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length: 0 length: 11 subdiv items: 4463 subdiv items: 4464 subdiv items: 4474 subdiv items: 4475 subdiv items: 4484 subdiv items: 4485 subdiv items: 4486 subdiv items: 4497 subdiv items: 4508 subdiv items: 4509 subdiv items: 4510 length: 16 subdiv items: 4514 subdiv items: 4515 subdiv items: 4516 subdiv items: 4517 subdiv items: 4519 subdiv items: 4520 subdiv items: 4521 subdiv items: 4522 subdiv items: 4524 subdiv items: 4525 subdiv items: 4526 subdiv items: 4527 subdiv items: 4528 subdiv items: 4529 subdiv items: 4530 subdiv items: 4531 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 1 subdiv items: 383 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 9 subdiv items: 1926 subdiv items: 1938 subdiv items: 1996 subdiv items: 1997 subdiv items: 2013 subdiv items: 2014 subdiv items: 2015 subdiv items: 2016 subdiv items: 2017 length: 14 subdiv items: 2030 subdiv items: 2040 subdiv items: 2041 subdiv items: 2049 subdiv items: 2050 subdiv items: 2059 subdiv items: 2060 subdiv items: 2081 subdiv items: 2082 subdiv items: 2091 subdiv items: 2092 subdiv items: 2093 subdiv items: 2094 subdiv items: 2101 length: 8 subdiv items: 2107 subdiv items: 2108 subdiv items: 2109 subdiv items: 2117 subdiv items: 2129 subdiv items: 2130 subdiv items: 2131 subdiv items: 2138 length: 0 length: 0 length: 2 subdiv items: 2562 subdiv items: 2563 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 0 length: 1 subdiv items: 3313 length: 15 subdiv items: 3326 subdiv items: 3327 subdiv items: 3340 subdiv items: 3358 subdiv items: 3359 subdiv items: 3360 subdiv items: 3371 subdiv items: 3372 subdiv items: 3373 subdiv items: 3384 subdiv items: 3385 subdiv items: 3403 subdiv items: 3404 subdiv items: 3405 subdiv items: 3409 length: 15 subdiv items: 3415 subdiv items: 3416 subdiv items: 3428 subdiv items: 3429 subdiv items: 3439 subdiv items: 3440 subdiv items: 3458 subdiv items: 3459 subdiv items: 3460 subdiv items: 3476 subdiv items: 3477 subdiv items: 3490 subdiv items: 3491 subdiv items: 3492 subdiv items: 3516 length: 4 subdiv items: 429 subdiv items: 430 subdiv items: 431 subdiv items: 432 length: 0 length: 6 subdiv items: 3833 subdiv items: 3864 subdiv items: 3885 subdiv items: 3906 subdiv items: 3907 subdiv items: 3908 length: 2 subdiv items: 3922 subdiv items: 3939 length: 0 length: 0 length: 0 length: 0 length: 12 subdiv items: 4237 subdiv items: 4244 subdiv items: 4260 subdiv items: 4261 subdiv items: 4262 subdiv items: 4272 subdiv items: 4273 subdiv items: 4284 subdiv items: 4285 subdiv items: 4286 subdiv items: 4294 subdiv items: 4295 length: 6 subdiv items: 4306 subdiv items: 4307 subdiv items: 4319 subdiv items: 4329 subdiv items: 4336 subdiv items: 4340 length: 0 length: 2 subdiv items: 4476 subdiv items: 4487 length: 2 subdiv items: 4518 subdiv items: 4523 max clearance: 11 length: 732 key: 1 entity: 151 x: 1367.96802 z: 1565.79647 clearance: 0.8 flags: 5 group: 151 key: 2 entity: 152 x: 1366.83071 z: 1564.6591 clearance: 0.8 flags: 5 group: 152 key: 3 entity: 153 x: 1369.1175 z: 1564.64701 clearance: 0.8 flags: 5 group: 153 key: 4 entity: 154 x: 1365.67727 z: 1563.5056 clearance: 0.8 flags: 5 group: 154 key: 5 entity: 155 x: 1291.85158 z: 1661.02558 clearance: 0.8 flags: 5 group: 155 key: 6 entity: 156 x: 1292.88541 z: 1662.29397 clearance: 0.8 flags: 5 group: 156 key: 7 entity: 157 x: 1289.21926 z: 1659.99056 clearance: 0.8 flags: 5 group: 157 key: 8 entity: 158 x: 1290.4532 z: 1664.4819 clearance: 0.8 flags: 5 group: 158 key: 9 entity: 159 x: 1396.5585 z: 1594.43036 clearance: 0.8 flags: 21 group: 159 key: 10 entity: 167 x: 1385.60926 z: 1604.19506 clearance: 0.8 flags: 4 group: 167 key: 11 entity: 168 x: 1373.58825 z: 1588.87008 clearance: 0.8 flags: 4 group: 168 key: 12 entity: 169 x: 1397.48458 z: 1593.13245 clearance: 0.8 flags: 4 group: 169 key: 13 entity: 170 x: 1385.29815 z: 1603.7136 clearance: 0.8 flags: 4 group: 170 key: 14 entity: 171 x: 1396.3075 z: 1586.34044 clearance: 0.8 flags: 4 group: 171 key: 15 entity: 172 x: 1347.90804 z: 1612.53278 clearance: 0.8 flags: 4 group: 172 key: 16 entity: 173 x: 1355.42533 z: 1621.5648 clearance: 0.8 flags: 4 group: 173 key: 17 entity: 174 x: 1348.25019 z: 1621.28739 clearance: 0.8 flags: 4 group: 174 key: 18 entity: 175 x: 1353.9297 z: 1615.72573 clearance: 0.8 flags: 4 group: 175 key: 19 entity: 176 x: 1336.76732 z: 1602.52451 clearance: 0.8 flags: 4 group: 176 key: 20 entity: 196 x: 1708.60868 z: 970.34598 clearance: 0.8 flags: 5 group: 196 key: 21 entity: 197 x: 1664.6426 z: 902.94236 clearance: 0.8 flags: 5 group: 197 key: 22 entity: 198 x: 1717.53341 z: 979.27111 clearance: 0.8 flags: 5 group: 198 key: 23 entity: 199 x: 1663.4822 z: 904.10271 clearance: 0.8 flags: 5 group: 199 key: 24 entity: 200 x: 1665.81124 z: 901.77378 clearance: 0.8 flags: 5 group: 200 key: 25 entity: 201 x: 1720.65798 z: 904.50402 clearance: 0.8 flags: 5 group: 201 key: 26 entity: 202 x: 1714.64753 z: 901.94544 clearance: 0.8 flags: 5 group: 202 key: 27 entity: 203 x: 1714.57696 z: 900.72017 clearance: 0.8 flags: 5 group: 203 key: 28 entity: 204 x: 1710.70017 z: 1034.74181 clearance: 0.8 flags: 21 group: 204 key: 39 entity: 265 x: 1514.5266 z: 381.41797 clearance: 0.8 flags: 5 group: 265 key: 40 entity: 266 x: 1515.74598 z: 381.55771 clearance: 0.8 flags: 5 group: 266 key: 41 entity: 267 x: 1515.3755 z: 397.94658 clearance: 0.8 flags: 21 group: 267 key: 42 entity: 268 x: 1516.03489 z: 380.29531 clearance: 0.8 flags: 5 group: 268 key: 43 entity: 269 x: 1552.06971 z: 337.50133 clearance: 0.8 flags: 5 group: 269 key: 44 entity: 270 x: 1540.17545 z: 350.28211 clearance: 0.8 flags: 5 group: 270 key: 45 entity: 271 x: 1550.20353 z: 340.2341 clearance: 0.8 flags: 5 group: 271 key: 46 entity: 272 x: 1547.33725 z: 363.64713 clearance: 0.8 flags: 5 group: 272 key: 47 entity: 273 x: 1490.22405 z: 419.45252 clearance: 0.8 flags: 5 group: 273 key: 54 entity: 287 x: 1497.7435 z: 410.82265 clearance: 0.8 flags: 4 group: 287 key: 56 entity: 289 x: 1490.89237 z: 405.86329 clearance: 0.8 flags: 4 group: 289 key: 57 entity: 290 x: 1490.00805 z: 414.9356 clearance: 0.8 flags: 4 group: 290 key: 58 entity: 321 x: 501.09897 z: 224.15424 clearance: 0.8 flags: 5 group: 321 key: 59 entity: 322 x: 503.68552 z: 224.71755 clearance: 0.8 flags: 5 group: 322 key: 60 entity: 323 x: 508.1725 z: 192.25081 clearance: 0.8 flags: 5 group: 323 key: 61 entity: 324 x: 382.39777 z: 222.93798 clearance: 0.8 flags: 5 group: 324 key: 62 entity: 325 x: 507.93561 z: 209.43859 clearance: 0.8 flags: 5 group: 325 key: 63 entity: 326 x: 507.96337 z: 210.57197 clearance: 0.8 flags: 5 group: 326 key: 64 entity: 327 x: 508.1676 z: 206.96055 clearance: 0.8 flags: 5 group: 327 key: 65 entity: 328 x: 507.47017 z: 208.27585 clearance: 0.8 flags: 5 group: 328 key: 66 entity: 329 x: 281.4274 z: 239.08466 clearance: 0.8 flags: 5 group: 329 key: 67 entity: 330 x: 454.12378 z: 190.39782 clearance: 3 flags: 5 group: 330 key: 78 entity: 368 x: 506.52601 z: 956.88321 clearance: 0.8 flags: 5 group: 368 key: 79 entity: 369 x: 505.3633 z: 958.04587 clearance: 0.8 flags: 5 group: 369 key: 80 entity: 370 x: 507.68868 z: 955.72059 clearance: 0.8 flags: 5 group: 370 key: 81 entity: 371 x: 503.91225 z: 959.49685 clearance: 0.8 flags: 5 group: 371 key: 82 entity: 372 x: 436.52131 z: 979.50026 clearance: 0.8 flags: 5 group: 372 key: 83 entity: 373 x: 435.32786 z: 978.44274 clearance: 0.8 flags: 5 group: 373 key: 84 entity: 374 x: 439.4552 z: 976.48539 clearance: 0.8 flags: 5 group: 374 key: 85 entity: 375 x: 432.58393 z: 975.8946 clearance: 0.8 flags: 5 group: 375 key: 86 entity: 376 x: 538.57587 z: 955.86188 clearance: 0.8 flags: 5 group: 376 key: 97 entity: 410 x: 940.51403 z: 1013.62888 clearance: 0.8 flags: 5 group: 410 key: 98 entity: 411 x: 887.49717 z: 992.81017 clearance: 0.8 flags: 5 group: 411 key: 99 entity: 412 x: 888.5 z: 991.5 clearance: 0.8 flags: 5 group: 412 key: 100 entity: 413 x: 941.17885 z: 1012.23087 clearance: 0.8 flags: 5 group: 413 key: 101 entity: 414 x: 866.98475 z: 1043.05622 clearance: 0.8 flags: 5 group: 414 key: 102 entity: 415 x: 867.94893 z: 1044.86977 clearance: 0.8 flags: 5 group: 415 key: 103 entity: 416 x: 885.31928 z: 1031.7711 clearance: 0.8 flags: 21 group: 416 key: 104 entity: 417 x: 866.55488 z: 1044.29236 clearance: 0.8 flags: 5 group: 417 key: 105 entity: 418 x: 927.27311 z: 1025.28364 clearance: 0.8 flags: 21 group: 418 key: 110 entity: 430 x: 943.45418 z: 1011.08448 clearance: 0.8 flags: 4 group: 430 key: 116 entity: 451 x: 1531.6606 z: 797.87728 clearance: 0 flags: 4 group: 451 key: 117 entity: 452 x: 186.90111 z: 895.92191 clearance: 0 flags: 4 group: 452 key: 118 entity: 453 x: 193.5768 z: 904.2499 clearance: 0 flags: 4 group: 453 key: 119 entity: 456 x: 1757.80898 z: 442.00594 clearance: 0 flags: 4 group: 456 key: 120 entity: 457 x: 1753.19271 z: 441.18374 clearance: 0 flags: 4 group: 457 key: 121 entity: 458 x: 494.10232 z: 1263.3388 clearance: 0 flags: 4 group: 458 key: 122 entity: 459 x: 466.50423 z: 527.22974 clearance: 0 flags: 4 group: 459 key: 123 entity: 460 x: 470.70974 z: 530.04853 clearance: 0 flags: 4 group: 460 key: 124 entity: 461 x: 48.95267 z: 381.7659 clearance: 0 flags: 4 group: 461 key: 125 entity: 462 x: 662.82299 z: 581.86796 clearance: 0 flags: 4 group: 462 key: 126 entity: 463 x: 660.38398 z: 579.11756 clearance: 0 flags: 4 group: 463 key: 127 entity: 466 x: 34.61886 z: 1558.11204 clearance: 0 flags: 4 group: 466 key: 128 entity: 467 x: 37.89901 z: 1561.78205 clearance: 0 flags: 4 group: 467 key: 129 entity: 468 x: 234.99262 z: 845.54043 clearance: 0 flags: 4 group: 468 key: 130 entity: 469 x: 75.5823 z: 1207.20241 clearance: 0 flags: 4 group: 469 key: 131 entity: 470 x: 135.53632 z: 1331.45714 clearance: 0 flags: 4 group: 470 key: 132 entity: 471 x: 138.11072 z: 1322.92295 clearance: 0 flags: 4 group: 471 key: 133 entity: 472 x: 958.52578 z: 601.27343 clearance: 0 flags: 4 group: 472 key: 134 entity: 473 x: 18.13126 z: 178.30549 clearance: 0 flags: 4 group: 473 key: 135 entity: 474 x: 24.3185 z: 172.59217 clearance: 0 flags: 4 group: 474 key: 136 entity: 475 x: 1197.97666 z: 718.23134 clearance: 0 flags: 4 group: 475 key: 137 entity: 476 x: 384.2237 z: 1418.80619 clearance: 0 flags: 4 group: 476 key: 138 entity: 477 x: 343.05555 z: 1519.02085 clearance: 0 flags: 4 group: 477 key: 139 entity: 478 x: 319.92165 z: 1462.88303 clearance: 0 flags: 4 group: 478 key: 140 entity: 479 x: 332.58175 z: 1499.90925 clearance: 0 flags: 4 group: 479 key: 141 entity: 480 x: 1002.42022 z: 807.99175 clearance: 0 flags: 4 group: 480 key: 142 entity: 481 x: 1014.74106 z: 786.08381 clearance: 0 flags: 4 group: 481 key: 143 entity: 482 x: 943.75333 z: 878.45673 clearance: 0 flags: 4 group: 482 key: 144 entity: 484 x: 415.54366 z: 1121.40462 clearance: 0 flags: 4 group: 484 key: 145 entity: 485 x: 365.2358 z: 1045.03611 clearance: 0 flags: 4 group: 485 key: 146 entity: 488 x: 12.8171 z: 920.78211 clearance: 0 flags: 4 group: 488 key: 147 entity: 489 x: 53.4219 z: 854.87089 clearance: 0 flags: 4 group: 489 key: 148 entity: 490 x: 212.10009 z: 990.80208 clearance: 0 flags: 4 group: 490 key: 149 entity: 491 x: 216.04271 z: 1023.99112 clearance: 0 flags: 4 group: 491 key: 150 entity: 492 x: 215.26883 z: 1018.16181 clearance: 0 flags: 4 group: 492 key: 151 entity: 493 x: 296.70632 z: 1008.84598 clearance: 0 flags: 4 group: 493 key: 152 entity: 495 x: 15.3679 z: 1208.2923 clearance: 0 flags: 4 group: 495 key: 153 entity: 496 x: 23.45023 z: 1207.5484 clearance: 0 flags: 4 group: 496 key: 154 entity: 497 x: 83.79088 z: 1106.2386 clearance: 0 flags: 4 group: 497 key: 155 entity: 500 x: 27.12649 z: 524.74894 clearance: 0 flags: 4 group: 500 key: 156 entity: 501 x: 90.57152 z: 540.6109 clearance: 0 flags: 4 group: 501 key: 157 entity: 502 x: 123.3734 z: 541.0103 clearance: 0 flags: 4 group: 502 key: 158 entity: 503 x: 84.69584 z: 631.6017 clearance: 0 flags: 4 group: 503 key: 159 entity: 504 x: 1737.20011 z: 1643.1515 clearance: 0 flags: 4 group: 504 key: 160 entity: 506 x: 1399.67234 z: 831.6128 clearance: 0 flags: 4 group: 506 key: 161 entity: 507 x: 1422.63443 z: 784.23481 clearance: 0 flags: 4 group: 507 key: 162 entity: 508 x: 1473.78768 z: 781.20847 clearance: 0 flags: 4 group: 508 key: 163 entity: 509 x: 1470.94622 z: 799.01609 clearance: 0 flags: 4 group: 509 key: 164 entity: 512 x: 610.63141 z: 1651.14226 clearance: 0 flags: 4 group: 512 key: 165 entity: 513 x: 608.04357 z: 1646.23975 clearance: 0 flags: 4 group: 513 key: 166 entity: 514 x: 611.22338 z: 1666.42658 clearance: 0 flags: 4 group: 514 key: 167 entity: 515 x: 595.41993 z: 1642.32425 clearance: 0 flags: 4 group: 515 key: 168 entity: 516 x: 146.70791 z: 771.33996 clearance: 0 flags: 4 group: 516 key: 169 entity: 517 x: 151.06048 z: 790.2324 clearance: 0 flags: 4 group: 517 key: 170 entity: 518 x: 15.92846 z: 834.01711 clearance: 0 flags: 4 group: 518 key: 171 entity: 521 x: 203.7004 z: 389.16349 clearance: 0 flags: 4 group: 521 key: 172 entity: 522 x: 243.71047 z: 425.0224 clearance: 0 flags: 4 group: 522 key: 173 entity: 523 x: 187.59412 z: 384.03376 clearance: 0 flags: 4 group: 523 key: 174 entity: 524 x: 1115.74331 z: 522.26577 clearance: 0 flags: 4 group: 524 key: 175 entity: 525 x: 1075.1559 z: 512.27201 clearance: 0 flags: 4 group: 525 key: 176 entity: 526 x: 1046.98766 z: 468.69846 clearance: 0 flags: 4 group: 526 key: 177 entity: 527 x: 1069.2988 z: 456.66193 clearance: 0 flags: 4 group: 527 key: 178 entity: 528 x: 1215.72684 z: 778.72081 clearance: 0 flags: 4 group: 528 key: 179 entity: 529 x: 1219.70307 z: 826.46346 clearance: 0 flags: 4 group: 529 key: 180 entity: 530 x: 1229.74473 z: 769.93734 clearance: 0 flags: 4 group: 530 key: 181 entity: 531 x: 1281.79734 z: 766.8245 clearance: 0 flags: 4 group: 531 key: 182 entity: 532 x: 1318.21352 z: 1348.5598 clearance: 0 flags: 4 group: 532 key: 183 entity: 533 x: 1299.94961 z: 1324.194 clearance: 0 flags: 4 group: 533 key: 184 entity: 534 x: 1321.10611 z: 1347.79302 clearance: 0 flags: 4 group: 534 key: 185 entity: 535 x: 55.54027 z: 455.56774 clearance: 0 flags: 4 group: 535 key: 186 entity: 536 x: 80.48583 z: 464.00792 clearance: 0 flags: 4 group: 536 key: 187 entity: 537 x: 89.3814 z: 343.11619 clearance: 0 flags: 4 group: 537 key: 188 entity: 538 x: 1176.0302 z: 621.79613 clearance: 0 flags: 4 group: 538 key: 189 entity: 539 x: 1081.28199 z: 587.857 clearance: 0 flags: 4 group: 539 key: 190 entity: 540 x: 1173.86806 z: 644.32525 clearance: 0 flags: 4 group: 540 key: 191 entity: 541 x: 1386.10462 z: 734.22498 clearance: 0 flags: 4 group: 541 key: 192 entity: 542 x: 1356.90842 z: 761.4036 clearance: 0 flags: 4 group: 542 key: 193 entity: 544 x: 839.65366 z: 619.2613 clearance: 0 flags: 4 group: 544 key: 194 entity: 545 x: 768.24973 z: 736.32818 clearance: 0 flags: 4 group: 545 key: 195 entity: 547 x: 997.62037 z: 735.51488 clearance: 0 flags: 4 group: 547 key: 196 entity: 548 x: 1100.39498 z: 687.7452 clearance: 0 flags: 4 group: 548 key: 197 entity: 549 x: 1039.51812 z: 695.90767 clearance: 0 flags: 4 group: 549 key: 198 entity: 551 x: 427.11498 z: 1186.15774 clearance: 0 flags: 4 group: 551 key: 199 entity: 552 x: 406.49955 z: 1242.69832 clearance: 0 flags: 4 group: 552 key: 200 entity: 553 x: 443.21508 z: 1207.62006 clearance: 0 flags: 4 group: 553 key: 201 entity: 554 x: 447.60253 z: 1234.64373 clearance: 0 flags: 4 group: 554 key: 202 entity: 555 x: 1478.94782 z: 723.25908 clearance: 0 flags: 4 group: 555 key: 203 entity: 556 x: 1562.54688 z: 766.87731 clearance: 0 flags: 4 group: 556 key: 204 entity: 557 x: 1337.72999 z: 1170.43563 clearance: 0 flags: 4 group: 557 key: 205 entity: 558 x: 1400.34957 z: 1198.96056 clearance: 0 flags: 4 group: 558 key: 206 entity: 559 x: 1349.15293 z: 1180.96406 clearance: 0 flags: 4 group: 559 key: 207 entity: 560 x: 1350.55066 z: 1196.84537 clearance: 0 flags: 4 group: 560 key: 208 entity: 561 x: 46.67748 z: 1309.53486 clearance: 4 flags: 20 group: 561 key: 209 entity: 562 x: 255.5 z: 1619.86715 clearance: 4 flags: 20 group: 562 key: 210 entity: 2535 x: 1435.01586 z: 494.16825 clearance: 0.8 flags: 5 group: 2535 key: 212 entity: 2537 x: 1432.54535 z: 508.77894 clearance: 0.8 flags: 5 group: 2537 key: 214 entity: 2539 x: 624.79146 z: 142.04946 clearance: 0.8 flags: 5 group: 2539 key: 215 entity: 2540 x: 627.22619 z: 149.79316 clearance: 0.8 flags: 21 group: 2540 key: 216 entity: 2541 x: 628.92217 z: 168.1022 clearance: 0.8 flags: 5 group: 2541 key: 217 entity: 2542 x: 560.53304 z: 353.7533 clearance: 0.8 flags: 5 group: 2542 key: 218 entity: 2543 x: 583.86747 z: 372.46872 clearance: 0.8 flags: 5 group: 2543 key: 219 entity: 2544 x: 586.56016 z: 335.598 clearance: 0.8 flags: 5 group: 2544 key: 220 entity: 2545 x: 545.74935 z: 373.89992 clearance: 0.8 flags: 5 group: 2545 key: 221 entity: 2546 x: 593.46755 z: 353.80718 clearance: 0.8 flags: 5 group: 2546 key: 222 entity: 2547 x: 605.1331 z: 511.58852 clearance: 0.8 flags: 5 group: 2547 key: 223 entity: 2548 x: 588.32236 z: 491.4495 clearance: 0.8 flags: 5 group: 2548 key: 224 entity: 2549 x: 581.10782 z: 504.13265 clearance: 0.8 flags: 5 group: 2549 key: 225 entity: 2550 x: 578.5249 z: 500.12996 clearance: 0.8 flags: 21 group: 2550 key: 226 entity: 2551 x: 585.46084 z: 497.77372 clearance: 0.8 flags: 5 group: 2551 key: 227 entity: 2552 x: 829.88343 z: 308.45289 clearance: 0.8 flags: 5 group: 2552 key: 228 entity: 2553 x: 872.50124 z: 302.62089 clearance: 0.8 flags: 5 group: 2553 key: 229 entity: 2554 x: 845.56234 z: 292.08791 clearance: 0.8 flags: 5 group: 2554 key: 230 entity: 2555 x: 847.43007 z: 306.12726 clearance: 0.8 flags: 5 group: 2555 key: 231 entity: 2556 x: 1653.0461 z: 493.30895 clearance: 0.8 flags: 5 group: 2556 key: 232 entity: 2557 x: 1625.73443 z: 466.21877 clearance: 0.8 flags: 5 group: 2557 key: 233 entity: 2558 x: 1638.37401 z: 486.73617 clearance: 0.8 flags: 5 group: 2558 key: 234 entity: 2559 x: 1659.55253 z: 499.16918 clearance: 0.8 flags: 5 group: 2559 key: 235 entity: 2560 x: 1620.9938 z: 257.77021 clearance: 0.8 flags: 5 group: 2560 key: 236 entity: 2561 x: 1653.58303 z: 267.51269 clearance: 0.8 flags: 5 group: 2561 key: 237 entity: 2562 x: 1634.63769 z: 244.99181 clearance: 0.8 flags: 5 group: 2562 key: 238 entity: 2563 x: 1630.30813 z: 246.65464 clearance: 0.8 flags: 5 group: 2563 key: 239 entity: 2564 x: 1633.09052 z: 261.00779 clearance: 0.8 flags: 5 group: 2564 key: 240 entity: 2565 x: 675.8409 z: 404.37932 clearance: 0.8 flags: 5 group: 2565 key: 241 entity: 2566 x: 658.56106 z: 390.48513 clearance: 0.8 flags: 21 group: 2566 key: 242 entity: 2567 x: 652.61698 z: 422.13714 clearance: 0.8 flags: 5 group: 2567 key: 243 entity: 2568 x: 662.67348 z: 413.72191 clearance: 0.8 flags: 5 group: 2568 key: 244 entity: 2569 x: 221.25077 z: 144.45017 clearance: 0.8 flags: 5 group: 2569 key: 245 entity: 2570 x: 226.26117 z: 139.91367 clearance: 0.8 flags: 5 group: 2570 key: 246 entity: 2571 x: 214.41597 z: 132.3671 clearance: 0.8 flags: 5 group: 2571 key: 247 entity: 2572 x: 236.09227 z: 148.15433 clearance: 0.8 flags: 5 group: 2572 key: 248 entity: 2573 x: 219.05443 z: 159.92307 clearance: 0.8 flags: 5 group: 2573 key: 253 entity: 2580 x: 1718.71505 z: 1116.67345 clearance: 0.8 flags: 5 group: 2580 key: 256 entity: 2583 x: 1709.69384 z: 1069.44953 clearance: 0.8 flags: 5 group: 2583 key: 257 entity: 2584 x: 1724.75707 z: 1087.28399 clearance: 0.8 flags: 5 group: 2584 key: 258 entity: 2585 x: 285.95823 z: 204.07447 clearance: 0.8 flags: 5 group: 2585 key: 259 entity: 2586 x: 297.49036 z: 211.28734 clearance: 0.8 flags: 5 group: 2586 key: 260 entity: 2587 x: 248.86702 z: 246.5 clearance: 0.8 flags: 21 group: 2587 key: 262 entity: 2589 x: 302.41172 z: 216.89657 clearance: 0.8 flags: 5 group: 2589 key: 263 entity: 2590 x: 921.47786 z: 309.15766 clearance: 0.8 flags: 21 group: 2590 key: 264 entity: 2591 x: 923.95449 z: 316.4995 clearance: 0.8 flags: 5 group: 2591 key: 265 entity: 2592 x: 895.5016 z: 304.0937 clearance: 0.8 flags: 5 group: 2592 key: 266 entity: 2593 x: 912.336 z: 308.51063 clearance: 0.8 flags: 5 group: 2593 key: 267 entity: 2594 x: 922.60592 z: 336.22814 clearance: 0.8 flags: 5 group: 2594 key: 268 entity: 2595 x: 881.45641 z: 324.40961 clearance: 0.8 flags: 5 group: 2595 key: 269 entity: 2598 x: 1160.2483 z: 18.2543 clearance: 0.8 flags: 5 group: 2598 key: 270 entity: 2599 x: 1150.53144 z: 57.28303 clearance: 0.8 flags: 5 group: 2599 key: 271 entity: 2600 x: 1148.02625 z: 31.89765 clearance: 0.8 flags: 5 group: 2600 key: 272 entity: 2601 x: 1163.95386 z: 31.71103 clearance: 0.8 flags: 5 group: 2601 key: 273 entity: 2602 x: 1141.57634 z: 46.80864 clearance: 0.8 flags: 5 group: 2602 key: 274 entity: 2605 x: 1752.30835 z: 332.1308 clearance: 0.8 flags: 5 group: 2605 key: 275 entity: 2608 x: 1470.59234 z: 544.01088 clearance: 0.8 flags: 5 group: 2608 key: 276 entity: 2609 x: 1469.50242 z: 539.12958 clearance: 0.8 flags: 5 group: 2609 key: 277 entity: 2610 x: 1428.93168 z: 529.76696 clearance: 0.8 flags: 5 group: 2610 key: 278 entity: 2611 x: 1450.00353 z: 525.0979 clearance: 0.8 flags: 5 group: 2611 key: 279 entity: 2612 x: 1468.62255 z: 553.11425 clearance: 0.8 flags: 21 group: 2612 key: 280 entity: 2613 x: 1515.65737 z: 591.01172 clearance: 0.8 flags: 5 group: 2613 key: 281 entity: 2614 x: 1507.92267 z: 614.17345 clearance: 0.8 flags: 21 group: 2614 key: 282 entity: 2615 x: 1515.1529 z: 577.47619 clearance: 0.8 flags: 5 group: 2615 key: 283 entity: 2616 x: 1146.50295 z: 318.44144 clearance: 0.8 flags: 5 group: 2616 key: 284 entity: 2617 x: 1132.61376 z: 327.12226 clearance: 0.8 flags: 5 group: 2617 key: 285 entity: 2618 x: 1560.29528 z: 574.28035 clearance: 0.8 flags: 5 group: 2618 key: 286 entity: 2619 x: 488.47287 z: 253.78385 clearance: 0.8 flags: 5 group: 2619 key: 287 entity: 2620 x: 484.85114 z: 302.70806 clearance: 0.8 flags: 5 group: 2620 key: 288 entity: 2621 x: 719.92199 z: 24.47167 clearance: 0.8 flags: 5 group: 2621 key: 289 entity: 2622 x: 733.15429 z: 20.55488 clearance: 0.8 flags: 5 group: 2622 key: 290 entity: 2623 x: 573.39435 z: 519.16335 clearance: 0.8 flags: 5 group: 2623 key: 291 entity: 2624 x: 785.99999 z: 439.00373 clearance: 0.8 flags: 21 group: 2624 key: 292 entity: 2625 x: 777.83922 z: 425.07564 clearance: 0.8 flags: 5 group: 2625 key: 293 entity: 2626 x: 843.06456 z: 161.27544 clearance: 0.8 flags: 5 group: 2626 key: 294 entity: 2627 x: 144.18668 z: 185.54354 clearance: 0.8 flags: 5 group: 2627 key: 295 entity: 2628 x: 1101.41008 z: 326.11316 clearance: 0.8 flags: 5 group: 2628 key: 296 entity: 2629 x: 1082.51371 z: 317.97478 clearance: 0.8 flags: 5 group: 2629 key: 297 entity: 2630 x: 433.88218 z: 18.5671 clearance: 0.8 flags: 5 group: 2630 key: 298 entity: 2632 x: 1692.68313 z: 644.59371 clearance: 0.8 flags: 5 group: 2632 key: 299 entity: 2633 x: 1717.91521 z: 594.41482 clearance: 0.8 flags: 5 group: 2633 key: 300 entity: 2634 x: 1683.49267 z: 628.59102 clearance: 0.8 flags: 5 group: 2634 key: 301 entity: 2635 x: 719.36066 z: 350.83162 clearance: 0.8 flags: 5 group: 2635 key: 302 entity: 2636 x: 710.42838 z: 312.66666 clearance: 0.8 flags: 5 group: 2636 key: 303 entity: 2637 x: 739.42891 z: 261.0212 clearance: 0.8 flags: 21 group: 2637 key: 304 entity: 2638 x: 1609.39615 z: 331.47396 clearance: 0.8 flags: 5 group: 2638 key: 305 entity: 2639 x: 1603.52384 z: 338.12966 clearance: 0.8 flags: 21 group: 2639 key: 306 entity: 2640 x: 1582.69518 z: 326.51499 clearance: 0.8 flags: 5 group: 2640 key: 307 entity: 2641 x: 1614.63151 z: 333.50651 clearance: 0.8 flags: 5 group: 2641 key: 308 entity: 2644 x: 454.13221 z: 361.72246 clearance: 0.8 flags: 21 group: 2644 key: 309 entity: 2645 x: 434.8265 z: 351.20089 clearance: 0.8 flags: 5 group: 2645 key: 310 entity: 2646 x: 457.61667 z: 353.27034 clearance: 0.8 flags: 5 group: 2646 key: 311 entity: 2647 x: 482.89344 z: 349.29531 clearance: 0.8 flags: 21 group: 2647 key: 312 entity: 2648 x: 447.97239 z: 362.15644 clearance: 0.8 flags: 5 group: 2648 key: 313 entity: 2649 x: 272.33375 z: 163.51114 clearance: 0.8 flags: 5 group: 2649 key: 314 entity: 2650 x: 277.9795 z: 139.48118 clearance: 0.8 flags: 5 group: 2650 key: 315 entity: 2651 x: 275.54802 z: 142.52758 clearance: 0.8 flags: 5 group: 2651 key: 316 entity: 2652 x: 292.21294 z: 149.90088 clearance: 0.8 flags: 5 group: 2652 key: 317 entity: 2653 x: 276.18645 z: 164.75747 clearance: 0.8 flags: 21 group: 2653 key: 318 entity: 2655 x: 1508.79194 z: 225.49468 clearance: 0.8 flags: 5 group: 2655 key: 319 entity: 2656 x: 1542.79728 z: 230.10738 clearance: 0.8 flags: 5 group: 2656 key: 320 entity: 2657 x: 1509.94762 z: 198.49354 clearance: 0.8 flags: 5 group: 2657 key: 321 entity: 2658 x: 1516.72411 z: 229.49785 clearance: 0.8 flags: 21 group: 2658 key: 322 entity: 2659 x: 1363.15542 z: 71.08234 clearance: 0.8 flags: 5 group: 2659 key: 323 entity: 2660 x: 1349.03187 z: 52.48328 clearance: 0.8 flags: 5 group: 2660 key: 324 entity: 2661 x: 1337.94628 z: 71.10241 clearance: 0.8 flags: 5 group: 2661 key: 325 entity: 2662 x: 1342.27503 z: 37.03623 clearance: 0.8 flags: 5 group: 2662 key: 326 entity: 2663 x: 1333.19242 z: 39.36388 clearance: 0.8 flags: 5 group: 2663 key: 327 entity: 2664 x: 370.6681 z: 353.45626 clearance: 0.8 flags: 5 group: 2664 key: 328 entity: 2665 x: 392.6336 z: 351.33124 clearance: 0.8 flags: 5 group: 2665 key: 329 entity: 2666 x: 380.7496 z: 349.00098 clearance: 0.8 flags: 21 group: 2666 key: 330 entity: 2667 x: 1197.09508 z: 109.33915 clearance: 0.8 flags: 5 group: 2667 key: 331 entity: 2668 x: 1198.73249 z: 103.92354 clearance: 0.8 flags: 5 group: 2668 key: 332 entity: 2669 x: 1213.90493 z: 106.27663 clearance: 0.8 flags: 5 group: 2669 key: 333 entity: 2670 x: 1193.82215 z: 115.22889 clearance: 0.8 flags: 5 group: 2670 key: 334 entity: 2671 x: 1220.63918 z: 115.50168 clearance: 0.8 flags: 5 group: 2671 key: 335 entity: 2672 x: 1639.64893 z: 399.4719 clearance: 0.8 flags: 21 group: 2672 key: 336 entity: 2673 x: 1656.4077 z: 409.77443 clearance: 0.8 flags: 5 group: 2673 key: 337 entity: 2674 x: 1629.53513 z: 384.26713 clearance: 0.8 flags: 5 group: 2674 key: 338 entity: 2675 x: 1642.36265 z: 406.85969 clearance: 0.8 flags: 5 group: 2675 key: 339 entity: 2676 x: 1774.38712 z: 61.20575 clearance: 0.8 flags: 5 group: 2676 key: 340 entity: 2677 x: 1755.94997 z: 29.5227 clearance: 0.8 flags: 5 group: 2677 key: 341 entity: 2678 x: 1775.84662 z: 35.10613 clearance: 0.8 flags: 5 group: 2678 key: 342 entity: 2679 x: 1771.79139 z: 39.18966 clearance: 0.8 flags: 5 group: 2679 key: 343 entity: 2680 x: 15.53722 z: 63.75503 clearance: 0.8 flags: 5 group: 2680 key: 344 entity: 2681 x: 29.37514 z: 55.02344 clearance: 0.8 flags: 5 group: 2681 key: 345 entity: 2682 x: 37.17359 z: 57.73478 clearance: 0.8 flags: 5 group: 2682 key: 346 entity: 2683 x: 19.02164 z: 53.32708 clearance: 0.8 flags: 5 group: 2683 key: 347 entity: 2684 x: 27.70635 z: 39.00995 clearance: 0.8 flags: 21 group: 2684 key: 348 entity: 2685 x: 169.51502 z: 49.31347 clearance: 0.8 flags: 5 group: 2685 key: 349 entity: 2686 x: 202.7145 z: 40.11171 clearance: 0.8 flags: 21 group: 2686 key: 350 entity: 2687 x: 203.04111 z: 29.97957 clearance: 0.8 flags: 5 group: 2687 key: 351 entity: 2688 x: 984.0624 z: 80.31222 clearance: 0.8 flags: 5 group: 2688 key: 352 entity: 2689 x: 959.54331 z: 69.33848 clearance: 0.8 flags: 5 group: 2689 key: 353 entity: 2690 x: 947.46558 z: 92.04328 clearance: 0.8 flags: 5 group: 2690 key: 354 entity: 2691 x: 993.23868 z: 97.89974 clearance: 0.8 flags: 5 group: 2691 key: 355 entity: 2692 x: 984.4414 z: 46.79561 clearance: 0.8 flags: 5 group: 2692 key: 356 entity: 2693 x: 1575.38714 z: 223.14353 clearance: 0.8 flags: 21 group: 2693 key: 357 entity: 2694 x: 978.59902 z: 318.79699 clearance: 0.8 flags: 5 group: 2694 key: 358 entity: 2695 x: 991.12674 z: 323.7054 clearance: 0.8 flags: 5 group: 2695 key: 359 entity: 2696 x: 1670.57782 z: 323.07204 clearance: 0.8 flags: 5 group: 2696 key: 360 entity: 2697 x: 1660.20792 z: 335.04642 clearance: 0.8 flags: 5 group: 2697 key: 361 entity: 2698 x: 509.4415 z: 312.92722 clearance: 0.8 flags: 5 group: 2698 key: 362 entity: 2699 x: 612.53557 z: 453.3899 clearance: 0.8 flags: 5 group: 2699 key: 363 entity: 2700 x: 477.25507 z: 179.37374 clearance: 0.8 flags: 5 group: 2700 key: 364 entity: 2701 x: 525.73678 z: 132.24814 clearance: 0.8 flags: 5 group: 2701 key: 365 entity: 2702 x: 1598.6341 z: 782.9696 clearance: 0.8 flags: 5 group: 2702 key: 366 entity: 2703 x: 1220.09435 z: 221.7395 clearance: 0.8 flags: 5 group: 2703 key: 367 entity: 2704 x: 1261.54838 z: 194.61995 clearance: 0.8 flags: 5 group: 2704 key: 368 entity: 2705 x: 787.79975 z: 148.0518 clearance: 0.8 flags: 5 group: 2705 key: 369 entity: 2706 x: 769.98626 z: 159.82663 clearance: 0.8 flags: 5 group: 2706 key: 370 entity: 2707 x: 1588.22407 z: 294.12285 clearance: 0.8 flags: 5 group: 2707 key: 371 entity: 2708 x: 1429.17083 z: 307.71317 clearance: 0.8 flags: 5 group: 2708 key: 372 entity: 2709 x: 1512.88665 z: 1034.03064 clearance: 0.8 flags: 5 group: 2709 key: 373 entity: 2710 x: 1757.85582 z: 149.11915 clearance: 0.8 flags: 5 group: 2710 key: 374 entity: 2711 x: 1756.44867 z: 128.61916 clearance: 0.8 flags: 5 group: 2711 key: 375 entity: 2712 x: 258.43209 z: 117.37966 clearance: 0.8 flags: 5 group: 2712 key: 376 entity: 3678 x: 1397.62171 z: 994.77065 clearance: 0.8 flags: 5 group: 3678 key: 377 entity: 3679 x: 1401.21637 z: 1012.43226 clearance: 0.8 flags: 21 group: 3679 key: 378 entity: 3680 x: 1437.58544 z: 1025.19957 clearance: 0.8 flags: 5 group: 3680 key: 379 entity: 3681 x: 1425.87967 z: 983.0348 clearance: 0.8 flags: 5 group: 3681 key: 380 entity: 3682 x: 1436.29152 z: 1008.89708 clearance: 0.8 flags: 5 group: 3682 key: 381 entity: 3683 x: 1415.6056 z: 1013.99285 clearance: 0.8 flags: 5 group: 3683 key: 382 entity: 3684 x: 800.3154 z: 1017.30103 clearance: 0.8 flags: 5 group: 3684 key: 383 entity: 3685 x: 804.14692 z: 996.11937 clearance: 0.8 flags: 5 group: 3685 key: 384 entity: 3686 x: 806.75622 z: 995.21287 clearance: 0.8 flags: 5 group: 3686 key: 385 entity: 3687 x: 813.54381 z: 985.42765 clearance: 0.8 flags: 5 group: 3687 key: 386 entity: 3688 x: 836.65333 z: 1002.70199 clearance: 0.8 flags: 5 group: 3688 key: 387 entity: 3689 x: 840.58869 z: 975.38727 clearance: 0.8 flags: 5 group: 3689 key: 388 entity: 3693 x: 535.3963 z: 1302.33169 clearance: 0.8 flags: 5 group: 3693 key: 389 entity: 3694 x: 546.71647 z: 1269.79261 clearance: 0.8 flags: 5 group: 3694 key: 390 entity: 3695 x: 544.88164 z: 1286.55039 clearance: 0.8 flags: 5 group: 3695 key: 391 entity: 3696 x: 536.39202 z: 1288.34736 clearance: 0.8 flags: 5 group: 3696 key: 392 entity: 3697 x: 526.36207 z: 1287.97942 clearance: 0.8 flags: 5 group: 3697 key: 393 entity: 3699 x: 1111.05202 z: 1053.33996 clearance: 0.8 flags: 21 group: 3699 key: 394 entity: 3700 x: 1107.84273 z: 1048.802 clearance: 0.8 flags: 5 group: 3700 key: 395 entity: 3701 x: 1114.26861 z: 1048.36445 clearance: 0.8 flags: 5 group: 3701 key: 396 entity: 3702 x: 1094.09437 z: 1065.55011 clearance: 0.8 flags: 5 group: 3702 key: 397 entity: 3703 x: 1077.56588 z: 1060.09585 clearance: 0.8 flags: 5 group: 3703 key: 398 entity: 3704 x: 1094.86898 z: 1079.03145 clearance: 0.8 flags: 21 group: 3704 key: 399 entity: 3707 x: 1630.64754 z: 1433.835 clearance: 0.8 flags: 5 group: 3707 key: 400 entity: 3708 x: 1629.69364 z: 1454.78954 clearance: 0.8 flags: 5 group: 3708 key: 401 entity: 3709 x: 1607.97402 z: 1427.98711 clearance: 0.8 flags: 5 group: 3709 key: 402 entity: 3710 x: 1629.1731 z: 1421.64634 clearance: 0.8 flags: 21 group: 3710 key: 403 entity: 3711 x: 1621.81098 z: 1443.21415 clearance: 0.8 flags: 5 group: 3711 key: 404 entity: 3712 x: 1624.89133 z: 1470.4013 clearance: 0.8 flags: 5 group: 3712 key: 405 entity: 3713 x: 1609.5788 z: 1417.357 clearance: 0.8 flags: 5 group: 3713 key: 406 entity: 3720 x: 368.89368 z: 578.52094 clearance: 0.8 flags: 5 group: 3720 key: 407 entity: 3721 x: 362.73847 z: 580.2228 clearance: 0.8 flags: 5 group: 3721 key: 408 entity: 3722 x: 363.33574 z: 597.05291 clearance: 0.8 flags: 5 group: 3722 key: 409 entity: 3723 x: 379.9716 z: 574.12636 clearance: 0.8 flags: 5 group: 3723 key: 410 entity: 3724 x: 377.26087 z: 577.27227 clearance: 0.8 flags: 5 group: 3724 key: 411 entity: 3727 x: 1027.84914 z: 871.21715 clearance: 0.8 flags: 5 group: 3727 key: 412 entity: 3728 x: 1055.87252 z: 826.20078 clearance: 0.8 flags: 5 group: 3728 key: 413 entity: 3729 x: 1056.55021 z: 870.5086 clearance: 0.8 flags: 5 group: 3729 key: 414 entity: 3730 x: 1034.64141 z: 871.11281 clearance: 0.8 flags: 5 group: 3730 key: 415 entity: 3731 x: 1043.26465 z: 843.10132 clearance: 0.8 flags: 5 group: 3731 key: 416 entity: 3732 x: 1053.65355 z: 849.86103 clearance: 0.8 flags: 5 group: 3732 key: 417 entity: 3733 x: 1053.17101 z: 836.42414 clearance: 0.8 flags: 5 group: 3733 key: 418 entity: 3734 x: 1276.35631 z: 714.2266 clearance: 0.8 flags: 5 group: 3734 key: 419 entity: 3735 x: 1274.79992 z: 708.59926 clearance: 0.8 flags: 5 group: 3735 key: 420 entity: 3736 x: 1261.13898 z: 697.39554 clearance: 0.8 flags: 5 group: 3736 key: 421 entity: 3737 x: 1245.22027 z: 686.17762 clearance: 0.8 flags: 5 group: 3737 key: 422 entity: 3738 x: 1264.55326 z: 690.379 clearance: 0.8 flags: 5 group: 3738 key: 423 entity: 3739 x: 1259.38663 z: 707.71998 clearance: 0.8 flags: 5 group: 3739 key: 424 entity: 3740 x: 195.74518 z: 505.4336 clearance: 0.8 flags: 5 group: 3740 key: 425 entity: 3741 x: 189.11434 z: 526.75428 clearance: 0.8 flags: 21 group: 3741 key: 426 entity: 3742 x: 175.58556 z: 516.69291 clearance: 0.8 flags: 5 group: 3742 key: 427 entity: 3743 x: 181.83294 z: 523.94326 clearance: 0.8 flags: 5 group: 3743 key: 428 entity: 3744 x: 197.87467 z: 517.21778 clearance: 0.8 flags: 21 group: 3744 key: 429 entity: 3745 x: 456.34966 z: 425.98601 clearance: 0.8 flags: 5 group: 3745 key: 430 entity: 3746 x: 472.37691 z: 398.82294 clearance: 0.8 flags: 5 group: 3746 key: 431 entity: 3747 x: 871.41317 z: 1620.35026 clearance: 0.8 flags: 5 group: 3747 key: 432 entity: 3748 x: 893.02813 z: 1587.84534 clearance: 0.8 flags: 5 group: 3748 key: 433 entity: 3751 x: 491.3711 z: 1213.45922 clearance: 0.8 flags: 5 group: 3751 key: 434 entity: 3752 x: 466.76232 z: 1197.50934 clearance: 0.8 flags: 5 group: 3752 key: 435 entity: 3753 x: 557.11336 z: 927.2819 clearance: 0.8 flags: 5 group: 3753 key: 436 entity: 3754 x: 554.85947 z: 897.06125 clearance: 0.8 flags: 5 group: 3754 key: 437 entity: 3755 x: 562.54921 z: 906.4976 clearance: 0.8 flags: 5 group: 3755 key: 438 entity: 3756 x: 796.38062 z: 946.69716 clearance: 0.8 flags: 5 group: 3756 key: 439 entity: 3757 x: 791.84426 z: 955.631 clearance: 0.8 flags: 5 group: 3757 key: 440 entity: 3758 x: 286.2698 z: 471.19848 clearance: 0.8 flags: 5 group: 3758 key: 441 entity: 3759 x: 278.31574 z: 456.07534 clearance: 0.8 flags: 5 group: 3759 key: 442 entity: 3760 x: 271.12513 z: 466.53847 clearance: 0.8 flags: 5 group: 3760 key: 443 entity: 3761 x: 557.53666 z: 961.64672 clearance: 0.8 flags: 5 group: 3761 key: 444 entity: 3762 x: 578.62328 z: 964.82415 clearance: 0.8 flags: 5 group: 3762 key: 445 entity: 3763 x: 534.61266 z: 1149.65255 clearance: 0.8 flags: 21 group: 3763 key: 446 entity: 3764 x: 537.21389 z: 1128.02808 clearance: 0.8 flags: 5 group: 3764 key: 447 entity: 3765 x: 546.24381 z: 1141.95638 clearance: 0.8 flags: 5 group: 3765 key: 448 entity: 3766 x: 729.87342 z: 837.53374 clearance: 0.8 flags: 5 group: 3766 key: 449 entity: 3767 x: 724.94834 z: 832.79383 clearance: 0.8 flags: 5 group: 3767 key: 450 entity: 3768 x: 334.45102 z: 1145.03206 clearance: 0.8 flags: 5 group: 3768 key: 451 entity: 3769 x: 328.63114 z: 1133.25152 clearance: 0.8 flags: 5 group: 3769 key: 452 entity: 3770 x: 1124.60518 z: 985.36614 clearance: 0.8 flags: 21 group: 3770 key: 453 entity: 3771 x: 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entity: 3789 x: 1170.47504 z: 1109.04201 clearance: 0.8 flags: 21 group: 3789 key: 466 entity: 3790 x: 809.09693 z: 1048.03693 clearance: 0.8 flags: 21 group: 3790 key: 467 entity: 3791 x: 796.74044 z: 1010.14974 clearance: 0.8 flags: 5 group: 3791 key: 468 entity: 3792 x: 1283.01821 z: 920.5743 clearance: 0.8 flags: 5 group: 3792 key: 469 entity: 3793 x: 1236.2748 z: 962.21175 clearance: 0.8 flags: 5 group: 3793 key: 470 entity: 3794 x: 1541.15964 z: 1549.52271 clearance: 0.8 flags: 5 group: 3794 key: 471 entity: 4111 x: 431.36731 z: 1777.48826 clearance: 0.8 flags: 5 group: 4111 key: 472 entity: 4112 x: 451.09072 z: 1738.09398 clearance: 0.8 flags: 5 group: 4112 key: 473 entity: 4113 x: 433.91355 z: 1754.52627 clearance: 0.8 flags: 5 group: 4113 key: 474 entity: 4114 x: 466.88756 z: 1738.65726 clearance: 0.8 flags: 5 group: 4114 key: 475 entity: 4115 x: 454.89528 z: 1771.34838 clearance: 0.8 flags: 5 group: 4115 key: 476 entity: 4117 x: 487.53496 z: 1511.46821 clearance: 0.8 flags: 5 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key: 512 entity: 4751 x: 1219.32345 z: 1429.94986 clearance: 0.8 flags: 5 group: 4751 key: 513 entity: 4752 x: 1221.19538 z: 1454.40653 clearance: 0.8 flags: 21 group: 4752 key: 514 entity: 4753 x: 1234.76001 z: 1408.30787 clearance: 0.8 flags: 5 group: 4753 key: 515 entity: 4757 x: 1686.51499 z: 1143.01931 clearance: 0.8 flags: 5 group: 4757 key: 516 entity: 4758 x: 1696.25495 z: 1145.6622 clearance: 0.8 flags: 5 group: 4758 key: 517 entity: 4759 x: 1702.75937 z: 1182.07816 clearance: 0.8 flags: 5 group: 4759 key: 518 entity: 4760 x: 1694.49816 z: 1117.38163 clearance: 0.8 flags: 5 group: 4760 key: 519 entity: 4761 x: 1695.87813 z: 1136.40758 clearance: 0.8 flags: 5 group: 4761 key: 520 entity: 4766 x: 1412.85055 z: 1080.22172 clearance: 0.8 flags: 5 group: 4766 key: 521 entity: 4767 x: 1407.20632 z: 1084.75953 clearance: 0.8 flags: 5 group: 4767 key: 522 entity: 4768 x: 1404.53353 z: 1082.76656 clearance: 0.8 flags: 5 group: 4768 key: 523 entity: 4769 x: 1427.31112 z: 1075.27707 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582 entity: 6100 x: 1089.86522 z: 1584.2768 clearance: 0.8 flags: 5 group: 6100 key: 583 entity: 6101 x: 1078.89344 z: 1626.98736 clearance: 0.8 flags: 5 group: 6101 key: 584 entity: 6102 x: 1090.19944 z: 1580.07038 clearance: 0.8 flags: 5 group: 6102 key: 585 entity: 6103 x: 1099.8489 z: 1610.39728 clearance: 0.8 flags: 5 group: 6103 key: 586 entity: 6104 x: 1083.26491 z: 1572.41855 clearance: 0.8 flags: 5 group: 6104 key: 587 entity: 6105 x: 1087.28904 z: 1611.35756 clearance: 0.8 flags: 21 group: 6105 key: 588 entity: 6112 x: 753.29911 z: 1234.58371 clearance: 0.8 flags: 5 group: 6112 key: 589 entity: 6113 x: 754.01236 z: 1244.60996 clearance: 0.8 flags: 5 group: 6113 key: 590 entity: 6114 x: 735.67505 z: 1241.29638 clearance: 0.8 flags: 5 group: 6114 key: 591 entity: 6115 x: 751.94286 z: 1254.97161 clearance: 0.8 flags: 5 group: 6115 key: 592 entity: 6116 x: 717.55288 z: 1264.14368 clearance: 0.8 flags: 5 group: 6116 key: 593 entity: 6117 x: 710.28347 z: 1253.7597 clearance: 0.8 flags: 5 group: 6117 key: 594 entity: 6124 x: 1383.5361 z: 1656.20023 clearance: 0.8 flags: 5 group: 6124 key: 595 entity: 6125 x: 1385.00274 z: 1662.20952 clearance: 0.8 flags: 21 group: 6125 key: 596 entity: 6126 x: 1386.92872 z: 1649.95215 clearance: 0.8 flags: 5 group: 6126 key: 597 entity: 6127 x: 1383.58198 z: 1645.06348 clearance: 0.8 flags: 5 group: 6127 key: 598 entity: 6128 x: 1411.15575 z: 1652.63753 clearance: 0.8 flags: 5 group: 6128 key: 599 entity: 6129 x: 1035.53574 z: 1645.62308 clearance: 0.8 flags: 5 group: 6129 key: 600 entity: 6130 x: 1029.46251 z: 1646.7468 clearance: 0.8 flags: 5 group: 6130 key: 601 entity: 6131 x: 1051.17116 z: 1622.92905 clearance: 0.8 flags: 5 group: 6131 key: 602 entity: 6132 x: 1024.62443 z: 1651.9191 clearance: 0.8 flags: 21 group: 6132 key: 603 entity: 6133 x: 1054.40477 z: 1657.37308 clearance: 0.8 flags: 5 group: 6133 key: 604 entity: 6134 x: 1417.11741 z: 1712.7942 clearance: 0.8 flags: 5 group: 6134 key: 605 entity: 6135 x: 1449.79546 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entity: 6200 x: 854.42919 z: 1535.68297 clearance: 0.8 flags: 5 group: 6200 key: 668 entity: 6201 x: 834.16022 z: 1563.07393 clearance: 0.8 flags: 5 group: 6201 key: 669 entity: 6202 x: 856.97353 z: 1552.51374 clearance: 0.8 flags: 5 group: 6202 key: 670 entity: 6203 x: 1061.54519 z: 1371.65024 clearance: 0.8 flags: 21 group: 6203 key: 671 entity: 6204 x: 1094.72184 z: 1367.77128 clearance: 0.8 flags: 5 group: 6204 key: 672 entity: 6205 x: 1243.10862 z: 1469.62224 clearance: 0.8 flags: 5 group: 6205 key: 673 entity: 6206 x: 1239.35163 z: 1478.07428 clearance: 0.8 flags: 5 group: 6206 key: 674 entity: 6207 x: 1266.13619 z: 1463.85701 clearance: 0.8 flags: 5 group: 6207 key: 675 entity: 6208 x: 1391.71628 z: 1519.75712 clearance: 0.8 flags: 5 group: 6208 key: 676 entity: 6209 x: 1393.52607 z: 1511.07648 clearance: 0.8 flags: 21 group: 6209 key: 679 entity: 6212 x: 935.01986 z: 1373.04648 clearance: 0.8 flags: 21 group: 6212 key: 680 entity: 6213 x: 1206.9749 z: 1579.99659 clearance: 0.8 flags: 5 group: 6213 key: 681 entity: 6214 x: 1219.20488 z: 1613.9817 clearance: 0.8 flags: 21 group: 6214 key: 682 entity: 6215 x: 529.79331 z: 1377.07107 clearance: 0.8 flags: 5 group: 6215 key: 683 entity: 6216 x: 500.85383 z: 1367.26893 clearance: 0.8 flags: 5 group: 6216 key: 684 entity: 6217 x: 696.1696 z: 1298.58631 clearance: 0.8 flags: 5 group: 6217 key: 685 entity: 6218 x: 905.13241 z: 1513.77607 clearance: 0.8 flags: 5 group: 6218 key: 686 entity: 6219 x: 1018.78681 z: 1270.32485 clearance: 0.8 flags: 5 group: 6219 key: 687 entity: 6220 x: 1377.66208 z: 1722.15754 clearance: 0.8 flags: 5 group: 6220 key: 688 entity: 6221 x: 1343.65027 z: 1723.74074 clearance: 0.8 flags: 5 group: 6221 key: 689 entity: 6612 x: 1382.95057 z: 1567.89235 clearance: 0.8 flags: 5 group: 6612 key: 690 entity: 6613 x: 499.8751 z: 224.66848 clearance: 0.8 flags: 5 group: 6613 key: 691 entity: 6614 x: 494.40488 z: 997.97922 clearance: 0.8 flags: 5 group: 6614 key: 692 entity: 6621 x: 865.5 z: 1040.5 clearance: 0.8 flags: 21 group: 6621 key: 693 entity: 6636 x: 504.27561 z: 226.12198 clearance: 0.8 flags: 5 group: 6636 key: 694 entity: 6637 x: 503.5 z: 988.5 clearance: 0.8 flags: 5 group: 6637 key: 695 entity: 6652 x: 871.5 z: 1040.5 clearance: 0.8 flags: 5 group: 6652 key: 696 entity: 6656 x: 500.34238 z: 227.34885 clearance: 0.8 flags: 5 group: 6656 key: 697 entity: 6657 x: 502.2546 z: 987.44631 clearance: 0.8 flags: 5 group: 6657 key: 698 entity: 6661 x: 1373.89867 z: 1571.58716 clearance: 0.8 flags: 21 group: 6661 key: 699 entity: 6662 x: 1368.56803 z: 1570.07755 clearance: 0.8 flags: 21 group: 6662 key: 700 entity: 6663 x: 1382.68874 z: 1565.40067 clearance: 0.8 flags: 5 group: 6663 key: 701 entity: 6669 x: 502.52424 z: 223.55538 clearance: 0.8 flags: 21 group: 6669 key: 702 entity: 6670 x: 501.1031 z: 986.29473 clearance: 0.8 flags: 5 group: 6670 key: 703 entity: 6671 x: 937.96367 z: 948.72835 clearance: 0.8 flags: 21 group: 6671 key: 704 entity: 6674 x: 1547.45739 z: 364.90874 clearance: 0.8 flags: 5 group: 6674 key: 705 entity: 6675 x: 1540.47066 z: 351.51786 clearance: 0.8 flags: 5 group: 6675 key: 706 entity: 6676 x: 1554.99607 z: 351.98522 clearance: 0.8 flags: 21 group: 6676 key: 707 entity: 6677 x: 1551.35936 z: 358.43152 clearance: 0.8 flags: 21 group: 6677 key: 708 entity: 6678 x: 1547.58936 z: 337.88651 clearance: 0.8 flags: 5 group: 6678 key: 709 entity: 6683 x: 401.482 z: 124.61567 clearance: 0.8 flags: 5 group: 6683 key: 710 entity: 6684 x: 502.44913 z: 989.93532 clearance: 0.8 flags: 5 group: 6684 key: 711 entity: 6685 x: 1708.17692 z: 1023.32061 clearance: 0.8 flags: 21 group: 6685 key: 712 entity: 6686 x: 1708.68201 z: 1019.07879 clearance: 0.8 flags: 21 group: 6686 key: 713 entity: 6687 x: 1711.18316 z: 1028.17991 clearance: 0.8 flags: 21 group: 6687 key: 714 entity: 6688 x: 1699.5 z: 1015.18602 clearance: 0.8 flags: 21 group: 6688 key: 715 entity: 6694 x: 940.89313 z: 955.84495 clearance: 0.8 flags: 5 group: 6694 key: 716 entity: 6697 x: 1377.36466 z: 1565.7744 clearance: 0.8 flags: 21 group: 6697 key: 717 entity: 6698 x: 1381.61393 z: 1561.19675 clearance: 0.8 flags: 5 group: 6698 key: 718 entity: 6699 x: 1381.5447 z: 1559.97252 clearance: 0.8 flags: 5 group: 6699 key: 719 entity: 6701 x: 394.83806 z: 131.91018 clearance: 0.8 flags: 21 group: 6701 key: 720 entity: 6705 x: 864.7222 z: 1019.99553 clearance: 0.8 flags: 5 group: 6705 key: 721 entity: 6706 x: 534.03794 z: 955.68094 clearance: 0.8 flags: 5 group: 6706 key: 722 entity: 6716 x: 397.92536 z: 123.17852 clearance: 0.8 flags: 5 group: 6716 key: 723 entity: 6718 x: 867.06518 z: 1022.19933 clearance: 0.8 flags: 5 group: 6718 key: 724 entity: 6724 x: 1710.62795 z: 1020.40792 clearance: 0.8 flags: 21 group: 6724 key: 725 entity: 6725 x: 1700.55597 z: 1049.85792 clearance: 0.8 flags: 5 group: 6725 key: 726 entity: 6729 x: 402.04871 z: 123.21317 clearance: 0.8 flags: 5 group: 6729 key: 727 entity: 6730 x: 1083.23655 z: 205.76346 clearance: 0.8 flags: 21 group: 6730 key: 728 entity: 6731 x: 870.02422 z: 1016.93403 clearance: 0.8 flags: 21 group: 6731 key: 729 entity: 6735 x: 1551.58623 z: 339.46402 clearance: 0.8 flags: 5 group: 6735 key: 730 entity: 6736 x: 1558.21956 z: 336.58562 clearance: 0.8 flags: 5 group: 6736 key: 731 entity: 6737 x: 1559.42751 z: 335.47342 clearance: 0.8 flags: 5 group: 6737 key: 732 entity: 6738 x: 1552.78957 z: 338.79389 clearance: 0.8 flags: 5 group: 6738 key: 733 entity: 6739 x: 1560.75094 z: 334.25487 clearance: 0.8 flags: 5 group: 6739 key: 734 entity: 6741 x: 398.00124 z: 118.66665 clearance: 0.8 flags: 5 group: 6741 key: 735 entity: 6746 x: 862.67348 z: 1020.29744 clearance: 0.8 flags: 5 group: 6746 key: 736 entity: 6750 x: 537.4134 z: 957.02436 clearance: 0.8 flags: 5 group: 6750 key: 737 entity: 6755 x: 1360.33802 z: 1558.16613 clearance: 0.8 flags: 5 group: 6755 key: 738 entity: 6756 x: 383.44454 z: 212.5119 clearance: 0.8 flags: 5 group: 6756 key: 739 entity: 6758 x: 1711.11854 z: 1015.75731 clearance: 0.8 flags: 21 group: 6758 key: 740 entity: 6759 x: 1712.02591 z: 1009.11593 clearance: 0.8 flags: 21 group: 6759 key: 741 entity: 6761 x: 1279.58812 z: 1664.27981 clearance: 0.8 flags: 5 group: 6761 key: 742 entity: 6762 x: 1280.30141 z: 1661.11364 clearance: 0.8 flags: 5 group: 6762 key: 743 entity: 6763 x: 1279.99581 z: 1662.47017 clearance: 0.8 flags: 5 group: 6763 key: 744 entity: 6766 x: 1471.37827 z: 474.62517 clearance: 0.8 flags: 21 group: 6766 key: 745 entity: 6767 x: 870.08204 z: 1039.72225 clearance: 0.8 flags: 5 group: 6767 key: 746 entity: 6768 x: 375.2978 z: 192.65697 clearance: 0.8 flags: 21 group: 6768 key: 747 entity: 6769 x: 537.4134 z: 954.69941 clearance: 0.8 flags: 5 group: 6769 key: 748 entity: 6777 x: 869.5 z: 1038.5 clearance: 0.8 flags: 5 group: 6777 key: 749 entity: 6781 x: 377.53145 z: 194.50985 clearance: 0.8 flags: 21 group: 6781 key: 750 entity: 6782 x: 438.04572 z: 980.43001 clearance: 0.8 flags: 5 group: 6782 key: 751 entity: 6790 x: 1698.5 z: 1029.13823 clearance: 0.8 flags: 21 group: 6790 key: 752 entity: 6791 x: 1690.30517 z: 1098.21839 clearance: 0.8 flags: 21 group: 6791 key: 753 entity: 6793 x: 384.0803 z: 211.35004 clearance: 0.8 flags: 5 group: 6793 key: 754 entity: 6794 x: 439.30896 z: 984.544 clearance: 0.8 flags: 21 group: 6794 key: 755 entity: 6795 x: 940.15503 z: 952.89313 clearance: 0.8 flags: 5 group: 6795 key: 756 entity: 6800 x: 1278.14452 z: 1664.1343 clearance: 0.8 flags: 5 group: 6800 key: 757 entity: 6801 x: 1279.09572 z: 1660.14512 clearance: 0.8 flags: 5 group: 6801 key: 758 entity: 6802 x: 1276.7886 z: 1663.82882 clearance: 0.8 flags: 5 group: 6802 key: 759 entity: 6808 x: 1287.17179 z: 1661.77622 clearance: 0.8 flags: 21 group: 6808 key: 760 entity: 6809 x: 382.34408 z: 213.67437 clearance: 0.8 flags: 21 group: 6809 key: 761 entity: 6810 x: 435.19985 z: 987.94063 clearance: 0.8 flags: 21 group: 6810 key: 762 entity: 6813 x: 939.53222 z: 955.52259 clearance: 0.8 flags: 5 group: 6813 key: 763 entity: 6815 x: 943.88686 z: 954.88138 clearance: 0.8 flags: 5 group: 6815 key: 764 entity: 6816 x: 371.64693 z: 187.4692 clearance: 0.8 flags: 21 group: 6816 key: 765 entity: 6817 x: 434.21911 z: 976.09125 clearance: 0.8 flags: 5 group: 6817 key: 766 entity: 6820 x: 1691.47072 z: 1098.22143 clearance: 0.8 flags: 5 group: 6820 key: 767 entity: 6821 x: 1689.13967 z: 1098.21535 clearance: 0.8 flags: 5 group: 6821 key: 768 entity: 6824 x: 939.83243 z: 954.25512 clearance: 0.8 flags: 5 group: 6824 key: 769 entity: 6828 x: 384.71569 z: 210.1889 clearance: 0.8 flags: 5 group: 6828 key: 770 entity: 6829 x: 436.51476 z: 976.49668 clearance: 0.8 flags: 5 group: 6829 key: 771 entity: 6830 x: 948.70945 z: 955.40307 clearance: 0.8 flags: 5 group: 6830 key: 772 entity: 6832 x: 1288.20617 z: 1663.04528 clearance: 0.8 flags: 5 group: 6832 key: 773 entity: 6833 x: 1290.81785 z: 1659.75731 clearance: 0.8 flags: 5 group: 6833 key: 774 entity: 6834 x: 1285.37151 z: 1667.27768 clearance: 0.8 flags: 21 group: 6834 key: 775 entity: 6836 x: 874.06746 z: 1039.56383 clearance: 0.8 flags: 5 group: 6836 key: 776 entity: 6838 x: 371.46833 z: 189.88688 clearance: 0.8 flags: 21 group: 6838 key: 777 entity: 6839 x: 439.2082 z: 980.41663 clearance: 0.8 flags: 21 group: 6839 key: 778 entity: 6842 x: 958.04027 z: 955.58054 clearance: 0.8 flags: 21 group: 6842 key: 779 entity: 6844 x: 385.60555 z: 208.5627 clearance: 0.8 flags: 5 group: 6844 key: 780 entity: 6845 x: 443.26444 z: 981.03673 clearance: 0.8 flags: 5 group: 6845 key: 781 entity: 6846 x: 1707.65816 z: 1021.07847 clearance: 0.8 flags: 21 group: 6846 key: 782 entity: 6847 x: 1703.41456 z: 1005.17408 clearance: 0.8 flags: 5 group: 6847 key: 783 entity: 6850 x: 1575.41457 z: 420.31083 clearance: 0.8 flags: 5 group: 6850 key: 784 entity: 6851 x: 1573.10505 z: 422.62024 clearance: 0.8 flags: 5 group: 6851 key: 785 entity: 6852 x: 1574.26081 z: 421.46453 clearance: 0.8 flags: 5 group: 6852 key: 786 entity: 6853 x: 1576.9279 z: 421.82422 clearance: 0.8 flags: 5 group: 6853 key: 787 entity: 6854 x: 1578.0883 z: 422.98467 clearance: 0.8 flags: 5 group: 6854 key: 788 entity: 6857 x: 856.5 z: 1034.8582 clearance: 0.8 flags: 21 group: 6857 key: 789 entity: 6859 x: 384.2223 z: 207.80578 clearance: 0.8 flags: 5 group: 6859 key: 790 entity: 6860 x: 446.07763 z: 984.5 clearance: 0.8 flags: 21 group: 6860 key: 791 entity: 6868 x: 416.66471 z: 164.66471 clearance: 0.8 flags: 21 group: 6868 key: 792 entity: 6869 x: 509.70096 z: 987.70096 clearance: 0.8 flags: 21 group: 6869 length: 4754 key: 1 entity: 150 x: 1347 z: 1571.5 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 15 group: 150 group2: 0 key: 3 entity: 161 x: 1385.97675 z: 1565.59063 u.x: -0.10451 u.y: -0.99457 v.x: 0.99457 v.y: -0.10451 hw: 2 hh: 2 flags: 6 group: 161 group2: 0 key: 4 entity: 162 x: 1387.5579 z: 1551.58771 u.x: -0.8047 u.y: -0.59441 v.x: 0.59441 v.y: -0.8047 hw: 2 hh: 2 flags: 6 group: 162 group2: 0 key: 5 entity: 163 x: 1384.74457 z: 1558.99247 u.x: -0.99843 u.y: 0.05646 v.x: -0.05646 v.y: -0.99843 hw: 2 hh: 2 flags: 6 group: 163 group2: 0 key: 7 entity: 165 x: 1318 z: 1538 u.x: -0.74456 u.y: -0.66822 v.x: 0.66822 v.y: -0.74456 hw: 6.5 hh: 6.5 flags: 15 group: 165 group2: 0 key: 8 entity: 166 x: 1330.58577 z: 1532.63404 u.x: -0.9618 u.y: -0.27466 v.x: 0.27466 v.y: -0.9618 hw: 6.5 hh: 6.5 flags: 15 group: 166 group2: 0 key: 9 entity: 177 x: 1367.30277 z: 1628.26841 u.x: -0.8083 u.y: -0.58951 v.x: 0.58951 v.y: -0.8083 hw: 0.8 hh: 0.8 flags: 15 group: 177 group2: 0 key: 10 entity: 178 x: 1368.60964 z: 1625.2618 u.x: 0.86611 u.y: 0.5007 v.x: -0.5007 v.y: 0.86611 hw: 0.8 hh: 0.8 flags: 15 group: 178 group2: 0 key: 11 entity: 179 x: 1362.97944 z: 1627.20157 u.x: 0.96035 u.y: -0.27971 v.x: 0.27971 v.y: 0.96035 hw: 0.8 hh: 0.8 flags: 15 group: 179 group2: 0 key: 12 entity: 180 x: 1356.66362 z: 1630.31551 u.x: -0.09629 u.y: -0.99541 v.x: 0.99541 v.y: -0.09629 hw: 0.8 hh: 0.8 flags: 15 group: 180 group2: 0 key: 13 entity: 181 x: 1368.78687 z: 1629.51444 u.x: -0.65217 u.y: -0.75866 v.x: 0.75866 v.y: -0.65217 hw: 0.8 hh: 0.8 flags: 15 group: 181 group2: 0 key: 14 entity: 182 x: 1365.98504 z: 1618.35412 u.x: 0.34316 u.y: 0.93963 v.x: -0.93963 v.y: 0.34316 hw: 0.8 hh: 0.8 flags: 15 group: 182 group2: 0 key: 15 entity: 183 x: 1368.83907 z: 1625.91918 u.x: -0.39808 u.y: 0.91774 v.x: -0.91774 v.y: -0.39808 hw: 0.8 hh: 0.8 flags: 15 group: 183 group2: 0 key: 16 entity: 184 x: 1360.58639 z: 1622.83292 u.x: -0.96561 u.y: 0.26092 v.x: -0.26092 v.y: -0.96561 hw: 0.8 hh: 0.8 flags: 15 group: 184 group2: 0 key: 17 entity: 185 x: 1361.8895 z: 1618.57424 u.x: -0.39599 u.y: 0.91866 v.x: -0.91866 v.y: -0.39599 hw: 0.8 hh: 0.8 flags: 15 group: 185 group2: 0 key: 18 entity: 186 x: 1353.61881 z: 1630.8892 u.x: -0.91031 u.y: -0.4148 v.x: 0.4148 v.y: -0.91031 hw: 0.8 hh: 0.8 flags: 15 group: 186 group2: 0 key: 19 entity: 187 x: 1364.08556 z: 1622.66561 u.x: -0.60511 u.y: 0.7967 v.x: -0.7967 v.y: -0.60511 hw: 0.8 hh: 0.8 flags: 15 group: 187 group2: 0 key: 20 entity: 188 x: 1362.8341 z: 1626.02045 u.x: -0.80597 u.y: -0.59269 v.x: 0.59269 v.y: -0.80597 hw: 0.8 hh: 0.8 flags: 15 group: 188 group2: 0 key: 21 entity: 189 x: 1357.79975 z: 1632.4937 u.x: 0.85897 u.y: 0.51285 v.x: -0.51285 v.y: 0.85897 hw: 0.8 hh: 0.8 flags: 15 group: 189 group2: 0 key: 22 entity: 190 x: 1362.1887 z: 1626.41631 u.x: 0.01198 u.y: 0.99994 v.x: -0.99994 v.y: 0.01198 hw: 0.8 hh: 0.8 flags: 15 group: 190 group2: 0 key: 23 entity: 191 x: 1361.03541 z: 1632.37764 u.x: 0.37923 u.y: -0.92566 v.x: 0.92566 v.y: 0.37923 hw: 0.8 hh: 0.8 flags: 15 group: 191 group2: 0 key: 24 entity: 195 x: 1683.75 z: 869.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 15 group: 195 group2: 0 key: 25 entity: 205 x: 1650.2996 z: 814.24421 u.x: -0.63611 u.y: 0.77216 v.x: -0.77216 v.y: -0.63611 hw: 18 hh: 4 flags: 15 group: 206 group2: 208 key: 26 entity: 206 x: 1636.94744 z: 830.45284 u.x: 0.87946 u.y: -0.47681 v.x: 0.47681 v.y: 0.87946 hw: 5 hh: 5 flags: 15 group: 206 group2: 0 key: 27 entity: 207 x: 1683.39332 z: 805.19593 u.x: -0.94037 u.y: -0.34105 v.x: 0.34105 v.y: -0.94037 hw: 18 hh: 4 flags: 15 group: 208 group2: 210 key: 28 entity: 208 x: 1663.65175 z: 798.03556 u.x: 0.96483 u.y: -0.26372 v.x: 0.26372 v.y: 0.96483 hw: 5 hh: 5 flags: 15 group: 208 group2: 0 key: 33 entity: 209 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 18 hh: 4.25 flags: 6 group: 210 group2: 212 key: 34 entity: 209 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 8 hh: 4.25 flags: 7 group: 210 group2: 212 key: 35 entity: 209 x: 1709.64472 z: 816.99666 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 15 group: 210 group2: 212 key: 36 entity: 209 x: 1730.82764 z: 832.09179 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 15 group: 210 group2: 212 key: 37 entity: 210 x: 1703.13488 z: 812.3563 u.x: 0.88573 u.y: 0.46505 v.x: -0.46505 v.y: 0.88573 hw: 5 hh: 5 flags: 15 group: 210 group2: 0 key: 38 entity: 211 x: 1753.27831 z: 850.40291 u.x: -0.75942 u.y: -0.65127 v.x: 0.65127 v.y: -0.75942 hw: 18 hh: 4 flags: 15 group: 212 group2: 214 key: 39 entity: 212 x: 1737.33748 z: 836.73214 u.x: 0.78788 u.y: 0.61654 v.x: -0.61654 v.y: 0.78788 hw: 5 hh: 5 flags: 15 group: 212 group2: 0 key: 40 entity: 213 x: 1759.95592 z: 882.92026 u.x: 0.44123 u.y: -0.89782 v.x: 0.89782 v.y: 0.44123 hw: 18 hh: 4 flags: 15 group: 214 group2: 216 key: 41 entity: 214 x: 1769.21914 z: 864.07369 u.x: 0.20118 u.y: 0.97974 v.x: -0.97974 v.y: 0.20118 hw: 5 hh: 5 flags: 15 group: 214 group2: 0 key: 50 entity: 216 x: 1750.69271 z: 901.76682 u.x: -0.4543 u.y: 0.89129 v.x: -0.89129 v.y: -0.4543 hw: 5 hh: 5 flags: 15 group: 216 group2: 0 key: 51 entity: 217 x: 1710.28487 z: 935.89097 u.x: 0.98977 u.y: 0.14338 v.x: -0.14338 v.y: 0.98977 hw: 18 hh: 4 flags: 15 group: 218 group2: 220 key: 52 entity: 218 x: 1731.06817 z: 938.90006 u.x: -0.89177 u.y: 0.45337 v.x: -0.45337 v.y: -0.89177 hw: 5 hh: 5 flags: 15 group: 218 group2: 0 key: 53 entity: 219 x: 1668.52593 z: 931.87098 u.x: 0.99886 u.y: 0.04824 v.x: -0.04824 v.y: 0.99886 hw: 18 hh: 4 flags: 15 group: 220 group2: 222 key: 54 entity: 220 x: 1689.50158 z: 932.88189 u.x: -0.99546 u.y: -0.09588 v.x: 0.09588 v.y: -0.99546 hw: 5 hh: 5 flags: 15 group: 220 group2: 0 key: 63 entity: 222 x: 1647.55027 z: 930.86008 u.x: -0.96944 u.y: -0.24625 v.x: 0.24625 v.y: -0.96944 hw: 5 hh: 5 flags: 15 group: 222 group2: 0 key: 64 entity: 223 x: 1599.31534 z: 894.37453 u.x: 0.4955 u.y: 0.86908 v.x: -0.86908 v.y: 0.4955 hw: 18 hh: 4 flags: 15 group: 224 group2: 226 key: 65 entity: 224 x: 1609.7197 z: 912.61594 u.x: -0.73137 u.y: -0.68262 v.x: 0.68262 v.y: -0.73137 hw: 5 hh: 5 flags: 15 group: 224 group2: 0 key: 66 entity: 225 x: 1592.44689 z: 855.43294 u.x: -0.16845 u.y: 0.98584 v.x: -0.98584 v.y: -0.16845 hw: 18 hh: 4 flags: 15 group: 226 group2: 206 key: 67 entity: 226 x: 1588.91097 z: 876.13312 u.x: -0.17367 u.y: -0.98494 v.x: 0.98494 v.y: -0.17367 hw: 5 hh: 5 flags: 15 group: 226 group2: 0 key: 72 entity: 227 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 18 hh: 4.25 flags: 6 group: 206 group2: 228 key: 73 entity: 227 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 8 hh: 4.25 flags: 7 group: 206 group2: 228 key: 74 entity: 227 x: 1603.53475 z: 833.94327 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 15 group: 206 group2: 228 key: 75 entity: 227 x: 1629.3955 z: 831.24235 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 15 group: 206 group2: 228 key: 76 entity: 228 x: 1595.98281 z: 834.73276 u.x: 0.72498 u.y: -0.6894 v.x: 0.6894 v.y: 0.72498 hw: 5 hh: 5 flags: 15 group: 228 group2: 0 key: 77 entity: 229 x: 1709.78695 z: 856.8153 u.x: -0.27184 u.y: 0.96261 v.x: -0.96261 v.y: -0.27184 hw: 1 hh: 1 flags: 6 group: 229 group2: 0 key: 78 entity: 230 x: 1717.9255 z: 854.21883 u.x: -0.12108 u.y: -0.99271 v.x: 0.99271 v.y: -0.12108 hw: 1 hh: 1 flags: 6 group: 230 group2: 0 key: 79 entity: 231 x: 1712.95238 z: 845.13334 u.x: 0.56508 u.y: -0.82555 v.x: 0.82555 v.y: 0.56508 hw: 1 hh: 1 flags: 6 group: 231 group2: 0 key: 80 entity: 232 x: 1713.83271 z: 847.99755 u.x: 0.49518 u.y: -0.86925 v.x: 0.86925 v.y: 0.49518 hw: 1 hh: 1 flags: 6 group: 232 group2: 0 key: 81 entity: 233 x: 1718.07166 z: 849.67585 u.x: 0.5197 u.y: -0.85483 v.x: 0.85483 v.y: 0.5197 hw: 1 hh: 1 flags: 6 group: 233 group2: 0 key: 82 entity: 234 x: 1638 z: 882 u.x: -0.99935 u.y: 0.03641 v.x: -0.03641 v.y: -0.99935 hw: 6.5 hh: 6.5 flags: 15 group: 234 group2: 0 key: 83 entity: 235 x: 1644.36059 z: 858.2693 u.x: -0.99985 u.y: -0.01795 v.x: 0.01795 v.y: -0.99985 hw: 6.5 hh: 6.5 flags: 15 group: 235 group2: 0 key: 86 entity: 248 x: 1709.75988 z: 907.50661 u.x: -0.78365 u.y: 0.62191 v.x: -0.62191 v.y: -0.78365 hw: 0.8 hh: 0.8 flags: 15 group: 248 group2: 0 key: 87 entity: 249 x: 1724.7426 z: 910.79722 u.x: -0.75536 u.y: 0.65598 v.x: -0.65598 v.y: -0.75536 hw: 0.8 hh: 0.8 flags: 15 group: 249 group2: 0 key: 88 entity: 250 x: 1716.80401 z: 914.69651 u.x: -0.9701 u.y: -0.24363 v.x: 0.24363 v.y: -0.9701 hw: 0.8 hh: 0.8 flags: 15 group: 250 group2: 0 key: 89 entity: 251 x: 1705.5868 z: 914.76951 u.x: 0.94591 u.y: -0.32531 v.x: 0.32531 v.y: 0.94591 hw: 0.8 hh: 0.8 flags: 15 group: 251 group2: 0 key: 90 entity: 252 x: 1708.11043 z: 907.27762 u.x: 0.74102 u.y: -0.67214 v.x: 0.67214 v.y: 0.74102 hw: 0.8 hh: 0.8 flags: 15 group: 252 group2: 0 key: 91 entity: 253 x: 1718.25237 z: 908.23301 u.x: 0.93955 u.y: -0.34331 v.x: 0.34331 v.y: 0.93955 hw: 0.8 hh: 0.8 flags: 15 group: 253 group2: 0 key: 92 entity: 254 x: 1722.41745 z: 908.66422 u.x: 0.16475 u.y: -0.98646 v.x: 0.98646 v.y: 0.16475 hw: 0.8 hh: 0.8 flags: 15 group: 254 group2: 0 key: 93 entity: 255 x: 1719.03776 z: 908.67252 u.x: -0.73139 u.y: 0.68261 v.x: -0.68261 v.y: -0.73139 hw: 0.8 hh: 0.8 flags: 15 group: 255 group2: 0 key: 94 entity: 256 x: 1707.694 z: 902.95197 u.x: -0.93162 u.y: -0.36438 v.x: 0.36438 v.y: -0.93162 hw: 0.8 hh: 0.8 flags: 15 group: 256 group2: 0 key: 95 entity: 257 x: 1724.72173 z: 908.75538 u.x: 0.89324 u.y: -0.45046 v.x: 0.45046 v.y: 0.89324 hw: 0.8 hh: 0.8 flags: 15 group: 257 group2: 0 key: 96 entity: 258 x: 1720.21319 z: 907.04809 u.x: 0.7358 u.y: -0.67783 v.x: 0.67783 v.y: 0.7358 hw: 0.8 hh: 0.8 flags: 15 group: 258 group2: 0 key: 97 entity: 259 x: 1705.75493 z: 916.2798 u.x: 0.97686 u.y: -0.21468 v.x: 0.21468 v.y: 0.97686 hw: 0.8 hh: 0.8 flags: 15 group: 259 group2: 0 key: 98 entity: 260 x: 1712.64821 z: 902.88471 u.x: 0.99837 u.y: -0.05752 v.x: 0.05752 v.y: 0.99837 hw: 0.8 hh: 0.8 flags: 15 group: 260 group2: 0 key: 99 entity: 264 x: 1515.375 z: 420.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 15 group: 264 group2: 0 key: 100 entity: 274 x: 1513.90905 z: 379.08233 u.x: 0.11387 u.y: -0.99357 v.x: 0.99357 v.y: 0.11387 hw: 1 hh: 1 flags: 6 group: 274 group2: 0 key: 103 entity: 277 x: 1514.3216 z: 378.09124 u.x: -0.18946 u.y: -0.98205 v.x: 0.98205 v.y: -0.18946 hw: 1 hh: 1 flags: 6 group: 277 group2: 0 key: 104 entity: 278 x: 1506.08231 z: 380.22341 u.x: 0.20644 u.y: 0.97864 v.x: -0.97864 v.y: 0.20644 hw: 1 hh: 1 flags: 6 group: 278 group2: 0 key: 105 entity: 279 x: 1474 z: 442 u.x: 0.99878 u.y: 0.04946 v.x: -0.04946 v.y: 0.99878 hw: 6.5 hh: 6.5 flags: 15 group: 279 group2: 0 key: 106 entity: 280 x: 1466.02706 z: 416.1471 u.x: 0.81952 u.y: 0.57378 v.x: -0.57378 v.y: 0.81952 hw: 6.5 hh: 6.5 flags: 15 group: 280 group2: 0 key: 107 entity: 300 x: 1543.99741 z: 368.51699 u.x: -0.3813 u.y: -0.92482 v.x: 0.92482 v.y: -0.3813 hw: 0.8 hh: 0.8 flags: 15 group: 300 group2: 0 key: 108 entity: 301 x: 1533.2804 z: 373.16607 u.x: -0.97735 u.y: -0.21248 v.x: 0.21248 v.y: -0.97735 hw: 0.8 hh: 0.8 flags: 15 group: 301 group2: 0 key: 109 entity: 302 x: 1545.49074 z: 365.88233 u.x: -0.99555 u.y: 0.09481 v.x: -0.09481 v.y: -0.99555 hw: 0.8 hh: 0.8 flags: 15 group: 302 group2: 0 key: 110 entity: 303 x: 1545.4706 z: 378.40879 u.x: -0.9075 u.y: -0.42095 v.x: 0.42095 v.y: -0.9075 hw: 0.8 hh: 0.8 flags: 15 group: 303 group2: 0 key: 111 entity: 304 x: 1533.3001 z: 375.63682 u.x: -0.48368 u.y: 0.87572 v.x: -0.87572 v.y: -0.48368 hw: 0.8 hh: 0.8 flags: 15 group: 304 group2: 0 key: 112 entity: 305 x: 1529.53005 z: 366.37233 u.x: -0.90711 u.y: -0.42177 v.x: 0.42177 v.y: -0.90711 hw: 0.8 hh: 0.8 flags: 15 group: 305 group2: 0 key: 113 entity: 306 x: 1544.92727 z: 375.06133 u.x: -0.5939 u.y: 0.80509 v.x: -0.80509 v.y: -0.5939 hw: 0.8 hh: 0.8 flags: 15 group: 306 group2: 0 key: 114 entity: 307 x: 1542.66718 z: 383.30004 u.x: -0.51871 u.y: 0.85544 v.x: -0.85544 v.y: -0.51871 hw: 0.8 hh: 0.8 flags: 15 group: 307 group2: 0 key: 115 entity: 308 x: 1546.69268 z: 375.44523 u.x: -0.04177 u.y: -0.99914 v.x: 0.99914 v.y: -0.04177 hw: 0.8 hh: 0.8 flags: 15 group: 308 group2: 0 key: 116 entity: 309 x: 1540.56916 z: 369.33046 u.x: 0.75466 u.y: -0.65676 v.x: 0.65676 v.y: 0.75466 hw: 0.8 hh: 0.8 flags: 15 group: 309 group2: 0 key: 117 entity: 310 x: 1543.01873 z: 373.91312 u.x: -0.22422 u.y: -0.97474 v.x: 0.97474 v.y: -0.22422 hw: 0.8 hh: 0.8 flags: 15 group: 310 group2: 0 key: 118 entity: 311 x: 1536.73165 z: 366.56228 u.x: -0.52088 u.y: 0.85413 v.x: -0.85413 v.y: -0.52088 hw: 0.8 hh: 0.8 flags: 15 group: 311 group2: 0 key: 119 entity: 312 x: 1533.83358 z: 373.79941 u.x: -0.52717 u.y: -0.85026 v.x: 0.85026 v.y: -0.52717 hw: 0.8 hh: 0.8 flags: 15 group: 312 group2: 0 key: 120 entity: 313 x: 1544.17434 z: 381.73165 u.x: -0.74714 u.y: 0.66535 v.x: -0.66535 v.y: -0.74714 hw: 0.8 hh: 0.8 flags: 15 group: 313 group2: 0 key: 121 entity: 314 x: 1533.2778 z: 365.57123 u.x: -0.68105 u.y: -0.73284 v.x: 0.73284 v.y: -0.68105 hw: 0.8 hh: 0.8 flags: 15 group: 314 group2: 0 key: 122 entity: 320 x: 392.875 z: 168.375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 15 group: 320 group2: 0 key: 124 entity: 332 x: 383.84629 z: 220.10381 u.x: -0.95171 u.y: 0.30793 v.x: -0.30793 v.y: -0.95171 hw: 1 hh: 1 flags: 6 group: 332 group2: 0 key: 126 entity: 334 x: 382.55045 z: 209.4568 u.x: -0.8776 u.y: -0.48023 v.x: 0.48023 v.y: -0.8776 hw: 1 hh: 1 flags: 6 group: 334 group2: 0 key: 127 entity: 335 x: 380.49926 z: 211.21033 u.x: -0.03895 u.y: 0.99926 v.x: -0.99926 v.y: -0.03895 hw: 1 hh: 1 flags: 6 group: 335 group2: 0 key: 128 entity: 336 x: 418 z: 130 u.x: -0.9769 u.y: 0.21453 v.x: -0.21453 v.y: -0.9769 hw: 6.5 hh: 6.5 flags: 15 group: 336 group2: 0 key: 129 entity: 337 x: 439.64765 z: 152.22005 u.x: -0.80282 u.y: 0.59697 v.x: -0.59697 v.y: -0.80282 hw: 6.5 hh: 6.5 flags: 15 group: 337 group2: 0 key: 131 entity: 349 x: 397.3911 z: 115.83121 u.x: -0.84038 u.y: -0.54276 v.x: 0.54276 v.y: -0.84038 hw: 0.8 hh: 0.8 flags: 15 group: 349 group2: 0 key: 132 entity: 350 x: 413.39856 z: 115.72385 u.x: -0.99392 u.y: 0.1108 v.x: -0.1108 v.y: -0.99392 hw: 0.8 hh: 0.8 flags: 15 group: 350 group2: 0 key: 133 entity: 351 x: 402.42067 z: 112.22944 u.x: 0.99468 u.y: -0.10363 v.x: 0.10363 v.y: 0.99468 hw: 0.8 hh: 0.8 flags: 15 group: 351 group2: 0 key: 134 entity: 352 x: 400.34897 z: 121.9461 u.x: 0.92748 u.y: 0.37478 v.x: -0.37478 v.y: 0.92748 hw: 0.8 hh: 0.8 flags: 15 group: 352 group2: 0 key: 135 entity: 353 x: 413.75647 z: 115.26027 u.x: -0.18633 u.y: -0.98264 v.x: 0.98264 v.y: -0.18633 hw: 0.8 hh: 0.8 flags: 15 group: 353 group2: 0 key: 136 entity: 354 x: 400.60401 z: 117.18413 u.x: 0.70867 u.y: -0.70615 v.x: 0.70615 v.y: 0.70867 hw: 0.8 hh: 0.8 flags: 15 group: 354 group2: 0 key: 138 entity: 356 x: 406.54578 z: 116.8583 u.x: -0.94665 u.y: 0.32322 v.x: -0.32322 v.y: -0.94665 hw: 0.8 hh: 0.8 flags: 15 group: 356 group2: 0 key: 139 entity: 357 x: 395.13723 z: 118.47873 u.x: -0.90195 u.y: -0.43273 v.x: 0.43273 v.y: -0.90195 hw: 0.8 hh: 0.8 flags: 15 group: 357 group2: 0 key: 140 entity: 358 x: 398.41784 z: 115.80271 u.x: -0.15976 u.y: 0.98728 v.x: -0.98728 v.y: -0.15976 hw: 0.8 hh: 0.8 flags: 15 group: 358 group2: 0 key: 141 entity: 359 x: 397.58228 z: 116.88996 u.x: -0.37865 u.y: -0.92591 v.x: 0.92591 v.y: -0.37865 hw: 0.8 hh: 0.8 flags: 15 group: 359 group2: 0 key: 142 entity: 360 x: 402.70827 z: 112.33281 u.x: -0.9992 u.y: 0.04041 v.x: -0.04041 v.y: -0.9992 hw: 0.8 hh: 0.8 flags: 15 group: 360 group2: 0 key: 143 entity: 361 x: 400.75078 z: 117.8387 u.x: 0.78751 u.y: -0.617 v.x: 0.617 v.y: 0.78751 hw: 0.8 hh: 0.8 flags: 15 group: 361 group2: 0 key: 144 entity: 362 x: 405.73066 z: 116.6733 u.x: -0.95688 u.y: 0.2914 v.x: -0.2914 v.y: -0.95688 hw: 0.8 hh: 0.8 flags: 15 group: 362 group2: 0 key: 145 entity: 367 x: 505.125 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 15 group: 367 group2: 0 key: 146 entity: 377 x: 539.43757 z: 992.31597 u.x: 0.96151 u.y: -0.27566 v.x: 0.27566 v.y: 0.96151 hw: 2 hh: 2 flags: 6 group: 377 group2: 0 key: 147 entity: 378 x: 542.22484 z: 993.80646 u.x: 0.22817 u.y: -0.97382 v.x: 0.97382 v.y: 0.22817 hw: 2 hh: 2 flags: 6 group: 378 group2: 0 key: 148 entity: 379 x: 538.9596 z: 1003.2089 u.x: 0.88811 u.y: -0.46048 v.x: 0.46048 v.y: 0.88811 hw: 2 hh: 2 flags: 6 group: 379 group2: 0 key: 149 entity: 380 x: 547.93229 z: 985.93206 u.x: 0.06905 u.y: 0.99766 v.x: -0.99766 v.y: 0.06905 hw: 2 hh: 2 flags: 6 group: 380 group2: 0 key: 150 entity: 381 x: 535.01899 z: 995.9065 u.x: 0.3852 u.y: 0.92322 v.x: -0.92322 v.y: 0.3852 hw: 2 hh: 2 flags: 6 group: 381 group2: 0 key: 151 entity: 382 x: 498 z: 966 u.x: 0.7852 u.y: -0.61994 v.x: 0.61994 v.y: 0.7852 hw: 6.5 hh: 6.5 flags: 15 group: 382 group2: 0 key: 152 entity: 383 x: 524.8473 z: 974.95714 u.x: -0.34095 u.y: -0.94042 v.x: 0.94042 v.y: -0.34095 hw: 6.5 hh: 6.5 flags: 15 group: 383 group2: 0 key: 153 entity: 394 x: 501.98534 z: 1061.24996 u.x: -0.96045 u.y: 0.27936 v.x: -0.27936 v.y: -0.96045 hw: 0.8 hh: 0.8 flags: 15 group: 394 group2: 0 key: 154 entity: 395 x: 502.69225 z: 1057.85761 u.x: 0.01623 u.y: -0.99988 v.x: 0.99988 v.y: 0.01623 hw: 0.8 hh: 0.8 flags: 15 group: 395 group2: 0 key: 155 entity: 396 x: 494.07711 z: 1060.06608 u.x: -0.04787 u.y: 0.99888 v.x: -0.99888 v.y: -0.04787 hw: 0.8 hh: 0.8 flags: 15 group: 396 group2: 0 key: 156 entity: 397 x: 494.81418 z: 1055.04303 u.x: -0.9132 u.y: 0.40844 v.x: -0.40844 v.y: -0.9132 hw: 0.8 hh: 0.8 flags: 15 group: 397 group2: 0 key: 157 entity: 398 x: 505.59586 z: 1064.73633 u.x: 0.21213 u.y: 0.97742 v.x: -0.97742 v.y: 0.21213 hw: 0.8 hh: 0.8 flags: 15 group: 398 group2: 0 key: 158 entity: 399 x: 495.24024 z: 1051.81456 u.x: -0.54967 u.y: 0.8359 v.x: -0.8359 v.y: -0.54967 hw: 0.8 hh: 0.8 flags: 15 group: 399 group2: 0 key: 159 entity: 400 x: 491.27181 z: 1048.2914 u.x: -0.87615 u.y: -0.48288 v.x: 0.48288 v.y: -0.87615 hw: 0.8 hh: 0.8 flags: 15 group: 400 group2: 0 key: 160 entity: 401 x: 494.38631 z: 1047.6546 u.x: -0.5132 u.y: 0.85875 v.x: -0.85875 v.y: -0.5132 hw: 0.8 hh: 0.8 flags: 15 group: 401 group2: 0 key: 161 entity: 402 x: 503.1478 z: 1055.60071 u.x: 0.99541 u.y: 0.09629 v.x: -0.09629 v.y: 0.99541 hw: 0.8 hh: 0.8 flags: 15 group: 402 group2: 0 key: 162 entity: 403 x: 501.60122 z: 1054.98726 u.x: 0.03858 u.y: 0.99927 v.x: -0.99927 v.y: 0.03858 hw: 0.8 hh: 0.8 flags: 15 group: 403 group2: 0 key: 163 entity: 404 x: 503.06467 z: 1063.6962 u.x: 0.46953 u.y: -0.88335 v.x: 0.88335 v.y: 0.46953 hw: 0.8 hh: 0.8 flags: 15 group: 404 group2: 0 key: 164 entity: 405 x: 502.3925 z: 1050.64052 u.x: -0.93493 u.y: 0.35578 v.x: -0.35578 v.y: -0.93493 hw: 0.8 hh: 0.8 flags: 15 group: 405 group2: 0 key: 165 entity: 406 x: 500.59 z: 1067.374 u.x: 0.93151 u.y: 0.36463 v.x: -0.36463 v.y: 0.93151 hw: 0.8 hh: 0.8 flags: 15 group: 406 group2: 0 key: 166 entity: 407 x: 493.99558 z: 1057.8058 u.x: -0.34467 u.y: 0.93908 v.x: -0.93908 v.y: -0.34467 hw: 0.8 hh: 0.8 flags: 15 group: 407 group2: 0 key: 167 entity: 408 x: 503.39905 z: 1068.08025 u.x: -0.01218 u.y: 0.99994 v.x: -0.99994 v.y: -0.01218 hw: 0.8 hh: 0.8 flags: 15 group: 408 group2: 0 key: 168 entity: 409 x: 898 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18.5 hh: 18.5 flags: 15 group: 409 group2: 0 key: 169 entity: 419 x: 859.99454 z: 1027.76162 u.x: 0.7993 u.y: -0.60164 v.x: 0.60164 v.y: 0.7993 hw: 1 hh: 1 flags: 6 group: 419 group2: 0 key: 170 entity: 420 x: 850.90702 z: 1024.00486 u.x: 0.88529 u.y: 0.4659 v.x: -0.4659 v.y: 0.88529 hw: 1 hh: 1 flags: 6 group: 420 group2: 0 key: 171 entity: 421 x: 854.5973 z: 1028.17341 u.x: 0.69533 u.y: -0.71929 v.x: 0.71929 v.y: 0.69533 hw: 1 hh: 1 flags: 6 group: 421 group2: 0 key: 173 entity: 423 x: 863.88328 z: 1022.29671 u.x: -0.68545 u.y: 0.72873 v.x: -0.72873 v.y: -0.68545 hw: 1 hh: 1 flags: 6 group: 423 group2: 0 key: 174 entity: 424 x: 930 z: 974 u.x: -0.04685 u.y: 0.99892 v.x: -0.99892 v.y: -0.04685 hw: 6.5 hh: 6.5 flags: 15 group: 424 group2: 0 key: 175 entity: 425 x: 940.76922 z: 989.90757 u.x: -0.40851 u.y: 0.91317 v.x: -0.91317 v.y: -0.40851 hw: 6.5 hh: 6.5 flags: 15 group: 425 group2: 0 key: 176 entity: 436 x: 854.67205 z: 1050.48153 u.x: -0.57943 u.y: 0.81556 v.x: -0.81556 v.y: -0.57943 hw: 0.8 hh: 0.8 flags: 15 group: 436 group2: 0 key: 177 entity: 437 x: 868.74946 z: 1041.29426 u.x: -0.56884 u.y: 0.82297 v.x: -0.82297 v.y: -0.56884 hw: 0.8 hh: 0.8 flags: 15 group: 437 group2: 0 key: 178 entity: 438 x: 863.82697 z: 1048.27901 u.x: -0.40163 u.y: -0.91619 v.x: 0.91619 v.y: -0.40163 hw: 0.8 hh: 0.8 flags: 15 group: 438 group2: 0 key: 179 entity: 439 x: 869.16408 z: 1043.15346 u.x: 0.3828 u.y: -0.9242 v.x: 0.9242 v.y: 0.3828 hw: 0.8 hh: 0.8 flags: 15 group: 439 group2: 0 key: 180 entity: 440 x: 855.7868 z: 1049.78307 u.x: -0.37618 u.y: -0.92692 v.x: 0.92692 v.y: -0.37618 hw: 0.8 hh: 0.8 flags: 15 group: 440 group2: 0 key: 181 entity: 441 x: 857.41933 z: 1047.87473 u.x: 0.9461 u.y: -0.32477 v.x: 0.32477 v.y: 0.9461 hw: 0.8 hh: 0.8 flags: 15 group: 441 group2: 0 key: 182 entity: 442 x: 864.98293 z: 1046.16343 u.x: 0.15978 u.y: -0.98728 v.x: 0.98728 v.y: 0.15978 hw: 0.8 hh: 0.8 flags: 15 group: 442 group2: 0 key: 183 entity: 443 x: 854.7972 z: 1050.99842 u.x: -0.18252 u.y: -0.98334 v.x: 0.98334 v.y: -0.18252 hw: 0.8 hh: 0.8 flags: 15 group: 443 group2: 0 key: 184 entity: 444 x: 870.16124 z: 1045.01418 u.x: 0.22094 u.y: 0.97548 v.x: -0.97548 v.y: 0.22094 hw: 0.8 hh: 0.8 flags: 15 group: 444 group2: 0 key: 185 entity: 445 x: 870.78216 z: 1046.12331 u.x: 0.99991 u.y: -0.01328 v.x: 0.01328 v.y: 0.99991 hw: 0.8 hh: 0.8 flags: 15 group: 445 group2: 0 key: 186 entity: 446 x: 870.74955 z: 1047.95168 u.x: -0.97 u.y: 0.24405 v.x: -0.24405 v.y: -0.97 hw: 0.8 hh: 0.8 flags: 15 group: 446 group2: 0 key: 187 entity: 447 x: 854.72672 z: 1048.3367 u.x: -0.51925 u.y: 0.85512 v.x: -0.85512 v.y: -0.51925 hw: 0.8 hh: 0.8 flags: 15 group: 447 group2: 0 key: 188 entity: 448 x: 861.91013 z: 1050.16659 u.x: 0.30306 u.y: -0.95327 v.x: 0.95327 v.y: 0.30306 hw: 0.8 hh: 0.8 flags: 15 group: 448 group2: 0 key: 189 entity: 449 x: 857.5091 z: 1044.51511 u.x: -0.24972 u.y: -0.96854 v.x: 0.96854 v.y: -0.24972 hw: 0.8 hh: 0.8 flags: 15 group: 449 group2: 0 key: 190 entity: 450 x: 873.47094 z: 1041.76552 u.x: -0.75365 u.y: -0.65795 v.x: 0.65795 v.y: -0.75365 hw: 0.8 hh: 0.8 flags: 15 group: 450 group2: 0 key: 191 entity: 563 x: 817.71406 z: 159.8476 u.x: -0.2225 u.y: 0.97513 v.x: -0.97513 v.y: -0.2225 hw: 6.5 hh: 6.5 flags: 15 group: 563 group2: 0 key: 192 entity: 564 x: 1101.67447 z: 131.63746 u.x: 0.7433 u.y: 0.66961 v.x: -0.66961 v.y: 0.7433 hw: 6.5 hh: 6.5 flags: 15 group: 564 group2: 0 key: 193 entity: 565 x: 508.52331 z: 282.2921 u.x: -0.8978 u.y: -0.44126 v.x: 0.44126 v.y: -0.8978 hw: 6.5 hh: 6.5 flags: 15 group: 565 group2: 0 key: 194 entity: 566 x: 96.04923 z: 65.39466 u.x: 0.86786 u.y: -0.49761 v.x: 0.49761 v.y: 0.86786 hw: 6.5 hh: 6.5 flags: 15 group: 566 group2: 0 key: 195 entity: 567 x: 378.3005 z: 326.27784 u.x: -0.967 u.y: 0.25568 v.x: -0.25568 v.y: -0.967 hw: 6.5 hh: 6.5 flags: 15 group: 567 group2: 0 key: 196 entity: 568 x: 1338.4946 z: 28.02244 u.x: 0.25316 u.y: -0.96766 v.x: 0.96766 v.y: 0.25316 hw: 6.5 hh: 6.5 flags: 15 group: 568 group2: 0 key: 197 entity: 569 x: 1177.1213 z: 26.42391 u.x: 0.60578 u.y: -0.79618 v.x: 0.79618 v.y: 0.60578 hw: 6.5 hh: 6.5 flags: 15 group: 569 group2: 0 key: 198 entity: 570 x: 1161.27334 z: 356.58225 u.x: -0.72818 u.y: 0.68602 v.x: -0.68602 v.y: -0.72818 hw: 6.5 hh: 6.5 flags: 15 group: 570 group2: 0 key: 199 entity: 571 x: 683.06402 z: 265.83136 u.x: -0.8053 u.y: 0.5936 v.x: -0.5936 v.y: -0.8053 hw: 6.5 hh: 6.5 flags: 15 group: 571 group2: 0 key: 200 entity: 572 x: 245.88443 z: 131.18012 u.x: -0.6729 u.y: -0.74032 v.x: 0.74032 v.y: -0.6729 hw: 6.5 hh: 6.5 flags: 15 group: 572 group2: 0 key: 201 entity: 573 x: 238.85376 z: 301.64243 u.x: 0.87198 u.y: 0.49038 v.x: -0.49038 v.y: 0.87198 hw: 6.5 hh: 6.5 flags: 15 group: 573 group2: 0 key: 202 entity: 574 x: 1654.78425 z: 1004.0526 u.x: 0.50599 u.y: -0.86301 v.x: 0.86301 v.y: 0.50599 hw: 6.5 hh: 6.5 flags: 15 group: 574 group2: 0 key: 203 entity: 575 x: 1544.46592 z: 560.48864 u.x: 0.91611 u.y: -0.40183 v.x: 0.40183 v.y: 0.91611 hw: 3.5 hh: 3.5 flags: 15 group: 575 group2: 0 key: 204 entity: 576 x: 1557.26815 z: 564.92238 u.x: -0.03945 u.y: 0.99924 v.x: -0.99924 v.y: -0.03945 hw: 6.5 hh: 6.5 flags: 15 group: 576 group2: 0 key: 205 entity: 577 x: 944.42559 z: 21.99076 u.x: -0.89496 u.y: 0.44701 v.x: -0.44701 v.y: -0.89496 hw: 3.5 hh: 3.5 flags: 15 group: 577 group2: 0 key: 206 entity: 578 x: 948.27883 z: 14.0052 u.x: 0.47828 u.y: -0.87865 v.x: 0.87865 v.y: 0.47828 hw: 6.5 hh: 6.5 flags: 15 group: 578 group2: 0 key: 207 entity: 579 x: 1318.20748 z: 351.45481 u.x: 0.73023 u.y: -0.68383 v.x: 0.68383 v.y: 0.73023 hw: 6.5 hh: 6.5 flags: 15 group: 579 group2: 0 key: 208 entity: 580 x: 1294.02495 z: 248.81652 u.x: 0.37577 u.y: -0.92707 v.x: 0.92707 v.y: 0.37577 hw: 6.5 hh: 6.5 flags: 15 group: 580 group2: 0 key: 209 entity: 581 x: 246.61777 z: 184.91262 u.x: 0.826 u.y: -0.56443 v.x: 0.56443 v.y: 0.826 hw: 3.5 hh: 3.5 flags: 15 group: 581 group2: 0 key: 210 entity: 582 x: 246.31388 z: 184.80127 u.x: -0.8091 u.y: -0.5884 v.x: 0.5884 v.y: -0.8091 hw: 6.5 hh: 6.5 flags: 15 group: 582 group2: 0 key: 211 entity: 583 x: 540.8544 z: 93.38143 u.x: 0.97802 u.y: 0.20937 v.x: -0.20937 v.y: 0.97802 hw: 3.5 hh: 3.5 flags: 15 group: 583 group2: 0 key: 212 entity: 584 x: 540.75007 z: 86.43996 u.x: -0.4483 u.y: 0.89432 v.x: -0.89432 v.y: -0.4483 hw: 3.5 hh: 3.5 flags: 15 group: 584 group2: 0 key: 213 entity: 585 x: 548.06853 z: 85.43554 u.x: 0.66128 u.y: 0.75072 v.x: -0.75072 v.y: 0.66128 hw: 3.5 hh: 3.5 flags: 15 group: 585 group2: 0 key: 214 entity: 586 x: 1618.34981 z: 155.11646 u.x: 0.94477 u.y: -0.32863 v.x: 0.32863 v.y: 0.94477 hw: 3.5 hh: 3.5 flags: 15 group: 586 group2: 0 key: 215 entity: 587 x: 1617.96494 z: 140.79215 u.x: 0.83585 u.y: 0.54973 v.x: -0.54973 v.y: 0.83585 hw: 3.5 hh: 3.5 flags: 15 group: 587 group2: 0 key: 216 entity: 588 x: 1619.61248 z: 155.83445 u.x: 0.16575 u.y: -0.9863 v.x: 0.9863 v.y: 0.16575 hw: 3.5 hh: 3.5 flags: 15 group: 588 group2: 0 key: 217 entity: 589 x: 1608.29494 z: 140.16022 u.x: 0.669 u.y: 0.74386 v.x: -0.74386 v.y: 0.669 hw: 3.5 hh: 3.5 flags: 15 group: 589 group2: 0 key: 218 entity: 590 x: 1267.44443 z: 188.4092 u.x: -0.19146 u.y: -0.98166 v.x: 0.98166 v.y: -0.19146 hw: 3.5 hh: 3.5 flags: 15 group: 590 group2: 0 key: 219 entity: 591 x: 1275.31034 z: 176.93403 u.x: -0.1397 u.y: -0.9903 v.x: 0.9903 v.y: -0.1397 hw: 3.5 hh: 3.5 flags: 15 group: 591 group2: 0 key: 220 entity: 592 x: 720.87812 z: 120.56444 u.x: 0.97928 u.y: -0.2033 v.x: 0.2033 v.y: 0.97928 hw: 3.5 hh: 3.5 flags: 15 group: 592 group2: 0 key: 221 entity: 593 x: 721.98171 z: 122.43252 u.x: 0.30514 u.y: -0.9526 v.x: 0.9526 v.y: 0.30514 hw: 3.5 hh: 3.5 flags: 15 group: 593 group2: 0 key: 222 entity: 594 x: 729.01294 z: 108.9032 u.x: -0.97378 u.y: -0.22838 v.x: 0.22838 v.y: -0.97378 hw: 3.5 hh: 3.5 flags: 15 group: 594 group2: 0 key: 223 entity: 595 x: 723.70943 z: 106.3149 u.x: -0.78266 u.y: -0.62316 v.x: 0.62316 v.y: -0.78266 hw: 3.5 hh: 3.5 flags: 15 group: 595 group2: 0 key: 224 entity: 596 x: 1383.24425 z: 376.74515 u.x: 0.18125 u.y: -0.98357 v.x: 0.98357 v.y: 0.18125 hw: 3.5 hh: 3.5 flags: 15 group: 596 group2: 0 key: 225 entity: 597 x: 1394.81212 z: 362.16408 u.x: -0.01226 u.y: 0.99994 v.x: -0.99994 v.y: -0.01226 hw: 3.5 hh: 3.5 flags: 15 group: 597 group2: 0 key: 226 entity: 598 x: 1385.27028 z: 355.75489 u.x: -0.69115 u.y: -0.72332 v.x: 0.72332 v.y: -0.69115 hw: 3.5 hh: 3.5 flags: 15 group: 598 group2: 0 key: 227 entity: 599 x: 1390.27825 z: 358.54148 u.x: -0.96561 u.y: 0.26093 v.x: -0.26093 v.y: -0.96561 hw: 3.5 hh: 3.5 flags: 15 group: 599 group2: 0 key: 228 entity: 600 x: 765.82216 z: 357.8204 u.x: 0.67574 u.y: 0.73774 v.x: -0.73774 v.y: 0.67574 hw: 3.5 hh: 3.5 flags: 15 group: 600 group2: 0 key: 229 entity: 601 x: 761.10372 z: 362.39042 u.x: 0.41648 u.y: 0.90955 v.x: -0.90955 v.y: 0.41648 hw: 3.5 hh: 3.5 flags: 15 group: 601 group2: 0 key: 230 entity: 602 x: 760.2375 z: 365.44266 u.x: -0.26096 u.y: 0.9656 v.x: -0.9656 v.y: -0.26096 hw: 3.5 hh: 3.5 flags: 15 group: 602 group2: 0 key: 231 entity: 603 x: 747.31403 z: 360.32116 u.x: 0.915 u.y: -0.40432 v.x: 0.40432 v.y: 0.915 hw: 3.5 hh: 3.5 flags: 15 group: 603 group2: 0 key: 232 entity: 604 x: 1597.41387 z: 228.19709 u.x: 0.93007 u.y: 0.36828 v.x: -0.36828 v.y: 0.93007 hw: 3.5 hh: 3.5 flags: 15 group: 604 group2: 0 key: 233 entity: 605 x: 1608.0213 z: 216.57934 u.x: 0.93955 u.y: -0.34331 v.x: 0.34331 v.y: 0.93955 hw: 3.5 hh: 3.5 flags: 15 group: 605 group2: 0 key: 234 entity: 606 x: 1606.91491 z: 227.14577 u.x: 0.86644 u.y: -0.5001 v.x: 0.5001 v.y: 0.86644 hw: 3.5 hh: 3.5 flags: 15 group: 606 group2: 0 key: 235 entity: 607 x: 1599.98131 z: 215.53812 u.x: 0.96935 u.y: 0.24659 v.x: -0.24659 v.y: 0.96935 hw: 3.5 hh: 3.5 flags: 15 group: 607 group2: 0 key: 236 entity: 608 x: 1602.59568 z: 214.32221 u.x: -0.28612 u.y: -0.95847 v.x: 0.95847 v.y: -0.28612 hw: 3.5 hh: 3.5 flags: 15 group: 608 group2: 0 key: 237 entity: 2450 x: 1736.70105 z: 106.39199 u.x: -0.04268 u.y: -0.9991 v.x: 0.9991 v.y: -0.04268 hw: 3.5 hh: 3.5 flags: 15 group: 2450 group2: 0 key: 238 entity: 2451 x: 1732.78934 z: 109.21428 u.x: 0.83822 u.y: -0.54612 v.x: 0.54612 v.y: 0.83822 hw: 3.5 hh: 3.5 flags: 15 group: 2451 group2: 0 key: 239 entity: 2452 x: 1730.10288 z: 110.72472 u.x: 0.96593 u.y: 0.25968 v.x: -0.25968 v.y: 0.96593 hw: 3.5 hh: 3.5 flags: 15 group: 2452 group2: 0 key: 240 entity: 2453 x: 1464.94558 z: 290.32682 u.x: 0.77535 u.y: -0.63222 v.x: 0.63222 v.y: 0.77535 hw: 3.5 hh: 3.5 flags: 15 group: 2453 group2: 0 key: 241 entity: 2454 x: 1472.784 z: 278.75663 u.x: -0.99987 u.y: -0.01706 v.x: 0.01706 v.y: -0.99987 hw: 3.5 hh: 3.5 flags: 15 group: 2454 group2: 0 key: 242 entity: 2455 x: 1463.892 z: 290.16996 u.x: 0.62597 u.y: 0.7804 v.x: -0.7804 v.y: 0.62597 hw: 3.5 hh: 3.5 flags: 15 group: 2455 group2: 0 key: 243 entity: 2456 x: 766.49828 z: 99.11493 u.x: 0.28022 u.y: -0.9602 v.x: 0.9602 v.y: 0.28022 hw: 1 hh: 1 flags: 6 group: 2456 group2: 0 key: 244 entity: 2457 x: 766.2411 z: 105.71163 u.x: 0.88396 u.y: 0.4684 v.x: -0.4684 v.y: 0.88396 hw: 1 hh: 1 flags: 6 group: 2457 group2: 0 key: 245 entity: 2458 x: 757.60969 z: 99.75599 u.x: 0.65485 u.y: -0.75634 v.x: 0.75634 v.y: 0.65485 hw: 1 hh: 1 flags: 6 group: 2458 group2: 0 key: 246 entity: 2459 x: 764.57932 z: 100.45864 u.x: 0.81444 u.y: 0.58097 v.x: -0.58097 v.y: 0.81444 hw: 1 hh: 1 flags: 6 group: 2459 group2: 0 key: 247 entity: 2460 x: 1741.16158 z: 276.78916 u.x: 0.42455 u.y: -0.90581 v.x: 0.90581 v.y: 0.42455 hw: 1 hh: 1 flags: 6 group: 2460 group2: 0 key: 248 entity: 2461 x: 1739.0525 z: 286.02614 u.x: 0.6231 u.y: 0.78269 v.x: -0.78269 v.y: 0.6231 hw: 1 hh: 1 flags: 6 group: 2461 group2: 0 key: 249 entity: 2462 x: 1737.14072 z: 278.6597 u.x: -0.11046 u.y: 0.99395 v.x: -0.99395 v.y: -0.11046 hw: 1 hh: 1 flags: 6 group: 2462 group2: 0 key: 250 entity: 2463 x: 1736.46384 z: 277.62555 u.x: -0.99692 u.y: 0.079 v.x: -0.079 v.y: -0.99692 hw: 1 hh: 1 flags: 6 group: 2463 group2: 0 key: 251 entity: 2464 x: 1039.93267 z: 406.6359 u.x: -0.86907 u.y: -0.49552 v.x: 0.49552 v.y: -0.86907 hw: 1 hh: 1 flags: 6 group: 2464 group2: 0 key: 252 entity: 2465 x: 1038.25759 z: 405.9716 u.x: -0.61764 u.y: -0.78701 v.x: 0.78701 v.y: -0.61764 hw: 1 hh: 1 flags: 6 group: 2465 group2: 0 key: 253 entity: 2466 x: 1038.84496 z: 400.61216 u.x: 0.00892 u.y: 0.99996 v.x: -0.99996 v.y: 0.00892 hw: 1 hh: 1 flags: 6 group: 2466 group2: 0 key: 254 entity: 2467 x: 1037.97518 z: 402.81305 u.x: 0.90264 u.y: -0.43128 v.x: 0.43128 v.y: 0.90264 hw: 1 hh: 1 flags: 6 group: 2467 group2: 0 key: 255 entity: 2468 x: 985.86242 z: 79.34638 u.x: 0.99994 u.y: -0.01098 v.x: 0.01098 v.y: 0.99994 hw: 1 hh: 1 flags: 6 group: 2468 group2: 0 key: 256 entity: 2469 x: 985.39695 z: 76.91472 u.x: 0.7095 u.y: 0.70533 v.x: -0.70533 v.y: 0.7095 hw: 1 hh: 1 flags: 6 group: 2469 group2: 0 key: 257 entity: 2470 x: 981.7509 z: 78.2346 u.x: 0.42759 u.y: -0.90438 v.x: 0.90438 v.y: 0.42759 hw: 1 hh: 1 flags: 6 group: 2470 group2: 0 key: 258 entity: 2471 x: 978.67779 z: 76.55416 u.x: 0.06313 u.y: 0.99804 v.x: -0.99804 v.y: 0.06313 hw: 1 hh: 1 flags: 6 group: 2471 group2: 0 key: 259 entity: 2472 x: 1610.54763 z: 687.2536 u.x: 0.83443 u.y: 0.55187 v.x: -0.55187 v.y: 0.83443 hw: 1 hh: 1 flags: 6 group: 2472 group2: 0 key: 260 entity: 2473 x: 1612.41266 z: 678.12522 u.x: 0.7536 u.y: -0.658 v.x: 0.658 v.y: 0.7536 hw: 1 hh: 1 flags: 6 group: 2473 group2: 0 key: 261 entity: 2474 x: 1612.80095 z: 682.63045 u.x: 0.73916 u.y: -0.67417 v.x: 0.67417 v.y: 0.73916 hw: 1 hh: 1 flags: 6 group: 2474 group2: 0 key: 262 entity: 2475 x: 1599.1811 z: 679.12824 u.x: 0.59687 u.y: 0.80288 v.x: -0.80288 v.y: 0.59687 hw: 1 hh: 1 flags: 6 group: 2475 group2: 0 key: 263 entity: 2476 x: 1605.74892 z: 180.14193 u.x: 0.49331 u.y: -0.87031 v.x: 0.87031 v.y: 0.49331 hw: 1 hh: 1 flags: 6 group: 2476 group2: 0 key: 264 entity: 2477 x: 1608.5143 z: 185.20156 u.x: -0.99978 u.y: 0.02198 v.x: -0.02198 v.y: -0.99978 hw: 1 hh: 1 flags: 6 group: 2477 group2: 0 key: 265 entity: 2478 x: 1599.18758 z: 187.26238 u.x: -0.99296 u.y: -0.11918 v.x: 0.11918 v.y: -0.99296 hw: 1 hh: 1 flags: 6 group: 2478 group2: 0 key: 266 entity: 2479 x: 1600.30654 z: 182.34992 u.x: -0.85288 u.y: 0.52292 v.x: -0.52292 v.y: -0.85288 hw: 1 hh: 1 flags: 6 group: 2479 group2: 0 key: 267 entity: 2480 x: 478.05182 z: 344.4718 u.x: 0.56698 u.y: -0.82424 v.x: 0.82424 v.y: 0.56698 hw: 1 hh: 1 flags: 6 group: 2480 group2: 0 key: 268 entity: 2481 x: 474.76371 z: 348.15174 u.x: 0.18622 u.y: -0.98266 v.x: 0.98266 v.y: 0.18622 hw: 1 hh: 1 flags: 6 group: 2481 group2: 0 key: 269 entity: 2482 x: 478.30018 z: 344.12491 u.x: -0.20553 u.y: 0.97883 v.x: -0.97883 v.y: -0.20553 hw: 1 hh: 1 flags: 6 group: 2482 group2: 0 key: 270 entity: 2483 x: 473.18404 z: 346.82691 u.x: -0.4789 u.y: 0.87833 v.x: -0.87833 v.y: -0.4789 hw: 1 hh: 1 flags: 6 group: 2483 group2: 0 key: 271 entity: 2484 x: 1349.66253 z: 83.895 u.x: -0.99587 u.y: 0.09148 v.x: -0.09148 v.y: -0.99587 hw: 1 hh: 1 flags: 6 group: 2484 group2: 0 key: 272 entity: 2485 x: 1354.09142 z: 80.56847 u.x: 0.53762 u.y: -0.84368 v.x: 0.84368 v.y: 0.53762 hw: 1 hh: 1 flags: 6 group: 2485 group2: 0 key: 273 entity: 2486 x: 1349.33475 z: 80.89771 u.x: -0.93683 u.y: -0.35068 v.x: 0.35068 v.y: -0.93683 hw: 1 hh: 1 flags: 6 group: 2486 group2: 0 key: 274 entity: 2487 x: 1357.4278 z: 81.32421 u.x: 0.45815 u.y: -0.88932 v.x: 0.88932 v.y: 0.45815 hw: 1 hh: 1 flags: 6 group: 2487 group2: 0 key: 275 entity: 2488 x: 1747.84678 z: 638.76812 u.x: -0.2367 u.y: 0.97181 v.x: -0.97181 v.y: -0.2367 hw: 1 hh: 1 flags: 6 group: 2488 group2: 0 key: 276 entity: 2489 x: 1748.25898 z: 642.20258 u.x: 0.761 u.y: 0.64943 v.x: -0.64943 v.y: 0.761 hw: 1 hh: 1 flags: 6 group: 2489 group2: 0 key: 277 entity: 2490 x: 1747.91118 z: 638.85445 u.x: 0.83687 u.y: -0.54816 v.x: 0.54816 v.y: 0.83687 hw: 1 hh: 1 flags: 6 group: 2490 group2: 0 key: 278 entity: 2491 x: 1677.33124 z: 437.2511 u.x: 0.98618 u.y: -0.16645 v.x: 0.16645 v.y: 0.98618 hw: 1 hh: 1 flags: 6 group: 2491 group2: 0 key: 279 entity: 2492 x: 1682.60882 z: 428.69358 u.x: -0.60047 u.y: -0.8002 v.x: 0.8002 v.y: -0.60047 hw: 1 hh: 1 flags: 6 group: 2492 group2: 0 key: 280 entity: 2493 x: 1669.30765 z: 424.79653 u.x: 0.45057 u.y: 0.8932 v.x: -0.8932 v.y: 0.45057 hw: 1 hh: 1 flags: 6 group: 2493 group2: 0 key: 281 entity: 2494 x: 596.8024 z: 437.33056 u.x: 0.03225 u.y: 0.99949 v.x: -0.99949 v.y: 0.03225 hw: 1 hh: 1 flags: 6 group: 2494 group2: 0 key: 282 entity: 2495 x: 597.98523 z: 434.00936 u.x: -0.83799 u.y: -0.54647 v.x: 0.54647 v.y: -0.83799 hw: 1 hh: 1 flags: 6 group: 2495 group2: 0 key: 283 entity: 2496 x: 595.48478 z: 431.53573 u.x: -0.07415 u.y: 0.99729 v.x: -0.99729 v.y: -0.07415 hw: 1 hh: 1 flags: 6 group: 2496 group2: 0 key: 284 entity: 2497 x: 600.31214 z: 429.16944 u.x: 0.45047 u.y: 0.89322 v.x: -0.89322 v.y: 0.45047 hw: 1 hh: 1 flags: 6 group: 2497 group2: 0 key: 285 entity: 2498 x: 1665.83892 z: 30.79777 u.x: -0.9402 u.y: 0.34159 v.x: -0.34159 v.y: -0.9402 hw: 1 hh: 1 flags: 6 group: 2498 group2: 0 key: 286 entity: 2499 x: 1657.83092 z: 18.29877 u.x: 0.04233 u.y: 0.99912 v.x: -0.99912 v.y: 0.04233 hw: 1 hh: 1 flags: 6 group: 2499 group2: 0 key: 287 entity: 2500 x: 1659.92083 z: 26.3387 u.x: 0.48165 u.y: 0.87682 v.x: -0.87682 v.y: 0.48165 hw: 1 hh: 1 flags: 6 group: 2500 group2: 0 key: 288 entity: 2501 x: 1666.58628 z: 28.76105 u.x: -0.293 u.y: -0.95638 v.x: 0.95638 v.y: -0.293 hw: 1 hh: 1 flags: 6 group: 2501 group2: 0 key: 289 entity: 2502 x: 1452.61664 z: 185.23884 u.x: -0.97651 u.y: 0.21637 v.x: -0.21637 v.y: -0.97651 hw: 1 hh: 1 flags: 6 group: 2502 group2: 0 key: 290 entity: 2503 x: 1447.98455 z: 186.65555 u.x: 0.2376 u.y: 0.97158 v.x: -0.97158 v.y: 0.2376 hw: 1 hh: 1 flags: 6 group: 2503 group2: 0 key: 291 entity: 2504 x: 1444.97486 z: 185.30735 u.x: -0.72898 u.y: 0.68519 v.x: -0.68519 v.y: -0.72898 hw: 1 hh: 1 flags: 6 group: 2504 group2: 0 key: 292 entity: 2505 x: 1443.12113 z: 191.304 u.x: -0.93094 u.y: -0.36606 v.x: 0.36606 v.y: -0.93094 hw: 1 hh: 1 flags: 6 group: 2505 group2: 0 key: 293 entity: 2506 x: 300.23557 z: 77.73073 u.x: 0.66207 u.y: 0.75002 v.x: -0.75002 v.y: 0.66207 hw: 1 hh: 1 flags: 6 group: 2506 group2: 0 key: 294 entity: 2507 x: 291.8569 z: 83.10921 u.x: 0.85242 u.y: 0.52366 v.x: -0.52366 v.y: 0.85242 hw: 1 hh: 1 flags: 6 group: 2507 group2: 0 key: 295 entity: 2508 x: 296.96636 z: 90.73751 u.x: 0.99917 u.y: -0.04122 v.x: 0.04122 v.y: 0.99917 hw: 1 hh: 1 flags: 6 group: 2508 group2: 0 key: 296 entity: 2509 x: 297.18886 z: 86.48975 u.x: -0.72564 u.y: 0.68873 v.x: -0.68873 v.y: -0.72564 hw: 1 hh: 1 flags: 6 group: 2509 group2: 0 key: 297 entity: 2510 x: 1111.44813 z: 300.01731 u.x: -0.42038 u.y: -0.90775 v.x: 0.90775 v.y: -0.42038 hw: 1 hh: 1 flags: 6 group: 2510 group2: 0 key: 298 entity: 2511 x: 1108.66926 z: 303.96911 u.x: 0.1892 u.y: 0.9821 v.x: -0.9821 v.y: 0.1892 hw: 1 hh: 1 flags: 6 group: 2511 group2: 0 key: 299 entity: 2512 x: 1108.428 z: 303.81901 u.x: -0.27477 u.y: 0.96178 v.x: -0.96178 v.y: -0.27477 hw: 1 hh: 1 flags: 6 group: 2512 group2: 0 key: 300 entity: 2513 x: 1114.5814 z: 304.25092 u.x: 0.05349 u.y: 0.99859 v.x: -0.99859 v.y: 0.05349 hw: 1 hh: 1 flags: 6 group: 2513 group2: 0 key: 301 entity: 2514 x: 1108.8368 z: 18.33956 u.x: 0.59264 u.y: -0.80599 v.x: 0.80599 v.y: 0.59264 hw: 1 hh: 1 flags: 6 group: 2514 group2: 0 key: 302 entity: 2515 x: 1106.49502 z: 14.26319 u.x: -0.99637 u.y: -0.08565 v.x: 0.08565 v.y: -0.99637 hw: 1 hh: 1 flags: 6 group: 2515 group2: 0 key: 303 entity: 2516 x: 1117.36408 z: 17.89129 u.x: -0.98815 u.y: 0.15426 v.x: -0.15426 v.y: -0.98815 hw: 1 hh: 1 flags: 6 group: 2516 group2: 0 key: 304 entity: 2517 x: 1108.7331 z: 12.68474 u.x: 0.5976 u.y: 0.80233 v.x: -0.80233 v.y: 0.5976 hw: 1 hh: 1 flags: 6 group: 2517 group2: 0 key: 305 entity: 2518 x: 1342.89007 z: 433.47999 u.x: -0.29525 u.y: 0.95571 v.x: -0.95571 v.y: -0.29525 hw: 1 hh: 1 flags: 6 group: 2518 group2: 0 key: 306 entity: 2519 x: 1346.03454 z: 436.61606 u.x: 0.0712 u.y: -0.9975 v.x: 0.9975 v.y: 0.0712 hw: 1 hh: 1 flags: 6 group: 2519 group2: 0 key: 307 entity: 2520 x: 1342.01626 z: 434.50582 u.x: 0.99361 u.y: -0.11341 v.x: 0.11341 v.y: 0.99361 hw: 1 hh: 1 flags: 6 group: 2520 group2: 0 key: 308 entity: 2521 x: 1334.13187 z: 433.97014 u.x: 0.97774 u.y: 0.21067 v.x: -0.21067 v.y: 0.97774 hw: 1 hh: 1 flags: 6 group: 2521 group2: 0 key: 309 entity: 2522 x: 1464.27233 z: 510.88538 u.x: 0.9895 u.y: -0.14527 v.x: 0.14527 v.y: 0.9895 hw: 1 hh: 1 flags: 6 group: 2522 group2: 0 key: 310 entity: 2523 x: 1463.53019 z: 513.4653 u.x: 0.82845 u.y: -0.56081 v.x: 0.56081 v.y: 0.82845 hw: 1 hh: 1 flags: 6 group: 2523 group2: 0 key: 311 entity: 2524 x: 1454.68242 z: 516.75869 u.x: 0.99752 u.y: -0.0708 v.x: 0.0708 v.y: 0.99752 hw: 1 hh: 1 flags: 6 group: 2524 group2: 0 key: 312 entity: 2525 x: 1466.03635 z: 507.15542 u.x: 0.60022 u.y: -0.80036 v.x: 0.80036 v.y: 0.60022 hw: 1 hh: 1 flags: 6 group: 2525 group2: 0 key: 313 entity: 2527 x: 37.45447 z: 70.88953 u.x: -0.9864 u.y: 0.16518 v.x: -0.16518 v.y: -0.9864 hw: 1 hh: 1 flags: 6 group: 2527 group2: 0 key: 314 entity: 2528 x: 34.363 z: 68.34775 u.x: -0.64051 u.y: -0.76853 v.x: 0.76853 v.y: -0.64051 hw: 1 hh: 1 flags: 6 group: 2528 group2: 0 key: 315 entity: 2529 x: 34.87076 z: 69.59275 u.x: 0.91143 u.y: -0.41233 v.x: 0.41233 v.y: 0.91143 hw: 1 hh: 1 flags: 6 group: 2529 group2: 0 key: 316 entity: 2530 x: 34.28077 z: 70.5368 u.x: -0.79114 u.y: 0.61234 v.x: -0.61234 v.y: -0.79114 hw: 1 hh: 1 flags: 6 group: 2530 group2: 0 key: 317 entity: 2531 x: 1071.88682 z: 183.04845 u.x: -0.05881 u.y: 0.9983 v.x: -0.9983 v.y: -0.05881 hw: 1 hh: 1 flags: 6 group: 2531 group2: 0 key: 318 entity: 2532 x: 1063.95507 z: 183.6303 u.x: 0.99767 u.y: 0.06867 v.x: -0.06867 v.y: 0.99767 hw: 1 hh: 1 flags: 6 group: 2532 group2: 0 key: 319 entity: 2533 x: 1073.33698 z: 186.45855 u.x: 0.97378 u.y: -0.22837 v.x: 0.22837 v.y: 0.97378 hw: 1 hh: 1 flags: 6 group: 2533 group2: 0 key: 320 entity: 2534 x: 1066.37603 z: 181.09182 u.x: -0.82584 u.y: 0.56467 v.x: -0.56467 v.y: -0.82584 hw: 1 hh: 1 flags: 6 group: 2534 group2: 0 key: 321 entity: 2716 x: 1492.7458 z: 590.85581 u.x: -0.13865 u.y: -0.99044 v.x: 0.99044 v.y: -0.13865 hw: 0.8 hh: 0.8 flags: 15 group: 2716 group2: 0 key: 322 entity: 2717 x: 1489.50577 z: 578.89394 u.x: 0.1928 u.y: -0.9814 v.x: 0.9814 v.y: 0.1928 hw: 0.8 hh: 0.8 flags: 15 group: 2717 group2: 0 key: 323 entity: 2721 x: 1653.25564 z: 967.9059 u.x: 0.89689 u.y: 0.44315 v.x: -0.44315 v.y: 0.89689 hw: 0.8 hh: 0.8 flags: 15 group: 2721 group2: 0 key: 324 entity: 2722 x: 1651.98012 z: 977.61516 u.x: 0.40577 u.y: -0.91436 v.x: 0.91436 v.y: 0.40577 hw: 0.8 hh: 0.8 flags: 15 group: 2722 group2: 0 key: 325 entity: 2723 x: 417.09438 z: 21.98234 u.x: 0.3936 u.y: -0.91967 v.x: 0.91967 v.y: 0.3936 hw: 0.8 hh: 0.8 flags: 15 group: 2723 group2: 0 key: 326 entity: 2725 x: 1060.94254 z: 287.6495 u.x: -0.78376 u.y: -0.62177 v.x: 0.62177 v.y: -0.78376 hw: 0.8 hh: 0.8 flags: 15 group: 2725 group2: 0 key: 327 entity: 2731 x: 1561.54287 z: 1045.82813 u.x: 0.75554 u.y: 0.65575 v.x: -0.65575 v.y: 0.75554 hw: 0.8 hh: 0.8 flags: 15 group: 2731 group2: 0 key: 328 entity: 2732 x: 1351.23635 z: 392.32877 u.x: -0.90804 u.y: 0.41977 v.x: -0.41977 v.y: -0.90804 hw: 0.8 hh: 0.8 flags: 15 group: 2732 group2: 0 key: 329 entity: 2733 x: 589.45066 z: 496.77488 u.x: 0.99582 u.y: -0.09183 v.x: 0.09183 v.y: 0.99582 hw: 0.8 hh: 0.8 flags: 15 group: 2733 group2: 0 key: 330 entity: 2734 x: 609.81228 z: 479.31727 u.x: 0.97481 u.y: 0.22388 v.x: -0.22388 v.y: 0.97481 hw: 0.8 hh: 0.8 flags: 15 group: 2734 group2: 0 key: 331 entity: 2735 x: 606.67516 z: 476.39574 u.x: -0.73743 u.y: -0.67608 v.x: 0.67608 v.y: -0.73743 hw: 0.8 hh: 0.8 flags: 15 group: 2735 group2: 0 key: 332 entity: 2736 x: 1109.01511 z: 352.42136 u.x: -0.34737 u.y: 0.93808 v.x: -0.93808 v.y: -0.34737 hw: 0.8 hh: 0.8 flags: 15 group: 2736 group2: 0 key: 333 entity: 2737 x: 1108.92489 z: 363.7856 u.x: -0.5358 u.y: -0.84484 v.x: 0.84484 v.y: -0.5358 hw: 0.8 hh: 0.8 flags: 15 group: 2737 group2: 0 key: 334 entity: 3115 x: 954.67504 z: 1169.20618 u.x: -0.04786 u.y: -0.99888 v.x: 0.99888 v.y: -0.04786 hw: 6.5 hh: 6.5 flags: 15 group: 3115 group2: 0 key: 335 entity: 3116 x: 1532.57821 z: 1220.54877 u.x: -0.89251 u.y: 0.45192 v.x: -0.45192 v.y: -0.89251 hw: 6.5 hh: 6.5 flags: 15 group: 3116 group2: 0 key: 336 entity: 3117 x: 332.3908 z: 572.54178 u.x: 0.81183 u.y: -0.58461 v.x: 0.58461 v.y: 0.81183 hw: 6.5 hh: 6.5 flags: 15 group: 3117 group2: 0 key: 337 entity: 3118 x: 1673.77631 z: 1132.20453 u.x: -0.14985 u.y: 0.98884 v.x: -0.98884 v.y: -0.14985 hw: 6.5 hh: 6.5 flags: 15 group: 3118 group2: 0 key: 338 entity: 3119 x: 1760.31551 z: 1248.64934 u.x: -0.82943 u.y: -0.5594 v.x: 0.5594 v.y: -0.82943 hw: 6.5 hh: 6.5 flags: 15 group: 3119 group2: 0 key: 339 entity: 3120 x: 1474.96962 z: 1104.73421 u.x: 0.06527 u.y: -0.9979 v.x: 0.9979 v.y: 0.06527 hw: 6.5 hh: 6.5 flags: 15 group: 3120 group2: 0 key: 340 entity: 3121 x: 1165.83027 z: 1072.22689 u.x: 0.5475 u.y: 0.83732 v.x: -0.83732 v.y: 0.5475 hw: 6.5 hh: 6.5 flags: 15 group: 3121 group2: 0 key: 341 entity: 3122 x: 582.9543 z: 1411.60941 u.x: 0.61782 u.y: -0.78687 v.x: 0.78687 v.y: 0.61782 hw: 3.5 hh: 3.5 flags: 15 group: 3122 group2: 0 key: 342 entity: 3123 x: 588.5017 z: 1402.7804 u.x: -0.922 u.y: -0.3881 v.x: 0.3881 v.y: -0.922 hw: 3.5 hh: 3.5 flags: 15 group: 3123 group2: 0 key: 343 entity: 3124 x: 1245.44306 z: 1285.18578 u.x: 0.72648 u.y: 0.68784 v.x: -0.68784 v.y: 0.72648 hw: 3.5 hh: 3.5 flags: 15 group: 3124 group2: 0 key: 344 entity: 3125 x: 1239.46024 z: 1291.22048 u.x: 0.9568 u.y: 0.2917 v.x: -0.2917 v.y: 0.9568 hw: 6.5 hh: 6.5 flags: 15 group: 3125 group2: 0 key: 345 entity: 3126 x: 1585.64844 z: 1502.60163 u.x: -0.3576 u.y: 0.93422 v.x: -0.93422 v.y: -0.3576 hw: 6.5 hh: 6.5 flags: 15 group: 3126 group2: 0 key: 346 entity: 3127 x: 1203.90331 z: 950.34336 u.x: 0.74572 u.y: -0.66691 v.x: 0.66691 v.y: 0.74572 hw: 3.5 hh: 3.5 flags: 15 group: 3127 group2: 0 key: 347 entity: 3128 x: 1204.37282 z: 947.98078 u.x: 0.20461 u.y: 0.97902 v.x: -0.97902 v.y: 0.20461 hw: 3.5 hh: 3.5 flags: 15 group: 3128 group2: 0 key: 348 entity: 3129 x: 564.33104 z: 861.83382 u.x: 0.23702 u.y: -0.97172 v.x: 0.97172 v.y: 0.23702 hw: 3.5 hh: 3.5 flags: 15 group: 3129 group2: 0 key: 349 entity: 3130 x: 567.40828 z: 854.12728 u.x: 0.97909 u.y: -0.20434 v.x: 0.20434 v.y: 0.97909 hw: 3.5 hh: 3.5 flags: 15 group: 3130 group2: 0 key: 350 entity: 3652 x: 1101.47883 z: 1082.39512 u.x: 0.26699 u.y: -0.96395 v.x: 0.96395 v.y: 0.26699 hw: 3.5 hh: 3.5 flags: 15 group: 3652 group2: 0 key: 351 entity: 3653 x: 1107.00008 z: 1088.24141 u.x: 0.76465 u.y: -0.6451 v.x: 0.6451 v.y: 0.76465 hw: 3.5 hh: 3.5 flags: 15 group: 3653 group2: 0 key: 352 entity: 3654 x: 1103.6564 z: 1082.12713 u.x: -0.52036 u.y: -0.85442 v.x: 0.85442 v.y: -0.52036 hw: 3.5 hh: 3.5 flags: 15 group: 3654 group2: 0 key: 353 entity: 3656 x: 218.41733 z: 1206.82422 u.x: -0.11538 u.y: 0.9934 v.x: -0.9934 v.y: -0.11538 hw: 1 hh: 1 flags: 6 group: 3656 group2: 0 key: 354 entity: 3657 x: 217.99485 z: 1206.00005 u.x: -0.34662 u.y: -0.93834 v.x: 0.93834 v.y: -0.34662 hw: 1 hh: 1 flags: 6 group: 3657 group2: 0 key: 355 entity: 3658 x: 214.8364 z: 1210.32538 u.x: 0.74581 u.y: -0.6668 v.x: 0.6668 v.y: 0.74581 hw: 1 hh: 1 flags: 6 group: 3658 group2: 0 key: 356 entity: 3659 x: 221.33968 z: 1208.14744 u.x: 0.85378 u.y: -0.52143 v.x: 0.52143 v.y: 0.85378 hw: 1 hh: 1 flags: 6 group: 3659 group2: 0 key: 357 entity: 3661 x: 996.46293 z: 1283.00853 u.x: -0.08881 u.y: -0.9961 v.x: 0.9961 v.y: -0.08881 hw: 1 hh: 1 flags: 6 group: 3661 group2: 0 key: 358 entity: 3662 x: 1000.0271 z: 1291.96386 u.x: -0.98038 u.y: -0.19799 v.x: 0.19799 v.y: -0.98038 hw: 1 hh: 1 flags: 6 group: 3662 group2: 0 key: 359 entity: 3663 x: 1001.67827 z: 1296.76044 u.x: 0.98153 u.y: -0.19208 v.x: 0.19208 v.y: 0.98153 hw: 1 hh: 1 flags: 6 group: 3663 group2: 0 key: 360 entity: 3664 x: 1002.43837 z: 1289.37824 u.x: 0.65333 u.y: 0.75766 v.x: -0.75766 v.y: 0.65333 hw: 1 hh: 1 flags: 6 group: 3664 group2: 0 key: 361 entity: 3665 x: 753.89893 z: 1479.81972 u.x: 0.58901 u.y: 0.80868 v.x: -0.80868 v.y: 0.58901 hw: 1 hh: 1 flags: 6 group: 3665 group2: 0 key: 362 entity: 3666 x: 755.49546 z: 1479.55988 u.x: 0.04233 u.y: -0.99912 v.x: 0.99912 v.y: 0.04233 hw: 1 hh: 1 flags: 6 group: 3666 group2: 0 key: 363 entity: 3667 x: 752.57277 z: 1479.34021 u.x: 0.58428 u.y: 0.8121 v.x: -0.8121 v.y: 0.58428 hw: 1 hh: 1 flags: 6 group: 3667 group2: 0 key: 364 entity: 3669 x: 394.77274 z: 605.88492 u.x: 0.95183 u.y: -0.30753 v.x: 0.30753 v.y: 0.95183 hw: 1 hh: 1 flags: 6 group: 3669 group2: 0 key: 365 entity: 3670 x: 391.05388 z: 605.39467 u.x: 0.1291 u.y: -0.99172 v.x: 0.99172 v.y: 0.1291 hw: 1 hh: 1 flags: 6 group: 3670 group2: 0 key: 366 entity: 3671 x: 393.68833 z: 609.89435 u.x: 0.49704 u.y: 0.8682 v.x: -0.8682 v.y: 0.49704 hw: 1 hh: 1 flags: 6 group: 3671 group2: 0 key: 367 entity: 3672 x: 397.6695 z: 613.49428 u.x: -0.22652 u.y: 0.97422 v.x: -0.97422 v.y: -0.22652 hw: 1 hh: 1 flags: 6 group: 3672 group2: 0 key: 368 entity: 3673 x: 1237.50605 z: 696.84803 u.x: -0.99553 u.y: -0.09501 v.x: 0.09501 v.y: -0.99553 hw: 1 hh: 1 flags: 6 group: 3673 group2: 0 key: 369 entity: 3674 x: 1237.38074 z: 695.29845 u.x: -0.97475 u.y: -0.22419 v.x: 0.22419 v.y: -0.97475 hw: 1 hh: 1 flags: 6 group: 3674 group2: 0 key: 370 entity: 3675 x: 1240.48386 z: 695.4334 u.x: -0.6368 u.y: -0.77158 v.x: 0.77158 v.y: -0.6368 hw: 1 hh: 1 flags: 6 group: 3675 group2: 0 key: 371 entity: 3795 x: 436.55523 z: 678.6129 u.x: 0.33196 u.y: 0.94362 v.x: -0.94362 v.y: 0.33196 hw: 0.8 hh: 0.8 flags: 15 group: 3795 group2: 0 key: 372 entity: 3796 x: 432.00162 z: 675.07261 u.x: -0.9999 u.y: -0.01481 v.x: 0.01481 v.y: -0.9999 hw: 0.8 hh: 0.8 flags: 15 group: 3796 group2: 0 key: 373 entity: 3797 x: 435.92618 z: 665.84916 u.x: -0.81867 u.y: -0.57502 v.x: 0.57502 v.y: -0.81867 hw: 0.8 hh: 0.8 flags: 15 group: 3797 group2: 0 key: 374 entity: 3798 x: 570.45742 z: 1216.55805 u.x: -0.01041 u.y: -0.99996 v.x: 0.99996 v.y: -0.01041 hw: 0.8 hh: 0.8 flags: 15 group: 3798 group2: 0 key: 375 entity: 3799 x: 575.02556 z: 1217.55593 u.x: -0.44022 u.y: 0.89832 v.x: -0.89832 v.y: -0.44022 hw: 0.8 hh: 0.8 flags: 15 group: 3799 group2: 0 key: 376 entity: 3802 x: 510.38543 z: 1349.11886 u.x: 0.01581 u.y: 0.99988 v.x: -0.99988 v.y: 0.01581 hw: 0.9 hh: 0.9 flags: 6 group: 3802 group2: 0 key: 377 entity: 3803 x: 528.01134 z: 1352.58613 u.x: 0.67177 u.y: 0.74134 v.x: -0.74134 v.y: 0.67177 hw: 0.9 hh: 0.9 flags: 6 group: 3803 group2: 0 key: 378 entity: 3807 x: 624.34168 z: 893.32412 u.x: 0.93191 u.y: -0.36364 v.x: 0.36364 v.y: 0.93191 hw: 0.9 hh: 0.9 flags: 6 group: 3807 group2: 0 key: 379 entity: 3808 x: 628.16439 z: 901.15629 u.x: -0.21308 u.y: -0.97722 v.x: 0.97722 v.y: -0.21308 hw: 0.9 hh: 0.9 flags: 6 group: 3808 group2: 0 key: 380 entity: 3809 x: 630.2461 z: 897.1867 u.x: 0.0973 u.y: 0.99531 v.x: -0.99531 v.y: 0.0973 hw: 0.9 hh: 0.9 flags: 6 group: 3809 group2: 0 key: 381 entity: 3987 x: 755.97097 z: 1698.42385 u.x: -0.81908 u.y: -0.57442 v.x: 0.57442 v.y: -0.81908 hw: 6.5 hh: 6.5 flags: 15 group: 3987 group2: 0 key: 382 entity: 3988 x: 498.97779 z: 1613.92232 u.x: 0.8164 u.y: -0.57822 v.x: 0.57822 v.y: 0.8164 hw: 6.5 hh: 6.5 flags: 15 group: 3988 group2: 0 key: 383 entity: 3989 x: 491.62304 z: 1770.62678 u.x: 0.24167 u.y: 0.97057 v.x: -0.97057 v.y: 0.24167 hw: 6.5 hh: 6.5 flags: 15 group: 3989 group2: 0 key: 384 entity: 4135 x: 526.60222 z: 1517.37238 u.x: -0.88427 u.y: 0.46785 v.x: -0.46785 v.y: -0.88427 hw: 0.8 hh: 0.8 flags: 15 group: 4135 group2: 0 key: 385 entity: 4136 x: 538.85698 z: 1530.94332 u.x: 0.98607 u.y: 0.16707 v.x: -0.16707 v.y: 0.98607 hw: 0.8 hh: 0.8 flags: 15 group: 4136 group2: 0 key: 386 entity: 4188 x: 1731.00145 z: 1437.05648 u.x: 0.94217 u.y: 0.33606 v.x: -0.33606 v.y: 0.94217 hw: 6.5 hh: 6.5 flags: 15 group: 4188 group2: 0 key: 387 entity: 4189 x: 1229.00579 z: 1329.69626 u.x: -0.39631 u.y: 0.91851 v.x: -0.91851 v.y: -0.39631 hw: 3.5 hh: 3.5 flags: 15 group: 4189 group2: 0 key: 388 entity: 4190 x: 1226.15723 z: 1330.5412 u.x: -0.60686 u.y: 0.79537 v.x: -0.79537 v.y: -0.60686 hw: 6.5 hh: 6.5 flags: 15 group: 4190 group2: 0 key: 389 entity: 4191 x: 1646.65917 z: 1731.13048 u.x: 0.3059 u.y: -0.95235 v.x: 0.95235 v.y: 0.3059 hw: 6.5 hh: 6.5 flags: 15 group: 4191 group2: 0 key: 390 entity: 4716 x: 1449.85718 z: 1134.29931 u.x: 0.96515 u.y: -0.26256 v.x: 0.26256 v.y: 0.96515 hw: 1 hh: 1 flags: 6 group: 4716 group2: 0 key: 391 entity: 4717 x: 1440.61474 z: 1136.98742 u.x: 0.81292 u.y: -0.5831 v.x: 0.5831 v.y: 0.81292 hw: 1 hh: 1 flags: 6 group: 4717 group2: 0 key: 392 entity: 4718 x: 1446.09322 z: 1139.55538 u.x: -0.9997 u.y: -0.02523 v.x: 0.02523 v.y: -0.9997 hw: 1 hh: 1 flags: 6 group: 4718 group2: 0 key: 393 entity: 4719 x: 1449.66314 z: 1133.88213 u.x: 0.27524 u.y: -0.96163 v.x: 0.96163 v.y: 0.27524 hw: 1 hh: 1 flags: 6 group: 4719 group2: 0 key: 394 entity: 4720 x: 1442.5324 z: 1139.5559 u.x: -0.12758 u.y: -0.99192 v.x: 0.99192 v.y: -0.12758 hw: 1 hh: 1 flags: 6 group: 4720 group2: 0 key: 395 entity: 4724 x: 1775.2762 z: 1212.17106 u.x: -0.95012 u.y: -0.31281 v.x: 0.31281 v.y: -0.95012 hw: 1 hh: 1 flags: 6 group: 4724 group2: 0 key: 396 entity: 4834 x: 1391.20379 z: 1401.3302 u.x: 0.65496 u.y: -0.75625 v.x: 0.75625 v.y: 0.65496 hw: 0.8 hh: 0.8 flags: 15 group: 4834 group2: 0 key: 397 entity: 4835 x: 1381.97707 z: 1393.59063 u.x: -0.52807 u.y: -0.8497 v.x: 0.8497 v.y: -0.52807 hw: 0.8 hh: 0.8 flags: 15 group: 4835 group2: 0 key: 398 entity: 4836 x: 1183.19332 z: 964.21592 u.x: 0.96044 u.y: 0.27942 v.x: -0.27942 v.y: 0.96044 hw: 0.8 hh: 0.8 flags: 15 group: 4836 group2: 0 key: 399 entity: 4837 x: 1182.40061 z: 963.51432 u.x: 0.91674 u.y: -0.4004 v.x: 0.4004 v.y: 0.91674 hw: 0.8 hh: 0.8 flags: 15 group: 4837 group2: 0 key: 400 entity: 4967 x: 1043.22445 z: 1386.4491 u.x: -0.98528 u.y: 0.17176 v.x: -0.17176 v.y: -0.98528 hw: 6.5 hh: 6.5 flags: 15 group: 4967 group2: 0 key: 401 entity: 4968 x: 569.85384 z: 1254.09815 u.x: -0.94231 u.y: 0.3357 v.x: -0.3357 v.y: -0.94231 hw: 6.5 hh: 6.5 flags: 15 group: 4968 group2: 0 key: 402 entity: 4969 x: 1476.78655 z: 1638.53222 u.x: 0.21026 u.y: 0.97783 v.x: -0.97783 v.y: 0.21026 hw: 6.5 hh: 6.5 flags: 15 group: 4969 group2: 0 key: 403 entity: 4970 x: 183.58825 z: 1146.35965 u.x: -0.2996 u.y: -0.95435 v.x: 0.95435 v.y: -0.2996 hw: 6.5 hh: 6.5 flags: 15 group: 4970 group2: 0 key: 404 entity: 4971 x: 1151.21061 z: 1500.9652 u.x: 0.17821 u.y: 0.98414 v.x: -0.98414 v.y: 0.17821 hw: 6.5 hh: 6.5 flags: 15 group: 4971 group2: 0 key: 405 entity: 4972 x: 1201.75669 z: 1394.37916 u.x: -0.99457 u.y: 0.10468 v.x: -0.10468 v.y: -0.99457 hw: 6.5 hh: 6.5 flags: 15 group: 4972 group2: 0 key: 406 entity: 4973 x: 345.51354 z: 1150.68857 u.x: -0.62021 u.y: -0.78498 v.x: 0.78498 v.y: -0.62021 hw: 6.5 hh: 6.5 flags: 15 group: 4973 group2: 0 key: 407 entity: 4974 x: 703.22588 z: 1156.47162 u.x: -0.8481 u.y: 0.53063 v.x: -0.53063 v.y: -0.8481 hw: 6.5 hh: 6.5 flags: 15 group: 4974 group2: 0 key: 408 entity: 4975 x: 705.26992 z: 1334.26755 u.x: 0.342 u.y: 0.94004 v.x: -0.94004 v.y: 0.342 hw: 3.5 hh: 3.5 flags: 15 group: 4975 group2: 0 key: 409 entity: 4976 x: 721.66108 z: 1333.44376 u.x: 0.90857 u.y: 0.4186 v.x: -0.4186 v.y: 0.90857 hw: 3.5 hh: 3.5 flags: 15 group: 4976 group2: 0 key: 410 entity: 4977 x: 720.79567 z: 1330.60276 u.x: 0.50962 u.y: -0.86088 v.x: 0.86088 v.y: 0.50962 hw: 6.5 hh: 6.5 flags: 15 group: 4977 group2: 0 key: 411 entity: 4978 x: 1063.8884 z: 1566.92377 u.x: -0.94224 u.y: -0.33587 v.x: 0.33587 v.y: -0.94224 hw: 3.5 hh: 3.5 flags: 15 group: 4978 group2: 0 key: 412 entity: 4979 x: 1062.94866 z: 1568.16836 u.x: 0.55201 u.y: 0.83436 v.x: -0.83436 v.y: 0.55201 hw: 3.5 hh: 3.5 flags: 15 group: 4979 group2: 0 key: 413 entity: 4980 x: 1052.7517 z: 1564.55158 u.x: -0.1635 u.y: 0.98667 v.x: -0.98667 v.y: -0.1635 hw: 3.5 hh: 3.5 flags: 15 group: 4980 group2: 0 key: 414 entity: 6035 x: 760.81827 z: 1290.04384 u.x: -0.96601 u.y: 0.2594 v.x: -0.2594 v.y: -0.96601 hw: 3.5 hh: 3.5 flags: 15 group: 6035 group2: 0 key: 415 entity: 6036 x: 756.61995 z: 1288.7102 u.x: -0.87684 u.y: -0.48162 v.x: 0.48162 v.y: -0.87684 hw: 3.5 hh: 3.5 flags: 15 group: 6036 group2: 0 key: 416 entity: 6037 x: 1135.47916 z: 1443.9393 u.x: 0.21856 u.y: -0.976 v.x: 0.976 v.y: 0.21856 hw: 3.5 hh: 3.5 flags: 15 group: 6037 group2: 0 key: 417 entity: 6038 x: 1133.47757 z: 1436.84545 u.x: -0.64675 u.y: 0.76328 v.x: -0.76328 v.y: -0.64675 hw: 3.5 hh: 3.5 flags: 15 group: 6038 group2: 0 key: 418 entity: 6039 x: 1150.75815 z: 1439.83207 u.x: 0.92687 u.y: -0.37626 v.x: 0.37626 v.y: 0.92687 hw: 3.5 hh: 3.5 flags: 15 group: 6039 group2: 0 key: 419 entity: 6040 x: 920.39264 z: 1606.29058 u.x: 0.26497 u.y: 0.96451 v.x: -0.96451 v.y: 0.26497 hw: 3.5 hh: 3.5 flags: 15 group: 6040 group2: 0 key: 420 entity: 6041 x: 928.27184 z: 1607.96645 u.x: 0.87352 u.y: -0.4876 v.x: 0.4876 v.y: 0.87352 hw: 3.5 hh: 3.5 flags: 15 group: 6041 group2: 0 key: 421 entity: 6042 x: 929.25818 z: 1609.69712 u.x: -0.00542 u.y: -0.99999 v.x: 0.99999 v.y: -0.00542 hw: 3.5 hh: 3.5 flags: 15 group: 6042 group2: 0 key: 422 entity: 6043 x: 823.29572 z: 1168.08292 u.x: -0.99993 u.y: 0.01247 v.x: -0.01247 v.y: -0.99993 hw: 3.5 hh: 3.5 flags: 15 group: 6043 group2: 0 key: 423 entity: 6044 x: 832.42527 z: 1178.83312 u.x: 0.75724 u.y: 0.6538 v.x: -0.6538 v.y: 0.75724 hw: 3.5 hh: 3.5 flags: 15 group: 6044 group2: 0 key: 424 entity: 6045 x: 826.37456 z: 1170.71288 u.x: 0.27727 u.y: -0.96105 v.x: 0.96105 v.y: 0.27727 hw: 3.5 hh: 3.5 flags: 15 group: 6045 group2: 0 key: 425 entity: 6046 x: 819.9245 z: 1163.0015 u.x: -0.65084 u.y: -0.75979 v.x: 0.75979 v.y: -0.65084 hw: 3.5 hh: 3.5 flags: 15 group: 6046 group2: 0 key: 426 entity: 6047 x: 823.47098 z: 1168.31084 u.x: 0.42707 u.y: -0.90462 v.x: 0.90462 v.y: 0.42707 hw: 3.5 hh: 3.5 flags: 15 group: 6047 group2: 0 key: 427 entity: 6048 x: 346.3932 z: 974.37032 u.x: -0.98778 u.y: 0.15654 v.x: -0.15654 v.y: -0.98778 hw: 3.5 hh: 3.5 flags: 15 group: 6048 group2: 0 key: 428 entity: 6049 x: 333.9273 z: 965.13871 u.x: 0.12902 u.y: -0.99173 v.x: 0.99173 v.y: 0.12902 hw: 3.5 hh: 3.5 flags: 15 group: 6049 group2: 0 key: 429 entity: 6050 x: 1401.8849 z: 1767.14484 u.x: 0.81124 u.y: -0.58545 v.x: 0.58545 v.y: 0.81124 hw: 3.5 hh: 3.5 flags: 15 group: 6050 group2: 0 key: 430 entity: 6051 x: 1396.00458 z: 1756.3229 u.x: 0.74404 u.y: -0.66878 v.x: 0.66878 v.y: 0.74404 hw: 3.5 hh: 3.5 flags: 15 group: 6051 group2: 0 key: 431 entity: 6052 x: 1403.31865 z: 1763.08182 u.x: -0.05906 u.y: 0.9983 v.x: -0.9983 v.y: -0.05906 hw: 3.5 hh: 3.5 flags: 15 group: 6052 group2: 0 key: 432 entity: 6053 x: 1395.53187 z: 1773.22231 u.x: -0.19068 u.y: -0.9818 v.x: 0.9818 v.y: -0.19068 hw: 3.5 hh: 3.5 flags: 15 group: 6053 group2: 0 key: 433 entity: 6054 x: 628.61043 z: 1181.11515 u.x: 0.65624 u.y: 0.75513 v.x: -0.75513 v.y: 0.65624 hw: 3.5 hh: 3.5 flags: 15 group: 6054 group2: 0 key: 434 entity: 6055 x: 630.90944 z: 1177.77976 u.x: 0.99961 u.y: 0.02831 v.x: -0.02831 v.y: 0.99961 hw: 3.5 hh: 3.5 flags: 15 group: 6055 group2: 0 key: 435 entity: 6056 x: 625.85116 z: 1192.16767 u.x: -0.66561 u.y: -0.7469 v.x: 0.7469 v.y: -0.66561 hw: 3.5 hh: 3.5 flags: 15 group: 6056 group2: 0 key: 436 entity: 6057 x: 550.89605 z: 1148.65017 u.x: -0.99393 u.y: -0.11063 v.x: 0.11063 v.y: -0.99393 hw: 3.5 hh: 3.5 flags: 15 group: 6057 group2: 0 key: 437 entity: 6058 x: 541.768 z: 1151.8599 u.x: -0.95115 u.y: -0.30968 v.x: 0.30968 v.y: -0.95115 hw: 3.5 hh: 3.5 flags: 15 group: 6058 group2: 0 key: 438 entity: 6059 x: 547.80266 z: 1153.82264 u.x: -0.79737 u.y: 0.60422 v.x: -0.60422 v.y: -0.79737 hw: 3.5 hh: 3.5 flags: 15 group: 6059 group2: 0 key: 439 entity: 6060 x: 760.06135 z: 1133.49787 u.x: -0.59186 u.y: 0.80658 v.x: -0.80658 v.y: -0.59186 hw: 2 hh: 2 flags: 6 group: 6060 group2: 0 key: 440 entity: 6061 x: 761.10477 z: 1137.43673 u.x: -0.71215 u.y: 0.70266 v.x: -0.70266 v.y: -0.71215 hw: 2 hh: 2 flags: 6 group: 6061 group2: 0 key: 441 entity: 6062 x: 759.90677 z: 1135.06081 u.x: -0.99422 u.y: -0.10796 v.x: 0.10796 v.y: -0.99422 hw: 2 hh: 2 flags: 6 group: 6062 group2: 0 key: 442 entity: 6063 x: 764.49968 z: 1137.84455 u.x: -0.9246 u.y: -0.38186 v.x: 0.38186 v.y: -0.9246 hw: 2 hh: 2 flags: 6 group: 6063 group2: 0 key: 443 entity: 6064 x: 382.59623 z: 920.24495 u.x: 0.09522 u.y: -0.9955 v.x: 0.9955 v.y: 0.09522 hw: 2 hh: 2 flags: 6 group: 6064 group2: 0 key: 444 entity: 6065 x: 379.91323 z: 920.01806 u.x: -0.99987 u.y: -0.01702 v.x: 0.01702 v.y: -0.99987 hw: 2 hh: 2 flags: 6 group: 6065 group2: 0 key: 445 entity: 6066 x: 380.10431 z: 921.45525 u.x: -0.99953 u.y: -0.03115 v.x: 0.03115 v.y: -0.99953 hw: 2 hh: 2 flags: 6 group: 6066 group2: 0 key: 446 entity: 6067 x: 387.3397 z: 925.8045 u.x: 0.02947 u.y: -0.99956 v.x: 0.99956 v.y: 0.02947 hw: 2 hh: 2 flags: 6 group: 6067 group2: 0 key: 447 entity: 6071 x: 990.44053 z: 1099.60563 u.x: -0.98015 u.y: 0.19906 v.x: -0.19906 v.y: -0.98015 hw: 2 hh: 2 flags: 6 group: 6071 group2: 0 key: 448 entity: 6072 x: 989.35897 z: 1099.53805 u.x: -0.8214 u.y: -0.5711 v.x: 0.5711 v.y: -0.8214 hw: 2 hh: 2 flags: 6 group: 6072 group2: 0 key: 449 entity: 6073 x: 991.24663 z: 1097.48911 u.x: 0.89522 u.y: -0.44646 v.x: 0.44646 v.y: 0.89522 hw: 2 hh: 2 flags: 6 group: 6073 group2: 0 key: 450 entity: 6074 x: 1202.0929 z: 1462.13218 u.x: 0.84984 u.y: -0.52781 v.x: 0.52781 v.y: 0.84984 hw: 2 hh: 2 flags: 6 group: 6074 group2: 0 key: 451 entity: 6075 x: 1205.28402 z: 1458.57674 u.x: 0.43976 u.y: 0.89853 v.x: -0.89853 v.y: 0.43976 hw: 2 hh: 2 flags: 6 group: 6075 group2: 0 key: 452 entity: 6076 x: 1201.25284 z: 1458.04159 u.x: 0.95971 u.y: -0.28188 v.x: 0.28188 v.y: 0.95971 hw: 2 hh: 2 flags: 6 group: 6076 group2: 0 key: 453 entity: 6077 x: 1201.03307 z: 1460.4425 u.x: -0.89028 u.y: -0.45629 v.x: 0.45629 v.y: -0.89028 hw: 2 hh: 2 flags: 6 group: 6077 group2: 0 key: 454 entity: 6078 x: 956.55292 z: 1628.75782 u.x: -0.08428 u.y: 0.99648 v.x: -0.99648 v.y: -0.08428 hw: 2 hh: 2 flags: 6 group: 6078 group2: 0 key: 455 entity: 6079 x: 958.19935 z: 1624.19295 u.x: 0.99933 u.y: -0.03647 v.x: 0.03647 v.y: 0.99933 hw: 2 hh: 2 flags: 6 group: 6079 group2: 0 key: 456 entity: 6080 x: 964.49445 z: 1625.45426 u.x: 0.98586 u.y: -0.16832 v.x: 0.16832 v.y: 0.98586 hw: 2 hh: 2 flags: 6 group: 6080 group2: 0 key: 457 entity: 6081 x: 954.72893 z: 1617.98069 u.x: 0.90481 u.y: 0.42672 v.x: -0.42672 v.y: 0.90481 hw: 2 hh: 2 flags: 6 group: 6081 group2: 0 key: 458 entity: 6082 x: 364.19434 z: 1090.29671 u.x: 0.63384 u.y: -0.77402 v.x: 0.77402 v.y: 0.63384 hw: 2 hh: 2 flags: 6 group: 6082 group2: 0 key: 459 entity: 6083 x: 358.60146 z: 1084.87708 u.x: 0.80752 u.y: 0.59058 v.x: -0.59058 v.y: 0.80752 hw: 2 hh: 2 flags: 6 group: 6083 group2: 0 key: 460 entity: 6084 x: 367.51139 z: 1086.683 u.x: -0.70112 u.y: 0.71366 v.x: -0.71366 v.y: -0.70112 hw: 2 hh: 2 flags: 6 group: 6084 group2: 0 key: 461 entity: 6085 x: 361.95614 z: 1082.27935 u.x: -0.99372 u.y: -0.11255 v.x: 0.11255 v.y: -0.99372 hw: 2 hh: 2 flags: 6 group: 6085 group2: 0 key: 462 entity: 6222 x: 883.4294 z: 1398.33071 u.x: 0.79287 u.y: -0.6101 v.x: 0.6101 v.y: 0.79287 hw: 0.8 hh: 0.8 flags: 15 group: 6222 group2: 0 key: 463 entity: 6223 x: 881.38334 z: 1399.19225 u.x: -0.14402 u.y: -0.98967 v.x: 0.98967 v.y: -0.14402 hw: 0.8 hh: 0.8 flags: 15 group: 6223 group2: 0 key: 464 entity: 6224 x: 863.92136 z: 1389.84162 u.x: 0.24604 u.y: 0.96949 v.x: -0.96949 v.y: 0.24604 hw: 0.8 hh: 0.8 flags: 15 group: 6224 group2: 0 key: 465 entity: 6225 x: 1289.31725 z: 1723.44335 u.x: 0.7405 u.y: -0.6727 v.x: 0.6727 v.y: 0.7405 hw: 0.8 hh: 0.8 flags: 15 group: 6225 group2: 0 key: 466 entity: 6226 x: 1291.75541 z: 1717.27733 u.x: 0.22802 u.y: -0.97385 v.x: 0.97385 v.y: 0.22802 hw: 0.8 hh: 0.8 flags: 15 group: 6226 group2: 0 key: 467 entity: 6227 x: 280.34179 z: 1101.65125 u.x: 0.17356 u.y: -0.98494 v.x: 0.98494 v.y: 0.17356 hw: 0.8 hh: 0.8 flags: 15 group: 6227 group2: 0 key: 468 entity: 6228 x: 265.42469 z: 1093.83455 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0.8 hh: 0.8 flags: 15 group: 5793 group2: 0 key: 943 entity: 5762 x: 474 z: 1150 u.x: 0.86994 u.y: 0.494 v.x: -0.494 v.y: 0.86994 hw: 1 hh: 1 flags: 15 group: 5762 group2: 0 key: 944 entity: 1881 x: 478 z: 18 u.x: 0.37629 u.y: -0.92687 v.x: 0.92687 v.y: 0.37629 hw: 0.8 hh: 0.8 flags: 15 group: 1881 group2: 0 key: 945 entity: 1882 x: 478 z: 22 u.x: -0.09495 u.y: 0.99553 v.x: -0.99553 v.y: -0.09495 hw: 0.8 hh: 0.8 flags: 15 group: 1882 group2: 0 key: 946 entity: 1885 x: 478 z: 50 u.x: -0.9528 u.y: 0.30457 v.x: -0.30457 v.y: -0.9528 hw: 0.8 hh: 0.8 flags: 15 group: 1885 group2: 0 key: 947 entity: 1822 x: 478 z: 62 u.x: 0.33474 u.y: -0.94263 v.x: 0.94263 v.y: 0.33474 hw: 0.8 hh: 0.8 flags: 15 group: 1822 group2: 0 key: 948 entity: 1796 x: 478 z: 86 u.x: 0.07853 u.y: 0.99695 v.x: -0.99695 v.y: 0.07853 hw: 0.8 hh: 0.8 flags: 15 group: 1796 group2: 0 key: 949 entity: 3480 x: 478 z: 798 u.x: -0.8313 u.y: 0.55658 v.x: -0.55658 v.y: -0.8313 hw: 0.8 hh: 0.8 flags: 15 group: 3480 group2: 0 key: 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hh: 1 flags: 15 group: 5802 group2: 0 key: 965 entity: 5753 x: 482 z: 1134 u.x: -0.09816 u.y: -0.99523 v.x: 0.99523 v.y: -0.09816 hw: 1 hh: 1 flags: 15 group: 5753 group2: 0 key: 966 entity: 1896 x: 486 z: 14 u.x: 0.97655 u.y: -0.21616 v.x: 0.21616 v.y: 0.97655 hw: 0.8 hh: 0.8 flags: 15 group: 1896 group2: 0 key: 967 entity: 1897 x: 486 z: 18 u.x: -0.0877 u.y: 0.99621 v.x: -0.99621 v.y: -0.0877 hw: 0.8 hh: 0.8 flags: 15 group: 1897 group2: 0 key: 968 entity: 1898 x: 486 z: 26 u.x: -0.81876 u.y: 0.57488 v.x: -0.57488 v.y: -0.81876 hw: 0.8 hh: 0.8 flags: 15 group: 1898 group2: 0 key: 969 entity: 1872 x: 486 z: 54 u.x: -0.8506 u.y: 0.52663 v.x: -0.52663 v.y: -0.8506 hw: 0.8 hh: 0.8 flags: 15 group: 1872 group2: 0 key: 970 entity: 1843 x: 486 z: 74 u.x: -0.2739 u.y: 0.96203 v.x: -0.96203 v.y: -0.2739 hw: 0.8 hh: 0.8 flags: 15 group: 1843 group2: 0 key: 971 entity: 1825 x: 486 z: 86 u.x: -0.97793 u.y: 0.20983 v.x: -0.20983 v.y: -0.97793 hw: 0.8 hh: 0.8 flags: 15 group: 1825 group2: 0 key: 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0.8 hh: 0.8 flags: 15 group: 3483 group2: 0 key: 1017 entity: 5807 x: 498 z: 1102 u.x: -0.20176 u.y: -0.9796 v.x: 0.9796 v.y: -0.20176 hw: 0.8 hh: 0.8 flags: 15 group: 5807 group2: 0 key: 1018 entity: 5765 x: 498 z: 1110 u.x: 0.64017 u.y: 0.76879 v.x: -0.76879 v.y: 0.64017 hw: 0.8 hh: 0.8 flags: 15 group: 5765 group2: 0 key: 1019 entity: 5760 x: 498 z: 1114 u.x: -0.96181 u.y: -0.27465 v.x: 0.27465 v.y: -0.96181 hw: 0.8 hh: 0.8 flags: 15 group: 5760 group2: 0 key: 1020 entity: 1913 x: 502 z: 14 u.x: 0.98641 u.y: -0.16507 v.x: 0.16507 v.y: 0.98641 hw: 0.8 hh: 0.8 flags: 15 group: 1913 group2: 0 key: 1021 entity: 1912 x: 502 z: 22 u.x: -0.9958 u.y: 0.09215 v.x: -0.09215 v.y: -0.9958 hw: 0.8 hh: 0.8 flags: 15 group: 1912 group2: 0 key: 1022 entity: 1911 x: 502 z: 30 u.x: -0.55486 u.y: -0.83245 v.x: 0.83245 v.y: -0.55486 hw: 0.8 hh: 0.8 flags: 15 group: 1911 group2: 0 key: 1023 entity: 1906 x: 502 z: 34 u.x: -0.37298 u.y: 0.92821 v.x: -0.92821 v.y: -0.37298 hw: 0.8 hh: 0.8 flags: 15 group: 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-0.5511 u.y: -0.83495 v.x: 0.83495 v.y: -0.5511 hw: 0.8 hh: 0.8 flags: 15 group: 2099 group2: 0 key: 1258 entity: 5856 x: 598 z: 1010 u.x: 0.5551 u.y: -0.83228 v.x: 0.83228 v.y: 0.5551 hw: 1 hh: 1 flags: 15 group: 5856 group2: 0 key: 1259 entity: 5850 x: 598 z: 1014 u.x: -0.4173 u.y: -0.90917 v.x: 0.90917 v.y: -0.4173 hw: 1 hh: 1 flags: 15 group: 5850 group2: 0 key: 1260 entity: 1544 x: 602 z: 38 u.x: 0.84363 u.y: -0.5377 v.x: 0.5377 v.y: 0.84363 hw: 0.8 hh: 0.8 flags: 15 group: 1544 group2: 0 key: 1261 entity: 2074 x: 602 z: 298 u.x: 0.95652 u.y: -0.29261 v.x: 0.29261 v.y: 0.95652 hw: 0.8 hh: 0.8 flags: 15 group: 2074 group2: 0 key: 1262 entity: 2101 x: 602 z: 302 u.x: 0.58776 u.y: 0.80958 v.x: -0.80958 v.y: 0.58776 hw: 0.8 hh: 0.8 flags: 15 group: 2101 group2: 0 key: 1263 entity: 2102 x: 602 z: 306 u.x: -0.71798 u.y: 0.69671 v.x: -0.69671 v.y: -0.71798 hw: 0.8 hh: 0.8 flags: 15 group: 2102 group2: 0 key: 1264 entity: 5829 x: 602 z: 982 u.x: 0.6299 u.y: 0.77723 v.x: -0.77723 v.y: 0.6299 hw: 1 hh: 1 flags: 15 group: 5829 group2: 0 key: 1265 entity: 1545 x: 606 z: 22 u.x: 0.24123 u.y: -0.97068 v.x: 0.97068 v.y: 0.24123 hw: 0.8 hh: 0.8 flags: 15 group: 1545 group2: 0 key: 1266 entity: 1562 x: 606 z: 34 u.x: -0.97576 u.y: -0.2197 v.x: 0.2197 v.y: -0.97576 hw: 0.8 hh: 0.8 flags: 15 group: 1562 group2: 0 key: 1267 entity: 1546 x: 606 z: 38 u.x: -0.44626 u.y: 0.89534 v.x: -0.89534 v.y: -0.44626 hw: 0.8 hh: 0.8 flags: 15 group: 1546 group2: 0 key: 1268 entity: 2075 x: 606 z: 290 u.x: -0.96335 u.y: -0.26915 v.x: 0.26915 v.y: -0.96335 hw: 0.8 hh: 0.8 flags: 15 group: 2075 group2: 0 key: 1269 entity: 2123 x: 606 z: 318 u.x: -0.74791 u.y: -0.66445 v.x: 0.66445 v.y: -0.74791 hw: 0.8 hh: 0.8 flags: 15 group: 2123 group2: 0 key: 1270 entity: 2124 x: 606 z: 322 u.x: 0.9758 u.y: -0.21949 v.x: 0.21949 v.y: 0.9758 hw: 0.8 hh: 0.8 flags: 15 group: 2124 group2: 0 key: 1271 entity: 2048 x: 606 z: 346 u.x: -0.47997 u.y: 0.87775 v.x: -0.87775 v.y: -0.47997 hw: 0.8 hh: 0.8 flags: 15 group: 2048 group2: 0 key: 1272 entity: 5826 x: 606 z: 986 u.x: -0.76792 u.y: -0.64123 v.x: 0.64123 v.y: -0.76792 hw: 1 hh: 1 flags: 15 group: 5826 group2: 0 key: 1273 entity: 5813 x: 606 z: 1026 u.x: -0.14066 u.y: 0.99015 v.x: -0.99015 v.y: -0.14066 hw: 0.8 hh: 0.8 flags: 15 group: 5813 group2: 0 key: 1274 entity: 1541 x: 610 z: 14 u.x: 0.93885 u.y: -0.34522 v.x: 0.34522 v.y: 0.93885 hw: 0.8 hh: 0.8 flags: 15 group: 1541 group2: 0 key: 1275 entity: 1563 x: 610 z: 26 u.x: -0.96242 u.y: 0.27247 v.x: -0.27247 v.y: -0.96242 hw: 0.8 hh: 0.8 flags: 15 group: 1563 group2: 0 key: 1276 entity: 1564 x: 610 z: 34 u.x: -0.11632 u.y: 0.99328 v.x: -0.99328 v.y: -0.11632 hw: 0.8 hh: 0.8 flags: 15 group: 1564 group2: 0 key: 1277 entity: 2140 x: 610 z: 310 u.x: -0.75483 u.y: 0.6566 v.x: -0.6566 v.y: -0.75483 hw: 0.8 hh: 0.8 flags: 15 group: 2140 group2: 0 key: 1278 entity: 2137 x: 610 z: 314 u.x: -0.99993 u.y: -0.01227 v.x: 0.01227 v.y: -0.99993 hw: 0.8 hh: 0.8 flags: 15 group: 2137 group2: 0 key: 1279 entity: 2082 x: 610 z: 330 u.x: -0.70977 u.y: -0.70505 v.x: 0.70505 v.y: -0.70977 hw: 0.8 hh: 0.8 flags: 15 group: 2082 group2: 0 key: 1280 entity: 1565 x: 614 z: 38 u.x: -0.95998 u.y: -0.28101 v.x: 0.28101 v.y: -0.95998 hw: 0.8 hh: 0.8 flags: 15 group: 1565 group2: 0 key: 1281 entity: 2103 x: 614 z: 294 u.x: 0.9175 u.y: 0.39863 v.x: -0.39863 v.y: 0.9175 hw: 0.8 hh: 0.8 flags: 15 group: 2103 group2: 0 key: 1282 entity: 2126 x: 614 z: 302 u.x: 0.66311 u.y: 0.7491 v.x: -0.7491 v.y: 0.66311 hw: 0.8 hh: 0.8 flags: 15 group: 2126 group2: 0 key: 1283 entity: 2131 x: 614 z: 322 u.x: -0.22895 u.y: -0.97364 v.x: 0.97364 v.y: -0.22895 hw: 0.8 hh: 0.8 flags: 15 group: 2131 group2: 0 key: 1284 entity: 2109 x: 614 z: 326 u.x: -0.54828 u.y: 0.83681 v.x: -0.83681 v.y: -0.54828 hw: 0.8 hh: 0.8 flags: 15 group: 2109 group2: 0 key: 1285 entity: 2047 x: 614 z: 338 u.x: -0.99508 u.y: 0.09972 v.x: -0.09972 v.y: -0.99508 hw: 0.8 hh: 0.8 flags: 15 group: 2047 group2: 0 key: 1286 entity: 2049 x: 614 z: 358 u.x: 0.99936 u.y: 0.03602 v.x: -0.03602 v.y: 0.99936 hw: 0.8 hh: 0.8 flags: 15 group: 2049 group2: 0 key: 1287 entity: 5827 x: 614 z: 986 u.x: 0.68001 u.y: 0.73378 v.x: -0.73378 v.y: 0.68001 hw: 1 hh: 1 flags: 15 group: 5827 group2: 0 key: 1288 entity: 1586 x: 618 z: 26 u.x: -0.42417 u.y: -0.906 v.x: 0.906 v.y: -0.42417 hw: 0.8 hh: 0.8 flags: 15 group: 1586 group2: 0 key: 1289 entity: 1593 x: 618 z: 30 u.x: 0.10097 u.y: 0.99495 v.x: -0.99495 v.y: 0.10097 hw: 0.8 hh: 0.8 flags: 15 group: 1593 group2: 0 key: 1290 entity: 1566 x: 618 z: 42 u.x: -0.35769 u.y: 0.9342 v.x: -0.9342 v.y: -0.35769 hw: 0.8 hh: 0.8 flags: 15 group: 1566 group2: 0 key: 1291 entity: 2050 x: 618 z: 278 u.x: 0.33286 u.y: 0.9433 v.x: -0.9433 v.y: 0.33286 hw: 0.8 hh: 0.8 flags: 15 group: 2050 group2: 0 key: 1292 entity: 2100 x: 618 z: 294 u.x: 0.99712 u.y: -0.07633 v.x: 0.07633 v.y: 0.99712 hw: 0.8 hh: 0.8 flags: 15 group: 2100 group2: 0 key: 1293 entity: 2132 x: 618 z: 322 u.x: 0.40415 u.y: -0.9151 v.x: 0.9151 v.y: 0.40415 hw: 0.8 hh: 0.8 flags: 15 group: 2132 group2: 0 key: 1294 entity: 2045 x: 618 z: 350 u.x: -0.13241 u.y: 0.9913 v.x: -0.9913 v.y: -0.13241 hw: 0.8 hh: 0.8 flags: 15 group: 2045 group2: 0 key: 1295 entity: 5825 x: 618 z: 990 u.x: -0.46743 u.y: 0.8845 v.x: -0.8845 v.y: -0.46743 hw: 1 hh: 1 flags: 15 group: 5825 group2: 0 key: 1296 entity: 5818 x: 618 z: 1038 u.x: -0.87227 u.y: -0.48984 v.x: 0.48984 v.y: -0.87227 hw: 1 hh: 1 flags: 15 group: 5818 group2: 0 key: 1297 entity: 5821 x: 618 z: 1054 u.x: -0.37082 u.y: -0.92907 v.x: 0.92907 v.y: -0.37082 hw: 1 hh: 1 flags: 15 group: 5821 group2: 0 key: 1298 entity: 5831 x: 618 z: 1058 u.x: 0.34083 u.y: 0.94047 v.x: -0.94047 v.y: 0.34083 hw: 0.8 hh: 0.8 flags: 15 group: 5831 group2: 0 key: 1299 entity: 1587 x: 622 z: 18 u.x: 0.68862 u.y: 0.72573 v.x: -0.72573 v.y: 0.68862 hw: 0.8 hh: 0.8 flags: 15 group: 1587 group2: 0 key: 1300 entity: 1567 x: 622 z: 42 u.x: -0.74157 u.y: 0.67153 v.x: -0.67153 v.y: -0.74157 hw: 0.8 hh: 0.8 flags: 15 group: 1567 group2: 0 key: 1301 entity: 2051 x: 622 z: 282 u.x: 0.57387 u.y: -0.81946 v.x: 0.81946 v.y: 0.57387 hw: 0.8 hh: 0.8 flags: 15 group: 2051 group2: 0 key: 1302 entity: 2136 x: 622 z: 314 u.x: -0.6248 u.y: 0.78135 v.x: -0.78135 v.y: -0.6248 hw: 0.8 hh: 0.8 flags: 15 group: 2136 group2: 0 key: 1303 entity: 2133 x: 622 z: 322 u.x: -0.40404 u.y: -0.91514 v.x: 0.91514 v.y: -0.40404 hw: 0.8 hh: 0.8 flags: 15 group: 2133 group2: 0 key: 1304 entity: 2083 x: 622 z: 330 u.x: 0.77057 u.y: -0.63802 v.x: 0.63802 v.y: 0.77057 hw: 0.8 hh: 0.8 flags: 15 group: 2083 group2: 0 key: 1305 entity: 2030 x: 622 z: 338 u.x: -0.90743 u.y: -0.4211 v.x: 0.4211 v.y: -0.90743 hw: 0.8 hh: 0.8 flags: 15 group: 2030 group2: 0 key: 1306 entity: 5814 x: 622 z: 1002 u.x: -0.72393 u.y: -0.69051 v.x: 0.69051 v.y: -0.72393 hw: 1 hh: 1 flags: 15 group: 5814 group2: 0 key: 1307 entity: 5815 x: 622 z: 1018 u.x: -1 u.y: 0.00205 v.x: -0.00205 v.y: -1 hw: 0.8 hh: 0.8 flags: 15 group: 5815 group2: 0 key: 1308 entity: 5855 x: 622 z: 1030 u.x: -0.91227 u.y: -0.41048 v.x: 0.41048 v.y: -0.91227 hw: 1 hh: 1 flags: 15 group: 5855 group2: 0 key: 1309 entity: 5842 x: 622 z: 1034 u.x: -0.1817 u.y: -0.98351 v.x: 0.98351 v.y: -0.1817 hw: 1 hh: 1 flags: 15 group: 5842 group2: 0 key: 1310 entity: 1594 x: 626 z: 14 u.x: -0.98037 u.y: 0.19802 v.x: -0.19802 v.y: -0.98037 hw: 0.8 hh: 0.8 flags: 15 group: 1594 group2: 0 key: 1311 entity: 1595 x: 626 z: 18 u.x: -0.37282 u.y: 0.92827 v.x: -0.92827 v.y: -0.37282 hw: 0.8 hh: 0.8 flags: 15 group: 1595 group2: 0 key: 1312 entity: 1596 x: 626 z: 22 u.x: -0.97207 u.y: -0.23562 v.x: 0.23562 v.y: -0.97207 hw: 0.8 hh: 0.8 flags: 15 group: 1596 group2: 0 key: 1313 entity: 1588 x: 626 z: 38 u.x: 0.9997 u.y: -0.02497 v.x: 0.02497 v.y: 0.9997 hw: 0.8 hh: 0.8 flags: 15 group: 1588 group2: 0 key: 1314 entity: 1560 x: 626 z: 46 u.x: 0.991 u.y: 0.1345 v.x: -0.1345 v.y: 0.991 hw: 0.8 hh: 0.8 flags: 15 group: 1560 group2: 0 key: 1315 entity: 1540 x: 626 z: 50 u.x: 0.33234 u.y: -0.94349 v.x: 0.94349 v.y: 0.33234 hw: 0.8 hh: 0.8 flags: 15 group: 1540 group2: 0 key: 1316 entity: 1542 x: 626 z: 62 u.x: -0.74749 u.y: -0.66494 v.x: 0.66494 v.y: -0.74749 hw: 0.8 hh: 0.8 flags: 15 group: 1542 group2: 0 key: 1317 entity: 2052 x: 626 z: 278 u.x: -0.81284 u.y: -0.58323 v.x: 0.58323 v.y: -0.81284 hw: 0.8 hh: 0.8 flags: 15 group: 2052 group2: 0 key: 1318 entity: 2071 x: 626 z: 290 u.x: -0.66243 u.y: 0.7497 v.x: -0.7497 v.y: -0.66243 hw: 0.8 hh: 0.8 flags: 15 group: 2071 group2: 0 key: 1319 entity: 2122 x: 626 z: 306 u.x: 0.8325 u.y: 0.55478 v.x: -0.55478 v.y: 0.8325 hw: 0.8 hh: 0.8 flags: 15 group: 2122 group2: 0 key: 1320 entity: 2046 x: 626 z: 350 u.x: 0.99642 u.y: -0.08501 v.x: 0.08501 v.y: 0.99642 hw: 0.8 hh: 0.8 flags: 15 group: 2046 group2: 0 key: 1321 entity: 2076 x: 626 z: 382 u.x: 0.39171 u.y: -0.92046 v.x: 0.92046 v.y: 0.39171 hw: 0.8 hh: 0.8 flags: 15 group: 2076 group2: 0 key: 1322 entity: 1411 x: 626 z: 506 u.x: 0.99962 u.y: -0.02807 v.x: 0.02807 v.y: 0.99962 hw: 0.8 hh: 0.8 flags: 15 group: 1411 group2: 0 key: 1323 entity: 5819 x: 626 z: 1046 u.x: 0.53077 u.y: 0.84801 v.x: -0.84801 v.y: 0.53077 hw: 1 hh: 1 flags: 15 group: 5819 group2: 0 key: 1324 entity: 5820 x: 626 z: 1050 u.x: 0.84211 u.y: 0.5401 v.x: -0.5401 v.y: 0.84211 hw: 1 hh: 1 flags: 15 group: 5820 group2: 0 key: 1325 entity: 1601 x: 630 z: 22 u.x: 0.35811 u.y: -0.93403 v.x: 0.93403 v.y: 0.35811 hw: 0.8 hh: 0.8 flags: 15 group: 1601 group2: 0 key: 1326 entity: 1602 x: 630 z: 26 u.x: 0.98545 u.y: 0.17077 v.x: -0.17077 v.y: 0.98545 hw: 0.8 hh: 0.8 flags: 15 group: 1602 group2: 0 key: 1327 entity: 1585 x: 630 z: 42 u.x: 0.95951 u.y: 0.2826 v.x: -0.2826 v.y: 0.95951 hw: 0.8 hh: 0.8 flags: 15 group: 1585 group2: 0 key: 1328 entity: 1543 x: 630 z: 82 u.x: 0.34693 u.y: 0.93824 v.x: -0.93824 v.y: 0.34693 hw: 0.8 hh: 0.8 flags: 15 group: 1543 group2: 0 key: 1329 entity: 2072 x: 630 z: 298 u.x: -0.23049 u.y: -0.97329 v.x: 0.97329 v.y: -0.23049 hw: 0.8 hh: 0.8 flags: 15 group: 2072 group2: 0 key: 1330 entity: 2121 x: 630 z: 310 u.x: 0.93409 u.y: 0.35796 v.x: -0.35796 v.y: 0.93409 hw: 0.8 hh: 0.8 flags: 15 group: 2121 group2: 0 key: 1331 entity: 2084 x: 630 z: 330 u.x: -0.99991 u.y: 0.01395 v.x: -0.01395 v.y: -0.99991 hw: 0.8 hh: 0.8 flags: 15 group: 2084 group2: 0 key: 1332 entity: 2031 x: 630 z: 342 u.x: -0.9772 u.y: -0.21323 v.x: 0.21323 v.y: -0.9772 hw: 0.8 hh: 0.8 flags: 15 group: 2031 group2: 0 key: 1333 entity: 2070 x: 630 z: 354 u.x: -0.97582 u.y: 0.21947 v.x: -0.21947 v.y: -0.97582 hw: 0.8 hh: 0.8 flags: 15 group: 2070 group2: 0 key: 1334 entity: 2125 x: 630 z: 362 u.x: -0.5725 u.y: 0.82042 v.x: -0.82042 v.y: -0.5725 hw: 0.8 hh: 0.8 flags: 15 group: 2125 group2: 0 key: 1335 entity: 2053 x: 630 z: 390 u.x: 0.99123 u.y: 0.13279 v.x: -0.13279 v.y: 0.99123 hw: 0.8 hh: 0.8 flags: 15 group: 2053 group2: 0 key: 1336 entity: 1404 x: 630 z: 506 u.x: 0.74222 u.y: -0.6708 v.x: 0.6708 v.y: 0.74222 hw: 0.8 hh: 0.8 flags: 15 group: 1404 group2: 0 key: 1337 entity: 1422 x: 630 z: 510 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hw: 0.8 hh: 0.8 flags: 15 group: 3599 group2: 0 key: 1648 entity: 3626 x: 746 z: 1074 u.x: 0.64776 u.y: 0.76243 v.x: -0.76243 v.y: 0.64776 hw: 0.8 hh: 0.8 flags: 15 group: 3626 group2: 0 key: 1649 entity: 5656 x: 746 z: 1162 u.x: -0.99987 u.y: -0.01661 v.x: 0.01661 v.y: -0.99987 hw: 0.8 hh: 0.8 flags: 15 group: 5656 group2: 0 key: 1650 entity: 5676 x: 746 z: 1174 u.x: 0.09948 u.y: 0.99511 v.x: -0.99511 v.y: 0.09948 hw: 1 hh: 1 flags: 15 group: 5676 group2: 0 key: 1651 entity: 5620 x: 746 z: 1186 u.x: 0.91338 u.y: 0.408 v.x: -0.408 v.y: 0.91338 hw: 1 hh: 1 flags: 15 group: 5620 group2: 0 key: 1652 entity: 5583 x: 746 z: 1190 u.x: -0.28904 u.y: 0.9576 v.x: -0.9576 v.y: -0.28904 hw: 1 hh: 1 flags: 15 group: 5583 group2: 0 key: 1653 entity: 5644 x: 746 z: 1222 u.x: 0.80716 u.y: 0.59104 v.x: -0.59104 v.y: 0.80716 hw: 0.8 hh: 0.8 flags: 15 group: 5644 group2: 0 key: 1654 entity: 5958 x: 746 z: 1578 u.x: 0.74041 u.y: -0.67281 v.x: 0.67281 v.y: 0.74041 hw: 0.8 hh: 0.8 flags: 15 group: 5958 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z: 1074 u.x: 0.74164 u.y: -0.67144 v.x: 0.67144 v.y: 0.74164 hw: 0.8 hh: 0.8 flags: 15 group: 3627 group2: 0 key: 1663 entity: 3623 x: 750 z: 1078 u.x: -0.99349 u.y: -0.11471 v.x: 0.11471 v.y: -0.99349 hw: 0.8 hh: 0.8 flags: 15 group: 3623 group2: 0 key: 1664 entity: 5669 x: 750 z: 1166 u.x: -0.9346 u.y: 0.35666 v.x: -0.35666 v.y: -0.9346 hw: 0.8 hh: 0.8 flags: 15 group: 5669 group2: 0 key: 1665 entity: 5678 x: 750 z: 1170 u.x: -0.98142 u.y: -0.19268 v.x: 0.19268 v.y: -0.98142 hw: 0.8 hh: 0.8 flags: 15 group: 5678 group2: 0 key: 1666 entity: 5666 x: 750 z: 1178 u.x: -0.58843 u.y: -0.80909 v.x: 0.80909 v.y: -0.58843 hw: 1 hh: 1 flags: 15 group: 5666 group2: 0 key: 1667 entity: 5616 x: 750 z: 1206 u.x: 0.65053 u.y: -0.76005 v.x: 0.76005 v.y: 0.65053 hw: 0.8 hh: 0.8 flags: 15 group: 5616 group2: 0 key: 1668 entity: 5645 x: 750 z: 1214 u.x: 0.55465 u.y: 0.8326 v.x: -0.8326 v.y: 0.55465 hw: 0.8 hh: 0.8 flags: 15 group: 5645 group2: 0 key: 1669 entity: 5665 x: 750 z: 1218 u.x: 0.76977 u.y: 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hh: 0.8 flags: 15 group: 3602 group2: 0 key: 1677 entity: 3601 x: 754 z: 886 u.x: -0.0111 u.y: 0.99994 v.x: -0.99994 v.y: -0.0111 hw: 0.8 hh: 0.8 flags: 15 group: 3601 group2: 0 key: 1678 entity: 5627 x: 754 z: 1158 u.x: 0.57784 u.y: -0.81667 v.x: 0.81667 v.y: 0.57784 hw: 0.8 hh: 0.8 flags: 15 group: 5627 group2: 0 key: 1679 entity: 5670 x: 754 z: 1166 u.x: 0.79 u.y: 0.61382 v.x: -0.61382 v.y: 0.79 hw: 0.8 hh: 0.8 flags: 15 group: 5670 group2: 0 key: 1680 entity: 5584 x: 754 z: 1190 u.x: 0.96714 u.y: 0.25512 v.x: -0.25512 v.y: 0.96714 hw: 1 hh: 1 flags: 15 group: 5584 group2: 0 key: 1681 entity: 5585 x: 754 z: 1202 u.x: 0.46566 u.y: -0.88541 v.x: 0.88541 v.y: 0.46566 hw: 0.8 hh: 0.8 flags: 15 group: 5585 group2: 0 key: 1682 entity: 5657 x: 754 z: 1218 u.x: -0.89573 u.y: -0.44549 v.x: 0.44549 v.y: -0.89573 hw: 0.8 hh: 0.8 flags: 15 group: 5657 group2: 0 key: 1683 entity: 5618 x: 754 z: 1230 u.x: -0.93297 u.y: 0.3609 v.x: -0.3609 v.y: -0.93297 hw: 1 hh: 1 flags: 15 group: 5618 group2: 0 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z: 1194 u.x: -0.8634 u.y: 0.50536 v.x: -0.50536 v.y: -0.8634 hw: 1 hh: 1 flags: 15 group: 5586 group2: 0 key: 1692 entity: 5623 x: 758 z: 1210 u.x: 0.77799 u.y: 0.62896 v.x: -0.62896 v.y: 0.77799 hw: 0.8 hh: 0.8 flags: 15 group: 5623 group2: 0 key: 1693 entity: 5632 x: 758 z: 1222 u.x: 0.99825 u.y: -0.05948 v.x: 0.05948 v.y: 0.99825 hw: 0.8 hh: 0.8 flags: 15 group: 5632 group2: 0 key: 1694 entity: 5956 x: 758 z: 1594 u.x: 0.69973 u.y: 0.71502 v.x: -0.71502 v.y: 0.69973 hw: 0.8 hh: 0.8 flags: 15 group: 5956 group2: 0 key: 1695 entity: 3580 x: 762 z: 862 u.x: 0.99993 u.y: -0.01186 v.x: 0.01186 v.y: 0.99993 hw: 0.8 hh: 0.8 flags: 15 group: 3580 group2: 0 key: 1696 entity: 3589 x: 762 z: 870 u.x: 0.6099 u.y: 0.79302 v.x: -0.79302 v.y: 0.6099 hw: 0.8 hh: 0.8 flags: 15 group: 3589 group2: 0 key: 1697 entity: 3571 x: 762 z: 890 u.x: 0.67759 u.y: 0.73603 v.x: -0.73603 v.y: 0.67759 hw: 0.8 hh: 0.8 flags: 15 group: 3571 group2: 0 key: 1698 entity: 5591 x: 762 z: 1154 u.x: -0.56327 u.y: 0.8268 v.x: -0.8268 v.y: -0.56327 hw: 0.8 hh: 0.8 flags: 15 group: 5591 group2: 0 key: 1699 entity: 5628 x: 762 z: 1162 u.x: -0.97991 u.y: 0.2003 v.x: -0.2003 v.y: -0.97991 hw: 1 hh: 1 flags: 15 group: 5628 group2: 0 key: 1700 entity: 5646 x: 762 z: 1186 u.x: -0.98647 u.y: 0.16474 v.x: -0.16474 v.y: -0.98647 hw: 1 hh: 1 flags: 15 group: 5646 group2: 0 key: 1701 entity: 5622 x: 762 z: 1194 u.x: 0.94692 u.y: -0.3224 v.x: 0.3224 v.y: 0.94692 hw: 1 hh: 1 flags: 15 group: 5622 group2: 0 key: 1702 entity: 5647 x: 762 z: 1214 u.x: -0.98221 u.y: 0.18859 v.x: -0.18859 v.y: -0.98221 hw: 0.8 hh: 0.8 flags: 15 group: 5647 group2: 0 key: 1703 entity: 5658 x: 762 z: 1218 u.x: 0.65917 u.y: -0.75257 v.x: 0.75257 v.y: 0.65917 hw: 0.8 hh: 0.8 flags: 15 group: 5658 group2: 0 key: 1704 entity: 5595 x: 762 z: 1226 u.x: -0.56576 u.y: 0.8251 v.x: -0.8251 v.y: -0.56576 hw: 0.8 hh: 0.8 flags: 15 group: 5595 group2: 0 key: 1705 entity: 5949 x: 762 z: 1574 u.x: 0.54506 u.y: -0.83889 v.x: 0.83889 v.y: 0.54506 hw: 0.8 hh: 0.8 flags: 15 group: 5949 group2: 0 key: 1706 entity: 5950 x: 762 z: 1582 u.x: 0.21322 u.y: 0.9772 v.x: -0.9772 v.y: 0.21322 hw: 0.8 hh: 0.8 flags: 15 group: 5950 group2: 0 key: 1707 entity: 5957 x: 762 z: 1594 u.x: 0.58597 u.y: 0.81086 v.x: -0.81086 v.y: 0.58597 hw: 0.8 hh: 0.8 flags: 15 group: 5957 group2: 0 key: 1708 entity: 3572 x: 766 z: 874 u.x: -1 u.y: -0.00489 v.x: 0.00489 v.y: -1 hw: 0.8 hh: 0.8 flags: 15 group: 3572 group2: 0 key: 1709 entity: 3573 x: 766 z: 878 u.x: -0.24415 u.y: 0.96996 v.x: -0.96996 v.y: -0.24415 hw: 0.8 hh: 0.8 flags: 15 group: 3573 group2: 0 key: 1710 entity: 3588 x: 766 z: 886 u.x: -0.88817 u.y: 0.46036 v.x: -0.46036 v.y: -0.88817 hw: 0.8 hh: 0.8 flags: 15 group: 3588 group2: 0 key: 1711 entity: 3613 x: 766 z: 1074 u.x: 0.63021 u.y: 0.77698 v.x: -0.77698 v.y: 0.63021 hw: 0.8 hh: 0.8 flags: 15 group: 3613 group2: 0 key: 1712 entity: 5667 x: 766 z: 1182 u.x: 0.99985 u.y: -0.01687 v.x: 0.01687 v.y: 0.99985 hw: 0.8 hh: 0.8 flags: 15 group: 5667 group2: 0 key: 1713 entity: 5624 x: 766 z: 1206 u.x: 0.73208 u.y: -0.68184 v.x: 0.68184 v.y: 0.73208 hw: 1 hh: 1 flags: 15 group: 5624 group2: 0 key: 1714 entity: 5648 x: 766 z: 1214 u.x: -0.98444 u.y: 0.17655 v.x: -0.17655 v.y: -0.98444 hw: 0.8 hh: 0.8 flags: 15 group: 5648 group2: 0 key: 1715 entity: 5951 x: 766 z: 1586 u.x: -0.3811 u.y: 0.92492 v.x: -0.92492 v.y: -0.3811 hw: 0.8 hh: 0.8 flags: 15 group: 5951 group2: 0 key: 1716 entity: 5651 x: 770 z: 1170 u.x: 0.08861 u.y: -0.99611 v.x: 0.99611 v.y: 0.08861 hw: 0.8 hh: 0.8 flags: 15 group: 5651 group2: 0 key: 1717 entity: 5652 x: 770 z: 1182 u.x: -0.90296 u.y: -0.43061 v.x: 0.43061 v.y: -0.90296 hw: 0.8 hh: 0.8 flags: 15 group: 5652 group2: 0 key: 1718 entity: 5653 x: 770 z: 1186 u.x: 0.54438 u.y: -0.83933 v.x: 0.83933 v.y: 0.54438 hw: 1 hh: 1 flags: 15 group: 5653 group2: 0 key: 1719 entity: 5649 x: 770 z: 1190 u.x: 0.97527 u.y: -0.22185 v.x: 0.22185 v.y: 0.97527 hw: 1 hh: 1 flags: 15 group: 5649 group2: 0 key: 1720 entity: 5650 x: 770 z: 1206 u.x: -0.89945 u.y: -0.4379 v.x: 0.4379 v.y: -0.89945 hw: 0.8 hh: 0.8 flags: 15 group: 5650 group2: 0 key: 1721 entity: 5952 x: 770 z: 1586 u.x: 0.97442 u.y: 0.22562 v.x: -0.22562 v.y: 0.97442 hw: 0.8 hh: 0.8 flags: 15 group: 5952 group2: 0 key: 1722 entity: 3576 x: 774 z: 882 u.x: -0.31405 u.y: -0.94971 v.x: 0.94971 v.y: -0.31405 hw: 0.8 hh: 0.8 flags: 15 group: 3576 group2: 0 key: 1723 entity: 5592 x: 774 z: 1154 u.x: 0.26696 u.y: -0.96395 v.x: 0.96395 v.y: 0.26696 hw: 1 hh: 1 flags: 15 group: 5592 group2: 0 key: 1724 entity: 5668 x: 774 z: 1206 u.x: 0.85122 u.y: -0.5256 v.x: 0.5256 v.y: 0.85122 hw: 0.8 hh: 0.8 flags: 15 group: 5668 group2: 0 key: 1725 entity: 5596 x: 774 z: 1230 u.x: 0.46479 u.y: -0.88587 v.x: 0.88587 v.y: 0.46479 hw: 1 hh: 1 flags: 15 group: 5596 group2: 0 key: 1726 entity: 5953 x: 774 z: 1586 u.x: 0.82303 u.y: 0.56875 v.x: -0.56875 v.y: 0.82303 hw: 0.8 hh: 0.8 flags: 15 group: 5953 group2: 0 key: 1727 entity: 723 x: 778 z: 54 u.x: 0.5368 u.y: 0.84421 v.x: -0.84421 v.y: 0.5368 hw: 0.8 hh: 0.8 flags: 15 group: 723 group2: 0 key: 1728 entity: 3612 x: 778 z: 1086 u.x: -0.39754 u.y: -0.91797 v.x: 0.91797 v.y: -0.39754 hw: 0.8 hh: 0.8 flags: 15 group: 3612 group2: 0 key: 1729 entity: 5625 x: 778 z: 1174 u.x: -0.93836 u.y: -0.34662 v.x: 0.34662 v.y: -0.93836 hw: 0.8 hh: 0.8 flags: 15 group: 5625 group2: 0 key: 1730 entity: 5677 x: 778 z: 1210 u.x: -0.8942 u.y: 0.44855 v.x: -0.44855 v.y: -0.8942 hw: 1 hh: 1 flags: 15 group: 5677 group2: 0 key: 1731 entity: 5421 x: 778 z: 1426 u.x: -0.14228 u.y: 0.98993 v.x: -0.98993 v.y: -0.14228 hw: 0.8 hh: 0.8 flags: 15 group: 5421 group2: 0 key: 1732 entity: 5422 x: 778 z: 1430 u.x: 0.59678 u.y: 0.80295 v.x: -0.80295 v.y: 0.59678 hw: 0.8 hh: 0.8 flags: 15 group: 5422 group2: 0 key: 1733 entity: 724 x: 782 z: 54 u.x: -0.41915 u.y: 0.90833 v.x: -0.90833 v.y: -0.41915 hw: 0.8 hh: 0.8 flags: 15 group: 724 group2: 0 key: 1734 entity: 3614 x: 782 z: 1090 u.x: 0.34307 u.y: -0.93964 v.x: 0.93964 v.y: 0.34307 hw: 0.8 hh: 0.8 flags: 15 group: 3614 group2: 0 key: 1735 entity: 5642 x: 782 z: 1166 u.x: 0.22458 u.y: -0.97464 v.x: 0.97464 v.y: 0.22458 hw: 0.8 hh: 0.8 flags: 15 group: 5642 group2: 0 key: 1736 entity: 5631 x: 782 z: 1170 u.x: -0.30811 u.y: -0.95165 v.x: 0.95165 v.y: -0.30811 hw: 0.8 hh: 0.8 flags: 15 group: 5631 group2: 0 key: 1737 entity: 5587 x: 782 z: 1186 u.x: 0.97701 u.y: 0.214 v.x: -0.214 v.y: 0.97701 hw: 0.8 hh: 0.8 flags: 15 group: 5587 group2: 0 key: 1738 entity: 5679 x: 782 z: 1206 u.x: 0.87499 u.y: -0.48496 v.x: 0.48496 v.y: 0.87499 hw: 0.8 hh: 0.8 flags: 15 group: 5679 group2: 0 key: 1739 entity: 5671 x: 782 z: 1214 u.x: 0.9076 u.y: -0.42071 v.x: 0.42071 v.y: 0.9076 hw: 0.8 hh: 0.8 flags: 15 group: 5671 group2: 0 key: 1740 entity: 5659 x: 782 z: 1222 u.x: 0.73594 u.y: 0.67771 v.x: -0.67771 v.y: 0.73594 hw: 1 hh: 1 flags: 15 group: 5659 group2: 0 key: 1741 entity: 5597 x: 782 z: 1230 u.x: -0.90793 u.y: 0.42002 v.x: -0.42002 v.y: -0.90793 hw: 1 hh: 1 flags: 15 group: 5597 group2: 0 key: 1742 entity: 5598 x: 782 z: 1234 u.x: 0.562 u.y: -0.82764 v.x: 0.82764 v.y: 0.562 hw: 1 hh: 1 flags: 15 group: 5598 group2: 0 key: 1743 entity: 5413 x: 782 z: 1394 u.x: 0.67928 u.y: -0.73447 v.x: 0.73447 v.y: 0.67928 hw: 0.8 hh: 0.8 flags: 15 group: 5413 group2: 0 key: 1744 entity: 5414 x: 782 z: 1398 u.x: -0.95194 u.y: -0.3072 v.x: 0.3072 v.y: -0.95194 hw: 0.8 hh: 0.8 flags: 15 group: 5414 group2: 0 key: 1745 entity: 5429 x: 782 z: 1430 u.x: 0.05184 u.y: 0.99868 v.x: -0.99868 v.y: 0.05184 hw: 0.8 hh: 0.8 flags: 15 group: 5429 group2: 0 key: 1746 entity: 5430 x: 782 z: 1434 u.x: 0.00695 u.y: -0.99997 v.x: 0.99997 v.y: 0.00695 hw: 0.8 hh: 0.8 flags: 15 group: 5430 group2: 0 key: 1747 entity: 722 x: 786 z: 62 u.x: 0.02236 u.y: 0.99976 v.x: -0.99976 v.y: 0.02236 hw: 0.8 hh: 0.8 flags: 15 group: 722 group2: 0 key: 1748 entity: 719 x: 786 z: 66 u.x: -0.9601 u.y: 0.28055 v.x: -0.28055 v.y: -0.9601 hw: 0.8 hh: 0.8 flags: 15 group: 719 group2: 0 key: 1749 entity: 3615 x: 786 z: 1090 u.x: 0.9207 u.y: 0.39123 v.x: -0.39123 v.y: 0.9207 hw: 0.8 hh: 0.8 flags: 15 group: 3615 group2: 0 key: 1750 entity: 5611 x: 786 z: 1166 u.x: -0.9972 u.y: 0.07541 v.x: -0.07541 v.y: -0.9972 hw: 1 hh: 1 flags: 15 group: 5611 group2: 0 key: 1751 entity: 5607 x: 786 z: 1170 u.x: -0.9709 u.y: -0.2404 v.x: 0.2404 v.y: -0.9709 hw: 1 hh: 1 flags: 15 group: 5607 group2: 0 key: 1752 entity: 5588 x: 786 z: 1186 u.x: 0.84626 u.y: -0.53354 v.x: 0.53354 v.y: 0.84626 hw: 1 hh: 1 flags: 15 group: 5588 group2: 0 key: 1753 entity: 5654 x: 786 z: 1194 u.x: -0.04715 u.y: -0.99891 v.x: 0.99891 v.y: -0.04715 hw: 0.8 hh: 0.8 flags: 15 group: 5654 group2: 0 key: 1754 entity: 5680 x: 786 z: 1206 u.x: 0.80904 u.y: 0.5885 v.x: -0.5885 v.y: 0.80904 hw: 1 hh: 1 flags: 15 group: 5680 group2: 0 key: 1755 entity: 5672 x: 786 z: 1210 u.x: -0.42421 u.y: 0.90598 v.x: -0.90598 v.y: -0.42421 hw: 1 hh: 1 flags: 15 group: 5672 group2: 0 key: 1756 entity: 5634 x: 786 z: 1222 u.x: -0.46973 u.y: 0.88328 v.x: -0.88328 v.y: -0.46973 hw: 0.8 hh: 0.8 flags: 15 group: 5634 group2: 0 key: 1757 entity: 5633 x: 786 z: 1226 u.x: -0.86052 u.y: -0.51023 v.x: 0.51023 v.y: -0.86052 hw: 0.8 hh: 0.8 flags: 15 group: 5633 group2: 0 key: 1758 entity: 5599 x: 786 z: 1230 u.x: -0.46935 u.y: 0.88347 v.x: -0.88347 v.y: -0.46935 hw: 1 hh: 1 flags: 15 group: 5599 group2: 0 key: 1759 entity: 3616 x: 790 z: 1082 u.x: -0.36561 u.y: -0.93113 v.x: 0.93113 v.y: -0.36561 hw: 0.8 hh: 0.8 flags: 15 group: 3616 group2: 0 key: 1760 entity: 3618 x: 790 z: 1090 u.x: 0.40607 u.y: -0.91424 v.x: 0.91424 v.y: 0.40607 hw: 0.8 hh: 0.8 flags: 15 group: 3618 group2: 0 key: 1761 entity: 5609 x: 790 z: 1166 u.x: -0.69549 u.y: 0.71917 v.x: -0.71917 v.y: -0.69549 hw: 0.8 hh: 0.8 flags: 15 group: 5609 group2: 0 key: 1762 entity: 5589 x: 790 z: 1178 u.x: -0.5718 u.y: -0.82091 v.x: 0.82091 v.y: -0.5718 hw: 0.8 hh: 0.8 flags: 15 group: 5589 group2: 0 key: 1763 entity: 5590 x: 790 z: 1186 u.x: 0.97744 u.y: 0.21207 v.x: -0.21207 v.y: 0.97744 hw: 0.8 hh: 0.8 flags: 15 group: 5590 group2: 0 key: 1764 entity: 5655 x: 790 z: 1194 u.x: -0.00223 u.y: 1 v.x: -1 v.y: -0.00223 hw: 1 hh: 1 flags: 15 group: 5655 group2: 0 key: 1765 entity: 5673 x: 790 z: 1202 u.x: -0.90088 u.y: 0.43494 v.x: -0.43494 v.y: -0.90088 hw: 0.8 hh: 0.8 flags: 15 group: 5673 group2: 0 key: 1766 entity: 5674 x: 790 z: 1206 u.x: 0.93352 u.y: 0.35944 v.x: -0.35944 v.y: 0.93352 hw: 1 hh: 1 flags: 15 group: 5674 group2: 0 key: 1767 entity: 5660 x: 790 z: 1214 u.x: -0.78303 u.y: 0.6227 v.x: -0.6227 v.y: -0.78303 hw: 0.8 hh: 0.8 flags: 15 group: 5660 group2: 0 key: 1768 entity: 5600 x: 790 z: 1230 u.x: -0.20145 u.y: 0.97968 v.x: -0.97968 v.y: -0.20145 hw: 1 hh: 1 flags: 15 group: 5600 group2: 0 key: 1769 entity: 5408 x: 790 z: 1414 u.x: 0.5497 u.y: 0.83587 v.x: -0.83587 v.y: 0.5497 hw: 0.8 hh: 0.8 flags: 15 group: 5408 group2: 0 key: 1770 entity: 5409 x: 790 z: 1422 u.x: 0.31797 u.y: -0.94842 v.x: 0.94842 v.y: 0.31797 hw: 0.8 hh: 0.8 flags: 15 group: 5409 group2: 0 key: 1771 entity: 720 x: 794 z: 66 u.x: -0.915 u.y: -0.40436 v.x: 0.40436 v.y: -0.915 hw: 0.8 hh: 0.8 flags: 15 group: 720 group2: 0 key: 1772 entity: 3622 x: 794 z: 1070 u.x: 0.90621 u.y: 0.4237 v.x: -0.4237 v.y: 0.90621 hw: 0.8 hh: 0.8 flags: 15 group: 3622 group2: 0 key: 1773 entity: 3617 x: 794 z: 1078 u.x: -0.88553 u.y: -0.46544 v.x: 0.46544 v.y: -0.88553 hw: 0.8 hh: 0.8 flags: 15 group: 3617 group2: 0 key: 1774 entity: 3619 x: 794 z: 1090 u.x: 0.06012 u.y: -0.9982 v.x: 0.9982 v.y: 0.06012 hw: 0.8 hh: 0.8 flags: 15 group: 3619 group2: 0 key: 1775 entity: 5626 x: 794 z: 1190 u.x: -0.83402 u.y: 0.55251 v.x: -0.55251 v.y: -0.83402 hw: 0.8 hh: 0.8 flags: 15 group: 5626 group2: 0 key: 1776 entity: 5661 x: 794 z: 1206 u.x: 0.91977 u.y: 0.39333 v.x: -0.39333 v.y: 0.91977 hw: 1 hh: 1 flags: 15 group: 5661 group2: 0 key: 1777 entity: 5662 x: 794 z: 1210 u.x: -0.42714 u.y: 0.90461 v.x: -0.90461 v.y: -0.42714 hw: 1 hh: 1 flags: 15 group: 5662 group2: 0 key: 1778 entity: 5415 x: 794 z: 1382 u.x: -0.54708 u.y: 0.8376 v.x: -0.8376 v.y: -0.54708 hw: 0.8 hh: 0.8 flags: 15 group: 5415 group2: 0 key: 1779 entity: 5410 x: 794 z: 1402 u.x: 0.64768 u.y: -0.76247 v.x: 0.76247 v.y: 0.64768 hw: 0.8 hh: 0.8 flags: 15 group: 5410 group2: 0 key: 1780 entity: 734 x: 798 z: 34 u.x: 0.97657 u.y: 0.21602 v.x: -0.21602 v.y: 0.97657 hw: 0.8 hh: 0.8 flags: 15 group: 734 group2: 0 key: 1781 entity: 741 x: 798 z: 46 u.x: 0.99363 u.y: -0.11332 v.x: 0.11332 v.y: 0.99363 hw: 0.8 hh: 0.8 flags: 15 group: 741 group2: 0 key: 1782 entity: 742 x: 798 z: 50 u.x: 0.9428 u.y: 0.33425 v.x: -0.33425 v.y: 0.9428 hw: 0.8 hh: 0.8 flags: 15 group: 742 group2: 0 key: 1783 entity: 743 x: 798 z: 54 u.x: -0.7504 u.y: -0.66164 v.x: 0.66164 v.y: -0.7504 hw: 0.8 hh: 0.8 flags: 15 group: 743 group2: 0 key: 1784 entity: 718 x: 798 z: 66 u.x: -0.99114 u.y: -0.13357 v.x: 0.13357 v.y: -0.99114 hw: 0.8 hh: 0.8 flags: 15 group: 718 group2: 0 key: 1785 entity: 3641 x: 798 z: 1074 u.x: 0.98928 u.y: 0.14673 v.x: -0.14673 v.y: 0.98928 hw: 0.8 hh: 0.8 flags: 15 group: 3641 group2: 0 key: 1786 entity: 3642 x: 798 z: 1078 u.x: 0.9569 u.y: -0.29133 v.x: 0.29133 v.y: 0.9569 hw: 0.8 hh: 0.8 flags: 15 group: 3642 group2: 0 key: 1787 entity: 3620 x: 798 z: 1090 u.x: 0.86127 u.y: -0.50895 v.x: 0.50895 v.y: 0.86127 hw: 0.8 hh: 0.8 flags: 15 group: 3620 group2: 0 key: 1788 entity: 5608 x: 798 z: 1174 u.x: 0.98865 u.y: 0.15093 v.x: -0.15093 v.y: 0.98865 hw: 1 hh: 1 flags: 15 group: 5608 group2: 0 key: 1789 entity: 5636 x: 798 z: 1202 u.x: -0.98642 u.y: -0.16492 v.x: 0.16492 v.y: -0.98642 hw: 1 hh: 1 flags: 15 group: 5636 group2: 0 key: 1790 entity: 5635 x: 798 z: 1218 u.x: 0.37664 u.y: -0.92672 v.x: 0.92672 v.y: 0.37664 hw: 0.8 hh: 0.8 flags: 15 group: 5635 group2: 0 key: 1791 entity: 5423 x: 798 z: 1410 u.x: 0.76366 u.y: 0.6463 v.x: -0.6463 v.y: 0.76366 hw: 0.8 hh: 0.8 flags: 15 group: 5423 group2: 0 key: 1792 entity: 5424 x: 798 z: 1414 u.x: 0.25075 u.y: 0.96828 v.x: -0.96828 v.y: 0.25075 hw: 0.8 hh: 0.8 flags: 15 group: 5424 group2: 0 key: 1793 entity: 729 x: 802 z: 34 u.x: 0.19077 u.y: 0.98179 v.x: -0.98179 v.y: 0.19077 hw: 0.8 hh: 0.8 flags: 15 group: 729 group2: 0 key: 1794 entity: 738 x: 802 z: 62 u.x: -0.60572 u.y: 0.79622 v.x: -0.79622 v.y: -0.60572 hw: 0.8 hh: 0.8 flags: 15 group: 738 group2: 0 key: 1795 entity: 3647 x: 802 z: 1078 u.x: 0.01517 u.y: -0.99988 v.x: 0.99988 v.y: 0.01517 hw: 0.8 hh: 0.8 flags: 15 group: 3647 group2: 0 key: 1796 entity: 3621 x: 802 z: 1090 u.x: 0.3552 u.y: 0.93514 v.x: -0.93514 v.y: 0.3552 hw: 0.8 hh: 0.8 flags: 15 group: 3621 group2: 0 key: 1797 entity: 5610 x: 802 z: 1178 u.x: -0.53165 u.y: 0.84746 v.x: -0.84746 v.y: -0.53165 hw: 0.8 hh: 0.8 flags: 15 group: 5610 group2: 0 key: 1798 entity: 5637 x: 802 z: 1198 u.x: -0.54267 u.y: 0.84046 v.x: -0.84046 v.y: -0.54267 hw: 1 hh: 1 flags: 15 group: 5637 group2: 0 key: 1799 entity: 759 x: 806 z: 42 u.x: -0.85993 u.y: 0.51122 v.x: -0.51122 v.y: -0.85993 hw: 0.8 hh: 0.8 flags: 15 group: 759 group2: 0 key: 1800 entity: 760 x: 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group: 5361 group2: 0 key: 1902 entity: 5395 x: 862 z: 1338 u.x: -0.92437 u.y: -0.38241 v.x: 0.38241 v.y: -0.92437 hw: 0.8 hh: 0.8 flags: 15 group: 5395 group2: 0 key: 1903 entity: 5389 x: 862 z: 1342 u.x: 0.96969 u.y: -0.24524 v.x: 0.24524 v.y: 0.96969 hw: 0.8 hh: 0.8 flags: 15 group: 5389 group2: 0 key: 1904 entity: 5728 x: 862 z: 1574 u.x: 0.48368 u.y: -0.8757 v.x: 0.8757 v.y: 0.48368 hw: 1 hh: 1 flags: 15 group: 5728 group2: 0 key: 1905 entity: 5731 x: 862 z: 1586 u.x: -0.03312 u.y: -0.99946 v.x: 0.99946 v.y: -0.03312 hw: 1 hh: 1 flags: 15 group: 5731 group2: 0 key: 1906 entity: 5718 x: 862 z: 1594 u.x: -0.84812 u.y: -0.5306 v.x: 0.5306 v.y: -0.84812 hw: 0.8 hh: 0.8 flags: 15 group: 5718 group2: 0 key: 1907 entity: 5715 x: 862 z: 1618 u.x: 0.56183 u.y: 0.82778 v.x: -0.82778 v.y: 0.56183 hw: 1 hh: 1 flags: 15 group: 5715 group2: 0 key: 1908 entity: 5697 x: 862 z: 1622 u.x: -0.81052 u.y: 0.58645 v.x: -0.58645 v.y: -0.81052 hw: 0.8 hh: 0.8 flags: 15 group: 5697 group2: 0 key: 1909 entity: 717 x: 866 z: 62 u.x: 0.53286 u.y: -0.8467 v.x: 0.8467 v.y: 0.53286 hw: 0.8 hh: 0.8 flags: 15 group: 717 group2: 0 key: 1910 entity: 959 x: 866 z: 314 u.x: -0.35596 u.y: -0.93483 v.x: 0.93483 v.y: -0.35596 hw: 0.8 hh: 0.8 flags: 15 group: 959 group2: 0 key: 1911 entity: 5396 x: 866 z: 1338 u.x: -0.85463 u.y: -0.52002 v.x: 0.52002 v.y: -0.85463 hw: 0.8 hh: 0.8 flags: 15 group: 5396 group2: 0 key: 1912 entity: 5376 x: 866 z: 1346 u.x: 0.08803 u.y: 0.99616 v.x: -0.99616 v.y: 0.08803 hw: 0.8 hh: 0.8 flags: 15 group: 5376 group2: 0 key: 1913 entity: 5355 x: 866 z: 1350 u.x: 0.9468 u.y: -0.32271 v.x: 0.32271 v.y: 0.9468 hw: 0.8 hh: 0.8 flags: 15 group: 5355 group2: 0 key: 1914 entity: 5356 x: 866 z: 1354 u.x: -0.00068 u.y: -0.99999 v.x: 0.99999 v.y: -0.00068 hw: 0.8 hh: 0.8 flags: 15 group: 5356 group2: 0 key: 1915 entity: 5729 x: 866 z: 1578 u.x: -0.99982 u.y: 0.01902 v.x: -0.01902 v.y: -0.99982 hw: 1 hh: 1 flags: 15 group: 5729 group2: 0 key: 1916 entity: 725 x: 870 z: 50 u.x: 0.67145 u.y: -0.74163 v.x: 0.74163 v.y: 0.67145 hw: 0.8 hh: 0.8 flags: 15 group: 725 group2: 0 key: 1917 entity: 950 x: 870 z: 330 u.x: -0.04331 u.y: -0.99907 v.x: 0.99907 v.y: -0.04331 hw: 0.8 hh: 0.8 flags: 15 group: 950 group2: 0 key: 1918 entity: 5382 x: 870 z: 1334 u.x: 0.26049 u.y: 0.96572 v.x: -0.96572 v.y: 0.26049 hw: 0.8 hh: 0.8 flags: 15 group: 5382 group2: 0 key: 1919 entity: 5400 x: 870 z: 1338 u.x: 0.94138 u.y: 0.33828 v.x: -0.33828 v.y: 0.94138 hw: 0.8 hh: 0.8 flags: 15 group: 5400 group2: 0 key: 1920 entity: 5377 x: 870 z: 1346 u.x: -0.7447 u.y: -0.66805 v.x: 0.66805 v.y: -0.7447 hw: 0.8 hh: 0.8 flags: 15 group: 5377 group2: 0 key: 1921 entity: 5722 x: 870 z: 1578 u.x: 0.19655 u.y: -0.98066 v.x: 0.98066 v.y: 0.19655 hw: 0.8 hh: 0.8 flags: 15 group: 5722 group2: 0 key: 1922 entity: 5716 x: 870 z: 1586 u.x: 0.9432 u.y: -0.33318 v.x: 0.33318 v.y: 0.9432 hw: 0.8 hh: 0.8 flags: 15 group: 5716 group2: 0 key: 1923 entity: 5685 x: 870 z: 1602 u.x: -0.32587 u.y: -0.94573 v.x: 0.94573 v.y: -0.32587 hw: 1 hh: 1 flags: 15 group: 5685 group2: 0 key: 1924 entity: 5686 x: 870 z: 1606 u.x: -0.0535 u.y: -0.99859 v.x: 0.99859 v.y: -0.0535 hw: 0.8 hh: 0.8 flags: 15 group: 5686 group2: 0 key: 1925 entity: 5687 x: 870 z: 1610 u.x: -0.86236 u.y: -0.50713 v.x: 0.50713 v.y: -0.86236 hw: 1 hh: 1 flags: 15 group: 5687 group2: 0 key: 1926 entity: 4071 x: 870 z: 1778 u.x: -0.94349 u.y: -0.33234 v.x: 0.33234 v.y: -0.94349 hw: 0.8 hh: 0.8 flags: 15 group: 4071 group2: 0 key: 1927 entity: 951 x: 874 z: 334 u.x: 0.44686 u.y: 0.89504 v.x: -0.89504 v.y: 0.44686 hw: 0.8 hh: 0.8 flags: 15 group: 951 group2: 0 key: 1928 entity: 952 x: 874 z: 338 u.x: 0.8696 u.y: 0.49457 v.x: -0.49457 v.y: 0.8696 hw: 0.8 hh: 0.8 flags: 15 group: 952 group2: 0 key: 1929 entity: 941 x: 874 z: 346 u.x: 0.54798 u.y: 0.837 v.x: -0.837 v.y: 0.54798 hw: 0.8 hh: 0.8 flags: 15 group: 941 group2: 0 key: 1930 entity: 942 x: 874 z: 350 u.x: -0.99997 u.y: -0.00846 v.x: 0.00846 v.y: -0.99997 hw: 0.8 hh: 0.8 flags: 15 group: 942 group2: 0 key: 1931 entity: 5362 x: 874 z: 1330 u.x: -0.97364 u.y: 0.22902 v.x: -0.22902 v.y: -0.97364 hw: 0.8 hh: 0.8 flags: 15 group: 5362 group2: 0 key: 1932 entity: 5357 x: 874 z: 1350 u.x: 0.20752 u.y: 0.97841 v.x: -0.97841 v.y: 0.20752 hw: 0.8 hh: 0.8 flags: 15 group: 5357 group2: 0 key: 1933 entity: 5717 x: 874 z: 1586 u.x: 0.09105 u.y: 0.9959 v.x: -0.9959 v.y: 0.09105 hw: 0.8 hh: 0.8 flags: 15 group: 5717 group2: 0 key: 1934 entity: 5714 x: 874 z: 1614 u.x: 0.23494 u.y: -0.97222 v.x: 0.97222 v.y: 0.23494 hw: 0.8 hh: 0.8 flags: 15 group: 5714 group2: 0 key: 1935 entity: 5689 x: 874 z: 1622 u.x: 0.99242 u.y: -0.12351 v.x: 0.12351 v.y: 0.99242 hw: 1 hh: 1 flags: 15 group: 5689 group2: 0 key: 1936 entity: 4069 x: 874 z: 1742 u.x: 0.952 u.y: -0.307 v.x: 0.307 v.y: 0.952 hw: 0.8 hh: 0.8 flags: 15 group: 4069 group2: 0 key: 1937 entity: 4070 x: 874 z: 1746 u.x: 0.85044 u.y: -0.52686 v.x: 0.52686 v.y: 0.85044 hw: 0.8 hh: 0.8 flags: 15 group: 4070 group2: 0 key: 1938 entity: 4072 x: 874 z: 1778 u.x: 0.03971 u.y: 0.99923 v.x: -0.99923 v.y: 0.03971 hw: 0.8 hh: 0.8 flags: 15 group: 4072 group2: 0 key: 1939 entity: 960 x: 878 z: 302 u.x: 0.93316 u.y: 0.3604 v.x: -0.3604 v.y: 0.93316 hw: 0.8 hh: 0.8 flags: 15 group: 960 group2: 0 key: 1940 entity: 976 x: 878 z: 318 u.x: -0.83651 u.y: 0.54873 v.x: -0.54873 v.y: -0.83651 hw: 0.8 hh: 0.8 flags: 15 group: 976 group2: 0 key: 1941 entity: 5383 x: 878 z: 1330 u.x: 0.74724 u.y: 0.6652 v.x: -0.6652 v.y: 0.74724 hw: 0.8 hh: 0.8 flags: 15 group: 5383 group2: 0 key: 1942 entity: 5401 x: 878 z: 1338 u.x: -0.74235 u.y: -0.67067 v.x: 0.67067 v.y: -0.74235 hw: 0.8 hh: 0.8 flags: 15 group: 5401 group2: 0 key: 1943 entity: 5378 x: 878 z: 1346 u.x: 0.91239 u.y: 0.41021 v.x: -0.41021 v.y: 0.91239 hw: 0.8 hh: 0.8 flags: 15 group: 5378 group2: 0 key: 1944 entity: 5358 x: 878 z: 1350 u.x: -0.58233 u.y: -0.8135 v.x: 0.8135 v.y: -0.58233 hw: 0.8 hh: 0.8 flags: 15 group: 5358 group2: 0 key: 1945 entity: 5334 x: 878 z: 1358 u.x: 0.95437 u.y: 0.29955 v.x: -0.29955 v.y: 0.95437 hw: 0.8 hh: 0.8 flags: 15 group: 5334 group2: 0 key: 1946 entity: 5335 x: 878 z: 1366 u.x: 0.54688 u.y: 0.83773 v.x: -0.83773 v.y: 0.54688 hw: 0.8 hh: 0.8 flags: 15 group: 5335 group2: 0 key: 1947 entity: 5700 x: 878 z: 1578 u.x: -0.10418 u.y: -0.99462 v.x: 0.99462 v.y: -0.10418 hw: 0.8 hh: 0.8 flags: 15 group: 5700 group2: 0 key: 1948 entity: 5691 x: 878 z: 1590 u.x: 0.07189 u.y: 0.99746 v.x: -0.99746 v.y: 0.07189 hw: 0.8 hh: 0.8 flags: 15 group: 5691 group2: 0 key: 1949 entity: 5688 x: 878 z: 1602 u.x: 0.98647 u.y: 0.16466 v.x: -0.16466 v.y: 0.98647 hw: 1 hh: 1 flags: 15 group: 5688 group2: 0 key: 1950 entity: 5712 x: 878 z: 1614 u.x: -0.97129 u.y: -0.23884 v.x: 0.23884 v.y: -0.97129 hw: 1 hh: 1 flags: 15 group: 5712 group2: 0 key: 1951 entity: 5690 x: 878 z: 1626 u.x: -0.9304 u.y: 0.3675 v.x: -0.3675 v.y: -0.9304 hw: 0.8 hh: 0.8 flags: 15 group: 5690 group2: 0 key: 1952 entity: 977 x: 882 z: 318 u.x: -0.00228 u.y: 1 v.x: -1 v.y: -0.00228 hw: 0.8 hh: 0.8 flags: 15 group: 977 group2: 0 key: 1953 entity: 946 x: 882 z: 326 u.x: -0.54433 u.y: -0.83938 v.x: 0.83938 v.y: -0.54433 hw: 0.8 hh: 0.8 flags: 15 group: 946 group2: 0 key: 1954 entity: 968 x: 882 z: 342 u.x: -0.83761 u.y: 0.54706 v.x: -0.54706 v.y: -0.83761 hw: 0.8 hh: 0.8 flags: 15 group: 968 group2: 0 key: 1955 entity: 943 x: 882 z: 346 u.x: 0.24465 u.y: 0.96984 v.x: -0.96984 v.y: 0.24465 hw: 0.8 hh: 0.8 flags: 15 group: 943 group2: 0 key: 1956 entity: 980 x: 882 z: 366 u.x: -0.8907 u.y: 0.45548 v.x: -0.45548 v.y: -0.8907 hw: 0.8 hh: 0.8 flags: 15 group: 980 group2: 0 key: 1957 entity: 5384 x: 882 z: 1330 u.x: 0.68705 u.y: -0.72721 v.x: 0.72721 v.y: 0.68705 hw: 0.8 hh: 0.8 flags: 15 group: 5384 group2: 0 key: 1958 entity: 5379 x: 882 z: 1346 u.x: 0.37166 u.y: -0.92873 v.x: 0.92873 v.y: 0.37166 hw: 0.8 hh: 0.8 flags: 15 group: 5379 group2: 0 key: 1959 entity: 5336 x: 882 z: 1362 u.x: 0.64487 u.y: -0.76485 v.x: 0.76485 v.y: 0.64487 hw: 0.8 hh: 0.8 flags: 15 group: 5336 group2: 0 key: 1960 entity: 5337 x: 882 z: 1366 u.x: 0.9691 u.y: -0.24755 v.x: 0.24755 v.y: 0.9691 hw: 0.8 hh: 0.8 flags: 15 group: 5337 group2: 0 key: 1961 entity: 5692 x: 882 z: 1598 u.x: 0.84414 u.y: -0.53692 v.x: 0.53692 v.y: 0.84414 hw: 0.8 hh: 0.8 flags: 15 group: 5692 group2: 0 key: 1962 entity: 5713 x: 882 z: 1606 u.x: 0.69961 u.y: 0.71514 v.x: -0.71514 v.y: 0.69961 hw: 1 hh: 1 flags: 15 group: 5713 group2: 0 key: 1963 entity: 5681 x: 882 z: 1610 u.x: 0.75161 u.y: -0.66027 v.x: 0.66027 v.y: 0.75161 hw: 0.8 hh: 0.8 flags: 15 group: 5681 group2: 0 key: 1964 entity: 5682 x: 882 z: 1614 u.x: 0.98313 u.y: -0.18366 v.x: 0.18366 v.y: 0.98313 hw: 1 hh: 1 flags: 15 group: 5682 group2: 0 key: 1965 entity: 4091 x: 882 z: 1738 u.x: -0.7481 u.y: 0.66425 v.x: -0.66425 v.y: -0.7481 hw: 0.8 hh: 0.8 flags: 15 group: 4091 group2: 0 key: 1966 entity: 4062 x: 882 z: 1754 u.x: -0.25559 u.y: -0.96702 v.x: 0.96702 v.y: -0.25559 hw: 0.8 hh: 0.8 flags: 15 group: 4062 group2: 0 key: 1967 entity: 964 x: 886 z: 294 u.x: -0.99834 u.y: -0.05797 v.x: 0.05797 v.y: -0.99834 hw: 0.8 hh: 0.8 flags: 15 group: 964 group2: 0 key: 1968 entity: 987 x: 886 z: 318 u.x: 0.30938 u.y: 0.95124 v.x: -0.95124 v.y: 0.30938 hw: 0.8 hh: 0.8 flags: 15 group: 987 group2: 0 key: 1969 entity: 947 x: 886 z: 326 u.x: 0.97962 u.y: -0.2017 v.x: 0.2017 v.y: 0.97962 hw: 0.8 hh: 0.8 flags: 15 group: 947 group2: 0 key: 1970 entity: 944 x: 886 z: 346 u.x: 0.77149 u.y: -0.63694 v.x: 0.63694 v.y: 0.77149 hw: 0.8 hh: 0.8 flags: 15 group: 944 group2: 0 key: 1971 entity: 945 x: 886 z: 354 u.x: -0.30202 u.y: -0.95359 v.x: 0.95359 v.y: -0.30202 hw: 0.8 hh: 0.8 flags: 15 group: 945 group2: 0 key: 1972 entity: 5342 x: 886 z: 1318 u.x: -0.1144 u.y: 0.9935 v.x: -0.9935 v.y: -0.1144 hw: 0.8 hh: 0.8 flags: 15 group: 5342 group2: 0 key: 1973 entity: 5390 x: 886 z: 1330 u.x: 0.35058 u.y: 0.93688 v.x: -0.93688 v.y: 0.35058 hw: 0.8 hh: 0.8 flags: 15 group: 5390 group2: 0 key: 1974 entity: 5397 x: 886 z: 1342 u.x: -0.64812 u.y: 0.76212 v.x: -0.76212 v.y: -0.64812 hw: 0.8 hh: 0.8 flags: 15 group: 5397 group2: 0 key: 1975 entity: 5380 x: 886 z: 1350 u.x: -0.37516 u.y: 0.92734 v.x: -0.92734 v.y: -0.37516 hw: 0.8 hh: 0.8 flags: 15 group: 5380 group2: 0 key: 1976 entity: 5359 x: 886 z: 1354 u.x: 0.58106 u.y: -0.81438 v.x: 0.81438 v.y: 0.58106 hw: 0.8 hh: 0.8 flags: 15 group: 5359 group2: 0 key: 1977 entity: 5360 x: 886 z: 1358 u.x: -0.9147 u.y: -0.40506 v.x: 0.40506 v.y: -0.9147 hw: 0.8 hh: 0.8 flags: 15 group: 5360 group2: 0 key: 1978 entity: 5694 x: 886 z: 1578 u.x: 0.99932 u.y: 0.0373 v.x: -0.0373 v.y: 0.99932 hw: 0.8 hh: 0.8 flags: 15 group: 5694 group2: 0 key: 1979 entity: 5693 x: 886 z: 1594 u.x: -0.6645 u.y: -0.74787 v.x: 0.74787 v.y: -0.6645 hw: 1 hh: 1 flags: 15 group: 5693 group2: 0 key: 1980 entity: 4065 x: 886 z: 1722 u.x: -0.18287 u.y: 0.9833 v.x: -0.9833 v.y: -0.18287 hw: 0.8 hh: 0.8 flags: 15 group: 4065 group2: 0 key: 1981 entity: 965 x: 890 z: 290 u.x: -0.49785 u.y: 0.86773 v.x: -0.86773 v.y: -0.49785 hw: 0.8 hh: 0.8 flags: 15 group: 965 group2: 0 key: 1982 entity: 981 x: 890 z: 302 u.x: -0.89237 u.y: -0.45217 v.x: 0.45217 v.y: -0.89237 hw: 0.8 hh: 0.8 flags: 15 group: 981 group2: 0 key: 1983 entity: 988 x: 890 z: 310 u.x: -0.2696 u.y: 0.96323 v.x: -0.96323 v.y: -0.2696 hw: 0.8 hh: 0.8 flags: 15 group: 988 group2: 0 key: 1984 entity: 969 x: 890 z: 338 u.x: 0.23871 u.y: -0.9713 v.x: 0.9713 v.y: 0.23871 hw: 0.8 hh: 0.8 flags: 15 group: 969 group2: 0 key: 1985 entity: 5371 x: 890 z: 1326 u.x: 0.46171 u.y: 0.88749 v.x: -0.88749 v.y: 0.46171 hw: 0.8 hh: 0.8 flags: 15 group: 5371 group2: 0 key: 1986 entity: 5402 x: 890 z: 1334 u.x: -0.42165 u.y: -0.90717 v.x: 0.90717 v.y: -0.42165 hw: 0.8 hh: 0.8 flags: 15 group: 5402 group2: 0 key: 1987 entity: 5406 x: 890 z: 1338 u.x: 0.26282 u.y: -0.9651 v.x: 0.9651 v.y: 0.26282 hw: 0.8 hh: 0.8 flags: 15 group: 5406 group2: 0 key: 1988 entity: 5398 x: 890 z: 1342 u.x: 0.99936 u.y: 0.03583 v.x: -0.03583 v.y: 0.99936 hw: 0.8 hh: 0.8 flags: 15 group: 5398 group2: 0 key: 1989 entity: 5381 x: 890 z: 1366 u.x: 0.84055 u.y: -0.5425 v.x: 0.5425 v.y: 0.84055 hw: 0.8 hh: 0.8 flags: 15 group: 5381 group2: 0 key: 1990 entity: 5373 x: 890 z: 1370 u.x: -0.79731 u.y: -0.60428 v.x: 0.60428 v.y: -0.79731 hw: 0.8 hh: 0.8 flags: 15 group: 5373 group2: 0 key: 1991 entity: 5683 x: 890 z: 1598 u.x: -0.35988 u.y: -0.93335 v.x: 0.93335 v.y: -0.35988 hw: 1 hh: 1 flags: 15 group: 5683 group2: 0 key: 1992 entity: 4087 x: 890 z: 1726 u.x: 0.97797 u.y: -0.20958 v.x: 0.20958 v.y: 0.97797 hw: 0.8 hh: 0.8 flags: 15 group: 4087 group2: 0 key: 1993 entity: 4088 x: 890 z: 1730 u.x: 0.97385 u.y: -0.22803 v.x: 0.22803 v.y: 0.97385 hw: 0.8 hh: 0.8 flags: 15 group: 4088 group2: 0 key: 1994 entity: 4089 x: 890 z: 1738 u.x: -0.98359 u.y: -0.18128 v.x: 0.18128 v.y: -0.98359 hw: 0.8 hh: 0.8 flags: 15 group: 4089 group2: 0 key: 1995 entity: 4079 x: 890 z: 1742 u.x: 0.85521 u.y: -0.51906 v.x: 0.51906 v.y: 0.85521 hw: 0.8 hh: 0.8 flags: 15 group: 4079 group2: 0 key: 1996 entity: 4083 x: 890 z: 1770 u.x: 0.99381 u.y: -0.11175 v.x: 0.11175 v.y: 0.99381 hw: 0.8 hh: 0.8 flags: 15 group: 4083 group2: 0 key: 1997 entity: 4081 x: 890 z: 1774 u.x: -0.93334 u.y: -0.3599 v.x: 0.3599 v.y: -0.93334 hw: 0.8 hh: 0.8 flags: 15 group: 4081 group2: 0 key: 1998 entity: 982 x: 894 z: 298 u.x: 0.05715 u.y: -0.99839 v.x: 0.99839 v.y: 0.05715 hw: 0.8 hh: 0.8 flags: 15 group: 982 group2: 0 key: 1999 entity: 979 x: 894 z: 318 u.x: 0.0616 u.y: -0.99813 v.x: 0.99813 v.y: 0.0616 hw: 0.8 hh: 0.8 flags: 15 group: 979 group2: 0 key: 2000 entity: 970 x: 894 z: 322 u.x: 0.7906 u.y: -0.61303 v.x: 0.61303 v.y: 0.7906 hw: 0.8 hh: 0.8 flags: 15 group: 970 group2: 0 key: 2001 entity: 971 x: 894 z: 334 u.x: 0.68 u.y: -0.7338 v.x: 0.7338 v.y: 0.68 hw: 0.8 hh: 0.8 flags: 15 group: 971 group2: 0 key: 2002 entity: 983 x: 894 z: 342 u.x: 0.99961 u.y: 0.02828 v.x: -0.02828 v.y: 0.99961 hw: 0.8 hh: 0.8 flags: 15 group: 983 group2: 0 key: 2003 entity: 984 x: 894 z: 346 u.x: 0.48517 u.y: 0.87488 v.x: -0.87488 v.y: 0.48517 hw: 0.8 hh: 0.8 flags: 15 group: 984 group2: 0 key: 2004 entity: 985 x: 894 z: 354 u.x: -0.94452 u.y: 0.32938 v.x: -0.32938 v.y: -0.94452 hw: 0.8 hh: 0.8 flags: 15 group: 985 group2: 0 key: 2005 entity: 986 x: 894 z: 358 u.x: -0.48943 u.y: -0.8725 v.x: 0.8725 v.y: -0.48943 hw: 0.8 hh: 0.8 flags: 15 group: 986 group2: 0 key: 2006 entity: 5343 x: 894 z: 1322 u.x: -0.86812 u.y: -0.49718 v.x: 0.49718 v.y: -0.86812 hw: 0.8 hh: 0.8 flags: 15 group: 5343 group2: 0 key: 2007 entity: 5363 x: 894 z: 1326 u.x: 0.17151 u.y: 0.98531 v.x: -0.98531 v.y: 0.17151 hw: 0.8 hh: 0.8 flags: 15 group: 5363 group2: 0 key: 2008 entity: 5399 x: 894 z: 1350 u.x: -0.95292 u.y: -0.30419 v.x: 0.30419 v.y: -0.95292 hw: 0.8 hh: 0.8 flags: 15 group: 5399 group2: 0 key: 2009 entity: 5394 x: 894 z: 1366 u.x: -0.45019 u.y: 0.89338 v.x: -0.89338 v.y: -0.45019 hw: 0.8 hh: 0.8 flags: 15 group: 5394 group2: 0 key: 2010 entity: 5695 x: 894 z: 1594 u.x: -0.94257 u.y: -0.33492 v.x: 0.33492 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v.y: 0.97222 hw: 0.8 hh: 0.8 flags: 15 group: 5916 group2: 0 key: 2314 entity: 5880 x: 998 z: 1594 u.x: -0.73234 u.y: 0.68158 v.x: -0.68158 v.y: -0.73234 hw: 0.8 hh: 0.8 flags: 15 group: 5880 group2: 0 key: 2315 entity: 5881 x: 998 z: 1598 u.x: -0.56403 u.y: 0.82627 v.x: -0.82627 v.y: -0.56403 hw: 0.8 hh: 0.8 flags: 15 group: 5881 group2: 0 key: 2316 entity: 763 x: 1002 z: 18 u.x: -0.93755 u.y: 0.34881 v.x: -0.34881 v.y: -0.93755 hw: 0.8 hh: 0.8 flags: 15 group: 763 group2: 0 key: 2317 entity: 2257 x: 1002 z: 182 u.x: 0.96204 u.y: 0.27381 v.x: -0.27381 v.y: 0.96204 hw: 0.8 hh: 0.8 flags: 15 group: 2257 group2: 0 key: 2318 entity: 2306 x: 1002 z: 198 u.x: 0.67803 u.y: -0.73563 v.x: 0.73563 v.y: 0.67803 hw: 0.8 hh: 0.8 flags: 15 group: 2306 group2: 0 key: 2319 entity: 2360 x: 1002 z: 206 u.x: 0.77552 u.y: 0.63202 v.x: -0.63202 v.y: 0.77552 hw: 0.8 hh: 0.8 flags: 15 group: 2360 group2: 0 key: 2320 entity: 2374 x: 1002 z: 218 u.x: -0.94742 u.y: -0.32093 v.x: 0.32093 v.y: -0.94742 hw: 0.8 hh: 0.8 flags: 15 group: 2374 group2: 0 key: 2321 entity: 2375 x: 1002 z: 222 u.x: 0.99999 u.y: -0.00397 v.x: 0.00397 v.y: 0.99999 hw: 0.8 hh: 0.8 flags: 15 group: 2375 group2: 0 key: 2322 entity: 2376 x: 1002 z: 226 u.x: -0.65728 u.y: 0.75423 v.x: -0.75423 v.y: -0.65728 hw: 0.8 hh: 0.8 flags: 15 group: 2376 group2: 0 key: 2323 entity: 2326 x: 1002 z: 246 u.x: 0.87429 u.y: 0.48626 v.x: -0.48626 v.y: 0.87429 hw: 0.8 hh: 0.8 flags: 15 group: 2326 group2: 0 key: 2324 entity: 3368 x: 1002 z: 938 u.x: -0.85875 u.y: -0.5132 v.x: 0.5132 v.y: -0.85875 hw: 0.8 hh: 0.8 flags: 15 group: 3368 group2: 0 key: 2325 entity: 3386 x: 1002 z: 946 u.x: -0.46213 u.y: -0.88726 v.x: 0.88726 v.y: -0.46213 hw: 0.8 hh: 0.8 flags: 15 group: 3386 group2: 0 key: 2326 entity: 3333 x: 1002 z: 962 u.x: 0.86075 u.y: -0.50983 v.x: 0.50983 v.y: 0.86075 hw: 0.8 hh: 0.8 flags: 15 group: 3333 group2: 0 key: 2327 entity: 3267 x: 1002 z: 990 u.x: 0.85984 u.y: 0.51136 v.x: -0.51136 v.y: 0.85984 hw: 0.8 hh: 0.8 flags: 15 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v.x: 0.9428 v.y: 0.33426 hw: 0.8 hh: 0.8 flags: 15 group: 3274 group2: 0 key: 2350 entity: 5879 x: 1006 z: 1554 u.x: -0.44388 u.y: -0.89652 v.x: 0.89652 v.y: -0.44388 hw: 0.8 hh: 0.8 flags: 15 group: 5879 group2: 0 key: 2351 entity: 5891 x: 1006 z: 1562 u.x: 0.59725 u.y: -0.80259 v.x: 0.80259 v.y: 0.59725 hw: 0.8 hh: 0.8 flags: 15 group: 5891 group2: 0 key: 2352 entity: 5892 x: 1006 z: 1570 u.x: -0.91507 u.y: -0.4042 v.x: 0.4042 v.y: -0.91507 hw: 0.8 hh: 0.8 flags: 15 group: 5892 group2: 0 key: 2353 entity: 5908 x: 1006 z: 1574 u.x: -0.8941 u.y: 0.44877 v.x: -0.44877 v.y: -0.8941 hw: 0.8 hh: 0.8 flags: 15 group: 5908 group2: 0 key: 2354 entity: 769 x: 1010 z: 18 u.x: -0.96683 u.y: -0.2563 v.x: 0.2563 v.y: -0.96683 hw: 0.8 hh: 0.8 flags: 15 group: 769 group2: 0 key: 2355 entity: 2332 x: 1010 z: 198 u.x: 0.80666 u.y: 0.59174 v.x: -0.59174 v.y: 0.80666 hw: 0.8 hh: 0.8 flags: 15 group: 2332 group2: 0 key: 2356 entity: 2333 x: 1010 z: 202 u.x: -0.99143 u.y: -0.1314 v.x: 0.1314 v.y: -0.99143 hw: 0.8 hh: 0.8 flags: 15 group: 2333 group2: 0 key: 2357 entity: 2334 x: 1010 z: 218 u.x: 0.94486 u.y: -0.32836 v.x: 0.32836 v.y: 0.94486 hw: 0.8 hh: 0.8 flags: 15 group: 2334 group2: 0 key: 2358 entity: 2359 x: 1010 z: 234 u.x: 0.91745 u.y: -0.39872 v.x: 0.39872 v.y: 0.91745 hw: 0.8 hh: 0.8 flags: 15 group: 2359 group2: 0 key: 2359 entity: 2322 x: 1010 z: 246 u.x: 0.359 u.y: 0.9337 v.x: -0.9337 v.y: 0.359 hw: 0.8 hh: 0.8 flags: 15 group: 2322 group2: 0 key: 2360 entity: 3376 x: 1010 z: 930 u.x: -0.36498 u.y: 0.93139 v.x: -0.93139 v.y: -0.36498 hw: 0.8 hh: 0.8 flags: 15 group: 3376 group2: 0 key: 2361 entity: 3353 x: 1010 z: 954 u.x: -0.78737 u.y: -0.6172 v.x: 0.6172 v.y: -0.78737 hw: 0.8 hh: 0.8 flags: 15 group: 3353 group2: 0 key: 2362 entity: 3268 x: 1010 z: 970 u.x: -0.99878 u.y: 0.04986 v.x: -0.04986 v.y: -0.99878 hw: 0.8 hh: 0.8 flags: 15 group: 3268 group2: 0 key: 2363 entity: 5996 x: 1010 z: 1366 u.x: -0.92783 u.y: 0.37392 v.x: -0.37392 v.y: -0.92783 hw: 0.8 hh: 0.8 flags: 15 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-0.85756 v.y: -0.51519 hw: 0.8 hh: 0.8 flags: 15 group: 6009 group2: 0 key: 2465 entity: 6010 x: 1030 z: 1358 u.x: 0.9706 u.y: -0.24155 v.x: 0.24155 v.y: 0.9706 hw: 0.8 hh: 0.8 flags: 15 group: 6010 group2: 0 key: 2466 entity: 6012 x: 1030 z: 1362 u.x: 0.99801 u.y: 0.06357 v.x: -0.06357 v.y: 0.99801 hw: 0.8 hh: 0.8 flags: 15 group: 6012 group2: 0 key: 2467 entity: 6028 x: 1030 z: 1366 u.x: 0.31551 u.y: -0.94922 v.x: 0.94922 v.y: 0.31551 hw: 0.8 hh: 0.8 flags: 15 group: 6028 group2: 0 key: 2468 entity: 6015 x: 1030 z: 1370 u.x: 0.9095 u.y: 0.41662 v.x: -0.41662 v.y: 0.9095 hw: 0.8 hh: 0.8 flags: 15 group: 6015 group2: 0 key: 2469 entity: 6003 x: 1030 z: 1374 u.x: -0.99823 u.y: 0.05985 v.x: -0.05985 v.y: -0.99823 hw: 0.8 hh: 0.8 flags: 15 group: 6003 group2: 0 key: 2470 entity: 5863 x: 1030 z: 1574 u.x: -0.99447 u.y: -0.10572 v.x: 0.10572 v.y: -0.99447 hw: 0.8 hh: 0.8 flags: 15 group: 5863 group2: 0 key: 2471 entity: 5535 x: 1030 z: 1674 u.x: 0.88495 u.y: 0.46651 v.x: -0.46651 v.y: 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x: 1034 z: 1342 u.x: -0.99944 u.y: -0.0341 v.x: 0.0341 v.y: -0.99944 hw: 0.8 hh: 0.8 flags: 15 group: 6025 group2: 0 key: 2494 entity: 6026 x: 1034 z: 1350 u.x: 0.33342 u.y: 0.9431 v.x: -0.9431 v.y: 0.33342 hw: 0.8 hh: 0.8 flags: 15 group: 6026 group2: 0 key: 2495 entity: 6027 x: 1034 z: 1362 u.x: -0.57398 u.y: 0.8194 v.x: -0.8194 v.y: -0.57398 hw: 0.8 hh: 0.8 flags: 15 group: 6027 group2: 0 key: 2496 entity: 5882 x: 1034 z: 1586 u.x: -0.36525 u.y: -0.93126 v.x: 0.93126 v.y: -0.36525 hw: 0.8 hh: 0.8 flags: 15 group: 5882 group2: 0 key: 2497 entity: 5537 x: 1034 z: 1666 u.x: 0.89145 u.y: -0.45397 v.x: 0.45397 v.y: 0.89145 hw: 0.8 hh: 0.8 flags: 15 group: 5537 group2: 0 key: 2498 entity: 5547 x: 1034 z: 1678 u.x: 0.09716 u.y: -0.99532 v.x: 0.99532 v.y: 0.09716 hw: 1 hh: 1 flags: 15 group: 5547 group2: 0 key: 2499 entity: 5548 x: 1034 z: 1682 u.x: -0.75365 u.y: -0.65795 v.x: 0.65795 v.y: -0.75365 hw: 0.8 hh: 0.8 flags: 15 group: 5548 group2: 0 key: 2500 entity: 5479 x: 1034 z: 1714 u.x: 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v.y: 0.103 hw: 0.8 hh: 0.8 flags: 15 group: 2279 group2: 0 key: 2508 entity: 3242 x: 1038 z: 890 u.x: 0.15523 u.y: -0.98798 v.x: 0.98798 v.y: 0.15523 hw: 0.8 hh: 0.8 flags: 15 group: 3242 group2: 0 key: 2509 entity: 3318 x: 1038 z: 902 u.x: -0.19616 u.y: -0.98073 v.x: 0.98073 v.y: -0.19616 hw: 0.8 hh: 0.8 flags: 15 group: 3318 group2: 0 key: 2510 entity: 3348 x: 1038 z: 914 u.x: -0.71116 u.y: -0.70365 v.x: 0.70365 v.y: -0.71116 hw: 0.8 hh: 0.8 flags: 15 group: 3348 group2: 0 key: 2511 entity: 3361 x: 1038 z: 918 u.x: -0.95246 u.y: -0.3056 v.x: 0.3056 v.y: -0.95246 hw: 0.8 hh: 0.8 flags: 15 group: 3361 group2: 0 key: 2512 entity: 3284 x: 1038 z: 950 u.x: -0.75431 u.y: -0.65719 v.x: 0.65719 v.y: -0.75431 hw: 0.8 hh: 0.8 flags: 15 group: 3284 group2: 0 key: 2513 entity: 3235 x: 1038 z: 966 u.x: -0.72248 u.y: -0.69202 v.x: 0.69202 v.y: -0.72248 hw: 0.8 hh: 0.8 flags: 15 group: 3235 group2: 0 key: 2514 entity: 3252 x: 1038 z: 982 u.x: -0.33434 u.y: -0.94278 v.x: 0.94278 v.y: -0.33434 hw: 0.8 hh: 0.8 flags: 15 group: 3252 group2: 0 key: 2515 entity: 6016 x: 1038 z: 1366 u.x: -0.55446 u.y: -0.83271 v.x: 0.83271 v.y: -0.55446 hw: 0.8 hh: 0.8 flags: 15 group: 6016 group2: 0 key: 2516 entity: 6000 x: 1038 z: 1370 u.x: -0.352 u.y: -0.93635 v.x: 0.93635 v.y: -0.352 hw: 0.8 hh: 0.8 flags: 15 group: 6000 group2: 0 key: 2517 entity: 5864 x: 1038 z: 1574 u.x: -0.03635 u.y: 0.99936 v.x: -0.99936 v.y: -0.03635 hw: 0.8 hh: 0.8 flags: 15 group: 5864 group2: 0 key: 2518 entity: 5495 x: 1038 z: 1666 u.x: -0.96624 u.y: 0.25855 v.x: -0.25855 v.y: -0.96624 hw: 0.8 hh: 0.8 flags: 15 group: 5495 group2: 0 key: 2519 entity: 5523 x: 1038 z: 1670 u.x: -0.98996 u.y: 0.14202 v.x: -0.14202 v.y: -0.98996 hw: 1 hh: 1 flags: 15 group: 5523 group2: 0 key: 2520 entity: 5524 x: 1038 z: 1678 u.x: 0.10526 u.y: 0.99451 v.x: -0.99451 v.y: 0.10526 hw: 0.8 hh: 0.8 flags: 15 group: 5524 group2: 0 key: 2521 entity: 5525 x: 1038 z: 1682 u.x: -0.99267 u.y: 0.12151 v.x: -0.12151 v.y: -0.99267 hw: 1 hh: 1 flags: 15 group: 5525 group2: 0 key: 2522 entity: 5516 x: 1038 z: 1690 u.x: 0.99021 u.y: -0.14025 v.x: 0.14025 v.y: 0.99021 hw: 1 hh: 1 flags: 15 group: 5516 group2: 0 key: 2523 entity: 5482 x: 1038 z: 1702 u.x: -0.38097 u.y: 0.92496 v.x: -0.92496 v.y: -0.38097 hw: 1 hh: 1 flags: 15 group: 5482 group2: 0 key: 2524 entity: 5483 x: 1038 z: 1710 u.x: 0.49898 u.y: 0.8671 v.x: -0.8671 v.y: 0.49898 hw: 0.8 hh: 0.8 flags: 15 group: 5483 group2: 0 key: 2525 entity: 5514 x: 1038 z: 1714 u.x: 0.2169 u.y: -0.97638 v.x: 0.97638 v.y: 0.2169 hw: 0.8 hh: 0.8 flags: 15 group: 5514 group2: 0 key: 2526 entity: 5515 x: 1038 z: 1718 u.x: 0.987 u.y: 0.16143 v.x: -0.16143 v.y: 0.987 hw: 1 hh: 1 flags: 15 group: 5515 group2: 0 key: 2527 entity: 790 x: 1042 z: 14 u.x: -0.39222 u.y: -0.92026 v.x: 0.92026 v.y: -0.39222 hw: 0.8 hh: 0.8 flags: 15 group: 790 group2: 0 key: 2528 entity: 791 x: 1042 z: 26 u.x: -0.42074 u.y: -0.9076 v.x: 0.9076 v.y: -0.42074 hw: 0.8 hh: 0.8 flags: 15 group: 791 group2: 0 key: 2529 entity: 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hw: 0.8 hh: 0.8 flags: 15 group: 6034 group2: 0 key: 2544 entity: 6017 x: 1042 z: 1366 u.x: 0.11187 u.y: 0.9938 v.x: -0.9938 v.y: 0.11187 hw: 0.8 hh: 0.8 flags: 15 group: 6017 group2: 0 key: 2545 entity: 6001 x: 1042 z: 1370 u.x: 0.85523 u.y: -0.51905 v.x: 0.51905 v.y: 0.85523 hw: 0.8 hh: 0.8 flags: 15 group: 6001 group2: 0 key: 2546 entity: 5873 x: 1042 z: 1566 u.x: -0.6094 u.y: -0.79342 v.x: 0.79342 v.y: -0.6094 hw: 0.8 hh: 0.8 flags: 15 group: 5873 group2: 0 key: 2547 entity: 5874 x: 1042 z: 1574 u.x: 0.89116 u.y: -0.45453 v.x: 0.45453 v.y: 0.89116 hw: 0.8 hh: 0.8 flags: 15 group: 5874 group2: 0 key: 2548 entity: 5890 x: 1042 z: 1578 u.x: 0.7823 u.y: 0.62362 v.x: -0.62362 v.y: 0.7823 hw: 0.8 hh: 0.8 flags: 15 group: 5890 group2: 0 key: 2549 entity: 5462 x: 1042 z: 1662 u.x: 0.93523 u.y: -0.35492 v.x: 0.35492 v.y: 0.93523 hw: 0.8 hh: 0.8 flags: 15 group: 5462 group2: 0 key: 2550 entity: 5485 x: 1042 z: 1674 u.x: -0.07174 u.y: 0.99747 v.x: -0.99747 v.y: -0.07174 hw: 0.8 hh: 0.8 flags: 15 group: 5485 group2: 0 key: 2551 entity: 5517 x: 1042 z: 1690 u.x: 0.60662 u.y: -0.79554 v.x: 0.79554 v.y: 0.60662 hw: 1 hh: 1 flags: 15 group: 5517 group2: 0 key: 2552 entity: 5518 x: 1042 z: 1694 u.x: 0.24848 u.y: 0.96888 v.x: -0.96888 v.y: 0.24848 hw: 1 hh: 1 flags: 15 group: 5518 group2: 0 key: 2553 entity: 5519 x: 1042 z: 1698 u.x: -0.53263 u.y: 0.84685 v.x: -0.84685 v.y: -0.53263 hw: 0.8 hh: 0.8 flags: 15 group: 5519 group2: 0 key: 2554 entity: 5520 x: 1042 z: 1702 u.x: 0.98113 u.y: -0.19413 v.x: 0.19413 v.y: 0.98113 hw: 0.8 hh: 0.8 flags: 15 group: 5520 group2: 0 key: 2555 entity: 5521 x: 1042 z: 1706 u.x: 0.88086 u.y: 0.47422 v.x: -0.47422 v.y: 0.88086 hw: 0.8 hh: 0.8 flags: 15 group: 5521 group2: 0 key: 2556 entity: 5522 x: 1042 z: 1714 u.x: -0.32816 u.y: -0.94494 v.x: 0.94494 v.y: -0.32816 hw: 1 hh: 1 flags: 15 group: 5522 group2: 0 key: 2557 entity: 5506 x: 1042 z: 1730 u.x: 0.27263 u.y: 0.96238 v.x: -0.96238 v.y: 0.27263 hw: 1 hh: 1 flags: 15 group: 5506 group2: 0 key: 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hh: 0.8 flags: 15 group: 3251 group2: 0 key: 2666 entity: 3249 x: 1074 z: 954 u.x: 0.52146 u.y: 0.85376 v.x: -0.85376 v.y: 0.52146 hw: 0.8 hh: 0.8 flags: 15 group: 3249 group2: 0 key: 2667 entity: 3250 x: 1074 z: 962 u.x: 0.99733 u.y: 0.07355 v.x: -0.07355 v.y: 0.99733 hw: 0.8 hh: 0.8 flags: 15 group: 3250 group2: 0 key: 2668 entity: 3270 x: 1074 z: 966 u.x: -0.82088 u.y: -0.57184 v.x: 0.57184 v.y: -0.82088 hw: 0.8 hh: 0.8 flags: 15 group: 3270 group2: 0 key: 2669 entity: 6006 x: 1074 z: 1366 u.x: 0.76204 u.y: -0.64818 v.x: 0.64818 v.y: 0.76204 hw: 0.8 hh: 0.8 flags: 15 group: 6006 group2: 0 key: 2670 entity: 5555 x: 1074 z: 1670 u.x: -0.90891 u.y: 0.41788 v.x: -0.41788 v.y: -0.90891 hw: 1 hh: 1 flags: 15 group: 5555 group2: 0 key: 2671 entity: 5577 x: 1074 z: 1690 u.x: 0.20945 u.y: -0.978 v.x: 0.978 v.y: 0.20945 hw: 0.8 hh: 0.8 flags: 15 group: 5577 group2: 0 key: 2672 entity: 5570 x: 1074 z: 1710 u.x: -0.39058 u.y: 0.92096 v.x: -0.92096 v.y: -0.39058 hw: 0.8 hh: 0.8 flags: 15 group: 5570 group2: 0 key: 2673 entity: 5539 x: 1074 z: 1718 u.x: 0.94916 u.y: -0.31566 v.x: 0.31566 v.y: 0.94916 hw: 1 hh: 1 flags: 15 group: 5539 group2: 0 key: 2674 entity: 5470 x: 1074 z: 1726 u.x: 0.41301 u.y: 0.91114 v.x: -0.91114 v.y: 0.41301 hw: 1 hh: 1 flags: 15 group: 5470 group2: 0 key: 2675 entity: 5434 x: 1074 z: 1730 u.x: 0.68233 u.y: 0.73163 v.x: -0.73163 v.y: 0.68233 hw: 1 hh: 1 flags: 15 group: 5434 group2: 0 key: 2676 entity: 5538 x: 1078 z: 1666 u.x: 0.6292 u.y: 0.77781 v.x: -0.77781 v.y: 0.6292 hw: 1 hh: 1 flags: 15 group: 5538 group2: 0 key: 2677 entity: 5565 x: 1078 z: 1674 u.x: 0.77575 u.y: 0.63175 v.x: -0.63175 v.y: 0.77575 hw: 1 hh: 1 flags: 15 group: 5565 group2: 0 key: 2678 entity: 5566 x: 1078 z: 1678 u.x: 0.4722 u.y: -0.88195 v.x: 0.88195 v.y: 0.4722 hw: 1 hh: 1 flags: 15 group: 5566 group2: 0 key: 2679 entity: 5582 x: 1078 z: 1690 u.x: -0.82447 u.y: -0.56666 v.x: 0.56666 v.y: -0.82447 hw: 1 hh: 1 flags: 15 group: 5582 group2: 0 key: 2680 entity: 5571 x: 1078 z: 1710 u.x: 0.99372 u.y: -0.11243 v.x: 0.11243 v.y: 0.99372 hw: 0.8 hh: 0.8 flags: 15 group: 5571 group2: 0 key: 2681 entity: 5501 x: 1078 z: 1722 u.x: 0.74045 u.y: 0.67277 v.x: -0.67277 v.y: 0.74045 hw: 0.8 hh: 0.8 flags: 15 group: 5501 group2: 0 key: 2682 entity: 5471 x: 1078 z: 1726 u.x: -0.99714 u.y: 0.07631 v.x: -0.07631 v.y: -0.99714 hw: 0.8 hh: 0.8 flags: 15 group: 5471 group2: 0 key: 2683 entity: 5472 x: 1078 z: 1730 u.x: 0.72692 u.y: -0.68735 v.x: 0.68735 v.y: 0.72692 hw: 1 hh: 1 flags: 15 group: 5472 group2: 0 key: 2684 entity: 5567 x: 1082 z: 1678 u.x: 0.17833 u.y: -0.98411 v.x: 0.98411 v.y: 0.17833 hw: 1 hh: 1 flags: 15 group: 5567 group2: 0 key: 2685 entity: 5502 x: 1082 z: 1722 u.x: 0.88283 u.y: 0.47054 v.x: -0.47054 v.y: 0.88283 hw: 0.8 hh: 0.8 flags: 15 group: 5502 group2: 0 key: 2686 entity: 5435 x: 1082 z: 1738 u.x: 0.49575 u.y: -0.86893 v.x: 0.86893 v.y: 0.49575 hw: 0.8 hh: 0.8 flags: 15 group: 5435 group2: 0 key: 2687 entity: 5466 x: 1086 z: 1658 u.x: 0.22454 u.y: -0.97466 v.x: 0.97466 v.y: 0.22454 hw: 1 hh: 1 flags: 15 group: 5466 group2: 0 key: 2688 entity: 5552 x: 1086 z: 1674 u.x: 0.68409 u.y: -0.72999 v.x: 0.72999 v.y: 0.68409 hw: 1 hh: 1 flags: 15 group: 5552 group2: 0 key: 2689 entity: 5553 x: 1086 z: 1678 u.x: -0.60558 u.y: 0.79633 v.x: -0.79633 v.y: -0.60558 hw: 0.8 hh: 0.8 flags: 15 group: 5553 group2: 0 key: 2690 entity: 5580 x: 1086 z: 1698 u.x: 0.44906 u.y: 0.89394 v.x: -0.89394 v.y: 0.44906 hw: 1 hh: 1 flags: 15 group: 5580 group2: 0 key: 2691 entity: 5540 x: 1086 z: 1714 u.x: -0.30709 u.y: 0.95199 v.x: -0.95199 v.y: -0.30709 hw: 1 hh: 1 flags: 15 group: 5540 group2: 0 key: 2692 entity: 5503 x: 1086 z: 1726 u.x: 0.1182 u.y: 0.99306 v.x: -0.99306 v.y: 0.1182 hw: 0.8 hh: 0.8 flags: 15 group: 5503 group2: 0 key: 2693 entity: 5473 x: 1086 z: 1730 u.x: 0.97262 u.y: -0.23328 v.x: 0.23328 v.y: 0.97262 hw: 0.8 hh: 0.8 flags: 15 group: 5473 group2: 0 key: 2694 entity: 5467 x: 1090 z: 1658 u.x: -0.64696 u.y: -0.7631 v.x: 0.7631 v.y: -0.64696 hw: 0.8 hh: 0.8 flags: 15 group: 5467 group2: 0 key: 2695 entity: 5532 x: 1090 z: 1674 u.x: 0.04139 u.y: 0.99917 v.x: -0.99917 v.y: 0.04139 hw: 1 hh: 1 flags: 15 group: 5532 group2: 0 key: 2696 entity: 5573 x: 1090 z: 1694 u.x: 0.27176 u.y: -0.96262 v.x: 0.96262 v.y: 0.27176 hw: 0.8 hh: 0.8 flags: 15 group: 5573 group2: 0 key: 2697 entity: 5572 x: 1090 z: 1702 u.x: 0.58709 u.y: 0.81006 v.x: -0.81006 v.y: 0.58709 hw: 0.8 hh: 0.8 flags: 15 group: 5572 group2: 0 key: 2698 entity: 5559 x: 1090 z: 1706 u.x: 0.8945 u.y: 0.44796 v.x: -0.44796 v.y: 0.8945 hw: 1 hh: 1 flags: 15 group: 5559 group2: 0 key: 2699 entity: 5541 x: 1090 z: 1714 u.x: -0.8326 u.y: -0.55465 v.x: 0.55465 v.y: -0.8326 hw: 0.8 hh: 0.8 flags: 15 group: 5541 group2: 0 key: 2700 entity: 5476 x: 1090 z: 1726 u.x: -0.48115 u.y: 0.87711 v.x: -0.87711 v.y: -0.48115 hw: 0.8 hh: 0.8 flags: 15 group: 5476 group2: 0 key: 2701 entity: 1351 x: 1094 z: 102 u.x: 0.99552 u.y: -0.09508 v.x: 0.09508 v.y: 0.99552 hw: 0.8 hh: 0.8 flags: 15 group: 1351 group2: 0 key: 2702 entity: 5455 x: 1094 z: 1658 u.x: 0.9818 u.y: -0.1907 v.x: 0.1907 v.y: 0.9818 hw: 0.8 hh: 0.8 flags: 15 group: 5455 group2: 0 key: 2703 entity: 5489 x: 1094 z: 1670 u.x: 0.91868 u.y: 0.39591 v.x: -0.39591 v.y: 0.91868 hw: 0.8 hh: 0.8 flags: 15 group: 5489 group2: 0 key: 2704 entity: 5533 x: 1094 z: 1678 u.x: 0.96962 u.y: -0.2455 v.x: 0.2455 v.y: 0.96962 hw: 1 hh: 1 flags: 15 group: 5533 group2: 0 key: 2705 entity: 5574 x: 1094 z: 1694 u.x: 0.99506 u.y: -0.09974 v.x: 0.09974 v.y: 0.99506 hw: 0.8 hh: 0.8 flags: 15 group: 5574 group2: 0 key: 2706 entity: 5560 x: 1094 z: 1698 u.x: -0.22841 u.y: 0.97378 v.x: -0.97378 v.y: -0.22841 hw: 1 hh: 1 flags: 15 group: 5560 group2: 0 key: 2707 entity: 5440 x: 1094 z: 1730 u.x: -0.80893 u.y: -0.58863 v.x: 0.58863 v.y: -0.80893 hw: 1 hh: 1 flags: 15 group: 5440 group2: 0 key: 2708 entity: 1348 x: 1098 z: 90 u.x: 0.0577 u.y: 0.99837 v.x: -0.99837 v.y: 0.0577 hw: 0.8 hh: 0.8 flags: 15 group: 1348 group2: 0 key: 2709 entity: 1349 x: 1098 z: 94 u.x: -0.47538 u.y: -0.88024 v.x: 0.88024 v.y: -0.47538 hw: 0.8 hh: 0.8 flags: 15 group: 1349 group2: 0 key: 2710 entity: 1350 x: 1098 z: 98 u.x: 0.29851 u.y: 0.95469 v.x: -0.95469 v.y: 0.29851 hw: 0.8 hh: 0.8 flags: 15 group: 1350 group2: 0 key: 2711 entity: 1352 x: 1098 z: 102 u.x: 0.38755 u.y: 0.92223 v.x: -0.92223 v.y: 0.38755 hw: 0.8 hh: 0.8 flags: 15 group: 1352 group2: 0 key: 2712 entity: 5456 x: 1098 z: 1662 u.x: 0.65406 u.y: 0.75702 v.x: -0.75702 v.y: 0.65406 hw: 1 hh: 1 flags: 15 group: 5456 group2: 0 key: 2713 entity: 5490 x: 1098 z: 1670 u.x: -0.1583 u.y: -0.98751 v.x: 0.98751 v.y: -0.1583 hw: 0.8 hh: 0.8 flags: 15 group: 5490 group2: 0 key: 2714 entity: 5491 x: 1098 z: 1674 u.x: -0.64722 u.y: 0.76288 v.x: -0.76288 v.y: -0.64722 hw: 1 hh: 1 flags: 15 group: 5491 group2: 0 key: 2715 entity: 5543 x: 1098 z: 1706 u.x: -0.99972 u.y: -0.0245 v.x: 0.0245 v.y: -0.99972 hw: 0.8 hh: 0.8 flags: 15 group: 5543 group2: 0 key: 2716 entity: 5542 x: 1098 z: 1710 u.x: -0.50364 u.y: -0.8644 v.x: 0.8644 v.y: -0.50364 hw: 1 hh: 1 flags: 15 group: 5542 group2: 0 key: 2717 entity: 1353 x: 1102 z: 110 u.x: 0.99981 u.y: 0.02 v.x: -0.02 v.y: 0.99981 hw: 0.8 hh: 0.8 flags: 15 group: 1353 group2: 0 key: 2718 entity: 5554 x: 1102 z: 1686 u.x: 0.48214 u.y: -0.87656 v.x: 0.87656 v.y: 0.48214 hw: 1 hh: 1 flags: 15 group: 5554 group2: 0 key: 2719 entity: 5544 x: 1102 z: 1698 u.x: -0.89821 u.y: -0.44043 v.x: 0.44043 v.y: -0.89821 hw: 0.8 hh: 0.8 flags: 15 group: 5544 group2: 0 key: 2720 entity: 5510 x: 1102 z: 1706 u.x: 0.79392 u.y: 0.60872 v.x: -0.60872 v.y: 0.79392 hw: 1 hh: 1 flags: 15 group: 5510 group2: 0 key: 2721 entity: 5438 x: 1102 z: 1726 u.x: 0.31801 u.y: 0.9484 v.x: -0.9484 v.y: 0.31801 hw: 1 hh: 1 flags: 15 group: 5438 group2: 0 key: 2722 entity: 1364 x: 1106 z: 90 u.x: 0.00683 u.y: -0.99997 v.x: 0.99997 v.y: 0.00683 hw: 0.8 hh: 0.8 flags: 15 group: 1364 group2: 0 key: 2723 entity: 1370 x: 1106 z: 102 u.x: 0.92745 u.y: -0.37487 v.x: 0.37487 v.y: 0.92745 hw: 0.8 hh: 0.8 flags: 15 group: 1370 group2: 0 key: 2724 entity: 4989 x: 1106 z: 1526 u.x: -0.90122 u.y: 0.43427 v.x: -0.43427 v.y: -0.90122 hw: 0.8 hh: 0.8 flags: 15 group: 4989 group2: 0 key: 2725 entity: 5457 x: 1106 z: 1670 u.x: -0.83172 u.y: 0.55599 v.x: -0.55599 v.y: -0.83172 hw: 0.8 hh: 0.8 flags: 15 group: 5457 group2: 0 key: 2726 entity: 5511 x: 1106 z: 1698 u.x: 0.98736 u.y: -0.15922 v.x: 0.15922 v.y: 0.98736 hw: 0.8 hh: 0.8 flags: 15 group: 5511 group2: 0 key: 2727 entity: 5512 x: 1106 z: 1702 u.x: -0.92643 u.y: 0.3774 v.x: -0.3774 v.y: -0.92643 hw: 1 hh: 1 flags: 15 group: 5512 group2: 0 key: 2728 entity: 5477 x: 1106 z: 1710 u.x: 0.48432 u.y: -0.87536 v.x: 0.87536 v.y: 0.48432 hw: 1 hh: 1 flags: 15 group: 5477 group2: 0 key: 2729 entity: 5441 x: 1106 z: 1722 u.x: -0.60698 u.y: -0.79525 v.x: 0.79525 v.y: -0.60698 hw: 1 hh: 1 flags: 15 group: 5441 group2: 0 key: 2730 entity: 5439 x: 1106 z: 1726 u.x: -0.3798 u.y: 0.92545 v.x: -0.92545 v.y: -0.3798 hw: 0.8 hh: 0.8 flags: 15 group: 5439 group2: 0 key: 2731 entity: 1365 x: 1110 z: 90 u.x: 0.80031 u.y: 0.60029 v.x: -0.60029 v.y: 0.80031 hw: 0.8 hh: 0.8 flags: 15 group: 1365 group2: 0 key: 2732 entity: 1371 x: 1110 z: 102 u.x: 0.95687 u.y: 0.29145 v.x: -0.29145 v.y: 0.95687 hw: 0.8 hh: 0.8 flags: 15 group: 1371 group2: 0 key: 2733 entity: 1354 x: 1110 z: 106 u.x: -0.36138 u.y: 0.93277 v.x: -0.93277 v.y: -0.36138 hw: 0.8 hh: 0.8 flags: 15 group: 1354 group2: 0 key: 2734 entity: 4991 x: 1110 z: 1534 u.x: -0.85985 u.y: -0.51136 v.x: 0.51136 v.y: -0.85985 hw: 0.8 hh: 0.8 flags: 15 group: 4991 group2: 0 key: 2735 entity: 4992 x: 1110 z: 1542 u.x: -0.84304 u.y: -0.53862 v.x: 0.53862 v.y: -0.84304 hw: 0.8 hh: 0.8 flags: 15 group: 4992 group2: 0 key: 2736 entity: 5458 x: 1110 z: 1674 u.x: -0.9382 u.y: 0.34708 v.x: -0.34708 v.y: -0.9382 hw: 1 hh: 1 flags: 15 group: 5458 group2: 0 key: 2737 entity: 5492 x: 1110 z: 1698 u.x: 0.84073 u.y: -0.54223 v.x: 0.54223 v.y: 0.84073 hw: 1 hh: 1 flags: 15 group: 5492 group2: 0 key: 2738 entity: 5478 x: 1110 z: 1702 u.x: -0.99999 u.y: 0.00702 v.x: -0.00702 v.y: -0.99999 hw: 0.8 hh: 0.8 flags: 15 group: 5478 group2: 0 key: 2739 entity: 1384 x: 1114 z: 98 u.x: 0.02601 u.y: 0.99968 v.x: -0.99968 v.y: 0.02601 hw: 0.8 hh: 0.8 flags: 15 group: 1384 group2: 0 key: 2740 entity: 4602 x: 1114 z: 1106 u.x: 0.84421 u.y: 0.5368 v.x: -0.5368 v.y: 0.84421 hw: 0.8 hh: 0.8 flags: 15 group: 4602 group2: 0 key: 2741 entity: 4623 x: 1114 z: 1150 u.x: 0.94813 u.y: 0.31882 v.x: -0.31882 v.y: 0.94813 hw: 0.8 hh: 0.8 flags: 15 group: 4623 group2: 0 key: 2742 entity: 4624 x: 1114 z: 1154 u.x: 0.1053 u.y: 0.99451 v.x: -0.99451 v.y: 0.1053 hw: 0.8 hh: 0.8 flags: 15 group: 4624 group2: 0 key: 2743 entity: 4990 x: 1114 z: 1526 u.x: 0.03792 u.y: -0.99929 v.x: 0.99929 v.y: 0.03792 hw: 0.8 hh: 0.8 flags: 15 group: 4990 group2: 0 key: 2744 entity: 5493 x: 1114 z: 1690 u.x: 0.72841 u.y: 0.68578 v.x: -0.68578 v.y: 0.72841 hw: 1 hh: 1 flags: 15 group: 5493 group2: 0 key: 2745 entity: 1355 x: 1118 z: 66 u.x: 0.60277 u.y: -0.79844 v.x: 0.79844 v.y: 0.60277 hw: 0.8 hh: 0.8 flags: 15 group: 1355 group2: 0 key: 2746 entity: 1377 x: 1118 z: 86 u.x: 0.19677 u.y: 0.98063 v.x: -0.98063 v.y: 0.19677 hw: 0.8 hh: 0.8 flags: 15 group: 1377 group2: 0 key: 2747 entity: 1378 x: 1118 z: 90 u.x: 0.04931 u.y: 0.99881 v.x: -0.99881 v.y: 0.04931 hw: 0.8 hh: 0.8 flags: 15 group: 1378 group2: 0 key: 2748 entity: 1388 x: 1118 z: 94 u.x: -0.50083 u.y: 0.86602 v.x: -0.86602 v.y: -0.50083 hw: 0.8 hh: 0.8 flags: 15 group: 1388 group2: 0 key: 2749 entity: 1385 x: 1118 z: 98 u.x: 0.72709 u.y: -0.68717 v.x: 0.68717 v.y: 0.72709 hw: 0.8 hh: 0.8 flags: 15 group: 1385 group2: 0 key: 2750 entity: 4616 x: 1118 z: 1094 u.x: -0.33448 u.y: -0.94272 v.x: 0.94272 v.y: -0.33448 hw: 0.8 hh: 0.8 flags: 15 group: 4616 group2: 0 key: 2751 entity: 4603 x: 1118 z: 1114 u.x: -0.9968 u.y: -0.08051 v.x: 0.08051 v.y: -0.9968 hw: 0.8 hh: 0.8 flags: 15 group: 4603 group2: 0 key: 2752 entity: 4597 x: 1118 z: 1126 u.x: 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0.95786 v.y: -0.28814 hw: 0.8 hh: 0.8 flags: 15 group: 5011 group2: 0 key: 2953 entity: 5027 x: 1166 z: 1522 u.x: -0.12871 u.y: -0.99177 v.x: 0.99177 v.y: -0.12871 hw: 0.8 hh: 0.8 flags: 15 group: 5027 group2: 0 key: 2954 entity: 5036 x: 1166 z: 1530 u.x: 0.37542 u.y: 0.92722 v.x: -0.92722 v.y: 0.37542 hw: 0.8 hh: 0.8 flags: 15 group: 5036 group2: 0 key: 2955 entity: 5035 x: 1166 z: 1534 u.x: -0.54505 u.y: 0.83892 v.x: -0.83892 v.y: -0.54505 hw: 0.8 hh: 0.8 flags: 15 group: 5035 group2: 0 key: 2956 entity: 1968 x: 1170 z: 194 u.x: -0.75846 u.y: 0.6524 v.x: -0.6524 v.y: -0.75846 hw: 0.8 hh: 0.8 flags: 15 group: 1968 group2: 0 key: 2957 entity: 1931 x: 1170 z: 206 u.x: -0.77657 u.y: 0.63071 v.x: -0.63071 v.y: -0.77657 hw: 0.8 hh: 0.8 flags: 15 group: 1931 group2: 0 key: 2958 entity: 616 x: 1170 z: 514 u.x: 0.99636 u.y: -0.0857 v.x: 0.0857 v.y: 0.99636 hw: 0.8 hh: 0.8 flags: 15 group: 616 group2: 0 key: 2959 entity: 4595 x: 1170 z: 1114 u.x: 0.96279 u.y: 0.27117 v.x: -0.27117 v.y: 0.96279 hw: 0.8 hh: 0.8 flags: 15 group: 4595 group2: 0 key: 2960 entity: 4615 x: 1170 z: 1174 u.x: -0.09935 u.y: 0.99511 v.x: -0.99511 v.y: -0.09935 hw: 0.8 hh: 0.8 flags: 15 group: 4615 group2: 0 key: 2961 entity: 5921 x: 1170 z: 1350 u.x: 0.09818 u.y: -0.99523 v.x: 0.99523 v.y: 0.09818 hw: 0.8 hh: 0.8 flags: 15 group: 5921 group2: 0 key: 2962 entity: 5923 x: 1170 z: 1374 u.x: -0.51832 u.y: -0.85567 v.x: 0.85567 v.y: -0.51832 hw: 0.8 hh: 0.8 flags: 15 group: 5923 group2: 0 key: 2963 entity: 5936 x: 1170 z: 1394 u.x: 0.42887 u.y: 0.90378 v.x: -0.90378 v.y: 0.42887 hw: 0.8 hh: 0.8 flags: 15 group: 5936 group2: 0 key: 2964 entity: 5940 x: 1170 z: 1402 u.x: -0.59075 u.y: -0.80738 v.x: 0.80738 v.y: -0.59075 hw: 0.8 hh: 0.8 flags: 15 group: 5940 group2: 0 key: 2965 entity: 4996 x: 1170 z: 1510 u.x: 0.69751 u.y: 0.71717 v.x: -0.71717 v.y: 0.69751 hw: 0.8 hh: 0.8 flags: 15 group: 4996 group2: 0 key: 2966 entity: 5037 x: 1170 z: 1526 u.x: 0.29198 u.y: -0.9567 v.x: 0.9567 v.y: 0.29198 hw: 0.8 hh: 0.8 flags: 15 group: 5037 group2: 0 key: 2967 entity: 5019 x: 1170 z: 1530 u.x: 0.90253 u.y: -0.43146 v.x: 0.43146 v.y: 0.90253 hw: 0.8 hh: 0.8 flags: 15 group: 5019 group2: 0 key: 2968 entity: 5020 x: 1170 z: 1534 u.x: 0.23185 u.y: -0.97295 v.x: 0.97295 v.y: 0.23185 hw: 0.8 hh: 0.8 flags: 15 group: 5020 group2: 0 key: 2969 entity: 4994 x: 1170 z: 1542 u.x: -0.99796 u.y: 0.06444 v.x: -0.06444 v.y: -0.99796 hw: 0.8 hh: 0.8 flags: 15 group: 4994 group2: 0 key: 2970 entity: 1927 x: 1174 z: 166 u.x: 0.96319 u.y: 0.26977 v.x: -0.26977 v.y: 0.96319 hw: 0.8 hh: 0.8 flags: 15 group: 1927 group2: 0 key: 2971 entity: 1965 x: 1174 z: 174 u.x: 0.6542 u.y: 0.7569 v.x: -0.7569 v.y: 0.6542 hw: 0.8 hh: 0.8 flags: 15 group: 1965 group2: 0 key: 2972 entity: 617 x: 1174 z: 514 u.x: -0.26684 u.y: -0.964 v.x: 0.964 v.y: -0.26684 hw: 0.8 hh: 0.8 flags: 15 group: 617 group2: 0 key: 2973 entity: 5925 x: 1174 z: 1394 u.x: -0.7338 u.y: -0.68 v.x: 0.68 v.y: -0.7338 hw: 0.8 hh: 0.8 flags: 15 group: 5925 group2: 0 key: 2974 entity: 5938 x: 1174 z: 1402 u.x: 0.85657 u.y: -0.51684 v.x: 0.51684 v.y: 0.85657 hw: 0.8 hh: 0.8 flags: 15 group: 5938 group2: 0 key: 2975 entity: 5931 x: 1174 z: 1406 u.x: 0.35726 u.y: 0.93436 v.x: -0.93436 v.y: 0.35726 hw: 0.8 hh: 0.8 flags: 15 group: 5931 group2: 0 key: 2976 entity: 4997 x: 1174 z: 1510 u.x: 0.20421 u.y: 0.9791 v.x: -0.9791 v.y: 0.20421 hw: 0.8 hh: 0.8 flags: 15 group: 4997 group2: 0 key: 2977 entity: 5021 x: 1174 z: 1526 u.x: -0.99991 u.y: -0.01435 v.x: 0.01435 v.y: -0.99991 hw: 0.8 hh: 0.8 flags: 15 group: 5021 group2: 0 key: 2978 entity: 4999 x: 1174 z: 1534 u.x: -0.98252 u.y: -0.187 v.x: 0.187 v.y: -0.98252 hw: 0.8 hh: 0.8 flags: 15 group: 4999 group2: 0 key: 2979 entity: 4998 x: 1174 z: 1542 u.x: 0.98433 u.y: 0.17708 v.x: -0.17708 v.y: 0.98433 hw: 0.8 hh: 0.8 flags: 15 group: 4998 group2: 0 key: 2980 entity: 1957 x: 1178 z: 166 u.x: -0.93126 u.y: 0.3653 v.x: -0.3653 v.y: -0.93126 hw: 0.8 hh: 0.8 flags: 15 group: 1957 group2: 0 key: 2981 entity: 1991 x: 1178 z: 174 u.x: 0.94144 u.y: -0.33811 v.x: 0.33811 v.y: 0.94144 hw: 0.8 hh: 0.8 flags: 15 group: 1991 group2: 0 key: 2982 entity: 2009 x: 1178 z: 186 u.x: -0.88796 u.y: -0.46077 v.x: 0.46077 v.y: -0.88796 hw: 0.8 hh: 0.8 flags: 15 group: 2009 group2: 0 key: 2983 entity: 1969 x: 1178 z: 194 u.x: -0.71094 u.y: 0.70388 v.x: -0.70388 v.y: -0.71094 hw: 0.8 hh: 0.8 flags: 15 group: 1969 group2: 0 key: 2984 entity: 5922 x: 1178 z: 1350 u.x: -0.62516 u.y: 0.78107 v.x: -0.78107 v.y: -0.62516 hw: 0.8 hh: 0.8 flags: 15 group: 5922 group2: 0 key: 2985 entity: 5934 x: 1178 z: 1354 u.x: 0.43772 u.y: -0.89954 v.x: 0.89954 v.y: 0.43772 hw: 0.8 hh: 0.8 flags: 15 group: 5934 group2: 0 key: 2986 entity: 5941 x: 1178 z: 1362 u.x: 0.9821 u.y: -0.18914 v.x: 0.18914 v.y: 0.9821 hw: 0.8 hh: 0.8 flags: 15 group: 5941 group2: 0 key: 2987 entity: 5942 x: 1178 z: 1366 u.x: 0.47115 u.y: -0.8825 v.x: 0.8825 v.y: 0.47115 hw: 0.8 hh: 0.8 flags: 15 group: 5942 group2: 0 key: 2988 entity: 5943 x: 1178 z: 1370 u.x: -0.27797 u.y: -0.96085 v.x: 0.96085 v.y: -0.27797 hw: 0.8 hh: 0.8 flags: 15 group: 5943 group2: 0 key: 2989 entity: 5937 x: 1178 z: 1378 u.x: 0.67142 u.y: -0.74166 v.x: 0.74166 v.y: 0.67142 hw: 0.8 hh: 0.8 flags: 15 group: 5937 group2: 0 key: 2990 entity: 5926 x: 1178 z: 1386 u.x: 0.99839 u.y: -0.05706 v.x: 0.05706 v.y: 0.99839 hw: 0.8 hh: 0.8 flags: 15 group: 5926 group2: 0 key: 2991 entity: 5003 x: 1178 z: 1510 u.x: 0.54769 u.y: 0.83718 v.x: -0.83718 v.y: 0.54769 hw: 0.8 hh: 0.8 flags: 15 group: 5003 group2: 0 key: 2992 entity: 1958 x: 1182 z: 166 u.x: 0.9986 u.y: 0.05317 v.x: -0.05317 v.y: 0.9986 hw: 0.8 hh: 0.8 flags: 15 group: 1958 group2: 0 key: 2993 entity: 1992 x: 1182 z: 190 u.x: -0.12912 u.y: -0.99172 v.x: 0.99172 v.y: -0.12912 hw: 0.8 hh: 0.8 flags: 15 group: 1992 group2: 0 key: 2994 entity: 1941 x: 1182 z: 230 u.x: -0.92286 u.y: 0.38607 v.x: -0.38607 v.y: -0.92286 hw: 0.8 hh: 0.8 flags: 15 group: 1941 group2: 0 key: 2995 entity: 5935 x: 1182 z: 1354 u.x: -0.32093 u.y: 0.94742 v.x: -0.94742 v.y: -0.32093 hw: 0.8 hh: 0.8 flags: 15 group: 5935 group2: 0 key: 2996 entity: 5927 x: 1182 z: 1386 u.x: -0.96164 u.y: 0.27523 v.x: -0.27523 v.y: -0.96164 hw: 0.8 hh: 0.8 flags: 15 group: 5927 group2: 0 key: 2997 entity: 5004 x: 1182 z: 1510 u.x: 0.66321 u.y: -0.749 v.x: 0.749 v.y: 0.66321 hw: 0.8 hh: 0.8 flags: 15 group: 5004 group2: 0 key: 2998 entity: 5006 x: 1182 z: 1518 u.x: 0.95957 u.y: -0.28238 v.x: 0.28238 v.y: 0.95957 hw: 0.8 hh: 0.8 flags: 15 group: 5006 group2: 0 key: 2999 entity: 5005 x: 1182 z: 1522 u.x: -0.996 u.y: 0.08999 v.x: -0.08999 v.y: -0.996 hw: 0.8 hh: 0.8 flags: 15 group: 5005 group2: 0 key: 3000 entity: 1921 x: 1186 z: 154 u.x: 0.31897 u.y: -0.94808 v.x: 0.94808 v.y: 0.31897 hw: 0.8 hh: 0.8 flags: 15 group: 1921 group2: 0 key: 3001 entity: 1987 x: 1186 z: 170 u.x: 0.93561 u.y: -0.35392 v.x: 0.35392 v.y: 0.93561 hw: 0.8 hh: 0.8 flags: 15 group: 1987 group2: 0 key: 3002 entity: 1934 x: 1186 z: 202 u.x: -0.98957 u.y: 0.1448 v.x: -0.1448 v.y: -0.98957 hw: 0.8 hh: 0.8 flags: 15 group: 1934 group2: 0 key: 3003 entity: 1942 x: 1186 z: 234 u.x: -0.80149 u.y: -0.59873 v.x: 0.59873 v.y: -0.80149 hw: 0.8 hh: 0.8 flags: 15 group: 1942 group2: 0 key: 3004 entity: 5924 x: 1186 z: 1350 u.x: -0.6039 u.y: -0.79761 v.x: 0.79761 v.y: -0.6039 hw: 0.8 hh: 0.8 flags: 15 group: 5924 group2: 0 key: 3005 entity: 5928 x: 1186 z: 1378 u.x: 0.99175 u.y: -0.12888 v.x: 0.12888 v.y: 0.99175 hw: 0.8 hh: 0.8 flags: 15 group: 5928 group2: 0 key: 3006 entity: 1922 x: 1190 z: 154 u.x: -0.27761 u.y: -0.96096 v.x: 0.96096 v.y: -0.27761 hw: 0.8 hh: 0.8 flags: 15 group: 1922 group2: 0 key: 3007 entity: 2005 x: 1190 z: 174 u.x: 0.9993 u.y: -0.03748 v.x: 0.03748 v.y: 0.9993 hw: 0.8 hh: 0.8 flags: 15 group: 2005 group2: 0 key: 3008 entity: 1970 x: 1190 z: 202 u.x: -0.96795 u.y: 0.25208 v.x: -0.25208 v.y: -0.96795 hw: 0.8 hh: 0.8 flags: 15 group: 1970 group2: 0 key: 3009 entity: 1977 x: 1190 z: 230 u.x: -0.63582 u.y: 0.7724 v.x: -0.7724 v.y: -0.63582 hw: 0.8 hh: 0.8 flags: 15 group: 1977 group2: 0 key: 3010 entity: 1978 x: 1190 z: 234 u.x: 0.91028 u.y: 0.41488 v.x: -0.41488 v.y: 0.91028 hw: 0.8 hh: 0.8 flags: 15 group: 1978 group2: 0 key: 3011 entity: 1923 x: 1194 z: 146 u.x: 0.83846 u.y: 0.54574 v.x: -0.54574 v.y: 0.83846 hw: 0.8 hh: 0.8 flags: 15 group: 1923 group2: 0 key: 3012 entity: 1924 x: 1194 z: 150 u.x: 0.89556 u.y: 0.44581 v.x: -0.44581 v.y: 0.89556 hw: 0.8 hh: 0.8 flags: 15 group: 1924 group2: 0 key: 3013 entity: 1959 x: 1194 z: 154 u.x: 0.65981 u.y: -0.752 v.x: 0.752 v.y: 0.65981 hw: 0.8 hh: 0.8 flags: 15 group: 1959 group2: 0 key: 3014 entity: 1960 x: 1194 z: 158 u.x: -0.40523 u.y: 0.91462 v.x: -0.91462 v.y: -0.40523 hw: 0.8 hh: 0.8 flags: 15 group: 1960 group2: 0 key: 3015 entity: 1988 x: 1194 z: 162 u.x: 0.88961 u.y: -0.45757 v.x: 0.45757 v.y: 0.88961 hw: 0.8 hh: 0.8 flags: 15 group: 1988 group2: 0 key: 3016 entity: 2026 x: 1194 z: 182 u.x: 0.32552 u.y: 0.94585 v.x: -0.94585 v.y: 0.32552 hw: 0.8 hh: 0.8 flags: 15 group: 2026 group2: 0 key: 3017 entity: 1993 x: 1194 z: 198 u.x: -0.87323 u.y: -0.48813 v.x: 0.48813 v.y: -0.87323 hw: 0.8 hh: 0.8 flags: 15 group: 1993 group2: 0 key: 3018 entity: 1971 x: 1194 z: 202 u.x: 0.25463 u.y: -0.96726 v.x: 0.96726 v.y: 0.25463 hw: 0.8 hh: 0.8 flags: 15 group: 1971 group2: 0 key: 3019 entity: 1972 x: 1194 z: 206 u.x: 0.7283 u.y: -0.68589 v.x: 0.68589 v.y: 0.7283 hw: 0.8 hh: 0.8 flags: 15 group: 1972 group2: 0 key: 3020 entity: 1943 x: 1194 z: 238 u.x: -0.07862 u.y: 0.99695 v.x: -0.99695 v.y: -0.07862 hw: 0.8 hh: 0.8 flags: 15 group: 1943 group2: 0 key: 3021 entity: 5126 x: 1194 z: 1710 u.x: -0.88036 u.y: -0.47516 v.x: 0.47516 v.y: -0.88036 hw: 0.8 hh: 0.8 flags: 15 group: 5126 group2: 0 key: 3022 entity: 2006 x: 1198 z: 170 u.x: 0.03884 u.y: -0.99926 v.x: 0.99926 v.y: 0.03884 hw: 0.8 hh: 0.8 flags: 15 group: 2006 group2: 0 key: 3023 entity: 2021 x: 1198 z: 174 u.x: 0.29091 u.y: -0.95702 v.x: 0.95702 v.y: 0.29091 hw: 0.8 hh: 0.8 flags: 15 group: 2021 group2: 0 key: 3024 entity: 2010 x: 1198 z: 190 u.x: 0.96958 u.y: 0.2457 v.x: -0.2457 v.y: 0.96958 hw: 0.8 hh: 0.8 flags: 15 group: 2010 group2: 0 key: 3025 entity: 2011 x: 1198 z: 194 u.x: 0.98272 u.y: -0.18584 v.x: 0.18584 v.y: 0.98272 hw: 0.8 hh: 0.8 flags: 15 group: 2011 group2: 0 key: 3026 entity: 1979 x: 1198 z: 234 u.x: -0.33655 u.y: -0.942 v.x: 0.942 v.y: -0.33655 hw: 0.8 hh: 0.8 flags: 15 group: 1979 group2: 0 key: 3027 entity: 1989 x: 1202 z: 154 u.x: -0.62803 u.y: 0.77875 v.x: -0.77875 v.y: -0.62803 hw: 0.8 hh: 0.8 flags: 15 group: 1989 group2: 0 key: 3028 entity: 1990 x: 1202 z: 158 u.x: 0.08075 u.y: -0.99677 v.x: 0.99677 v.y: 0.08075 hw: 0.8 hh: 0.8 flags: 15 group: 1990 group2: 0 key: 3029 entity: 2000 x: 1202 z: 162 u.x: -0.0783 u.y: -0.99697 v.x: 0.99697 v.y: -0.0783 hw: 0.8 hh: 0.8 flags: 15 group: 2000 group2: 0 key: 3030 entity: 2001 x: 1202 z: 166 u.x: 0.94584 u.y: -0.32557 v.x: 0.32557 v.y: 0.94584 hw: 0.8 hh: 0.8 flags: 15 group: 2001 group2: 0 key: 3031 entity: 2002 x: 1202 z: 170 u.x: -0.99994 u.y: 0.01072 v.x: -0.01072 v.y: -0.99994 hw: 0.8 hh: 0.8 flags: 15 group: 2002 group2: 0 key: 3032 entity: 2022 x: 1202 z: 182 u.x: -0.78843 u.y: 0.61583 v.x: -0.61583 v.y: -0.78843 hw: 0.8 hh: 0.8 flags: 15 group: 2022 group2: 0 key: 3033 entity: 2027 x: 1202 z: 190 u.x: -0.87864 u.y: 0.47834 v.x: -0.47834 v.y: -0.87864 hw: 0.8 hh: 0.8 flags: 15 group: 2027 group2: 0 key: 3034 entity: 2012 x: 1202 z: 198 u.x: -0.45777 u.y: -0.88952 v.x: 0.88952 v.y: -0.45777 hw: 0.8 hh: 0.8 flags: 15 group: 2012 group2: 0 key: 3035 entity: 1994 x: 1202 z: 202 u.x: 0.6978 u.y: -0.7169 v.x: 0.7169 v.y: 0.6978 hw: 0.8 hh: 0.8 flags: 15 group: 1994 group2: 0 key: 3036 entity: 5127 x: 1202 z: 1702 u.x: 0.04224 u.y: -0.99912 v.x: 0.99912 v.y: 0.04224 hw: 0.8 hh: 0.8 flags: 15 group: 5127 group2: 0 key: 3037 entity: 1933 x: 1206 z: 134 u.x: -0.35029 u.y: -0.93699 v.x: 0.93699 v.y: -0.35029 hw: 0.8 hh: 0.8 flags: 15 group: 1933 group2: 0 key: 3038 entity: 1983 x: 1206 z: 150 u.x: 0.66018 u.y: 0.75168 v.x: -0.75168 v.y: 0.66018 hw: 0.8 hh: 0.8 flags: 15 group: 1983 group2: 0 key: 3039 entity: 1984 x: 1206 z: 162 u.x: -0.68715 u.y: 0.72712 v.x: -0.72712 v.y: -0.68715 hw: 0.8 hh: 0.8 flags: 15 group: 1984 group2: 0 key: 3040 entity: 1985 x: 1206 z: 170 u.x: 0.9128 u.y: 0.40931 v.x: -0.40931 v.y: 0.9128 hw: 0.8 hh: 0.8 flags: 15 group: 1985 group2: 0 key: 3041 entity: 2003 x: 1206 z: 174 u.x: 0.83985 u.y: -0.54357 v.x: 0.54357 v.y: 0.83985 hw: 0.8 hh: 0.8 flags: 15 group: 2003 group2: 0 key: 3042 entity: 2023 x: 1206 z: 186 u.x: -0.99993 u.y: -0.01337 v.x: 0.01337 v.y: -0.99993 hw: 0.8 hh: 0.8 flags: 15 group: 2023 group2: 0 key: 3043 entity: 2024 x: 1206 z: 190 u.x: 0.12543 u.y: 0.99218 v.x: -0.99218 v.y: 0.12543 hw: 0.8 hh: 0.8 flags: 15 group: 2024 group2: 0 key: 3044 entity: 2013 x: 1206 z: 202 u.x: 0.40314 u.y: -0.91553 v.x: 0.91553 v.y: 0.40314 hw: 0.8 hh: 0.8 flags: 15 group: 2013 group2: 0 key: 3045 entity: 2014 x: 1206 z: 214 u.x: -0.9877 u.y: -0.15716 v.x: 0.15716 v.y: -0.9877 hw: 0.8 hh: 0.8 flags: 15 group: 2014 group2: 0 key: 3046 entity: 2015 x: 1206 z: 222 u.x: 0.70167 u.y: 0.71311 v.x: -0.71311 v.y: 0.70167 hw: 0.8 hh: 0.8 flags: 15 group: 2015 group2: 0 key: 3047 entity: 1997 x: 1206 z: 230 u.x: -0.23411 u.y: 0.97243 v.x: -0.97243 v.y: -0.23411 hw: 0.8 hh: 0.8 flags: 15 group: 1997 group2: 0 key: 3048 entity: 5128 x: 1206 z: 1694 u.x: -0.32247 u.y: -0.94689 v.x: 0.94689 v.y: -0.32247 hw: 0.8 hh: 0.8 flags: 15 group: 5128 group2: 0 key: 3049 entity: 5173 x: 1206 z: 1710 u.x: 0.34902 u.y: -0.93746 v.x: 0.93746 v.y: 0.34902 hw: 0.8 hh: 0.8 flags: 15 group: 5173 group2: 0 key: 3050 entity: 5130 x: 1206 z: 1722 u.x: 0.44726 u.y: 0.89484 v.x: -0.89484 v.y: 0.44726 hw: 0.8 hh: 0.8 flags: 15 group: 5130 group2: 0 key: 3051 entity: 1932 x: 1210 z: 138 u.x: 0.95698 u.y: -0.2911 v.x: 0.2911 v.y: 0.95698 hw: 0.8 hh: 0.8 flags: 15 group: 1932 group2: 0 key: 3052 entity: 1953 x: 1210 z: 154 u.x: 0.3978 u.y: -0.91785 v.x: 0.91785 v.y: 0.3978 hw: 0.8 hh: 0.8 flags: 15 group: 1953 group2: 0 key: 3053 entity: 1986 x: 1210 z: 178 u.x: -0.14043 u.y: -0.9902 v.x: 0.9902 v.y: -0.14043 hw: 0.8 hh: 0.8 flags: 15 group: 1986 group2: 0 key: 3054 entity: 2004 x: 1210 z: 182 u.x: 0.16808 u.y: 0.98591 v.x: -0.98591 v.y: 0.16808 hw: 0.8 hh: 0.8 flags: 15 group: 2004 group2: 0 key: 3055 entity: 2025 x: 1210 z: 198 u.x: 0.55825 u.y: 0.8302 v.x: -0.8302 v.y: 0.55825 hw: 0.8 hh: 0.8 flags: 15 group: 2025 group2: 0 key: 3056 entity: 2028 x: 1210 z: 210 u.x: 0.28978 u.y: -0.95736 v.x: 0.95736 v.y: 0.28978 hw: 0.8 hh: 0.8 flags: 15 group: 2028 group2: 0 key: 3057 entity: 2029 x: 1210 z: 222 u.x: -0.25541 u.y: 0.96708 v.x: -0.96708 v.y: -0.25541 hw: 0.8 hh: 0.8 flags: 15 group: 2029 group2: 0 key: 3058 entity: 1980 x: 1210 z: 238 u.x: 0.97162 u.y: 0.2374 v.x: -0.2374 v.y: 0.97162 hw: 0.8 hh: 0.8 flags: 15 group: 1980 group2: 0 key: 3059 entity: 5136 x: 1210 z: 1682 u.x: -0.34142 u.y: 0.94025 v.x: -0.94025 v.y: -0.34142 hw: 0.8 hh: 0.8 flags: 15 group: 5136 group2: 0 key: 3060 entity: 5129 x: 1210 z: 1686 u.x: -0.7347 u.y: 0.67904 v.x: -0.67904 v.y: -0.7347 hw: 0.8 hh: 0.8 flags: 15 group: 5129 group2: 0 key: 3061 entity: 5151 x: 1210 z: 1698 u.x: 0.49018 u.y: 0.8721 v.x: -0.8721 v.y: 0.49018 hw: 0.8 hh: 0.8 flags: 15 group: 5151 group2: 0 key: 3062 entity: 5131 x: 1210 z: 1718 u.x: 0.78179 u.y: 0.62424 v.x: -0.62424 v.y: 0.78179 hw: 0.8 hh: 0.8 flags: 15 group: 5131 group2: 0 key: 3063 entity: 1916 x: 1214 z: 154 u.x: 0.99093 u.y: -0.13503 v.x: 0.13503 v.y: 0.99093 hw: 0.8 hh: 0.8 flags: 15 group: 1916 group2: 0 key: 3064 entity: 1917 x: 1214 z: 162 u.x: 0.63187 u.y: 0.77564 v.x: -0.77564 v.y: 0.63187 hw: 0.8 hh: 0.8 flags: 15 group: 1917 group2: 0 key: 3065 entity: 1954 x: 1214 z: 166 u.x: -0.60218 u.y: 0.79891 v.x: -0.79891 v.y: -0.60218 hw: 0.8 hh: 0.8 flags: 15 group: 1954 group2: 0 key: 3066 entity: 1955 x: 1214 z: 170 u.x: 0.99022 u.y: 0.14017 v.x: -0.14017 v.y: 0.99022 hw: 0.8 hh: 0.8 flags: 15 group: 1955 group2: 0 key: 3067 entity: 1956 x: 1214 z: 174 u.x: -0.97355 u.y: -0.2294 v.x: 0.2294 v.y: -0.97355 hw: 0.8 hh: 0.8 flags: 15 group: 1956 group2: 0 key: 3068 entity: 2007 x: 1214 z: 190 u.x: -0.6207 u.y: -0.7846 v.x: 0.7846 v.y: -0.6207 hw: 0.8 hh: 0.8 flags: 15 group: 2007 group2: 0 key: 3069 entity: 2016 x: 1214 z: 218 u.x: -0.80878 u.y: -0.58884 v.x: 0.58884 v.y: -0.80878 hw: 0.8 hh: 0.8 flags: 15 group: 2016 group2: 0 key: 3070 entity: 2017 x: 1214 z: 222 u.x: -0.64998 u.y: 0.76053 v.x: -0.76053 v.y: -0.64998 hw: 0.8 hh: 0.8 flags: 15 group: 2017 group2: 0 key: 3071 entity: 2018 x: 1214 z: 226 u.x: -0.99834 u.y: -0.05814 v.x: 0.05814 v.y: -0.99834 hw: 0.8 hh: 0.8 flags: 15 group: 2018 group2: 0 key: 3072 entity: 1998 x: 1214 z: 234 u.x: 0.9953 u.y: -0.09746 v.x: 0.09746 v.y: 0.9953 hw: 0.8 hh: 0.8 flags: 15 group: 1998 group2: 0 key: 3073 entity: 5168 x: 1214 z: 1702 u.x: -0.42551 u.y: 0.90537 v.x: -0.90537 v.y: -0.42551 hw: 0.8 hh: 0.8 flags: 15 group: 5168 group2: 0 key: 3074 entity: 5150 x: 1214 z: 1706 u.x: 0.48629 u.y: -0.87426 v.x: 0.87426 v.y: 0.48629 hw: 0.8 hh: 0.8 flags: 15 group: 5150 group2: 0 key: 3075 entity: 1918 x: 1218 z: 166 u.x: 0.02619 u.y: -0.99967 v.x: 0.99967 v.y: 0.02619 hw: 0.8 hh: 0.8 flags: 15 group: 1918 group2: 0 key: 3076 entity: 1919 x: 1218 z: 170 u.x: 0.25301 u.y: -0.9677 v.x: 0.9677 v.y: 0.25301 hw: 0.8 hh: 0.8 flags: 15 group: 1919 group2: 0 key: 3077 entity: 1961 x: 1218 z: 182 u.x: -0.3081 u.y: -0.95165 v.x: 0.95165 v.y: -0.3081 hw: 0.8 hh: 0.8 flags: 15 group: 1961 group2: 0 key: 3078 entity: 2019 x: 1218 z: 202 u.x: 0.9069 u.y: -0.42222 v.x: 0.42222 v.y: 0.9069 hw: 0.8 hh: 0.8 flags: 15 group: 2019 group2: 0 key: 3079 entity: 2020 x: 1218 z: 210 u.x: -0.474 u.y: -0.88097 v.x: 0.88097 v.y: -0.474 hw: 0.8 hh: 0.8 flags: 15 group: 2020 group2: 0 key: 3080 entity: 1995 x: 1218 z: 218 u.x: -0.8207 u.y: 0.57213 v.x: -0.57213 v.y: -0.8207 hw: 0.8 hh: 0.8 flags: 15 group: 1995 group2: 0 key: 3081 entity: 1944 x: 1218 z: 246 u.x: -0.69948 u.y: 0.71526 v.x: -0.71526 v.y: -0.69948 hw: 0.8 hh: 0.8 flags: 15 group: 1944 group2: 0 key: 3082 entity: 4562 x: 1218 z: 1286 u.x: 0.95577 u.y: -0.29503 v.x: 0.29503 v.y: 0.95577 hw: 0.8 hh: 0.8 flags: 15 group: 4562 group2: 0 key: 3083 entity: 4563 x: 1218 z: 1294 u.x: -0.55085 u.y: -0.8351 v.x: 0.8351 v.y: -0.55085 hw: 0.8 hh: 0.8 flags: 15 group: 4563 group2: 0 key: 3084 entity: 5135 x: 1218 z: 1670 u.x: -0.69819 u.y: -0.71653 v.x: 0.71653 v.y: -0.69819 hw: 0.8 hh: 0.8 flags: 15 group: 5135 group2: 0 key: 3085 entity: 5174 x: 1218 z: 1694 u.x: -0.91901 u.y: -0.39513 v.x: 0.39513 v.y: -0.91901 hw: 0.8 hh: 0.8 flags: 15 group: 5174 group2: 0 key: 3086 entity: 5169 x: 1218 z: 1702 u.x: -0.48346 u.y: -0.87583 v.x: 0.87583 v.y: -0.48346 hw: 0.8 hh: 0.8 flags: 15 group: 5169 group2: 0 key: 3087 entity: 5148 x: 1218 z: 1706 u.x: -0.93902 u.y: -0.34482 v.x: 0.34482 v.y: -0.93902 hw: 0.8 hh: 0.8 flags: 15 group: 5148 group2: 0 key: 3088 entity: 1920 x: 1222 z: 170 u.x: -0.75626 u.y: -0.65493 v.x: 0.65493 v.y: -0.75626 hw: 0.8 hh: 0.8 flags: 15 group: 1920 group2: 0 key: 3089 entity: 1925 x: 1222 z: 174 u.x: 0.83573 u.y: -0.5499 v.x: 0.5499 v.y: 0.83573 hw: 0.8 hh: 0.8 flags: 15 group: 1925 group2: 0 key: 3090 entity: 1962 x: 1222 z: 190 u.x: -0.52811 u.y: -0.84968 v.x: 0.84968 v.y: -0.52811 hw: 0.8 hh: 0.8 flags: 15 group: 1962 group2: 0 key: 3091 entity: 1996 x: 1222 z: 218 u.x: -0.82099 u.y: 0.57171 v.x: -0.57171 v.y: -0.82099 hw: 0.8 hh: 0.8 flags: 15 group: 1996 group2: 0 key: 3092 entity: 1973 x: 1222 z: 230 u.x: -0.74228 u.y: -0.67075 v.x: 0.67075 v.y: -0.74228 hw: 0.8 hh: 0.8 flags: 15 group: 1973 group2: 0 key: 3093 entity: 1945 x: 1222 z: 242 u.x: 0.39011 u.y: -0.92115 v.x: 0.92115 v.y: 0.39011 hw: 0.8 hh: 0.8 flags: 15 group: 1945 group2: 0 key: 3094 entity: 5191 x: 1222 z: 1682 u.x: 0.5467 u.y: -0.83783 v.x: 0.83783 v.y: 0.5467 hw: 0.8 hh: 0.8 flags: 15 group: 5191 group2: 0 key: 3095 entity: 5192 x: 1222 z: 1686 u.x: 0.3486 u.y: 0.93761 v.x: -0.93761 v.y: 0.3486 hw: 0.8 hh: 0.8 flags: 15 group: 5192 group2: 0 key: 3096 entity: 5170 x: 1222 z: 1702 u.x: 0.02897 u.y: 0.9996 v.x: -0.9996 v.y: 0.02897 hw: 0.8 hh: 0.8 flags: 15 group: 5170 group2: 0 key: 3097 entity: 5149 x: 1222 z: 1706 u.x: 0.77086 u.y: 0.63769 v.x: -0.63769 v.y: 0.77086 hw: 0.8 hh: 0.8 flags: 15 group: 5149 group2: 0 key: 3098 entity: 1926 x: 1226 z: 178 u.x: 0.37122 u.y: -0.92891 v.x: 0.92891 v.y: 0.37122 hw: 0.8 hh: 0.8 flags: 15 group: 1926 group2: 0 key: 3099 entity: 1963 x: 1226 z: 190 u.x: -0.86426 u.y: -0.50385 v.x: 0.50385 v.y: -0.86426 hw: 0.8 hh: 0.8 flags: 15 group: 1963 group2: 0 key: 3100 entity: 1935 x: 1226 z: 230 u.x: 0.93648 u.y: 0.35164 v.x: -0.35164 v.y: 0.93648 hw: 0.8 hh: 0.8 flags: 15 group: 1935 group2: 0 key: 3101 entity: 4558 x: 1226 z: 1294 u.x: 0.80115 u.y: 0.59919 v.x: -0.59919 v.y: 0.80115 hw: 0.8 hh: 0.8 flags: 15 group: 4558 group2: 0 key: 3102 entity: 5196 x: 1226 z: 1690 u.x: -0.33013 u.y: 0.94426 v.x: -0.94426 v.y: -0.33013 hw: 0.8 hh: 0.8 flags: 15 group: 5196 group2: 0 key: 3103 entity: 5171 x: 1226 z: 1702 u.x: -0.99796 u.y: 0.06458 v.x: -0.06458 v.y: -0.99796 hw: 0.8 hh: 0.8 flags: 15 group: 5171 group2: 0 key: 3104 entity: 5124 x: 1226 z: 1710 u.x: 0.75326 u.y: -0.65838 v.x: 0.65838 v.y: 0.75326 hw: 0.8 hh: 0.8 flags: 15 group: 5124 group2: 0 key: 3105 entity: 1975 x: 1230 z: 194 u.x: -0.71891 u.y: 0.69573 v.x: -0.69573 v.y: -0.71891 hw: 0.8 hh: 0.8 flags: 15 group: 1975 group2: 0 key: 3106 entity: 1974 x: 1230 z: 210 u.x: 0.04805 u.y: -0.99886 v.x: 0.99886 v.y: 0.04805 hw: 0.8 hh: 0.8 flags: 15 group: 1974 group2: 0 key: 3107 entity: 1936 x: 1230 z: 222 u.x: 0.99996 u.y: -0.00901 v.x: 0.00901 v.y: 0.99996 hw: 0.8 hh: 0.8 flags: 15 group: 1936 group2: 0 key: 3108 entity: 5175 x: 1230 z: 1678 u.x: 0.98116 u.y: -0.19404 v.x: 0.19404 v.y: 0.98116 hw: 0.8 hh: 0.8 flags: 15 group: 5175 group2: 0 key: 3109 entity: 5195 x: 1230 z: 1694 u.x: 0.37697 u.y: 0.9266 v.x: -0.9266 v.y: 0.37697 hw: 0.8 hh: 0.8 flags: 15 group: 5195 group2: 0 key: 3110 entity: 5172 x: 1230 z: 1702 u.x: 0.8147 u.y: -0.58062 v.x: 0.58062 v.y: 0.8147 hw: 0.8 hh: 0.8 flags: 15 group: 5172 group2: 0 key: 3111 entity: 5125 x: 1230 z: 1714 u.x: -0.87238 u.y: -0.48966 v.x: 0.48966 v.y: -0.87238 hw: 0.8 hh: 0.8 flags: 15 group: 5125 group2: 0 key: 3112 entity: 1938 x: 1234 z: 190 u.x: -0.67408 u.y: 0.73926 v.x: -0.73926 v.y: -0.67408 hw: 0.8 hh: 0.8 flags: 15 group: 1938 group2: 0 key: 3113 entity: 1939 x: 1234 z: 194 u.x: 0.9093 u.y: -0.41703 v.x: 0.41703 v.y: 0.9093 hw: 0.8 hh: 0.8 flags: 15 group: 1939 group2: 0 key: 3114 entity: 1976 x: 1234 z: 202 u.x: 0.48392 u.y: 0.87557 v.x: -0.87557 v.y: 0.48392 hw: 0.8 hh: 0.8 flags: 15 group: 1976 group2: 0 key: 3115 entity: 1937 x: 1234 z: 210 u.x: -0.80787 u.y: -0.59011 v.x: 0.59011 v.y: -0.80787 hw: 0.8 hh: 0.8 flags: 15 group: 1937 group2: 0 key: 3116 entity: 5190 x: 1234 z: 1698 u.x: -0.86777 u.y: -0.4978 v.x: 0.4978 v.y: -0.86777 hw: 0.8 hh: 0.8 flags: 15 group: 5190 group2: 0 key: 3117 entity: 5141 x: 1234 z: 1726 u.x: -0.80567 u.y: -0.59308 v.x: 0.59308 v.y: -0.80567 hw: 0.8 hh: 0.8 flags: 15 group: 5141 group2: 0 key: 3118 entity: 1940 x: 1238 z: 198 u.x: 0.19672 u.y: 0.98063 v.x: -0.98063 v.y: 0.19672 hw: 0.8 hh: 0.8 flags: 15 group: 1940 group2: 0 key: 3119 entity: 5132 x: 1238 z: 1662 u.x: -0.80488 u.y: 0.59418 v.x: -0.59418 v.y: -0.80488 hw: 0.8 hh: 0.8 flags: 15 group: 5132 group2: 0 key: 3120 entity: 5133 x: 1238 z: 1670 u.x: 0.78544 u.y: 0.61965 v.x: -0.61965 v.y: 0.78544 hw: 0.8 hh: 0.8 flags: 15 group: 5133 group2: 0 key: 3121 entity: 5194 x: 1238 z: 1686 u.x: -0.27598 u.y: 0.96143 v.x: -0.96143 v.y: -0.27598 hw: 0.8 hh: 0.8 flags: 15 group: 5194 group2: 0 key: 3122 entity: 5183 x: 1238 z: 1698 u.x: -0.4664 u.y: 0.88503 v.x: -0.88503 v.y: -0.4664 hw: 0.8 hh: 0.8 flags: 15 group: 5183 group2: 0 key: 3123 entity: 5160 x: 1238 z: 1710 u.x: -0.84513 u.y: 0.53536 v.x: -0.53536 v.y: -0.84513 hw: 0.8 hh: 0.8 flags: 15 group: 5160 group2: 0 key: 3124 entity: 5161 x: 1238 z: 1714 u.x: 0.96871 u.y: 0.24906 v.x: -0.24906 v.y: 0.96871 hw: 0.8 hh: 0.8 flags: 15 group: 5161 group2: 0 key: 3125 entity: 4550 x: 1242 z: 1274 u.x: 0.88054 u.y: -0.4748 v.x: 0.4748 v.y: 0.88054 hw: 0.8 hh: 0.8 flags: 15 group: 4550 group2: 0 key: 3126 entity: 5152 x: 1242 z: 1674 u.x: 0.66121 u.y: 0.75077 v.x: -0.75077 v.y: 0.66121 hw: 0.8 hh: 0.8 flags: 15 group: 5152 group2: 0 key: 3127 entity: 5181 x: 1242 z: 1690 u.x: -0.92559 u.y: 0.37946 v.x: -0.37946 v.y: -0.92559 hw: 0.8 hh: 0.8 flags: 15 group: 5181 group2: 0 key: 3128 entity: 5182 x: 1242 z: 1698 u.x: -0.06998 u.y: -0.99758 v.x: 0.99758 v.y: -0.06998 hw: 0.8 hh: 0.8 flags: 15 group: 5182 group2: 0 key: 3129 entity: 5157 x: 1242 z: 1706 u.x: -0.4725 u.y: -0.8818 v.x: 0.8818 v.y: -0.4725 hw: 0.8 hh: 0.8 flags: 15 group: 5157 group2: 0 key: 3130 entity: 5145 x: 1242 z: 1718 u.x: -0.53676 u.y: 0.84424 v.x: -0.84424 v.y: -0.53676 hw: 0.8 hh: 0.8 flags: 15 group: 5145 group2: 0 key: 3131 entity: 4514 x: 1246 z: 1414 u.x: -0.98157 u.y: 0.19195 v.x: -0.19195 v.y: -0.98157 hw: 0.8 hh: 0.8 flags: 15 group: 4514 group2: 0 key: 3132 entity: 5134 x: 1246 z: 1662 u.x: -0.69315 u.y: 0.72141 v.x: -0.72141 v.y: -0.69315 hw: 0.8 hh: 0.8 flags: 15 group: 5134 group2: 0 key: 3133 entity: 5153 x: 1246 z: 1666 u.x: 0.71055 u.y: 0.70427 v.x: -0.70427 v.y: 0.71055 hw: 0.8 hh: 0.8 flags: 15 group: 5153 group2: 0 key: 3134 entity: 5176 x: 1246 z: 1670 u.x: -0.83776 u.y: -0.54682 v.x: 0.54682 v.y: -0.83776 hw: 0.8 hh: 0.8 flags: 15 group: 5176 group2: 0 key: 3135 entity: 5177 x: 1246 z: 1674 u.x: 0.05272 u.y: 0.99865 v.x: -0.99865 v.y: 0.05272 hw: 0.8 hh: 0.8 flags: 15 group: 5177 group2: 0 key: 3136 entity: 5193 x: 1246 z: 1682 u.x: -0.30857 u.y: 0.95151 v.x: -0.95151 v.y: -0.30857 hw: 0.8 hh: 0.8 flags: 15 group: 5193 group2: 0 key: 3137 entity: 5143 x: 1246 z: 1710 u.x: 0.46995 u.y: -0.88315 v.x: 0.88315 v.y: 0.46995 hw: 0.8 hh: 0.8 flags: 15 group: 5143 group2: 0 key: 3138 entity: 5119 x: 1246 z: 1718 u.x: 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0.8 hh: 0.8 flags: 15 group: 4479 group2: 0 key: 4475 entity: 4487 x: 1746 z: 1750 u.x: 0.32648 u.y: -0.94552 v.x: 0.94552 v.y: 0.32648 hw: 0.8 hh: 0.8 flags: 15 group: 4487 group2: 0 key: 4476 entity: 4480 x: 1746 z: 1762 u.x: 0.883 u.y: -0.47022 v.x: 0.47022 v.y: 0.883 hw: 0.8 hh: 0.8 flags: 15 group: 4480 group2: 0 key: 4477 entity: 679 x: 1750 z: 662 u.x: -0.99991 u.y: -0.01412 v.x: 0.01412 v.y: -0.99991 hw: 0.8 hh: 0.8 flags: 15 group: 679 group2: 0 key: 4478 entity: 651 x: 1750 z: 682 u.x: -0.9676 u.y: -0.25344 v.x: 0.25344 v.y: -0.9676 hw: 0.8 hh: 0.8 flags: 15 group: 651 group2: 0 key: 4479 entity: 681 x: 1750 z: 686 u.x: 0.99993 u.y: 0.01232 v.x: -0.01232 v.y: 0.99993 hw: 0.8 hh: 0.8 flags: 15 group: 681 group2: 0 key: 4480 entity: 664 x: 1750 z: 706 u.x: 0.90535 u.y: 0.42551 v.x: -0.42551 v.y: 0.90535 hw: 0.8 hh: 0.8 flags: 15 group: 664 group2: 0 key: 4481 entity: 2156 x: 1750 z: 894 u.x: -0.17475 u.y: 0.98475 v.x: -0.98475 v.y: -0.17475 hw: 0.8 hh: 0.8 flags: 15 group: 2156 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entity: 652 x: 1754 z: 682 u.x: -0.96651 u.y: 0.25751 v.x: -0.25751 v.y: -0.96651 hw: 0.8 hh: 0.8 flags: 15 group: 652 group2: 0 key: 4490 entity: 687 x: 1754 z: 690 u.x: 0.1446 u.y: 0.9896 v.x: -0.9896 v.y: 0.1446 hw: 0.8 hh: 0.8 flags: 15 group: 687 group2: 0 key: 4491 entity: 2157 x: 1754 z: 886 u.x: 0.1556 u.y: 0.98794 v.x: -0.98794 v.y: 0.1556 hw: 0.8 hh: 0.8 flags: 15 group: 2157 group2: 0 key: 4492 entity: 2182 x: 1754 z: 894 u.x: 0.76357 u.y: 0.6464 v.x: -0.6464 v.y: 0.76357 hw: 0.8 hh: 0.8 flags: 15 group: 2182 group2: 0 key: 4493 entity: 2180 x: 1754 z: 898 u.x: -0.56136 u.y: 0.8281 v.x: -0.8281 v.y: -0.56136 hw: 0.8 hh: 0.8 flags: 15 group: 216 group2: 0 key: 4494 entity: 2181 x: 1754 z: 902 u.x: -0.94335 u.y: 0.33274 v.x: -0.33274 v.y: -0.94335 hw: 0.8 hh: 0.8 flags: 15 group: 216 group2: 0 key: 4495 entity: 2170 x: 1754 z: 922 u.x: -0.85093 u.y: -0.52608 v.x: 0.52608 v.y: -0.85093 hw: 0.8 hh: 0.8 flags: 15 group: 2170 group2: 0 key: 4496 entity: 4482 x: 1754 z: 1726 u.x: -0.81302 u.y: 0.58298 v.x: -0.58298 v.y: -0.81302 hw: 0.8 hh: 0.8 flags: 15 group: 4482 group2: 0 key: 4497 entity: 4499 x: 1754 z: 1750 u.x: -0.63213 u.y: -0.77543 v.x: 0.77543 v.y: -0.63213 hw: 0.8 hh: 0.8 flags: 15 group: 4499 group2: 0 key: 4498 entity: 680 x: 1758 z: 666 u.x: 0.97869 u.y: 0.20617 v.x: -0.20617 v.y: 0.97869 hw: 0.8 hh: 0.8 flags: 15 group: 680 group2: 0 key: 4499 entity: 658 x: 1758 z: 674 u.x: -0.95844 u.y: -0.2862 v.x: 0.2862 v.y: -0.95844 hw: 0.8 hh: 0.8 flags: 15 group: 658 group2: 0 key: 4500 entity: 659 x: 1758 z: 682 u.x: 0.56106 u.y: -0.82828 v.x: 0.82828 v.y: 0.56106 hw: 0.8 hh: 0.8 flags: 15 group: 659 group2: 0 key: 4501 entity: 682 x: 1758 z: 686 u.x: -0.99975 u.y: 0.02318 v.x: -0.02318 v.y: -0.99975 hw: 0.8 hh: 0.8 flags: 15 group: 682 group2: 0 key: 4502 entity: 660 x: 1758 z: 694 u.x: 0.7466 u.y: 0.66591 v.x: -0.66591 v.y: 0.7466 hw: 0.8 hh: 0.8 flags: 15 group: 660 group2: 0 key: 4503 entity: 688 x: 1758 z: 702 u.x: -0.73789 u.y: 0.67559 v.x: -0.67559 v.y: -0.73789 hw: 0.8 hh: 0.8 flags: 15 group: 688 group2: 0 key: 4504 entity: 665 x: 1758 z: 710 u.x: -0.89016 u.y: 0.45653 v.x: -0.45653 v.y: -0.89016 hw: 0.8 hh: 0.8 flags: 15 group: 665 group2: 0 key: 4505 entity: 2158 x: 1758 z: 894 u.x: -0.34899 u.y: -0.93746 v.x: 0.93746 v.y: -0.34899 hw: 0.8 hh: 0.8 flags: 15 group: 2158 group2: 0 key: 4506 entity: 2155 x: 1758 z: 906 u.x: 0.56908 u.y: 0.8228 v.x: -0.8228 v.y: 0.56908 hw: 0.8 hh: 0.8 flags: 15 group: 2155 group2: 0 key: 4507 entity: 4483 x: 1758 z: 1726 u.x: -0.93793 u.y: -0.34772 v.x: 0.34772 v.y: -0.93793 hw: 0.8 hh: 0.8 flags: 15 group: 4483 group2: 0 key: 4508 entity: 4492 x: 1758 z: 1734 u.x: -0.66465 u.y: -0.74775 v.x: 0.74775 v.y: -0.66465 hw: 0.8 hh: 0.8 flags: 15 group: 4492 group2: 0 key: 4509 entity: 4500 x: 1758 z: 1750 u.x: 0.912 u.y: 0.41112 v.x: -0.41112 v.y: 0.912 hw: 0.8 hh: 0.8 flags: 15 group: 4500 group2: 0 key: 4510 entity: 4505 x: 1758 z: 1754 u.x: 0.93456 u.y: -0.3567 v.x: 0.3567 v.y: 0.93456 hw: 0.8 hh: 0.8 flags: 15 group: 4505 group2: 0 key: 4511 entity: 677 x: 1762 z: 658 u.x: 0.87307 u.y: -0.48842 v.x: 0.48842 v.y: 0.87307 hw: 0.8 hh: 0.8 flags: 15 group: 677 group2: 0 key: 4512 entity: 678 x: 1762 z: 662 u.x: -0.75647 u.y: -0.65468 v.x: 0.65468 v.y: -0.75647 hw: 0.8 hh: 0.8 flags: 15 group: 678 group2: 0 key: 4513 entity: 666 x: 1762 z: 702 u.x: -0.97399 u.y: 0.22751 v.x: -0.22751 v.y: -0.97399 hw: 0.8 hh: 0.8 flags: 15 group: 666 group2: 0 key: 4514 entity: 4493 x: 1762 z: 1746 u.x: -0.82174 u.y: -0.57061 v.x: 0.57061 v.y: -0.82174 hw: 0.8 hh: 0.8 flags: 15 group: 4493 group2: 0 key: 4515 entity: 4501 x: 1762 z: 1750 u.x: -0.43705 u.y: -0.89986 v.x: 0.89986 v.y: -0.43705 hw: 0.8 hh: 0.8 flags: 15 group: 4501 group2: 0 key: 4516 entity: 4506 x: 1762 z: 1754 u.x: -0.83007 u.y: -0.55843 v.x: 0.55843 v.y: -0.83007 hw: 0.8 hh: 0.8 flags: 15 group: 4506 group2: 0 key: 4517 entity: 4496 x: 1762 z: 1758 u.x: 0.26148 u.y: -0.96544 v.x: 0.96544 v.y: 0.26148 hw: 0.8 hh: 0.8 flags: 15 group: 4496 group2: 0 key: 4518 entity: 4475 x: 1762 z: 1774 u.x: -0.9928 u.y: -0.12055 v.x: 0.12055 v.y: -0.9928 hw: 0.8 hh: 0.8 flags: 15 group: 4475 group2: 0 key: 4519 entity: 4474 x: 1766 z: 1734 u.x: -0.81954 u.y: -0.57378 v.x: 0.57378 v.y: -0.81954 hw: 0.8 hh: 0.8 flags: 15 group: 4474 group2: 0 key: 4520 entity: 4494 x: 1766 z: 1746 u.x: 0.67524 u.y: -0.73818 v.x: 0.73818 v.y: 0.67524 hw: 0.8 hh: 0.8 flags: 15 group: 4494 group2: 0 key: 4521 entity: 4502 x: 1766 z: 1750 u.x: 0.9887 u.y: 0.15066 v.x: -0.15066 v.y: 0.9887 hw: 0.8 hh: 0.8 flags: 15 group: 4502 group2: 0 key: 4522 entity: 4497 x: 1766 z: 1758 u.x: -0.99608 u.y: 0.08901 v.x: -0.08901 v.y: -0.99608 hw: 0.8 hh: 0.8 flags: 15 group: 4497 group2: 0 key: 4523 entity: 4476 x: 1766 z: 1766 u.x: 0.25736 u.y: 0.96656 v.x: -0.96656 v.y: 0.25736 hw: 0.8 hh: 0.8 flags: 15 group: 4476 group2: 0 key: 4524 entity: 4498 x: 1770 z: 1758 u.x: 0.34598 u.y: -0.93857 v.x: 0.93857 v.y: 0.34598 hw: 0.8 hh: 0.8 flags: 15 group: 4498 group2: 0 key: 4525 entity: 4503 x: 1774 z: 1750 u.x: 0.31629 u.y: -0.94896 v.x: 0.94896 v.y: 0.31629 hw: 0.8 hh: 0.8 flags: 15 group: 4503 group2: 0 key: 4526 entity: 4481 x: 1778 z: 1730 u.x: 0.91594 u.y: -0.4022 v.x: 0.4022 v.y: 0.91594 hw: 0.8 hh: 0.8 flags: 15 group: 4481 group2: 0 key: 4527 entity: 4484 x: 1778 z: 1734 u.x: -0.66146 u.y: 0.75057 v.x: -0.75057 v.y: -0.66146 hw: 0.8 hh: 0.8 flags: 15 group: 4484 group2: 0 key: 4528 entity: 4485 x: 1778 z: 1738 u.x: 0.47847 u.y: 0.87856 v.x: -0.87856 v.y: 0.47847 hw: 0.8 hh: 0.8 flags: 15 group: 4485 group2: 0 key: 4529 entity: 4495 x: 1778 z: 1746 u.x: -0.99202 u.y: -0.1268 v.x: 0.1268 v.y: -0.99202 hw: 0.8 hh: 0.8 flags: 15 group: 4495 group2: 0 key: 4530 entity: 4504 x: 1778 z: 1750 u.x: 0.48494 u.y: 0.87502 v.x: -0.87502 v.y: 0.48494 hw: 0.8 hh: 0.8 flags: 15 group: 4504 group2: 0 key: 4531 entity: 4507 x: 1778 z: 1758 u.x: 0.53292 u.y: 0.84667 v.x: -0.84667 v.y: 0.53292 hw: 0.8 hh: 0.8 flags: 15 group: 4507 group2: 0 key: 4532 entity: 6445 x: 1347 z: 1571.5 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6445 group2: 0 key: 4533 entity: 6446 x: 1683.75 z: 869.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6446 group2: 0 key: 4534 entity: 6447 x: 1650.2996 z: 814.24421 u.x: -0.63611 u.y: 0.77216 v.x: -0.77216 v.y: -0.63611 hw: 18 hh: 4 flags: 0 group: 6447 group2: 0 key: 4535 entity: 6448 x: 1636.94744 z: 830.45284 u.x: 0.87946 u.y: -0.47681 v.x: 0.47681 v.y: 0.87946 hw: 5 hh: 5 flags: 0 group: 6448 group2: 0 key: 4536 entity: 6449 x: 1683.39332 z: 805.19593 u.x: -0.94037 u.y: -0.34105 v.x: 0.34105 v.y: -0.94037 hw: 18 hh: 4 flags: 0 group: 6449 group2: 0 key: 4537 entity: 6450 x: 1663.65175 z: 798.03556 u.x: 0.96483 u.y: -0.26372 v.x: 0.26372 v.y: 0.96483 hw: 5 hh: 5 flags: 0 group: 6450 group2: 0 key: 4538 entity: 6451 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 18 hh: 4.25 flags: 0 group: 6451 group2: 0 key: 4539 entity: 6451 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 8 hh: 4.25 flags: 0 group: 6451 group2: 0 key: 4540 entity: 6451 x: 1709.64472 z: 816.99666 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6451 group2: 0 key: 4541 entity: 6451 x: 1730.82764 z: 832.09179 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6451 group2: 0 key: 4542 entity: 6452 x: 1703.13488 z: 812.3563 u.x: 0.88573 u.y: 0.46505 v.x: -0.46505 v.y: 0.88573 hw: 5 hh: 5 flags: 0 group: 6452 group2: 0 key: 4543 entity: 6453 x: 1753.27831 z: 850.40291 u.x: -0.75942 u.y: -0.65127 v.x: 0.65127 v.y: -0.75942 hw: 18 hh: 4 flags: 0 group: 6453 group2: 0 key: 4544 entity: 6454 x: 1737.33748 z: 836.73214 u.x: 0.78788 u.y: 0.61654 v.x: -0.61654 v.y: 0.78788 hw: 5 hh: 5 flags: 0 group: 6454 group2: 0 key: 4545 entity: 6455 x: 1759.95592 z: 882.92026 u.x: 0.44123 u.y: -0.89782 v.x: 0.89782 v.y: 0.44123 hw: 18 hh: 4 flags: 0 group: 6455 group2: 0 key: 4546 entity: 6456 x: 1769.21914 z: 864.07369 u.x: 0.20118 u.y: 0.97974 v.x: -0.97974 v.y: 0.20118 hw: 5 hh: 5 flags: 0 group: 6456 group2: 0 key: 4547 entity: 6457 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 18 hh: 4.25 flags: 0 group: 6457 group2: 0 key: 4548 entity: 6457 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 8 hh: 4.25 flags: 0 group: 6457 group2: 0 key: 4549 entity: 6457 x: 1746.95614 z: 908.83466 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6457 group2: 0 key: 4550 entity: 6457 x: 1734.80474 z: 931.83222 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6457 group2: 0 key: 4551 entity: 6458 x: 1750.69271 z: 901.76682 u.x: -0.4543 u.y: 0.89129 v.x: -0.89129 v.y: -0.4543 hw: 5 hh: 5 flags: 0 group: 6458 group2: 0 key: 4552 entity: 6459 x: 1710.28487 z: 935.89097 u.x: 0.98977 u.y: 0.14338 v.x: -0.14338 v.y: 0.98977 hw: 18 hh: 4 flags: 0 group: 6459 group2: 0 key: 4553 entity: 6460 x: 1731.06817 z: 938.90006 u.x: -0.89177 u.y: 0.45337 v.x: -0.45337 v.y: -0.89177 hw: 5 hh: 5 flags: 0 group: 6460 group2: 0 key: 4554 entity: 6461 x: 1668.52593 z: 931.87098 u.x: 0.99886 u.y: 0.04824 v.x: -0.04824 v.y: 0.99886 hw: 18 hh: 4 flags: 0 group: 6461 group2: 0 key: 4555 entity: 6462 x: 1689.50158 z: 932.88189 u.x: -0.99546 u.y: -0.09588 v.x: 0.09588 v.y: -0.99546 hw: 5 hh: 5 flags: 0 group: 6462 group2: 0 key: 4556 entity: 6463 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 18 hh: 4.25 flags: 0 group: 6463 group2: 0 key: 4557 entity: 6463 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 8 hh: 4.25 flags: 0 group: 6463 group2: 0 key: 4558 entity: 6463 x: 1640.34919 z: 927.38643 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6463 group2: 0 key: 4559 entity: 6463 x: 1616.92078 z: 916.08959 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6463 group2: 0 key: 4560 entity: 6464 x: 1647.55027 z: 930.86008 u.x: -0.96944 u.y: -0.24625 v.x: 0.24625 v.y: -0.96944 hw: 5 hh: 5 flags: 0 group: 6464 group2: 0 key: 4561 entity: 6465 x: 1599.31534 z: 894.37453 u.x: 0.4955 u.y: 0.86908 v.x: -0.86908 v.y: 0.4955 hw: 18 hh: 4 flags: 0 group: 6465 group2: 0 key: 4562 entity: 6466 x: 1609.7197 z: 912.61594 u.x: -0.73137 u.y: -0.68262 v.x: 0.68262 v.y: -0.73137 hw: 5 hh: 5 flags: 0 group: 6466 group2: 0 key: 4563 entity: 6467 x: 1592.44689 z: 855.43294 u.x: -0.16845 u.y: 0.98584 v.x: -0.98584 v.y: -0.16845 hw: 18 hh: 4 flags: 0 group: 6467 group2: 0 key: 4564 entity: 6468 x: 1588.91097 z: 876.13312 u.x: -0.17367 u.y: -0.98494 v.x: 0.98494 v.y: -0.17367 hw: 5 hh: 5 flags: 0 group: 6468 group2: 0 key: 4565 entity: 6469 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 18 hh: 4.25 flags: 0 group: 6469 group2: 0 key: 4566 entity: 6469 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 8 hh: 4.25 flags: 0 group: 6469 group2: 0 key: 4567 entity: 6469 x: 1603.53475 z: 833.94327 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6469 group2: 0 key: 4568 entity: 6469 x: 1629.3955 z: 831.24235 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6469 group2: 0 key: 4569 entity: 6470 x: 1595.98281 z: 834.73276 u.x: 0.72498 u.y: -0.6894 v.x: 0.6894 v.y: 0.72498 hw: 5 hh: 5 flags: 0 group: 6470 group2: 0 key: 4570 entity: 6471 x: 392.875 z: 168.375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 0 group: 6471 group2: 0 key: 4571 entity: 6472 x: 505.125 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6472 group2: 0 key: 4572 entity: 6473 x: 898 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18.5 hh: 18.5 flags: 0 group: 6473 group2: 0 key: 4573 entity: 6474 x: 1683.75 z: 869.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6474 group2: 0 key: 4574 entity: 6475 x: 1650.2996 z: 814.24421 u.x: -0.63611 u.y: 0.77216 v.x: -0.77216 v.y: -0.63611 hw: 18 hh: 4 flags: 0 group: 6475 group2: 0 key: 4575 entity: 6476 x: 1636.94744 z: 830.45284 u.x: 0.87946 u.y: -0.47681 v.x: 0.47681 v.y: 0.87946 hw: 5 hh: 5 flags: 0 group: 6476 group2: 0 key: 4576 entity: 6477 x: 1683.39332 z: 805.19593 u.x: -0.94037 u.y: -0.34105 v.x: 0.34105 v.y: -0.94037 hw: 18 hh: 4 flags: 0 group: 6477 group2: 0 key: 4577 entity: 6478 x: 1663.65175 z: 798.03556 u.x: 0.96483 u.y: -0.26372 v.x: 0.26372 v.y: 0.96483 hw: 5 hh: 5 flags: 0 group: 6478 group2: 0 key: 4578 entity: 6479 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 18 hh: 4.25 flags: 0 group: 6479 group2: 0 key: 4579 entity: 6479 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 8 hh: 4.25 flags: 0 group: 6479 group2: 0 key: 4580 entity: 6479 x: 1709.64472 z: 816.99666 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6479 group2: 0 key: 4581 entity: 6479 x: 1730.82764 z: 832.09179 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6479 group2: 0 key: 4582 entity: 6480 x: 1703.13488 z: 812.3563 u.x: 0.88573 u.y: 0.46505 v.x: -0.46505 v.y: 0.88573 hw: 5 hh: 5 flags: 0 group: 6480 group2: 0 key: 4583 entity: 6481 x: 1753.27831 z: 850.40291 u.x: -0.75942 u.y: -0.65127 v.x: 0.65127 v.y: -0.75942 hw: 18 hh: 4 flags: 0 group: 6481 group2: 0 key: 4584 entity: 6482 x: 1737.33748 z: 836.73214 u.x: 0.78788 u.y: 0.61654 v.x: -0.61654 v.y: 0.78788 hw: 5 hh: 5 flags: 0 group: 6482 group2: 0 key: 4585 entity: 6483 x: 1759.95592 z: 882.92026 u.x: 0.44123 u.y: -0.89782 v.x: 0.89782 v.y: 0.44123 hw: 18 hh: 4 flags: 0 group: 6483 group2: 0 key: 4586 entity: 6484 x: 1769.21914 z: 864.07369 u.x: 0.20118 u.y: 0.97974 v.x: -0.97974 v.y: 0.20118 hw: 5 hh: 5 flags: 0 group: 6484 group2: 0 key: 4587 entity: 6485 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 18 hh: 4.25 flags: 0 group: 6485 group2: 0 key: 4588 entity: 6485 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 8 hh: 4.25 flags: 0 group: 6485 group2: 0 key: 4589 entity: 6485 x: 1746.95614 z: 908.83466 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6485 group2: 0 key: 4590 entity: 6485 x: 1734.80474 z: 931.83222 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6485 group2: 0 key: 4591 entity: 6486 x: 1750.69271 z: 901.76682 u.x: -0.4543 u.y: 0.89129 v.x: -0.89129 v.y: -0.4543 hw: 5 hh: 5 flags: 0 group: 6486 group2: 0 key: 4592 entity: 6487 x: 1710.28487 z: 935.89097 u.x: 0.98977 u.y: 0.14338 v.x: -0.14338 v.y: 0.98977 hw: 18 hh: 4 flags: 0 group: 6487 group2: 0 key: 4593 entity: 6488 x: 1731.06817 z: 938.90006 u.x: -0.89177 u.y: 0.45337 v.x: -0.45337 v.y: -0.89177 hw: 5 hh: 5 flags: 0 group: 6488 group2: 0 key: 4594 entity: 6489 x: 1668.52593 z: 931.87098 u.x: 0.99886 u.y: 0.04824 v.x: -0.04824 v.y: 0.99886 hw: 18 hh: 4 flags: 0 group: 6489 group2: 0 key: 4595 entity: 6490 x: 1689.50158 z: 932.88189 u.x: -0.99546 u.y: -0.09588 v.x: 0.09588 v.y: -0.99546 hw: 5 hh: 5 flags: 0 group: 6490 group2: 0 key: 4596 entity: 6491 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 18 hh: 4.25 flags: 0 group: 6491 group2: 0 key: 4597 entity: 6491 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 8 hh: 4.25 flags: 0 group: 6491 group2: 0 key: 4598 entity: 6491 x: 1640.34919 z: 927.38643 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6491 group2: 0 key: 4599 entity: 6491 x: 1616.92078 z: 916.08959 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6491 group2: 0 key: 4600 entity: 6492 x: 1647.55027 z: 930.86008 u.x: -0.96944 u.y: -0.24625 v.x: 0.24625 v.y: -0.96944 hw: 5 hh: 5 flags: 0 group: 6492 group2: 0 key: 4601 entity: 6493 x: 1599.31534 z: 894.37453 u.x: 0.4955 u.y: 0.86908 v.x: -0.86908 v.y: 0.4955 hw: 18 hh: 4 flags: 0 group: 6493 group2: 0 key: 4602 entity: 6494 x: 1609.7197 z: 912.61594 u.x: -0.73137 u.y: -0.68262 v.x: 0.68262 v.y: -0.73137 hw: 5 hh: 5 flags: 0 group: 6494 group2: 0 key: 4603 entity: 6495 x: 1592.44689 z: 855.43294 u.x: -0.16845 u.y: 0.98584 v.x: -0.98584 v.y: -0.16845 hw: 18 hh: 4 flags: 0 group: 6495 group2: 0 key: 4604 entity: 6496 x: 1588.91097 z: 876.13312 u.x: -0.17367 u.y: -0.98494 v.x: 0.98494 v.y: -0.17367 hw: 5 hh: 5 flags: 0 group: 6496 group2: 0 key: 4605 entity: 6497 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 18 hh: 4.25 flags: 0 group: 6497 group2: 0 key: 4606 entity: 6497 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 8 hh: 4.25 flags: 0 group: 6497 group2: 0 key: 4607 entity: 6497 x: 1603.53475 z: 833.94327 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6497 group2: 0 key: 4608 entity: 6497 x: 1629.3955 z: 831.24235 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6497 group2: 0 key: 4609 entity: 6498 x: 1595.98281 z: 834.73276 u.x: 0.72498 u.y: -0.6894 v.x: 0.6894 v.y: 0.72498 hw: 5 hh: 5 flags: 0 group: 6498 group2: 0 key: 4610 entity: 6499 x: 1515.375 z: 420.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6499 group2: 0 key: 4611 entity: 6500 x: 392.875 z: 168.375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 0 group: 6500 group2: 0 key: 4612 entity: 6501 x: 505.125 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6501 group2: 0 key: 4613 entity: 6502 x: 898 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18.5 hh: 18.5 flags: 0 group: 6502 group2: 0 key: 4614 entity: 6503 x: 1347 z: 1571.5 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6503 group2: 0 key: 4615 entity: 6504 x: 1515.375 z: 420.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6504 group2: 0 key: 4616 entity: 6505 x: 392.875 z: 168.375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 0 group: 6505 group2: 0 key: 4617 entity: 6506 x: 505.125 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6506 group2: 0 key: 4618 entity: 6507 x: 898 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18.5 hh: 18.5 flags: 0 group: 6507 group2: 0 key: 4619 entity: 6508 x: 1347 z: 1571.5 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6508 group2: 0 key: 4620 entity: 6509 x: 1683.75 z: 869.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6509 group2: 0 key: 4621 entity: 6510 x: 1650.2996 z: 814.24421 u.x: -0.63611 u.y: 0.77216 v.x: -0.77216 v.y: -0.63611 hw: 18 hh: 4 flags: 0 group: 6510 group2: 0 key: 4622 entity: 6511 x: 1636.94744 z: 830.45284 u.x: 0.87946 u.y: -0.47681 v.x: 0.47681 v.y: 0.87946 hw: 5 hh: 5 flags: 0 group: 6511 group2: 0 key: 4623 entity: 6512 x: 1683.39332 z: 805.19593 u.x: -0.94037 u.y: -0.34105 v.x: 0.34105 v.y: -0.94037 hw: 18 hh: 4 flags: 0 group: 6512 group2: 0 key: 4624 entity: 6513 x: 1663.65175 z: 798.03556 u.x: 0.96483 u.y: -0.26372 v.x: 0.26372 v.y: 0.96483 hw: 5 hh: 5 flags: 0 group: 6513 group2: 0 key: 4625 entity: 6514 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 18 hh: 4.25 flags: 0 group: 6514 group2: 0 key: 4626 entity: 6514 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 8 hh: 4.25 flags: 0 group: 6514 group2: 0 key: 4627 entity: 6514 x: 1709.64472 z: 816.99666 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6514 group2: 0 key: 4628 entity: 6514 x: 1730.82764 z: 832.09179 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6514 group2: 0 key: 4629 entity: 6515 x: 1703.13488 z: 812.3563 u.x: 0.88573 u.y: 0.46505 v.x: -0.46505 v.y: 0.88573 hw: 5 hh: 5 flags: 0 group: 6515 group2: 0 key: 4630 entity: 6516 x: 1753.27831 z: 850.40291 u.x: -0.75942 u.y: -0.65127 v.x: 0.65127 v.y: -0.75942 hw: 18 hh: 4 flags: 0 group: 6516 group2: 0 key: 4631 entity: 6517 x: 1737.33748 z: 836.73214 u.x: 0.78788 u.y: 0.61654 v.x: -0.61654 v.y: 0.78788 hw: 5 hh: 5 flags: 0 group: 6517 group2: 0 key: 4632 entity: 6518 x: 1759.95592 z: 882.92026 u.x: 0.44123 u.y: -0.89782 v.x: 0.89782 v.y: 0.44123 hw: 18 hh: 4 flags: 0 group: 6518 group2: 0 key: 4633 entity: 6519 x: 1769.21914 z: 864.07369 u.x: 0.20118 u.y: 0.97974 v.x: -0.97974 v.y: 0.20118 hw: 5 hh: 5 flags: 0 group: 6519 group2: 0 key: 4634 entity: 6520 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 18 hh: 4.25 flags: 0 group: 6520 group2: 0 key: 4635 entity: 6520 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 8 hh: 4.25 flags: 0 group: 6520 group2: 0 key: 4636 entity: 6520 x: 1746.95614 z: 908.83466 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6520 group2: 0 key: 4637 entity: 6520 x: 1734.80474 z: 931.83222 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6520 group2: 0 key: 4638 entity: 6521 x: 1750.69271 z: 901.76682 u.x: -0.4543 u.y: 0.89129 v.x: -0.89129 v.y: -0.4543 hw: 5 hh: 5 flags: 0 group: 6521 group2: 0 key: 4639 entity: 6522 x: 1710.28487 z: 935.89097 u.x: 0.98977 u.y: 0.14338 v.x: -0.14338 v.y: 0.98977 hw: 18 hh: 4 flags: 0 group: 6522 group2: 0 key: 4640 entity: 6523 x: 1731.06817 z: 938.90006 u.x: -0.89177 u.y: 0.45337 v.x: -0.45337 v.y: -0.89177 hw: 5 hh: 5 flags: 0 group: 6523 group2: 0 key: 4641 entity: 6524 x: 1668.52593 z: 931.87098 u.x: 0.99886 u.y: 0.04824 v.x: -0.04824 v.y: 0.99886 hw: 18 hh: 4 flags: 0 group: 6524 group2: 0 key: 4642 entity: 6525 x: 1689.50158 z: 932.88189 u.x: -0.99546 u.y: -0.09588 v.x: 0.09588 v.y: -0.99546 hw: 5 hh: 5 flags: 0 group: 6525 group2: 0 key: 4643 entity: 6526 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 18 hh: 4.25 flags: 0 group: 6526 group2: 0 key: 4644 entity: 6526 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 8 hh: 4.25 flags: 0 group: 6526 group2: 0 key: 4645 entity: 6526 x: 1640.34919 z: 927.38643 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6526 group2: 0 key: 4646 entity: 6526 x: 1616.92078 z: 916.08959 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6526 group2: 0 key: 4647 entity: 6527 x: 1647.55027 z: 930.86008 u.x: -0.96944 u.y: -0.24625 v.x: 0.24625 v.y: -0.96944 hw: 5 hh: 5 flags: 0 group: 6527 group2: 0 key: 4648 entity: 6528 x: 1599.31534 z: 894.37453 u.x: 0.4955 u.y: 0.86908 v.x: -0.86908 v.y: 0.4955 hw: 18 hh: 4 flags: 0 group: 6528 group2: 0 key: 4649 entity: 6529 x: 1609.7197 z: 912.61594 u.x: -0.73137 u.y: -0.68262 v.x: 0.68262 v.y: -0.73137 hw: 5 hh: 5 flags: 0 group: 6529 group2: 0 key: 4650 entity: 6530 x: 1592.44689 z: 855.43294 u.x: -0.16845 u.y: 0.98584 v.x: -0.98584 v.y: -0.16845 hw: 18 hh: 4 flags: 0 group: 6530 group2: 0 key: 4651 entity: 6531 x: 1588.91097 z: 876.13312 u.x: -0.17367 u.y: -0.98494 v.x: 0.98494 v.y: -0.17367 hw: 5 hh: 5 flags: 0 group: 6531 group2: 0 key: 4652 entity: 6532 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 18 hh: 4.25 flags: 0 group: 6532 group2: 0 key: 4653 entity: 6532 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 8 hh: 4.25 flags: 0 group: 6532 group2: 0 key: 4654 entity: 6532 x: 1603.53475 z: 833.94327 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6532 group2: 0 key: 4655 entity: 6532 x: 1629.3955 z: 831.24235 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6532 group2: 0 key: 4656 entity: 6533 x: 1595.98281 z: 834.73276 u.x: 0.72498 u.y: -0.6894 v.x: 0.6894 v.y: 0.72498 hw: 5 hh: 5 flags: 0 group: 6533 group2: 0 key: 4657 entity: 6534 x: 1515.375 z: 420.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6534 group2: 0 key: 4658 entity: 6535 x: 505.125 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6535 group2: 0 key: 4659 entity: 6536 x: 898 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18.5 hh: 18.5 flags: 0 group: 6536 group2: 0 key: 4660 entity: 6537 x: 1347 z: 1571.5 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6537 group2: 0 key: 4661 entity: 6538 x: 1683.75 z: 869.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6538 group2: 0 key: 4662 entity: 6539 x: 1650.2996 z: 814.24421 u.x: -0.63611 u.y: 0.77216 v.x: -0.77216 v.y: -0.63611 hw: 18 hh: 4 flags: 0 group: 6539 group2: 0 key: 4663 entity: 6540 x: 1636.94744 z: 830.45284 u.x: 0.87946 u.y: -0.47681 v.x: 0.47681 v.y: 0.87946 hw: 5 hh: 5 flags: 0 group: 6540 group2: 0 key: 4664 entity: 6541 x: 1683.39332 z: 805.19593 u.x: -0.94037 u.y: -0.34105 v.x: 0.34105 v.y: -0.94037 hw: 18 hh: 4 flags: 0 group: 6541 group2: 0 key: 4665 entity: 6542 x: 1663.65175 z: 798.03556 u.x: 0.96483 u.y: -0.26372 v.x: 0.26372 v.y: 0.96483 hw: 5 hh: 5 flags: 0 group: 6542 group2: 0 key: 4666 entity: 6543 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 18 hh: 4.25 flags: 0 group: 6543 group2: 0 key: 4667 entity: 6543 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 8 hh: 4.25 flags: 0 group: 6543 group2: 0 key: 4668 entity: 6543 x: 1709.64472 z: 816.99666 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6543 group2: 0 key: 4669 entity: 6543 x: 1730.82764 z: 832.09179 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6543 group2: 0 key: 4670 entity: 6544 x: 1703.13488 z: 812.3563 u.x: 0.88573 u.y: 0.46505 v.x: -0.46505 v.y: 0.88573 hw: 5 hh: 5 flags: 0 group: 6544 group2: 0 key: 4671 entity: 6545 x: 1753.27831 z: 850.40291 u.x: -0.75942 u.y: -0.65127 v.x: 0.65127 v.y: -0.75942 hw: 18 hh: 4 flags: 0 group: 6545 group2: 0 key: 4672 entity: 6546 x: 1737.33748 z: 836.73214 u.x: 0.78788 u.y: 0.61654 v.x: -0.61654 v.y: 0.78788 hw: 5 hh: 5 flags: 0 group: 6546 group2: 0 key: 4673 entity: 6547 x: 1759.95592 z: 882.92026 u.x: 0.44123 u.y: -0.89782 v.x: 0.89782 v.y: 0.44123 hw: 18 hh: 4 flags: 0 group: 6547 group2: 0 key: 4674 entity: 6548 x: 1769.21914 z: 864.07369 u.x: 0.20118 u.y: 0.97974 v.x: -0.97974 v.y: 0.20118 hw: 5 hh: 5 flags: 0 group: 6548 group2: 0 key: 4675 entity: 6549 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 18 hh: 4.25 flags: 0 group: 6549 group2: 0 key: 4676 entity: 6549 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 8 hh: 4.25 flags: 0 group: 6549 group2: 0 key: 4677 entity: 6549 x: 1746.95614 z: 908.83466 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6549 group2: 0 key: 4678 entity: 6549 x: 1734.80474 z: 931.83222 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6549 group2: 0 key: 4679 entity: 6550 x: 1750.69271 z: 901.76682 u.x: -0.4543 u.y: 0.89129 v.x: -0.89129 v.y: -0.4543 hw: 5 hh: 5 flags: 0 group: 6550 group2: 0 key: 4680 entity: 6551 x: 1710.28487 z: 935.89097 u.x: 0.98977 u.y: 0.14338 v.x: -0.14338 v.y: 0.98977 hw: 18 hh: 4 flags: 0 group: 6551 group2: 0 key: 4681 entity: 6552 x: 1731.06817 z: 938.90006 u.x: -0.89177 u.y: 0.45337 v.x: -0.45337 v.y: -0.89177 hw: 5 hh: 5 flags: 0 group: 6552 group2: 0 key: 4682 entity: 6553 x: 1668.52593 z: 931.87098 u.x: 0.99886 u.y: 0.04824 v.x: -0.04824 v.y: 0.99886 hw: 18 hh: 4 flags: 0 group: 6553 group2: 0 key: 4683 entity: 6554 x: 1689.50158 z: 932.88189 u.x: -0.99546 u.y: -0.09588 v.x: 0.09588 v.y: -0.99546 hw: 5 hh: 5 flags: 0 group: 6554 group2: 0 key: 4684 entity: 6555 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 18 hh: 4.25 flags: 0 group: 6555 group2: 0 key: 4685 entity: 6555 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 8 hh: 4.25 flags: 0 group: 6555 group2: 0 key: 4686 entity: 6555 x: 1640.34919 z: 927.38643 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6555 group2: 0 key: 4687 entity: 6555 x: 1616.92078 z: 916.08959 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6555 group2: 0 key: 4688 entity: 6556 x: 1647.55027 z: 930.86008 u.x: -0.96944 u.y: -0.24625 v.x: 0.24625 v.y: -0.96944 hw: 5 hh: 5 flags: 0 group: 6556 group2: 0 key: 4689 entity: 6557 x: 1599.31534 z: 894.37453 u.x: 0.4955 u.y: 0.86908 v.x: -0.86908 v.y: 0.4955 hw: 18 hh: 4 flags: 0 group: 6557 group2: 0 key: 4690 entity: 6558 x: 1609.7197 z: 912.61594 u.x: -0.73137 u.y: -0.68262 v.x: 0.68262 v.y: -0.73137 hw: 5 hh: 5 flags: 0 group: 6558 group2: 0 key: 4691 entity: 6559 x: 1592.44689 z: 855.43294 u.x: -0.16845 u.y: 0.98584 v.x: -0.98584 v.y: -0.16845 hw: 18 hh: 4 flags: 0 group: 6559 group2: 0 key: 4692 entity: 6560 x: 1588.91097 z: 876.13312 u.x: -0.17367 u.y: -0.98494 v.x: 0.98494 v.y: -0.17367 hw: 5 hh: 5 flags: 0 group: 6560 group2: 0 key: 4693 entity: 6561 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 18 hh: 4.25 flags: 0 group: 6561 group2: 0 key: 4694 entity: 6561 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 8 hh: 4.25 flags: 0 group: 6561 group2: 0 key: 4695 entity: 6561 x: 1603.53475 z: 833.94327 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6561 group2: 0 key: 4696 entity: 6561 x: 1629.3955 z: 831.24235 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6561 group2: 0 key: 4697 entity: 6562 x: 1595.98281 z: 834.73276 u.x: 0.72498 u.y: -0.6894 v.x: 0.6894 v.y: 0.72498 hw: 5 hh: 5 flags: 0 group: 6562 group2: 0 key: 4698 entity: 6563 x: 1515.375 z: 420.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6563 group2: 0 key: 4699 entity: 6564 x: 392.875 z: 168.375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 0 group: 6564 group2: 0 key: 4700 entity: 6565 x: 505.125 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6565 group2: 0 key: 4701 entity: 6566 x: 1347 z: 1571.5 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6566 group2: 0 key: 4702 entity: 6567 x: 1683.75 z: 869.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6567 group2: 0 key: 4703 entity: 6568 x: 1650.2996 z: 814.24421 u.x: -0.63611 u.y: 0.77216 v.x: -0.77216 v.y: -0.63611 hw: 18 hh: 4 flags: 0 group: 6568 group2: 0 key: 4704 entity: 6569 x: 1636.94744 z: 830.45284 u.x: 0.87946 u.y: -0.47681 v.x: 0.47681 v.y: 0.87946 hw: 5 hh: 5 flags: 0 group: 6569 group2: 0 key: 4705 entity: 6570 x: 1683.39332 z: 805.19593 u.x: -0.94037 u.y: -0.34105 v.x: 0.34105 v.y: -0.94037 hw: 18 hh: 4 flags: 0 group: 6570 group2: 0 key: 4706 entity: 6571 x: 1663.65175 z: 798.03556 u.x: 0.96483 u.y: -0.26372 v.x: 0.26372 v.y: 0.96483 hw: 5 hh: 5 flags: 0 group: 6571 group2: 0 key: 4707 entity: 6572 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 18 hh: 4.25 flags: 0 group: 6572 group2: 0 key: 4708 entity: 6572 x: 1720.23618 z: 824.54422 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 8 hh: 4.25 flags: 0 group: 6572 group2: 0 key: 4709 entity: 6572 x: 1709.64472 z: 816.99666 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6572 group2: 0 key: 4710 entity: 6572 x: 1730.82764 z: 832.09179 u.x: 0.81473 u.y: 0.58059 v.x: -0.58059 v.y: 0.81473 hw: 5 hh: 4.25 flags: 0 group: 6572 group2: 0 key: 4711 entity: 6573 x: 1703.13488 z: 812.3563 u.x: 0.88573 u.y: 0.46505 v.x: -0.46505 v.y: 0.88573 hw: 5 hh: 5 flags: 0 group: 6573 group2: 0 key: 4712 entity: 6574 x: 1753.27831 z: 850.40291 u.x: -0.75942 u.y: -0.65127 v.x: 0.65127 v.y: -0.75942 hw: 18 hh: 4 flags: 0 group: 6574 group2: 0 key: 4713 entity: 6575 x: 1737.33748 z: 836.73214 u.x: 0.78788 u.y: 0.61654 v.x: -0.61654 v.y: 0.78788 hw: 5 hh: 5 flags: 0 group: 6575 group2: 0 key: 4714 entity: 6576 x: 1759.95592 z: 882.92026 u.x: 0.44123 u.y: -0.89782 v.x: 0.89782 v.y: 0.44123 hw: 18 hh: 4 flags: 0 group: 6576 group2: 0 key: 4715 entity: 6577 x: 1769.21914 z: 864.07369 u.x: 0.20118 u.y: 0.97974 v.x: -0.97974 v.y: 0.20118 hw: 5 hh: 5 flags: 0 group: 6577 group2: 0 key: 4716 entity: 6578 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 18 hh: 4.25 flags: 0 group: 6578 group2: 0 key: 4717 entity: 6578 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 8 hh: 4.25 flags: 0 group: 6578 group2: 0 key: 4718 entity: 6578 x: 1746.95614 z: 908.83466 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6578 group2: 0 key: 4719 entity: 6578 x: 1734.80474 z: 931.83222 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 0 group: 6578 group2: 0 key: 4720 entity: 6579 x: 1750.69271 z: 901.76682 u.x: -0.4543 u.y: 0.89129 v.x: -0.89129 v.y: -0.4543 hw: 5 hh: 5 flags: 0 group: 6579 group2: 0 key: 4721 entity: 6580 x: 1710.28487 z: 935.89097 u.x: 0.98977 u.y: 0.14338 v.x: -0.14338 v.y: 0.98977 hw: 18 hh: 4 flags: 0 group: 6580 group2: 0 key: 4722 entity: 6581 x: 1731.06817 z: 938.90006 u.x: -0.89177 u.y: 0.45337 v.x: -0.45337 v.y: -0.89177 hw: 5 hh: 5 flags: 0 group: 6581 group2: 0 key: 4723 entity: 6582 x: 1668.52593 z: 931.87098 u.x: 0.99886 u.y: 0.04824 v.x: -0.04824 v.y: 0.99886 hw: 18 hh: 4 flags: 0 group: 6582 group2: 0 key: 4724 entity: 6583 x: 1689.50158 z: 932.88189 u.x: -0.99546 u.y: -0.09588 v.x: 0.09588 v.y: -0.99546 hw: 5 hh: 5 flags: 0 group: 6583 group2: 0 key: 4725 entity: 6584 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 18 hh: 4.25 flags: 0 group: 6584 group2: 0 key: 4726 entity: 6584 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 8 hh: 4.25 flags: 0 group: 6584 group2: 0 key: 4727 entity: 6584 x: 1640.34919 z: 927.38643 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6584 group2: 0 key: 4728 entity: 6584 x: 1616.92078 z: 916.08959 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 0 group: 6584 group2: 0 key: 4729 entity: 6585 x: 1647.55027 z: 930.86008 u.x: -0.96944 u.y: -0.24625 v.x: 0.24625 v.y: -0.96944 hw: 5 hh: 5 flags: 0 group: 6585 group2: 0 key: 4730 entity: 6586 x: 1599.31534 z: 894.37453 u.x: 0.4955 u.y: 0.86908 v.x: -0.86908 v.y: 0.4955 hw: 18 hh: 4 flags: 0 group: 6586 group2: 0 key: 4731 entity: 6587 x: 1609.7197 z: 912.61594 u.x: -0.73137 u.y: -0.68262 v.x: 0.68262 v.y: -0.73137 hw: 5 hh: 5 flags: 0 group: 6587 group2: 0 key: 4732 entity: 6588 x: 1592.44689 z: 855.43294 u.x: -0.16845 u.y: 0.98584 v.x: -0.98584 v.y: -0.16845 hw: 18 hh: 4 flags: 0 group: 6588 group2: 0 key: 4733 entity: 6589 x: 1588.91097 z: 876.13312 u.x: -0.17367 u.y: -0.98494 v.x: 0.98494 v.y: -0.17367 hw: 5 hh: 5 flags: 0 group: 6589 group2: 0 key: 4734 entity: 6590 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 18 hh: 4.25 flags: 0 group: 6590 group2: 0 key: 4735 entity: 6590 x: 1616.46512 z: 832.59281 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 8 hh: 4.25 flags: 0 group: 6590 group2: 0 key: 4736 entity: 6590 x: 1603.53475 z: 833.94327 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6590 group2: 0 key: 4737 entity: 6590 x: 1629.3955 z: 831.24235 u.x: 0.99465 u.y: -0.10389 v.x: 0.10389 v.y: 0.99465 hw: 5 hh: 4.25 flags: 0 group: 6590 group2: 0 key: 4738 entity: 6591 x: 1595.98281 z: 834.73276 u.x: 0.72498 u.y: -0.6894 v.x: 0.6894 v.y: 0.72498 hw: 5 hh: 5 flags: 0 group: 6591 group2: 0 key: 4739 entity: 6592 x: 1515.375 z: 420.9375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 15 hh: 15 flags: 0 group: 6592 group2: 0 key: 4740 entity: 6593 x: 392.875 z: 168.375 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18 hh: 15 flags: 0 group: 6593 group2: 0 key: 4741 entity: 6594 x: 898 z: 1010.25 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 18.5 hh: 18.5 flags: 0 group: 6594 group2: 0 key: 4754 entity: 6607 x: 957.23885 z: 1058.43456 u.x: -0.55953 u.y: 0.82932 v.x: -0.82932 v.y: -0.55953 hw: 1 hh: 1 flags: 0 group: 6607 group2: 0 key: 4768 entity: 6625 x: 434.12085 z: 997.82673 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6598 group2: 0 key: 4770 entity: 6627 x: 1415.90992 z: 1580.09144 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 15 group: 6595 group2: 0 key: 4772 entity: 6629 x: 1727.45179 z: 899.46436 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6596 group2: 0 key: 4788 entity: 6648 x: 1546.3307 z: 438.95383 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 15 group: 6601 group2: 0 key: 4789 entity: 6649 x: 495.12034 z: 201.13498 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6597 group2: 0 key: 4798 entity: 6664 x: 1414.6272 z: 506.7023 u.x: 0.4155 u.y: 0.91 v.x: -0.91 v.y: 0.4155 hw: 1 hh: 1 flags: 0 group: 6664 group2: 0 key: 4801 entity: 6667 x: 394.3964 z: 225.2826 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 9 hh: 9 flags: 15 group: 6617 group2: 0 key: 4803 entity: 6672 x: 1434.86095 z: 1601.84302 u.x: -0.95617 u.y: 0.29375 v.x: -0.29375 v.y: -0.95617 hw: 1 hh: 1 flags: 0 group: 6672 group2: 0 key: 4806 entity: 6680 x: 875.11097 z: 1076.76917 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 15 group: 6635 group2: 0 key: 4807 entity: 6681 x: 1738.75525 z: 885.04554 u.x: -0.70746 u.y: 0.70737 v.x: -0.70737 v.y: -0.70746 hw: 5 hh: 5 flags: 15 group: 6623 group2: 0 key: 4808 entity: 6682 x: 486.10672 z: 988.6297 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 6 group: 6624 group2: 0 key: 4814 entity: 6695 x: 1559.96229 z: 449.6168 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 15 group: 6610 group2: 0 key: 4826 entity: 6703 x: 350.03211 z: 255.16056 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6630 group2: 0 key: 4832 entity: 6711 x: 1428.45691 z: 1553.42786 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 15 group: 6633 group2: 0 key: 4835 entity: 6714 x: 1567.3219 z: 343.80442 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6615 group2: 0 key: 4837 entity: 6717 x: 370.40864 z: 259.01728 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6638 group2: 0 key: 4839 entity: 6720 x: 1745.75196 z: 873.82795 u.x: -0.70746 u.y: 0.70737 v.x: -0.70737 v.y: -0.70746 hw: 5 hh: 5 flags: 15 group: 6645 group2: 0 key: 4849 entity: 6728 x: 1425.31701 z: 1624.22941 u.x: -0.8471 u.y: -0.53223 v.x: 0.53223 v.y: -0.8471 hw: 1 hh: 1 flags: 0 group: 6728 group2: 0 key: 4857 entity: 6740 x: 385.16083 z: 269.48047 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6640 group2: 0 key: 4858 entity: 6742 x: 1702.5 z: 1052.10801 u.x: -1 u.y: -0.00005 v.x: 0.00005 v.y: -1 hw: 1 hh: 1 flags: 0 group: 6742 group2: 0 key: 4860 entity: 6745 x: 409.83466 z: 1017.83808 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.75 hh: 6.75 flags: 15 group: 6704 group2: 0 key: 4875 entity: 6754 x: 1751.88392 z: 864.04505 u.x: -0.70746 u.y: 0.70737 v.x: -0.70737 v.y: -0.70746 hw: 5 hh: 5 flags: 15 group: 6653 group2: 0 key: 4897 entity: 6772 x: 410.67179 z: 268.50223 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6646 group2: 0 key: 4900 entity: 6775 x: 1367.96839 z: 1548.46485 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 6 group: 6732 group2: 0 key: 4909 entity: 6776 x: 961.09943 z: 1014.11677 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 12 hh: 12 flags: 15 group: 6654 group2: 0 key: 4913 entity: 221 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 18 hh: 4.25 flags: 6 group: 222 group2: 224 key: 4914 entity: 221 x: 1628.63498 z: 921.73801 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 8 hh: 4.25 flags: 7 group: 222 group2: 224 key: 4915 entity: 221 x: 1640.34919 z: 927.38643 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 15 group: 222 group2: 224 key: 4916 entity: 221 x: 1616.92078 z: 916.08959 u.x: -0.9011 u.y: -0.4345 v.x: 0.4345 v.y: -0.9011 hw: 5 hh: 4.25 flags: 15 group: 222 group2: 224 key: 4918 entity: 6784 x: 1428.76902 z: 519.8848 u.x: 0.64303 u.y: 0.76641 v.x: -0.76641 v.y: 0.64303 hw: 1 hh: 1 flags: 0 group: 6784 group2: 0 key: 4930 entity: 6788 x: 1698.95923 z: 999.37195 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6 hh: 6 flags: 15 group: 6710 group2: 0 key: 4937 entity: 6785 x: 1652.59681 z: 900.43885 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 8.5 hh: 8.5 flags: 15 group: 6785 group2: 0 key: 4948 entity: 6806 x: 1293.77881 z: 1672.1211 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6764 group2: 0 key: 4949 entity: 6807 x: 433.52894 z: 261.25388 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6774 group2: 0 key: 4958 entity: 6819 x: 871.8855 z: 992.96766 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 6 group: 6757 group2: 0 key: 4959 entity: 6822 x: 1689.37203 z: 1100.46593 u.x: 0.99999 u.y: 0.00261 v.x: -0.00261 v.y: 0.99999 hw: 1 hh: 1 flags: 0 group: 6822 group2: 0 key: 4960 entity: 6823 x: 885.66028 z: 1088.92579 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 15 group: 6786 group2: 0 key: 4967 entity: 6827 x: 1719.0818 z: 969.85444 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6713 group2: 0 key: 4973 entity: 6835 x: 442.64206 z: 235.58323 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6797 group2: 0 key: 4978 entity: 6848 x: 445.06385 z: 207.85703 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6805 group2: 0 key: 4979 entity: 6849 x: 943.51336 z: 1012.56287 u.x: 0.90342 u.y: 0.42963 v.x: -0.42963 v.y: 0.90342 hw: 1 hh: 1 flags: 0 group: 6849 group2: 0 key: 4980 entity: 6855 x: 930.88843 z: 944.83863 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6799 group2: 0 key: 4985 entity: 215 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 18 hh: 4.25 flags: 6 group: 216 group2: 218 key: 4986 entity: 215 x: 1740.88044 z: 920.33344 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 8 hh: 4.25 flags: 7 group: 216 group2: 218 key: 4987 entity: 215 x: 1746.95614 z: 908.83466 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 15 group: 216 group2: 218 key: 4988 entity: 215 x: 1734.80474 z: 931.83222 u.x: -0.46737 u.y: 0.88453 v.x: -0.88453 v.y: -0.46737 hw: 5 hh: 4.25 flags: 15 group: 216 group2: 218 key: 4990 entity: 6858 x: 1672.19336 z: 911.08552 u.x: -1 u.y: -0.00005 v.x: 0.00005 v.y: -1 hw: 5 hh: 5 flags: 15 group: 6826 group2: 0 key: 4991 entity: 6861 x: 1489.53367 z: 416.48525 u.x: -0.82412 u.y: -0.56717 v.x: 0.56717 v.y: -0.82412 hw: 1 hh: 1 flags: 0 group: 6861 group2: 0 key: 4992 entity: 6841 x: 514.52222 z: 960.60657 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 6.5 hh: 6.5 flags: 15 group: 6841 group2: 0 key: 4993 entity: 6831 x: 454.12403 z: 178.7255 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 5 hh: 5 flags: 15 group: 6831 group2: 0 key: 4994 entity: 6856 x: 1575.41431 z: 432.73771 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 7 hh: 7 flags: 15 group: 6856 group2: 0 key: 4995 entity: 6865 x: 1494.82105 z: 398.82526 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 10 hh: 10 flags: 6 group: 6865 group2: 0 key: 4996 entity: 6866 x: 279.48343 z: 240.3161 u.x: 0.6993 u.y: 0.71543 v.x: -0.71543 v.y: 0.6993 hw: 1 hh: 1 flags: 0 group: 6866 group2: 0 key: 4997 entity: 6867 x: 370.58191 z: 146.31556 u.x: -0.7074 u.y: -0.70743 v.x: 0.70743 v.y: -0.7074 hw: 11 hh: 11 flags: 6 group: 6867 group2: 0 unit shape next: 793 static shape next: 4998 circular: false world x0: 0 world z0: 0 world x1: 1792 world z1: 1792 terrain tiles: 448 ParticleManager: Pathfinder: length: 0 length: 0 next ticket: 8118 same turn moves count: 25 map size: 448 ProjectileManager: next id: 77 RangeManager: world x0: 0 world z0: 0 world x1: 1792 world z1: 1792 query next: 1438 length: 741 key: 3 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 5 last match: 152 last match: 153 last match: 154 last match: 6662 last match: 6697 flagsMask: 1 source: 151 key: 4 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 151 key: 5 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 6 last match: 151 last match: 153 last match: 154 last match: 6662 last match: 6697 last match: 6755 flagsMask: 1 source: 152 key: 6 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 152 key: 7 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 5 last match: 151 last match: 152 last match: 154 last match: 6662 last match: 6697 flagsMask: 1 source: 153 key: 8 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 153 key: 9 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 6 last match: 151 last match: 152 last match: 153 last match: 6662 last match: 6697 last match: 6755 flagsMask: 1 source: 154 key: 10 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 154 key: 11 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 12 last match: 167 last match: 168 last match: 169 last match: 170 last match: 171 last match: 173 last match: 6124 last match: 6125 last match: 6126 last match: 6127 last match: 6128 last match: 6137 flagsMask: 1 source: 155 key: 12 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 11 last match: 167 last match: 168 last match: 169 last match: 170 last match: 171 last match: 173 last match: 6124 last match: 6125 last match: 6126 last match: 6127 last match: 6128 flagsMask: 1 source: 156 key: 16 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 167 key: 17 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 168 key: 18 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 169 key: 19 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 170 key: 20 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 171 key: 21 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 172 key: 22 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 173 key: 23 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 174 key: 24 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 175 key: 25 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 176 key: 28 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 16 interface: 13 length: 0 flagsMask: 1 source: 196 key: 29 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 196 key: 30 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 16 interface: 13 length: 2 last match: 199 last match: 200 flagsMask: 1 source: 197 key: 31 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 197 key: 32 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 16 interface: 13 length: 1 last match: 6827 flagsMask: 1 source: 198 key: 33 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 198 key: 34 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 16 interface: 13 length: 2 last match: 197 last match: 200 flagsMask: 1 source: 199 key: 35 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 199 key: 36 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 236 last match: 237 last match: 238 last match: 239 last match: 240 last match: 241 last match: 242 last match: 243 last match: 244 last match: 245 flagsMask: 1 source: 200 key: 37 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 236 last match: 237 last match: 238 last match: 239 last match: 240 last match: 241 last match: 242 last match: 243 last match: 244 last match: 245 flagsMask: 1 source: 201 key: 45 enabled: true parabolic: false min range: 0 max range: 20 elevation bonus: 0 owners mask: 28 interface: 93 length: 0 flagsMask: 1 source: 209 key: 52 enabled: true parabolic: false min range: 0 max range: 20 elevation bonus: 0 owners mask: 28 interface: 93 length: 0 flagsMask: 1 source: 215 key: 59 enabled: true parabolic: false min range: 0 max range: 20 elevation bonus: 0 owners mask: 28 interface: 93 length: 0 flagsMask: 1 source: 221 key: 66 enabled: true parabolic: false min range: 0 max range: 20 elevation bonus: 0 owners mask: 28 interface: 93 length: 0 flagsMask: 1 source: 227 key: 81 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 4 interface: 13 length: 2 last match: 266 last match: 268 flagsMask: 1 source: 265 key: 82 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 265 key: 83 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 4 interface: 13 length: 2 last match: 265 last match: 268 flagsMask: 1 source: 266 key: 84 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 266 key: 85 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 4 interface: 13 length: 0 flagsMask: 1 source: 267 key: 86 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 267 key: 87 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 4 interface: 13 length: 2 last match: 265 last match: 266 flagsMask: 1 source: 268 key: 88 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 268 key: 89 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 281 last match: 282 last match: 283 last match: 284 last match: 285 last match: 286 last match: 287 last match: 288 last match: 289 last match: 290 flagsMask: 1 source: 269 key: 90 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 281 last match: 282 last match: 283 last match: 284 last match: 285 last match: 286 last match: 287 last match: 288 last match: 289 last match: 290 flagsMask: 1 source: 270 key: 100 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 287 key: 102 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 289 key: 103 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 1 last match: 273 flagsMask: 1 source: 290 key: 106 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 322 last match: 6613 last match: 6636 last match: 6656 last match: 6669 flagsMask: 1 source: 321 key: 107 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 321 key: 108 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 321 last match: 6613 last match: 6636 last match: 6656 last match: 6669 flagsMask: 1 source: 322 key: 109 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 322 key: 110 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 0 flagsMask: 1 source: 323 key: 111 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 323 key: 112 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 0 flagsMask: 1 source: 324 key: 113 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 324 key: 114 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 10 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 last match: 346 last match: 347 flagsMask: 1 source: 325 key: 115 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 12 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 last match: 346 last match: 347 last match: 2700 last match: 2701 flagsMask: 1 source: 326 key: 119 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 330 key: 132 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 4 last match: 369 last match: 370 last match: 371 last match: 6841 flagsMask: 1 source: 368 key: 133 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 368 key: 134 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 4 last match: 368 last match: 370 last match: 371 last match: 6841 flagsMask: 1 source: 369 key: 135 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 369 key: 136 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 4 last match: 368 last match: 369 last match: 371 last match: 6841 flagsMask: 1 source: 370 key: 137 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 370 key: 138 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 3 last match: 368 last match: 369 last match: 370 flagsMask: 1 source: 371 key: 139 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 371 key: 140 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 12 last match: 384 last match: 385 last match: 386 last match: 387 last match: 388 last match: 389 last match: 390 last match: 391 last match: 392 last match: 393 last match: 3761 last match: 3762 flagsMask: 1 source: 372 key: 141 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 12 last match: 384 last match: 385 last match: 386 last match: 387 last match: 388 last match: 389 last match: 390 last match: 391 last match: 392 last match: 393 last match: 3761 last match: 3762 flagsMask: 1 source: 373 key: 157 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 1 last match: 413 flagsMask: 1 source: 410 key: 158 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 410 key: 159 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 1 last match: 412 flagsMask: 1 source: 411 key: 160 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 411 key: 161 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 1 last match: 411 flagsMask: 1 source: 412 key: 162 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 412 key: 163 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 1 last match: 410 flagsMask: 1 source: 413 key: 164 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 413 key: 165 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 414 key: 166 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 415 key: 169 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 30 interface: 58 length: 5 last match: 426 last match: 427 last match: 428 last match: 429 last match: 430 flagsMask: 1 source: 418 key: 174 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 2 last match: 410 last match: 413 flagsMask: 1 source: 430 key: 180 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 561 key: 181 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 562 key: 182 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2535 key: 184 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2537 key: 186 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2539 key: 187 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2540 key: 188 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2541 key: 189 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2542 key: 190 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2543 key: 191 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2544 key: 192 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2545 key: 193 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2546 key: 194 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2547 key: 195 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2548 key: 196 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2549 key: 197 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2550 key: 198 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2551 key: 199 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2552 key: 200 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2553 key: 201 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2554 key: 202 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2555 key: 203 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2556 key: 204 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2557 key: 205 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2558 key: 206 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2559 key: 207 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2560 key: 208 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2561 key: 209 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2562 key: 210 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2563 key: 211 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2564 key: 212 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2565 key: 213 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2566 key: 214 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2567 key: 215 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2568 key: 216 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2569 key: 217 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2570 key: 218 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2571 key: 219 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2572 key: 220 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2573 key: 225 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2580 key: 228 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2583 key: 229 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2584 key: 230 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2585 key: 231 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2586 key: 232 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2587 key: 234 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2589 key: 235 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2590 key: 236 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2591 key: 237 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2592 key: 238 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2593 key: 239 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2594 key: 240 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2595 key: 241 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2598 key: 242 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2599 key: 243 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2600 key: 244 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2601 key: 245 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2602 key: 246 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2605 key: 247 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2608 key: 248 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2609 key: 249 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2610 key: 250 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2611 key: 251 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2612 key: 252 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2613 key: 253 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2614 key: 254 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2615 key: 255 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2616 key: 256 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2617 key: 257 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2618 key: 258 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2619 key: 259 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2620 key: 260 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2621 key: 261 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2622 key: 262 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2623 key: 263 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2624 key: 264 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2625 key: 265 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2626 key: 266 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2627 key: 267 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2628 key: 268 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2629 key: 269 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2630 key: 270 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2632 key: 271 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2633 key: 272 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2634 key: 273 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2635 key: 274 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2636 key: 275 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2637 key: 276 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2638 key: 277 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2639 key: 278 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2640 key: 279 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2641 key: 280 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2644 key: 281 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2645 key: 282 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2646 key: 283 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2647 key: 284 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2648 key: 285 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2649 key: 286 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2650 key: 287 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2651 key: 288 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2652 key: 289 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2653 key: 290 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2655 key: 291 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2656 key: 292 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2657 key: 293 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2658 key: 294 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2659 key: 295 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2660 key: 296 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2661 key: 297 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2662 key: 298 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2663 key: 299 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2664 key: 300 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2665 key: 301 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2666 key: 302 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2667 key: 303 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2668 key: 304 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2669 key: 305 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2670 key: 306 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2671 key: 307 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2672 key: 308 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2673 key: 309 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2674 key: 310 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2675 key: 311 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2676 key: 312 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2677 key: 313 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2678 key: 314 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2679 key: 315 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2680 key: 316 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2681 key: 317 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2682 key: 318 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2683 key: 319 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2684 key: 320 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2685 key: 321 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2686 key: 322 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2687 key: 323 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2688 key: 324 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2689 key: 325 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2690 key: 326 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2691 key: 327 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2692 key: 328 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2693 key: 329 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2694 key: 330 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2695 key: 331 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2696 key: 332 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2697 key: 333 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2698 key: 334 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2699 key: 335 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2700 key: 336 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2701 key: 337 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2702 key: 338 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2703 key: 339 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2704 key: 340 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2705 key: 341 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2706 key: 342 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2707 key: 343 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2708 key: 344 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2709 key: 345 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2710 key: 346 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2711 key: 347 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 2712 key: 348 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3678 key: 349 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3679 key: 350 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3680 key: 351 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3681 key: 352 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3682 key: 353 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3683 key: 354 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3684 key: 355 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3685 key: 356 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3686 key: 357 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3687 key: 358 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3688 key: 359 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3689 key: 360 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3693 key: 361 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3694 key: 362 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3695 key: 363 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3696 key: 364 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3697 key: 365 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3699 key: 366 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3700 key: 367 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3701 key: 368 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3702 key: 369 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3703 key: 370 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3704 key: 371 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3707 key: 372 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3708 key: 373 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3709 key: 374 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3710 key: 375 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3711 key: 376 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3712 key: 377 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3713 key: 378 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3720 key: 379 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3721 key: 380 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3722 key: 381 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3723 key: 382 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3724 key: 383 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3727 key: 384 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3728 key: 385 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3729 key: 386 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3730 key: 387 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3731 key: 388 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3732 key: 389 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3733 key: 390 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3734 key: 391 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3735 key: 392 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3736 key: 393 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3737 key: 394 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3738 key: 395 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3739 key: 396 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3740 key: 397 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3741 key: 398 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3742 key: 399 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3743 key: 400 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3744 key: 401 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3745 key: 402 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3746 key: 403 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3747 key: 404 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3748 key: 405 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3751 key: 406 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3752 key: 407 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3753 key: 408 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3754 key: 409 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3755 key: 410 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3756 key: 411 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3757 key: 412 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3758 key: 413 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3759 key: 414 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3760 key: 415 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3761 key: 416 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3762 key: 417 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3763 key: 418 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3764 key: 419 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3765 key: 420 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3766 key: 421 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3767 key: 422 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3768 key: 423 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3769 key: 424 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3770 key: 425 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3771 key: 426 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3772 key: 427 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3773 key: 428 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3774 key: 429 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3775 key: 430 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3777 key: 431 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3778 key: 432 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3779 key: 433 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3781 key: 434 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3782 key: 435 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3783 key: 436 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3786 key: 437 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3789 key: 438 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3790 key: 439 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3791 key: 440 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3792 key: 441 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3793 key: 442 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 3794 key: 443 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4111 key: 444 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4112 key: 445 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4113 key: 446 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4114 key: 447 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4115 key: 448 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4117 key: 449 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4118 key: 450 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4119 key: 451 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4120 key: 452 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4121 key: 453 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4122 key: 454 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4123 key: 455 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4124 key: 456 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4125 key: 457 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4126 key: 458 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4127 key: 459 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4128 key: 460 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4129 key: 461 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4130 key: 462 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4131 key: 463 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4132 key: 464 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4134 key: 465 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4728 key: 466 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4729 key: 467 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4730 key: 468 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4731 key: 469 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4732 key: 470 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4737 key: 471 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4738 key: 472 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4739 key: 473 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4740 key: 474 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4741 key: 475 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4742 key: 476 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4743 key: 477 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4744 key: 478 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4745 key: 479 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4746 key: 480 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4747 key: 481 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4748 key: 482 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4749 key: 483 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4750 key: 484 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4751 key: 485 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4752 key: 486 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4753 key: 487 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4757 key: 488 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4758 key: 489 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4759 key: 490 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4760 key: 491 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4761 key: 492 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4766 key: 493 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4767 key: 494 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4768 key: 495 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4769 key: 496 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4770 key: 497 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4771 key: 498 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4772 key: 499 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4773 key: 500 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4774 key: 501 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4775 key: 502 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4776 key: 503 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4778 key: 504 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4779 key: 505 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4780 key: 506 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4781 key: 507 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4782 key: 508 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4783 key: 509 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4784 key: 510 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4785 key: 511 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4792 key: 512 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4793 key: 513 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4794 key: 514 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4795 key: 515 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4796 key: 516 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4797 key: 517 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4800 key: 518 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4801 key: 519 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4802 key: 520 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4803 key: 521 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4804 key: 522 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4805 key: 523 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4806 key: 524 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4807 key: 525 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4808 key: 526 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4809 key: 527 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4810 key: 528 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4811 key: 529 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4812 key: 530 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4813 key: 531 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4814 key: 532 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4815 key: 533 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4816 key: 534 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4817 key: 535 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4818 key: 536 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4819 key: 537 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4820 key: 538 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4828 key: 539 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4829 key: 540 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4830 key: 541 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4831 key: 542 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4832 key: 543 enabled: true parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 4833 key: 544 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6086 key: 545 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6087 key: 546 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6088 key: 547 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6089 key: 548 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6090 key: 549 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6091 key: 550 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6092 key: 551 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6093 key: 552 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6094 key: 553 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6095 key: 554 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6100 key: 555 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6101 key: 556 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6102 key: 557 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6103 key: 558 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6104 key: 559 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6105 key: 560 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6112 key: 561 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6113 key: 562 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6114 key: 563 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6115 key: 564 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6116 key: 565 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6117 key: 566 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6124 key: 567 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6125 key: 568 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6126 key: 569 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6127 key: 570 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6128 key: 571 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6129 key: 572 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6130 key: 573 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6131 key: 574 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6132 key: 575 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6133 key: 576 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6134 key: 577 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6135 key: 578 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6136 key: 579 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6137 key: 580 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6138 key: 581 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6139 key: 582 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6140 key: 583 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6141 key: 584 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6142 key: 585 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6143 key: 586 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6144 key: 590 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6148 key: 591 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6149 key: 592 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6150 key: 593 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6151 key: 594 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6152 key: 595 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6153 key: 596 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6154 key: 597 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6155 key: 598 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6156 key: 599 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6157 key: 600 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6160 key: 601 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6161 key: 602 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6162 key: 603 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6163 key: 604 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6164 key: 605 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6165 key: 606 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6166 key: 607 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6167 key: 608 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6168 key: 609 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6169 key: 610 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6170 key: 611 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6171 key: 612 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6172 key: 613 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6173 key: 614 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6174 key: 615 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6175 key: 616 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6176 key: 617 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6177 key: 618 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6178 key: 619 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6179 key: 620 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6180 key: 621 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6181 key: 622 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6182 key: 623 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6184 key: 624 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6185 key: 625 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6186 key: 626 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6187 key: 627 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6188 key: 628 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6189 key: 629 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6190 key: 630 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6191 key: 631 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6192 key: 632 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6193 key: 633 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6194 key: 634 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6195 key: 635 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6196 key: 636 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6197 key: 637 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6198 key: 638 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6199 key: 639 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6200 key: 640 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6201 key: 641 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6202 key: 642 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6203 key: 643 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6204 key: 644 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6205 key: 645 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6206 key: 646 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6207 key: 647 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6208 key: 648 enabled: true parabolic: false min range: 0 max range: 6 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6209 key: 651 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6212 key: 652 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6213 key: 653 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6214 key: 654 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6215 key: 655 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6216 key: 656 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6217 key: 657 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6218 key: 658 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6219 key: 659 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6220 key: 660 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 252 interface: 58 length: 0 flagsMask: 1 source: 6221 key: 1244 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 11 last match: 167 last match: 168 last match: 169 last match: 170 last match: 171 last match: 173 last match: 6124 last match: 6125 last match: 6126 last match: 6127 last match: 6128 flagsMask: 1 source: 157 key: 1245 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 11 last match: 167 last match: 168 last match: 169 last match: 170 last match: 171 last match: 173 last match: 6124 last match: 6125 last match: 6126 last match: 6127 last match: 6128 flagsMask: 1 source: 158 key: 1246 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 15 last match: 167 last match: 168 last match: 169 last match: 170 last match: 171 last match: 172 last match: 173 last match: 174 last match: 175 last match: 6124 last match: 6125 last match: 6126 last match: 6127 last match: 6128 last match: 6209 flagsMask: 1 source: 159 key: 1247 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 236 last match: 237 last match: 238 last match: 239 last match: 240 last match: 241 last match: 242 last match: 243 last match: 244 last match: 245 flagsMask: 1 source: 202 key: 1248 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 236 last match: 237 last match: 238 last match: 239 last match: 240 last match: 241 last match: 242 last match: 243 last match: 244 last match: 245 flagsMask: 1 source: 203 key: 1249 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 204 key: 1250 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 281 last match: 282 last match: 283 last match: 284 last match: 285 last match: 286 last match: 287 last match: 288 last match: 289 last match: 290 flagsMask: 1 source: 271 key: 1251 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 281 last match: 282 last match: 283 last match: 284 last match: 285 last match: 286 last match: 287 last match: 288 last match: 289 last match: 290 flagsMask: 1 source: 272 key: 1252 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 10 last match: 281 last match: 282 last match: 283 last match: 284 last match: 285 last match: 286 last match: 287 last match: 288 last match: 289 last match: 290 flagsMask: 1 source: 273 key: 1253 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 11 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 last match: 346 last match: 347 last match: 2701 flagsMask: 1 source: 327 key: 1254 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 10 last match: 338 last match: 339 last match: 340 last match: 341 last match: 342 last match: 343 last match: 344 last match: 345 last match: 346 last match: 347 flagsMask: 1 source: 328 key: 1255 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 30 interface: 58 length: 1 last match: 2652 flagsMask: 1 source: 329 key: 1256 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 10 last match: 384 last match: 385 last match: 386 last match: 387 last match: 388 last match: 389 last match: 390 last match: 391 last match: 392 last match: 393 flagsMask: 1 source: 374 key: 1257 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 10 last match: 384 last match: 385 last match: 386 last match: 387 last match: 388 last match: 389 last match: 390 last match: 391 last match: 392 last match: 393 flagsMask: 1 source: 375 key: 1258 enabled: true parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 30 interface: 58 length: 9 last match: 3753 last match: 3754 last match: 3755 last match: 3761 last match: 3762 last match: 3781 last match: 3783 last match: 6198 last match: 6199 flagsMask: 1 source: 376 key: 1259 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 416 key: 1260 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 417 key: 1261 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 150 key: 1262 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 150 key: 1263 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 195 key: 1264 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 195 key: 1265 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 206 key: 1266 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 206 key: 1267 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 208 key: 1268 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 208 key: 1269 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 210 key: 1270 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 210 key: 1271 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 212 key: 1272 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 212 key: 1273 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 214 key: 1274 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 214 key: 1275 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 216 key: 1276 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 216 key: 1277 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 218 key: 1278 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 218 key: 1279 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 220 key: 1280 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 220 key: 1281 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 222 key: 1282 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 222 key: 1283 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 224 key: 1284 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 224 key: 1285 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 226 key: 1286 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 226 key: 1287 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 228 key: 1288 enabled: true parabolic: true min range: 12 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 228 key: 1289 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 224 interface: 58 length: 0 flagsMask: 1 source: 264 key: 1290 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 264 key: 1291 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 28 interface: 58 length: 0 flagsMask: 1 source: 320 key: 1292 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 320 key: 1293 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 28 interface: 58 length: 0 flagsMask: 1 source: 367 key: 1294 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 367 key: 1295 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 28 interface: 58 length: 0 flagsMask: 1 source: 409 key: 1296 enabled: true parabolic: true min range: 0 max range: 72 elevation bonus: 0 owners mask: 2 interface: 45 length: 0 flagsMask: 1 source: 409 key: 1297 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 5 last match: 6661 last match: 6663 last match: 6697 last match: 6698 last match: 6699 flagsMask: 1 source: 6612 key: 1298 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6612 key: 1299 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 321 last match: 322 last match: 6636 last match: 6656 last match: 6669 flagsMask: 1 source: 6613 key: 1300 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6613 key: 1301 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 0 flagsMask: 1 source: 6614 key: 1302 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6614 key: 1303 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6621 key: 1304 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 321 last match: 322 last match: 6613 last match: 6656 last match: 6669 flagsMask: 1 source: 6636 key: 1305 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6636 key: 1306 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 4 last match: 6657 last match: 6670 last match: 6684 last match: 6869 flagsMask: 1 source: 6637 key: 1307 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6637 key: 1308 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 6 last match: 426 last match: 427 last match: 428 last match: 429 last match: 430 last match: 433 flagsMask: 1 source: 6652 key: 1309 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 321 last match: 322 last match: 6613 last match: 6636 last match: 6669 flagsMask: 1 source: 6656 key: 1310 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6656 key: 1311 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 3 last match: 6637 last match: 6670 last match: 6684 flagsMask: 1 source: 6657 key: 1312 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6657 key: 1313 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 5 last match: 6612 last match: 6662 last match: 6663 last match: 6697 last match: 6698 flagsMask: 1 source: 6661 key: 1314 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6661 key: 1315 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 6 last match: 151 last match: 152 last match: 153 last match: 154 last match: 6661 last match: 6697 flagsMask: 1 source: 6662 key: 1316 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6662 key: 1317 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 5 last match: 6612 last match: 6661 last match: 6697 last match: 6698 last match: 6699 flagsMask: 1 source: 6663 key: 1318 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6663 key: 1319 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 321 last match: 322 last match: 6613 last match: 6636 last match: 6656 flagsMask: 1 source: 6669 key: 1320 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6669 key: 1321 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 3 last match: 6637 last match: 6657 last match: 6684 flagsMask: 1 source: 6670 key: 1322 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6670 key: 1323 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 6 last match: 426 last match: 427 last match: 428 last match: 429 last match: 430 last match: 433 flagsMask: 1 source: 6671 key: 1324 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6674 key: 1325 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6675 key: 1326 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6676 key: 1327 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6677 key: 1328 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6678 key: 1329 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 4 last match: 6701 last match: 6716 last match: 6729 last match: 6741 flagsMask: 1 source: 6683 key: 1330 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6683 key: 1331 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 128 interface: 13 length: 3 last match: 6637 last match: 6657 last match: 6670 flagsMask: 1 source: 6684 key: 1332 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6684 key: 1333 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 6685 key: 1334 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 6686 key: 1335 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 6687 key: 1336 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6688 key: 1337 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 6 last match: 426 last match: 427 last match: 428 last match: 429 last match: 430 last match: 433 flagsMask: 1 source: 6694 key: 1338 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 8 last match: 151 last match: 152 last match: 153 last match: 154 last match: 6612 last match: 6661 last match: 6662 last match: 6663 flagsMask: 1 source: 6697 key: 1339 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6697 key: 1340 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 4 last match: 6612 last match: 6661 last match: 6663 last match: 6699 flagsMask: 1 source: 6698 key: 1341 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6698 key: 1342 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 3 last match: 6612 last match: 6663 last match: 6698 flagsMask: 1 source: 6699 key: 1343 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6699 key: 1344 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 4 last match: 6683 last match: 6716 last match: 6729 last match: 6741 flagsMask: 1 source: 6701 key: 1345 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6701 key: 1346 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 2 last match: 6718 last match: 6746 flagsMask: 1 source: 6705 key: 1347 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6705 key: 1348 enabled: true parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 30 interface: 58 length: 8 last match: 3753 last match: 3754 last match: 3755 last match: 3761 last match: 3762 last match: 3781 last match: 6198 last match: 6199 flagsMask: 1 source: 6706 key: 1349 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 4 last match: 6683 last match: 6701 last match: 6729 last match: 6741 flagsMask: 1 source: 6716 key: 1350 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6716 key: 1351 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 2 last match: 6705 last match: 6746 flagsMask: 1 source: 6718 key: 1352 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6718 key: 1353 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 6724 key: 1354 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6725 key: 1355 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 4 last match: 6683 last match: 6701 last match: 6716 last match: 6741 flagsMask: 1 source: 6729 key: 1356 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6729 key: 1357 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6730 key: 1358 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 0 flagsMask: 1 source: 6731 key: 1359 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6731 key: 1360 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6735 key: 1361 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6736 key: 1362 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6737 key: 1363 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6738 key: 1364 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6739 key: 1365 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 4 last match: 6683 last match: 6701 last match: 6716 last match: 6729 flagsMask: 1 source: 6741 key: 1366 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6741 key: 1367 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 64 interface: 13 length: 2 last match: 6705 last match: 6718 flagsMask: 1 source: 6746 key: 1368 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6746 key: 1369 enabled: true parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 30 interface: 58 length: 9 last match: 3753 last match: 3754 last match: 3755 last match: 3761 last match: 3762 last match: 3781 last match: 3783 last match: 6198 last match: 6199 flagsMask: 1 source: 6750 key: 1370 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 8 interface: 13 length: 2 last match: 152 last match: 154 flagsMask: 1 source: 6755 key: 1371 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6755 key: 1372 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 6793 last match: 6809 last match: 6828 last match: 6844 last match: 6859 flagsMask: 1 source: 6756 key: 1373 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6756 key: 1374 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 1 last match: 2583 flagsMask: 1 source: 6758 key: 1375 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 6759 key: 1376 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6761 key: 1377 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6762 key: 1378 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6763 key: 1379 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6766 key: 1380 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6767 key: 1381 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 3 last match: 6781 last match: 6816 last match: 6838 flagsMask: 1 source: 6768 key: 1382 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6768 key: 1383 enabled: true parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 30 interface: 58 length: 9 last match: 3753 last match: 3754 last match: 3755 last match: 3761 last match: 3762 last match: 3781 last match: 3783 last match: 6198 last match: 6199 flagsMask: 1 source: 6769 key: 1384 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6777 key: 1385 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 3 last match: 6768 last match: 6816 last match: 6838 flagsMask: 1 source: 6781 key: 1386 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6781 key: 1387 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6782 key: 1388 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6790 key: 1389 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6791 key: 1390 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 6756 last match: 6809 last match: 6828 last match: 6844 last match: 6859 flagsMask: 1 source: 6793 key: 1391 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6793 key: 1392 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6794 key: 1393 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6795 key: 1394 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6800 key: 1395 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6801 key: 1396 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6802 key: 1397 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6808 key: 1398 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 6756 last match: 6793 last match: 6828 last match: 6844 last match: 6859 flagsMask: 1 source: 6809 key: 1399 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6809 key: 1400 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6810 key: 1401 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6813 key: 1402 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6815 key: 1403 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 3 last match: 6768 last match: 6781 last match: 6838 flagsMask: 1 source: 6816 key: 1404 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6816 key: 1405 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6817 key: 1406 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6820 key: 1407 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6821 key: 1408 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6824 key: 1409 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 6756 last match: 6793 last match: 6809 last match: 6844 last match: 6859 flagsMask: 1 source: 6828 key: 1410 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6828 key: 1411 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6829 key: 1412 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6830 key: 1413 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6832 key: 1414 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6833 key: 1415 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 0 flagsMask: 1 source: 6834 key: 1416 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6836 key: 1417 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 3 last match: 6768 last match: 6781 last match: 6816 flagsMask: 1 source: 6838 key: 1418 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6838 key: 1419 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6839 key: 1420 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6842 key: 1421 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 6756 last match: 6793 last match: 6809 last match: 6828 last match: 6859 flagsMask: 1 source: 6844 key: 1422 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6844 key: 1423 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6845 key: 1424 enabled: false parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 6846 key: 1425 enabled: true parabolic: false min range: 0 max range: 92 elevation bonus: 0 owners mask: 226 interface: 58 length: 2 last match: 2583 last match: 2584 flagsMask: 1 source: 6847 key: 1426 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 8 last match: 286 last match: 287 last match: 289 last match: 290 last match: 2638 last match: 2639 last match: 2640 last match: 2674 flagsMask: 1 source: 6850 key: 1427 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 8 last match: 286 last match: 287 last match: 289 last match: 290 last match: 2638 last match: 2639 last match: 2640 last match: 2674 flagsMask: 1 source: 6851 key: 1428 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 7 last match: 286 last match: 287 last match: 289 last match: 290 last match: 2639 last match: 2640 last match: 2674 flagsMask: 1 source: 6852 key: 1429 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 7 last match: 286 last match: 287 last match: 289 last match: 290 last match: 2639 last match: 2640 last match: 2674 flagsMask: 1 source: 6853 key: 1430 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 226 interface: 58 length: 9 last match: 286 last match: 287 last match: 289 last match: 290 last match: 2638 last match: 2639 last match: 2640 last match: 2641 last match: 2674 flagsMask: 1 source: 6854 key: 1431 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6857 key: 1432 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 5 last match: 6756 last match: 6793 last match: 6809 last match: 6828 last match: 6844 flagsMask: 1 source: 6859 key: 1433 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6859 key: 1434 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6860 key: 1435 enabled: true parabolic: false min range: 0 max range: 10 elevation bonus: 0 owners mask: 32 interface: 13 length: 0 flagsMask: 1 source: 6868 key: 1436 enabled: false parabolic: false min range: 0 max range: 0 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6868 key: 1437 enabled: false parabolic: false min range: 0 max range: 80 elevation bonus: 0 owners mask: 30 interface: 58 length: 0 flagsMask: 1 source: 6869 length: 6306 key: 150 x: 1347 z: 1571.5 vision: 90 visibilities: 8 size: 22 vision sharing: 0 owner: 2 flags: 25 key: 151 x: 1367.96802 z: 1565.79647 vision: 32 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 152 x: 1366.83071 z: 1564.6591 vision: 32 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 153 x: 1369.1175 z: 1564.64701 vision: 32 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 154 x: 1365.67727 z: 1563.5056 vision: 32 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 155 x: 1291.85158 z: 1661.02558 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 156 x: 1292.88541 z: 1662.29397 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 157 x: 1289.21926 z: 1659.99056 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 158 x: 1290.4532 z: 1664.4819 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 159 x: 1396.5585 z: 1594.43036 vision: 92 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 11 key: 161 x: 1385.97675 z: 1565.59063 vision: 0 visibilities: 1369 size: 3 vision sharing: 0 owner: 0 flags: 25 key: 162 x: 1387.5579 z: 1551.58771 vision: 0 visibilities: 1369 size: 3 vision sharing: 0 owner: 0 flags: 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sharing: 0 owner: 2 flags: 9 key: 6698 x: 1381.61393 z: 1561.19675 vision: 32 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6699 x: 1381.5447 z: 1559.97252 vision: 32 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6701 x: 394.83806 z: 131.91018 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6703 x: 350.03211 z: 255.16056 vision: 20 visibilities: 128 size: 8 vision sharing: 0 owner: 4 flags: 25 key: 6705 x: 864.7222 z: 1019.99553 vision: 32 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6706 x: 534.03794 z: 955.68094 vision: 92 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6711 x: 1428.45691 z: 1553.42786 vision: 32 visibilities: 8 size: 15 vision sharing: 0 owner: 2 flags: 25 key: 6714 x: 1567.3219 z: 343.80442 vision: 20 visibilities: 2 size: 10 vision sharing: 0 owner: 1 flags: 25 key: 6716 x: 397.92536 z: 123.17852 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6717 x: 370.40864 z: 259.01728 vision: 20 visibilities: 128 size: 8 vision sharing: 0 owner: 4 flags: 25 key: 6718 x: 867.06518 z: 1022.19933 vision: 32 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6720 x: 1745.75196 z: 873.82795 vision: 20 visibilities: 32 size: 8 vision sharing: 0 owner: 3 flags: 25 key: 6724 x: 1710.62795 z: 1020.40792 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6725 x: 1700.55597 z: 1049.85792 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6728 x: 1425.31701 z: 1624.22941 vision: 0 visibilities: 8 size: 2 vision sharing: 0 owner: 0 flags: 9 key: 6729 x: 402.04871 z: 123.21317 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6730 x: 1083.23655 z: 205.76346 vision: 92 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6731 x: 870.02422 z: 1016.93403 vision: 32 visibilities: 512 size: 1 vision sharing: 0 owner: 5 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862.67348 z: 1020.29744 vision: 32 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6750 x: 537.4134 z: 957.02436 vision: 92 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6754 x: 1751.88392 z: 864.04505 vision: 20 visibilities: 32 size: 8 vision sharing: 0 owner: 3 flags: 25 key: 6755 x: 1360.33802 z: 1558.16613 vision: 32 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6756 x: 383.44454 z: 212.5119 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6758 x: 1711.11854 z: 1015.75731 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6759 x: 1712.02591 z: 1009.11593 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6761 x: 1279.58812 z: 1664.27981 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6762 x: 1280.30141 z: 1661.11364 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6763 x: 1279.99581 z: 1662.47017 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6766 x: 1471.37827 z: 474.62517 vision: 92 visibilities: 2 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 6767 x: 870.08204 z: 1039.72225 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6768 x: 375.2978 z: 192.65697 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6769 x: 537.4134 z: 954.69941 vision: 92 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6772 x: 410.67179 z: 268.50223 vision: 20 visibilities: 128 size: 8 vision sharing: 0 owner: 4 flags: 25 key: 6775 x: 1367.96839 z: 1548.46485 vision: 0 visibilities: 8 size: 16 vision sharing: 0 owner: 2 flags: 25 key: 6776 x: 961.09943 z: 1014.11677 vision: 32 visibilities: 512 size: 17 vision sharing: 0 owner: 5 flags: 25 key: 6777 x: 869.5 z: 1038.5 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6781 x: 377.53145 z: 194.50985 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6782 x: 438.04572 z: 980.43001 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6784 x: 1428.76902 z: 519.8848 vision: 0 visibilities: 2 size: 2 vision sharing: 0 owner: 0 flags: 9 key: 6785 x: 1652.59681 z: 900.43885 vision: 0 visibilities: 32 size: 13 vision sharing: 0 owner: 3 flags: 25 key: 6788 x: 1698.95923 z: 999.37195 vision: 20 visibilities: 32 size: 9 vision sharing: 0 owner: 3 flags: 25 key: 6790 x: 1698.5 z: 1029.13823 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6791 x: 1690.30517 z: 1098.21839 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6793 x: 384.0803 z: 211.35004 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6794 x: 439.30896 z: 984.544 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6795 x: 940.15503 z: 952.89313 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6796 x: 1652.59681 z: 900.43885 vision: 0 visibilities: 32 size: 0 vision sharing: 0 owner: 3 flags: 9 key: 6800 x: 1278.14452 z: 1664.1343 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6801 x: 1279.09572 z: 1660.14512 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6802 x: 1276.7886 z: 1663.82882 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6806 x: 1293.77881 z: 1672.1211 vision: 20 visibilities: 8 size: 10 vision sharing: 0 owner: 2 flags: 25 key: 6807 x: 433.52894 z: 261.25388 vision: 20 visibilities: 128 size: 8 vision sharing: 0 owner: 4 flags: 25 key: 6808 x: 1287.17179 z: 1661.77622 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6809 x: 382.34408 z: 213.67437 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6810 x: 435.19985 z: 987.94063 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6813 x: 939.53222 z: 955.52259 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6815 x: 943.88686 z: 954.88138 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6816 x: 371.64693 z: 187.4692 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6817 x: 434.21911 z: 976.09125 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6819 x: 871.8855 z: 992.96766 vision: 0 visibilities: 512 size: 16 vision sharing: 0 owner: 5 flags: 25 key: 6820 x: 1691.47072 z: 1098.22143 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6821 x: 1689.13967 z: 1098.21535 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6822 x: 1689.37203 z: 1100.46593 vision: 0 visibilities: 32 size: 2 vision sharing: 0 owner: 0 flags: 9 key: 6823 x: 885.66028 z: 1088.92579 vision: 20 visibilities: 512 size: 10 vision sharing: 0 owner: 5 flags: 25 key: 6824 x: 939.83243 z: 954.25512 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6827 x: 1719.0818 z: 969.85444 vision: 20 visibilities: 32 size: 10 vision sharing: 0 owner: 3 flags: 25 key: 6828 x: 384.71569 z: 210.1889 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6829 x: 436.51476 z: 976.49668 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6830 x: 948.70945 z: 955.40307 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6831 x: 454.12403 z: 178.7255 vision: 0 visibilities: 128 size: 8 vision sharing: 0 owner: 4 flags: 25 key: 6832 x: 1288.20617 z: 1663.04528 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6833 x: 1290.81785 z: 1659.75731 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6834 x: 1285.37151 z: 1667.27768 vision: 80 visibilities: 8 size: 1 vision sharing: 0 owner: 2 flags: 9 key: 6835 x: 442.64206 z: 235.58323 vision: 20 visibilities: 128 size: 8 vision sharing: 0 owner: 4 flags: 25 key: 6836 x: 874.06746 z: 1039.56383 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6838 x: 371.46833 z: 189.88688 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6839 x: 439.2082 z: 980.41663 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6841 x: 514.52222 z: 960.60657 vision: 0 visibilities: 2048 size: 10 vision sharing: 0 owner: 6 flags: 25 key: 6842 x: 958.04027 z: 955.58054 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6844 x: 385.60555 z: 208.5627 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6845 x: 443.26444 z: 981.03673 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6846 x: 1707.65816 z: 1021.07847 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6847 x: 1703.41456 z: 1005.17408 vision: 92 visibilities: 32 size: 1 vision sharing: 0 owner: 3 flags: 9 key: 6848 x: 445.06385 z: 207.85703 vision: 20 visibilities: 128 size: 8 vision sharing: 0 owner: 4 flags: 25 key: 6849 x: 943.51336 z: 1012.56287 vision: 0 visibilities: 512 size: 2 vision sharing: 0 owner: 0 flags: 9 key: 6850 x: 1575.41457 z: 420.31083 vision: 80 visibilities: 2 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 6851 x: 1573.10505 z: 422.62024 vision: 80 visibilities: 2 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 6852 x: 1574.26081 z: 421.46453 vision: 80 visibilities: 2 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 6853 x: 1576.9279 z: 421.82422 vision: 80 visibilities: 2 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 6854 x: 1578.0883 z: 422.98467 vision: 80 visibilities: 2 size: 1 vision sharing: 0 owner: 1 flags: 9 key: 6855 x: 930.88843 z: 944.83863 vision: 20 visibilities: 512 size: 10 vision sharing: 0 owner: 5 flags: 25 key: 6856 x: 1575.41431 z: 432.73771 vision: 0 visibilities: 2 size: 10 vision sharing: 0 owner: 1 flags: 27 key: 6857 x: 856.5 z: 1034.8582 vision: 80 visibilities: 512 size: 1 vision sharing: 0 owner: 5 flags: 9 key: 6858 x: 1672.19336 z: 911.08552 vision: 20 visibilities: 32 size: 8 vision sharing: 0 owner: 3 flags: 25 key: 6859 x: 384.2223 z: 207.80578 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6860 x: 446.07763 z: 984.5 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 key: 6861 x: 1489.53367 z: 416.48525 vision: 0 visibilities: 2 size: 2 vision sharing: 0 owner: 0 flags: 9 key: 6862 x: 514.52222 z: 960.60657 vision: 0 visibilities: 2048 size: 0 vision sharing: 0 owner: 6 flags: 9 key: 6863 x: 454.12403 z: 178.7255 vision: 0 visibilities: 128 size: 0 vision sharing: 0 owner: 4 flags: 9 key: 6864 x: 1575.41431 z: 432.73771 vision: 0 visibilities: 2 size: 0 vision sharing: 0 owner: 1 flags: 9 key: 6865 x: 1494.82105 z: 398.82526 vision: 0 visibilities: 2 size: 15 vision sharing: 0 owner: 1 flags: 27 key: 6866 x: 279.48343 z: 240.3161 vision: 0 visibilities: 128 size: 2 vision sharing: 0 owner: 0 flags: 9 key: 6867 x: 370.58191 z: 146.31556 vision: 0 visibilities: 128 size: 16 vision sharing: 0 owner: 4 flags: 25 key: 6868 x: 416.66471 z: 164.66471 vision: 32 visibilities: 128 size: 1 vision sharing: 0 owner: 4 flags: 9 key: 6869 x: 509.70096 z: 987.70096 vision: 80 visibilities: 2048 size: 1 vision sharing: 0 owner: 6 flags: 9 length: 18 los reveal all: true los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los reveal all: false los circular: false terrain verts per side: 449 global visibility update: false length: 16 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 global player visibility update: 0 length: 3136 #: 200 dirty visibility: 0 #: 4 dirty visibility: 32 #: 51 dirty visibility: 0 #: 2 dirty visibility: 32 #: 2 dirty visibility: 0 #: 2 dirty visibility: 32 #: 50 dirty visibility: 0 #: 1 dirty visibility: 32 #: 4 dirty visibility: 0 #: 1 dirty visibility: 32 #: 49 dirty visibility: 0 #: 2 dirty visibility: 32 #: 4 dirty visibility: 0 #: 1 dirty visibility: 32 #: 50 dirty visibility: 0 #: 1 dirty visibility: 32 #: 4 dirty visibility: 0 #: 1 dirty visibility: 32 #: 50 dirty visibility: 0 #: 5 dirty visibility: 32 #: 52 dirty visibility: 0 #: 4 dirty visibility: 32 #: 127 dirty visibility: 0 #: 1 dirty visibility: 1 #: 103 dirty visibility: 0 #: 1 dirty visibility: 1 #: 55 dirty visibility: 0 #: 1 dirty visibility: 1 #: 55 dirty visibility: 0 #: 1 dirty visibility: 1 #: 4 dirty visibility: 0 #: 1 dirty visibility: 1 #: 50 dirty visibility: 0 #: 2 dirty visibility: 1 #: 2 dirty visibility: 0 #: 2 dirty visibility: 1 #: 51 dirty visibility: 0 #: 4 dirty visibility: 1 #: 539 dirty visibility: 0 #: 5 dirty visibility: 16 #: 50 dirty visibility: 0 #: 2 dirty visibility: 16 #: 53 dirty visibility: 0 #: 1 dirty visibility: 16 #: 6 dirty visibility: 0 #: 1 dirty visibility: 16 #: 47 dirty visibility: 0 #: 2 dirty visibility: 16 #: 6 dirty visibility: 0 #: 1 dirty visibility: 16 #: 17 dirty visibility: 0 #: 1 dirty visibility: 4 #: 16 dirty visibility: 0 #: 1 dirty visibility: 32 #: 12 dirty visibility: 0 #: 1 dirty visibility: 16 #: 6 dirty visibility: 0 #: 2 dirty visibility: 16 #: 17 dirty visibility: 0 #: 1 dirty visibility: 4 #: 16 dirty visibility: 0 #: 2 dirty visibility: 32 #: 11 dirty visibility: 0 #: 1 dirty visibility: 16 #: 6 dirty visibility: 0 #: 1 dirty visibility: 16 #: 18 dirty visibility: 0 #: 1 dirty visibility: 4 #: 17 dirty visibility: 0 #: 2 dirty visibility: 32 #: 10 dirty visibility: 0 #: 1 dirty visibility: 16 #: 5 dirty visibility: 0 #: 2 dirty visibility: 16 #: 23 dirty visibility: 0 #: 1 dirty visibility: 4 #: 28 dirty visibility: 0 #: 4 dirty visibility: 16 #: 23 dirty visibility: 0 #: 1 dirty visibility: 4 #: 659 dirty visibility: 0 #: 2 dirty visibility: 2 #: 55 dirty visibility: 0 #: 2 dirty visibility: 2 #: 55 dirty visibility: 0 #: 2 dirty visibility: 2 #: 55 dirty visibility: 0 #: 1 dirty visibility: 2 #: 54 dirty visibility: 0 #: 2 dirty visibility: 2 #: 54 dirty visibility: 0 #: 2 dirty visibility: 2 #: 51 dirty visibility: 0 #: 4 dirty visibility: 2 #: 48 dirty visibility: 0 #: 1 dirty visibility: 2 #: 2 dirty visibility: 0 #: 1 dirty visibility: 2 #: 52 dirty visibility: 0 #: 4 dirty visibility: 2 #: 70 dirty visibility: 0 length: 105 modified entities: 199 modified entities: 200 modified entities: 330 modified entities: 369 modified entities: 6854 modified entities: 159 modified entities: 204 modified entities: 267 modified entities: 416 modified entities: 418 modified entities: 561 modified entities: 562 modified entities: 2540 modified entities: 2550 modified entities: 2566 modified entities: 2587 modified entities: 2590 modified entities: 2612 modified entities: 2614 modified entities: 2624 modified entities: 2637 modified entities: 2639 modified entities: 2644 modified entities: 2647 modified entities: 2653 modified entities: 2658 modified entities: 2666 modified entities: 2672 modified entities: 2684 modified entities: 2686 modified entities: 2693 modified entities: 3679 modified entities: 3699 modified entities: 3704 modified entities: 3710 modified entities: 3741 modified entities: 3744 modified entities: 3763 modified entities: 3770 modified entities: 3775 modified entities: 3789 modified entities: 3790 modified entities: 4122 modified entities: 4125 modified entities: 4126 modified entities: 4132 modified entities: 4732 modified entities: 4752 modified entities: 4769 modified entities: 4770 modified entities: 4785 modified entities: 4796 modified entities: 4808 modified entities: 4810 modified entities: 6093 modified entities: 6095 modified entities: 6105 modified entities: 6125 modified entities: 6132 modified entities: 6152 modified entities: 6156 modified entities: 6160 modified entities: 6182 modified entities: 6203 modified entities: 6209 modified entities: 6212 modified entities: 6214 modified entities: 6621 modified entities: 6661 modified entities: 6662 modified entities: 6669 modified entities: 6671 modified entities: 6676 modified entities: 6677 modified entities: 6685 modified entities: 6687 modified entities: 6688 modified entities: 6697 modified entities: 6701 modified entities: 6724 modified entities: 6725 modified entities: 6730 modified entities: 6731 modified entities: 6758 modified entities: 6759 modified entities: 6766 modified entities: 6768 modified entities: 6781 modified entities: 6790 modified entities: 6794 modified entities: 6801 modified entities: 6808 modified entities: 6809 modified entities: 6810 modified entities: 6813 modified entities: 6816 modified entities: 6834 modified entities: 6838 modified entities: 6839 modified entities: 6842 modified entities: 6846 modified entities: 6857 modified entities: 6860 modified entities: 6868 modified entities: 6869 length: 201601 #: 1350 los state: 0 #: 443 los state: 1365 #: 6 los state: 0 #: 443 los state: 1365 #: 6 los state: 0 #: 443 los state: 1365 #: 6 los state: 0 #: 443 los state: 1365 #: 6 los state: 0 #: 443 los state: 1365 #: 6 los state: 0 #: 443 los state: 1365 #: 6 los state: 0 #: 443 los state: 1365 #: 6 los state: 0 #: 443 los 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#: 6 los state: 0 #: 299 los state: 1365 #: 39 los state: 1373 #: 105 los state: 1365 #: 6 los state: 0 #: 300 los state: 1365 #: 37 los state: 1373 #: 106 los state: 1365 #: 6 los state: 0 #: 301 los state: 1365 #: 35 los state: 1373 #: 107 los state: 1365 #: 6 los state: 0 #: 302 los state: 1365 #: 34 los state: 1373 #: 107 los state: 1365 #: 6 los state: 0 #: 302 los state: 1365 #: 33 los state: 1373 #: 108 los state: 1365 #: 6 los state: 0 #: 304 los state: 1365 #: 29 los state: 1373 #: 110 los state: 1365 #: 6 los state: 0 #: 305 los state: 1365 #: 27 los state: 1373 #: 111 los state: 1365 #: 6 los state: 0 #: 306 los state: 1365 #: 25 los state: 1373 #: 112 los state: 1365 #: 6 los state: 0 #: 308 los state: 1365 #: 21 los state: 1373 #: 114 los state: 1365 #: 6 los state: 0 #: 311 los state: 1365 #: 16 los state: 1373 #: 116 los state: 1365 #: 6 los state: 0 #: 313 los state: 1365 #: 12 los state: 1373 #: 118 los state: 1365 #: 6 los state: 0 #: 443 los state: 1365 #: 6 los 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shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 shared dirty visibility masks: 0 SoundManager: Terrain: TerritoryManager: trigger event: false UnitRenderer: WaterManager: height: 19.9 AIInterface: object: { "events": { "Create": [], "Destroy": [], "Attacked": [], "ConstructionFinished": [], "DiplomacyChanged": [], "TrainingStarted": [], "TrainingFinished": [], "AIMetadata": [], "PlayerDefeated": [], "EntityRenamed": [], "OwnershipChanged": [], "Garrison": [], "UnGarrison": [], "TerritoriesChanged": [ {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} ], "TerritoryDecayChanged": [], "TributeExchanged": [], "AttackRequest": [], "CeasefireEnded": [], "DiplomacyRequest": [], "TributeRequest": [] }, "changedEntities": {}, "changedTemplateInfo": {}, "changedEntityTemplateInfo": {}, "enabled": false } AuraManager: object: { "modificationsCache": {}, "modifications": {}, "templateModificationsCache": {}, "templateModifications": {}, "globalAuraSources": [ 3, 4, 5, 6, 7, 8 ] } Barter: object: { "priceDifferences": { "food": 0, "wood": 0, "stone": 0, "metal": 0 } } CeasefireManager: object: { "ceasefireIsActive": false, "ceasefireTime": 0, "ceasefireStartedTime": 0, "diplomacyBeforeCeasefire": [], "countdownMessageDuration": 10000, "postCountdownMessageDuration": 5000 } Damage: object: {} DataTemplateManager: object: { "allTechs": { "advanced_unit_bonus": { "autoResearch": true, "icon": "upgrade_advanced.png", "tooltip": "Units promoted to the advanced class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra attack for melee units, 4m extra range and 5% better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", "modifications": [ { "value": "Health/Max", "multiply": 1.2 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Crush", "add": 1 }, { "value": "Attack/Capture/Value", "add": 0.4 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, { "value": "UnitMotion/WalkSpeed", "add": 1, "affects": "Cavalry" }, { "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, { "value": "Vision/Range", "add": 4, "affects": "Ranged" }, { "value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, { "value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Vision/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/HP", "add": 5, "affects": "Healer" } ], "affects": [ "Advanced Unit", "Elite Unit" ] }, "armor_cav_01": { "genericName": "Chamfron", "specificName": { "mace": "Prometōpídion", "spart": "Prometōpídion", "athen": "Prometōpídion", "sele": "Prometōpídion", "ptol": "Prometōpídion" }, "description": "Metal armor for a horse's face.", "cost": { "food": 0, "wood": 1000, "stone": 0, "metal": 350 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_plates_cavalry.png", "researchTime": 40, "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor level.", "modifications": [ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_cav_02": { "genericName": "Chamfron", "description": "Metal armor for a horse's body.", "cost": { "food": 0, "wood": 1000, "stone": 0, "metal": 450 }, "supersedes": "armor_cav_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "armor_plates_cavalry.png", "researchTime": 40, "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor level.", "modifications": [ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_cav_chamfron": { "pair": "pair_cav_01", "genericName": "Chamfron", "specificName": { "mace": "Prometōpídion", "spart": "Prometōpídion", "athen": "Prometōpídion", "sele": "Prometōpídion", "ptol": "Prometōpídion" }, "description": "Metal armor for a horse's face.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "any": [ { "tech": "phase_town" }, { "civ": "brit" }, { "civ": "gaul" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_plates_cavalry.png", "researchTime": 40, "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.", "modifications": [ { "value": "Armour/Hack", "add": 1 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_hero_01": { "genericName": "Iron Hero Armor", "specificName": { "mace": "Sidḗrea Panoplía", "spart": "Sidḗrea Panoplía", "athen": "Sidḗrea Panoplía", "ptol": "Sidḗrea Panoplía", "sele": "Sidḗrea Panoplía", "rome": "Lorica Ferrea" }, "description": "Body armor fashioned completely of iron, the hardest workable metal known to the ancients.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 600 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "armor_cuirass_empire.png", "researchTime": 40, "tooltip": "All heroes +2 Hack Armor Levels and +2 Pierce Armor Levels, but also +50 Metal Cost.", "modifications": [ { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Pierce", "add": 2 }, { "value": "Cost/Resources/metal", "add": 50 } ], "affects": [ "Hero" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantry_01": { "genericName": "Quilted Body Armor", "specificName": { "generic": "Spolas", "mace": "Spolas", "spart": "Spolas", "athen": "Spolas", "pers": "Spolas", "rome": "Spolas", "cart": "Spolas", "iber": "Spolas", "maur": "Spolas", "brit": "Spolas", "gaul": "Spolas" }, "description": "Quilted linen or leather body armor for infantrymen.", "cost": { "food": 0, "wood": 1000, "stone": 0, "metal": 350 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_leather.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack and Pierce Armor Level.", "modifications": [ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 } ], "affects": [ "Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantry_02": { "genericName": "Laminated Linen Body Armor", "specificName": { "mace": "Linothorakes", "spart": "Linothorakes", "athen": "Linothorakes", "ptol": "Linothorakes", "sele": "Linothorakes", "pers": "Linothorakes", "rome": "Linothorakes", "cart": "Linothorakes" }, "description": "Laminated linen body armor for infantrymen.", "cost": { "food": 0, "wood": 1000, "stone": 0, "metal": 450 }, "supersedes": "armor_infantry_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "armor_pteruges.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack and Pierce Armor Level.", "modifications": [ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 } ], "affects": [ "Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantry_hack_01": { "pair": "pair_inf_armor_01", "genericName": "Quilted Body Armor", "specificName": { "generic": "Spolas", "mace": "Spolas", "spart": "Spolas", "athen": "Spolas", "pers": "Spolas", "rome": "Spolas", "cart": "Spolas", "iber": "Spolas", "maur": "Spolas", "brit": "Spolas", "gaul": "Spolas" }, "description": "Quilted linen or leather body armor for infantrymen.", "cost": { "food": 0, "wood": 50, "stone": 0, "metal": 0 }, "requirements": { "any": [ { "tech": "phase_town" }, { "civ": "brit" }, { "civ": "gaul" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_leather.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack Armor Level.", "modifications": [ { "value": "Armour/Hack", "add": 1 } ], "affects": [ "Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantry_hack_02": { "pair": "pair_inf_armor_02", "genericName": "Laminated Linen Body Armor", "specificName": { "mace": "Linothorakes", "spart": "Linothorakes", "athen": "Linothorakes", "ptol": "Linothorakes", "sele": "Linothorakes", "pers": "Linothorakes", "rome": "Linothorakes", "cart": "Linothorakes" }, "description": "Laminated linen body armor for infantrymen.", "cost": { "food": 100, "wood": 100, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_pteruges.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack Armor Level.", "modifications": [ { "value": "Armour/Hack", "add": 1 } ], "affects": [ "Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantry_hack_03": { "pair": "pair_inf_armor_03", "genericName": "Scale Body Armor", "specificName": { "rome": "Lorica Squamata" }, "description": "Body armor reinforced with bronze scales.", "cost": { "food": 150, "wood": 0, "stone": 0, "metal": 150 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "armor_plates_gold.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack Armor Level.", "modifications": [ { "value": "Armour/Hack", "add": 1 } ], "affects": [ "Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantry_hack_04": { "pair": "pair_inf_armor_04", "genericName": "Bronze Cuirass Body Armor", "specificName": { "rome": "Lorica Musculata" }, "description": "Body armor fashioned completely of bronze. Only the best soldiers were equipped with such body armor, as it was very expensive and time-consuming to fabricate.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "armor_cuirass_bronze.png", "researchTime": 40, "tooltip": "Champions +2 Hack Armor Levels, but also +10 Metal Cost.", "modifications": [ { "value": "Armour/Hack", "add": 2 }, { "value": "Cost/Resources/metal", "add": 10 } ], "affects": [ "Champion" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantryspearmen_pierce_01": { "pair": "pair_inf_armor_01", "genericName": "Plywood Shield Construction", "specificName": { "mace": "Aspidískos", "spart": "Aspidískos", "athen": "Aspidískos", "ptol": "Aspidískos", "sele": "Aspidískos" }, "description": "Plywood construction for large shields.", "cost": { "food": 0, "wood": 50, "stone": 0, "metal": 0 }, "requirements": { "any": [ { "tech": "phase_town" }, { "civ": "brit" }, { "civ": "gaul" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "shields_generic_wood.png", "researchTime": 40, "tooltip": "Infantry Spearmen +2 Pierce Armor Levels.", "modifications": [ { "value": "Armour/Pierce", "add": 2 } ], "affects": [ "Infantry Spear" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantryspearmen_pierce_02": { "pair": "pair_inf_armor_02", "genericName": "Reinforced Shield", "specificName": { "mace": "Aspís", "spart": "Aspís", "athen": "Aspís", "ptol": "Aspís", "sele": "Aspís" }, "description": "The best shields have reinforcements either on the corners (Roman scutum) or around the rim (Greek aspis).", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "shields_generic_bronze.png", "researchTime": 40, "tooltip": "Infantry Spearmen +1 Pierce Armor Levels.", "modifications": [ { "value": "Armour/Pierce", "add": 1 } ], "affects": [ "Infantry Spear" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantryspearmen_pierce_03": { "pair": "pair_inf_armor_03", "genericName": "Bronze Shield Facing", "specificName": { "mace": "Khrysaspís", "spart": "Khalkaspís", "athen": "Khalkaspís", "ptol": "Khalkaspís", "sele": "Khalkaspís" }, "description": "A bronze skin hammered over the face of the shield.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "shields_generic_gold.png", "researchTime": 40, "tooltip": "Infantry Spearmen +1 Pierce Armor Level.", "modifications": [ { "value": "Armour/Pierce", "add": 1 } ], "affects": [ "Infantry Spear" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_infantryspearmen_pierce_04": { "pair": "pair_inf_armor_04", "genericName": "Silver Shields", "specificName": { "mace": "Argyraspís", "spart": "Argyraspís", "athen": "Argyraspís", "ptol": "Argyraspís", "sele": "Argyraspís" }, "description": "Only the most celebrated soldiers had shields faced with silver, as did the famous 'Silver Shields' regiment in Alexander the Great's army.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "shields_generic_silver.png", "researchTime": 40, "tooltip": "Champions +2 Pierce Armor Levels, but also +10 Metal Cost.", "modifications": [ { "value": "Armour/Pierce", "add": 2 }, { "value": "Cost/Resources/metal", "add": 10 } ], "affects": [ "Champion" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_ship_hullsheathing": { "genericName": "Lead hull sheathing", "description": "Lead sheathing protects ship hulls.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 350 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "supersedes": "armor_ship_hypozomata", "icon": "armor_ship_gold.png", "researchTime": 40, "tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.", "modifications": [ { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Pierce", "add": 2 }, { "value": "Armour/Crush", "add": 2 } ], "affects": [ "Ship" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_ship_hypozomata": { "genericName": "Hypozomata undergirding", "description": "The hypozomata braces the structure of a ship.", "cost": { "food": 0, "wood": 150, "stone": 0, "metal": 150 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "supersedes": "armor_ship_reinforcedhull", "icon": "armor_ship_silver.png", "researchTime": 40, "tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.", "modifications": [ { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Pierce", "add": 2 }, { "value": "Armour/Crush", "add": 2 } ], "affects": [ "Ship" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "armor_ship_reinforcedhull": { "genericName": "Reinforced hull", "description": "Wooden reinforcement beams for ship hulls.", "cost": { "food": 0, "wood": 250, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "armor_ship_bronze.png", "researchTime": 40, "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.", "modifications": [ { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Pierce", "add": 2 }, { "value": "Armour/Crush", "add": 2 } ], "affects": [ "Ship" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_cav_lance": { "pair": "pair_cav_01", "genericName": "Cavalry Lance", "specificName": { "mace": "Xystón", "spart": "Xystón", "athen": "Xystón", "sele": "Xystón", "ptol": "Xystón", "rome": "Hasta" }, "description": "A long spear made specifically for cavalry.", "cost": { "food": 0, "wood": 50, "stone": 0, "metal": 150 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "spear_cavalry.png", "researchTime": 40, "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.", "modifications": [ { "value": "Attack/Melee/Hack", "add": 2 } ], "affects": [ "Cavalry Melee" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_cavalry_melee_01": { "genericName": "Close Combat Cavalry Training", "specificName": { "mace": "Xyston", "spart": "Xyston", "athen": "Xyston", "sele": "Xyston", "ptol": "Xyston", "rome": "Hasta" }, "description": "Training increases melee attack.", "cost": { "food": 500, "wood": 750, "stone": 0, "metal": 350 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "horse_trainer.png", "researchTime": 40, "tooltip": "+20% melee cavalry attack.", "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 } ], "affects": [ "Cavalry Melee" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_cavalry_melee_02": { "genericName": "Iron Weapons", "specificName": { "mace": "Xyston", "spart": "Xyston", "athen": "Xyston", "sele": "Xyston", "ptol": "Xyston", "rome": "Hasta" }, "description": "Replaces bronze weapons with iron.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 500 }, "supersedes": "attack_cavalry_melee_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "spear_cavalry.png", "researchTime": 40, "tooltip": "Equip your melee cavalry with better weapons. +20% melee cavalry attack.", "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 } ], "affects": [ "Cavalry Melee" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_cavalry_ranged_01": { "genericName": "Ranged Combat Cavalry Training", "specificName": { "mace": "Xyston", "spart": "Xyston", "athen": "Xyston", "sele": "Xyston", "ptol": "Xyston", "rome": "Hasta" }, "description": "Training increases ranged attack.", "cost": { "food": 500, "wood": 750, "stone": 0, "metal": 350 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "horse_rider.png", "researchTime": 40, "tooltip": "+20% ranged cavalry attack.", "modifications": [ { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 } ], "affects": [ "Cavalry Ranged" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_cavalry_ranged_02": { "genericName": "Iron Weapons", "specificName": { "mace": "Xyston", "spart": "Xyston", "athen": "Xyston", "sele": "Xyston", "ptol": "Xyston", "rome": "Hasta" }, "description": "Replaces bronze weapons with iron.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 500 }, "supersedes": "attack_cavalry_ranged_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "horse_rider.png", "researchTime": 40, "tooltip": "Equip your ranged cavalry with better weapons. +20% ranged cavalry attack.", "modifications": [ { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 } ], "affects": [ "Cavalry Ranged" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_champions_elite": { "genericName": "Heroism", "specificName": { "mace": "Andreía", "spart": "Andreía", "athen": "Andreía", "ptol": "Andreía", "sele": "Andreía", "rome": "Fortitudo" }, "description": "Guard units have uncommon bravery and valor in battle.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 300 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_hero_side.png", "researchTime": 40, "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.", "modifications": [ { "value": "Attack/Melee/Hack", "add": 2, "affects": "Champion Melee" }, { "value": "Attack/Ranged/Pierce", "add": 2, "affects": "Champion Ranged" } ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_infantry_melee_01": { "genericName": "Side Arms", "specificName": { "mace": "Xíphos", "spart": "Xíphos", "athen": "Xíphos", "ptol": "Xíphos", "sele": "Xíphos", "rome": "Pugio" }, "description": "Often, an infantryman would carry a secondary weapon in addition to his primary weapon of choice, to be drawn when the primary weapon has failed or been broken.", "cost": { "food": 500, "wood": 500, "stone": 250, "metal": 250 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "sword.png", "researchTime": 40, "tooltip": "+20% melee infantry attack.", "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 } ], "affects": [ "Infantry Melee" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_infantry_melee_02": { "genericName": "Iron Weapons", "description": "Using iron instead of bronze gave weapons additional power.", "cost": { "food": 500, "wood": 500, "stone": 250, "metal": 450 }, "supersedes": "attack_infantry_melee_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "sword_cross.png", "researchTime": 40, "tooltip": "+20% melee infantry attack.", "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 } ], "affects": [ "Infantry Melee" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_infantry_ranged_01": { "genericName": "Ranged Infantry Irregulars", "specificName": { "mace": "Átaktoi", "spart": "Átaktoi", "athen": "Átaktoi", "sele": "Átaktoi", "ptol": "Átaktoi" }, "description": "Training increases damage of ranged infantry units.", "cost": { "food": 500, "wood": 500, "stone": 250, "metal": 250 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "arrow.png", "researchTime": 40, "tooltip": "+20% ranged infantry attack.", "modifications": [ { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 } ], "affects": [ "Infantry Ranged" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_infantry_ranged_02": { "genericName": "Ranged Infantry Masterclass", "specificName": { "mace": "Átaktoi", "spart": "Átaktoi", "athen": "Átaktoi", "sele": "Átaktoi", "ptol": "Átaktoi" }, "description": "Training increases damage of ranged infantry units.", "cost": { "food": 500, "wood": 500, "stone": 250, "metal": 350 }, "supersedes": "attack_infantry_ranged_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "javelin_thong.png", "researchTime": 40, "tooltip": "+20% ranged infantry attack.", "modifications": [ { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 } ], "affects": [ "Infantry Ranged" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_soldiers_will": { "genericName": "Will to fight", "specificName": { "mace": "Dýnamis", "spart": "Dýnamis", "athen": "Dýnamis", "ptol": "Dýnamis", "sele": "Dýnamis" }, "description": "The will to fight is crucial to victory.", "cost": { "food": 1500, "wood": 1500, "stone": 1500, "metal": 1500 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "clenched_fist.png", "researchTime": 40, "tooltip": "Inspire your troops with higher pay. All land and naval army +25% attack.", "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.25 }, { "value": "Attack/Melee/Pierce", "multiply": 1.25 }, { "value": "Attack/Melee/Crush", "multiply": 1.25 }, { "value": "Attack/Ranged/Hack", "multiply": 1.25 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.25 }, { "value": "Attack/Ranged/Crush", "multiply": 1.25 } ], "affects": [ "Melee", "Ranged" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_steel_working": { "genericName": "Steel Working", "specificName": { "maur": "Wootz Steel", "iber": "Toledo Steel" }, "description": "Secret steel working techniques give sword blades distinctive and beautiful markings. Not only that, but the steel's hardness is unparalleled.", "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "any": [ { "civ": "iber" }, { "civ": "maur" } ] } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "metalworker.png", "researchTime": 60, "tooltip": "+20% Hack attack for all sword units.", "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 } ], "affects": [ "Sword" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_tower_crenellations": { "genericName": "Crenellations", "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.", "cost": { "food": 0, "wood": 0, "stone": 500, "metal": 250 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "crenelations.png", "researchTime": 40, "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.", "modifications": [ { "value": "BuildingAI/GarrisonArrowMultiplier", "multiply": 1.4 } ], "affects": [ "DefenseTower" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_tower_defense": { "genericName": "Sturdy Foundations", "description": "Reinforce the foundations in preparation of an attack.", "cost": { "food": 0, "wood": 500, "stone": 500, "metal": 500 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "architecture.png", "researchTime": 40, "tooltip": "Increases armor level of the defense tower by 2 levels.", "modifications": [ { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Pierce", "add": 2 }, { "value": "Armour/Crush", "add": 2 } ], "affects": [ "DefenseTower" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_tower_murderholes": { "genericName": "Murder Holes", "description": "Murder holes allow hitting enemies at the foot of the tower.", "cost": { "food": 0, "wood": 250, "stone": 100, "metal": 0 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "murder_holes.png", "researchTime": 40, "tooltip": "Removes defense tower minimum range.", "modifications": [ { "value": "Attack/Ranged/MinRange", "replace": 0 } ], "affects": [ "DefenseTower" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_tower_range": { "genericName": "Arrow Shooters", "description": "Arrow shooters increase the maximum range of the fire arrows.", "cost": { "food": 0, "wood": 500, "stone": 0, "metal": 250 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "arrow.png", "researchTime": 40, "tooltip": "Increases defense tower maximum range by 8 meters.", "modifications": [ { "value": "Attack/Ranged/MaxRange", "add": 8 }, { "value": "Vision/Range", "add": 8 } ], "affects": [ "DefenseTower" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "attack_tower_watch": { "genericName": "Sentries", "specificName": { "mace": "Nyktophýlakes", "spart": "Nyktophýlakes", "athen": "Nyktophýlakes", "ptol": "Nyktophýlakes", "sele": "Nyktophýlakes", "rome": "Vigiles" }, "description": "A night's watch increases vigilance.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "helmet_corinthian_bronze.png", "researchTime": 40, "tooltip": "Post sentries to add one arrow to towers.", "modifications": [ { "value": "BuildingAI/DefaultArrowCount", "add": 1 } ], "affects": [ "DefenseTower" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "buildtime_walls_rubble": { "pair": "pair_walls_01", "genericName": "Rubble Materials", "description": "Using rubble materials reduces the costs and build times of walls.", "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "stone_blocks_brown.png", "researchTime": 40, "tooltip": "City walls -20% build time, but -1 crush armor level.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Armour/Crush", "add": -1 } ], "affects": [ "StoneWall" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "decay_outpost": { "genericName": "Stone Foundations", "description": "Outposts survive twice as long in neutral territory.", "cost": { "food": 0, "wood": 0, "stone": 100, "metal": 0 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "blocks_three.png", "researchTime": 40, "tooltip": "Territory decay rate -50% for outposts.", "modifications": [ { "value": "TerritoryDecay/DecayRate", "multiply": 0.5 } ], "affects": [ "Outpost" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "elite_unit_bonus": { "autoResearch": true, "icon": "upgrade_elite.png", "tooltip": "Units trained to the elite class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra attack for melee units, extra range and better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", "modifications": [ { "value": "Health/Max", "multiply": 1.2 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Crush", "add": 1 }, { "value": "Attack/Capture/Value", "add": 0.4 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, { "value": "UnitMotion/WalkSpeed", "add": 1, "affects": "Cavalry" }, { "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, { "value": "Vision/Range", "add": 4, "affects": "Ranged" }, { "value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, { "value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Vision/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/HP", "add": 5, "affects": "Healer" } ], "affects": [ "Elite Unit" ] }, "gather_animals_stockbreeding": { "genericName": "Stockbreeding", "description": "Breeding livestock for food.", "cost": { "food": 50, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "icon": "meat.png", "researchTime": 40, "tooltip": "Breed time -25% for domestic animals (sheep, goats, cattle, etc.).", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.75 } ], "affects": [ "Domestic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_capacity_basket": { "genericName": "Baskets", "description": "Increases shuttling capacity for all resources.", "cost": { "food": 300, "wood": 300, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "gather_basket_empty.png", "researchTime": 40, "tooltip": "Workers use baskets. +5 shuttle capacity for all resources.", "modifications": [ { "value": "ResourceGatherer/Capacities/food", "add": 5 }, { "value": "ResourceGatherer/Capacities/wood", "add": 5 }, { "value": "ResourceGatherer/Capacities/stone", "add": 5 }, { "value": "ResourceGatherer/Capacities/metal", "add": 5 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_capacity_carts": { "genericName": "Horse-drawn Carts", "description": "Increases shuttling capacity for all resources.", "cost": { "food": 1000, "wood": 1000, "stone": 0, "metal": 0 }, "supersedes": "gather_capacity_wheelbarrow", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "handcart_empty.png", "researchTime": 40, "tooltip": "Workers use horse-drawn carts. +10 shuttle capacity for all resources.", "modifications": [ { "value": "ResourceGatherer/Capacities/food", "add": 10 }, { "value": "ResourceGatherer/Capacities/wood", "add": 10 }, { "value": "ResourceGatherer/Capacities/stone", "add": 10 }, { "value": "ResourceGatherer/Capacities/metal", "add": 10 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_capacity_fishing": { "genericName": "Salting Fish", "description": "Salting allows to preserve fish longer.", "cost": { "food": 200, "wood": 100, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase. Requires Fishing Net.", "supersedes": "gather_fishing_net", "icon": "fish.png", "researchTime": 30, "tooltip": "Fishing Boats +20 food capacity.", "modifications": [ { "value": "ResourceGatherer/Capacities/food", "add": 20 } ], "affects": [ "FishingBoat" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_capacity_wheelbarrow": { "genericName": "Wheelbarrow", "description": "Increases shuttling capacity for all resources.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 0 }, "supersedes": "gather_capacity_basket", "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "wheelbarrow_empty.png", "researchTime": 40, "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.", "modifications": [ { "value": "ResourceGatherer/Capacities/food", "add": 5 }, { "value": "ResourceGatherer/Capacities/wood", "add": 5 }, { "value": "ResourceGatherer/Capacities/stone", "add": 5 }, { "value": "ResourceGatherer/Capacities/metal", "add": 5 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_farming_fertilizer": { "genericName": "Fertilizer", "description": "Extra nutrients for farms.", "cost": { "food": 0, "wood": 500, "stone": 0, "metal": 250 }, "supersedes": "gather_farming_training", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "olives.png", "researchTime": 40, "tooltip": "Workers +25% farming rate.", "modifications": [ { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_farming_plows": { "genericName": "Iron Plow", "description": "A horse drawn instrument to turn the sod.", "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 100 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "plow.png", "researchTime": 40, "tooltip": "Equip your workers with iron plows. +15% farming rate.", "modifications": [ { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_farming_training": { "genericName": "Gather Training", "description": "Training for workers to increase farm gathering speed.", "cost": { "food": 0, "wood": 300, "stone": 0, "metal": 150 }, "supersedes": "gather_farming_plows", "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "farming_training.png", "researchTime": 40, "tooltip": "Workers +15% farming rate.", "modifications": [ { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_fishing_net": { "genericName": "Fishing Net", "description": "Nets improve the fishing productivity.", "cost": { "food": 0, "wood": 100, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "fishing_net.png", "researchTime": 30, "tooltip": "Use nets on your Fishing Boats. +30% fishing rate. Unlocks Salting Fish.", "modifications": [ { "value": "ResourceGatherer/Rates/food.fish", "multiply": 1.3 } ], "affects": [ "FishingBoat" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_lumbering_ironaxes": { "genericName": "Iron Ax Heads", "description": "Increases wood gathering rates for trees.", "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 50 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "wood_axe.png", "researchTime": 40, "tooltip": "Workers +15% lumbering rate for trees.", "modifications": [ { "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_lumbering_sharpaxes": { "genericName": "Sharp Ax Heads", "description": "Increases wood gathering rates for trees.", "cost": { "food": 0, "wood": 1000, "stone": 150, "metal": 150 }, "supersedes": "gather_lumbering_strongeraxes", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "wood_axe.png", "researchTime": 40, "tooltip": "Workers +50% lumbering rate for trees.", "modifications": [ { "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.5 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_lumbering_strongeraxes": { "genericName": "Stronger Ax", "description": "Increases wood gathering rates for trees.", "cost": { "food": 0, "wood": 250, "stone": 0, "metal": 50 }, "supersedes": "gather_lumbering_ironaxes", "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "wood_axe.png", "researchTime": 40, "tooltip": "Workers +15% lumbering rate for trees.", "modifications": [ { "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_mining_serfs": { "genericName": "Serfs", "specificName": { "mace": "Heílōtes", "spart": "Heílōtes", "athen": "Heílōtes" }, "description": "Increases stone gathering rates.", "cost": { "food": 250, "wood": 0, "stone": 0, "metal": 50 }, "supersedes": "gather_mining_servants", "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "mining_stone.png", "researchTime": 40, "tooltip": "Compel serfs to help your workers mine stone. +15% stone gathering rate.", "modifications": [ { "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_mining_servants": { "genericName": "Servants", "specificName": { "mace": "Doûloi", "spart": "Doûloi", "athen": "Doûloi" }, "description": "Increases stone gathering rates.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 50 }, "requirements": { "tech": "phase_village" }, "icon": "mining_stone.png", "researchTime": 40, "tooltip": "Hire servants to help mine stone. +15% stone gathering rate.", "modifications": [ { "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_mining_shaftmining": { "genericName": "Shaft Mining", "description": "Increases metal gathering rates.", "cost": { "food": 0, "wood": 250, "stone": 0, "metal": 50 }, "supersedes": "gather_mining_wedgemallet", "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "mining_metal.png", "researchTime": 40, "tooltip": "Develop shaft mining. +15% metal gathering rate.", "modifications": [ { "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_mining_silvermining": { "genericName": "Silver Mining", "specificName": { "athen": "Mines of Laureion", "mace": "Mines of Krenides" }, "description": "Increases metal gathering rates.", "cost": { "food": 0, "wood": 1000, "stone": 150, "metal": 150 }, "supersedes": "gather_mining_shaftmining", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "mining_metal.png", "researchTime": 40, "tooltip": "Strike a vein of precious silver. +50% metal gathering rate.", "modifications": [ { "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.5 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_mining_slaves": { "genericName": "Slaves", "specificName": { "mace": "Andrápoda", "spart": "Andrápoda", "athen": "Andrápoda" }, "description": "Increases stone gathering rates.", "cost": { "food": 1000, "wood": 0, "stone": 150, "metal": 150 }, "supersedes": "gather_mining_serfs", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "mining_stone.png", "researchTime": 40, "tooltip": "Buy slaves to help your workers mine for stone. +50% stone gathering rate.", "modifications": [ { "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.5 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_mining_wedgemallet": { "genericName": "Wedge and Mallet", "description": "Increases metal gathering rates.", "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 50 }, "requirements": { "tech": "phase_village" }, "icon": "mining_metal.png", "researchTime": 40, "tooltip": "Equip your workers with helpful tools. +15% metal gathering rate.", "modifications": [ { "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "gather_wicker_baskets": { "genericName": "Wicker Baskets", "description": "Baskets for foraging.", "cost": { "food": 0, "wood": 100, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "icon": "gather_basket.png", "researchTime": 40, "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.", "modifications": [ { "value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "heal_barracks": { "genericName": "Living Conditions", "description": "Units garrisoned in barracks heal over time.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "bandage.png", "researchTime": 40, "tooltip": "Units gain health over time while garrisoned in barracks.", "modifications": [ { "value": "GarrisonHolder/BuffHeal", "add": 1 } ], "affects": [ "Barracks" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "heal_range": { "genericName": "Healing Range", "specificName": { "mace": "Olympic Pantheon", "spart": "Olympic Pantheon", "athen": "Olympic Pantheon" }, "description": "Increases the healing and vision range of all healers.", "cost": { "food": 400, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "healing_range.png", "researchTime": 40, "tooltip": "Healers +5 Healing and Vision Range.", "modifications": [ { "value": "Heal/Range", "add": 5 }, { "value": "Vision/Range", "add": 5 } ], "affects": [ "Healer" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "heal_range_2": { "genericName": "Healing Range 2", "specificName": { "mace": "Akadḗmeia", "spart": "Akadḗmeia", "athen": "Akadḗmeia" }, "description": "Increases the healing and vision range of all healers.", "cost": { "food": 800, "wood": 0, "stone": 0, "metal": 400 }, "supersedes": "heal_range", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "healing_range.png", "researchTime": 40, "tooltip": "Healers +5 Healing and Vision Range.", "modifications": [ { "value": "Heal/Range", "add": 5 }, { "value": "Vision/Range", "add": 5 } ], "affects": [ "Healer" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "heal_rate": { "genericName": "Healing Rate", "specificName": { "mace": "Sphágia", "spart": "Sphágia", "athen": "Sphágia" }, "description": "Increases the Healing Rate of all healers.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "healing_rate.png", "researchTime": 40, "tooltip": "Healers +25% healing rate.", "modifications": [ { "value": "Heal/Rate", "multiply": 0.8 } ], "affects": [ "Healer" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "heal_rate_2": { "genericName": "Healing Rate 2", "specificName": { "mace": "Hippocratic Oath", "spart": "Hippocratic Oath", "athen": "Hippocratic Oath" }, "description": "Increases the Healing Rate of all healers.", "cost": { "food": 1000, "wood": 0, "stone": 0, "metal": 500 }, "supersedes": "heal_rate", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "healing_rate.png", "researchTime": 40, "tooltip": "Healers +25% healing rate.", "modifications": [ { "value": "Heal/Rate", "multiply": 0.8 } ], "affects": [ "Healer" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "heal_temple": { "genericName": "Divine Offerings", "specificName": { "mace": "Olympic Games", "spart": "Olympic Games", "athen": "Eleusian Mysteries" }, "description": "Units garrisoned in a temple are healed faster.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "cauldron.png", "researchTime": 40, "tooltip": "Temples +50% garrisoned healing rate.", "modifications": [ { "value": "GarrisonHolder/BuffHeal", "multiply": 1.5 } ], "affects": [ "Temple" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "health_females_01": { "genericName": "The Loom", "description": "The loom allowed the creation of finer clothing for settlers. Women of the household were taught from a young age how to weave on the loom, and subsequently spent a large share of their lives working with it.", "cost": { "food": 150, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "loom.png", "researchTime": 40, "tooltip": "Female Citizens +50% Health.", "modifications": [ { "value": "Health/Max", "multiply": 1.5 } ], "affects": [ "FemaleCitizen" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "health_regen_units": { "genericName": "Battlefield Medicine", "description": "Unlock health regeneration for your units.", "cost": { "food": 1000, "wood": 0, "stone": 0, "metal": 250 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "asclepius_rod.png", "researchTime": 40, "tooltip": "Organic units will slowly regenerate health over time when idle.", "modifications": [ { "value": "Health/IdleRegenRate", "add": 0.5 } ], "affects": [ "Unit Organic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "health_walls_geometric_masonry": { "pair": "pair_walls_01", "genericName": "Geometric Masonry", "description": "Using geometric masonry increases the sturdiness of defensive walls.", "cost": { "food": 0, "wood": 0, "stone": 200, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "stone_blocks.png", "researchTime": 40, "tooltip": "City walls +2 crush armor levels, but +10% build time.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 1.1 }, { "value": "Armour/Crush", "add": 2 } ], "affects": [ "StoneWall" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "melee_inf_sidearms": { "pair": "pair_inf_01", "genericName": "Side Arms", "specificName": { "mace": "Xíphos", "spart": "Xíphos", "athen": "Xíphos", "ptol": "Xíphos", "sele": "Xíphos", "rome": "Pugio" }, "description": "Often, an infantryman would carry a secondary weapon in addition to his primary weapon of choice, to be drawn when the primary weapon has failed or been broken.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 50 }, "requirements": { "any": [ { "tech": "phase_town" }, { "civ": "brit" }, { "civ": "gaul" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "sword.png", "researchTime": 40, "tooltip": "Melee infantry +1 hack attack.", "modifications": [ { "value": "Attack/Melee/Hack", "add": 1 } ], "affects": [ "Infantry Melee" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "melee_inf_spearheads": { "genericName": "Iron Spearheads", "specificName": { "mace": "Sidḗreai Aikhmaí", "spart": "Sidḗreai Aikhmaí", "athen": "Sidḗreai Aikhmaí", "ptol": "Sidḗreai Aikhmaí", "sele": "Sidḗreai Aikhmaí" }, "description": "Using iron instead of bronze gave spears additional piercing power.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "spear.png", "researchTime": 40, "tooltip": "All Spear units +2 hack attack.", "modifications": [ { "value": "Attack/Melee/Hack", "add": 2 } ], "affects": [ "Spear" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "pair_cav_01": { "genericName": "Lance vs. Chamfron", "top": "attack_cav_lance", "bottom": "armor_cav_chamfron" }, "pair_champ_02": { "genericName": "Champions vs. Part-timers", "top": "attack_champions_elite", "bottom": "attack_soldiers_will" }, "pair_gather_01": { "genericName": "Servants vs. Wedge and Mallet", "top": "gather_mining_servants", "bottom": "gather_mining_wedgemallet" }, "pair_gather_02": { "genericName": "Serfs vs. Shaft Mining", "top": "gather_mining_serfs", "bottom": "gather_mining_shaftmining", "supersedes": "pair_gather_01" }, "pair_gather_03": { "genericName": "Slaves vs. Silver Mining", "top": "gather_mining_slaves", "bottom": "gather_mining_silvermining", "supersedes": "pair_gather_02" }, "pair_gather_wood_01": { "genericName": "Iron Axes vs. Wheelbarrow", "top": "gather_lumbering_ironaxes", "bottom": "gather_capacity_wheelbarrow" }, "pair_heal_01": { "genericName": "Heal Range and Rate", "top": "heal_range", "bottom": "heal_rate" }, "pair_heal_02": { "genericName": "Heal Range and Rate #2", "top": "heal_range_2", "bottom": "heal_rate_2", "supersedes": "pair_heal_01" }, "pair_heal_03": { "genericName": "Garrison Healing vs. Self-Healing", "top": "heal_temple", "bottom": "health_regen_units" }, "pair_house_01": { "genericName": "Females vs. Population", "top": "health_females_01", "bottom": "pop_house_01" }, "pair_house_02": { "genericName": "Females vs. Population", "top": "unlock_females_house", "bottom": "pop_house_02" }, "pair_inf_01": { "genericName": "Side Arms vs. Irregulars", "top": "melee_inf_sidearms", "bottom": "ranged_inf_irregulars" }, "pair_inf_02": { "genericName": "Spear Fighting vs. Skirmishing", "top": "melee_inf_spearheads", "bottom": "ranged_inf_skirmishers", "supersedes": "pair_inf_01" }, "pair_inf_armor_01": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_01", "bottom": "armor_infantryspearmen_pierce_01" }, "pair_inf_armor_02": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_02", "bottom": "armor_infantryspearmen_pierce_02", "supersedes": "pair_inf_armor_01" }, "pair_inf_armor_03": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_03", "bottom": "armor_infantryspearmen_pierce_03", "supersedes": "pair_inf_armor_02" }, "pair_inf_armor_04": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_04", "bottom": "armor_infantryspearmen_pierce_04", "supersedes": "pair_inf_armor_03" }, "pair_levy_01": { "genericName": "Levy Infantry vs. Levy Cavalry", "top": "training_levy_infantry", "bottom": "training_levy_cavalry" }, "pair_siege_attack_cost": { "genericName": "Attack vs. Cost", "top": "siege_attack", "bottom": "siege_cost_metal" }, "pair_siege_attack_pack": { "genericName": "Attack vs. Packing", "top": "siege_attack", "bottom": "siege_packing" }, "pair_siege_cost_armor": { "genericName": "Cost vs. Armor", "top": "siege_cost_wood", "bottom": "siege_armor" }, "pair_tower_01": { "genericName": "Night's Watch vs. Crenellations", "top": "attack_tower_watch", "bottom": "attack_tower_crenellations" }, "pair_walls_01": { "genericName": "Walls build time vs. Health", "top": "buildtime_walls_rubble", "bottom": "health_walls_geometric_masonry", "requirements": { "notciv": "iber" } }, "phase_city": { "genericName": "City Phase", "specificName": { "mace": "Megalópolis", "spart": "Megalópolis" }, "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.", "cost": { "food": 0, "wood": 0, "stone": 750, "metal": 750 }, "requirements": { "all": [ { "entity": { "class": "Town", "number": 4 } }, { "notciv": "athen" } ] }, "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).", "supersedes": "phase_town", "icon": "city_phase.png", "researchTime": 60, "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%. Citizen soldiers max health increased by +10%. All structures +9 garrisoned regeneration rate.", "modifications": [ { "value": "TerritoryInfluence/Radius", "multiply": 1.5, "affects": "CivCentre" }, { "value": "Health/Max", "multiply": 1.1, "affects": "CitizenSoldier" }, { "value": "Capturable/GarrisonRegenRate", "add": 9, "affects": "Structure" } ], "soundComplete": "interface/alarm/alarm_phase.xml" }, "phase_city_athen": { "genericName": "City Phase", "specificName": { "athen": "Megalópolis" }, "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Athenian city phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.", "cost": { "food": 0, "wood": 0, "stone": 750, "metal": 750 }, "requirements": { "all": [ { "entity": { "class": "Town", "number": 4 } }, { "civ": "athen" } ] }, "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).", "supersedes": "phase_town_athen", "replaces": [ "phase_city" ], "icon": "city_phase.png", "researchTime": 60, "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%. Silver Owls civ bonus grants an extra +10% metal gather rate to all workers. Citizen soldiers max health increased by +10%. All structures +9 garrisoned regeneration rate.", "modifications": [ { "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker" }, { "value": "TerritoryInfluence/Radius", "multiply": 1.5, "affects": "CivCentre" }, { "value": "Health/Max", "multiply": 1.1, "affects": "CitizenSoldier" }, { "value": "Capturable/GarrisonRegenRate", "add": 9, "affects": "Structure" } ], "soundComplete": "interface/alarm/alarm_phase.xml" }, "phase_town": { "genericName": "Town Phase", "specificName": { "mace": "Kōmópolis", "spart": "Kōmópolis" }, "description": "Advances from a small village to a bustling town, ready to expand rapidly.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "entity": { "class": "Village", "number": 5 } }, { "notciv": "athen" } ] }, "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).", "supersedes": "phase_village", "icon": "town_phase.png", "researchTime": 30, "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by +30%. Citizen soldiers max health increased by +20%. All structures +7 garrisoned regeneration rate.", "modifications": [ { "value": "TerritoryInfluence/Radius", "multiply": 1.3, "affects": "CivCentre" }, { "value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier" }, { "value": "Capturable/GarrisonRegenRate", "add": 7, "affects": "Structure" } ], "soundComplete": "interface/alarm/alarm_phase.xml" }, "phase_town_athen": { "genericName": "Town Phase", "specificName": { "athen": "Kōmópolis" }, "description": "Advances from a small village to a bustling town, ready to expand rapidly. This is the Athenian town phase, where metal gathering rates are boosted because of the 'Silver Owls' bonus.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "entity": { "class": "Village", "number": 5 } }, { "civ": "athen" } ] }, "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).", "supersedes": "phase_village", "replaces": [ "phase_town" ], "icon": "town_phase.png", "researchTime": 30, "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers. Citizen soldiers max health increased by +20%. All structures +7 garrisoned regeneration rate.", "modifications": [ { "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker" }, { "value": "TerritoryInfluence/Radius", "multiply": 1.3, "affects": "CivCentre" }, { "value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier" }, { "value": "Capturable/GarrisonRegenRate", "add": 7, "affects": "Structure" } ], "soundComplete": "interface/alarm/alarm_phase.xml" }, "phase_village": { "genericName": "Village Phase", "autoResearch": true, "icon": "village_phase.png" }, "pop_civic_01": { "pair": "pair_pop_01", "genericName": "Dining Hall", "specificName": { "athen": "Thólos" }, "description": "The state or tribe would often construct a dining hall for public feasts or to receive foreign emissaries.", "cost": { "food": 0, "wood": 100, "stone": 100, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "population.png", "researchTime": 40, "tooltip": "Civic Centers +5 population cap bonus.", "modifications": [ { "value": "Cost/PopulationBonus", "add": 5 } ], "affects": [ "CivCentre" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "pop_civic_02": { "pair": "pair_pop_02", "genericName": "Public Assembly", "specificName": { "athen": "Ekklēsía", "rome": "Comitium" }, "description": "Public assembly places were often the center of civic life for ancient societies. Athens had the Ekklesia, the citizens' assembly which met on the Pnyx Hill near the agora in full view of the Acropolis. The Romans had an open-aired assembly place in the great Forum Romanum called the Comitium. Here citizens could air grievances and present petitions to the patrician politicians who ruled their city in the Senate.", "cost": { "food": 0, "wood": 0, "stone": 200, "metal": 200 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "population.png", "researchTime": 40, "tooltip": "Civic Centers +5 population cap bonus.", "modifications": [ { "value": "Cost/PopulationBonus", "add": 5 } ], "affects": [ "CivCentre" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "pop_house_01": { "genericName": "Home Garden", "specificName": { "mace": "Peristyle", "spart": "Peristyle", "athen": "Peristyle", "sele": "Peristyle", "ptol": "Peristyle", "rome": "Peristyle", "pers": "Paradise" }, "description": "Home gardens ranged from simple fenced-in areas to large manicured and colonnaded enclosures.", "cost": { "food": 0, "wood": 300, "stone": 100, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "population.png", "researchTime": 40, "tooltip": "Houses +20% population cap bonus.", "modifications": [ { "value": "Cost/PopulationBonus", "multiply": 1.2 } ], "affects": [ "House" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "pop_house_02": { "genericName": "Manors", "specificName": { "rome": "Insulae" }, "description": "Homes tended to expand as the wealth and population of a settlement grew.", "cost": { "food": 0, "wood": 300, "stone": 300, "metal": 0 }, "supersedes": "pop_house_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "population.png", "researchTime": 40, "tooltip": "Houses +20% population cap bonus.", "modifications": [ { "value": "Cost/PopulationBonus", "multiply": 1.2 } ], "affects": [ "House" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "pop_wonder": { "genericName": "Glorious Expansion", "specificName": { "mace": "Peristyle", "spart": "Peristyle", "athen": "Peristyle", "sele": "Peristyle", "ptol": "Peristyle", "rome": "Peristyle", "pers": "Paradise" }, "description": "The wonder attracts many more people to your civilization.", "cost": { "food": 2000, "wood": 3000, "stone": 500, "metal": 500 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "special_treasure.png", "researchTime": 120, "tooltip": "Enable Glorious Expansion. Further increase the population limit by 40 per Wonder owned.", "modifications": [], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "ranged_inf_irregulars": { "genericName": "Ranged Infantry Irregulars", "specificName": { "mace": "Átaktoi", "spart": "Átaktoi", "athen": "Átaktoi", "sele": "Átaktoi", "ptol": "Átaktoi" }, "description": "Training increases damage of ranged infantry units.", "cost": { "food": 500, "wood": 500, "stone": 250, "metal": 250 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "arrow.png", "researchTime": 40, "tooltip": "+20% ranged infantry attack.", "modifications": [ { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 } ], "affects": [ "Infantry Ranged" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "ranged_inf_skirmishers": { "genericName": "Javelin Thong", "specificName": { "mace": "Himás", "spart": "Himás", "athen": "Himás", "ptol": "Himás", "sele": "Himás", "rome": "Amentum" }, "description": "The javelin thong (the Greeks also called them loops, or bronkhos) increased the fulcrum action of the throwing arm mid-throw, increasing speed and range of the javelin.", "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "javelin_thong.png", "researchTime": 30, "tooltip": "All Javelin units +2 pierce attack and +4 range.", "modifications": [ { "value": "Attack/Ranged/Pierce", "add": 2 }, { "value": "Attack/Ranged/MaxRange", "add": 4 }, { "value": "Vision/Range", "add": 4 } ], "affects": [ "Javelin" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "siege_armor": { "genericName": "Armor plating", "description": "Increased armor on siege weapons", "cost": { "food": 0, "wood": 500, "stone": 0, "metal": 250 }, "requirements": { "all": [ { "tech": "phase_city" }, { "notciv": "maur" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "armor_plates_gold.png", "researchTime": 40, "tooltip": "All Siege weapons +2 Hack armor levels.", "modifications": [ { "value": "Armour/Hack", "add": 2 } ], "affects": [ "Siege" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "siege_attack": { "genericName": "Advanced Siege", "description": "Advanced technologies improve siege efficiency", "cost": { "food": 0, "wood": 1000, "stone": 0, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "notciv": "maur" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "siege_ram.png", "researchTime": 40, "tooltip": "All siege weapons +25% Crush damage.", "modifications": [ { "value": "Attack/Melee/Crush", "multiply": 1.25 }, { "value": "Attack/Ranged/Crush", "multiply": 1.25 } ], "affects": [ "Siege" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "siege_bolt_accuracy": { "genericName": "Bolt Accuracy", "description": "Improvement to projectile accuracy", "cost": { "food": 0, "wood": 250, "stone": 0, "metal": 250 }, "requirements": { "all": [ { "tech": "phase_city" }, { "notciv": "brit" }, { "notciv": "gaul" }, { "notciv": "iber" }, { "notciv": "maur" }, { "notciv": "pers" }, { "notciv": "sele" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "accuracy_bolt.png", "researchTime": 40, "tooltip": "Bolt shooter accuracy increased 25%.", "modifications": [ { "value": "Attack/Ranged/Spread", "multiply": 0.8 } ], "affects": [ "BoltShooter" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "siege_cost_metal": { "genericName": "Metalworker", "description": "Siege weapons require less metal resource", "cost": { "food": 500, "wood": 500, "stone": 250, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "notciv": "maur" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "metalworker.png", "researchTime": 40, "tooltip": "Siege weapons cost 20% less metal", "modifications": [ { "value": "Cost/Resources/metal", "multiply": 0.8 } ], "affects": [ "Siege" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "siege_cost_wood": { "genericName": "Artillery Instructors", "description": "Siege weapons cost less wood", "cost": { "food": 500, "wood": 0, "stone": 250, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "notciv": "maur" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "anvil.png", "researchTime": 40, "tooltip": "Siege weapons cost 20% less wood", "modifications": [ { "value": "Cost/Resources/wood", "multiply": 0.8 } ], "affects": [ "Siege" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "siege_packing": { "genericName": "Military Engineers", "description": "Immobile siege weapons are assembled and disassembled faster", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "military_engineers.png", "researchTime": 40, "tooltip": "-25% pack and unpack time for immobile siege weapons.", "modifications": [ { "value": "Pack/Time", "multiply": 0.75 } ], "affects": [ "Siege" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "speed_cavalry_01": { "genericName": "Cavalry Breeding", "description": "Breed the fastest horses.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 150 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "nisean_war_horses.png", "researchTime": 40, "tooltip": "+10% cavalry walk speed.", "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "speed_cavalry_02": { "genericName": "Cavalry Speed Training", "description": "Train your horses to move faster.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 150 }, "supersedes": "speed_cavalry_01", "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "nisean_war_horses.png", "researchTime": 40, "tooltip": "+10% cavalry walk speed.", "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "spy_counter": { "genericName": "Counterintelligence", "description": "Recruit a network of informants to watch over your people.", "cost": { "food": 400, "wood": 0, "stone": 0, "metal": 400 }, "supersedes": "unlock_spies", "requirements": { "tech": "phase_city" }, "icon": "vial_poison.png", "researchTime": 60, "tooltip": "Make your units 50% more expensive to bribe.", "modifications": [ { "value": "Player/SpyCostMultiplier", "multiply": 1.5 } ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "trade_commercial_treaty": { "genericName": "Commercial Treaty", "description": "Improve the international trading profit.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "sibylline_books.png", "researchTime": 40, "tooltip": "Market +10% International Bonus.", "modifications": [ { "value": "Market/InternationalBonus", "add": 0.1 } ], "affects": [ "Market" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "trade_convoys_armor": { "genericName": "Trade Convoys", "description": "Increases defensive capability of traders.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "supersedes": "trade_convoys_speed", "icon": "wheel.png", "researchTime": 40, "tooltip": "Traders +2 Hack and Pierce armor levels.", "modifications": [ { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Pierce", "add": 2 } ], "affects": [ "Trader" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "trade_convoys_speed": { "genericName": "Trade Convoys", "description": "Increases movement rate of traders, which in turn increases trade income.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "wheel.png", "researchTime": 40, "tooltip": "Traders +25% Walk Speed, which quickly increases trade income.", "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.25 } ], "affects": [ "Trader" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "trade_gain_01": { "genericName": "Handicraft", "description": "The progress in handicraft improves the trading profit.", "cost": { "food": 0, "wood": 150, "stone": 0, "metal": 150 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "metal_pot.png", "researchTime": 40, "tooltip": "Traders +10% gain.", "modifications": [ { "value": "Trader/GainMultiplier", "multiply": 1.1 } ], "affects": [ "Trader" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "trade_gain_02": { "genericName": "Advanced Handicraft", "description": "The progress in handicraft improves the trading profit.", "cost": { "food": 0, "wood": 300, "stone": 0, "metal": 300 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "supersedes": "trade_gain_01", "icon": "metal_pot.png", "researchTime": 40, "tooltip": "Traders +15% gain.", "modifications": [ { "value": "Trader/GainMultiplier", "multiply": 1.15 } ], "affects": [ "Trader" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "training_conscription": { "genericName": "Conscription", "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "notciv": "pers" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "fist_spear.png", "researchTime": 40, "tooltip": "Faster batch training speed for the Barracks.", "modifications": [ { "value": "ProductionQueue/BatchTimeModifier", "add": -0.1 } ], "affects": [ "Barracks" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "training_levy_cavalry": { "pair": "pair_levy_01", "genericName": "Levy Cavalry", "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "horse_trainer.png", "researchTime": 40, "tooltip": "All cavalry -20% train time, but also -10 health. Unlocks Conscription.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Health/Max", "add": -10 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "training_levy_infantry": { "pair": "pair_levy_01", "genericName": "Levy Infantry", "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "clenched_fist.png", "researchTime": 40, "tooltip": "All infantry -10% train time, but also -5 health. Unlocks Conscription.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.9 }, { "value": "Health/Max", "add": -5 } ], "affects": [ "Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "training_naval_architects": { "genericName": "Naval Architects", "description": "Significantly increase build speed of batches of ships at the Dock.", "cost": { "food": 200, "wood": 200, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "notciv": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "calipers.png", "researchTime": 40, "tooltip": "Docks increased batch construction speed bonus.", "modifications": [ { "value": "ProductionQueue/BatchTimeModifier", "add": -0.1 } ], "affects": [ "Dock" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "unlock_champion_units": { "genericName": "Unlock Champion Units", "specificName": { "mace": "Ágēma", "spart": "Ágēma", "athen": "Ágēma", "rome": "Regio Cohors" }, "description": "Guard units (Champions) are professionals who wield the best weapons and have the best training.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 1000 }, "requirements": { "all": [ { "tech": "phase_city" }, { "any": [ { "civ": "brit" }, { "civ": "gaul" }, { "civ": "iber" }, { "civ": "mace" }, { "civ": "maur" }, { "civ": "rome" } ] } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_corinthian_crest.png", "researchTime": 90, "tooltip": "Unlock the ability to train Champions at the barracks.", "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "unlock_females_house": { "genericName": "Fertility Festival", "specificName": { "mace": "Thesmophória", "spart": "Thesmophória", "athen": "Thesmophória", "rome": "Bona Dea" }, "description": "A festival attended by women-only, to celebrate female fertility.", "cost": { "food": 250, "wood": 100, "stone": 0, "metal": 100 }, "requirements": { "tech": "phase_village" }, "icon": "wives_festival.png", "researchTime": 60, "tooltip": "Unlock the ability to train women from houses.", "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "unlock_shared_dropsites": { "genericName": "Diaspora", "description": "The extension of trade leads to the permanent establishment of storekeepers and their families in foreign countries, allowing them to exploit the wealth of these countries.", "cost": { "food": 200, "wood": 200, "stone": 100, "metal": 100 }, "requirements": { "entity": { "class": "Trader", "number": 3 } }, "requirementsTooltip": "Requires 3 Traders", "supersedes": "unlock_shared_los", "icon": "diaspora.png", "researchTime": 40, "tooltip": "Allows using allied dropsites.", "modifications": [ { "value": "Player/sharedDropsites", "replace": true } ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "unlock_shared_los": { "genericName": "Cartography", "description": "By means of trading and travelling people explored beyond the boundaries of their lands and drew maps of it in order to share and memorize their discoveries.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "tech": "phase_village" }, "icon": "dove.png", "researchTime": 40, "tooltip": "See what your allies see, browse their summary and check their resources and population count in the top panel.", "modifications": [ { "value": "Player/sharedLos", "replace": true } ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "unlock_spies": { "genericName": "Espionage", "description": "Merchants' first goal was trading, but they also gathered information about the countries they crossed.", "cost": { "food": 500, "wood": 500, "stone": 300, "metal": 300 }, "requirements": { "tech": "phase_city" }, "icon": "spy_trader.png", "researchTime": 80, "tooltip": "Allows bribing the units of other players in order to share their vision.", "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "upgrade_rank_advanced_cavalry": { "genericName": "Advanced Citizen-Cavalry", "description": "Promote all of your citizen-soldier cavalrymen to Advanced rank.", "cost": { "food": 400, "wood": 100, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "upgrade_advanced.png", "researchTime": 40, "tooltip": "Promote all of your citizen-soldier cavalrymen to Advanced rank. This increases their military prowess, but decreases their meat gathering rates -25%. Unlocks Elite Citizen-Cavalry technology.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Cavalry Basic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "upgrade_rank_advanced_infantry": { "genericName": "Advanced Citizen-Infantry", "specificName": { "mace": "Zeugítai", "spart": "Zeugítai", "athen": "Zeugítai" }, "description": "Upgrade all of your citizen-soldier infantrymen to Advanced rank.", "cost": { "food": 200, "wood": 300, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "upgrade_advanced.png", "researchTime": 40, "tooltip": "Upgrade all of your citizen-soldier infantrymen to Advanced rank. This increases their military prowess, but decreases their resource gathering rates -25%. Unlocks Elite Citizen-Infantry technology.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Infantry Basic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "upgrade_rank_advanced_mercenary": { "genericName": "Expertise In War", "description": "Hire professional mercenaries to fight in your army.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 300 }, "requirements": { "all": [ { "tech": "phase_town" }, { "any": [ { "civ": "athen" }, { "civ": "cart" }, { "civ": "mace" }, { "civ": "ptol" }, { "civ": "sele" } ] } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "upgrade_advanced.png", "researchTime": 40, "tooltip": "Mercenaries are promoted to advanced rank but require +20% training time.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0, "affects": "Basic" }, { "value": "Cost/BuildTime", "multiply": 1.2, "affects": "Advanced" } ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml", "affects": [ "Mercenary" ] }, "upgrade_rank_elite_cavalry": { "genericName": "Elite Citizen-Cavalry", "description": "Promote all of your citizen-soldier cavalrymen to Advanced rank.", "cost": { "food": 600, "wood": 0, "stone": 0, "metal": 400 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "upgrade_elite.png", "researchTime": 40, "supersedes": "upgrade_rank_advanced_cavalry", "tooltip": "Promote all of your citizen-soldier cavalrymen to Elite rank. This increases their military prowess, but decreases their meat gathering rates another -25%.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Cavalry Advanced" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "upgrade_rank_elite_infantry": { "genericName": "Elite Citizen-Infantry", "specificName": { "mace": "Pentakosiomédimnoi", "spart": "Pentakosiomédimnoi", "athen": "Pentakosiomédimnoi" }, "description": "Upgrade all of your citizen-soldier infantrymen to Elite rank.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "upgrade_elite.png", "researchTime": 40, "supersedes": "upgrade_rank_advanced_infantry", "tooltip": "Upgrade all of your citizen-soldier infantrymen to Elite rank. This increases their military prowess, but decreases their resource gathering rates another -25%.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Infantry Advanced" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "vision_outpost": { "genericName": "Carrier Pigeons", "description": "Outposts gain longer vision for scouting.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "tech": "phase_village" }, "icon": "pigeon.png", "researchTime": 40, "tooltip": "Vision Range +50% for Outposts.", "modifications": [ { "value": "Vision/Range", "multiply": 1.5 } ], "affects": [ "Outpost" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/civbonus_triple_walls": { "genericName": "Triple Walls", "autoResearch": true, "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls.", "icon": "wall.png", "tooltip": "Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.", "requirements": { "civ": "cart" }, "modifications": [ { "value": "Health/Max", "multiply": 3 }, { "value": "Cost/BuildTime", "multiply": 2 }, { "value": "Cost/Resources/stone", "multiply": 2 } ], "affects": [ "StoneWall" ] }, "carthaginians/cost_celt_mercs": { "pair": "carthaginians/pair_celt_mercs_1", "genericName": "Celtic Mercenary Captain", "description": "Celtic mercenaries have their metal cost decreased.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "helmet_corinthian_silver.png", "researchTime": 40, "tooltip": "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic mercenaries.", "modifications": [ { "value": "Cost/Resources/metal", "add": -20 } ], "affects": [ "Celt Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/cost_celt_mercs_2": { "pair": "carthaginians/pair_celt_mercs_2", "genericName": "Gallic Mercenary General", "description": "Celtic mercenaries have their metal cost decreased.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_corinthian_crest.png", "researchTime": 40, "tooltip": "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic mercenaries.", "modifications": [ { "value": "Cost/Resources/metal", "add": -20 } ], "affects": [ "Celt Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/cost_iberian_mercs": { "pair": "carthaginians/pair_iberian_mercs_1", "genericName": "Lusitanian Mercenary Captain", "description": "Iberian mercenaries have their metal cost decreased.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "helmet_corinthian_silver.png", "researchTime": 40, "tooltip": "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian mercenaries.", "modifications": [ { "value": "Cost/Resources/metal", "add": -20 } ], "affects": [ "Iberian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/cost_iberian_mercs_2": { "pair": "carthaginians/pair_iberian_mercs_2", "genericName": "Celtiberian Mercenary General", "description": "Iberian mercenaries have their metal cost decreased.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_corinthian_crest.png", "researchTime": 40, "tooltip": "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian mercenaries.", "modifications": [ { "value": "Cost/Resources/metal", "add": -20 } ], "affects": [ "Iberian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/cost_italian_mercs": { "pair": "carthaginians/pair_italian_mercs_1", "genericName": "Italiote Mercenary Captain", "description": "Italian mercenaries have their metal cost decreased.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "helmet_corinthian_silver.png", "researchTime": 40, "tooltip": "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian mercenaries.", "modifications": [ { "value": "Cost/Resources/metal", "add": -20 } ], "affects": [ "Italian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/cost_italian_mercs_2": { "pair": "carthaginians/pair_italian_mercs_2", "genericName": "Italiote Mercenary General", "description": "Italian mercenaries have their metal cost decreased.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_corinthian_crest.png", "researchTime": 40, "tooltip": "Hire an Italiote mercenary general to reduce cost -20 metal for Italian mercenaries.", "modifications": [ { "value": "Cost/Resources/metal", "add": -20 } ], "affects": [ "Italian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/pair_celt_mercs_1": { "genericName": "Celtic merc cost vs. recruit time #1", "top": "carthaginians/cost_celt_mercs", "bottom": "carthaginians/traintime_celt_mercs" }, "carthaginians/pair_celt_mercs_2": { "genericName": "Celtic merc cost vs. recruit time #2", "top": "carthaginians/cost_celt_mercs_2", "bottom": "carthaginians/traintime_celt_mercs_2", "supersedes": "carthaginians/pair_celt_mercs_1" }, "carthaginians/pair_iberian_mercs_1": { "genericName": "Iberian merc cost vs. recruit time #1", "top": "carthaginians/cost_iberian_mercs", "bottom": "carthaginians/traintime_iberian_mercs" }, "carthaginians/pair_iberian_mercs_2": { "genericName": "Iberian merc cost vs. recruit time #2", "top": "carthaginians/cost_iberian_mercs_2", "bottom": "carthaginians/traintime_iberian_mercs_2", "supersedes": "carthaginians/pair_iberian_mercs_1" }, "carthaginians/pair_italian_mercs_1": { "genericName": "Italian merc cost vs. recruit time #1", "top": "carthaginians/cost_italian_mercs", "bottom": "carthaginians/traintime_italian_mercs" }, "carthaginians/pair_italian_mercs_2": { "genericName": "Italian merc cost vs. recruit time #2", "top": "carthaginians/cost_italian_mercs_2", "bottom": "carthaginians/traintime_italian_mercs_2", "supersedes": "carthaginians/pair_italian_mercs_1" }, "carthaginians/special_colonisation": { "genericName": "Colonization", "description": "Carthaginians established many trading centers as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.", "cost": { "food": 0, "wood": 500, "stone": 0, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "political_face.png", "researchTime": 60, "tooltip": "Carthaginians were colonizers. Civic Centers, Temples, and Houses -25% build time.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.75 } ], "affects": [ "Civic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/special_exploration": { "genericName": "Exploration", "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_ship_gold.png", "researchTime": 60, "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.", "modifications": [ { "value": "Vision/Range", "multiply": 1.25 } ], "affects": [ "Trader", "Ship" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/training_phoenician_naval_architects": { "genericName": "Phoenician Naval Architects", "description": "Significantly increase build speed of batches of ships at the Shipyard.", "cost": { "food": 200, "wood": 200, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "calipers.png", "researchTime": 40, "tooltip": "Shipyard increased batch construction speed bonus.", "modifications": [ { "value": "ProductionQueue/BatchTimeModifier", "add": -0.1 } ], "affects": [ "Shipyard" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/traintime_celt_mercs": { "pair": "carthaginians/pair_celt_mercs_1", "genericName": "Celtic Alliance", "description": "Celtic mercenaries have their train time decreased.", "cost": { "food": 0, "wood": 100, "stone": 0, "metal": 100 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "clenched_fist.png", "researchTime": 40, "tooltip": "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Celt Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/traintime_celt_mercs_2": { "pair": "carthaginians/pair_celt_mercs_2", "genericName": "Gallic Hegemony", "description": "Celtic mercenaries have their train time decreased.", "cost": { "food": 0, "wood": 0, "stone": 200, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "fist_spear.png", "researchTime": 40, "tooltip": "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Celt Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/traintime_iberian_mercs": { "pair": "carthaginians/pair_iberian_mercs_1", "genericName": "Iberian Alliance", "description": "Iberian mercenaries have their train time decreased.", "cost": { "food": 0, "wood": 100, "stone": 0, "metal": 100 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "clenched_fist.png", "researchTime": 40, "tooltip": "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Iberian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/traintime_iberian_mercs_2": { "pair": "carthaginians/pair_iberian_mercs_2", "genericName": "Iberian Hegemony", "description": "Iberian mercenaries have their train time decreased.", "cost": { "food": 0, "wood": 0, "stone": 200, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "fist_spear.png", "researchTime": 40, "tooltip": "Subjugate Hispania to reduce recruit time -20% for Iberian mercenaries.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Iberian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/traintime_italian_mercs": { "pair": "carthaginians/pair_italian_mercs_1", "genericName": "Italiote Alliance", "description": "Italian mercenaries have their train time decreased.", "cost": { "food": 0, "wood": 100, "stone": 0, "metal": 100 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "clenched_fist.png", "researchTime": 40, "tooltip": "Ally with Italiote towns to reduce recruit time -20% for Italian mercenaries.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Italian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/traintime_italian_mercs_2": { "pair": "carthaginians/pair_italian_mercs_2", "genericName": "Italiote Hegemony", "description": "Italian mercenaries have their train time decreased.", "cost": { "food": 0, "wood": 0, "stone": 200, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "fist_spear.png", "researchTime": 40, "tooltip": "Subjugate Italiote towns to reduce recruit time -20% for Italian mercenaries.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Italian Mercenary" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/upgrade_rank_advanced_celts": { "genericName": "Advanced Celtic Mercenaries", "description": "Upgrade all of your Celtic mercenaries to Advanced rank.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 300 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "upgrade_advanced.png", "researchTime": 40, "tooltip": "Upgrade all of your Celtic mercenaries to Advanced rank. This increases their military prowess, but decreases their resource gathering rates -25%. Unlocks Elite Celtic Mercenaries technology.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Celt Basic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/upgrade_rank_advanced_iberian": { "genericName": "Advanced Iberian Mercenaries", "description": "Upgrade all of your Iberian mercenaries to Advanced rank.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 300 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "upgrade_advanced.png", "researchTime": 40, "tooltip": "Upgrade all of your Iberian mercenaries to Advanced rank. This increases their military prowess, but decreases their resource gathering rates -25%. Unlocks Elite Iberian Mercenaries technology.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Iberian Basic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/upgrade_rank_advanced_italiote": { "genericName": "Advanced Italiote Mercenaries", "description": "Upgrade all of your Italiote mercenaries to Advanced rank.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 300 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "upgrade_advanced.png", "researchTime": 40, "tooltip": "Upgrade all of your Italiote mercenaries to Advanced rank. This increases their military prowess, but decreases their resource gathering rates -25%. Unlocks Elite Italiote Mercenaries technology.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Italian Basic" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/upgrade_rank_elite_celts": { "genericName": "Elite Celtic Mercenaries", "description": "Upgrade all of your Celtic Mercenaries to Elite rank.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "upgrade_elite.png", "researchTime": 40, "supersedes": "carthaginians/upgrade_rank_advanced_celts", "tooltip": "Upgrade all of your Celtic mercenaries to Elite rank. This increases their military prowess, but decreases their resource gathering rates another -25%.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Celt Advanced" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/upgrade_rank_elite_iberian": { "genericName": "Elite Iberian Mercenaries", "description": "Upgrade all of your Iberian Mercenaries to Elite rank.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "upgrade_elite.png", "researchTime": 40, "supersedes": "carthaginians/upgrade_rank_advanced_iberian", "tooltip": "Upgrade all of your Iberian mercenaries to Elite rank. This increases their military prowess, but decreases their resource gathering rates another -25%.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Iberian Advanced" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "carthaginians/upgrade_rank_elite_italiote": { "genericName": "Elite Italiote Mercenaries", "description": "Upgrade all of your Italiote Mercenaries to Elite rank.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "cart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "upgrade_elite.png", "researchTime": 40, "supersedes": "carthaginians/upgrade_rank_advanced_italiote", "tooltip": "Upgrade all of your Italiote mercenaries to Elite rank. This increases their military prowess, but decreases their resource gathering rates another -25%.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Italian Advanced" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "celts/civbonus_celts_wooden_struct": { "genericName": "Wooden Construction", "autoResearch": true, "description": "Celtic structures were mostly made of wood with rubble foundations.", "requirements": { "any": [ { "civ": "brit" }, { "civ": "gaul" } ] }, "icon": "wooden_buildings.png", "tooltip": "Celtic buildings have 20% less health, but are also 20% cheaper and faster to construct.", "modifications": [ { "value": "Health/Max", "multiply": 0.8 }, { "value": "Capturable/CapturePoints", "multiply": 0.8 }, { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Structure" ] }, "hellenes/attack_inf_spearfighting": { "genericName": "Infantry Spear Fighting", "specificName": { "mace": "Doratismós", "spart": "Doratismós", "athen": "Doratismós" }, "description": "Spear fighting training increases damage of infantry spear units.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 100 }, "requirements": { "all": [ { "tech": "phase_city" }, { "any": [ { "civ": "athen" }, { "civ": "mace" }, { "civ": "spart" } ] } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "spear.png", "researchTime": 40, "tooltip": "Spearmen +2 hack attack.", "modifications": [ { "value": "Attack/Melee/Hack", "add": 2 } ], "affects": [ "Infantry Spear" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "hellenes/civbonus_hellenic_architecture": { "genericName": "Hellenic Architecture", "autoResearch": true, "description": "The Greeks used stone construction from early Mycenaean times.", "requirements": { "any": [ { "civ": "athen" }, { "civ": "mace" }, { "civ": "spart" } ] }, "icon": "ionic_column.png", "tooltip": "All structures have 10% more health and capture points, but also take 10% longer to build.", "modifications": [ { "value": "Health/Max", "multiply": 1.1 }, { "value": "Capturable/CapturePoints", "multiply": 1.1 }, { "value": "Cost/BuildTime", "multiply": 1.1 } ], "affects": [ "Structure" ] }, "hellenes/civpenalty_spart_popcap": { "genericName": "Underdogs", "autoResearch": true, "description": "The Spartans did not have the largest army in the world, but they did have the best army in the world for their time. What they didn't have in quantity, they made up with quality. It was said that Sparta did not need strong city walls, for its men were its walls.", "icon": "population.png", "tooltip": "Spartans have 10% less maximum population.", "requirements": { "civ": "spart" }, "modifications": [ { "value": "Player/MaxPopulation", "multiply": 0.9 } ] }, "hellenes/spartans_agoge": { "genericName": "The Agoge", "description": "Spartans were housed and trained from a young age to be superlative warriors and to endure any hardship a military life can give them.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "spart" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "agoge.png", "researchTime": 60, "tooltip": "+25% health for spear infantry, but also +10% train time.", "modifications": [ { "value": "Health/Max", "multiply": 1.25 }, { "value": "Cost/BuildTime", "multiply": 1.1 } ], "affects": [ "Spear Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "hellenes/special_iphicratean_reforms": { "genericName": "Iphicratean Reforms", "description": "Athenian triremes can train Marines (Epibates Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos).", "cost": { "food": 300, "wood": 0, "stone": 0, "metal": 300 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "athen" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_corinthian_crest.png", "researchTime": 60, "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers.", "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "hellenes/special_long_walls": { "genericName": "Athenian Long Walls", "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.", "cost": { "food": 0, "wood": 0, "stone": 250, "metal": 250 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "athen" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "crenelations.png", "researchTime": 60, "tooltip": "Build stone walls in neutral territory.", "modifications": [ { "value": "BuildRestrictions/Territory", "replace": [ "own", "neutral" ] } ], "affects": [ "StoneWall" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "mauryans/civbonus_maur_popcap": { "genericName": "Emperor of Emperors", "specificName": { "maur": "Chakravarti Samrāt" }, "autoResearch": true, "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.", "requirements": { "civ": "maur" }, "icon": "population.png", "tooltip": "Mauryans have a 10% higher maximum population limit.", "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.1 } ] }, "mauryans/special_archery_tradition": { "genericName": "Archery Tradition", "description": "The Indians had a tradition of fine archery and a penchant for using massed archers in battle.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 }, "requirements": { "all": [ { "tech": "phase_village" }, { "civ": "maur" } ] }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "armor_plates_ranged.png", "researchTime": 60, "tooltip": "Range +10 meters for bow-wielding units. Archer units train time -20%, but also -20% health.", "modifications": [ { "value": "Attack/Ranged/MaxRange", "add": 10 }, { "value": "Vision/Range", "add": 10 }, { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Health/Max", "multiply": 0.8 } ], "affects": [ "Archer" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "mauryans/wooden_walls": { "genericName": "Wooden Walls", "autoResearch": true, "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India.", "requirements": { "civ": "maur" }, "icon": "wooden_walls.png", "tooltip": "Mauryan city walls have -20% less health and -20% less build time.", "modifications": [ { "value": "Health/Max", "multiply": 0.8 }, { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "StoneWall" ] }, "persians/civbonus_pers_popcap": { "genericName": "Great King's Levy", "autoResearch": true, "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.", "requirements": { "civ": "pers" }, "icon": "population.png", "tooltip": "Persians have a 10% higher maximum population limit.", "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.1 } ] }, "persians/immortals": { "genericName": "Immortals", "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "fist_spear.png", "researchTime": 60, "tooltip": "Anusiya Champion Infantry -50% train time, but also -10% health.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.5 }, { "value": "Health/Max", "multiply": 0.9 } ], "affects": [ "Immortal" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "persians/persian_architecture": { "genericName": "Persian Architecture", "description": "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.", "cost": { "food": 0, "wood": 200, "stone": 200, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_village" }, { "civ": "pers" } ] }, "icon": "stone_blocks.png", "researchTime": 60, "tooltip": "All Persian structures +25% health and capture points, but also +20% build time.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 1.2 }, { "value": "Capturable/CapturePoints", "multiply": 1.25 }, { "value": "Health/Max", "multiply": 1.25 } ], "affects": [ "Structure" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "persians/special_archery_tradition": { "genericName": "Archery Tradition", "description": "The Persians had a tradition of fine archery and a penchant for using massed archers in battle.", "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 }, "requirements": { "all": [ { "tech": "phase_village" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "armor_plates_ranged.png", "researchTime": 60, "tooltip": "Range +10 meters for bow-wielding units. Archer units train time -20%, but also -20% health.", "modifications": [ { "value": "Attack/Ranged/MaxRange", "add": 10 }, { "value": "Vision/Range", "add": 10 }, { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Health/Max", "multiply": 0.8 } ], "affects": [ "Archer" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "persians/special_equine_transports": { "genericName": "Equine Transports", "description": "Early Achaemenid rulers acted towards making Persia the first great Asian empire to rule the seas. The Great King behaved favourably towards the various sea peoples in order to secure their services, but also carried out various marine initiatives. During the reign of Darius the Great, for example, a canal was built in Egypt and a Persian navy was sent exploring the Indus river. According to Herodotus, some 300 ships in the Persian navy were retrofitted to carry horses and their riders.", "cost": { "food": 0, "wood": 300, "stone": 0, "metal": 300 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "horse_rider.png", "researchTime": 60, "tooltip": "Phoenician Triremes gain the ability to train cavalry units.", "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "persians/training_conscription_cavalry": { "genericName": "Cavalry Conscription", "supersedes": "persians/training_levy_cavalry", "description": "Significantly increase training speed of cavalry at the stables by training them in large batches or battalions.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "horse_rider.png", "researchTime": 40, "tooltip": "Faster batch training speed for the Stables.", "modifications": [ { "value": "ProductionQueue/BatchTimeModifier", "add": -0.1 } ], "affects": [ "Stables" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "persians/training_conscription_infantry": { "genericName": "Infantry Conscription", "supersedes": "persians/training_levy_infantry", "description": "Significantly increase training speed of soldiers at the barracks by training them in large batches or battalions.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "fist_spear.png", "researchTime": 40, "tooltip": "Faster batch training speed for the Barracks.", "modifications": [ { "value": "ProductionQueue/BatchTimeModifier", "add": -0.1 } ], "affects": [ "Barracks" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "persians/training_levy_cavalry": { "genericName": "Levy Cavalry", "description": "Calling up cavalry levies in time of war helps bolster the ranks of a king's army.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "horse_trainer.png", "researchTime": 40, "tooltip": "All cavalry -20% train time, but also -5% health. Unlocks Cavalry Conscription.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Health/Max", "multiply": 0.95 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "persians/training_levy_infantry": { "genericName": "Levy Infantry", "description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.", "cost": { "food": 100, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_town" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "clenched_fist.png", "researchTime": 40, "tooltip": "All infantry -20% train time, but also -5% health. Unlocks Infantry Conscription.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Health/Max", "multiply": 0.95 } ], "affects": [ "Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "romans/decay_logistics": { "genericName": "Roman Logistics", "description": "The Romans were masters of the logistics of warfare.", "cost": { "food": 0, "wood": 100, "stone": 100, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "rome" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "handcart_empty.png", "researchTime": 40, "tooltip": "Entrenched Camps and Siege Walls decay 50% slower.", "modifications": [ { "value": "TerritoryDecay/DecayRate", "multiply": 0.5 } ], "affects": [ "ArmyCamp", "SiegeWall" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "romans/vision_sibylline": { "genericName": "Sibylline Books", "specificName": "Libri Sibyllini", "description": "The Sibylline Books or 'Libri Sibyllini' were a collection of oracular utterances, set out in Greek hexameters, purchased from a sibyl by the last king of Rome, Tarquinius Superbus, and consulted at momentous crises through the history of the Republic and the Empire.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 250 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "rome" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "sibylline_books.png", "researchTime": 40, "tooltip": "+25% Vision range for all units.", "modifications": [ { "value": "Vision/Range", "multiply": 1.25 } ], "affects": [ "Unit" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "successors/pair_unlock_champions": { "genericName": "Traditional Army vs. Reform Army", "top": "successors/unlock_traditional_army", "bottom": "successors/unlock_reform_army", "requirements": { "civ": "sele" } }, "successors/special_hellenistic_metropolis": { "genericName": "Hellenistic Metropolis", "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilization.", "cost": { "food": 0, "wood": 0, "stone": 500, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "any": [ { "civ": "mace" }, { "civ": "ptol" }, { "civ": "sele" } ] } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "statue_face_stone.png", "researchTime": 60, "tooltip": "Civic centers +100% health and capture points, double default arrows.", "modifications": [ { "value": "BuildingAI/DefaultArrowCount", "multiply": 2 }, { "value": "Capturable/CapturePoints", "multiply": 2 }, { "value": "Health/Max", "multiply": 2 } ], "affects": [ "CivCentre" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "successors/special_parade_of_daphne": { "genericName": "Parade of Daphne", "description": "Significantly increase training speed of champions and siege weapons at the fortress by training them in large batches or battalions.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "sele" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "parade_of_daphne.png", "researchTime": 60, "tooltip": "Faster batch training speed for the Fortress.", "modifications": [ { "value": "ProductionQueue/BatchTimeModifier", "add": -0.2 } ], "affects": [ "Fortress" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "successors/special_war_horses": { "genericName": "Nisean War Horses", "specificName": { "sele": "Nisioi" }, "description": "The now-extinct Nisian breed of horse was one of the largest and robust horses of ancient times. They were highly sought after by the Seleucids and Persians as both rider and mount gained heavier armor as time progressed.", "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "any": [ { "civ": "sele" }, { "civ": "pers" } ] } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "nisean_war_horses.png", "researchTime": 60, "tooltip": "All cavalry +20% health.", "modifications": [ { "value": "Health/Max", "multiply": 1.2 } ], "affects": [ "Cavalry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "successors/unlock_reform_army": { "pair": "successors/pair_unlock_champions", "genericName": "Reform Army", "description": "The reform army of the Seleucids.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "sele" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_corinthian_crest.png", "researchTime": 0, "tooltip": "Unlock the Romanized Heavy Swordsman and Seleucid Cataphract.", "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "successors/unlock_traditional_army": { "pair": "successors/pair_unlock_champions", "genericName": "Traditional Army", "description": "The traditional army of the Seleucids.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 0 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "sele" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "helmet_corinthian_crest.png", "researchTime": 0, "tooltip": "Unlock the Silver Shield Pikeman and Scythed Chariot.", "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "successors/upgrade_mace_silvershields": { "genericName": "Silver Shields Regiment", "description": "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of the Macedonian army.", "cost": { "food": 0, "wood": 0, "stone": 0, "metal": 1000 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "mace" } ] }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "shields_generic_silver.png", "researchTime": 40, "tooltip": "Upgrade Shield Bearer Champion Infantry to Silver Shields, with greater health and armor.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": [ "Champion Infantry" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } }, "allAuras": { "structures/cart_super_dock_repair": { "type": "garrisonedUnits", "affects": [ "Ship" ], "modifications": [ { "value": "Health/RegenRate", "add": 10 } ], "auraName": "Dockyard Repairs", "auraDescription": "Heals garrisoned ship at 10 HP per second.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "structures/epic_temple_heal": { "type": "range", "radius": 60, "affects": [ "Human" ], "modifications": [ { "value": "Health/RegenRate", "add": 3 } ], "auraName": "Blessing of the Gods", "auraDescription": "Heals units at 3 HP per second.", "overlayIcon": "art/textures/ui/session/auras/heal.png" }, "structures/iber_monument": { "type": "range", "radius": 50, "affects": [ "Soldier" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 } ], "auraName": "Religious Fervor", "auraDescription": "+20% attack damage for soldiers.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "structures/library": { "type": "global", "affects": [ "Structure" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/wood", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/food", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/metal", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.9 } ], "auraDescription": "Reduce the cost and research time of technologies by 10% per library owned.", "auraName": "Power of Knowledge", "stackable": true }, "structures/loyalty_regen": { "type": "range", "radius": 75, "affects": [ "Structure" ], "modifications": [ { "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 } ], "auraName": "Loyalty", "auraDescription": "+50% garrisoned loyalty regeneration rate for structures.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" }, "structures/maur_pillar": { "type": "range", "radius": 75, "affects": [ "Trader" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.2 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.2 } ], "auraName": "Edict of Ashoka", "auraDescription": "+20% movement speed for traders.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" }, "structures/rotary_mill": { "type": "range", "radius": 60, "affects": [ "Worker" ], "modifications": [ { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25 } ], "auraDescription": "+25% gather rate for workers in the grainfields.", "auraName": "Farming bonus", "overlayIcon": "art/textures/ui/session/auras/farming.png" }, "structures/temple_heal": { "type": "range", "radius": 40, "affects": [ "Human" ], "modifications": [ { "value": "Health/RegenRate", "add": 1 } ], "auraName": "Medical Treatment", "auraDescription": "Heals nearby units at 1 HP per second.", "overlayIcon": "art/textures/ui/session/auras/heal.png" }, "structures/theatron": { "type": "global", "affects": [ "Structure" ], "modifications": [ { "value": "TerritoryInfluence/Radius", "multiply": 1.2 } ], "auraDescription": "Increase territory influence by 20% per theatron owned.", "auraName": "Hellenization", "stackable": true }, "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." }, "structures/wonder_pop_1": { "type": "player", "affects": [ "Player" ], "modifications": [ { "value": "Player/MaxPopulation", "add": 10 } ], "auraName": "Symbol of Greatness", "auraDescription": "Increase the population limit by 10 per wonder owned.", "stackable": true }, "structures/wonder_pop_2": { "type": "player", "affects": [ "Player" ], "modifications": [ { "value": "Player/MaxPopulation", "add": 40 } ], "auraName": "Glorious Expansion", "auraDescription": "Further increase the population limit by 40 per wonder owned (requires \"Glorious Expansion\" tech).", "requiredTechnology": "pop_wonder", "stackable": true }, "teambonuses/athen_player_teambonus": { "type": "global", "affects": [ "Warship" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.75 } ], "auraName": "Delian League", "auraDescription": "Ships construct 25% faster." }, "teambonuses/brit_player_teambonus": { "type": "global", "affects": [ "Healer" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.8 }, { "value": "Cost/Resources/wood", "multiply": 0.8 }, { "value": "Cost/Resources/metal", "multiply": 0.8 }, { "value": "Cost/Resources/stone", "multiply": 0.8 } ], "auraName": "Druids", "auraDescription": "-20% resources cost for allies healers." }, "teambonuses/cart_player_teambonus": { "type": "global", "affects": [ "Market" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Market/InternationalBonus", "add": 0.1 } ], "auraName": "Trademasters", "auraDescription": "10% bonus of trade profit for ally's international routes." }, "teambonuses/gaul_player_teambonus": { "type": "global", "affects": [ "Structure" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.8 } ], "auraName": "Druidic Wisdom", "auraDescription": "-20% research time for technologies of allies." }, "teambonuses/iber_player_teambonus": { "type": "global", "affects": [ "CitizenSoldier Javelin" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.8 }, { "value": "Cost/Resources/wood", "multiply": 0.8 }, { "value": "Cost/Resources/metal", "multiply": 0.8 }, { "value": "Cost/Resources/stone", "multiply": 0.8 } ], "auraName": "Saripeko", "auraDescription": "Reduces the cost for citizen-soldier skirmishers with 20% for allies of Iberian players" }, "teambonuses/mace_player_teambonus": { "type": "player", "affects": [ "Player" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Player/BarterMultiplier/Sell/food", "multiply": 1.2 }, { "value": "Player/BarterMultiplier/Sell/wood", "multiply": 1.2 }, { "value": "Player/BarterMultiplier/Sell/stone", "multiply": 1.2 }, { "value": "Player/BarterMultiplier/Sell/metal", "multiply": 1.2 } ], "auraName": "Standardized Currency", "auraDescription": "+20% sell prices at market." }, "teambonuses/maur_player_teambonus": { "type": "global", "affects": [ "Temple" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/wood", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/food", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/metal", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.5 }, { "value": "Cost/BuildTime", "multiply": 0.5 }, { "value": "Cost/Resources/stone", "multiply": 0.5 }, { "value": "Cost/Resources/wood", "multiply": 0.5 } ], "auraName": "Ashoka's Religious Support", "auraDescription": "Allied temples and temple technologies -50% cost, in resources and time." }, "teambonuses/pers_player_teambonus": { "type": "global", "affects": [ "Trader !Ship" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Trader/GainMultiplier", "multiply": 1.15 } ], "auraName": "The Royal Road", "auraDescription": "Higher income (+15%) from land trade routes for ally's traders." }, "teambonuses/ptol_player_teambonus": { "type": "player", "affects": [ "Player" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "ResourceTrickle/Rates/food", "add": 1 } ], "auraName": "Breadbasket of the Mediterranean", "auraDescription": "All allies automatically gain a slow trickle of food income." }, "teambonuses/rome_player_teambonus": { "type": "global", "affects": [ "Infantry" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "auraName": "Conscription", "auraDescription": "-20% training time for allied infantry." }, "teambonuses/sele_player_teambonus": { "type": "global", "affects": [ "CivilCentre" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.8 }, { "value": "Cost/Resources/wood", "multiply": 0.8 }, { "value": "Cost/Resources/metal", "multiply": 0.8 }, { "value": "Cost/Resources/stone", "multiply": 0.8 } ], "auraName": "Syrian Tetrapolis", "auraDescription": "Reduces the cost for civil centers with 20% for allies of Seleucid players" }, "teambonuses/spart_player_teambonus": { "type": "global", "affects": [ "CitizenSoldier Spear Infantry" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Health/Max", "multiply": 1.1 } ], "auraName": "Peloponnesian League", "auraDescription": "Increases the health for citizen-soldier infantry spearmen by 10% for allies of Spartan players." }, "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } }, "units/catafalques/athen_catafalque_1": { "type": "range", "radius": 80, "affects": [ "Worker" ], "modifications": [ { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } ], "auraName": "Economic Reforms", "auraDescription": "Solon instituted several economic reforms encouraging commerce and agriculture.\n+15% gather rate for workers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png" }, "units/catafalques/athen_catafalque_2": { "type": "global", "affects": [ "Economic" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/food", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/wood", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/metal", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.9 } ], "auraName": "Economic Fortune", "auraDescription": "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n-10% cost for economic technologies." }, "units/catafalques/brit_catafalque_1": { "type": "global", "affects": [ "Soldier" ], "modifications": [ { "value": "Vision/Range", "multiply": 1.15 }, { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 } ], "auraName": "Guerrilla Tactics", "auraDescription": "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n+15% movement speed and vision range for all soldiers." }, "units/catafalques/brit_catafalque_2": { "type": "global", "affects": [ "Javelin" ], "modifications": [ { "value": "Attack/Ranged/MaxRange", "multiply": 1.2 } ], "auraName": "Skirmisher Harassment", "auraDescription": "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n+20% attack range for skirmisher javelins." }, "units/catafalques/cart_catafalque": { "type": "global", "affects": [ "Melee Cavalry" ], "modifications": [ { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 }, { "value": "Health/Max", "multiply": 1.1 } ], "auraName": "Commander of Heavy Cavalry", "auraDescription": "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n+1 armor, +10% health for melee cavalry." }, "units/catafalques/gaul_catafalque_1": { "type": "global", "affects": [ "Soldier" ], "modifications": [ { "value": "Promotion/RequiredXp", "multiply": 0.75 }, { "value": "Attack/Melee/Hack", "multiply": 1.05 }, { "value": "Attack/Melee/Pierce", "multiply": 1.05 }, { "value": "Attack/Melee/Crush", "multiply": 1.05 }, { "value": "Attack/Ranged/Hack", "multiply": 1.05 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.05 }, { "value": "Attack/Ranged/Crush", "multiply": 1.05 } ], "auraName": "Ambush Slaughter", "auraDescription": "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\nSoldiers require 25% less experience to promote and gain a 5% attack bonus." }, "units/catafalques/gaul_catafalque_2": { "type": "global", "affects": [ "Worker" ], "modifications": [ { "value": "ResourceGatherer/Rates/food.grain", "multiply": 0.9 } ], "auraName": "Tribute to Rome", "auraDescription": "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n-10% farming rate." }, "units/catafalques/iber_catafalque_1": { "type": "global", "affects": [ "Mercenary CitizenSoldier" ], "affectedPlayers": [ "Ally" ], "modifications": [ { "value": "Cost/Resources/metal", "multiply": 0.75 } ], "auraName": "Mercenary Commander", "auraDescription": "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n-25% metal cost for all allied citizen-soldier mercenaries." }, "units/catafalques/iber_catafalque_2": { "type": "global", "affects": [ "Soldier" ], "modifications": [ { "value": "Health/Max", "multiply": 1.1 } ], "auraName": "Saver of Lives", "auraDescription": "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n+10% health for all soldiers." }, "units/catafalques/mace_catafalque": { "type": "global", "affects": [ "Human", "Mechanical", "Structure" ], "modifications": [ { "value": "Looter/Resource/food", "add": 5 }, { "value": "Looter/Resource/wood", "add": 5 } ], "auraName": "Sacker of Cities", "auraDescription": "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political centre of Aetolia.\n+5 food and wood for every enemy unit killed or structure destroyed." }, "units/catafalques/maur_catafalque_1": { "type": "global", "affects": [ "Structure" ], "modifications": [ { "value": "TerritoryInfluence/Radius", "multiply": 1.2 } ], "auraName": "Consolidator of the Empire", "auraDescription": "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n+20% territory influence." }, "units/catafalques/maur_catafalque_2": { "type": "global", "affects": [ "Soldier" ], "modifications": [ { "value": "Attack/Capture/Value", "multiply": 1.15 } ], "auraName": "Vamba Moriyar", "auraDescription": "Bindusara is said to have conquered lands to the south of the empire.\n+15% unit capture rate." }, "units/catafalques/pers_catafalque": { "type": "global", "affects": [ "Structure" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.9 }, { "value": "Cost/Resources/wood", "multiply": 0.9 }, { "value": "Cost/Resources/metal", "multiply": 0.9 }, { "value": "Cost/Resources/stone", "multiply": 0.9 }, { "value": "Health/Max", "multiply": 1.05 } ], "auraName": "Great Builder", "auraDescription": "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n+5% health and -10% resource cost for all buildings." }, "units/catafalques/ptol_catafalque": { "type": "global", "affects": [ "Structure" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/food", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/wood", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/metal", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.9 } ], "auraName": "Great Librarian", "auraDescription": "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n-10% resource cost for all technologies." }, "units/catafalques/rome_catafalque_1": { "type": "global", "affects": [ "FemaleCitizen" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.8 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Avenger of Lucretia", "auraDescription": "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\nFemale citizens cost 20% less and work 10% faster." }, "units/catafalques/rome_catafalque_2": { "type": "global", "affects": [ "Human", "Mechanical" ], "modifications": [ { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 } ], "auraName": "Founder and Defender of the Republic", "auraDescription": "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n+1 armor for all units and siege engines." }, "units/catafalques/sele_catafalque_1": { "type": "global", "affects": [ "Temple" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/food", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/wood", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/metal", "multiply": 0.9 }, { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.9 }, { "value": "Cost/Resources/food", "multiply": 0.9 }, { "value": "Cost/Resources/wood", "multiply": 0.9 }, { "value": "Cost/Resources/metal", "multiply": 0.9 }, { "value": "Cost/Resources/stone", "multiply": 0.9 } ], "auraName": "Founder of the Ezida Temple", "auraDescription": "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n-10% resource cost for temples and temple technologies." }, "units/catafalques/sele_catafalque_2": { "type": "player", "affects": [ "Player" ], "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.05 } ], "auraName": "Immigration", "auraDescription": "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n+5% maximum population." }, "units/catafalques/sele_catafalque_3": { "type": "global", "affects": [ "Elephant Champion" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.9 }, { "value": "Cost/Resources/wood", "multiply": 0.9 }, { "value": "Cost/Resources/metal", "multiply": 0.9 }, { "value": "Cost/Resources/stone", "multiply": 0.9 } ], "auraName": "Basileus Megas", "auraDescription": "Son of Selecus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n-10% cost for War Elephants." }, "units/catafalques/spart_catafalque_1": { "type": "global", "affects": [ "CitizenSoldier Spear Infantry" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.9 }, { "value": "Cost/Resources/wood", "multiply": 0.9 }, { "value": "Cost/Resources/metal", "multiply": 0.9 }, { "value": "Cost/Resources/stone", "multiply": 0.9 } ], "auraName": "Lycurgan Military Reforms", "auraDescription": "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n-10% resource cost for citizen spear infantry." }, "units/catafalques/spart_catafalque_2": { "type": "global", "affects": [ "Champion Spear Infantry" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.95 }, { "value": "Cost/Resources/wood", "multiply": 0.95 }, { "value": "Cost/Resources/metal", "multiply": 0.95 }, { "value": "Cost/Resources/stone", "multiply": 0.95 } ], "auraName": "Lycurgan Military Reforms", "auraDescription": "-5% resource cost for spear infantry champions." }, "units/catafalques/spart_catafalque_3": { "type": "range", "radius": 80, "affects": [ "Worker" ], "modifications": [ { "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15 } ], "auraName": "Iron Pelanors", "auraDescription": "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n+15% metal gather rate for workers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png" }, "units/heroes/athen_hero_iphicrates_1": { "type": "formation", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 } ], "auraName": "Formation Reforms", "auraDescription": "All soldiers in his formation +15% speed and +3 armor." }, "units/heroes/athen_hero_iphicrates_2": { "type": "global", "affects": [ "Javelin Infantry" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 } ], "auraName": "Peltast Reforms", "auraDescription": "All javelin infantry +15% speed." }, "units/heroes/athen_hero_pericles_1": { "type": "range", "radius": 60, "affects": [ "Worker" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.15 } ], "auraName": "Periclean Building Program", "auraDescription": "+15% build and repair rate for workers.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" }, "units/heroes/athen_hero_pericles_2": { "type": "global", "affects": [ "Temple" ], "modifications": [ { "value": "Cost/Resources/stone", "multiply": 0.75 }, { "value": "GarrisonHolder/BuffHeal", "add": 2 } ], "auraName": "Temple to Athena", "auraDescription": "-25% stone cost and +2 garrisoned heal rate for temples." }, "units/heroes/athen_hero_themistocles_1": { "type": "garrison", "affects": [ "Ship" ], "affectedPlayers": [ "MutualAlly" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.5 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.5 }, { "value": "ProductionQueue/BatchTimeModifier", "multiply": 0.5 } ], "auraName": "Naval Commander", "auraDescription": "When garrisoned in a ship, the ship is +50% faster and trains batches of units faster." }, "units/heroes/athen_hero_themistocles_2": { "type": "global", "affects": [ "Ship" ], "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Cost/Resources/metal", "multiply": 0.5 } ], "auraName": "Naval Architect", "auraDescription": "-20% build time and -50% metal cost for ships during his lifespan." }, "units/heroes/brit_hero_boudicca": { "type": "range", "radius": 40, "affects": [ "Champion" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.1 }, { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Champion Army", "auraDescription": "+20% attack, +2 capture and +10% speed for champion units.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/brit_hero_caratacos": { "type": "global", "affects": [ "Soldier", "Siege" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 }, { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 } ], "auraName": "Guerrilla Chief", "auraDescription": "All soldiers and siege engines +15% speed and +1 armor." }, "units/heroes/brit_hero_cunobelin": { "type": "range", "radius": 30, "affects": [ "Human" ], "modifications": [ { "value": "Health/RegenRate", "add": 0.8 } ], "auraName": "Britannorum Rex", "auraDescription": "+0.8 HP per second healing rate.", "overlayIcon": "art/textures/ui/session/auras/heal.png" }, "units/heroes/cart_hero_hamilcar": { "type": "global", "affects": [ "Soldier", "Siege" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 } ], "auraName": "Lightning General", "auraDescription": "All soldiers and siege engines +15% speed." }, "units/heroes/cart_hero_hannibal": { "type": "range", "radius": 60, "affects": [ "Soldier", "Siege" ], "affectedPlayers": [ "Ally" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Tactician", "auraDescription": "+20% attack and +1 capture for all allied soldiers and siege engines.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/cart_hero_maharbal": { "type": "range", "radius": 60, "affects": [ "Melee Cavalry" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.3 }, { "value": "Attack/Melee/Pierce", "multiply": 1.3 }, { "value": "Attack/Melee/Crush", "multiply": 1.3 } ], "auraName": "Cavalry Commander", "auraDescription": "+30% attack for cavalry melee soldiers.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/gaul_hero_brennus": { "type": "range", "radius": 60, "affects": [ "Human", "Mechanical" ], "modifications": [ { "value": "Looter/Resource/metal", "add": 15 } ], "auraName": "Sacker of Rome", "auraDescription": "+15 Metal loot for every enemy unit killed." }, "units/heroes/gaul_hero_vercingetorix": { "type": "range", "radius": 60, "affects": [ "Soldier", "Siege" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Celtic Warlord", "auraDescription": "+20% attack and +1 capture for soldiers and siege engines.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/gaul_hero_viridomarus": { "type": "global", "affects": [ "Worker" ], "modifications": [ { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } ], "auraName": "Preparation for War", "auraDescription": "Gathering rates increased with +15% during his lifetime." }, "units/heroes/hero_garrison": { "type": "garrison", "affects": [ "Structure", "Mechanical" ], "modifications": [ { "value": "Capturable/GarrisonRegenRate", "add": 2 } ], "auraName": "Inspired Defense", "auraDescription": "When garrisoned in a structure or a siege engine, the hero gives it a bonus of +2 capture points recovery rate." }, "units/heroes/iber_hero_caros_1": { "type": "garrison", "affects": [ "Structure", "SiegeTower" ], "modifications": [ { "value": "BuildingAI/GarrisonArrowMultiplier", "multiply": 1.75 }, { "value": "BuildingAI/MaxArrowCount", "multiply": 1.75 } ], "auraDescription": "75% more arrows per soldier for the building or siege tower he is garrisoned in.", "auraName": "Valiant Defender" }, "units/heroes/iber_hero_caros_2": { "type": "range", "radius": 50, "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 } ], "auraDescription": "+1 armor for soldiers.", "auraName": "Battle Fervor", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/iber_hero_indibil": { "type": "global", "affects": [ "Soldier" ], "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 }, { "value": "Cost/Resources/food", "multiply": 0.85 }, { "value": "Cost/Resources/wood", "multiply": 0.85 }, { "value": "Cost/Resources/metal", "multiply": 0.85 }, { "value": "Cost/Resources/stone", "multiply": 0.85 } ], "auraName": "Mobilization", "auraDescription": "-20% training time and -15% resources cost for soldiers." }, "units/heroes/iber_hero_viriato_1": { "type": "range", "radius": 60, "affects": [ "Soldier" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.2 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.2 } ], "auraDescription": "+20% movement speed for soldiers.", "auraName": "Guerrilla Tactics", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/iber_hero_viriato_2": { "type": "range", "radius": 60, "affects": [ "Soldier", "Siege" ], "modifications": [ { "value": "Looter/Resource/food", "multiply": 2 }, { "value": "Looter/Resource/wood", "multiply": 2 }, { "value": "Looter/Resource/stone", "multiply": 2 }, { "value": "Looter/Resource/metal", "multiply": 2 } ], "auraName": "Swag", "auraDescription": "+100% resources loot increase for every enemy unit killed or structure destroyed." }, "units/heroes/mace_hero_alexander_1": { "type": "global", "affects": [ "Structure" ], "modifications": [ { "value": "TerritoryInfluence/Radius", "multiply": 1.1 } ], "auraName": "Imperialism", "auraDescription": "+10% territory effect for all buildings while he lives." }, "units/heroes/mace_hero_alexander_2": { "type": "range", "radius": 60, "affects": [ "CivilCentre" ], "affectedPlayers": [ "Enemy" ], "modifications": [ { "value": "Capturable/GarrisonRegenRate", "multiply": 0.5 } ], "auraName": "Conqueror", "auraDescription": "-50% garrisoned regeneration rate for enemy civic centers." }, "units/heroes/mace_hero_craterus": { "type": "range", "radius": 60, "affects": [ "Infantry Pike" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "multiply": 1.2 } ], "auraName": "Taxiarchès", "auraDescription": "+20% attack and +20% capture for pikemen.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/mace_hero_demetrius": { "type": "range", "radius": 60, "affects": [ "Siege" ], "modifications": [ { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 }, { "value": "Attack/Melee/Hack", "multiply": 1.1 }, { "value": "Attack/Melee/Pierce", "multiply": 1.1 }, { "value": "Attack/Melee/Crush", "multiply": 1.1 }, { "value": "Attack/Ranged/Hack", "multiply": 1.1 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.1 }, { "value": "Attack/Ranged/Crush", "multiply": 1.1 }, { "value": "Attack/Ranged/MaxRange", "multiply": 1.1 }, { "value": "Vision/Range", "multiply": 1.1 } ], "auraName": "Besieger", "auraDescription": "+10% attack, +10% range and +1 armor for siege engines.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/mace_hero_philip": { "type": "range", "radius": 60, "affects": [ "Champion" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Rise of Macedon", "auraDescription": "+20% attack and +2 capture for champion units.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/mace_hero_pyrrhus": { "type": "global", "affects": [ "Soldier" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Health/Max", "multiply": 0.85 } ], "auraName": "Pyrrhic Victory", "auraDescription": "All soldiers +20% attack as long as Pyrrhos lives, but also -15% health.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/maur_hero_ashoka": { "type": "global", "affects": [ "Temple" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/wood", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/food", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/metal", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.5 }, { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.5 }, { "value": "Cost/BuildTime", "multiply": 0.5 }, { "value": "Cost/Resources/stone", "multiply": 0.5 }, { "value": "Cost/Resources/wood", "multiply": 0.5 } ], "auraDescription": "Temples and temple technologies -50% cost, in resources and time.", "auraName": "Buddhism", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" }, "units/heroes/maur_hero_chanakya_1": { "type": "garrison", "affects": [ "Structure" ], "modifications": [ { "value": "ProductionQueue/TechCostMultiplier/wood", "multiply": 0.8 }, { "value": "ProductionQueue/TechCostMultiplier/food", "multiply": 0.8 }, { "value": "ProductionQueue/TechCostMultiplier/metal", "multiply": 0.8 }, { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.8 }, { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.5 } ], "auraDescription": "Empower a building with -20% cost and -50% research time while he is garrisoned in it.", "auraName": "Teacher", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" }, "units/heroes/maur_hero_chanakya_2": { "type": "range", "radius": 35, "affects": [ "Human" ], "modifications": [ { "value": "Health/RegenRate", "add": 0.8 } ], "auraName": "Regeneration", "auraDescription": "+0.8 HP per second healing rate.", "overlayIcon": "art/textures/ui/session/auras/heal.png" }, "units/heroes/pers_hero_cyrus": { "type": "range", "radius": 60, "affects": [ "Cavalry" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Forefront Leader", "auraDescription": "+20% attack and +1 capture for cavalry soldiers.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/pers_hero_darius": { "type": "global", "affects": [ "Soldier", "Siege", "Trader" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.1 } ], "auraName": "Leadership", "auraDescription": "+10% movement speed for all soldiers, siege engines and traders." }, "units/heroes/pers_hero_xerxes": { "type": "range", "radius": 60, "affects": [ "Worker" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.15 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } ], "auraName": "Administrator", "auraDescription": "+15% gather rate and build rate for workers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png" }, "units/heroes/ptol_hero_cleopatra_1": { "type": "range", "radius": 60, "affects": [ "Soldier", "Siege" ], "modifications": [ { "value": "Attack/Melee/RepeatTime", "multiply": 0.8 }, { "value": "Attack/Ranged/RepeatTime", "multiply": 0.8 } ], "auraName": "Patriot", "auraDescription": "-20% attack repeat time for soldiers and siege engines.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/ptol_hero_cleopatra_2": { "type": "range", "radius": 30, "affects": [ "Hero" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Health/Max", "multiply": 1.1 } ], "auraName": "Consort", "auraDescription": "+10% health for allied heroes.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/ptol_hero_cleopatra_3": { "type": "range", "radius": 30, "affects": [ "Hero" ], "affectedPlayers": [ "Enemy" ], "modifications": [ { "value": "Health/Max", "multiply": 0.9 } ], "auraName": "Consort", "auraDescription": "-10% health for enemy heroes." }, "units/heroes/ptol_hero_ptolemy_IV": { "type": "range", "radius": 60, "affects": [ "Pike" ], "modifications": [ { "value": "Health/Max", "multiply": 1.4 } ], "auraName": "Raphia", "auraDescription": "Pikemen have 40% greater health during his lifetime." }, "units/heroes/ptol_hero_ptolemy_I_1": { "type": "range", "radius": 60, "affects": [ "Worker" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 } ], "auraName": "Patron of Construction", "auraDescription": "+10% build and repair rate for workers.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" }, "units/heroes/ptol_hero_ptolemy_I_2": { "type": "global", "affects": [ "Mercenary" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.5 }, { "value": "Cost/Resources/wood", "multiply": 0.5 }, { "value": "Cost/Resources/stone", "multiply": 0.5 }, { "value": "Cost/Resources/metal", "multiply": 0.5 } ], "auraName": "Mercenary Patron", "auraDescription": "Mercenaries cost -50% resources during his lifetime." }, "units/heroes/rome_hero_marcellus_1": { "type": "range", "radius": 60, "affects": [ "Cavalry" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.15 }, { "value": "Attack/Melee/Pierce", "multiply": 1.15 }, { "value": "Attack/Melee/Crush", "multiply": 1.15 }, { "value": "Attack/Ranged/Hack", "multiply": 1.15 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.15 }, { "value": "Attack/Ranged/Crush", "multiply": 1.15 } ], "auraName": "Sword of Rome", "auraDescription": "+15% attack for cavalry.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/rome_hero_marcellus_2": { "type": "range", "radius": 30, "affects": [ "Infantry" ], "affectedPlayers": [ "Enemy" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 0.9 }, { "value": "Attack/Melee/Pierce", "multiply": 0.9 }, { "value": "Attack/Melee/Crush", "multiply": 0.9 }, { "value": "Attack/Ranged/Hack", "multiply": 0.9 }, { "value": "Attack/Ranged/Pierce", "multiply": 0.9 }, { "value": "Attack/Ranged/Crush", "multiply": 0.9 } ], "auraName": "Sword of Rome", "auraDescription": "-10% attack for enemy infantry." }, "units/heroes/rome_hero_maximus": { "type": "global", "affects": [ "Human", "Structure" ], "modifications": [ { "value": "Armour/Pierce", "add": 2 }, { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Crush", "add": 2 } ], "auraName": "Shield of Rome", "auraDescription": "+2 armor for all units and structures." }, "units/heroes/rome_hero_scipio": { "type": "range", "radius": 10, "affects": [ "Soldier", "Siege" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Ranged/Hack", "multiply": 1.2 }, { "value": "Attack/Ranged/Pierce", "multiply": 1.2 }, { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Triumph", "auraDescription": "+20% attack and +2 capture for soldiers and siege engines.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/sele_hero_antiochus_great": { "type": "global", "affects": [ "Cavalry" ], "modifications": [ { "value": "Armour/Pierce", "add": 2 }, { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Crush", "add": 2 } ], "auraName": "Ilarchès", "auraDescription": "All cavalry gains +2 levels of all armor types." }, "units/heroes/sele_hero_antiochus_righteous": { "type": "range", "radius": 80, "affects": [ "Structure", "Mechanical" ], "affectedPlayers": [ "Enemy" ], "modifications": [ { "value": "Health/Max", "multiply": 0.8 } ], "auraName": "Renowned Conqueror", "auraDescription": "-20% health for enemy buildings, siege engines and ships." }, "units/heroes/sele_hero_seleucus_victor": { "type": "range", "radius": 80, "affects": [ "Elephant Champion" ], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.2 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.2 }, { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 } ], "auraName": "Zooiarchos", "auraDescription": "+20% attack and movement speed for war elephants.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/spart_hero_brasidas": { "type": "range", "radius": 60, "affects": [ "Javelin Infantry Citizen" ], "modifications": [ { "value": "Attack/Ranged/Pierce", "multiply": 1.25 }, { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 } ], "auraName": "Helot Reforms", "auraDescription": "+25% attack and +1 armor for javelin infantry soldiers.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }, "units/heroes/spart_hero_leonidas": { "type": "range", "radius": 30, "affects": [ "Spear" ], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.25 }, { "value": "Attack/Melee/Pierce", "multiply": 1.25 }, { "value": "Attack/Melee/Crush", "multiply": 1.25 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Last Stand", "auraDescription": "+25% attack and +1 capture for spear soldiers.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } } } EndGameManager: object: { "gameType": "conquest", "gameTypeSettings": { "victoryDuration": 1200000 }, "alliedVictory": true, "skipAlliedVictoryCheck": false, "endlessGame": false } GuiInterface: object: { "timeNotifications": [], "timeNotificationID": 8 } PlayerManager: object: { "playerEntities": [ 2, 3, 4, 5, 6, 7, 8 ] } Timer: object: { "id": 7339, "time": 170000, "timers": {}, "turnLength": 500 } Trigger: object: { "triggerPoints": {}, "OnCinemaPathEndedActions": {}, "OnCinemaQueueEndedActions": {}, "OnConstructionStartedActions": {}, "OnDiplomacyChangedActions": {}, "OnDeserializedActions": {}, "OnInitGameActions": {}, "OnIntervalActions": {}, "OnOwnershipChangedActions": { "ConquestHandlerOwnerShipChanged": { "enabled": true } }, "OnPlayerCommandActions": {}, "OnPlayerDefeatedActions": {}, "OnPlayerWonActions": {}, "OnRangeActions": {}, "OnResearchFinishedActions": {}, "OnResearchQueuedActions": {}, "OnStructureBuiltActions": { "ConquestAddStructure": { "enabled": true } }, "OnTrainingFinishedActions": { "ConquestTrainingFinished": { "enabled": true } }, "OnTrainingQueuedActions": {}, "OnTreasureCollectedActions": {}, "conquestEntitiesByPlayer": { "1": [ 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 6674, 6675, 6676, 6677, 6678, 6735, 6736, 6737, 6738, 6739, 6766, 6850, 6851, 6852, 6853, 6854 ], "2": [ 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 6612, 6661, 6662, 6663, 6697, 6698, 6699, 6711, 6755, 6761, 6762, 6763, 6800, 6801, 6802, 6808, 6832, 6833, 6834 ], "3": [ 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 6685, 6686, 6687, 6688, 6724, 6725, 6758, 6759, 6790, 6791, 6820, 6821, 6846, 6847 ], "4": [ 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 6613, 6636, 6656, 6669, 6683, 6701, 6716, 6729, 6741, 6756, 6768, 6781, 6793, 6809, 6816, 6828, 6838, 6844, 6859, 6868 ], "5": [ 409, 410, 411, 412, 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false, "isAI": false, "gatherRateMultiplier": 1, "tradeRateMultiplier": 1, "cheatsEnabled": false, "cheatTimeMultiplier": 1, "panelEntities": [], "resourceNames": { "food": "Food", "wood": "Wood", "stone": "Stone", "metal": "Metal" }, "disabledTemplates": {}, "disabledTechnologies": {}, "startingTechnologies": [], "spyCostMultiplier": 1, "barterMultiplier": { "buy": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" }, "sell": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" } } } - id: 3 AttackDetection: object: { "suppressionTime": 60000, "suppressionTransferRangeSquared": 6400, "suppressionRangeSquared": 25600, "suppressedList": [] } Auras: object: { "auras": { "teambonuses/spart_player_teambonus": { "type": "global", "affects": [ "CitizenSoldier Spear Infantry" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Health/Max", "multiply": 1.1 } ], "auraName": "Peloponnesian League", "auraDescription": "Increases the health for citizen-soldier infantry spearmen by 10% for allies of Spartan players." } }, "affectedPlayers": { "teambonuses/spart_player_teambonus": [ 2, 3 ] }, "teambonuses/spart_player_teambonus": { "targetUnits": [ 155, 156, 6761, 6762, 6763, 6808, 6832, 6833, 6834 ], "isApplied": true } } BattleDetection: object: { "interval": 200, "recordLength": 12, "damageRateThreshold": 0.04, "alertnessBattleThreshold": 4, "alertnessPeaceThreshold": 0, "alertnessMax": 8, "damage": 0, "damageRecord": [], "alertness": 0, "state": "PEACE" } EntityLimits: object: { "limit": { "Apadana": 1, "CivilCentre": 1, "Council": 1, "DefenseTower": 30, "Embassy": 2, "Fortress": 10, "Hall": 2, "Hero": 1, "Juggernaut": 1, "Kennel": 5, "Library": 1, "Lighthouse": 1, "Monument": 5, "Pillar": 0, "Stoa": 2, "Theater": 1, "UniqueBuilding": 1, "WarDog": 0, "Wonder": 1 }, "count": { "Apadana": 0, "CivilCentre": 1, "Council": 0, "DefenseTower": 0, "Embassy": 0, "Fortress": 0, "Hall": 0, "Hero": 0, "Juggernaut": 0, "Kennel": 0, "Library": 0, "Lighthouse": 0, "Monument": 0, "Pillar": 0, "Stoa": 0, "Theater": 0, "UniqueBuilding": 0, "WarDog": 0, "Wonder": 0 }, "changers": { "Juggernaut": { "PtolemyIV": 4 }, "Pillar": { "Ashoka": 5 }, "WarDog": { "Kennel": 10 } }, "removers": { "CivilCentre": { "RequiredTechs": [ "phase_town" ] } }, "classCount": {}, "removedLimit": { "CivilCentre": 1 } } Identity: Player: object: { "playerID": 1, "name": "Best_Noob_Ever (1256)", "civ": "spart", "color": { "r": 0.5882352941176471, "g": 0.0784313725490196, "b": 0.0784313725490196, "a": 1 }, "popUsed": 25, "popBonuses": 40, "maxPop": 200, "trainingBlocked": false, "resourceCount": { "food": 1180, "wood": 298, "stone": 850, "metal": 950 }, "tradingGoods": [ { "goods": "food", "proba": 25 }, { "goods": "wood", "proba": 25 }, { "goods": "stone", "proba": 25 }, { "goods": "metal", "proba": 25 } ], "team": 0, "teamsLocked": true, "state": "active", "diplomacy": [ -1, 1, 1, 1, -1, -1, -1 ], "sharedDropsites": false, "formations": [ "formations/null", "formations/box", "formations/column_closed", "formations/line_closed", "formations/column_open", "formations/line_open", "formations/flank", "formations/skirmish", "formations/wedge", "formations/battle_line", "formations/phalanx" ], "controlAllUnits": false, "isAI": false, "gatherRateMultiplier": 1, "tradeRateMultiplier": 1, "cheatsEnabled": false, "cheatTimeMultiplier": 1, "panelEntities": [], "resourceNames": { "food": "Food", "wood": "Wood", "stone": "Stone", "metal": "Metal" }, "disabledTemplates": {}, "disabledTechnologies": {}, "startingTechnologies": [], "spyCostMultiplier": 1, "barterMultiplier": { "buy": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" }, "sell": { "food": "1.0", "metal": "1.0", "stone": "1.0", "wood": "1.0" } } } ResourceTrickle: object: { "rates": { "food": 0, "metal": 0, "stone": 0, "wood": 0 } } StatisticsTracker: object: { "unitsClasses": [ "Infantry", "Worker", "FemaleCitizen", "Cavalry", "Champion", "Hero", "Siege", "Ship", "Trader" ], "unitsTrained": { "Infantry": 15, "Worker": 15, "FemaleCitizen": 0, "Cavalry": 1, "Champion": 0, "Hero": 0, "Siege": 0, "Ship": 0, "Trader": 0, "total": 16 }, "domesticUnitsTrainedValue": 0, "unitsLost": { "Infantry": 0, "Worker": 0, "FemaleCitizen": 0, "Cavalry": 0, "Champion": 0, "Hero": 0, "Siege": 0, "Ship": 0, "Trader": 0, "total": 0 }, "unitsLostValue": 0, "enemyUnitsKilled": { "Infantry": 0, "Worker": 0, "FemaleCitizen": 0, "Cavalry": 0, "Champion": 0, "Hero": 0, "Siege": 0, "Ship": 0, "Trader": 0, "total": 0 }, "enemyUnitsKilledValue": 0, "unitsCaptured": { "Infantry": 0, "Worker": 0, "FemaleCitizen": 0, "Cavalry": 0, "Champion": 0, "Hero": 0, "Siege": 0, "Ship": 0, "Trader": 0, "total": 0 }, "unitsCapturedValue": 0, "buildingsClasses": [ "House", "Economic", "Outpost", "Military", "Fortress", "CivCentre", "Wonder" ], "buildingsConstructed": { "House": 2, "Economic": 1, "Outpost": 0, "Military": 0, "Fortress": 0, "CivCentre": 0, "Wonder": 0, "total": 3 }, "buildingsLost": { "House": 0, "Economic": 0, "Outpost": 0, "Military": 0, "Fortress": 0, "CivCentre": 0, "Wonder": 0, "total": 0 }, "buildingsLostValue": 0, "enemyBuildingsDestroyed": { "House": 0, "Economic": 0, "Outpost": 0, "Military": 0, "Fortress": 0, "CivCentre": 0, "Wonder": 0, "total": 0 }, "enemyBuildingsDestroyedValue": 0, "buildingsCaptured": { "House": 0, "Economic": 0, "Outpost": 0, "Military": 0, "Fortress": 0, "CivCentre": 0, "Wonder": 0, "total": 0 }, "buildingsCapturedValue": 0, "resourcesGathered": { "vegetarianFood": 469, "food": 876, "wood": 876, "stone": 0, "metal": 0 }, "resourcesUsed": { "food": 680, "wood": 1532, "stone": 150, "metal": 50 }, "resourcesSold": { "food": 0, "wood": 0, "stone": 0, "metal": 0 }, "resourcesBought": { "food": 0, "wood": 0, "stone": 0, "metal": 0 }, "tributesSent": 0, "tributesReceived": 0, "tradeIncome": 0, "treasuresCollected": 0, "lootCollected": 0, "peakPercentMapControlled": 2, "teamPeakPercentMapControlled": 6, "updateTimer": 2, "sequences": { "unitsTrained": { "Infantry": [ 0, 0, 5, 10, 10, 10 ], "Worker": [ 0, 0, 5, 10, 10, 10 ], "FemaleCitizen": [ 0, 0, 0, 0, 0, 0 ], "Cavalry": [ 0, 0, 0, 0, 1, 1 ], "Champion": [ 0, 0, 0, 0, 0, 0 ], "Hero": [ 0, 0, 0, 0, 0, 0 ], "Siege": [ 0, 0, 0, 0, 0, 0 ], "Ship": [ 0, 0, 0, 0, 0, 0 ], "Trader": [ 0, 0, 0, 0, 0, 0 ], "total": [ 0, 0, 5, 10, 11, 11 ] }, "domesticUnitsTrainedValue": [ 0, 0, 0, 0, 0, 0 ], "unitsLost": { "Infantry": [ 0, 0, 0, 0, 0, 0 ], "Worker": [ 0, 0, 0, 0, 0, 0 ], "FemaleCitizen": [ 0, 0, 0, 0, 0, 0 ], "Cavalry": [ 0, 0, 0, 0, 0, 0 ], "Champion": [ 0, 0, 0, 0, 0, 0 ], "Hero": [ 0, 0, 0, 0, 0, 0 ], "Siege": [ 0, 0, 0, 0, 0, 0 ], "Ship": [ 0, 0, 0, 0, 0, 0 ], "Trader": [ 0, 0, 0, 0, 0, 0 ], "total": [ 0, 0, 0, 0, 0, 0 ] }, "unitsLostValue": [ 0, 0, 0, 0, 0, 0 ], "enemyUnitsKilled": { "Infantry": [ 0, 0, 0, 0, 0, 0 ], "Worker": [ 0, 0, 0, 0, 0, 0 ], "FemaleCitizen": [ 0, 0, 0, 0, 0, 0 ], "Cavalry": [ 0, 0, 0, 0, 0, 0 ], "Champion": [ 0, 0, 0, 0, 0, 0 ], 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], "Military": [ 0, 0, 0, 0, 0, 0 ], "Fortress": [ 0, 0, 0, 0, 0, 0 ], "CivCentre": [ 0, 0, 0, 0, 0, 0 ], "Wonder": [ 0, 0, 0, 0, 0, 0 ], "total": [ 0, 0, 0, 0, 0, 0 ] }, "buildingsLostValue": [ 0, 0, 0, 0, 0, 0 ], "enemyBuildingsDestroyed": { "House": [ 0, 0, 0, 0, 0, 0 ], "Economic": [ 0, 0, 0, 0, 0, 0 ], "Outpost": [ 0, 0, 0, 0, 0, 0 ], "Military": [ 0, 0, 0, 0, 0, 0 ], "Fortress": [ 0, 0, 0, 0, 0, 0 ], "CivCentre": [ 0, 0, 0, 0, 0, 0 ], "Wonder": [ 0, 0, 0, 0, 0, 0 ], "total": [ 0, 0, 0, 0, 0, 0 ] }, "enemyBuildingsDestroyedValue": [ 0, 0, 0, 0, 0, 0 ], "buildingsCaptured": { "House": [ 0, 0, 0, 0, 0, 0 ], "Economic": [ 0, 0, 0, 0, 0, 0 ], "Outpost": [ 0, 0, 0, 0, 0, 0 ], "Military": [ 0, 0, 0, 0, 0, 0 ], "Fortress": [ 0, 0, 0, 0, 0, 0 ], "CivCentre": [ 0, 0, 0, 0, 0, 0 ], "Wonder": [ 0, 0, 0, 0, 0, 0 ], "total": [ 0, 0, 0, 0, 0, 0 ] }, "buildingsCapturedValue": [ 0, 0, 0, 0, 0, 0 ], "resourcesGathered": { "vegetarianFood": [ 0, 73, 162, 242, 333, 417 ], "food": [ 0, 73, 194, 304, 518, 729 ], "wood": [ 0, 0, 0, 150, 397, 683 ], "stone": [ 0, 0, 0, 0, 0, 0 ], "metal": [ 0, 0, 0, 0, 0, 0 ] }, "resourcesUsed": { "food": [ 0, 400, 400, 480, 680, 680 ], "wood": [ 0, 800, 800, 1032, 1232, 1232 ], "stone": [ 0, 0, 0, 0, 0, 0 ], "metal": [ 0, 0, 0, 50, 50, 50 ] }, "resourcesSold": { "food": [ 0, 0, 0, 0, 0, 0 ], "wood": [ 0, 0, 0, 0, 0, 0 ], "stone": [ 0, 0, 0, 0, 0, 0 ], "metal": [ 0, 0, 0, 0, 0, 0 ] }, "resourcesBought": { "food": [ 0, 0, 0, 0, 0, 0 ], "wood": [ 0, 0, 0, 0, 0, 0 ], "stone": [ 0, 0, 0, 0, 0, 0 ], "metal": [ 0, 0, 0, 0, 0, 0 ] }, "tributesSent": [ 0, 0, 0, 0, 0, 0 ], "tributesReceived": [ 0, 0, 0, 0, 0, 0 ], "tradeIncome": [ 0, 0, 0, 0, 0, 0 ], "treasuresCollected": [ 0, 0, 0, 0, 0, 0 ], "lootCollected": [ 0, 0, 0, 0, 0, 0 ], "percentMapExplored": [ 100, 100, 100, 100, 100, 100 ], "teamPercentMapExplored": [ 100, 100, 100, 100, 100, 100 ], "percentMapControlled": [ 2, 2, 2, 2, 2, 2 ], "teamPercentMapControlled": [ 6, 6, 6, 6, 6, 6 ], "peakPercentMapControlled": [ 2, 2, 2, 2, 2, 2 ], "teamPeakPercentMapControlled": [ 6, 6, 6, 6, 6, 6 ], "time": [ 0.5, 30, 60, 90, 120, 150 ] } } TechnologyManager: object: { "researchedTechs": { "advanced_unit_bonus": { "autoResearch": true, "icon": "upgrade_advanced.png", "tooltip": "Units promoted to the advanced class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra attack for melee units, 4m extra range and 5% better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", "modifications": [ { "value": "Health/Max", "multiply": 1.2 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Crush", "add": 1 }, { "value": "Attack/Capture/Value", "add": 0.4 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, { "value": "UnitMotion/WalkSpeed", "add": 1, "affects": "Cavalry" }, { "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, { "value": "Vision/Range", "add": 4, "affects": "Ranged" }, { "value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, { "value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Vision/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/HP", "add": 5, "affects": "Healer" } ], "affects": [ "Advanced Unit", "Elite Unit" ] }, "elite_unit_bonus": { "autoResearch": true, "icon": "upgrade_elite.png", "tooltip": "Units trained to the elite class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra attack for melee units, extra range and better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", "modifications": [ { "value": "Health/Max", "multiply": 1.2 }, { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 }, { "value": "Armour/Crush", "add": 1 }, { "value": "Attack/Capture/Value", "add": 0.4 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, { "value": "UnitMotion/WalkSpeed", "add": 1, "affects": "Cavalry" }, { "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, { "value": "Vision/Range", "add": 4, "affects": "Ranged" }, { "value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, { "value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Vision/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/HP", "add": 5, "affects": "Healer" } ], "affects": [ "Elite Unit" ] }, "phase_village": { "genericName": "Village Phase", "autoResearch": true, "icon": "village_phase.png" }, "hellenes/civbonus_hellenic_architecture": { "genericName": "Hellenic Architecture", "autoResearch": true, "description": "The Greeks used stone construction from early Mycenaean times.", "requirements": { "any": [ { "civ": "athen" }, { "civ": "mace" }, { "civ": "spart" } ] }, "icon": "ionic_column.png", "tooltip": "All structures have 10% more health and capture points, but also take 10% longer to build.", "modifications": [ { "value": "Health/Max", "multiply": 1.1 }, { "value": "Capturable/CapturePoints", "multiply": 1.1 }, { "value": "Cost/BuildTime", "multiply": 1.1 } ], "affects": [ "Structure" ] }, "hellenes/civpenalty_spart_popcap": { "genericName": "Underdogs", "autoResearch": true, "description": "The Spartans did not have the largest army in the world, but they did have the best army in the world for their time. What they didn't have in quantity, they made up with quality. It was said that Sparta did not need strong city walls, for its men were its walls.", "icon": "population.png", "tooltip": "Spartans have 10% less maximum population.", "requirements": { "civ": "spart" }, "modifications": [ { "value": "Player/MaxPopulation", "multiply": 0.9 } ] }, "gather_lumbering_ironaxes": { "genericName": "Iron Ax Heads", "description": "Increases wood gathering rates for trees.", "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 50 }, "requirements": { "tech": "phase_village" }, "requirementsTooltip": "Unlocked in Village Phase.", "icon": "wood_axe.png", "researchTime": 40, "tooltip": "Workers +15% lumbering rate for trees.", "modifications": [ { "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15 } ], "affects": [ "Worker" ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }, "pair_gather_wood_01": { "genericName": "Iron Axes vs. Wheelbarrow", "top": "gather_lumbering_ironaxes", "bottom": "gather_capacity_wheelbarrow" } }, "researchQueued": {}, "researchStarted": {}, "modifications": { "Health/Max": [ { "affects": [ [ "Advanced", "Unit" ], [ "Elite", "Unit" ] ], "multiply": 1.2 }, { "affects": [ [ "Elite", "Unit" ] ], "multiply": 1.2 }, { "affects": [ [ "Structure" ] ], "multiply": 1.1 } ], "Armour/Hack": [ { "affects": [ [ "Advanced", "Unit" ], [ "Elite", "Unit" ] ], "add": 1 }, { "affects": [ [ "Elite", "Unit" ] ], "add": 1 } ], "Armour/Pierce": [ { "affects": [ [ "Advanced", "Unit" ], [ "Elite", "Unit" ] ], "add": 1 }, { "affects": [ [ "Elite", "Unit" ] ], "add": 1 } ], "Armour/Crush": [ { "affects": [ [ "Advanced", "Unit" ], [ "Elite", "Unit" ] ], "add": 1 }, { "affects": [ [ "Elite", "Unit" ] ], "add": 1 } ], "Attack/Capture/Value": [ { "affects": [ [ "Advanced", "Unit" ], [ "Elite", "Unit" ] ], "add": 0.4 }, { "affects": [ [ "Elite", "Unit" ] ], "add": 0.4 } ], "ResourceGatherer/BaseSpeed": [ { "affects": [ [ "Advanced", "Unit" ], [ "Elite", "Unit" ] ], "multiply": 0.5 }, { "affects": [ [ "Elite", "Unit" ] ], "multiply": 0.5 } ], "UnitMotion/WalkSpeed": [ { "affects": [ [ "Advanced", "Unit", "Infantry" ], [ "Elite", "Unit", "Infantry" ] ], "add": 0.5 }, { "affects": [ [ "Advanced", "Unit", "Cavalry" ], [ "Elite", "Unit", "Cavalry" ] ], "add": 1 }, { "affects": [ [ "Elite", "Unit", "Infantry" ] ], "add": 0.5 }, { "affects": [ [ "Elite", "Unit", "Cavalry" ] ], "add": 1 } ], "Attack/Ranged/MaxRange": [ { "affects": [ [ "Advanced", "Unit", "Ranged" ], [ "Elite", "Unit", "Ranged" ] ], "add": 4 }, { "affects": [ [ "Elite", "Unit", "Ranged" ] ], "add": 4 } ], "Vision/Range": [ { "affects": [ [ "Advanced", "Unit", "Ranged" ], [ "Elite", "Unit", "Ranged" ] ], "add": 4 }, { "affects": [ [ "Advanced", "Unit", "Healer" ], [ "Elite", "Unit", "Healer" ] ], "add": 3 }, { "affects": [ [ "Elite", "Unit", "Ranged" ] ], "add": 4 }, { "affects": [ [ "Elite", "Unit", "Healer" ] ], "add": 3 } ], "Attack/Ranged/Spread": [ { "affects": [ [ "Advanced", "Unit", "Ranged" ], [ "Elite", "Unit", "Ranged" ] ], "multiply": 0.95 }, { "affects": [ [ "Elite", "Unit", "Ranged" ] ], "multiply": 0.95 } ], "Attack/Melee/Hack": [ { "affects": [ [ "Advanced", "Unit", "Melee" ], [ "Elite", "Unit", "Melee" ] ], "multiply": 1.2 }, { "affects": [ [ "Elite", "Unit", "Melee" ] ], "multiply": 1.2 } ], "Attack/Melee/Pierce": [ { "affects": [ [ "Advanced", "Unit", "Melee" ], [ "Elite", "Unit", "Melee" ] ], "multiply": 1.2 }, { "affects": [ [ "Elite", "Unit", "Melee" ] ], "multiply": 1.2 } ], "Heal/Range": [ { "affects": [ [ "Advanced", "Unit", "Healer" ], [ "Elite", "Unit", "Healer" ] ], "add": 3 }, { "affects": [ [ "Elite", "Unit", "Healer" ] ], "add": 3 } ], "Heal/HP": [ { "affects": [ [ "Advanced", "Unit", "Healer" ], [ "Elite", "Unit", "Healer" ] ], "add": 5 }, { "affects": [ [ "Elite", "Unit", "Healer" ] ], "add": 5 } ], "Capturable/CapturePoints": [ { "affects": [ [ "Structure" ] ], "multiply": 1.1 } ], "Cost/BuildTime": [ { "affects": [ [ "Structure" ] ], "multiply": 1.1 } ], "Player/MaxPopulation": [ { "affects": [ [] ], "multiply": 0.9 } ], "ResourceGatherer/Rates/wood.tree": [ { "affects": [ [ "Worker" ] ], "multiply": 1.15 } ] }, "modificationCache": {}, "classCounts": { "Structure": 4, "ConquestCritical": 26, "Defensive": 1, "CivCentre": 1, "Civic": 3, "CivilCentre": 1, "Unit": 25, "Human": 25, "Organic": 25, "FemaleCitizen": 4, "Support": 4, "Citizen": 25, "Worker": 23, "CitizenSoldier": 21, "Infantry": 19, "Soldier": 21, "Melee": 2, "Spear": 2, "Basic": 21, "Ranged": 19, "Javelin": 19, "Cavalry": 2, "Village": 3, "House": 2, "DropsiteWood": 1, "DropsiteMetal": 1, "DropsiteStone": 1, "Economic": 1, "Storehouse": 1 }, "typeCountsByClass": { "Structure": { "structures/spart_civil_centre": 1, "structures/spart_house": 2, "structures/spart_storehouse": 1 }, "ConquestCritical": { "structures/spart_civil_centre": 1, "units/spart_support_female_citizen": 4, "units/spart_infantry_spearman_b": 2, "units/spart_infantry_javelinist_b": 17, "units/spart_cavalry_javelinist_b": 2 }, 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"units/spart_infantry_javelinist_b": 17, "units/spart_cavalry_javelinist_b": 2 }, "Worker": { "units/spart_support_female_citizen": 4, "units/spart_infantry_spearman_b": 2, "units/spart_infantry_javelinist_b": 17 }, "CitizenSoldier": { "units/spart_infantry_spearman_b": 2, "units/spart_infantry_javelinist_b": 17, "units/spart_cavalry_javelinist_b": 2 }, "Infantry": { "units/spart_infantry_spearman_b": 2, "units/spart_infantry_javelinist_b": 17 }, "Soldier": { "units/spart_infantry_spearman_b": 2, "units/spart_infantry_javelinist_b": 17, "units/spart_cavalry_javelinist_b": 2 }, "Melee": { "units/spart_infantry_spearman_b": 2 }, "Spear": { "units/spart_infantry_spearman_b": 2 }, "Basic": { "units/spart_infantry_spearman_b": 2, "units/spart_infantry_javelinist_b": 17, "units/spart_cavalry_javelinist_b": 2 }, "Ranged": { "units/spart_infantry_javelinist_b": 17, "units/spart_cavalry_javelinist_b": 2 }, "Javelin": { "units/spart_infantry_javelinist_b": 17, "units/spart_cavalry_javelinist_b": 2 }, "Cavalry": { "units/spart_cavalry_javelinist_b": 2 }, "Village": { "structures/spart_house": 2, "structures/spart_storehouse": 1 }, "House": { "structures/spart_house": 2 }, "DropsiteWood": { "structures/spart_storehouse": 1 }, "DropsiteMetal": { "structures/spart_storehouse": 1 }, "DropsiteStone": { "structures/spart_storehouse": 1 }, "Economic": { "structures/spart_storehouse": 1 }, "Storehouse": { "structures/spart_storehouse": 1 } }, "autoResearchTech": { "pair_cav_01": { "genericName": "Lance vs. Chamfron", "top": "attack_cav_lance", "bottom": "armor_cav_chamfron" }, "pair_champ_02": { "genericName": "Champions vs. Part-timers", "top": "attack_champions_elite", "bottom": "attack_soldiers_will" }, "pair_gather_01": { "genericName": "Servants vs. Wedge and Mallet", "top": "gather_mining_servants", "bottom": "gather_mining_wedgemallet" }, "pair_gather_02": { "genericName": "Serfs vs. Shaft Mining", "top": "gather_mining_serfs", "bottom": "gather_mining_shaftmining", "supersedes": "pair_gather_01" }, "pair_gather_03": { "genericName": "Slaves vs. Silver Mining", "top": "gather_mining_slaves", "bottom": "gather_mining_silvermining", "supersedes": "pair_gather_02" }, "pair_heal_01": { "genericName": "Heal Range and Rate", "top": "heal_range", "bottom": "heal_rate" }, "pair_heal_02": { "genericName": "Heal Range and Rate #2", "top": "heal_range_2", "bottom": "heal_rate_2", "supersedes": "pair_heal_01" }, "pair_heal_03": { "genericName": "Garrison Healing vs. Self-Healing", "top": "heal_temple", "bottom": "health_regen_units" }, "pair_house_01": { "genericName": "Females vs. Population", "top": "health_females_01", "bottom": "pop_house_01" }, "pair_house_02": { "genericName": "Females vs. Population", "top": "unlock_females_house", "bottom": "pop_house_02" }, "pair_inf_01": { "genericName": "Side Arms vs. Irregulars", "top": "melee_inf_sidearms", "bottom": "ranged_inf_irregulars" }, "pair_inf_02": { "genericName": "Spear Fighting vs. Skirmishing", "top": "melee_inf_spearheads", "bottom": "ranged_inf_skirmishers", "supersedes": "pair_inf_01" }, "pair_inf_armor_01": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_01", "bottom": "armor_infantryspearmen_pierce_01" }, "pair_inf_armor_02": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_02", "bottom": "armor_infantryspearmen_pierce_02", "supersedes": "pair_inf_armor_01" }, "pair_inf_armor_03": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_03", "bottom": "armor_infantryspearmen_pierce_03", "supersedes": "pair_inf_armor_02" }, "pair_inf_armor_04": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_04", "bottom": "armor_infantryspearmen_pierce_04", "supersedes": "pair_inf_armor_03" }, "pair_levy_01": { "genericName": "Levy Infantry vs. Levy Cavalry", "top": "training_levy_infantry", "bottom": "training_levy_cavalry" }, "pair_siege_attack_cost": { "genericName": "Attack vs. Cost", "top": "siege_attack", "bottom": "siege_cost_metal" }, "pair_siege_attack_pack": { "genericName": "Attack vs. Packing", "top": "siege_attack", "bottom": "siege_packing" }, "pair_siege_cost_armor": { "genericName": "Cost vs. Armor", "top": "siege_cost_wood", "bottom": "siege_armor" }, "pair_tower_01": { "genericName": "Night's Watch vs. Crenellations", "top": "attack_tower_watch", "bottom": "attack_tower_crenellations" }, "pair_walls_01": { "genericName": "Walls build time vs. Health", "top": "buildtime_walls_rubble", "bottom": "health_walls_geometric_masonry", "requirements": { "notciv": "iber" } }, "carthaginians/civbonus_triple_walls": { "genericName": "Triple Walls", "autoResearch": true, "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls.", "icon": "wall.png", "tooltip": "Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.", "requirements": { "civ": "cart" }, "modifications": [ { "value": "Health/Max", "multiply": 3 }, { "value": "Cost/BuildTime", "multiply": 2 }, { "value": "Cost/Resources/stone", "multiply": 2 } ], "affects": [ "StoneWall" ] }, "carthaginians/pair_celt_mercs_1": { "genericName": "Celtic merc cost vs. recruit time #1", "top": "carthaginians/cost_celt_mercs", "bottom": "carthaginians/traintime_celt_mercs" }, "carthaginians/pair_celt_mercs_2": { "genericName": "Celtic merc cost vs. recruit time #2", "top": "carthaginians/cost_celt_mercs_2", "bottom": "carthaginians/traintime_celt_mercs_2", "supersedes": "carthaginians/pair_celt_mercs_1" }, "carthaginians/pair_iberian_mercs_1": { "genericName": "Iberian merc cost vs. recruit time #1", "top": "carthaginians/cost_iberian_mercs", "bottom": "carthaginians/traintime_iberian_mercs" }, "carthaginians/pair_iberian_mercs_2": { "genericName": "Iberian merc cost vs. recruit time #2", "top": "carthaginians/cost_iberian_mercs_2", "bottom": "carthaginians/traintime_iberian_mercs_2", "supersedes": "carthaginians/pair_iberian_mercs_1" }, "carthaginians/pair_italian_mercs_1": { "genericName": "Italian merc cost vs. recruit time #1", "top": "carthaginians/cost_italian_mercs", "bottom": "carthaginians/traintime_italian_mercs" }, "carthaginians/pair_italian_mercs_2": { "genericName": "Italian merc cost vs. recruit time #2", "top": "carthaginians/cost_italian_mercs_2", "bottom": "carthaginians/traintime_italian_mercs_2", "supersedes": "carthaginians/pair_italian_mercs_1" }, "celts/civbonus_celts_wooden_struct": { "genericName": "Wooden Construction", "autoResearch": true, "description": "Celtic structures were mostly made of wood with rubble foundations.", "requirements": { "any": [ { "civ": "brit" }, { "civ": "gaul" } ] }, "icon": "wooden_buildings.png", "tooltip": "Celtic buildings have 20% less health, but are also 20% cheaper and faster to construct.", "modifications": [ { "value": "Health/Max", "multiply": 0.8 }, { "value": "Capturable/CapturePoints", "multiply": 0.8 }, { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Structure" ] }, "mauryans/civbonus_maur_popcap": { "genericName": "Emperor of Emperors", "specificName": { "maur": "Chakravarti Samrāt" }, "autoResearch": true, "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.", "requirements": { "civ": "maur" }, "icon": "population.png", "tooltip": "Mauryans have a 10% higher maximum population limit.", "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.1 } ] }, "mauryans/wooden_walls": { "genericName": "Wooden Walls", "autoResearch": true, "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India.", "requirements": { "civ": "maur" }, "icon": "wooden_walls.png", "tooltip": "Mauryan city walls have -20% less health and -20% less build time.", "modifications": [ { "value": "Health/Max", "multiply": 0.8 }, { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "StoneWall" ] }, "persians/civbonus_pers_popcap": { "genericName": "Great King's Levy", "autoResearch": true, "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.", "requirements": { "civ": "pers" }, "icon": "population.png", "tooltip": "Persians have a 10% higher maximum population limit.", "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.1 } ] }, "successors/pair_unlock_champions": { "genericName": "Traditional Army vs. Reform Army", "top": "successors/unlock_traditional_army", "bottom": "successors/unlock_reform_army", "requirements": { "civ": "sele" } } } } - id: 4 AttackDetection: object: { "suppressionTime": 60000, "suppressionTransferRangeSquared": 6400, "suppressionRangeSquared": 25600, "suppressedList": [] } Auras: object: { "auras": { "teambonuses/sele_player_teambonus": { "type": "global", "affects": [ "CivilCentre" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.8 }, { "value": "Cost/Resources/wood", "multiply": 0.8 }, { "value": 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"Females vs. Population", "top": "unlock_females_house", "bottom": "pop_house_02" }, "pair_inf_01": { "genericName": "Side Arms vs. Irregulars", "top": "melee_inf_sidearms", "bottom": "ranged_inf_irregulars" }, "pair_inf_02": { "genericName": "Spear Fighting vs. Skirmishing", "top": "melee_inf_spearheads", "bottom": "ranged_inf_skirmishers", "supersedes": "pair_inf_01" }, "pair_inf_armor_01": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_01", "bottom": "armor_infantryspearmen_pierce_01" }, "pair_inf_armor_02": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_02", "bottom": "armor_infantryspearmen_pierce_02", "supersedes": "pair_inf_armor_01" }, "pair_inf_armor_03": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_03", "bottom": "armor_infantryspearmen_pierce_03", "supersedes": "pair_inf_armor_02" }, "pair_inf_armor_04": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_04", "bottom": "armor_infantryspearmen_pierce_04", "supersedes": "pair_inf_armor_03" }, "pair_levy_01": { "genericName": "Levy Infantry vs. Levy Cavalry", "top": "training_levy_infantry", "bottom": "training_levy_cavalry" }, "pair_siege_attack_cost": { "genericName": "Attack vs. Cost", "top": "siege_attack", "bottom": "siege_cost_metal" }, "pair_siege_attack_pack": { "genericName": "Attack vs. Packing", "top": "siege_attack", "bottom": "siege_packing" }, "pair_siege_cost_armor": { "genericName": "Cost vs. Armor", "top": "siege_cost_wood", "bottom": "siege_armor" }, "pair_tower_01": { "genericName": "Night's Watch vs. Crenellations", "top": "attack_tower_watch", "bottom": "attack_tower_crenellations" }, "pair_walls_01": { "genericName": "Walls build time vs. Health", "top": "buildtime_walls_rubble", "bottom": "health_walls_geometric_masonry", "requirements": { "notciv": "iber" } }, "carthaginians/civbonus_triple_walls": { "genericName": "Triple Walls", "autoResearch": true, "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls.", "icon": "wall.png", "tooltip": "Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.", "requirements": { "civ": "cart" }, "modifications": [ { "value": "Health/Max", "multiply": 3 }, { "value": "Cost/BuildTime", "multiply": 2 }, { "value": "Cost/Resources/stone", "multiply": 2 } ], "affects": [ "StoneWall" ] }, "carthaginians/pair_celt_mercs_1": { "genericName": "Celtic merc cost vs. recruit time #1", "top": "carthaginians/cost_celt_mercs", "bottom": "carthaginians/traintime_celt_mercs" }, "carthaginians/pair_celt_mercs_2": { "genericName": "Celtic merc cost vs. recruit time #2", "top": "carthaginians/cost_celt_mercs_2", "bottom": "carthaginians/traintime_celt_mercs_2", "supersedes": "carthaginians/pair_celt_mercs_1" }, "carthaginians/pair_iberian_mercs_1": { "genericName": "Iberian merc cost vs. recruit time #1", "top": "carthaginians/cost_iberian_mercs", "bottom": "carthaginians/traintime_iberian_mercs" }, "carthaginians/pair_iberian_mercs_2": { "genericName": "Iberian merc cost vs. recruit time #2", "top": "carthaginians/cost_iberian_mercs_2", "bottom": "carthaginians/traintime_iberian_mercs_2", "supersedes": "carthaginians/pair_iberian_mercs_1" }, "carthaginians/pair_italian_mercs_1": { "genericName": "Italian merc cost vs. recruit time #1", "top": "carthaginians/cost_italian_mercs", "bottom": "carthaginians/traintime_italian_mercs" }, "carthaginians/pair_italian_mercs_2": { "genericName": "Italian merc cost vs. recruit time #2", "top": "carthaginians/cost_italian_mercs_2", "bottom": "carthaginians/traintime_italian_mercs_2", "supersedes": "carthaginians/pair_italian_mercs_1" }, "celts/civbonus_celts_wooden_struct": { "genericName": "Wooden Construction", "autoResearch": true, "description": "Celtic structures were mostly made of wood with rubble foundations.", "requirements": { "any": [ { "civ": "brit" }, { "civ": "gaul" } ] }, "icon": "wooden_buildings.png", "tooltip": "Celtic buildings have 20% less health, but are also 20% cheaper and faster to construct.", "modifications": [ { "value": "Health/Max", "multiply": 0.8 }, { "value": "Capturable/CapturePoints", "multiply": 0.8 }, { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Structure" ] }, "hellenes/civbonus_hellenic_architecture": { "genericName": "Hellenic Architecture", "autoResearch": true, "description": "The Greeks used stone construction from early Mycenaean times.", "requirements": { "any": [ { "civ": "athen" }, { "civ": "mace" }, { "civ": "spart" } ] }, "icon": "ionic_column.png", "tooltip": "All structures have 10% more health and capture points, but also take 10% longer to build.", "modifications": [ { "value": "Health/Max", "multiply": 1.1 }, { "value": "Capturable/CapturePoints", "multiply": 1.1 }, { "value": "Cost/BuildTime", "multiply": 1.1 } ], "affects": [ "Structure" ] }, "hellenes/civpenalty_spart_popcap": { "genericName": "Underdogs", "autoResearch": true, "description": "The Spartans did not have the largest army in the world, but they did have the best army in the world for their time. What they didn't have in quantity, they made up with quality. It was said that Sparta did not need strong city walls, for its men were its walls.", "icon": "population.png", "tooltip": "Spartans have 10% less maximum population.", "requirements": { "civ": "spart" }, "modifications": [ { "value": "Player/MaxPopulation", "multiply": 0.9 } ] }, "mauryans/civbonus_maur_popcap": { "genericName": "Emperor of Emperors", "specificName": { "maur": "Chakravarti Samrāt" }, "autoResearch": true, "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. 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Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.", "requirements": { "civ": "pers" }, "icon": "population.png", "tooltip": "Persians have a 10% higher maximum population limit.", "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.1 } ] }, "successors/pair_unlock_champions": { "genericName": "Traditional Army vs. Reform Army", "top": "successors/unlock_traditional_army", "bottom": "successors/unlock_reform_army", "requirements": { "civ": "sele" } } } } - id: 5 AttackDetection: object: { "suppressionTime": 60000, "suppressionTransferRangeSquared": 6400, "suppressionRangeSquared": 25600, "suppressedList": [] } Auras: object: { "auras": { "teambonuses/iber_player_teambonus": { "type": "global", "affects": [ "CitizenSoldier Javelin" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.8 }, { "value": "Cost/Resources/wood", "multiply": 0.8 }, { "value": 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"pair_siege_cost_armor": { "genericName": "Cost vs. Armor", "top": "siege_cost_wood", "bottom": "siege_armor" }, "pair_tower_01": { "genericName": "Night's Watch vs. Crenellations", "top": "attack_tower_watch", "bottom": "attack_tower_crenellations" }, "pair_walls_01": { "genericName": "Walls build time vs. Health", "top": "buildtime_walls_rubble", "bottom": "health_walls_geometric_masonry", "requirements": { "notciv": "iber" } }, "carthaginians/civbonus_triple_walls": { "genericName": "Triple Walls", "autoResearch": true, "description": "Carthaginians built their city walls in three concentric circuits. 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Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.", "requirements": { "civ": "pers" }, "icon": "population.png", "tooltip": "Persians have a 10% higher maximum population limit.", "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.1 } ] }, "successors/pair_unlock_champions": { "genericName": "Traditional Army vs. Reform Army", "top": "successors/unlock_traditional_army", "bottom": "successors/unlock_reform_army", "requirements": { "civ": "sele" } } } } - id: 8 AttackDetection: object: { "suppressionTime": 60000, "suppressionTransferRangeSquared": 6400, "suppressionRangeSquared": 25600, "suppressedList": [] } Auras: object: { "auras": { "teambonuses/pers_player_teambonus": { "type": "global", "affects": [ "Trader !Ship" ], "affectedPlayers": [ "ExclusiveMutualAlly" ], "modifications": [ { "value": "Trader/GainMultiplier", "multiply": 1.15 } ], "auraName": "The Royal Road", "auraDescription": "Higher income 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"classCounts": { "Structure": 4, "ConquestCritical": 28, "Defensive": 1, "CivCentre": 1, "Civic": 2, "CivilCentre": 1, "Unit": 27, "Human": 27, "Organic": 27, "FemaleCitizen": 9, "Support": 9, "Citizen": 27, "Worker": 22, "CitizenSoldier": 18, "Infantry": 13, "Soldier": 18, "Melee": 11, "Spear": 11, "Basic": 18, "Ranged": 7, "Archer": 2, "Cavalry": 5, "Javelin": 5, "DropsiteWood": 1, "DropsiteMetal": 1, "DropsiteStone": 1, "Economic": 1, "Village": 2, "Storehouse": 1, "Resource": 1, "Field": 1, "House": 1 }, "typeCountsByClass": { "Structure": { "structures/pers_civil_centre": 1, "structures/pers_storehouse": 1, "structures/pers_field": 1, "structures/pers_house": 1 }, "ConquestCritical": { "structures/pers_civil_centre": 1, "units/pers_support_female_citizen": 9, "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Defensive": { "structures/pers_civil_centre": 1 }, "CivCentre": { "structures/pers_civil_centre": 1 }, "Civic": { "structures/pers_civil_centre": 1, "structures/pers_house": 1 }, "CivilCentre": { "structures/pers_civil_centre": 1 }, "Unit": { "units/pers_support_female_citizen": 9, "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Human": { "units/pers_support_female_citizen": 9, "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Organic": { "units/pers_support_female_citizen": 9, "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "FemaleCitizen": { "units/pers_support_female_citizen": 9 }, "Support": { "units/pers_support_female_citizen": 9 }, "Citizen": { "units/pers_support_female_citizen": 9, "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Worker": { "units/pers_support_female_citizen": 9, "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2 }, "CitizenSoldier": { "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Infantry": { "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2 }, "Soldier": { "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Melee": { "units/pers_infantry_spearman_b": 11 }, "Spear": { "units/pers_infantry_spearman_b": 11 }, "Basic": { "units/pers_infantry_spearman_b": 11, "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Ranged": { "units/pers_infantry_archer_b": 2, "units/pers_cavalry_javelinist_b": 5 }, "Archer": { "units/pers_infantry_archer_b": 2 }, "Cavalry": { "units/pers_cavalry_javelinist_b": 5 }, "Javelin": { "units/pers_cavalry_javelinist_b": 5 }, "DropsiteWood": { "structures/pers_storehouse": 1 }, "DropsiteMetal": { "structures/pers_storehouse": 1 }, "DropsiteStone": { "structures/pers_storehouse": 1 }, "Economic": { "structures/pers_storehouse": 1 }, "Village": { "structures/pers_storehouse": 1, "structures/pers_house": 1 }, "Storehouse": { "structures/pers_storehouse": 1 }, "Resource": { "structures/pers_field": 1 }, "Field": { "structures/pers_field": 1 }, "House": { "structures/pers_house": 1 } }, "autoResearchTech": { "pair_cav_01": { "genericName": "Lance vs. Chamfron", "top": "attack_cav_lance", "bottom": "armor_cav_chamfron" }, "pair_champ_02": { "genericName": "Champions vs. Part-timers", "top": "attack_champions_elite", "bottom": "attack_soldiers_will" }, "pair_gather_01": { "genericName": "Servants vs. Wedge and Mallet", "top": "gather_mining_servants", "bottom": "gather_mining_wedgemallet" }, "pair_gather_02": { "genericName": "Serfs vs. Shaft Mining", "top": "gather_mining_serfs", "bottom": "gather_mining_shaftmining", "supersedes": "pair_gather_01" }, "pair_gather_03": { "genericName": "Slaves vs. Silver Mining", "top": "gather_mining_slaves", "bottom": "gather_mining_silvermining", "supersedes": "pair_gather_02" }, "pair_heal_01": { "genericName": "Heal Range and Rate", "top": "heal_range", "bottom": "heal_rate" }, "pair_heal_02": { "genericName": "Heal Range and Rate #2", "top": "heal_range_2", "bottom": "heal_rate_2", "supersedes": "pair_heal_01" }, "pair_heal_03": { "genericName": "Garrison Healing vs. Self-Healing", "top": "heal_temple", "bottom": "health_regen_units" }, "pair_house_01": { "genericName": "Females vs. Population", "top": "health_females_01", "bottom": "pop_house_01" }, "pair_house_02": { "genericName": "Females vs. Population", "top": "unlock_females_house", "bottom": "pop_house_02" }, "pair_inf_01": { "genericName": "Side Arms vs. Irregulars", "top": "melee_inf_sidearms", "bottom": "ranged_inf_irregulars" }, "pair_inf_02": { "genericName": "Spear Fighting vs. Skirmishing", "top": "melee_inf_spearheads", "bottom": "ranged_inf_skirmishers", "supersedes": "pair_inf_01" }, "pair_inf_armor_01": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_01", "bottom": "armor_infantryspearmen_pierce_01" }, "pair_inf_armor_02": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_02", "bottom": "armor_infantryspearmen_pierce_02", "supersedes": "pair_inf_armor_01" }, "pair_inf_armor_03": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_03", "bottom": "armor_infantryspearmen_pierce_03", "supersedes": "pair_inf_armor_02" }, "pair_inf_armor_04": { "genericName": "Infantry Hack Armor vs. Spearmen Pierce Armor", "top": "armor_infantry_hack_04", "bottom": "armor_infantryspearmen_pierce_04", "supersedes": "pair_inf_armor_03" }, "pair_levy_01": { "genericName": "Levy Infantry vs. Levy Cavalry", "top": "training_levy_infantry", "bottom": "training_levy_cavalry" }, "pair_siege_attack_cost": { "genericName": "Attack vs. Cost", "top": "siege_attack", "bottom": "siege_cost_metal" }, "pair_siege_attack_pack": { "genericName": "Attack vs. Packing", "top": "siege_attack", "bottom": "siege_packing" }, "pair_siege_cost_armor": { "genericName": "Cost vs. Armor", "top": "siege_cost_wood", "bottom": "siege_armor" }, "pair_tower_01": { "genericName": "Night's Watch vs. Crenellations", "top": "attack_tower_watch", "bottom": "attack_tower_crenellations" }, "pair_walls_01": { "genericName": "Walls build time vs. Health", "top": "buildtime_walls_rubble", "bottom": "health_walls_geometric_masonry", "requirements": { "notciv": "iber" } }, "carthaginians/civbonus_triple_walls": { "genericName": "Triple Walls", "autoResearch": true, "description": "Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls.", "icon": "wall.png", "tooltip": "Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.", "requirements": { "civ": "cart" }, "modifications": [ { "value": "Health/Max", "multiply": 3 }, { "value": "Cost/BuildTime", "multiply": 2 }, { "value": "Cost/Resources/stone", "multiply": 2 } ], "affects": [ "StoneWall" ] }, "carthaginians/pair_celt_mercs_1": { "genericName": "Celtic merc cost vs. recruit time #1", "top": "carthaginians/cost_celt_mercs", "bottom": "carthaginians/traintime_celt_mercs" }, "carthaginians/pair_celt_mercs_2": { "genericName": "Celtic merc cost vs. recruit time #2", "top": "carthaginians/cost_celt_mercs_2", "bottom": "carthaginians/traintime_celt_mercs_2", "supersedes": "carthaginians/pair_celt_mercs_1" }, "carthaginians/pair_iberian_mercs_1": { "genericName": "Iberian merc cost vs. recruit time #1", "top": "carthaginians/cost_iberian_mercs", "bottom": "carthaginians/traintime_iberian_mercs" }, "carthaginians/pair_iberian_mercs_2": { "genericName": "Iberian merc cost vs. recruit time #2", "top": "carthaginians/cost_iberian_mercs_2", "bottom": "carthaginians/traintime_iberian_mercs_2", "supersedes": "carthaginians/pair_iberian_mercs_1" }, "carthaginians/pair_italian_mercs_1": { "genericName": "Italian merc cost vs. recruit time #1", "top": "carthaginians/cost_italian_mercs", "bottom": "carthaginians/traintime_italian_mercs" }, "carthaginians/pair_italian_mercs_2": { "genericName": "Italian merc cost vs. recruit time #2", "top": "carthaginians/cost_italian_mercs_2", "bottom": "carthaginians/traintime_italian_mercs_2", "supersedes": "carthaginians/pair_italian_mercs_1" }, "celts/civbonus_celts_wooden_struct": { "genericName": "Wooden Construction", "autoResearch": true, "description": "Celtic structures were mostly made of wood with rubble foundations.", "requirements": { "any": [ { "civ": "brit" }, { "civ": "gaul" } ] }, "icon": "wooden_buildings.png", "tooltip": "Celtic buildings have 20% less health, but are also 20% cheaper and faster to construct.", "modifications": [ { "value": "Health/Max", "multiply": 0.8 }, { "value": "Capturable/CapturePoints", "multiply": 0.8 }, { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "Structure" ] }, "hellenes/civbonus_hellenic_architecture": { "genericName": "Hellenic Architecture", "autoResearch": true, "description": "The Greeks used stone construction from early Mycenaean times.", "requirements": { "any": [ { "civ": "athen" }, { "civ": "mace" }, { "civ": "spart" } ] }, "icon": "ionic_column.png", "tooltip": "All structures have 10% more health and capture points, but also take 10% longer to build.", "modifications": [ { "value": "Health/Max", "multiply": 1.1 }, { "value": "Capturable/CapturePoints", "multiply": 1.1 }, { "value": "Cost/BuildTime", "multiply": 1.1 } ], "affects": [ "Structure" ] }, "hellenes/civpenalty_spart_popcap": { "genericName": "Underdogs", "autoResearch": true, "description": "The Spartans did not have the largest army in the world, but they did have the best army in the world for their time. What they didn't have in quantity, they made up with quality. It was said that Sparta did not need strong city walls, for its men were its walls.", "icon": "population.png", "tooltip": "Spartans have 10% less maximum population.", "requirements": { "civ": "spart" }, "modifications": [ { "value": "Player/MaxPopulation", "multiply": 0.9 } ] }, "mauryans/civbonus_maur_popcap": { "genericName": "Emperor of Emperors", "specificName": { "maur": "Chakravarti Samrāt" }, "autoResearch": true, "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.", "requirements": { "civ": "maur" }, "icon": "population.png", "tooltip": "Mauryans have a 10% higher maximum population limit.", "modifications": [ { "value": "Player/MaxPopulation", "multiply": 1.1 } ] }, "mauryans/wooden_walls": { "genericName": "Wooden Walls", "autoResearch": true, "description": "The Mauryans built their city walls out of wood, an abundant natural resource in India.", "requirements": { "civ": "maur" }, "icon": "wooden_walls.png", "tooltip": "Mauryan city walls have -20% less health and -20% less build time.", "modifications": [ { "value": "Health/Max", "multiply": 0.8 }, { "value": "Cost/BuildTime", "multiply": 0.8 } ], "affects": [ "StoneWall" ] }, "successors/pair_unlock_champions": { "genericName": "Traditional Army vs. Reform Army", "top": "successors/unlock_traditional_army", "bottom": "successors/unlock_reform_army", "requirements": { "civ": "sele" } } } } - id: 150 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1347 z: 1571.5 Obstruction: active: true moving: false control group: 150 control group 2: 0 tag: 3 flags: 15 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1347 y: 0 z: 1571.5 last x: 1347 last y diff: 0 last z: 1571.5 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/civic_center.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 150 actor: "structures/seleucids/civic_center.xml" AIProxy: AlertRaiser: object: { "level": 0, "garrisonedUnits": [], "walkingUnits": [], "prodBuildings": [] } Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own", "neutral" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1261, "gaiaUnitsQuery": 1262 } Capturable: object: { "maxCp": 2500, "cp": [ 0, 0, 2500, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 20 } Fogging: object: { "activated": true, "mirages": [ 0, 6445, 0, 6503, 6508, 6537, 6566 ], "miraged": [ false, true, false, true, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 6, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/sele_support_female_citizen", "units/sele_infantry_spearman_b", "units/sele_infantry_javelinist_b", "units/sele_cavalry_javelinist_b", "units/sele_hero_seleucus_victor", "units/sele_hero_antiochus_great", "units/sele_hero_antiochus_righteous" ] } RallyPoint: object: { "pos": [ { "x": 1293.77880859375, "z": 1672.12109375 } ], "data": [ { "command": "build", "target": 6806 } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 151 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1367.96802 z: 1565.79647 Obstruction: active: true moving: false control group: 151 control group 2: 0 tag: 2 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1367.96802 y: 0 z: 1565.79647 last x: 1367.96802 last y diff: 0 last z: 1565.79647 territory: 2 rot x: 0 rot y: 3.14156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6775 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1367.96839 goal z: 1548.46485 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.25 goal hh: 12.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 151 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 3 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6318, "losRangeQuery": 4, "fsmReenter": false, "gatheringTarget": 6775 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 152 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1366.83071 z: 1564.6591 Obstruction: active: true moving: false control group: 152 control group 2: 0 tag: 4 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1366.83071 y: 0 z: 1564.6591 last x: 1366.83071 last y diff: 0 last z: 1564.6591 territory: 2 rot x: 0 rot y: 3.03849 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6775 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1367.96839 goal z: 1548.46485 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.25 goal hh: 12.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 152 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 5 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6405, "losRangeQuery": 6, "fsmReenter": false, "gatheringTarget": 6775 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 153 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1369.1175 z: 1564.64701 Obstruction: active: true moving: false control group: 153 control group 2: 0 tag: 6 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1369.1175 y: 0 z: 1564.64701 last x: 1369.1175 last y diff: 0 last z: 1564.64701 territory: 2 rot x: 0 rot y: -3.03745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6775 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1367.96839 goal z: 1548.46485 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.25 goal hh: 12.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 153 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 7 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6712, "losRangeQuery": 8, "fsmReenter": false, "gatheringTarget": 6775 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 154 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1365.67727 z: 1563.5056 Obstruction: active: true moving: false control group: 154 control group 2: 0 tag: 8 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1365.67727 y: 0 z: 1563.5056 last x: 1365.67727 last y diff: 0 last z: 1563.5056 territory: 2 rot x: 0 rot y: 2.93395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6775 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1367.96839 goal z: 1548.46485 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.25 goal hh: 12.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 154 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 9 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6509, "losRangeQuery": 10, "fsmReenter": false, "gatheringTarget": 6775 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 155 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1291.85158 z: 1661.02558 Obstruction: active: true moving: false control group: 155 control group 2: 0 tag: 10 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1291.85158 y: 0 z: 1661.02558 last x: 1291.85158 last y diff: 0 last z: 1661.02558 territory: 2 rot x: 0 rot y: -1.02918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5140 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1290 goal z: 1662 goal u x: 0.77547 goal u z: -0.63207 goal v x: 0.63207 goal v z: 0.77547 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 155 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 1.9799999999999998 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 71500, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7211, "losRangeQuery": 11, "fsmReenter": false, "attackTimers": { "prepare": 500, "repeat": 1000 }, "oldAttackType": "Melee", "resyncAnimation": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 156 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1292.88541 z: 1662.29397 Obstruction: active: true moving: false control group: 156 control group 2: 0 tag: 12 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1292.88541 y: 0 z: 1662.29397 last x: 1292.88541 last y diff: 0 last z: 1662.29397 territory: 2 rot x: 0 rot y: -1.71604 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5140 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1290 goal z: 1662 goal u x: 0.77547 goal u z: -0.63207 goal v x: 0.63207 goal v z: 0.77547 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 156 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0.7400000000000013 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 72000, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6924, "losRangeQuery": 12, "fsmReenter": true, "attackTimers": { "prepare": 500, "repeat": 1000 }, "oldAttackType": "Melee", "resyncAnimation": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 157 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1289.21926 z: 1659.99056 Obstruction: active: true moving: false control group: 157 control group 2: 0 tag: 14 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1289.21926 y: 0 z: 1659.99056 last x: 1289.21926 last y diff: 0 last z: 1659.99056 territory: 2 rot x: 0 rot y: 0.43956 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5140 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1290 goal z: 1662 goal u x: 0.77547 goal u z: -0.63207 goal v x: 0.63207 goal v z: 0.77547 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 157 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 11.52 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 71250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7272, "losRangeQuery": 1244, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 158 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1290.4532 z: 1664.4819 Obstruction: active: true moving: false control group: 158 control group 2: 0 tag: 16 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1290.4532 y: 0 z: 1664.4819 last x: 1290.4532 last y diff: 0 last z: 1664.4819 territory: 2 rot x: 0 rot y: -2.89907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6806 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1293.77881 goal z: 1672.1211 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.75 goal hh: 7.75 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 158 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 5.76 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 71000, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7052, "losRangeQuery": 1245, "fsmReenter": true, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 159 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1396.5585 z: 1594.43036 Obstruction: active: true moving: true control group: 159 control group 2: 0 tag: 18 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1396.5585 y: 0 z: 1594.43036 last x: 1389.05597 last y diff: 0 last z: 1590.00203 territory: 2 rot x: 0 rot y: 0.98778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6672 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 17.42386 moving: true facePointAfterMove: true tries: 0 length: 3 waypoint x: 1432.5 waypoint z: 1600.5 waypoint x: 1415 waypoint z: 1600.5 waypoint x: 1402.25 waypoint z: 1596.5 length: 0 type: 3 goal x: 1434.86095 goal z: 1601.84302 goal u x: -0.95617 goal u z: 0.29375 goal v x: -0.29375 goal v z: -0.95617 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/athenians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 21.60183 anim name: "walk" anim once: false anim speed: 17.42386 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 159 actor: "units/athenians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 93.75599999999999, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 40 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6672, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_boar", "lastPos": { "x": 1434.8609466552734, "y": 21.74932861328125, "z": 1601.843017578125 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6672, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_boar", "lastPos": { "x": 1434.8609466552734, "y": 21.74932861328125, "z": 1601.843017578125 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 45000, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1246, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false, "gatheringTarget": 6672 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 161 Footprint: Minimap: active: true x: 1385.97675 z: 1565.59063 Obstruction: active: true moving: false control group: 161 control group 2: 0 tag: 7 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1385.97675 y: 0 z: 1565.59063 last x: 1385.97675 last y diff: 0 last z: 1565.59063 territory: 2 rot x: 0 rot y: -4.60775 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 161 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 137, "gatherers": [ [], [], [ 6612, 6663, 6662 ], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 162 Footprint: Minimap: active: true x: 1387.5579 z: 1551.58771 Obstruction: active: true moving: false control group: 162 control group 2: 0 tag: 9 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1387.5579 y: 0 z: 1551.58771 last x: 1387.5579 last y diff: 0 last z: 1551.58771 territory: 2 rot x: 0 rot y: -3.77793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 162 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 163 Footprint: Minimap: active: true x: 1384.74457 z: 1558.99247 Obstruction: active: true moving: false control group: 163 control group 2: 0 tag: 11 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1384.74457 y: 0 z: 1558.99247 last x: 1384.74457 last y diff: 0 last z: 1558.99247 territory: 2 rot x: 0 rot y: -3.08513 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 163 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 21, "gatherers": [ [], [], [ 6698, 6699, 6697 ], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 165 Footprint: Minimap: active: true x: 1318 z: 1538 Obstruction: active: true moving: false control group: 165 control group 2: 0 tag: 15 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 1538 last x: 1318 last y diff: 0 last z: 1538 territory: 2 rot x: 0 rot y: -3.87307 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 165 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 166 Footprint: Minimap: active: true x: 1330.58577 z: 1532.63404 Obstruction: active: true moving: false control group: 166 control group 2: 0 tag: 17 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330.58577 y: 0 z: 1532.63404 last x: 1330.58577 last y diff: 0 last z: 1532.63404 territory: 2 rot x: 0 rot y: -3.41985 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 166 actor: "geology/stonemine_temperate_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 167 Decay: Footprint: Minimap: active: true x: 1385.60926 z: 1604.19506 Obstruction: active: true moving: false control group: 167 control group 2: 0 tag: 20 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1385.60926 y: 0 z: 1604.19506 last x: 1385.60926 last y diff: 0 last z: 1604.19506 territory: 2 rot x: 0 rot y: -1.70322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1389.50586 goal z: 1604.5538 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 167 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6744, "losRangeQuery": 16, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 168 Decay: Footprint: Minimap: active: true x: 1373.58825 z: 1588.87008 Obstruction: active: true moving: false control group: 168 control group 2: 0 tag: 22 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1373.58825 y: 0 z: 1588.87008 last x: 1373.58825 last y diff: 0 last z: 1588.87008 territory: 2 rot x: 0 rot y: 1.18847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1372.62862 goal z: 1588.56136 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 168 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6230, "losRangeQuery": 17, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 169 Decay: Footprint: Minimap: active: true x: 1397.48458 z: 1593.13245 Obstruction: active: true moving: false control group: 169 control group 2: 0 tag: 24 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1397.48458 y: 0 z: 1593.13245 last x: 1397.48458 last y diff: 0 last z: 1593.13245 territory: 2 rot x: 0 rot y: 2.98884 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1397.82718 goal z: 1592.83158 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 169 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7054, "losRangeQuery": 18, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 170 Decay: Footprint: Minimap: active: true x: 1385.29815 z: 1603.7136 Obstruction: active: true moving: false control group: 170 control group 2: 0 tag: 26 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1385.29815 y: 0 z: 1603.7136 last x: 1385.29815 last y diff: 0 last z: 1603.7136 territory: 2 rot x: 0 rot y: -1.33986 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1388.66115 goal z: 1603.13392 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 170 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7181, "losRangeQuery": 19, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 171 Decay: Footprint: Minimap: active: true x: 1396.3075 z: 1586.34044 Obstruction: active: true moving: false control group: 171 control group 2: 0 tag: 28 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1396.3075 y: 0 z: 1586.34044 last x: 1396.3075 last y diff: 0 last z: 1586.34044 territory: 2 rot x: 0 rot y: 2.6775 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1395.93613 goal z: 1587.22602 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 171 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6645, "losRangeQuery": 20, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 172 Decay: Footprint: Minimap: active: true x: 1347.90804 z: 1612.53278 Obstruction: active: true moving: false control group: 172 control group 2: 0 tag: 30 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1347.90804 y: 0 z: 1612.53278 last x: 1347.90804 last y diff: 0 last z: 1612.53278 territory: 2 rot x: 0 rot y: 0.55593 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1347.44541 goal z: 1612.26178 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 172 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6246, "losRangeQuery": 21, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 173 Decay: Footprint: Minimap: active: true x: 1355.42533 z: 1621.5648 Obstruction: active: true moving: false control group: 173 control group 2: 0 tag: 32 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1355.42533 y: 0 z: 1621.5648 last x: 1355.42533 last y diff: 0 last z: 1621.5648 territory: 2 rot x: 0 rot y: -0.0185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1355.47173 goal z: 1617.65812 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 173 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6266, "losRangeQuery": 22, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 174 Decay: Footprint: Minimap: active: true x: 1348.25019 z: 1621.28739 Obstruction: active: true moving: false control group: 174 control group 2: 0 tag: 34 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1348.25019 y: 0 z: 1621.28739 last x: 1348.25019 last y diff: 0 last z: 1621.28739 territory: 2 rot x: 0 rot y: -0.76648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1348.93462 goal z: 1620.56914 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 174 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7145, "losRangeQuery": 23, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 175 Decay: Footprint: Minimap: active: true x: 1353.9297 z: 1615.72573 Obstruction: active: true moving: false control group: 175 control group 2: 0 tag: 36 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1353.9297 y: 0 z: 1615.72573 last x: 1353.9297 last y diff: 0 last z: 1615.72573 territory: 2 rot x: 0 rot y: 1.94234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1350.26906 goal z: 1616.85982 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 175 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6825, "losRangeQuery": 24, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 176 Decay: Footprint: Minimap: active: true x: 1336.76732 z: 1602.52451 Obstruction: active: true moving: false control group: 176 control group 2: 0 tag: 38 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1336.76732 y: 0 z: 1602.52451 last x: 1336.76732 last y diff: 0 last z: 1602.52451 territory: 2 rot x: 0 rot y: 2.20038 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1335.14585 goal z: 1603.60911 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 176 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7329, "losRangeQuery": 25, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 177 Footprint: Minimap: active: true x: 1367.30277 z: 1628.26841 Obstruction: active: true moving: false control group: 177 control group 2: 0 tag: 19 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1367.30277 y: 0 z: 1628.26841 last x: 1367.30277 last y diff: 0 last z: 1628.26841 territory: 2 rot x: 0 rot y: -3.77183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 177 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 178 Footprint: Minimap: active: true x: 1368.60964 z: 1625.2618 Obstruction: active: true moving: false control group: 178 control group 2: 0 tag: 21 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1368.60964 y: 0 z: 1625.2618 last x: 1368.60964 last y diff: 0 last z: 1625.2618 territory: 2 rot x: 0 rot y: -0.52424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 178 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 179 Footprint: Minimap: active: true x: 1362.97944 z: 1627.20157 Obstruction: active: true moving: false control group: 179 control group 2: 0 tag: 23 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362.97944 y: 0 z: 1627.20157 last x: 1362.97944 last y diff: 0 last z: 1627.20157 territory: 2 rot x: 0 rot y: 0.2835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 179 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 180 Footprint: Minimap: active: true x: 1356.66362 z: 1630.31551 Obstruction: active: true moving: false control group: 180 control group 2: 0 tag: 25 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1356.66362 y: 0 z: 1630.31551 last x: 1356.66362 last y diff: 0 last z: 1630.31551 territory: 2 rot x: 0 rot y: -4.616 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 180 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 181 Footprint: Minimap: active: true x: 1368.78687 z: 1629.51444 Obstruction: active: true moving: false control group: 181 control group 2: 0 tag: 27 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1368.78687 y: 0 z: 1629.51444 last x: 1368.78687 last y diff: 0 last z: 1629.51444 territory: 2 rot x: 0 rot y: -4.00234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 181 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 182 Footprint: Minimap: active: true x: 1365.98504 z: 1618.35412 Obstruction: active: true moving: false control group: 182 control group 2: 0 tag: 29 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1365.98504 y: 0 z: 1618.35412 last x: 1365.98504 last y diff: 0 last z: 1618.35412 territory: 2 rot x: 0 rot y: -1.22059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 182 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 197, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 183 Footprint: Minimap: active: true x: 1368.83907 z: 1625.91918 Obstruction: active: true moving: false control group: 183 control group 2: 0 tag: 31 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1368.83907 y: 0 z: 1625.91918 last x: 1368.83907 last y diff: 0 last z: 1625.91918 territory: 2 rot x: 0 rot y: -1.98014 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 183 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 184 Footprint: Minimap: active: true x: 1360.58639 z: 1622.83292 Obstruction: active: true moving: false control group: 184 control group 2: 0 tag: 33 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1360.58639 y: 0 z: 1622.83292 last x: 1360.58639 last y diff: 0 last z: 1622.83292 territory: 2 rot x: 0 rot y: -2.87768 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 184 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 185 Footprint: Minimap: active: true x: 1361.8895 z: 1618.57424 Obstruction: active: true moving: false control group: 185 control group 2: 0 tag: 35 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1361.8895 y: 0 z: 1618.57424 last x: 1361.8895 last y diff: 0 last z: 1618.57424 territory: 2 rot x: 0 rot y: -1.97786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 185 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 186 Footprint: Minimap: active: true x: 1353.61881 z: 1630.8892 Obstruction: active: true moving: false control group: 186 control group 2: 0 tag: 37 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1353.61881 y: 0 z: 1630.8892 last x: 1353.61881 last y diff: 0 last z: 1630.8892 territory: 2 rot x: 0 rot y: -3.56926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 186 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 187 Footprint: Minimap: active: true x: 1364.08556 z: 1622.66561 Obstruction: active: true moving: false control group: 187 control group 2: 0 tag: 39 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1364.08556 y: 0 z: 1622.66561 last x: 1364.08556 last y diff: 0 last z: 1622.66561 territory: 2 rot x: 0 rot y: -2.22043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 187 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 188 Footprint: Minimap: active: true x: 1362.8341 z: 1626.02045 Obstruction: active: true moving: false control group: 188 control group 2: 0 tag: 41 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362.8341 y: 0 z: 1626.02045 last x: 1362.8341 last y diff: 0 last z: 1626.02045 territory: 2 rot x: 0 rot y: -3.77578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 188 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 189 Footprint: Minimap: active: true x: 1357.79975 z: 1632.4937 Obstruction: active: true moving: false control group: 189 control group 2: 0 tag: 43 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1357.79975 y: 0 z: 1632.4937 last x: 1357.79975 last y diff: 0 last z: 1632.4937 territory: 2 rot x: 0 rot y: -0.53834 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 189 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 190 Footprint: Minimap: active: true x: 1362.1887 z: 1626.41631 Obstruction: active: true moving: false control group: 190 control group 2: 0 tag: 45 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362.1887 y: 0 z: 1626.41631 last x: 1362.1887 last y diff: 0 last z: 1626.41631 territory: 2 rot x: 0 rot y: -1.55881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 190 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 191 Footprint: Minimap: active: true x: 1361.03541 z: 1632.37764 Obstruction: active: true moving: false control group: 191 control group 2: 0 tag: 47 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1361.03541 y: 0 z: 1632.37764 last x: 1361.03541 last y diff: 0 last z: 1632.37764 territory: 2 rot x: 0 rot y: 1.18191 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new_aut.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 191 actor: "flora/trees/oak_new_aut.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 192 Footprint: Position: in world: true x: 1323.15413 y: 0 z: 1577.6744 last x: 1323.15413 last y diff: 0 last z: 1577.6744 territory: 2 rot x: 0 rot y: 1.83349 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 192 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 193 Footprint: Position: in world: true x: 1319.25774 y: 0 z: 1574.037 last x: 1319.25774 last y diff: 0 last z: 1574.037 territory: 2 rot x: 0 rot y: 1.49291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 193 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 194 Footprint: Position: in world: true x: 1319.37092 y: 0 z: 1573.92544 last x: 1319.37092 last y diff: 0 last z: 1573.92544 territory: 2 rot x: 0 rot y: 1.24357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 194 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 195 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.75 z: 869.9375 Obstruction: active: true moving: false control group: 195 control group 2: 0 tag: 49 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.75 y: 0 z: 869.9375 last x: 1683.75 last y diff: 0 last z: 869.9375 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "structures/iberians/civil_centre.xml" AIProxy: AlertRaiser: object: { "level": 0, "garrisonedUnits": [], "walkingUnits": [], "prodBuildings": [] } Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own", "neutral" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1263, "gaiaUnitsQuery": 1264 } Capturable: object: { "maxCp": 2500, "cp": [ 0, 0, 0, 2500, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 20 } Fogging: object: { "activated": true, "mirages": [ 0, 6446, 6474, 0, 6509, 6538, 6567 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 10, "queue": [ { "id": 8, "player": 3, "unitTemplate": "units/iber_support_female_citizen", "count": 4, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": true, "timeTotal": 24251.46506416637, "timeRemaining": 7094.730255950813, "neededSlots": 0 }, { "id": 9, "player": 3, "unitTemplate": "units/iber_support_female_citizen", "count": 4, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": false, "timeTotal": 24251.46506416637, "timeRemaining": 24251.46506416637 } ], "timer": 7333, "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/iber_support_female_citizen", "units/iber_infantry_swordsman_b", "units/iber_infantry_javelinist_b", "units/iber_cavalry_javelinist_b" ] } RallyPoint: object: { "pos": [ { "x": 1712.648208618164, "z": 902.8847045898438 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/flora_tree_cretan_date_palm_short" } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 196 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1708.60868 z: 970.34598 Obstruction: active: true moving: false control group: 196 control group 2: 0 tag: 40 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1708.60868 y: 0 z: 970.34598 last x: 1708.60868 last y diff: 0 last z: 970.34598 territory: 3 rot x: 0 rot y: -1.75475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6827 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1719.0818 goal z: 969.85444 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.75 goal hh: 7.75 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 196 actor: "units/iberians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 3 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 28 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 2196, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1706, "y": 30.532608032226562, "z": 970 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2196, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1706, "y": 30.532608032226562, "z": 970 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7138, "losRangeQuery": 29, "fsmReenter": true, "gatheringTarget": 2196 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 197 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1664.6426 z: 902.94236 Obstruction: active: true moving: false control group: 197 control group 2: 0 tag: 42 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1664.6426 y: 0 z: 902.94236 last x: 1664.6426 last y diff: 0 last z: 902.94236 territory: 3 rot x: 0 rot y: -1.84108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6785 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1652.59681 goal z: 900.43885 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 10.28333 goal hh: 10.28333 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 197 actor: "units/iberians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 3 ] }, "units/female_inspiration": { "targetUnits": [ 200 ], "isApplied": true, "rangeQuery": 30 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 256, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1707.6939849853516, "y": 34.01405334472656, "z": 902.9519653320312 }, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 6929, "losRangeQuery": 31, "fsmReenter": false, "repairTarget": 6785 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 198 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1717.53341 z: 979.27111 Obstruction: active: true moving: false control group: 198 control group 2: 0 tag: 44 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1717.53341 y: 0 z: 979.27111 last x: 1717.53341 last y diff: 0 last z: 979.27111 territory: 3 rot x: 0 rot y: 0.22938 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6827 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1719.0818 goal z: 969.85444 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.75 goal hh: 7.75 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 198 actor: "units/iberians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 3 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 32 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 2187, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1718, "y": 29.01629638671875, "z": 982 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 2187, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1718, "y": 29.01629638671875, "z": 982 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7139, "losRangeQuery": 33, "fsmReenter": true, "gatheringTarget": 2187 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 199 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1663.4822 z: 904.10271 Obstruction: active: true moving: false control group: 199 control group 2: 0 tag: 46 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1663.4822 y: 0 z: 904.10271 last x: 1663.4822 last y diff: 0 last z: 904.10271 territory: 3 rot x: 0 rot y: -1.96637 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6785 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1652.59681 goal z: 900.43885 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 10.28333 goal hh: 10.28333 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 199 actor: "units/iberians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 3 ] }, "units/female_inspiration": { "targetUnits": [ 200 ], "isApplied": true, "rangeQuery": 34 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 256, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1707.6939849853516, "y": 34.01405334472656, "z": 902.9519653320312 }, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1732.1131591796875, "z": 858.0044555664062 }, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 6952, "losRangeQuery": 35, "fsmReenter": false, "repairTarget": 6785 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 200 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1665.81124 z: 901.77378 Obstruction: active: true moving: false control group: 200 control group 2: 0 tag: 48 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1665.81124 y: 0 z: 901.77378 last x: 1665.81124 last y diff: 0 last z: 901.77378 territory: 3 rot x: 0 rot y: -1.71494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6785 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1652.59681 goal z: 900.43885 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 10.28333 goal hh: 10.28333 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 200 actor: "units/iberians/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1.1, "rates": { "food.fruit": 0.55, "food.grain": 0.275, "food.meat": 1.1, "metal.ore": 0.55, "stone.rock": 0.55, "stone.ruins": 2.2, "treasure": 1.1, "wood.ruins": 5.5, "wood.tree": 0.8250000000000001 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Gather", "data": { "target": 256, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1707.6939849853516, "y": 34.01405334472656, "z": 902.9519653320312 }, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 6953, "losRangeQuery": 36, "fsmReenter": false, "repairTarget": 6785 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 201 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1720.65798 z: 904.50402 Obstruction: active: true moving: false control group: 201 control group 2: 0 tag: 50 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1720.65798 y: 0 z: 904.50402 last x: 1720.65798 last y diff: 0 last z: 904.50402 territory: 3 rot x: 0 rot y: -0.23378 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 258 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1720.21319 goal z: 907.04809 goal u x: 0.7358 goal u z: -0.67783 goal v x: 0.67783 goal v z: 0.7358 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 201 actor: "units/iberians/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 258, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1720.2131805419922, "y": 34.021728515625, "z": 907.0480804443359 }, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 258, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1720.2131805419922, "y": 34.021728515625, "z": 907.0480804443359 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7016, "losRangeQuery": 37, "fsmReenter": true, "gatheringTarget": 258 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 202 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1714.64753 z: 901.94544 Obstruction: active: true moving: false control group: 202 control group 2: 0 tag: 52 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1714.64753 y: 0 z: 901.94544 last x: 1714.64753 last y diff: 0 last z: 901.94544 territory: 3 rot x: 0 rot y: -1.06872 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 260 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1712.64821 goal z: 902.88471 goal u x: 0.99837 goal u z: -0.05752 goal v x: 0.05752 goal v z: 0.99837 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 202 actor: "units/iberians/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 260, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1712.648208618164, "y": 33.99028015136719, "z": 902.8847045898438 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 260, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1712.648208618164, "y": 33.99028015136719, "z": 902.8847045898438 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7273, "losRangeQuery": 1247, "fsmReenter": false, "gatheringTarget": 260 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 203 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1714.57696 z: 900.72017 Obstruction: active: true moving: false control group: 203 control group 2: 0 tag: 54 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1714.57696 y: 0 z: 900.72017 last x: 1714.57696 last y diff: 0 last z: 900.72017 territory: 3 rot x: 0 rot y: -0.74018 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 260 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1712.64821 goal z: 902.88471 goal u x: 0.99837 goal u z: -0.05752 goal v x: 0.05752 goal v z: 0.99837 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 203 actor: "units/iberians/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 260, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1712.648208618164, "y": 33.99028015136719, "z": 902.8847045898438 }, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 6785, "autocontinue": true, "force": true } } ], "order": { "type": "Gather", "data": { "target": 260, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1712.648208618164, "y": 33.99028015136719, "z": 902.8847045898438 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7130, "losRangeQuery": 1248, "fsmReenter": false, "gatheringTarget": 260 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 204 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.70017 z: 1034.74181 Obstruction: active: true moving: true control group: 204 control group 2: 0 tag: 56 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.70017 y: 0 z: 1034.74181 last x: 1710.38447 last y diff: 0 last z: 1025.99752 territory: 0 rot x: 0 rot y: 0.05475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.49997 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1051.7909 length: 0 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 204 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 3.24 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "lastAttacked": 128250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1249, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 205 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1650.2996 z: 814.24421 Obstruction: active: true moving: false control group: 206 control group 2: 208 tag: 51 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1650.2996 y: 0 z: 814.24421 last x: 1650.2996 last y diff: 0 last z: 814.24421 territory: 3 rot x: 0 rot y: 4.02332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 205 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6447, 6475, 0, 6510, 6539, 6568 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 206 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1636.94744 z: 830.45284 Obstruction: active: true moving: false control group: 206 control group 2: 0 tag: 53 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1636.94744 y: 0 z: 830.45284 last x: 1636.94744 last y diff: 0 last z: 830.45284 territory: 3 rot x: 0 rot y: 0.49692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 206 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1265, "gaiaUnitsQuery": 1266 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6448, 6476, 0, 6511, 6540, 6569 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 207 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.39332 z: 805.19593 Obstruction: active: true moving: false control group: 208 control group 2: 210 tag: 55 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.39332 y: 0 z: 805.19593 last x: 1683.39332 last y diff: 0 last z: 805.19593 territory: 3 rot x: 0 rot y: 2.79365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 207 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6449, 6477, 0, 6512, 6541, 6570 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 208 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1663.65175 z: 798.03556 Obstruction: active: true moving: false control group: 208 control group 2: 0 tag: 57 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1663.65175 y: 0 z: 798.03556 last x: 1663.65175 last y diff: 0 last z: 798.03556 territory: 3 rot x: 0 rot y: 0.2669 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 208 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1267, "gaiaUnitsQuery": 1268 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6450, 6478, 0, 6513, 6542, 6571 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 209 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1720.23618 z: 824.54422 Obstruction: active: true moving: false control group: 210 control group 2: 212 tag: 67 flags: 15 length: 3 tag: 69 tag: 71 tag: 73 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1720.23618 y: 0 z: 824.54422 last x: 1720.23618 last y diff: 0 last z: 824.54422 territory: 3 rot x: 0 rot y: -0.6192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 209 actor: "structures/iberians/wall_gate.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6451, 6479, 0, 6514, 6543, 6572 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } Gate: object: { "allies": [], "opened": false, "locked": false, "unitsQuery": 45 } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 210 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1703.13488 z: 812.3563 Obstruction: active: true moving: false control group: 210 control group 2: 0 tag: 75 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1703.13488 y: 0 z: 812.3563 last x: 1703.13488 last y diff: 0 last z: 812.3563 territory: 3 rot x: 0 rot y: -0.48357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 210 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1269, "gaiaUnitsQuery": 1270 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6452, 6480, 0, 6515, 6544, 6573 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 211 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1753.27831 z: 850.40291 Obstruction: active: true moving: false control group: 212 control group 2: 214 tag: 77 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1753.27831 y: 0 z: 850.40291 last x: 1753.27831 last y diff: 0 last z: 850.40291 territory: 3 rot x: 0 rot y: 2.43271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 211 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6453, 6481, 0, 6516, 6545, 6574 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 212 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1737.33748 z: 836.73214 Obstruction: active: true moving: false control group: 212 control group 2: 0 tag: 79 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1737.33748 y: 0 z: 836.73214 last x: 1737.33748 last y diff: 0 last z: 836.73214 territory: 3 rot x: 0 rot y: -0.66404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 212 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1271, "gaiaUnitsQuery": 1272 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6454, 6482, 0, 6517, 6546, 6575 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 213 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1759.95592 z: 882.92026 Obstruction: active: true moving: false control group: 214 control group 2: 216 tag: 81 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1759.95592 y: 0 z: 882.92026 last x: 1759.95592 last y diff: 0 last z: 882.92026 territory: 3 rot x: 0 rot y: 1.11397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 213 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6455, 6483, 0, 6518, 6547, 6576 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 214 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1769.21914 z: 864.07369 Obstruction: active: true moving: false control group: 214 control group 2: 0 tag: 83 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1769.21914 y: 0 z: 864.07369 last x: 1769.21914 last y diff: 0 last z: 864.07369 territory: 3 rot x: 0 rot y: -1.36826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 214 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1273, "gaiaUnitsQuery": 1274 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6456, 6484, 0, 6519, 6548, 6577 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 215 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1740.88044 z: 920.33344 Obstruction: active: true moving: false control group: 216 control group 2: 218 tag: 9971 flags: 15 length: 3 tag: 9973 tag: 9975 tag: 9977 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1740.88044 y: 0 z: 920.33344 last x: 1740.88044 last y diff: 0 last z: 920.33344 territory: 3 rot x: 0 rot y: -2.05698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gate_closing" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gate_closing" seed: 215 actor: "structures/iberians/wall_gate.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6457, 6485, 0, 6520, 6549, 6578 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } Gate: object: { "allies": [], "opened": false, "locked": false, "unitsQuery": 52 } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 216 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1750.69271 z: 901.76682 Obstruction: active: true moving: false control group: 216 control group 2: 0 tag: 101 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1750.69271 y: 0 z: 901.76682 last x: 1750.69271 last y diff: 0 last z: 901.76682 territory: 3 rot x: 0 rot y: -2.0423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 216 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1275, "gaiaUnitsQuery": 1276 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6458, 6486, 0, 6521, 6550, 6579 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 217 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.28487 z: 935.89097 Obstruction: active: true moving: false control group: 218 control group 2: 220 tag: 103 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.28487 y: 0 z: 935.89097 last x: 1710.28487 last y diff: 0 last z: 935.89097 territory: 3 rot x: 0 rot y: 6.13941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 217 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6459, 6487, 0, 6522, 6551, 6580 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 218 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1731.06817 z: 938.90006 Obstruction: active: true moving: false control group: 218 control group 2: 0 tag: 105 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1731.06817 y: 0 z: 938.90006 last x: 1731.06817 last y diff: 0 last z: 938.90006 territory: 3 rot x: 0 rot y: -2.67118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 218 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1277, "gaiaUnitsQuery": 1278 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6460, 6488, 0, 6523, 6552, 6581 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 219 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1668.52593 z: 931.87098 Obstruction: active: true moving: false control group: 220 control group 2: 222 tag: 107 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1668.52593 y: 0 z: 931.87098 last x: 1668.52593 last y diff: 0 last z: 931.87098 territory: 3 rot x: 0 rot y: 6.23504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 219 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6461, 6489, 0, 6524, 6553, 6582 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 220 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1689.50158 z: 932.88189 Obstruction: active: true moving: false control group: 220 control group 2: 0 tag: 109 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1689.50158 y: 0 z: 932.88189 last x: 1689.50158 last y diff: 0 last z: 932.88189 territory: 3 rot x: 0 rot y: 3.04563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 220 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1279, "gaiaUnitsQuery": 1280 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6462, 6490, 0, 6525, 6554, 6583 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 221 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1628.63498 z: 921.73801 Obstruction: active: true moving: false control group: 222 control group 2: 224 tag: 9827 flags: 15 length: 3 tag: 9829 tag: 9831 tag: 9833 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1628.63498 y: 0 z: 921.73801 last x: 1628.63498 last y diff: 0 last z: 921.73801 territory: 3 rot x: 0 rot y: 2.69225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gate_closing" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gate_closing" seed: 221 actor: "structures/iberians/wall_gate.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6463, 6491, 0, 6526, 6555, 6584 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } Gate: object: { "allies": [], "opened": false, "locked": false, "unitsQuery": 59 } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 222 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1647.55027 z: 930.86008 Obstruction: active: true moving: false control group: 222 control group 2: 0 tag: 127 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1647.55027 y: 0 z: 930.86008 last x: 1647.55027 last y diff: 0 last z: 930.86008 territory: 3 rot x: 0 rot y: 2.89284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 222 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1281, "gaiaUnitsQuery": 1282 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6464, 6492, 0, 6527, 6556, 6585 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 223 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1599.31534 z: 894.37453 Obstruction: active: true moving: false control group: 224 control group 2: 226 tag: 129 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1599.31534 y: 0 z: 894.37453 last x: 1599.31534 last y diff: 0 last z: 894.37453 territory: 3 rot x: 0 rot y: 5.23075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 223 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6465, 6493, 0, 6528, 6557, 6586 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 224 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1609.7197 z: 912.61594 Obstruction: active: true moving: false control group: 224 control group 2: 0 tag: 131 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1609.7197 y: 0 z: 912.61594 last x: 1609.7197 last y diff: 0 last z: 912.61594 territory: 3 rot x: 0 rot y: 2.3907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 224 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1283, "gaiaUnitsQuery": 1284 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6466, 6494, 0, 6529, 6558, 6587 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 225 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1592.44689 z: 855.43294 Obstruction: active: true moving: false control group: 226 control group 2: 206 tag: 133 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1592.44689 y: 0 z: 855.43294 last x: 1592.44689 last y diff: 0 last z: 855.43294 territory: 3 rot x: 0 rot y: 4.54322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 225 actor: "structures/iberians/wall_long.xml" AIProxy: Armour: object: { "invulnerable": false } Auras: object: { "auras": { "structures/wall_garrisoned": { "type": "garrisonedUnits", "affects": [ "Soldier" ], "modifications": [ { "value": "Armour/Pierce", "add": 3 }, { "value": "Armour/Hack", "add": 3 }, { "value": "Armour/Crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", "auraDescription": "Soldiers on walls have +3 armor and higher vision." } }, "affectedPlayers": { "structures/wall_garrisoned": [ 3 ] }, "structures/wall_garrisoned": { "targetUnits": [], "isApplied": true } } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6467, 6495, 0, 6530, 6559, 6588 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [ { "offset": { "x": 0, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -8, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": 4, "y": 9, "z": 0 }, "entity": null }, { "offset": { "x": -4, "y": 9, "z": 0 }, "entity": null } ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Upgrade: object: { "upgrading": false, "completed": false, "elapsedTime": 0, "expendedResources": {}, "upgradeTemplates": { "structures/iber_wall_gate": "Gate" }, "owner": 3 } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 226 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1588.91097 z: 876.13312 Obstruction: active: true moving: false control group: 226 control group 2: 0 tag: 135 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1588.91097 y: 0 z: 876.13312 last x: 1588.91097 last y diff: 0 last z: 876.13312 territory: 3 rot x: 0 rot y: 1.74538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 226 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1285, "gaiaUnitsQuery": 1286 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6468, 6496, 0, 6531, 6560, 6589 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 227 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1616.46512 z: 832.59281 Obstruction: active: true moving: false control group: 206 control group 2: 228 tag: 145 flags: 15 length: 3 tag: 147 tag: 149 tag: 151 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1616.46512 y: 0 z: 832.59281 last x: 1616.46512 last y diff: 0 last z: 832.59281 territory: 3 rot x: 0 rot y: 0.1041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 227 actor: "structures/iberians/wall_gate.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6469, 6497, 0, 6532, 6561, 6590 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } Gate: object: { "allies": [], "opened": false, "locked": false, "unitsQuery": 66 } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 228 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1595.98281 z: 834.73276 Obstruction: active: true moving: false control group: 228 control group 2: 0 tag: 153 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1595.98281 y: 0 z: 834.73276 last x: 1595.98281 last y diff: 0 last z: 834.73276 territory: 3 rot x: 0 rot y: 0.76027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 228 actor: "structures/iberians/wall_tower.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1287, "gaiaUnitsQuery": 1288 } Capturable: object: { "maxCp": 1200, "cp": [ 0, 0, 0, 1200, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 6470, 6498, 0, 6533, 6562, 6591 ], "miraged": [ false, true, true, false, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 4000, "hitpoints": 4000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 4.5 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } WallPiece: - id: 229 Footprint: Minimap: active: true x: 1709.78695 z: 856.8153 Obstruction: active: true moving: false control group: 229 control group 2: 0 tag: 155 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1709.78695 y: 0 z: 856.8153 last x: 1709.78695 last y diff: 0 last z: 856.8153 territory: 3 rot x: 0 rot y: -1.84609 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 229 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 76, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 230 Footprint: Minimap: active: true x: 1717.9255 z: 854.21883 Obstruction: active: true moving: false control group: 230 control group 2: 0 tag: 157 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1717.9255 y: 0 z: 854.21883 last x: 1717.9255 last y diff: 0 last z: 854.21883 territory: 3 rot x: 0 rot y: -4.59105 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 230 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 231 Footprint: Minimap: active: true x: 1712.95238 z: 845.13334 Obstruction: active: true moving: false control group: 231 control group 2: 0 tag: 159 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1712.95238 y: 0 z: 845.13334 last x: 1712.95238 last y diff: 0 last z: 845.13334 territory: 3 rot x: 0 rot y: 0.97051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 231 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 232 Footprint: Minimap: active: true x: 1713.83271 z: 847.99755 Obstruction: active: true moving: false control group: 232 control group 2: 0 tag: 161 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1713.83271 y: 0 z: 847.99755 last x: 1713.83271 last y diff: 0 last z: 847.99755 territory: 3 rot x: 0 rot y: 1.05292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 232 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 233 Footprint: Minimap: active: true x: 1718.07166 z: 849.67585 Obstruction: active: true moving: false control group: 233 control group 2: 0 tag: 163 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718.07166 y: 0 z: 849.67585 last x: 1718.07166 last y diff: 0 last z: 849.67585 territory: 3 rot x: 0 rot y: 1.0245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 233 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 234 Footprint: Minimap: active: true x: 1638 z: 882 Obstruction: active: true moving: false control group: 234 control group 2: 0 tag: 165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 882 last x: 1638 last y diff: 0 last z: 882 territory: 3 rot x: 0 rot y: -3.10521 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 234 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 235 Footprint: Minimap: active: true x: 1644.36059 z: 858.2693 Obstruction: active: true moving: false control group: 235 control group 2: 0 tag: 167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1644.36059 y: 0 z: 858.2693 last x: 1644.36059 last y diff: 0 last z: 858.2693 territory: 3 rot x: 0 rot y: -3.15957 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 235 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 248 Footprint: Minimap: active: true x: 1709.75988 z: 907.50661 Obstruction: active: true moving: false control group: 248 control group 2: 0 tag: 173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1709.75988 y: 0 z: 907.50661 last x: 1709.75988 last y diff: 0 last z: 907.50661 territory: 3 rot x: 0 rot y: -2.47074 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 248 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 249 Footprint: Minimap: active: true x: 1724.7426 z: 910.79722 Obstruction: active: true moving: false control group: 249 control group 2: 0 tag: 175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1724.7426 y: 0 z: 910.79722 last x: 1724.7426 last y diff: 0 last z: 910.79722 territory: 3 rot x: 0 rot y: -2.42649 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 249 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 250 Footprint: Minimap: active: true x: 1716.80401 z: 914.69651 Obstruction: active: true moving: false control group: 250 control group 2: 0 tag: 177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1716.80401 y: 0 z: 914.69651 last x: 1716.80401 last y diff: 0 last z: 914.69651 territory: 3 rot x: 0 rot y: -3.3877 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 250 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 251 Footprint: Minimap: active: true x: 1705.5868 z: 914.76951 Obstruction: active: true moving: false control group: 251 control group 2: 0 tag: 179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1705.5868 y: 0 z: 914.76951 last x: 1705.5868 last y diff: 0 last z: 914.76951 territory: 3 rot x: 0 rot y: 0.33132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 251 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 252 Footprint: Minimap: active: true x: 1708.11043 z: 907.27762 Obstruction: active: true moving: false control group: 252 control group 2: 0 tag: 181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1708.11043 y: 0 z: 907.27762 last x: 1708.11043 last y diff: 0 last z: 907.27762 territory: 3 rot x: 0 rot y: 0.73675 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 252 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 253 Footprint: Minimap: active: true x: 1718.25237 z: 908.23301 Obstruction: active: true moving: false control group: 253 control group 2: 0 tag: 183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718.25237 y: 0 z: 908.23301 last x: 1718.25237 last y diff: 0 last z: 908.23301 territory: 3 rot x: 0 rot y: 0.35041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 253 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 254 Footprint: Minimap: active: true x: 1722.41745 z: 908.66422 Obstruction: active: true moving: false control group: 254 control group 2: 0 tag: 185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722.41745 y: 0 z: 908.66422 last x: 1722.41745 last y diff: 0 last z: 908.66422 territory: 3 rot x: 0 rot y: 1.40534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 254 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 255 Footprint: Minimap: active: true x: 1719.03776 z: 908.67252 Obstruction: active: true moving: false control group: 255 control group 2: 0 tag: 187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1719.03776 y: 0 z: 908.67252 last x: 1719.03776 last y diff: 0 last z: 908.67252 territory: 3 rot x: 0 rot y: -2.3907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 255 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 256 Footprint: Minimap: active: true x: 1707.694 z: 902.95197 Obstruction: active: true moving: false control group: 256 control group 2: 0 tag: 189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1707.694 y: 0 z: 902.95197 last x: 1707.694 last y diff: 0 last z: 902.95197 territory: 3 rot x: 0 rot y: -3.51456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 256 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 257 Footprint: Minimap: active: true x: 1724.72173 z: 908.75538 Obstruction: active: true moving: false control group: 257 control group 2: 0 tag: 191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1724.72173 y: 0 z: 908.75538 last x: 1724.72173 last y diff: 0 last z: 908.75538 territory: 3 rot x: 0 rot y: 0.46718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 257 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 258 Footprint: Minimap: active: true x: 1720.21319 z: 907.04809 Obstruction: active: true moving: false control group: 258 control group 2: 0 tag: 193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1720.21319 y: 0 z: 907.04809 last x: 1720.21319 last y diff: 0 last z: 907.04809 territory: 3 rot x: 0 rot y: 0.74447 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 258 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 29, "gatherers": [ [], [], [], [ 201 ], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 259 Footprint: Minimap: active: true x: 1705.75493 z: 916.2798 Obstruction: active: true moving: false control group: 259 control group 2: 0 tag: 195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1705.75493 y: 0 z: 916.2798 last x: 1705.75493 last y diff: 0 last z: 916.2798 territory: 3 rot x: 0 rot y: 0.2164 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 259 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 260 Footprint: Minimap: active: true x: 1712.64821 z: 902.88471 Obstruction: active: true moving: false control group: 260 control group 2: 0 tag: 197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1712.64821 y: 0 z: 902.88471 last x: 1712.64821 last y diff: 0 last z: 902.88471 territory: 3 rot x: 0 rot y: 0.05758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 260 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 12, "gatherers": [ [], [], [], [ 203, 202 ], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 261 Footprint: Position: in world: true x: 1657.69213 y: 0 z: 846.78551 last x: 1657.69213 last y diff: 0 last z: 846.78551 territory: 3 rot x: 0 rot y: 1.47648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 261 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 262 Footprint: Position: in world: true x: 1660.87328 y: 0 z: 848.69047 last x: 1660.87328 last y diff: 0 last z: 848.69047 territory: 3 rot x: 0 rot y: 1.26471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 262 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 263 Footprint: Position: in world: true x: 1656.8171 y: 0 z: 847.54036 last x: 1656.8171 last y diff: 0 last z: 847.54036 territory: 3 rot x: 0 rot y: 1.36748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 263 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 264 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.375 z: 420.9375 Obstruction: active: true moving: false control group: 264 control group 2: 0 tag: 199 flags: 15 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.375 y: 0 z: 420.9375 last x: 1515.375 last y diff: 0 last z: 420.9375 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/spartans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "structures/spartans/civic_centre.xml" AIProxy: AlertRaiser: object: { "level": 0, "garrisonedUnits": [], "walkingUnits": [], "prodBuildings": [] } Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own", "neutral" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1289, "gaiaUnitsQuery": 1290 } Capturable: object: { "maxCp": 2750, "cp": [ 0, 2750, 0, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 20 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 6499, 6504, 6534, 6563, 6592 ], "miraged": [ false, false, true, true, true, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 5, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/spart_support_female_citizen", "units/spart_infantry_spearman_b", "units/spart_infantry_javelinist_b", "units/spart_cavalry_javelinist_b" ] } RallyPoint: object: { "pos": [ { "x": 1558.767578125, "z": 390.0145263671875 } ], "data": [ { "command": "walk" } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 265 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1514.5266 z: 381.41797 Obstruction: active: true moving: false control group: 265 control group 2: 0 tag: 78 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1514.5266 y: 0 z: 381.41797 last x: 1514.5266 last y diff: 0 last z: 381.41797 territory: 1 rot x: 0 rot y: -2.81312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 274 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1513.90905 goal z: 379.08233 goal u x: 0.11387 goal u z: -0.99357 goal v x: 0.99357 goal v z: 0.11387 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 265 actor: "units/spartans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 1 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 81 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7186, "losRangeQuery": 82, "fsmReenter": false, "gatheringTarget": 274 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 266 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.74598 z: 381.55771 Obstruction: active: true moving: false control group: 266 control group 2: 0 tag: 80 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.74598 y: 0 z: 381.55771 last x: 1515.74598 last y diff: 0 last z: 381.55771 territory: 1 rot x: 0 rot y: -2.47246 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 274 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1513.90905 goal z: 379.08233 goal u x: 0.11387 goal u z: -0.99357 goal v x: 0.99357 goal v z: 0.11387 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 266 actor: "units/spartans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 1 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 83 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7111, "losRangeQuery": 84, "fsmReenter": false, "gatheringTarget": 274 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 267 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.3755 z: 397.94658 Obstruction: active: true moving: true control group: 267 control group 2: 0 tag: 82 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.3755 y: 0 z: 397.94658 last x: 1515.5 last y diff: 0 last z: 397.5 territory: 1 rot x: 0 rot y: -3.0283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 274 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1515.5 waypoint z: 381.5 waypoint x: 1515.5 waypoint z: 396.5 length: 0 type: 3 goal x: 1513.90905 goal z: 379.08233 goal u x: 0.11387 goal u z: -0.99357 goal v x: 0.99357 goal v z: 0.11387 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 267 actor: "units/spartans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 1 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 85 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 86, "fsmReenter": false, "gatheringTarget": 274 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 268 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1516.03489 z: 380.29531 Obstruction: active: true moving: false control group: 268 control group 2: 0 tag: 84 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1516.03489 y: 0 z: 380.29531 last x: 1516.03489 last y diff: 0 last z: 380.29531 territory: 1 rot x: 0 rot y: -2.14147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 274 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1513.90905 goal z: 379.08233 goal u x: 0.11387 goal u z: -0.99357 goal v x: 0.99357 goal v z: 0.11387 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 268 actor: "units/spartans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 1 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 87 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 34.99985, "hitpoints": 34.99985, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 274, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 1513.9090423583984, "y": 26.869232177734375, "z": 379.0823211669922 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7295, "losRangeQuery": 88, "fsmReenter": false, "gatheringTarget": 274 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 269 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1552.06971 z: 337.50133 Obstruction: active: true moving: false control group: 269 control group 2: 0 tag: 86 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1552.06971 y: 0 z: 337.50133 last x: 1552.06971 last y diff: 0 last z: 337.50133 territory: 1 rot x: 0 rot y: -1.26583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 638 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1550 goal z: 338 goal u x: -0.87401 goal u z: 0.48676 goal v x: -0.48676 goal v z: -0.87401 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 269 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6930, "losRangeQuery": 89, "fsmReenter": false, "gatheringTarget": 638 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 270 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1540.17545 z: 350.28211 Obstruction: active: true moving: false control group: 270 control group 2: 0 tag: 88 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1540.17545 y: 0 z: 350.28211 last x: 1540.17545 last y diff: 0 last z: 350.28211 territory: 1 rot x: 0 rot y: -1.75112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 642 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1538 goal z: 350 goal u x: 0.97283 goal u z: -0.2324 goal v x: 0.2324 goal v z: 0.97283 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 270 actor: "units/spartans/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 642, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1538, "y": 29.418472290039062, "z": 350 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 642, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1538, "y": 29.418472290039062, "z": 350 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7310, "losRangeQuery": 90, "fsmReenter": false, "gatheringTarget": 642 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 271 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1550.20353 z: 340.2341 Obstruction: active: true moving: false control group: 271 control group 2: 0 tag: 90 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1550.20353 y: 0 z: 340.2341 last x: 1550.20353 last y diff: 0 last z: 340.2341 territory: 1 rot x: 0 rot y: -3.01044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 638 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1550 goal z: 338 goal u x: -0.87401 goal u z: 0.48676 goal v x: -0.48676 goal v z: -0.87401 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 271 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7064, "losRangeQuery": 1250, "fsmReenter": false, "gatheringTarget": 638 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 272 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1547.33725 z: 363.64713 Obstruction: active: true moving: false control group: 272 control group 2: 0 tag: 92 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1547.33725 y: 0 z: 363.64713 last x: 1547.33725 last y diff: 0 last z: 363.64713 territory: 1 rot x: 0 rot y: -0.71064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 302 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1545.49074 goal z: 365.88233 goal u x: -0.99555 goal u z: 0.09481 goal v x: -0.09481 goal v z: -0.99555 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 272 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7000, "losRangeQuery": 1251, "fsmReenter": false, "gatheringTarget": 302 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 273 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1490.22405 z: 419.45252 Obstruction: active: true moving: false control group: 273 control group 2: 0 tag: 94 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1490.22405 y: 0 z: 419.45252 last x: 1490.22405 last y diff: 0 last z: 419.45252 territory: 1 rot x: 0 rot y: -2.84511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6861 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1489.53367 goal z: 416.48525 goal u x: -0.82412 goal u z: -0.56717 goal v x: 0.56717 goal v z: -0.82412 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_meat" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_meat" seed: 273 actor: "units/spartans/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 10 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6861, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 1489.5336608886719, "y": 25.74835205078125, "z": 416.48524475097656 }, "force": false, "initPos": { "x": 1489.2693481445312, "y": 25.735183715820312, "z": 416.90966796875 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6861, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 1489.5336608886719, "y": 25.74835205078125, "z": 416.48524475097656 }, "force": false, "initPos": { "x": 1489.2693481445312, "y": 25.735183715820312, "z": 416.90966796875 }, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1522.929931640625, "z": 482.385498046875 }, "workOrders": [], "lastAttacked": 160500, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7274, "losRangeQuery": 1252, "fsmReenter": false, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false, "gatheringTarget": 6861 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 274 Footprint: Minimap: active: true x: 1513.90905 z: 379.08233 Obstruction: active: true moving: false control group: 274 control group 2: 0 tag: 201 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1513.90905 y: 0 z: 379.08233 last x: 1513.90905 last y diff: 0 last z: 379.08233 territory: 1 rot x: 0 rot y: 1.45672 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 274 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 131, "gatherers": [ [], [ 266, 265, 268, 267 ], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 277 Footprint: Minimap: active: true x: 1514.3216 z: 378.09124 Obstruction: active: true moving: false control group: 277 control group 2: 0 tag: 207 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514.3216 y: 0 z: 378.09124 last x: 1514.3216 last y diff: 0 last z: 378.09124 territory: 1 rot x: 0 rot y: -4.52184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 277 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 278 Footprint: Minimap: active: true x: 1506.08231 z: 380.22341 Obstruction: active: true moving: false control group: 278 control group 2: 0 tag: 209 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1506.08231 y: 0 z: 380.22341 last x: 1506.08231 last y diff: 0 last z: 380.22341 territory: 1 rot x: 0 rot y: -1.36287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 278 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 279 Footprint: Minimap: active: true x: 1474 z: 442 Obstruction: active: true moving: false control group: 279 control group 2: 0 tag: 211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 442 last x: 1474 last y diff: 0 last z: 442 territory: 1 rot x: 0 rot y: -0.04947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 279 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 280 Footprint: Minimap: active: true x: 1466.02706 z: 416.1471 Obstruction: active: true moving: false control group: 280 control group 2: 0 tag: 213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466.02706 y: 0 z: 416.1471 last x: 1466.02706 last y diff: 0 last z: 416.1471 territory: 1 rot x: 0 rot y: -0.6109 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 280 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 287 Decay: Footprint: Minimap: active: true x: 1497.7435 z: 410.82265 Obstruction: active: true moving: false control group: 287 control group 2: 0 tag: 108 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1497.7435 y: 0 z: 410.82265 last x: 1497.7435 last y diff: 0 last z: 410.82265 territory: 1 rot x: 0 rot y: 2.35813 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1497.8971 goal z: 410.59238 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 287 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6018, "losRangeQuery": 100, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 289 Decay: Footprint: Minimap: active: true x: 1490.89237 z: 405.86329 Obstruction: active: true moving: false control group: 289 control group 2: 0 tag: 112 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1490.89237 y: 0 z: 405.86329 last x: 1490.89237 last y diff: 0 last z: 405.86329 territory: 1 rot x: 0 rot y: 2.02623 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1488.13083 goal z: 406.9909 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 289 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6643, "losRangeQuery": 102, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 290 Decay: Footprint: Minimap: active: true x: 1490.00805 z: 414.9356 Obstruction: active: true moving: false control group: 290 control group 2: 0 tag: 114 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1490.00805 y: 0 z: 414.9356 last x: 1490.00805 last y diff: 0 last z: 414.9356 territory: 1 rot x: 0 rot y: 0.04868 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1489.93911 goal z: 412.77916 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 290 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6524, "losRangeQuery": 103, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 300 Footprint: Minimap: active: true x: 1543.99741 z: 368.51699 Obstruction: active: true moving: false control group: 300 control group 2: 0 tag: 215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1543.99741 y: 0 z: 368.51699 last x: 1543.99741 last y diff: 0 last z: 368.51699 territory: 1 rot x: 0 rot y: -4.32132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 300 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 301 Footprint: Minimap: active: true x: 1533.2804 z: 373.16607 Obstruction: active: true moving: false control group: 301 control group 2: 0 tag: 217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1533.2804 y: 0 z: 373.16607 last x: 1533.2804 last y diff: 0 last z: 373.16607 territory: 1 rot x: 0 rot y: -3.35575 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 301 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 302 Footprint: Minimap: active: true x: 1545.49074 z: 365.88233 Obstruction: active: true moving: false control group: 302 control group 2: 0 tag: 219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1545.49074 y: 0 z: 365.88233 last x: 1545.49074 last y diff: 0 last z: 365.88233 territory: 1 rot x: 0 rot y: -3.04668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 302 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 80, "gatherers": [ [], [ 272, 6674, 6676, 6677 ], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 303 Footprint: Minimap: active: true x: 1545.4706 z: 378.40879 Obstruction: active: true moving: false control group: 303 control group 2: 0 tag: 221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1545.4706 y: 0 z: 378.40879 last x: 1545.4706 last y diff: 0 last z: 378.40879 territory: 1 rot x: 0 rot y: -3.57602 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 303 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 304 Footprint: Minimap: active: true x: 1533.3001 z: 375.63682 Obstruction: active: true moving: false control group: 304 control group 2: 0 tag: 223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1533.3001 y: 0 z: 375.63682 last x: 1533.3001 last y diff: 0 last z: 375.63682 territory: 1 rot x: 0 rot y: -2.07552 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 304 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 305 Footprint: Minimap: active: true x: 1529.53005 z: 366.37233 Obstruction: active: true moving: false control group: 305 control group 2: 0 tag: 225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1529.53005 y: 0 z: 366.37233 last x: 1529.53005 last y diff: 0 last z: 366.37233 territory: 1 rot x: 0 rot y: -3.57696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 305 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 306 Footprint: Minimap: active: true x: 1544.92727 z: 375.06133 Obstruction: active: true moving: false control group: 306 control group 2: 0 tag: 227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1544.92727 y: 0 z: 375.06133 last x: 1544.92727 last y diff: 0 last z: 375.06133 territory: 1 rot x: 0 rot y: -2.20643 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 306 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 307 Footprint: Minimap: active: true x: 1542.66718 z: 383.30004 Obstruction: active: true moving: false control group: 307 control group 2: 0 tag: 229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542.66718 y: 0 z: 383.30004 last x: 1542.66718 last y diff: 0 last z: 383.30004 territory: 1 rot x: 0 rot y: -2.11599 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 307 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 308 Footprint: Minimap: active: true x: 1546.69268 z: 375.44523 Obstruction: active: true moving: false control group: 308 control group 2: 0 tag: 231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1546.69268 y: 0 z: 375.44523 last x: 1546.69268 last y diff: 0 last z: 375.44523 territory: 1 rot x: 0 rot y: -4.67066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 308 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 309 Footprint: Minimap: active: true x: 1540.56916 z: 369.33046 Obstruction: active: true moving: false control group: 309 control group 2: 0 tag: 233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1540.56916 y: 0 z: 369.33046 last x: 1540.56916 last y diff: 0 last z: 369.33046 territory: 1 rot x: 0 rot y: 0.71621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 309 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 310 Footprint: Minimap: active: true x: 1543.01873 z: 373.91312 Obstruction: active: true moving: false control group: 310 control group 2: 0 tag: 235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1543.01873 y: 0 z: 373.91312 last x: 1543.01873 last y diff: 0 last z: 373.91312 territory: 1 rot x: 0 rot y: -4.48632 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 310 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 311 Footprint: Minimap: active: true x: 1536.73165 z: 366.56228 Obstruction: active: true moving: false control group: 311 control group 2: 0 tag: 237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1536.73165 y: 0 z: 366.56228 last x: 1536.73165 last y diff: 0 last z: 366.56228 territory: 1 rot x: 0 rot y: -2.11852 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 311 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 312 Footprint: Minimap: active: true x: 1533.83358 z: 373.79941 Obstruction: active: true moving: false control group: 312 control group 2: 0 tag: 239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1533.83358 y: 0 z: 373.79941 last x: 1533.83358 last y diff: 0 last z: 373.79941 territory: 1 rot x: 0 rot y: -4.15735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 312 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 313 Footprint: Minimap: active: true x: 1544.17434 z: 381.73165 Obstruction: active: true moving: false control group: 313 control group 2: 0 tag: 241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1544.17434 y: 0 z: 381.73165 last x: 1544.17434 last y diff: 0 last z: 381.73165 territory: 1 rot x: 0 rot y: -2.41402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 313 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 314 Footprint: Minimap: active: true x: 1533.2778 z: 365.57123 Obstruction: active: true moving: false control group: 314 control group 2: 0 tag: 243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1533.2778 y: 0 z: 365.57123 last x: 1533.2778 last y diff: 0 last z: 365.57123 territory: 1 rot x: 0 rot y: -3.96363 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 314 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 315 Footprint: Position: in world: true x: 1504.52587 y: 0 z: 467.19747 last x: 1504.52587 last y diff: 0 last z: 467.19747 territory: 1 rot x: 0 rot y: 1.58088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 315 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 316 Footprint: Position: in world: true x: 1506.2762 y: 0 z: 469.68696 last x: 1506.2762 last y diff: 0 last z: 469.68696 territory: 1 rot x: 0 rot y: 1.3863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 316 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 317 Footprint: Position: in world: true x: 1506.16843 y: 0 z: 469.96906 last x: 1506.16843 last y diff: 0 last z: 469.96906 territory: 1 rot x: 0 rot y: 1.87534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 317 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 318 Footprint: Position: in world: true x: 1506.58045 y: 0 z: 469.58727 last x: 1506.58045 last y diff: 0 last z: 469.58727 territory: 1 rot x: 0 rot y: 1.93902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 318 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 319 Footprint: Position: in world: true x: 1506.16657 y: 0 z: 467.72257 last x: 1506.16657 last y diff: 0 last z: 467.72257 territory: 1 rot x: 0 rot y: 1.27973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 319 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 320 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 392.875 z: 168.375 Obstruction: active: true moving: false control group: 320 control group 2: 0 tag: 245 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 392.875 y: 0 z: 168.375 last x: 392.875 last y diff: 0 last z: 168.375 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 320 actor: "structures/mauryans/civil_centre.xml" AIProxy: AlertRaiser: object: { "level": 0, "garrisonedUnits": [], "walkingUnits": [], "prodBuildings": [] } Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own", "neutral" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1291, "gaiaUnitsQuery": 1292 } Capturable: object: { "maxCp": 2500, "cp": [ 0, 0, 0, 0, 2500, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 20 } Fogging: object: { "activated": true, "mirages": [ 0, 6471, 6500, 6505, 0, 6564, 6593 ], "miraged": [ false, true, true, true, false, true, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 22, "queue": [ { "id": 21, "player": 4, "unitTemplate": "units/maur_support_female_citizen", "count": 1, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": true, "timeTotal": 8000, "timeRemaining": 7000, "neededSlots": 0 } ], "timer": 7332, "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen", "units/maur_infantry_spearman_b", "units/maur_infantry_archer_b", "units/maur_cavalry_javelinist_b", "units/maur_support_elephant" ] } RallyPoint: object: { "pos": [ { "x": 387.3407745361328, "z": 210.56752014160156 } ], "data": [ { "command": "gather", "resourceType": { "generic": "food", "specific": "fruit" }, "resourceTemplate": "gaia/flora_bush_grapes" } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 321 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 501.09897 z: 224.15424 Obstruction: active: true moving: false control group: 321 control group 2: 0 tag: 116 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 501.09897 y: 0 z: 224.15424 last x: 501.09897 last y diff: 0 last z: 224.15424 territory: 4 rot x: 0 rot y: 0.5153 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1158 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 502 goal z: 226 goal u x: 0.3875 goal u z: 0.92225 goal v x: -0.92225 goal v z: 0.3875 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 321 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 106 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6577, "losRangeQuery": 107, "fsmReenter": false, "gatheringTarget": 1158 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 322 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 503.68552 z: 224.71755 Obstruction: active: true moving: false control group: 322 control group 2: 0 tag: 118 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 503.68552 y: 0 z: 224.71755 last x: 503.68552 last y diff: 0 last z: 224.71755 territory: 4 rot x: 0 rot y: -0.89208 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1158 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 502 goal z: 226 goal u x: 0.3875 goal u z: 0.92225 goal v x: -0.92225 goal v z: 0.3875 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 322 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 108 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 11 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6734, "losRangeQuery": 109, "fsmReenter": false, "gatheringTarget": 1158 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 323 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 508.1725 z: 192.25081 Obstruction: active: true moving: false control group: 323 control group 2: 0 tag: 120 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 508.1725 y: 0 z: 192.25081 last x: 508.1725 last y diff: 0 last z: 192.25081 territory: 4 rot x: 0 rot y: 2.43772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1174 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 510 goal z: 190 goal u x: -0.99473 goal u z: 0.10325 goal v x: -0.10325 goal v z: -0.99473 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 323 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 110 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1174, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.114120483398438, "z": 190 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1174, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.114120483398438, "z": 190 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7228, "losRangeQuery": 111, "fsmReenter": false, "gatheringTarget": 1174 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 324 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 382.39777 z: 222.93798 Obstruction: active: true moving: false control group: 324 control group 2: 0 tag: 122 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 382.39777 y: 0 z: 222.93798 last x: 382.39777 last y diff: 0 last z: 222.93798 territory: 4 rot x: 0 rot y: 2.6103 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 332 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 383.84629 goal z: 220.10381 goal u x: -0.95171 goal u z: 0.30793 goal v x: -0.30793 goal v z: -0.95171 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 324 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 112 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 332, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 383.8462829589844, "y": 32.13059997558594, "z": 220.1038055419922 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 332, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 383.8462829589844, "y": 32.13059997558594, "z": 220.1038055419922 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7239, "losRangeQuery": 113, "fsmReenter": true, "gatheringTarget": 332 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 325 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 507.93561 z: 209.43859 Obstruction: active: true moving: false control group: 325 control group 2: 0 tag: 124 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 507.93561 y: 0 z: 209.43859 last x: 507.93561 last y diff: 0 last z: 209.43859 territory: 4 rot x: 0 rot y: 1.23496 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1200 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 510 goal z: 210 goal u x: -0.99972 goal u z: 0.02448 goal v x: -0.02448 goal v z: -0.99972 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 325 actor: "units/mauryans/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 14 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1200, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.519012451171875, "z": 210 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1200, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.519012451171875, "z": 210 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7187, "losRangeQuery": 114, "fsmReenter": false, "gatheringTarget": 1200 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 326 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 507.96337 z: 210.57197 Obstruction: active: true moving: false control group: 326 control group 2: 0 tag: 126 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 507.96337 y: 0 z: 210.57197 last x: 507.96337 last y diff: 0 last z: 210.57197 territory: 4 rot x: 0 rot y: 1.91521 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1200 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 510 goal z: 210 goal u x: -0.99972 goal u z: 0.02448 goal v x: -0.02448 goal v z: -0.99972 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 326 actor: "units/mauryans/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1200, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.519012451171875, "z": 210 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1200, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.519012451171875, "z": 210 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7212, "losRangeQuery": 115, "fsmReenter": false, "gatheringTarget": 1200 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 327 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 508.1676 z: 206.96055 Obstruction: active: true moving: false control group: 327 control group 2: 0 tag: 128 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 508.1676 y: 0 z: 206.96055 last x: 508.1676 last y diff: 0 last z: 206.96055 territory: 4 rot x: 0 rot y: 2.11103 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1199 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 510 goal z: 206 goal u x: 0.93975 goal u z: -0.3428 goal v x: 0.3428 goal v z: 0.93975 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/infantry_archer_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 327 actor: "units/mauryans/infantry_archer_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1199, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_date_palm", "lastPos": { "x": 510, "y": 27.33966064453125, "z": 206 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1199, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_date_palm", "lastPos": { "x": 510, "y": 27.33966064453125, "z": 206 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7188, "losRangeQuery": 1253, "fsmReenter": false, "gatheringTarget": 1199 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 328 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 507.47017 z: 208.27585 Obstruction: active: true moving: false control group: 328 control group 2: 0 tag: 130 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 507.47017 y: 0 z: 208.27585 last x: 507.47017 last y diff: 0 last z: 208.27585 territory: 4 rot x: 0 rot y: 0.93416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1177 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 506 goal z: 210 goal u x: 0.41291 goal u z: 0.91118 goal v x: -0.91118 goal v z: 0.41291 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/infantry_archer_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 328 actor: "units/mauryans/infantry_archer_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.75, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1200, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.519012451171875, "z": 210 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1200, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 510, "y": 27.519012451171875, "z": 210 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7148, "losRangeQuery": 1254, "fsmReenter": true, "gatheringTarget": 1200 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 329 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 281.4274 z: 239.08466 Obstruction: active: true moving: false control group: 329 control group 2: 0 tag: 132 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 281.4274 y: 0 z: 239.08466 last x: 281.4274 last y diff: 0 last z: 239.08466 territory: 4 rot x: 0 rot y: -0.96164 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6866 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 279.48343 goal z: 240.3161 goal u x: 0.6993 goal u z: 0.71543 goal v x: -0.71543 goal v z: 0.6993 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_meat" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_meat" seed: 329 actor: "units/mauryans/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 16.480000000000004 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6866, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 280.6195831298828, "y": 42.66642761230469, "z": 239.21238708496094 }, "force": false, "initPos": { "x": 304.5932922363281, "y": 33.27442932128906, "z": 216.05686950683594 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6866, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 280.6195831298828, "y": 42.66642761230469, "z": 239.21238708496094 }, "force": false, "initPos": { "x": 304.5932922363281, "y": 33.27442932128906, "z": 216.05686950683594 }, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 165250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7229, "losRangeQuery": 1255, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": true, "gatheringTarget": 6866 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 330 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 454.12378 z: 190.39782 Obstruction: active: true moving: false control group: 330 control group 2: 0 tag: 134 flags: 5 clearance: 3 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 454.12378 y: 0 z: 190.39782 last x: 454.12378 last y diff: 0 last z: 190.39782 territory: 4 rot x: 0 rot y: 3.14156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "large" ticket: 0 target entity: 6831 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 5 speed: 5.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 454.12403 goal z: 178.7255 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.25 goal hh: 8.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/support_elephant.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 330 actor: "units/mauryans/support_elephant.xml" AIProxy: Armour: object: { "invulnerable": false } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 300, "hitpoints": 300, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceDropsite: object: { "sharable": false, "shared": false } ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "treasure": 1 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6831, "autocontinue": true, "force": false } } ], "order": { "type": "Repair", "data": { "target": 6831, "autocontinue": true, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 394.53619384765625, "z": 218.348388671875 }, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 6954, "losRangeQuery": 119, "fsmReenter": false, "repairTarget": 6831 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 332 Footprint: Minimap: active: true x: 383.84629 z: 220.10381 Obstruction: active: true moving: false control group: 332 control group 2: 0 tag: 249 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 383.84629 y: 0 z: 220.10381 last x: 383.84629 last y diff: 0 last z: 220.10381 territory: 4 rot x: 0 rot y: -2.82865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 332 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 70, "gatherers": [ [], [], [], [], [ 324 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 334 Footprint: Minimap: active: true x: 382.55045 z: 209.4568 Obstruction: active: true moving: false control group: 334 control group 2: 0 tag: 253 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382.55045 y: 0 z: 209.4568 last x: 382.55045 last y diff: 0 last z: 209.4568 territory: 4 rot x: 0 rot y: -3.64243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 334 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 116, "gatherers": [ [], [], [], [], [ 6756, 6828, 6844, 6809, 6859, 6793 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 335 Footprint: Minimap: active: true x: 380.49926 z: 211.21033 Obstruction: active: true moving: false control group: 335 control group 2: 0 tag: 255 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 380.49926 y: 0 z: 211.21033 last x: 380.49926 last y diff: 0 last z: 211.21033 territory: 4 rot x: 0 rot y: -1.60975 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 335 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 336 Footprint: Minimap: active: true x: 418 z: 130 Obstruction: active: true moving: false control group: 336 control group 2: 0 tag: 257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 130 last x: 418 last y diff: 0 last z: 130 territory: 4 rot x: 0 rot y: -2.92542 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 336 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 337 Footprint: Minimap: active: true x: 439.64765 z: 152.22005 Obstruction: active: true moving: false control group: 337 control group 2: 0 tag: 259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 439.64765 y: 0 z: 152.22005 last x: 439.64765 last y diff: 0 last z: 152.22005 territory: 4 rot x: 0 rot y: -2.50217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 337 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 349 Footprint: Minimap: active: true x: 397.3911 z: 115.83121 Obstruction: active: true moving: false control group: 349 control group 2: 0 tag: 263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 397.3911 y: 0 z: 115.83121 last x: 397.3911 last y diff: 0 last z: 115.83121 territory: 4 rot x: 0 rot y: -3.71517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 349 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 50, "gatherers": [ [], [], [], [], [ 6741 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 350 Footprint: Minimap: active: true x: 413.39856 z: 115.72385 Obstruction: active: true moving: false control group: 350 control group 2: 0 tag: 265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 413.39856 y: 0 z: 115.72385 last x: 413.39856 last y diff: 0 last z: 115.72385 territory: 4 rot x: 0 rot y: -3.0306 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 350 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 351 Footprint: Minimap: active: true x: 402.42067 z: 112.22944 Obstruction: active: true moving: false control group: 351 control group 2: 0 tag: 267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402.42067 y: 0 z: 112.22944 last x: 402.42067 last y diff: 0 last z: 112.22944 territory: 4 rot x: 0 rot y: 0.10383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 351 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 352 Footprint: Minimap: active: true x: 400.34897 z: 121.9461 Obstruction: active: true moving: false control group: 352 control group 2: 0 tag: 269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 400.34897 y: 0 z: 121.9461 last x: 400.34897 last y diff: 0 last z: 121.9461 territory: 4 rot x: 0 rot y: -0.38408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 352 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 57, "gatherers": [ [], [], [], [], [ 6716, 6683, 6729 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 353 Footprint: Minimap: active: true x: 413.75647 z: 115.26027 Obstruction: active: true moving: false control group: 353 control group 2: 0 tag: 271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 413.75647 y: 0 z: 115.26027 last x: 413.75647 last y diff: 0 last z: 115.26027 territory: 4 rot x: 0 rot y: -4.52503 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 353 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 354 Footprint: Minimap: active: true x: 400.60401 z: 117.18413 Obstruction: active: true moving: false control group: 354 control group 2: 0 tag: 273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 400.60401 y: 0 z: 117.18413 last x: 400.60401 last y diff: 0 last z: 117.18413 territory: 4 rot x: 0 rot y: 0.78365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 354 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 356 Footprint: Minimap: active: true x: 406.54578 z: 116.8583 Obstruction: active: true moving: false control group: 356 control group 2: 0 tag: 277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406.54578 y: 0 z: 116.8583 last x: 406.54578 last y diff: 0 last z: 116.8583 territory: 4 rot x: 0 rot y: -2.81254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 356 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 357 Footprint: Minimap: active: true x: 395.13723 z: 118.47873 Obstruction: active: true moving: false control group: 357 control group 2: 0 tag: 279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 395.13723 y: 0 z: 118.47873 last x: 395.13723 last y diff: 0 last z: 118.47873 territory: 4 rot x: 0 rot y: -3.58904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 357 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 358 Footprint: Minimap: active: true x: 398.41784 z: 115.80271 Obstruction: active: true moving: false control group: 358 control group 2: 0 tag: 281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 398.41784 y: 0 z: 115.80271 last x: 398.41784 last y diff: 0 last z: 115.80271 territory: 4 rot x: 0 rot y: -1.73127 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 358 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 359 Footprint: Minimap: active: true x: 397.58228 z: 116.88996 Obstruction: active: true moving: false control group: 359 control group 2: 0 tag: 283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 397.58228 y: 0 z: 116.88996 last x: 397.58228 last y diff: 0 last z: 116.88996 territory: 4 rot x: 0 rot y: -4.32416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 359 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 360 Footprint: Minimap: active: true x: 402.70827 z: 112.33281 Obstruction: active: true moving: false control group: 360 control group 2: 0 tag: 285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402.70827 y: 0 z: 112.33281 last x: 402.70827 last y diff: 0 last z: 112.33281 territory: 4 rot x: 0 rot y: -3.10122 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 360 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 361 Footprint: Minimap: active: true x: 400.75078 z: 117.8387 Obstruction: active: true moving: false control group: 361 control group 2: 0 tag: 287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 400.75078 y: 0 z: 117.8387 last x: 400.75078 last y diff: 0 last z: 117.8387 territory: 4 rot x: 0 rot y: 0.66466 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 361 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 362 Footprint: Minimap: active: true x: 405.73066 z: 116.6733 Obstruction: active: true moving: false control group: 362 control group 2: 0 tag: 289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 405.73066 y: 0 z: 116.6733 last x: 405.73066 last y diff: 0 last z: 116.6733 territory: 4 rot x: 0 rot y: -2.84597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 362 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 363 Footprint: Position: in world: true x: 406.06307 y: 0 z: 141.70414 last x: 406.06307 last y diff: 0 last z: 141.70414 territory: 4 rot x: 0 rot y: 1.7488 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 363 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 364 Footprint: Position: in world: true x: 407.00689 y: 0 z: 141.06289 last x: 407.00689 last y diff: 0 last z: 141.06289 territory: 4 rot x: 0 rot y: 1.94394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 364 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 365 Footprint: Position: in world: true x: 405.58097 y: 0 z: 141.89643 last x: 405.58097 last y diff: 0 last z: 141.89643 territory: 4 rot x: 0 rot y: 1.7245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 365 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 366 Footprint: Position: in world: true x: 406.0409 y: 0 z: 141.60972 last x: 406.0409 last y diff: 0 last z: 141.60972 territory: 4 rot x: 0 rot y: 1.39533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 366 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 367 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 505.125 z: 1010.25 Obstruction: active: true moving: false control group: 367 control group 2: 0 tag: 291 flags: 15 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 505.125 y: 0 z: 1010.25 last x: 505.125 last y diff: 0 last z: 1010.25 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 367 actor: "structures/persians/civil_centre.xml" AIProxy: AlertRaiser: object: { "level": 0, "garrisonedUnits": [], "walkingUnits": [], "prodBuildings": [] } Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own", "neutral" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1293, "gaiaUnitsQuery": 1294 } Capturable: object: { "maxCp": 2500, "cp": [ 0, 0, 0, 0, 0, 0, 2500 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 20 } Fogging: object: { "activated": true, "mirages": [ 0, 6472, 6501, 6506, 6535, 6565, 0 ], "miraged": [ false, true, true, true, true, true, false ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 20, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/pers_support_female_citizen", "units/pers_infantry_spearman_b", "units/pers_infantry_archer_b", "units/pers_cavalry_javelinist_b" ] } RallyPoint: object: { "pos": [ { "x": 434, "z": 978 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/flora_tree_oak_new" } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 368 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 506.52601 z: 956.88321 Obstruction: active: true moving: false control group: 368 control group 2: 0 tag: 156 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 506.52601 y: 0 z: 956.88321 last x: 506.52601 last y diff: 0 last z: 956.88321 territory: 6 rot x: 0 rot y: 1.07175 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6841 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 514.52222 goal z: 960.60657 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.28333 goal hh: 8.28333 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 368 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 132 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7023, "losRangeQuery": 133, "fsmReenter": false, "repairTarget": 6841 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 369 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 505.3633 z: 958.04587 Obstruction: active: true moving: false control group: 369 control group 2: 0 tag: 158 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 505.3633 y: 0 z: 958.04587 last x: 505.3633 last y diff: 0 last z: 958.04587 territory: 6 rot x: 0 rot y: 1.2276 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6841 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 514.52222 goal z: 960.60657 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.28333 goal hh: 8.28333 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 369 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 134 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7002, "losRangeQuery": 135, "fsmReenter": false, "repairTarget": 6841 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 370 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 507.68868 z: 955.72059 Obstruction: active: true moving: false control group: 370 control group 2: 0 tag: 160 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 507.68868 y: 0 z: 955.72059 last x: 507.68868 last y diff: 0 last z: 955.72059 territory: 6 rot x: 0 rot y: 0.91593 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6841 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 514.52222 goal z: 960.60657 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.28333 goal hh: 8.28333 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 370 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 136 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7066, "losRangeQuery": 137, "fsmReenter": false, "repairTarget": 6841 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 371 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 503.91225 z: 959.49685 Obstruction: active: true moving: false control group: 371 control group 2: 0 tag: 162 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 503.91225 y: 0 z: 959.49685 last x: 503.91225 last y diff: 0 last z: 959.49685 territory: 6 rot x: 0 rot y: 1.42206 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6841 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 514.52222 goal z: 960.60657 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.28333 goal hh: 8.28333 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 371 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 138 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } } ], "order": { "type": "Repair", "data": { "target": 6841, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 6932, "losRangeQuery": 139, "fsmReenter": false, "repairTarget": 6841 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 372 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 436.52131 z: 979.50026 Obstruction: active: true moving: false control group: 372 control group 2: 0 tag: 164 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 436.52131 y: 0 z: 979.50026 last x: 436.52131 last y diff: 0 last z: 979.50026 territory: 6 rot x: 0 rot y: 2.36188 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5257 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 438 goal z: 978 goal u x: 0.52091 goal u z: -0.85409 goal v x: 0.85409 goal v z: 0.52091 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 372 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6977, "losRangeQuery": 140, "fsmReenter": false, "gatheringTarget": 5257 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 373 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 435.32786 z: 978.44274 Obstruction: active: true moving: false control group: 373 control group 2: 0 tag: 166 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 435.32786 y: 0 z: 978.44274 last x: 435.32786 last y diff: 0 last z: 978.44274 territory: 6 rot x: 0 rot y: 1.79407 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5257 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 438 goal z: 978 goal u x: 0.52091 goal u z: -0.85409 goal v x: 0.85409 goal v z: 0.52091 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 373 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7067, "losRangeQuery": 141, "fsmReenter": false, "gatheringTarget": 5257 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 374 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 439.4552 z: 976.48539 Obstruction: active: true moving: false control group: 374 control group 2: 0 tag: 168 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 439.4552 y: 0 z: 976.48539 last x: 439.4552 last y diff: 0 last z: 976.48539 territory: 6 rot x: 0 rot y: -0.7697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5257 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 438 goal z: 978 goal u x: 0.52091 goal u z: -0.85409 goal v x: 0.85409 goal v z: 0.52091 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_archer_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 374 actor: "units/persians/infantry_archer_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6955, "losRangeQuery": 1256, "fsmReenter": false, "gatheringTarget": 5257 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 375 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 432.58393 z: 975.8946 Obstruction: active: true moving: false control group: 375 control group 2: 0 tag: 170 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 432.58393 y: 0 z: 975.8946 last x: 432.58393 last y diff: 0 last z: 975.8946 territory: 6 rot x: 0 rot y: 2.46972 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5267 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 434 goal z: 974 goal u x: -0.11942 goal u z: 0.99292 goal v x: -0.99292 goal v z: -0.11942 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_archer_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 375 actor: "units/persians/infantry_archer_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5267, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 434, "y": 23.5, "z": 974 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5267, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 434, "y": 23.5, "z": 974 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7089, "losRangeQuery": 1257, "fsmReenter": false, "gatheringTarget": 5267 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 376 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 538.57587 z: 955.86188 Obstruction: active: true moving: false control group: 376 control group 2: 0 tag: 172 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 538.57587 y: 0 z: 955.86188 last x: 538.57587 last y diff: 0 last z: 955.86188 territory: 6 rot x: 0 rot y: 1.51056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 0 goal x: 538.57587 goal z: 955.86188 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 376 actor: "units/persians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 538.5758666992188, "z": 955.8618774414062 }, "workOrders": [], "lastAttacked": 90500, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losRangeQuery": 1258, "fsmReenter": false, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 377 Footprint: Minimap: active: true x: 539.43757 z: 992.31597 Obstruction: active: true moving: false control group: 377 control group 2: 0 tag: 293 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 539.43757 y: 0 z: 992.31597 last x: 539.43757 last y diff: 0 last z: 992.31597 territory: 6 rot x: 0 rot y: 0.27927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 377 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 378 Footprint: Minimap: active: true x: 542.22484 z: 993.80646 Obstruction: active: true moving: false control group: 378 control group 2: 0 tag: 295 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542.22484 y: 0 z: 993.80646 last x: 542.22484 last y diff: 0 last z: 993.80646 territory: 6 rot x: 0 rot y: 1.34063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 378 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 379 Footprint: Minimap: active: true x: 538.9596 z: 1003.2089 Obstruction: active: true moving: false control group: 379 control group 2: 0 tag: 297 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538.9596 y: 0 z: 1003.2089 last x: 538.9596 last y diff: 0 last z: 1003.2089 territory: 6 rot x: 0 rot y: 0.47846 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 379 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 380 Footprint: Minimap: active: true x: 547.93229 z: 985.93206 Obstruction: active: true moving: false control group: 380 control group 2: 0 tag: 299 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 547.93229 y: 0 z: 985.93206 last x: 547.93229 last y diff: 0 last z: 985.93206 territory: 6 rot x: 0 rot y: -1.50171 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 380 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 381 Footprint: Minimap: active: true x: 535.01899 z: 995.9065 Obstruction: active: true moving: false control group: 381 control group 2: 0 tag: 301 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 535.01899 y: 0 z: 995.9065 last x: 535.01899 last y diff: 0 last z: 995.9065 territory: 6 rot x: 0 rot y: -1.17544 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 381 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 382 Footprint: Minimap: active: true x: 498 z: 966 Obstruction: active: true moving: false control group: 382 control group 2: 0 tag: 303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 966 last x: 498 last y diff: 0 last z: 966 territory: 6 rot x: 0 rot y: 0.66842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 382 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 383 Footprint: Minimap: active: true x: 524.8473 z: 974.95714 Obstruction: active: true moving: false control group: 383 control group 2: 0 tag: 305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 524.8473 y: 0 z: 974.95714 last x: 524.8473 last y diff: 0 last z: 974.95714 territory: 6 rot x: 0 rot y: -4.36457 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 383 actor: "geology/stonemine_temperate_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 394 Footprint: Minimap: active: true x: 501.98534 z: 1061.24996 Obstruction: active: true moving: false control group: 394 control group 2: 0 tag: 307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 501.98534 y: 0 z: 1061.24996 last x: 501.98534 last y diff: 0 last z: 1061.24996 territory: 6 rot x: 0 rot y: -2.85853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 394 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 395 Footprint: Minimap: active: true x: 502.69225 z: 1057.85761 Obstruction: active: true moving: false control group: 395 control group 2: 0 tag: 309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502.69225 y: 0 z: 1057.85761 last x: 502.69225 last y diff: 0 last z: 1057.85761 territory: 6 rot x: 0 rot y: 1.5546 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 395 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 396 Footprint: Minimap: active: true x: 494.07711 z: 1060.06608 Obstruction: active: true moving: false control group: 396 control group 2: 0 tag: 311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494.07711 y: 0 z: 1060.06608 last x: 494.07711 last y diff: 0 last z: 1060.06608 territory: 6 rot x: 0 rot y: -1.61869 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 396 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 397 Footprint: Minimap: active: true x: 494.81418 z: 1055.04303 Obstruction: active: true moving: false control group: 397 control group 2: 0 tag: 313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494.81418 y: 0 z: 1055.04303 last x: 494.81418 last y diff: 0 last z: 1055.04303 territory: 6 rot x: 0 rot y: -2.72097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 397 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 398 Footprint: Minimap: active: true x: 505.59586 z: 1064.73633 Obstruction: active: true moving: false control group: 398 control group 2: 0 tag: 315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 505.59586 y: 0 z: 1064.73633 last x: 505.59586 last y diff: 0 last z: 1064.73633 territory: 6 rot x: 0 rot y: -1.35705 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 398 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 399 Footprint: Minimap: active: true x: 495.24024 z: 1051.81456 Obstruction: active: true moving: false control group: 399 control group 2: 0 tag: 317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 495.24024 y: 0 z: 1051.81456 last x: 495.24024 last y diff: 0 last z: 1051.81456 territory: 6 rot x: 0 rot y: -2.15258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 399 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 400 Footprint: Minimap: active: true x: 491.27181 z: 1048.2914 Obstruction: active: true moving: false control group: 400 control group 2: 0 tag: 319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 491.27181 y: 0 z: 1048.2914 last x: 491.27181 last y diff: 0 last z: 1048.2914 territory: 6 rot x: 0 rot y: -3.64544 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 400 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 401 Footprint: Minimap: active: true x: 494.38631 z: 1047.6546 Obstruction: active: true moving: false control group: 401 control group 2: 0 tag: 321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494.38631 y: 0 z: 1047.6546 last x: 494.38631 last y diff: 0 last z: 1047.6546 territory: 6 rot x: 0 rot y: -2.10955 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 401 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 402 Footprint: Minimap: active: true x: 503.1478 z: 1055.60071 Obstruction: active: true moving: false control group: 402 control group 2: 0 tag: 323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 503.1478 y: 0 z: 1055.60071 last x: 503.1478 last y diff: 0 last z: 1055.60071 territory: 6 rot x: 0 rot y: -0.09643 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 402 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 403 Footprint: Minimap: active: true x: 501.60122 z: 1054.98726 Obstruction: active: true moving: false control group: 403 control group 2: 0 tag: 325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 501.60122 y: 0 z: 1054.98726 last x: 501.60122 last y diff: 0 last z: 1054.98726 territory: 6 rot x: 0 rot y: -1.53222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 403 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 404 Footprint: Minimap: active: true x: 503.06467 z: 1063.6962 Obstruction: active: true moving: false control group: 404 control group 2: 0 tag: 327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 503.06467 y: 0 z: 1063.6962 last x: 503.06467 last y diff: 0 last z: 1063.6962 territory: 6 rot x: 0 rot y: 1.08217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 404 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 405 Footprint: Minimap: active: true x: 502.3925 z: 1050.64052 Obstruction: active: true moving: false control group: 405 control group 2: 0 tag: 329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502.3925 y: 0 z: 1050.64052 last x: 502.3925 last y diff: 0 last z: 1050.64052 territory: 6 rot x: 0 rot y: -2.77793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 405 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 406 Footprint: Minimap: active: true x: 500.59 z: 1067.374 Obstruction: active: true moving: false control group: 406 control group 2: 0 tag: 331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 500.59 y: 0 z: 1067.374 last x: 500.59 last y diff: 0 last z: 1067.374 territory: 6 rot x: 0 rot y: -0.37316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 406 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 407 Footprint: Minimap: active: true x: 493.99558 z: 1057.8058 Obstruction: active: true moving: false control group: 407 control group 2: 0 tag: 333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 493.99558 y: 0 z: 1057.8058 last x: 493.99558 last y diff: 0 last z: 1057.8058 territory: 6 rot x: 0 rot y: -1.92264 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 407 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 408 Footprint: Minimap: active: true x: 503.39905 z: 1068.08025 Obstruction: active: true moving: false control group: 408 control group 2: 0 tag: 335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 503.39905 y: 0 z: 1068.08025 last x: 503.39905 last y diff: 0 last z: 1068.08025 territory: 6 rot x: 0 rot y: -1.58298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 408 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 409 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 898 z: 1010.25 Obstruction: active: true moving: false control group: 409 control group 2: 0 tag: 337 flags: 15 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 898 y: 0 z: 1010.25 last x: 898 last y diff: 0 last z: 1010.25 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/romans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 409 actor: "structures/romans/civic_centre.xml" AIProxy: AlertRaiser: object: { "level": 0, "garrisonedUnits": [], "walkingUnits": [], "prodBuildings": [] } Armour: object: { "invulnerable": false } Attack: BuildRestrictions: object: { "territories": [ "own", "neutral" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [], "enemyUnitsQuery": 1295, "gaiaUnitsQuery": 1296 } Capturable: object: { "maxCp": 2500, "cp": [ 0, 0, 0, 0, 0, 2500, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 20 } Fogging: object: { "activated": true, "mirages": [ 0, 6473, 6502, 6507, 6536, 0, 6594 ], "miraged": [ false, true, true, true, true, false, true ], "seen": [ false, true, true, true, true, true, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 3000, "hitpoints": 3000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 21, "queue": [ { "id": 16, "player": 5, "unitTemplate": "units/rome_support_female_citizen", "count": 1, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": true, "timeTotal": 8000, "timeRemaining": 4000, "neededSlots": 0 }, { "id": 17, "player": 5, "unitTemplate": "units/rome_support_female_citizen", "count": 1, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": false, "timeTotal": 8000, "timeRemaining": 8000 }, { "id": 18, "player": 5, "unitTemplate": "units/rome_support_female_citizen", "count": 1, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": false, "timeTotal": 8000, "timeRemaining": 8000 }, { "id": 19, "player": 5, "unitTemplate": "units/rome_support_female_citizen", "count": 1, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": false, "timeTotal": 8000, "timeRemaining": 8000 }, { "id": 20, "player": 5, "unitTemplate": "units/rome_support_female_citizen", "count": 1, "resources": { "food": 50, "metal": 0, "stone": 0, "wood": 0 }, "population": 1, "productionStarted": false, "timeTotal": 8000, "timeRemaining": 8000 } ], "timer": 7336, "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/rome_support_female_citizen", "units/rome_infantry_swordsman_b", "units/rome_infantry_javelinist_b", "units/rome_cavalry_spearman_b" ] } RallyPoint: object: { "pos": [ { "x": 859.9945373535156, "z": 1027.7616119384766 } ], "data": [ { "command": "gather", "resourceType": { "generic": "food", "specific": "fruit" }, "resourceTemplate": "gaia/flora_bush_grapes" } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 410 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 940.51403 z: 1013.62888 Obstruction: active: true moving: false control group: 410 control group 2: 0 tag: 194 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 940.51403 y: 0 z: 1013.62888 last x: 940.51403 last y diff: 0 last z: 1013.62888 territory: 5 rot x: 0 rot y: 1.9827 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6849 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 943.51336 goal z: 1012.56287 goal u x: 0.90342 goal u z: 0.42963 goal v x: -0.42963 goal v z: 0.90342 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_meat" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_meat" seed: 410 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 157 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6849, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 943.5133514404297, "y": 27.0108642578125, "z": 1012.5628662109375 }, "force": false, "initPos": { "x": 943.5133514404297, "y": 27.0108642578125, "z": 1012.5628662109375 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6849, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 943.5133514404297, "y": 27.0108642578125, "z": 1012.5628662109375 }, "force": false, "initPos": { "x": 943.5133514404297, "y": 27.0108642578125, "z": 1012.5628662109375 }, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 154000, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6933, "losRangeQuery": 158, "fsmReenter": false, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false, "gatheringTarget": 6849 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 411 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 887.49717 z: 992.81017 Obstruction: active: true moving: false control group: 411 control group 2: 0 tag: 196 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 887.49717 y: 0 z: 992.81017 last x: 887.49717 last y diff: 0 last z: 992.81017 territory: 5 rot x: 0 rot y: 0.59044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 409 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 898 goal z: 1010.25 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 19.75 goal hh: 19.75 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 411 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 159 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6819, "type": { "generic": "food", "specific": "grain" }, "template": "structures/rome_field", "lastPos": { "x": 871.885498046875, "y": 27.456634521484375, "z": 992.9676513671875 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6819, "type": { "generic": "food", "specific": "grain" }, "template": "structures/rome_field", "lastPos": { "x": 871.885498046875, "y": 27.456634521484375, "z": 992.9676513671875 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 20500, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6956, "losRangeQuery": 160, "fsmReenter": true, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false, "gatheringTarget": 6819 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 412 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 888.5 z: 991.5 Obstruction: active: true moving: false control group: 412 control group 2: 0 tag: 198 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 888.5 y: 0 z: 991.5 last x: 888.5 last y diff: 0 last z: 991.5 territory: 5 rot x: 0 rot y: -1.44332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6757 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 871.8855 goal z: 992.96766 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.78333 goal hh: 12.78333 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 412 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 161 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6819, "type": { "generic": "food", "specific": "grain" }, "template": "structures/rome_field", "lastPos": { "x": 871.885498046875, "y": 27.456634521484375, "z": 992.9676513671875 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6819, "type": { "generic": "food", "specific": "grain" }, "template": "structures/rome_field", "lastPos": { "x": 871.885498046875, "y": 27.456634521484375, "z": 992.9676513671875 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 83000, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6986, "losRangeQuery": 162, "fsmReenter": true, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false, "gatheringTarget": 6819 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 413 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 941.17885 z: 1012.23087 Obstruction: active: true moving: false control group: 413 control group 2: 0 tag: 200 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 941.17885 y: 0 z: 1012.23087 last x: 941.17885 last y diff: 0 last z: 1012.23087 territory: 5 rot x: 0 rot y: 1.37523 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6849 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 943.51336 goal z: 1012.56287 goal u x: 0.90342 goal u z: 0.42963 goal v x: -0.42963 goal v z: 0.90342 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_meat" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_meat" seed: 413 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 163 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6849, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 943.5133514404297, "y": 27.0108642578125, "z": 1012.5628662109375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6849, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 943.5133514404297, "y": 27.0108642578125, "z": 1012.5628662109375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 126500, "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7311, "losRangeQuery": 164, "fsmReenter": false, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false, "gatheringTarget": 6849 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 414 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 866.98475 z: 1043.05622 Obstruction: active: true moving: false control group: 414 control group 2: 0 tag: 202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 866.98475 y: 0 z: 1043.05622 last x: 866.98475 last y diff: 0 last z: 1043.05622 territory: 5 rot x: 0 rot y: 1.50371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 439 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 869.16408 goal z: 1043.15346 goal u x: 0.3828 goal u z: -0.9242 goal v x: 0.9242 goal v z: 0.3828 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 414 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7042, "losRangeQuery": 165, "fsmReenter": false, "gatheringTarget": 439 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 415 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 867.94893 z: 1044.86977 Obstruction: active: true moving: false control group: 415 control group 2: 0 tag: 204 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 867.94893 y: 0 z: 1044.86977 last x: 867.94893 last y diff: 0 last z: 1044.86977 territory: 5 rot x: 0 rot y: 2.49045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 439 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 869.16408 goal z: 1043.15346 goal u x: 0.3828 goal u z: -0.9242 goal v x: 0.9242 goal v z: 0.3828 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 415 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7312, "losRangeQuery": 166, "fsmReenter": false, "gatheringTarget": 439 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 416 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 885.31928 z: 1031.7711 Obstruction: active: true moving: true control group: 416 control group 2: 0 tag: 206 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 885.31928 y: 0 z: 1031.7711 last x: 881.10332 last y diff: 0 last z: 1037.03356 territory: 5 rot x: 0 rot y: 2.44291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 409 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 13.48597 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 887.5 waypoint z: 1028.5 length: 0 type: 3 goal x: 898 goal z: 1010.25 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 19.75 goal hh: 19.75 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 17.616 anim name: "carry_wood" anim once: false anim speed: 13.48597 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_wood" seed: 416 actor: "units/romans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 39.2, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 17.28 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 409, "force": false } }, { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 409, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 8500, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1259, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 417 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 866.55488 z: 1044.29236 Obstruction: active: true moving: false control group: 417 control group 2: 0 tag: 208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 866.55488 y: 0 z: 1044.29236 last x: 866.55488 last y diff: 0 last z: 1044.29236 territory: 5 rot x: 0 rot y: 2.0481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 439 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 869.16408 goal z: 1043.15346 goal u x: 0.3828 goal u z: -0.9242 goal v x: 0.9242 goal v z: 0.3828 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 417 actor: "units/romans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 2.720000000000001 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 8250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6800, "losRangeQuery": 1260, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false, "gatheringTarget": 439 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 418 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 927.27311 z: 1025.28364 Obstruction: active: true moving: true control group: 418 control group 2: 0 tag: 210 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 927.27311 y: 0 z: 1025.28364 last x: 919.5 last y diff: 0 last z: 1017.5 territory: 5 rot x: 0 rot y: 0.78489 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6607 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 22 current speed: 22.00052 moving: true facePointAfterMove: true tries: 0 length: 7 waypoint x: 956.5 waypoint z: 1055.5 waypoint x: 952 waypoint z: 1050.5 waypoint x: 949.25 waypoint z: 1047.5 waypoint x: 944.875 waypoint z: 1043 waypoint x: 940.6875 waypoint z: 1038.75 waypoint x: 937.59375 waypoint z: 1035.625 waypoint x: 930.54688 waypoint z: 1028.5625 length: 0 type: 3 goal x: 957.23885 goal z: 1058.43456 goal u x: -0.55953 goal u z: 0.82932 goal v x: -0.82932 goal v z: -0.55953 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/romans/cavalry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 27.89994 anim name: "walk" anim once: false anim speed: 22.00052 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 418 actor: "units/romans/cavalry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 160, "hitpoints": 104.88760000000002, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 20 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6607, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_boar", "lastPos": { "x": 957.2388458251953, "y": 27.010040283203125, "z": 1058.434555053711 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6607, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_boar", "lastPos": { "x": 957.2388458251953, "y": 27.010040283203125, "z": 1058.434555053711 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 974.1671142578125, "z": 1075.1441650390625 }, "workOrders": [], "lastAttacked": 19375, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 169, "fsmReenter": false, "attackTimers": { "prepare": 375, "repeat": 3500 }, "oldAttackType": "Melee", "resyncAnimation": false, "gatheringTarget": 6607 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 419 Footprint: Minimap: active: true x: 859.99454 z: 1027.76162 Obstruction: active: true moving: false control group: 419 control group 2: 0 tag: 339 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 859.99454 y: 0 z: 1027.76162 last x: 859.99454 last y diff: 0 last z: 1027.76162 territory: 5 rot x: 0 rot y: 0.64533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 419 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 420 Footprint: Minimap: active: true x: 850.90702 z: 1024.00486 Obstruction: active: true moving: false control group: 420 control group 2: 0 tag: 341 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850.90702 y: 0 z: 1024.00486 last x: 850.90702 last y diff: 0 last z: 1024.00486 territory: 5 rot x: 0 rot y: -0.48452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 420 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 421 Footprint: Minimap: active: true x: 854.5973 z: 1028.17341 Obstruction: active: true moving: false control group: 421 control group 2: 0 tag: 343 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854.5973 y: 0 z: 1028.17341 last x: 854.5973 last y diff: 0 last z: 1028.17341 territory: 5 rot x: 0 rot y: 0.80234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 421 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 423 Footprint: Minimap: active: true x: 863.88328 z: 1022.29671 Obstruction: active: true moving: false control group: 423 control group 2: 0 tag: 347 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 863.88328 y: 0 z: 1022.29671 last x: 863.88328 last y diff: 0 last z: 1022.29671 territory: 5 rot x: 0 rot y: -2.32564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 423 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 101, "gatherers": [ [], [], [], [], [], [ 6718, 6705, 6746, 6731 ], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 424 Footprint: Minimap: active: true x: 930 z: 974 Obstruction: active: true moving: false control group: 424 control group 2: 0 tag: 349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 974 last x: 930 last y diff: 0 last z: 974 territory: 5 rot x: 0 rot y: -1.61767 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 424 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 425 Footprint: Minimap: active: true x: 940.76922 z: 989.90757 Obstruction: active: true moving: false control group: 425 control group 2: 0 tag: 351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 940.76922 y: 0 z: 989.90757 last x: 940.76922 last y diff: 0 last z: 989.90757 territory: 5 rot x: 0 rot y: -1.99157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_medit_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 425 actor: "geology/stonemine_medit_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 430 Decay: Footprint: Minimap: active: true x: 943.45418 z: 1011.08448 Obstruction: active: true moving: false control group: 430 control group 2: 0 tag: 220 flags: 4 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 943.45418 y: 0 z: 1011.08448 last x: 943.45418 last y diff: 0 last z: 1011.08448 territory: 5 rot x: 0 rot y: 0.38471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 4 target max range: 4 speed: 1 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 942.5819 goal z: 1008.39492 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 4.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 430 actor: "fauna/chicken.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 5, "hitpoints": 5, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6786, "losRangeQuery": 174, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 436 Footprint: Minimap: active: true x: 854.67205 z: 1050.48153 Obstruction: active: true moving: false control group: 436 control group 2: 0 tag: 353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854.67205 y: 0 z: 1050.48153 last x: 854.67205 last y diff: 0 last z: 1050.48153 territory: 5 rot x: 0 rot y: -2.1886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 436 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 437 Footprint: Minimap: active: true x: 868.74946 z: 1041.29426 Obstruction: active: true moving: false control group: 437 control group 2: 0 tag: 355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 868.74946 y: 0 z: 1041.29426 last x: 868.74946 last y diff: 0 last z: 1041.29426 territory: 5 rot x: 0 rot y: -2.1757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 437 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 66, "gatherers": [ [], [], [], [], [], [ 6652, 6767, 6777 ], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 438 Footprint: Minimap: active: true x: 863.82697 z: 1048.27901 Obstruction: active: true moving: false control group: 438 control group 2: 0 tag: 357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 863.82697 y: 0 z: 1048.27901 last x: 863.82697 last y diff: 0 last z: 1048.27901 territory: 5 rot x: 0 rot y: -4.29923 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 438 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 439 Footprint: Minimap: active: true x: 869.16408 z: 1043.15346 Obstruction: active: true moving: false control group: 439 control group 2: 0 tag: 359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 869.16408 y: 0 z: 1043.15346 last x: 869.16408 last y diff: 0 last z: 1043.15346 territory: 5 rot x: 0 rot y: 1.17806 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 439 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 152, "gatherers": [ [], [], [], [], [], [ 417, 414, 415 ], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 440 Footprint: Minimap: active: true x: 855.7868 z: 1049.78307 Obstruction: active: true moving: false control group: 440 control group 2: 0 tag: 361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 855.7868 y: 0 z: 1049.78307 last x: 855.7868 last y diff: 0 last z: 1049.78307 territory: 5 rot x: 0 rot y: -4.32683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 440 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 441 Footprint: Minimap: active: true x: 857.41933 z: 1047.87473 Obstruction: active: true moving: false control group: 441 control group 2: 0 tag: 363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 857.41933 y: 0 z: 1047.87473 last x: 857.41933 last y diff: 0 last z: 1047.87473 territory: 5 rot x: 0 rot y: 0.33075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 441 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 442 Footprint: Minimap: active: true x: 864.98293 z: 1046.16343 Obstruction: active: true moving: false control group: 442 control group 2: 0 tag: 365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 864.98293 y: 0 z: 1046.16343 last x: 864.98293 last y diff: 0 last z: 1046.16343 territory: 5 rot x: 0 rot y: 1.41036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 442 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 443 Footprint: Minimap: active: true x: 854.7972 z: 1050.99842 Obstruction: active: true moving: false control group: 443 control group 2: 0 tag: 367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854.7972 y: 0 z: 1050.99842 last x: 854.7972 last y diff: 0 last z: 1050.99842 territory: 5 rot x: 0 rot y: -4.52892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 443 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 444 Footprint: Minimap: active: true x: 870.16124 z: 1045.01418 Obstruction: active: true moving: false control group: 444 control group 2: 0 tag: 369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870.16124 y: 0 z: 1045.01418 last x: 870.16124 last y diff: 0 last z: 1045.01418 territory: 5 rot x: 0 rot y: -1.34804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 444 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 445 Footprint: Minimap: active: true x: 870.78216 z: 1046.12331 Obstruction: active: true moving: false control group: 445 control group 2: 0 tag: 371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870.78216 y: 0 z: 1046.12331 last x: 870.78216 last y diff: 0 last z: 1046.12331 territory: 5 rot x: 0 rot y: 0.0133 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 445 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 446 Footprint: Minimap: active: true x: 870.74955 z: 1047.95168 Obstruction: active: true moving: false control group: 446 control group 2: 0 tag: 373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870.74955 y: 0 z: 1047.95168 last x: 870.74955 last y diff: 0 last z: 1047.95168 territory: 5 rot x: 0 rot y: -2.8951 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 446 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 187, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 447 Footprint: Minimap: active: true x: 854.72672 z: 1048.3367 Obstruction: active: true moving: false control group: 447 control group 2: 0 tag: 375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854.72672 y: 0 z: 1048.3367 last x: 854.72672 last y diff: 0 last z: 1048.3367 territory: 5 rot x: 0 rot y: -2.1166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 447 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 448 Footprint: Minimap: active: true x: 861.91013 z: 1050.16659 Obstruction: active: true moving: false control group: 448 control group 2: 0 tag: 377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 861.91013 y: 0 z: 1050.16659 last x: 861.91013 last y diff: 0 last z: 1050.16659 territory: 5 rot x: 0 rot y: 1.26294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 448 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 449 Footprint: Minimap: active: true x: 857.5091 z: 1044.51511 Obstruction: active: true moving: false control group: 449 control group 2: 0 tag: 379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 857.5091 y: 0 z: 1044.51511 last x: 857.5091 last y diff: 0 last z: 1044.51511 territory: 5 rot x: 0 rot y: -4.46007 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 449 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 450 Footprint: Minimap: active: true x: 873.47094 z: 1041.76552 Obstruction: active: true moving: false control group: 450 control group 2: 0 tag: 381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 873.47094 y: 0 z: 1041.76552 last x: 873.47094 last y diff: 0 last z: 1041.76552 territory: 5 rot x: 0 rot y: -3.85938 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 450 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 177, "gatherers": [ [], [], [], [], [], [ 6836 ], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 451 Decay: Footprint: Minimap: active: true x: 1531.6606 z: 797.87728 Obstruction: active: true moving: false control group: 451 control group 2: 0 tag: 232 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1531.6606 y: -2 z: 797.87728 last x: 1531.6606 last y diff: 0 last z: 797.87728 territory: 0 rot x: 0 rot y: -3.7558 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 451 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 452 Decay: Footprint: Minimap: active: true x: 186.90111 z: 895.92191 Obstruction: active: true moving: false control group: 452 control group 2: 0 tag: 234 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186.90111 y: -2 z: 895.92191 last x: 186.90111 last y diff: 0 last z: 895.92191 territory: 0 rot x: 0 rot y: -2.26108 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 452 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 453 Decay: Footprint: Minimap: active: true x: 193.5768 z: 904.2499 Obstruction: active: true moving: false control group: 453 control group 2: 0 tag: 236 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 193.5768 y: -2 z: 904.2499 last x: 193.5768 last y diff: 0 last z: 904.2499 territory: 0 rot x: 0 rot y: 0.47002 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 453 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 456 Decay: Footprint: Minimap: active: true x: 1757.80898 z: 442.00594 Obstruction: active: true moving: false control group: 456 control group 2: 0 tag: 238 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1757.80898 y: -2 z: 442.00594 last x: 1757.80898 last y diff: 0 last z: 442.00594 territory: 0 rot x: 0 rot y: -0.42455 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 456 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 457 Decay: Footprint: Minimap: active: true x: 1753.19271 z: 441.18374 Obstruction: active: true moving: false control group: 457 control group 2: 0 tag: 240 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1753.19271 y: -2 z: 441.18374 last x: 1753.19271 last y diff: 0 last z: 441.18374 territory: 0 rot x: 0 rot y: -1.60367 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 457 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 458 Decay: Footprint: Minimap: active: true x: 494.10232 z: 1263.3388 Obstruction: active: true moving: false control group: 458 control group 2: 0 tag: 242 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494.10232 y: -2 z: 1263.3388 last x: 494.10232 last y diff: 0 last z: 1263.3388 territory: 0 rot x: 0 rot y: -4.46319 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 458 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 459 Decay: Footprint: Minimap: active: true x: 466.50423 z: 527.22974 Obstruction: active: true moving: false control group: 459 control group 2: 0 tag: 244 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466.50423 y: -2 z: 527.22974 last x: 466.50423 last y diff: 0 last z: 527.22974 territory: 0 rot x: 0 rot y: -4.06867 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 459 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 460 Decay: Footprint: Minimap: active: true x: 470.70974 z: 530.04853 Obstruction: active: true moving: false control group: 460 control group 2: 0 tag: 246 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470.70974 y: -2 z: 530.04853 last x: 470.70974 last y diff: 0 last z: 530.04853 territory: 0 rot x: 0 rot y: -3.0222 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 460 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 461 Decay: Footprint: Minimap: active: true x: 48.95267 z: 381.7659 Obstruction: active: true moving: false control group: 461 control group 2: 0 tag: 248 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 48.95267 y: -2 z: 381.7659 last x: 48.95267 last y diff: 0 last z: 381.7659 territory: 0 rot x: 0 rot y: 0.84624 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 461 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 462 Decay: Footprint: Minimap: active: true x: 662.82299 z: 581.86796 Obstruction: active: true moving: false control group: 462 control group 2: 0 tag: 250 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.82299 y: -2 z: 581.86796 last x: 662.82299 last y diff: 0 last z: 581.86796 territory: 0 rot x: 0 rot y: -3.15442 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 462 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 463 Decay: Footprint: Minimap: active: true x: 660.38398 z: 579.11756 Obstruction: active: true moving: false control group: 463 control group 2: 0 tag: 252 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 660.38398 y: -2 z: 579.11756 last x: 660.38398 last y diff: 0 last z: 579.11756 territory: 0 rot x: 0 rot y: -2.38718 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 463 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 466 Decay: Footprint: Minimap: active: true x: 34.61886 z: 1558.11204 Obstruction: active: true moving: false control group: 466 control group 2: 0 tag: 254 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 34.61886 y: -2 z: 1558.11204 last x: 34.61886 last y diff: 0 last z: 1558.11204 territory: 0 rot x: 0 rot y: 1.2249 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 466 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 467 Decay: Footprint: Minimap: active: true x: 37.89901 z: 1561.78205 Obstruction: active: true moving: false control group: 467 control group 2: 0 tag: 256 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 37.89901 y: -2 z: 1561.78205 last x: 37.89901 last y diff: 0 last z: 1561.78205 territory: 0 rot x: 0 rot y: 0.25844 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 467 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 468 Decay: Footprint: Minimap: active: true x: 234.99262 z: 845.54043 Obstruction: active: true moving: false control group: 468 control group 2: 0 tag: 258 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234.99262 y: -2 z: 845.54043 last x: 234.99262 last y diff: 0 last z: 845.54043 territory: 0 rot x: 0 rot y: 0.48055 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 468 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 469 Decay: Footprint: Minimap: active: true x: 75.5823 z: 1207.20241 Obstruction: active: true moving: false control group: 469 control group 2: 0 tag: 260 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 75.5823 y: -2 z: 1207.20241 last x: 75.5823 last y diff: 0 last z: 1207.20241 territory: 0 rot x: 0 rot y: -2.20296 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 469 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 470 Decay: Footprint: Minimap: active: true x: 135.53632 z: 1331.45714 Obstruction: active: true moving: false control group: 470 control group 2: 0 tag: 262 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 135.53632 y: -2 z: 1331.45714 last x: 135.53632 last y diff: 0 last z: 1331.45714 territory: 0 rot x: 0 rot y: -1.90401 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 470 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 471 Decay: Footprint: Minimap: active: true x: 138.11072 z: 1322.92295 Obstruction: active: true moving: false control group: 471 control group 2: 0 tag: 264 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138.11072 y: -2 z: 1322.92295 last x: 138.11072 last y diff: 0 last z: 1322.92295 territory: 0 rot x: 0 rot y: 0.00828 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 471 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 472 Decay: Footprint: Minimap: active: true x: 958.52578 z: 601.27343 Obstruction: active: true moving: false control group: 472 control group 2: 0 tag: 266 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958.52578 y: -2 z: 601.27343 last x: 958.52578 last y diff: 0 last z: 601.27343 territory: 0 rot x: 0 rot y: -3.70151 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 472 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 473 Decay: Footprint: Minimap: active: true x: 18.13126 z: 178.30549 Obstruction: active: true moving: false control group: 473 control group 2: 0 tag: 268 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 18.13126 y: -2 z: 178.30549 last x: 18.13126 last y diff: 0 last z: 178.30549 territory: 0 rot x: 0 rot y: -4.60125 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 473 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 474 Decay: Footprint: Minimap: active: true x: 24.3185 z: 172.59217 Obstruction: active: true moving: false control group: 474 control group 2: 0 tag: 270 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 24.3185 y: -2 z: 172.59217 last x: 24.3185 last y diff: 0 last z: 172.59217 territory: 0 rot x: 0 rot y: -1.24241 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 474 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 475 Decay: Footprint: Minimap: active: true x: 1197.97666 z: 718.23134 Obstruction: active: true moving: false control group: 475 control group 2: 0 tag: 272 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1197.97666 y: -2 z: 718.23134 last x: 1197.97666 last y diff: 0 last z: 718.23134 territory: 0 rot x: 0 rot y: 0.55463 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 475 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 476 Decay: Footprint: Minimap: active: true x: 384.2237 z: 1418.80619 Obstruction: active: true moving: false control group: 476 control group 2: 0 tag: 274 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 384.2237 y: -2 z: 1418.80619 last x: 384.2237 last y diff: 0 last z: 1418.80619 territory: 0 rot x: 0 rot y: -2.80164 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 476 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 477 Decay: Footprint: Minimap: active: true x: 343.05555 z: 1519.02085 Obstruction: active: true moving: false control group: 477 control group 2: 0 tag: 276 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 343.05555 y: -2 z: 1519.02085 last x: 343.05555 last y diff: 0 last z: 1519.02085 territory: 0 rot x: 0 rot y: -0.04294 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 477 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 478 Decay: Footprint: Minimap: active: true x: 319.92165 z: 1462.88303 Obstruction: active: true moving: false control group: 478 control group 2: 0 tag: 278 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 319.92165 y: -2 z: 1462.88303 last x: 319.92165 last y diff: 0 last z: 1462.88303 territory: 0 rot x: 0 rot y: -0.55686 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 478 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 479 Decay: Footprint: Minimap: active: true x: 332.58175 z: 1499.90925 Obstruction: active: true moving: false control group: 479 control group 2: 0 tag: 280 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 332.58175 y: -2 z: 1499.90925 last x: 332.58175 last y diff: 0 last z: 1499.90925 territory: 0 rot x: 0 rot y: -2.90423 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 479 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 480 Decay: Footprint: Minimap: active: true x: 1002.42022 z: 807.99175 Obstruction: active: true moving: false control group: 480 control group 2: 0 tag: 282 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002.42022 y: -2 z: 807.99175 last x: 1002.42022 last y diff: 0 last z: 807.99175 territory: 0 rot x: 0 rot y: 0.61013 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 480 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 481 Decay: Footprint: Minimap: active: true x: 1014.74106 z: 786.08381 Obstruction: active: true moving: false control group: 481 control group 2: 0 tag: 284 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014.74106 y: -2 z: 786.08381 last x: 1014.74106 last y diff: 0 last z: 786.08381 territory: 0 rot x: 0 rot y: -0.87912 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 481 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 482 Decay: Footprint: Minimap: active: true x: 943.75333 z: 878.45673 Obstruction: active: true moving: false control group: 482 control group 2: 0 tag: 286 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 943.75333 y: -2 z: 878.45673 last x: 943.75333 last y diff: 0 last z: 878.45673 territory: 0 rot x: 0 rot y: -2.10993 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 482 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 484 Decay: Footprint: Minimap: active: true x: 415.54366 z: 1121.40462 Obstruction: active: true moving: false control group: 484 control group 2: 0 tag: 288 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 415.54366 y: -2 z: 1121.40462 last x: 415.54366 last y diff: 0 last z: 1121.40462 territory: 0 rot x: 0 rot y: -3.02096 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 484 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 485 Decay: Footprint: Minimap: active: true x: 365.2358 z: 1045.03611 Obstruction: active: true moving: false control group: 485 control group 2: 0 tag: 290 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 365.2358 y: -2 z: 1045.03611 last x: 365.2358 last y diff: 0 last z: 1045.03611 territory: 0 rot x: 0 rot y: -3.88778 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 485 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 488 Decay: Footprint: Minimap: active: true x: 12.8171 z: 920.78211 Obstruction: active: true moving: false control group: 488 control group 2: 0 tag: 292 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 12.8171 y: -2 z: 920.78211 last x: 12.8171 last y diff: 0 last z: 920.78211 territory: 0 rot x: 0 rot y: -3.54886 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 488 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 489 Decay: Footprint: Minimap: active: true x: 53.4219 z: 854.87089 Obstruction: active: true moving: false control group: 489 control group 2: 0 tag: 294 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 53.4219 y: -2 z: 854.87089 last x: 53.4219 last y diff: 0 last z: 854.87089 territory: 0 rot x: 0 rot y: -1.14637 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 489 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 490 Decay: Footprint: Minimap: active: true x: 212.10009 z: 990.80208 Obstruction: active: true moving: false control group: 490 control group 2: 0 tag: 296 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 212.10009 y: -2 z: 990.80208 last x: 212.10009 last y diff: 0 last z: 990.80208 territory: 0 rot x: 0 rot y: -2.7287 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 490 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 491 Decay: Footprint: Minimap: active: true x: 216.04271 z: 1023.99112 Obstruction: active: true moving: false control group: 491 control group 2: 0 tag: 298 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 216.04271 y: -2 z: 1023.99112 last x: 216.04271 last y diff: 0 last z: 1023.99112 territory: 0 rot x: 0 rot y: -0.11228 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 491 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 492 Decay: Footprint: Minimap: active: true x: 215.26883 z: 1018.16181 Obstruction: active: true moving: false control group: 492 control group 2: 0 tag: 300 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 215.26883 y: -2 z: 1018.16181 last x: 215.26883 last y diff: 0 last z: 1018.16181 territory: 0 rot x: 0 rot y: 1.35511 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 492 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 493 Decay: Footprint: Minimap: active: true x: 296.70632 z: 1008.84598 Obstruction: active: true moving: false control group: 493 control group 2: 0 tag: 302 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 296.70632 y: -2 z: 1008.84598 last x: 296.70632 last y diff: 0 last z: 1008.84598 territory: 0 rot x: 0 rot y: -0.09598 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 493 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 495 Decay: Footprint: Minimap: active: true x: 15.3679 z: 1208.2923 Obstruction: active: true moving: false control group: 495 control group 2: 0 tag: 304 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 15.3679 y: -2 z: 1208.2923 last x: 15.3679 last y diff: 0 last z: 1208.2923 territory: 0 rot x: 0 rot y: -1.28455 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 495 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 496 Decay: Footprint: Minimap: active: true x: 23.45023 z: 1207.5484 Obstruction: active: true moving: false control group: 496 control group 2: 0 tag: 306 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 23.45023 y: -2 z: 1207.5484 last x: 23.45023 last y diff: 0 last z: 1207.5484 territory: 0 rot x: 0 rot y: -4.4688 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 496 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 497 Decay: Footprint: Minimap: active: true x: 83.79088 z: 1106.2386 Obstruction: active: true moving: false control group: 497 control group 2: 0 tag: 308 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 83.79088 y: -2 z: 1106.2386 last x: 83.79088 last y diff: 0 last z: 1106.2386 territory: 0 rot x: 0 rot y: -2.5728 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 497 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 500 Decay: Footprint: Minimap: active: true x: 27.12649 z: 524.74894 Obstruction: active: true moving: false control group: 500 control group 2: 0 tag: 310 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 27.12649 y: -2 z: 524.74894 last x: 27.12649 last y diff: 0 last z: 524.74894 territory: 0 rot x: 0 rot y: -4.38727 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 500 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 501 Decay: Footprint: Minimap: active: true x: 90.57152 z: 540.6109 Obstruction: active: true moving: false control group: 501 control group 2: 0 tag: 312 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90.57152 y: -2 z: 540.6109 last x: 90.57152 last y diff: 0 last z: 540.6109 territory: 0 rot x: 0 rot y: -2.73502 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 501 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 502 Decay: Footprint: Minimap: active: true x: 123.3734 z: 541.0103 Obstruction: active: true moving: false control group: 502 control group 2: 0 tag: 314 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 123.3734 y: -2 z: 541.0103 last x: 123.3734 last y diff: 0 last z: 541.0103 territory: 0 rot x: 0 rot y: -3.20893 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 502 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 503 Decay: Footprint: Minimap: active: true x: 84.69584 z: 631.6017 Obstruction: active: true moving: false control group: 503 control group 2: 0 tag: 316 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 84.69584 y: -2 z: 631.6017 last x: 84.69584 last y diff: 0 last z: 631.6017 territory: 0 rot x: 0 rot y: 0.50477 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 503 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 504 Decay: Footprint: Minimap: active: true x: 1737.20011 z: 1643.1515 Obstruction: active: true moving: false control group: 504 control group 2: 0 tag: 318 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1737.20011 y: -2 z: 1643.1515 last x: 1737.20011 last y diff: 0 last z: 1643.1515 territory: 0 rot x: 0 rot y: 0.34624 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 504 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 506 Decay: Footprint: Minimap: active: true x: 1399.67234 z: 831.6128 Obstruction: active: true moving: false control group: 506 control group 2: 0 tag: 320 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1399.67234 y: -2 z: 831.6128 last x: 1399.67234 last y diff: 0 last z: 831.6128 territory: 0 rot x: 0 rot y: -2.39002 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 506 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 507 Decay: Footprint: Minimap: active: true x: 1422.63443 z: 784.23481 Obstruction: active: true moving: false control group: 507 control group 2: 0 tag: 322 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422.63443 y: -2 z: 784.23481 last x: 1422.63443 last y diff: 0 last z: 784.23481 territory: 0 rot x: 0 rot y: -0.77887 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 507 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 508 Decay: Footprint: Minimap: active: true x: 1473.78768 z: 781.20847 Obstruction: active: true moving: false control group: 508 control group 2: 0 tag: 324 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1473.78768 y: -2 z: 781.20847 last x: 1473.78768 last y diff: 0 last z: 781.20847 territory: 0 rot x: 0 rot y: -4.50107 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 508 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 509 Decay: Footprint: Minimap: active: true x: 1470.94622 z: 799.01609 Obstruction: active: true moving: false control group: 509 control group 2: 0 tag: 326 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470.94622 y: -2 z: 799.01609 last x: 1470.94622 last y diff: 0 last z: 799.01609 territory: 0 rot x: 0 rot y: 0.86011 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 509 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 512 Decay: Footprint: Minimap: active: true x: 610.63141 z: 1651.14226 Obstruction: active: true moving: false control group: 512 control group 2: 0 tag: 328 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610.63141 y: -2 z: 1651.14226 last x: 610.63141 last y diff: 0 last z: 1651.14226 territory: 0 rot x: 0 rot y: -1.74093 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 512 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 513 Decay: Footprint: Minimap: active: true x: 608.04357 z: 1646.23975 Obstruction: active: true moving: false control group: 513 control group 2: 0 tag: 330 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 608.04357 y: -2 z: 1646.23975 last x: 608.04357 last y diff: 0 last z: 1646.23975 territory: 0 rot x: 0 rot y: 1.03113 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 513 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 514 Decay: Footprint: Minimap: active: true x: 611.22338 z: 1666.42658 Obstruction: active: true moving: false control group: 514 control group 2: 0 tag: 332 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 611.22338 y: -2 z: 1666.42658 last x: 611.22338 last y diff: 0 last z: 1666.42658 territory: 0 rot x: 0 rot y: 0.54615 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 514 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 515 Decay: Footprint: Minimap: active: true x: 595.41993 z: 1642.32425 Obstruction: active: true moving: false control group: 515 control group 2: 0 tag: 334 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 595.41993 y: -2 z: 1642.32425 last x: 595.41993 last y diff: 0 last z: 1642.32425 territory: 0 rot x: 0 rot y: -1.49871 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 515 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 516 Decay: Footprint: Minimap: active: true x: 146.70791 z: 771.33996 Obstruction: active: true moving: false control group: 516 control group 2: 0 tag: 336 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146.70791 y: -2 z: 771.33996 last x: 146.70791 last y diff: 0 last z: 771.33996 territory: 0 rot x: 0 rot y: -4.42368 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 516 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 517 Decay: Footprint: Minimap: active: true x: 151.06048 z: 790.2324 Obstruction: active: true moving: false control group: 517 control group 2: 0 tag: 338 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 151.06048 y: -2 z: 790.2324 last x: 151.06048 last y diff: 0 last z: 790.2324 territory: 0 rot x: 0 rot y: 1.38161 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 517 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 518 Decay: Footprint: Minimap: active: true x: 15.92846 z: 834.01711 Obstruction: active: true moving: false control group: 518 control group 2: 0 tag: 340 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 15.92846 y: -2 z: 834.01711 last x: 15.92846 last y diff: 0 last z: 834.01711 territory: 0 rot x: 0 rot y: 1.00541 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 518 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 521 Decay: Footprint: Minimap: active: true x: 203.7004 z: 389.16349 Obstruction: active: true moving: false control group: 521 control group 2: 0 tag: 342 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 203.7004 y: -2 z: 389.16349 last x: 203.7004 last y diff: 0 last z: 389.16349 territory: 0 rot x: 0 rot y: 0.48922 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 521 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 522 Decay: Footprint: Minimap: active: true x: 243.71047 z: 425.0224 Obstruction: active: true moving: false control group: 522 control group 2: 0 tag: 344 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 243.71047 y: -2 z: 425.0224 last x: 243.71047 last y diff: 0 last z: 425.0224 territory: 0 rot x: 0 rot y: 0.38282 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 522 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 523 Decay: Footprint: Minimap: active: true x: 187.59412 z: 384.03376 Obstruction: active: true moving: false control group: 523 control group 2: 0 tag: 346 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 187.59412 y: -2 z: 384.03376 last x: 187.59412 last y diff: 0 last z: 384.03376 territory: 0 rot x: 0 rot y: -3.4561 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 523 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 524 Decay: Footprint: Minimap: active: true x: 1115.74331 z: 522.26577 Obstruction: active: true moving: false control group: 524 control group 2: 0 tag: 348 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1115.74331 y: -2 z: 522.26577 last x: 1115.74331 last y diff: 0 last z: 522.26577 territory: 0 rot x: 0 rot y: 0.18178 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 524 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 525 Decay: Footprint: Minimap: active: true x: 1075.1559 z: 512.27201 Obstruction: active: true moving: false control group: 525 control group 2: 0 tag: 350 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1075.1559 y: -2 z: 512.27201 last x: 1075.1559 last y diff: 0 last z: 512.27201 territory: 0 rot x: 0 rot y: -4.03064 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 525 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 526 Decay: Footprint: Minimap: active: true x: 1046.98766 z: 468.69846 Obstruction: active: true moving: false control group: 526 control group 2: 0 tag: 352 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046.98766 y: -2 z: 468.69846 last x: 1046.98766 last y diff: 0 last z: 468.69846 territory: 0 rot x: 0 rot y: -3.62177 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 526 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 527 Decay: Footprint: Minimap: active: true x: 1069.2988 z: 456.66193 Obstruction: active: true moving: false control group: 527 control group 2: 0 tag: 354 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1069.2988 y: -2 z: 456.66193 last x: 1069.2988 last y diff: 0 last z: 456.66193 territory: 0 rot x: 0 rot y: 1.0334 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 527 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 528 Decay: Footprint: Minimap: active: true x: 1215.72684 z: 778.72081 Obstruction: active: true moving: false control group: 528 control group 2: 0 tag: 356 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1215.72684 y: -2 z: 778.72081 last x: 1215.72684 last y diff: 0 last z: 778.72081 territory: 0 rot x: 0 rot y: 0.20342 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 528 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 529 Decay: Footprint: Minimap: active: true x: 1219.70307 z: 826.46346 Obstruction: active: true moving: false control group: 529 control group 2: 0 tag: 358 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1219.70307 y: -2 z: 826.46346 last x: 1219.70307 last y diff: 0 last z: 826.46346 territory: 0 rot x: 0 rot y: 1.5256 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 529 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 530 Decay: Footprint: Minimap: active: true x: 1229.74473 z: 769.93734 Obstruction: active: true moving: false control group: 530 control group 2: 0 tag: 360 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1229.74473 y: -2 z: 769.93734 last x: 1229.74473 last y diff: 0 last z: 769.93734 territory: 0 rot x: 0 rot y: 1.03939 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 530 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 531 Decay: Footprint: Minimap: active: true x: 1281.79734 z: 766.8245 Obstruction: active: true moving: false control group: 531 control group 2: 0 tag: 362 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1281.79734 y: -2 z: 766.8245 last x: 1281.79734 last y diff: 0 last z: 766.8245 territory: 0 rot x: 0 rot y: 1.11246 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 531 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 532 Decay: Footprint: Minimap: active: true x: 1318.21352 z: 1348.5598 Obstruction: active: true moving: false control group: 532 control group 2: 0 tag: 364 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318.21352 y: -2 z: 1348.5598 last x: 1318.21352 last y diff: 0 last z: 1348.5598 territory: 0 rot x: 0 rot y: 0.38695 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 532 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 533 Decay: Footprint: Minimap: active: true x: 1299.94961 z: 1324.194 Obstruction: active: true moving: false control group: 533 control group 2: 0 tag: 366 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1299.94961 y: -2 z: 1324.194 last x: 1299.94961 last y diff: 0 last z: 1324.194 territory: 0 rot x: 0 rot y: -3.73192 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 533 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 534 Decay: Footprint: Minimap: active: true x: 1321.10611 z: 1347.79302 Obstruction: active: true moving: false control group: 534 control group 2: 0 tag: 368 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1321.10611 y: -2 z: 1347.79302 last x: 1321.10611 last y diff: 0 last z: 1347.79302 territory: 0 rot x: 0 rot y: -1.63135 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 534 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 535 Decay: Footprint: Minimap: active: true x: 55.54027 z: 455.56774 Obstruction: active: true moving: false control group: 535 control group 2: 0 tag: 370 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 55.54027 y: -2 z: 455.56774 last x: 55.54027 last y diff: 0 last z: 455.56774 territory: 0 rot x: 0 rot y: 1.21241 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 535 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 536 Decay: Footprint: Minimap: active: true x: 80.48583 z: 464.00792 Obstruction: active: true moving: false control group: 536 control group 2: 0 tag: 372 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 80.48583 y: -2 z: 464.00792 last x: 80.48583 last y diff: 0 last z: 464.00792 territory: 0 rot x: 0 rot y: -0.24744 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 536 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 537 Decay: Footprint: Minimap: active: true x: 89.3814 z: 343.11619 Obstruction: active: true moving: false control group: 537 control group 2: 0 tag: 374 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 89.3814 y: -2 z: 343.11619 last x: 89.3814 last y diff: 0 last z: 343.11619 territory: 0 rot x: 0 rot y: 0.28472 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 537 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 538 Decay: Footprint: Minimap: active: true x: 1176.0302 z: 621.79613 Obstruction: active: true moving: false control group: 538 control group 2: 0 tag: 376 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1176.0302 y: -2 z: 621.79613 last x: 1176.0302 last y diff: 0 last z: 621.79613 territory: 0 rot x: 0 rot y: -1.43107 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 538 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 539 Decay: Footprint: Minimap: active: true x: 1081.28199 z: 587.857 Obstruction: active: true moving: false control group: 539 control group 2: 0 tag: 378 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1081.28199 y: -2 z: 587.857 last x: 1081.28199 last y diff: 0 last z: 587.857 territory: 0 rot x: 0 rot y: -3.76076 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 539 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 540 Decay: Footprint: Minimap: active: true x: 1173.86806 z: 644.32525 Obstruction: active: true moving: false control group: 540 control group 2: 0 tag: 380 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1173.86806 y: -2 z: 644.32525 last x: 1173.86806 last y diff: 0 last z: 644.32525 territory: 0 rot x: 0 rot y: -2.03313 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 540 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 541 Decay: Footprint: Minimap: active: true x: 1386.10462 z: 734.22498 Obstruction: active: true moving: false control group: 541 control group 2: 0 tag: 382 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386.10462 y: -2 z: 734.22498 last x: 1386.10462 last y diff: 0 last z: 734.22498 territory: 0 rot x: 0 rot y: -2.59981 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 541 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 542 Decay: Footprint: Minimap: active: true x: 1356.90842 z: 761.4036 Obstruction: active: true moving: false control group: 542 control group 2: 0 tag: 384 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1356.90842 y: -2 z: 761.4036 last x: 1356.90842 last y diff: 0 last z: 761.4036 territory: 0 rot x: 0 rot y: 0.31618 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 542 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 544 Decay: Footprint: Minimap: active: true x: 839.65366 z: 619.2613 Obstruction: active: true moving: false control group: 544 control group 2: 0 tag: 386 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 839.65366 y: -2 z: 619.2613 last x: 839.65366 last y diff: 0 last z: 619.2613 territory: 0 rot x: 0 rot y: -4.50882 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 544 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 545 Decay: Footprint: Minimap: active: true x: 768.24973 z: 736.32818 Obstruction: active: true moving: false control group: 545 control group 2: 0 tag: 388 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 768.24973 y: -2 z: 736.32818 last x: 768.24973 last y diff: 0 last z: 736.32818 territory: 0 rot x: 0 rot y: -3.36776 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 545 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 547 Decay: Footprint: Minimap: active: true x: 997.62037 z: 735.51488 Obstruction: active: true moving: false control group: 547 control group 2: 0 tag: 390 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 997.62037 y: -2 z: 735.51488 last x: 997.62037 last y diff: 0 last z: 735.51488 territory: 0 rot x: 0 rot y: -2.35236 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 547 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 548 Decay: Footprint: Minimap: active: true x: 1100.39498 z: 687.7452 Obstruction: active: true moving: false control group: 548 control group 2: 0 tag: 392 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1100.39498 y: -2 z: 687.7452 last x: 1100.39498 last y diff: 0 last z: 687.7452 territory: 0 rot x: 0 rot y: -3.08202 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 548 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 549 Decay: Footprint: Minimap: active: true x: 1039.51812 z: 695.90767 Obstruction: active: true moving: false control group: 549 control group 2: 0 tag: 394 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1039.51812 y: -2 z: 695.90767 last x: 1039.51812 last y diff: 0 last z: 695.90767 territory: 0 rot x: 0 rot y: -0.228 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 549 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 551 Decay: Footprint: Minimap: active: true x: 427.11498 z: 1186.15774 Obstruction: active: true moving: false control group: 551 control group 2: 0 tag: 396 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 427.11498 y: -2 z: 1186.15774 last x: 427.11498 last y diff: 0 last z: 1186.15774 territory: 0 rot x: 0 rot y: -0.72931 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 551 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 552 Decay: Footprint: Minimap: active: true x: 406.49955 z: 1242.69832 Obstruction: active: true moving: false control group: 552 control group 2: 0 tag: 398 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406.49955 y: -2 z: 1242.69832 last x: 406.49955 last y diff: 0 last z: 1242.69832 territory: 0 rot x: 0 rot y: -3.69306 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 552 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 553 Decay: Footprint: Minimap: active: true x: 443.21508 z: 1207.62006 Obstruction: active: true moving: false control group: 553 control group 2: 0 tag: 400 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 443.21508 y: -2 z: 1207.62006 last x: 443.21508 last y diff: 0 last z: 1207.62006 territory: 0 rot x: 0 rot y: 1.50503 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 553 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 554 Decay: Footprint: Minimap: active: true x: 447.60253 z: 1234.64373 Obstruction: active: true moving: false control group: 554 control group 2: 0 tag: 402 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 447.60253 y: -2 z: 1234.64373 last x: 447.60253 last y diff: 0 last z: 1234.64373 territory: 0 rot x: 0 rot y: -0.01609 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 554 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 555 Decay: Footprint: Minimap: active: true x: 1478.94782 z: 723.25908 Obstruction: active: true moving: false control group: 555 control group 2: 0 tag: 404 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478.94782 y: -2 z: 723.25908 last x: 1478.94782 last y diff: 0 last z: 723.25908 territory: 0 rot x: 0 rot y: -2.80529 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 555 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 556 Decay: Footprint: Minimap: active: true x: 1562.54688 z: 766.87731 Obstruction: active: true moving: false control group: 556 control group 2: 0 tag: 406 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562.54688 y: -2 z: 766.87731 last x: 1562.54688 last y diff: 0 last z: 766.87731 territory: 0 rot x: 0 rot y: -0.1536 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 556 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 557 Decay: Footprint: Minimap: active: true x: 1337.72999 z: 1170.43563 Obstruction: active: true moving: false control group: 557 control group 2: 0 tag: 408 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1337.72999 y: -2 z: 1170.43563 last x: 1337.72999 last y diff: 0 last z: 1170.43563 territory: 0 rot x: 0 rot y: 1.3257 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 557 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 558 Decay: Footprint: Minimap: active: true x: 1400.34957 z: 1198.96056 Obstruction: active: true moving: false control group: 558 control group 2: 0 tag: 410 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1400.34957 y: -2 z: 1198.96056 last x: 1400.34957 last y diff: 0 last z: 1198.96056 territory: 0 rot x: 0 rot y: -3.75907 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 558 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 559 Decay: Footprint: Minimap: active: true x: 1349.15293 z: 1180.96406 Obstruction: active: true moving: false control group: 559 control group 2: 0 tag: 412 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1349.15293 y: -2 z: 1180.96406 last x: 1349.15293 last y diff: 0 last z: 1180.96406 territory: 0 rot x: 0 rot y: 0.16601 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 559 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 560 Decay: Footprint: Minimap: active: true x: 1350.55066 z: 1196.84537 Obstruction: active: true moving: false control group: 560 control group 2: 0 tag: 414 flags: 4 clearance: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350.55066 y: -2 z: 1196.84537 last x: 1350.55066 last y diff: 0 last z: 1196.84537 territory: 0 rot x: 0 rot y: -0.7585 rot z: 0 altitude: -2 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "fauna/fish_generic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 560 actor: "fauna/fish_generic.xml" AIProxy: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 561 Decay: Footprint: Minimap: active: true x: 46.67748 z: 1309.53486 Obstruction: active: true moving: true control group: 561 control group 2: 0 tag: 416 flags: 4 clearance: 4 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 46.67748 y: -0.5 z: 1309.53486 last x: 43.2746 last y diff: 0 last z: 1304.8999 territory: 0 rot x: 0 rot y: 0.66503 rot z: 0 altitude: -0.5 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "ship-small" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 60 target max range: 60 speed: 11.5 current speed: 11.49997 moving: true facePointAfterMove: false tries: 0 length: 2 waypoint x: 59.5 waypoint z: 1337.5 waypoint x: 59.5 waypoint z: 1327 length: 0 type: 2 goal x: 29.39788 goal z: 1286.23301 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 60.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/whale_fin.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 11.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 561 actor: "fauna/whale_fin.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 200, "hitpoints": 200, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 2000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 642, "losRangeQuery": 180, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 562 Decay: Footprint: Minimap: active: true x: 255.5 z: 1619.86715 Obstruction: active: true moving: true control group: 562 control group 2: 0 tag: 418 flags: 4 clearance: 4 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 255.5 y: -0.5 z: 1619.86715 last x: 255.5 last y diff: 0 last z: 1625.61715 territory: 0 rot x: 0 rot y: 3.1416 rot z: 0 altitude: -0.5 relative: true floating: true constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "ship-small" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 60 target max range: 60 speed: 11.5 current speed: 11.5 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 255.5 waypoint z: 1616.5 length: 0 type: 2 goal x: 281.6554 goal z: 1669.93117 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 60.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/whale_fin.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 11.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 562 actor: "fauna/whale_fin.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 200, "hitpoints": 200, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 2000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fish" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 643, "losRangeQuery": 181, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 563 Footprint: Minimap: active: true x: 817.71406 z: 159.8476 Obstruction: active: true moving: false control group: 563 control group 2: 0 tag: 383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 817.71406 y: 0 z: 159.8476 last x: 817.71406 last y diff: 0 last z: 159.8476 territory: 0 rot x: 0 rot y: -1.79516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 563 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 564 Footprint: Minimap: active: true x: 1101.67447 z: 131.63746 Obstruction: active: true moving: false control group: 564 control group 2: 0 tag: 385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1101.67447 y: 0 z: 131.63746 last x: 1101.67447 last y diff: 0 last z: 131.63746 territory: 0 rot x: 0 rot y: -0.73333 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 564 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 565 Footprint: Minimap: active: true x: 508.52331 z: 282.2921 Obstruction: active: true moving: false control group: 565 control group 2: 0 tag: 387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 508.52331 y: 0 z: 282.2921 last x: 508.52331 last y diff: 0 last z: 282.2921 territory: 0 rot x: 0 rot y: -3.59855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 565 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 566 Footprint: Minimap: active: true x: 96.04923 z: 65.39466 Obstruction: active: true moving: false control group: 566 control group 2: 0 tag: 389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 96.04923 y: 0 z: 65.39466 last x: 96.04923 last y diff: 0 last z: 65.39466 territory: 0 rot x: 0 rot y: 0.52071 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 566 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 567 Footprint: Minimap: active: true x: 378.3005 z: 326.27784 Obstruction: active: true moving: false control group: 567 control group 2: 0 tag: 391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 378.3005 y: 0 z: 326.27784 last x: 378.3005 last y diff: 0 last z: 326.27784 territory: 0 rot x: 0 rot y: -2.88311 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 567 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 568 Footprint: Minimap: active: true x: 1338.4946 z: 28.02244 Obstruction: active: true moving: false control group: 568 control group 2: 0 tag: 393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338.4946 y: 0 z: 28.02244 last x: 1338.4946 last y diff: 0 last z: 28.02244 territory: 0 rot x: 0 rot y: 1.3149 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 568 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 569 Footprint: Minimap: active: true x: 1177.1213 z: 26.42391 Obstruction: active: true moving: false control group: 569 control group 2: 0 tag: 395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1177.1213 y: 0 z: 26.42391 last x: 1177.1213 last y diff: 0 last z: 26.42391 territory: 0 rot x: 0 rot y: 0.92034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 569 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 570 Footprint: Minimap: active: true x: 1161.27334 z: 356.58225 Obstruction: active: true moving: false control group: 570 control group 2: 0 tag: 397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1161.27334 y: 0 z: 356.58225 last x: 1161.27334 last y diff: 0 last z: 356.58225 territory: 0 rot x: 0 rot y: -2.38601 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 570 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 571 Footprint: Minimap: active: true x: 683.06402 z: 265.83136 Obstruction: active: true moving: false control group: 571 control group 2: 0 tag: 399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 683.06402 y: 0 z: 265.83136 last x: 683.06402 last y diff: 0 last z: 265.83136 territory: 0 rot x: 0 rot y: -2.50637 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 571 actor: "geology/metalmine_desert_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 572 Footprint: Minimap: active: true x: 245.88443 z: 131.18012 Obstruction: active: true moving: false control group: 572 control group 2: 0 tag: 401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 245.88443 y: 0 z: 131.18012 last x: 245.88443 last y diff: 0 last z: 131.18012 territory: 0 rot x: 0 rot y: -3.9747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 572 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 573 Footprint: Minimap: active: true x: 238.85376 z: 301.64243 Obstruction: active: true moving: false control group: 573 control group 2: 0 tag: 403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238.85376 y: 0 z: 301.64243 last x: 238.85376 last y diff: 0 last z: 301.64243 territory: 0 rot x: 0 rot y: -0.51238 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 573 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 574 Footprint: Minimap: active: true x: 1654.78425 z: 1004.0526 Obstruction: active: true moving: false control group: 574 control group 2: 0 tag: 405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654.78425 y: 0 z: 1004.0526 last x: 1654.78425 last y diff: 0 last z: 1004.0526 territory: 0 rot x: 0 rot y: 1.04044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 574 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 575 Footprint: Minimap: active: true x: 1544.46592 z: 560.48864 Obstruction: active: true moving: false control group: 575 control group 2: 0 tag: 407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1544.46592 y: 0 z: 560.48864 last x: 1544.46592 last y diff: 0 last z: 560.48864 territory: 0 rot x: 0 rot y: 0.41346 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 575 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 576 Footprint: Minimap: active: true x: 1557.26815 z: 564.92238 Obstruction: active: true moving: false control group: 576 control group 2: 0 tag: 409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1557.26815 y: 0 z: 564.92238 last x: 1557.26815 last y diff: 0 last z: 564.92238 territory: 0 rot x: 0 rot y: -1.61027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 576 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 577 Footprint: Minimap: active: true x: 944.42559 z: 21.99076 Obstruction: active: true moving: false control group: 577 control group 2: 0 tag: 411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 944.42559 y: 0 z: 21.99076 last x: 944.42559 last y diff: 0 last z: 21.99076 territory: 0 rot x: 0 rot y: -2.6783 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 577 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 578 Footprint: Minimap: active: true x: 948.27883 z: 14.0052 Obstruction: active: true moving: false control group: 578 control group 2: 0 tag: 413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 948.27883 y: 0 z: 14.0052 last x: 948.27883 last y diff: 0 last z: 14.0052 territory: 0 rot x: 0 rot y: 1.07226 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 578 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 579 Footprint: Minimap: active: true x: 1318.20748 z: 351.45481 Obstruction: active: true moving: false control group: 579 control group 2: 0 tag: 415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318.20748 y: 0 z: 351.45481 last x: 1318.20748 last y diff: 0 last z: 351.45481 territory: 0 rot x: 0 rot y: 0.75264 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 579 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 580 Footprint: Minimap: active: true x: 1294.02495 z: 248.81652 Obstruction: active: true moving: false control group: 580 control group 2: 0 tag: 417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1294.02495 y: 0 z: 248.81652 last x: 1294.02495 last y diff: 0 last z: 248.81652 territory: 0 rot x: 0 rot y: 1.18566 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 580 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 581 Footprint: Minimap: active: true x: 246.61777 z: 184.91262 Obstruction: active: true moving: false control group: 581 control group 2: 0 tag: 419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246.61777 y: 0 z: 184.91262 last x: 246.61777 last y diff: 0 last z: 184.91262 territory: 0 rot x: 0 rot y: 0.59955 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 581 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 582 Footprint: Minimap: active: true x: 246.31388 z: 184.80127 Obstruction: active: true moving: false control group: 582 control group 2: 0 tag: 421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246.31388 y: 0 z: 184.80127 last x: 246.31388 last y diff: 0 last z: 184.80127 territory: 0 rot x: 0 rot y: -3.77047 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 582 actor: "geology/stonemine_desert_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 583 Footprint: Minimap: active: true x: 540.8544 z: 93.38143 Obstruction: active: true moving: false control group: 583 control group 2: 0 tag: 423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 540.8544 y: 0 z: 93.38143 last x: 540.8544 last y diff: 0 last z: 93.38143 territory: 0 rot x: 0 rot y: -0.21093 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 583 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 584 Footprint: Minimap: active: true x: 540.75007 z: 86.43996 Obstruction: active: true moving: false control group: 584 control group 2: 0 tag: 425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 540.75007 y: 0 z: 86.43996 last x: 540.75007 last y diff: 0 last z: 86.43996 territory: 0 rot x: 0 rot y: -2.03557 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 584 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 585 Footprint: Minimap: active: true x: 548.06853 z: 85.43554 Obstruction: active: true moving: false control group: 585 control group 2: 0 tag: 427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 548.06853 y: 0 z: 85.43554 last x: 548.06853 last y diff: 0 last z: 85.43554 territory: 0 rot x: 0 rot y: -0.84864 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 585 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 586 Footprint: Minimap: active: true x: 1618.34981 z: 155.11646 Obstruction: active: true moving: false control group: 586 control group 2: 0 tag: 429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618.34981 y: 0 z: 155.11646 last x: 1618.34981 last y diff: 0 last z: 155.11646 territory: 0 rot x: 0 rot y: 0.33483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 586 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 587 Footprint: Minimap: active: true x: 1617.96494 z: 140.79215 Obstruction: active: true moving: false control group: 587 control group 2: 0 tag: 431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1617.96494 y: 0 z: 140.79215 last x: 1617.96494 last y diff: 0 last z: 140.79215 territory: 0 rot x: 0 rot y: -0.58184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 587 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 588 Footprint: Minimap: active: true x: 1619.61248 z: 155.83445 Obstruction: active: true moving: false control group: 588 control group 2: 0 tag: 433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1619.61248 y: 0 z: 155.83445 last x: 1619.61248 last y diff: 0 last z: 155.83445 territory: 0 rot x: 0 rot y: 1.40433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 588 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 589 Footprint: Minimap: active: true x: 1608.29494 z: 140.16022 Obstruction: active: true moving: false control group: 589 control group 2: 0 tag: 435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1608.29494 y: 0 z: 140.16022 last x: 1608.29494 last y diff: 0 last z: 140.16022 territory: 0 rot x: 0 rot y: -0.8383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 589 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 590 Footprint: Minimap: active: true x: 1267.44443 z: 188.4092 Obstruction: active: true moving: false control group: 590 control group 2: 0 tag: 437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1267.44443 y: 0 z: 188.4092 last x: 1267.44443 last y diff: 0 last z: 188.4092 territory: 0 rot x: 0 rot y: -4.5198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 590 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 591 Footprint: Minimap: active: true x: 1275.31034 z: 176.93403 Obstruction: active: true moving: false control group: 591 control group 2: 0 tag: 439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1275.31034 y: 0 z: 176.93403 last x: 1275.31034 last y diff: 0 last z: 176.93403 territory: 0 rot x: 0 rot y: -4.5723 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 591 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 592 Footprint: Minimap: active: true x: 720.87812 z: 120.56444 Obstruction: active: true moving: false control group: 592 control group 2: 0 tag: 441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 720.87812 y: 0 z: 120.56444 last x: 720.87812 last y diff: 0 last z: 120.56444 territory: 0 rot x: 0 rot y: 0.20473 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 592 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 593 Footprint: Minimap: active: true x: 721.98171 z: 122.43252 Obstruction: active: true moving: false control group: 593 control group 2: 0 tag: 443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.98171 y: 0 z: 122.43252 last x: 721.98171 last y diff: 0 last z: 122.43252 territory: 0 rot x: 0 rot y: 1.26078 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 593 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 594 Footprint: Minimap: active: true x: 729.01294 z: 108.9032 Obstruction: active: true moving: false control group: 594 control group 2: 0 tag: 445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.01294 y: 0 z: 108.9032 last x: 729.01294 last y diff: 0 last z: 108.9032 territory: 0 rot x: 0 rot y: -3.37203 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 594 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 595 Footprint: Minimap: active: true x: 723.70943 z: 106.3149 Obstruction: active: true moving: false control group: 595 control group 2: 0 tag: 447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 723.70943 y: 0 z: 106.3149 last x: 723.70943 last y diff: 0 last z: 106.3149 territory: 0 rot x: 0 rot y: -3.81411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 595 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 596 Footprint: Minimap: active: true x: 1383.24425 z: 376.74515 Obstruction: active: true moving: false control group: 596 control group 2: 0 tag: 449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1383.24425 y: 0 z: 376.74515 last x: 1383.24425 last y diff: 0 last z: 376.74515 territory: 0 rot x: 0 rot y: 1.38857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 596 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 597 Footprint: Minimap: active: true x: 1394.81212 z: 362.16408 Obstruction: active: true moving: false control group: 597 control group 2: 0 tag: 451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394.81212 y: 0 z: 362.16408 last x: 1394.81212 last y diff: 0 last z: 362.16408 territory: 0 rot x: 0 rot y: -1.58306 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 597 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 598 Footprint: Minimap: active: true x: 1385.27028 z: 355.75489 Obstruction: active: true moving: false control group: 598 control group 2: 0 tag: 453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1385.27028 y: 0 z: 355.75489 last x: 1385.27028 last y diff: 0 last z: 355.75489 territory: 0 rot x: 0 rot y: -3.94974 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 598 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 599 Footprint: Minimap: active: true x: 1390.27825 z: 358.54148 Obstruction: active: true moving: false control group: 599 control group 2: 0 tag: 455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390.27825 y: 0 z: 358.54148 last x: 1390.27825 last y diff: 0 last z: 358.54148 territory: 0 rot x: 0 rot y: -2.87764 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 599 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 600 Footprint: Minimap: active: true x: 765.82216 z: 357.8204 Obstruction: active: true moving: false control group: 600 control group 2: 0 tag: 457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 765.82216 y: 0 z: 357.8204 last x: 765.82216 last y diff: 0 last z: 357.8204 territory: 0 rot x: 0 rot y: -0.82921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 600 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 601 Footprint: Minimap: active: true x: 761.10372 z: 362.39042 Obstruction: active: true moving: false control group: 601 control group 2: 0 tag: 459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 761.10372 y: 0 z: 362.39042 last x: 761.10372 last y diff: 0 last z: 362.39042 territory: 0 rot x: 0 rot y: -1.1413 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 601 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 602 Footprint: Minimap: active: true x: 760.2375 z: 365.44266 Obstruction: active: true moving: false control group: 602 control group 2: 0 tag: 461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 760.2375 y: 0 z: 365.44266 last x: 760.2375 last y diff: 0 last z: 365.44266 territory: 0 rot x: 0 rot y: -1.8348 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 602 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 603 Footprint: Minimap: active: true x: 747.31403 z: 360.32116 Obstruction: active: true moving: false control group: 603 control group 2: 0 tag: 463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 747.31403 y: 0 z: 360.32116 last x: 747.31403 last y diff: 0 last z: 360.32116 territory: 0 rot x: 0 rot y: 0.41619 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 603 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 604 Footprint: Minimap: active: true x: 1597.41387 z: 228.19709 Obstruction: active: true moving: false control group: 604 control group 2: 0 tag: 465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1597.41387 y: 0 z: 228.19709 last x: 1597.41387 last y diff: 0 last z: 228.19709 territory: 0 rot x: 0 rot y: -0.3771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 604 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 605 Footprint: Minimap: active: true x: 1608.0213 z: 216.57934 Obstruction: active: true moving: false control group: 605 control group 2: 0 tag: 467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1608.0213 y: 0 z: 216.57934 last x: 1608.0213 last y diff: 0 last z: 216.57934 territory: 0 rot x: 0 rot y: 0.35041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 605 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 606 Footprint: Minimap: active: true x: 1606.91491 z: 227.14577 Obstruction: active: true moving: false control group: 606 control group 2: 0 tag: 469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1606.91491 y: 0 z: 227.14577 last x: 1606.91491 last y diff: 0 last z: 227.14577 territory: 0 rot x: 0 rot y: 0.52358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 606 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 607 Footprint: Minimap: active: true x: 1599.98131 z: 215.53812 Obstruction: active: true moving: false control group: 607 control group 2: 0 tag: 471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1599.98131 y: 0 z: 215.53812 last x: 1599.98131 last y diff: 0 last z: 215.53812 territory: 0 rot x: 0 rot y: -0.24914 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 607 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 608 Footprint: Minimap: active: true x: 1602.59568 z: 214.32221 Obstruction: active: true moving: false control group: 608 control group 2: 0 tag: 473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602.59568 y: 0 z: 214.32221 last x: 1602.59568 last y diff: 0 last z: 214.32221 territory: 0 rot x: 0 rot y: -4.4223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 608 actor: "geology/stonemine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 609 Footprint: Minimap: active: true x: 1154 z: 482 Obstruction: active: true moving: false control group: 609 control group 2: 0 tag: 5775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 482 last x: 1154 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 5.40455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 609 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 610 Footprint: Minimap: active: true x: 1158 z: 490 Obstruction: active: true moving: false control group: 610 control group 2: 0 tag: 5811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 490 last x: 1158 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 0.47439 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 610 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 611 Footprint: Minimap: active: true x: 1158 z: 494 Obstruction: active: true moving: false control group: 611 control group 2: 0 tag: 5813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 494 last x: 1158 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 4.03257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 611 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 612 Footprint: Minimap: active: true x: 1166 z: 478 Obstruction: active: true moving: false control group: 612 control group 2: 0 tag: 5881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 478 last x: 1166 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 5.5726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 612 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 613 Footprint: Minimap: active: true x: 1166 z: 486 Obstruction: active: true moving: false control group: 613 control group 2: 0 tag: 5883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 486 last x: 1166 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 5.56185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 613 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 614 Footprint: Minimap: active: true x: 1162 z: 466 Obstruction: active: true moving: false control group: 614 control group 2: 0 tag: 5839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 466 last x: 1162 last y diff: 0 last z: 466 territory: 0 rot x: 0 rot y: 5.58671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 614 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 615 Footprint: Minimap: active: true x: 1166 z: 502 Obstruction: active: true moving: false control group: 615 control group 2: 0 tag: 5885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 502 last x: 1166 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 1.90966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 615 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 616 Footprint: Minimap: active: true x: 1170 z: 514 Obstruction: active: true moving: false control group: 616 control group 2: 0 tag: 5917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 514 last x: 1170 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 0.08582 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 616 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 617 Footprint: Minimap: active: true x: 1174 z: 514 Obstruction: active: true moving: false control group: 617 control group 2: 0 tag: 5945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 514 last x: 1174 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 1.8409 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 617 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 618 Footprint: Minimap: active: true x: 1162 z: 514 Obstruction: active: true moving: false control group: 618 control group 2: 0 tag: 5845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 514 last x: 1162 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 0.84847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 618 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 619 Footprint: Minimap: active: true x: 1162 z: 470 Obstruction: active: true moving: false control group: 619 control group 2: 0 tag: 5841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 470 last x: 1162 last y diff: 0 last z: 470 territory: 0 rot x: 0 rot y: 0.48243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 619 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 620 Footprint: Minimap: active: true x: 1162 z: 478 Obstruction: active: true moving: false control group: 620 control group 2: 0 tag: 5843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 478 last x: 1162 last y diff: 0 last z: 478 territory: 0 rot x: 0 rot y: 4.79241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 620 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 621 Footprint: Minimap: active: true x: 1166 z: 462 Obstruction: active: true moving: false control group: 621 control group 2: 0 tag: 5879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 462 last x: 1166 last y diff: 0 last z: 462 territory: 0 rot x: 0 rot y: 5.36222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 621 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 625 Footprint: Minimap: active: true x: 1534 z: 338 Obstruction: active: true moving: false control group: 625 control group 2: 0 tag: 8055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1534 y: 0 z: 338 last x: 1534 last y diff: 0 last z: 338 territory: 1 rot x: 0 rot y: 2.34501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 625 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 626 Footprint: Minimap: active: true x: 1538 z: 330 Obstruction: active: true moving: false control group: 626 control group 2: 0 tag: 8057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1538 y: 0 z: 330 last x: 1538 last y diff: 0 last z: 330 territory: 1 rot x: 0 rot y: 4.72013 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 626 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 627 Footprint: Minimap: active: true x: 1542 z: 338 Obstruction: active: true moving: false control group: 627 control group 2: 0 tag: 8067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542 y: 0 z: 338 last x: 1542 last y diff: 0 last z: 338 territory: 1 rot x: 0 rot y: 5.12562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 627 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 628 Footprint: Minimap: active: true x: 1530 z: 354 Obstruction: active: true moving: false control group: 628 control group 2: 0 tag: 8047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1530 y: 0 z: 354 last x: 1530 last y diff: 0 last z: 354 territory: 1 rot x: 0 rot y: 2.83707 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 628 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 629 Footprint: Minimap: active: true x: 1562 z: 322 Obstruction: active: true moving: false control group: 629 control group 2: 0 tag: 8135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 322 last x: 1562 last y diff: 0 last z: 322 territory: 1 rot x: 0 rot y: 3.98528 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 629 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 630 Footprint: Minimap: active: true x: 1566 z: 322 Obstruction: active: true moving: false control group: 630 control group 2: 0 tag: 8155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 322 last x: 1566 last y diff: 0 last z: 322 territory: 1 rot x: 0 rot y: 1.9314 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 630 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 631 Footprint: Minimap: active: true x: 1566 z: 330 Obstruction: active: true moving: false control group: 631 control group 2: 0 tag: 8157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 330 last x: 1566 last y diff: 0 last z: 330 territory: 1 rot x: 0 rot y: 4.06048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 631 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 632 Footprint: Minimap: active: true x: 1522 z: 354 Obstruction: active: true moving: false control group: 632 control group 2: 0 tag: 8033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1522 y: 0 z: 354 last x: 1522 last y diff: 0 last z: 354 territory: 1 rot x: 0 rot y: 3.12868 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 632 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 633 Footprint: Minimap: active: true x: 1542 z: 314 Obstruction: active: true moving: false control group: 633 control group 2: 0 tag: 8065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542 y: 0 z: 314 last x: 1542 last y diff: 0 last z: 314 territory: 1 rot x: 0 rot y: 3.29123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 633 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 634 Footprint: Minimap: active: true x: 1586 z: 322 Obstruction: active: true moving: false control group: 634 control group 2: 0 tag: 8255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 322 last x: 1586 last y diff: 0 last z: 322 territory: 1 rot x: 0 rot y: 0.18056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 634 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 635 Footprint: Minimap: active: true x: 1586 z: 334 Obstruction: active: true moving: false control group: 635 control group 2: 0 tag: 8257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 334 last x: 1586 last y diff: 0 last z: 334 territory: 1 rot x: 0 rot y: 1.1231 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 635 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 636 Footprint: Minimap: active: true x: 1590 z: 326 Obstruction: active: true moving: false control group: 636 control group 2: 0 tag: 8283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 326 last x: 1590 last y diff: 0 last z: 326 territory: 1 rot x: 0 rot y: 0.8166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 636 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 637 Footprint: Minimap: active: true x: 1542 z: 306 Obstruction: active: true moving: false control group: 637 control group 2: 0 tag: 8063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542 y: 0 z: 306 last x: 1542 last y diff: 0 last z: 306 territory: 1 rot x: 0 rot y: 2.96605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 637 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 638 Footprint: Minimap: active: true x: 1550 z: 338 Obstruction: active: true moving: false control group: 638 control group 2: 0 tag: 8097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 338 last x: 1550 last y diff: 0 last z: 338 territory: 1 rot x: 0 rot y: 3.64988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 638 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 46, "gatherers": [ [], [ 269, 271, 6678, 6735, 6738 ], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 639 Footprint: Minimap: active: true x: 1558 z: 334 Obstruction: active: true moving: false control group: 639 control group 2: 0 tag: 8119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1558 y: 0 z: 334 last x: 1558 last y diff: 0 last z: 334 territory: 1 rot x: 0 rot y: 5.45665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 639 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 102, "gatherers": [ [], [ 6737, 6739, 6736 ], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 640 Footprint: Minimap: active: true x: 1542 z: 342 Obstruction: active: true moving: false control group: 640 control group 2: 0 tag: 8069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542 y: 0 z: 342 last x: 1542 last y diff: 0 last z: 342 territory: 1 rot x: 0 rot y: 5.47612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 640 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 641 Footprint: Minimap: active: true x: 1546 z: 326 Obstruction: active: true moving: false control group: 641 control group 2: 0 tag: 8073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1546 y: 0 z: 326 last x: 1546 last y diff: 0 last z: 326 territory: 1 rot x: 0 rot y: 5.56658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 641 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 642 Footprint: Minimap: active: true x: 1538 z: 350 Obstruction: active: true moving: false control group: 642 control group 2: 0 tag: 8059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1538 y: 0 z: 350 last x: 1538 last y diff: 0 last z: 350 territory: 1 rot x: 0 rot y: 0.23456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 642 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 196, "gatherers": [ [], [ 270, 6675 ], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 643 Footprint: Minimap: active: true x: 1546 z: 346 Obstruction: active: true moving: false control group: 643 control group 2: 0 tag: 8075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1546 y: 0 z: 346 last x: 1546 last y diff: 0 last z: 346 territory: 1 rot x: 0 rot y: 5.81394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 643 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 644 Footprint: Minimap: active: true x: 1550 z: 322 Obstruction: active: true moving: false control group: 644 control group 2: 0 tag: 8095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 322 last x: 1550 last y diff: 0 last z: 322 territory: 1 rot x: 0 rot y: 5.95411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 644 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 645 Footprint: Minimap: active: true x: 1550 z: 314 Obstruction: active: true moving: false control group: 645 control group 2: 0 tag: 8091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 314 last x: 1550 last y diff: 0 last z: 314 territory: 1 rot x: 0 rot y: 3.87661 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 645 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 646 Footprint: Minimap: active: true x: 1550 z: 318 Obstruction: active: true moving: false control group: 646 control group 2: 0 tag: 8093 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 318 last x: 1550 last y diff: 0 last z: 318 territory: 1 rot x: 0 rot y: 1.75463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 646 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 647 Footprint: Minimap: active: true x: 1550 z: 310 Obstruction: active: true moving: false control group: 647 control group 2: 0 tag: 8089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 310 last x: 1550 last y diff: 0 last z: 310 territory: 1 rot x: 0 rot y: 5.03364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 647 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 648 Footprint: Minimap: active: true x: 1746 z: 666 Obstruction: active: true moving: false control group: 648 control group 2: 0 tag: 8931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 666 last x: 1746 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 0.58333 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 648 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 649 Footprint: Minimap: active: true x: 1746 z: 670 Obstruction: active: true moving: false control group: 649 control group 2: 0 tag: 8933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 670 last x: 1746 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 5.59514 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 649 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 650 Footprint: Minimap: active: true x: 1746 z: 674 Obstruction: active: true moving: false control group: 650 control group 2: 0 tag: 8935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 674 last x: 1746 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 4.96406 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 650 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 651 Footprint: Minimap: active: true x: 1750 z: 682 Obstruction: active: true moving: false control group: 651 control group 2: 0 tag: 8957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 682 last x: 1750 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 2.88541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 651 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 652 Footprint: Minimap: active: true x: 1754 z: 682 Obstruction: active: true moving: false control group: 652 control group 2: 0 tag: 8979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 682 last x: 1754 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 3.40207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 652 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 653 Footprint: Minimap: active: true x: 1714 z: 690 Obstruction: active: true moving: false control group: 653 control group 2: 0 tag: 8763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 690 last x: 1714 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 0.68064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 653 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 654 Footprint: Minimap: active: true x: 1702 z: 686 Obstruction: active: true moving: false control group: 654 control group 2: 0 tag: 8705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1702 y: 0 z: 686 last x: 1702 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 4.36197 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 654 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 655 Footprint: Minimap: active: true x: 1706 z: 698 Obstruction: active: true moving: false control group: 655 control group 2: 0 tag: 8717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 698 last x: 1706 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 1.55172 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 655 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 656 Footprint: Minimap: active: true x: 1706 z: 702 Obstruction: active: true moving: false control group: 656 control group 2: 0 tag: 8719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 702 last x: 1706 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 0.17251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 656 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 657 Footprint: Minimap: active: true x: 1710 z: 706 Obstruction: active: true moving: false control group: 657 control group 2: 0 tag: 8739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 706 last x: 1710 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 4.28241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 657 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 658 Footprint: Minimap: active: true x: 1758 z: 674 Obstruction: active: true moving: false control group: 658 control group 2: 0 tag: 8999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 674 last x: 1758 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 2.85141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 658 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 659 Footprint: Minimap: active: true x: 1758 z: 682 Obstruction: active: true moving: false control group: 659 control group 2: 0 tag: 9001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 682 last x: 1758 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 0.97538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 659 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 660 Footprint: Minimap: active: true x: 1758 z: 694 Obstruction: active: true moving: false control group: 660 control group 2: 0 tag: 9005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 694 last x: 1758 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 5.55491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 660 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 661 Footprint: Minimap: active: true x: 1706 z: 670 Obstruction: active: true moving: false control group: 661 control group 2: 0 tag: 8715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 670 last x: 1706 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 1.2629 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 661 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 662 Footprint: Minimap: active: true x: 1738 z: 710 Obstruction: active: true moving: false control group: 662 control group 2: 0 tag: 8893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 710 last x: 1738 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 3.11048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 662 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 663 Footprint: Minimap: active: true x: 1742 z: 714 Obstruction: active: true moving: false control group: 663 control group 2: 0 tag: 8913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 714 last x: 1742 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 4.38511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 663 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 664 Footprint: Minimap: active: true x: 1750 z: 706 Obstruction: active: true moving: false control group: 664 control group 2: 0 tag: 8961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 706 last x: 1750 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 5.84383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 664 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 665 Footprint: Minimap: active: true x: 1758 z: 710 Obstruction: active: true moving: false control group: 665 control group 2: 0 tag: 9009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 710 last x: 1758 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 3.61564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 665 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 666 Footprint: Minimap: active: true x: 1762 z: 702 Obstruction: active: true moving: false control group: 666 control group 2: 0 tag: 9027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 702 last x: 1762 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 3.37116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 666 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 667 Footprint: Minimap: active: true x: 1726 z: 670 Obstruction: active: true moving: false control group: 667 control group 2: 0 tag: 8815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 670 last x: 1726 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 3.013 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 667 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 668 Footprint: Minimap: active: true x: 1738 z: 722 Obstruction: active: true moving: false control group: 668 control group 2: 0 tag: 8895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 722 last x: 1738 last y diff: 0 last z: 722 territory: 0 rot x: 0 rot y: 6.24244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 668 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 669 Footprint: Minimap: active: true x: 1714 z: 670 Obstruction: active: true moving: false control group: 669 control group 2: 0 tag: 8757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 670 last x: 1714 last y diff: 0 last z: 670 territory: 0 rot x: 0 rot y: 5.95878 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 669 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 670 Footprint: Minimap: active: true x: 1742 z: 646 Obstruction: active: true moving: false control group: 670 control group 2: 0 tag: 8911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 646 last x: 1742 last y diff: 0 last z: 646 territory: 0 rot x: 0 rot y: 3.63888 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 670 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 671 Footprint: Minimap: active: true x: 1754 z: 658 Obstruction: active: true moving: false control group: 671 control group 2: 0 tag: 8977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 658 last x: 1754 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 6.13915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 671 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 672 Footprint: Minimap: active: true x: 1734 z: 638 Obstruction: active: true moving: false control group: 672 control group 2: 0 tag: 8857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 638 last x: 1734 last y diff: 0 last z: 638 territory: 0 rot x: 0 rot y: 4.02581 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 672 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 673 Footprint: Minimap: active: true x: 1734 z: 642 Obstruction: active: true moving: false control group: 673 control group 2: 0 tag: 8859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 642 last x: 1734 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 1.15481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 673 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 674 Footprint: Minimap: active: true x: 1738 z: 642 Obstruction: active: true moving: false control group: 674 control group 2: 0 tag: 8883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 642 last x: 1738 last y diff: 0 last z: 642 territory: 0 rot x: 0 rot y: 1.16547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 674 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 675 Footprint: Minimap: active: true x: 1718 z: 730 Obstruction: active: true moving: false control group: 675 control group 2: 0 tag: 8787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 730 last x: 1718 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 3.97309 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 675 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 676 Footprint: Minimap: active: true x: 1722 z: 730 Obstruction: active: true moving: false control group: 676 control group 2: 0 tag: 8803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722 y: 0 z: 730 last x: 1722 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 1.694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 676 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 677 Footprint: Minimap: active: true x: 1762 z: 658 Obstruction: active: true moving: false control group: 677 control group 2: 0 tag: 9023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 658 last x: 1762 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 0.51017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 677 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 678 Footprint: Minimap: active: true x: 1762 z: 662 Obstruction: active: true moving: false control group: 678 control group 2: 0 tag: 9025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 662 last x: 1762 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 2.42821 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 678 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 679 Footprint: Minimap: active: true x: 1750 z: 662 Obstruction: active: true moving: false control group: 679 control group 2: 0 tag: 8955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 662 last x: 1750 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 3.12754 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 679 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 680 Footprint: Minimap: active: true x: 1758 z: 666 Obstruction: active: true moving: false control group: 680 control group 2: 0 tag: 8997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 666 last x: 1758 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 6.07564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 680 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 681 Footprint: Minimap: active: true x: 1750 z: 686 Obstruction: active: true moving: false control group: 681 control group 2: 0 tag: 8959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 686 last x: 1750 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 6.27096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 681 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 682 Footprint: Minimap: active: true x: 1758 z: 686 Obstruction: active: true moving: false control group: 682 control group 2: 0 tag: 9003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 686 last x: 1758 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 3.16483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 682 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 683 Footprint: Minimap: active: true x: 1714 z: 682 Obstruction: active: true moving: false control group: 683 control group 2: 0 tag: 8761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 682 last x: 1714 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 2.67811 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 683 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 684 Footprint: Minimap: active: true x: 1718 z: 682 Obstruction: active: true moving: false control group: 684 control group 2: 0 tag: 8785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 682 last x: 1718 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 1.57016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 684 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 685 Footprint: Minimap: active: true x: 1714 z: 678 Obstruction: active: true moving: false control group: 685 control group 2: 0 tag: 8759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 678 last x: 1714 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 6.10837 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 685 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 686 Footprint: Minimap: active: true x: 1738 z: 662 Obstruction: active: true moving: false control group: 686 control group 2: 0 tag: 8885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 662 last x: 1738 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 5.49718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 686 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 687 Footprint: Minimap: active: true x: 1754 z: 690 Obstruction: active: true moving: false control group: 687 control group 2: 0 tag: 8981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 690 last x: 1754 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 4.85758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 687 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 688 Footprint: Minimap: active: true x: 1758 z: 702 Obstruction: active: true moving: false control group: 688 control group 2: 0 tag: 9007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 702 last x: 1758 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 3.88303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 688 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 689 Footprint: Minimap: active: true x: 1734 z: 710 Obstruction: active: true moving: false control group: 689 control group 2: 0 tag: 8875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 710 last x: 1734 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 1.75219 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 689 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 690 Footprint: Minimap: active: true x: 1730 z: 654 Obstruction: active: true moving: false control group: 690 control group 2: 0 tag: 8841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 654 last x: 1730 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 4.9176 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 690 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 691 Footprint: Minimap: active: true x: 1730 z: 662 Obstruction: active: true moving: false control group: 691 control group 2: 0 tag: 8843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 662 last x: 1730 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 3.67417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 691 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 692 Footprint: Minimap: active: true x: 1718 z: 674 Obstruction: active: true moving: false control group: 692 control group 2: 0 tag: 8781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 674 last x: 1718 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 1.2801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 692 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 693 Footprint: Minimap: active: true x: 1726 z: 674 Obstruction: active: true moving: false control group: 693 control group 2: 0 tag: 8817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 674 last x: 1726 last y diff: 0 last z: 674 territory: 0 rot x: 0 rot y: 4.5072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 693 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 694 Footprint: Minimap: active: true x: 1730 z: 718 Obstruction: active: true moving: false control group: 694 control group 2: 0 tag: 8847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 718 last x: 1730 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 2.88065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 694 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 695 Footprint: Minimap: active: true x: 1730 z: 650 Obstruction: active: true moving: false control group: 695 control group 2: 0 tag: 8839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 650 last x: 1730 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 0.3486 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 695 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 696 Footprint: Minimap: active: true x: 1734 z: 650 Obstruction: active: true moving: false control group: 696 control group 2: 0 tag: 8861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 650 last x: 1734 last y diff: 0 last z: 650 territory: 0 rot x: 0 rot y: 2.44745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 696 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 697 Footprint: Minimap: active: true x: 1726 z: 726 Obstruction: active: true moving: false control group: 697 control group 2: 0 tag: 8827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 726 last x: 1726 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 2.36098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 697 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 698 Footprint: Minimap: active: true x: 1738 z: 678 Obstruction: active: true moving: false control group: 698 control group 2: 0 tag: 8887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 678 last x: 1738 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 5.79943 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 698 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 699 Footprint: Minimap: active: true x: 1738 z: 690 Obstruction: active: true moving: false control group: 699 control group 2: 0 tag: 8889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 690 last x: 1738 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 0.29424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 699 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 700 Footprint: Minimap: active: true x: 1718 z: 678 Obstruction: active: true moving: false control group: 700 control group 2: 0 tag: 8783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 678 last x: 1718 last y diff: 0 last z: 678 territory: 0 rot x: 0 rot y: 0.39147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 700 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 701 Footprint: Minimap: active: true x: 1722 z: 698 Obstruction: active: true moving: false control group: 701 control group 2: 0 tag: 8801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722 y: 0 z: 698 last x: 1722 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 5.64402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 701 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 702 Footprint: Minimap: active: true x: 1734 z: 654 Obstruction: active: true moving: false control group: 702 control group 2: 0 tag: 8863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 654 last x: 1734 last y diff: 0 last z: 654 territory: 0 rot x: 0 rot y: 1.22904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 702 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 703 Footprint: Minimap: active: true x: 1734 z: 658 Obstruction: active: true moving: false control group: 703 control group 2: 0 tag: 8865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 658 last x: 1734 last y diff: 0 last z: 658 territory: 0 rot x: 0 rot y: 0.45522 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 703 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 704 Footprint: Minimap: active: true x: 1734 z: 662 Obstruction: active: true moving: false control group: 704 control group 2: 0 tag: 8867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 662 last x: 1734 last y diff: 0 last z: 662 territory: 0 rot x: 0 rot y: 1.23827 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 704 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 705 Footprint: Minimap: active: true x: 1734 z: 666 Obstruction: active: true moving: false control group: 705 control group 2: 0 tag: 8869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 666 last x: 1734 last y diff: 0 last z: 666 territory: 0 rot x: 0 rot y: 4.92658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 705 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 706 Footprint: Minimap: active: true x: 1730 z: 706 Obstruction: active: true moving: false control group: 706 control group 2: 0 tag: 8845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 706 last x: 1730 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 1.8086 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 706 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 707 Footprint: Minimap: active: true x: 1738 z: 698 Obstruction: active: true moving: false control group: 707 control group 2: 0 tag: 8891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 698 last x: 1738 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 3.49912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 707 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 708 Footprint: Minimap: active: true x: 1734 z: 686 Obstruction: active: true moving: false control group: 708 control group 2: 0 tag: 8871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 686 last x: 1734 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 6.2295 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 708 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 709 Footprint: Minimap: active: true x: 1734 z: 690 Obstruction: active: true moving: false control group: 709 control group 2: 0 tag: 8873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 690 last x: 1734 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 5.63721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 709 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 710 Footprint: Minimap: active: true x: 1726 z: 686 Obstruction: active: true moving: false control group: 710 control group 2: 0 tag: 8819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 686 last x: 1726 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 2.68546 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 710 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 711 Footprint: Minimap: active: true x: 1726 z: 694 Obstruction: active: true moving: false control group: 711 control group 2: 0 tag: 8821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 694 last x: 1726 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 1.97823 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 711 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 712 Footprint: Minimap: active: true x: 1726 z: 702 Obstruction: active: true moving: false control group: 712 control group 2: 0 tag: 8823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 702 last x: 1726 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 4.22435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 712 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 713 Footprint: Minimap: active: true x: 1726 z: 706 Obstruction: active: true moving: false control group: 713 control group 2: 0 tag: 8825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 706 last x: 1726 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 3.4803 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 713 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 714 Footprint: Minimap: active: true x: 854 z: 66 Obstruction: active: true moving: false control group: 714 control group 2: 0 tag: 3757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 66 last x: 854 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.66097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 714 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 715 Footprint: Minimap: active: true x: 810 z: 62 Obstruction: active: true moving: false control group: 715 control group 2: 0 tag: 3617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 62 last x: 810 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 3.20775 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 715 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 716 Footprint: Minimap: active: true x: 810 z: 66 Obstruction: active: true moving: false control group: 716 control group 2: 0 tag: 3619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 66 last x: 810 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 4.00612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 716 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 717 Footprint: Minimap: active: true x: 866 z: 62 Obstruction: active: true moving: false control group: 717 control group 2: 0 tag: 3819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 62 last x: 866 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 1.00902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 717 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 718 Footprint: Minimap: active: true x: 798 z: 66 Obstruction: active: true moving: false control group: 718 control group 2: 0 tag: 3569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 66 last x: 798 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.0077 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 718 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 719 Footprint: Minimap: active: true x: 786 z: 66 Obstruction: active: true moving: false control group: 719 control group 2: 0 tag: 3497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 66 last x: 786 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.426 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 719 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 720 Footprint: Minimap: active: true x: 794 z: 66 Obstruction: active: true moving: false control group: 720 control group 2: 0 tag: 3543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 66 last x: 794 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 2.72542 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 720 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 721 Footprint: Minimap: active: true x: 838 z: 34 Obstruction: active: true moving: false control group: 721 control group 2: 0 tag: 3693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 34 last x: 838 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 1.98783 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 721 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 722 Footprint: Minimap: active: true x: 786 z: 62 Obstruction: active: true moving: false control group: 722 control group 2: 0 tag: 3495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 62 last x: 786 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.73482 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 722 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 723 Footprint: Minimap: active: true x: 778 z: 54 Obstruction: active: true moving: false control group: 723 control group 2: 0 tag: 3455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 54 last x: 778 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 5.27892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 723 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 724 Footprint: Minimap: active: true x: 782 z: 54 Obstruction: active: true moving: false control group: 724 control group 2: 0 tag: 3467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 54 last x: 782 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 4.28003 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 724 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 725 Footprint: Minimap: active: true x: 870 z: 50 Obstruction: active: true moving: false control group: 725 control group 2: 0 tag: 3833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 50 last x: 870 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.83503 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 725 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 726 Footprint: Minimap: active: true x: 854 z: 90 Obstruction: active: true moving: false control group: 726 control group 2: 0 tag: 3759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 90 last x: 854 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 5.17267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 726 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 727 Footprint: Minimap: active: true x: 850 z: 30 Obstruction: active: true moving: false control group: 727 control group 2: 0 tag: 3727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 30 last x: 850 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.30832 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 727 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 728 Footprint: Minimap: active: true x: 858 z: 34 Obstruction: active: true moving: false control group: 728 control group 2: 0 tag: 3779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 34 last x: 858 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.04746 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 728 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 729 Footprint: Minimap: active: true x: 802 z: 34 Obstruction: active: true moving: false control group: 729 control group 2: 0 tag: 3587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 34 last x: 802 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.90441 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 729 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 730 Footprint: Minimap: active: true x: 814 z: 34 Obstruction: active: true moving: false control group: 730 control group 2: 0 tag: 3635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 34 last x: 814 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 1.84281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 730 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 731 Footprint: Minimap: active: true x: 822 z: 30 Obstruction: active: true moving: false control group: 731 control group 2: 0 tag: 3659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 30 last x: 822 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 5.20545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 731 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 732 Footprint: Minimap: active: true x: 842 z: 94 Obstruction: active: true moving: false control group: 732 control group 2: 0 tag: 3707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 94 last x: 842 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 5.85657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 732 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 733 Footprint: Minimap: active: true x: 850 z: 94 Obstruction: active: true moving: false control group: 733 control group 2: 0 tag: 3733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 94 last x: 850 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 1.79421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 733 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 734 Footprint: Minimap: active: true x: 798 z: 34 Obstruction: active: true moving: false control group: 734 control group 2: 0 tag: 3561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 34 last x: 798 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 6.06554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 734 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 735 Footprint: Minimap: active: true x: 834 z: 66 Obstruction: active: true moving: false control group: 735 control group 2: 0 tag: 3685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 66 last x: 834 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.38901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 735 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 736 Footprint: Minimap: active: true x: 846 z: 70 Obstruction: active: true moving: false control group: 736 control group 2: 0 tag: 3715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 70 last x: 846 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 1.89428 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 736 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 737 Footprint: Minimap: active: true x: 854 z: 58 Obstruction: active: true moving: false control group: 737 control group 2: 0 tag: 3755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 58 last x: 854 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.27804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 737 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 738 Footprint: Minimap: active: true x: 802 z: 62 Obstruction: active: true moving: false control group: 738 control group 2: 0 tag: 3589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 62 last x: 802 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.06208 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 738 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 739 Footprint: Minimap: active: true x: 834 z: 42 Obstruction: active: true moving: false control group: 739 control group 2: 0 tag: 3681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 42 last x: 834 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.0671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 739 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 740 Footprint: Minimap: active: true x: 838 z: 42 Obstruction: active: true moving: false control group: 740 control group 2: 0 tag: 3695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 42 last x: 838 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.95635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 740 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 741 Footprint: Minimap: active: true x: 798 z: 46 Obstruction: active: true moving: false control group: 741 control group 2: 0 tag: 3563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 46 last x: 798 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.11358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 741 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 742 Footprint: Minimap: active: true x: 798 z: 50 Obstruction: active: true moving: false control group: 742 control group 2: 0 tag: 3565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 50 last x: 798 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 5.94251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 742 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 743 Footprint: Minimap: active: true x: 798 z: 54 Obstruction: active: true moving: false control group: 743 control group 2: 0 tag: 3567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 54 last x: 798 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 2.419 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 743 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 744 Footprint: Minimap: active: true x: 858 z: 46 Obstruction: active: true moving: false control group: 744 control group 2: 0 tag: 3781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 46 last x: 858 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.71291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 744 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 745 Footprint: Minimap: active: true x: 854 z: 34 Obstruction: active: true moving: false control group: 745 control group 2: 0 tag: 3747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 34 last x: 854 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.6762 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 745 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 746 Footprint: Minimap: active: true x: 854 z: 38 Obstruction: active: true moving: false control group: 746 control group 2: 0 tag: 3749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 38 last x: 854 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 2.78626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 746 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 747 Footprint: Minimap: active: true x: 854 z: 42 Obstruction: active: true moving: false control group: 747 control group 2: 0 tag: 3751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 42 last x: 854 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.77141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 747 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 748 Footprint: Minimap: active: true x: 810 z: 38 Obstruction: active: true moving: false control group: 748 control group 2: 0 tag: 3615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 38 last x: 810 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.9693 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 748 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 749 Footprint: Minimap: active: true x: 818 z: 54 Obstruction: active: true moving: false control group: 749 control group 2: 0 tag: 3645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 54 last x: 818 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 4.3071 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 749 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 750 Footprint: Minimap: active: true x: 830 z: 54 Obstruction: active: true moving: false control group: 750 control group 2: 0 tag: 3677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 54 last x: 830 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 5.95952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 750 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 751 Footprint: Minimap: active: true x: 842 z: 66 Obstruction: active: true moving: false control group: 751 control group 2: 0 tag: 3705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 66 last x: 842 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 2.28084 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 751 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 752 Footprint: Minimap: active: true x: 846 z: 58 Obstruction: active: true moving: false control group: 752 control group 2: 0 tag: 3713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 58 last x: 846 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 0.94883 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 752 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 753 Footprint: Minimap: active: true x: 814 z: 50 Obstruction: active: true moving: false control group: 753 control group 2: 0 tag: 3637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 50 last x: 814 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 3.74328 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 753 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 754 Footprint: Minimap: active: true x: 838 z: 50 Obstruction: active: true moving: false control group: 754 control group 2: 0 tag: 3697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 50 last x: 838 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.53798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 754 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 755 Footprint: Minimap: active: true x: 842 z: 46 Obstruction: active: true moving: false control group: 755 control group 2: 0 tag: 3703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 46 last x: 842 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 3.4183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 755 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 756 Footprint: Minimap: active: true x: 850 z: 38 Obstruction: active: true moving: false control group: 756 control group 2: 0 tag: 3729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 38 last x: 850 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.08104 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 756 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 757 Footprint: Minimap: active: true x: 850 z: 42 Obstruction: active: true moving: false control group: 757 control group 2: 0 tag: 3731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 42 last x: 850 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 3.90841 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 757 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 758 Footprint: Minimap: active: true x: 854 z: 50 Obstruction: active: true moving: false control group: 758 control group 2: 0 tag: 3753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 50 last x: 854 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 4.09475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 758 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 759 Footprint: Minimap: active: true x: 806 z: 42 Obstruction: active: true moving: false control group: 759 control group 2: 0 tag: 3599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 42 last x: 806 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 3.6781 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 759 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 760 Footprint: Minimap: active: true x: 806 z: 50 Obstruction: active: true moving: false control group: 760 control group 2: 0 tag: 3601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 50 last x: 806 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.75298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 760 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 761 Footprint: Minimap: active: true x: 834 z: 54 Obstruction: active: true moving: false control group: 761 control group 2: 0 tag: 3683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 54 last x: 834 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 1.92252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 761 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 762 Footprint: Minimap: active: true x: 1058 z: 34 Obstruction: active: true moving: false control group: 762 control group 2: 0 tag: 5229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 34 last x: 1058 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.36773 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 762 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 763 Footprint: Minimap: active: true x: 1002 z: 18 Obstruction: active: true moving: false control group: 763 control group 2: 0 tag: 4633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 18 last x: 1002 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 3.4979 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 763 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 764 Footprint: Minimap: active: true x: 1058 z: 38 Obstruction: active: true moving: false control group: 764 control group 2: 0 tag: 5231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 38 last x: 1058 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.17481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 764 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 765 Footprint: Minimap: active: true x: 1030 z: 62 Obstruction: active: true moving: false control group: 765 control group 2: 0 tag: 4907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 62 last x: 1030 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.63358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 765 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 766 Footprint: Minimap: active: true x: 1046 z: 50 Obstruction: active: true moving: false control group: 766 control group 2: 0 tag: 5135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 50 last x: 1046 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.62394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 766 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 767 Footprint: Minimap: active: true x: 998 z: 14 Obstruction: active: true moving: false control group: 767 control group 2: 0 tag: 4589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 14 last x: 998 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 1.52598 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 767 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 768 Footprint: Minimap: active: true x: 1054 z: 22 Obstruction: active: true moving: false control group: 768 control group 2: 0 tag: 5211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 22 last x: 1054 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.24091 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 768 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 769 Footprint: Minimap: active: true x: 1010 z: 18 Obstruction: active: true moving: false control group: 769 control group 2: 0 tag: 4709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 18 last x: 1010 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 2.88247 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 769 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 770 Footprint: Minimap: active: true x: 1014 z: 26 Obstruction: active: true moving: false control group: 770 control group 2: 0 tag: 4735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 26 last x: 1014 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.28353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 770 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 771 Footprint: Minimap: active: true x: 1014 z: 30 Obstruction: active: true moving: false control group: 771 control group 2: 0 tag: 4737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 30 last x: 1014 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.51914 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 771 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 772 Footprint: Minimap: active: true x: 1018 z: 30 Obstruction: active: true moving: false control group: 772 control group 2: 0 tag: 4767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 30 last x: 1018 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.03196 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 772 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 773 Footprint: Minimap: active: true x: 1022 z: 38 Obstruction: active: true moving: false control group: 773 control group 2: 0 tag: 4817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 38 last x: 1022 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.17486 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 773 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 774 Footprint: Minimap: active: true x: 1050 z: 14 Obstruction: active: true moving: false control group: 774 control group 2: 0 tag: 5175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 14 last x: 1050 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.02668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 774 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 775 Footprint: Minimap: active: true x: 1018 z: 26 Obstruction: active: true moving: false control group: 775 control group 2: 0 tag: 4765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 26 last x: 1018 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 0.73241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 775 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 776 Footprint: Minimap: active: true x: 1022 z: 30 Obstruction: active: true moving: false control group: 776 control group 2: 0 tag: 4813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 30 last x: 1022 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 5.6816 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 776 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 777 Footprint: Minimap: active: true x: 1022 z: 34 Obstruction: active: true moving: false control group: 777 control group 2: 0 tag: 4815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 34 last x: 1022 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 1.59566 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 777 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 778 Footprint: Minimap: active: true x: 1026 z: 34 Obstruction: active: true moving: false control group: 778 control group 2: 0 tag: 4855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 34 last x: 1026 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 1.93331 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 778 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 779 Footprint: Minimap: active: true x: 1026 z: 42 Obstruction: active: true moving: false control group: 779 control group 2: 0 tag: 4857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 42 last x: 1026 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.75365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 779 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 780 Footprint: Minimap: active: true x: 1042 z: 42 Obstruction: active: true moving: false control group: 780 control group 2: 0 tag: 5059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 42 last x: 1042 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 1.09928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 780 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 781 Footprint: Minimap: active: true x: 1046 z: 34 Obstruction: active: true moving: false control group: 781 control group 2: 0 tag: 5133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 34 last x: 1046 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 0.22612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 781 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 782 Footprint: Minimap: active: true x: 1046 z: 22 Obstruction: active: true moving: false control group: 782 control group 2: 0 tag: 5129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 22 last x: 1046 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 6.25182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 782 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 783 Footprint: Minimap: active: true x: 1046 z: 26 Obstruction: active: true moving: false control group: 783 control group 2: 0 tag: 5131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 26 last x: 1046 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 0.89565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 783 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 784 Footprint: Minimap: active: true x: 1022 z: 14 Obstruction: active: true moving: false control group: 784 control group 2: 0 tag: 4809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 14 last x: 1022 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 6.00097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 784 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 785 Footprint: Minimap: active: true x: 1022 z: 22 Obstruction: active: true moving: false control group: 785 control group 2: 0 tag: 4811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 22 last x: 1022 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.19288 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 785 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 786 Footprint: Minimap: active: true x: 1026 z: 30 Obstruction: active: true moving: false control group: 786 control group 2: 0 tag: 4853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 30 last x: 1026 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.80156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 786 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 787 Footprint: Minimap: active: true x: 1030 z: 38 Obstruction: active: true moving: false control group: 787 control group 2: 0 tag: 4905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 38 last x: 1030 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.7923 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 787 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 788 Footprint: Minimap: active: true x: 1034 z: 38 Obstruction: active: true moving: false control group: 788 control group 2: 0 tag: 4959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 38 last x: 1034 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 4.29668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 788 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 789 Footprint: Minimap: active: true x: 1038 z: 30 Obstruction: active: true moving: false control group: 789 control group 2: 0 tag: 5007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 30 last x: 1038 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.5025 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 789 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 790 Footprint: Minimap: active: true x: 1042 z: 14 Obstruction: active: true moving: false control group: 790 control group 2: 0 tag: 5055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 14 last x: 1042 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 1.9738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 790 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 791 Footprint: Minimap: active: true x: 1042 z: 26 Obstruction: active: true moving: false control group: 791 control group 2: 0 tag: 5057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 26 last x: 1042 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.00501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 791 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 792 Footprint: Minimap: active: true x: 1030 z: 18 Obstruction: active: true moving: false control group: 792 control group 2: 0 tag: 4903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 18 last x: 1030 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 5.61565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 792 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 793 Footprint: Minimap: active: true x: 1038 z: 26 Obstruction: active: true moving: false control group: 793 control group 2: 0 tag: 5005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 26 last x: 1038 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.17223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 793 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 794 Footprint: Minimap: active: true x: 1034 z: 14 Obstruction: active: true moving: false control group: 794 control group 2: 0 tag: 4955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 14 last x: 1034 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 4.89702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 794 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 795 Footprint: Minimap: active: true x: 1034 z: 18 Obstruction: active: true moving: false control group: 795 control group 2: 0 tag: 4957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 18 last x: 1034 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 5.68479 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 795 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 796 Footprint: Minimap: active: true x: 1378 z: 526 Obstruction: active: true moving: false control group: 796 control group 2: 0 tag: 7043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 526 last x: 1378 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 0.34868 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 796 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 797 Footprint: Minimap: active: true x: 1382 z: 522 Obstruction: active: true moving: false control group: 797 control group 2: 0 tag: 7081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 522 last x: 1382 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 4.88692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 797 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 798 Footprint: Minimap: active: true x: 1386 z: 490 Obstruction: active: true moving: false control group: 798 control group 2: 0 tag: 7105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 490 last x: 1386 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 1.83465 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 798 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 799 Footprint: Minimap: active: true x: 1390 z: 490 Obstruction: active: true moving: false control group: 799 control group 2: 0 tag: 7135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 490 last x: 1390 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 3.63071 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 799 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 800 Footprint: Minimap: active: true x: 1402 z: 490 Obstruction: active: true moving: false control group: 800 control group 2: 0 tag: 7243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 490 last x: 1402 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 0.16738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 800 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 801 Footprint: Minimap: active: true x: 1406 z: 514 Obstruction: active: true moving: false control group: 801 control group 2: 0 tag: 7295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 514 last x: 1406 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 1.54268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 801 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 802 Footprint: Minimap: active: true x: 1406 z: 518 Obstruction: active: true moving: false control group: 802 control group 2: 0 tag: 7297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 518 last x: 1406 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 3.81391 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 802 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 803 Footprint: Minimap: active: true x: 1414 z: 510 Obstruction: active: true moving: false control group: 803 control group 2: 0 tag: 7395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 510 last x: 1414 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.62987 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 803 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 804 Footprint: Minimap: active: true x: 1362 z: 522 Obstruction: active: true moving: false control group: 804 control group 2: 0 tag: 6929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 522 last x: 1362 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 0.09861 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 804 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 805 Footprint: Minimap: active: true x: 1362 z: 526 Obstruction: active: true moving: false control group: 805 control group 2: 0 tag: 6931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 526 last x: 1362 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 0.07256 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 805 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 806 Footprint: Minimap: active: true x: 1358 z: 522 Obstruction: active: true moving: false control group: 806 control group 2: 0 tag: 6891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 522 last x: 1358 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 5.77125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 806 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 807 Footprint: Minimap: active: true x: 1406 z: 486 Obstruction: active: true moving: false control group: 807 control group 2: 0 tag: 7291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 486 last x: 1406 last y diff: 0 last z: 486 territory: 1 rot x: 0 rot y: 2.05472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 807 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 808 Footprint: Minimap: active: true x: 1414 z: 502 Obstruction: active: true moving: false control group: 808 control group 2: 0 tag: 7393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 502 last x: 1414 last y diff: 0 last z: 502 territory: 1 rot x: 0 rot y: 3.17853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 808 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 809 Footprint: Minimap: active: true x: 1358 z: 482 Obstruction: active: true moving: false control group: 809 control group 2: 0 tag: 6885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 482 last x: 1358 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 2.615 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 809 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 810 Footprint: Minimap: active: true x: 1342 z: 486 Obstruction: active: true moving: false control group: 810 control group 2: 0 tag: 6813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1342 y: 0 z: 486 last x: 1342 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 3.47048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 810 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 811 Footprint: Minimap: active: true x: 1350 z: 482 Obstruction: active: true moving: false control group: 811 control group 2: 0 tag: 6835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 482 last x: 1350 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 5.76177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 811 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 812 Footprint: Minimap: active: true x: 1338 z: 498 Obstruction: active: true moving: false control group: 812 control group 2: 0 tag: 6793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 498 last x: 1338 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 0.45463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 812 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 813 Footprint: Minimap: active: true x: 1338 z: 502 Obstruction: active: true moving: false control group: 813 control group 2: 0 tag: 6795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 502 last x: 1338 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 6.10021 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 813 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 814 Footprint: Minimap: active: true x: 1318 z: 490 Obstruction: active: true moving: false control group: 814 control group 2: 0 tag: 6667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 490 last x: 1318 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 4.90098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 814 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 815 Footprint: Minimap: active: true x: 1322 z: 482 Obstruction: active: true moving: false control group: 815 control group 2: 0 tag: 6693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 482 last x: 1322 last y diff: 0 last z: 482 territory: 0 rot x: 0 rot y: 5.92057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 815 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 816 Footprint: Minimap: active: true x: 1422 z: 486 Obstruction: active: true moving: false control group: 816 control group 2: 0 tag: 7451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 486 last x: 1422 last y diff: 0 last z: 486 territory: 1 rot x: 0 rot y: 4.61368 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 816 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 817 Footprint: Minimap: active: true x: 1402 z: 526 Obstruction: active: true moving: false control group: 817 control group 2: 0 tag: 7245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 526 last x: 1402 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 4.35677 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 817 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 818 Footprint: Minimap: active: true x: 1402 z: 530 Obstruction: active: true moving: false control group: 818 control group 2: 0 tag: 7247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 530 last x: 1402 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 2.61173 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 818 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 819 Footprint: Minimap: active: true x: 1366 z: 498 Obstruction: active: true moving: false control group: 819 control group 2: 0 tag: 6959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 498 last x: 1366 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 4.7435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 819 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 820 Footprint: Minimap: active: true x: 1374 z: 498 Obstruction: active: true moving: false control group: 820 control group 2: 0 tag: 7021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 498 last x: 1374 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 5.57116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 820 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 821 Footprint: Minimap: active: true x: 1382 z: 490 Obstruction: active: true moving: false control group: 821 control group 2: 0 tag: 7071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 490 last x: 1382 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 1.25268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 821 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 822 Footprint: Minimap: active: true x: 1382 z: 494 Obstruction: active: true moving: false control group: 822 control group 2: 0 tag: 7073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 494 last x: 1382 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 6.06511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 822 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 823 Footprint: Minimap: active: true x: 1362 z: 514 Obstruction: active: true moving: false control group: 823 control group 2: 0 tag: 6927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 514 last x: 1362 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 0.08281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 823 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 824 Footprint: Minimap: active: true x: 1378 z: 518 Obstruction: active: true moving: false control group: 824 control group 2: 0 tag: 7041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 518 last x: 1378 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 0.66463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 824 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 825 Footprint: Minimap: active: true x: 1382 z: 518 Obstruction: active: true moving: false control group: 825 control group 2: 0 tag: 7079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 518 last x: 1382 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 4.34937 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 825 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 826 Footprint: Minimap: active: true x: 1386 z: 518 Obstruction: active: true moving: false control group: 826 control group 2: 0 tag: 7117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 518 last x: 1386 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 4.4194 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 826 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 827 Footprint: Minimap: active: true x: 1386 z: 494 Obstruction: active: true moving: false control group: 827 control group 2: 0 tag: 7107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 494 last x: 1386 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 3.92873 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 827 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 828 Footprint: Minimap: active: true x: 1406 z: 498 Obstruction: active: true moving: false control group: 828 control group 2: 0 tag: 7293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 498 last x: 1406 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 2.63382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 828 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 829 Footprint: Minimap: active: true x: 1358 z: 518 Obstruction: active: true moving: false control group: 829 control group 2: 0 tag: 6889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 518 last x: 1358 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 3.56067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 829 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 830 Footprint: Minimap: active: true x: 1394 z: 522 Obstruction: active: true moving: false control group: 830 control group 2: 0 tag: 7161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 522 last x: 1394 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 3.97667 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 830 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 831 Footprint: Minimap: active: true x: 1342 z: 510 Obstruction: active: true moving: false control group: 831 control group 2: 0 tag: 6815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1342 y: 0 z: 510 last x: 1342 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.98716 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 831 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 832 Footprint: Minimap: active: true x: 1350 z: 486 Obstruction: active: true moving: false control group: 832 control group 2: 0 tag: 6837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 486 last x: 1350 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 2.11261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 832 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 833 Footprint: Minimap: active: true x: 1326 z: 486 Obstruction: active: true moving: false control group: 833 control group 2: 0 tag: 6731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 486 last x: 1326 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 2.09553 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 833 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 834 Footprint: Minimap: active: true x: 1370 z: 502 Obstruction: active: true moving: false control group: 834 control group 2: 0 tag: 6991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 502 last x: 1370 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 2.35871 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 834 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 835 Footprint: Minimap: active: true x: 1382 z: 502 Obstruction: active: true moving: false control group: 835 control group 2: 0 tag: 7075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 502 last x: 1382 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 1.91607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 835 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 836 Footprint: Minimap: active: true x: 1386 z: 498 Obstruction: active: true moving: false control group: 836 control group 2: 0 tag: 7109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 498 last x: 1386 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 2.22683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 836 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 837 Footprint: Minimap: active: true x: 1358 z: 514 Obstruction: active: true moving: false control group: 837 control group 2: 0 tag: 6887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 514 last x: 1358 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 0.53097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 837 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 838 Footprint: Minimap: active: true x: 1366 z: 510 Obstruction: active: true moving: false control group: 838 control group 2: 0 tag: 6963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 510 last x: 1366 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.60467 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 838 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 839 Footprint: Minimap: active: true x: 1370 z: 510 Obstruction: active: true moving: false control group: 839 control group 2: 0 tag: 6993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 510 last x: 1370 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 4.7757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 839 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 840 Footprint: Minimap: active: true x: 1382 z: 514 Obstruction: active: true moving: false control group: 840 control group 2: 0 tag: 7077 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 514 last x: 1382 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 2.88949 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 840 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 841 Footprint: Minimap: active: true x: 1386 z: 514 Obstruction: active: true moving: false control group: 841 control group 2: 0 tag: 7115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 514 last x: 1386 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 2.0158 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 841 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 842 Footprint: Minimap: active: true x: 1390 z: 514 Obstruction: active: true moving: false control group: 842 control group 2: 0 tag: 7139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 514 last x: 1390 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 4.6156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 842 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 843 Footprint: Minimap: active: true x: 1398 z: 502 Obstruction: active: true moving: false control group: 843 control group 2: 0 tag: 7209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 502 last x: 1398 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 4.2495 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 843 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 844 Footprint: Minimap: active: true x: 1398 z: 518 Obstruction: active: true moving: false control group: 844 control group 2: 0 tag: 7211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 518 last x: 1398 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 0.13035 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 844 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 845 Footprint: Minimap: active: true x: 1346 z: 506 Obstruction: active: true moving: false control group: 845 control group 2: 0 tag: 6823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346 y: 0 z: 506 last x: 1346 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 1.55439 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 845 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 846 Footprint: Minimap: active: true x: 1354 z: 506 Obstruction: active: true moving: false control group: 846 control group 2: 0 tag: 6861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 506 last x: 1354 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 0.9827 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 846 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 847 Footprint: Minimap: active: true x: 1366 z: 506 Obstruction: active: true moving: false control group: 847 control group 2: 0 tag: 6961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 506 last x: 1366 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.8127 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 847 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 848 Footprint: Minimap: active: true x: 1378 z: 506 Obstruction: active: true moving: false control group: 848 control group 2: 0 tag: 7039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 506 last x: 1378 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.16347 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 848 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 849 Footprint: Minimap: active: true x: 1386 z: 506 Obstruction: active: true moving: false control group: 849 control group 2: 0 tag: 7111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 506 last x: 1386 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 2.55741 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 849 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 850 Footprint: Minimap: active: true x: 1390 z: 506 Obstruction: active: true moving: false control group: 850 control group 2: 0 tag: 7137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 506 last x: 1390 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.82407 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 850 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 851 Footprint: Minimap: active: true x: 1386 z: 510 Obstruction: active: true moving: false control group: 851 control group 2: 0 tag: 7113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 510 last x: 1386 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 5.71866 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 851 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 852 Footprint: Minimap: active: true x: 1350 z: 502 Obstruction: active: true moving: false control group: 852 control group 2: 0 tag: 6839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 502 last x: 1350 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 0.77028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 852 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 853 Footprint: Minimap: active: true x: 1714 z: 1162 Obstruction: active: true moving: false control group: 853 control group 2: 0 tag: 8779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 1162 last x: 1714 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 4.33219 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 853 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 854 Footprint: Minimap: active: true x: 1726 z: 1162 Obstruction: active: true moving: false control group: 854 control group 2: 0 tag: 8837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 1162 last x: 1726 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 1.61419 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 854 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 855 Footprint: Minimap: active: true x: 1742 z: 1162 Obstruction: active: true moving: false control group: 855 control group 2: 0 tag: 8925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 1162 last x: 1742 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 1.17627 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 855 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 856 Footprint: Minimap: active: true x: 1738 z: 1158 Obstruction: active: true moving: false control group: 856 control group 2: 0 tag: 8909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 1158 last x: 1738 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 3.5657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 856 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 857 Footprint: Minimap: active: true x: 1746 z: 1142 Obstruction: active: true moving: false control group: 857 control group 2: 0 tag: 8945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 1142 last x: 1746 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 5.19115 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 857 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 858 Footprint: Minimap: active: true x: 1706 z: 1150 Obstruction: active: true moving: false control group: 858 control group 2: 0 tag: 8737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 1150 last x: 1706 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 1.3406 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 858 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 859 Footprint: Minimap: active: true x: 1738 z: 1138 Obstruction: active: true moving: false control group: 859 control group 2: 0 tag: 8907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 1138 last x: 1738 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 2.7693 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 859 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 860 Footprint: Minimap: active: true x: 1710 z: 1134 Obstruction: active: true moving: false control group: 860 control group 2: 0 tag: 8755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 1134 last x: 1710 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 1.26917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 860 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 861 Footprint: Minimap: active: true x: 1738 z: 1130 Obstruction: active: true moving: false control group: 861 control group 2: 0 tag: 8905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 1130 last x: 1738 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 3.26111 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 861 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 862 Footprint: Minimap: active: true x: 1742 z: 1126 Obstruction: active: true moving: false control group: 862 control group 2: 0 tag: 8921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 1126 last x: 1742 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 6.03183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 862 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 863 Footprint: Minimap: active: true x: 1746 z: 1122 Obstruction: active: true moving: false control group: 863 control group 2: 0 tag: 8943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 1122 last x: 1746 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 2.00278 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 863 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 864 Footprint: Minimap: active: true x: 1750 z: 1130 Obstruction: active: true moving: false control group: 864 control group 2: 0 tag: 8967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 1130 last x: 1750 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 4.67327 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 864 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 865 Footprint: Minimap: active: true x: 1714 z: 1146 Obstruction: active: true moving: false control group: 865 control group 2: 0 tag: 8777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 1146 last x: 1714 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 3.84635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 865 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 866 Footprint: Minimap: active: true x: 1718 z: 1146 Obstruction: active: true moving: false control group: 866 control group 2: 0 tag: 8797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 1146 last x: 1718 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 1.21116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 866 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 867 Footprint: Minimap: active: true x: 1718 z: 1150 Obstruction: active: true moving: false control group: 867 control group 2: 0 tag: 8799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 1150 last x: 1718 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 0.38657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 867 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 868 Footprint: Minimap: active: true x: 1730 z: 1146 Obstruction: active: true moving: false control group: 868 control group 2: 0 tag: 8853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 1146 last x: 1730 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 0.05993 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 868 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 869 Footprint: Minimap: active: true x: 1742 z: 1134 Obstruction: active: true moving: false control group: 869 control group 2: 0 tag: 8923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 1134 last x: 1742 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 4.86945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 869 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 870 Footprint: Minimap: active: true x: 1722 z: 1146 Obstruction: active: true moving: false control group: 870 control group 2: 0 tag: 8813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722 y: 0 z: 1146 last x: 1722 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 1.54145 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 870 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 871 Footprint: Minimap: active: true x: 1726 z: 1154 Obstruction: active: true moving: false control group: 871 control group 2: 0 tag: 8835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 1154 last x: 1726 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 4.86307 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 871 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 872 Footprint: Minimap: active: true x: 1730 z: 1154 Obstruction: active: true moving: false control group: 872 control group 2: 0 tag: 8855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 1154 last x: 1730 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 4.42406 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 872 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 873 Footprint: Minimap: active: true x: 1726 z: 1150 Obstruction: active: true moving: false control group: 873 control group 2: 0 tag: 8833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 1150 last x: 1726 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 4.1891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 873 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 874 Footprint: Minimap: active: true x: 1326 z: 150 Obstruction: active: true moving: false control group: 874 control group 2: 0 tag: 6727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 150 last x: 1326 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 0.09261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 874 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 875 Footprint: Minimap: active: true x: 1318 z: 154 Obstruction: active: true moving: false control group: 875 control group 2: 0 tag: 6661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 154 last x: 1318 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 1.24398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 875 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 876 Footprint: Minimap: active: true x: 1318 z: 162 Obstruction: active: true moving: false control group: 876 control group 2: 0 tag: 6663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 162 last x: 1318 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 2.11536 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 876 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 877 Footprint: Minimap: active: true x: 1278 z: 138 Obstruction: active: true moving: false control group: 877 control group 2: 0 tag: 6433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 138 last x: 1278 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 1.55549 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 877 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 878 Footprint: Minimap: active: true x: 1278 z: 146 Obstruction: active: true moving: false control group: 878 control group 2: 0 tag: 6435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 146 last x: 1278 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 1.66933 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 878 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 879 Footprint: Minimap: active: true x: 1274 z: 126 Obstruction: active: true moving: false control group: 879 control group 2: 0 tag: 6407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 126 last x: 1274 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 5.49308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 879 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 880 Footprint: Minimap: active: true x: 1278 z: 126 Obstruction: active: true moving: false control group: 880 control group 2: 0 tag: 6429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 126 last x: 1278 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 2.47654 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 880 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 881 Footprint: Minimap: active: true x: 1278 z: 130 Obstruction: active: true moving: false control group: 881 control group 2: 0 tag: 6431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 130 last x: 1278 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 3.25066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 881 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 882 Footprint: Minimap: active: true x: 1274 z: 118 Obstruction: active: true moving: false control group: 882 control group 2: 0 tag: 6403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 118 last x: 1274 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 1.1277 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 882 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 883 Footprint: Minimap: active: true x: 1274 z: 122 Obstruction: active: true moving: false control group: 883 control group 2: 0 tag: 6405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 122 last x: 1274 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 5.38778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 883 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 884 Footprint: Minimap: active: true x: 1286 z: 114 Obstruction: active: true moving: false control group: 884 control group 2: 0 tag: 6477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 114 last x: 1286 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 3.11184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 884 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 885 Footprint: Minimap: active: true x: 1310 z: 106 Obstruction: active: true moving: false control group: 885 control group 2: 0 tag: 6601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 106 last x: 1310 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 2.53698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 885 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 886 Footprint: Minimap: active: true x: 1322 z: 110 Obstruction: active: true moving: false control group: 886 control group 2: 0 tag: 6683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 110 last x: 1322 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 6.11236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 886 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 887 Footprint: Minimap: active: true x: 1322 z: 114 Obstruction: active: true moving: false control group: 887 control group 2: 0 tag: 6685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 114 last x: 1322 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 0.26891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 887 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 888 Footprint: Minimap: active: true x: 1290 z: 158 Obstruction: active: true moving: false control group: 888 control group 2: 0 tag: 6513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 158 last x: 1290 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 0.71142 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 888 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 889 Footprint: Minimap: active: true x: 1290 z: 94 Obstruction: active: true moving: false control group: 889 control group 2: 0 tag: 6503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 94 last x: 1290 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 1.77414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 889 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 890 Footprint: Minimap: active: true x: 1274 z: 114 Obstruction: active: true moving: false control group: 890 control group 2: 0 tag: 6401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 114 last x: 1274 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 5.75597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 890 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 891 Footprint: Minimap: active: true x: 1314 z: 182 Obstruction: active: true moving: false control group: 891 control group 2: 0 tag: 6637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 182 last x: 1314 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 4.13424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 891 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 892 Footprint: Minimap: active: true x: 1322 z: 170 Obstruction: active: true moving: false control group: 892 control group 2: 0 tag: 6691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 170 last x: 1322 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 0.87519 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 892 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 893 Footprint: Minimap: active: true x: 1326 z: 174 Obstruction: active: true moving: false control group: 893 control group 2: 0 tag: 6729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 174 last x: 1326 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 5.06376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 893 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 894 Footprint: Minimap: active: true x: 1330 z: 134 Obstruction: active: true moving: false control group: 894 control group 2: 0 tag: 6749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 134 last x: 1330 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 4.89554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 894 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 895 Footprint: Minimap: active: true x: 1318 z: 146 Obstruction: active: true moving: false control group: 895 control group 2: 0 tag: 6659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 146 last x: 1318 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 2.57354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 895 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 896 Footprint: Minimap: active: true x: 1314 z: 166 Obstruction: active: true moving: false control group: 896 control group 2: 0 tag: 6635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 166 last x: 1314 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 4.6531 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 896 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 897 Footprint: Minimap: active: true x: 1318 z: 170 Obstruction: active: true moving: false control group: 897 control group 2: 0 tag: 6665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 170 last x: 1318 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 5.17952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 897 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 898 Footprint: Minimap: active: true x: 1278 z: 122 Obstruction: active: true moving: false control group: 898 control group 2: 0 tag: 6427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 122 last x: 1278 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 1.19614 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 898 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 899 Footprint: Minimap: active: true x: 1282 z: 122 Obstruction: active: true moving: false control group: 899 control group 2: 0 tag: 6455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 122 last x: 1282 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 3.40185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 899 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 900 Footprint: Minimap: active: true x: 1290 z: 150 Obstruction: active: true moving: false control group: 900 control group 2: 0 tag: 6511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 150 last x: 1290 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 1.99412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 900 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 901 Footprint: Minimap: active: true x: 1286 z: 118 Obstruction: active: true moving: false control group: 901 control group 2: 0 tag: 6479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 118 last x: 1286 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 0.69149 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 901 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 902 Footprint: Minimap: active: true x: 1290 z: 110 Obstruction: active: true moving: false control group: 902 control group 2: 0 tag: 6505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 110 last x: 1290 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 5.74524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 902 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 903 Footprint: Minimap: active: true x: 1322 z: 142 Obstruction: active: true moving: false control group: 903 control group 2: 0 tag: 6689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 142 last x: 1322 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 5.63517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 903 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 904 Footprint: Minimap: active: true x: 1326 z: 142 Obstruction: active: true moving: false control group: 904 control group 2: 0 tag: 6725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 142 last x: 1326 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 4.67148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 904 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 905 Footprint: Minimap: active: true x: 1326 z: 134 Obstruction: active: true moving: false control group: 905 control group 2: 0 tag: 6723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 134 last x: 1326 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 4.02317 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 905 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 906 Footprint: Minimap: active: true x: 1302 z: 102 Obstruction: active: true moving: false control group: 906 control group 2: 0 tag: 6555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 102 last x: 1302 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 5.4506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 906 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 907 Footprint: Minimap: active: true x: 1322 z: 126 Obstruction: active: true moving: false control group: 907 control group 2: 0 tag: 6687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 126 last x: 1322 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 0.19327 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 907 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 908 Footprint: Minimap: active: true x: 1298 z: 154 Obstruction: active: true moving: false control group: 908 control group 2: 0 tag: 6547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1298 y: 0 z: 154 last x: 1298 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 4.1782 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 908 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 909 Footprint: Minimap: active: true x: 1298 z: 102 Obstruction: active: true moving: false control group: 909 control group 2: 0 tag: 6541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1298 y: 0 z: 102 last x: 1298 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 0.33236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 909 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 910 Footprint: Minimap: active: true x: 1302 z: 162 Obstruction: active: true moving: false control group: 910 control group 2: 0 tag: 6565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 162 last x: 1302 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 0.60663 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 910 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 911 Footprint: Minimap: active: true x: 1302 z: 166 Obstruction: active: true moving: false control group: 911 control group 2: 0 tag: 6567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 166 last x: 1302 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 0.1817 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 911 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 912 Footprint: Minimap: active: true x: 1302 z: 170 Obstruction: active: true moving: false control group: 912 control group 2: 0 tag: 6569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 170 last x: 1302 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 4.56283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 912 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 913 Footprint: Minimap: active: true x: 1310 z: 178 Obstruction: active: true moving: false control group: 913 control group 2: 0 tag: 6617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 178 last x: 1310 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 4.37691 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 913 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 914 Footprint: Minimap: active: true x: 1310 z: 146 Obstruction: active: true moving: false control group: 914 control group 2: 0 tag: 6605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 146 last x: 1310 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 4.86628 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 914 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 915 Footprint: Minimap: active: true x: 1310 z: 150 Obstruction: active: true moving: false control group: 915 control group 2: 0 tag: 6607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 150 last x: 1310 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 4.38834 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 915 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 916 Footprint: Minimap: active: true x: 1310 z: 154 Obstruction: active: true moving: false control group: 916 control group 2: 0 tag: 6609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 154 last x: 1310 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 0.74636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 916 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 917 Footprint: Minimap: active: true x: 1310 z: 162 Obstruction: active: true moving: false control group: 917 control group 2: 0 tag: 6611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 162 last x: 1310 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 3.38198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 917 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 918 Footprint: Minimap: active: true x: 1310 z: 170 Obstruction: active: true moving: false control group: 918 control group 2: 0 tag: 6613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 170 last x: 1310 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 3.86504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 918 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 919 Footprint: Minimap: active: true x: 1310 z: 174 Obstruction: active: true moving: false control group: 919 control group 2: 0 tag: 6615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 174 last x: 1310 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 5.8828 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 919 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 920 Footprint: Minimap: active: true x: 1286 z: 130 Obstruction: active: true moving: false control group: 920 control group 2: 0 tag: 6485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 130 last x: 1286 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 1.51494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 920 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 921 Footprint: Minimap: active: true x: 1286 z: 122 Obstruction: active: true moving: false control group: 921 control group 2: 0 tag: 6481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 122 last x: 1286 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 3.23835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 921 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 922 Footprint: Minimap: active: true x: 1286 z: 126 Obstruction: active: true moving: false control group: 922 control group 2: 0 tag: 6483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 126 last x: 1286 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 1.43573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 922 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 923 Footprint: Minimap: active: true x: 1290 z: 142 Obstruction: active: true moving: false control group: 923 control group 2: 0 tag: 6509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 142 last x: 1290 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 5.4602 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 923 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 924 Footprint: Minimap: active: true x: 1294 z: 142 Obstruction: active: true moving: false control group: 924 control group 2: 0 tag: 6531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1294 y: 0 z: 142 last x: 1294 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 2.63215 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 924 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 925 Footprint: Minimap: active: true x: 1294 z: 146 Obstruction: active: true moving: false control group: 925 control group 2: 0 tag: 6533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1294 y: 0 z: 146 last x: 1294 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 1.92663 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 925 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 926 Footprint: Minimap: active: true x: 1314 z: 126 Obstruction: active: true moving: false control group: 926 control group 2: 0 tag: 6629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 126 last x: 1314 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 2.16042 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 926 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 927 Footprint: Minimap: active: true x: 1318 z: 126 Obstruction: active: true moving: false control group: 927 control group 2: 0 tag: 6657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 126 last x: 1318 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 2.81081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 927 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 928 Footprint: Minimap: active: true x: 1302 z: 154 Obstruction: active: true moving: false control group: 928 control group 2: 0 tag: 6563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 154 last x: 1302 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 3.58976 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 928 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 929 Footprint: Minimap: active: true x: 1306 z: 158 Obstruction: active: true moving: false control group: 929 control group 2: 0 tag: 6577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 158 last x: 1306 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 3.76789 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 929 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 930 Footprint: Minimap: active: true x: 1306 z: 170 Obstruction: active: true moving: false control group: 930 control group 2: 0 tag: 6579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 170 last x: 1306 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 5.99038 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 930 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 931 Footprint: Minimap: active: true x: 1310 z: 138 Obstruction: active: true moving: false control group: 931 control group 2: 0 tag: 6603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 138 last x: 1310 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 3.42035 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 931 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 932 Footprint: Minimap: active: true x: 1314 z: 138 Obstruction: active: true moving: false control group: 932 control group 2: 0 tag: 6633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 138 last x: 1314 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 3.23298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 932 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 933 Footprint: Minimap: active: true x: 1290 z: 126 Obstruction: active: true moving: false control group: 933 control group 2: 0 tag: 6507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 126 last x: 1290 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 5.12745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 933 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 934 Footprint: Minimap: active: true x: 1298 z: 142 Obstruction: active: true moving: false control group: 934 control group 2: 0 tag: 6545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1298 y: 0 z: 142 last x: 1298 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 1.98719 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 934 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 935 Footprint: Minimap: active: true x: 1314 z: 134 Obstruction: active: true moving: false control group: 935 control group 2: 0 tag: 6631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 134 last x: 1314 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 5.51594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 935 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 936 Footprint: Minimap: active: true x: 1302 z: 146 Obstruction: active: true moving: false control group: 936 control group 2: 0 tag: 6561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 146 last x: 1302 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 3.5913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 936 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 937 Footprint: Minimap: active: true x: 1302 z: 142 Obstruction: active: true moving: false control group: 937 control group 2: 0 tag: 6559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 142 last x: 1302 last y diff: 0 last z: 142 territory: 0 rot x: 0 rot y: 0.11263 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 937 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 938 Footprint: Minimap: active: true x: 1298 z: 130 Obstruction: active: true moving: false control group: 938 control group 2: 0 tag: 6543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1298 y: 0 z: 130 last x: 1298 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 1.94893 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 938 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 939 Footprint: Minimap: active: true x: 1302 z: 134 Obstruction: active: true moving: false control group: 939 control group 2: 0 tag: 6557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 134 last x: 1302 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 3.92153 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 939 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 940 Footprint: Minimap: active: true x: 1306 z: 126 Obstruction: active: true moving: false control group: 940 control group 2: 0 tag: 6575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 126 last x: 1306 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 5.83465 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 940 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 941 Footprint: Minimap: active: true x: 874 z: 346 Obstruction: active: true moving: false control group: 941 control group 2: 0 tag: 3859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 346 last x: 874 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 5.29223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 941 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 942 Footprint: Minimap: active: true x: 874 z: 350 Obstruction: active: true moving: false control group: 942 control group 2: 0 tag: 3861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 350 last x: 874 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 3.1332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 942 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 943 Footprint: Minimap: active: true x: 882 z: 346 Obstruction: active: true moving: false control group: 943 control group 2: 0 tag: 3911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 346 last x: 882 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 4.9596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 943 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 944 Footprint: Minimap: active: true x: 886 z: 346 Obstruction: active: true moving: false control group: 944 control group 2: 0 tag: 3941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 346 last x: 886 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 0.69022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 944 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 945 Footprint: Minimap: active: true x: 886 z: 354 Obstruction: active: true moving: false control group: 945 control group 2: 0 tag: 3943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 354 last x: 886 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 1.8776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 945 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 946 Footprint: Minimap: active: true x: 882 z: 326 Obstruction: active: true moving: false control group: 946 control group 2: 0 tag: 3907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 326 last x: 882 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 2.14621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 946 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 947 Footprint: Minimap: active: true x: 886 z: 326 Obstruction: active: true moving: false control group: 947 control group 2: 0 tag: 3939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 326 last x: 886 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 0.2031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 947 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 948 Footprint: Minimap: active: true x: 902 z: 338 Obstruction: active: true moving: false control group: 948 control group 2: 0 tag: 4065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 338 last x: 902 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 4.03901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 948 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 949 Footprint: Minimap: active: true x: 910 z: 350 Obstruction: active: true moving: false control group: 949 control group 2: 0 tag: 4107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 350 last x: 910 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 3.68815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 949 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 950 Footprint: Minimap: active: true x: 870 z: 330 Obstruction: active: true moving: false control group: 950 control group 2: 0 tag: 3835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 330 last x: 870 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 1.61414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 950 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 951 Footprint: Minimap: active: true x: 874 z: 334 Obstruction: active: true moving: false control group: 951 control group 2: 0 tag: 3855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 334 last x: 874 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 5.17562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 951 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 952 Footprint: Minimap: active: true x: 874 z: 338 Obstruction: active: true moving: false control group: 952 control group 2: 0 tag: 3857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 338 last x: 874 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 5.76607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 952 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 953 Footprint: Minimap: active: true x: 902 z: 366 Obstruction: active: true moving: false control group: 953 control group 2: 0 tag: 4069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 366 last x: 902 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 3.41442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 953 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 954 Footprint: Minimap: active: true x: 906 z: 370 Obstruction: active: true moving: false control group: 954 control group 2: 0 tag: 4087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 370 last x: 906 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 4.36832 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 954 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 955 Footprint: Minimap: active: true x: 902 z: 362 Obstruction: active: true moving: false control group: 955 control group 2: 0 tag: 4067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 362 last x: 902 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 3.68636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 955 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 956 Footprint: Minimap: active: true x: 914 z: 350 Obstruction: active: true moving: false control group: 956 control group 2: 0 tag: 4129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 350 last x: 914 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 6.09777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 956 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 957 Footprint: Minimap: active: true x: 914 z: 354 Obstruction: active: true moving: false control group: 957 control group 2: 0 tag: 4131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 354 last x: 914 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 4.54299 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 957 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 958 Footprint: Minimap: active: true x: 862 z: 318 Obstruction: active: true moving: false control group: 958 control group 2: 0 tag: 3801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 318 last x: 862 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 4.60645 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 958 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 959 Footprint: Minimap: active: true x: 866 z: 314 Obstruction: active: true moving: false control group: 959 control group 2: 0 tag: 3821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 314 last x: 866 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 1.93473 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 959 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 960 Footprint: Minimap: active: true x: 878 z: 302 Obstruction: active: true moving: false control group: 960 control group 2: 0 tag: 3879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 302 last x: 878 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 5.91465 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 960 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 961 Footprint: Minimap: active: true x: 898 z: 318 Obstruction: active: true moving: false control group: 961 control group 2: 0 tag: 4039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 318 last x: 898 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 0.04148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 961 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 962 Footprint: Minimap: active: true x: 902 z: 306 Obstruction: active: true moving: false control group: 962 control group 2: 0 tag: 4063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 306 last x: 902 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 6.02942 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 962 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 963 Footprint: Minimap: active: true x: 858 z: 342 Obstruction: active: true moving: false control group: 963 control group 2: 0 tag: 3783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 342 last x: 858 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 0.35372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 963 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 964 Footprint: Minimap: active: true x: 886 z: 294 Obstruction: active: true moving: false control group: 964 control group 2: 0 tag: 3935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 294 last x: 886 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 3.08364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 964 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 965 Footprint: Minimap: active: true x: 890 z: 290 Obstruction: active: true moving: false control group: 965 control group 2: 0 tag: 3963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 290 last x: 890 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 4.19149 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 965 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 966 Footprint: Minimap: active: true x: 910 z: 298 Obstruction: active: true moving: false control group: 966 control group 2: 0 tag: 4105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 298 last x: 910 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 0.1963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 966 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 967 Footprint: Minimap: active: true x: 906 z: 302 Obstruction: active: true moving: false control group: 967 control group 2: 0 tag: 4085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 302 last x: 906 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 6.02877 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 967 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 968 Footprint: Minimap: active: true x: 882 z: 342 Obstruction: active: true moving: false control group: 968 control group 2: 0 tag: 3909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 342 last x: 882 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 3.7203 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 968 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 969 Footprint: Minimap: active: true x: 890 z: 338 Obstruction: active: true moving: false control group: 969 control group 2: 0 tag: 3969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 338 last x: 890 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 1.3298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 969 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 970 Footprint: Minimap: active: true x: 894 z: 322 Obstruction: active: true moving: false control group: 970 control group 2: 0 tag: 4001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 322 last x: 894 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.65963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 970 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 971 Footprint: Minimap: active: true x: 894 z: 334 Obstruction: active: true moving: false control group: 971 control group 2: 0 tag: 4003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 334 last x: 894 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 0.82345 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 971 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 972 Footprint: Minimap: active: true x: 898 z: 334 Obstruction: active: true moving: false control group: 972 control group 2: 0 tag: 4041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 334 last x: 898 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 6.1683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 972 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 973 Footprint: Minimap: active: true x: 898 z: 338 Obstruction: active: true moving: false control group: 973 control group 2: 0 tag: 4043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 338 last x: 898 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 1.79386 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 973 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 974 Footprint: Minimap: active: true x: 898 z: 350 Obstruction: active: true moving: false control group: 974 control group 2: 0 tag: 4045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 350 last x: 898 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 5.42594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 974 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 975 Footprint: Minimap: active: true x: 898 z: 354 Obstruction: active: true moving: false control group: 975 control group 2: 0 tag: 4047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 354 last x: 898 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 3.53554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 975 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 976 Footprint: Minimap: active: true x: 878 z: 318 Obstruction: active: true moving: false control group: 976 control group 2: 0 tag: 3881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 318 last x: 878 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 3.7223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 976 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 977 Footprint: Minimap: active: true x: 882 z: 318 Obstruction: active: true moving: false control group: 977 control group 2: 0 tag: 3905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 318 last x: 882 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 4.7102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 977 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 978 Footprint: Minimap: active: true x: 898 z: 306 Obstruction: active: true moving: false control group: 978 control group 2: 0 tag: 4037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 306 last x: 898 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 4.74659 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 978 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 979 Footprint: Minimap: active: true x: 894 z: 318 Obstruction: active: true moving: false control group: 979 control group 2: 0 tag: 3999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 318 last x: 894 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 1.50918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 979 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 980 Footprint: Minimap: active: true x: 882 z: 366 Obstruction: active: true moving: false control group: 980 control group 2: 0 tag: 3913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 366 last x: 882 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 3.61446 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 980 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 981 Footprint: Minimap: active: true x: 890 z: 302 Obstruction: active: true moving: false control group: 981 control group 2: 0 tag: 3965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 302 last x: 890 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 2.67255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 981 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 982 Footprint: Minimap: active: true x: 894 z: 298 Obstruction: active: true moving: false control group: 982 control group 2: 0 tag: 3997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 298 last x: 894 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 1.51365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 982 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 983 Footprint: Minimap: active: true x: 894 z: 342 Obstruction: active: true moving: false control group: 983 control group 2: 0 tag: 4005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 342 last x: 894 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 6.255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 983 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 984 Footprint: Minimap: active: true x: 894 z: 346 Obstruction: active: true moving: false control group: 984 control group 2: 0 tag: 4007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 346 last x: 894 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 5.21891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 984 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 985 Footprint: Minimap: active: true x: 894 z: 354 Obstruction: active: true moving: false control group: 985 control group 2: 0 tag: 4009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 354 last x: 894 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 3.47725 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 985 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 986 Footprint: Minimap: active: true x: 894 z: 358 Obstruction: active: true moving: false control group: 986 control group 2: 0 tag: 4011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 358 last x: 894 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 2.08213 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 986 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 987 Footprint: Minimap: active: true x: 886 z: 318 Obstruction: active: true moving: false control group: 987 control group 2: 0 tag: 3937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 318 last x: 886 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 5.02698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 987 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 988 Footprint: Minimap: active: true x: 890 z: 310 Obstruction: active: true moving: false control group: 988 control group 2: 0 tag: 3967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 310 last x: 890 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 4.43952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 988 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 989 Footprint: Minimap: active: true x: 1566 z: 38 Obstruction: active: true moving: false control group: 989 control group 2: 0 tag: 8151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 38 last x: 1566 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.68468 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 989 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 990 Footprint: Minimap: active: true x: 1558 z: 66 Obstruction: active: true moving: false control group: 990 control group 2: 0 tag: 8117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1558 y: 0 z: 66 last x: 1558 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 4.99616 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 990 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 991 Footprint: Minimap: active: true x: 1598 z: 82 Obstruction: active: true moving: false control group: 991 control group 2: 0 tag: 8313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 82 last x: 1598 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 0.0359 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 991 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 992 Footprint: Minimap: active: true x: 1582 z: 98 Obstruction: active: true moving: false control group: 992 control group 2: 0 tag: 8237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 98 last x: 1582 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 5.54836 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 992 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 993 Footprint: Minimap: active: true x: 1586 z: 90 Obstruction: active: true moving: false control group: 993 control group 2: 0 tag: 8253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 90 last x: 1586 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 4.65543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 993 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 994 Footprint: Minimap: active: true x: 1610 z: 50 Obstruction: active: true moving: false control group: 994 control group 2: 0 tag: 8357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1610 y: 0 z: 50 last x: 1610 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 5.9486 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 994 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 995 Footprint: Minimap: active: true x: 1562 z: 82 Obstruction: active: true moving: false control group: 995 control group 2: 0 tag: 8131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 82 last x: 1562 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.02715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 995 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 996 Footprint: Minimap: active: true x: 1562 z: 86 Obstruction: active: true moving: false control group: 996 control group 2: 0 tag: 8133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 86 last x: 1562 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 1.23082 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 996 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 997 Footprint: Minimap: active: true x: 1566 z: 82 Obstruction: active: true moving: false control group: 997 control group 2: 0 tag: 8153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 82 last x: 1566 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.60697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 997 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 998 Footprint: Minimap: active: true x: 1606 z: 66 Obstruction: active: true moving: false control group: 998 control group 2: 0 tag: 8349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1606 y: 0 z: 66 last x: 1606 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.42312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 998 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 999 Footprint: Minimap: active: true x: 1618 z: 54 Obstruction: active: true moving: false control group: 999 control group 2: 0 tag: 8373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 54 last x: 1618 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.82358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 999 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1000 Footprint: Minimap: active: true x: 1578 z: 98 Obstruction: active: true moving: false control group: 1000 control group 2: 0 tag: 8209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 98 last x: 1578 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 0.2729 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1000 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1001 Footprint: Minimap: active: true x: 1626 z: 62 Obstruction: active: true moving: false control group: 1001 control group 2: 0 tag: 8399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 62 last x: 1626 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 3.5166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1001 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1002 Footprint: Minimap: active: true x: 1630 z: 66 Obstruction: active: true moving: false control group: 1002 control group 2: 0 tag: 8421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 66 last x: 1630 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 1.03905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1002 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1003 Footprint: Minimap: active: true x: 1630 z: 90 Obstruction: active: true moving: false control group: 1003 control group 2: 0 tag: 8425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 90 last x: 1630 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 1.46068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1003 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1004 Footprint: Minimap: active: true x: 1634 z: 74 Obstruction: active: true moving: false control group: 1004 control group 2: 0 tag: 8441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 74 last x: 1634 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.87073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1004 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1005 Footprint: Minimap: active: true x: 1550 z: 62 Obstruction: active: true moving: false control group: 1005 control group 2: 0 tag: 8087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 62 last x: 1550 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 3.87214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1005 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1006 Footprint: Minimap: active: true x: 1554 z: 62 Obstruction: active: true moving: false control group: 1006 control group 2: 0 tag: 8105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1554 y: 0 z: 62 last x: 1554 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 5.72542 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1006 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1007 Footprint: Minimap: active: true x: 1614 z: 86 Obstruction: active: true moving: false control group: 1007 control group 2: 0 tag: 8367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1614 y: 0 z: 86 last x: 1614 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 4.7604 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1007 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1008 Footprint: Minimap: active: true x: 1570 z: 30 Obstruction: active: true moving: false control group: 1008 control group 2: 0 tag: 8169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1570 y: 0 z: 30 last x: 1570 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 5.68915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1008 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1009 Footprint: Minimap: active: true x: 1570 z: 42 Obstruction: active: true moving: false control group: 1009 control group 2: 0 tag: 8171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1570 y: 0 z: 42 last x: 1570 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 1.8252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1009 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1010 Footprint: Minimap: active: true x: 1574 z: 66 Obstruction: active: true moving: false control group: 1010 control group 2: 0 tag: 8183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 66 last x: 1574 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.24865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1010 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1011 Footprint: Minimap: active: true x: 1590 z: 78 Obstruction: active: true moving: false control group: 1011 control group 2: 0 tag: 8281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 78 last x: 1590 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 4.7492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1011 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1012 Footprint: Minimap: active: true x: 1598 z: 38 Obstruction: active: true moving: false control group: 1012 control group 2: 0 tag: 8309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 38 last x: 1598 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.53774 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1012 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1013 Footprint: Minimap: active: true x: 1602 z: 50 Obstruction: active: true moving: false control group: 1013 control group 2: 0 tag: 8325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 50 last x: 1602 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.49228 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1013 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1014 Footprint: Minimap: active: true x: 1578 z: 94 Obstruction: active: true moving: false control group: 1014 control group 2: 0 tag: 8207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 94 last x: 1578 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 4.21299 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1014 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1015 Footprint: Minimap: active: true x: 1582 z: 86 Obstruction: active: true moving: false control group: 1015 control group 2: 0 tag: 8235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 86 last x: 1582 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.79491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1015 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1016 Footprint: Minimap: active: true x: 1586 z: 30 Obstruction: active: true moving: false control group: 1016 control group 2: 0 tag: 8245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 30 last x: 1586 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 3.72414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1016 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1017 Footprint: Minimap: active: true x: 1590 z: 30 Obstruction: active: true moving: false control group: 1017 control group 2: 0 tag: 8271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 30 last x: 1590 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.98375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1017 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1018 Footprint: Minimap: active: true x: 1606 z: 54 Obstruction: active: true moving: false control group: 1018 control group 2: 0 tag: 8345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1606 y: 0 z: 54 last x: 1606 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 1.49009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1018 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1019 Footprint: Minimap: active: true x: 1598 z: 62 Obstruction: active: true moving: false control group: 1019 control group 2: 0 tag: 8311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 62 last x: 1598 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.35802 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1019 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1020 Footprint: Minimap: active: true x: 1610 z: 62 Obstruction: active: true moving: false control group: 1020 control group 2: 0 tag: 8359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1610 y: 0 z: 62 last x: 1610 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.93566 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1020 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1021 Footprint: Minimap: active: true x: 1622 z: 70 Obstruction: active: true moving: false control group: 1021 control group 2: 0 tag: 8391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1622 y: 0 z: 70 last x: 1622 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 5.74253 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1021 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1022 Footprint: Minimap: active: true x: 1626 z: 70 Obstruction: active: true moving: false control group: 1022 control group 2: 0 tag: 8401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 70 last x: 1626 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 0.37276 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1022 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1023 Footprint: Minimap: active: true x: 1626 z: 78 Obstruction: active: true moving: false control group: 1023 control group 2: 0 tag: 8403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 78 last x: 1626 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 5.43686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1023 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1024 Footprint: Minimap: active: true x: 1626 z: 82 Obstruction: active: true moving: false control group: 1024 control group 2: 0 tag: 8405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 82 last x: 1626 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.31504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1024 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1025 Footprint: Minimap: active: true x: 1630 z: 74 Obstruction: active: true moving: false control group: 1025 control group 2: 0 tag: 8423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 74 last x: 1630 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 6.06011 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1025 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1026 Footprint: Minimap: active: true x: 1594 z: 74 Obstruction: active: true moving: false control group: 1026 control group 2: 0 tag: 8301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1594 y: 0 z: 74 last x: 1594 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.06672 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1026 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1027 Footprint: Minimap: active: true x: 1574 z: 34 Obstruction: active: true moving: false control group: 1027 control group 2: 0 tag: 8179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 34 last x: 1574 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 5.42881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1027 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1028 Footprint: Minimap: active: true x: 1574 z: 50 Obstruction: active: true moving: false control group: 1028 control group 2: 0 tag: 8181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 50 last x: 1574 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.0135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1028 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1029 Footprint: Minimap: active: true x: 1574 z: 86 Obstruction: active: true moving: false control group: 1029 control group 2: 0 tag: 8185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 86 last x: 1574 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.57274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1029 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1030 Footprint: Minimap: active: true x: 1578 z: 66 Obstruction: active: true moving: false control group: 1030 control group 2: 0 tag: 8205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 66 last x: 1578 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 1.52279 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1030 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1031 Footprint: Minimap: active: true x: 1582 z: 74 Obstruction: active: true moving: false control group: 1031 control group 2: 0 tag: 8231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 74 last x: 1582 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.4905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1031 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1032 Footprint: Minimap: active: true x: 1582 z: 78 Obstruction: active: true moving: false control group: 1032 control group 2: 0 tag: 8233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 78 last x: 1582 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 3.4148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1032 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1033 Footprint: Minimap: active: true x: 1594 z: 46 Obstruction: active: true moving: false control group: 1033 control group 2: 0 tag: 8297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1594 y: 0 z: 46 last x: 1594 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.74413 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1033 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1034 Footprint: Minimap: active: true x: 1594 z: 50 Obstruction: active: true moving: false control group: 1034 control group 2: 0 tag: 8299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1594 y: 0 z: 50 last x: 1594 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 3.76812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1034 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1035 Footprint: Minimap: active: true x: 1602 z: 58 Obstruction: active: true moving: false control group: 1035 control group 2: 0 tag: 8327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 58 last x: 1602 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.60213 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1035 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1036 Footprint: Minimap: active: true x: 1606 z: 58 Obstruction: active: true moving: false control group: 1036 control group 2: 0 tag: 8347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1606 y: 0 z: 58 last x: 1606 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.05166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1036 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1037 Footprint: Minimap: active: true x: 1578 z: 38 Obstruction: active: true moving: false control group: 1037 control group 2: 0 tag: 8199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 38 last x: 1578 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.01742 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1037 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1038 Footprint: Minimap: active: true x: 1578 z: 42 Obstruction: active: true moving: false control group: 1038 control group 2: 0 tag: 8201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 42 last x: 1578 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.82483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1038 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1039 Footprint: Minimap: active: true x: 1582 z: 38 Obstruction: active: true moving: false control group: 1039 control group 2: 0 tag: 8223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 38 last x: 1582 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.02591 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1039 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1040 Footprint: Minimap: active: true x: 1578 z: 46 Obstruction: active: true moving: false control group: 1040 control group 2: 0 tag: 8203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 46 last x: 1578 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 3.44497 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1040 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1041 Footprint: Minimap: active: true x: 1590 z: 42 Obstruction: active: true moving: false control group: 1041 control group 2: 0 tag: 8273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 42 last x: 1590 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 1.70492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1041 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1042 Footprint: Minimap: active: true x: 1590 z: 50 Obstruction: active: true moving: false control group: 1042 control group 2: 0 tag: 8275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 50 last x: 1590 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 4.51183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1042 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1043 Footprint: Minimap: active: true x: 1590 z: 54 Obstruction: active: true moving: false control group: 1043 control group 2: 0 tag: 8277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 54 last x: 1590 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 2.28309 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1043 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1044 Footprint: Minimap: active: true x: 1582 z: 42 Obstruction: active: true moving: false control group: 1044 control group 2: 0 tag: 8225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 42 last x: 1582 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.91639 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1044 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1045 Footprint: Minimap: active: true x: 1590 z: 66 Obstruction: active: true moving: false control group: 1045 control group 2: 0 tag: 8279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 66 last x: 1590 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.35117 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1045 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1046 Footprint: Minimap: active: true x: 1582 z: 46 Obstruction: active: true moving: false control group: 1046 control group 2: 0 tag: 8227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 46 last x: 1582 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 4.06627 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1046 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1047 Footprint: Minimap: active: true x: 1582 z: 50 Obstruction: active: true moving: false control group: 1047 control group 2: 0 tag: 8229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 50 last x: 1582 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 2.78403 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1047 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1048 Footprint: Minimap: active: true x: 1586 z: 54 Obstruction: active: true moving: false control group: 1048 control group 2: 0 tag: 8249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 54 last x: 1586 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 0.7241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1048 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1049 Footprint: Minimap: active: true x: 1586 z: 62 Obstruction: active: true moving: false control group: 1049 control group 2: 0 tag: 8251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 62 last x: 1586 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 5.88561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1049 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1050 Footprint: Minimap: active: true x: 1586 z: 50 Obstruction: active: true moving: false control group: 1050 control group 2: 0 tag: 8247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 50 last x: 1586 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 2.88854 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1050 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1051 Footprint: Minimap: active: true x: 210 z: 118 Obstruction: active: true moving: false control group: 1051 control group 2: 0 tag: 1267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 118 last x: 210 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 2.6873 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1051 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1052 Footprint: Minimap: active: true x: 218 z: 114 Obstruction: active: true moving: false control group: 1052 control group 2: 0 tag: 1291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 114 last x: 218 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 2.64805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1052 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1053 Footprint: Minimap: active: true x: 226 z: 114 Obstruction: active: true moving: false control group: 1053 control group 2: 0 tag: 1331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 114 last x: 226 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 4.3058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1053 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1054 Footprint: Minimap: active: true x: 194 z: 118 Obstruction: active: true moving: false control group: 1054 control group 2: 0 tag: 1217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 118 last x: 194 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 0.98478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1054 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1055 Footprint: Minimap: active: true x: 210 z: 126 Obstruction: active: true moving: false control group: 1055 control group 2: 0 tag: 1269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 126 last x: 210 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 2.14152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1055 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1056 Footprint: Minimap: active: true x: 202 z: 134 Obstruction: active: true moving: false control group: 1056 control group 2: 0 tag: 1243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 134 last x: 202 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 0.79354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1056 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1057 Footprint: Minimap: active: true x: 218 z: 138 Obstruction: active: true moving: false control group: 1057 control group 2: 0 tag: 1293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 138 last x: 218 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 2.35547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1057 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1058 Footprint: Minimap: active: true x: 234 z: 118 Obstruction: active: true moving: false control group: 1058 control group 2: 0 tag: 1363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 118 last x: 234 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 6.20623 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1058 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1059 Footprint: Minimap: active: true x: 194 z: 126 Obstruction: active: true moving: false control group: 1059 control group 2: 0 tag: 1219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 126 last x: 194 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 0.10093 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1059 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1060 Footprint: Minimap: active: true x: 190 z: 134 Obstruction: active: true moving: false control group: 1060 control group 2: 0 tag: 1207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 134 last x: 190 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 2.79647 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1060 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1061 Footprint: Minimap: active: true x: 194 z: 134 Obstruction: active: true moving: false control group: 1061 control group 2: 0 tag: 1221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 134 last x: 194 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 2.7315 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1061 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1062 Footprint: Minimap: active: true x: 238 z: 110 Obstruction: active: true moving: false control group: 1062 control group 2: 0 tag: 1379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 110 last x: 238 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 5.74479 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1062 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1063 Footprint: Minimap: active: true x: 238 z: 114 Obstruction: active: true moving: false control group: 1063 control group 2: 0 tag: 1381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 114 last x: 238 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 5.2501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1063 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1064 Footprint: Minimap: active: true x: 234 z: 90 Obstruction: active: true moving: false control group: 1064 control group 2: 0 tag: 1359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 90 last x: 234 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 0.29293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1064 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1065 Footprint: Minimap: active: true x: 234 z: 94 Obstruction: active: true moving: false control group: 1065 control group 2: 0 tag: 1361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 94 last x: 234 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 3.91114 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1065 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1066 Footprint: Minimap: active: true x: 242 z: 94 Obstruction: active: true moving: false control group: 1066 control group 2: 0 tag: 1409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 94 last x: 242 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 3.86098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1066 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1067 Footprint: Minimap: active: true x: 246 z: 106 Obstruction: active: true moving: false control group: 1067 control group 2: 0 tag: 1423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 106 last x: 246 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.9 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1067 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1068 Footprint: Minimap: active: true x: 250 z: 102 Obstruction: active: true moving: false control group: 1068 control group 2: 0 tag: 1435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 102 last x: 250 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 5.93113 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1068 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1069 Footprint: Minimap: active: true x: 254 z: 106 Obstruction: active: true moving: false control group: 1069 control group 2: 0 tag: 1461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 106 last x: 254 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.30181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1069 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1070 Footprint: Minimap: active: true x: 242 z: 98 Obstruction: active: true moving: false control group: 1070 control group 2: 0 tag: 1411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 98 last x: 242 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 4.9735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1070 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1071 Footprint: Minimap: active: true x: 1510 z: 214 Obstruction: active: true moving: false control group: 1071 control group 2: 0 tag: 8005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1510 y: 0 z: 214 last x: 1510 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 3.09414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1071 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1072 Footprint: Minimap: active: true x: 1458 z: 198 Obstruction: active: true moving: false control group: 1072 control group 2: 0 tag: 7685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 198 last x: 1458 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.47167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1072 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1073 Footprint: Minimap: active: true x: 1466 z: 182 Obstruction: active: true moving: false control group: 1073 control group 2: 0 tag: 7743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 182 last x: 1466 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 3.28837 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1073 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1074 Footprint: Minimap: active: true x: 1454 z: 230 Obstruction: active: true moving: false control group: 1074 control group 2: 0 tag: 7659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 230 last x: 1454 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.08657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1074 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1075 Footprint: Minimap: active: true x: 1466 z: 234 Obstruction: active: true moving: false control group: 1075 control group 2: 0 tag: 7757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 234 last x: 1466 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 3.62203 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1075 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1076 Footprint: Minimap: active: true x: 1478 z: 238 Obstruction: active: true moving: false control group: 1076 control group 2: 0 tag: 7867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 238 last x: 1478 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 1.9931 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1076 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1077 Footprint: Minimap: active: true x: 1478 z: 242 Obstruction: active: true moving: false control group: 1077 control group 2: 0 tag: 7869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 242 last x: 1478 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 0.10727 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1077 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1078 Footprint: Minimap: active: true x: 1498 z: 190 Obstruction: active: true moving: false control group: 1078 control group 2: 0 tag: 7957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 190 last x: 1498 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.06089 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1078 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1079 Footprint: Minimap: active: true x: 1510 z: 190 Obstruction: active: true moving: false control group: 1079 control group 2: 0 tag: 8001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1510 y: 0 z: 190 last x: 1510 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 5.16655 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1079 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1080 Footprint: Minimap: active: true x: 1518 z: 194 Obstruction: active: true moving: false control group: 1080 control group 2: 0 tag: 8027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1518 y: 0 z: 194 last x: 1518 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 1.10563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1080 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1081 Footprint: Minimap: active: true x: 1494 z: 238 Obstruction: active: true moving: false control group: 1081 control group 2: 0 tag: 7941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 238 last x: 1494 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.84913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1081 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1082 Footprint: Minimap: active: true x: 1494 z: 242 Obstruction: active: true moving: false control group: 1082 control group 2: 0 tag: 7943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 242 last x: 1494 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 2.05477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1082 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1083 Footprint: Minimap: active: true x: 1446 z: 206 Obstruction: active: true moving: false control group: 1083 control group 2: 0 tag: 7603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 206 last x: 1446 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.7681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1083 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1084 Footprint: Minimap: active: true x: 1474 z: 178 Obstruction: active: true moving: false control group: 1084 control group 2: 0 tag: 7823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 178 last x: 1474 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 6.01056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1084 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1085 Footprint: Minimap: active: true x: 1478 z: 178 Obstruction: active: true moving: false control group: 1085 control group 2: 0 tag: 7855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 178 last x: 1478 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 5.27042 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1085 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1086 Footprint: Minimap: active: true x: 1486 z: 178 Obstruction: active: true moving: false control group: 1086 control group 2: 0 tag: 7907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 178 last x: 1486 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 2.8467 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1086 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1087 Footprint: Minimap: active: true x: 1490 z: 174 Obstruction: active: true moving: false control group: 1087 control group 2: 0 tag: 7925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1490 y: 0 z: 174 last x: 1490 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 5.50513 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1087 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1088 Footprint: Minimap: active: true x: 1442 z: 218 Obstruction: active: true moving: false control group: 1088 control group 2: 0 tag: 7579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 218 last x: 1442 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 6.25411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1088 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1089 Footprint: Minimap: active: true x: 1442 z: 226 Obstruction: active: true moving: false control group: 1089 control group 2: 0 tag: 7581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 226 last x: 1442 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 0.74131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1089 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1090 Footprint: Minimap: active: true x: 1514 z: 206 Obstruction: active: true moving: false control group: 1090 control group 2: 0 tag: 8017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514 y: 0 z: 206 last x: 1514 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.60106 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1090 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1091 Footprint: Minimap: active: true x: 1506 z: 218 Obstruction: active: true moving: false control group: 1091 control group 2: 0 tag: 7991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1506 y: 0 z: 218 last x: 1506 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.3131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1091 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1092 Footprint: Minimap: active: true x: 1458 z: 202 Obstruction: active: true moving: false control group: 1092 control group 2: 0 tag: 7687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 202 last x: 1458 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 0.66794 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1092 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1093 Footprint: Minimap: active: true x: 1466 z: 198 Obstruction: active: true moving: false control group: 1093 control group 2: 0 tag: 7745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 198 last x: 1466 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.05837 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1093 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1094 Footprint: Minimap: active: true x: 1446 z: 222 Obstruction: active: true moving: false control group: 1094 control group 2: 0 tag: 7605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 222 last x: 1446 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 3.34244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1094 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1095 Footprint: Minimap: active: true x: 1482 z: 234 Obstruction: active: true moving: false control group: 1095 control group 2: 0 tag: 7899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 234 last x: 1482 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 3.9568 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1095 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1096 Footprint: Minimap: active: true x: 1494 z: 190 Obstruction: active: true moving: false control group: 1096 control group 2: 0 tag: 7935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 190 last x: 1494 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 3.23723 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1096 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1097 Footprint: Minimap: active: true x: 1514 z: 198 Obstruction: active: true moving: false control group: 1097 control group 2: 0 tag: 8013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514 y: 0 z: 198 last x: 1514 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 2.86631 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1097 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1098 Footprint: Minimap: active: true x: 1490 z: 234 Obstruction: active: true moving: false control group: 1098 control group 2: 0 tag: 7931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1490 y: 0 z: 234 last x: 1490 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.96569 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1098 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1099 Footprint: Minimap: active: true x: 1454 z: 210 Obstruction: active: true moving: false control group: 1099 control group 2: 0 tag: 7655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 210 last x: 1454 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 0.11928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1099 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1100 Footprint: Minimap: active: true x: 1514 z: 202 Obstruction: active: true moving: false control group: 1100 control group 2: 0 tag: 8015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514 y: 0 z: 202 last x: 1514 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 5.6804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1100 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1101 Footprint: Minimap: active: true x: 1498 z: 222 Obstruction: active: true moving: false control group: 1101 control group 2: 0 tag: 7963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 222 last x: 1498 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 3.0146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1101 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1102 Footprint: Minimap: active: true x: 1502 z: 218 Obstruction: active: true moving: false control group: 1102 control group 2: 0 tag: 7979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 218 last x: 1502 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.35172 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1102 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1103 Footprint: Minimap: active: true x: 1502 z: 202 Obstruction: active: true moving: false control group: 1103 control group 2: 0 tag: 7975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 202 last x: 1502 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.35648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1103 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1104 Footprint: Minimap: active: true x: 1502 z: 210 Obstruction: active: true moving: false control group: 1104 control group 2: 0 tag: 7977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 210 last x: 1502 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 3.68303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1104 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1105 Footprint: Minimap: active: true x: 1510 z: 202 Obstruction: active: true moving: false control group: 1105 control group 2: 0 tag: 8003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1510 y: 0 z: 202 last x: 1510 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 4.49291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1105 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1106 Footprint: Minimap: active: true x: 1466 z: 202 Obstruction: active: true moving: false control group: 1106 control group 2: 0 tag: 7747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 202 last x: 1466 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 5.10961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1106 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1107 Footprint: Minimap: active: true x: 1462 z: 206 Obstruction: active: true moving: false control group: 1107 control group 2: 0 tag: 7711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 206 last x: 1462 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 1.74697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1107 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1108 Footprint: Minimap: active: true x: 1466 z: 206 Obstruction: active: true moving: false control group: 1108 control group 2: 0 tag: 7749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 206 last x: 1466 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.88132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1108 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1109 Footprint: Minimap: active: true x: 1470 z: 202 Obstruction: active: true moving: false control group: 1109 control group 2: 0 tag: 7791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 202 last x: 1470 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 5.01262 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1109 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1110 Footprint: Minimap: active: true x: 1474 z: 202 Obstruction: active: true moving: false control group: 1110 control group 2: 0 tag: 7825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 202 last x: 1474 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 6.22075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1110 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1111 Footprint: Minimap: active: true x: 1482 z: 198 Obstruction: active: true moving: false control group: 1111 control group 2: 0 tag: 7893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 198 last x: 1482 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.0077 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1111 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1112 Footprint: Minimap: active: true x: 1482 z: 202 Obstruction: active: true moving: false control group: 1112 control group 2: 0 tag: 7895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 202 last x: 1482 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.09272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1112 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1113 Footprint: Minimap: active: true x: 1462 z: 218 Obstruction: active: true moving: false control group: 1113 control group 2: 0 tag: 7715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 218 last x: 1462 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.9855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1113 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1114 Footprint: Minimap: active: true x: 1466 z: 226 Obstruction: active: true moving: false control group: 1114 control group 2: 0 tag: 7755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 226 last x: 1466 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 0.90246 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1114 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1115 Footprint: Minimap: active: true x: 1474 z: 226 Obstruction: active: true moving: false control group: 1115 control group 2: 0 tag: 7827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 226 last x: 1474 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.47294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1115 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1116 Footprint: Minimap: active: true x: 1478 z: 226 Obstruction: active: true moving: false control group: 1116 control group 2: 0 tag: 7865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 226 last x: 1478 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 0.36118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1116 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1117 Footprint: Minimap: active: true x: 1482 z: 226 Obstruction: active: true moving: false control group: 1117 control group 2: 0 tag: 7897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 226 last x: 1482 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.47063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1117 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1118 Footprint: Minimap: active: true x: 1486 z: 226 Obstruction: active: true moving: false control group: 1118 control group 2: 0 tag: 7917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 226 last x: 1486 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 2.43805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1118 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1119 Footprint: Minimap: active: true x: 1486 z: 230 Obstruction: active: true moving: false control group: 1119 control group 2: 0 tag: 7919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 230 last x: 1486 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.35265 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1119 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1120 Footprint: Minimap: active: true x: 1490 z: 186 Obstruction: active: true moving: false control group: 1120 control group 2: 0 tag: 7927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1490 y: 0 z: 186 last x: 1490 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 4.86034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1120 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1121 Footprint: Minimap: active: true x: 1502 z: 198 Obstruction: active: true moving: false control group: 1121 control group 2: 0 tag: 7973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 198 last x: 1502 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.87975 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1121 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1122 Footprint: Minimap: active: true x: 1454 z: 214 Obstruction: active: true moving: false control group: 1122 control group 2: 0 tag: 7657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 214 last x: 1454 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 5.00594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1122 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1123 Footprint: Minimap: active: true x: 1494 z: 214 Obstruction: active: true moving: false control group: 1123 control group 2: 0 tag: 7939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 214 last x: 1494 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 1.42632 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1123 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1124 Footprint: Minimap: active: true x: 1498 z: 214 Obstruction: active: true moving: false control group: 1124 control group 2: 0 tag: 7961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 214 last x: 1498 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 1.77237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1124 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1125 Footprint: Minimap: active: true x: 1498 z: 206 Obstruction: active: true moving: false control group: 1125 control group 2: 0 tag: 7959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 206 last x: 1498 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.0137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1125 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1126 Footprint: Minimap: active: true x: 1470 z: 206 Obstruction: active: true moving: false control group: 1126 control group 2: 0 tag: 7793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 206 last x: 1470 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.85416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1126 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1127 Footprint: Minimap: active: true x: 1462 z: 210 Obstruction: active: true moving: false control group: 1127 control group 2: 0 tag: 7713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 210 last x: 1462 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 1.20777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1127 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1128 Footprint: Minimap: active: true x: 1466 z: 210 Obstruction: active: true moving: false control group: 1128 control group 2: 0 tag: 7751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 210 last x: 1466 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 3.77144 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1128 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1129 Footprint: Minimap: active: true x: 1478 z: 206 Obstruction: active: true moving: false control group: 1129 control group 2: 0 tag: 7857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 206 last x: 1478 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 6.16485 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1129 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1130 Footprint: Minimap: active: true x: 1486 z: 190 Obstruction: active: true moving: false control group: 1130 control group 2: 0 tag: 7909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 190 last x: 1486 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 3.35686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1130 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1131 Footprint: Minimap: active: true x: 1486 z: 206 Obstruction: active: true moving: false control group: 1131 control group 2: 0 tag: 7911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 206 last x: 1486 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.42034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1131 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1132 Footprint: Minimap: active: true x: 1466 z: 214 Obstruction: active: true moving: false control group: 1132 control group 2: 0 tag: 7753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 214 last x: 1466 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 0.55195 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1132 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1133 Footprint: Minimap: active: true x: 1494 z: 202 Obstruction: active: true moving: false control group: 1133 control group 2: 0 tag: 7937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 202 last x: 1494 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 4.29453 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1133 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1134 Footprint: Minimap: active: true x: 1478 z: 210 Obstruction: active: true moving: false control group: 1134 control group 2: 0 tag: 7859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 210 last x: 1478 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 0.58017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1134 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1135 Footprint: Minimap: active: true x: 1486 z: 210 Obstruction: active: true moving: false control group: 1135 control group 2: 0 tag: 7913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 210 last x: 1486 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 4.95731 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1135 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1136 Footprint: Minimap: active: true x: 1490 z: 206 Obstruction: active: true moving: false control group: 1136 control group 2: 0 tag: 7929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1490 y: 0 z: 206 last x: 1490 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 1.68958 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1136 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1137 Footprint: Minimap: active: true x: 1478 z: 218 Obstruction: active: true moving: false control group: 1137 control group 2: 0 tag: 7863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 218 last x: 1478 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.07946 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1137 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1138 Footprint: Minimap: active: true x: 1486 z: 218 Obstruction: active: true moving: false control group: 1138 control group 2: 0 tag: 7915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 218 last x: 1486 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.32076 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1138 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1139 Footprint: Minimap: active: true x: 1478 z: 214 Obstruction: active: true moving: false control group: 1139 control group 2: 0 tag: 7861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 214 last x: 1478 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 4.07082 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1139 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1140 Footprint: Minimap: active: true x: 534 z: 246 Obstruction: active: true moving: false control group: 1140 control group 2: 0 tag: 2351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 246 last x: 534 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 4.97414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1140 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1141 Footprint: Minimap: active: true x: 538 z: 210 Obstruction: active: true moving: false control group: 1141 control group 2: 0 tag: 2369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 210 last x: 538 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 4.43828 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1141 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1142 Footprint: Minimap: active: true x: 542 z: 222 Obstruction: active: true moving: false control group: 1142 control group 2: 0 tag: 2389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 222 last x: 542 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 1.17034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1142 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1143 Footprint: Minimap: active: true x: 550 z: 226 Obstruction: active: true moving: false control group: 1143 control group 2: 0 tag: 2435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 226 last x: 550 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.25602 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1143 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1144 Footprint: Minimap: active: true x: 550 z: 230 Obstruction: active: true moving: false control group: 1144 control group 2: 0 tag: 2437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 230 last x: 550 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 0.37125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1144 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1145 Footprint: Minimap: active: true x: 530 z: 258 Obstruction: active: true moving: false control group: 1145 control group 2: 0 tag: 2323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 258 last x: 530 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 1.44686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1145 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1146 Footprint: Minimap: active: true x: 534 z: 186 Obstruction: active: true moving: false control group: 1146 control group 2: 0 tag: 2341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 186 last x: 534 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 1.4853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1146 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1147 Footprint: Minimap: active: true x: 534 z: 190 Obstruction: active: true moving: false control group: 1147 control group 2: 0 tag: 2343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 190 last x: 534 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 0.74932 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1147 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1148 Footprint: Minimap: active: true x: 518 z: 182 Obstruction: active: true moving: false control group: 1148 control group 2: 0 tag: 2211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 182 last x: 518 last y diff: 0 last z: 182 territory: 4 rot x: 0 rot y: 4.7583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1148 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1150 Footprint: Minimap: active: true x: 514 z: 258 Obstruction: active: true moving: false control group: 1150 control group 2: 0 tag: 2179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 258 last x: 514 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 4.47452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1150 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1151 Footprint: Minimap: active: true x: 514 z: 266 Obstruction: active: true moving: false control group: 1151 control group 2: 0 tag: 2181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 266 last x: 514 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 2.65348 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1151 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1152 Footprint: Minimap: active: true x: 518 z: 270 Obstruction: active: true moving: false control group: 1152 control group 2: 0 tag: 2221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 270 last x: 518 last y diff: 0 last z: 270 territory: 0 rot x: 0 rot y: 4.24747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1152 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1153 Footprint: Minimap: active: true x: 522 z: 274 Obstruction: active: true moving: false control group: 1153 control group 2: 0 tag: 2263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 274 last x: 522 last y diff: 0 last z: 274 territory: 0 rot x: 0 rot y: 1.28312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1153 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1154 Footprint: Minimap: active: true x: 542 z: 186 Obstruction: active: true moving: false control group: 1154 control group 2: 0 tag: 2387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 186 last x: 542 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 0.28257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1154 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1155 Footprint: Minimap: active: true x: 550 z: 190 Obstruction: active: true moving: false control group: 1155 control group 2: 0 tag: 2433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 190 last x: 550 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 3.12674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1155 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1156 Footprint: Minimap: active: true x: 554 z: 202 Obstruction: active: true moving: false control group: 1156 control group 2: 0 tag: 2449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 202 last x: 554 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 4.73923 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1156 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1158 Footprint: Minimap: active: true x: 502 z: 226 Obstruction: active: true moving: false control group: 1158 control group 2: 0 tag: 2057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 226 last x: 502 last y diff: 0 last z: 226 territory: 4 rot x: 0 rot y: 5.11031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1158 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 25, "gatherers": [ [], [], [], [], [ 321, 322, 6656, 6636, 6613, 6669 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1159 Footprint: Minimap: active: true x: 542 z: 250 Obstruction: active: true moving: false control group: 1159 control group 2: 0 tag: 2395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 250 last x: 542 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 2.03463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1159 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1160 Footprint: Minimap: active: true x: 534 z: 266 Obstruction: active: true moving: false control group: 1160 control group 2: 0 tag: 2353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 266 last x: 534 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 4.07366 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1160 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1161 Footprint: Minimap: active: true x: 502 z: 254 Obstruction: active: true moving: false control group: 1161 control group 2: 0 tag: 2065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 254 last x: 502 last y diff: 0 last z: 254 territory: 4 rot x: 0 rot y: 0.8308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1161 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1162 Footprint: Minimap: active: true x: 546 z: 246 Obstruction: active: true moving: false control group: 1162 control group 2: 0 tag: 2417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 246 last x: 546 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 1.2006 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1162 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1163 Footprint: Minimap: active: true x: 550 z: 246 Obstruction: active: true moving: false control group: 1163 control group 2: 0 tag: 2441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 246 last x: 550 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.41712 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1163 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1164 Footprint: Minimap: active: true x: 554 z: 246 Obstruction: active: true moving: false control group: 1164 control group 2: 0 tag: 2453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 246 last x: 554 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 4.2067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1164 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1165 Footprint: Minimap: active: true x: 554 z: 242 Obstruction: active: true moving: false control group: 1165 control group 2: 0 tag: 2451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 242 last x: 554 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 0.59159 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1165 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1166 Footprint: Minimap: active: true x: 526 z: 246 Obstruction: active: true moving: false control group: 1166 control group 2: 0 tag: 2291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 246 last x: 526 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.03057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1166 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1167 Footprint: Minimap: active: true x: 534 z: 214 Obstruction: active: true moving: false control group: 1167 control group 2: 0 tag: 2345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 214 last x: 534 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 5.14338 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1167 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1168 Footprint: Minimap: active: true x: 538 z: 222 Obstruction: active: true moving: false control group: 1168 control group 2: 0 tag: 2371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 222 last x: 538 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 1.18454 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1168 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1169 Footprint: Minimap: active: true x: 542 z: 230 Obstruction: active: true moving: false control group: 1169 control group 2: 0 tag: 2391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 230 last x: 542 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.72866 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1169 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1170 Footprint: Minimap: active: true x: 526 z: 262 Obstruction: active: true moving: false control group: 1170 control group 2: 0 tag: 2293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 262 last x: 526 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 2.9297 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1170 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1171 Footprint: Minimap: active: true x: 530 z: 262 Obstruction: active: true moving: false control group: 1171 control group 2: 0 tag: 2325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 262 last x: 530 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 1.58355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1171 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1172 Footprint: Minimap: active: true x: 522 z: 190 Obstruction: active: true moving: false control group: 1172 control group 2: 0 tag: 2251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 190 last x: 522 last y diff: 0 last z: 190 territory: 4 rot x: 0 rot y: 2.02654 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1172 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1173 Footprint: Minimap: active: true x: 522 z: 194 Obstruction: active: true moving: false control group: 1173 control group 2: 0 tag: 2253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 194 last x: 522 last y diff: 0 last z: 194 territory: 4 rot x: 0 rot y: 2.39303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1173 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1174 Footprint: Minimap: active: true x: 510 z: 190 Obstruction: active: true moving: false control group: 1174 control group 2: 0 tag: 2131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 190 last x: 510 last y diff: 0 last z: 190 territory: 4 rot x: 0 rot y: 3.24508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1174 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 183, "gatherers": [ [], [], [], [], [ 323 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1175 Footprint: Minimap: active: true x: 514 z: 186 Obstruction: active: true moving: false control group: 1175 control group 2: 0 tag: 2165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 186 last x: 514 last y diff: 0 last z: 186 territory: 4 rot x: 0 rot y: 2.30126 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1175 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1176 Footprint: Minimap: active: true x: 518 z: 190 Obstruction: active: true moving: false control group: 1176 control group 2: 0 tag: 2213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 190 last x: 518 last y diff: 0 last z: 190 territory: 4 rot x: 0 rot y: 0.21874 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1176 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1178 Footprint: Minimap: active: true x: 510 z: 194 Obstruction: active: true moving: false control group: 1178 control group 2: 0 tag: 2133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 194 last x: 510 last y diff: 0 last z: 194 territory: 4 rot x: 0 rot y: 1.81272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1178 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1179 Footprint: Minimap: active: true x: 510 z: 254 Obstruction: active: true moving: false control group: 1179 control group 2: 0 tag: 2145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 254 last x: 510 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 0.99927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1179 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1180 Footprint: Minimap: active: true x: 546 z: 194 Obstruction: active: true moving: false control group: 1180 control group 2: 0 tag: 2413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 194 last x: 546 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 0.57795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1180 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1181 Footprint: Minimap: active: true x: 506 z: 238 Obstruction: active: true moving: false control group: 1181 control group 2: 0 tag: 2095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 238 last x: 506 last y diff: 0 last z: 238 territory: 4 rot x: 0 rot y: 3.58492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1181 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1182 Footprint: Minimap: active: true x: 530 z: 266 Obstruction: active: true moving: false control group: 1182 control group 2: 0 tag: 2327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 266 last x: 530 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 2.75974 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1182 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1183 Footprint: Minimap: active: true x: 502 z: 242 Obstruction: active: true moving: false control group: 1183 control group 2: 0 tag: 2059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 242 last x: 502 last y diff: 0 last z: 242 territory: 4 rot x: 0 rot y: 0.93816 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1183 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1184 Footprint: Minimap: active: true x: 502 z: 246 Obstruction: active: true moving: false control group: 1184 control group 2: 0 tag: 2061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 246 last x: 502 last y diff: 0 last z: 246 territory: 4 rot x: 0 rot y: 3.42396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1184 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1185 Footprint: Minimap: active: true x: 502 z: 250 Obstruction: active: true moving: false control group: 1185 control group 2: 0 tag: 2063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 250 last x: 502 last y diff: 0 last z: 250 territory: 4 rot x: 0 rot y: 0.89235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1185 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1186 Footprint: Minimap: active: true x: 506 z: 242 Obstruction: active: true moving: false control group: 1186 control group 2: 0 tag: 2097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 242 last x: 506 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 2.2312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1186 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1187 Footprint: Minimap: active: true x: 550 z: 238 Obstruction: active: true moving: false control group: 1187 control group 2: 0 tag: 2439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 238 last x: 550 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 6.06626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1187 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1188 Footprint: Minimap: active: true x: 522 z: 246 Obstruction: active: true moving: false control group: 1188 control group 2: 0 tag: 2261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 246 last x: 522 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 3.3684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1188 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1189 Footprint: Minimap: active: true x: 526 z: 238 Obstruction: active: true moving: false control group: 1189 control group 2: 0 tag: 2289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 238 last x: 526 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 4.8241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1189 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1190 Footprint: Minimap: active: true x: 538 z: 238 Obstruction: active: true moving: false control group: 1190 control group 2: 0 tag: 2375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 238 last x: 538 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 4.8159 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1190 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1191 Footprint: Minimap: active: true x: 546 z: 238 Obstruction: active: true moving: false control group: 1191 control group 2: 0 tag: 2415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 238 last x: 546 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 6.1125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1191 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1192 Footprint: Minimap: active: true x: 530 z: 218 Obstruction: active: true moving: false control group: 1192 control group 2: 0 tag: 2319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 218 last x: 530 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 4.35587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1192 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1193 Footprint: Minimap: active: true x: 530 z: 222 Obstruction: active: true moving: false control group: 1193 control group 2: 0 tag: 2321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 222 last x: 530 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 4.77572 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1193 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1194 Footprint: Minimap: active: true x: 534 z: 226 Obstruction: active: true moving: false control group: 1194 control group 2: 0 tag: 2347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 226 last x: 534 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.32084 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1194 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1195 Footprint: Minimap: active: true x: 538 z: 230 Obstruction: active: true moving: false control group: 1195 control group 2: 0 tag: 2373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 230 last x: 538 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 1.52817 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1195 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1196 Footprint: Minimap: active: true x: 542 z: 234 Obstruction: active: true moving: false control group: 1196 control group 2: 0 tag: 2393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 234 last x: 542 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 1.75367 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1196 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1197 Footprint: Minimap: active: true x: 522 z: 198 Obstruction: active: true moving: false control group: 1197 control group 2: 0 tag: 2255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 198 last x: 522 last y diff: 0 last z: 198 territory: 4 rot x: 0 rot y: 2.50019 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1197 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1198 Footprint: Minimap: active: true x: 510 z: 202 Obstruction: active: true moving: false control group: 1198 control group 2: 0 tag: 2135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 202 last x: 510 last y diff: 0 last z: 202 territory: 4 rot x: 0 rot y: 4.91747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1198 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1199 Footprint: Minimap: active: true x: 510 z: 206 Obstruction: active: true moving: false control group: 1199 control group 2: 0 tag: 2137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 206 last x: 510 last y diff: 0 last z: 206 territory: 4 rot x: 0 rot y: 0.34987 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1199 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 197, "gatherers": [ [], [], [], [], [ 327 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1200 Footprint: Minimap: active: true x: 510 z: 210 Obstruction: active: true moving: false control group: 1200 control group 2: 0 tag: 2139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 210 last x: 510 last y diff: 0 last z: 210 territory: 4 rot x: 0 rot y: 3.16613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1200 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 192, "gatherers": [ [], [], [], [], [ 328, 325, 326 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1201 Footprint: Minimap: active: true x: 510 z: 226 Obstruction: active: true moving: false control group: 1201 control group 2: 0 tag: 2141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 226 last x: 510 last y diff: 0 last z: 226 territory: 4 rot x: 0 rot y: 4.54906 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1201 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1202 Footprint: Minimap: active: true x: 510 z: 238 Obstruction: active: true moving: false control group: 1202 control group 2: 0 tag: 2143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 238 last x: 510 last y diff: 0 last z: 238 territory: 4 rot x: 0 rot y: 6.11582 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1202 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1203 Footprint: Minimap: active: true x: 534 z: 234 Obstruction: active: true moving: false control group: 1203 control group 2: 0 tag: 2349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 234 last x: 534 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 2.65682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1203 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1204 Footprint: Minimap: active: true x: 526 z: 222 Obstruction: active: true moving: false control group: 1204 control group 2: 0 tag: 2283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 222 last x: 526 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 2.87476 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1204 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1205 Footprint: Minimap: active: true x: 526 z: 226 Obstruction: active: true moving: false control group: 1205 control group 2: 0 tag: 2285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 226 last x: 526 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 4.56258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1205 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1206 Footprint: Minimap: active: true x: 526 z: 230 Obstruction: active: true moving: false control group: 1206 control group 2: 0 tag: 2287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 230 last x: 526 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.78196 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1206 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1207 Footprint: Minimap: active: true x: 518 z: 202 Obstruction: active: true moving: false control group: 1207 control group 2: 0 tag: 2215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 202 last x: 518 last y diff: 0 last z: 202 territory: 4 rot x: 0 rot y: 0.33567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1207 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1208 Footprint: Minimap: active: true x: 522 z: 202 Obstruction: active: true moving: false control group: 1208 control group 2: 0 tag: 2257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 202 last x: 522 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 1.27791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1208 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1209 Footprint: Minimap: active: true x: 514 z: 214 Obstruction: active: true moving: false control group: 1209 control group 2: 0 tag: 2167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 214 last x: 514 last y diff: 0 last z: 214 territory: 4 rot x: 0 rot y: 2.63659 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1209 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1210 Footprint: Minimap: active: true x: 514 z: 218 Obstruction: active: true moving: false control group: 1210 control group 2: 0 tag: 2169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 218 last x: 514 last y diff: 0 last z: 218 territory: 4 rot x: 0 rot y: 1.78017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1210 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1211 Footprint: Minimap: active: true x: 514 z: 222 Obstruction: active: true moving: false control group: 1211 control group 2: 0 tag: 2171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 222 last x: 514 last y diff: 0 last z: 222 territory: 4 rot x: 0 rot y: 3.61081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1211 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1212 Footprint: Minimap: active: true x: 514 z: 226 Obstruction: active: true moving: false control group: 1212 control group 2: 0 tag: 2173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 226 last x: 514 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.26777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1212 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1213 Footprint: Minimap: active: true x: 514 z: 238 Obstruction: active: true moving: false control group: 1213 control group 2: 0 tag: 2175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 238 last x: 514 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 3.16128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1213 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1214 Footprint: Minimap: active: true x: 514 z: 242 Obstruction: active: true moving: false control group: 1214 control group 2: 0 tag: 2177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 242 last x: 514 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 3.66073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1214 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1215 Footprint: Minimap: active: true x: 522 z: 206 Obstruction: active: true moving: false control group: 1215 control group 2: 0 tag: 2259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 206 last x: 522 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.71276 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1215 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1216 Footprint: Minimap: active: true x: 518 z: 222 Obstruction: active: true moving: false control group: 1216 control group 2: 0 tag: 2217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 222 last x: 518 last y diff: 0 last z: 222 territory: 4 rot x: 0 rot y: 5.07659 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1216 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1217 Footprint: Minimap: active: true x: 518 z: 226 Obstruction: active: true moving: false control group: 1217 control group 2: 0 tag: 2219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 226 last x: 518 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 2.9595 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1217 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1218 Footprint: Minimap: active: true x: 1390 z: 342 Obstruction: active: true moving: false control group: 1218 control group 2: 0 tag: 7133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 342 last x: 1390 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 1.76995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1218 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1219 Footprint: Minimap: active: true x: 1382 z: 330 Obstruction: active: true moving: false control group: 1219 control group 2: 0 tag: 7065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 330 last x: 1382 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 3.21795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1219 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1220 Footprint: Minimap: active: true x: 1382 z: 334 Obstruction: active: true moving: false control group: 1220 control group 2: 0 tag: 7067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 334 last x: 1382 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 3.42222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1220 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1221 Footprint: Minimap: active: true x: 1402 z: 346 Obstruction: active: true moving: false control group: 1221 control group 2: 0 tag: 7241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 346 last x: 1402 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 0.10276 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1221 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1222 Footprint: Minimap: active: true x: 1406 z: 326 Obstruction: active: true moving: false control group: 1222 control group 2: 0 tag: 7287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 326 last x: 1406 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 1.3323 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1222 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1223 Footprint: Minimap: active: true x: 1406 z: 334 Obstruction: active: true moving: false control group: 1223 control group 2: 0 tag: 7289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 334 last x: 1406 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 2.58787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1223 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1224 Footprint: Minimap: active: true x: 1366 z: 326 Obstruction: active: true moving: false control group: 1224 control group 2: 0 tag: 6957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 326 last x: 1366 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 3.69819 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1224 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1225 Footprint: Minimap: active: true x: 1378 z: 326 Obstruction: active: true moving: false control group: 1225 control group 2: 0 tag: 7035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 326 last x: 1378 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 4.68036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1225 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1226 Footprint: Minimap: active: true x: 1382 z: 322 Obstruction: active: true moving: false control group: 1226 control group 2: 0 tag: 7063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 322 last x: 1382 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 4.21418 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1226 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1227 Footprint: Minimap: active: true x: 1346 z: 338 Obstruction: active: true moving: false control group: 1227 control group 2: 0 tag: 6821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346 y: 0 z: 338 last x: 1346 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 3.8208 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1227 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1228 Footprint: Minimap: active: true x: 1386 z: 322 Obstruction: active: true moving: false control group: 1228 control group 2: 0 tag: 7103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 322 last x: 1386 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 3.31359 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1228 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1229 Footprint: Minimap: active: true x: 1414 z: 318 Obstruction: active: true moving: false control group: 1229 control group 2: 0 tag: 7391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 318 last x: 1414 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 0.7204 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1229 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1230 Footprint: Minimap: active: true x: 1382 z: 338 Obstruction: active: true moving: false control group: 1230 control group 2: 0 tag: 7069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 338 last x: 1382 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 1.36138 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1230 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1231 Footprint: Minimap: active: true x: 1398 z: 346 Obstruction: active: true moving: false control group: 1231 control group 2: 0 tag: 7207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 346 last x: 1398 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 2.97529 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1231 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1232 Footprint: Minimap: active: true x: 1378 z: 330 Obstruction: active: true moving: false control group: 1232 control group 2: 0 tag: 7037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 330 last x: 1378 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 1.7413 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1232 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1233 Footprint: Minimap: active: true x: 1370 z: 350 Obstruction: active: true moving: false control group: 1233 control group 2: 0 tag: 6989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 350 last x: 1370 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 5.40421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1233 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1234 Footprint: Minimap: active: true x: 1362 z: 334 Obstruction: active: true moving: false control group: 1234 control group 2: 0 tag: 6923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 334 last x: 1362 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 3.88564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1234 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1235 Footprint: Minimap: active: true x: 1374 z: 334 Obstruction: active: true moving: false control group: 1235 control group 2: 0 tag: 7017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 334 last x: 1374 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 5.21998 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1235 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1236 Footprint: Minimap: active: true x: 1358 z: 342 Obstruction: active: true moving: false control group: 1236 control group 2: 0 tag: 6883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 342 last x: 1358 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 0.36065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1236 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1237 Footprint: Minimap: active: true x: 1374 z: 338 Obstruction: active: true moving: false control group: 1237 control group 2: 0 tag: 7019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 338 last x: 1374 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 4.57251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1237 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1238 Footprint: Minimap: active: true x: 1370 z: 342 Obstruction: active: true moving: false control group: 1238 control group 2: 0 tag: 6987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 342 last x: 1370 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 0.34408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1238 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1239 Footprint: Minimap: active: true x: 1362 z: 338 Obstruction: active: true moving: false control group: 1239 control group 2: 0 tag: 6925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 338 last x: 1362 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 2.6238 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1239 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1240 Footprint: Minimap: active: true x: 1602 z: 510 Obstruction: active: true moving: false control group: 1240 control group 2: 0 tag: 8335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 510 last x: 1602 last y diff: 0 last z: 510 territory: 1 rot x: 0 rot y: 0.82628 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1240 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1241 Footprint: Minimap: active: true x: 1598 z: 522 Obstruction: active: true moving: false control group: 1241 control group 2: 0 tag: 8319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 522 last x: 1598 last y diff: 0 last z: 522 territory: 1 rot x: 0 rot y: 0.31978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1241 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1242 Footprint: Minimap: active: true x: 1606 z: 522 Obstruction: active: true moving: false control group: 1242 control group 2: 0 tag: 8353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1606 y: 0 z: 522 last x: 1606 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 3.80912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1242 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1243 Footprint: Minimap: active: true x: 1590 z: 530 Obstruction: active: true moving: false control group: 1243 control group 2: 0 tag: 8285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 530 last x: 1590 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 3.1269 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1243 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1244 Footprint: Minimap: active: true x: 1614 z: 502 Obstruction: active: true moving: false control group: 1244 control group 2: 0 tag: 8369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1614 y: 0 z: 502 last x: 1614 last y diff: 0 last z: 502 territory: 1 rot x: 0 rot y: 4.23015 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1244 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1245 Footprint: Minimap: active: true x: 1618 z: 498 Obstruction: active: true moving: false control group: 1245 control group 2: 0 tag: 8375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 498 last x: 1618 last y diff: 0 last z: 498 territory: 1 rot x: 0 rot y: 1.94051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1245 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1246 Footprint: Minimap: active: true x: 1598 z: 490 Obstruction: active: true moving: false control group: 1246 control group 2: 0 tag: 8315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 490 last x: 1598 last y diff: 0 last z: 490 territory: 1 rot x: 0 rot y: 4.11525 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1246 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1247 Footprint: Minimap: active: true x: 1598 z: 494 Obstruction: active: true moving: false control group: 1247 control group 2: 0 tag: 8317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 494 last x: 1598 last y diff: 0 last z: 494 territory: 1 rot x: 0 rot y: 0.42089 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1247 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1248 Footprint: Minimap: active: true x: 1602 z: 486 Obstruction: active: true moving: false control group: 1248 control group 2: 0 tag: 8329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 486 last x: 1602 last y diff: 0 last z: 486 territory: 1 rot x: 0 rot y: 6.11425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1248 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1249 Footprint: Minimap: active: true x: 1606 z: 510 Obstruction: active: true moving: false control group: 1249 control group 2: 0 tag: 8351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1606 y: 0 z: 510 last x: 1606 last y diff: 0 last z: 510 territory: 1 rot x: 0 rot y: 0.14354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1249 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1250 Footprint: Minimap: active: true x: 1602 z: 498 Obstruction: active: true moving: false control group: 1250 control group 2: 0 tag: 8333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 498 last x: 1602 last y diff: 0 last z: 498 territory: 1 rot x: 0 rot y: 1.5252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1250 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1251 Footprint: Minimap: active: true x: 1602 z: 490 Obstruction: active: true moving: false control group: 1251 control group 2: 0 tag: 8331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 490 last x: 1602 last y diff: 0 last z: 490 territory: 1 rot x: 0 rot y: 6.1096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1251 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1252 Footprint: Minimap: active: true x: 710 z: 206 Obstruction: active: true moving: false control group: 1252 control group 2: 0 tag: 3109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 206 last x: 710 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.04056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1252 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1253 Footprint: Minimap: active: true x: 730 z: 262 Obstruction: active: true moving: false control group: 1253 control group 2: 0 tag: 3189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 262 last x: 730 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 1.30376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1253 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1254 Footprint: Minimap: active: true x: 738 z: 246 Obstruction: active: true moving: false control group: 1254 control group 2: 0 tag: 3229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 246 last x: 738 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.92768 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1254 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1255 Footprint: Minimap: active: true x: 742 z: 254 Obstruction: active: true moving: false control group: 1255 control group 2: 0 tag: 3261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 254 last x: 742 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 3.83231 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1255 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1256 Footprint: Minimap: active: true x: 750 z: 242 Obstruction: active: true moving: false control group: 1256 control group 2: 0 tag: 3315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 242 last x: 750 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 1.86558 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1256 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1257 Footprint: Minimap: active: true x: 742 z: 198 Obstruction: active: true moving: false control group: 1257 control group 2: 0 tag: 3255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 198 last x: 742 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.38776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1257 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1258 Footprint: Minimap: active: true x: 698 z: 222 Obstruction: active: true moving: false control group: 1258 control group 2: 0 tag: 3083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 222 last x: 698 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 0.96706 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1258 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1259 Footprint: Minimap: active: true x: 702 z: 218 Obstruction: active: true moving: false control group: 1259 control group 2: 0 tag: 3099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 218 last x: 702 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 4.20604 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1259 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1260 Footprint: Minimap: active: true x: 698 z: 250 Obstruction: active: true moving: false control group: 1260 control group 2: 0 tag: 3087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 250 last x: 698 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 6.2803 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1260 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1261 Footprint: Minimap: active: true x: 694 z: 230 Obstruction: active: true moving: false control group: 1261 control group 2: 0 tag: 3073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 230 last x: 694 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 2.73195 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1261 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1262 Footprint: Minimap: active: true x: 722 z: 194 Obstruction: active: true moving: false control group: 1262 control group 2: 0 tag: 3145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 194 last x: 722 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 4.95408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1262 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1263 Footprint: Minimap: active: true x: 750 z: 218 Obstruction: active: true moving: false control group: 1263 control group 2: 0 tag: 3313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 218 last x: 750 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.99686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1263 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1264 Footprint: Minimap: active: true x: 754 z: 230 Obstruction: active: true moving: false control group: 1264 control group 2: 0 tag: 3345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 230 last x: 754 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 0.98401 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1264 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1265 Footprint: Minimap: active: true x: 754 z: 234 Obstruction: active: true moving: false control group: 1265 control group 2: 0 tag: 3347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 234 last x: 754 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.2803 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1265 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1266 Footprint: Minimap: active: true x: 686 z: 238 Obstruction: active: true moving: false control group: 1266 control group 2: 0 tag: 3051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 238 last x: 686 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 3.21824 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1266 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1267 Footprint: Minimap: active: true x: 710 z: 262 Obstruction: active: true moving: false control group: 1267 control group 2: 0 tag: 3113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 262 last x: 710 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 5.30597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1267 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1268 Footprint: Minimap: active: true x: 718 z: 262 Obstruction: active: true moving: false control group: 1268 control group 2: 0 tag: 3131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 262 last x: 718 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 1.01388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1268 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1269 Footprint: Minimap: active: true x: 722 z: 262 Obstruction: active: true moving: false control group: 1269 control group 2: 0 tag: 3155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 262 last x: 722 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 1.28097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1269 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1270 Footprint: Minimap: active: true x: 714 z: 218 Obstruction: active: true moving: false control group: 1270 control group 2: 0 tag: 3115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 218 last x: 714 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.12789 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1270 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1271 Footprint: Minimap: active: true x: 726 z: 258 Obstruction: active: true moving: false control group: 1271 control group 2: 0 tag: 3165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 258 last x: 726 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 2.97378 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1271 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1272 Footprint: Minimap: active: true x: 734 z: 242 Obstruction: active: true moving: false control group: 1272 control group 2: 0 tag: 3205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 242 last x: 734 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 2.88009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1272 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1273 Footprint: Minimap: active: true x: 738 z: 238 Obstruction: active: true moving: false control group: 1273 control group 2: 0 tag: 3227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 238 last x: 738 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.99781 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1273 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1274 Footprint: Minimap: active: true x: 730 z: 206 Obstruction: active: true moving: false control group: 1274 control group 2: 0 tag: 3175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 206 last x: 730 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.7571 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1274 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1275 Footprint: Minimap: active: true x: 706 z: 230 Obstruction: active: true moving: false control group: 1275 control group 2: 0 tag: 3103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 230 last x: 706 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.62465 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1275 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1276 Footprint: Minimap: active: true x: 694 z: 242 Obstruction: active: true moving: false control group: 1276 control group 2: 0 tag: 3075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 242 last x: 694 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 1.98971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1276 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1277 Footprint: Minimap: active: true x: 710 z: 246 Obstruction: active: true moving: false control group: 1277 control group 2: 0 tag: 3111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710 y: 0 z: 246 last x: 710 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 2.82061 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1277 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1278 Footprint: Minimap: active: true x: 746 z: 218 Obstruction: active: true moving: false control group: 1278 control group 2: 0 tag: 3285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 218 last x: 746 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.58437 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1278 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1279 Footprint: Minimap: active: true x: 746 z: 222 Obstruction: active: true moving: false control group: 1279 control group 2: 0 tag: 3287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 222 last x: 746 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 4.43746 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1279 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1280 Footprint: Minimap: active: true x: 746 z: 226 Obstruction: active: true moving: false control group: 1280 control group 2: 0 tag: 3289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 226 last x: 746 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.98484 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1280 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1281 Footprint: Minimap: active: true x: 686 z: 246 Obstruction: active: true moving: false control group: 1281 control group 2: 0 tag: 3053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 246 last x: 686 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.33225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1281 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1282 Footprint: Minimap: active: true x: 722 z: 214 Obstruction: active: true moving: false control group: 1282 control group 2: 0 tag: 3147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 214 last x: 722 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 3.25757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1282 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1283 Footprint: Minimap: active: true x: 726 z: 206 Obstruction: active: true moving: false control group: 1283 control group 2: 0 tag: 3161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 206 last x: 726 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.60839 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1283 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1284 Footprint: Minimap: active: true x: 722 z: 250 Obstruction: active: true moving: false control group: 1284 control group 2: 0 tag: 3153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 250 last x: 722 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 3.95296 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1284 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1285 Footprint: Minimap: active: true x: 730 z: 250 Obstruction: active: true moving: false control group: 1285 control group 2: 0 tag: 3187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 250 last x: 730 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 4.0859 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1285 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1286 Footprint: Minimap: active: true x: 730 z: 238 Obstruction: active: true moving: false control group: 1286 control group 2: 0 tag: 3183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 238 last x: 730 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.73055 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1286 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1287 Footprint: Minimap: active: true x: 730 z: 242 Obstruction: active: true moving: false control group: 1287 control group 2: 0 tag: 3185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 242 last x: 730 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 2.79691 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1287 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1288 Footprint: Minimap: active: true x: 734 z: 238 Obstruction: active: true moving: false control group: 1288 control group 2: 0 tag: 3203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 238 last x: 734 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 4.67472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1288 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1289 Footprint: Minimap: active: true x: 730 z: 210 Obstruction: active: true moving: false control group: 1289 control group 2: 0 tag: 3177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 210 last x: 730 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 3.77073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1289 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1290 Footprint: Minimap: active: true x: 738 z: 210 Obstruction: active: true moving: false control group: 1290 control group 2: 0 tag: 3219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 210 last x: 738 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 0.85833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1290 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1291 Footprint: Minimap: active: true x: 698 z: 238 Obstruction: active: true moving: false control group: 1291 control group 2: 0 tag: 3085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 238 last x: 698 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 3.90271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1291 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1292 Footprint: Minimap: active: true x: 706 z: 238 Obstruction: active: true moving: false control group: 1292 control group 2: 0 tag: 3105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 238 last x: 706 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.00518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1292 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1293 Footprint: Minimap: active: true x: 714 z: 246 Obstruction: active: true moving: false control group: 1293 control group 2: 0 tag: 3117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 714 y: 0 z: 246 last x: 714 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 3.92725 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1293 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1294 Footprint: Minimap: active: true x: 742 z: 214 Obstruction: active: true moving: false control group: 1294 control group 2: 0 tag: 3257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 214 last x: 742 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 0.10233 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1294 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1295 Footprint: Minimap: active: true x: 742 z: 218 Obstruction: active: true moving: false control group: 1295 control group 2: 0 tag: 3259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 218 last x: 742 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 0.19187 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1295 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1296 Footprint: Minimap: active: true x: 718 z: 254 Obstruction: active: true moving: false control group: 1296 control group 2: 0 tag: 3129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 254 last x: 718 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 2.76404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1296 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1297 Footprint: Minimap: active: true x: 722 z: 222 Obstruction: active: true moving: false control group: 1297 control group 2: 0 tag: 3149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 222 last x: 722 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 2.69201 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1297 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1298 Footprint: Minimap: active: true x: 718 z: 226 Obstruction: active: true moving: false control group: 1298 control group 2: 0 tag: 3119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 226 last x: 718 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 4.38315 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1298 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1299 Footprint: Minimap: active: true x: 730 z: 214 Obstruction: active: true moving: false control group: 1299 control group 2: 0 tag: 3179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 214 last x: 730 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 3.81376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1299 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1300 Footprint: Minimap: active: true x: 734 z: 230 Obstruction: active: true moving: false control group: 1300 control group 2: 0 tag: 3201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 230 last x: 734 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.51711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1300 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1301 Footprint: Minimap: active: true x: 738 z: 214 Obstruction: active: true moving: false control group: 1301 control group 2: 0 tag: 3221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 214 last x: 738 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 3.26914 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1301 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1302 Footprint: Minimap: active: true x: 718 z: 230 Obstruction: active: true moving: false control group: 1302 control group 2: 0 tag: 3121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 230 last x: 718 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 1.74238 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1302 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1303 Footprint: Minimap: active: true x: 718 z: 234 Obstruction: active: true moving: false control group: 1303 control group 2: 0 tag: 3123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 234 last x: 718 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 1.33523 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1303 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1304 Footprint: Minimap: active: true x: 718 z: 238 Obstruction: active: true moving: false control group: 1304 control group 2: 0 tag: 3125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 238 last x: 718 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.86796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1304 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1305 Footprint: Minimap: active: true x: 718 z: 242 Obstruction: active: true moving: false control group: 1305 control group 2: 0 tag: 3127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 242 last x: 718 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 3.43326 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1305 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1306 Footprint: Minimap: active: true x: 738 z: 222 Obstruction: active: true moving: false control group: 1306 control group 2: 0 tag: 3223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 222 last x: 738 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 6.00928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1306 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1307 Footprint: Minimap: active: true x: 738 z: 226 Obstruction: active: true moving: false control group: 1307 control group 2: 0 tag: 3225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 226 last x: 738 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 2.50658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1307 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1308 Footprint: Minimap: active: true x: 726 z: 222 Obstruction: active: true moving: false control group: 1308 control group 2: 0 tag: 3163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 222 last x: 726 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 3.88273 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1308 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1309 Footprint: Minimap: active: true x: 722 z: 238 Obstruction: active: true moving: false control group: 1309 control group 2: 0 tag: 3151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 238 last x: 722 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 5.64861 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1309 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1310 Footprint: Minimap: active: true x: 730 z: 226 Obstruction: active: true moving: false control group: 1310 control group 2: 0 tag: 3181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 226 last x: 730 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.82534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1310 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1311 Footprint: Minimap: active: true x: 306 z: 142 Obstruction: active: true moving: false control group: 1311 control group 2: 0 tag: 1525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 142 last x: 306 last y diff: 0 last z: 142 territory: 4 rot x: 0 rot y: 0.16263 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1311 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1312 Footprint: Minimap: active: true x: 306 z: 146 Obstruction: active: true moving: false control group: 1312 control group 2: 0 tag: 1527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 146 last x: 306 last y diff: 0 last z: 146 territory: 4 rot x: 0 rot y: 1.62514 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1312 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1313 Footprint: Minimap: active: true x: 314 z: 130 Obstruction: active: true moving: false control group: 1313 control group 2: 0 tag: 1535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 130 last x: 314 last y diff: 0 last z: 130 territory: 4 rot x: 0 rot y: 4.59673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1313 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1314 Footprint: Minimap: active: true x: 306 z: 150 Obstruction: active: true moving: false control group: 1314 control group 2: 0 tag: 1529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 306 y: 0 z: 150 last x: 306 last y diff: 0 last z: 150 territory: 4 rot x: 0 rot y: 5.36002 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1314 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1315 Footprint: Minimap: active: true x: 318 z: 150 Obstruction: active: true moving: false control group: 1315 control group 2: 0 tag: 1545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 150 last x: 318 last y diff: 0 last z: 150 territory: 4 rot x: 0 rot y: 4.04905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1315 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1316 Footprint: Minimap: active: true x: 330 z: 150 Obstruction: active: true moving: false control group: 1316 control group 2: 0 tag: 1569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 150 last x: 330 last y diff: 0 last z: 150 territory: 4 rot x: 0 rot y: 3.7162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1316 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1317 Footprint: Minimap: active: true x: 330 z: 142 Obstruction: active: true moving: false control group: 1317 control group 2: 0 tag: 1567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 142 last x: 330 last y diff: 0 last z: 142 territory: 4 rot x: 0 rot y: 5.69835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1317 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1318 Footprint: Minimap: active: true x: 334 z: 138 Obstruction: active: true moving: false control group: 1318 control group 2: 0 tag: 1577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 138 last x: 334 last y diff: 0 last z: 138 territory: 4 rot x: 0 rot y: 2.66465 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1318 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1319 Footprint: Minimap: active: true x: 314 z: 110 Obstruction: active: true moving: false control group: 1319 control group 2: 0 tag: 1533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 110 last x: 314 last y diff: 0 last z: 110 territory: 4 rot x: 0 rot y: 4.3663 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1319 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1320 Footprint: Minimap: active: true x: 322 z: 106 Obstruction: active: true moving: false control group: 1320 control group 2: 0 tag: 1547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 106 last x: 322 last y diff: 0 last z: 106 territory: 4 rot x: 0 rot y: 5.98531 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1320 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1321 Footprint: Minimap: active: true x: 342 z: 94 Obstruction: active: true moving: false control group: 1321 control group 2: 0 tag: 1581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 94 last x: 342 last y diff: 0 last z: 94 territory: 4 rot x: 0 rot y: 2.54035 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1321 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1322 Footprint: Minimap: active: true x: 342 z: 102 Obstruction: active: true moving: false control group: 1322 control group 2: 0 tag: 1583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 102 last x: 342 last y diff: 0 last z: 102 territory: 4 rot x: 0 rot y: 1.00571 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1322 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1323 Footprint: Minimap: active: true x: 330 z: 94 Obstruction: active: true moving: false control group: 1323 control group 2: 0 tag: 1565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 330 y: 0 z: 94 last x: 330 last y diff: 0 last z: 94 territory: 4 rot x: 0 rot y: 0.31048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1323 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1324 Footprint: Minimap: active: true x: 334 z: 94 Obstruction: active: true moving: false control group: 1324 control group 2: 0 tag: 1571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 94 last x: 334 last y diff: 0 last z: 94 territory: 4 rot x: 0 rot y: 5.01499 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1324 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1325 Footprint: Minimap: active: true x: 310 z: 142 Obstruction: active: true moving: false control group: 1325 control group 2: 0 tag: 1531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 310 y: 0 z: 142 last x: 310 last y diff: 0 last z: 142 territory: 4 rot x: 0 rot y: 4.23139 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1325 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1326 Footprint: Minimap: active: true x: 318 z: 130 Obstruction: active: true moving: false control group: 1326 control group 2: 0 tag: 1539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 130 last x: 318 last y diff: 0 last z: 130 territory: 4 rot x: 0 rot y: 2.60634 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1326 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1327 Footprint: Minimap: active: true x: 314 z: 146 Obstruction: active: true moving: false control group: 1327 control group 2: 0 tag: 1537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 314 y: 0 z: 146 last x: 314 last y diff: 0 last z: 146 territory: 4 rot x: 0 rot y: 1.15243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1327 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1328 Footprint: Minimap: active: true x: 322 z: 146 Obstruction: active: true moving: false control group: 1328 control group 2: 0 tag: 1555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 146 last x: 322 last y diff: 0 last z: 146 territory: 4 rot x: 0 rot y: 1.2938 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1328 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1329 Footprint: Minimap: active: true x: 326 z: 146 Obstruction: active: true moving: false control group: 1329 control group 2: 0 tag: 1563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 146 last x: 326 last y diff: 0 last z: 146 territory: 4 rot x: 0 rot y: 0.38978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1329 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1330 Footprint: Minimap: active: true x: 342 z: 126 Obstruction: active: true moving: false control group: 1330 control group 2: 0 tag: 1591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 126 last x: 342 last y diff: 0 last z: 126 territory: 4 rot x: 0 rot y: 3.32477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1330 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1331 Footprint: Minimap: active: true x: 342 z: 122 Obstruction: active: true moving: false control group: 1331 control group 2: 0 tag: 1589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 122 last x: 342 last y diff: 0 last z: 122 territory: 4 rot x: 0 rot y: 1.61965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1331 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1332 Footprint: Minimap: active: true x: 342 z: 110 Obstruction: active: true moving: false control group: 1332 control group 2: 0 tag: 1585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 110 last x: 342 last y diff: 0 last z: 110 territory: 4 rot x: 0 rot y: 4.66718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1332 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1333 Footprint: Minimap: active: true x: 342 z: 118 Obstruction: active: true moving: false control group: 1333 control group 2: 0 tag: 1587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 342 y: 0 z: 118 last x: 342 last y diff: 0 last z: 118 territory: 4 rot x: 0 rot y: 4.25513 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1333 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1334 Footprint: Minimap: active: true x: 334 z: 98 Obstruction: active: true moving: false control group: 1334 control group 2: 0 tag: 1573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 98 last x: 334 last y diff: 0 last z: 98 territory: 4 rot x: 0 rot y: 5.50066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1334 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1335 Footprint: Minimap: active: true x: 318 z: 138 Obstruction: active: true moving: false control group: 1335 control group 2: 0 tag: 1541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 138 last x: 318 last y diff: 0 last z: 138 territory: 4 rot x: 0 rot y: 3.18134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1335 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1336 Footprint: Minimap: active: true x: 318 z: 142 Obstruction: active: true moving: false control group: 1336 control group 2: 0 tag: 1543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 318 y: 0 z: 142 last x: 318 last y diff: 0 last z: 142 territory: 4 rot x: 0 rot y: 0.56731 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1336 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1337 Footprint: Minimap: active: true x: 322 z: 118 Obstruction: active: true moving: false control group: 1337 control group 2: 0 tag: 1549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 118 last x: 322 last y diff: 0 last z: 118 territory: 4 rot x: 0 rot y: 1.16456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1337 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1338 Footprint: Minimap: active: true x: 322 z: 134 Obstruction: active: true moving: false control group: 1338 control group 2: 0 tag: 1551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 134 last x: 322 last y diff: 0 last z: 134 territory: 4 rot x: 0 rot y: 3.18438 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1338 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1339 Footprint: Minimap: active: true x: 322 z: 138 Obstruction: active: true moving: false control group: 1339 control group 2: 0 tag: 1553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 322 y: 0 z: 138 last x: 322 last y diff: 0 last z: 138 territory: 4 rot x: 0 rot y: 5.2709 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1339 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1340 Footprint: Minimap: active: true x: 326 z: 130 Obstruction: active: true moving: false control group: 1340 control group 2: 0 tag: 1561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 130 last x: 326 last y diff: 0 last z: 130 territory: 4 rot x: 0 rot y: 2.79879 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1340 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1341 Footprint: Minimap: active: true x: 338 z: 110 Obstruction: active: true moving: false control group: 1341 control group 2: 0 tag: 1579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 338 y: 0 z: 110 last x: 338 last y diff: 0 last z: 110 territory: 4 rot x: 0 rot y: 4.99541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1341 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1342 Footprint: Minimap: active: true x: 326 z: 122 Obstruction: active: true moving: false control group: 1342 control group 2: 0 tag: 1557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 122 last x: 326 last y diff: 0 last z: 122 territory: 4 rot x: 0 rot y: 0.61228 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1342 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1343 Footprint: Minimap: active: true x: 326 z: 126 Obstruction: active: true moving: false control group: 1343 control group 2: 0 tag: 1559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 326 y: 0 z: 126 last x: 326 last y diff: 0 last z: 126 territory: 4 rot x: 0 rot y: 5.23301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1343 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1344 Footprint: Minimap: active: true x: 334 z: 118 Obstruction: active: true moving: false control group: 1344 control group 2: 0 tag: 1575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334 y: 0 z: 118 last x: 334 last y diff: 0 last z: 118 territory: 4 rot x: 0 rot y: 5.9272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1344 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1345 Footprint: Minimap: active: true x: 1130 z: 102 Obstruction: active: true moving: false control group: 1345 control group 2: 0 tag: 5591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 102 last x: 1130 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 0.27971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1345 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1346 Footprint: Minimap: active: true x: 1130 z: 106 Obstruction: active: true moving: false control group: 1346 control group 2: 0 tag: 5593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 106 last x: 1130 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.98728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1346 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1347 Footprint: Minimap: active: true x: 1130 z: 110 Obstruction: active: true moving: false control group: 1347 control group 2: 0 tag: 5595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 110 last x: 1130 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 5.97123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1347 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1348 Footprint: Minimap: active: true x: 1098 z: 90 Obstruction: active: true moving: false control group: 1348 control group 2: 0 tag: 5417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 90 last x: 1098 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 4.77021 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1348 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1349 Footprint: Minimap: active: true x: 1098 z: 94 Obstruction: active: true moving: false control group: 1349 control group 2: 0 tag: 5419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 94 last x: 1098 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 2.06611 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1349 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1350 Footprint: Minimap: active: true x: 1098 z: 98 Obstruction: active: true moving: false control group: 1350 control group 2: 0 tag: 5421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 98 last x: 1098 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 5.01558 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1350 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1351 Footprint: Minimap: active: true x: 1094 z: 102 Obstruction: active: true moving: false control group: 1351 control group 2: 0 tag: 5403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 102 last x: 1094 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 0.09525 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1351 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1352 Footprint: Minimap: active: true x: 1098 z: 102 Obstruction: active: true moving: false control group: 1352 control group 2: 0 tag: 5423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 102 last x: 1098 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 5.11037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1352 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1353 Footprint: Minimap: active: true x: 1102 z: 110 Obstruction: active: true moving: false control group: 1353 control group 2: 0 tag: 5435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 110 last x: 1102 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 6.2633 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1353 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1354 Footprint: Minimap: active: true x: 1110 z: 106 Obstruction: active: true moving: false control group: 1354 control group 2: 0 tag: 5467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 106 last x: 1110 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 4.34278 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1354 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1355 Footprint: Minimap: active: true x: 1118 z: 66 Obstruction: active: true moving: false control group: 1355 control group 2: 0 tag: 5491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 66 last x: 1118 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.92411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1355 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1356 Footprint: Minimap: active: true x: 1142 z: 106 Obstruction: active: true moving: false control group: 1356 control group 2: 0 tag: 5677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 106 last x: 1142 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.52857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1356 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1357 Footprint: Minimap: active: true x: 1146 z: 66 Obstruction: active: true moving: false control group: 1357 control group 2: 0 tag: 5709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 66 last x: 1146 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.22793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1357 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1358 Footprint: Minimap: active: true x: 1146 z: 106 Obstruction: active: true moving: false control group: 1358 control group 2: 0 tag: 5715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 106 last x: 1146 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 2.57183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1358 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1359 Footprint: Minimap: active: true x: 1126 z: 114 Obstruction: active: true moving: false control group: 1359 control group 2: 0 tag: 5553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 114 last x: 1126 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 2.16123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1359 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1360 Footprint: Minimap: active: true x: 1154 z: 82 Obstruction: active: true moving: false control group: 1360 control group 2: 0 tag: 5767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 82 last x: 1154 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.41581 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1360 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1361 Footprint: Minimap: active: true x: 1158 z: 86 Obstruction: active: true moving: false control group: 1361 control group 2: 0 tag: 5803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 86 last x: 1158 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.86638 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1361 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1362 Footprint: Minimap: active: true x: 1122 z: 66 Obstruction: active: true moving: false control group: 1362 control group 2: 0 tag: 5519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 66 last x: 1122 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 5.9794 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1362 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1363 Footprint: Minimap: active: true x: 1130 z: 114 Obstruction: active: true moving: false control group: 1363 control group 2: 0 tag: 5597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 114 last x: 1130 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 0.00762 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1363 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1364 Footprint: Minimap: active: true x: 1106 z: 90 Obstruction: active: true moving: false control group: 1364 control group 2: 0 tag: 5445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 90 last x: 1106 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 1.564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1364 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1365 Footprint: Minimap: active: true x: 1110 z: 90 Obstruction: active: true moving: false control group: 1365 control group 2: 0 tag: 5463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 90 last x: 1110 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 5.63967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1365 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1366 Footprint: Minimap: active: true x: 1126 z: 102 Obstruction: active: true moving: false control group: 1366 control group 2: 0 tag: 5549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 102 last x: 1126 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 2.71326 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1366 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1367 Footprint: Minimap: active: true x: 1126 z: 106 Obstruction: active: true moving: false control group: 1367 control group 2: 0 tag: 5551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 106 last x: 1126 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.48339 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1367 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1368 Footprint: Minimap: active: true x: 1130 z: 98 Obstruction: active: true moving: false control group: 1368 control group 2: 0 tag: 5589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 98 last x: 1130 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 3.84441 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1368 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1369 Footprint: Minimap: active: true x: 1138 z: 98 Obstruction: active: true moving: false control group: 1369 control group 2: 0 tag: 5653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 98 last x: 1138 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 3.6169 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1369 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1370 Footprint: Minimap: active: true x: 1106 z: 102 Obstruction: active: true moving: false control group: 1370 control group 2: 0 tag: 5447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 102 last x: 1106 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 0.38422 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1370 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1371 Footprint: Minimap: active: true x: 1110 z: 102 Obstruction: active: true moving: false control group: 1371 control group 2: 0 tag: 5465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 102 last x: 1110 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 5.98757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1371 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1372 Footprint: Minimap: active: true x: 1126 z: 74 Obstruction: active: true moving: false control group: 1372 control group 2: 0 tag: 5547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 74 last x: 1126 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 3.17661 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1372 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1373 Footprint: Minimap: active: true x: 1130 z: 74 Obstruction: active: true moving: false control group: 1373 control group 2: 0 tag: 5583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 74 last x: 1130 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.40293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1373 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1374 Footprint: Minimap: active: true x: 1146 z: 98 Obstruction: active: true moving: false control group: 1374 control group 2: 0 tag: 5713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 98 last x: 1146 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 4.23258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1374 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1375 Footprint: Minimap: active: true x: 1146 z: 94 Obstruction: active: true moving: false control group: 1375 control group 2: 0 tag: 5711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 94 last x: 1146 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 4.70534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1375 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1376 Footprint: Minimap: active: true x: 1150 z: 90 Obstruction: active: true moving: false control group: 1376 control group 2: 0 tag: 5735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 90 last x: 1150 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 5.57172 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1376 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1377 Footprint: Minimap: active: true x: 1118 z: 86 Obstruction: active: true moving: false control group: 1377 control group 2: 0 tag: 5493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 86 last x: 1118 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 4.91051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1377 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1378 Footprint: Minimap: active: true x: 1118 z: 90 Obstruction: active: true moving: false control group: 1378 control group 2: 0 tag: 5495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 90 last x: 1118 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 4.76178 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1378 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1379 Footprint: Minimap: active: true x: 1122 z: 78 Obstruction: active: true moving: false control group: 1379 control group 2: 0 tag: 5521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 78 last x: 1122 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 2.93293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1379 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1380 Footprint: Minimap: active: true x: 1122 z: 86 Obstruction: active: true moving: false control group: 1380 control group 2: 0 tag: 5523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 86 last x: 1122 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.55791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1380 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1381 Footprint: Minimap: active: true x: 1122 z: 94 Obstruction: active: true moving: false control group: 1381 control group 2: 0 tag: 5525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 94 last x: 1122 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 4.76856 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1381 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1382 Footprint: Minimap: active: true x: 1122 z: 98 Obstruction: active: true moving: false control group: 1382 control group 2: 0 tag: 5527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 98 last x: 1122 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 5.33281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1382 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1383 Footprint: Minimap: active: true x: 1138 z: 94 Obstruction: active: true moving: false control group: 1383 control group 2: 0 tag: 5651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 94 last x: 1138 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 3.54902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1383 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1384 Footprint: Minimap: active: true x: 1114 z: 98 Obstruction: active: true moving: false control group: 1384 control group 2: 0 tag: 5479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 98 last x: 1114 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 4.73847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1384 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1385 Footprint: Minimap: active: true x: 1118 z: 98 Obstruction: active: true moving: false control group: 1385 control group 2: 0 tag: 5499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 98 last x: 1118 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 0.75721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1385 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1386 Footprint: Minimap: active: true x: 1142 z: 90 Obstruction: active: true moving: false control group: 1386 control group 2: 0 tag: 5675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 90 last x: 1142 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 4.90409 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1386 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1387 Footprint: Minimap: active: true x: 1142 z: 82 Obstruction: active: true moving: false control group: 1387 control group 2: 0 tag: 5673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 82 last x: 1142 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 2.90037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1387 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1388 Footprint: Minimap: active: true x: 1118 z: 94 Obstruction: active: true moving: false control group: 1388 control group 2: 0 tag: 5497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 94 last x: 1118 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 4.18805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1388 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1389 Footprint: Minimap: active: true x: 1130 z: 82 Obstruction: active: true moving: false control group: 1389 control group 2: 0 tag: 5585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 82 last x: 1130 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 0.29911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1389 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1390 Footprint: Minimap: active: true x: 1134 z: 82 Obstruction: active: true moving: false control group: 1390 control group 2: 0 tag: 5627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 82 last x: 1134 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.68631 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1390 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1391 Footprint: Minimap: active: true x: 1130 z: 86 Obstruction: active: true moving: false control group: 1391 control group 2: 0 tag: 5587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 86 last x: 1130 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 4.05094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1391 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1392 Footprint: Minimap: active: true x: 518 z: 398 Obstruction: active: true moving: false control group: 1392 control group 2: 0 tag: 2223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 398 last x: 518 last y diff: 0 last z: 398 territory: 0 rot x: 0 rot y: 4.08721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1392 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1393 Footprint: Minimap: active: true x: 542 z: 390 Obstruction: active: true moving: false control group: 1393 control group 2: 0 tag: 2397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 390 last x: 542 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 2.60146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1393 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1394 Footprint: Minimap: active: true x: 546 z: 390 Obstruction: active: true moving: false control group: 1394 control group 2: 0 tag: 2419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 390 last x: 546 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 3.97611 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1394 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1395 Footprint: Minimap: active: true x: 530 z: 362 Obstruction: active: true moving: false control group: 1395 control group 2: 0 tag: 2329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 362 last x: 530 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 0.54357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1395 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1396 Footprint: Minimap: active: true x: 538 z: 366 Obstruction: active: true moving: false control group: 1396 control group 2: 0 tag: 2377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 366 last x: 538 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 5.78287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1396 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1397 Footprint: Minimap: active: true x: 542 z: 410 Obstruction: active: true moving: false control group: 1397 control group 2: 0 tag: 2399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 410 last x: 542 last y diff: 0 last z: 410 territory: 0 rot x: 0 rot y: 4.44701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1397 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1398 Footprint: Minimap: active: true x: 546 z: 394 Obstruction: active: true moving: false control group: 1398 control group 2: 0 tag: 2421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 394 last x: 546 last y diff: 0 last z: 394 territory: 0 rot x: 0 rot y: 3.69147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1398 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1399 Footprint: Minimap: active: true x: 650 z: 526 Obstruction: active: true moving: false control group: 1399 control group 2: 0 tag: 2825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 526 last x: 650 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 0.05704 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1399 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1400 Footprint: Minimap: active: true x: 654 z: 530 Obstruction: active: true moving: false control group: 1400 control group 2: 0 tag: 2879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 530 last x: 654 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 1.46468 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1400 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1401 Footprint: Minimap: active: true x: 682 z: 530 Obstruction: active: true moving: false control group: 1401 control group 2: 0 tag: 3039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 530 last x: 682 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 1.63541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1401 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1402 Footprint: Minimap: active: true x: 682 z: 534 Obstruction: active: true moving: false control group: 1402 control group 2: 0 tag: 3041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 534 last x: 682 last y diff: 0 last z: 534 territory: 0 rot x: 0 rot y: 6.16495 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1402 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1403 Footprint: Minimap: active: true x: 658 z: 486 Obstruction: active: true moving: false control group: 1403 control group 2: 0 tag: 2907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 486 last x: 658 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 4.28327 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1403 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1404 Footprint: Minimap: active: true x: 630 z: 506 Obstruction: active: true moving: false control group: 1404 control group 2: 0 tag: 2673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 506 last x: 630 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 0.73494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1404 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1405 Footprint: Minimap: active: true x: 642 z: 494 Obstruction: active: true moving: false control group: 1405 control group 2: 0 tag: 2759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 494 last x: 642 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 2.35491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1405 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1406 Footprint: Minimap: active: true x: 686 z: 522 Obstruction: active: true moving: false control group: 1406 control group 2: 0 tag: 3059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 522 last x: 686 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 5.83326 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1406 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1407 Footprint: Minimap: active: true x: 686 z: 526 Obstruction: active: true moving: false control group: 1407 control group 2: 0 tag: 3061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 526 last x: 686 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 5.22091 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1407 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1408 Footprint: Minimap: active: true x: 690 z: 518 Obstruction: active: true moving: false control group: 1408 control group 2: 0 tag: 3063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 518 last x: 690 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 1.91552 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1408 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1409 Footprint: Minimap: active: true x: 650 z: 486 Obstruction: active: true moving: false control group: 1409 control group 2: 0 tag: 2823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 486 last x: 650 last y diff: 0 last z: 486 territory: 0 rot x: 0 rot y: 0.77843 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1409 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1410 Footprint: Minimap: active: true x: 686 z: 494 Obstruction: active: true moving: false control group: 1410 control group 2: 0 tag: 3055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 494 last x: 686 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 3.19207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1410 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1411 Footprint: Minimap: active: true x: 626 z: 506 Obstruction: active: true moving: false control group: 1411 control group 2: 0 tag: 2645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 506 last x: 626 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 0.02808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1411 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1412 Footprint: Minimap: active: true x: 686 z: 502 Obstruction: active: true moving: false control group: 1412 control group 2: 0 tag: 3057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 502 last x: 686 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 3.42246 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1412 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1413 Footprint: Minimap: active: true x: 698 z: 526 Obstruction: active: true moving: false control group: 1413 control group 2: 0 tag: 3091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 526 last x: 698 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 1.26973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1413 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1414 Footprint: Minimap: active: true x: 698 z: 530 Obstruction: active: true moving: false control group: 1414 control group 2: 0 tag: 3093 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 530 last x: 698 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 4.64438 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1414 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1415 Footprint: Minimap: active: true x: 698 z: 494 Obstruction: active: true moving: false control group: 1415 control group 2: 0 tag: 3089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 494 last x: 698 last y diff: 0 last z: 494 territory: 0 rot x: 0 rot y: 5.62305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1415 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1416 Footprint: Minimap: active: true x: 694 z: 498 Obstruction: active: true moving: false control group: 1416 control group 2: 0 tag: 3077 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 498 last x: 694 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 5.7746 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1416 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1417 Footprint: Minimap: active: true x: 658 z: 522 Obstruction: active: true moving: false control group: 1417 control group 2: 0 tag: 2913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 522 last x: 658 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 3.40809 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1417 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1418 Footprint: Minimap: active: true x: 662 z: 526 Obstruction: active: true moving: false control group: 1418 control group 2: 0 tag: 2949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 526 last x: 662 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 0.13984 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1418 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1419 Footprint: Minimap: active: true x: 670 z: 526 Obstruction: active: true moving: false control group: 1419 control group 2: 0 tag: 2995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 526 last x: 670 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 4.7361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1419 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1420 Footprint: Minimap: active: true x: 674 z: 526 Obstruction: active: true moving: false control group: 1420 control group 2: 0 tag: 3011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 526 last x: 674 last y diff: 0 last z: 526 territory: 0 rot x: 0 rot y: 4.66953 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1420 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1421 Footprint: Minimap: active: true x: 654 z: 490 Obstruction: active: true moving: false control group: 1421 control group 2: 0 tag: 2871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 490 last x: 654 last y diff: 0 last z: 490 territory: 0 rot x: 0 rot y: 3.0455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1421 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1422 Footprint: Minimap: active: true x: 630 z: 510 Obstruction: active: true moving: false control group: 1422 control group 2: 0 tag: 2675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 510 last x: 630 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.8727 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1422 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1423 Footprint: Minimap: active: true x: 646 z: 502 Obstruction: active: true moving: false control group: 1423 control group 2: 0 tag: 2791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 502 last x: 646 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 3.78452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1423 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1424 Footprint: Minimap: active: true x: 682 z: 518 Obstruction: active: true moving: false control group: 1424 control group 2: 0 tag: 3037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 518 last x: 682 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 3.1587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1424 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1425 Footprint: Minimap: active: true x: 690 z: 530 Obstruction: active: true moving: false control group: 1425 control group 2: 0 tag: 3065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690 y: 0 z: 530 last x: 690 last y diff: 0 last z: 530 territory: 0 rot x: 0 rot y: 2.6678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1425 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1426 Footprint: Minimap: active: true x: 654 z: 518 Obstruction: active: true moving: false control group: 1426 control group 2: 0 tag: 2877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 518 last x: 654 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 4.43842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1426 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1427 Footprint: Minimap: active: true x: 678 z: 522 Obstruction: active: true moving: false control group: 1427 control group 2: 0 tag: 3029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 522 last x: 678 last y diff: 0 last z: 522 territory: 0 rot x: 0 rot y: 1.80582 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1427 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1428 Footprint: Minimap: active: true x: 646 z: 510 Obstruction: active: true moving: false control group: 1428 control group 2: 0 tag: 2793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 510 last x: 646 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 6.14518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1428 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1429 Footprint: Minimap: active: true x: 654 z: 498 Obstruction: active: true moving: false control group: 1429 control group 2: 0 tag: 2873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 498 last x: 654 last y diff: 0 last z: 498 territory: 0 rot x: 0 rot y: 1.52613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1429 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1430 Footprint: Minimap: active: true x: 678 z: 510 Obstruction: active: true moving: false control group: 1430 control group 2: 0 tag: 3025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 510 last x: 678 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 5.41214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1430 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1431 Footprint: Minimap: active: true x: 678 z: 514 Obstruction: active: true moving: false control group: 1431 control group 2: 0 tag: 3027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 514 last x: 678 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 3.17948 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1431 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1432 Footprint: Minimap: active: true x: 662 z: 502 Obstruction: active: true moving: false control group: 1432 control group 2: 0 tag: 2943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 502 last x: 662 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 0.4492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1432 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1433 Footprint: Minimap: active: true x: 670 z: 502 Obstruction: active: true moving: false control group: 1433 control group 2: 0 tag: 2991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 502 last x: 670 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 0.90648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1433 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1434 Footprint: Minimap: active: true x: 678 z: 502 Obstruction: active: true moving: false control group: 1434 control group 2: 0 tag: 3021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 502 last x: 678 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 3.97947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1434 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1435 Footprint: Minimap: active: true x: 654 z: 502 Obstruction: active: true moving: false control group: 1435 control group 2: 0 tag: 2875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 502 last x: 654 last y diff: 0 last z: 502 territory: 0 rot x: 0 rot y: 0.52887 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1435 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1436 Footprint: Minimap: active: true x: 678 z: 506 Obstruction: active: true moving: false control group: 1436 control group 2: 0 tag: 3023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 506 last x: 678 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.75925 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1436 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1437 Footprint: Minimap: active: true x: 658 z: 510 Obstruction: active: true moving: false control group: 1437 control group 2: 0 tag: 2909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 510 last x: 658 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 3.68026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1437 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1438 Footprint: Minimap: active: true x: 658 z: 514 Obstruction: active: true moving: false control group: 1438 control group 2: 0 tag: 2911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 514 last x: 658 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 1.33388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1438 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1439 Footprint: Minimap: active: true x: 662 z: 514 Obstruction: active: true moving: false control group: 1439 control group 2: 0 tag: 2947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 514 last x: 662 last y diff: 0 last z: 514 territory: 0 rot x: 0 rot y: 2.07068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1439 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1440 Footprint: Minimap: active: true x: 666 z: 518 Obstruction: active: true moving: false control group: 1440 control group 2: 0 tag: 2975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 518 last x: 666 last y diff: 0 last z: 518 territory: 0 rot x: 0 rot y: 5.04921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1440 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1441 Footprint: Minimap: active: true x: 666 z: 506 Obstruction: active: true moving: false control group: 1441 control group 2: 0 tag: 2971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 506 last x: 666 last y diff: 0 last z: 506 territory: 0 rot x: 0 rot y: 4.02858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1441 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1442 Footprint: Minimap: active: true x: 662 z: 510 Obstruction: active: true moving: false control group: 1442 control group 2: 0 tag: 2945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 510 last x: 662 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 4.32087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1442 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1443 Footprint: Minimap: active: true x: 666 z: 510 Obstruction: active: true moving: false control group: 1443 control group 2: 0 tag: 2973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 510 last x: 666 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 0.57438 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1443 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1444 Footprint: Minimap: active: true x: 670 z: 510 Obstruction: active: true moving: false control group: 1444 control group 2: 0 tag: 2993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 510 last x: 670 last y diff: 0 last z: 510 territory: 0 rot x: 0 rot y: 2.11341 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1444 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1445 Footprint: Minimap: active: true x: 106 z: 50 Obstruction: active: true moving: false control group: 1445 control group 2: 0 tag: 1041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 50 last x: 106 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 2.46863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1445 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1446 Footprint: Minimap: active: true x: 114 z: 46 Obstruction: active: true moving: false control group: 1446 control group 2: 0 tag: 1051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 46 last x: 114 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 2.54525 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1446 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1447 Footprint: Minimap: active: true x: 130 z: 42 Obstruction: active: true moving: false control group: 1447 control group 2: 0 tag: 1067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 42 last x: 130 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 3.26018 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1447 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1448 Footprint: Minimap: active: true x: 138 z: 50 Obstruction: active: true moving: false control group: 1448 control group 2: 0 tag: 1079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 50 last x: 138 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 4.0174 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1448 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1449 Footprint: Minimap: active: true x: 62 z: 14 Obstruction: active: true moving: false control group: 1449 control group 2: 0 tag: 961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 62 y: 0 z: 14 last x: 62 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.45504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1449 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1450 Footprint: Minimap: active: true x: 66 z: 14 Obstruction: active: true moving: false control group: 1450 control group 2: 0 tag: 963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 66 y: 0 z: 14 last x: 66 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 1.51301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1450 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1451 Footprint: Minimap: active: true x: 98 z: 46 Obstruction: active: true moving: false control group: 1451 control group 2: 0 tag: 1025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 46 last x: 98 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 4.51667 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1451 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1452 Footprint: Minimap: active: true x: 70 z: 30 Obstruction: active: true moving: false control group: 1452 control group 2: 0 tag: 965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 30 last x: 70 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.92408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1452 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1453 Footprint: Minimap: active: true x: 70 z: 34 Obstruction: active: true moving: false control group: 1453 control group 2: 0 tag: 967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 70 y: 0 z: 34 last x: 70 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 2.35586 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1453 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1454 Footprint: Minimap: active: true x: 158 z: 46 Obstruction: active: true moving: false control group: 1454 control group 2: 0 tag: 1111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 46 last x: 158 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 3.92017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1454 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1455 Footprint: Minimap: active: true x: 82 z: 62 Obstruction: active: true moving: false control group: 1455 control group 2: 0 tag: 995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 62 last x: 82 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 5.15197 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1455 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1456 Footprint: Minimap: active: true x: 86 z: 62 Obstruction: active: true moving: false control group: 1456 control group 2: 0 tag: 1001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 62 last x: 86 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 1.92234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1456 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1457 Footprint: Minimap: active: true x: 174 z: 14 Obstruction: active: true moving: false control group: 1457 control group 2: 0 tag: 1155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 14 last x: 174 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 4.40291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1457 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1458 Footprint: Minimap: active: true x: 74 z: 66 Obstruction: active: true moving: false control group: 1458 control group 2: 0 tag: 975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 66 last x: 74 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.84656 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1458 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1459 Footprint: Minimap: active: true x: 82 z: 70 Obstruction: active: true moving: false control group: 1459 control group 2: 0 tag: 997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 70 last x: 82 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 2.13443 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1459 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1460 Footprint: Minimap: active: true x: 146 z: 54 Obstruction: active: true moving: false control group: 1460 control group 2: 0 tag: 1089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 146 y: 0 z: 54 last x: 146 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.50472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1460 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1461 Footprint: Minimap: active: true x: 78 z: 82 Obstruction: active: true moving: false control group: 1461 control group 2: 0 tag: 983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 82 last x: 78 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 2.29087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1461 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1462 Footprint: Minimap: active: true x: 54 z: 62 Obstruction: active: true moving: false control group: 1462 control group 2: 0 tag: 955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 62 last x: 54 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 3.91442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1462 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1463 Footprint: Minimap: active: true x: 54 z: 70 Obstruction: active: true moving: false control group: 1463 control group 2: 0 tag: 957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 70 last x: 54 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 1.00097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1463 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1464 Footprint: Minimap: active: true x: 178 z: 38 Obstruction: active: true moving: false control group: 1464 control group 2: 0 tag: 1171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 38 last x: 178 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 2.38508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1464 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1465 Footprint: Minimap: active: true x: 102 z: 42 Obstruction: active: true moving: false control group: 1465 control group 2: 0 tag: 1033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 42 last x: 102 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.31542 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1465 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1466 Footprint: Minimap: active: true x: 118 z: 42 Obstruction: active: true moving: false control group: 1466 control group 2: 0 tag: 1055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 42 last x: 118 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 3.23932 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1466 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1467 Footprint: Minimap: active: true x: 134 z: 38 Obstruction: active: true moving: false control group: 1467 control group 2: 0 tag: 1071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 38 last x: 134 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 6.27149 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1467 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1468 Footprint: Minimap: active: true x: 142 z: 42 Obstruction: active: true moving: false control group: 1468 control group 2: 0 tag: 1085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 42 last x: 142 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.30446 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1468 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1469 Footprint: Minimap: active: true x: 142 z: 46 Obstruction: active: true moving: false control group: 1469 control group 2: 0 tag: 1087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 46 last x: 142 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 2.56284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1469 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1470 Footprint: Minimap: active: true x: 74 z: 34 Obstruction: active: true moving: false control group: 1470 control group 2: 0 tag: 971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 34 last x: 74 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 5.13389 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1470 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1471 Footprint: Minimap: active: true x: 162 z: 42 Obstruction: active: true moving: false control group: 1471 control group 2: 0 tag: 1117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 42 last x: 162 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.7278 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1471 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1472 Footprint: Minimap: active: true x: 166 z: 42 Obstruction: active: true moving: false control group: 1472 control group 2: 0 tag: 1133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 42 last x: 166 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 6.26314 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1472 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1473 Footprint: Minimap: active: true x: 54 z: 58 Obstruction: active: true moving: false control group: 1473 control group 2: 0 tag: 953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 54 y: 0 z: 58 last x: 54 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.62678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1473 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1474 Footprint: Minimap: active: true x: 74 z: 42 Obstruction: active: true moving: false control group: 1474 control group 2: 0 tag: 973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 42 last x: 74 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.18136 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1474 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1475 Footprint: Minimap: active: true x: 166 z: 38 Obstruction: active: true moving: false control group: 1475 control group 2: 0 tag: 1131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 38 last x: 166 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 2.9734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1475 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1476 Footprint: Minimap: active: true x: 174 z: 38 Obstruction: active: true moving: false control group: 1476 control group 2: 0 tag: 1157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 38 last x: 174 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 4.48926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1476 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1477 Footprint: Minimap: active: true x: 166 z: 18 Obstruction: active: true moving: false control group: 1477 control group 2: 0 tag: 1125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 18 last x: 166 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 5.08704 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1477 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1478 Footprint: Minimap: active: true x: 58 z: 66 Obstruction: active: true moving: false control group: 1478 control group 2: 0 tag: 959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 58 y: 0 z: 66 last x: 58 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.2393 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1478 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1479 Footprint: Minimap: active: true x: 102 z: 38 Obstruction: active: true moving: false control group: 1479 control group 2: 0 tag: 1031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 38 last x: 102 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.37587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1479 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1480 Footprint: Minimap: active: true x: 106 z: 38 Obstruction: active: true moving: false control group: 1480 control group 2: 0 tag: 1039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 38 last x: 106 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.43561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1480 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1481 Footprint: Minimap: active: true x: 118 z: 38 Obstruction: active: true moving: false control group: 1481 control group 2: 0 tag: 1053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 118 y: 0 z: 38 last x: 118 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.1868 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1481 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1482 Footprint: Minimap: active: true x: 142 z: 34 Obstruction: active: true moving: false control group: 1482 control group 2: 0 tag: 1083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 34 last x: 142 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 5.50599 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1482 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1483 Footprint: Minimap: active: true x: 74 z: 14 Obstruction: active: true moving: false control group: 1483 control group 2: 0 tag: 969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 74 y: 0 z: 14 last x: 74 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 3.14995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1483 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1484 Footprint: Minimap: active: true x: 78 z: 38 Obstruction: active: true moving: false control group: 1484 control group 2: 0 tag: 981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 38 last x: 78 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.9019 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1484 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1485 Footprint: Minimap: active: true x: 90 z: 38 Obstruction: active: true moving: false control group: 1485 control group 2: 0 tag: 1011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 38 last x: 90 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.2001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1485 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1486 Footprint: Minimap: active: true x: 94 z: 38 Obstruction: active: true moving: false control group: 1486 control group 2: 0 tag: 1015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 38 last x: 94 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.17289 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1486 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1487 Footprint: Minimap: active: true x: 78 z: 22 Obstruction: active: true moving: false control group: 1487 control group 2: 0 tag: 977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 22 last x: 78 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.87185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1487 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1488 Footprint: Minimap: active: true x: 78 z: 26 Obstruction: active: true moving: false control group: 1488 control group 2: 0 tag: 979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 78 y: 0 z: 26 last x: 78 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.47321 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1488 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1489 Footprint: Minimap: active: true x: 154 z: 38 Obstruction: active: true moving: false control group: 1489 control group 2: 0 tag: 1101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 38 last x: 154 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 2.32235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1489 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1490 Footprint: Minimap: active: true x: 158 z: 22 Obstruction: active: true moving: false control group: 1490 control group 2: 0 tag: 1107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 22 last x: 158 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 2.3221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1490 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1491 Footprint: Minimap: active: true x: 166 z: 26 Obstruction: active: true moving: false control group: 1491 control group 2: 0 tag: 1127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 26 last x: 166 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.81083 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1491 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1492 Footprint: Minimap: active: true x: 166 z: 30 Obstruction: active: true moving: false control group: 1492 control group 2: 0 tag: 1129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 30 last x: 166 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 5.9317 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1492 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1493 Footprint: Minimap: active: true x: 98 z: 34 Obstruction: active: true moving: false control group: 1493 control group 2: 0 tag: 1023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 34 last x: 98 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 5.44213 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1493 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1494 Footprint: Minimap: active: true x: 106 z: 34 Obstruction: active: true moving: false control group: 1494 control group 2: 0 tag: 1037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 34 last x: 106 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 0.7597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1494 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1495 Footprint: Minimap: active: true x: 114 z: 34 Obstruction: active: true moving: false control group: 1495 control group 2: 0 tag: 1049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 34 last x: 114 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.92283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1495 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1496 Footprint: Minimap: active: true x: 90 z: 34 Obstruction: active: true moving: false control group: 1496 control group 2: 0 tag: 1009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 34 last x: 90 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.58828 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1496 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1497 Footprint: Minimap: active: true x: 82 z: 14 Obstruction: active: true moving: false control group: 1497 control group 2: 0 tag: 985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 14 last x: 82 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 5.49724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1497 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1498 Footprint: Minimap: active: true x: 82 z: 18 Obstruction: active: true moving: false control group: 1498 control group 2: 0 tag: 987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 18 last x: 82 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 3.5124 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1498 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1499 Footprint: Minimap: active: true x: 82 z: 22 Obstruction: active: true moving: false control group: 1499 control group 2: 0 tag: 989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 22 last x: 82 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.22394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1499 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1500 Footprint: Minimap: active: true x: 82 z: 26 Obstruction: active: true moving: false control group: 1500 control group 2: 0 tag: 991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 26 last x: 82 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.07985 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1500 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1501 Footprint: Minimap: active: true x: 82 z: 30 Obstruction: active: true moving: false control group: 1501 control group 2: 0 tag: 993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 82 y: 0 z: 30 last x: 82 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 4.98856 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1501 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1502 Footprint: Minimap: active: true x: 154 z: 34 Obstruction: active: true moving: false control group: 1502 control group 2: 0 tag: 1099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 34 last x: 154 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 5.72757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1502 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1503 Footprint: Minimap: active: true x: 158 z: 34 Obstruction: active: true moving: false control group: 1503 control group 2: 0 tag: 1109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 34 last x: 158 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.63598 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1503 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1504 Footprint: Minimap: active: true x: 154 z: 18 Obstruction: active: true moving: false control group: 1504 control group 2: 0 tag: 1095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 18 last x: 154 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 6.10315 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1504 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1505 Footprint: Minimap: active: true x: 154 z: 26 Obstruction: active: true moving: false control group: 1505 control group 2: 0 tag: 1097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 26 last x: 154 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 0.65217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1505 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1506 Footprint: Minimap: active: true x: 98 z: 30 Obstruction: active: true moving: false control group: 1506 control group 2: 0 tag: 1021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 30 last x: 98 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.1809 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1506 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1507 Footprint: Minimap: active: true x: 102 z: 30 Obstruction: active: true moving: false control group: 1507 control group 2: 0 tag: 1029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 30 last x: 102 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 4.27254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1507 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1508 Footprint: Minimap: active: true x: 114 z: 26 Obstruction: active: true moving: false control group: 1508 control group 2: 0 tag: 1047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 26 last x: 114 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.10184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1508 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1509 Footprint: Minimap: active: true x: 122 z: 26 Obstruction: active: true moving: false control group: 1509 control group 2: 0 tag: 1057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 122 y: 0 z: 26 last x: 122 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.36951 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1509 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1510 Footprint: Minimap: active: true x: 126 z: 26 Obstruction: active: true moving: false control group: 1510 control group 2: 0 tag: 1061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 26 last x: 126 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.42212 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1510 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1511 Footprint: Minimap: active: true x: 130 z: 26 Obstruction: active: true moving: false control group: 1511 control group 2: 0 tag: 1065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 26 last x: 130 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.45353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1511 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1512 Footprint: Minimap: active: true x: 134 z: 26 Obstruction: active: true moving: false control group: 1512 control group 2: 0 tag: 1069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 134 y: 0 z: 26 last x: 134 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.00467 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1512 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1513 Footprint: Minimap: active: true x: 138 z: 26 Obstruction: active: true moving: false control group: 1513 control group 2: 0 tag: 1077 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 26 last x: 138 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 3.59763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1513 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1514 Footprint: Minimap: active: true x: 86 z: 22 Obstruction: active: true moving: false control group: 1514 control group 2: 0 tag: 999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 86 y: 0 z: 22 last x: 86 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 1.44433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1514 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1515 Footprint: Minimap: active: true x: 98 z: 26 Obstruction: active: true moving: false control group: 1515 control group 2: 0 tag: 1019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 26 last x: 98 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 1.81464 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1515 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1516 Footprint: Minimap: active: true x: 114 z: 22 Obstruction: active: true moving: false control group: 1516 control group 2: 0 tag: 1045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 22 last x: 114 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 0.5724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1516 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1517 Footprint: Minimap: active: true x: 138 z: 22 Obstruction: active: true moving: false control group: 1517 control group 2: 0 tag: 1075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 22 last x: 138 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 6.25361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1517 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1518 Footprint: Minimap: active: true x: 142 z: 22 Obstruction: active: true moving: false control group: 1518 control group 2: 0 tag: 1081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 142 y: 0 z: 22 last x: 142 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 0.96825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1518 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1519 Footprint: Minimap: active: true x: 90 z: 14 Obstruction: active: true moving: false control group: 1519 control group 2: 0 tag: 1003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 14 last x: 90 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 1.87826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1519 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1520 Footprint: Minimap: active: true x: 90 z: 18 Obstruction: active: true moving: false control group: 1520 control group 2: 0 tag: 1005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 18 last x: 90 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 4.66425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1520 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1521 Footprint: Minimap: active: true x: 90 z: 22 Obstruction: active: true moving: false control group: 1521 control group 2: 0 tag: 1007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 90 y: 0 z: 22 last x: 90 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.29593 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1521 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1522 Footprint: Minimap: active: true x: 94 z: 22 Obstruction: active: true moving: false control group: 1522 control group 2: 0 tag: 1013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 94 y: 0 z: 22 last x: 94 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.53635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1522 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1523 Footprint: Minimap: active: true x: 106 z: 18 Obstruction: active: true moving: false control group: 1523 control group 2: 0 tag: 1035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 106 y: 0 z: 18 last x: 106 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 5.63585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1523 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1524 Footprint: Minimap: active: true x: 126 z: 18 Obstruction: active: true moving: false control group: 1524 control group 2: 0 tag: 1059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 126 y: 0 z: 18 last x: 126 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 0.47222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1524 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1525 Footprint: Minimap: active: true x: 130 z: 18 Obstruction: active: true moving: false control group: 1525 control group 2: 0 tag: 1063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 130 y: 0 z: 18 last x: 130 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 1.59726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1525 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1526 Footprint: Minimap: active: true x: 138 z: 18 Obstruction: active: true moving: false control group: 1526 control group 2: 0 tag: 1073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 138 y: 0 z: 18 last x: 138 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 0.17963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1526 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1527 Footprint: Minimap: active: true x: 98 z: 18 Obstruction: active: true moving: false control group: 1527 control group 2: 0 tag: 1017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 98 y: 0 z: 18 last x: 98 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 2.13396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1527 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1528 Footprint: Minimap: active: true x: 102 z: 18 Obstruction: active: true moving: false control group: 1528 control group 2: 0 tag: 1027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 102 y: 0 z: 18 last x: 102 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 5.1193 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1528 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1529 Footprint: Minimap: active: true x: 114 z: 14 Obstruction: active: true moving: false control group: 1529 control group 2: 0 tag: 1043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 114 y: 0 z: 14 last x: 114 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.52233 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1529 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1530 Footprint: Minimap: active: true x: 678 z: 22 Obstruction: active: true moving: false control group: 1530 control group 2: 0 tag: 3015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 22 last x: 678 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.2904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1530 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1531 Footprint: Minimap: active: true x: 666 z: 50 Obstruction: active: true moving: false control group: 1531 control group 2: 0 tag: 2957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 50 last x: 666 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.33373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1531 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1532 Footprint: Minimap: active: true x: 670 z: 50 Obstruction: active: true moving: false control group: 1532 control group 2: 0 tag: 2985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 50 last x: 670 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 6.14551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1532 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1533 Footprint: Minimap: active: true x: 670 z: 58 Obstruction: active: true moving: false control group: 1533 control group 2: 0 tag: 2987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 58 last x: 670 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 5.96827 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1533 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1534 Footprint: Minimap: active: true x: 654 z: 66 Obstruction: active: true moving: false control group: 1534 control group 2: 0 tag: 2845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 66 last x: 654 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.19216 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1534 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1535 Footprint: Minimap: active: true x: 654 z: 78 Obstruction: active: true moving: false control group: 1535 control group 2: 0 tag: 2851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 78 last x: 654 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 6.16337 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1535 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1536 Footprint: Minimap: active: true x: 658 z: 78 Obstruction: active: true moving: false control group: 1536 control group 2: 0 tag: 2891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 78 last x: 658 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 1.38592 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1536 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1537 Footprint: Minimap: active: true x: 658 z: 74 Obstruction: active: true moving: false control group: 1537 control group 2: 0 tag: 2889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 74 last x: 658 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.04291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1537 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1538 Footprint: Minimap: active: true x: 694 z: 62 Obstruction: active: true moving: false control group: 1538 control group 2: 0 tag: 3071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 62 last x: 694 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.58422 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1538 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1539 Footprint: Minimap: active: true x: 698 z: 66 Obstruction: active: true moving: false control group: 1539 control group 2: 0 tag: 3081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 66 last x: 698 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 4.34231 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1539 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1540 Footprint: Minimap: active: true x: 626 z: 50 Obstruction: active: true moving: false control group: 1540 control group 2: 0 tag: 2631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 50 last x: 626 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.23208 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1540 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1541 Footprint: Minimap: active: true x: 610 z: 14 Obstruction: active: true moving: false control group: 1541 control group 2: 0 tag: 2549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 14 last x: 610 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.35245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1541 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1542 Footprint: Minimap: active: true x: 626 z: 62 Obstruction: active: true moving: false control group: 1542 control group 2: 0 tag: 2633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 62 last x: 626 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 2.41459 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1542 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1543 Footprint: Minimap: active: true x: 630 z: 82 Obstruction: active: true moving: false control group: 1543 control group 2: 0 tag: 2657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 82 last x: 630 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 5.06673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1543 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1544 Footprint: Minimap: active: true x: 602 z: 38 Obstruction: active: true moving: false control group: 1544 control group 2: 0 tag: 2521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 38 last x: 602 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.56756 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1544 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1545 Footprint: Minimap: active: true x: 606 z: 22 Obstruction: active: true moving: false control group: 1545 control group 2: 0 tag: 2531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 22 last x: 606 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 1.32721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1545 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1546 Footprint: Minimap: active: true x: 606 z: 38 Obstruction: active: true moving: false control group: 1546 control group 2: 0 tag: 2535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 38 last x: 606 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 4.24999 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1546 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1547 Footprint: Minimap: active: true x: 674 z: 30 Obstruction: active: true moving: false control group: 1547 control group 2: 0 tag: 3003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 30 last x: 674 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.97762 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1547 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1548 Footprint: Minimap: active: true x: 646 z: 46 Obstruction: active: true moving: false control group: 1548 control group 2: 0 tag: 2777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 46 last x: 646 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.57871 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1548 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1549 Footprint: Minimap: active: true x: 650 z: 46 Obstruction: active: true moving: false control group: 1549 control group 2: 0 tag: 2809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 46 last x: 650 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.20429 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1549 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1550 Footprint: Minimap: active: true x: 654 z: 46 Obstruction: active: true moving: false control group: 1550 control group 2: 0 tag: 2843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 46 last x: 654 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.70893 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1550 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1551 Footprint: Minimap: active: true x: 646 z: 58 Obstruction: active: true moving: false control group: 1551 control group 2: 0 tag: 2779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 58 last x: 646 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 4.75335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1551 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1552 Footprint: Minimap: active: true x: 666 z: 46 Obstruction: active: true moving: false control group: 1552 control group 2: 0 tag: 2955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 46 last x: 666 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.28222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1552 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1553 Footprint: Minimap: active: true x: 674 z: 46 Obstruction: active: true moving: false control group: 1553 control group 2: 0 tag: 3007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 46 last x: 674 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 6.16202 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1553 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1554 Footprint: Minimap: active: true x: 646 z: 70 Obstruction: active: true moving: false control group: 1554 control group 2: 0 tag: 2781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 70 last x: 646 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 2.46052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1554 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1555 Footprint: Minimap: active: true x: 654 z: 70 Obstruction: active: true moving: false control group: 1555 control group 2: 0 tag: 2847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 70 last x: 654 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 0.44126 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1555 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1556 Footprint: Minimap: active: true x: 654 z: 74 Obstruction: active: true moving: false control group: 1556 control group 2: 0 tag: 2849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 74 last x: 654 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 3.24209 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1556 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1557 Footprint: Minimap: active: true x: 682 z: 54 Obstruction: active: true moving: false control group: 1557 control group 2: 0 tag: 3035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 54 last x: 682 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 0.30994 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1557 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1558 Footprint: Minimap: active: true x: 686 z: 54 Obstruction: active: true moving: false control group: 1558 control group 2: 0 tag: 3049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 54 last x: 686 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 4.93252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1558 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1559 Footprint: Minimap: active: true x: 638 z: 70 Obstruction: active: true moving: false control group: 1559 control group 2: 0 tag: 2709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 70 last x: 638 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 2.76613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1559 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1560 Footprint: Minimap: active: true x: 626 z: 46 Obstruction: active: true moving: false control group: 1560 control group 2: 0 tag: 2629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 46 last x: 626 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 6.14838 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1560 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1561 Footprint: Minimap: active: true x: 638 z: 62 Obstruction: active: true moving: false control group: 1561 control group 2: 0 tag: 2707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 62 last x: 638 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.5952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1561 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1562 Footprint: Minimap: active: true x: 606 z: 34 Obstruction: active: true moving: false control group: 1562 control group 2: 0 tag: 2533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 34 last x: 606 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 2.92016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1562 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1563 Footprint: Minimap: active: true x: 610 z: 26 Obstruction: active: true moving: false control group: 1563 control group 2: 0 tag: 2551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 26 last x: 610 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 3.41758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1563 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1564 Footprint: Minimap: active: true x: 610 z: 34 Obstruction: active: true moving: false control group: 1564 control group 2: 0 tag: 2553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 34 last x: 610 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.59588 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1564 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1565 Footprint: Minimap: active: true x: 614 z: 38 Obstruction: active: true moving: false control group: 1565 control group 2: 0 tag: 2561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 38 last x: 614 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 2.85682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1565 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1566 Footprint: Minimap: active: true x: 618 z: 42 Obstruction: active: true moving: false control group: 1566 control group 2: 0 tag: 2581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 42 last x: 618 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.34672 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1566 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1567 Footprint: Minimap: active: true x: 622 z: 42 Obstruction: active: true moving: false control group: 1567 control group 2: 0 tag: 2601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 42 last x: 622 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 3.87755 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1567 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1568 Footprint: Minimap: active: true x: 702 z: 46 Obstruction: active: true moving: false control group: 1568 control group 2: 0 tag: 3097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702 y: 0 z: 46 last x: 702 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.0066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1568 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1569 Footprint: Minimap: active: true x: 706 z: 46 Obstruction: active: true moving: false control group: 1569 control group 2: 0 tag: 3101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 46 last x: 706 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 3.34784 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1569 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1570 Footprint: Minimap: active: true x: 670 z: 14 Obstruction: active: true moving: false control group: 1570 control group 2: 0 tag: 2977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 14 last x: 670 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 2.4947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1570 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1571 Footprint: Minimap: active: true x: 670 z: 18 Obstruction: active: true moving: false control group: 1571 control group 2: 0 tag: 2979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 18 last x: 670 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 4.20066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1571 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1572 Footprint: Minimap: active: true x: 670 z: 22 Obstruction: active: true moving: false control group: 1572 control group 2: 0 tag: 2981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 22 last x: 670 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 1.6971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1572 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1573 Footprint: Minimap: active: true x: 642 z: 42 Obstruction: active: true moving: false control group: 1573 control group 2: 0 tag: 2737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 42 last x: 642 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.88758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1573 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1574 Footprint: Minimap: active: true x: 642 z: 46 Obstruction: active: true moving: false control group: 1574 control group 2: 0 tag: 2739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 46 last x: 642 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 6.16305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1574 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1575 Footprint: Minimap: active: true x: 642 z: 50 Obstruction: active: true moving: false control group: 1575 control group 2: 0 tag: 2741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 50 last x: 642 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.92736 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1575 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1576 Footprint: Minimap: active: true x: 646 z: 42 Obstruction: active: true moving: false control group: 1576 control group 2: 0 tag: 2775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 42 last x: 646 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.48458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1576 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1577 Footprint: Minimap: active: true x: 642 z: 58 Obstruction: active: true moving: false control group: 1577 control group 2: 0 tag: 2743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 58 last x: 642 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 2.70963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1577 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1578 Footprint: Minimap: active: true x: 658 z: 42 Obstruction: active: true moving: false control group: 1578 control group 2: 0 tag: 2887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 42 last x: 658 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.90302 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1578 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1579 Footprint: Minimap: active: true x: 642 z: 62 Obstruction: active: true moving: false control group: 1579 control group 2: 0 tag: 2745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 62 last x: 642 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 0.56952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1579 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1580 Footprint: Minimap: active: true x: 670 z: 42 Obstruction: active: true moving: false control group: 1580 control group 2: 0 tag: 2983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 42 last x: 670 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.16222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1580 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1581 Footprint: Minimap: active: true x: 674 z: 42 Obstruction: active: true moving: false control group: 1581 control group 2: 0 tag: 3005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 42 last x: 674 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 1.69397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1581 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1582 Footprint: Minimap: active: true x: 698 z: 54 Obstruction: active: true moving: false control group: 1582 control group 2: 0 tag: 3079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 54 last x: 698 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.09665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1582 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1583 Footprint: Minimap: active: true x: 686 z: 46 Obstruction: active: true moving: false control group: 1583 control group 2: 0 tag: 3047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686 y: 0 z: 46 last x: 686 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.8274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1583 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1584 Footprint: Minimap: active: true x: 694 z: 46 Obstruction: active: true moving: false control group: 1584 control group 2: 0 tag: 3067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 46 last x: 694 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 4.35459 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1584 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1585 Footprint: Minimap: active: true x: 630 z: 42 Obstruction: active: true moving: false control group: 1585 control group 2: 0 tag: 2655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 42 last x: 630 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.9968 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1585 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1586 Footprint: Minimap: active: true x: 618 z: 26 Obstruction: active: true moving: false control group: 1586 control group 2: 0 tag: 2577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 26 last x: 618 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.0088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1586 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1587 Footprint: Minimap: active: true x: 622 z: 18 Obstruction: active: true moving: false control group: 1587 control group 2: 0 tag: 2599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 18 last x: 622 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 5.47165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1587 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1588 Footprint: Minimap: active: true x: 626 z: 38 Obstruction: active: true moving: false control group: 1588 control group 2: 0 tag: 2627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 38 last x: 626 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.025 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1588 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1589 Footprint: Minimap: active: true x: 666 z: 34 Obstruction: active: true moving: false control group: 1589 control group 2: 0 tag: 2953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 34 last x: 666 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.62848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1589 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1590 Footprint: Minimap: active: true x: 654 z: 38 Obstruction: active: true moving: false control group: 1590 control group 2: 0 tag: 2841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 38 last x: 654 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.72988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1590 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1591 Footprint: Minimap: active: true x: 694 z: 50 Obstruction: active: true moving: false control group: 1591 control group 2: 0 tag: 3069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 694 y: 0 z: 50 last x: 694 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.74686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1591 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1592 Footprint: Minimap: active: true x: 634 z: 38 Obstruction: active: true moving: false control group: 1592 control group 2: 0 tag: 2683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 38 last x: 634 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 6.26493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1592 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1593 Footprint: Minimap: active: true x: 618 z: 30 Obstruction: active: true moving: false control group: 1593 control group 2: 0 tag: 2579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 30 last x: 618 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 4.81362 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1593 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1594 Footprint: Minimap: active: true x: 626 z: 14 Obstruction: active: true moving: false control group: 1594 control group 2: 0 tag: 2621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 14 last x: 626 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 3.34096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1594 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1595 Footprint: Minimap: active: true x: 626 z: 18 Obstruction: active: true moving: false control group: 1595 control group 2: 0 tag: 2623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 18 last x: 626 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 4.33048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1595 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1596 Footprint: Minimap: active: true x: 626 z: 22 Obstruction: active: true moving: false control group: 1596 control group 2: 0 tag: 2625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 22 last x: 626 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 2.90381 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1596 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1597 Footprint: Minimap: active: true x: 662 z: 26 Obstruction: active: true moving: false control group: 1597 control group 2: 0 tag: 2921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 26 last x: 662 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.2722 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1597 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1598 Footprint: Minimap: active: true x: 662 z: 34 Obstruction: active: true moving: false control group: 1598 control group 2: 0 tag: 2923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 34 last x: 662 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.32801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1598 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1599 Footprint: Minimap: active: true x: 634 z: 34 Obstruction: active: true moving: false control group: 1599 control group 2: 0 tag: 2681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 34 last x: 634 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 5.9244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1599 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1600 Footprint: Minimap: active: true x: 650 z: 34 Obstruction: active: true moving: false control group: 1600 control group 2: 0 tag: 2807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 34 last x: 650 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 2.14565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1600 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1601 Footprint: Minimap: active: true x: 630 z: 22 Obstruction: active: true moving: false control group: 1601 control group 2: 0 tag: 2651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 22 last x: 630 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 1.20464 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1601 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1602 Footprint: Minimap: active: true x: 630 z: 26 Obstruction: active: true moving: false control group: 1602 control group 2: 0 tag: 2653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 26 last x: 630 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 6.11168 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1602 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1603 Footprint: Minimap: active: true x: 658 z: 18 Obstruction: active: true moving: false control group: 1603 control group 2: 0 tag: 2883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 18 last x: 658 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 4.81908 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1603 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1604 Footprint: Minimap: active: true x: 658 z: 22 Obstruction: active: true moving: false control group: 1604 control group 2: 0 tag: 2885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 22 last x: 658 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.72237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1604 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1605 Footprint: Minimap: active: true x: 642 z: 30 Obstruction: active: true moving: false control group: 1605 control group 2: 0 tag: 2735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 30 last x: 642 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.96778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1605 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1606 Footprint: Minimap: active: true x: 646 z: 30 Obstruction: active: true moving: false control group: 1606 control group 2: 0 tag: 2773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 30 last x: 646 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.9819 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1606 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1607 Footprint: Minimap: active: true x: 654 z: 30 Obstruction: active: true moving: false control group: 1607 control group 2: 0 tag: 2839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 30 last x: 654 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.6808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1607 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1608 Footprint: Minimap: active: true x: 634 z: 18 Obstruction: active: true moving: false control group: 1608 control group 2: 0 tag: 2679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 18 last x: 634 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 4.56193 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1608 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1609 Footprint: Minimap: active: true x: 654 z: 14 Obstruction: active: true moving: false control group: 1609 control group 2: 0 tag: 2835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 14 last x: 654 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.3269 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1609 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1610 Footprint: Minimap: active: true x: 654 z: 18 Obstruction: active: true moving: false control group: 1610 control group 2: 0 tag: 2837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 18 last x: 654 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 3.01737 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1610 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1611 Footprint: Minimap: active: true x: 646 z: 26 Obstruction: active: true moving: false control group: 1611 control group 2: 0 tag: 2771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 26 last x: 646 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 5.74978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1611 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1612 Footprint: Minimap: active: true x: 650 z: 26 Obstruction: active: true moving: false control group: 1612 control group 2: 0 tag: 2805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 26 last x: 650 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.64165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1612 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1613 Footprint: Minimap: active: true x: 638 z: 14 Obstruction: active: true moving: false control group: 1613 control group 2: 0 tag: 2703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 14 last x: 638 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.67544 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1613 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1614 Footprint: Minimap: active: true x: 638 z: 18 Obstruction: active: true moving: false control group: 1614 control group 2: 0 tag: 2705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 18 last x: 638 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 6.26018 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1614 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1615 Footprint: Minimap: active: true x: 642 z: 22 Obstruction: active: true moving: false control group: 1615 control group 2: 0 tag: 2733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 22 last x: 642 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 1.12798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1615 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1616 Footprint: Minimap: active: true x: 650 z: 18 Obstruction: active: true moving: false control group: 1616 control group 2: 0 tag: 2803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 18 last x: 650 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 2.28684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1616 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1617 Footprint: Minimap: active: true x: 646 z: 22 Obstruction: active: true moving: false control group: 1617 control group 2: 0 tag: 2769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 22 last x: 646 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.8137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1617 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1618 Footprint: Minimap: active: true x: 646 z: 18 Obstruction: active: true moving: false control group: 1618 control group 2: 0 tag: 2767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 18 last x: 646 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 6.00676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1618 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1619 Footprint: Minimap: active: true x: 1462 z: 86 Obstruction: active: true moving: false control group: 1619 control group 2: 0 tag: 7705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 86 last x: 1462 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.52506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1619 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1620 Footprint: Minimap: active: true x: 1418 z: 82 Obstruction: active: true moving: false control group: 1620 control group 2: 0 tag: 7423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 82 last x: 1418 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.81214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1620 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1621 Footprint: Minimap: active: true x: 1410 z: 98 Obstruction: active: true moving: false control group: 1621 control group 2: 0 tag: 7337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 98 last x: 1410 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 1.02913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1621 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1622 Footprint: Minimap: active: true x: 1426 z: 118 Obstruction: active: true moving: false control group: 1622 control group 2: 0 tag: 7479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 118 last x: 1426 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 5.68706 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1622 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1623 Footprint: Minimap: active: true x: 1438 z: 122 Obstruction: active: true moving: false control group: 1623 control group 2: 0 tag: 7559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1438 y: 0 z: 122 last x: 1438 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 5.25448 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1623 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1624 Footprint: Minimap: active: true x: 1482 z: 66 Obstruction: active: true moving: false control group: 1624 control group 2: 0 tag: 7883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 66 last x: 1482 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 4.46552 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1624 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1625 Footprint: Minimap: active: true x: 1482 z: 74 Obstruction: active: true moving: false control group: 1625 control group 2: 0 tag: 7885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 74 last x: 1482 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 4.42717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1625 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1626 Footprint: Minimap: active: true x: 1458 z: 118 Obstruction: active: true moving: false control group: 1626 control group 2: 0 tag: 7683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 118 last x: 1458 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 1.66597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1626 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1627 Footprint: Minimap: active: true x: 1458 z: 114 Obstruction: active: true moving: false control group: 1627 control group 2: 0 tag: 7681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 114 last x: 1458 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 0.95771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1627 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1628 Footprint: Minimap: active: true x: 1406 z: 70 Obstruction: active: true moving: false control group: 1628 control group 2: 0 tag: 7281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 70 last x: 1406 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 3.22712 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1628 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1629 Footprint: Minimap: active: true x: 1410 z: 70 Obstruction: active: true moving: false control group: 1629 control group 2: 0 tag: 7335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 70 last x: 1410 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 5.1204 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1629 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1630 Footprint: Minimap: active: true x: 1418 z: 74 Obstruction: active: true moving: false control group: 1630 control group 2: 0 tag: 7421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 74 last x: 1418 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.4328 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1630 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1631 Footprint: Minimap: active: true x: 1470 z: 90 Obstruction: active: true moving: false control group: 1631 control group 2: 0 tag: 7789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 90 last x: 1470 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 1.8912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1631 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1632 Footprint: Minimap: active: true x: 1478 z: 82 Obstruction: active: true moving: false control group: 1632 control group 2: 0 tag: 7853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 82 last x: 1478 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.68915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1632 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1633 Footprint: Minimap: active: true x: 1438 z: 14 Obstruction: active: true moving: false control group: 1633 control group 2: 0 tag: 7549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1438 y: 0 z: 14 last x: 1438 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.58864 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1633 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1634 Footprint: Minimap: active: true x: 1442 z: 18 Obstruction: active: true moving: false control group: 1634 control group 2: 0 tag: 7563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 18 last x: 1442 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 3.57447 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1634 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1635 Footprint: Minimap: active: true x: 1446 z: 18 Obstruction: active: true moving: false control group: 1635 control group 2: 0 tag: 7589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 18 last x: 1446 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 2.63163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1635 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1636 Footprint: Minimap: active: true x: 1462 z: 22 Obstruction: active: true moving: false control group: 1636 control group 2: 0 tag: 7699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 22 last x: 1462 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 6.13376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1636 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1637 Footprint: Minimap: active: true x: 1418 z: 126 Obstruction: active: true moving: false control group: 1637 control group 2: 0 tag: 7427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 126 last x: 1418 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 1.88913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1637 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1638 Footprint: Minimap: active: true x: 1478 z: 54 Obstruction: active: true moving: false control group: 1638 control group 2: 0 tag: 7847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 54 last x: 1478 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 1.74962 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1638 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1639 Footprint: Minimap: active: true x: 1482 z: 86 Obstruction: active: true moving: false control group: 1639 control group 2: 0 tag: 7887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 86 last x: 1482 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.88738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1639 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1640 Footprint: Minimap: active: true x: 1486 z: 82 Obstruction: active: true moving: false control group: 1640 control group 2: 0 tag: 7905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 82 last x: 1486 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.84595 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1640 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1641 Footprint: Minimap: active: true x: 1398 z: 46 Obstruction: active: true moving: false control group: 1641 control group 2: 0 tag: 7201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 46 last x: 1398 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.99761 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1641 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1642 Footprint: Minimap: active: true x: 1398 z: 62 Obstruction: active: true moving: false control group: 1642 control group 2: 0 tag: 7203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 62 last x: 1398 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 5.75149 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1642 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1643 Footprint: Minimap: active: true x: 1398 z: 42 Obstruction: active: true moving: false control group: 1643 control group 2: 0 tag: 7199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 42 last x: 1398 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.20147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1643 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1644 Footprint: Minimap: active: true x: 1410 z: 30 Obstruction: active: true moving: false control group: 1644 control group 2: 0 tag: 7329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 30 last x: 1410 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 2.13257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1644 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1645 Footprint: Minimap: active: true x: 1410 z: 22 Obstruction: active: true moving: false control group: 1645 control group 2: 0 tag: 7327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 22 last x: 1410 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.979 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1645 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1646 Footprint: Minimap: active: true x: 1414 z: 18 Obstruction: active: true moving: false control group: 1646 control group 2: 0 tag: 7377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 18 last x: 1414 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 4.50628 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1646 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1647 Footprint: Minimap: active: true x: 1414 z: 22 Obstruction: active: true moving: false control group: 1647 control group 2: 0 tag: 7379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 22 last x: 1414 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.0455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1647 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1648 Footprint: Minimap: active: true x: 1406 z: 122 Obstruction: active: true moving: false control group: 1648 control group 2: 0 tag: 7285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 122 last x: 1406 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 5.1877 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1648 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1649 Footprint: Minimap: active: true x: 1398 z: 110 Obstruction: active: true moving: false control group: 1649 control group 2: 0 tag: 7205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 110 last x: 1398 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 4.69288 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1649 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1650 Footprint: Minimap: active: true x: 1402 z: 98 Obstruction: active: true moving: false control group: 1650 control group 2: 0 tag: 7237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 98 last x: 1402 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 2.04183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1650 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1651 Footprint: Minimap: active: true x: 1402 z: 118 Obstruction: active: true moving: false control group: 1651 control group 2: 0 tag: 7239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 118 last x: 1402 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 0.01406 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1651 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1652 Footprint: Minimap: active: true x: 1470 z: 30 Obstruction: active: true moving: false control group: 1652 control group 2: 0 tag: 7773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 30 last x: 1470 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.85865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1652 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1653 Footprint: Minimap: active: true x: 1482 z: 34 Obstruction: active: true moving: false control group: 1653 control group 2: 0 tag: 7881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 34 last x: 1482 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 1.16756 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1653 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1654 Footprint: Minimap: active: true x: 1474 z: 114 Obstruction: active: true moving: false control group: 1654 control group 2: 0 tag: 7821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 114 last x: 1474 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 0.80837 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1654 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1655 Footprint: Minimap: active: true x: 1482 z: 102 Obstruction: active: true moving: false control group: 1655 control group 2: 0 tag: 7889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 102 last x: 1482 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 3.38442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1655 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1656 Footprint: Minimap: active: true x: 1482 z: 106 Obstruction: active: true moving: false control group: 1656 control group 2: 0 tag: 7891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 106 last x: 1482 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.27022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1656 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1657 Footprint: Minimap: active: true x: 1458 z: 82 Obstruction: active: true moving: false control group: 1657 control group 2: 0 tag: 7675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 82 last x: 1458 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.84926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1657 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1658 Footprint: Minimap: active: true x: 1418 z: 102 Obstruction: active: true moving: false control group: 1658 control group 2: 0 tag: 7425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 102 last x: 1418 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 1.70073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1658 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1659 Footprint: Minimap: active: true x: 1438 z: 114 Obstruction: active: true moving: false control group: 1659 control group 2: 0 tag: 7557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1438 y: 0 z: 114 last x: 1438 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 1.11841 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1659 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1660 Footprint: Minimap: active: true x: 1442 z: 118 Obstruction: active: true moving: false control group: 1660 control group 2: 0 tag: 7577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 118 last x: 1442 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 5.09458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1660 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1661 Footprint: Minimap: active: true x: 1478 z: 70 Obstruction: active: true moving: false control group: 1661 control group 2: 0 tag: 7849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 70 last x: 1478 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 1.09958 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1661 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1662 Footprint: Minimap: active: true x: 1478 z: 74 Obstruction: active: true moving: false control group: 1662 control group 2: 0 tag: 7851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 74 last x: 1478 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 2.91585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1662 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1663 Footprint: Minimap: active: true x: 1450 z: 114 Obstruction: active: true moving: false control group: 1663 control group 2: 0 tag: 7635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 114 last x: 1450 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 1.2138 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1663 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1664 Footprint: Minimap: active: true x: 1410 z: 66 Obstruction: active: true moving: false control group: 1664 control group 2: 0 tag: 7333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 66 last x: 1410 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 2.2005 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1664 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1665 Footprint: Minimap: active: true x: 1414 z: 66 Obstruction: active: true moving: false control group: 1665 control group 2: 0 tag: 7385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 66 last x: 1414 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.46433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1665 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1666 Footprint: Minimap: active: true x: 1466 z: 94 Obstruction: active: true moving: false control group: 1666 control group 2: 0 tag: 7739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 94 last x: 1466 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 2.34084 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1666 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1667 Footprint: Minimap: active: true x: 1450 z: 26 Obstruction: active: true moving: false control group: 1667 control group 2: 0 tag: 7611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 26 last x: 1450 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.81101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1667 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1668 Footprint: Minimap: active: true x: 1454 z: 26 Obstruction: active: true moving: false control group: 1668 control group 2: 0 tag: 7637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 26 last x: 1454 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 5.05346 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1668 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1669 Footprint: Minimap: active: true x: 1414 z: 118 Obstruction: active: true moving: false control group: 1669 control group 2: 0 tag: 7389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 118 last x: 1414 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 3.24311 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1669 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1670 Footprint: Minimap: active: true x: 1458 z: 30 Obstruction: active: true moving: false control group: 1670 control group 2: 0 tag: 7669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 30 last x: 1458 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.04415 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1670 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1671 Footprint: Minimap: active: true x: 1414 z: 42 Obstruction: active: true moving: false control group: 1671 control group 2: 0 tag: 7381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 42 last x: 1414 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.8549 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1671 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1672 Footprint: Minimap: active: true x: 1418 z: 30 Obstruction: active: true moving: false control group: 1672 control group 2: 0 tag: 7413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 30 last x: 1418 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.45362 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1672 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1673 Footprint: Minimap: active: true x: 1418 z: 38 Obstruction: active: true moving: false control group: 1673 control group 2: 0 tag: 7415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 38 last x: 1418 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 1.17396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1673 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1674 Footprint: Minimap: active: true x: 1418 z: 42 Obstruction: active: true moving: false control group: 1674 control group 2: 0 tag: 7417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 42 last x: 1418 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.63833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1674 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1675 Footprint: Minimap: active: true x: 1426 z: 14 Obstruction: active: true moving: false control group: 1675 control group 2: 0 tag: 7469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 14 last x: 1426 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 4.47411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1675 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1676 Footprint: Minimap: active: true x: 1430 z: 18 Obstruction: active: true moving: false control group: 1676 control group 2: 0 tag: 7505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 18 last x: 1430 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 0.54143 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1676 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1677 Footprint: Minimap: active: true x: 1470 z: 34 Obstruction: active: true moving: false control group: 1677 control group 2: 0 tag: 7775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 34 last x: 1470 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.98681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1677 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1678 Footprint: Minimap: active: true x: 1454 z: 82 Obstruction: active: true moving: false control group: 1678 control group 2: 0 tag: 7651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 82 last x: 1454 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 0.064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1678 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1679 Footprint: Minimap: active: true x: 1470 z: 70 Obstruction: active: true moving: false control group: 1679 control group 2: 0 tag: 7787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 70 last x: 1470 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 4.26928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1679 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1680 Footprint: Minimap: active: true x: 1454 z: 90 Obstruction: active: true moving: false control group: 1680 control group 2: 0 tag: 7653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 90 last x: 1454 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 4.12255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1680 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1681 Footprint: Minimap: active: true x: 1458 z: 94 Obstruction: active: true moving: false control group: 1681 control group 2: 0 tag: 7677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 94 last x: 1458 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 3.10608 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1681 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1682 Footprint: Minimap: active: true x: 1474 z: 70 Obstruction: active: true moving: false control group: 1682 control group 2: 0 tag: 7819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 70 last x: 1474 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 1.95919 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1682 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1683 Footprint: Minimap: active: true x: 1430 z: 94 Obstruction: active: true moving: false control group: 1683 control group 2: 0 tag: 7519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 94 last x: 1430 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 4.60718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1683 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1684 Footprint: Minimap: active: true x: 1430 z: 98 Obstruction: active: true moving: false control group: 1684 control group 2: 0 tag: 7521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 98 last x: 1430 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 4.87346 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1684 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1685 Footprint: Minimap: active: true x: 1410 z: 106 Obstruction: active: true moving: false control group: 1685 control group 2: 0 tag: 7339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 106 last x: 1410 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.71895 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1685 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1686 Footprint: Minimap: active: true x: 1422 z: 106 Obstruction: active: true moving: false control group: 1686 control group 2: 0 tag: 7449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 106 last x: 1422 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 3.63421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1686 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1687 Footprint: Minimap: active: true x: 1438 z: 110 Obstruction: active: true moving: false control group: 1687 control group 2: 0 tag: 7555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1438 y: 0 z: 110 last x: 1438 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 3.70174 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1687 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1688 Footprint: Minimap: active: true x: 1458 z: 106 Obstruction: active: true moving: false control group: 1688 control group 2: 0 tag: 7679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 106 last x: 1458 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 1.08111 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1688 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1689 Footprint: Minimap: active: true x: 1426 z: 70 Obstruction: active: true moving: false control group: 1689 control group 2: 0 tag: 7477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 70 last x: 1426 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 6.04773 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1689 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1690 Footprint: Minimap: active: true x: 1462 z: 98 Obstruction: active: true moving: false control group: 1690 control group 2: 0 tag: 7707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 98 last x: 1462 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 2.27688 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1690 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1691 Footprint: Minimap: active: true x: 1462 z: 102 Obstruction: active: true moving: false control group: 1691 control group 2: 0 tag: 7709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 102 last x: 1462 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 3.64771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1691 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1692 Footprint: Minimap: active: true x: 1466 z: 102 Obstruction: active: true moving: false control group: 1692 control group 2: 0 tag: 7741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 102 last x: 1466 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 3.60969 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1692 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1693 Footprint: Minimap: active: true x: 1430 z: 26 Obstruction: active: true moving: false control group: 1693 control group 2: 0 tag: 7507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 26 last x: 1430 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 1.77016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1693 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1694 Footprint: Minimap: active: true x: 1442 z: 26 Obstruction: active: true moving: false control group: 1694 control group 2: 0 tag: 7565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 26 last x: 1442 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 3.88569 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1694 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1695 Footprint: Minimap: active: true x: 1450 z: 30 Obstruction: active: true moving: false control group: 1695 control group 2: 0 tag: 7613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 30 last x: 1450 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 4.96444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1695 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1696 Footprint: Minimap: active: true x: 1410 z: 114 Obstruction: active: true moving: false control group: 1696 control group 2: 0 tag: 7343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 114 last x: 1410 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 5.13976 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1696 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1697 Footprint: Minimap: active: true x: 1414 z: 114 Obstruction: active: true moving: false control group: 1697 control group 2: 0 tag: 7387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 114 last x: 1414 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 5.28298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1697 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1698 Footprint: Minimap: active: true x: 1454 z: 34 Obstruction: active: true moving: false control group: 1698 control group 2: 0 tag: 7639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 34 last x: 1454 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.83632 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1698 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1699 Footprint: Minimap: active: true x: 1462 z: 34 Obstruction: active: true moving: false control group: 1699 control group 2: 0 tag: 7701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 34 last x: 1462 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.95493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1699 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1700 Footprint: Minimap: active: true x: 1470 z: 42 Obstruction: active: true moving: false control group: 1700 control group 2: 0 tag: 7777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 42 last x: 1470 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.3499 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1700 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1701 Footprint: Minimap: active: true x: 1470 z: 46 Obstruction: active: true moving: false control group: 1701 control group 2: 0 tag: 7779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 46 last x: 1470 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 1.82648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1701 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1702 Footprint: Minimap: active: true x: 1470 z: 50 Obstruction: active: true moving: false control group: 1702 control group 2: 0 tag: 7781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 50 last x: 1470 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 4.03127 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1702 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1703 Footprint: Minimap: active: true x: 1470 z: 58 Obstruction: active: true moving: false control group: 1703 control group 2: 0 tag: 7783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 58 last x: 1470 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 1.8342 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1703 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1704 Footprint: Minimap: active: true x: 1470 z: 62 Obstruction: active: true moving: false control group: 1704 control group 2: 0 tag: 7785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 62 last x: 1470 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 2.68281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1704 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1705 Footprint: Minimap: active: true x: 1406 z: 50 Obstruction: active: true moving: false control group: 1705 control group 2: 0 tag: 7279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 50 last x: 1406 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 0.27584 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1705 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1706 Footprint: Minimap: active: true x: 1418 z: 46 Obstruction: active: true moving: false control group: 1706 control group 2: 0 tag: 7419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 46 last x: 1418 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 2.96256 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1706 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1707 Footprint: Minimap: active: true x: 1422 z: 34 Obstruction: active: true moving: false control group: 1707 control group 2: 0 tag: 7445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 34 last x: 1422 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 2.96978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1707 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1708 Footprint: Minimap: active: true x: 1422 z: 38 Obstruction: active: true moving: false control group: 1708 control group 2: 0 tag: 7447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 38 last x: 1422 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.16092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1708 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1709 Footprint: Minimap: active: true x: 1406 z: 110 Obstruction: active: true moving: false control group: 1709 control group 2: 0 tag: 7283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 110 last x: 1406 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 5.36434 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1709 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1710 Footprint: Minimap: active: true x: 1410 z: 110 Obstruction: active: true moving: false control group: 1710 control group 2: 0 tag: 7341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 110 last x: 1410 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 0.53481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1710 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1711 Footprint: Minimap: active: true x: 1466 z: 38 Obstruction: active: true moving: false control group: 1711 control group 2: 0 tag: 7731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 38 last x: 1466 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.41155 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1711 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1712 Footprint: Minimap: active: true x: 1450 z: 70 Obstruction: active: true moving: false control group: 1712 control group 2: 0 tag: 7621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 70 last x: 1450 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 3.86551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1712 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1713 Footprint: Minimap: active: true x: 1450 z: 74 Obstruction: active: true moving: false control group: 1713 control group 2: 0 tag: 7623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 74 last x: 1450 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 0.29711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1713 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1714 Footprint: Minimap: active: true x: 1454 z: 66 Obstruction: active: true moving: false control group: 1714 control group 2: 0 tag: 7649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 66 last x: 1454 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 5.7799 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1714 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1715 Footprint: Minimap: active: true x: 1458 z: 66 Obstruction: active: true moving: false control group: 1715 control group 2: 0 tag: 7673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 66 last x: 1458 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 2.50426 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1715 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1716 Footprint: Minimap: active: true x: 1450 z: 78 Obstruction: active: true moving: false control group: 1716 control group 2: 0 tag: 7625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 78 last x: 1450 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 2.87697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1716 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1717 Footprint: Minimap: active: true x: 1450 z: 86 Obstruction: active: true moving: false control group: 1717 control group 2: 0 tag: 7627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 86 last x: 1450 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 0.1665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1717 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1718 Footprint: Minimap: active: true x: 1450 z: 90 Obstruction: active: true moving: false control group: 1718 control group 2: 0 tag: 7629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 90 last x: 1450 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 4.5985 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1718 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1719 Footprint: Minimap: active: true x: 1450 z: 94 Obstruction: active: true moving: false control group: 1719 control group 2: 0 tag: 7631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 94 last x: 1450 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 0.19655 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1719 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1720 Footprint: Minimap: active: true x: 1450 z: 98 Obstruction: active: true moving: false control group: 1720 control group 2: 0 tag: 7633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 98 last x: 1450 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 2.68531 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1720 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1721 Footprint: Minimap: active: true x: 1430 z: 102 Obstruction: active: true moving: false control group: 1721 control group 2: 0 tag: 7523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 102 last x: 1430 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 3.10904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1721 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1722 Footprint: Minimap: active: true x: 1438 z: 106 Obstruction: active: true moving: false control group: 1722 control group 2: 0 tag: 7553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1438 y: 0 z: 106 last x: 1438 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 4.64267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1722 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1723 Footprint: Minimap: active: true x: 1446 z: 102 Obstruction: active: true moving: false control group: 1723 control group 2: 0 tag: 7601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 102 last x: 1446 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 5.36478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1723 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1724 Footprint: Minimap: active: true x: 1426 z: 30 Obstruction: active: true moving: false control group: 1724 control group 2: 0 tag: 7471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 30 last x: 1426 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 4.39713 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1724 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1725 Footprint: Minimap: active: true x: 1430 z: 30 Obstruction: active: true moving: false control group: 1725 control group 2: 0 tag: 7509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 30 last x: 1430 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 1.35174 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1725 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1726 Footprint: Minimap: active: true x: 1450 z: 38 Obstruction: active: true moving: false control group: 1726 control group 2: 0 tag: 7615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 38 last x: 1450 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.13846 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1726 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1727 Footprint: Minimap: active: true x: 1454 z: 38 Obstruction: active: true moving: false control group: 1727 control group 2: 0 tag: 7641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 38 last x: 1454 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 5.31586 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1727 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1728 Footprint: Minimap: active: true x: 1466 z: 42 Obstruction: active: true moving: false control group: 1728 control group 2: 0 tag: 7733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 42 last x: 1466 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.34881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1728 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1729 Footprint: Minimap: active: true x: 1466 z: 54 Obstruction: active: true moving: false control group: 1729 control group 2: 0 tag: 7735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 54 last x: 1466 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.47226 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1729 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1730 Footprint: Minimap: active: true x: 1466 z: 62 Obstruction: active: true moving: false control group: 1730 control group 2: 0 tag: 7737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 62 last x: 1466 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 3.6671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1730 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1731 Footprint: Minimap: active: true x: 1410 z: 54 Obstruction: active: true moving: false control group: 1731 control group 2: 0 tag: 7331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 54 last x: 1410 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 4.02306 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1731 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1732 Footprint: Minimap: active: true x: 1414 z: 54 Obstruction: active: true moving: false control group: 1732 control group 2: 0 tag: 7383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 54 last x: 1414 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 0.43998 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1732 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1733 Footprint: Minimap: active: true x: 1426 z: 38 Obstruction: active: true moving: false control group: 1733 control group 2: 0 tag: 7473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 38 last x: 1426 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.68323 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1733 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1734 Footprint: Minimap: active: true x: 1426 z: 42 Obstruction: active: true moving: false control group: 1734 control group 2: 0 tag: 7475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 42 last x: 1426 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.65101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1734 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1735 Footprint: Minimap: active: true x: 1446 z: 62 Obstruction: active: true moving: false control group: 1735 control group 2: 0 tag: 7593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 62 last x: 1446 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.95579 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1735 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1736 Footprint: Minimap: active: true x: 1446 z: 74 Obstruction: active: true moving: false control group: 1736 control group 2: 0 tag: 7595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 74 last x: 1446 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.8505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1736 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1737 Footprint: Minimap: active: true x: 1446 z: 82 Obstruction: active: true moving: false control group: 1737 control group 2: 0 tag: 7597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 82 last x: 1446 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.05715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1737 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1738 Footprint: Minimap: active: true x: 1446 z: 86 Obstruction: active: true moving: false control group: 1738 control group 2: 0 tag: 7599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 86 last x: 1446 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 2.76294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1738 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1739 Footprint: Minimap: active: true x: 1442 z: 98 Obstruction: active: true moving: false control group: 1739 control group 2: 0 tag: 7575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 98 last x: 1442 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 2.85918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1739 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1740 Footprint: Minimap: active: true x: 1430 z: 34 Obstruction: active: true moving: false control group: 1740 control group 2: 0 tag: 7511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 34 last x: 1430 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.65557 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1740 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1741 Footprint: Minimap: active: true x: 1442 z: 38 Obstruction: active: true moving: false control group: 1741 control group 2: 0 tag: 7567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 38 last x: 1442 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 1.16565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1741 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1742 Footprint: Minimap: active: true x: 1446 z: 38 Obstruction: active: true moving: false control group: 1742 control group 2: 0 tag: 7591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 38 last x: 1446 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 4.40207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1742 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1743 Footprint: Minimap: active: true x: 1462 z: 58 Obstruction: active: true moving: false control group: 1743 control group 2: 0 tag: 7703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 58 last x: 1462 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 3.34177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1743 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1744 Footprint: Minimap: active: true x: 1430 z: 38 Obstruction: active: true moving: false control group: 1744 control group 2: 0 tag: 7513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 38 last x: 1430 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 3.068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1744 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1745 Footprint: Minimap: active: true x: 1430 z: 42 Obstruction: active: true moving: false control group: 1745 control group 2: 0 tag: 7515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 42 last x: 1430 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.87246 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1745 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1746 Footprint: Minimap: active: true x: 1430 z: 50 Obstruction: active: true moving: false control group: 1746 control group 2: 0 tag: 7517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 50 last x: 1430 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 1.36376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1746 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1747 Footprint: Minimap: active: true x: 1454 z: 46 Obstruction: active: true moving: false control group: 1747 control group 2: 0 tag: 7643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 46 last x: 1454 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 2.55312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1747 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1748 Footprint: Minimap: active: true x: 1442 z: 74 Obstruction: active: true moving: false control group: 1748 control group 2: 0 tag: 7571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 74 last x: 1442 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.42434 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1748 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1749 Footprint: Minimap: active: true x: 1454 z: 58 Obstruction: active: true moving: false control group: 1749 control group 2: 0 tag: 7647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 58 last x: 1454 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 1.3198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1749 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1750 Footprint: Minimap: active: true x: 1442 z: 94 Obstruction: active: true moving: false control group: 1750 control group 2: 0 tag: 7573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 94 last x: 1442 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 4.7402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1750 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1751 Footprint: Minimap: active: true x: 1434 z: 50 Obstruction: active: true moving: false control group: 1751 control group 2: 0 tag: 7543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1434 y: 0 z: 50 last x: 1434 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 6.14083 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1751 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1752 Footprint: Minimap: active: true x: 1438 z: 58 Obstruction: active: true moving: false control group: 1752 control group 2: 0 tag: 7551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1438 y: 0 z: 58 last x: 1438 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 6.15786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1752 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1753 Footprint: Minimap: active: true x: 1442 z: 42 Obstruction: active: true moving: false control group: 1753 control group 2: 0 tag: 7569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 42 last x: 1442 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.43741 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1753 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1754 Footprint: Minimap: active: true x: 1450 z: 46 Obstruction: active: true moving: false control group: 1754 control group 2: 0 tag: 7617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 46 last x: 1450 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.86272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1754 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1755 Footprint: Minimap: active: true x: 1458 z: 50 Obstruction: active: true moving: false control group: 1755 control group 2: 0 tag: 7671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 50 last x: 1458 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 5.70025 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1755 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1756 Footprint: Minimap: active: true x: 1450 z: 50 Obstruction: active: true moving: false control group: 1756 control group 2: 0 tag: 7619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450 y: 0 z: 50 last x: 1450 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 3.41147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1756 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1757 Footprint: Minimap: active: true x: 1454 z: 54 Obstruction: active: true moving: false control group: 1757 control group 2: 0 tag: 7645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 54 last x: 1454 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 4.91755 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1757 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1758 Footprint: Minimap: active: true x: 1666 z: 190 Obstruction: active: true moving: false control group: 1758 control group 2: 0 tag: 8593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 190 last x: 1666 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 1.6752 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1758 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1759 Footprint: Minimap: active: true x: 1670 z: 190 Obstruction: active: true moving: false control group: 1759 control group 2: 0 tag: 8619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 190 last x: 1670 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.68793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1759 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1760 Footprint: Minimap: active: true x: 1670 z: 174 Obstruction: active: true moving: false control group: 1760 control group 2: 0 tag: 8617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 174 last x: 1670 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 3.5047 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1760 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1761 Footprint: Minimap: active: true x: 1674 z: 198 Obstruction: active: true moving: false control group: 1761 control group 2: 0 tag: 8641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 198 last x: 1674 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 2.44965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1761 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1762 Footprint: Minimap: active: true x: 1666 z: 218 Obstruction: active: true moving: false control group: 1762 control group 2: 0 tag: 8595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 218 last x: 1666 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 1.9988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1762 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1763 Footprint: Minimap: active: true x: 1678 z: 222 Obstruction: active: true moving: false control group: 1763 control group 2: 0 tag: 8663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1678 y: 0 z: 222 last x: 1678 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 1.56537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1763 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1764 Footprint: Minimap: active: true x: 1654 z: 210 Obstruction: active: true moving: false control group: 1764 control group 2: 0 tag: 8527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 210 last x: 1654 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 5.76804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1764 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1765 Footprint: Minimap: active: true x: 1650 z: 198 Obstruction: active: true moving: false control group: 1765 control group 2: 0 tag: 8501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 198 last x: 1650 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 3.00167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1765 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1766 Footprint: Minimap: active: true x: 1658 z: 234 Obstruction: active: true moving: false control group: 1766 control group 2: 0 tag: 8549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 234 last x: 1658 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 0.4374 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1766 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1767 Footprint: Minimap: active: true x: 1634 z: 210 Obstruction: active: true moving: false control group: 1767 control group 2: 0 tag: 8447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 210 last x: 1634 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 3.47925 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1767 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1768 Footprint: Minimap: active: true x: 1670 z: 238 Obstruction: active: true moving: false control group: 1768 control group 2: 0 tag: 8623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 238 last x: 1670 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.53533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1768 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1769 Footprint: Minimap: active: true x: 1670 z: 242 Obstruction: active: true moving: false control group: 1769 control group 2: 0 tag: 8625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 242 last x: 1670 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 0.7505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1769 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1770 Footprint: Minimap: active: true x: 1678 z: 230 Obstruction: active: true moving: false control group: 1770 control group 2: 0 tag: 8665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1678 y: 0 z: 230 last x: 1678 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.69745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1770 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1771 Footprint: Minimap: active: true x: 1678 z: 174 Obstruction: active: true moving: false control group: 1771 control group 2: 0 tag: 8661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1678 y: 0 z: 174 last x: 1678 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 3.28495 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1771 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1772 Footprint: Minimap: active: true x: 1682 z: 238 Obstruction: active: true moving: false control group: 1772 control group 2: 0 tag: 8675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1682 y: 0 z: 238 last x: 1682 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 3.66382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1772 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1773 Footprint: Minimap: active: true x: 1638 z: 226 Obstruction: active: true moving: false control group: 1773 control group 2: 0 tag: 8461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 226 last x: 1638 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.46857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1773 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1774 Footprint: Minimap: active: true x: 1630 z: 182 Obstruction: active: true moving: false control group: 1774 control group 2: 0 tag: 8427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 182 last x: 1630 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 5.73711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1774 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1775 Footprint: Minimap: active: true x: 1630 z: 194 Obstruction: active: true moving: false control group: 1775 control group 2: 0 tag: 8429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 194 last x: 1630 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 2.80256 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1775 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1776 Footprint: Minimap: active: true x: 1634 z: 178 Obstruction: active: true moving: false control group: 1776 control group 2: 0 tag: 8443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 178 last x: 1634 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 1.37162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1776 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1777 Footprint: Minimap: active: true x: 1626 z: 198 Obstruction: active: true moving: false control group: 1777 control group 2: 0 tag: 8407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 198 last x: 1626 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.32651 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1777 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1778 Footprint: Minimap: active: true x: 1626 z: 210 Obstruction: active: true moving: false control group: 1778 control group 2: 0 tag: 8409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 210 last x: 1626 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 5.90047 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1778 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1779 Footprint: Minimap: active: true x: 1678 z: 246 Obstruction: active: true moving: false control group: 1779 control group 2: 0 tag: 8667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1678 y: 0 z: 246 last x: 1678 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 1.58671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1779 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1780 Footprint: Minimap: active: true x: 1670 z: 218 Obstruction: active: true moving: false control group: 1780 control group 2: 0 tag: 8621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 218 last x: 1670 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 4.41953 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1780 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1781 Footprint: Minimap: active: true x: 1646 z: 186 Obstruction: active: true moving: false control group: 1781 control group 2: 0 tag: 8491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1646 y: 0 z: 186 last x: 1646 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 5.76597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1781 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1782 Footprint: Minimap: active: true x: 1638 z: 202 Obstruction: active: true moving: false control group: 1782 control group 2: 0 tag: 8459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 202 last x: 1638 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 5.29476 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1782 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1783 Footprint: Minimap: active: true x: 1658 z: 238 Obstruction: active: true moving: false control group: 1783 control group 2: 0 tag: 8551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 238 last x: 1658 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.1122 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1783 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1784 Footprint: Minimap: active: true x: 1674 z: 230 Obstruction: active: true moving: false control group: 1784 control group 2: 0 tag: 8643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 230 last x: 1674 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 1.832 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1784 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1785 Footprint: Minimap: active: true x: 1630 z: 206 Obstruction: active: true moving: false control group: 1785 control group 2: 0 tag: 8431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 206 last x: 1630 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 4.78489 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1785 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1786 Footprint: Minimap: active: true x: 1634 z: 190 Obstruction: active: true moving: false control group: 1786 control group 2: 0 tag: 8445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 190 last x: 1634 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.0235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1786 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1787 Footprint: Minimap: active: true x: 1642 z: 190 Obstruction: active: true moving: false control group: 1787 control group 2: 0 tag: 8477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642 y: 0 z: 190 last x: 1642 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.13035 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1787 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1788 Footprint: Minimap: active: true x: 1638 z: 194 Obstruction: active: true moving: false control group: 1788 control group 2: 0 tag: 8457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 194 last x: 1638 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 3.51186 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1788 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1789 Footprint: Minimap: active: true x: 530 z: 70 Obstruction: active: true moving: false control group: 1789 control group 2: 0 tag: 2315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 70 last x: 530 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 5.08466 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1789 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1790 Footprint: Minimap: active: true x: 494 z: 70 Obstruction: active: true moving: false control group: 1790 control group 2: 0 tag: 1993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 70 last x: 494 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 3.65629 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1790 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1791 Footprint: Minimap: active: true x: 498 z: 74 Obstruction: active: true moving: false control group: 1791 control group 2: 0 tag: 2021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 74 last x: 498 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 0.90697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1791 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1792 Footprint: Minimap: active: true x: 502 z: 74 Obstruction: active: true moving: false control group: 1792 control group 2: 0 tag: 2049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 74 last x: 502 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 0.2072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1792 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1793 Footprint: Minimap: active: true x: 462 z: 38 Obstruction: active: true moving: false control group: 1793 control group 2: 0 tag: 1811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 38 last x: 462 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 6.14646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1793 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1794 Footprint: Minimap: active: true x: 534 z: 34 Obstruction: active: true moving: false control group: 1794 control group 2: 0 tag: 2337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 34 last x: 534 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.78611 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1794 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1795 Footprint: Minimap: active: true x: 538 z: 14 Obstruction: active: true moving: false control group: 1795 control group 2: 0 tag: 2367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 14 last x: 538 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 3.89757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1795 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1796 Footprint: Minimap: active: true x: 478 z: 86 Obstruction: active: true moving: false control group: 1796 control group 2: 0 tag: 1897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 86 last x: 478 last y diff: 0 last z: 86 territory: 4 rot x: 0 rot y: 4.79108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1796 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1797 Footprint: Minimap: active: true x: 486 z: 94 Obstruction: active: true moving: false control group: 1797 control group 2: 0 tag: 1945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 94 last x: 486 last y diff: 0 last z: 94 territory: 4 rot x: 0 rot y: 5.89148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1797 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1798 Footprint: Minimap: active: true x: 438 z: 78 Obstruction: active: true moving: false control group: 1798 control group 2: 0 tag: 1691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 78 last x: 438 last y diff: 0 last z: 78 territory: 4 rot x: 0 rot y: 2.24798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1798 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1799 Footprint: Minimap: active: true x: 442 z: 70 Obstruction: active: true moving: false control group: 1799 control group 2: 0 tag: 1705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 70 last x: 442 last y diff: 0 last z: 70 territory: 4 rot x: 0 rot y: 2.3841 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1799 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1800 Footprint: Minimap: active: true x: 502 z: 94 Obstruction: active: true moving: false control group: 1800 control group 2: 0 tag: 2053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 94 last x: 502 last y diff: 0 last z: 94 territory: 4 rot x: 0 rot y: 5.19721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1800 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1801 Footprint: Minimap: active: true x: 506 z: 94 Obstruction: active: true moving: false control group: 1801 control group 2: 0 tag: 2091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 94 last x: 506 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 1.52578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1801 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1802 Footprint: Minimap: active: true x: 526 z: 102 Obstruction: active: true moving: false control group: 1802 control group 2: 0 tag: 2281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 102 last x: 526 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 3.5747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1802 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1803 Footprint: Minimap: active: true x: 530 z: 90 Obstruction: active: true moving: false control group: 1803 control group 2: 0 tag: 2317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 90 last x: 530 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 2.37269 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1803 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1804 Footprint: Minimap: active: true x: 462 z: 90 Obstruction: active: true moving: false control group: 1804 control group 2: 0 tag: 1815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 90 last x: 462 last y diff: 0 last z: 90 territory: 4 rot x: 0 rot y: 2.99021 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1804 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1805 Footprint: Minimap: active: true x: 466 z: 86 Obstruction: active: true moving: false control group: 1805 control group 2: 0 tag: 1837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 86 last x: 466 last y diff: 0 last z: 86 territory: 4 rot x: 0 rot y: 4.15658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1805 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1806 Footprint: Minimap: active: true x: 450 z: 22 Obstruction: active: true moving: false control group: 1806 control group 2: 0 tag: 1735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 22 last x: 450 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.10358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1806 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1807 Footprint: Minimap: active: true x: 458 z: 14 Obstruction: active: true moving: false control group: 1807 control group 2: 0 tag: 1781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 14 last x: 458 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 2.4725 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1807 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1808 Footprint: Minimap: active: true x: 438 z: 98 Obstruction: active: true moving: false control group: 1808 control group 2: 0 tag: 1693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 98 last x: 438 last y diff: 0 last z: 98 territory: 4 rot x: 0 rot y: 5.66742 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1808 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1809 Footprint: Minimap: active: true x: 442 z: 102 Obstruction: active: true moving: false control group: 1809 control group 2: 0 tag: 1711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 102 last x: 442 last y diff: 0 last z: 102 territory: 4 rot x: 0 rot y: 3.30611 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1809 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1810 Footprint: Minimap: active: true x: 454 z: 102 Obstruction: active: true moving: false control group: 1810 control group 2: 0 tag: 1769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 102 last x: 454 last y diff: 0 last z: 102 territory: 4 rot x: 0 rot y: 2.84128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1810 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1811 Footprint: Minimap: active: true x: 530 z: 58 Obstruction: active: true moving: false control group: 1811 control group 2: 0 tag: 2313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 58 last x: 530 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 0.65433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1811 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1812 Footprint: Minimap: active: true x: 530 z: 54 Obstruction: active: true moving: false control group: 1812 control group 2: 0 tag: 2311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 54 last x: 530 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 5.15995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1812 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1813 Footprint: Minimap: active: true x: 490 z: 62 Obstruction: active: true moving: false control group: 1813 control group 2: 0 tag: 1963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 62 last x: 490 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 0.72019 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1813 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1814 Footprint: Minimap: active: true x: 490 z: 74 Obstruction: active: true moving: false control group: 1814 control group 2: 0 tag: 1965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 74 last x: 490 last y diff: 0 last z: 74 territory: 4 rot x: 0 rot y: 1.77128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1814 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1815 Footprint: Minimap: active: true x: 490 z: 78 Obstruction: active: true moving: false control group: 1815 control group 2: 0 tag: 1967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 78 last x: 490 last y diff: 0 last z: 78 territory: 4 rot x: 0 rot y: 4.49009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1815 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1816 Footprint: Minimap: active: true x: 494 z: 78 Obstruction: active: true moving: false control group: 1816 control group 2: 0 tag: 1995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 78 last x: 494 last y diff: 0 last z: 78 territory: 4 rot x: 0 rot y: 3.08114 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1816 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1817 Footprint: Minimap: active: true x: 506 z: 78 Obstruction: active: true moving: false control group: 1817 control group 2: 0 tag: 2089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 78 last x: 506 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 2.1902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1817 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1818 Footprint: Minimap: active: true x: 466 z: 30 Obstruction: active: true moving: false control group: 1818 control group 2: 0 tag: 1831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 30 last x: 466 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 2.49735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1818 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1819 Footprint: Minimap: active: true x: 530 z: 26 Obstruction: active: true moving: false control group: 1819 control group 2: 0 tag: 2307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 26 last x: 530 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 6.23562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1819 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1820 Footprint: Minimap: active: true x: 534 z: 38 Obstruction: active: true moving: false control group: 1820 control group 2: 0 tag: 2339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 38 last x: 534 last y diff: 0 last z: 38 territory: 0 rot x: 0 rot y: 0.73331 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1820 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1821 Footprint: Minimap: active: true x: 466 z: 70 Obstruction: active: true moving: false control group: 1821 control group 2: 0 tag: 1835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 70 last x: 466 last y diff: 0 last z: 70 territory: 4 rot x: 0 rot y: 1.50753 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1821 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1822 Footprint: Minimap: active: true x: 478 z: 62 Obstruction: active: true moving: false control group: 1822 control group 2: 0 tag: 1895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 62 last x: 478 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 1.22954 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1822 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1823 Footprint: Minimap: active: true x: 482 z: 74 Obstruction: active: true moving: false control group: 1823 control group 2: 0 tag: 1919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 74 last x: 482 last y diff: 0 last z: 74 territory: 4 rot x: 0 rot y: 1.7222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1823 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1824 Footprint: Minimap: active: true x: 454 z: 58 Obstruction: active: true moving: false control group: 1824 control group 2: 0 tag: 1763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 58 last x: 454 last y diff: 0 last z: 58 territory: 4 rot x: 0 rot y: 1.00751 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1824 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1825 Footprint: Minimap: active: true x: 486 z: 86 Obstruction: active: true moving: false control group: 1825 control group 2: 0 tag: 1943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 86 last x: 486 last y diff: 0 last z: 86 territory: 4 rot x: 0 rot y: 3.35303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1825 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1826 Footprint: Minimap: active: true x: 490 z: 86 Obstruction: active: true moving: false control group: 1826 control group 2: 0 tag: 1969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 86 last x: 490 last y diff: 0 last z: 86 territory: 4 rot x: 0 rot y: 5.58472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1826 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1827 Footprint: Minimap: active: true x: 446 z: 74 Obstruction: active: true moving: false control group: 1827 control group 2: 0 tag: 1717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 74 last x: 446 last y diff: 0 last z: 74 territory: 4 rot x: 0 rot y: 2.54085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1827 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1828 Footprint: Minimap: active: true x: 446 z: 78 Obstruction: active: true moving: false control group: 1828 control group 2: 0 tag: 1719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 78 last x: 446 last y diff: 0 last z: 78 territory: 4 rot x: 0 rot y: 1.61849 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1828 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1829 Footprint: Minimap: active: true x: 446 z: 82 Obstruction: active: true moving: false control group: 1829 control group 2: 0 tag: 1721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 82 last x: 446 last y diff: 0 last z: 82 territory: 4 rot x: 0 rot y: 4.27105 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1829 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1830 Footprint: Minimap: active: true x: 518 z: 94 Obstruction: active: true moving: false control group: 1830 control group 2: 0 tag: 2209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 94 last x: 518 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 1.95977 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1830 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1831 Footprint: Minimap: active: true x: 470 z: 14 Obstruction: active: true moving: false control group: 1831 control group 2: 0 tag: 1859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 14 last x: 470 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 4.12357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1831 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1832 Footprint: Minimap: active: true x: 454 z: 90 Obstruction: active: true moving: false control group: 1832 control group 2: 0 tag: 1767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 90 last x: 454 last y diff: 0 last z: 90 territory: 4 rot x: 0 rot y: 0.5817 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1832 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1833 Footprint: Minimap: active: true x: 458 z: 22 Obstruction: active: true moving: false control group: 1833 control group 2: 0 tag: 1783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 22 last x: 458 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.37261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1833 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1834 Footprint: Minimap: active: true x: 458 z: 26 Obstruction: active: true moving: false control group: 1834 control group 2: 0 tag: 1785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 26 last x: 458 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 4.28303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1834 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1835 Footprint: Minimap: active: true x: 442 z: 94 Obstruction: active: true moving: false control group: 1835 control group 2: 0 tag: 1707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 94 last x: 442 last y diff: 0 last z: 94 territory: 4 rot x: 0 rot y: 3.46131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1835 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1836 Footprint: Minimap: active: true x: 442 z: 98 Obstruction: active: true moving: false control group: 1836 control group 2: 0 tag: 1709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 98 last x: 442 last y diff: 0 last z: 98 territory: 4 rot x: 0 rot y: 2.24805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1836 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1837 Footprint: Minimap: active: true x: 450 z: 98 Obstruction: active: true moving: false control group: 1837 control group 2: 0 tag: 1747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 98 last x: 450 last y diff: 0 last z: 98 territory: 4 rot x: 0 rot y: 0.61571 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1837 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1838 Footprint: Minimap: active: true x: 450 z: 94 Obstruction: active: true moving: false control group: 1838 control group 2: 0 tag: 1745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 94 last x: 450 last y diff: 0 last z: 94 territory: 4 rot x: 0 rot y: 0.63372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1838 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1839 Footprint: Minimap: active: true x: 522 z: 58 Obstruction: active: true moving: false control group: 1839 control group 2: 0 tag: 2241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 58 last x: 522 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 5.47414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1839 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1840 Footprint: Minimap: active: true x: 522 z: 66 Obstruction: active: true moving: false control group: 1840 control group 2: 0 tag: 2243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 66 last x: 522 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.02797 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1840 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1841 Footprint: Minimap: active: true x: 522 z: 74 Obstruction: active: true moving: false control group: 1841 control group 2: 0 tag: 2245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 74 last x: 522 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 1.72967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1841 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1842 Footprint: Minimap: active: true x: 522 z: 86 Obstruction: active: true moving: false control group: 1842 control group 2: 0 tag: 2247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 86 last x: 522 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 5.99248 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1842 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1843 Footprint: Minimap: active: true x: 486 z: 74 Obstruction: active: true moving: false control group: 1843 control group 2: 0 tag: 1941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 74 last x: 486 last y diff: 0 last z: 74 territory: 4 rot x: 0 rot y: 4.43505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1843 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1844 Footprint: Minimap: active: true x: 502 z: 82 Obstruction: active: true moving: false control group: 1844 control group 2: 0 tag: 2051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 82 last x: 502 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.73737 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1844 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1845 Footprint: Minimap: active: true x: 506 z: 58 Obstruction: active: true moving: false control group: 1845 control group 2: 0 tag: 2087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 58 last x: 506 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 0.5302 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1845 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1846 Footprint: Minimap: active: true x: 510 z: 58 Obstruction: active: true moving: false control group: 1846 control group 2: 0 tag: 2123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 58 last x: 510 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 0.81653 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1846 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1847 Footprint: Minimap: active: true x: 510 z: 66 Obstruction: active: true moving: false control group: 1847 control group 2: 0 tag: 2125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 66 last x: 510 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 3.0899 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1847 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1848 Footprint: Minimap: active: true x: 510 z: 74 Obstruction: active: true moving: false control group: 1848 control group 2: 0 tag: 2127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 74 last x: 510 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 4.80051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1848 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1849 Footprint: Minimap: active: true x: 510 z: 78 Obstruction: active: true moving: false control group: 1849 control group 2: 0 tag: 2129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 78 last x: 510 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 3.06051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1849 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1850 Footprint: Minimap: active: true x: 522 z: 90 Obstruction: active: true moving: false control group: 1850 control group 2: 0 tag: 2249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 90 last x: 522 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 5.47373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1850 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1851 Footprint: Minimap: active: true x: 466 z: 54 Obstruction: active: true moving: false control group: 1851 control group 2: 0 tag: 1833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 54 last x: 466 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.31965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1851 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1852 Footprint: Minimap: active: true x: 458 z: 58 Obstruction: active: true moving: false control group: 1852 control group 2: 0 tag: 1787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 58 last x: 458 last y diff: 0 last z: 58 territory: 4 rot x: 0 rot y: 2.83594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1852 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1853 Footprint: Minimap: active: true x: 530 z: 14 Obstruction: active: true moving: false control group: 1853 control group 2: 0 tag: 2305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 14 last x: 530 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 4.38526 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1853 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1854 Footprint: Minimap: active: true x: 526 z: 26 Obstruction: active: true moving: false control group: 1854 control group 2: 0 tag: 2275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 26 last x: 526 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 0.58957 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1854 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1855 Footprint: Minimap: active: true x: 526 z: 34 Obstruction: active: true moving: false control group: 1855 control group 2: 0 tag: 2277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 34 last x: 526 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 6.172 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1855 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1856 Footprint: Minimap: active: true x: 526 z: 42 Obstruction: active: true moving: false control group: 1856 control group 2: 0 tag: 2279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 42 last x: 526 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 0.10215 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1856 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1857 Footprint: Minimap: active: true x: 530 z: 42 Obstruction: active: true moving: false control group: 1857 control group 2: 0 tag: 2309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 42 last x: 530 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 1.37645 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1857 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1858 Footprint: Minimap: active: true x: 462 z: 74 Obstruction: active: true moving: false control group: 1858 control group 2: 0 tag: 1813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 74 last x: 462 last y diff: 0 last z: 74 territory: 4 rot x: 0 rot y: 6.10866 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1858 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1859 Footprint: Minimap: active: true x: 482 z: 58 Obstruction: active: true moving: false control group: 1859 control group 2: 0 tag: 1917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 58 last x: 482 last y diff: 0 last z: 58 territory: 0 rot x: 0 rot y: 4.35911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1859 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1860 Footprint: Minimap: active: true x: 458 z: 62 Obstruction: active: true moving: false control group: 1860 control group 2: 0 tag: 1789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 62 last x: 458 last y diff: 0 last z: 62 territory: 4 rot x: 0 rot y: 1.6701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1860 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1861 Footprint: Minimap: active: true x: 458 z: 66 Obstruction: active: true moving: false control group: 1861 control group 2: 0 tag: 1791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 66 last x: 458 last y diff: 0 last z: 66 territory: 4 rot x: 0 rot y: 2.03954 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1861 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1862 Footprint: Minimap: active: true x: 446 z: 86 Obstruction: active: true moving: false control group: 1862 control group 2: 0 tag: 1723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 86 last x: 446 last y diff: 0 last z: 86 territory: 4 rot x: 0 rot y: 1.04174 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1862 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1863 Footprint: Minimap: active: true x: 450 z: 74 Obstruction: active: true moving: false control group: 1863 control group 2: 0 tag: 1737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 74 last x: 450 last y diff: 0 last z: 74 territory: 4 rot x: 0 rot y: 2.89304 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1863 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1864 Footprint: Minimap: active: true x: 450 z: 78 Obstruction: active: true moving: false control group: 1864 control group 2: 0 tag: 1739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 78 last x: 450 last y diff: 0 last z: 78 territory: 4 rot x: 0 rot y: 5.89902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1864 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1865 Footprint: Minimap: active: true x: 450 z: 86 Obstruction: active: true moving: false control group: 1865 control group 2: 0 tag: 1741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 86 last x: 450 last y diff: 0 last z: 86 territory: 4 rot x: 0 rot y: 0.11796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1865 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1866 Footprint: Minimap: active: true x: 518 z: 90 Obstruction: active: true moving: false control group: 1866 control group 2: 0 tag: 2207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 90 last x: 518 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 0.44076 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1866 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1867 Footprint: Minimap: active: true x: 450 z: 90 Obstruction: active: true moving: false control group: 1867 control group 2: 0 tag: 1743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 90 last x: 450 last y diff: 0 last z: 90 territory: 4 rot x: 0 rot y: 2.43993 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1867 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1868 Footprint: Minimap: active: true x: 518 z: 66 Obstruction: active: true moving: false control group: 1868 control group 2: 0 tag: 2201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 66 last x: 518 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 0.41092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1868 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1869 Footprint: Minimap: active: true x: 518 z: 70 Obstruction: active: true moving: false control group: 1869 control group 2: 0 tag: 2203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 70 last x: 518 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 1.0931 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1869 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1870 Footprint: Minimap: active: true x: 518 z: 86 Obstruction: active: true moving: false control group: 1870 control group 2: 0 tag: 2205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 86 last x: 518 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 1.3776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1870 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1871 Footprint: Minimap: active: true x: 522 z: 42 Obstruction: active: true moving: false control group: 1871 control group 2: 0 tag: 2239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 42 last x: 522 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.99907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1871 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1872 Footprint: Minimap: active: true x: 486 z: 54 Obstruction: active: true moving: false control group: 1872 control group 2: 0 tag: 1939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 54 last x: 486 last y diff: 0 last z: 54 territory: 0 rot x: 0 rot y: 3.69613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1872 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1873 Footprint: Minimap: active: true x: 514 z: 66 Obstruction: active: true moving: false control group: 1873 control group 2: 0 tag: 2161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 66 last x: 514 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 5.14228 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1873 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1874 Footprint: Minimap: active: true x: 514 z: 82 Obstruction: active: true moving: false control group: 1874 control group 2: 0 tag: 2163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 82 last x: 514 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 2.18364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1874 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1875 Footprint: Minimap: active: true x: 470 z: 22 Obstruction: active: true moving: false control group: 1875 control group 2: 0 tag: 1861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 22 last x: 470 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.09786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1875 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1876 Footprint: Minimap: active: true x: 522 z: 14 Obstruction: active: true moving: false control group: 1876 control group 2: 0 tag: 2233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 14 last x: 522 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 3.61506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1876 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1877 Footprint: Minimap: active: true x: 522 z: 22 Obstruction: active: true moving: false control group: 1877 control group 2: 0 tag: 2235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 22 last x: 522 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.34287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1877 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1878 Footprint: Minimap: active: true x: 522 z: 26 Obstruction: active: true moving: false control group: 1878 control group 2: 0 tag: 2237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 26 last x: 522 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 5.4349 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1878 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1879 Footprint: Minimap: active: true x: 458 z: 70 Obstruction: active: true moving: false control group: 1879 control group 2: 0 tag: 1793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 70 last x: 458 last y diff: 0 last z: 70 territory: 4 rot x: 0 rot y: 0.26558 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1879 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1880 Footprint: Minimap: active: true x: 454 z: 74 Obstruction: active: true moving: false control group: 1880 control group 2: 0 tag: 1765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 74 last x: 454 last y diff: 0 last z: 74 territory: 4 rot x: 0 rot y: 2.30483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1880 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1881 Footprint: Minimap: active: true x: 478 z: 18 Obstruction: active: true moving: false control group: 1881 control group 2: 0 tag: 1889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 18 last x: 478 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 1.18511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1881 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1882 Footprint: Minimap: active: true x: 478 z: 22 Obstruction: active: true moving: false control group: 1882 control group 2: 0 tag: 1891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 22 last x: 478 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 4.61738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1882 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1883 Footprint: Minimap: active: true x: 514 z: 46 Obstruction: active: true moving: false control group: 1883 control group 2: 0 tag: 2159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 46 last x: 514 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.67898 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1883 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1884 Footprint: Minimap: active: true x: 518 z: 42 Obstruction: active: true moving: false control group: 1884 control group 2: 0 tag: 2199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 42 last x: 518 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.9796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1884 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1885 Footprint: Minimap: active: true x: 478 z: 50 Obstruction: active: true moving: false control group: 1885 control group 2: 0 tag: 1893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 50 last x: 478 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 3.4511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1885 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1886 Footprint: Minimap: active: true x: 494 z: 50 Obstruction: active: true moving: false control group: 1886 control group 2: 0 tag: 1991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 50 last x: 494 last y diff: 0 last z: 50 territory: 0 rot x: 0 rot y: 5.01679 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1886 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1887 Footprint: Minimap: active: true x: 518 z: 26 Obstruction: active: true moving: false control group: 1887 control group 2: 0 tag: 2195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 26 last x: 518 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 5.13201 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1887 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1888 Footprint: Minimap: active: true x: 518 z: 30 Obstruction: active: true moving: false control group: 1888 control group 2: 0 tag: 2197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 30 last x: 518 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 2.27041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1888 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1889 Footprint: Minimap: active: true x: 482 z: 18 Obstruction: active: true moving: false control group: 1889 control group 2: 0 tag: 1911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 18 last x: 482 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 3.7261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1889 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1890 Footprint: Minimap: active: true x: 482 z: 22 Obstruction: active: true moving: false control group: 1890 control group 2: 0 tag: 1913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 22 last x: 482 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.75297 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1890 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1891 Footprint: Minimap: active: true x: 514 z: 42 Obstruction: active: true moving: false control group: 1891 control group 2: 0 tag: 2157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 42 last x: 514 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.46035 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1891 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1892 Footprint: Minimap: active: true x: 514 z: 34 Obstruction: active: true moving: false control group: 1892 control group 2: 0 tag: 2155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 34 last x: 514 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 3.2945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1892 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1893 Footprint: Minimap: active: true x: 490 z: 46 Obstruction: active: true moving: false control group: 1893 control group 2: 0 tag: 1961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 46 last x: 490 last y diff: 0 last z: 46 territory: 0 rot x: 0 rot y: 0.86306 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1893 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1894 Footprint: Minimap: active: true x: 482 z: 42 Obstruction: active: true moving: false control group: 1894 control group 2: 0 tag: 1915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 42 last x: 482 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.21995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1894 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1895 Footprint: Minimap: active: true x: 514 z: 30 Obstruction: active: true moving: false control group: 1895 control group 2: 0 tag: 2153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 30 last x: 514 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 0.21335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1895 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1896 Footprint: Minimap: active: true x: 486 z: 14 Obstruction: active: true moving: false control group: 1896 control group 2: 0 tag: 1933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 14 last x: 486 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.21789 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1896 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1897 Footprint: Minimap: active: true x: 486 z: 18 Obstruction: active: true moving: false control group: 1897 control group 2: 0 tag: 1935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 18 last x: 486 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 4.62467 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1897 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1898 Footprint: Minimap: active: true x: 486 z: 26 Obstruction: active: true moving: false control group: 1898 control group 2: 0 tag: 1937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 26 last x: 486 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 3.75388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1898 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1899 Footprint: Minimap: active: true x: 506 z: 42 Obstruction: active: true moving: false control group: 1899 control group 2: 0 tag: 2085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 42 last x: 506 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 2.26876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1899 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1900 Footprint: Minimap: active: true x: 510 z: 34 Obstruction: active: true moving: false control group: 1900 control group 2: 0 tag: 2121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 34 last x: 510 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 1.54053 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1900 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1901 Footprint: Minimap: active: true x: 494 z: 42 Obstruction: active: true moving: false control group: 1901 control group 2: 0 tag: 1989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 42 last x: 494 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 3.9529 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1901 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1902 Footprint: Minimap: active: true x: 498 z: 42 Obstruction: active: true moving: false control group: 1902 control group 2: 0 tag: 2019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 42 last x: 498 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 5.81359 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1902 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1903 Footprint: Minimap: active: true x: 510 z: 14 Obstruction: active: true moving: false control group: 1903 control group 2: 0 tag: 2117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 14 last x: 510 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.1543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1903 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1904 Footprint: Minimap: active: true x: 510 z: 18 Obstruction: active: true moving: false control group: 1904 control group 2: 0 tag: 2119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 18 last x: 510 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 1.83257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1904 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1905 Footprint: Minimap: active: true x: 490 z: 34 Obstruction: active: true moving: false control group: 1905 control group 2: 0 tag: 1959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 34 last x: 490 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 0.93764 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1905 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1906 Footprint: Minimap: active: true x: 502 z: 34 Obstruction: active: true moving: false control group: 1906 control group 2: 0 tag: 2047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 34 last x: 502 last y diff: 0 last z: 34 territory: 0 rot x: 0 rot y: 4.33031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1906 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1907 Footprint: Minimap: active: true x: 494 z: 14 Obstruction: active: true moving: false control group: 1907 control group 2: 0 tag: 1981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 14 last x: 494 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 5.05767 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1907 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1908 Footprint: Minimap: active: true x: 494 z: 18 Obstruction: active: true moving: false control group: 1908 control group 2: 0 tag: 1983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 18 last x: 494 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 2.7391 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1908 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1909 Footprint: Minimap: active: true x: 494 z: 22 Obstruction: active: true moving: false control group: 1909 control group 2: 0 tag: 1985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 22 last x: 494 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 6.17165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1909 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1910 Footprint: Minimap: active: true x: 494 z: 26 Obstruction: active: true moving: false control group: 1910 control group 2: 0 tag: 1987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 26 last x: 494 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 2.51073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1910 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1911 Footprint: Minimap: active: true x: 502 z: 30 Obstruction: active: true moving: false control group: 1911 control group 2: 0 tag: 2045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 30 last x: 502 last y diff: 0 last z: 30 territory: 0 rot x: 0 rot y: 2.15883 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1911 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1912 Footprint: Minimap: active: true x: 502 z: 22 Obstruction: active: true moving: false control group: 1912 control group 2: 0 tag: 2043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 22 last x: 502 last y diff: 0 last z: 22 territory: 0 rot x: 0 rot y: 3.23392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1912 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1913 Footprint: Minimap: active: true x: 502 z: 14 Obstruction: active: true moving: false control group: 1913 control group 2: 0 tag: 2041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 14 last x: 502 last y diff: 0 last z: 14 territory: 0 rot x: 0 rot y: 0.16585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1913 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1914 Footprint: Minimap: active: true x: 498 z: 18 Obstruction: active: true moving: false control group: 1914 control group 2: 0 tag: 2015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 18 last x: 498 last y diff: 0 last z: 18 territory: 0 rot x: 0 rot y: 5.71314 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1914 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1915 Footprint: Minimap: active: true x: 498 z: 26 Obstruction: active: true moving: false control group: 1915 control group 2: 0 tag: 2017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 26 last x: 498 last y diff: 0 last z: 26 territory: 0 rot x: 0 rot y: 3.46128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1915 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1916 Footprint: Minimap: active: true x: 1214 z: 154 Obstruction: active: true moving: false control group: 1916 control group 2: 0 tag: 6127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 154 last x: 1214 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 0.13547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1916 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1917 Footprint: Minimap: active: true x: 1214 z: 162 Obstruction: active: true moving: false control group: 1917 control group 2: 0 tag: 6129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 162 last x: 1214 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 5.39612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1917 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1918 Footprint: Minimap: active: true x: 1218 z: 166 Obstruction: active: true moving: false control group: 1918 control group 2: 0 tag: 6151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 166 last x: 1218 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 1.54464 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1918 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1919 Footprint: Minimap: active: true x: 1218 z: 170 Obstruction: active: true moving: false control group: 1919 control group 2: 0 tag: 6153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 170 last x: 1218 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 1.31507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1919 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1920 Footprint: Minimap: active: true x: 1222 z: 170 Obstruction: active: true moving: false control group: 1920 control group 2: 0 tag: 6177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 170 last x: 1222 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 2.4279 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1920 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1921 Footprint: Minimap: active: true x: 1186 z: 154 Obstruction: active: true moving: false control group: 1921 control group 2: 0 tag: 6001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 154 last x: 1186 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 1.24622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1921 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1922 Footprint: Minimap: active: true x: 1190 z: 154 Obstruction: active: true moving: false control group: 1922 control group 2: 0 tag: 6013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 154 last x: 1190 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 1.85212 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1922 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1923 Footprint: Minimap: active: true x: 1194 z: 146 Obstruction: active: true moving: false control group: 1923 control group 2: 0 tag: 6023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 146 last x: 1194 last y diff: 0 last z: 146 territory: 0 rot x: 0 rot y: 5.70621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1923 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1924 Footprint: Minimap: active: true x: 1194 z: 150 Obstruction: active: true moving: false control group: 1924 control group 2: 0 tag: 6025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 150 last x: 1194 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 5.82131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1924 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1925 Footprint: Minimap: active: true x: 1222 z: 174 Obstruction: active: true moving: false control group: 1925 control group 2: 0 tag: 6179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 174 last x: 1222 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 0.58208 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1925 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1926 Footprint: Minimap: active: true x: 1226 z: 178 Obstruction: active: true moving: false control group: 1926 control group 2: 0 tag: 6197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 178 last x: 1226 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 1.19057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1926 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1927 Footprint: Minimap: active: true x: 1174 z: 166 Obstruction: active: true moving: false control group: 1927 control group 2: 0 tag: 5941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 166 last x: 1174 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 6.01017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1927 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1928 Footprint: Minimap: active: true x: 1162 z: 170 Obstruction: active: true moving: false control group: 1928 control group 2: 0 tag: 5837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 170 last x: 1162 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 1.23789 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1928 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1929 Footprint: Minimap: active: true x: 1154 z: 174 Obstruction: active: true moving: false control group: 1929 control group 2: 0 tag: 5769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 174 last x: 1154 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 2.89383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1929 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1930 Footprint: Minimap: active: true x: 1158 z: 174 Obstruction: active: true moving: false control group: 1930 control group 2: 0 tag: 5805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 174 last x: 1158 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 6.11547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1930 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1931 Footprint: Minimap: active: true x: 1170 z: 206 Obstruction: active: true moving: false control group: 1931 control group 2: 0 tag: 5915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 206 last x: 1170 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 3.82381 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1931 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1932 Footprint: Minimap: active: true x: 1210 z: 138 Obstruction: active: true moving: false control group: 1932 control group 2: 0 tag: 6103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 138 last x: 1210 last y diff: 0 last z: 138 territory: 0 rot x: 0 rot y: 0.29537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1932 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1933 Footprint: Minimap: active: true x: 1206 z: 134 Obstruction: active: true moving: false control group: 1933 control group 2: 0 tag: 6075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 134 last x: 1206 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 1.92867 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1933 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1934 Footprint: Minimap: active: true x: 1186 z: 202 Obstruction: active: true moving: false control group: 1934 control group 2: 0 tag: 6005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 202 last x: 1186 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.28695 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1934 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1935 Footprint: Minimap: active: true x: 1226 z: 230 Obstruction: active: true moving: false control group: 1935 control group 2: 0 tag: 6201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 230 last x: 1226 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 5.924 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1935 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1936 Footprint: Minimap: active: true x: 1230 z: 222 Obstruction: active: true moving: false control group: 1936 control group 2: 0 tag: 6215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 222 last x: 1230 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 0.00902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1936 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1937 Footprint: Minimap: active: true x: 1234 z: 210 Obstruction: active: true moving: false control group: 1937 control group 2: 0 tag: 6231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 210 last x: 1234 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 2.51069 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1937 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1938 Footprint: Minimap: active: true x: 1234 z: 190 Obstruction: active: true moving: false control group: 1938 control group 2: 0 tag: 6225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 190 last x: 1234 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 3.97313 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1938 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1939 Footprint: Minimap: active: true x: 1234 z: 194 Obstruction: active: true moving: false control group: 1939 control group 2: 0 tag: 6227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 194 last x: 1234 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 0.43012 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1939 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1940 Footprint: Minimap: active: true x: 1238 z: 198 Obstruction: active: true moving: false control group: 1940 control group 2: 0 tag: 6237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 198 last x: 1238 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 4.91047 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1940 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1941 Footprint: Minimap: active: true x: 1182 z: 230 Obstruction: active: true moving: false control group: 1941 control group 2: 0 tag: 5989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 230 last x: 1182 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.53794 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1941 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1942 Footprint: Minimap: active: true x: 1186 z: 234 Obstruction: active: true moving: false control group: 1942 control group 2: 0 tag: 6007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 234 last x: 1186 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 2.49997 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1942 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1943 Footprint: Minimap: active: true x: 1194 z: 238 Obstruction: active: true moving: false control group: 1943 control group 2: 0 tag: 6041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 238 last x: 1194 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 4.63378 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1943 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1944 Footprint: Minimap: active: true x: 1218 z: 246 Obstruction: active: true moving: false control group: 1944 control group 2: 0 tag: 6163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 246 last x: 1218 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 3.9382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1944 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1945 Footprint: Minimap: active: true x: 1222 z: 242 Obstruction: active: true moving: false control group: 1945 control group 2: 0 tag: 6187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 242 last x: 1222 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 1.17014 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1945 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1946 Footprint: Minimap: active: true x: 1138 z: 182 Obstruction: active: true moving: false control group: 1946 control group 2: 0 tag: 5655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 182 last x: 1138 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 1.29618 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1946 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1947 Footprint: Minimap: active: true x: 1142 z: 190 Obstruction: active: true moving: false control group: 1947 control group 2: 0 tag: 5681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 190 last x: 1142 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.95478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1947 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1948 Footprint: Minimap: active: true x: 1146 z: 190 Obstruction: active: true moving: false control group: 1948 control group 2: 0 tag: 5719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 190 last x: 1146 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 5.09211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1948 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1949 Footprint: Minimap: active: true x: 1150 z: 190 Obstruction: active: true moving: false control group: 1949 control group 2: 0 tag: 5737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 190 last x: 1150 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 1.67539 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1949 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1950 Footprint: Minimap: active: true x: 1154 z: 202 Obstruction: active: true moving: false control group: 1950 control group 2: 0 tag: 5771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 202 last x: 1154 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 5.89805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1950 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1951 Footprint: Minimap: active: true x: 1154 z: 206 Obstruction: active: true moving: false control group: 1951 control group 2: 0 tag: 5773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 206 last x: 1154 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.99131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1951 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1952 Footprint: Minimap: active: true x: 1166 z: 206 Obstruction: active: true moving: false control group: 1952 control group 2: 0 tag: 5877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 206 last x: 1166 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.37676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1952 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1953 Footprint: Minimap: active: true x: 1210 z: 154 Obstruction: active: true moving: false control group: 1953 control group 2: 0 tag: 6105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 154 last x: 1210 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 1.1618 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1953 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1954 Footprint: Minimap: active: true x: 1214 z: 166 Obstruction: active: true moving: false control group: 1954 control group 2: 0 tag: 6131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 166 last x: 1214 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 4.0665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1954 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1955 Footprint: Minimap: active: true x: 1214 z: 170 Obstruction: active: true moving: false control group: 1955 control group 2: 0 tag: 6133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 170 last x: 1214 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 6.14264 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1955 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1956 Footprint: Minimap: active: true x: 1214 z: 174 Obstruction: active: true moving: false control group: 1956 control group 2: 0 tag: 6135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 174 last x: 1214 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 2.91021 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1956 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1957 Footprint: Minimap: active: true x: 1178 z: 166 Obstruction: active: true moving: false control group: 1957 control group 2: 0 tag: 5961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 166 last x: 1178 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 3.51554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1957 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1958 Footprint: Minimap: active: true x: 1182 z: 166 Obstruction: active: true moving: false control group: 1958 control group 2: 0 tag: 5985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 166 last x: 1182 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 6.2301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1958 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1959 Footprint: Minimap: active: true x: 1194 z: 154 Obstruction: active: true moving: false control group: 1959 control group 2: 0 tag: 6027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 154 last x: 1194 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 0.85061 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1959 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1960 Footprint: Minimap: active: true x: 1194 z: 158 Obstruction: active: true moving: false control group: 1960 control group 2: 0 tag: 6029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 158 last x: 1194 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 4.29532 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1960 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1961 Footprint: Minimap: active: true x: 1218 z: 182 Obstruction: active: true moving: false control group: 1961 control group 2: 0 tag: 6155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 182 last x: 1218 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 1.884 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1961 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1962 Footprint: Minimap: active: true x: 1222 z: 190 Obstruction: active: true moving: false control group: 1962 control group 2: 0 tag: 6181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 190 last x: 1222 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 2.12702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1962 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1963 Footprint: Minimap: active: true x: 1226 z: 190 Obstruction: active: true moving: false control group: 1963 control group 2: 0 tag: 6199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 190 last x: 1226 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 2.61373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1963 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1964 Footprint: Minimap: active: true x: 1166 z: 174 Obstruction: active: true moving: false control group: 1964 control group 2: 0 tag: 5871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 174 last x: 1166 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.71241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1964 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1965 Footprint: Minimap: active: true x: 1174 z: 174 Obstruction: active: true moving: false control group: 1965 control group 2: 0 tag: 5943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 174 last x: 1174 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 5.42524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1965 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1966 Footprint: Minimap: active: true x: 1142 z: 182 Obstruction: active: true moving: false control group: 1966 control group 2: 0 tag: 5679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 182 last x: 1142 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 4.519 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1966 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1967 Footprint: Minimap: active: true x: 1166 z: 202 Obstruction: active: true moving: false control group: 1967 control group 2: 0 tag: 5875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 202 last x: 1166 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.14364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1967 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1968 Footprint: Minimap: active: true x: 1170 z: 194 Obstruction: active: true moving: false control group: 1968 control group 2: 0 tag: 5913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 194 last x: 1170 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 3.85206 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1968 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1969 Footprint: Minimap: active: true x: 1178 z: 194 Obstruction: active: true moving: false control group: 1969 control group 2: 0 tag: 5967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 194 last x: 1178 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 3.92206 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1969 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1970 Footprint: Minimap: active: true x: 1190 z: 202 Obstruction: active: true moving: false control group: 1970 control group 2: 0 tag: 6017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 202 last x: 1190 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.39646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1970 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1971 Footprint: Minimap: active: true x: 1194 z: 202 Obstruction: active: true moving: false control group: 1971 control group 2: 0 tag: 6037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 202 last x: 1194 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 1.3134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1971 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1972 Footprint: Minimap: active: true x: 1194 z: 206 Obstruction: active: true moving: false control group: 1972 control group 2: 0 tag: 6039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 206 last x: 1194 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 0.75547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1972 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1973 Footprint: Minimap: active: true x: 1222 z: 230 Obstruction: active: true moving: false control group: 1973 control group 2: 0 tag: 6185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 230 last x: 1222 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 2.40679 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1973 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1974 Footprint: Minimap: active: true x: 1230 z: 210 Obstruction: active: true moving: false control group: 1974 control group 2: 0 tag: 6213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 210 last x: 1230 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 1.52276 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1974 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1975 Footprint: Minimap: active: true x: 1230 z: 194 Obstruction: active: true moving: false control group: 1975 control group 2: 0 tag: 6211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 194 last x: 1230 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 3.91068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1975 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1976 Footprint: Minimap: active: true x: 1234 z: 202 Obstruction: active: true moving: false control group: 1976 control group 2: 0 tag: 6229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 202 last x: 1234 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 5.21747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1976 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1977 Footprint: Minimap: active: true x: 1190 z: 230 Obstruction: active: true moving: false control group: 1977 control group 2: 0 tag: 6019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 230 last x: 1190 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.0237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1977 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1978 Footprint: Minimap: active: true x: 1190 z: 234 Obstruction: active: true moving: false control group: 1978 control group 2: 0 tag: 6021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 234 last x: 1190 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 5.85557 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1978 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1979 Footprint: Minimap: active: true x: 1198 z: 234 Obstruction: active: true moving: false control group: 1979 control group 2: 0 tag: 6053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 234 last x: 1198 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 1.91405 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1979 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1980 Footprint: Minimap: active: true x: 1210 z: 238 Obstruction: active: true moving: false control group: 1980 control group 2: 0 tag: 6117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 238 last x: 1210 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 6.04361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1980 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1981 Footprint: Minimap: active: true x: 1146 z: 186 Obstruction: active: true moving: false control group: 1981 control group 2: 0 tag: 5717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 186 last x: 1146 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 0.54378 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1981 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1982 Footprint: Minimap: active: true x: 1158 z: 198 Obstruction: active: true moving: false control group: 1982 control group 2: 0 tag: 5809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 198 last x: 1158 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 6.07209 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1982 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1983 Footprint: Minimap: active: true x: 1206 z: 150 Obstruction: active: true moving: false control group: 1983 control group 2: 0 tag: 6077 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 150 last x: 1206 last y diff: 0 last z: 150 territory: 0 rot x: 0 rot y: 5.43317 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1983 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1984 Footprint: Minimap: active: true x: 1206 z: 162 Obstruction: active: true moving: false control group: 1984 control group 2: 0 tag: 6079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 162 last x: 1206 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 3.9553 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1984 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1985 Footprint: Minimap: active: true x: 1206 z: 170 Obstruction: active: true moving: false control group: 1985 control group 2: 0 tag: 6081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 170 last x: 1206 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 5.86167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1985 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1986 Footprint: Minimap: active: true x: 1210 z: 178 Obstruction: active: true moving: false control group: 1986 control group 2: 0 tag: 6107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 178 last x: 1210 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 1.71172 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1986 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1987 Footprint: Minimap: active: true x: 1186 z: 170 Obstruction: active: true moving: false control group: 1987 control group 2: 0 tag: 6003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 170 last x: 1186 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 0.36173 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1987 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1988 Footprint: Minimap: active: true x: 1194 z: 162 Obstruction: active: true moving: false control group: 1988 control group 2: 0 tag: 6031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 162 last x: 1194 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 0.47516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1988 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1989 Footprint: Minimap: active: true x: 1202 z: 154 Obstruction: active: true moving: false control group: 1989 control group 2: 0 tag: 6055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 154 last x: 1202 last y diff: 0 last z: 154 territory: 0 rot x: 0 rot y: 4.03374 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1989 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1990 Footprint: Minimap: active: true x: 1202 z: 158 Obstruction: active: true moving: false control group: 1990 control group 2: 0 tag: 6057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 158 last x: 1202 last y diff: 0 last z: 158 territory: 0 rot x: 0 rot y: 1.49 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1990 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1991 Footprint: Minimap: active: true x: 1178 z: 174 Obstruction: active: true moving: false control group: 1991 control group 2: 0 tag: 5963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 174 last x: 1178 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 0.34487 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1991 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1992 Footprint: Minimap: active: true x: 1182 z: 190 Obstruction: active: true moving: false control group: 1992 control group 2: 0 tag: 5987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 190 last x: 1182 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 1.70032 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1992 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1993 Footprint: Minimap: active: true x: 1194 z: 198 Obstruction: active: true moving: false control group: 1993 control group 2: 0 tag: 6035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 198 last x: 1194 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 2.63184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1993 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1994 Footprint: Minimap: active: true x: 1202 z: 202 Obstruction: active: true moving: false control group: 1994 control group 2: 0 tag: 6071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 202 last x: 1202 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 0.79892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1994 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1995 Footprint: Minimap: active: true x: 1218 z: 218 Obstruction: active: true moving: false control group: 1995 control group 2: 0 tag: 6161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 218 last x: 1218 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.75052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1995 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1996 Footprint: Minimap: active: true x: 1222 z: 218 Obstruction: active: true moving: false control group: 1996 control group 2: 0 tag: 6183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 218 last x: 1222 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.74999 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1996 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1997 Footprint: Minimap: active: true x: 1206 z: 230 Obstruction: active: true moving: false control group: 1997 control group 2: 0 tag: 6095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 230 last x: 1206 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.47619 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1997 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1998 Footprint: Minimap: active: true x: 1214 z: 234 Obstruction: active: true moving: false control group: 1998 control group 2: 0 tag: 6145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 234 last x: 1214 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 0.09763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1998 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 1999 Footprint: Minimap: active: true x: 1158 z: 190 Obstruction: active: true moving: false control group: 1999 control group 2: 0 tag: 5807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 190 last x: 1158 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 1.54697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 1999 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2000 Footprint: Minimap: active: true x: 1202 z: 162 Obstruction: active: true moving: false control group: 2000 control group 2: 0 tag: 6059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 162 last x: 1202 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 1.64921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2000 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2001 Footprint: Minimap: active: true x: 1202 z: 166 Obstruction: active: true moving: false control group: 2001 control group 2: 0 tag: 6061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 166 last x: 1202 last y diff: 0 last z: 166 territory: 0 rot x: 0 rot y: 0.3316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2001 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2002 Footprint: Minimap: active: true x: 1202 z: 170 Obstruction: active: true moving: false control group: 2002 control group 2: 0 tag: 6063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 170 last x: 1202 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 3.15236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2002 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2003 Footprint: Minimap: active: true x: 1206 z: 174 Obstruction: active: true moving: false control group: 2003 control group 2: 0 tag: 6083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 174 last x: 1206 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 0.57453 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2003 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2004 Footprint: Minimap: active: true x: 1210 z: 182 Obstruction: active: true moving: false control group: 2004 control group 2: 0 tag: 6109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 182 last x: 1210 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 4.88135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2004 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2005 Footprint: Minimap: active: true x: 1190 z: 174 Obstruction: active: true moving: false control group: 2005 control group 2: 0 tag: 6015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1190 y: 0 z: 174 last x: 1190 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 0.0375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2005 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2006 Footprint: Minimap: active: true x: 1198 z: 170 Obstruction: active: true moving: false control group: 2006 control group 2: 0 tag: 6045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 170 last x: 1198 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 1.53199 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2006 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2007 Footprint: Minimap: active: true x: 1214 z: 190 Obstruction: active: true moving: false control group: 2007 control group 2: 0 tag: 6137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 190 last x: 1214 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 2.2402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2007 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2008 Footprint: Minimap: active: true x: 1166 z: 186 Obstruction: active: true moving: false control group: 2008 control group 2: 0 tag: 5873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 186 last x: 1166 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 5.33245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2008 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2009 Footprint: Minimap: active: true x: 1178 z: 186 Obstruction: active: true moving: false control group: 2009 control group 2: 0 tag: 5965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 186 last x: 1178 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 2.66291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2009 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2010 Footprint: Minimap: active: true x: 1198 z: 190 Obstruction: active: true moving: false control group: 2010 control group 2: 0 tag: 6049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 190 last x: 1198 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 6.03507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2010 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2011 Footprint: Minimap: active: true x: 1198 z: 194 Obstruction: active: true moving: false control group: 2011 control group 2: 0 tag: 6051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 194 last x: 1198 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 0.18694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2011 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2012 Footprint: Minimap: active: true x: 1202 z: 198 Obstruction: active: true moving: false control group: 2012 control group 2: 0 tag: 6069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 198 last x: 1202 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 2.0462 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2012 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2013 Footprint: Minimap: active: true x: 1206 z: 202 Obstruction: active: true moving: false control group: 2013 control group 2: 0 tag: 6089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 202 last x: 1206 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 1.15597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2013 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2014 Footprint: Minimap: active: true x: 1206 z: 214 Obstruction: active: true moving: false control group: 2014 control group 2: 0 tag: 6091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 214 last x: 1206 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 2.98383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2014 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2015 Footprint: Minimap: active: true x: 1206 z: 222 Obstruction: active: true moving: false control group: 2015 control group 2: 0 tag: 6093 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 222 last x: 1206 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 5.4898 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2015 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2016 Footprint: Minimap: active: true x: 1214 z: 218 Obstruction: active: true moving: false control group: 2016 control group 2: 0 tag: 6139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 218 last x: 1214 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.51226 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2016 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2017 Footprint: Minimap: active: true x: 1214 z: 222 Obstruction: active: true moving: false control group: 2017 control group 2: 0 tag: 6141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 222 last x: 1214 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 4.00524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2017 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2018 Footprint: Minimap: active: true x: 1214 z: 226 Obstruction: active: true moving: false control group: 2018 control group 2: 0 tag: 6143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 226 last x: 1214 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.08349 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2018 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2019 Footprint: Minimap: active: true x: 1218 z: 202 Obstruction: active: true moving: false control group: 2019 control group 2: 0 tag: 6157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 202 last x: 1218 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 0.43583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2019 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2020 Footprint: Minimap: active: true x: 1218 z: 210 Obstruction: active: true moving: false control group: 2020 control group 2: 0 tag: 6159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 210 last x: 1218 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 2.06453 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2020 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2021 Footprint: Minimap: active: true x: 1198 z: 174 Obstruction: active: true moving: false control group: 2021 control group 2: 0 tag: 6047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198 y: 0 z: 174 last x: 1198 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.27567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2021 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2022 Footprint: Minimap: active: true x: 1202 z: 182 Obstruction: active: true moving: false control group: 2022 control group 2: 0 tag: 6065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 182 last x: 1202 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 3.80481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2022 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2023 Footprint: Minimap: active: true x: 1206 z: 186 Obstruction: active: true moving: false control group: 2023 control group 2: 0 tag: 6085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 186 last x: 1206 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 3.12827 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2023 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2024 Footprint: Minimap: active: true x: 1206 z: 190 Obstruction: active: true moving: false control group: 2024 control group 2: 0 tag: 6087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 190 last x: 1206 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 4.83822 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2024 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2025 Footprint: Minimap: active: true x: 1210 z: 198 Obstruction: active: true moving: false control group: 2025 control group 2: 0 tag: 6111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 198 last x: 1210 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 5.30454 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2025 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2026 Footprint: Minimap: active: true x: 1194 z: 182 Obstruction: active: true moving: false control group: 2026 control group 2: 0 tag: 6033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 182 last x: 1194 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 5.04401 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2026 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2027 Footprint: Minimap: active: true x: 1202 z: 190 Obstruction: active: true moving: false control group: 2027 control group 2: 0 tag: 6067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 190 last x: 1202 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 3.64028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2027 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2028 Footprint: Minimap: active: true x: 1210 z: 210 Obstruction: active: true moving: false control group: 2028 control group 2: 0 tag: 6113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 210 last x: 1210 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 1.27686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2028 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2029 Footprint: Minimap: active: true x: 1210 z: 222 Obstruction: active: true moving: false control group: 2029 control group 2: 0 tag: 6115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 222 last x: 1210 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 4.45423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2029 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2030 Footprint: Minimap: active: true x: 622 z: 338 Obstruction: active: true moving: false control group: 2030 control group 2: 0 tag: 2611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 338 last x: 622 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 2.70708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2030 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2031 Footprint: Minimap: active: true x: 630 z: 342 Obstruction: active: true moving: false control group: 2031 control group 2: 0 tag: 2665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 342 last x: 630 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 2.92678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2031 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2032 Footprint: Minimap: active: true x: 666 z: 334 Obstruction: active: true moving: false control group: 2032 control group 2: 0 tag: 2963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 334 last x: 666 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 1.69727 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2032 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2033 Footprint: Minimap: active: true x: 662 z: 310 Obstruction: active: true moving: false control group: 2033 control group 2: 0 tag: 2925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 310 last x: 662 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 0.60204 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2033 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2034 Footprint: Minimap: active: true x: 662 z: 314 Obstruction: active: true moving: false control group: 2034 control group 2: 0 tag: 2927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 314 last x: 662 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 1.02166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2034 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2035 Footprint: Minimap: active: true x: 666 z: 314 Obstruction: active: true moving: false control group: 2035 control group 2: 0 tag: 2959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 314 last x: 666 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 0.56258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2035 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2036 Footprint: Minimap: active: true x: 662 z: 346 Obstruction: active: true moving: false control group: 2036 control group 2: 0 tag: 2935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 346 last x: 662 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 1.47268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2036 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2037 Footprint: Minimap: active: true x: 674 z: 330 Obstruction: active: true moving: false control group: 2037 control group 2: 0 tag: 3009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 330 last x: 674 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 5.91073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2037 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2038 Footprint: Minimap: active: true x: 678 z: 318 Obstruction: active: true moving: false control group: 2038 control group 2: 0 tag: 3017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 318 last x: 678 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 1.71496 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2038 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2039 Footprint: Minimap: active: true x: 678 z: 326 Obstruction: active: true moving: false control group: 2039 control group 2: 0 tag: 3019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 326 last x: 678 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 2.56148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2039 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2040 Footprint: Minimap: active: true x: 646 z: 302 Obstruction: active: true moving: false control group: 2040 control group 2: 0 tag: 2783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 302 last x: 646 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 0.18966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2040 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2041 Footprint: Minimap: active: true x: 638 z: 294 Obstruction: active: true moving: false control group: 2041 control group 2: 0 tag: 2711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 294 last x: 638 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 5.24856 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2041 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2042 Footprint: Minimap: active: true x: 590 z: 322 Obstruction: active: true moving: false control group: 2042 control group 2: 0 tag: 2491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 322 last x: 590 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.44304 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2042 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2043 Footprint: Minimap: active: true x: 586 z: 310 Obstruction: active: true moving: false control group: 2043 control group 2: 0 tag: 2477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 310 last x: 586 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 2.93569 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2043 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2044 Footprint: Minimap: active: true x: 590 z: 302 Obstruction: active: true moving: false control group: 2044 control group 2: 0 tag: 2485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 302 last x: 590 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 1.36548 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2044 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2045 Footprint: Minimap: active: true x: 618 z: 350 Obstruction: active: true moving: false control group: 2045 control group 2: 0 tag: 2589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 350 last x: 618 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 4.57967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2045 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2046 Footprint: Minimap: active: true x: 626 z: 350 Obstruction: active: true moving: false control group: 2046 control group 2: 0 tag: 2641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 350 last x: 626 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 0.08512 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2046 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2047 Footprint: Minimap: active: true x: 614 z: 338 Obstruction: active: true moving: false control group: 2047 control group 2: 0 tag: 2571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 338 last x: 614 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 3.24154 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2047 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2048 Footprint: Minimap: active: true x: 606 z: 346 Obstruction: active: true moving: false control group: 2048 control group 2: 0 tag: 2543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 346 last x: 606 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 4.21198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2048 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2049 Footprint: Minimap: active: true x: 614 z: 358 Obstruction: active: true moving: false control group: 2049 control group 2: 0 tag: 2573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 358 last x: 614 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 6.24724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2049 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2050 Footprint: Minimap: active: true x: 618 z: 278 Obstruction: active: true moving: false control group: 2050 control group 2: 0 tag: 2583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 278 last x: 618 last y diff: 0 last z: 278 territory: 0 rot x: 0 rot y: 5.05176 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2050 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2051 Footprint: Minimap: active: true x: 622 z: 282 Obstruction: active: true moving: false control group: 2051 control group 2: 0 tag: 2603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 282 last x: 622 last y diff: 0 last z: 282 territory: 0 rot x: 0 rot y: 0.95983 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2051 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2052 Footprint: Minimap: active: true x: 626 z: 278 Obstruction: active: true moving: false control group: 2052 control group 2: 0 tag: 2635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 278 last x: 626 last y diff: 0 last z: 278 territory: 0 rot x: 0 rot y: 2.51917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2052 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2053 Footprint: Minimap: active: true x: 630 z: 390 Obstruction: active: true moving: false control group: 2053 control group 2: 0 tag: 2671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 390 last x: 630 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 6.15012 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2053 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2054 Footprint: Minimap: active: true x: 638 z: 390 Obstruction: active: true moving: false control group: 2054 control group 2: 0 tag: 2727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 390 last x: 638 last y diff: 0 last z: 390 territory: 0 rot x: 0 rot y: 0.53255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2054 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2055 Footprint: Minimap: active: true x: 650 z: 386 Obstruction: active: true moving: false control group: 2055 control group 2: 0 tag: 2821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 386 last x: 650 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 0.15842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2055 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2056 Footprint: Minimap: active: true x: 654 z: 386 Obstruction: active: true moving: false control group: 2056 control group 2: 0 tag: 2869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 386 last x: 654 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 5.4323 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2056 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2057 Footprint: Minimap: active: true x: 666 z: 362 Obstruction: active: true moving: false control group: 2057 control group 2: 0 tag: 2965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 362 last x: 666 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 3.09524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2057 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2058 Footprint: Minimap: active: true x: 666 z: 366 Obstruction: active: true moving: false control group: 2058 control group 2: 0 tag: 2967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 366 last x: 666 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 4.87148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2058 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2059 Footprint: Minimap: active: true x: 666 z: 370 Obstruction: active: true moving: false control group: 2059 control group 2: 0 tag: 2969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 370 last x: 666 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 0.31968 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2059 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2060 Footprint: Minimap: active: true x: 658 z: 382 Obstruction: active: true moving: false control group: 2060 control group 2: 0 tag: 2905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 382 last x: 658 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 2.14417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2060 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2061 Footprint: Minimap: active: true x: 662 z: 378 Obstruction: active: true moving: false control group: 2061 control group 2: 0 tag: 2941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 378 last x: 662 last y diff: 0 last z: 378 territory: 0 rot x: 0 rot y: 2.5935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2061 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2062 Footprint: Minimap: active: true x: 634 z: 338 Obstruction: active: true moving: false control group: 2062 control group 2: 0 tag: 2687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 338 last x: 634 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 1.5516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2062 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2063 Footprint: Minimap: active: true x: 662 z: 330 Obstruction: active: true moving: false control group: 2063 control group 2: 0 tag: 2933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 330 last x: 662 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 2.42344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2063 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2064 Footprint: Minimap: active: true x: 658 z: 346 Obstruction: active: true moving: false control group: 2064 control group 2: 0 tag: 2897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 346 last x: 658 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 1.77828 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2064 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2065 Footprint: Minimap: active: true x: 670 z: 318 Obstruction: active: true moving: false control group: 2065 control group 2: 0 tag: 2989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 318 last x: 670 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 3.12 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2065 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2066 Footprint: Minimap: active: true x: 638 z: 302 Obstruction: active: true moving: false control group: 2066 control group 2: 0 tag: 2713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 302 last x: 638 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 4.80385 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2066 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2067 Footprint: Minimap: active: true x: 594 z: 322 Obstruction: active: true moving: false control group: 2067 control group 2: 0 tag: 2503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 322 last x: 594 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.57076 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2067 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2068 Footprint: Minimap: active: true x: 590 z: 310 Obstruction: active: true moving: false control group: 2068 control group 2: 0 tag: 2487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 310 last x: 590 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 4.2714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2068 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2069 Footprint: Minimap: active: true x: 590 z: 314 Obstruction: active: true moving: false control group: 2069 control group 2: 0 tag: 2489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 314 last x: 590 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 3.67141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2069 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2070 Footprint: Minimap: active: true x: 630 z: 354 Obstruction: active: true moving: false control group: 2070 control group 2: 0 tag: 2667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 354 last x: 630 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 3.3629 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2070 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2071 Footprint: Minimap: active: true x: 626 z: 290 Obstruction: active: true moving: false control group: 2071 control group 2: 0 tag: 2637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 290 last x: 626 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 3.98876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2071 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2072 Footprint: Minimap: active: true x: 630 z: 298 Obstruction: active: true moving: false control group: 2072 control group 2: 0 tag: 2659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 298 last x: 630 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 1.80341 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2072 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2073 Footprint: Minimap: active: true x: 598 z: 298 Obstruction: active: true moving: false control group: 2073 control group 2: 0 tag: 2511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 298 last x: 598 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 2.72074 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2073 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2074 Footprint: Minimap: active: true x: 602 z: 298 Obstruction: active: true moving: false control group: 2074 control group 2: 0 tag: 2523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 298 last x: 602 last y diff: 0 last z: 298 territory: 0 rot x: 0 rot y: 0.29694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2074 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2075 Footprint: Minimap: active: true x: 606 z: 290 Obstruction: active: true moving: false control group: 2075 control group 2: 0 tag: 2537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 290 last x: 606 last y diff: 0 last z: 290 territory: 0 rot x: 0 rot y: 2.86915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2075 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2076 Footprint: Minimap: active: true x: 626 z: 382 Obstruction: active: true moving: false control group: 2076 control group 2: 0 tag: 2643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 382 last x: 626 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 1.1684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2076 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2077 Footprint: Minimap: active: true x: 634 z: 386 Obstruction: active: true moving: false control group: 2077 control group 2: 0 tag: 2693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 386 last x: 634 last y diff: 0 last z: 386 territory: 0 rot x: 0 rot y: 2.34147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2077 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2078 Footprint: Minimap: active: true x: 646 z: 382 Obstruction: active: true moving: false control group: 2078 control group 2: 0 tag: 2789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 382 last x: 646 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 3.4297 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2078 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2079 Footprint: Minimap: active: true x: 650 z: 382 Obstruction: active: true moving: false control group: 2079 control group 2: 0 tag: 2819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 382 last x: 650 last y diff: 0 last z: 382 territory: 0 rot x: 0 rot y: 2.6312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2079 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2080 Footprint: Minimap: active: true x: 662 z: 354 Obstruction: active: true moving: false control group: 2080 control group 2: 0 tag: 2937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 354 last x: 662 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 5.34835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2080 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2081 Footprint: Minimap: active: true x: 662 z: 370 Obstruction: active: true moving: false control group: 2081 control group 2: 0 tag: 2939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 370 last x: 662 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 3.8545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2081 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2082 Footprint: Minimap: active: true x: 610 z: 330 Obstruction: active: true moving: false control group: 2082 control group 2: 0 tag: 2559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 330 last x: 610 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 2.35956 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2082 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2083 Footprint: Minimap: active: true x: 622 z: 330 Obstruction: active: true moving: false control group: 2083 control group 2: 0 tag: 2609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 330 last x: 622 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 0.69164 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2083 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2084 Footprint: Minimap: active: true x: 630 z: 330 Obstruction: active: true moving: false control group: 2084 control group 2: 0 tag: 2663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 330 last x: 630 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 3.1556 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2084 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2085 Footprint: Minimap: active: true x: 634 z: 330 Obstruction: active: true moving: false control group: 2085 control group 2: 0 tag: 2685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 330 last x: 634 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 1.923 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2085 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2086 Footprint: Minimap: active: true x: 638 z: 330 Obstruction: active: true moving: false control group: 2086 control group 2: 0 tag: 2717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 330 last x: 638 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 2.73986 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2086 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2087 Footprint: Minimap: active: true x: 638 z: 350 Obstruction: active: true moving: false control group: 2087 control group 2: 0 tag: 2719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 350 last x: 638 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 3.74653 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2087 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2088 Footprint: Minimap: active: true x: 654 z: 326 Obstruction: active: true moving: false control group: 2088 control group 2: 0 tag: 2855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 326 last x: 654 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 1.53046 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2088 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2089 Footprint: Minimap: active: true x: 654 z: 330 Obstruction: active: true moving: false control group: 2089 control group 2: 0 tag: 2857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 330 last x: 654 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 2.31534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2089 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2090 Footprint: Minimap: active: true x: 658 z: 326 Obstruction: active: true moving: false control group: 2090 control group 2: 0 tag: 2895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 326 last x: 658 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 5.06644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2090 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2091 Footprint: Minimap: active: true x: 662 z: 326 Obstruction: active: true moving: false control group: 2091 control group 2: 0 tag: 2931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 326 last x: 662 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 4.40139 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2091 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2092 Footprint: Minimap: active: true x: 654 z: 342 Obstruction: active: true moving: false control group: 2092 control group 2: 0 tag: 2859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 342 last x: 654 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 4.83214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2092 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2093 Footprint: Minimap: active: true x: 654 z: 350 Obstruction: active: true moving: false control group: 2093 control group 2: 0 tag: 2861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 350 last x: 654 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 1.61707 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2093 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2094 Footprint: Minimap: active: true x: 654 z: 322 Obstruction: active: true moving: false control group: 2094 control group 2: 0 tag: 2853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 322 last x: 654 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 4.27585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2094 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2095 Footprint: Minimap: active: true x: 658 z: 322 Obstruction: active: true moving: false control group: 2095 control group 2: 0 tag: 2893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 322 last x: 658 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.19274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2095 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2096 Footprint: Minimap: active: true x: 662 z: 322 Obstruction: active: true moving: false control group: 2096 control group 2: 0 tag: 2929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 322 last x: 662 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.21447 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2096 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2097 Footprint: Minimap: active: true x: 666 z: 322 Obstruction: active: true moving: false control group: 2097 control group 2: 0 tag: 2961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 666 y: 0 z: 322 last x: 666 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 2.29632 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2097 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2098 Footprint: Minimap: active: true x: 598 z: 314 Obstruction: active: true moving: false control group: 2098 control group 2: 0 tag: 2513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 314 last x: 598 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 3.8456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2098 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2099 Footprint: Minimap: active: true x: 598 z: 322 Obstruction: active: true moving: false control group: 2099 control group 2: 0 tag: 2515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 322 last x: 598 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 2.1543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2099 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2100 Footprint: Minimap: active: true x: 618 z: 294 Obstruction: active: true moving: false control group: 2100 control group 2: 0 tag: 2585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 294 last x: 618 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 0.07644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2100 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2101 Footprint: Minimap: active: true x: 602 z: 302 Obstruction: active: true moving: false control group: 2101 control group 2: 0 tag: 2525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 302 last x: 602 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 5.34052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2101 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2102 Footprint: Minimap: active: true x: 602 z: 306 Obstruction: active: true moving: false control group: 2102 control group 2: 0 tag: 2527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 306 last x: 602 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 3.91202 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2102 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2103 Footprint: Minimap: active: true x: 614 z: 294 Obstruction: active: true moving: false control group: 2103 control group 2: 0 tag: 2563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 294 last x: 614 last y diff: 0 last z: 294 territory: 0 rot x: 0 rot y: 5.87334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2103 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2104 Footprint: Minimap: active: true x: 658 z: 358 Obstruction: active: true moving: false control group: 2104 control group 2: 0 tag: 2899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 358 last x: 658 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 3.87912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2104 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2105 Footprint: Minimap: active: true x: 658 z: 362 Obstruction: active: true moving: false control group: 2105 control group 2: 0 tag: 2901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 362 last x: 658 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 1.12368 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2105 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2106 Footprint: Minimap: active: true x: 658 z: 370 Obstruction: active: true moving: false control group: 2106 control group 2: 0 tag: 2903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 370 last x: 658 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 4.38508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2106 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2107 Footprint: Minimap: active: true x: 654 z: 374 Obstruction: active: true moving: false control group: 2107 control group 2: 0 tag: 2867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 374 last x: 654 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 0.51383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2107 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2108 Footprint: Minimap: active: true x: 654 z: 370 Obstruction: active: true moving: false control group: 2108 control group 2: 0 tag: 2865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 370 last x: 654 last y diff: 0 last z: 370 territory: 0 rot x: 0 rot y: 4.38663 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2108 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2109 Footprint: Minimap: active: true x: 614 z: 326 Obstruction: active: true moving: false control group: 2109 control group 2: 0 tag: 2569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 326 last x: 614 last y diff: 0 last z: 326 territory: 0 rot x: 0 rot y: 4.13236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2109 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2110 Footprint: Minimap: active: true x: 638 z: 358 Obstruction: active: true moving: false control group: 2110 control group 2: 0 tag: 2721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 358 last x: 638 last y diff: 0 last z: 358 territory: 0 rot x: 0 rot y: 4.52268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2110 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2111 Footprint: Minimap: active: true x: 642 z: 330 Obstruction: active: true moving: false control group: 2111 control group 2: 0 tag: 2751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 330 last x: 642 last y diff: 0 last z: 330 territory: 0 rot x: 0 rot y: 1.04363 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2111 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2112 Footprint: Minimap: active: true x: 642 z: 338 Obstruction: active: true moving: false control group: 2112 control group 2: 0 tag: 2753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 338 last x: 642 last y diff: 0 last z: 338 territory: 0 rot x: 0 rot y: 5.78086 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2112 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2113 Footprint: Minimap: active: true x: 642 z: 350 Obstruction: active: true moving: false control group: 2113 control group 2: 0 tag: 2755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 350 last x: 642 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 5.09739 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2113 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2114 Footprint: Minimap: active: true x: 642 z: 354 Obstruction: active: true moving: false control group: 2114 control group 2: 0 tag: 2757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 354 last x: 642 last y diff: 0 last z: 354 territory: 0 rot x: 0 rot y: 2.62162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2114 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2115 Footprint: Minimap: active: true x: 650 z: 334 Obstruction: active: true moving: false control group: 2115 control group 2: 0 tag: 2811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 334 last x: 650 last y diff: 0 last z: 334 territory: 0 rot x: 0 rot y: 5.24517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2115 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2116 Footprint: Minimap: active: true x: 650 z: 342 Obstruction: active: true moving: false control group: 2116 control group 2: 0 tag: 2813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 342 last x: 650 last y diff: 0 last z: 342 territory: 0 rot x: 0 rot y: 2.58048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2116 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2117 Footprint: Minimap: active: true x: 650 z: 350 Obstruction: active: true moving: false control group: 2117 control group 2: 0 tag: 2815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 350 last x: 650 last y diff: 0 last z: 350 territory: 0 rot x: 0 rot y: 2.0933 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2117 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2118 Footprint: Minimap: active: true x: 642 z: 318 Obstruction: active: true moving: false control group: 2118 control group 2: 0 tag: 2747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 318 last x: 642 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 3.64669 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2118 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2119 Footprint: Minimap: active: true x: 642 z: 322 Obstruction: active: true moving: false control group: 2119 control group 2: 0 tag: 2749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 322 last x: 642 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 1.44523 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2119 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2120 Footprint: Minimap: active: true x: 646 z: 322 Obstruction: active: true moving: false control group: 2120 control group 2: 0 tag: 2785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 322 last x: 646 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.6159 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2120 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2121 Footprint: Minimap: active: true x: 630 z: 310 Obstruction: active: true moving: false control group: 2121 control group 2: 0 tag: 2661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 310 last x: 630 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 5.91726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2121 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2122 Footprint: Minimap: active: true x: 626 z: 306 Obstruction: active: true moving: false control group: 2122 control group 2: 0 tag: 2639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 306 last x: 626 last y diff: 0 last z: 306 territory: 0 rot x: 0 rot y: 5.69536 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2122 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2123 Footprint: Minimap: active: true x: 606 z: 318 Obstruction: active: true moving: false control group: 2123 control group 2: 0 tag: 2539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 318 last x: 606 last y diff: 0 last z: 318 territory: 0 rot x: 0 rot y: 2.41523 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2123 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2124 Footprint: Minimap: active: true x: 606 z: 322 Obstruction: active: true moving: false control group: 2124 control group 2: 0 tag: 2541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 322 last x: 606 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 0.22129 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2124 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2125 Footprint: Minimap: active: true x: 630 z: 362 Obstruction: active: true moving: false control group: 2125 control group 2: 0 tag: 2669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 362 last x: 630 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 4.10314 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2125 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2126 Footprint: Minimap: active: true x: 614 z: 302 Obstruction: active: true moving: false control group: 2126 control group 2: 0 tag: 2565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 302 last x: 614 last y diff: 0 last z: 302 territory: 0 rot x: 0 rot y: 5.43708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2126 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2127 Footprint: Minimap: active: true x: 634 z: 374 Obstruction: active: true moving: false control group: 2127 control group 2: 0 tag: 2691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 374 last x: 634 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 0.25506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2127 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2128 Footprint: Minimap: active: true x: 638 z: 374 Obstruction: active: true moving: false control group: 2128 control group 2: 0 tag: 2725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 374 last x: 638 last y diff: 0 last z: 374 territory: 0 rot x: 0 rot y: 0.6505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2128 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2129 Footprint: Minimap: active: true x: 654 z: 362 Obstruction: active: true moving: false control group: 2129 control group 2: 0 tag: 2863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 362 last x: 654 last y diff: 0 last z: 362 territory: 0 rot x: 0 rot y: 0.96085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2129 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2130 Footprint: Minimap: active: true x: 650 z: 366 Obstruction: active: true moving: false control group: 2130 control group 2: 0 tag: 2817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 366 last x: 650 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 1.485 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2130 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2131 Footprint: Minimap: active: true x: 614 z: 322 Obstruction: active: true moving: false control group: 2131 control group 2: 0 tag: 2567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 322 last x: 614 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 1.80181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2131 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2132 Footprint: Minimap: active: true x: 618 z: 322 Obstruction: active: true moving: false control group: 2132 control group 2: 0 tag: 2587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 322 last x: 618 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 1.15485 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2132 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2133 Footprint: Minimap: active: true x: 622 z: 322 Obstruction: active: true moving: false control group: 2133 control group 2: 0 tag: 2607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 322 last x: 622 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 1.98668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2133 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2134 Footprint: Minimap: active: true x: 638 z: 322 Obstruction: active: true moving: false control group: 2134 control group 2: 0 tag: 2715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 322 last x: 638 last y diff: 0 last z: 322 territory: 0 rot x: 0 rot y: 4.61577 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2134 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2135 Footprint: Minimap: active: true x: 646 z: 346 Obstruction: active: true moving: false control group: 2135 control group 2: 0 tag: 2787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 346 last x: 646 last y diff: 0 last z: 346 territory: 0 rot x: 0 rot y: 3.04372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2135 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2136 Footprint: Minimap: active: true x: 622 z: 314 Obstruction: active: true moving: false control group: 2136 control group 2: 0 tag: 2605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 314 last x: 622 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 4.03788 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2136 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2137 Footprint: Minimap: active: true x: 610 z: 314 Obstruction: active: true moving: false control group: 2137 control group 2: 0 tag: 2557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 314 last x: 610 last y diff: 0 last z: 314 territory: 0 rot x: 0 rot y: 3.12938 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2137 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2138 Footprint: Minimap: active: true x: 634 z: 366 Obstruction: active: true moving: false control group: 2138 control group 2: 0 tag: 2689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 366 last x: 634 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 3.56681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2138 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2139 Footprint: Minimap: active: true x: 638 z: 366 Obstruction: active: true moving: false control group: 2139 control group 2: 0 tag: 2723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 366 last x: 638 last y diff: 0 last z: 366 territory: 0 rot x: 0 rot y: 0.3334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2139 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2140 Footprint: Minimap: active: true x: 610 z: 310 Obstruction: active: true moving: false control group: 2140 control group 2: 0 tag: 2555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 610 y: 0 z: 310 last x: 610 last y diff: 0 last z: 310 territory: 0 rot x: 0 rot y: 3.8576 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2140 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2141 Footprint: Minimap: active: true x: 1722 z: 946 Obstruction: active: true moving: false control group: 2141 control group 2: 0 tag: 8807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722 y: 0 z: 946 last x: 1722 last y diff: 0 last z: 946 territory: 3 rot x: 0 rot y: 4.03075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2141 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2142 Footprint: Minimap: active: true x: 1726 z: 946 Obstruction: active: true moving: false control group: 2142 control group 2: 0 tag: 8831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 946 last x: 1726 last y diff: 0 last z: 946 territory: 3 rot x: 0 rot y: 0.2237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2142 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2143 Footprint: Minimap: active: true x: 1718 z: 926 Obstruction: active: true moving: false control group: 2143 control group 2: 0 tag: 8789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 926 last x: 1718 last y diff: 0 last z: 926 territory: 3 rot x: 0 rot y: 3.04178 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2143 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2144 Footprint: Minimap: active: true x: 1726 z: 918 Obstruction: active: true moving: false control group: 2144 control group 2: 0 tag: 8829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1726 y: 0 z: 918 last x: 1726 last y diff: 0 last z: 918 territory: 3 rot x: 0 rot y: 6.11698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2144 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2145 Footprint: Minimap: active: true x: 1738 z: 946 Obstruction: active: true moving: false control group: 2145 control group 2: 0 tag: 8903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 946 last x: 1738 last y diff: 0 last z: 946 territory: 3 rot x: 0 rot y: 2.7344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2145 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2146 Footprint: Minimap: active: true x: 1738 z: 938 Obstruction: active: true moving: false control group: 2146 control group 2: 0 tag: 8901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 938 last x: 1738 last y diff: 0 last z: 938 territory: 3 rot x: 0 rot y: 5.22707 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2146 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2147 Footprint: Minimap: active: true x: 1742 z: 938 Obstruction: active: true moving: false control group: 2147 control group 2: 0 tag: 8919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 938 last x: 1742 last y diff: 0 last z: 938 territory: 3 rot x: 0 rot y: 2.4274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2147 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2148 Footprint: Minimap: active: true x: 1694 z: 938 Obstruction: active: true moving: false control group: 220 control group 2: 0 tag: 8689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1694 y: 0 z: 938 last x: 1694 last y diff: 0 last z: 938 territory: 3 rot x: 0 rot y: 1.49863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2148 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2149 Footprint: Minimap: active: true x: 1730 z: 962 Obstruction: active: true moving: false control group: 2149 control group 2: 0 tag: 8851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 962 last x: 1730 last y diff: 0 last z: 962 territory: 3 rot x: 0 rot y: 0.92031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2149 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2150 Footprint: Minimap: active: true x: 1686 z: 950 Obstruction: active: true moving: false control group: 2150 control group 2: 0 tag: 8685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1686 y: 0 z: 950 last x: 1686 last y diff: 0 last z: 950 territory: 3 rot x: 0 rot y: 2.56284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2150 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2151 Footprint: Minimap: active: true x: 1746 z: 938 Obstruction: active: true moving: false control group: 2151 control group 2: 0 tag: 8941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 938 last x: 1746 last y diff: 0 last z: 938 territory: 3 rot x: 0 rot y: 1.01124 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2151 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2152 Footprint: Minimap: active: true x: 1730 z: 914 Obstruction: active: true moving: false control group: 2152 control group 2: 0 tag: 8849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730 y: 0 z: 914 last x: 1730 last y diff: 0 last z: 914 territory: 3 rot x: 0 rot y: 3.39763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2152 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2153 Footprint: Minimap: active: true x: 1710 z: 994 Obstruction: active: true moving: false control group: 2153 control group 2: 0 tag: 8753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 994 last x: 1710 last y diff: 0 last z: 994 territory: 3 rot x: 0 rot y: 2.10737 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2153 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2154 Footprint: Minimap: active: true x: 1714 z: 994 Obstruction: active: true moving: false control group: 2154 control group 2: 0 tag: 8775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 994 last x: 1714 last y diff: 0 last z: 994 territory: 3 rot x: 0 rot y: 5.95081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2154 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2155 Footprint: Minimap: active: true x: 1758 z: 906 Obstruction: active: true moving: false control group: 2155 control group 2: 0 tag: 9013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 906 last x: 1758 last y diff: 0 last z: 906 territory: 3 rot x: 0 rot y: 5.31766 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2155 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2156 Footprint: Minimap: active: true x: 1750 z: 894 Obstruction: active: true moving: false control group: 2156 control group 2: 0 tag: 8963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 894 last x: 1750 last y diff: 0 last z: 894 territory: 3 rot x: 0 rot y: 4.53682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2156 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2157 Footprint: Minimap: active: true x: 1754 z: 886 Obstruction: active: true moving: false control group: 2157 control group 2: 0 tag: 8983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 886 last x: 1754 last y diff: 0 last z: 886 territory: 3 rot x: 0 rot y: 4.8687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2157 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2158 Footprint: Minimap: active: true x: 1758 z: 894 Obstruction: active: true moving: false control group: 2158 control group 2: 0 tag: 9011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 894 last x: 1758 last y diff: 0 last z: 894 territory: 3 rot x: 0 rot y: 1.92727 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2158 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2159 Footprint: Minimap: active: true x: 1718 z: 942 Obstruction: active: true moving: false control group: 2159 control group 2: 0 tag: 8791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 942 last x: 1718 last y diff: 0 last z: 942 territory: 3 rot x: 0 rot y: 0.18734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2159 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2160 Footprint: Minimap: active: true x: 1718 z: 946 Obstruction: active: true moving: false control group: 2160 control group 2: 0 tag: 8793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 946 last x: 1718 last y diff: 0 last z: 946 territory: 3 rot x: 0 rot y: 4.43339 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2160 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2161 Footprint: Minimap: active: true x: 1722 z: 950 Obstruction: active: true moving: false control group: 2161 control group 2: 0 tag: 8809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722 y: 0 z: 950 last x: 1722 last y diff: 0 last z: 950 territory: 3 rot x: 0 rot y: 5.64602 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2161 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2162 Footprint: Minimap: active: true x: 1698 z: 942 Obstruction: active: true moving: false control group: 2162 control group 2: 0 tag: 8695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1698 y: 0 z: 942 last x: 1698 last y diff: 0 last z: 942 territory: 3 rot x: 0 rot y: 1.0774 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2162 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2163 Footprint: Minimap: active: true x: 1710 z: 942 Obstruction: active: true moving: false control group: 2163 control group 2: 0 tag: 8743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 942 last x: 1710 last y diff: 0 last z: 942 territory: 3 rot x: 0 rot y: 4.26891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2163 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2164 Footprint: Minimap: active: true x: 1714 z: 938 Obstruction: active: true moving: false control group: 2164 control group 2: 0 tag: 8769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 938 last x: 1714 last y diff: 0 last z: 938 territory: 3 rot x: 0 rot y: 5.94036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2164 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2165 Footprint: Minimap: active: true x: 1714 z: 962 Obstruction: active: true moving: false control group: 2165 control group 2: 0 tag: 8773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 962 last x: 1714 last y diff: 0 last z: 962 territory: 3 rot x: 0 rot y: 2.45684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2165 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2166 Footprint: Minimap: active: true x: 1722 z: 954 Obstruction: active: true moving: false control group: 2166 control group 2: 0 tag: 8811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722 y: 0 z: 954 last x: 1722 last y diff: 0 last z: 954 territory: 3 rot x: 0 rot y: 1.9073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2166 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2167 Footprint: Minimap: active: true x: 1738 z: 922 Obstruction: active: true moving: false control group: 2167 control group 2: 0 tag: 8899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 922 last x: 1738 last y diff: 0 last z: 922 territory: 3 rot x: 0 rot y: 0.28347 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2167 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2168 Footprint: Minimap: active: true x: 1742 z: 922 Obstruction: active: true moving: false control group: 2168 control group 2: 0 tag: 8917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 922 last x: 1742 last y diff: 0 last z: 922 territory: 3 rot x: 0 rot y: 5.88505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2168 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2169 Footprint: Minimap: active: true x: 1746 z: 922 Obstruction: active: true moving: false control group: 2169 control group 2: 0 tag: 8939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 922 last x: 1746 last y diff: 0 last z: 922 territory: 3 rot x: 0 rot y: 3.68573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2169 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2170 Footprint: Minimap: active: true x: 1754 z: 922 Obstruction: active: true moving: false control group: 2170 control group 2: 0 tag: 8991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 922 last x: 1754 last y diff: 0 last z: 922 territory: 3 rot x: 0 rot y: 2.58783 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2170 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2171 Footprint: Minimap: active: true x: 1734 z: 918 Obstruction: active: true moving: false control group: 2171 control group 2: 0 tag: 8879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 918 last x: 1734 last y diff: 0 last z: 918 territory: 3 rot x: 0 rot y: 1.49041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2171 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2172 Footprint: Minimap: active: true x: 1734 z: 922 Obstruction: active: true moving: false control group: 2172 control group 2: 0 tag: 8881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 922 last x: 1734 last y diff: 0 last z: 922 territory: 3 rot x: 0 rot y: 1.32184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2172 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2173 Footprint: Minimap: active: true x: 1742 z: 910 Obstruction: active: true moving: false control group: 2173 control group 2: 0 tag: 8915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 910 last x: 1742 last y diff: 0 last z: 910 territory: 3 rot x: 0 rot y: 1.20607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2173 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2174 Footprint: Minimap: active: true x: 1746 z: 906 Obstruction: active: true moving: false control group: 216 control group 2: 0 tag: 8937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 906 last x: 1746 last y diff: 0 last z: 906 territory: 3 rot x: 0 rot y: 2.09238 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2174 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2175 Footprint: Minimap: active: true x: 1694 z: 974 Obstruction: active: true moving: false control group: 2175 control group 2: 0 tag: 8691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1694 y: 0 z: 974 last x: 1694 last y diff: 0 last z: 974 territory: 3 rot x: 0 rot y: 1.91533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2175 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2176 Footprint: Minimap: active: true x: 1698 z: 978 Obstruction: active: true moving: false control group: 2176 control group 2: 0 tag: 8703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1698 y: 0 z: 978 last x: 1698 last y diff: 0 last z: 978 territory: 3 rot x: 0 rot y: 1.47095 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2176 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2177 Footprint: Minimap: active: true x: 1706 z: 982 Obstruction: active: true moving: false control group: 2177 control group 2: 0 tag: 8735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 982 last x: 1706 last y diff: 0 last z: 982 territory: 3 rot x: 0 rot y: 2.09232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2177 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2178 Footprint: Minimap: active: true x: 1710 z: 986 Obstruction: active: true moving: false control group: 2178 control group 2: 0 tag: 8749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 986 last x: 1710 last y diff: 0 last z: 986 territory: 3 rot x: 0 rot y: 3.2629 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2178 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2179 Footprint: Minimap: active: true x: 1710 z: 990 Obstruction: active: true moving: false control group: 2179 control group 2: 0 tag: 8751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 990 last x: 1710 last y diff: 0 last z: 990 territory: 3 rot x: 0 rot y: 4.95583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2179 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2180 Footprint: Minimap: active: true x: 1754 z: 898 Obstruction: active: true moving: false control group: 216 control group 2: 0 tag: 8987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 898 last x: 1754 last y diff: 0 last z: 898 territory: 3 rot x: 0 rot y: 4.11666 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2180 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2181 Footprint: Minimap: active: true x: 1754 z: 902 Obstruction: active: true moving: false control group: 216 control group 2: 0 tag: 8989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 902 last x: 1754 last y diff: 0 last z: 902 territory: 3 rot x: 0 rot y: 3.48081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2181 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2182 Footprint: Minimap: active: true x: 1754 z: 894 Obstruction: active: true moving: false control group: 2182 control group 2: 0 tag: 8985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 894 last x: 1754 last y diff: 0 last z: 894 territory: 3 rot x: 0 rot y: 5.58075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2182 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2183 Footprint: Minimap: active: true x: 1714 z: 942 Obstruction: active: true moving: false control group: 2183 control group 2: 0 tag: 8771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 942 last x: 1714 last y diff: 0 last z: 942 territory: 3 rot x: 0 rot y: 5.86947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2183 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2184 Footprint: Minimap: active: true x: 1706 z: 946 Obstruction: active: true moving: false control group: 2184 control group 2: 0 tag: 8725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 946 last x: 1706 last y diff: 0 last z: 946 territory: 3 rot x: 0 rot y: 3.57583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2184 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2185 Footprint: Minimap: active: true x: 1710 z: 946 Obstruction: active: true moving: false control group: 2185 control group 2: 0 tag: 8745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 946 last x: 1710 last y diff: 0 last z: 946 territory: 3 rot x: 0 rot y: 0.59939 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2185 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2186 Footprint: Minimap: active: true x: 1710 z: 966 Obstruction: active: true moving: false control group: 2186 control group 2: 0 tag: 8747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 966 last x: 1710 last y diff: 0 last z: 966 territory: 3 rot x: 0 rot y: 0.29519 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2186 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2187 Footprint: Minimap: active: true x: 1718 z: 982 Obstruction: active: true moving: false control group: 2187 control group 2: 0 tag: 8795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718 y: 0 z: 982 last x: 1718 last y diff: 0 last z: 982 territory: 3 rot x: 0 rot y: 0.46068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2187 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 77, "gatherers": [ [], [], [], [ 198 ], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2188 Footprint: Minimap: active: true x: 1698 z: 950 Obstruction: active: true moving: false control group: 2188 control group 2: 0 tag: 8697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1698 y: 0 z: 950 last x: 1698 last y diff: 0 last z: 950 territory: 3 rot x: 0 rot y: 1.86976 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2188 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2189 Footprint: Minimap: active: true x: 1698 z: 954 Obstruction: active: true moving: false control group: 2189 control group 2: 0 tag: 8699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1698 y: 0 z: 954 last x: 1698 last y diff: 0 last z: 954 territory: 3 rot x: 0 rot y: 2.671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2189 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2190 Footprint: Minimap: active: true x: 1750 z: 914 Obstruction: active: true moving: false control group: 2190 control group 2: 0 tag: 8965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 914 last x: 1750 last y diff: 0 last z: 914 territory: 3 rot x: 0 rot y: 2.8741 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2190 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2191 Footprint: Minimap: active: true x: 1698 z: 974 Obstruction: active: true moving: false control group: 2191 control group 2: 0 tag: 8701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1698 y: 0 z: 974 last x: 1698 last y diff: 0 last z: 974 territory: 3 rot x: 0 rot y: 2.84907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2191 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2192 Footprint: Minimap: active: true x: 1702 z: 950 Obstruction: active: true moving: false control group: 2192 control group 2: 0 tag: 8709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1702 y: 0 z: 950 last x: 1702 last y diff: 0 last z: 950 territory: 3 rot x: 0 rot y: 4.2678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2192 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2193 Footprint: Minimap: active: true x: 1706 z: 950 Obstruction: active: true moving: false control group: 2193 control group 2: 0 tag: 8727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 950 last x: 1706 last y diff: 0 last z: 950 territory: 3 rot x: 0 rot y: 3.69745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2193 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2194 Footprint: Minimap: active: true x: 1706 z: 958 Obstruction: active: true moving: false control group: 2194 control group 2: 0 tag: 8729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 958 last x: 1706 last y diff: 0 last z: 958 territory: 3 rot x: 0 rot y: 2.40516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2194 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2195 Footprint: Minimap: active: true x: 1706 z: 966 Obstruction: active: true moving: false control group: 2195 control group 2: 0 tag: 8731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 966 last x: 1706 last y diff: 0 last z: 966 territory: 3 rot x: 0 rot y: 1.18226 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2195 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2196 Footprint: Minimap: active: true x: 1706 z: 970 Obstruction: active: true moving: false control group: 2196 control group 2: 0 tag: 8733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 970 last x: 1706 last y diff: 0 last z: 970 territory: 3 rot x: 0 rot y: 1.02106 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2196 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 77, "gatherers": [ [], [], [], [ 196 ], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2197 Footprint: Minimap: active: true x: 1702 z: 954 Obstruction: active: true moving: false control group: 2197 control group 2: 0 tag: 8711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1702 y: 0 z: 954 last x: 1702 last y diff: 0 last z: 954 territory: 3 rot x: 0 rot y: 1.7851 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2197 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2198 Footprint: Minimap: active: true x: 1702 z: 958 Obstruction: active: true moving: false control group: 2198 control group 2: 0 tag: 8713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1702 y: 0 z: 958 last x: 1702 last y diff: 0 last z: 958 territory: 3 rot x: 0 rot y: 6.00266 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2198 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2199 Footprint: Minimap: active: true x: 1646 z: 802 Obstruction: active: true moving: false control group: 2199 control group 2: 0 tag: 8493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1646 y: 0 z: 802 last x: 1646 last y diff: 0 last z: 802 territory: 3 rot x: 0 rot y: 5.72458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2199 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2200 Footprint: Minimap: active: true x: 1650 z: 802 Obstruction: active: true moving: false control group: 2200 control group 2: 0 tag: 8509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 802 last x: 1650 last y diff: 0 last z: 802 territory: 3 rot x: 0 rot y: 3.32573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2200 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2201 Footprint: Minimap: active: true x: 1650 z: 806 Obstruction: active: true moving: false control group: 2201 control group 2: 0 tag: 8511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 806 last x: 1650 last y diff: 0 last z: 806 territory: 3 rot x: 0 rot y: 3.14916 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2201 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2202 Footprint: Minimap: active: true x: 1670 z: 802 Obstruction: active: true moving: false control group: 208 control group 2: 0 tag: 8633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 802 last x: 1670 last y diff: 0 last z: 802 territory: 3 rot x: 0 rot y: 3.84816 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2202 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2203 Footprint: Minimap: active: true x: 1682 z: 802 Obstruction: active: true moving: false control group: 2203 control group 2: 0 tag: 8677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1682 y: 0 z: 802 last x: 1682 last y diff: 0 last z: 802 territory: 3 rot x: 0 rot y: 5.19208 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2203 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2204 Footprint: Minimap: active: true x: 1690 z: 798 Obstruction: active: true moving: false control group: 2204 control group 2: 0 tag: 8687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1690 y: 0 z: 798 last x: 1690 last y diff: 0 last z: 798 territory: 3 rot x: 0 rot y: 2.84295 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2204 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2205 Footprint: Minimap: active: true x: 1638 z: 810 Obstruction: active: true moving: false control group: 2205 control group 2: 0 tag: 8467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 810 last x: 1638 last y diff: 0 last z: 810 territory: 3 rot x: 0 rot y: 5.4218 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2205 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2206 Footprint: Minimap: active: true x: 1674 z: 778 Obstruction: active: true moving: false control group: 2206 control group 2: 0 tag: 8645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 778 last x: 1674 last y diff: 0 last z: 778 territory: 3 rot x: 0 rot y: 2.51424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2206 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2207 Footprint: Minimap: active: true x: 1686 z: 786 Obstruction: active: true moving: false control group: 2207 control group 2: 0 tag: 8683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1686 y: 0 z: 786 last x: 1686 last y diff: 0 last z: 786 territory: 3 rot x: 0 rot y: 1.09438 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2207 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2208 Footprint: Minimap: active: true x: 1698 z: 790 Obstruction: active: true moving: false control group: 2208 control group 2: 0 tag: 8693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1698 y: 0 z: 790 last x: 1698 last y diff: 0 last z: 790 territory: 3 rot x: 0 rot y: 5.74627 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2208 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2209 Footprint: Minimap: active: true x: 1702 z: 802 Obstruction: active: true moving: false control group: 2209 control group 2: 0 tag: 8707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1702 y: 0 z: 802 last x: 1702 last y diff: 0 last z: 802 territory: 3 rot x: 0 rot y: 5.41915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2209 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2210 Footprint: Minimap: active: true x: 1650 z: 774 Obstruction: active: true moving: false control group: 2210 control group 2: 0 tag: 8503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 774 last x: 1650 last y diff: 0 last z: 774 territory: 3 rot x: 0 rot y: 5.14641 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2210 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2211 Footprint: Minimap: active: true x: 1654 z: 770 Obstruction: active: true moving: false control group: 2211 control group 2: 0 tag: 8531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 770 last x: 1654 last y diff: 0 last z: 770 territory: 3 rot x: 0 rot y: 0.21708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2211 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2212 Footprint: Minimap: active: true x: 1654 z: 762 Obstruction: active: true moving: false control group: 2212 control group 2: 0 tag: 8529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 762 last x: 1654 last y diff: 0 last z: 762 territory: 3 rot x: 0 rot y: 0.08974 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2212 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2213 Footprint: Minimap: active: true x: 1666 z: 766 Obstruction: active: true moving: false control group: 2213 control group 2: 0 tag: 8597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 766 last x: 1666 last y diff: 0 last z: 766 territory: 3 rot x: 0 rot y: 1.53597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2213 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2214 Footprint: Minimap: active: true x: 1666 z: 770 Obstruction: active: true moving: false control group: 2214 control group 2: 0 tag: 8599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 770 last x: 1666 last y diff: 0 last z: 770 territory: 3 rot x: 0 rot y: 6.09763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2214 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2215 Footprint: Minimap: active: true x: 1706 z: 806 Obstruction: active: true moving: false control group: 2215 control group 2: 0 tag: 8723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 806 last x: 1706 last y diff: 0 last z: 806 territory: 3 rot x: 0 rot y: 5.2753 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2215 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2216 Footprint: Minimap: active: true x: 1706 z: 794 Obstruction: active: true moving: false control group: 2216 control group 2: 0 tag: 8721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1706 y: 0 z: 794 last x: 1706 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 3.50193 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2216 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2217 Footprint: Minimap: active: true x: 1710 z: 794 Obstruction: active: true moving: false control group: 2217 control group 2: 0 tag: 8741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1710 y: 0 z: 794 last x: 1710 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 1.65502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2217 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2218 Footprint: Minimap: active: true x: 1714 z: 794 Obstruction: active: true moving: false control group: 2218 control group 2: 0 tag: 8765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 794 last x: 1714 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 5.20575 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2218 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2219 Footprint: Minimap: active: true x: 1662 z: 754 Obstruction: active: true moving: false control group: 2219 control group 2: 0 tag: 8575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 754 last x: 1662 last y diff: 0 last z: 754 territory: 3 rot x: 0 rot y: 5.10341 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2219 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2220 Footprint: Minimap: active: true x: 1638 z: 794 Obstruction: active: true moving: false control group: 2220 control group 2: 0 tag: 8465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 794 last x: 1638 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 1.1945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2220 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2221 Footprint: Minimap: active: true x: 1634 z: 782 Obstruction: active: true moving: false control group: 2221 control group 2: 0 tag: 8449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 782 last x: 1634 last y diff: 0 last z: 782 territory: 3 rot x: 0 rot y: 3.20533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2221 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2222 Footprint: Minimap: active: true x: 1642 z: 786 Obstruction: active: true moving: false control group: 2222 control group 2: 0 tag: 8481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642 y: 0 z: 786 last x: 1642 last y diff: 0 last z: 786 territory: 3 rot x: 0 rot y: 1.4305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2222 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2223 Footprint: Minimap: active: true x: 1642 z: 778 Obstruction: active: true moving: false control group: 2223 control group 2: 0 tag: 8479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642 y: 0 z: 778 last x: 1642 last y diff: 0 last z: 778 territory: 3 rot x: 0 rot y: 4.82372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2223 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2224 Footprint: Minimap: active: true x: 1658 z: 754 Obstruction: active: true moving: false control group: 2224 control group 2: 0 tag: 8553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 754 last x: 1658 last y diff: 0 last z: 754 territory: 3 rot x: 0 rot y: 5.10798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2224 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2225 Footprint: Minimap: active: true x: 1658 z: 762 Obstruction: active: true moving: false control group: 2225 control group 2: 0 tag: 8555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 762 last x: 1658 last y diff: 0 last z: 762 territory: 3 rot x: 0 rot y: 3.92089 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2225 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2226 Footprint: Minimap: active: true x: 1618 z: 790 Obstruction: active: true moving: false control group: 2226 control group 2: 0 tag: 8379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 790 last x: 1618 last y diff: 0 last z: 790 territory: 3 rot x: 0 rot y: 1.8087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2226 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2227 Footprint: Minimap: active: true x: 1622 z: 774 Obstruction: active: true moving: false control group: 2227 control group 2: 0 tag: 8393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1622 y: 0 z: 774 last x: 1622 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 3.2143 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2227 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2228 Footprint: Minimap: active: true x: 1638 z: 766 Obstruction: active: true moving: false control group: 2228 control group 2: 0 tag: 8463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 766 last x: 1638 last y diff: 0 last z: 766 territory: 3 rot x: 0 rot y: 2.59664 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2228 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2229 Footprint: Minimap: active: true x: 1618 z: 782 Obstruction: active: true moving: false control group: 2229 control group 2: 0 tag: 8377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 782 last x: 1618 last y diff: 0 last z: 782 territory: 3 rot x: 0 rot y: 2.3787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2229 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2230 Footprint: Minimap: active: true x: 1738 z: 818 Obstruction: active: true moving: false control group: 2230 control group 2: 0 tag: 8897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1738 y: 0 z: 818 last x: 1738 last y diff: 0 last z: 818 territory: 3 rot x: 0 rot y: 4.14731 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2230 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2231 Footprint: Minimap: active: true x: 1734 z: 822 Obstruction: active: true moving: false control group: 2231 control group 2: 0 tag: 8877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1734 y: 0 z: 822 last x: 1734 last y diff: 0 last z: 822 territory: 3 rot x: 0 rot y: 3.3307 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2231 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2232 Footprint: Minimap: active: true x: 1670 z: 798 Obstruction: active: true moving: false control group: 2232 control group 2: 0 tag: 8631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 798 last x: 1670 last y diff: 0 last z: 798 territory: 3 rot x: 0 rot y: 6.04564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2232 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2233 Footprint: Minimap: active: true x: 1674 z: 798 Obstruction: active: true moving: false control group: 2233 control group 2: 0 tag: 8653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 798 last x: 1674 last y diff: 0 last z: 798 territory: 3 rot x: 0 rot y: 0.45748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2233 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2234 Footprint: Minimap: active: true x: 1678 z: 794 Obstruction: active: true moving: false control group: 2234 control group 2: 0 tag: 8669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1678 y: 0 z: 794 last x: 1678 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 4.17019 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2234 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2235 Footprint: Minimap: active: true x: 1674 z: 786 Obstruction: active: true moving: false control group: 2235 control group 2: 0 tag: 8647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 786 last x: 1674 last y diff: 0 last z: 786 territory: 3 rot x: 0 rot y: 0.9216 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2235 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2236 Footprint: Minimap: active: true x: 1662 z: 774 Obstruction: active: true moving: false control group: 2236 control group 2: 0 tag: 8577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 774 last x: 1662 last y diff: 0 last z: 774 territory: 3 rot x: 0 rot y: 2.4948 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2236 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2237 Footprint: Minimap: active: true x: 1714 z: 798 Obstruction: active: true moving: false control group: 2237 control group 2: 0 tag: 8767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1714 y: 0 z: 798 last x: 1714 last y diff: 0 last z: 798 territory: 3 rot x: 0 rot y: 2.13494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2237 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2238 Footprint: Minimap: active: true x: 1666 z: 778 Obstruction: active: true moving: false control group: 2238 control group 2: 0 tag: 8601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 778 last x: 1666 last y diff: 0 last z: 778 territory: 3 rot x: 0 rot y: 2.41597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2238 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2239 Footprint: Minimap: active: true x: 1642 z: 794 Obstruction: active: true moving: false control group: 2239 control group 2: 0 tag: 8483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642 y: 0 z: 794 last x: 1642 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 2.34041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2239 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2240 Footprint: Minimap: active: true x: 1722 z: 806 Obstruction: active: true moving: false control group: 2240 control group 2: 0 tag: 8805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1722 y: 0 z: 806 last x: 1722 last y diff: 0 last z: 806 territory: 3 rot x: 0 rot y: 6.15812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2240 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2241 Footprint: Minimap: active: true x: 1650 z: 794 Obstruction: active: true moving: false control group: 2241 control group 2: 0 tag: 8507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 794 last x: 1650 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 5.53032 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2241 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2242 Footprint: Minimap: active: true x: 1654 z: 794 Obstruction: active: true moving: false control group: 2242 control group 2: 0 tag: 8535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 794 last x: 1654 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 0.54781 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2242 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2243 Footprint: Minimap: active: true x: 1658 z: 794 Obstruction: active: true moving: false control group: 208 control group 2: 0 tag: 8559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 794 last x: 1658 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 6.25963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2243 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2244 Footprint: Minimap: active: true x: 1666 z: 794 Obstruction: active: true moving: false control group: 208 control group 2: 0 tag: 8605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 794 last x: 1666 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 2.71946 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2244 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2245 Footprint: Minimap: active: true x: 1674 z: 794 Obstruction: active: true moving: false control group: 2245 control group 2: 0 tag: 8651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 794 last x: 1674 last y diff: 0 last z: 794 territory: 3 rot x: 0 rot y: 4.58715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2245 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2246 Footprint: Minimap: active: true x: 1674 z: 790 Obstruction: active: true moving: false control group: 2246 control group 2: 0 tag: 8649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 790 last x: 1674 last y diff: 0 last z: 790 territory: 3 rot x: 0 rot y: 0.04671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2246 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2247 Footprint: Minimap: active: true x: 1666 z: 782 Obstruction: active: true moving: false control group: 2247 control group 2: 0 tag: 8603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 782 last x: 1666 last y diff: 0 last z: 782 territory: 3 rot x: 0 rot y: 0.77517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2247 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2248 Footprint: Minimap: active: true x: 1670 z: 786 Obstruction: active: true moving: false control group: 2248 control group 2: 0 tag: 8627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 786 last x: 1670 last y diff: 0 last z: 786 territory: 3 rot x: 0 rot y: 1.06431 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2248 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2249 Footprint: Minimap: active: true x: 1670 z: 790 Obstruction: active: true moving: false control group: 2249 control group 2: 0 tag: 8629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 790 last x: 1670 last y diff: 0 last z: 790 territory: 3 rot x: 0 rot y: 2.09876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2249 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2250 Footprint: Minimap: active: true x: 1650 z: 782 Obstruction: active: true moving: false control group: 2250 control group 2: 0 tag: 8505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 782 last x: 1650 last y diff: 0 last z: 782 territory: 3 rot x: 0 rot y: 6.00118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2250 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2251 Footprint: Minimap: active: true x: 1662 z: 778 Obstruction: active: true moving: false control group: 2251 control group 2: 0 tag: 8579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 778 last x: 1662 last y diff: 0 last z: 778 territory: 3 rot x: 0 rot y: 0.50791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2251 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2252 Footprint: Minimap: active: true x: 1658 z: 790 Obstruction: active: true moving: false control group: 2252 control group 2: 0 tag: 8557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 790 last x: 1658 last y diff: 0 last z: 790 territory: 3 rot x: 0 rot y: 1.2158 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2252 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2253 Footprint: Minimap: active: true x: 1662 z: 790 Obstruction: active: true moving: false control group: 2253 control group 2: 0 tag: 8581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 790 last x: 1662 last y diff: 0 last z: 790 territory: 3 rot x: 0 rot y: 1.91376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2253 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2254 Footprint: Minimap: active: true x: 1654 z: 786 Obstruction: active: true moving: false control group: 2254 control group 2: 0 tag: 8533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 786 last x: 1654 last y diff: 0 last z: 786 territory: 3 rot x: 0 rot y: 2.00867 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2254 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2255 Footprint: Minimap: active: true x: 1022 z: 202 Obstruction: active: true moving: false control group: 2255 control group 2: 0 tag: 4823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 202 last x: 1022 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 5.74892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2255 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2256 Footprint: Minimap: active: true x: 1026 z: 218 Obstruction: active: true moving: false control group: 2256 control group 2: 0 tag: 4865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 218 last x: 1026 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 1.1297 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2256 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2257 Footprint: Minimap: active: true x: 1002 z: 182 Obstruction: active: true moving: false control group: 2257 control group 2: 0 tag: 4635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 182 last x: 1002 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 6.00596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2257 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2258 Footprint: Minimap: active: true x: 998 z: 190 Obstruction: active: true moving: false control group: 2258 control group 2: 0 tag: 4591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 190 last x: 998 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 1.62414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2258 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2259 Footprint: Minimap: active: true x: 1006 z: 178 Obstruction: active: true moving: false control group: 2259 control group 2: 0 tag: 4669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 178 last x: 1006 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 0.58162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2259 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2260 Footprint: Minimap: active: true x: 1006 z: 182 Obstruction: active: true moving: false control group: 2260 control group 2: 0 tag: 4671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 182 last x: 1006 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 2.49679 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2260 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2261 Footprint: Minimap: active: true x: 1038 z: 178 Obstruction: active: true moving: false control group: 2261 control group 2: 0 tag: 5009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 178 last x: 1038 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 1.27694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2261 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2262 Footprint: Minimap: active: true x: 974 z: 202 Obstruction: active: true moving: false control group: 2262 control group 2: 0 tag: 4419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 202 last x: 974 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 4.15381 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2262 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2263 Footprint: Minimap: active: true x: 982 z: 194 Obstruction: active: true moving: false control group: 2263 control group 2: 0 tag: 4465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 194 last x: 982 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 5.38073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2263 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2264 Footprint: Minimap: active: true x: 950 z: 214 Obstruction: active: true moving: false control group: 2264 control group 2: 0 tag: 4305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 214 last x: 950 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 4.16182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2264 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2265 Footprint: Minimap: active: true x: 950 z: 218 Obstruction: active: true moving: false control group: 2265 control group 2: 0 tag: 4307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 218 last x: 950 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 0.76497 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2265 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2266 Footprint: Minimap: active: true x: 958 z: 206 Obstruction: active: true moving: false control group: 2266 control group 2: 0 tag: 4345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 206 last x: 958 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 0.03144 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2266 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2267 Footprint: Minimap: active: true x: 938 z: 230 Obstruction: active: true moving: false control group: 2267 control group 2: 0 tag: 4257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 230 last x: 938 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 2.60103 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2267 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2268 Footprint: Minimap: active: true x: 942 z: 230 Obstruction: active: true moving: false control group: 2268 control group 2: 0 tag: 4273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 230 last x: 942 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 3.18615 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2268 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2269 Footprint: Minimap: active: true x: 950 z: 234 Obstruction: active: true moving: false control group: 2269 control group 2: 0 tag: 4311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 234 last x: 950 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 3.77062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2269 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2270 Footprint: Minimap: active: true x: 950 z: 238 Obstruction: active: true moving: false control group: 2270 control group 2: 0 tag: 4313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 238 last x: 950 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.91303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2270 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2271 Footprint: Minimap: active: true x: 958 z: 238 Obstruction: active: true moving: false control group: 2271 control group 2: 0 tag: 4353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 238 last x: 958 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 4.94721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2271 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2272 Footprint: Minimap: active: true x: 994 z: 270 Obstruction: active: true moving: false control group: 2272 control group 2: 0 tag: 4557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 270 last x: 994 last y diff: 0 last z: 270 territory: 0 rot x: 0 rot y: 6.2422 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2272 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2273 Footprint: Minimap: active: true x: 1038 z: 226 Obstruction: active: true moving: false control group: 2273 control group 2: 0 tag: 5013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 226 last x: 1038 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 2.26238 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2273 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2274 Footprint: Minimap: active: true x: 1026 z: 254 Obstruction: active: true moving: false control group: 2274 control group 2: 0 tag: 4869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 254 last x: 1026 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 0.06508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2274 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2275 Footprint: Minimap: active: true x: 1034 z: 250 Obstruction: active: true moving: false control group: 2275 control group 2: 0 tag: 4973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 250 last x: 1034 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 3.17815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2275 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2276 Footprint: Minimap: active: true x: 1014 z: 162 Obstruction: active: true moving: false control group: 2276 control group 2: 0 tag: 4739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 162 last x: 1014 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 2.74787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2276 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2277 Footprint: Minimap: active: true x: 1034 z: 162 Obstruction: active: true moving: false control group: 2277 control group 2: 0 tag: 4961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 162 last x: 1034 last y diff: 0 last z: 162 territory: 0 rot x: 0 rot y: 1.96215 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2277 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2278 Footprint: Minimap: active: true x: 1034 z: 170 Obstruction: active: true moving: false control group: 2278 control group 2: 0 tag: 4963 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 170 last x: 1034 last y diff: 0 last z: 170 territory: 0 rot x: 0 rot y: 2.44338 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2278 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2279 Footprint: Minimap: active: true x: 1038 z: 246 Obstruction: active: true moving: false control group: 2279 control group 2: 0 tag: 5015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 246 last x: 1038 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 1.46764 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2279 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2280 Footprint: Minimap: active: true x: 958 z: 254 Obstruction: active: true moving: false control group: 2280 control group 2: 0 tag: 4355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 254 last x: 958 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 0.35114 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2280 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2281 Footprint: Minimap: active: true x: 958 z: 258 Obstruction: active: true moving: false control group: 2281 control group 2: 0 tag: 4357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 258 last x: 958 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 4.4187 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2281 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2282 Footprint: Minimap: active: true x: 962 z: 242 Obstruction: active: true moving: false control group: 2282 control group 2: 0 tag: 4365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 242 last x: 962 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 3.92125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2282 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2283 Footprint: Minimap: active: true x: 962 z: 246 Obstruction: active: true moving: false control group: 2283 control group 2: 0 tag: 4367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 246 last x: 962 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.82355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2283 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2284 Footprint: Minimap: active: true x: 962 z: 266 Obstruction: active: true moving: false control group: 2284 control group 2: 0 tag: 4369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 266 last x: 962 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 5.15062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2284 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2285 Footprint: Minimap: active: true x: 966 z: 266 Obstruction: active: true moving: false control group: 2285 control group 2: 0 tag: 4385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 266 last x: 966 last y diff: 0 last z: 266 territory: 0 rot x: 0 rot y: 5.06095 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2285 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2286 Footprint: Minimap: active: true x: 1006 z: 186 Obstruction: active: true moving: false control group: 2286 control group 2: 0 tag: 4673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 186 last x: 1006 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 0.6479 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2286 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2287 Footprint: Minimap: active: true x: 1042 z: 190 Obstruction: active: true moving: false control group: 2287 control group 2: 0 tag: 5061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 190 last x: 1042 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 5.92711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2287 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2288 Footprint: Minimap: active: true x: 978 z: 202 Obstruction: active: true moving: false control group: 2288 control group 2: 0 tag: 4443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 202 last x: 978 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 4.50403 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2288 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2289 Footprint: Minimap: active: true x: 982 z: 202 Obstruction: active: true moving: false control group: 2289 control group 2: 0 tag: 4467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 202 last x: 982 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 6.00322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2289 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2290 Footprint: Minimap: active: true x: 954 z: 234 Obstruction: active: true moving: false control group: 2290 control group 2: 0 tag: 4335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 234 last x: 954 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 5.71935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2290 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2291 Footprint: Minimap: active: true x: 982 z: 258 Obstruction: active: true moving: false control group: 2291 control group 2: 0 tag: 4477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 258 last x: 982 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 2.65508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2291 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2292 Footprint: Minimap: active: true x: 998 z: 262 Obstruction: active: true moving: false control group: 2292 control group 2: 0 tag: 4609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 262 last x: 998 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 5.65325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2292 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2293 Footprint: Minimap: active: true x: 1006 z: 258 Obstruction: active: true moving: false control group: 2293 control group 2: 0 tag: 4683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 258 last x: 1006 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 5.01629 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2293 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2294 Footprint: Minimap: active: true x: 1034 z: 226 Obstruction: active: true moving: false control group: 2294 control group 2: 0 tag: 4969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 226 last x: 1034 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 0.0804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2294 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2295 Footprint: Minimap: active: true x: 1034 z: 234 Obstruction: active: true moving: false control group: 2295 control group 2: 0 tag: 4971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 234 last x: 1034 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 0.2498 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2295 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2296 Footprint: Minimap: active: true x: 1018 z: 250 Obstruction: active: true moving: false control group: 2296 control group 2: 0 tag: 4783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 250 last x: 1018 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 5.94671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2296 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2297 Footprint: Minimap: active: true x: 1042 z: 198 Obstruction: active: true moving: false control group: 2297 control group 2: 0 tag: 5063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 198 last x: 1042 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.89733 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2297 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2298 Footprint: Minimap: active: true x: 974 z: 262 Obstruction: active: true moving: false control group: 2298 control group 2: 0 tag: 4433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 262 last x: 974 last y diff: 0 last z: 262 territory: 0 rot x: 0 rot y: 6.21679 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2298 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2299 Footprint: Minimap: active: true x: 1014 z: 202 Obstruction: active: true moving: false control group: 2299 control group 2: 0 tag: 4745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 202 last x: 1014 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 4.72077 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2299 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2300 Footprint: Minimap: active: true x: 1022 z: 194 Obstruction: active: true moving: false control group: 2300 control group 2: 0 tag: 4821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 194 last x: 1022 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 2.19933 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2300 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2301 Footprint: Minimap: active: true x: 1026 z: 194 Obstruction: active: true moving: false control group: 2301 control group 2: 0 tag: 4863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 194 last x: 1026 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 5.56037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2301 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2302 Footprint: Minimap: active: true x: 1018 z: 218 Obstruction: active: true moving: false control group: 2302 control group 2: 0 tag: 4775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 218 last x: 1018 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.41143 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2302 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2303 Footprint: Minimap: active: true x: 1034 z: 194 Obstruction: active: true moving: false control group: 2303 control group 2: 0 tag: 4967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 194 last x: 1034 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 6.27262 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2303 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2304 Footprint: Minimap: active: true x: 1038 z: 194 Obstruction: active: true moving: false control group: 2304 control group 2: 0 tag: 5011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 194 last x: 1038 last y diff: 0 last z: 194 territory: 0 rot x: 0 rot y: 5.95441 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2304 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2305 Footprint: Minimap: active: true x: 1018 z: 226 Obstruction: active: true moving: false control group: 2305 control group 2: 0 tag: 4777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 226 last x: 1018 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 2.22696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2305 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2306 Footprint: Minimap: active: true x: 1002 z: 198 Obstruction: active: true moving: false control group: 2306 control group 2: 0 tag: 4637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 198 last x: 1002 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 0.82613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2306 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2307 Footprint: Minimap: active: true x: 1014 z: 174 Obstruction: active: true moving: false control group: 2307 control group 2: 0 tag: 4741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 174 last x: 1014 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 5.28187 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2307 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2308 Footprint: Minimap: active: true x: 1014 z: 178 Obstruction: active: true moving: false control group: 2308 control group 2: 0 tag: 4743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 178 last x: 1014 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 4.61065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2308 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2309 Footprint: Minimap: active: true x: 1030 z: 178 Obstruction: active: true moving: false control group: 2309 control group 2: 0 tag: 4909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 178 last x: 1030 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 2.20168 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2309 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2310 Footprint: Minimap: active: true x: 1030 z: 186 Obstruction: active: true moving: false control group: 2310 control group 2: 0 tag: 4911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 186 last x: 1030 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 4.2838 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2310 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2311 Footprint: Minimap: active: true x: 1034 z: 190 Obstruction: active: true moving: false control group: 2311 control group 2: 0 tag: 4965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 190 last x: 1034 last y diff: 0 last z: 190 territory: 0 rot x: 0 rot y: 6.04519 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2311 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2312 Footprint: Minimap: active: true x: 970 z: 210 Obstruction: active: true moving: false control group: 2312 control group 2: 0 tag: 4393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 210 last x: 970 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 2.45405 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2312 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2313 Footprint: Minimap: active: true x: 974 z: 210 Obstruction: active: true moving: false control group: 2313 control group 2: 0 tag: 4421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 210 last x: 974 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 5.44156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2313 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2314 Footprint: Minimap: active: true x: 958 z: 222 Obstruction: active: true moving: false control group: 2314 control group 2: 0 tag: 4347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 222 last x: 958 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 1.13367 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2314 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2315 Footprint: Minimap: active: true x: 950 z: 226 Obstruction: active: true moving: false control group: 2315 control group 2: 0 tag: 4309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 226 last x: 950 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 1.10004 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2315 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2316 Footprint: Minimap: active: true x: 958 z: 226 Obstruction: active: true moving: false control group: 2316 control group 2: 0 tag: 4349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 226 last x: 958 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.98038 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2316 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2317 Footprint: Minimap: active: true x: 966 z: 218 Obstruction: active: true moving: false control group: 2317 control group 2: 0 tag: 4383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 218 last x: 966 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.5115 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2317 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2318 Footprint: Minimap: active: true x: 958 z: 230 Obstruction: active: true moving: false control group: 2318 control group 2: 0 tag: 4351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 230 last x: 958 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.49616 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2318 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2319 Footprint: Minimap: active: true x: 962 z: 230 Obstruction: active: true moving: false control group: 2319 control group 2: 0 tag: 4363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 230 last x: 962 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 5.97991 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2319 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2320 Footprint: Minimap: active: true x: 974 z: 258 Obstruction: active: true moving: false control group: 2320 control group 2: 0 tag: 4431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 258 last x: 974 last y diff: 0 last z: 258 territory: 0 rot x: 0 rot y: 3.62034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2320 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2321 Footprint: Minimap: active: true x: 1030 z: 234 Obstruction: active: true moving: false control group: 2321 control group 2: 0 tag: 4913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 234 last x: 1030 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 1.42293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2321 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2322 Footprint: Minimap: active: true x: 1010 z: 246 Obstruction: active: true moving: false control group: 2322 control group 2: 0 tag: 4719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 246 last x: 1010 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 5.07961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2322 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2323 Footprint: Minimap: active: true x: 1018 z: 246 Obstruction: active: true moving: false control group: 2323 control group 2: 0 tag: 4781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 246 last x: 1018 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 3.5892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2323 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2324 Footprint: Minimap: active: true x: 1026 z: 242 Obstruction: active: true moving: false control group: 2324 control group 2: 0 tag: 4867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 242 last x: 1026 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 5.20293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2324 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2325 Footprint: Minimap: active: true x: 1026 z: 174 Obstruction: active: true moving: false control group: 2325 control group 2: 0 tag: 4859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 174 last x: 1026 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.03223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2325 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2326 Footprint: Minimap: active: true x: 1002 z: 246 Obstruction: active: true moving: false control group: 2326 control group 2: 0 tag: 4647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 246 last x: 1002 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 5.77562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2326 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2327 Footprint: Minimap: active: true x: 970 z: 234 Obstruction: active: true moving: false control group: 2327 control group 2: 0 tag: 4399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 234 last x: 970 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 5.79122 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2327 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2328 Footprint: Minimap: active: true x: 970 z: 242 Obstruction: active: true moving: false control group: 2328 control group 2: 0 tag: 4401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 242 last x: 970 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 2.43395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2328 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2329 Footprint: Minimap: active: true x: 970 z: 246 Obstruction: active: true moving: false control group: 2329 control group 2: 0 tag: 4403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 246 last x: 970 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.94793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2329 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2330 Footprint: Minimap: active: true x: 970 z: 250 Obstruction: active: true moving: false control group: 2330 control group 2: 0 tag: 4405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 250 last x: 970 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 5.99862 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2330 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2331 Footprint: Minimap: active: true x: 970 z: 254 Obstruction: active: true moving: false control group: 2331 control group 2: 0 tag: 4407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 254 last x: 970 last y diff: 0 last z: 254 territory: 0 rot x: 0 rot y: 3.67254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2331 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2332 Footprint: Minimap: active: true x: 1010 z: 198 Obstruction: active: true moving: false control group: 2332 control group 2: 0 tag: 4711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 198 last x: 1010 last y diff: 0 last z: 198 territory: 0 rot x: 0 rot y: 5.6503 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2332 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2333 Footprint: Minimap: active: true x: 1010 z: 202 Obstruction: active: true moving: false control group: 2333 control group 2: 0 tag: 4713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 202 last x: 1010 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 3.00988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2333 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2334 Footprint: Minimap: active: true x: 1010 z: 218 Obstruction: active: true moving: false control group: 2334 control group 2: 0 tag: 4715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 218 last x: 1010 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 0.33455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2334 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2335 Footprint: Minimap: active: true x: 1014 z: 230 Obstruction: active: true moving: false control group: 2335 control group 2: 0 tag: 4747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 230 last x: 1014 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 2.7801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2335 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2336 Footprint: Minimap: active: true x: 1018 z: 230 Obstruction: active: true moving: false control group: 2336 control group 2: 0 tag: 4779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 230 last x: 1018 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 5.82067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2336 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2337 Footprint: Minimap: active: true x: 1006 z: 202 Obstruction: active: true moving: false control group: 2337 control group 2: 0 tag: 4675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 202 last x: 1006 last y diff: 0 last z: 202 territory: 0 rot x: 0 rot y: 6.04612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2337 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2338 Footprint: Minimap: active: true x: 1018 z: 174 Obstruction: active: true moving: false control group: 2338 control group 2: 0 tag: 4769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 174 last x: 1018 last y diff: 0 last z: 174 territory: 0 rot x: 0 rot y: 1.37127 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2338 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2339 Footprint: Minimap: active: true x: 1018 z: 178 Obstruction: active: true moving: false control group: 2339 control group 2: 0 tag: 4771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 178 last x: 1018 last y diff: 0 last z: 178 territory: 0 rot x: 0 rot y: 1.32708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2339 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2340 Footprint: Minimap: active: true x: 1018 z: 182 Obstruction: active: true moving: false control group: 2340 control group 2: 0 tag: 4773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 182 last x: 1018 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 2.2371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2340 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2341 Footprint: Minimap: active: true x: 1026 z: 186 Obstruction: active: true moving: false control group: 2341 control group 2: 0 tag: 4861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 186 last x: 1026 last y diff: 0 last z: 186 territory: 0 rot x: 0 rot y: 0.49288 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2341 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2342 Footprint: Minimap: active: true x: 986 z: 214 Obstruction: active: true moving: false control group: 2342 control group 2: 0 tag: 4491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 214 last x: 986 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 3.2484 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2342 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2343 Footprint: Minimap: active: true x: 990 z: 210 Obstruction: active: true moving: false control group: 2343 control group 2: 0 tag: 4521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 210 last x: 990 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 0.14921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2343 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2344 Footprint: Minimap: active: true x: 970 z: 218 Obstruction: active: true moving: false control group: 2344 control group 2: 0 tag: 4395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 218 last x: 970 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.27594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2344 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2345 Footprint: Minimap: active: true x: 974 z: 218 Obstruction: active: true moving: false control group: 2345 control group 2: 0 tag: 4423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 218 last x: 974 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.85253 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2345 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2346 Footprint: Minimap: active: true x: 970 z: 226 Obstruction: active: true moving: false control group: 2346 control group 2: 0 tag: 4397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 226 last x: 970 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 0.88125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2346 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2347 Footprint: Minimap: active: true x: 982 z: 250 Obstruction: active: true moving: false control group: 2347 control group 2: 0 tag: 4475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 250 last x: 982 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 0.70235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2347 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2348 Footprint: Minimap: active: true x: 990 z: 250 Obstruction: active: true moving: false control group: 2348 control group 2: 0 tag: 4531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 250 last x: 990 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 1.12432 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2348 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2349 Footprint: Minimap: active: true x: 998 z: 250 Obstruction: active: true moving: false control group: 2349 control group 2: 0 tag: 4607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 250 last x: 998 last y diff: 0 last z: 250 territory: 0 rot x: 0 rot y: 5.75112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2349 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2350 Footprint: Minimap: active: true x: 1014 z: 238 Obstruction: active: true moving: false control group: 2350 control group 2: 0 tag: 4749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 238 last x: 1014 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 2.86371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2350 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2351 Footprint: Minimap: active: true x: 1022 z: 182 Obstruction: active: true moving: false control group: 2351 control group 2: 0 tag: 4819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 182 last x: 1022 last y diff: 0 last z: 182 territory: 0 rot x: 0 rot y: 0.79421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2351 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2352 Footprint: Minimap: active: true x: 998 z: 206 Obstruction: active: true moving: false control group: 2352 control group 2: 0 tag: 4593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 206 last x: 998 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 2.6018 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2352 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2353 Footprint: Minimap: active: true x: 998 z: 246 Obstruction: active: true moving: false control group: 2353 control group 2: 0 tag: 4605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 246 last x: 998 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 5.88825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2353 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2354 Footprint: Minimap: active: true x: 974 z: 234 Obstruction: active: true moving: false control group: 2354 control group 2: 0 tag: 4425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 234 last x: 974 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 6.08632 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2354 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2355 Footprint: Minimap: active: true x: 974 z: 242 Obstruction: active: true moving: false control group: 2355 control group 2: 0 tag: 4427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 242 last x: 974 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 4.4299 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2355 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2356 Footprint: Minimap: active: true x: 974 z: 246 Obstruction: active: true moving: false control group: 2356 control group 2: 0 tag: 4429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 246 last x: 974 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.41312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2356 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2357 Footprint: Minimap: active: true x: 1006 z: 210 Obstruction: active: true moving: false control group: 2357 control group 2: 0 tag: 4677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 210 last x: 1006 last y diff: 0 last z: 210 territory: 0 rot x: 0 rot y: 1.19501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2357 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2358 Footprint: Minimap: active: true x: 1006 z: 222 Obstruction: active: true moving: false control group: 2358 control group 2: 0 tag: 4679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 222 last x: 1006 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 5.12891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2358 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2359 Footprint: Minimap: active: true x: 1010 z: 234 Obstruction: active: true moving: false control group: 2359 control group 2: 0 tag: 4717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 234 last x: 1010 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 0.41007 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2359 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2360 Footprint: Minimap: active: true x: 1002 z: 206 Obstruction: active: true moving: false control group: 2360 control group 2: 0 tag: 4639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 206 last x: 1002 last y diff: 0 last z: 206 territory: 0 rot x: 0 rot y: 5.59943 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2360 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2361 Footprint: Minimap: active: true x: 978 z: 218 Obstruction: active: true moving: false control group: 2361 control group 2: 0 tag: 4445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 218 last x: 978 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 4.4038 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2361 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2362 Footprint: Minimap: active: true x: 982 z: 218 Obstruction: active: true moving: false control group: 2362 control group 2: 0 tag: 4469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 218 last x: 982 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 3.19578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2362 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2363 Footprint: Minimap: active: true x: 990 z: 218 Obstruction: active: true moving: false control group: 2363 control group 2: 0 tag: 4523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 218 last x: 990 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 4.93693 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2363 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2364 Footprint: Minimap: active: true x: 994 z: 214 Obstruction: active: true moving: false control group: 2364 control group 2: 0 tag: 4549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 214 last x: 994 last y diff: 0 last z: 214 territory: 0 rot x: 0 rot y: 3.53034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2364 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2365 Footprint: Minimap: active: true x: 978 z: 222 Obstruction: active: true moving: false control group: 2365 control group 2: 0 tag: 4447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 222 last x: 978 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 1.56128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2365 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2366 Footprint: Minimap: active: true x: 982 z: 246 Obstruction: active: true moving: false control group: 2366 control group 2: 0 tag: 4473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 246 last x: 982 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 2.37676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2366 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2367 Footprint: Minimap: active: true x: 990 z: 246 Obstruction: active: true moving: false control group: 2367 control group 2: 0 tag: 4529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 246 last x: 990 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 0.61027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2367 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2368 Footprint: Minimap: active: true x: 994 z: 246 Obstruction: active: true moving: false control group: 2368 control group 2: 0 tag: 4555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 246 last x: 994 last y diff: 0 last z: 246 territory: 0 rot x: 0 rot y: 5.31118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2368 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2369 Footprint: Minimap: active: true x: 998 z: 238 Obstruction: active: true moving: false control group: 2369 control group 2: 0 tag: 4603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 238 last x: 998 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.16897 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2369 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2370 Footprint: Minimap: active: true x: 1006 z: 238 Obstruction: active: true moving: false control group: 2370 control group 2: 0 tag: 4681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 238 last x: 1006 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 3.63421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2370 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2371 Footprint: Minimap: active: true x: 994 z: 238 Obstruction: active: true moving: false control group: 2371 control group 2: 0 tag: 4553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 238 last x: 994 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 0.08477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2371 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2372 Footprint: Minimap: active: true x: 978 z: 230 Obstruction: active: true moving: false control group: 2372 control group 2: 0 tag: 4449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 230 last x: 978 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 4.10373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2372 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2373 Footprint: Minimap: active: true x: 978 z: 242 Obstruction: active: true moving: false control group: 2373 control group 2: 0 tag: 4451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 242 last x: 978 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 0.19703 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2373 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2374 Footprint: Minimap: active: true x: 1002 z: 218 Obstruction: active: true moving: false control group: 2374 control group 2: 0 tag: 4641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 218 last x: 1002 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 2.81498 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2374 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2375 Footprint: Minimap: active: true x: 1002 z: 222 Obstruction: active: true moving: false control group: 2375 control group 2: 0 tag: 4643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 222 last x: 1002 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 0.004 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2375 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2376 Footprint: Minimap: active: true x: 1002 z: 226 Obstruction: active: true moving: false control group: 2376 control group 2: 0 tag: 4645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 226 last x: 1002 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.99561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2376 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2377 Footprint: Minimap: active: true x: 990 z: 222 Obstruction: active: true moving: false control group: 2377 control group 2: 0 tag: 4525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 222 last x: 990 last y diff: 0 last z: 222 territory: 0 rot x: 0 rot y: 5.50013 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2377 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2378 Footprint: Minimap: active: true x: 994 z: 218 Obstruction: active: true moving: false control group: 2378 control group 2: 0 tag: 4551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 218 last x: 994 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.10393 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2378 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2379 Footprint: Minimap: active: true x: 998 z: 218 Obstruction: active: true moving: false control group: 2379 control group 2: 0 tag: 4595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 218 last x: 998 last y diff: 0 last z: 218 territory: 0 rot x: 0 rot y: 5.46952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2379 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2380 Footprint: Minimap: active: true x: 982 z: 226 Obstruction: active: true moving: false control group: 2380 control group 2: 0 tag: 4471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 226 last x: 982 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 4.51537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2380 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2381 Footprint: Minimap: active: true x: 986 z: 242 Obstruction: active: true moving: false control group: 2381 control group 2: 0 tag: 4495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 242 last x: 986 last y diff: 0 last z: 242 territory: 0 rot x: 0 rot y: 1.94857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2381 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2382 Footprint: Minimap: active: true x: 998 z: 234 Obstruction: active: true moving: false control group: 2382 control group 2: 0 tag: 4601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 234 last x: 998 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.45719 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2382 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2383 Footprint: Minimap: active: true x: 990 z: 238 Obstruction: active: true moving: false control group: 2383 control group 2: 0 tag: 4527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 238 last x: 990 last y diff: 0 last z: 238 territory: 0 rot x: 0 rot y: 1.74186 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2383 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2384 Footprint: Minimap: active: true x: 998 z: 226 Obstruction: active: true moving: false control group: 2384 control group 2: 0 tag: 4597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 226 last x: 998 last y diff: 0 last z: 226 territory: 0 rot x: 0 rot y: 3.73966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2384 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2385 Footprint: Minimap: active: true x: 998 z: 230 Obstruction: active: true moving: false control group: 2385 control group 2: 0 tag: 4599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 230 last x: 998 last y diff: 0 last z: 230 territory: 0 rot x: 0 rot y: 0.26961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2385 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2386 Footprint: Minimap: active: true x: 986 z: 234 Obstruction: active: true moving: false control group: 2386 control group 2: 0 tag: 4493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 234 last x: 986 last y diff: 0 last z: 234 territory: 0 rot x: 0 rot y: 4.54714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2386 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2387 Footprint: Minimap: active: true x: 922 z: 94 Obstruction: active: true moving: false control group: 2387 control group 2: 0 tag: 4167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 94 last x: 922 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 2.7065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2387 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2388 Footprint: Minimap: active: true x: 934 z: 70 Obstruction: active: true moving: false control group: 2388 control group 2: 0 tag: 4223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 70 last x: 934 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 5.98458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2388 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2389 Footprint: Minimap: active: true x: 934 z: 66 Obstruction: active: true moving: false control group: 2389 control group 2: 0 tag: 4221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 66 last x: 934 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 5.35752 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2389 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2390 Footprint: Minimap: active: true x: 954 z: 98 Obstruction: active: true moving: false control group: 2390 control group 2: 0 tag: 4329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 98 last x: 954 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 1.98673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2390 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2391 Footprint: Minimap: active: true x: 962 z: 90 Obstruction: active: true moving: false control group: 2391 control group 2: 0 tag: 4361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 90 last x: 962 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 5.48728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2391 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2392 Footprint: Minimap: active: true x: 954 z: 102 Obstruction: active: true moving: false control group: 2392 control group 2: 0 tag: 4331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 102 last x: 954 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 3.90667 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2392 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2393 Footprint: Minimap: active: true x: 918 z: 102 Obstruction: active: true moving: false control group: 2393 control group 2: 0 tag: 4151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 102 last x: 918 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 1.42182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2393 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2394 Footprint: Minimap: active: true x: 922 z: 98 Obstruction: active: true moving: false control group: 2394 control group 2: 0 tag: 4169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 98 last x: 922 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 4.88079 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2394 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2395 Footprint: Minimap: active: true x: 954 z: 66 Obstruction: active: true moving: false control group: 2395 control group 2: 0 tag: 4323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 66 last x: 954 last y diff: 0 last z: 66 territory: 0 rot x: 0 rot y: 4.85814 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2395 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2396 Footprint: Minimap: active: true x: 958 z: 82 Obstruction: active: true moving: false control group: 2396 control group 2: 0 tag: 4341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 82 last x: 958 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 1.65026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2396 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2397 Footprint: Minimap: active: true x: 966 z: 90 Obstruction: active: true moving: false control group: 2397 control group 2: 0 tag: 4379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 90 last x: 966 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 3.54326 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2397 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2398 Footprint: Minimap: active: true x: 954 z: 62 Obstruction: active: true moving: false control group: 2398 control group 2: 0 tag: 4321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 62 last x: 954 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 2.28411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2398 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2399 Footprint: Minimap: active: true x: 966 z: 94 Obstruction: active: true moving: false control group: 2399 control group 2: 0 tag: 4381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 94 last x: 966 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 1.56897 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2399 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2400 Footprint: Minimap: active: true x: 938 z: 114 Obstruction: active: true moving: false control group: 2400 control group 2: 0 tag: 4255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 114 last x: 938 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 5.91713 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2400 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2401 Footprint: Minimap: active: true x: 942 z: 118 Obstruction: active: true moving: false control group: 2401 control group 2: 0 tag: 4271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 118 last x: 942 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 0.37113 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2401 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2402 Footprint: Minimap: active: true x: 950 z: 122 Obstruction: active: true moving: false control group: 2402 control group 2: 0 tag: 4301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 122 last x: 950 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 2.1435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2402 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2403 Footprint: Minimap: active: true x: 954 z: 122 Obstruction: active: true moving: false control group: 2403 control group 2: 0 tag: 4333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 122 last x: 954 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 5.60357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2403 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2404 Footprint: Minimap: active: true x: 950 z: 134 Obstruction: active: true moving: false control group: 2404 control group 2: 0 tag: 4303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 134 last x: 950 last y diff: 0 last z: 134 territory: 0 rot x: 0 rot y: 2.74105 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2404 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2405 Footprint: Minimap: active: true x: 938 z: 42 Obstruction: active: true moving: false control group: 2405 control group 2: 0 tag: 4237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 42 last x: 938 last y diff: 0 last z: 42 territory: 0 rot x: 0 rot y: 4.13242 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2405 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2406 Footprint: Minimap: active: true x: 926 z: 126 Obstruction: active: true moving: false control group: 2406 control group 2: 0 tag: 4195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 126 last x: 926 last y diff: 0 last z: 126 territory: 0 rot x: 0 rot y: 4.02666 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2406 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2407 Footprint: Minimap: active: true x: 910 z: 118 Obstruction: active: true moving: false control group: 2407 control group 2: 0 tag: 4103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 118 last x: 910 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 5.24875 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2407 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2408 Footprint: Minimap: active: true x: 914 z: 110 Obstruction: active: true moving: false control group: 2408 control group 2: 0 tag: 4123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 110 last x: 914 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 5.51105 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2408 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2409 Footprint: Minimap: active: true x: 914 z: 114 Obstruction: active: true moving: false control group: 2409 control group 2: 0 tag: 4125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 114 last x: 914 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 0.30587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2409 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2410 Footprint: Minimap: active: true x: 914 z: 118 Obstruction: active: true moving: false control group: 2410 control group 2: 0 tag: 4127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 118 last x: 914 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 2.05376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2410 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2411 Footprint: Minimap: active: true x: 918 z: 122 Obstruction: active: true moving: false control group: 2411 control group 2: 0 tag: 4157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 122 last x: 918 last y diff: 0 last z: 122 territory: 0 rot x: 0 rot y: 3.49498 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2411 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2412 Footprint: Minimap: active: true x: 922 z: 130 Obstruction: active: true moving: false control group: 2412 control group 2: 0 tag: 4175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 130 last x: 922 last y diff: 0 last z: 130 territory: 0 rot x: 0 rot y: 0.58043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2412 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2413 Footprint: Minimap: active: true x: 930 z: 98 Obstruction: active: true moving: false control group: 2413 control group 2: 0 tag: 4205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 98 last x: 930 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 5.4229 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2413 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2414 Footprint: Minimap: active: true x: 934 z: 86 Obstruction: active: true moving: false control group: 2414 control group 2: 0 tag: 4225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 86 last x: 934 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 2.79735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2414 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2415 Footprint: Minimap: active: true x: 938 z: 70 Obstruction: active: true moving: false control group: 2415 control group 2: 0 tag: 4239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 70 last x: 938 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 6.22399 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2415 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2416 Footprint: Minimap: active: true x: 938 z: 74 Obstruction: active: true moving: false control group: 2416 control group 2: 0 tag: 4241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 74 last x: 938 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 5.37885 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2416 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2417 Footprint: Minimap: active: true x: 938 z: 82 Obstruction: active: true moving: false control group: 2417 control group 2: 0 tag: 4243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 82 last x: 938 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.09935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2417 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2418 Footprint: Minimap: active: true x: 954 z: 86 Obstruction: active: true moving: false control group: 2418 control group 2: 0 tag: 4327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 86 last x: 954 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 0.11394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2418 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2419 Footprint: Minimap: active: true x: 958 z: 86 Obstruction: active: true moving: false control group: 2419 control group 2: 0 tag: 4343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 86 last x: 958 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 3.29494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2419 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2420 Footprint: Minimap: active: true x: 950 z: 114 Obstruction: active: true moving: false control group: 2420 control group 2: 0 tag: 4299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 114 last x: 950 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 0.08735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2420 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2421 Footprint: Minimap: active: true x: 950 z: 74 Obstruction: active: true moving: false control group: 2421 control group 2: 0 tag: 4297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 74 last x: 950 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 4.09128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2421 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2422 Footprint: Minimap: active: true x: 954 z: 78 Obstruction: active: true moving: false control group: 2422 control group 2: 0 tag: 4325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 78 last x: 954 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 4.09522 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2422 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2423 Footprint: Minimap: active: true x: 946 z: 62 Obstruction: active: true moving: false control group: 2423 control group 2: 0 tag: 4279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 62 last x: 946 last y diff: 0 last z: 62 territory: 0 rot x: 0 rot y: 4.34646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2423 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2424 Footprint: Minimap: active: true x: 934 z: 110 Obstruction: active: true moving: false control group: 2424 control group 2: 0 tag: 4231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 110 last x: 934 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 3.14734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2424 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2425 Footprint: Minimap: active: true x: 938 z: 110 Obstruction: active: true moving: false control group: 2425 control group 2: 0 tag: 4253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 110 last x: 938 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 4.06855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2425 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2426 Footprint: Minimap: active: true x: 922 z: 110 Obstruction: active: true moving: false control group: 2426 control group 2: 0 tag: 4171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 110 last x: 922 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 4.86072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2426 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2427 Footprint: Minimap: active: true x: 922 z: 118 Obstruction: active: true moving: false control group: 2427 control group 2: 0 tag: 4173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 118 last x: 922 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 5.20398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2427 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2428 Footprint: Minimap: active: true x: 926 z: 110 Obstruction: active: true moving: false control group: 2428 control group 2: 0 tag: 4193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 110 last x: 926 last y diff: 0 last z: 110 territory: 0 rot x: 0 rot y: 5.80034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2428 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2429 Footprint: Minimap: active: true x: 918 z: 114 Obstruction: active: true moving: false control group: 2429 control group 2: 0 tag: 4153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 114 last x: 918 last y diff: 0 last z: 114 territory: 0 rot x: 0 rot y: 0.64026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2429 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2430 Footprint: Minimap: active: true x: 918 z: 118 Obstruction: active: true moving: false control group: 2430 control group 2: 0 tag: 4155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 118 last x: 918 last y diff: 0 last z: 118 territory: 0 rot x: 0 rot y: 1.62674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2430 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2431 Footprint: Minimap: active: true x: 934 z: 102 Obstruction: active: true moving: false control group: 2431 control group 2: 0 tag: 4227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 102 last x: 934 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 1.76957 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2431 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2432 Footprint: Minimap: active: true x: 938 z: 86 Obstruction: active: true moving: false control group: 2432 control group 2: 0 tag: 4245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 86 last x: 938 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 0.38396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2432 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2433 Footprint: Minimap: active: true x: 938 z: 90 Obstruction: active: true moving: false control group: 2433 control group 2: 0 tag: 4247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 90 last x: 938 last y diff: 0 last z: 90 territory: 0 rot x: 0 rot y: 0.8207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2433 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2434 Footprint: Minimap: active: true x: 938 z: 94 Obstruction: active: true moving: false control group: 2434 control group 2: 0 tag: 4249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 94 last x: 938 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 3.23539 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2434 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2435 Footprint: Minimap: active: true x: 942 z: 78 Obstruction: active: true moving: false control group: 2435 control group 2: 0 tag: 4265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 78 last x: 942 last y diff: 0 last z: 78 territory: 0 rot x: 0 rot y: 1.55509 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2435 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2436 Footprint: Minimap: active: true x: 946 z: 82 Obstruction: active: true moving: false control group: 2436 control group 2: 0 tag: 4285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 82 last x: 946 last y diff: 0 last z: 82 territory: 0 rot x: 0 rot y: 3.3469 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2436 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2437 Footprint: Minimap: active: true x: 946 z: 86 Obstruction: active: true moving: false control group: 2437 control group 2: 0 tag: 4287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 86 last x: 946 last y diff: 0 last z: 86 territory: 0 rot x: 0 rot y: 1.69251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2437 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2438 Footprint: Minimap: active: true x: 946 z: 94 Obstruction: active: true moving: false control group: 2438 control group 2: 0 tag: 4289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 94 last x: 946 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 0.22744 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2438 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2439 Footprint: Minimap: active: true x: 946 z: 102 Obstruction: active: true moving: false control group: 2439 control group 2: 0 tag: 4291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 102 last x: 946 last y diff: 0 last z: 102 territory: 0 rot x: 0 rot y: 2.54055 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2439 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2440 Footprint: Minimap: active: true x: 946 z: 106 Obstruction: active: true moving: false control group: 2440 control group 2: 0 tag: 4293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 106 last x: 946 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 2.20681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2440 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2441 Footprint: Minimap: active: true x: 926 z: 106 Obstruction: active: true moving: false control group: 2441 control group 2: 0 tag: 4191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 106 last x: 926 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 0.1606 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2441 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2442 Footprint: Minimap: active: true x: 930 z: 106 Obstruction: active: true moving: false control group: 2442 control group 2: 0 tag: 4207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 106 last x: 930 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 0.12723 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2442 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2443 Footprint: Minimap: active: true x: 946 z: 70 Obstruction: active: true moving: false control group: 2443 control group 2: 0 tag: 4281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 70 last x: 946 last y diff: 0 last z: 70 territory: 0 rot x: 0 rot y: 3.39498 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2443 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2444 Footprint: Minimap: active: true x: 946 z: 74 Obstruction: active: true moving: false control group: 2444 control group 2: 0 tag: 4283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 74 last x: 946 last y diff: 0 last z: 74 territory: 0 rot x: 0 rot y: 2.87273 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2444 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2445 Footprint: Minimap: active: true x: 934 z: 106 Obstruction: active: true moving: false control group: 2445 control group 2: 0 tag: 4229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 106 last x: 934 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 0.32103 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2445 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2446 Footprint: Minimap: active: true x: 938 z: 106 Obstruction: active: true moving: false control group: 2446 control group 2: 0 tag: 4251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 106 last x: 938 last y diff: 0 last z: 106 territory: 0 rot x: 0 rot y: 5.9949 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2446 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2447 Footprint: Minimap: active: true x: 942 z: 94 Obstruction: active: true moving: false control group: 2447 control group 2: 0 tag: 4267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 94 last x: 942 last y diff: 0 last z: 94 territory: 0 rot x: 0 rot y: 2.09694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2447 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2448 Footprint: Minimap: active: true x: 942 z: 98 Obstruction: active: true moving: false control group: 2448 control group 2: 0 tag: 4269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 98 last x: 942 last y diff: 0 last z: 98 territory: 0 rot x: 0 rot y: 3.83251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2448 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2450 Footprint: Minimap: active: true x: 1736.70105 z: 106.39199 Obstruction: active: true moving: false control group: 2450 control group 2: 0 tag: 475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1736.70105 y: 0 z: 106.39199 last x: 1736.70105 last y diff: 0 last z: 106.39199 territory: 0 rot x: 0 rot y: -4.66974 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2450 actor: "geology/metalmine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2451 Footprint: Minimap: active: true x: 1732.78934 z: 109.21428 Obstruction: active: true moving: false control group: 2451 control group 2: 0 tag: 477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1732.78934 y: 0 z: 109.21428 last x: 1732.78934 last y diff: 0 last z: 109.21428 territory: 0 rot x: 0 rot y: 0.57753 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2451 actor: "geology/metalmine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2452 Footprint: Minimap: active: true x: 1730.10288 z: 110.72472 Obstruction: active: true moving: false control group: 2452 control group 2: 0 tag: 479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1730.10288 y: 0 z: 110.72472 last x: 1730.10288 last y diff: 0 last z: 110.72472 territory: 0 rot x: 0 rot y: -0.26265 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2452 actor: "geology/metalmine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2453 Footprint: Minimap: active: true x: 1464.94558 z: 290.32682 Obstruction: active: true moving: false control group: 2453 control group 2: 0 tag: 481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1464.94558 y: 0 z: 290.32682 last x: 1464.94558 last y diff: 0 last z: 290.32682 territory: 0 rot x: 0 rot y: 0.68413 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2453 actor: "geology/metalmine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2454 Footprint: Minimap: active: true x: 1472.784 z: 278.75663 Obstruction: active: true moving: false control group: 2454 control group 2: 0 tag: 483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1472.784 y: 0 z: 278.75663 last x: 1472.784 last y diff: 0 last z: 278.75663 territory: 0 rot x: 0 rot y: -3.1587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2454 actor: "geology/metalmine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2455 Footprint: Minimap: active: true x: 1463.892 z: 290.16996 Obstruction: active: true moving: false control group: 2455 control group 2: 0 tag: 485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1463.892 y: 0 z: 290.16996 last x: 1463.892 last y diff: 0 last z: 290.16996 territory: 0 rot x: 0 rot y: -0.89472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_desert_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2455 actor: "geology/metalmine_desert_small.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2456 Footprint: Minimap: active: true x: 766.49828 z: 99.11493 Obstruction: active: true moving: false control group: 2456 control group 2: 0 tag: 487 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766.49828 y: 0 z: 99.11493 last x: 766.49828 last y diff: 0 last z: 99.11493 territory: 0 rot x: 0 rot y: 1.28682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2456 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2457 Footprint: Minimap: active: true x: 766.2411 z: 105.71163 Obstruction: active: true moving: false control group: 2457 control group 2: 0 tag: 489 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766.2411 y: 0 z: 105.71163 last x: 766.2411 last y diff: 0 last z: 105.71163 territory: 0 rot x: 0 rot y: -0.48734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2457 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2458 Footprint: Minimap: active: true x: 757.60969 z: 99.75599 Obstruction: active: true moving: false control group: 2458 control group 2: 0 tag: 491 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 757.60969 y: 0 z: 99.75599 last x: 757.60969 last y diff: 0 last z: 99.75599 territory: 0 rot x: 0 rot y: 0.8572 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2458 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2459 Footprint: Minimap: active: true x: 764.57932 z: 100.45864 Obstruction: active: true moving: false control group: 2459 control group 2: 0 tag: 493 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 764.57932 y: 0 z: 100.45864 last x: 764.57932 last y diff: 0 last z: 100.45864 territory: 0 rot x: 0 rot y: -0.61968 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2459 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2460 Footprint: Minimap: active: true x: 1741.16158 z: 276.78916 Obstruction: active: true moving: false control group: 2460 control group 2: 0 tag: 495 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1741.16158 y: 0 z: 276.78916 last x: 1741.16158 last y diff: 0 last z: 276.78916 territory: 0 rot x: 0 rot y: 1.13245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2460 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2461 Footprint: Minimap: active: true x: 1739.0525 z: 286.02614 Obstruction: active: true moving: false control group: 2461 control group 2: 0 tag: 497 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1739.0525 y: 0 z: 286.02614 last x: 1739.0525 last y diff: 0 last z: 286.02614 territory: 0 rot x: 0 rot y: -0.89838 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2461 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2462 Footprint: Minimap: active: true x: 1737.14072 z: 278.6597 Obstruction: active: true moving: false control group: 2462 control group 2: 0 tag: 499 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1737.14072 y: 0 z: 278.6597 last x: 1737.14072 last y diff: 0 last z: 278.6597 territory: 0 rot x: 0 rot y: -1.6815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2462 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2463 Footprint: Minimap: active: true x: 1736.46384 z: 277.62555 Obstruction: active: true moving: false control group: 2463 control group 2: 0 tag: 501 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1736.46384 y: 0 z: 277.62555 last x: 1736.46384 last y diff: 0 last z: 277.62555 territory: 0 rot x: 0 rot y: -3.06255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2463 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2464 Footprint: Minimap: active: true x: 1039.93267 z: 406.6359 Obstruction: active: true moving: false control group: 2464 control group 2: 0 tag: 503 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1039.93267 y: 0 z: 406.6359 last x: 1039.93267 last y diff: 0 last z: 406.6359 territory: 0 rot x: 0 rot y: -3.65992 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2464 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2465 Footprint: Minimap: active: true x: 1038.25759 z: 405.9716 Obstruction: active: true moving: false control group: 2465 control group 2: 0 tag: 505 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038.25759 y: 0 z: 405.9716 last x: 1038.25759 last y diff: 0 last z: 405.9716 territory: 0 rot x: 0 rot y: -4.047 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2465 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2466 Footprint: Minimap: active: true x: 1038.84496 z: 400.61216 Obstruction: active: true moving: false control group: 2466 control group 2: 0 tag: 507 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038.84496 y: 0 z: 400.61216 last x: 1038.84496 last y diff: 0 last z: 400.61216 territory: 0 rot x: 0 rot y: -1.5619 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2466 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2467 Footprint: Minimap: active: true x: 1037.97518 z: 402.81305 Obstruction: active: true moving: false control group: 2467 control group 2: 0 tag: 509 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1037.97518 y: 0 z: 402.81305 last x: 1037.97518 last y diff: 0 last z: 402.81305 territory: 0 rot x: 0 rot y: 0.44584 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2467 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2468 Footprint: Minimap: active: true x: 985.86242 z: 79.34638 Obstruction: active: true moving: false control group: 2468 control group 2: 0 tag: 511 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 985.86242 y: 0 z: 79.34638 last x: 985.86242 last y diff: 0 last z: 79.34638 territory: 0 rot x: 0 rot y: 0.011 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2468 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2469 Footprint: Minimap: active: true x: 985.39695 z: 76.91472 Obstruction: active: true moving: false control group: 2469 control group 2: 0 tag: 513 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 985.39695 y: 0 z: 76.91472 last x: 985.39695 last y diff: 0 last z: 76.91472 territory: 0 rot x: 0 rot y: -0.78245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2469 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2470 Footprint: Minimap: active: true x: 981.7509 z: 78.2346 Obstruction: active: true moving: false control group: 2470 control group 2: 0 tag: 515 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 981.7509 y: 0 z: 78.2346 last x: 981.7509 last y diff: 0 last z: 78.2346 territory: 0 rot x: 0 rot y: 1.1291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2470 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2471 Footprint: Minimap: active: true x: 978.67779 z: 76.55416 Obstruction: active: true moving: false control group: 2471 control group 2: 0 tag: 517 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978.67779 y: 0 z: 76.55416 last x: 978.67779 last y diff: 0 last z: 76.55416 territory: 0 rot x: 0 rot y: -1.50763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2471 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2472 Footprint: Minimap: active: true x: 1610.54763 z: 687.2536 Obstruction: active: true moving: false control group: 2472 control group 2: 0 tag: 519 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1610.54763 y: 0 z: 687.2536 last x: 1610.54763 last y diff: 0 last z: 687.2536 territory: 0 rot x: 0 rot y: -0.5844 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2472 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2473 Footprint: Minimap: active: true x: 1612.41266 z: 678.12522 Obstruction: active: true moving: false control group: 2473 control group 2: 0 tag: 521 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1612.41266 y: 0 z: 678.12522 last x: 1612.41266 last y diff: 0 last z: 678.12522 territory: 0 rot x: 0 rot y: 0.71782 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2473 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2474 Footprint: Minimap: active: true x: 1612.80095 z: 682.63045 Obstruction: active: true moving: false control group: 2474 control group 2: 0 tag: 523 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1612.80095 y: 0 z: 682.63045 last x: 1612.80095 last y diff: 0 last z: 682.63045 territory: 0 rot x: 0 rot y: 0.7395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2474 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2475 Footprint: Minimap: active: true x: 1599.1811 z: 679.12824 Obstruction: active: true moving: false control group: 2475 control group 2: 0 tag: 525 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1599.1811 y: 0 z: 679.12824 last x: 1599.1811 last y diff: 0 last z: 679.12824 territory: 0 rot x: 0 rot y: -0.93146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2475 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2476 Footprint: Minimap: active: true x: 1605.74892 z: 180.14193 Obstruction: active: true moving: false control group: 2476 control group 2: 0 tag: 527 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1605.74892 y: 0 z: 180.14193 last x: 1605.74892 last y diff: 0 last z: 180.14193 territory: 0 rot x: 0 rot y: 1.05507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2476 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2477 Footprint: Minimap: active: true x: 1608.5143 z: 185.20156 Obstruction: active: true moving: false control group: 2477 control group 2: 0 tag: 529 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1608.5143 y: 0 z: 185.20156 last x: 1608.5143 last y diff: 0 last z: 185.20156 territory: 0 rot x: 0 rot y: -3.11965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2477 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2478 Footprint: Minimap: active: true x: 1599.18758 z: 187.26238 Obstruction: active: true moving: false control group: 2478 control group 2: 0 tag: 531 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1599.18758 y: 0 z: 187.26238 last x: 1599.18758 last y diff: 0 last z: 187.26238 territory: 0 rot x: 0 rot y: -3.26108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2478 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2479 Footprint: Minimap: active: true x: 1600.30654 z: 182.34992 Obstruction: active: true moving: false control group: 2479 control group 2: 0 tag: 533 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1600.30654 y: 0 z: 182.34992 last x: 1600.30654 last y diff: 0 last z: 182.34992 territory: 0 rot x: 0 rot y: -2.59153 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2479 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2480 Footprint: Minimap: active: true x: 478.05182 z: 344.4718 Obstruction: active: true moving: false control group: 2480 control group 2: 0 tag: 535 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478.05182 y: 0 z: 344.4718 last x: 478.05182 last y diff: 0 last z: 344.4718 territory: 0 rot x: 0 rot y: 0.96822 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2480 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2481 Footprint: Minimap: active: true x: 474.76371 z: 348.15174 Obstruction: active: true moving: false control group: 2481 control group 2: 0 tag: 537 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474.76371 y: 0 z: 348.15174 last x: 474.76371 last y diff: 0 last z: 348.15174 territory: 0 rot x: 0 rot y: 1.38352 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2481 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2482 Footprint: Minimap: active: true x: 478.30018 z: 344.12491 Obstruction: active: true moving: false control group: 2482 control group 2: 0 tag: 539 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478.30018 y: 0 z: 344.12491 last x: 478.30018 last y diff: 0 last z: 344.12491 territory: 0 rot x: 0 rot y: -1.7778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2482 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2483 Footprint: Minimap: active: true x: 473.18404 z: 346.82691 Obstruction: active: true moving: false control group: 2483 control group 2: 0 tag: 541 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 473.18404 y: 0 z: 346.82691 last x: 473.18404 last y diff: 0 last z: 346.82691 territory: 0 rot x: 0 rot y: -2.07009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2483 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2484 Footprint: Minimap: active: true x: 1349.66253 z: 83.895 Obstruction: active: true moving: false control group: 2484 control group 2: 0 tag: 543 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1349.66253 y: 0 z: 83.895 last x: 1349.66253 last y diff: 0 last z: 83.895 territory: 0 rot x: 0 rot y: -3.05002 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2484 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2485 Footprint: Minimap: active: true x: 1354.09142 z: 80.56847 Obstruction: active: true moving: false control group: 2485 control group 2: 0 tag: 545 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354.09142 y: 0 z: 80.56847 last x: 1354.09142 last y diff: 0 last z: 80.56847 territory: 0 rot x: 0 rot y: 1.0034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2485 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2486 Footprint: Minimap: active: true x: 1349.33475 z: 80.89771 Obstruction: active: true moving: false control group: 2486 control group 2: 0 tag: 547 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1349.33475 y: 0 z: 80.89771 last x: 1349.33475 last y diff: 0 last z: 80.89771 territory: 0 rot x: 0 rot y: -3.49988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2486 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2487 Footprint: Minimap: active: true x: 1357.4278 z: 81.32421 Obstruction: active: true moving: false control group: 2487 control group 2: 0 tag: 549 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1357.4278 y: 0 z: 81.32421 last x: 1357.4278 last y diff: 0 last z: 81.32421 territory: 0 rot x: 0 rot y: 1.09502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2487 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2488 Footprint: Minimap: active: true x: 1747.84678 z: 638.76812 Obstruction: active: true moving: false control group: 2488 control group 2: 0 tag: 551 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1747.84678 y: 0 z: 638.76812 last x: 1747.84678 last y diff: 0 last z: 638.76812 territory: 0 rot x: 0 rot y: -1.80976 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2488 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2489 Footprint: Minimap: active: true x: 1748.25898 z: 642.20258 Obstruction: active: true moving: false control group: 2489 control group 2: 0 tag: 553 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1748.25898 y: 0 z: 642.20258 last x: 1748.25898 last y diff: 0 last z: 642.20258 territory: 0 rot x: 0 rot y: -0.70649 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2489 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2490 Footprint: Minimap: active: true x: 1747.91118 z: 638.85445 Obstruction: active: true moving: false control group: 2490 control group 2: 0 tag: 555 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1747.91118 y: 0 z: 638.85445 last x: 1747.91118 last y diff: 0 last z: 638.85445 territory: 0 rot x: 0 rot y: 0.58 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2490 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2491 Footprint: Minimap: active: true x: 1677.33124 z: 437.2511 Obstruction: active: true moving: false control group: 2491 control group 2: 0 tag: 557 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1677.33124 y: 0 z: 437.2511 last x: 1677.33124 last y diff: 0 last z: 437.2511 territory: 0 rot x: 0 rot y: 0.16724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2491 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2492 Footprint: Minimap: active: true x: 1682.60882 z: 428.69358 Obstruction: active: true moving: false control group: 2492 control group 2: 0 tag: 559 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1682.60882 y: 0 z: 428.69358 last x: 1682.60882 last y diff: 0 last z: 428.69358 territory: 0 rot x: 0 rot y: -4.06861 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2492 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2493 Footprint: Minimap: active: true x: 1669.30765 z: 424.79653 Obstruction: active: true moving: false control group: 2493 control group 2: 0 tag: 561 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1669.30765 y: 0 z: 424.79653 last x: 1669.30765 last y diff: 0 last z: 424.79653 territory: 0 rot x: 0 rot y: -1.10352 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2493 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2494 Footprint: Minimap: active: true x: 596.8024 z: 437.33056 Obstruction: active: true moving: false control group: 2494 control group 2: 0 tag: 563 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 596.8024 y: 0 z: 437.33056 last x: 596.8024 last y diff: 0 last z: 437.33056 territory: 0 rot x: 0 rot y: -1.53855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2494 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2495 Footprint: Minimap: active: true x: 597.98523 z: 434.00936 Obstruction: active: true moving: false control group: 2495 control group 2: 0 tag: 565 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 597.98523 y: 0 z: 434.00936 last x: 597.98523 last y diff: 0 last z: 434.00936 territory: 0 rot x: 0 rot y: -3.7196 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2495 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2496 Footprint: Minimap: active: true x: 595.48478 z: 431.53573 Obstruction: active: true moving: false control group: 2496 control group 2: 0 tag: 567 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 595.48478 y: 0 z: 431.53573 last x: 595.48478 last y diff: 0 last z: 431.53573 territory: 0 rot x: 0 rot y: -1.64502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2496 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2497 Footprint: Minimap: active: true x: 600.31214 z: 429.16944 Obstruction: active: true moving: false control group: 2497 control group 2: 0 tag: 569 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 600.31214 y: 0 z: 429.16944 last x: 600.31214 last y diff: 0 last z: 429.16944 territory: 0 rot x: 0 rot y: -1.10361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2497 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2498 Footprint: Minimap: active: true x: 1665.83892 z: 30.79777 Obstruction: active: true moving: false control group: 2498 control group 2: 0 tag: 571 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1665.83892 y: 0 z: 30.79777 last x: 1665.83892 last y diff: 0 last z: 30.79777 territory: 0 rot x: 0 rot y: -2.79307 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2498 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2499 Footprint: Minimap: active: true x: 1657.83092 z: 18.29877 Obstruction: active: true moving: false control group: 2499 control group 2: 0 tag: 573 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1657.83092 y: 0 z: 18.29877 last x: 1657.83092 last y diff: 0 last z: 18.29877 territory: 0 rot x: 0 rot y: -1.52845 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2499 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2500 Footprint: Minimap: active: true x: 1659.92083 z: 26.3387 Obstruction: active: true moving: false control group: 2500 control group 2: 0 tag: 575 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1659.92083 y: 0 z: 26.3387 last x: 1659.92083 last y diff: 0 last z: 26.3387 territory: 0 rot x: 0 rot y: -1.06841 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2500 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2501 Footprint: Minimap: active: true x: 1666.58628 z: 28.76105 Obstruction: active: true moving: false control group: 2501 control group 2: 0 tag: 577 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666.58628 y: 0 z: 28.76105 last x: 1666.58628 last y diff: 0 last z: 28.76105 territory: 0 rot x: 0 rot y: -4.41511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2501 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2502 Footprint: Minimap: active: true x: 1452.61664 z: 185.23884 Obstruction: active: true moving: false control group: 2502 control group 2: 0 tag: 579 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1452.61664 y: 0 z: 185.23884 last x: 1452.61664 last y diff: 0 last z: 185.23884 territory: 0 rot x: 0 rot y: -2.92353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2502 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2503 Footprint: Minimap: active: true x: 1447.98455 z: 186.65555 Obstruction: active: true moving: false control group: 2503 control group 2: 0 tag: 581 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1447.98455 y: 0 z: 186.65555 last x: 1447.98455 last y diff: 0 last z: 186.65555 territory: 0 rot x: 0 rot y: -1.33094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2503 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2504 Footprint: Minimap: active: true x: 1444.97486 z: 185.30735 Obstruction: active: true moving: false control group: 2504 control group 2: 0 tag: 583 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1444.97486 y: 0 z: 185.30735 last x: 1444.97486 last y diff: 0 last z: 185.30735 territory: 0 rot x: 0 rot y: -2.38717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2504 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2505 Footprint: Minimap: active: true x: 1443.12113 z: 191.304 Obstruction: active: true moving: false control group: 2505 control group 2: 0 tag: 585 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1443.12113 y: 0 z: 191.304 last x: 1443.12113 last y diff: 0 last z: 191.304 territory: 0 rot x: 0 rot y: -3.51635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2505 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2506 Footprint: Minimap: active: true x: 300.23557 z: 77.73073 Obstruction: active: true moving: false control group: 2506 control group 2: 0 tag: 587 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 300.23557 y: 0 z: 77.73073 last x: 300.23557 last y diff: 0 last z: 77.73073 territory: 4 rot x: 0 rot y: -0.84758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2506 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2507 Footprint: Minimap: active: true x: 291.8569 z: 83.10921 Obstruction: active: true moving: false control group: 2507 control group 2: 0 tag: 589 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 291.8569 y: 0 z: 83.10921 last x: 291.8569 last y diff: 0 last z: 83.10921 territory: 0 rot x: 0 rot y: -0.55095 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2507 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2508 Footprint: Minimap: active: true x: 296.96636 z: 90.73751 Obstruction: active: true moving: false control group: 2508 control group 2: 0 tag: 591 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 296.96636 y: 0 z: 90.73751 last x: 296.96636 last y diff: 0 last z: 90.73751 territory: 4 rot x: 0 rot y: 0.04125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2508 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2509 Footprint: Minimap: active: true x: 297.18886 z: 86.48975 Obstruction: active: true moving: false control group: 2509 control group 2: 0 tag: 593 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 297.18886 y: 0 z: 86.48975 last x: 297.18886 last y diff: 0 last z: 86.48975 territory: 4 rot x: 0 rot y: -2.38228 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2509 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2510 Footprint: Minimap: active: true x: 1111.44813 z: 300.01731 Obstruction: active: true moving: false control group: 2510 control group 2: 0 tag: 595 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1111.44813 y: 0 z: 300.01731 last x: 1111.44813 last y diff: 0 last z: 300.01731 territory: 0 rot x: 0 rot y: -4.27866 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2510 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2511 Footprint: Minimap: active: true x: 1108.66926 z: 303.96911 Obstruction: active: true moving: false control group: 2511 control group 2: 0 tag: 597 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1108.66926 y: 0 z: 303.96911 last x: 1108.66926 last y diff: 0 last z: 303.96911 territory: 0 rot x: 0 rot y: -1.38048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2511 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2512 Footprint: Minimap: active: true x: 1108.428 z: 303.81901 Obstruction: active: true moving: false control group: 2512 control group 2: 0 tag: 599 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1108.428 y: 0 z: 303.81901 last x: 1108.428 last y diff: 0 last z: 303.81901 territory: 0 rot x: 0 rot y: -1.84914 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2512 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2513 Footprint: Minimap: active: true x: 1114.5814 z: 304.25092 Obstruction: active: true moving: false control group: 2513 control group 2: 0 tag: 601 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114.5814 y: 0 z: 304.25092 last x: 1114.5814 last y diff: 0 last z: 304.25092 territory: 0 rot x: 0 rot y: -1.51728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2513 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2514 Footprint: Minimap: active: true x: 1108.8368 z: 18.33956 Obstruction: active: true moving: false control group: 2514 control group 2: 0 tag: 603 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1108.8368 y: 0 z: 18.33956 last x: 1108.8368 last y diff: 0 last z: 18.33956 territory: 0 rot x: 0 rot y: 0.93674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2514 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2515 Footprint: Minimap: active: true x: 1106.49502 z: 14.26319 Obstruction: active: true moving: false control group: 2515 control group 2: 0 tag: 605 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106.49502 y: 0 z: 14.26319 last x: 1106.49502 last y diff: 0 last z: 14.26319 territory: 0 rot x: 0 rot y: -3.2274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2515 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2516 Footprint: Minimap: active: true x: 1117.36408 z: 17.89129 Obstruction: active: true moving: false control group: 2516 control group 2: 0 tag: 607 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1117.36408 y: 0 z: 17.89129 last x: 1117.36408 last y diff: 0 last z: 17.89129 territory: 0 rot x: 0 rot y: -2.98676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2516 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2517 Footprint: Minimap: active: true x: 1108.7331 z: 12.68474 Obstruction: active: true moving: false control group: 2517 control group 2: 0 tag: 609 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1108.7331 y: 0 z: 12.68474 last x: 1108.7331 last y diff: 0 last z: 12.68474 territory: 0 rot x: 0 rot y: -0.93055 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2517 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2518 Footprint: Minimap: active: true x: 1342.89007 z: 433.47999 Obstruction: active: true moving: false control group: 2518 control group 2: 0 tag: 611 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1342.89007 y: 0 z: 433.47999 last x: 1342.89007 last y diff: 0 last z: 433.47999 territory: 0 rot x: 0 rot y: -1.87049 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2518 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2519 Footprint: Minimap: active: true x: 1346.03454 z: 436.61606 Obstruction: active: true moving: false control group: 2519 control group 2: 0 tag: 613 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346.03454 y: 0 z: 436.61606 last x: 1346.03454 last y diff: 0 last z: 436.61606 territory: 0 rot x: 0 rot y: 1.49956 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2519 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2520 Footprint: Minimap: active: true x: 1342.01626 z: 434.50582 Obstruction: active: true moving: false control group: 2520 control group 2: 0 tag: 615 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1342.01626 y: 0 z: 434.50582 last x: 1342.01626 last y diff: 0 last z: 434.50582 territory: 0 rot x: 0 rot y: 0.11368 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2520 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2521 Footprint: Minimap: active: true x: 1334.13187 z: 433.97014 Obstruction: active: true moving: false control group: 2521 control group 2: 0 tag: 617 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334.13187 y: 0 z: 433.97014 last x: 1334.13187 last y diff: 0 last z: 433.97014 territory: 0 rot x: 0 rot y: -0.21224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2521 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2522 Footprint: Minimap: active: true x: 1464.27233 z: 510.88538 Obstruction: active: true moving: false control group: 2522 control group 2: 0 tag: 619 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1464.27233 y: 0 z: 510.88538 last x: 1464.27233 last y diff: 0 last z: 510.88538 territory: 1 rot x: 0 rot y: 0.1458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2522 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2523 Footprint: Minimap: active: true x: 1463.53019 z: 513.4653 Obstruction: active: true moving: false control group: 2523 control group 2: 0 tag: 621 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1463.53019 y: 0 z: 513.4653 last x: 1463.53019 last y diff: 0 last z: 513.4653 territory: 1 rot x: 0 rot y: 0.59519 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2523 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2524 Footprint: Minimap: active: true x: 1454.68242 z: 516.75869 Obstruction: active: true moving: false control group: 2524 control group 2: 0 tag: 623 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454.68242 y: 0 z: 516.75869 last x: 1454.68242 last y diff: 0 last z: 516.75869 territory: 1 rot x: 0 rot y: 0.07087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2524 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2525 Footprint: Minimap: active: true x: 1466.03635 z: 507.15542 Obstruction: active: true moving: false control group: 2525 control group 2: 0 tag: 625 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466.03635 y: 0 z: 507.15542 last x: 1466.03635 last y diff: 0 last z: 507.15542 territory: 1 rot x: 0 rot y: 0.9273 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2525 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2527 Footprint: Minimap: active: true x: 37.45447 z: 70.88953 Obstruction: active: true moving: false control group: 2527 control group 2: 0 tag: 627 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 37.45447 y: 0 z: 70.88953 last x: 37.45447 last y diff: 0 last z: 70.88953 territory: 0 rot x: 0 rot y: -2.9757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2527 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2528 Footprint: Minimap: active: true x: 34.363 z: 68.34775 Obstruction: active: true moving: false control group: 2528 control group 2: 0 tag: 629 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 34.363 y: 0 z: 68.34775 last x: 34.363 last y diff: 0 last z: 68.34775 territory: 0 rot x: 0 rot y: -4.01761 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2528 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2529 Footprint: Minimap: active: true x: 34.87076 z: 69.59275 Obstruction: active: true moving: false control group: 2529 control group 2: 0 tag: 631 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 34.87076 y: 0 z: 69.59275 last x: 34.87076 last y diff: 0 last z: 69.59275 territory: 0 rot x: 0 rot y: 0.42495 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2529 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2530 Footprint: Minimap: active: true x: 34.28077 z: 70.5368 Obstruction: active: true moving: false control group: 2530 control group 2: 0 tag: 633 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 34.28077 y: 0 z: 70.5368 last x: 34.28077 last y diff: 0 last z: 70.5368 territory: 0 rot x: 0 rot y: -2.4829 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2530 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2531 Footprint: Minimap: active: true x: 1071.88682 z: 183.04845 Obstruction: active: true moving: false control group: 2531 control group 2: 0 tag: 635 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1071.88682 y: 0 z: 183.04845 last x: 1071.88682 last y diff: 0 last z: 183.04845 territory: 0 rot x: 0 rot y: -1.62964 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2531 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2532 Footprint: Minimap: active: true x: 1063.95507 z: 183.6303 Obstruction: active: true moving: false control group: 2532 control group 2: 0 tag: 637 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1063.95507 y: 0 z: 183.6303 last x: 1063.95507 last y diff: 0 last z: 183.6303 territory: 0 rot x: 0 rot y: -0.0687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2532 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2533 Footprint: Minimap: active: true x: 1073.33698 z: 186.45855 Obstruction: active: true moving: false control group: 2533 control group 2: 0 tag: 639 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1073.33698 y: 0 z: 186.45855 last x: 1073.33698 last y diff: 0 last z: 186.45855 territory: 0 rot x: 0 rot y: 0.23041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2533 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2534 Footprint: Minimap: active: true x: 1066.37603 z: 181.09182 Obstruction: active: true moving: false control group: 2534 control group 2: 0 tag: 641 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066.37603 y: 0 z: 181.09182 last x: 1066.37603 last y diff: 0 last z: 181.09182 territory: 0 rot x: 0 rot y: -2.54181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2534 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2535 Decay: Footprint: Minimap: active: true x: 1435.01586 z: 494.16825 Obstruction: active: true moving: false control group: 2535 control group 2: 0 tag: 420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1435.01586 y: 0 z: 494.16825 last x: 1435.01586 last y diff: 0 last z: 494.16825 territory: 1 rot x: 0 rot y: 1.1703 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1427.47103 goal z: 491.58613 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2535 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6364, "losRangeQuery": 182, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2537 Decay: Footprint: Minimap: active: true x: 1432.54535 z: 508.77894 Obstruction: active: true moving: false control group: 2537 control group 2: 0 tag: 424 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1432.54535 y: 0 z: 508.77894 last x: 1432.54535 last y diff: 0 last z: 508.77894 territory: 1 rot x: 0 rot y: -0.60706 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1432.61246 goal z: 508.34517 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2537 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6438, "losRangeQuery": 184, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2539 Decay: Footprint: Minimap: active: true x: 624.79146 z: 142.04946 Obstruction: active: true moving: false control group: 2539 control group 2: 0 tag: 428 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 624.79146 y: 0 z: 142.04946 last x: 624.79146 last y diff: 0 last z: 142.04946 territory: 0 rot x: 0 rot y: 0.86001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 624.51754 goal z: 141.76171 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2539 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6940, "losRangeQuery": 186, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2540 Decay: Footprint: Minimap: active: true x: 627.22619 z: 149.79316 Obstruction: active: true moving: true control group: 2540 control group 2: 0 tag: 430 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 627.22619 y: 0 z: 149.79316 last x: 627.34864 last y diff: 0 last z: 149.84841 territory: 0 rot x: 0 rot y: -2.05921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 632.81928 waypoint z: 154.77285 length: 1 waypoint x: 632.81928 waypoint z: 154.77285 type: 2 goal x: 626.75092 goal z: 149.37002 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2540 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7222, "losRangeQuery": 187, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2541 Decay: Footprint: Minimap: active: true x: 628.92217 z: 168.1022 Obstruction: active: true moving: false control group: 2541 control group 2: 0 tag: 432 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 628.92217 y: 0 z: 168.1022 last x: 628.92217 last y diff: 0 last z: 168.1022 territory: 0 rot x: 0 rot y: 2.71305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 628.62475 goal z: 167.92374 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2541 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6368, "losRangeQuery": 188, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2542 Decay: Footprint: Minimap: active: true x: 560.53304 z: 353.7533 Obstruction: active: true moving: false control group: 2542 control group 2: 0 tag: 434 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 560.53304 y: 0 z: 353.7533 last x: 560.53304 last y diff: 0 last z: 353.7533 territory: 0 rot x: 0 rot y: -2.52857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 563.1081 goal z: 357.77654 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2542 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6555, "losRangeQuery": 189, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2543 Decay: Footprint: Minimap: active: true x: 583.86747 z: 372.46872 Obstruction: active: true moving: false control group: 2543 control group 2: 0 tag: 436 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 583.86747 y: 0 z: 372.46872 last x: 583.86747 last y diff: 0 last z: 372.46872 territory: 0 rot x: 0 rot y: 0.84711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 580.36797 goal z: 369.47892 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2543 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6226, "losRangeQuery": 190, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2544 Decay: Footprint: Minimap: active: true x: 586.56016 z: 335.598 Obstruction: active: true moving: false control group: 2544 control group 2: 0 tag: 438 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586.56016 y: 0 z: 335.598 last x: 586.56016 last y diff: 0 last z: 335.598 territory: 0 rot x: 0 rot y: -3.12928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 586.67063 goal z: 335.51012 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2544 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6249, "losRangeQuery": 191, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2545 Decay: Footprint: Minimap: active: true x: 545.74935 z: 373.89992 Obstruction: active: true moving: false control group: 2545 control group 2: 0 tag: 440 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 545.74935 y: 0 z: 373.89992 last x: 545.74935 last y diff: 0 last z: 373.89992 territory: 0 rot x: 0 rot y: 3.0088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 545.56893 goal z: 375.85372 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2545 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6793, "losRangeQuery": 192, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2546 Decay: Footprint: Minimap: active: true x: 593.46755 z: 353.80718 Obstruction: active: true moving: false control group: 2546 control group 2: 0 tag: 442 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 593.46755 y: 0 z: 353.80718 last x: 593.46755 last y diff: 0 last z: 353.80718 territory: 0 rot x: 0 rot y: 1.00603 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 593.73188 goal z: 353.46673 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2546 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5759, "losRangeQuery": 193, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2547 Decay: Footprint: Minimap: active: true x: 605.1331 z: 511.58852 Obstruction: active: true moving: false control group: 2547 control group 2: 0 tag: 444 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 605.1331 y: 0 z: 511.58852 last x: 605.1331 last y diff: 0 last z: 511.58852 territory: 0 rot x: 0 rot y: -0.63826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 607.15737 goal z: 508.63088 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2547 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7308, "losRangeQuery": 194, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2548 Decay: Footprint: Minimap: active: true x: 588.32236 z: 491.4495 Obstruction: active: true moving: false control group: 2548 control group 2: 0 tag: 446 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 588.32236 y: 0 z: 491.4495 last x: 588.32236 last y diff: 0 last z: 491.4495 territory: 0 rot x: 0 rot y: -1.49375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 591.30982 goal z: 498.8494 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2548 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5216, "losRangeQuery": 195, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2549 Decay: Footprint: Minimap: active: true x: 581.10782 z: 504.13265 Obstruction: active: true moving: false control group: 2549 control group 2: 0 tag: 448 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 581.10782 y: 0 z: 504.13265 last x: 581.10782 last y diff: 0 last z: 504.13265 territory: 0 rot x: 0 rot y: -1.91991 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 581.29282 goal z: 504.26972 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2549 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6188, "losRangeQuery": 196, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2550 Decay: Footprint: Minimap: active: true x: 578.5249 z: 500.12996 Obstruction: active: true moving: true control group: 2550 control group 2: 0 tag: 450 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578.5249 y: 0 z: 500.12996 last x: 577.91128 last y diff: 0 last z: 500.90368 territory: 0 rot x: 0 rot y: 2.44683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 1.97498 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 580.48351 waypoint z: 499.61977 length: 0 type: 2 goal x: 581.07242 goal z: 507.7284 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2550 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7220, "losRangeQuery": 197, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2551 Decay: Footprint: Minimap: active: true x: 585.46084 z: 497.77372 Obstruction: active: true moving: false control group: 2551 control group 2: 0 tag: 452 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 585.46084 y: 0 z: 497.77372 last x: 585.46084 last y diff: 0 last z: 497.77372 territory: 0 rot x: 0 rot y: -1.95647 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 592.89129 goal z: 500.19184 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2551 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6706, "losRangeQuery": 198, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2552 Decay: Footprint: Minimap: active: true x: 829.88343 z: 308.45289 Obstruction: active: true moving: false control group: 2552 control group 2: 0 tag: 454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 829.88343 y: 0 z: 308.45289 last x: 829.88343 last y diff: 0 last z: 308.45289 territory: 0 rot x: 0 rot y: -0.73911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 831.26278 goal z: 306.90073 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2552 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6809, "losRangeQuery": 199, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2553 Decay: Footprint: Minimap: active: true x: 872.50124 z: 302.62089 Obstruction: active: true moving: false control group: 2553 control group 2: 0 tag: 456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 872.50124 y: 0 z: 302.62089 last x: 872.50124 last y diff: 0 last z: 302.62089 territory: 0 rot x: 0 rot y: 1.41105 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 866.21212 goal z: 301.90885 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2553 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7325, "losRangeQuery": 200, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2554 Decay: Footprint: Minimap: active: true x: 845.56234 z: 292.08791 Obstruction: active: true moving: false control group: 2554 control group 2: 0 tag: 458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 845.56234 y: 0 z: 292.08791 last x: 845.56234 last y diff: 0 last z: 292.08791 territory: 0 rot x: 0 rot y: -0.80625 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 850.33484 goal z: 287.56214 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2554 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5491, "losRangeQuery": 201, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2555 Decay: Footprint: Minimap: active: true x: 847.43007 z: 306.12726 Obstruction: active: true moving: false control group: 2555 control group 2: 0 tag: 460 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 847.43007 y: 0 z: 306.12726 last x: 847.43007 last y diff: 0 last z: 306.12726 territory: 0 rot x: 0 rot y: -2.38819 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 851.9066 goal z: 310.98401 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2555 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5949, "losRangeQuery": 202, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2556 Decay: Footprint: Minimap: active: true x: 1653.0461 z: 493.30895 Obstruction: active: true moving: false control group: 2556 control group 2: 0 tag: 462 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1653.0461 y: 0 z: 493.30895 last x: 1653.0461 last y diff: 0 last z: 493.30895 territory: 0 rot x: 0 rot y: 2.44848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1649.12078 goal z: 498.27956 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2556 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6020, "losRangeQuery": 203, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2557 Decay: Footprint: Minimap: active: true x: 1625.73443 z: 466.21877 Obstruction: active: true moving: false control group: 2557 control group 2: 0 tag: 464 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1625.73443 y: 0 z: 466.21877 last x: 1625.73443 last y diff: 0 last z: 466.21877 territory: 1 rot x: 0 rot y: 2.2642 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1626.15758 goal z: 465.90925 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2557 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6551, "losRangeQuery": 204, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2558 Decay: Footprint: Minimap: active: true x: 1638.37401 z: 486.73617 Obstruction: active: true moving: false control group: 2558 control group 2: 0 tag: 466 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638.37401 y: 0 z: 486.73617 last x: 1638.37401 last y diff: 0 last z: 486.73617 territory: 0 rot x: 0 rot y: 0.05518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1638.03641 goal z: 486.98858 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2558 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5909, "losRangeQuery": 205, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2559 Decay: Footprint: Minimap: active: true x: 1659.55253 z: 499.16918 Obstruction: active: true moving: false control group: 2559 control group 2: 0 tag: 468 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1659.55253 y: 0 z: 499.16918 last x: 1659.55253 last y diff: 0 last z: 499.16918 territory: 0 rot x: 0 rot y: 2.29007 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1653.97463 goal z: 494.0514 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2559 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7141, "losRangeQuery": 206, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2560 Decay: Footprint: Minimap: active: true x: 1620.9938 z: 257.77021 Obstruction: active: true moving: false control group: 2560 control group 2: 0 tag: 470 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1620.9938 y: 0 z: 257.77021 last x: 1620.9938 last y diff: 0 last z: 257.77021 territory: 0 rot x: 0 rot y: -0.54171 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1622.59214 goal z: 254.73365 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2560 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6292, "losRangeQuery": 207, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2561 Decay: Footprint: Minimap: active: true x: 1653.58303 z: 267.51269 Obstruction: active: true moving: false control group: 2561 control group 2: 0 tag: 472 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1653.58303 y: 0 z: 267.51269 last x: 1653.58303 last y diff: 0 last z: 267.51269 territory: 0 rot x: 0 rot y: -0.6877 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1658.57277 goal z: 261.10491 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2561 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7021, "losRangeQuery": 208, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2562 Decay: Footprint: Minimap: active: true x: 1634.63769 z: 244.99181 Obstruction: active: true moving: false control group: 2562 control group 2: 0 tag: 474 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634.63769 y: 0 z: 244.99181 last x: 1634.63769 last y diff: 0 last z: 244.99181 territory: 0 rot x: 0 rot y: -3.02173 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1634.9136 goal z: 248.33182 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2562 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6119, "losRangeQuery": 209, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2563 Decay: Footprint: Minimap: active: true x: 1630.30813 z: 246.65464 Obstruction: active: true moving: false control group: 2563 control group 2: 0 tag: 476 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630.30813 y: 0 z: 246.65464 last x: 1630.30813 last y diff: 0 last z: 246.65464 territory: 0 rot x: 0 rot y: -2.1774 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1635.6917 goal z: 250.04152 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2563 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6590, "losRangeQuery": 210, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2564 Decay: Footprint: Minimap: active: true x: 1633.09052 z: 261.00779 Obstruction: active: true moving: false control group: 2564 control group 2: 0 tag: 478 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1633.09052 y: 0 z: 261.00779 last x: 1633.09052 last y diff: 0 last z: 261.00779 territory: 0 rot x: 0 rot y: -1.1306 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1636.33748 goal z: 259.7436 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2564 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5391, "losRangeQuery": 211, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2565 Decay: Footprint: Minimap: active: true x: 675.8409 z: 404.37932 Obstruction: active: true moving: false control group: 2565 control group 2: 0 tag: 480 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 675.8409 y: 0 z: 404.37932 last x: 675.8409 last y diff: 0 last z: 404.37932 territory: 0 rot x: 0 rot y: 0.44301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 673.0718 goal z: 397.32955 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2565 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5851, "losRangeQuery": 212, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2566 Decay: Footprint: Minimap: active: true x: 658.56106 z: 390.48513 Obstruction: active: true moving: true control group: 2566 control group 2: 0 tag: 482 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658.56106 y: 0 z: 390.48513 last x: 657.19494 last y diff: 0 last z: 389.86568 territory: 0 rot x: 0 rot y: 1.08075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 659.398 waypoint z: 385.75509 length: 1 waypoint x: 658.81019 waypoint z: 390.59809 type: 2 goal x: 651.41034 goal z: 387.24274 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2566 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7121, "losRangeQuery": 213, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2567 Decay: Footprint: Minimap: active: true x: 652.61698 z: 422.13714 Obstruction: active: true moving: false control group: 2567 control group 2: 0 tag: 484 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 652.61698 y: 0 z: 422.13714 last x: 652.61698 last y diff: 0 last z: 422.13714 territory: 0 rot x: 0 rot y: 1.73241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 646.51677 goal z: 422.83675 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2567 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6828, "losRangeQuery": 214, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2568 Decay: Footprint: Minimap: active: true x: 662.67348 z: 413.72191 Obstruction: active: true moving: false control group: 2568 control group 2: 0 tag: 486 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662.67348 y: 0 z: 413.72191 last x: 662.67348 last y diff: 0 last z: 413.72191 territory: 0 rot x: 0 rot y: 0.70904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 659.46798 goal z: 409.82578 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2568 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5695, "losRangeQuery": 215, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2569 Decay: Footprint: Minimap: active: true x: 221.25077 z: 144.45017 Obstruction: active: true moving: false control group: 2569 control group 2: 0 tag: 488 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 221.25077 y: 0 z: 144.45017 last x: 221.25077 last y diff: 0 last z: 144.45017 territory: 0 rot x: 0 rot y: 2.20177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 214.80263 goal z: 148.77916 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2569 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6398, "losRangeQuery": 216, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2570 Decay: Footprint: Minimap: active: true x: 226.26117 z: 139.91367 Obstruction: active: true moving: false control group: 2570 control group 2: 0 tag: 490 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226.26117 y: 0 z: 139.91367 last x: 226.26117 last y diff: 0 last z: 139.91367 territory: 0 rot x: 0 rot y: -0.59881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 227.28747 goal z: 138.24767 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2570 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6642, "losRangeQuery": 217, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2571 Decay: Footprint: Minimap: active: true x: 214.41597 z: 132.3671 Obstruction: active: true moving: false control group: 2571 control group 2: 0 tag: 492 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214.41597 y: 0 z: 132.3671 last x: 214.41597 last y diff: 0 last z: 132.3671 territory: 0 rot x: 0 rot y: -2.0963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 218.73485 goal z: 134.53824 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2571 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7240, "losRangeQuery": 218, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2572 Decay: Footprint: Minimap: active: true x: 236.09227 z: 148.15433 Obstruction: active: true moving: false control group: 2572 control group 2: 0 tag: 494 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 236.09227 y: 0 z: 148.15433 last x: 236.09227 last y diff: 0 last z: 148.15433 territory: 0 rot x: 0 rot y: -3.06162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 236.3473 goal z: 152.90821 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2572 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6291, "losRangeQuery": 219, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2573 Decay: Footprint: Minimap: active: true x: 219.05443 z: 159.92307 Obstruction: active: true moving: false control group: 2573 control group 2: 0 tag: 496 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 219.05443 y: 0 z: 159.92307 last x: 219.05443 last y diff: 0 last z: 159.92307 territory: 0 rot x: 0 rot y: 2.36017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 217.53991 goal z: 161.45305 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2573 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7245, "losRangeQuery": 220, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2580 Decay: Footprint: Minimap: active: true x: 1718.71505 z: 1116.67345 Obstruction: active: true moving: false control group: 2580 control group 2: 0 tag: 506 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1718.71505 y: 0 z: 1116.67345 last x: 1718.71505 last y diff: 0 last z: 1116.67345 territory: 0 rot x: 0 rot y: 1.96383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1716.83783 goal z: 1117.2999 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2580 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6229, "losRangeQuery": 225, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2583 Decay: Footprint: Minimap: active: true x: 1709.69384 z: 1069.44953 Obstruction: active: true moving: false control group: 2583 control group 2: 0 tag: 512 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1709.69384 y: 0 z: 1069.44953 last x: 1709.69384 last y diff: 0 last z: 1069.44953 territory: 0 rot x: 0 rot y: -3.00077 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1709.87874 goal z: 1071.32715 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2583 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5783, "losRangeQuery": 228, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2584 Decay: Footprint: Minimap: active: true x: 1724.75707 z: 1087.28399 Obstruction: active: true moving: false control group: 2584 control group 2: 0 tag: 514 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1724.75707 y: 0 z: 1087.28399 last x: 1724.75707 last y diff: 0 last z: 1087.28399 territory: 0 rot x: 0 rot y: -2.40056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1730.1583 goal z: 1093.33207 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2584 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5867, "losRangeQuery": 229, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2585 Decay: Footprint: Minimap: active: true x: 285.95823 z: 204.07447 Obstruction: active: true moving: false control group: 2585 control group 2: 0 tag: 516 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 285.95823 y: 0 z: 204.07447 last x: 285.95823 last y diff: 0 last z: 204.07447 territory: 4 rot x: 0 rot y: 2.6508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 285.7228 goal z: 204.0313 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2585 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6311, "losRangeQuery": 230, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2586 Decay: Footprint: Minimap: active: true x: 297.49036 z: 211.28734 Obstruction: active: true moving: false control group: 2586 control group 2: 0 tag: 518 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 297.49036 y: 0 z: 211.28734 last x: 297.49036 last y diff: 0 last z: 211.28734 territory: 4 rot x: 0 rot y: -2.7002 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 298.1436 goal z: 212.95884 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2586 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7286, "losRangeQuery": 231, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2587 Decay: Footprint: Minimap: active: true x: 248.86702 z: 246.5 Obstruction: active: true moving: true control group: 2587 control group 2: 0 tag: 520 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 248.86702 y: 0 z: 246.5 last x: 251.41906 last y diff: 0 last z: 246.55782 territory: 0 rot x: 0 rot y: -1.6056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 329 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 59.37777 target max range: -1 speed: 5.112 current speed: 5.10535 moving: true facePointAfterMove: true tries: 0 length: 3 waypoint x: 233.5 waypoint z: 254.5 waypoint x: 236 waypoint z: 250.5 waypoint x: 238.5 waypoint z: 246.5 length: 0 type: 2 goal x: 289.1466 goal z: 231.5385 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 60.63411 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 5.028 anim name: "run" anim once: false anim speed: 5.10535 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "run" seed: 2587 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 17.599999999999998, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Flee", "data": { "target": 329, "force": false } } ], "order": { "type": "Flee", "data": { "target": 329, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FLEEING", "losRangeQuery": 232, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2589 Decay: Footprint: Minimap: active: true x: 302.41172 z: 216.89657 Obstruction: active: true moving: false control group: 2589 control group 2: 0 tag: 524 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 302.41172 y: 0 z: 216.89657 last x: 302.41172 last y diff: 0 last z: 216.89657 territory: 4 rot x: 0 rot y: 2.509 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 301.4829 goal z: 218.37853 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2589 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6003, "losRangeQuery": 234, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2590 Decay: Footprint: Minimap: active: true x: 921.47786 z: 309.15766 Obstruction: active: true moving: true control group: 2590 control group 2: 0 tag: 526 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 921.47786 y: 0 z: 309.15766 last x: 921.40873 last y diff: 0 last z: 309.24108 territory: 0 rot x: 0 rot y: 2.42972 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 916.1372 waypoint z: 303.85422 length: 1 waypoint x: 916.1372 waypoint z: 303.85422 type: 2 goal x: 921.9026 goal z: 309.57943 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2590 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7102, "losRangeQuery": 235, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2591 Decay: Footprint: Minimap: active: true x: 923.95449 z: 316.4995 Obstruction: active: true moving: false control group: 2591 control group 2: 0 tag: 528 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 923.95449 y: 0 z: 316.4995 last x: 923.95449 last y diff: 0 last z: 316.4995 territory: 0 rot x: 0 rot y: 2.92516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 923.40833 goal z: 319.91727 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2591 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6397, "losRangeQuery": 236, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2592 Decay: Footprint: Minimap: active: true x: 895.5016 z: 304.0937 Obstruction: active: true moving: false control group: 2592 control group 2: 0 tag: 530 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 895.5016 y: 0 z: 304.0937 last x: 895.5016 last y diff: 0 last z: 304.0937 territory: 0 rot x: 0 rot y: -1.53585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 903.18432 goal z: 303.91883 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2592 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6123, "losRangeQuery": 237, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2593 Decay: Footprint: Minimap: active: true x: 912.336 z: 308.51063 Obstruction: active: true moving: false control group: 2593 control group 2: 0 tag: 532 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 912.336 y: 0 z: 308.51063 last x: 912.336 last y diff: 0 last z: 308.51063 territory: 0 rot x: 0 rot y: -2.32061 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 913.46296 goal z: 307.65275 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2593 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6452, "losRangeQuery": 238, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2594 Decay: Footprint: Minimap: active: true x: 922.60592 z: 336.22814 Obstruction: active: true moving: false control group: 2594 control group 2: 0 tag: 534 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922.60592 y: 0 z: 336.22814 last x: 922.60592 last y diff: 0 last z: 336.22814 territory: 0 rot x: 0 rot y: 2.73636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 921.94864 goal z: 338.11863 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2594 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7160, "losRangeQuery": 239, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2595 Decay: Footprint: Minimap: active: true x: 881.45641 z: 324.40961 Obstruction: active: true moving: false control group: 2595 control group 2: 0 tag: 536 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 881.45641 y: 0 z: 324.40961 last x: 881.45641 last y diff: 0 last z: 324.40961 territory: 0 rot x: 0 rot y: -0.93136 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 881.74755 goal z: 324.60457 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2595 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5286, "losRangeQuery": 240, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2598 Decay: Footprint: Minimap: active: true x: 1160.2483 z: 18.2543 Obstruction: active: true moving: false control group: 2598 control group 2: 0 tag: 538 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1160.2483 y: 0 z: 18.2543 last x: 1160.2483 last y diff: 0 last z: 18.2543 territory: 0 rot x: 0 rot y: 0.6383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1156.69925 goal z: 13.47661 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2598 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7108, "losRangeQuery": 241, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2599 Decay: Footprint: Minimap: active: true x: 1150.53144 z: 57.28303 Obstruction: active: true moving: false control group: 2599 control group 2: 0 tag: 540 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150.53144 y: 0 z: 57.28303 last x: 1150.53144 last y diff: 0 last z: 57.28303 territory: 0 rot x: 0 rot y: 0.7252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1145.30816 goal z: 51.19216 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2599 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6891, "losRangeQuery": 242, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2600 Decay: Footprint: Minimap: active: true x: 1148.02625 z: 31.89765 Obstruction: active: true moving: false control group: 2600 control group 2: 0 tag: 542 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1148.02625 y: 0 z: 31.89765 last x: 1148.02625 last y diff: 0 last z: 31.89765 territory: 0 rot x: 0 rot y: 2.38714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1142.66034 goal z: 37.70388 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2600 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5926, "losRangeQuery": 243, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2601 Decay: Footprint: Minimap: active: true x: 1163.95386 z: 31.71103 Obstruction: active: true moving: false control group: 2601 control group 2: 0 tag: 544 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1163.95386 y: 0 z: 31.71103 last x: 1163.95386 last y diff: 0 last z: 31.71103 territory: 0 rot x: 0 rot y: 0.2415 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1162.53838 goal z: 23.91832 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2601 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7035, "losRangeQuery": 244, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2602 Decay: Footprint: Minimap: active: true x: 1141.57634 z: 46.80864 Obstruction: active: true moving: false control group: 2602 control group 2: 0 tag: 546 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1141.57634 y: 0 z: 46.80864 last x: 1141.57634 last y diff: 0 last z: 46.80864 territory: 0 rot x: 0 rot y: -3.03203 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1141.93015 goal z: 51.52743 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2602 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 4927, "losRangeQuery": 245, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2605 Decay: Footprint: Minimap: active: true x: 1752.30835 z: 332.1308 Obstruction: active: true moving: false control group: 2605 control group 2: 0 tag: 548 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1752.30835 y: 0 z: 332.1308 last x: 1752.30835 last y diff: 0 last z: 332.1308 territory: 0 rot x: 0 rot y: -1.1084 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1752.07016 goal z: 331.7914 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2605 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5982, "losRangeQuery": 246, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2608 Decay: Footprint: Minimap: active: true x: 1470.59234 z: 544.01088 Obstruction: active: true moving: false control group: 2608 control group 2: 0 tag: 550 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470.59234 y: 0 z: 544.01088 last x: 1470.59234 last y diff: 0 last z: 544.01088 territory: 0 rot x: 0 rot y: -2.65397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1470.75153 goal z: 543.9954 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2608 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5822, "losRangeQuery": 247, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2609 Decay: Footprint: Minimap: active: true x: 1469.50242 z: 539.12958 Obstruction: active: true moving: false control group: 2609 control group 2: 0 tag: 552 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1469.50242 y: 0 z: 539.12958 last x: 1469.50242 last y diff: 0 last z: 539.12958 territory: 1 rot x: 0 rot y: 0.69474 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1465.56986 goal z: 534.17045 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2609 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6938, "losRangeQuery": 248, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2610 Decay: Footprint: Minimap: active: true x: 1428.93168 z: 529.76696 Obstruction: active: true moving: false control group: 2610 control group 2: 0 tag: 554 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1428.93168 y: 0 z: 529.76696 last x: 1428.93168 last y diff: 0 last z: 529.76696 territory: 0 rot x: 0 rot y: -1.16132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1433.37618 goal z: 528.19983 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2610 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6592, "losRangeQuery": 249, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2611 Decay: Footprint: Minimap: active: true x: 1450.00353 z: 525.0979 Obstruction: active: true moving: false control group: 2611 control group 2: 0 tag: 556 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1450.00353 y: 0 z: 525.0979 last x: 1450.00353 last y diff: 0 last z: 525.0979 territory: 1 rot x: 0 rot y: -0.12024 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1450.15641 goal z: 523.25345 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2611 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6437, "losRangeQuery": 250, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2612 Decay: Footprint: Minimap: active: true x: 1468.62255 z: 553.11425 Obstruction: active: true moving: true control group: 2612 control group 2: 0 tag: 558 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1468.62255 y: 0 z: 553.11425 last x: 1469.88021 last y diff: 0 last z: 553.93171 territory: 0 rot x: 0 rot y: -2.1896 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99994 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1463.4376 waypoint z: 549.7441 length: 1 waypoint x: 1463.4376 waypoint z: 549.7441 type: 2 goal x: 1470.25007 goal z: 554.17211 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2612 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7322, "losRangeQuery": 251, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2613 Decay: Footprint: Minimap: active: true x: 1515.65737 z: 591.01172 Obstruction: active: true moving: false control group: 2613 control group 2: 0 tag: 560 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1515.65737 y: 0 z: 591.01172 last x: 1515.65737 last y diff: 0 last z: 591.01172 territory: 0 rot x: 0 rot y: 0.92496 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1515.31785 goal z: 591.06897 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2613 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5489, "losRangeQuery": 252, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2614 Decay: Footprint: Minimap: active: true x: 1507.92267 z: 614.17345 Obstruction: active: true moving: true control group: 2614 control group 2: 0 tag: 562 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1507.92267 y: 0 z: 614.17345 last x: 1506.41233 last y diff: 0 last z: 617.05117 territory: 0 rot x: 0 rot y: 2.60093 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49994 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1509.95794 waypoint z: 610.29563 length: 1 waypoint x: 1509.95794 waypoint z: 610.29563 type: 2 goal x: 1506.18203 goal z: 617.48996 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2614 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7195, "losRangeQuery": 253, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2615 Decay: Footprint: Minimap: active: true x: 1515.1529 z: 577.47619 Obstruction: active: true moving: false control group: 2615 control group 2: 0 tag: 564 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1515.1529 y: 0 z: 577.47619 last x: 1515.1529 last y diff: 0 last z: 577.47619 territory: 0 rot x: 0 rot y: 0.97138 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1511.8934 goal z: 575.46471 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2615 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7285, "losRangeQuery": 254, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2616 Decay: Footprint: Minimap: active: true x: 1146.50295 z: 318.44144 Obstruction: active: true moving: false control group: 2616 control group 2: 0 tag: 566 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146.50295 y: 0 z: 318.44144 last x: 1146.50295 last y diff: 0 last z: 318.44144 territory: 0 rot x: 0 rot y: -2.74494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1146.12429 goal z: 318.27211 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2616 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6145, "losRangeQuery": 255, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2617 Decay: Footprint: Minimap: active: true x: 1132.61376 z: 327.12226 Obstruction: active: true moving: false control group: 2617 control group 2: 0 tag: 568 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1132.61376 y: 0 z: 327.12226 last x: 1132.61376 last y diff: 0 last z: 327.12226 territory: 0 rot x: 0 rot y: 1.95472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1129.19808 goal z: 328.22707 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2617 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6503, "losRangeQuery": 256, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2618 Decay: Footprint: Minimap: active: true x: 1560.29528 z: 574.28035 Obstruction: active: true moving: false control group: 2618 control group 2: 0 tag: 570 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1560.29528 y: 0 z: 574.28035 last x: 1560.29528 last y diff: 0 last z: 574.28035 territory: 0 rot x: 0 rot y: 1.63088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1556.41996 goal z: 580.07493 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2618 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7109, "losRangeQuery": 257, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2619 Decay: Footprint: Minimap: active: true x: 488.47287 z: 253.78385 Obstruction: active: true moving: false control group: 2619 control group 2: 0 tag: 572 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 488.47287 y: 0 z: 253.78385 last x: 488.47287 last y diff: 0 last z: 253.78385 territory: 4 rot x: 0 rot y: 2.57204 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 485.15131 goal z: 259.62317 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2619 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6683, "losRangeQuery": 258, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2620 Decay: Footprint: Minimap: active: true x: 484.85114 z: 302.70806 Obstruction: active: true moving: false control group: 2620 control group 2: 0 tag: 574 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 484.85114 y: 0 z: 302.70806 last x: 484.85114 last y diff: 0 last z: 302.70806 territory: 0 rot x: 0 rot y: -2.37504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 487.35479 goal z: 305.3348 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2620 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6641, "losRangeQuery": 259, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2621 Decay: Footprint: Minimap: active: true x: 719.92199 z: 24.47167 Obstruction: active: true moving: false control group: 2621 control group 2: 0 tag: 576 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 719.92199 y: 0 z: 24.47167 last x: 719.92199 last y diff: 0 last z: 24.47167 territory: 0 rot x: 0 rot y: 0.05756 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 719.42248 goal z: 24.47188 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2621 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7147, "losRangeQuery": 260, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2622 Decay: Footprint: Minimap: active: true x: 733.15429 z: 20.55488 Obstruction: active: true moving: false control group: 2622 control group 2: 0 tag: 578 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 733.15429 y: 0 z: 20.55488 last x: 733.15429 last y diff: 0 last z: 20.55488 territory: 0 rot x: 0 rot y: 1.20098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 726.44274 goal z: 18.4881 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2622 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6864, "losRangeQuery": 261, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2623 Decay: Footprint: Minimap: active: true x: 573.39435 z: 519.16335 Obstruction: active: true moving: false control group: 2623 control group 2: 0 tag: 580 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 573.39435 y: 0 z: 519.16335 last x: 573.39435 last y diff: 0 last z: 519.16335 territory: 0 rot x: 0 rot y: -0.23366 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 574.25289 goal z: 515.76763 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2623 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6944, "losRangeQuery": 262, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2624 Decay: Footprint: Minimap: active: true x: 785.99999 z: 439.00373 Obstruction: active: true moving: true control group: 2624 control group 2: 0 tag: 582 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 785.99999 y: 0 z: 439.00373 last x: 788.17615 last y diff: 0 last z: 441.41761 territory: 0 rot x: 0 rot y: -2.39687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 782.87775 waypoint z: 435.54041 length: 1 waypoint x: 782.87775 waypoint z: 435.54041 type: 2 goal x: 788.31835 goal z: 441.57534 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2624 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7073, "losRangeQuery": 263, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2625 Decay: Footprint: Minimap: active: true x: 777.83922 z: 425.07564 Obstruction: active: true moving: false control group: 2625 control group 2: 0 tag: 584 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 777.83922 y: 0 z: 425.07564 last x: 777.83922 last y diff: 0 last z: 425.07564 territory: 0 rot x: 0 rot y: 2.30715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 772.52022 goal z: 429.7692 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2625 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6901, "losRangeQuery": 264, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2626 Decay: Footprint: Minimap: active: true x: 843.06456 z: 161.27544 Obstruction: active: true moving: false control group: 2626 control group 2: 0 tag: 586 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 843.06456 y: 0 z: 161.27544 last x: 843.06456 last y diff: 0 last z: 161.27544 territory: 0 rot x: 0 rot y: -1.04305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 842.64588 goal z: 161.57721 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2626 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6703, "losRangeQuery": 265, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2627 Decay: Footprint: Minimap: active: true x: 144.18668 z: 185.54354 Obstruction: active: true moving: false control group: 2627 control group 2: 0 tag: 588 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 144.18668 y: 0 z: 185.54354 last x: 144.18668 last y diff: 0 last z: 185.54354 territory: 0 rot x: 0 rot y: -2.59534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 144.16581 goal z: 185.66701 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2627 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6787, "losRangeQuery": 266, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2628 Decay: Footprint: Minimap: active: true x: 1101.41008 z: 326.11316 Obstruction: active: true moving: false control group: 2628 control group 2: 0 tag: 590 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1101.41008 y: 0 z: 326.11316 last x: 1101.41008 last y diff: 0 last z: 326.11316 territory: 0 rot x: 0 rot y: -0.59168 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1103.32953 goal z: 322.9366 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2628 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6889, "losRangeQuery": 267, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2629 Decay: Footprint: Minimap: active: true x: 1082.51371 z: 317.97478 Obstruction: active: true moving: false control group: 2629 control group 2: 0 tag: 592 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082.51371 y: 0 z: 317.97478 last x: 1082.51371 last y diff: 0 last z: 317.97478 territory: 0 rot x: 0 rot y: 0.69271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1080.25683 goal z: 315.11385 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2629 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6769, "losRangeQuery": 268, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2630 Decay: Footprint: Minimap: active: true x: 433.88218 z: 18.5671 Obstruction: active: true moving: false control group: 2630 control group 2: 0 tag: 594 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 433.88218 y: 0 z: 18.5671 last x: 433.88218 last y diff: 0 last z: 18.5671 territory: 0 rot x: 0 rot y: -2.11394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 440.07193 goal z: 21.83851 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2630 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6617, "losRangeQuery": 269, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2632 Decay: Footprint: Minimap: active: true x: 1692.68313 z: 644.59371 Obstruction: active: true moving: false control group: 2632 control group 2: 0 tag: 596 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1692.68313 y: 0 z: 644.59371 last x: 1692.68313 last y diff: 0 last z: 644.59371 territory: 0 rot x: 0 rot y: 0.80211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1687.70296 goal z: 639.82088 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2632 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7144, "losRangeQuery": 270, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2633 Decay: Footprint: Minimap: active: true x: 1717.91521 z: 594.41482 Obstruction: active: true moving: false control group: 2633 control group 2: 0 tag: 598 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1717.91521 y: 0 z: 594.41482 last x: 1717.91521 last y diff: 0 last z: 594.41482 territory: 0 rot x: 0 rot y: 0.97551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1718.14946 goal z: 594.35817 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2633 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6420, "losRangeQuery": 271, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2634 Decay: Footprint: Minimap: active: true x: 1683.49267 z: 628.59102 Obstruction: active: true moving: false control group: 2634 control group 2: 0 tag: 600 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1683.49267 y: 0 z: 628.59102 last x: 1683.49267 last y diff: 0 last z: 628.59102 territory: 0 rot x: 0 rot y: 0.8493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1683.23307 goal z: 628.48252 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2634 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6567, "losRangeQuery": 272, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2635 Decay: Footprint: Minimap: active: true x: 719.36066 z: 350.83162 Obstruction: active: true moving: false control group: 2635 control group 2: 0 tag: 602 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 719.36066 y: 0 z: 350.83162 last x: 719.36066 last y diff: 0 last z: 350.83162 territory: 0 rot x: 0 rot y: -0.46573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 721.98816 goal z: 344.59691 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2635 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6553, "losRangeQuery": 273, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2636 Decay: Footprint: Minimap: active: true x: 710.42838 z: 312.66666 Obstruction: active: true moving: false control group: 2636 control group 2: 0 tag: 604 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710.42838 y: 0 z: 312.66666 last x: 710.42838 last y diff: 0 last z: 312.66666 territory: 0 rot x: 0 rot y: -0.02785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 710.82395 goal z: 312.34032 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2636 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6166, "losRangeQuery": 274, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2637 Decay: Footprint: Minimap: active: true x: 739.42891 z: 261.0212 Obstruction: active: true moving: true control group: 2637 control group 2: 0 tag: 606 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 739.42891 y: 0 z: 261.0212 last x: 736.28315 last y diff: 0 last z: 260.20478 territory: 0 rot x: 0 rot y: 1.24714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49994 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 743.7386 waypoint z: 262.1397 length: 1 waypoint x: 743.7386 waypoint z: 262.1397 type: 2 goal x: 735.87412 goal z: 260.09862 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2637 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7194, "losRangeQuery": 275, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2638 Decay: Footprint: Minimap: active: true x: 1609.39615 z: 331.47396 Obstruction: active: true moving: false control group: 2638 control group 2: 0 tag: 608 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1609.39615 y: 0 z: 331.47396 last x: 1609.39615 last y diff: 0 last z: 331.47396 territory: 1 rot x: 0 rot y: 2.5126 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1607.41836 goal z: 334.43531 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2638 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6994, "losRangeQuery": 276, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2639 Decay: Footprint: Minimap: active: true x: 1603.52384 z: 338.12966 Obstruction: active: true moving: true control group: 2639 control group 2: 0 tag: 610 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1603.52384 y: 0 z: 338.12966 last x: 1604.60672 last y diff: 0 last z: 339.16762 territory: 1 rot x: 0 rot y: -2.33956 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 3 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1603.28251 waypoint z: 337.89834 length: 1 waypoint x: 1603.28251 waypoint z: 337.89834 type: 2 goal x: 1609.14827 goal z: 343.5208 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2639 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7119, "losRangeQuery": 277, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2640 Decay: Footprint: Minimap: active: true x: 1582.69518 z: 326.51499 Obstruction: active: true moving: false control group: 2640 control group 2: 0 tag: 612 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582.69518 y: 0 z: 326.51499 last x: 1582.69518 last y diff: 0 last z: 326.51499 territory: 1 rot x: 0 rot y: -2.84311 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1583.48522 goal z: 329.88279 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2640 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7199, "losRangeQuery": 278, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2641 Decay: Footprint: Minimap: active: true x: 1614.63151 z: 333.50651 Obstruction: active: true moving: false control group: 2641 control group 2: 0 tag: 614 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1614.63151 y: 0 z: 333.50651 last x: 1614.63151 last y diff: 0 last z: 333.50651 territory: 1 rot x: 0 rot y: 2.69115 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1614.2497 goal z: 333.52962 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2641 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6727, "losRangeQuery": 279, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2644 Decay: Footprint: Minimap: active: true x: 454.13221 z: 361.72246 Obstruction: active: true moving: true control group: 2644 control group 2: 0 tag: 616 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454.13221 y: 0 z: 361.72246 last x: 455.55225 last y diff: 0 last z: 362.20565 territory: 0 rot x: 0 rot y: -1.9696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 449.6134 waypoint z: 360.1849 length: 1 waypoint x: 449.6134 waypoint z: 360.1849 type: 2 goal x: 457.30562 goal z: 362.80225 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2644 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7174, "losRangeQuery": 280, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2645 Decay: Footprint: Minimap: active: true x: 434.8265 z: 351.20089 Obstruction: active: true moving: false control group: 2645 control group 2: 0 tag: 618 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434.8265 y: 0 z: 351.20089 last x: 434.8265 last y diff: 0 last z: 351.20089 territory: 0 rot x: 0 rot y: 0.46425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 433.48217 goal z: 347.9966 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2645 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6453, "losRangeQuery": 281, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2646 Decay: Footprint: Minimap: active: true x: 457.61667 z: 353.27034 Obstruction: active: true moving: false control group: 2646 control group 2: 0 tag: 620 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 457.61667 y: 0 z: 353.27034 last x: 457.61667 last y diff: 0 last z: 353.27034 territory: 0 rot x: 0 rot y: -1.08349 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 460.69552 goal z: 351.88558 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2646 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6525, "losRangeQuery": 282, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2647 Decay: Footprint: Minimap: active: true x: 482.89344 z: 349.29531 Obstruction: active: true moving: true control group: 2647 control group 2: 0 tag: 622 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482.89344 y: 0 z: 349.29531 last x: 482.76706 last y diff: 0 last z: 350.78997 territory: 0 rot x: 0 rot y: 3.01912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 482.9403 waypoint z: 348.74123 length: 1 waypoint x: 482.9403 waypoint z: 348.74123 type: 2 goal x: 482.25576 goal z: 356.83754 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2647 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7238, "losRangeQuery": 283, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2648 Decay: Footprint: Minimap: active: true x: 447.97239 z: 362.15644 Obstruction: active: true moving: false control group: 2648 control group 2: 0 tag: 624 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 447.97239 y: 0 z: 362.15644 last x: 447.97239 last y diff: 0 last z: 362.15644 territory: 0 rot x: 0 rot y: 0.83698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 441.93409 goal z: 356.86228 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2648 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5720, "losRangeQuery": 284, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2649 Decay: Footprint: Minimap: active: true x: 272.33375 z: 163.51114 Obstruction: active: true moving: false control group: 2649 control group 2: 0 tag: 626 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 272.33375 y: 0 z: 163.51114 last x: 272.33375 last y diff: 0 last z: 163.51114 territory: 4 rot x: 0 rot y: -0.93413 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 276.55103 goal z: 160.6368 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2649 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5757, "losRangeQuery": 285, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2650 Decay: Footprint: Minimap: active: true x: 277.9795 z: 139.48118 Obstruction: active: true moving: false control group: 2650 control group 2: 0 tag: 628 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 277.9795 y: 0 z: 139.48118 last x: 277.9795 last y diff: 0 last z: 139.48118 territory: 4 rot x: 0 rot y: -1.9718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 282.7236 goal z: 141.10735 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2650 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6228, "losRangeQuery": 286, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2651 Decay: Footprint: Minimap: active: true x: 275.54802 z: 142.52758 Obstruction: active: true moving: false control group: 2651 control group 2: 0 tag: 630 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 275.54802 y: 0 z: 142.52758 last x: 275.54802 last y diff: 0 last z: 142.52758 territory: 4 rot x: 0 rot y: -1.03058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 282.3454 goal z: 138.96442 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2651 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7080, "losRangeQuery": 287, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2652 Decay: Footprint: Minimap: active: true x: 292.21294 z: 149.90088 Obstruction: active: true moving: false control group: 2652 control group 2: 0 tag: 632 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 292.21294 y: 0 z: 149.90088 last x: 292.21294 last y diff: 0 last z: 149.90088 territory: 4 rot x: 0 rot y: 0.65796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 290.29191 goal z: 147.23559 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2652 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6434, "losRangeQuery": 288, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2653 Decay: Footprint: Minimap: active: true x: 276.18645 z: 164.75747 Obstruction: active: true moving: true control group: 2653 control group 2: 0 tag: 634 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 276.18645 y: 0 z: 164.75747 last x: 276.194 last y diff: 0 last z: 166.25744 territory: 4 rot x: 0 rot y: -3.13373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 276.16965 waypoint z: 161.42347 length: 1 waypoint x: 276.16965 waypoint z: 161.42347 type: 2 goal x: 276.21053 goal z: 169.54847 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2653 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7278, "losRangeQuery": 289, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2655 Decay: Footprint: Minimap: active: true x: 1508.79194 z: 225.49468 Obstruction: active: true moving: false control group: 2655 control group 2: 0 tag: 636 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1508.79194 y: 0 z: 225.49468 last x: 1508.79194 last y diff: 0 last z: 225.49468 territory: 0 rot x: 0 rot y: 0.59282 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1505.45795 goal z: 219.9943 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2655 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5970, "losRangeQuery": 290, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2656 Decay: Footprint: Minimap: active: true x: 1542.79728 z: 230.10738 Obstruction: active: true moving: false control group: 2656 control group 2: 0 tag: 638 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542.79728 y: 0 z: 230.10738 last x: 1542.79728 last y diff: 0 last z: 230.10738 territory: 0 rot x: 0 rot y: 2.45797 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1541.5659 goal z: 231.70542 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2656 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5693, "losRangeQuery": 291, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2657 Decay: Footprint: Minimap: active: true x: 1509.94762 z: 198.49354 Obstruction: active: true moving: false control group: 2657 control group 2: 0 tag: 640 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1509.94762 y: 0 z: 198.49354 last x: 1509.94762 last y diff: 0 last z: 198.49354 territory: 0 rot x: 0 rot y: 0.16701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1517.73374 goal z: 196.2318 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2657 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6549, "losRangeQuery": 292, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2658 Decay: Footprint: Minimap: active: true x: 1516.72411 z: 229.49785 Obstruction: active: true moving: true control group: 2658 control group 2: 0 tag: 642 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1516.72411 y: 0 z: 229.49785 last x: 1515.6615 last y diff: 0 last z: 228.43915 territory: 0 rot x: 0 rot y: 0.78685 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1518.93078 waypoint z: 231.69642 length: 1 waypoint x: 1518.93078 waypoint z: 231.69642 type: 2 goal x: 1513.17496 goal z: 225.96175 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2658 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7277, "losRangeQuery": 293, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2659 Decay: Footprint: Minimap: active: true x: 1363.15542 z: 71.08234 Obstruction: active: true moving: false control group: 2659 control group 2: 0 tag: 644 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1363.15542 y: 0 z: 71.08234 last x: 1363.15542 last y diff: 0 last z: 71.08234 territory: 0 rot x: 0 rot y: -0.79085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1367.69208 goal z: 66.6082 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2659 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6165, "losRangeQuery": 294, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2660 Decay: Footprint: Minimap: active: true x: 1349.03187 z: 52.48328 Obstruction: active: true moving: false control group: 2660 control group 2: 0 tag: 646 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1349.03187 y: 0 z: 52.48328 last x: 1349.03187 last y diff: 0 last z: 52.48328 territory: 0 rot x: 0 rot y: -0.35607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1349.97426 goal z: 49.26806 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2660 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5217, "losRangeQuery": 295, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2661 Decay: Footprint: Minimap: active: true x: 1337.94628 z: 71.10241 Obstruction: active: true moving: false control group: 2661 control group 2: 0 tag: 648 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1337.94628 y: 0 z: 71.10241 last x: 1337.94628 last y diff: 0 last z: 71.10241 territory: 0 rot x: 0 rot y: 0.92542 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1335.07668 goal z: 69.10108 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2661 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7266, "losRangeQuery": 296, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2662 Decay: Footprint: Minimap: active: true x: 1342.27503 z: 37.03623 Obstruction: active: true moving: false control group: 2662 control group 2: 0 tag: 650 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1342.27503 y: 0 z: 37.03623 last x: 1342.27503 last y diff: 0 last z: 37.03623 territory: 0 rot x: 0 rot y: -1.6519 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1336.28963 goal z: 41.81214 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2662 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6640, "losRangeQuery": 297, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2663 Decay: Footprint: Minimap: active: true x: 1333.19242 z: 39.36388 Obstruction: active: true moving: false control group: 2663 control group 2: 0 tag: 652 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1333.19242 y: 0 z: 39.36388 last x: 1333.19242 last y diff: 0 last z: 39.36388 territory: 0 rot x: 0 rot y: -1.36155 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1333.07262 goal z: 39.25687 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2663 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7305, "losRangeQuery": 298, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2664 Decay: Footprint: Minimap: active: true x: 370.6681 z: 353.45626 Obstruction: active: true moving: false control group: 2664 control group 2: 0 tag: 654 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 370.6681 y: 0 z: 353.45626 last x: 370.6681 last y diff: 0 last z: 353.45626 territory: 0 rot x: 0 rot y: 0.75651 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 369.54654 goal z: 352.24898 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2664 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5946, "losRangeQuery": 299, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2665 Decay: Footprint: Minimap: active: true x: 392.6336 z: 351.33124 Obstruction: active: true moving: false control group: 2665 control group 2: 0 tag: 656 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 392.6336 y: 0 z: 351.33124 last x: 392.6336 last y diff: 0 last z: 351.33124 territory: 0 rot x: 0 rot y: 0.82786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 392.64867 goal z: 350.86274 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2665 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5414, "losRangeQuery": 300, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2666 Decay: Footprint: Minimap: active: true x: 380.7496 z: 349.00098 Obstruction: active: true moving: true control group: 2666 control group 2: 0 tag: 658 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 380.7496 y: 0 z: 349.00098 last x: 379.2637 last y diff: 0 last z: 349.20607 territory: 0 rot x: 0 rot y: 1.76133 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 386.98321 waypoint z: 348.14054 length: 1 waypoint x: 386.98321 waypoint z: 348.14054 type: 2 goal x: 378.93427 goal z: 349.25155 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2666 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7320, "losRangeQuery": 301, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2667 Decay: Footprint: Minimap: active: true x: 1197.09508 z: 109.33915 Obstruction: active: true moving: false control group: 2667 control group 2: 0 tag: 660 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1197.09508 y: 0 z: 109.33915 last x: 1197.09508 last y diff: 0 last z: 109.33915 territory: 0 rot x: 0 rot y: 2.79693 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1195.7866 goal z: 113.99405 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2667 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7327, "losRangeQuery": 302, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2668 Decay: Footprint: Minimap: active: true x: 1198.73249 z: 103.92354 Obstruction: active: true moving: false control group: 2668 control group 2: 0 tag: 662 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1198.73249 y: 0 z: 103.92354 last x: 1198.73249 last y diff: 0 last z: 103.92354 territory: 0 rot x: 0 rot y: 0.34971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1196.9709 goal z: 97.77187 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2668 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6790, "losRangeQuery": 303, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2669 Decay: Footprint: Minimap: active: true x: 1213.90493 z: 106.27663 Obstruction: active: true moving: false control group: 2669 control group 2: 0 tag: 664 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1213.90493 y: 0 z: 106.27663 last x: 1213.90493 last y diff: 0 last z: 106.27663 territory: 0 rot x: 0 rot y: -0.6783 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1216.0735 goal z: 103.42312 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2669 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7056, "losRangeQuery": 304, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2670 Decay: Footprint: Minimap: active: true x: 1193.82215 z: 115.22889 Obstruction: active: true moving: false control group: 2670 control group 2: 0 tag: 666 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1193.82215 y: 0 z: 115.22889 last x: 1193.82215 last y diff: 0 last z: 115.22889 territory: 0 rot x: 0 rot y: -2.03621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1195.66886 goal z: 116.00641 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2670 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5658, "losRangeQuery": 305, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2671 Decay: Footprint: Minimap: active: true x: 1220.63918 z: 115.50168 Obstruction: active: true moving: false control group: 2671 control group 2: 0 tag: 668 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1220.63918 y: 0 z: 115.50168 last x: 1220.63918 last y diff: 0 last z: 115.50168 territory: 0 rot x: 0 rot y: 2.56505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1216.70217 goal z: 122.29107 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2671 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6705, "losRangeQuery": 306, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2672 Decay: Footprint: Minimap: active: true x: 1639.64893 z: 399.4719 Obstruction: active: true moving: true control group: 2672 control group 2: 0 tag: 670 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1639.64893 y: 0 z: 399.4719 last x: 1641.06177 last y diff: 0 last z: 399.97574 territory: 1 rot x: 0 rot y: -1.98372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1637.75306 waypoint z: 398.79578 length: 1 waypoint x: 1637.75306 waypoint z: 398.79578 type: 2 goal x: 1645.40688 goal z: 401.52529 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2672 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7262, "losRangeQuery": 307, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2673 Decay: Footprint: Minimap: active: true x: 1656.4077 z: 409.77443 Obstruction: active: true moving: false control group: 2673 control group 2: 0 tag: 672 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1656.4077 y: 0 z: 409.77443 last x: 1656.4077 last y diff: 0 last z: 409.77443 territory: 0 rot x: 0 rot y: 1.61129 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1656.2908 goal z: 409.8265 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2673 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6121, "losRangeQuery": 308, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2674 Decay: Footprint: Minimap: active: true x: 1629.53513 z: 384.26713 Obstruction: active: true moving: false control group: 2674 control group 2: 0 tag: 674 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1629.53513 y: 0 z: 384.26713 last x: 1629.53513 last y diff: 0 last z: 384.26713 territory: 1 rot x: 0 rot y: 0.74714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1627.1667 goal z: 381.656 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2674 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5755, "losRangeQuery": 309, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2675 Decay: Footprint: Minimap: active: true x: 1642.36265 z: 406.85969 Obstruction: active: true moving: false control group: 2675 control group 2: 0 tag: 676 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642.36265 y: 0 z: 406.85969 last x: 1642.36265 last y diff: 0 last z: 406.85969 territory: 1 rot x: 0 rot y: 1.53278 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1636.00602 goal z: 406.70199 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2675 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6554, "losRangeQuery": 310, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2676 Decay: Footprint: Minimap: active: true x: 1774.38712 z: 61.20575 Obstruction: active: true moving: false control group: 2676 control group 2: 0 tag: 678 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1774.38712 y: 0 z: 61.20575 last x: 1774.38712 last y diff: 0 last z: 61.20575 territory: 0 rot x: 0 rot y: -0.79636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1778.04152 goal z: 57.65185 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2676 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6987, "losRangeQuery": 311, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2677 Decay: Footprint: Minimap: active: true x: 1755.94997 z: 29.5227 Obstruction: active: true moving: false control group: 2677 control group 2: 0 tag: 680 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1755.94997 y: 0 z: 29.5227 last x: 1755.94997 last y diff: 0 last z: 29.5227 territory: 0 rot x: 0 rot y: -1.87368 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1762.27428 goal z: 31.03333 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2677 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6142, "losRangeQuery": 312, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2678 Decay: Footprint: Minimap: active: true x: 1775.84662 z: 35.10613 Obstruction: active: true moving: false control group: 2678 control group 2: 0 tag: 682 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1775.84662 y: 0 z: 35.10613 last x: 1775.84662 last y diff: 0 last z: 35.10613 territory: 0 rot x: 0 rot y: -0.75965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1779.38961 goal z: 41.25741 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2678 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6104, "losRangeQuery": 313, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2679 Decay: Footprint: Minimap: active: true x: 1771.79139 z: 39.18966 Obstruction: active: true moving: false control group: 2679 control group 2: 0 tag: 684 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1771.79139 y: 0 z: 39.18966 last x: 1771.79139 last y diff: 0 last z: 39.18966 territory: 0 rot x: 0 rot y: 2.13456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1770.2291 goal z: 40.07834 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2679 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6250, "losRangeQuery": 314, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2680 Decay: Footprint: Minimap: active: true x: 15.53722 z: 63.75503 Obstruction: active: true moving: false control group: 2680 control group 2: 0 tag: 686 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 15.53722 y: 0 z: 63.75503 last x: 15.53722 last y diff: 0 last z: 63.75503 territory: 0 rot x: 0 rot y: 0.59137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 14.25205 goal z: 61.05283 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2680 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6646, "losRangeQuery": 315, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2681 Decay: Footprint: Minimap: active: true x: 29.37514 z: 55.02344 Obstruction: active: true moving: false control group: 2681 control group 2: 0 tag: 688 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 29.37514 y: 0 z: 55.02344 last x: 29.37514 last y diff: 0 last z: 55.02344 territory: 0 rot x: 0 rot y: 0.85315 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 26.67392 goal z: 52.7512 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2681 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5985, "losRangeQuery": 316, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2682 Decay: Footprint: Minimap: active: true x: 37.17359 z: 57.73478 Obstruction: active: true moving: false control group: 2682 control group 2: 0 tag: 690 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 37.17359 y: 0 z: 57.73478 last x: 37.17359 last y diff: 0 last z: 57.73478 territory: 0 rot x: 0 rot y: 0.46398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 37.06966 goal z: 57.7745 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2682 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7162, "losRangeQuery": 317, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2683 Decay: Footprint: Minimap: active: true x: 19.02164 z: 53.32708 Obstruction: active: true moving: false control group: 2683 control group 2: 0 tag: 692 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 19.02164 y: 0 z: 53.32708 last x: 19.02164 last y diff: 0 last z: 53.32708 territory: 0 rot x: 0 rot y: -2.59928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 21.35001 goal z: 57.74279 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2683 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6362, "losRangeQuery": 318, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2684 Decay: Footprint: Minimap: active: true x: 27.70635 z: 39.00995 Obstruction: active: true moving: true control group: 2684 control group 2: 0 tag: 694 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 27.70635 y: 0 z: 39.00995 last x: 27.85003 last y diff: 0 last z: 39.3076 territory: 0 rot x: 0 rot y: -2.6302 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 21.34772 waypoint z: 34.96212 length: 1 waypoint x: 21.34772 waypoint z: 34.96212 type: 2 goal x: 28.20185 goal z: 39.32538 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2684 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7223, "losRangeQuery": 319, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2685 Decay: Footprint: Minimap: active: true x: 169.51502 z: 49.31347 Obstruction: active: true moving: false control group: 2685 control group 2: 0 tag: 696 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 169.51502 y: 0 z: 49.31347 last x: 169.51502 last y diff: 0 last z: 49.31347 territory: 0 rot x: 0 rot y: 0.58107 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 168.55932 goal z: 47.68554 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2685 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6862, "losRangeQuery": 320, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2686 Decay: Footprint: Minimap: active: true x: 202.7145 z: 40.11171 Obstruction: active: true moving: true control group: 2686 control group 2: 0 tag: 698 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202.7145 y: 0 z: 40.11171 last x: 201.21651 last y diff: 0 last z: 40.18937 territory: 0 rot x: 0 rot y: 1.64821 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 207.42151 waypoint z: 39.86767 length: 1 waypoint x: 207.42151 waypoint z: 39.86767 type: 2 goal x: 199.30736 goal z: 40.28834 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2686 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7176, "losRangeQuery": 321, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2687 Decay: Footprint: Minimap: active: true x: 203.04111 z: 29.97957 Obstruction: active: true moving: false control group: 2687 control group 2: 0 tag: 700 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 203.04111 y: 0 z: 29.97957 last x: 203.04111 last y diff: 0 last z: 29.97957 territory: 0 rot x: 0 rot y: 1.76273 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 196.70173 goal z: 30.862 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2687 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6635, "losRangeQuery": 322, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2688 Decay: Footprint: Minimap: active: true x: 984.0624 z: 80.31222 Obstruction: active: true moving: false control group: 2688 control group 2: 0 tag: 702 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 984.0624 y: 0 z: 80.31222 last x: 984.0624 last y diff: 0 last z: 80.31222 territory: 0 rot x: 0 rot y: -2.42128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 987.22393 goal z: 84.04517 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2688 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6245, "losRangeQuery": 323, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2689 Decay: Footprint: Minimap: active: true x: 959.54331 z: 69.33848 Obstruction: active: true moving: false control group: 2689 control group 2: 0 tag: 704 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 959.54331 y: 0 z: 69.33848 last x: 959.54331 last y diff: 0 last z: 69.33848 territory: 0 rot x: 0 rot y: -2.29491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 964.5796 goal z: 73.64551 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2689 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6860, "losRangeQuery": 324, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2690 Decay: Footprint: Minimap: active: true x: 947.46558 z: 92.04328 Obstruction: active: true moving: false control group: 2690 control group 2: 0 tag: 706 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 947.46558 y: 0 z: 92.04328 last x: 947.46558 last y diff: 0 last z: 92.04328 territory: 0 rot x: 0 rot y: 1.37043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 944.35085 goal z: 91.5051 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2690 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7159, "losRangeQuery": 325, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2691 Decay: Footprint: Minimap: active: true x: 993.23868 z: 97.89974 Obstruction: active: true moving: false control group: 2691 control group 2: 0 tag: 708 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 993.23868 y: 0 z: 97.89974 last x: 993.23868 last y diff: 0 last z: 97.89974 territory: 0 rot x: 0 rot y: 1.2684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 988.59946 goal z: 96.79365 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2691 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6993, "losRangeQuery": 326, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2692 Decay: Footprint: Minimap: active: true x: 984.4414 z: 46.79561 Obstruction: active: true moving: false control group: 2692 control group 2: 0 tag: 710 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 984.4414 y: 0 z: 46.79561 last x: 984.4414 last y diff: 0 last z: 46.79561 territory: 0 rot x: 0 rot y: -2.89104 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 985.0947 goal z: 50.23821 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2692 actor: "fauna/camel.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6791, "losRangeQuery": 327, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2693 Decay: Footprint: Minimap: active: true x: 1575.38714 z: 223.14353 Obstruction: active: true moving: true control group: 2693 control group 2: 0 tag: 712 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1575.38714 y: 0 z: 223.14353 last x: 1573.2043 last y diff: 0 last z: 225.55137 territory: 0 rot x: 0 rot y: 2.39469 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1576.24242 waypoint z: 222.20008 length: 1 waypoint x: 1576.24242 waypoint z: 222.20008 type: 2 goal x: 1570.78522 goal z: 228.21981 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 2693 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7237, "losRangeQuery": 328, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2694 Decay: Footprint: Minimap: active: true x: 978.59902 z: 318.79699 Obstruction: active: true moving: false control group: 2694 control group 2: 0 tag: 714 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978.59902 y: 0 z: 318.79699 last x: 978.59902 last y diff: 0 last z: 318.79699 territory: 0 rot x: 0 rot y: 2.5406 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 975.07232 goal z: 324.4878 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2694 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6615, "losRangeQuery": 329, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2695 Decay: Footprint: Minimap: active: true x: 991.12674 z: 323.7054 Obstruction: active: true moving: false control group: 2695 control group 2: 0 tag: 716 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 991.12674 y: 0 z: 323.7054 last x: 991.12674 last y diff: 0 last z: 323.7054 territory: 0 rot x: 0 rot y: -2.42333 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 991.13674 goal z: 324.0919 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2695 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6831, "losRangeQuery": 330, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2696 Decay: Footprint: Minimap: active: true x: 1670.57782 z: 323.07204 Obstruction: active: true moving: false control group: 2696 control group 2: 0 tag: 718 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670.57782 y: 0 z: 323.07204 last x: 1670.57782 last y diff: 0 last z: 323.07204 territory: 0 rot x: 0 rot y: -0.88254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1670.56283 goal z: 322.95415 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2696 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7225, "losRangeQuery": 331, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2697 Decay: Footprint: Minimap: active: true x: 1660.20792 z: 335.04642 Obstruction: active: true moving: false control group: 2697 control group 2: 0 tag: 720 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1660.20792 y: 0 z: 335.04642 last x: 1660.20792 last y diff: 0 last z: 335.04642 territory: 0 rot x: 0 rot y: -0.1418 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1660.54712 goal z: 331.62777 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2697 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7331, "losRangeQuery": 332, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2698 Decay: Footprint: Minimap: active: true x: 509.4415 z: 312.92722 Obstruction: active: true moving: false control group: 2698 control group 2: 0 tag: 722 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 509.4415 y: 0 z: 312.92722 last x: 509.4415 last y diff: 0 last z: 312.92722 territory: 0 rot x: 0 rot y: 2.29603 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 506.77248 goal z: 315.21633 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2698 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6067, "losRangeQuery": 333, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2699 Decay: Footprint: Minimap: active: true x: 612.53557 z: 453.3899 Obstruction: active: true moving: false control group: 2699 control group 2: 0 tag: 724 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 612.53557 y: 0 z: 453.3899 last x: 612.53557 last y diff: 0 last z: 453.3899 territory: 0 rot x: 0 rot y: 2.73551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 612.11684 goal z: 453.1762 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2699 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6366, "losRangeQuery": 334, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2700 Decay: Footprint: Minimap: active: true x: 477.25507 z: 179.37374 Obstruction: active: true moving: false control group: 2700 control group 2: 0 tag: 726 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 477.25507 y: 0 z: 179.37374 last x: 477.25507 last y diff: 0 last z: 179.37374 territory: 4 rot x: 0 rot y: 0.79032 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 472.27472 goal z: 174.45517 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2700 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5536, "losRangeQuery": 335, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2701 Decay: Footprint: Minimap: active: true x: 525.73678 z: 132.24814 Obstruction: active: true moving: false control group: 2701 control group 2: 0 tag: 728 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 525.73678 y: 0 z: 132.24814 last x: 525.73678 last y diff: 0 last z: 132.24814 territory: 0 rot x: 0 rot y: -1.7612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 525.94253 goal z: 131.88831 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2701 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6313, "losRangeQuery": 336, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2702 Decay: Footprint: Minimap: active: true x: 1598.6341 z: 782.9696 Obstruction: active: true moving: false control group: 2702 control group 2: 0 tag: 730 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598.6341 y: 0 z: 782.9696 last x: 1598.6341 last y diff: 0 last z: 782.9696 territory: 3 rot x: 0 rot y: 0.4893 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1598.42482 goal z: 783.31434 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2702 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5183, "losRangeQuery": 337, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2703 Decay: Footprint: Minimap: active: true x: 1220.09435 z: 221.7395 Obstruction: active: true moving: false control group: 2703 control group 2: 0 tag: 732 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1220.09435 y: 0 z: 221.7395 last x: 1220.09435 last y diff: 0 last z: 221.7395 territory: 0 rot x: 0 rot y: -2.42585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1220.44239 goal z: 221.69106 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2703 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6005, "losRangeQuery": 338, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2704 Decay: Footprint: Minimap: active: true x: 1261.54838 z: 194.61995 Obstruction: active: true moving: false control group: 2704 control group 2: 0 tag: 734 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1261.54838 y: 0 z: 194.61995 last x: 1261.54838 last y diff: 0 last z: 194.61995 territory: 0 rot x: 0 rot y: -2.43892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1265.84893 goal z: 199.93325 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2704 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5717, "losRangeQuery": 339, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2705 Decay: Footprint: Minimap: active: true x: 787.79975 z: 148.0518 Obstruction: active: true moving: false control group: 2705 control group 2: 0 tag: 736 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 787.79975 y: 0 z: 148.0518 last x: 787.79975 last y diff: 0 last z: 148.0518 territory: 0 rot x: 0 rot y: -0.0638 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 788.09539 goal z: 141.06662 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2705 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7204, "losRangeQuery": 340, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2706 Decay: Footprint: Minimap: active: true x: 769.98626 z: 159.82663 Obstruction: active: true moving: false control group: 2706 control group 2: 0 tag: 738 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 769.98626 y: 0 z: 159.82663 last x: 769.98626 last y diff: 0 last z: 159.82663 territory: 0 rot x: 0 rot y: -0.66181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 773.95546 goal z: 154.37465 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2706 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7306, "losRangeQuery": 341, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2707 Decay: Footprint: Minimap: active: true x: 1588.22407 z: 294.12285 Obstruction: active: true moving: false control group: 2707 control group 2: 0 tag: 740 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1588.22407 y: 0 z: 294.12285 last x: 1588.22407 last y diff: 0 last z: 294.12285 territory: 0 rot x: 0 rot y: 2.71337 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1586.9236 goal z: 297.59263 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2707 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6682, "losRangeQuery": 342, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2708 Decay: Footprint: Minimap: active: true x: 1429.17083 z: 307.71317 Obstruction: active: true moving: false control group: 2708 control group 2: 0 tag: 742 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1429.17083 y: 0 z: 307.71317 last x: 1429.17083 last y diff: 0 last z: 307.71317 territory: 0 rot x: 0 rot y: -2.31984 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1434.09621 goal z: 312.2027 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2708 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6794, "losRangeQuery": 343, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2709 Decay: Footprint: Minimap: active: true x: 1512.88665 z: 1034.03064 Obstruction: active: true moving: false control group: 2709 control group 2: 0 tag: 744 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1512.88665 y: 0 z: 1034.03064 last x: 1512.88665 last y diff: 0 last z: 1034.03064 territory: 0 rot x: 0 rot y: 1.26278 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1510.29577 goal z: 1026.77729 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2709 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6267, "losRangeQuery": 344, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2710 Decay: Footprint: Minimap: active: true x: 1757.85582 z: 149.11915 Obstruction: active: true moving: false control group: 2710 control group 2: 0 tag: 746 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1757.85582 y: 0 z: 149.11915 last x: 1757.85582 last y diff: 0 last z: 149.11915 territory: 0 rot x: 0 rot y: 0.78557 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1757.6562 goal z: 149.28779 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2710 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6784, "losRangeQuery": 345, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2711 Decay: Footprint: Minimap: active: true x: 1756.44867 z: 128.61916 Obstruction: active: true moving: false control group: 2711 control group 2: 0 tag: 748 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1756.44867 y: 0 z: 128.61916 last x: 1756.44867 last y diff: 0 last z: 128.61916 territory: 0 rot x: 0 rot y: 0.73351 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1753.96871 goal z: 125.7882 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2711 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7226, "losRangeQuery": 346, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2712 Decay: Footprint: Minimap: active: true x: 258.43209 z: 117.37966 Obstruction: active: true moving: false control group: 2712 control group 2: 0 tag: 750 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258.43209 y: 0 z: 117.37966 last x: 258.43209 last y diff: 0 last z: 117.37966 territory: 0 rot x: 0 rot y: 0.34568 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 257.52619 goal z: 114.16881 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/gazelle.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 2712 actor: "fauna/gazelle.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7307, "losRangeQuery": 347, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 2716 Footprint: Minimap: active: true x: 1492.7458 z: 590.85581 Obstruction: active: true moving: false control group: 2716 control group 2: 0 tag: 643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1492.7458 y: 0 z: 590.85581 last x: 1492.7458 last y diff: 0 last z: 590.85581 territory: 0 rot x: 0 rot y: -4.57335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2716 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2717 Footprint: Minimap: active: true x: 1489.50577 z: 578.89394 Obstruction: active: true moving: false control group: 2717 control group 2: 0 tag: 645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1489.50577 y: 0 z: 578.89394 last x: 1489.50577 last y diff: 0 last z: 578.89394 territory: 0 rot x: 0 rot y: 1.37684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2717 actor: "flora/trees/palm_cretan_date_short.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2721 Footprint: Minimap: active: true x: 1653.25564 z: 967.9059 Obstruction: active: true moving: false control group: 2721 control group 2: 0 tag: 647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1653.25564 y: 0 z: 967.9059 last x: 1653.25564 last y diff: 0 last z: 967.9059 territory: 3 rot x: 0 rot y: -0.459 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2721 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2722 Footprint: Minimap: active: true x: 1651.98012 z: 977.61516 Obstruction: active: true moving: false control group: 2722 control group 2: 0 tag: 649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1651.98012 y: 0 z: 977.61516 last x: 1651.98012 last y diff: 0 last z: 977.61516 territory: 3 rot x: 0 rot y: 1.15308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2722 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2723 Footprint: Minimap: active: true x: 417.09438 z: 21.98234 Obstruction: active: true moving: false control group: 2723 control group 2: 0 tag: 651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 417.09438 y: 0 z: 21.98234 last x: 417.09438 last y diff: 0 last z: 21.98234 territory: 0 rot x: 0 rot y: 1.16636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2723 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2725 Footprint: Minimap: active: true x: 1060.94254 z: 287.6495 Obstruction: active: true moving: false control group: 2725 control group 2: 0 tag: 653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1060.94254 y: 0 z: 287.6495 last x: 1060.94254 last y diff: 0 last z: 287.6495 territory: 0 rot x: 0 rot y: -3.81234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_senegal_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2725 actor: "flora/trees/palm_senegal_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2731 Footprint: Minimap: active: true x: 1561.54287 z: 1045.82813 Obstruction: active: true moving: false control group: 2731 control group 2: 0 tag: 655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1561.54287 y: 0 z: 1045.82813 last x: 1561.54287 last y diff: 0 last z: 1045.82813 territory: 0 rot x: 0 rot y: -0.71483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2731 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2732 Footprint: Minimap: active: true x: 1351.23635 z: 392.32877 Obstruction: active: true moving: false control group: 2732 control group 2: 0 tag: 657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1351.23635 y: 0 z: 392.32877 last x: 1351.23635 last y diff: 0 last z: 392.32877 territory: 0 rot x: 0 rot y: -2.7085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_date.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2732 actor: "flora/trees/palm_date.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2733 Footprint: Minimap: active: true x: 589.45066 z: 496.77488 Obstruction: active: true moving: false control group: 2733 control group 2: 0 tag: 659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 589.45066 y: 0 z: 496.77488 last x: 589.45066 last y diff: 0 last z: 496.77488 territory: 0 rot x: 0 rot y: 0.09198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2733 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2734 Footprint: Minimap: active: true x: 609.81228 z: 479.31727 Obstruction: active: true moving: false control group: 2734 control group 2: 0 tag: 661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 609.81228 y: 0 z: 479.31727 last x: 609.81228 last y diff: 0 last z: 479.31727 territory: 0 rot x: 0 rot y: -0.22577 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2734 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2735 Footprint: Minimap: active: true x: 606.67516 z: 476.39574 Obstruction: active: true moving: false control group: 2735 control group 2: 0 tag: 663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606.67516 y: 0 z: 476.39574 last x: 606.67516 last y diff: 0 last z: 476.39574 territory: 0 rot x: 0 rot y: -3.88367 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2735 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2736 Footprint: Minimap: active: true x: 1109.01511 z: 352.42136 Obstruction: active: true moving: false control group: 2736 control group 2: 0 tag: 665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1109.01511 y: 0 z: 352.42136 last x: 1109.01511 last y diff: 0 last z: 352.42136 territory: 0 rot x: 0 rot y: -1.92553 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2736 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2737 Footprint: Minimap: active: true x: 1108.92489 z: 363.7856 Obstruction: active: true moving: false control group: 2737 control group 2: 0 tag: 667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1108.92489 y: 0 z: 363.7856 last x: 1108.92489 last y diff: 0 last z: 363.7856 territory: 0 rot x: 0 rot y: -4.14716 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/palm_cretan_date_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2737 actor: "flora/trees/palm_cretan_date_tall.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2739 Footprint: Position: in world: true x: 770.6428 y: 0 z: 346.00646 last x: 770.6428 last y diff: 0 last z: 346.00646 territory: 0 rot x: 0 rot y: -3.45221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2739 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2740 Footprint: Position: in world: true x: 1393.82235 y: 0 z: 124.3371 last x: 1393.82235 last y diff: 0 last z: 124.3371 territory: 0 rot x: 0 rot y: -2.18676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2740 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2742 Footprint: Position: in world: true x: 1754.48224 y: 0 z: 747.68708 last x: 1754.48224 last y diff: 0 last z: 747.68708 territory: 0 rot x: 0 rot y: -4.17942 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2742 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2743 Footprint: Position: in world: true x: 854.42864 y: 0 z: 423.3309 last x: 854.42864 last y diff: 0 last z: 423.3309 territory: 0 rot x: 0 rot y: -3.35634 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2743 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2744 Footprint: Position: in world: true x: 1740.40712 y: 0 z: 994.14745 last x: 1740.40712 last y diff: 0 last z: 994.14745 territory: 0 rot x: 0 rot y: -2.32854 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2744 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2745 Footprint: Position: in world: true x: 1739.32067 y: 0 z: 993.941 last x: 1739.32067 last y diff: 0 last z: 993.941 territory: 0 rot x: 0 rot y: -1.17515 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2745 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2746 Footprint: Position: in world: true x: 1209.01732 y: 0 z: 121.46671 last x: 1209.01732 last y diff: 0 last z: 121.46671 territory: 0 rot x: 0 rot y: -3.26407 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2746 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2747 Footprint: Position: in world: true x: 1211.20772 y: 0 z: 119.88622 last x: 1211.20772 last y diff: 0 last z: 119.88622 territory: 0 rot x: 0 rot y: 0.39928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2747 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2748 Footprint: Position: in world: true x: 1458.96242 y: 0 z: 331.36381 last x: 1458.96242 last y diff: 0 last z: 331.36381 territory: 1 rot x: 0 rot y: -0.70673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2748 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2749 Footprint: Position: in world: true x: 1459.29273 y: 0 z: 332.03785 last x: 1459.29273 last y diff: 0 last z: 332.03785 territory: 1 rot x: 0 rot y: -2.96747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2749 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2750 Footprint: Position: in world: true x: 858.89472 y: 0 z: 128.71479 last x: 858.89472 last y diff: 0 last z: 128.71479 territory: 0 rot x: 0 rot y: -0.75559 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2750 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2751 Footprint: Position: in world: true x: 857.66504 y: 0 z: 126.7327 last x: 857.66504 last y diff: 0 last z: 126.7327 territory: 0 rot x: 0 rot y: 0.18738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2751 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2753 Footprint: Position: in world: true x: 564.95784 y: 0 z: 419.44716 last x: 564.95784 last y diff: 0 last z: 419.44716 territory: 0 rot x: 0 rot y: -1.07178 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2753 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2754 Footprint: Position: in world: true x: 1582.3502 y: 0 z: 311.6384 last x: 1582.3502 last y diff: 0 last z: 311.6384 territory: 1 rot x: 0 rot y: 1.47072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2754 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2755 Footprint: Position: in world: true x: 1770.00597 y: 0 z: 849.81688 last x: 1770.00597 last y diff: 0 last z: 849.81688 territory: 3 rot x: 0 rot y: -3.29793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2755 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2756 Footprint: Position: in world: true x: 764.93297 y: 0 z: 150.895 last x: 764.93297 last y diff: 0 last z: 150.895 territory: 0 rot x: 0 rot y: -4.32181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2756 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2757 Footprint: Position: in world: true x: 816.80198 y: 0 z: 292.45951 last x: 816.80198 last y diff: 0 last z: 292.45951 territory: 0 rot x: 0 rot y: -4.46285 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2757 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2758 Footprint: Position: in world: true x: 816.02189 y: 0 z: 288.77073 last x: 816.02189 last y diff: 0 last z: 288.77073 territory: 0 rot x: 0 rot y: -1.63059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2758 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2759 Footprint: Position: in world: true x: 1772.95345 y: 0 z: 241.63605 last x: 1772.95345 last y diff: 0 last z: 241.63605 territory: 0 rot x: 0 rot y: 0.22985 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2759 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2760 Footprint: Position: in world: true x: 1776.89872 y: 0 z: 241.46642 last x: 1776.89872 last y diff: 0 last z: 241.46642 territory: 0 rot x: 0 rot y: -3.35547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2760 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2761 Footprint: Position: in world: true x: 473.24502 y: 0 z: 442.52407 last x: 473.24502 last y diff: 0 last z: 442.52407 territory: 0 rot x: 0 rot y: -0.75596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2761 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2762 Footprint: Position: in world: true x: 473.98574 y: 0 z: 441.61181 last x: 473.98574 last y diff: 0 last z: 441.61181 territory: 0 rot x: 0 rot y: -3.03243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2762 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2763 Footprint: Position: in world: true x: 1508.611 y: 0 z: 504.05636 last x: 1508.611 last y diff: 0 last z: 504.05636 territory: 1 rot x: 0 rot y: 0.54322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2763 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2764 Footprint: Position: in world: true x: 1509.98046 y: 0 z: 505.98623 last x: 1509.98046 last y diff: 0 last z: 505.98623 territory: 1 rot x: 0 rot y: 0.74793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2764 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2765 Footprint: Position: in world: true x: 194.02721 y: 0 z: 42.12093 last x: 194.02721 last y diff: 0 last z: 42.12093 territory: 0 rot x: 0 rot y: 1.32656 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2765 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2766 Footprint: Position: in world: true x: 192.92588 y: 0 z: 40.07328 last x: 192.92588 last y diff: 0 last z: 40.07328 territory: 0 rot x: 0 rot y: 1.41578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2766 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2767 Footprint: Position: in world: true x: 194.20875 y: 0 z: 41.76996 last x: 194.20875 last y diff: 0 last z: 41.76996 territory: 0 rot x: 0 rot y: -3.44135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2767 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2768 Footprint: Position: in world: true x: 1714.19079 y: 0 z: 1061.74474 last x: 1714.19079 last y diff: 0 last z: 1061.74474 territory: 0 rot x: 0 rot y: -1.66892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2768 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2769 Footprint: Position: in world: true x: 1714.48172 y: 0 z: 1065.35013 last x: 1714.48172 last y diff: 0 last z: 1065.35013 territory: 0 rot x: 0 rot y: 0.89725 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2769 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2770 Footprint: Position: in world: true x: 1393.19932 y: 0 z: 23.06536 last x: 1393.19932 last y diff: 0 last z: 23.06536 territory: 0 rot x: 0 rot y: -2.59444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2770 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2771 Footprint: Position: in world: true x: 1395.40281 y: 0 z: 25.33762 last x: 1395.40281 last y diff: 0 last z: 25.33762 territory: 0 rot x: 0 rot y: -3.82615 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2771 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2772 Footprint: Position: in world: true x: 1396.0782 y: 0 z: 22.143 last x: 1396.0782 last y diff: 0 last z: 22.143 territory: 0 rot x: 0 rot y: 0.72413 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2772 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2773 Footprint: Position: in world: true x: 1406.01485 y: 0 z: 140.73868 last x: 1406.01485 last y diff: 0 last z: 140.73868 territory: 0 rot x: 0 rot y: 0.7031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2773 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2774 Footprint: Position: in world: true x: 1406.8719 y: 0 z: 139.65848 last x: 1406.8719 last y diff: 0 last z: 139.65848 territory: 0 rot x: 0 rot y: -0.94555 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2774 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2775 Footprint: Position: in world: true x: 1629.19916 y: 0 z: 243.24837 last x: 1629.19916 last y diff: 0 last z: 243.24837 territory: 0 rot x: 0 rot y: -3.9311 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2775 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2776 Footprint: Position: in world: true x: 1627.13468 y: 0 z: 247.91626 last x: 1627.13468 last y diff: 0 last z: 247.91626 territory: 0 rot x: 0 rot y: -0.1797 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2776 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2777 Footprint: Position: in world: true x: 1634.08544 y: 0 z: 753.75292 last x: 1634.08544 last y diff: 0 last z: 753.75292 territory: 3 rot x: 0 rot y: -2.912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2777 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2778 Footprint: Position: in world: true x: 1634.65824 y: 0 z: 750.90006 last x: 1634.65824 last y diff: 0 last z: 750.90006 territory: 0 rot x: 0 rot y: 1.13926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2778 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2779 Footprint: Position: in world: true x: 919.23809 y: 0 z: 202.62822 last x: 919.23809 last y diff: 0 last z: 202.62822 territory: 0 rot x: 0 rot y: -3.59882 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2779 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2780 Footprint: Position: in world: true x: 256.91773 y: 0 z: 12.96521 last x: 256.91773 last y diff: 0 last z: 12.96521 territory: 0 rot x: 0 rot y: -3.2822 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2780 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2781 Footprint: Position: in world: true x: 254.79563 y: 0 z: 13.87716 last x: 254.79563 last y diff: 0 last z: 13.87716 territory: 0 rot x: 0 rot y: -1.4069 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2781 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2782 Footprint: Position: in world: true x: 1676.28837 y: 0 z: 678.87035 last x: 1676.28837 last y diff: 0 last z: 678.87035 territory: 0 rot x: 0 rot y: -4.47204 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2782 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2783 Footprint: Position: in world: true x: 1676.48214 y: 0 z: 682.3674 last x: 1676.48214 last y diff: 0 last z: 682.3674 territory: 0 rot x: 0 rot y: -2.78896 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2783 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2784 Footprint: Position: in world: true x: 1677.20891 y: 0 z: 681.24718 last x: 1677.20891 last y diff: 0 last z: 681.24718 territory: 0 rot x: 0 rot y: -0.29221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2784 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2785 Footprint: Position: in world: true x: 1460.91808 y: 0 z: 283.38611 last x: 1460.91808 last y diff: 0 last z: 283.38611 territory: 0 rot x: 0 rot y: 0.07064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "structures/gravestone.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2785 actor: "structures/gravestone.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2786 Footprint: Position: in world: true x: 1463.40371 y: 0 z: 282.14625 last x: 1463.40371 last y diff: 0 last z: 282.14625 territory: 0 rot x: 0 rot y: -0.29828 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_desert_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2786 actor: "geology/stone_desert_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2787 Footprint: Position: in world: true x: 1546.61558 y: 0 z: 592.85946 last x: 1546.61558 last y diff: 0 last z: 592.85946 territory: 0 rot x: 0 rot y: 1.4916 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2787 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2788 Footprint: Position: in world: true x: 1545.71328 y: 0 z: 589.544 last x: 1545.71328 last y diff: 0 last z: 589.544 territory: 0 rot x: 0 rot y: 1.71528 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2788 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2789 Footprint: Position: in world: true x: 1542.29073 y: 0 z: 281.7905 last x: 1542.29073 last y diff: 0 last z: 281.7905 territory: 0 rot x: 0 rot y: 1.89493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2789 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2790 Footprint: Position: in world: true x: 1526.67667 y: 0 z: 514.18288 last x: 1526.67667 last y diff: 0 last z: 514.18288 territory: 1 rot x: 0 rot y: 1.46421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2790 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2791 Footprint: Position: in world: true x: 1526.29108 y: 0 z: 515.15215 last x: 1526.29108 last y diff: 0 last z: 515.15215 territory: 1 rot x: 0 rot y: 1.73211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2791 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2792 Footprint: Position: in world: true x: 901.04954 y: 0 z: 262.15891 last x: 901.04954 last y diff: 0 last z: 262.15891 territory: 0 rot x: 0 rot y: 1.74962 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2792 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2793 Footprint: Position: in world: true x: 1252.9823 y: 0 z: 159.98853 last x: 1252.9823 last y diff: 0 last z: 159.98853 territory: 0 rot x: 0 rot y: 1.46793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2793 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2794 Footprint: Position: in world: true x: 255.00365 y: 0 z: 60.981 last x: 255.00365 last y diff: 0 last z: 60.981 territory: 0 rot x: 0 rot y: 1.90537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2794 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2795 Footprint: Position: in world: true x: 1455.93195 y: 0 z: 259.56002 last x: 1455.93195 last y diff: 0 last z: 259.56002 territory: 0 rot x: 0 rot y: 1.6237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2795 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2796 Footprint: Position: in world: true x: 1228.13224 y: 0 z: 286.64925 last x: 1228.13224 last y diff: 0 last z: 286.64925 territory: 0 rot x: 0 rot y: 1.5619 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2796 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2797 Footprint: Position: in world: true x: 799.99201 y: 0 z: 456.4708 last x: 799.99201 last y diff: 0 last z: 456.4708 territory: 0 rot x: 0 rot y: 1.24103 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2797 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2798 Footprint: Position: in world: true x: 799.82856 y: 0 z: 458.89953 last x: 799.82856 last y diff: 0 last z: 458.89953 territory: 0 rot x: 0 rot y: 1.8785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2798 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2799 Footprint: Position: in world: true x: 1611.12528 y: 0 z: 957.86232 last x: 1611.12528 last y diff: 0 last z: 957.86232 territory: 3 rot x: 0 rot y: 1.80454 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2799 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2800 Footprint: Position: in world: true x: 1032.30076 y: 0 z: 378.53724 last x: 1032.30076 last y diff: 0 last z: 378.53724 territory: 0 rot x: 0 rot y: 1.65212 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2800 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2801 Footprint: Position: in world: true x: 1734.25074 y: 0 z: 110.75686 last x: 1734.25074 last y diff: 0 last z: 110.75686 territory: 0 rot x: 0 rot y: 1.70508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2801 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2802 Footprint: Position: in world: true x: 797.66967 y: 0 z: 200.08114 last x: 797.66967 last y diff: 0 last z: 200.08114 territory: 0 rot x: 0 rot y: 1.74595 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2802 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2803 Footprint: Position: in world: true x: 866.5809 y: 0 z: 83.47835 last x: 866.5809 last y diff: 0 last z: 83.47835 territory: 0 rot x: 0 rot y: 1.94463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2803 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2804 Footprint: Position: in world: true x: 1356.81348 y: 0 z: 214.77105 last x: 1356.81348 last y diff: 0 last z: 214.77105 territory: 0 rot x: 0 rot y: 1.44001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2804 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2805 Footprint: Position: in world: true x: 554.42342 y: 0 z: 87.88556 last x: 554.42342 last y diff: 0 last z: 87.88556 territory: 0 rot x: 0 rot y: 1.90026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2805 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2806 Footprint: Position: in world: true x: 570.02486 y: 0 z: 217.88418 last x: 570.02486 last y diff: 0 last z: 217.88418 territory: 0 rot x: 0 rot y: 1.31716 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2806 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2807 Footprint: Position: in world: true x: 1629.10697 y: 0 z: 927.1869 last x: 1629.10697 last y diff: 0 last z: 927.1869 territory: 3 rot x: 0 rot y: 1.24524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2807 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2808 Footprint: Position: in world: true x: 1630.99701 y: 0 z: 924.6469 last x: 1630.99701 last y diff: 0 last z: 924.6469 territory: 3 rot x: 0 rot y: 1.883 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2808 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2809 Footprint: Position: in world: true x: 976.4123 y: 0 z: 296.96587 last x: 976.4123 last y diff: 0 last z: 296.96587 territory: 0 rot x: 0 rot y: 1.93883 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2809 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2810 Footprint: Position: in world: true x: 516.1267 y: 0 z: 306.61475 last x: 516.1267 last y diff: 0 last z: 306.61475 territory: 0 rot x: 0 rot y: 1.35729 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2810 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2811 Footprint: Position: in world: true x: 1697.47867 y: 0 z: 297.93319 last x: 1697.47867 last y diff: 0 last z: 297.93319 territory: 0 rot x: 0 rot y: 1.17925 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2811 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2812 Footprint: Position: in world: true x: 1699.4947 y: 0 z: 297.72611 last x: 1699.4947 last y diff: 0 last z: 297.72611 territory: 0 rot x: 0 rot y: 1.26584 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2812 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2813 Footprint: Position: in world: true x: 812.83683 y: 0 z: 281.96192 last x: 812.83683 last y diff: 0 last z: 281.96192 territory: 0 rot x: 0 rot y: 1.3766 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2813 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2814 Footprint: Position: in world: true x: 709.01987 y: 0 z: 436.33132 last x: 709.01987 last y diff: 0 last z: 436.33132 territory: 0 rot x: 0 rot y: 1.21081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2814 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2815 Footprint: Position: in world: true x: 1416.68914 y: 0 z: 549.1739 last x: 1416.68914 last y diff: 0 last z: 549.1739 territory: 0 rot x: 0 rot y: 1.25113 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2815 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2816 Footprint: Position: in world: true x: 858.10659 y: 0 z: 147.53046 last x: 858.10659 last y diff: 0 last z: 147.53046 territory: 0 rot x: 0 rot y: 1.51371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2816 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2817 Footprint: Position: in world: true x: 1642.2954 y: 0 z: 923.55214 last x: 1642.2954 last y diff: 0 last z: 923.55214 territory: 3 rot x: 0 rot y: 1.56174 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2817 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2818 Footprint: Position: in world: true x: 1643.7427 y: 0 z: 922.38306 last x: 1643.7427 last y diff: 0 last z: 922.38306 territory: 3 rot x: 0 rot y: 1.41825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2818 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2819 Footprint: Position: in world: true x: 1188.8357 y: 0 z: 253.15918 last x: 1188.8357 last y diff: 0 last z: 253.15918 territory: 0 rot x: 0 rot y: 1.33155 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2819 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2820 Footprint: Position: in world: true x: 600.91404 y: 0 z: 388.48327 last x: 600.91404 last y diff: 0 last z: 388.48327 territory: 0 rot x: 0 rot y: 1.92397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2820 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2821 Footprint: Position: in world: true x: 706.94631 y: 0 z: 386.86385 last x: 706.94631 last y diff: 0 last z: 386.86385 territory: 0 rot x: 0 rot y: 1.5646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2821 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2822 Footprint: Position: in world: true x: 1743.26247 y: 0 z: 204.63746 last x: 1743.26247 last y diff: 0 last z: 204.63746 territory: 0 rot x: 0 rot y: 1.57418 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2822 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2823 Footprint: Position: in world: true x: 1745.98134 y: 0 z: 206.78371 last x: 1745.98134 last y diff: 0 last z: 206.78371 territory: 0 rot x: 0 rot y: 1.38045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2823 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2824 Footprint: Position: in world: true x: 1743.45882 y: 0 z: 203.0125 last x: 1743.45882 last y diff: 0 last z: 203.0125 territory: 0 rot x: 0 rot y: 1.7581 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2824 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2825 Footprint: Position: in world: true x: 1745.40743 y: 0 z: 201.44742 last x: 1745.40743 last y diff: 0 last z: 201.44742 territory: 0 rot x: 0 rot y: 1.6716 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2825 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2826 Footprint: Position: in world: true x: 1746.82624 y: 0 z: 208.86168 last x: 1746.82624 last y diff: 0 last z: 208.86168 territory: 0 rot x: 0 rot y: 1.81728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2826 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2827 Footprint: Position: in world: true x: 1737.02147 y: 0 z: 202.96578 last x: 1737.02147 last y diff: 0 last z: 202.96578 territory: 0 rot x: 0 rot y: 1.60991 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2827 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2832 Footprint: Position: in world: true x: 1250.60575 y: 0 z: 309.48566 last x: 1250.60575 last y diff: 0 last z: 309.48566 territory: 0 rot x: 0 rot y: 1.47068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2832 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2833 Footprint: Position: in world: true x: 1249.83216 y: 0 z: 304.86066 last x: 1249.83216 last y diff: 0 last z: 304.86066 territory: 0 rot x: 0 rot y: 1.72612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2833 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2834 Footprint: Position: in world: true x: 1245.98612 y: 0 z: 310.00074 last x: 1245.98612 last y diff: 0 last z: 310.00074 territory: 0 rot x: 0 rot y: 1.307 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2834 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2835 Footprint: Position: in world: true x: 1244.8475 y: 0 z: 306.64841 last x: 1244.8475 last y diff: 0 last z: 306.64841 territory: 0 rot x: 0 rot y: 1.26757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2835 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2836 Footprint: Position: in world: true x: 1243.02929 y: 0 z: 307.25623 last x: 1243.02929 last y diff: 0 last z: 307.25623 territory: 0 rot x: 0 rot y: 1.82905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2836 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2837 Footprint: Position: in world: true x: 1249.5538 y: 0 z: 313.14399 last x: 1249.5538 last y diff: 0 last z: 313.14399 territory: 0 rot x: 0 rot y: 1.45725 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2837 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2838 Footprint: Position: in world: true x: 1685.37935 y: 0 z: 143.50087 last x: 1685.37935 last y diff: 0 last z: 143.50087 territory: 0 rot x: 0 rot y: 1.769 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2838 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2839 Footprint: Position: in world: true x: 1688.78759 y: 0 z: 145.55976 last x: 1688.78759 last y diff: 0 last z: 145.55976 territory: 0 rot x: 0 rot y: 1.70047 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2839 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2840 Footprint: Position: in world: true x: 1687.85257 y: 0 z: 147.00702 last x: 1687.85257 last y diff: 0 last z: 147.00702 territory: 0 rot x: 0 rot y: 1.72762 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2840 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2841 Footprint: Position: in world: true x: 1687.61004 y: 0 z: 148.83848 last x: 1687.61004 last y diff: 0 last z: 148.83848 territory: 0 rot x: 0 rot y: 1.49848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2841 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2842 Footprint: Position: in world: true x: 1690.13567 y: 0 z: 144.87919 last x: 1690.13567 last y diff: 0 last z: 144.87919 territory: 0 rot x: 0 rot y: 1.27929 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2842 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2843 Footprint: Position: in world: true x: 400.63468 y: 0 z: 396.06012 last x: 400.63468 last y diff: 0 last z: 396.06012 territory: 0 rot x: 0 rot y: 1.35393 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2843 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2844 Footprint: Position: in world: true x: 402.50026 y: 0 z: 392.84316 last x: 402.50026 last y diff: 0 last z: 392.84316 territory: 0 rot x: 0 rot y: 1.44971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2844 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2845 Footprint: Position: in world: true x: 406.21097 y: 0 z: 393.89762 last x: 406.21097 last y diff: 0 last z: 393.89762 territory: 0 rot x: 0 rot y: 1.48201 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2845 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2846 Footprint: Position: in world: true x: 396.51986 y: 0 z: 394.17985 last x: 396.51986 last y diff: 0 last z: 394.17985 territory: 0 rot x: 0 rot y: 1.88048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2846 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2847 Footprint: Position: in world: true x: 398.11579 y: 0 z: 394.46596 last x: 398.11579 last y diff: 0 last z: 394.46596 territory: 0 rot x: 0 rot y: 1.88512 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2847 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2848 Footprint: Position: in world: true x: 408.59377 y: 0 z: 390.50495 last x: 408.59377 last y diff: 0 last z: 390.50495 territory: 0 rot x: 0 rot y: 1.40398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2848 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2849 Footprint: Position: in world: true x: 408.40906 y: 0 z: 391.41344 last x: 408.40906 last y diff: 0 last z: 391.41344 territory: 0 rot x: 0 rot y: 1.37171 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2849 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2850 Footprint: Position: in world: true x: 925.14213 y: 0 z: 393.36104 last x: 925.14213 last y diff: 0 last z: 393.36104 territory: 0 rot x: 0 rot y: 1.49701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2850 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2851 Footprint: Position: in world: true x: 925.85764 y: 0 z: 394.72889 last x: 925.85764 last y diff: 0 last z: 394.72889 territory: 0 rot x: 0 rot y: 1.20966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2851 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2852 Footprint: Position: in world: true x: 921.94156 y: 0 z: 388.48951 last x: 921.94156 last y diff: 0 last z: 388.48951 territory: 0 rot x: 0 rot y: 1.58594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2852 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2853 Footprint: Position: in world: true x: 926.48475 y: 0 z: 390.4187 last x: 926.48475 last y diff: 0 last z: 390.4187 territory: 0 rot x: 0 rot y: 1.81391 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2853 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2854 Footprint: Position: in world: true x: 928.86828 y: 0 z: 398.07056 last x: 928.86828 last y diff: 0 last z: 398.07056 territory: 0 rot x: 0 rot y: 1.9371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2854 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2855 Footprint: Position: in world: true x: 1447.8813 y: 0 z: 371.94475 last x: 1447.8813 last y diff: 0 last z: 371.94475 territory: 1 rot x: 0 rot y: 1.2768 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2855 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2856 Footprint: Position: in world: true x: 1449.16382 y: 0 z: 370.06153 last x: 1449.16382 last y diff: 0 last z: 370.06153 territory: 1 rot x: 0 rot y: 1.82134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2856 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2857 Footprint: Position: in world: true x: 1453.21888 y: 0 z: 367.70269 last x: 1453.21888 last y diff: 0 last z: 367.70269 territory: 1 rot x: 0 rot y: 1.39832 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2857 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2858 Footprint: Position: in world: true x: 1445.90978 y: 0 z: 373.95522 last x: 1445.90978 last y diff: 0 last z: 373.95522 territory: 1 rot x: 0 rot y: 1.65162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2858 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2859 Footprint: Position: in world: true x: 1454.28399 y: 0 z: 372.3039 last x: 1454.28399 last y diff: 0 last z: 372.3039 territory: 1 rot x: 0 rot y: 1.60892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2859 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2860 Footprint: Position: in world: true x: 1455.64443 y: 0 z: 374.60334 last x: 1455.64443 last y diff: 0 last z: 374.60334 territory: 1 rot x: 0 rot y: 1.82738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2860 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2861 Footprint: Position: in world: true x: 1448.09702 y: 0 z: 373.39322 last x: 1448.09702 last y diff: 0 last z: 373.39322 territory: 1 rot x: 0 rot y: 1.4677 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2861 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2862 Footprint: Position: in world: true x: 1167.22219 y: 0 z: 113.17238 last x: 1167.22219 last y diff: 0 last z: 113.17238 territory: 0 rot x: 0 rot y: 1.4994 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2862 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2863 Footprint: Position: in world: true x: 1174.91135 y: 0 z: 111.21686 last x: 1174.91135 last y diff: 0 last z: 111.21686 territory: 0 rot x: 0 rot y: 1.22164 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2863 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2864 Footprint: Position: in world: true x: 1176.67161 y: 0 z: 107.04505 last x: 1176.67161 last y diff: 0 last z: 107.04505 territory: 0 rot x: 0 rot y: 1.67075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2864 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2865 Footprint: Position: in world: true x: 1175.29964 y: 0 z: 104.85903 last x: 1175.29964 last y diff: 0 last z: 104.85903 territory: 0 rot x: 0 rot y: 1.76607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2865 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2866 Footprint: Position: in world: true x: 947.83492 y: 0 z: 19.96827 last x: 947.83492 last y diff: 0 last z: 19.96827 territory: 0 rot x: 0 rot y: 1.31902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2866 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2867 Footprint: Position: in world: true x: 946.0696 y: 0 z: 21.9951 last x: 946.0696 last y diff: 0 last z: 21.9951 territory: 0 rot x: 0 rot y: 1.29902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2867 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2868 Footprint: Position: in world: true x: 939.48996 y: 0 z: 18.73528 last x: 939.48996 last y diff: 0 last z: 18.73528 territory: 0 rot x: 0 rot y: 1.68978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2868 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2869 Footprint: Position: in world: true x: 949.69654 y: 0 z: 27.93401 last x: 949.69654 last y diff: 0 last z: 27.93401 territory: 0 rot x: 0 rot y: 1.83298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2869 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2870 Footprint: Position: in world: true x: 944.44896 y: 0 z: 25.34821 last x: 944.44896 last y diff: 0 last z: 25.34821 territory: 0 rot x: 0 rot y: 1.41839 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2870 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2871 Footprint: Position: in world: true x: 599.61738 y: 0 z: 214.06817 last x: 599.61738 last y diff: 0 last z: 214.06817 territory: 0 rot x: 0 rot y: 1.92298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2871 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2872 Footprint: Position: in world: true x: 599.65531 y: 0 z: 209.9415 last x: 599.65531 last y diff: 0 last z: 209.9415 territory: 0 rot x: 0 rot y: 1.62101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2872 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2873 Footprint: Position: in world: true x: 598.20913 y: 0 z: 208.61245 last x: 598.20913 last y diff: 0 last z: 208.61245 territory: 0 rot x: 0 rot y: 1.20762 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2873 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2874 Footprint: Position: in world: true x: 599.19651 y: 0 z: 217.42142 last x: 599.19651 last y diff: 0 last z: 217.42142 territory: 0 rot x: 0 rot y: 1.63302 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2874 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2875 Footprint: Position: in world: true x: 604.51621 y: 0 z: 219.89737 last x: 604.51621 last y diff: 0 last z: 219.89737 territory: 0 rot x: 0 rot y: 1.28826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2875 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2876 Footprint: Position: in world: true x: 1715.20246 y: 0 z: 1063.59054 last x: 1715.20246 last y diff: 0 last z: 1063.59054 territory: 0 rot x: 0 rot y: 1.4595 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2876 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2877 Footprint: Position: in world: true x: 1711.47948 y: 0 z: 1064.2939 last x: 1711.47948 last y diff: 0 last z: 1064.2939 territory: 0 rot x: 0 rot y: 1.19701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2877 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2878 Footprint: Position: in world: true x: 1718.13788 y: 0 z: 1066.50278 last x: 1718.13788 last y diff: 0 last z: 1066.50278 territory: 0 rot x: 0 rot y: 1.29633 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2878 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2879 Footprint: Position: in world: true x: 1717.36051 y: 0 z: 1064.07346 last x: 1717.36051 last y diff: 0 last z: 1064.07346 territory: 0 rot x: 0 rot y: 1.32364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2879 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2880 Footprint: Position: in world: true x: 1707.85175 y: 0 z: 1070.18744 last x: 1707.85175 last y diff: 0 last z: 1070.18744 territory: 0 rot x: 0 rot y: 1.67011 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2880 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2881 Footprint: Position: in world: true x: 1707.77566 y: 0 z: 1064.77044 last x: 1707.77566 last y diff: 0 last z: 1064.77044 territory: 0 rot x: 0 rot y: 1.25477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2881 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2882 Footprint: Position: in world: true x: 1717.19608 y: 0 z: 1060.38721 last x: 1717.19608 last y diff: 0 last z: 1060.38721 territory: 0 rot x: 0 rot y: 1.40343 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2882 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2883 Footprint: Position: in world: true x: 1522.3868 y: 0 z: 323.5249 last x: 1522.3868 last y diff: 0 last z: 323.5249 territory: 1 rot x: 0 rot y: 1.62891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2883 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2884 Footprint: Position: in world: true x: 1520.14431 y: 0 z: 325.95443 last x: 1520.14431 last y diff: 0 last z: 325.95443 territory: 1 rot x: 0 rot y: 1.79828 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2884 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2885 Footprint: Position: in world: true x: 1524.45757 y: 0 z: 326.76073 last x: 1524.45757 last y diff: 0 last z: 326.76073 territory: 1 rot x: 0 rot y: 1.26778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2885 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2886 Footprint: Position: in world: true x: 1521.53162 y: 0 z: 325.97417 last x: 1521.53162 last y diff: 0 last z: 325.97417 territory: 1 rot x: 0 rot y: 1.4776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2886 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2887 Footprint: Position: in world: true x: 1526.11446 y: 0 z: 325.05819 last x: 1526.11446 last y diff: 0 last z: 325.05819 territory: 1 rot x: 0 rot y: 1.85225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2887 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2888 Footprint: Position: in world: true x: 1518.34801 y: 0 z: 322.75846 last x: 1518.34801 last y diff: 0 last z: 322.75846 territory: 1 rot x: 0 rot y: 1.53092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2888 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2889 Footprint: Position: in world: true x: 391.83408 y: 0 z: 257.87757 last x: 391.83408 last y diff: 0 last z: 257.87757 territory: 4 rot x: 0 rot y: 1.47481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2889 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2890 Footprint: Position: in world: true x: 389.59597 y: 0 z: 261.06975 last x: 389.59597 last y diff: 0 last z: 261.06975 territory: 4 rot x: 0 rot y: 1.21781 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2890 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2891 Footprint: Position: in world: true x: 393.32818 y: 0 z: 256.21514 last x: 393.32818 last y diff: 0 last z: 256.21514 territory: 4 rot x: 0 rot y: 1.92615 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2891 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2892 Footprint: Position: in world: true x: 388.60935 y: 0 z: 256.79915 last x: 388.60935 last y diff: 0 last z: 256.79915 territory: 4 rot x: 0 rot y: 1.68551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2892 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2893 Footprint: Position: in world: true x: 862.78737 y: 0 z: 304.99161 last x: 862.78737 last y diff: 0 last z: 304.99161 territory: 0 rot x: 0 rot y: 1.2244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2893 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2894 Footprint: Position: in world: true x: 859.58733 y: 0 z: 303.02002 last x: 859.58733 last y diff: 0 last z: 303.02002 territory: 0 rot x: 0 rot y: 1.73942 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2894 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2895 Footprint: Position: in world: true x: 863.76122 y: 0 z: 298.464 last x: 863.76122 last y diff: 0 last z: 298.464 territory: 0 rot x: 0 rot y: 1.2966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2895 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2896 Footprint: Position: in world: true x: 865.08999 y: 0 z: 297.94921 last x: 865.08999 last y diff: 0 last z: 297.94921 territory: 0 rot x: 0 rot y: 1.87545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2896 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2897 Footprint: Position: in world: true x: 1020.30938 y: 0 z: 324.9683 last x: 1020.30938 last y diff: 0 last z: 324.9683 territory: 0 rot x: 0 rot y: 1.91672 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2897 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2898 Footprint: Position: in world: true x: 1019.02297 y: 0 z: 324.95444 last x: 1019.02297 last y diff: 0 last z: 324.95444 territory: 0 rot x: 0 rot y: 1.34678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2898 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2899 Footprint: Position: in world: true x: 1021.91146 y: 0 z: 322.46378 last x: 1021.91146 last y diff: 0 last z: 322.46378 territory: 0 rot x: 0 rot y: 1.83785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2899 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2900 Footprint: Position: in world: true x: 1018.8743 y: 0 z: 326.18667 last x: 1018.8743 last y diff: 0 last z: 326.18667 territory: 0 rot x: 0 rot y: 1.50101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2900 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2901 Footprint: Position: in world: true x: 1027.07082 y: 0 z: 322.03162 last x: 1027.07082 last y diff: 0 last z: 322.03162 territory: 0 rot x: 0 rot y: 1.25141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2901 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2902 Footprint: Position: in world: true x: 1028.44533 y: 0 z: 321.35921 last x: 1028.44533 last y diff: 0 last z: 321.35921 territory: 0 rot x: 0 rot y: 1.39724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2902 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2903 Footprint: Position: in world: true x: 1019.57479 y: 0 z: 326.9381 last x: 1019.57479 last y diff: 0 last z: 326.9381 territory: 0 rot x: 0 rot y: 1.57621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2903 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2909 Footprint: Position: in world: true x: 1597.165 y: 0 z: 670.93664 last x: 1597.165 last y diff: 0 last z: 670.93664 territory: 0 rot x: 0 rot y: 1.84198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2909 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2910 Footprint: Position: in world: true x: 1598.03632 y: 0 z: 674.01787 last x: 1598.03632 last y diff: 0 last z: 674.01787 territory: 0 rot x: 0 rot y: 1.70607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2910 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2911 Footprint: Position: in world: true x: 1599.61892 y: 0 z: 678.36838 last x: 1599.61892 last y diff: 0 last z: 678.36838 territory: 0 rot x: 0 rot y: 1.4617 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2911 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2912 Footprint: Position: in world: true x: 1593.6223 y: 0 z: 674.21795 last x: 1593.6223 last y diff: 0 last z: 674.21795 territory: 0 rot x: 0 rot y: 1.58501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2912 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2913 Footprint: Position: in world: true x: 1594.30338 y: 0 z: 669.5749 last x: 1594.30338 last y diff: 0 last z: 669.5749 territory: 0 rot x: 0 rot y: 1.21612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2913 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2914 Footprint: Position: in world: true x: 1555.42594 y: 0 z: 630.02099 last x: 1555.42594 last y diff: 0 last z: 630.02099 territory: 0 rot x: 0 rot y: 1.23842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2914 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2915 Footprint: Position: in world: true x: 1555.39 y: 0 z: 634.82061 last x: 1555.39 last y diff: 0 last z: 634.82061 territory: 0 rot x: 0 rot y: 1.50132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2915 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2916 Footprint: Position: in world: true x: 1547.99228 y: 0 z: 626.21044 last x: 1547.99228 last y diff: 0 last z: 626.21044 territory: 0 rot x: 0 rot y: 1.95888 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2916 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2917 Footprint: Position: in world: true x: 1551.34208 y: 0 z: 632.45415 last x: 1551.34208 last y diff: 0 last z: 632.45415 territory: 0 rot x: 0 rot y: 1.37468 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2917 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2918 Footprint: Position: in world: true x: 1550.26609 y: 0 z: 624.84174 last x: 1550.26609 last y diff: 0 last z: 624.84174 territory: 0 rot x: 0 rot y: 1.55713 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2918 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2919 Footprint: Position: in world: true x: 738.0037 y: 0 z: 413.99173 last x: 738.0037 last y diff: 0 last z: 413.99173 territory: 0 rot x: 0 rot y: 1.51975 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2919 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2920 Footprint: Position: in world: true x: 738.26433 y: 0 z: 414.3171 last x: 738.26433 last y diff: 0 last z: 414.3171 territory: 0 rot x: 0 rot y: 1.37697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2920 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2921 Footprint: Position: in world: true x: 738.90912 y: 0 z: 408.87101 last x: 738.90912 last y diff: 0 last z: 408.87101 territory: 0 rot x: 0 rot y: 1.83651 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2921 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2922 Footprint: Position: in world: true x: 735.29209 y: 0 z: 409.6751 last x: 735.29209 last y diff: 0 last z: 409.6751 territory: 0 rot x: 0 rot y: 1.38151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2922 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2923 Footprint: Position: in world: true x: 742.42573 y: 0 z: 413.96686 last x: 742.42573 last y diff: 0 last z: 413.96686 territory: 0 rot x: 0 rot y: 1.4094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2923 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2924 Footprint: Position: in world: true x: 732.79053 y: 0 z: 413.37888 last x: 732.79053 last y diff: 0 last z: 413.37888 territory: 0 rot x: 0 rot y: 1.78759 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2924 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2925 Footprint: Position: in world: true x: 1595.1392 y: 0 z: 653.39745 last x: 1595.1392 last y diff: 0 last z: 653.39745 territory: 0 rot x: 0 rot y: 1.9279 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2925 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2926 Footprint: Position: in world: true x: 1587.73177 y: 0 z: 651.15682 last x: 1587.73177 last y diff: 0 last z: 651.15682 territory: 0 rot x: 0 rot y: 1.49335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2926 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2927 Footprint: Position: in world: true x: 1592.10013 y: 0 z: 657.67309 last x: 1592.10013 last y diff: 0 last z: 657.67309 territory: 0 rot x: 0 rot y: 1.86016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2927 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2928 Footprint: Position: in world: true x: 1504.73993 y: 0 z: 305.88495 last x: 1504.73993 last y diff: 0 last z: 305.88495 territory: 1 rot x: 0 rot y: 1.75606 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2928 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2929 Footprint: Position: in world: true x: 1498.81939 y: 0 z: 302.00632 last x: 1498.81939 last y diff: 0 last z: 302.00632 territory: 1 rot x: 0 rot y: 1.35859 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2929 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2930 Footprint: Position: in world: true x: 1499.89744 y: 0 z: 307.3631 last x: 1499.89744 last y diff: 0 last z: 307.3631 territory: 1 rot x: 0 rot y: 1.43151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2930 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2931 Footprint: Position: in world: true x: 1498.20565 y: 0 z: 299.93508 last x: 1498.20565 last y diff: 0 last z: 299.93508 territory: 1 rot x: 0 rot y: 1.87583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2931 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2932 Footprint: Position: in world: true x: 1505.67206 y: 0 z: 301.71698 last x: 1505.67206 last y diff: 0 last z: 301.71698 territory: 1 rot x: 0 rot y: 1.74224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2932 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2933 Footprint: Position: in world: true x: 1493.11904 y: 0 z: 137.8515 last x: 1493.11904 last y diff: 0 last z: 137.8515 territory: 0 rot x: 0 rot y: 1.51412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2933 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2934 Footprint: Position: in world: true x: 1494.64208 y: 0 z: 141.6816 last x: 1494.64208 last y diff: 0 last z: 141.6816 territory: 0 rot x: 0 rot y: 1.72994 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2934 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2935 Footprint: Position: in world: true x: 1496.15032 y: 0 z: 133.46294 last x: 1496.15032 last y diff: 0 last z: 133.46294 territory: 0 rot x: 0 rot y: 1.47443 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2935 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2936 Footprint: Position: in world: true x: 1497.39795 y: 0 z: 136.80813 last x: 1497.39795 last y diff: 0 last z: 136.80813 territory: 0 rot x: 0 rot y: 1.59008 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2936 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2937 Footprint: Position: in world: true x: 1490.10856 y: 0 z: 140.33921 last x: 1490.10856 last y diff: 0 last z: 140.33921 territory: 0 rot x: 0 rot y: 1.37684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2937 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2938 Footprint: Position: in world: true x: 758.44718 y: 0 z: 398.18287 last x: 758.44718 last y diff: 0 last z: 398.18287 territory: 0 rot x: 0 rot y: 1.392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2938 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2939 Footprint: Position: in world: true x: 758.8317 y: 0 z: 397.89904 last x: 758.8317 last y diff: 0 last z: 397.89904 territory: 0 rot x: 0 rot y: 1.65668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2939 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2940 Footprint: Position: in world: true x: 761.77186 y: 0 z: 393.45357 last x: 761.77186 last y diff: 0 last z: 393.45357 territory: 0 rot x: 0 rot y: 1.58135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2940 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2941 Footprint: Position: in world: true x: 757.31864 y: 0 z: 389.46067 last x: 757.31864 last y diff: 0 last z: 389.46067 territory: 0 rot x: 0 rot y: 1.87232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2941 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2942 Footprint: Position: in world: true x: 753.9281 y: 0 z: 395.65217 last x: 753.9281 last y diff: 0 last z: 395.65217 territory: 0 rot x: 0 rot y: 1.89734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2942 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2943 Footprint: Position: in world: true x: 760.72608 y: 0 z: 396.38518 last x: 760.72608 last y diff: 0 last z: 396.38518 territory: 0 rot x: 0 rot y: 1.87429 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2943 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2944 Footprint: Position: in world: true x: 760.9286 y: 0 z: 387.1641 last x: 760.9286 last y diff: 0 last z: 387.1641 territory: 0 rot x: 0 rot y: 1.19295 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2944 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2945 Footprint: Position: in world: true x: 700.04647 y: 0 z: 507.1334 last x: 700.04647 last y diff: 0 last z: 507.1334 territory: 0 rot x: 0 rot y: 1.9593 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2945 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2946 Footprint: Position: in world: true x: 702.35532 y: 0 z: 508.13569 last x: 702.35532 last y diff: 0 last z: 508.13569 territory: 0 rot x: 0 rot y: 1.70487 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2946 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2947 Footprint: Position: in world: true x: 704.55585 y: 0 z: 507.00528 last x: 704.55585 last y diff: 0 last z: 507.00528 territory: 0 rot x: 0 rot y: 1.45342 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2947 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2948 Footprint: Position: in world: true x: 701.99485 y: 0 z: 508.31998 last x: 701.99485 last y diff: 0 last z: 508.31998 territory: 0 rot x: 0 rot y: 1.8037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2948 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2949 Footprint: Position: in world: true x: 1014.21021 y: 0 z: 80.36892 last x: 1014.21021 last y diff: 0 last z: 80.36892 territory: 0 rot x: 0 rot y: 1.54236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2949 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2950 Footprint: Position: in world: true x: 1016.91504 y: 0 z: 75.822 last x: 1016.91504 last y diff: 0 last z: 75.822 territory: 0 rot x: 0 rot y: 1.84066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2950 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2951 Footprint: Position: in world: true x: 1013.06188 y: 0 z: 82.73034 last x: 1013.06188 last y diff: 0 last z: 82.73034 territory: 0 rot x: 0 rot y: 1.70394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2951 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2952 Footprint: Position: in world: true x: 1016.42243 y: 0 z: 81.69507 last x: 1016.42243 last y diff: 0 last z: 81.69507 territory: 0 rot x: 0 rot y: 1.2312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2952 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2953 Footprint: Position: in world: true x: 1011.0559 y: 0 z: 72.59424 last x: 1011.0559 last y diff: 0 last z: 72.59424 territory: 0 rot x: 0 rot y: 1.62122 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2953 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2954 Footprint: Position: in world: true x: 415.96425 y: 0 z: 57.06467 last x: 415.96425 last y diff: 0 last z: 57.06467 territory: 4 rot x: 0 rot y: 1.27121 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2954 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2955 Footprint: Position: in world: true x: 417.3779 y: 0 z: 60.92933 last x: 417.3779 last y diff: 0 last z: 60.92933 territory: 4 rot x: 0 rot y: 1.80254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2955 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2956 Footprint: Position: in world: true x: 411.23446 y: 0 z: 61.68165 last x: 411.23446 last y diff: 0 last z: 61.68165 territory: 4 rot x: 0 rot y: 1.86422 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2956 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2957 Footprint: Position: in world: true x: 419.57558 y: 0 z: 55.6787 last x: 419.57558 last y diff: 0 last z: 55.6787 territory: 4 rot x: 0 rot y: 1.90925 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2957 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2958 Footprint: Position: in world: true x: 276.18303 y: 0 z: 22.28026 last x: 276.18303 last y diff: 0 last z: 22.28026 territory: 0 rot x: 0 rot y: 1.92873 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2958 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2959 Footprint: Position: in world: true x: 277.44944 y: 0 z: 25.47933 last x: 277.44944 last y diff: 0 last z: 25.47933 territory: 0 rot x: 0 rot y: 1.53444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2959 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2960 Footprint: Position: in world: true x: 273.78525 y: 0 z: 23.3375 last x: 273.78525 last y diff: 0 last z: 23.3375 territory: 0 rot x: 0 rot y: 1.21654 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2960 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2961 Footprint: Position: in world: true x: 271.66729 y: 0 z: 20.3212 last x: 271.66729 last y diff: 0 last z: 20.3212 territory: 0 rot x: 0 rot y: 1.61417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2961 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2962 Footprint: Position: in world: true x: 283.22912 y: 0 z: 26.092 last x: 283.22912 last y diff: 0 last z: 26.092 territory: 0 rot x: 0 rot y: 1.93271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2962 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2963 Footprint: Position: in world: true x: 1028.20064 y: 0 z: 104.09133 last x: 1028.20064 last y diff: 0 last z: 104.09133 territory: 0 rot x: 0 rot y: 1.399 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2963 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2964 Footprint: Position: in world: true x: 1029.02555 y: 0 z: 100.86994 last x: 1029.02555 last y diff: 0 last z: 100.86994 territory: 0 rot x: 0 rot y: 1.39185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2964 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2965 Footprint: Position: in world: true x: 1029.9392 y: 0 z: 101.92461 last x: 1029.9392 last y diff: 0 last z: 101.92461 territory: 0 rot x: 0 rot y: 1.23717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2965 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2966 Footprint: Position: in world: true x: 1024.52686 y: 0 z: 105.13474 last x: 1024.52686 last y diff: 0 last z: 105.13474 territory: 0 rot x: 0 rot y: 1.81501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2966 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2967 Footprint: Position: in world: true x: 1034.58533 y: 0 z: 106.52567 last x: 1034.58533 last y diff: 0 last z: 106.52567 territory: 0 rot x: 0 rot y: 1.42937 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2967 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2968 Footprint: Position: in world: true x: 1033.40185 y: 0 z: 106.38607 last x: 1033.40185 last y diff: 0 last z: 106.38607 territory: 0 rot x: 0 rot y: 1.66169 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2968 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2969 Footprint: Position: in world: true x: 895.47582 y: 0 z: 23.75568 last x: 895.47582 last y diff: 0 last z: 23.75568 territory: 0 rot x: 0 rot y: 1.43752 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2969 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2970 Footprint: Position: in world: true x: 898.17724 y: 0 z: 30.25109 last x: 898.17724 last y diff: 0 last z: 30.25109 territory: 0 rot x: 0 rot y: 1.73794 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2970 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2971 Footprint: Position: in world: true x: 895.85148 y: 0 z: 30.27158 last x: 895.85148 last y diff: 0 last z: 30.27158 territory: 0 rot x: 0 rot y: 1.24183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2971 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2972 Footprint: Position: in world: true x: 1082.20241 y: 0 z: 128.22512 last x: 1082.20241 last y diff: 0 last z: 128.22512 territory: 0 rot x: 0 rot y: 1.67051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2972 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2973 Footprint: Position: in world: true x: 1085.31997 y: 0 z: 135.33266 last x: 1085.31997 last y diff: 0 last z: 135.33266 territory: 0 rot x: 0 rot y: 1.87449 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2973 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2974 Footprint: Position: in world: true x: 1079.77683 y: 0 z: 129.36277 last x: 1079.77683 last y diff: 0 last z: 129.36277 territory: 0 rot x: 0 rot y: 1.59652 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2974 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2975 Footprint: Position: in world: true x: 1080.71557 y: 0 z: 131.55512 last x: 1080.71557 last y diff: 0 last z: 131.55512 territory: 0 rot x: 0 rot y: 1.4163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2975 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2976 Footprint: Position: in world: true x: 1086.15377 y: 0 z: 124.60627 last x: 1086.15377 last y diff: 0 last z: 124.60627 territory: 0 rot x: 0 rot y: 1.4897 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2976 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2977 Footprint: Position: in world: true x: 1084.83079 y: 0 z: 123.89545 last x: 1084.83079 last y diff: 0 last z: 123.89545 territory: 0 rot x: 0 rot y: 1.42891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2977 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2978 Footprint: Position: in world: true x: 469.1115 y: 0 z: 208.8315 last x: 469.1115 last y diff: 0 last z: 208.8315 territory: 4 rot x: 0 rot y: 1.3128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2978 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2979 Footprint: Position: in world: true x: 464.85352 y: 0 z: 214.85788 last x: 464.85352 last y diff: 0 last z: 214.85788 territory: 4 rot x: 0 rot y: 1.87089 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2979 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2980 Footprint: Position: in world: true x: 467.44495 y: 0 z: 205.92745 last x: 467.44495 last y diff: 0 last z: 205.92745 territory: 4 rot x: 0 rot y: 1.85497 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2980 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2981 Footprint: Position: in world: true x: 1055.727 y: 0 z: 235.64994 last x: 1055.727 last y diff: 0 last z: 235.64994 territory: 0 rot x: 0 rot y: 1.26931 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2981 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2982 Footprint: Position: in world: true x: 1060.30561 y: 0 z: 238.47127 last x: 1060.30561 last y diff: 0 last z: 238.47127 territory: 0 rot x: 0 rot y: 1.73264 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2982 actor: "props/flora/grass_field_parched_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2983 Footprint: Position: in world: true x: 1053.74737 y: 0 z: 238.93543 last x: 1053.74737 last y diff: 0 last z: 238.93543 territory: 0 rot x: 0 rot y: 1.38675 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2983 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2984 Footprint: Position: in world: true x: 1060.15508 y: 0 z: 242.50922 last x: 1060.15508 last y diff: 0 last z: 242.50922 territory: 0 rot x: 0 rot y: 1.68258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2984 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2985 Footprint: Position: in world: true x: 1064.03843 y: 0 z: 240.83515 last x: 1064.03843 last y diff: 0 last z: 240.83515 territory: 0 rot x: 0 rot y: 1.56116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2985 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2987 Footprint: Position: in world: true x: 1751.55845 y: 0 z: 18.48166 last x: 1751.55845 last y diff: 0 last z: 18.48166 territory: 0 rot x: 0 rot y: 1.85085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2987 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2988 Footprint: Position: in world: true x: 1753.75144 y: 0 z: 12.04102 last x: 1753.75144 last y diff: 0 last z: 12.04102 territory: 0 rot x: 0 rot y: 1.42978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2988 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2989 Footprint: Position: in world: true x: 1754.87638 y: 0 z: 13.80526 last x: 1754.87638 last y diff: 0 last z: 13.80526 territory: 0 rot x: 0 rot y: 1.94448 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2989 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2990 Footprint: Position: in world: true x: 1592.89496 y: 0 z: 209.50063 last x: 1592.89496 last y diff: 0 last z: 209.50063 territory: 0 rot x: 0 rot y: 0.95214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2990 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2991 Footprint: Position: in world: true x: 1595.47846 y: 0 z: 210.45055 last x: 1595.47846 last y diff: 0 last z: 210.45055 territory: 0 rot x: 0 rot y: -4.519 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2991 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2992 Footprint: Position: in world: true x: 1414.81771 y: 0 z: 419.91492 last x: 1414.81771 last y diff: 0 last z: 419.91492 territory: 1 rot x: 0 rot y: 1.16492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2992 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2993 Footprint: Position: in world: true x: 1416.81806 y: 0 z: 412.93783 last x: 1416.81806 last y diff: 0 last z: 412.93783 territory: 1 rot x: 0 rot y: -3.62987 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2993 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2994 Footprint: Position: in world: true x: 1417.8527 y: 0 z: 418.04888 last x: 1417.8527 last y diff: 0 last z: 418.04888 territory: 1 rot x: 0 rot y: -2.15578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2994 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2995 Footprint: Position: in world: true x: 1418.9752 y: 0 z: 420.11571 last x: 1418.9752 last y diff: 0 last z: 420.11571 territory: 1 rot x: 0 rot y: -0.89971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2995 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2996 Footprint: Position: in world: true x: 1778.14126 y: 0 z: 122.29757 last x: 1778.14126 last y diff: 0 last z: 122.29757 territory: 0 rot x: 0 rot y: -2.20986 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2996 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2997 Footprint: Position: in world: true x: 1776.65786 y: 0 z: 121.13067 last x: 1776.65786 last y diff: 0 last z: 121.13067 territory: 0 rot x: 0 rot y: -0.79258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2997 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2998 Footprint: Position: in world: true x: 1085.84681 y: 0 z: 324.88987 last x: 1085.84681 last y diff: 0 last z: 324.88987 territory: 0 rot x: 0 rot y: -1.08753 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2998 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 2999 Footprint: Position: in world: true x: 1086.50695 y: 0 z: 322.38115 last x: 1086.50695 last y diff: 0 last z: 322.38115 territory: 0 rot x: 0 rot y: 1.09975 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2999 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3000 Footprint: Position: in world: true x: 1358.62269 y: 0 z: 264.16315 last x: 1358.62269 last y diff: 0 last z: 264.16315 territory: 0 rot x: 0 rot y: 0.39835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3000 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3001 Footprint: Position: in world: true x: 1358.42518 y: 0 z: 266.43068 last x: 1358.42518 last y diff: 0 last z: 266.43068 territory: 0 rot x: 0 rot y: -3.97416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3001 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3002 Footprint: Position: in world: true x: 1358.58194 y: 0 z: 265.98771 last x: 1358.58194 last y diff: 0 last z: 265.98771 territory: 0 rot x: 0 rot y: 0.3163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3002 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3003 Footprint: Position: in world: true x: 811.78835 y: 0 z: 125.1624 last x: 811.78835 last y diff: 0 last z: 125.1624 territory: 0 rot x: 0 rot y: -1.4316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3003 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3004 Footprint: Position: in world: true x: 809.12488 y: 0 z: 121.94842 last x: 809.12488 last y diff: 0 last z: 121.94842 territory: 0 rot x: 0 rot y: -3.00692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3004 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3005 Footprint: Position: in world: true x: 812.35961 y: 0 z: 122.15003 last x: 812.35961 last y diff: 0 last z: 122.15003 territory: 0 rot x: 0 rot y: -1.16184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3005 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3006 Footprint: Position: in world: true x: 1731.44825 y: 0 z: 390.53916 last x: 1731.44825 last y diff: 0 last z: 390.53916 territory: 0 rot x: 0 rot y: -2.391 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3006 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3007 Footprint: Position: in world: true x: 1737.46937 y: 0 z: 387.38047 last x: 1737.46937 last y diff: 0 last z: 387.38047 territory: 0 rot x: 0 rot y: -2.76668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3007 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3008 Footprint: Position: in world: true x: 684.0618 y: 0 z: 267.522 last x: 684.0618 last y diff: 0 last z: 267.522 territory: 0 rot x: 0 rot y: -4.5144 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3008 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3009 Footprint: Position: in world: true x: 688.10741 y: 0 z: 266.3253 last x: 688.10741 last y diff: 0 last z: 266.3253 territory: 0 rot x: 0 rot y: 1.27976 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3009 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3010 Footprint: Position: in world: true x: 687.85958 y: 0 z: 266.10761 last x: 687.85958 last y diff: 0 last z: 266.10761 territory: 0 rot x: 0 rot y: -3.41845 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3010 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3014 Footprint: Position: in world: true x: 983.25469 y: 0 z: 182.28768 last x: 983.25469 last y diff: 0 last z: 182.28768 territory: 0 rot x: 0 rot y: -3.59383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3014 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3015 Footprint: Position: in world: true x: 981.52088 y: 0 z: 182.37873 last x: 981.52088 last y diff: 0 last z: 182.37873 territory: 0 rot x: 0 rot y: 1.10158 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3015 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3016 Footprint: Position: in world: true x: 983.74547 y: 0 z: 183.3799 last x: 983.74547 last y diff: 0 last z: 183.3799 territory: 0 rot x: 0 rot y: -3.56992 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3016 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3017 Footprint: Position: in world: true x: 1393.8842 y: 0 z: 265.83773 last x: 1393.8842 last y diff: 0 last z: 265.83773 territory: 0 rot x: 0 rot y: -3.72461 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3017 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3018 Footprint: Position: in world: true x: 1398.19504 y: 0 z: 269.76233 last x: 1398.19504 last y diff: 0 last z: 269.76233 territory: 0 rot x: 0 rot y: -0.21036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3018 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3019 Footprint: Position: in world: true x: 1399.80942 y: 0 z: 270.08065 last x: 1399.80942 last y diff: 0 last z: 270.08065 territory: 0 rot x: 0 rot y: -1.46499 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3019 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3020 Footprint: Position: in world: true x: 1112.47573 y: 0 z: 272.10785 last x: 1112.47573 last y diff: 0 last z: 272.10785 territory: 0 rot x: 0 rot y: 0.07274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3020 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3021 Footprint: Position: in world: true x: 1113.03943 y: 0 z: 271.58457 last x: 1113.03943 last y diff: 0 last z: 271.58457 territory: 0 rot x: 0 rot y: 0.34594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3021 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3022 Footprint: Position: in world: true x: 1112.32609 y: 0 z: 273.15427 last x: 1112.32609 last y diff: 0 last z: 273.15427 territory: 0 rot x: 0 rot y: -1.86652 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3022 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3023 Footprint: Position: in world: true x: 1112.98044 y: 0 z: 278.40128 last x: 1112.98044 last y diff: 0 last z: 278.40128 territory: 0 rot x: 0 rot y: -1.5995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3023 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3024 Footprint: Position: in world: true x: 1108.4577 y: 0 z: 279.42179 last x: 1108.4577 last y diff: 0 last z: 279.42179 territory: 0 rot x: 0 rot y: 0.49952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3024 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3025 Footprint: Position: in world: true x: 233.11419 y: 0 z: 323.89731 last x: 233.11419 last y diff: 0 last z: 323.89731 territory: 0 rot x: 0 rot y: -0.01191 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3025 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3026 Footprint: Position: in world: true x: 230.8275 y: 0 z: 327.82103 last x: 230.8275 last y diff: 0 last z: 327.82103 territory: 0 rot x: 0 rot y: -4.69692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3026 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3027 Footprint: Position: in world: true x: 231.76931 y: 0 z: 326.34626 last x: 231.76931 last y diff: 0 last z: 326.34626 territory: 0 rot x: 0 rot y: -2.2549 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3027 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3031 Footprint: Position: in world: true x: 1371.48916 y: 0 z: 430.71863 last x: 1371.48916 last y diff: 0 last z: 430.71863 territory: 0 rot x: 0 rot y: -4.38854 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3031 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3032 Footprint: Position: in world: true x: 1374.67219 y: 0 z: 429.69002 last x: 1374.67219 last y diff: 0 last z: 429.69002 territory: 0 rot x: 0 rot y: -2.77268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3032 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3033 Footprint: Position: in world: true x: 1371.8507 y: 0 z: 423.1216 last x: 1371.8507 last y diff: 0 last z: 423.1216 territory: 0 rot x: 0 rot y: -1.21698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3033 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3034 Footprint: Position: in world: true x: 1373.95041 y: 0 z: 426.12342 last x: 1373.95041 last y diff: 0 last z: 426.12342 territory: 0 rot x: 0 rot y: -4.40043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3034 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3035 Footprint: Position: in world: true x: 1397.456 y: 0 z: 288.53383 last x: 1397.456 last y diff: 0 last z: 288.53383 territory: 0 rot x: 0 rot y: -3.57912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3035 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3036 Footprint: Position: in world: true x: 1396.23685 y: 0 z: 294.26577 last x: 1396.23685 last y diff: 0 last z: 294.26577 territory: 0 rot x: 0 rot y: -0.99973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3036 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3037 Footprint: Position: in world: true x: 402.82685 y: 0 z: 292.47625 last x: 402.82685 last y diff: 0 last z: 292.47625 territory: 4 rot x: 0 rot y: -1.24865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3037 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3038 Footprint: Position: in world: true x: 401.9852 y: 0 z: 294.0449 last x: 401.9852 last y diff: 0 last z: 294.0449 territory: 4 rot x: 0 rot y: -1.27941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3038 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3039 Footprint: Position: in world: true x: 993.68764 y: 0 z: 137.22788 last x: 993.68764 last y diff: 0 last z: 137.22788 territory: 0 rot x: 0 rot y: -0.46334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3039 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3040 Footprint: Position: in world: true x: 991.8602 y: 0 z: 137.7839 last x: 991.8602 last y diff: 0 last z: 137.7839 territory: 0 rot x: 0 rot y: 0.45582 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3040 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3041 Footprint: Position: in world: true x: 1091.49985 y: 0 z: 361.06556 last x: 1091.49985 last y diff: 0 last z: 361.06556 territory: 0 rot x: 0 rot y: -1.63631 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3041 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3042 Footprint: Position: in world: true x: 1090.70437 y: 0 z: 361.10143 last x: 1090.70437 last y diff: 0 last z: 361.10143 territory: 0 rot x: 0 rot y: -1.63042 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3042 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3043 Footprint: Position: in world: true x: 1091.07064 y: 0 z: 361.45981 last x: 1091.07064 last y diff: 0 last z: 361.45981 territory: 0 rot x: 0 rot y: -4.52518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3043 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3044 Footprint: Position: in world: true x: 1090.28933 y: 0 z: 362.34644 last x: 1090.28933 last y diff: 0 last z: 362.34644 territory: 0 rot x: 0 rot y: -3.76603 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3044 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3045 Footprint: Position: in world: true x: 738.96828 y: 0 z: 288.94954 last x: 738.96828 last y diff: 0 last z: 288.94954 territory: 0 rot x: 0 rot y: -1.05202 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3045 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3046 Footprint: Position: in world: true x: 735.83536 y: 0 z: 285.45696 last x: 735.83536 last y diff: 0 last z: 285.45696 territory: 0 rot x: 0 rot y: -4.50676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3046 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3047 Footprint: Position: in world: true x: 308.87139 y: 0 z: 13.53888 last x: 308.87139 last y diff: 0 last z: 13.53888 territory: 0 rot x: 0 rot y: -2.55945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3047 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3049 Footprint: Position: in world: true x: 305.73188 y: 0 z: 15.99953 last x: 305.73188 last y diff: 0 last z: 15.99953 territory: 0 rot x: 0 rot y: -4.2061 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3049 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3050 Footprint: Position: in world: true x: 306.95156 y: 0 z: 14.42861 last x: 306.95156 last y diff: 0 last z: 14.42861 territory: 0 rot x: 0 rot y: -3.72524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3050 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3051 Footprint: Position: in world: true x: 796.90711 y: 0 z: 497.58985 last x: 796.90711 last y diff: 0 last z: 497.58985 territory: 0 rot x: 0 rot y: -3.76774 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3051 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3052 Footprint: Position: in world: true x: 792.34038 y: 0 z: 497.04891 last x: 792.34038 last y diff: 0 last z: 497.04891 territory: 0 rot x: 0 rot y: -4.56496 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3052 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3053 Footprint: Position: in world: true x: 796.5215 y: 0 z: 496.13286 last x: 796.5215 last y diff: 0 last z: 496.13286 territory: 0 rot x: 0 rot y: 0.49303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3053 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3054 Footprint: Position: in world: true x: 430.19837 y: 0 z: 35.98217 last x: 430.19837 last y diff: 0 last z: 35.98217 territory: 0 rot x: 0 rot y: 0.32247 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3054 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3055 Footprint: Position: in world: true x: 424.49358 y: 0 z: 38.00275 last x: 424.49358 last y diff: 0 last z: 38.00275 territory: 0 rot x: 0 rot y: -2.5259 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3055 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3056 Footprint: Position: in world: true x: 422.47529 y: 0 z: 36.13909 last x: 422.47529 last y diff: 0 last z: 36.13909 territory: 0 rot x: 0 rot y: -3.93636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3056 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3057 Footprint: Position: in world: true x: 426.79625 y: 0 z: 36.45041 last x: 426.79625 last y diff: 0 last z: 36.45041 territory: 0 rot x: 0 rot y: 1.55811 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3057 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3058 Footprint: Position: in world: true x: 149.49552 y: 0 z: 65.56972 last x: 149.49552 last y diff: 0 last z: 65.56972 territory: 0 rot x: 0 rot y: -1.24126 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3058 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3059 Footprint: Position: in world: true x: 152.11615 y: 0 z: 67.16459 last x: 152.11615 last y diff: 0 last z: 67.16459 territory: 0 rot x: 0 rot y: 0.23162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3059 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3060 Footprint: Position: in world: true x: 152.90813 y: 0 z: 66.72388 last x: 152.90813 last y diff: 0 last z: 66.72388 territory: 0 rot x: 0 rot y: -3.32973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3060 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3061 Footprint: Position: in world: true x: 151.00034 y: 0 z: 67.09018 last x: 151.00034 last y diff: 0 last z: 67.09018 territory: 0 rot x: 0 rot y: -0.51621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3061 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3062 Footprint: Position: in world: true x: 742.21677 y: 0 z: 541.21583 last x: 742.21677 last y diff: 0 last z: 541.21583 territory: 0 rot x: 0 rot y: -2.91233 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3062 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3063 Footprint: Position: in world: true x: 745.07158 y: 0 z: 541.45827 last x: 745.07158 last y diff: 0 last z: 541.45827 territory: 0 rot x: 0 rot y: -2.21993 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3063 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3064 Footprint: Position: in world: true x: 743.60253 y: 0 z: 547.211 last x: 743.60253 last y diff: 0 last z: 547.211 territory: 0 rot x: 0 rot y: 0.01626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3064 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3065 Footprint: Position: in world: true x: 740.40522 y: 0 z: 546.194 last x: 740.40522 last y diff: 0 last z: 546.194 territory: 0 rot x: 0 rot y: 1.34289 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3065 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3066 Footprint: Position: in world: true x: 1583.54531 y: 0 z: 144.67331 last x: 1583.54531 last y diff: 0 last z: 144.67331 territory: 0 rot x: 0 rot y: 0.35566 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3066 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3067 Footprint: Position: in world: true x: 1579.3224 y: 0 z: 144.7756 last x: 1579.3224 last y diff: 0 last z: 144.7756 territory: 0 rot x: 0 rot y: -0.79665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3067 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3068 Footprint: Position: in world: true x: 1586.32886 y: 0 z: 141.90102 last x: 1586.32886 last y diff: 0 last z: 141.90102 territory: 0 rot x: 0 rot y: -2.85596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3068 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3069 Footprint: Position: in world: true x: 1170.82941 y: 0 z: 31.12676 last x: 1170.82941 last y diff: 0 last z: 31.12676 territory: 0 rot x: 0 rot y: -2.64147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3069 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3070 Footprint: Position: in world: true x: 478.31426 y: 0 z: 303.12592 last x: 478.31426 last y diff: 0 last z: 303.12592 territory: 0 rot x: 0 rot y: -1.1388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3070 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3071 Footprint: Position: in world: true x: 477.44326 y: 0 z: 306.14594 last x: 477.44326 last y diff: 0 last z: 306.14594 territory: 0 rot x: 0 rot y: 0.78463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3071 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3072 Footprint: Position: in world: true x: 475.8434 y: 0 z: 296.66036 last x: 475.8434 last y diff: 0 last z: 296.66036 territory: 0 rot x: 0 rot y: -2.05207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3072 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3073 Footprint: Position: in world: true x: 476.58631 y: 0 z: 303.89983 last x: 476.58631 last y diff: 0 last z: 303.89983 territory: 0 rot x: 0 rot y: -3.80703 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3073 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3074 Footprint: Position: in world: true x: 1234.77031 y: 0 z: 513.89426 last x: 1234.77031 last y diff: 0 last z: 513.89426 territory: 0 rot x: 0 rot y: -2.63926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3074 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3075 Footprint: Position: in world: true x: 1239.64962 y: 0 z: 515.35935 last x: 1239.64962 last y diff: 0 last z: 515.35935 territory: 0 rot x: 0 rot y: 0.82688 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3075 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3076 Footprint: Position: in world: true x: 1230.57076 y: 0 z: 512.24202 last x: 1230.57076 last y diff: 0 last z: 512.24202 territory: 0 rot x: 0 rot y: -2.62388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3076 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3077 Footprint: Position: in world: true x: 714.60833 y: 0 z: 492.44733 last x: 714.60833 last y diff: 0 last z: 492.44733 territory: 0 rot x: 0 rot y: 0.92275 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3077 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3078 Footprint: Position: in world: true x: 715.30358 y: 0 z: 492.95768 last x: 715.30358 last y diff: 0 last z: 492.95768 territory: 0 rot x: 0 rot y: -1.39017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3078 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3079 Footprint: Position: in world: true x: 715.46351 y: 0 z: 495.02292 last x: 715.46351 last y diff: 0 last z: 495.02292 territory: 0 rot x: 0 rot y: -0.64287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3079 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3080 Footprint: Position: in world: true x: 714.75875 y: 0 z: 492.13364 last x: 714.75875 last y diff: 0 last z: 492.13364 territory: 0 rot x: 0 rot y: -2.87258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3080 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3081 Footprint: Position: in world: true x: 1446.96775 y: 0 z: 179.43027 last x: 1446.96775 last y diff: 0 last z: 179.43027 territory: 0 rot x: 0 rot y: -1.06292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3081 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3082 Footprint: Position: in world: true x: 1444.73961 y: 0 z: 176.56946 last x: 1444.73961 last y diff: 0 last z: 176.56946 territory: 0 rot x: 0 rot y: -2.22548 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3082 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3083 Footprint: Position: in world: true x: 1444.461 y: 0 z: 175.25527 last x: 1444.461 last y diff: 0 last z: 175.25527 territory: 0 rot x: 0 rot y: -0.23771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3083 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3084 Footprint: Position: in world: true x: 1152.96206 y: 0 z: 15.81527 last x: 1152.96206 last y diff: 0 last z: 15.81527 territory: 0 rot x: 0 rot y: 1.06217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3084 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3085 Footprint: Position: in world: true x: 1154.76432 y: 0 z: 22.09992 last x: 1154.76432 last y diff: 0 last z: 22.09992 territory: 0 rot x: 0 rot y: -2.6907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3085 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3086 Footprint: Position: in world: true x: 1155.71415 y: 0 z: 15.33822 last x: 1155.71415 last y diff: 0 last z: 15.33822 territory: 0 rot x: 0 rot y: -2.65784 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3086 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3087 Footprint: Position: in world: true x: 1151.98523 y: 0 z: 18.16984 last x: 1151.98523 last y diff: 0 last z: 18.16984 territory: 0 rot x: 0 rot y: -0.05724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3087 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3088 Footprint: Position: in world: true x: 1716.59372 y: 0 z: 192.50542 last x: 1716.59372 last y diff: 0 last z: 192.50542 territory: 0 rot x: 0 rot y: -4.24093 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3088 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3089 Footprint: Position: in world: true x: 1718.86043 y: 0 z: 192.89563 last x: 1718.86043 last y diff: 0 last z: 192.89563 territory: 0 rot x: 0 rot y: -3.81644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3089 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3090 Footprint: Position: in world: true x: 1718.33613 y: 0 z: 191.61886 last x: 1718.33613 last y diff: 0 last z: 191.61886 territory: 0 rot x: 0 rot y: -4.66012 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3090 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3091 Footprint: Position: in world: true x: 1715.72092 y: 0 z: 191.89666 last x: 1715.72092 last y diff: 0 last z: 191.89666 territory: 0 rot x: 0 rot y: -1.75663 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3091 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3092 Footprint: Position: in world: true x: 1720.28006 y: 0 z: 190.49761 last x: 1720.28006 last y diff: 0 last z: 190.49761 territory: 0 rot x: 0 rot y: -2.06525 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3092 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3093 Footprint: Position: in world: true x: 781.19123 y: 0 z: 467.33092 last x: 781.19123 last y diff: 0 last z: 467.33092 territory: 0 rot x: 0 rot y: -2.64412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3093 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3094 Footprint: Position: in world: true x: 778.10021 y: 0 z: 467.19486 last x: 778.10021 last y diff: 0 last z: 467.19486 territory: 0 rot x: 0 rot y: 0.28434 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3094 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3095 Footprint: Position: in world: true x: 779.28136 y: 0 z: 466.0812 last x: 779.28136 last y diff: 0 last z: 466.0812 territory: 0 rot x: 0 rot y: -3.93073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3095 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3096 Footprint: Position: in world: true x: 778.1518 y: 0 z: 465.95151 last x: 778.1518 last y diff: 0 last z: 465.95151 territory: 0 rot x: 0 rot y: 0.27535 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3096 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3097 Footprint: Position: in world: true x: 552.50309 y: 0 z: 217.43412 last x: 552.50309 last y diff: 0 last z: 217.43412 territory: 0 rot x: 0 rot y: -4.1353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3097 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3098 Footprint: Position: in world: true x: 554.60944 y: 0 z: 216.22669 last x: 554.60944 last y diff: 0 last z: 216.22669 territory: 0 rot x: 0 rot y: -4.58414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3098 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3099 Footprint: Position: in world: true x: 1670.71596 y: 0 z: 1091.00222 last x: 1670.71596 last y diff: 0 last z: 1091.00222 territory: 0 rot x: 0 rot y: 1.31633 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3099 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3100 Footprint: Position: in world: true x: 1676.42865 y: 0 z: 1096.88497 last x: 1676.42865 last y diff: 0 last z: 1096.88497 territory: 0 rot x: 0 rot y: 0.14376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3100 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3101 Footprint: Position: in world: true x: 1676.50924 y: 0 z: 1099.3689 last x: 1676.50924 last y diff: 0 last z: 1099.3689 territory: 0 rot x: 0 rot y: -0.38842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3101 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3102 Footprint: Position: in world: true x: 1677.26215 y: 0 z: 1089.06672 last x: 1677.26215 last y diff: 0 last z: 1089.06672 territory: 0 rot x: 0 rot y: -2.55443 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3102 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3103 Footprint: Position: in world: true x: 1288.27865 y: 0 z: 346.31333 last x: 1288.27865 last y diff: 0 last z: 346.31333 territory: 0 rot x: 0 rot y: -0.47641 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3103 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3104 Footprint: Position: in world: true x: 1291.6593 y: 0 z: 346.72194 last x: 1291.6593 last y diff: 0 last z: 346.72194 territory: 0 rot x: 0 rot y: -4.03388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3104 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3105 Footprint: Position: in world: true x: 1297.78335 y: 0 z: 344.22341 last x: 1297.78335 last y diff: 0 last z: 344.22341 territory: 0 rot x: 0 rot y: -2.03597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3105 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3106 Footprint: Position: in world: true x: 1296.28043 y: 0 z: 342.88552 last x: 1296.28043 last y diff: 0 last z: 342.88552 territory: 0 rot x: 0 rot y: 0.91633 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3106 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3107 Footprint: Position: in world: true x: 853.47257 y: 0 z: 186.45197 last x: 853.47257 last y diff: 0 last z: 186.45197 territory: 0 rot x: 0 rot y: 0.78034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3107 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3108 Footprint: Position: in world: true x: 848.46618 y: 0 z: 187.08906 last x: 848.46618 last y diff: 0 last z: 187.08906 territory: 0 rot x: 0 rot y: -0.33384 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3108 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3109 Footprint: Position: in world: true x: 851.5982 y: 0 z: 189.5509 last x: 851.5982 last y diff: 0 last z: 189.5509 territory: 0 rot x: 0 rot y: -2.21944 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3109 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3110 Footprint: Position: in world: true x: 855.66488 y: 0 z: 190.60082 last x: 855.66488 last y diff: 0 last z: 190.60082 territory: 0 rot x: 0 rot y: -2.20167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3110 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3111 Footprint: Position: in world: true x: 270.38825 y: 0 z: 376.65656 last x: 270.38825 last y diff: 0 last z: 376.65656 territory: 0 rot x: 0 rot y: -1.06959 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3111 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3113 Footprint: Position: in world: true x: 1077.3532 y: 0 z: 34.61577 last x: 1077.3532 last y diff: 0 last z: 34.61577 territory: 0 rot x: 0 rot y: 0.71932 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_desert_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3113 actor: "props/flora/bush_desert_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3114 Footprint: Position: in world: true x: 1078.10734 y: 0 z: 31.58259 last x: 1078.10734 last y diff: 0 last z: 31.58259 territory: 0 rot x: 0 rot y: -3.0515 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/plant_desert_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3114 actor: "props/flora/plant_desert_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3115 Footprint: Minimap: active: true x: 954.67504 z: 1169.20618 Obstruction: active: true moving: false control group: 3115 control group 2: 0 tag: 669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954.67504 y: 0 z: 1169.20618 last x: 954.67504 last y diff: 0 last z: 1169.20618 territory: 0 rot x: 0 rot y: -4.66459 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3115 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3116 Footprint: Minimap: active: true x: 1532.57821 z: 1220.54877 Obstruction: active: true moving: false control group: 3116 control group 2: 0 tag: 671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1532.57821 y: 0 z: 1220.54877 last x: 1532.57821 last y diff: 0 last z: 1220.54877 territory: 0 rot x: 0 rot y: -2.67281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3116 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3117 Footprint: Minimap: active: true x: 332.3908 z: 572.54178 Obstruction: active: true moving: false control group: 3117 control group 2: 0 tag: 673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 332.3908 y: 0 z: 572.54178 last x: 332.3908 last y diff: 0 last z: 572.54178 territory: 0 rot x: 0 rot y: 0.6242 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3117 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3118 Footprint: Minimap: active: true x: 1673.77631 z: 1132.20453 Obstruction: active: true moving: false control group: 3118 control group 2: 0 tag: 675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1673.77631 y: 0 z: 1132.20453 last x: 1673.77631 last y diff: 0 last z: 1132.20453 territory: 0 rot x: 0 rot y: -1.72121 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3118 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3119 Footprint: Minimap: active: true x: 1760.31551 z: 1248.64934 Obstruction: active: true moving: false control group: 3119 control group 2: 0 tag: 677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1760.31551 y: 0 z: 1248.64934 last x: 1760.31551 last y diff: 0 last z: 1248.64934 territory: 0 rot x: 0 rot y: -3.73507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3119 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3120 Footprint: Minimap: active: true x: 1474.96962 z: 1104.73421 Obstruction: active: true moving: false control group: 3120 control group 2: 0 tag: 679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474.96962 y: 0 z: 1104.73421 last x: 1474.96962 last y diff: 0 last z: 1104.73421 territory: 0 rot x: 0 rot y: 1.50551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3120 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3121 Footprint: Minimap: active: true x: 1165.83027 z: 1072.22689 Obstruction: active: true moving: false control group: 3121 control group 2: 0 tag: 681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1165.83027 y: 0 z: 1072.22689 last x: 1165.83027 last y diff: 0 last z: 1072.22689 territory: 0 rot x: 0 rot y: -0.99163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_mediterranean_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3121 actor: "geology/metalmine_mediterranean_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3122 Footprint: Minimap: active: true x: 582.9543 z: 1411.60941 Obstruction: active: true moving: false control group: 3122 control group 2: 0 tag: 683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582.9543 y: 0 z: 1411.60941 last x: 582.9543 last y diff: 0 last z: 1411.60941 territory: 0 rot x: 0 rot y: 0.90514 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_mediterranean.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3122 actor: "geology/stonemine_mediterranean.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3123 Footprint: Minimap: active: true x: 588.5017 z: 1402.7804 Obstruction: active: true moving: false control group: 3123 control group 2: 0 tag: 685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 588.5017 y: 0 z: 1402.7804 last x: 588.5017 last y diff: 0 last z: 1402.7804 territory: 0 rot x: 0 rot y: -3.54012 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_mediterranean.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3123 actor: "geology/stonemine_mediterranean.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3124 Footprint: Minimap: active: true x: 1245.44306 z: 1285.18578 Obstruction: active: true moving: false control group: 3124 control group 2: 0 tag: 687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1245.44306 y: 0 z: 1285.18578 last x: 1245.44306 last y diff: 0 last z: 1285.18578 territory: 0 rot x: 0 rot y: -0.75811 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_mediterranean.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3124 actor: "geology/stonemine_mediterranean.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3125 Footprint: Minimap: active: true x: 1239.46024 z: 1291.22048 Obstruction: active: true moving: false control group: 3125 control group 2: 0 tag: 689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1239.46024 y: 0 z: 1291.22048 last x: 1239.46024 last y diff: 0 last z: 1291.22048 territory: 0 rot x: 0 rot y: -0.29595 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_medit_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3125 actor: "geology/stonemine_medit_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3126 Footprint: Minimap: active: true x: 1585.64844 z: 1502.60163 Obstruction: active: true moving: false control group: 3126 control group 2: 0 tag: 691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1585.64844 y: 0 z: 1502.60163 last x: 1585.64844 last y diff: 0 last z: 1502.60163 territory: 0 rot x: 0 rot y: -1.93645 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_medit_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3126 actor: "geology/stonemine_medit_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3127 Footprint: Minimap: active: true x: 1203.90331 z: 950.34336 Obstruction: active: true moving: false control group: 3127 control group 2: 0 tag: 693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1203.90331 y: 0 z: 950.34336 last x: 1203.90331 last y diff: 0 last z: 950.34336 territory: 0 rot x: 0 rot y: 0.72971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_mediterranean.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3127 actor: "geology/stonemine_mediterranean.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3128 Footprint: Minimap: active: true x: 1204.37282 z: 947.98078 Obstruction: active: true moving: false control group: 3128 control group 2: 0 tag: 695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1204.37282 y: 0 z: 947.98078 last x: 1204.37282 last y diff: 0 last z: 947.98078 territory: 0 rot x: 0 rot y: -1.36475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_mediterranean.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3128 actor: "geology/stonemine_mediterranean.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3129 Footprint: Minimap: active: true x: 564.33104 z: 861.83382 Obstruction: active: true moving: false control group: 3129 control group 2: 0 tag: 697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 564.33104 y: 0 z: 861.83382 last x: 564.33104 last y diff: 0 last z: 861.83382 territory: 0 rot x: 0 rot y: 1.33156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_mediterranean.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3129 actor: "geology/stonemine_mediterranean.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3130 Footprint: Minimap: active: true x: 567.40828 z: 854.12728 Obstruction: active: true moving: false control group: 3130 control group 2: 0 tag: 699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 567.40828 y: 0 z: 854.12728 last x: 567.40828 last y diff: 0 last z: 854.12728 territory: 0 rot x: 0 rot y: 0.2058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_mediterranean.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3130 actor: "geology/stonemine_mediterranean.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3133 Footprint: Minimap: active: true x: 222 z: 614 Obstruction: active: true moving: false control group: 3133 control group 2: 0 tag: 1321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 614 last x: 222 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 5.7647 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3133 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3134 Footprint: Minimap: active: true x: 246 z: 622 Obstruction: active: true moving: false control group: 3134 control group 2: 0 tag: 1431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 622 last x: 246 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 2.78521 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3134 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3135 Footprint: Minimap: active: true x: 250 z: 622 Obstruction: active: true moving: false control group: 3135 control group 2: 0 tag: 1451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 622 last x: 250 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 5.13787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3135 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3136 Footprint: Minimap: active: true x: 266 z: 586 Obstruction: active: true moving: false control group: 3136 control group 2: 0 tag: 1503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 586 last x: 266 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 3.77886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3136 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3137 Footprint: Minimap: active: true x: 274 z: 586 Obstruction: active: true moving: false control group: 3137 control group 2: 0 tag: 1517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 586 last x: 274 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 0.86942 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3137 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3138 Footprint: Minimap: active: true x: 258 z: 614 Obstruction: active: true moving: false control group: 3138 control group 2: 0 tag: 1487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 614 last x: 258 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 4.56232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3138 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3139 Footprint: Minimap: active: true x: 198 z: 582 Obstruction: active: true moving: false control group: 3139 control group 2: 0 tag: 1233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 582 last x: 198 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 4.91858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3139 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3140 Footprint: Minimap: active: true x: 202 z: 582 Obstruction: active: true moving: false control group: 3140 control group 2: 0 tag: 1245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 582 last x: 202 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 1.58332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3140 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3141 Footprint: Minimap: active: true x: 206 z: 574 Obstruction: active: true moving: false control group: 3141 control group 2: 0 tag: 1255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 574 last x: 206 last y diff: 0 last z: 574 territory: 0 rot x: 0 rot y: 4.61271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3141 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3142 Footprint: Minimap: active: true x: 214 z: 562 Obstruction: active: true moving: false control group: 3142 control group 2: 0 tag: 1275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 562 last x: 214 last y diff: 0 last z: 562 territory: 0 rot x: 0 rot y: 0.7862 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3142 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3143 Footprint: Minimap: active: true x: 214 z: 570 Obstruction: active: true moving: false control group: 3143 control group 2: 0 tag: 1277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 570 last x: 214 last y diff: 0 last z: 570 territory: 0 rot x: 0 rot y: 4.48876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3143 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3144 Footprint: Minimap: active: true x: 254 z: 574 Obstruction: active: true moving: false control group: 3144 control group 2: 0 tag: 1463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 574 last x: 254 last y diff: 0 last z: 574 territory: 0 rot x: 0 rot y: 5.92287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3144 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3145 Footprint: Minimap: active: true x: 198 z: 606 Obstruction: active: true moving: false control group: 3145 control group 2: 0 tag: 1235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 606 last x: 198 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 1.44665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3145 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3146 Footprint: Minimap: active: true x: 266 z: 606 Obstruction: active: true moving: false control group: 3146 control group 2: 0 tag: 1507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 606 last x: 266 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 5.6094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3146 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3147 Footprint: Minimap: active: true x: 222 z: 558 Obstruction: active: true moving: false control group: 3147 control group 2: 0 tag: 1311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 558 last x: 222 last y diff: 0 last z: 558 territory: 0 rot x: 0 rot y: 5.07842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3147 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3148 Footprint: Minimap: active: true x: 222 z: 562 Obstruction: active: true moving: false control group: 3148 control group 2: 0 tag: 1313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 562 last x: 222 last y diff: 0 last z: 562 territory: 0 rot x: 0 rot y: 3.84374 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3148 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3149 Footprint: Minimap: active: true x: 222 z: 602 Obstruction: active: true moving: false control group: 3149 control group 2: 0 tag: 1317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 602 last x: 222 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 2.38567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3149 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3150 Footprint: Minimap: active: true x: 222 z: 606 Obstruction: active: true moving: false control group: 3150 control group 2: 0 tag: 1319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 606 last x: 222 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 4.07085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3150 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3151 Footprint: Minimap: active: true x: 226 z: 606 Obstruction: active: true moving: false control group: 3151 control group 2: 0 tag: 1339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 606 last x: 226 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 2.88825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3151 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3152 Footprint: Minimap: active: true x: 226 z: 610 Obstruction: active: true moving: false control group: 3152 control group 2: 0 tag: 1341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 610 last x: 226 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 0.93433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3152 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3153 Footprint: Minimap: active: true x: 242 z: 618 Obstruction: active: true moving: false control group: 3153 control group 2: 0 tag: 1419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 618 last x: 242 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 3.25048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3153 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3154 Footprint: Minimap: active: true x: 250 z: 614 Obstruction: active: true moving: false control group: 3154 control group 2: 0 tag: 1449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 614 last x: 250 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 3.9259 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3154 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3155 Footprint: Minimap: active: true x: 258 z: 582 Obstruction: active: true moving: false control group: 3155 control group 2: 0 tag: 1481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 582 last x: 258 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 5.6058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3155 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3156 Footprint: Minimap: active: true x: 270 z: 590 Obstruction: active: true moving: false control group: 3156 control group 2: 0 tag: 1513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 590 last x: 270 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 2.91045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3156 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3157 Footprint: Minimap: active: true x: 274 z: 590 Obstruction: active: true moving: false control group: 3157 control group 2: 0 tag: 1519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 590 last x: 274 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 5.85897 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3157 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3158 Footprint: Minimap: active: true x: 206 z: 586 Obstruction: active: true moving: false control group: 3158 control group 2: 0 tag: 1257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 586 last x: 206 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 0.96453 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3158 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3159 Footprint: Minimap: active: true x: 210 z: 582 Obstruction: active: true moving: false control group: 3159 control group 2: 0 tag: 1271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 582 last x: 210 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 5.5567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3159 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3160 Footprint: Minimap: active: true x: 218 z: 566 Obstruction: active: true moving: false control group: 3160 control group 2: 0 tag: 1295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 566 last x: 218 last y diff: 0 last z: 566 territory: 0 rot x: 0 rot y: 3.9061 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3160 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3161 Footprint: Minimap: active: true x: 218 z: 570 Obstruction: active: true moving: false control group: 3161 control group 2: 0 tag: 1297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 570 last x: 218 last y diff: 0 last z: 570 territory: 0 rot x: 0 rot y: 4.24949 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3161 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3162 Footprint: Minimap: active: true x: 234 z: 622 Obstruction: active: true moving: false control group: 3162 control group 2: 0 tag: 1373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 622 last x: 234 last y diff: 0 last z: 622 territory: 0 rot x: 0 rot y: 3.7381 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3162 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3163 Footprint: Minimap: active: true x: 262 z: 606 Obstruction: active: true moving: false control group: 3163 control group 2: 0 tag: 1497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 606 last x: 262 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 3.33393 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3163 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3164 Footprint: Minimap: active: true x: 250 z: 578 Obstruction: active: true moving: false control group: 3164 control group 2: 0 tag: 1437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 578 last x: 250 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 5.77453 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3164 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3165 Footprint: Minimap: active: true x: 254 z: 578 Obstruction: active: true moving: false control group: 3165 control group 2: 0 tag: 1465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 578 last x: 254 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 5.13268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3165 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3166 Footprint: Minimap: active: true x: 202 z: 594 Obstruction: active: true moving: false control group: 3166 control group 2: 0 tag: 1247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 594 last x: 202 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 4.7059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3166 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3167 Footprint: Minimap: active: true x: 206 z: 594 Obstruction: active: true moving: false control group: 3167 control group 2: 0 tag: 1259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 594 last x: 206 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 0.45917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3167 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3168 Footprint: Minimap: active: true x: 262 z: 602 Obstruction: active: true moving: false control group: 3168 control group 2: 0 tag: 1495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 602 last x: 262 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 0.24448 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3168 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3169 Footprint: Minimap: active: true x: 266 z: 602 Obstruction: active: true moving: false control group: 3169 control group 2: 0 tag: 1505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 602 last x: 266 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 5.31864 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3169 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3170 Footprint: Minimap: active: true x: 238 z: 574 Obstruction: active: true moving: false control group: 3170 control group 2: 0 tag: 1383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 574 last x: 238 last y diff: 0 last z: 574 territory: 0 rot x: 0 rot y: 1.22234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3170 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3171 Footprint: Minimap: active: true x: 214 z: 598 Obstruction: active: true moving: false control group: 3171 control group 2: 0 tag: 1283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 598 last x: 214 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 6.06354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3171 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3172 Footprint: Minimap: active: true x: 230 z: 606 Obstruction: active: true moving: false control group: 3172 control group 2: 0 tag: 1355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 606 last x: 230 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 2.33771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3172 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3173 Footprint: Minimap: active: true x: 238 z: 614 Obstruction: active: true moving: false control group: 3173 control group 2: 0 tag: 1393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 614 last x: 238 last y diff: 0 last z: 614 territory: 0 rot x: 0 rot y: 6.15917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3173 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3174 Footprint: Minimap: active: true x: 238 z: 618 Obstruction: active: true moving: false control group: 3174 control group 2: 0 tag: 1395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 618 last x: 238 last y diff: 0 last z: 618 territory: 0 rot x: 0 rot y: 4.80317 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3174 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3175 Footprint: Minimap: active: true x: 246 z: 610 Obstruction: active: true moving: false control group: 3175 control group 2: 0 tag: 1429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 610 last x: 246 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 5.31917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3175 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3176 Footprint: Minimap: active: true x: 250 z: 610 Obstruction: active: true moving: false control group: 3176 control group 2: 0 tag: 1447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 610 last x: 250 last y diff: 0 last z: 610 territory: 0 rot x: 0 rot y: 2.61843 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3176 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3177 Footprint: Minimap: active: true x: 254 z: 590 Obstruction: active: true moving: false control group: 3177 control group 2: 0 tag: 1467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 590 last x: 254 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 5.95253 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3177 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3178 Footprint: Minimap: active: true x: 262 z: 594 Obstruction: active: true moving: false control group: 3178 control group 2: 0 tag: 1493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 594 last x: 262 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 1.76374 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3178 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3179 Footprint: Minimap: active: true x: 274 z: 594 Obstruction: active: true moving: false control group: 3179 control group 2: 0 tag: 1521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 594 last x: 274 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 0.18895 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3179 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3180 Footprint: Minimap: active: true x: 250 z: 606 Obstruction: active: true moving: false control group: 3180 control group 2: 0 tag: 1445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 606 last x: 250 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 5.4041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3180 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3181 Footprint: Minimap: active: true x: 210 z: 586 Obstruction: active: true moving: false control group: 3181 control group 2: 0 tag: 1273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 210 y: 0 z: 586 last x: 210 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 4.31641 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3181 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3182 Footprint: Minimap: active: true x: 214 z: 582 Obstruction: active: true moving: false control group: 3182 control group 2: 0 tag: 1279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 582 last x: 214 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 5.25763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3182 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3183 Footprint: Minimap: active: true x: 214 z: 586 Obstruction: active: true moving: false control group: 3183 control group 2: 0 tag: 1281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 586 last x: 214 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 2.16916 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3183 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3184 Footprint: Minimap: active: true x: 222 z: 578 Obstruction: active: true moving: false control group: 3184 control group 2: 0 tag: 1315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 578 last x: 222 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 5.42252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3184 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3185 Footprint: Minimap: active: true x: 254 z: 602 Obstruction: active: true moving: false control group: 3185 control group 2: 0 tag: 1471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 602 last x: 254 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 6.08826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3185 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3186 Footprint: Minimap: active: true x: 258 z: 602 Obstruction: active: true moving: false control group: 3186 control group 2: 0 tag: 1485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 602 last x: 258 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 1.23484 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3186 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3187 Footprint: Minimap: active: true x: 242 z: 578 Obstruction: active: true moving: false control group: 3187 control group 2: 0 tag: 1413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 578 last x: 242 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 2.10247 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3187 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3188 Footprint: Minimap: active: true x: 250 z: 582 Obstruction: active: true moving: false control group: 3188 control group 2: 0 tag: 1439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 582 last x: 250 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 3.367 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3188 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3189 Footprint: Minimap: active: true x: 250 z: 586 Obstruction: active: true moving: false control group: 3189 control group 2: 0 tag: 1441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 586 last x: 250 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 4.98034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3189 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3190 Footprint: Minimap: active: true x: 258 z: 598 Obstruction: active: true moving: false control group: 3190 control group 2: 0 tag: 1483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 598 last x: 258 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 4.97918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3190 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3191 Footprint: Minimap: active: true x: 226 z: 574 Obstruction: active: true moving: false control group: 3191 control group 2: 0 tag: 1333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 574 last x: 226 last y diff: 0 last z: 574 territory: 0 rot x: 0 rot y: 3.86988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3191 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3192 Footprint: Minimap: active: true x: 238 z: 578 Obstruction: active: true moving: false control group: 3192 control group 2: 0 tag: 1385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 578 last x: 238 last y diff: 0 last z: 578 territory: 0 rot x: 0 rot y: 0.29166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3192 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3193 Footprint: Minimap: active: true x: 218 z: 594 Obstruction: active: true moving: false control group: 3193 control group 2: 0 tag: 1299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 594 last x: 218 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.70876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3193 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3194 Footprint: Minimap: active: true x: 230 z: 594 Obstruction: active: true moving: false control group: 3194 control group 2: 0 tag: 1351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 594 last x: 230 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 0.26108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3194 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3195 Footprint: Minimap: active: true x: 230 z: 598 Obstruction: active: true moving: false control group: 3195 control group 2: 0 tag: 1353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 598 last x: 230 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 4.32547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3195 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3196 Footprint: Minimap: active: true x: 234 z: 598 Obstruction: active: true moving: false control group: 3196 control group 2: 0 tag: 1369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 598 last x: 234 last y diff: 0 last z: 598 territory: 0 rot x: 0 rot y: 1.02202 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3196 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3197 Footprint: Minimap: active: true x: 234 z: 606 Obstruction: active: true moving: false control group: 3197 control group 2: 0 tag: 1371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 606 last x: 234 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 6.12104 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3197 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3198 Footprint: Minimap: active: true x: 246 z: 606 Obstruction: active: true moving: false control group: 3198 control group 2: 0 tag: 1427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 606 last x: 246 last y diff: 0 last z: 606 territory: 0 rot x: 0 rot y: 0.51928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3198 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3199 Footprint: Minimap: active: true x: 250 z: 590 Obstruction: active: true moving: false control group: 3199 control group 2: 0 tag: 1443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 590 last x: 250 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 6.26604 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3199 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3200 Footprint: Minimap: active: true x: 254 z: 594 Obstruction: active: true moving: false control group: 3200 control group 2: 0 tag: 1469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 594 last x: 254 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 3.19446 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3200 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3201 Footprint: Minimap: active: true x: 246 z: 602 Obstruction: active: true moving: false control group: 3201 control group 2: 0 tag: 1425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 602 last x: 246 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 2.90473 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3201 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3202 Footprint: Minimap: active: true x: 226 z: 582 Obstruction: active: true moving: false control group: 3202 control group 2: 0 tag: 1335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 582 last x: 226 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 4.99921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3202 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3203 Footprint: Minimap: active: true x: 238 z: 582 Obstruction: active: true moving: false control group: 3203 control group 2: 0 tag: 1387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 582 last x: 238 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 5.5917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3203 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3204 Footprint: Minimap: active: true x: 230 z: 582 Obstruction: active: true moving: false control group: 3204 control group 2: 0 tag: 1347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 582 last x: 230 last y diff: 0 last z: 582 territory: 0 rot x: 0 rot y: 2.0982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3204 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3205 Footprint: Minimap: active: true x: 234 z: 590 Obstruction: active: true moving: false control group: 3205 control group 2: 0 tag: 1365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 590 last x: 234 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 3.65053 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3205 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3206 Footprint: Minimap: active: true x: 234 z: 594 Obstruction: active: true moving: false control group: 3206 control group 2: 0 tag: 1367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 594 last x: 234 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 1.20371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3206 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3207 Footprint: Minimap: active: true x: 238 z: 602 Obstruction: active: true moving: false control group: 3207 control group 2: 0 tag: 1391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 602 last x: 238 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 5.69205 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3207 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3208 Footprint: Minimap: active: true x: 242 z: 602 Obstruction: active: true moving: false control group: 3208 control group 2: 0 tag: 1417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 602 last x: 242 last y diff: 0 last z: 602 territory: 0 rot x: 0 rot y: 3.83265 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3208 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3209 Footprint: Minimap: active: true x: 226 z: 586 Obstruction: active: true moving: false control group: 3209 control group 2: 0 tag: 1337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 586 last x: 226 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 1.48321 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3209 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3210 Footprint: Minimap: active: true x: 230 z: 586 Obstruction: active: true moving: false control group: 3210 control group 2: 0 tag: 1349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 586 last x: 230 last y diff: 0 last z: 586 territory: 0 rot x: 0 rot y: 5.12064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3210 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3211 Footprint: Minimap: active: true x: 238 z: 590 Obstruction: active: true moving: false control group: 3211 control group 2: 0 tag: 1389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 590 last x: 238 last y diff: 0 last z: 590 territory: 0 rot x: 0 rot y: 0.42806 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3211 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3212 Footprint: Minimap: active: true x: 242 z: 594 Obstruction: active: true moving: false control group: 3212 control group 2: 0 tag: 1415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 594 last x: 242 last y diff: 0 last z: 594 territory: 0 rot x: 0 rot y: 2.44474 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3212 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3213 Footprint: Minimap: active: true x: 1374 z: 1358 Obstruction: active: true moving: false control group: 3213 control group 2: 0 tag: 7029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 1358 last x: 1374 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 5.95057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3213 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3214 Footprint: Minimap: active: true x: 1398 z: 1362 Obstruction: active: true moving: false control group: 3214 control group 2: 0 tag: 7223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1362 last x: 1398 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 1.68857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3214 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3215 Footprint: Minimap: active: true x: 1402 z: 1346 Obstruction: active: true moving: false control group: 3215 control group 2: 0 tag: 7257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1346 last x: 1402 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 2.60996 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3215 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3216 Footprint: Minimap: active: true x: 1374 z: 1338 Obstruction: active: true moving: false control group: 3216 control group 2: 0 tag: 7025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 1338 last x: 1374 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 5.75776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3216 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3217 Footprint: Minimap: active: true x: 1358 z: 1338 Obstruction: active: true moving: false control group: 3217 control group 2: 0 tag: 6903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1338 last x: 1358 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 3.77155 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3217 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3218 Footprint: Minimap: active: true x: 1362 z: 1362 Obstruction: active: true moving: false control group: 3218 control group 2: 0 tag: 6939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1362 last x: 1362 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 0.36214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3218 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3219 Footprint: Minimap: active: true x: 1406 z: 1362 Obstruction: active: true moving: false control group: 3219 control group 2: 0 tag: 7313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1362 last x: 1406 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 2.27881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3219 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3220 Footprint: Minimap: active: true x: 1414 z: 1350 Obstruction: active: true moving: false control group: 3220 control group 2: 0 tag: 7399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1350 last x: 1414 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 4.17605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3220 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3221 Footprint: Minimap: active: true x: 1354 z: 1342 Obstruction: active: true moving: false control group: 3221 control group 2: 0 tag: 6873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1342 last x: 1354 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 1.9593 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3221 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3222 Footprint: Minimap: active: true x: 1350 z: 1362 Obstruction: active: true moving: false control group: 3222 control group 2: 0 tag: 6853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 1362 last x: 1350 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 5.01775 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3222 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3223 Footprint: Minimap: active: true x: 1366 z: 1354 Obstruction: active: true moving: false control group: 3223 control group 2: 0 tag: 6979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 1354 last x: 1366 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 0.63877 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3223 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3224 Footprint: Minimap: active: true x: 1378 z: 1354 Obstruction: active: true moving: false control group: 3224 control group 2: 0 tag: 7057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1354 last x: 1378 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 5.22791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3224 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3225 Footprint: Minimap: active: true x: 1378 z: 1342 Obstruction: active: true moving: false control group: 3225 control group 2: 0 tag: 7055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1342 last x: 1378 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 5.0382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3225 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3226 Footprint: Minimap: active: true x: 1398 z: 1350 Obstruction: active: true moving: false control group: 3226 control group 2: 0 tag: 7221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1350 last x: 1398 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 5.95153 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3226 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3227 Footprint: Minimap: active: true x: 1402 z: 1350 Obstruction: active: true moving: false control group: 3227 control group 2: 0 tag: 7259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1350 last x: 1402 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 5.81498 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3227 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3228 Footprint: Minimap: active: true x: 1370 z: 1342 Obstruction: active: true moving: false control group: 3228 control group 2: 0 tag: 7005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1342 last x: 1370 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 2.3069 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3228 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3229 Footprint: Minimap: active: true x: 1402 z: 1354 Obstruction: active: true moving: false control group: 3229 control group 2: 0 tag: 7261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1354 last x: 1402 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 6.05272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3229 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3230 Footprint: Minimap: active: true x: 1358 z: 1346 Obstruction: active: true moving: false control group: 3230 control group 2: 0 tag: 6905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1346 last x: 1358 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 4.4063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3230 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3231 Footprint: Minimap: active: true x: 1382 z: 1350 Obstruction: active: true moving: false control group: 3231 control group 2: 0 tag: 7095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 1350 last x: 1382 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 5.65526 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3231 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3232 Footprint: Minimap: active: true x: 1386 z: 1350 Obstruction: active: true moving: false control group: 3232 control group 2: 0 tag: 7129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 1350 last x: 1386 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 3.9061 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3232 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3233 Footprint: Minimap: active: true x: 1374 z: 1346 Obstruction: active: true moving: false control group: 3233 control group 2: 0 tag: 7027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 1346 last x: 1374 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 3.53396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3233 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3234 Footprint: Minimap: active: true x: 1362 z: 1346 Obstruction: active: true moving: false control group: 3234 control group 2: 0 tag: 6937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1346 last x: 1362 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 3.80683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3234 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3235 Footprint: Minimap: active: true x: 1038 z: 966 Obstruction: active: true moving: false control group: 3235 control group 2: 0 tag: 5027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 966 last x: 1038 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 2.37777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3235 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3236 Footprint: Minimap: active: true x: 1034 z: 954 Obstruction: active: true moving: false control group: 3236 control group 2: 0 tag: 4983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 954 last x: 1034 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 5.47666 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3236 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3237 Footprint: Minimap: active: true x: 1046 z: 966 Obstruction: active: true moving: false control group: 3237 control group 2: 0 tag: 5147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 966 last x: 1046 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 1.40795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3237 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3238 Footprint: Minimap: active: true x: 1054 z: 950 Obstruction: active: true moving: false control group: 3238 control group 2: 0 tag: 5215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 950 last x: 1054 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 2.25364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3238 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3239 Footprint: Minimap: active: true x: 1058 z: 950 Obstruction: active: true moving: false control group: 3239 control group 2: 0 tag: 5237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 950 last x: 1058 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 4.00808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3239 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3240 Footprint: Minimap: active: true x: 1062 z: 950 Obstruction: active: true moving: false control group: 3240 control group 2: 0 tag: 5261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 950 last x: 1062 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 3.8134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3240 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3241 Footprint: Minimap: active: true x: 1066 z: 954 Obstruction: active: true moving: false control group: 3241 control group 2: 0 tag: 5285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 954 last x: 1066 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 2.60961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3241 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3242 Footprint: Minimap: active: true x: 1038 z: 890 Obstruction: active: true moving: false control group: 3242 control group 2: 0 tag: 5017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 890 last x: 1038 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 1.41495 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3242 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3243 Footprint: Minimap: active: true x: 1054 z: 978 Obstruction: active: true moving: false control group: 3243 control group 2: 0 tag: 5217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 978 last x: 1054 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 3.99251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3243 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3244 Footprint: Minimap: active: true x: 1062 z: 970 Obstruction: active: true moving: false control group: 3244 control group 2: 0 tag: 5265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 970 last x: 1062 last y diff: 0 last z: 970 territory: 0 rot x: 0 rot y: 5.5351 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3244 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3245 Footprint: Minimap: active: true x: 1062 z: 934 Obstruction: active: true moving: false control group: 3245 control group 2: 0 tag: 5259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 934 last x: 1062 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 2.1353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3245 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3246 Footprint: Minimap: active: true x: 1066 z: 934 Obstruction: active: true moving: false control group: 3246 control group 2: 0 tag: 5283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 934 last x: 1066 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 1.2621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3246 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3247 Footprint: Minimap: active: true x: 1070 z: 954 Obstruction: active: true moving: false control group: 3247 control group 2: 0 tag: 5317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 954 last x: 1070 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 3.03327 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3247 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3248 Footprint: Minimap: active: true x: 1070 z: 962 Obstruction: active: true moving: false control group: 3248 control group 2: 0 tag: 5319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 962 last x: 1070 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 3.21744 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3248 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3249 Footprint: Minimap: active: true x: 1074 z: 954 Obstruction: active: true moving: false control group: 3249 control group 2: 0 tag: 5333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 954 last x: 1074 last y diff: 0 last z: 954 territory: 0 rot x: 0 rot y: 5.26087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3249 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3250 Footprint: Minimap: active: true x: 1074 z: 962 Obstruction: active: true moving: false control group: 3250 control group 2: 0 tag: 5335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 962 last x: 1074 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 6.20966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3250 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3251 Footprint: Minimap: active: true x: 1074 z: 950 Obstruction: active: true moving: false control group: 3251 control group 2: 0 tag: 5331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 950 last x: 1074 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 1.9437 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3251 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3252 Footprint: Minimap: active: true x: 1038 z: 982 Obstruction: active: true moving: false control group: 3252 control group 2: 0 tag: 5029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 982 last x: 1038 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 1.9117 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3252 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3253 Footprint: Minimap: active: true x: 1042 z: 982 Obstruction: active: true moving: false control group: 3253 control group 2: 0 tag: 5083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 982 last x: 1042 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 2.72373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3253 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3254 Footprint: Minimap: active: true x: 982 z: 930 Obstruction: active: true moving: false control group: 3254 control group 2: 0 tag: 4479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 930 last x: 982 last y diff: 0 last z: 930 territory: 5 rot x: 0 rot y: 3.68316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3254 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3255 Footprint: Minimap: active: true x: 986 z: 926 Obstruction: active: true moving: false control group: 3255 control group 2: 0 tag: 4497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 926 last x: 986 last y diff: 0 last z: 926 territory: 5 rot x: 0 rot y: 0.85738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3255 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3256 Footprint: Minimap: active: true x: 970 z: 926 Obstruction: active: true moving: false control group: 3256 control group 2: 0 tag: 4409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 926 last x: 970 last y diff: 0 last z: 926 territory: 5 rot x: 0 rot y: 5.36561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3256 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3257 Footprint: Minimap: active: true x: 1014 z: 966 Obstruction: active: true moving: false control group: 3257 control group 2: 0 tag: 4757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 966 last x: 1014 last y diff: 0 last z: 966 territory: 5 rot x: 0 rot y: 2.98052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3257 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3258 Footprint: Minimap: active: true x: 1022 z: 966 Obstruction: active: true moving: false control group: 3258 control group 2: 0 tag: 4835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 966 last x: 1022 last y diff: 0 last z: 966 territory: 5 rot x: 0 rot y: 0.5789 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3258 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3259 Footprint: Minimap: active: true x: 966 z: 926 Obstruction: active: true moving: false control group: 3259 control group 2: 0 tag: 4387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 926 last x: 966 last y diff: 0 last z: 926 territory: 5 rot x: 0 rot y: 2.76539 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3259 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3260 Footprint: Minimap: active: true x: 970 z: 970 Obstruction: active: true moving: false control group: 3260 control group 2: 0 tag: 4413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 970 last x: 970 last y diff: 0 last z: 970 territory: 5 rot x: 0 rot y: 2.9701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3260 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3261 Footprint: Minimap: active: true x: 970 z: 974 Obstruction: active: true moving: false control group: 3261 control group 2: 0 tag: 4415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 974 last x: 970 last y diff: 0 last z: 974 territory: 5 rot x: 0 rot y: 4.1834 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3261 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3262 Footprint: Minimap: active: true x: 974 z: 974 Obstruction: active: true moving: false control group: 3262 control group 2: 0 tag: 4437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 974 last x: 974 last y diff: 0 last z: 974 territory: 5 rot x: 0 rot y: 4.50353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3262 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3263 Footprint: Minimap: active: true x: 982 z: 986 Obstruction: active: true moving: false control group: 3263 control group 2: 0 tag: 4485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 986 last x: 982 last y diff: 0 last z: 986 territory: 5 rot x: 0 rot y: 0.38903 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3263 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3264 Footprint: Minimap: active: true x: 998 z: 978 Obstruction: active: true moving: false control group: 3264 control group 2: 0 tag: 4615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 978 last x: 998 last y diff: 0 last z: 978 territory: 5 rot x: 0 rot y: 0.9825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3264 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3265 Footprint: Minimap: active: true x: 994 z: 990 Obstruction: active: true moving: false control group: 3265 control group 2: 0 tag: 4577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 990 last x: 994 last y diff: 0 last z: 990 territory: 5 rot x: 0 rot y: 5.52996 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3265 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3266 Footprint: Minimap: active: true x: 998 z: 990 Obstruction: active: true moving: false control group: 3266 control group 2: 0 tag: 4617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 990 last x: 998 last y diff: 0 last z: 990 territory: 5 rot x: 0 rot y: 1.79012 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3266 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3267 Footprint: Minimap: active: true x: 1002 z: 990 Obstruction: active: true moving: false control group: 3267 control group 2: 0 tag: 4655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 990 last x: 1002 last y diff: 0 last z: 990 territory: 5 rot x: 0 rot y: 5.74666 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3267 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3268 Footprint: Minimap: active: true x: 1010 z: 970 Obstruction: active: true moving: false control group: 3268 control group 2: 0 tag: 4725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 970 last x: 1010 last y diff: 0 last z: 970 territory: 5 rot x: 0 rot y: 3.19152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3268 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3269 Footprint: Minimap: active: true x: 1070 z: 974 Obstruction: active: true moving: false control group: 3269 control group 2: 0 tag: 5321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 974 last x: 1070 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 5.25187 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3269 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3270 Footprint: Minimap: active: true x: 1074 z: 966 Obstruction: active: true moving: false control group: 3270 control group 2: 0 tag: 5337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 966 last x: 1074 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 2.5331 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3270 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3271 Footprint: Minimap: active: true x: 986 z: 990 Obstruction: active: true moving: false control group: 3271 control group 2: 0 tag: 4513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 990 last x: 986 last y diff: 0 last z: 990 territory: 5 rot x: 0 rot y: 5.89847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3271 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3272 Footprint: Minimap: active: true x: 990 z: 1002 Obstruction: active: true moving: false control group: 3272 control group 2: 0 tag: 4537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 1002 last x: 990 last y diff: 0 last z: 1002 territory: 5 rot x: 0 rot y: 5.45961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3272 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3273 Footprint: Minimap: active: true x: 998 z: 994 Obstruction: active: true moving: false control group: 3273 control group 2: 0 tag: 4619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 994 last x: 998 last y diff: 0 last z: 994 territory: 5 rot x: 0 rot y: 5.98812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3273 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3274 Footprint: Minimap: active: true x: 1006 z: 994 Obstruction: active: true moving: false control group: 3274 control group 2: 0 tag: 4699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 994 last x: 1006 last y diff: 0 last z: 994 territory: 5 rot x: 0 rot y: 1.23005 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3274 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3275 Footprint: Minimap: active: true x: 950 z: 942 Obstruction: active: true moving: false control group: 3275 control group 2: 0 tag: 4315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 942 last x: 950 last y diff: 0 last z: 942 territory: 5 rot x: 0 rot y: 3.60146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3275 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3276 Footprint: Minimap: active: true x: 954 z: 942 Obstruction: active: true moving: false control group: 3276 control group 2: 0 tag: 4337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 942 last x: 954 last y diff: 0 last z: 942 territory: 5 rot x: 0 rot y: 6.01043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3276 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3277 Footprint: Minimap: active: true x: 950 z: 966 Obstruction: active: true moving: false control group: 3277 control group 2: 0 tag: 4319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 966 last x: 950 last y diff: 0 last z: 966 territory: 5 rot x: 0 rot y: 3.03696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3277 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3278 Footprint: Minimap: active: true x: 942 z: 954 Obstruction: active: true moving: false control group: 3278 control group 2: 0 tag: 4275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 954 last x: 942 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 4.47985 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3278 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 58, "gatherers": [ [], [], [], [], [], [ 6795, 6824, 6694, 6671, 6813 ], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3279 Footprint: Minimap: active: true x: 946 z: 954 Obstruction: active: true moving: false control group: 3279 control group 2: 0 tag: 4295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 946 y: 0 z: 954 last x: 946 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 3.99747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3279 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 183, "gatherers": [ [], [], [], [], [], [ 6815 ], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3280 Footprint: Minimap: active: true x: 1050 z: 890 Obstruction: active: true moving: false control group: 3280 control group 2: 0 tag: 5177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 890 last x: 1050 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 1.34992 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3280 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3281 Footprint: Minimap: active: true x: 1050 z: 906 Obstruction: active: true moving: false control group: 3281 control group 2: 0 tag: 5179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 906 last x: 1050 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 0.62275 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3281 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3282 Footprint: Minimap: active: true x: 1050 z: 914 Obstruction: active: true moving: false control group: 3282 control group 2: 0 tag: 5181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 914 last x: 1050 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 2.01037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3282 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3283 Footprint: Minimap: active: true x: 1058 z: 934 Obstruction: active: true moving: false control group: 3283 control group 2: 0 tag: 5233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 934 last x: 1058 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 3.68027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3283 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3284 Footprint: Minimap: active: true x: 1038 z: 950 Obstruction: active: true moving: false control group: 3284 control group 2: 0 tag: 5025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 950 last x: 1038 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 2.42492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3284 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3285 Footprint: Minimap: active: true x: 1046 z: 946 Obstruction: active: true moving: false control group: 3285 control group 2: 0 tag: 5145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 946 last x: 1046 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 5.58637 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3285 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3286 Footprint: Minimap: active: true x: 1054 z: 946 Obstruction: active: true moving: false control group: 3286 control group 2: 0 tag: 5213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 946 last x: 1054 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 5.95081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3286 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3287 Footprint: Minimap: active: true x: 1022 z: 958 Obstruction: active: true moving: false control group: 3287 control group 2: 0 tag: 4833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 958 last x: 1022 last y diff: 0 last z: 958 territory: 0 rot x: 0 rot y: 0.59395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3287 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3288 Footprint: Minimap: active: true x: 1030 z: 950 Obstruction: active: true moving: false control group: 3288 control group 2: 0 tag: 4923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 950 last x: 1030 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 0.7989 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3288 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3289 Footprint: Minimap: active: true x: 1062 z: 966 Obstruction: active: true moving: false control group: 3289 control group 2: 0 tag: 5263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 966 last x: 1062 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 2.91684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3289 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3290 Footprint: Minimap: active: true x: 1066 z: 962 Obstruction: active: true moving: false control group: 3290 control group 2: 0 tag: 5287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 962 last x: 1066 last y diff: 0 last z: 962 territory: 0 rot x: 0 rot y: 1.82499 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3290 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3291 Footprint: Minimap: active: true x: 1070 z: 946 Obstruction: active: true moving: false control group: 3291 control group 2: 0 tag: 5313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 946 last x: 1070 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 5.05745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3291 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3292 Footprint: Minimap: active: true x: 1070 z: 950 Obstruction: active: true moving: false control group: 3292 control group 2: 0 tag: 5315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 950 last x: 1070 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 3.68587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3292 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3293 Footprint: Minimap: active: true x: 1042 z: 894 Obstruction: active: true moving: false control group: 3293 control group 2: 0 tag: 5065 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 894 last x: 1042 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 0.36284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3293 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3294 Footprint: Minimap: active: true x: 1066 z: 966 Obstruction: active: true moving: false control group: 3294 control group 2: 0 tag: 5289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 966 last x: 1066 last y diff: 0 last z: 966 territory: 0 rot x: 0 rot y: 4.47448 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3294 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3295 Footprint: Minimap: active: true x: 1058 z: 938 Obstruction: active: true moving: false control group: 3295 control group 2: 0 tag: 5235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 938 last x: 1058 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 3.48063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3295 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3296 Footprint: Minimap: active: true x: 1070 z: 942 Obstruction: active: true moving: false control group: 3296 control group 2: 0 tag: 5311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 942 last x: 1070 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 4.41282 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3296 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3297 Footprint: Minimap: active: true x: 1046 z: 902 Obstruction: active: true moving: false control group: 3297 control group 2: 0 tag: 5137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 902 last x: 1046 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 5.28293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3297 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3298 Footprint: Minimap: active: true x: 1026 z: 902 Obstruction: active: true moving: false control group: 3298 control group 2: 0 tag: 4871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 902 last x: 1026 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 3.38375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3298 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3299 Footprint: Minimap: active: true x: 962 z: 938 Obstruction: active: true moving: false control group: 3299 control group 2: 0 tag: 4371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 938 last x: 962 last y diff: 0 last z: 938 territory: 5 rot x: 0 rot y: 3.18589 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3299 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3300 Footprint: Minimap: active: true x: 974 z: 970 Obstruction: active: true moving: false control group: 3300 control group 2: 0 tag: 4435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 970 last x: 974 last y diff: 0 last z: 970 territory: 5 rot x: 0 rot y: 5.29322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3300 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3301 Footprint: Minimap: active: true x: 978 z: 970 Obstruction: active: true moving: false control group: 3301 control group 2: 0 tag: 4457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 970 last x: 978 last y diff: 0 last z: 970 territory: 5 rot x: 0 rot y: 5.71271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3301 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3302 Footprint: Minimap: active: true x: 986 z: 974 Obstruction: active: true moving: false control group: 3302 control group 2: 0 tag: 4511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 974 last x: 986 last y diff: 0 last z: 974 territory: 5 rot x: 0 rot y: 2.07258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3302 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3303 Footprint: Minimap: active: true x: 990 z: 974 Obstruction: active: true moving: false control group: 3303 control group 2: 0 tag: 4535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 974 last x: 990 last y diff: 0 last z: 974 territory: 5 rot x: 0 rot y: 2.75304 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3303 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3304 Footprint: Minimap: active: true x: 1006 z: 966 Obstruction: active: true moving: false control group: 3304 control group 2: 0 tag: 4695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 966 last x: 1006 last y diff: 0 last z: 966 territory: 5 rot x: 0 rot y: 1.78917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3304 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3305 Footprint: Minimap: active: true x: 1006 z: 970 Obstruction: active: true moving: false control group: 3305 control group 2: 0 tag: 4697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 970 last x: 1006 last y diff: 0 last z: 970 territory: 5 rot x: 0 rot y: 2.39411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3305 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3306 Footprint: Minimap: active: true x: 994 z: 922 Obstruction: active: true moving: false control group: 3306 control group 2: 0 tag: 4559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 922 last x: 994 last y diff: 0 last z: 922 territory: 5 rot x: 0 rot y: 0.98456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3306 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3307 Footprint: Minimap: active: true x: 958 z: 962 Obstruction: active: true moving: false control group: 3307 control group 2: 0 tag: 4359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958 y: 0 z: 962 last x: 958 last y diff: 0 last z: 962 territory: 5 rot x: 0 rot y: 0.5156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3307 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 190, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3308 Footprint: Minimap: active: true x: 950 z: 958 Obstruction: active: true moving: false control group: 3308 control group 2: 0 tag: 4317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 950 y: 0 z: 958 last x: 950 last y diff: 0 last z: 958 territory: 5 rot x: 0 rot y: 5.95904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3308 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 183, "gatherers": [ [], [], [], [], [], [ 6830 ], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3309 Footprint: Minimap: active: true x: 1046 z: 910 Obstruction: active: true moving: false control group: 3309 control group 2: 0 tag: 5139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 910 last x: 1046 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 1.58695 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3309 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3310 Footprint: Minimap: active: true x: 1046 z: 914 Obstruction: active: true moving: false control group: 3310 control group 2: 0 tag: 5141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 914 last x: 1046 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 4.28283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3310 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3311 Footprint: Minimap: active: true x: 1050 z: 938 Obstruction: active: true moving: false control group: 3311 control group 2: 0 tag: 5183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 938 last x: 1050 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 2.32787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3311 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3312 Footprint: Minimap: active: true x: 1034 z: 946 Obstruction: active: true moving: false control group: 3312 control group 2: 0 tag: 4981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 946 last x: 1034 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 1.7051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3312 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3313 Footprint: Minimap: active: true x: 1042 z: 942 Obstruction: active: true moving: false control group: 3313 control group 2: 0 tag: 5081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 942 last x: 1042 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 5.91181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3313 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3314 Footprint: Minimap: active: true x: 1050 z: 942 Obstruction: active: true moving: false control group: 3314 control group 2: 0 tag: 5185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 942 last x: 1050 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 5.03562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3314 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3315 Footprint: Minimap: active: true x: 1018 z: 950 Obstruction: active: true moving: false control group: 3315 control group 2: 0 tag: 4791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 950 last x: 1018 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 0.52547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3315 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3316 Footprint: Minimap: active: true x: 1026 z: 950 Obstruction: active: true moving: false control group: 3316 control group 2: 0 tag: 4881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 950 last x: 1026 last y diff: 0 last z: 950 territory: 0 rot x: 0 rot y: 3.72088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3316 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3317 Footprint: Minimap: active: true x: 1030 z: 946 Obstruction: active: true moving: false control group: 3317 control group 2: 0 tag: 4921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 946 last x: 1030 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 2.8346 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3317 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3318 Footprint: Minimap: active: true x: 1038 z: 902 Obstruction: active: true moving: false control group: 3318 control group 2: 0 tag: 5019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 902 last x: 1038 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 1.76825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3318 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3319 Footprint: Minimap: active: true x: 1042 z: 898 Obstruction: active: true moving: false control group: 3319 control group 2: 0 tag: 5067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 898 last x: 1042 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 1.59163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3319 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3320 Footprint: Minimap: active: true x: 1042 z: 906 Obstruction: active: true moving: false control group: 3320 control group 2: 0 tag: 5069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 906 last x: 1042 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 0.8414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3320 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3321 Footprint: Minimap: active: true x: 994 z: 930 Obstruction: active: true moving: false control group: 3321 control group 2: 0 tag: 4561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 930 last x: 994 last y diff: 0 last z: 930 territory: 5 rot x: 0 rot y: 1.01481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3321 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3322 Footprint: Minimap: active: true x: 994 z: 934 Obstruction: active: true moving: false control group: 3322 control group 2: 0 tag: 4563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 934 last x: 994 last y diff: 0 last z: 934 territory: 5 rot x: 0 rot y: 1.40404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3322 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3323 Footprint: Minimap: active: true x: 1022 z: 914 Obstruction: active: true moving: false control group: 3323 control group 2: 0 tag: 4825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 914 last x: 1022 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 3.54325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3323 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3324 Footprint: Minimap: active: true x: 1026 z: 906 Obstruction: active: true moving: false control group: 3324 control group 2: 0 tag: 4873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 906 last x: 1026 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 0.70388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3324 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3325 Footprint: Minimap: active: true x: 1030 z: 906 Obstruction: active: true moving: false control group: 3325 control group 2: 0 tag: 4915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 906 last x: 1030 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 6.14058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3325 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3326 Footprint: Minimap: active: true x: 1006 z: 958 Obstruction: active: true moving: false control group: 3326 control group 2: 0 tag: 4691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 958 last x: 1006 last y diff: 0 last z: 958 territory: 5 rot x: 0 rot y: 5.79125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3326 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3327 Footprint: Minimap: active: true x: 1006 z: 962 Obstruction: active: true moving: false control group: 3327 control group 2: 0 tag: 4693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 962 last x: 1006 last y diff: 0 last z: 962 territory: 5 rot x: 0 rot y: 5.48797 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3327 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3328 Footprint: Minimap: active: true x: 1014 z: 958 Obstruction: active: true moving: false control group: 3328 control group 2: 0 tag: 4755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 958 last x: 1014 last y diff: 0 last z: 958 territory: 5 rot x: 0 rot y: 0.77587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3328 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3329 Footprint: Minimap: active: true x: 962 z: 942 Obstruction: active: true moving: false control group: 3329 control group 2: 0 tag: 4373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 942 last x: 962 last y diff: 0 last z: 942 territory: 5 rot x: 0 rot y: 0.61971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3329 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3330 Footprint: Minimap: active: true x: 978 z: 966 Obstruction: active: true moving: false control group: 3330 control group 2: 0 tag: 4455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 966 last x: 978 last y diff: 0 last z: 966 territory: 5 rot x: 0 rot y: 3.29268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3330 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3331 Footprint: Minimap: active: true x: 986 z: 966 Obstruction: active: true moving: false control group: 3331 control group 2: 0 tag: 4509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 966 last x: 986 last y diff: 0 last z: 966 territory: 5 rot x: 0 rot y: 2.56363 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3331 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3332 Footprint: Minimap: active: true x: 994 z: 970 Obstruction: active: true moving: false control group: 3332 control group 2: 0 tag: 4575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 970 last x: 994 last y diff: 0 last z: 970 territory: 5 rot x: 0 rot y: 5.15175 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3332 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3333 Footprint: Minimap: active: true x: 1002 z: 962 Obstruction: active: true moving: false control group: 3333 control group 2: 0 tag: 4653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 962 last x: 1002 last y diff: 0 last z: 962 territory: 5 rot x: 0 rot y: 0.53486 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3333 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3334 Footprint: Minimap: active: true x: 998 z: 926 Obstruction: active: true moving: false control group: 3334 control group 2: 0 tag: 4611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 926 last x: 998 last y diff: 0 last z: 926 territory: 5 rot x: 0 rot y: 3.52729 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3334 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3335 Footprint: Minimap: active: true x: 998 z: 930 Obstruction: active: true moving: false control group: 3335 control group 2: 0 tag: 4613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 930 last x: 998 last y diff: 0 last z: 930 territory: 5 rot x: 0 rot y: 2.29294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3335 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3336 Footprint: Minimap: active: true x: 954 z: 954 Obstruction: active: true moving: false control group: 3336 control group 2: 0 tag: 4339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954 y: 0 z: 954 last x: 954 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 0.01926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3336 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3337 Footprint: Minimap: active: true x: 962 z: 950 Obstruction: active: true moving: false control group: 3337 control group 2: 0 tag: 4375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 950 last x: 962 last y diff: 0 last z: 950 territory: 5 rot x: 0 rot y: 0.65734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3337 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3338 Footprint: Minimap: active: true x: 962 z: 958 Obstruction: active: true moving: false control group: 3338 control group 2: 0 tag: 4377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 962 y: 0 z: 958 last x: 962 last y diff: 0 last z: 958 territory: 5 rot x: 0 rot y: 4.20623 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3338 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3339 Footprint: Minimap: active: true x: 1042 z: 914 Obstruction: active: true moving: false control group: 3339 control group 2: 0 tag: 5071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 914 last x: 1042 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 0.44182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3339 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3340 Footprint: Minimap: active: true x: 1042 z: 918 Obstruction: active: true moving: false control group: 3340 control group 2: 0 tag: 5073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 918 last x: 1042 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 1.36452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3340 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3341 Footprint: Minimap: active: true x: 1042 z: 926 Obstruction: active: true moving: false control group: 3341 control group 2: 0 tag: 5075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 926 last x: 1042 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 5.99587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3341 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3342 Footprint: Minimap: active: true x: 1042 z: 930 Obstruction: active: true moving: false control group: 3342 control group 2: 0 tag: 5077 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 930 last x: 1042 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 5.30665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3342 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3343 Footprint: Minimap: active: true x: 1042 z: 934 Obstruction: active: true moving: false control group: 3343 control group 2: 0 tag: 5079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 934 last x: 1042 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 0.58831 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3343 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3344 Footprint: Minimap: active: true x: 1046 z: 938 Obstruction: active: true moving: false control group: 3344 control group 2: 0 tag: 5143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 938 last x: 1046 last y diff: 0 last z: 938 territory: 0 rot x: 0 rot y: 1.17928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3344 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3345 Footprint: Minimap: active: true x: 1018 z: 946 Obstruction: active: true moving: false control group: 3345 control group 2: 0 tag: 4789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 946 last x: 1018 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 4.7009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3345 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3346 Footprint: Minimap: active: true x: 1022 z: 946 Obstruction: active: true moving: false control group: 3346 control group 2: 0 tag: 4831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 946 last x: 1022 last y diff: 0 last z: 946 territory: 0 rot x: 0 rot y: 4.61266 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3346 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3347 Footprint: Minimap: active: true x: 1026 z: 942 Obstruction: active: true moving: false control group: 3347 control group 2: 0 tag: 4879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 942 last x: 1026 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 2.57064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3347 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3348 Footprint: Minimap: active: true x: 1038 z: 914 Obstruction: active: true moving: false control group: 3348 control group 2: 0 tag: 5021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 914 last x: 1038 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 2.36155 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3348 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3349 Footprint: Minimap: active: true x: 986 z: 942 Obstruction: active: true moving: false control group: 3349 control group 2: 0 tag: 4499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 942 last x: 986 last y diff: 0 last z: 942 territory: 5 rot x: 0 rot y: 3.39649 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3349 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3350 Footprint: Minimap: active: true x: 994 z: 942 Obstruction: active: true moving: false control group: 3350 control group 2: 0 tag: 4565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 942 last x: 994 last y diff: 0 last z: 942 territory: 5 rot x: 0 rot y: 3.37816 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3350 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3351 Footprint: Minimap: active: true x: 1030 z: 910 Obstruction: active: true moving: false control group: 3351 control group 2: 0 tag: 4917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 910 last x: 1030 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 0.46312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3351 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3352 Footprint: Minimap: active: true x: 1006 z: 954 Obstruction: active: true moving: false control group: 3352 control group 2: 0 tag: 4689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 954 last x: 1006 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 4.19904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3352 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3353 Footprint: Minimap: active: true x: 1010 z: 954 Obstruction: active: true moving: false control group: 3353 control group 2: 0 tag: 4723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 954 last x: 1010 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 2.47675 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3353 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3354 Footprint: Minimap: active: true x: 970 z: 958 Obstruction: active: true moving: false control group: 3354 control group 2: 0 tag: 4411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 958 last x: 970 last y diff: 0 last z: 958 territory: 5 rot x: 0 rot y: 5.76539 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3354 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3355 Footprint: Minimap: active: true x: 982 z: 958 Obstruction: active: true moving: false control group: 3355 control group 2: 0 tag: 4483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 958 last x: 982 last y diff: 0 last z: 958 territory: 5 rot x: 0 rot y: 2.19733 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3355 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3356 Footprint: Minimap: active: true x: 990 z: 962 Obstruction: active: true moving: false control group: 3356 control group 2: 0 tag: 4533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 962 last x: 990 last y diff: 0 last z: 962 territory: 5 rot x: 0 rot y: 1.11387 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3356 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3357 Footprint: Minimap: active: true x: 1006 z: 926 Obstruction: active: true moving: false control group: 3357 control group 2: 0 tag: 4685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 926 last x: 1006 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 1.02813 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3357 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3358 Footprint: Minimap: active: true x: 1014 z: 922 Obstruction: active: true moving: false control group: 3358 control group 2: 0 tag: 4751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 922 last x: 1014 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.43953 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3358 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3359 Footprint: Minimap: active: true x: 966 z: 950 Obstruction: active: true moving: false control group: 3359 control group 2: 0 tag: 4389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 950 last x: 966 last y diff: 0 last z: 950 territory: 5 rot x: 0 rot y: 0.77907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3359 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3360 Footprint: Minimap: active: true x: 966 z: 954 Obstruction: active: true moving: false control group: 3360 control group 2: 0 tag: 4391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 966 y: 0 z: 954 last x: 966 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 5.93854 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3360 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3361 Footprint: Minimap: active: true x: 1038 z: 918 Obstruction: active: true moving: false control group: 3361 control group 2: 0 tag: 5023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 918 last x: 1038 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 2.83111 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3361 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3362 Footprint: Minimap: active: true x: 1014 z: 942 Obstruction: active: true moving: false control group: 3362 control group 2: 0 tag: 4753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 942 last x: 1014 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 4.81423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3362 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3363 Footprint: Minimap: active: true x: 1018 z: 942 Obstruction: active: true moving: false control group: 3363 control group 2: 0 tag: 4787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 942 last x: 1018 last y diff: 0 last z: 942 territory: 0 rot x: 0 rot y: 1.66776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3363 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3364 Footprint: Minimap: active: true x: 1034 z: 914 Obstruction: active: true moving: false control group: 3364 control group 2: 0 tag: 4975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 914 last x: 1034 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 1.33599 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3364 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3365 Footprint: Minimap: active: true x: 982 z: 946 Obstruction: active: true moving: false control group: 3365 control group 2: 0 tag: 4481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 946 last x: 982 last y diff: 0 last z: 946 territory: 5 rot x: 0 rot y: 1.22316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3365 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3366 Footprint: Minimap: active: true x: 986 z: 946 Obstruction: active: true moving: false control group: 3366 control group 2: 0 tag: 4501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 946 last x: 986 last y diff: 0 last z: 946 territory: 5 rot x: 0 rot y: 0.04168 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3366 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3367 Footprint: Minimap: active: true x: 994 z: 946 Obstruction: active: true moving: false control group: 3367 control group 2: 0 tag: 4567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 946 last x: 994 last y diff: 0 last z: 946 territory: 5 rot x: 0 rot y: 3.66334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3367 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3368 Footprint: Minimap: active: true x: 1002 z: 938 Obstruction: active: true moving: false control group: 3368 control group 2: 0 tag: 4649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 938 last x: 1002 last y diff: 0 last z: 938 territory: 5 rot x: 0 rot y: 2.60288 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3368 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3369 Footprint: Minimap: active: true x: 1030 z: 918 Obstruction: active: true moving: false control group: 3369 control group 2: 0 tag: 4919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 918 last x: 1030 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 4.81406 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3369 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3370 Footprint: Minimap: active: true x: 1026 z: 922 Obstruction: active: true moving: false control group: 3370 control group 2: 0 tag: 4875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 922 last x: 1026 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 1.83088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3370 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3371 Footprint: Minimap: active: true x: 978 z: 954 Obstruction: active: true moving: false control group: 3371 control group 2: 0 tag: 4453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 954 last x: 978 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 3.69173 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3371 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3372 Footprint: Minimap: active: true x: 986 z: 954 Obstruction: active: true moving: false control group: 3372 control group 2: 0 tag: 4505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 954 last x: 986 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 0.87224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3372 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3373 Footprint: Minimap: active: true x: 986 z: 958 Obstruction: active: true moving: false control group: 3373 control group 2: 0 tag: 4507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 958 last x: 986 last y diff: 0 last z: 958 territory: 5 rot x: 0 rot y: 4.09417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3373 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3374 Footprint: Minimap: active: true x: 994 z: 962 Obstruction: active: true moving: false control group: 3374 control group 2: 0 tag: 4573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 962 last x: 994 last y diff: 0 last z: 962 territory: 5 rot x: 0 rot y: 0.16282 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3374 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3375 Footprint: Minimap: active: true x: 994 z: 954 Obstruction: active: true moving: false control group: 3375 control group 2: 0 tag: 4571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 954 last x: 994 last y diff: 0 last z: 954 territory: 5 rot x: 0 rot y: 2.14274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3375 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3376 Footprint: Minimap: active: true x: 1010 z: 930 Obstruction: active: true moving: false control group: 3376 control group 2: 0 tag: 4721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 930 last x: 1010 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 4.3389 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3376 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3377 Footprint: Minimap: active: true x: 1018 z: 926 Obstruction: active: true moving: false control group: 3377 control group 2: 0 tag: 4785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 926 last x: 1018 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 2.21062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3377 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3378 Footprint: Minimap: active: true x: 1022 z: 926 Obstruction: active: true moving: false control group: 3378 control group 2: 0 tag: 4827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 926 last x: 1022 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 3.26536 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3378 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3379 Footprint: Minimap: active: true x: 1034 z: 922 Obstruction: active: true moving: false control group: 3379 control group 2: 0 tag: 4977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 922 last x: 1034 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.64094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3379 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3380 Footprint: Minimap: active: true x: 1034 z: 926 Obstruction: active: true moving: false control group: 3380 control group 2: 0 tag: 4979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 926 last x: 1034 last y diff: 0 last z: 926 territory: 0 rot x: 0 rot y: 2.87671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3380 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3381 Footprint: Minimap: active: true x: 1022 z: 934 Obstruction: active: true moving: false control group: 3381 control group 2: 0 tag: 4829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 934 last x: 1022 last y diff: 0 last z: 934 territory: 0 rot x: 0 rot y: 1.35354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3381 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3382 Footprint: Minimap: active: true x: 1026 z: 930 Obstruction: active: true moving: false control group: 3382 control group 2: 0 tag: 4877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 930 last x: 1026 last y diff: 0 last z: 930 territory: 0 rot x: 0 rot y: 3.09757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3382 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3383 Footprint: Minimap: active: true x: 1006 z: 946 Obstruction: active: true moving: false control group: 3383 control group 2: 0 tag: 4687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 946 last x: 1006 last y diff: 0 last z: 946 territory: 5 rot x: 0 rot y: 1.50689 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3383 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3384 Footprint: Minimap: active: true x: 986 z: 950 Obstruction: active: true moving: false control group: 3384 control group 2: 0 tag: 4503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 950 last x: 986 last y diff: 0 last z: 950 territory: 5 rot x: 0 rot y: 1.65351 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3384 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3385 Footprint: Minimap: active: true x: 994 z: 950 Obstruction: active: true moving: false control group: 3385 control group 2: 0 tag: 4569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 950 last x: 994 last y diff: 0 last z: 950 territory: 5 rot x: 0 rot y: 1.92351 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3385 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3386 Footprint: Minimap: active: true x: 1002 z: 946 Obstruction: active: true moving: false control group: 3386 control group 2: 0 tag: 4651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 946 last x: 1002 last y diff: 0 last z: 946 territory: 5 rot x: 0 rot y: 2.05112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3386 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3387 Footprint: Minimap: active: true x: 1138 z: 810 Obstruction: active: true moving: false control group: 3387 control group 2: 0 tag: 5657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 810 last x: 1138 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 1.77828 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3387 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3388 Footprint: Minimap: active: true x: 1138 z: 814 Obstruction: active: true moving: false control group: 3388 control group 2: 0 tag: 5659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 814 last x: 1138 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 4.6713 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3388 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3389 Footprint: Minimap: active: true x: 1138 z: 818 Obstruction: active: true moving: false control group: 3389 control group 2: 0 tag: 5661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 818 last x: 1138 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 2.87024 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3389 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3390 Footprint: Minimap: active: true x: 1142 z: 822 Obstruction: active: true moving: false control group: 3390 control group 2: 0 tag: 5683 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 822 last x: 1142 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 4.4619 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3390 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3391 Footprint: Minimap: active: true x: 1142 z: 826 Obstruction: active: true moving: false control group: 3391 control group 2: 0 tag: 5685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 826 last x: 1142 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 2.41626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3391 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3392 Footprint: Minimap: active: true x: 1158 z: 810 Obstruction: active: true moving: false control group: 3392 control group 2: 0 tag: 5817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 810 last x: 1158 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 1.1696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3392 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3393 Footprint: Minimap: active: true x: 1162 z: 814 Obstruction: active: true moving: false control group: 3393 control group 2: 0 tag: 5851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 814 last x: 1162 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 2.91695 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3393 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3394 Footprint: Minimap: active: true x: 1158 z: 794 Obstruction: active: true moving: false control group: 3394 control group 2: 0 tag: 5815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 794 last x: 1158 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 2.60578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3394 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3395 Footprint: Minimap: active: true x: 1162 z: 786 Obstruction: active: true moving: false control group: 3395 control group 2: 0 tag: 5847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 786 last x: 1162 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 4.73974 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3395 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3396 Footprint: Minimap: active: true x: 1162 z: 790 Obstruction: active: true moving: false control group: 3396 control group 2: 0 tag: 5849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 790 last x: 1162 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 1.89086 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3396 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3397 Footprint: Minimap: active: true x: 1154 z: 818 Obstruction: active: true moving: false control group: 3397 control group 2: 0 tag: 5777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 818 last x: 1154 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 4.82822 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3397 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3398 Footprint: Minimap: active: true x: 1150 z: 806 Obstruction: active: true moving: false control group: 3398 control group 2: 0 tag: 5739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 806 last x: 1150 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 3.13404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3398 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3399 Footprint: Minimap: active: true x: 1150 z: 814 Obstruction: active: true moving: false control group: 3399 control group 2: 0 tag: 5741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 814 last x: 1150 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 2.44994 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3399 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3400 Footprint: Minimap: active: true x: 1558 z: 1498 Obstruction: active: true moving: false control group: 3400 control group 2: 0 tag: 8129 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1558 y: 0 z: 1498 last x: 1558 last y diff: 0 last z: 1498 territory: 0 rot x: 0 rot y: 3.99929 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3400 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3401 Footprint: Minimap: active: true x: 1566 z: 1498 Obstruction: active: true moving: false control group: 3401 control group 2: 0 tag: 8167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 1498 last x: 1566 last y diff: 0 last z: 1498 territory: 0 rot x: 0 rot y: 3.32407 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3401 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3402 Footprint: Minimap: active: true x: 1578 z: 1498 Obstruction: active: true moving: false control group: 3402 control group 2: 0 tag: 8217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 1498 last x: 1578 last y diff: 0 last z: 1498 territory: 0 rot x: 0 rot y: 1.30951 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3402 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3403 Footprint: Minimap: active: true x: 1546 z: 1482 Obstruction: active: true moving: false control group: 3403 control group 2: 0 tag: 8085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1546 y: 0 z: 1482 last x: 1546 last y diff: 0 last z: 1482 territory: 0 rot x: 0 rot y: 1.8094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3403 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3404 Footprint: Minimap: active: true x: 1558 z: 1470 Obstruction: active: true moving: false control group: 3404 control group 2: 0 tag: 8125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1558 y: 0 z: 1470 last x: 1558 last y diff: 0 last z: 1470 territory: 0 rot x: 0 rot y: 1.3701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3404 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3405 Footprint: Minimap: active: true x: 1562 z: 1470 Obstruction: active: true moving: false control group: 3405 control group 2: 0 tag: 8149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 1470 last x: 1562 last y diff: 0 last z: 1470 territory: 0 rot x: 0 rot y: 1.53257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3405 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3406 Footprint: Minimap: active: true x: 1542 z: 1450 Obstruction: active: true moving: false control group: 3406 control group 2: 0 tag: 8071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542 y: 0 z: 1450 last x: 1542 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 1.22683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3406 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3407 Footprint: Minimap: active: true x: 1550 z: 1454 Obstruction: active: true moving: false control group: 3407 control group 2: 0 tag: 8099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 1454 last x: 1550 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 2.57528 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3407 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3408 Footprint: Minimap: active: true x: 1574 z: 1518 Obstruction: active: true moving: false control group: 3408 control group 2: 0 tag: 8195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 1518 last x: 1574 last y diff: 0 last z: 1518 territory: 0 rot x: 0 rot y: 0.6798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3408 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3409 Footprint: Minimap: active: true x: 1590 z: 1514 Obstruction: active: true moving: false control group: 3409 control group 2: 0 tag: 8291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 1514 last x: 1590 last y diff: 0 last z: 1514 territory: 0 rot x: 0 rot y: 5.8804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3409 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3410 Footprint: Minimap: active: true x: 1538 z: 1446 Obstruction: active: true moving: false control group: 3410 control group 2: 0 tag: 8061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1538 y: 0 z: 1446 last x: 1538 last y diff: 0 last z: 1446 territory: 0 rot x: 0 rot y: 3.74796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3410 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3411 Footprint: Minimap: active: true x: 1506 z: 1454 Obstruction: active: true moving: false control group: 3411 control group 2: 0 tag: 7997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1506 y: 0 z: 1454 last x: 1506 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 2.11445 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3411 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3412 Footprint: Minimap: active: true x: 1514 z: 1458 Obstruction: active: true moving: false control group: 3412 control group 2: 0 tag: 8023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514 y: 0 z: 1458 last x: 1514 last y diff: 0 last z: 1458 territory: 0 rot x: 0 rot y: 1.65024 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3412 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3413 Footprint: Minimap: active: true x: 1514 z: 1462 Obstruction: active: true moving: false control group: 3413 control group 2: 0 tag: 8025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514 y: 0 z: 1462 last x: 1514 last y diff: 0 last z: 1462 territory: 0 rot x: 0 rot y: 2.63891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3413 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3414 Footprint: Minimap: active: true x: 1594 z: 1514 Obstruction: active: true moving: false control group: 3414 control group 2: 0 tag: 8307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1594 y: 0 z: 1514 last x: 1594 last y diff: 0 last z: 1514 territory: 0 rot x: 0 rot y: 5.44167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3414 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3415 Footprint: Minimap: active: true x: 1574 z: 1538 Obstruction: active: true moving: false control group: 3415 control group 2: 0 tag: 8197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 1538 last x: 1574 last y diff: 0 last z: 1538 territory: 0 rot x: 0 rot y: 3.88772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3415 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3416 Footprint: Minimap: active: true x: 1586 z: 1534 Obstruction: active: true moving: false control group: 3416 control group 2: 0 tag: 8269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 1534 last x: 1586 last y diff: 0 last z: 1534 territory: 0 rot x: 0 rot y: 6.01018 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3416 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3417 Footprint: Minimap: active: true x: 1590 z: 1530 Obstruction: active: true moving: false control group: 3417 control group 2: 0 tag: 8295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 1530 last x: 1590 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 0.00773 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3417 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3418 Footprint: Minimap: active: true x: 1582 z: 1538 Obstruction: active: true moving: false control group: 3418 control group 2: 0 tag: 8243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 1538 last x: 1582 last y diff: 0 last z: 1538 territory: 0 rot x: 0 rot y: 0.23975 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3418 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3419 Footprint: Minimap: active: true x: 1590 z: 1526 Obstruction: active: true moving: false control group: 3419 control group 2: 0 tag: 8293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 1526 last x: 1590 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 4.137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3419 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3420 Footprint: Minimap: active: true x: 1602 z: 1522 Obstruction: active: true moving: false control group: 3420 control group 2: 0 tag: 8343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 1522 last x: 1602 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 0.02215 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3420 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3421 Footprint: Minimap: active: true x: 1526 z: 1442 Obstruction: active: true moving: false control group: 3421 control group 2: 0 tag: 8041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1526 y: 0 z: 1442 last x: 1526 last y diff: 0 last z: 1442 territory: 0 rot x: 0 rot y: 5.42354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3421 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3422 Footprint: Minimap: active: true x: 1522 z: 1438 Obstruction: active: true moving: false control group: 3422 control group 2: 0 tag: 8035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1522 y: 0 z: 1438 last x: 1522 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 5.31571 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3422 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3423 Footprint: Minimap: active: true x: 1494 z: 1430 Obstruction: active: true moving: false control group: 3423 control group 2: 0 tag: 7945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 1430 last x: 1494 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 4.86039 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3423 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3424 Footprint: Minimap: active: true x: 1494 z: 1434 Obstruction: active: true moving: false control group: 3424 control group 2: 0 tag: 7947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 1434 last x: 1494 last y diff: 0 last z: 1434 territory: 0 rot x: 0 rot y: 0.63949 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3424 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3425 Footprint: Minimap: active: true x: 1498 z: 1438 Obstruction: active: true moving: false control group: 3425 control group 2: 0 tag: 7965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 1438 last x: 1498 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 3.0574 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3425 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3426 Footprint: Minimap: active: true x: 1566 z: 1494 Obstruction: active: true moving: false control group: 3426 control group 2: 0 tag: 8165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 1494 last x: 1566 last y diff: 0 last z: 1494 territory: 0 rot x: 0 rot y: 1.90003 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3426 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3427 Footprint: Minimap: active: true x: 1570 z: 1502 Obstruction: active: true moving: false control group: 3427 control group 2: 0 tag: 8177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1570 y: 0 z: 1502 last x: 1570 last y diff: 0 last z: 1502 territory: 0 rot x: 0 rot y: 3.4892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3427 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3428 Footprint: Minimap: active: true x: 1550 z: 1482 Obstruction: active: true moving: false control group: 3428 control group 2: 0 tag: 8103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 1482 last x: 1550 last y diff: 0 last z: 1482 territory: 0 rot x: 0 rot y: 3.69668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3428 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3429 Footprint: Minimap: active: true x: 1558 z: 1486 Obstruction: active: true moving: false control group: 3429 control group 2: 0 tag: 8127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1558 y: 0 z: 1486 last x: 1558 last y diff: 0 last z: 1486 territory: 0 rot x: 0 rot y: 6.2746 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3429 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3430 Footprint: Minimap: active: true x: 1554 z: 1474 Obstruction: active: true moving: false control group: 3430 control group 2: 0 tag: 8113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1554 y: 0 z: 1474 last x: 1554 last y diff: 0 last z: 1474 territory: 0 rot x: 0 rot y: 0.78777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3430 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3431 Footprint: Minimap: active: true x: 1566 z: 1486 Obstruction: active: true moving: false control group: 3431 control group 2: 0 tag: 8163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 1486 last x: 1566 last y diff: 0 last z: 1486 territory: 0 rot x: 0 rot y: 0.07342 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3431 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3432 Footprint: Minimap: active: true x: 1546 z: 1458 Obstruction: active: true moving: false control group: 3432 control group 2: 0 tag: 8081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1546 y: 0 z: 1458 last x: 1546 last y diff: 0 last z: 1458 territory: 0 rot x: 0 rot y: 0.96732 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3432 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3433 Footprint: Minimap: active: true x: 1578 z: 1522 Obstruction: active: true moving: false control group: 3433 control group 2: 0 tag: 8219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 1522 last x: 1578 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 3.29697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3433 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3434 Footprint: Minimap: active: true x: 1530 z: 1462 Obstruction: active: true moving: false control group: 3434 control group 2: 0 tag: 8053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1530 y: 0 z: 1462 last x: 1530 last y diff: 0 last z: 1462 territory: 0 rot x: 0 rot y: 0.39496 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3434 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3435 Footprint: Minimap: active: true x: 1530 z: 1450 Obstruction: active: true moving: false control group: 3435 control group 2: 0 tag: 8049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1530 y: 0 z: 1450 last x: 1530 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 5.5884 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3435 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3436 Footprint: Minimap: active: true x: 1506 z: 1450 Obstruction: active: true moving: false control group: 3436 control group 2: 0 tag: 7995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1506 y: 0 z: 1450 last x: 1506 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 3.34508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3436 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3437 Footprint: Minimap: active: true x: 1510 z: 1450 Obstruction: active: true moving: false control group: 3437 control group 2: 0 tag: 8009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1510 y: 0 z: 1450 last x: 1510 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 0.41402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3437 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3438 Footprint: Minimap: active: true x: 1514 z: 1450 Obstruction: active: true moving: false control group: 3438 control group 2: 0 tag: 8021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514 y: 0 z: 1450 last x: 1514 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 0.1041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3438 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3439 Footprint: Minimap: active: true x: 1518 z: 1454 Obstruction: active: true moving: false control group: 3439 control group 2: 0 tag: 8031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1518 y: 0 z: 1454 last x: 1518 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 6.13947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3439 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3440 Footprint: Minimap: active: true x: 1578 z: 1530 Obstruction: active: true moving: false control group: 3440 control group 2: 0 tag: 8221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 1530 last x: 1578 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 3.83646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3440 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3441 Footprint: Minimap: active: true x: 1582 z: 1526 Obstruction: active: true moving: false control group: 3441 control group 2: 0 tag: 8241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 1526 last x: 1582 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 2.69616 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3441 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3442 Footprint: Minimap: active: true x: 1586 z: 1522 Obstruction: active: true moving: false control group: 3442 control group 2: 0 tag: 8267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 1522 last x: 1586 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 0.65323 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3442 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3443 Footprint: Minimap: active: true x: 1506 z: 1438 Obstruction: active: true moving: false control group: 3443 control group 2: 0 tag: 7993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1506 y: 0 z: 1438 last x: 1506 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 1.44526 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3443 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3444 Footprint: Minimap: active: true x: 1514 z: 1442 Obstruction: active: true moving: false control group: 3444 control group 2: 0 tag: 8019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1514 y: 0 z: 1442 last x: 1514 last y diff: 0 last z: 1442 territory: 0 rot x: 0 rot y: 0.14065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3444 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3445 Footprint: Minimap: active: true x: 1502 z: 1442 Obstruction: active: true moving: false control group: 3445 control group 2: 0 tag: 7981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 1442 last x: 1502 last y diff: 0 last z: 1442 territory: 0 rot x: 0 rot y: 5.99456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3445 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3446 Footprint: Minimap: active: true x: 1502 z: 1446 Obstruction: active: true moving: false control group: 3446 control group 2: 0 tag: 7983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 1446 last x: 1502 last y diff: 0 last z: 1446 territory: 0 rot x: 0 rot y: 5.0848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3446 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3447 Footprint: Minimap: active: true x: 1554 z: 1478 Obstruction: active: true moving: false control group: 3447 control group 2: 0 tag: 8115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1554 y: 0 z: 1478 last x: 1554 last y diff: 0 last z: 1478 territory: 0 rot x: 0 rot y: 2.4708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3447 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3448 Footprint: Minimap: active: true x: 1546 z: 1470 Obstruction: active: true moving: false control group: 3448 control group 2: 0 tag: 8083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1546 y: 0 z: 1470 last x: 1546 last y diff: 0 last z: 1470 territory: 0 rot x: 0 rot y: 1.79877 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3448 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3449 Footprint: Minimap: active: true x: 1550 z: 1470 Obstruction: active: true moving: false control group: 3449 control group 2: 0 tag: 8101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1550 y: 0 z: 1470 last x: 1550 last y diff: 0 last z: 1470 territory: 0 rot x: 0 rot y: 4.35157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3449 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3450 Footprint: Minimap: active: true x: 1530 z: 1458 Obstruction: active: true moving: false control group: 3450 control group 2: 0 tag: 8051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1530 y: 0 z: 1458 last x: 1530 last y diff: 0 last z: 1458 territory: 0 rot x: 0 rot y: 4.98137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3450 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3451 Footprint: Minimap: active: true x: 1526 z: 1450 Obstruction: active: true moving: false control group: 3451 control group 2: 0 tag: 8043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1526 y: 0 z: 1450 last x: 1526 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 1.85405 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3451 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3452 Footprint: Minimap: active: true x: 1526 z: 1454 Obstruction: active: true moving: false control group: 3452 control group 2: 0 tag: 8045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1526 y: 0 z: 1454 last x: 1526 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 6.06157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3452 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3453 Footprint: Minimap: active: true x: 1510 z: 1446 Obstruction: active: true moving: false control group: 3453 control group 2: 0 tag: 8007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1510 y: 0 z: 1446 last x: 1510 last y diff: 0 last z: 1446 territory: 0 rot x: 0 rot y: 3.20348 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3453 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3454 Footprint: Minimap: active: true x: 1518 z: 1446 Obstruction: active: true moving: false control group: 3454 control group 2: 0 tag: 8029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1518 y: 0 z: 1446 last x: 1518 last y diff: 0 last z: 1446 territory: 0 rot x: 0 rot y: 2.46383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3454 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3455 Footprint: Minimap: active: true x: 1522 z: 1450 Obstruction: active: true moving: false control group: 3455 control group 2: 0 tag: 8037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1522 y: 0 z: 1450 last x: 1522 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 4.06249 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3455 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3456 Footprint: Minimap: active: true x: 1522 z: 1454 Obstruction: active: true moving: false control group: 3456 control group 2: 0 tag: 8039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1522 y: 0 z: 1454 last x: 1522 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 2.85096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3456 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3457 Footprint: Minimap: active: true x: 454 z: 782 Obstruction: active: true moving: false control group: 3457 control group 2: 0 tag: 1771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 782 last x: 454 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 1.27201 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3457 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3458 Footprint: Minimap: active: true x: 466 z: 798 Obstruction: active: true moving: false control group: 3458 control group 2: 0 tag: 1841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 798 last x: 466 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 2.97805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3458 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3459 Footprint: Minimap: active: true x: 466 z: 802 Obstruction: active: true moving: false control group: 3459 control group 2: 0 tag: 1843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 802 last x: 466 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 4.30245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3459 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3460 Footprint: Minimap: active: true x: 422 z: 782 Obstruction: active: true moving: false control group: 3460 control group 2: 0 tag: 1633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 782 last x: 422 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 1.49257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3460 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3461 Footprint: Minimap: active: true x: 406 z: 794 Obstruction: active: true moving: false control group: 3461 control group 2: 0 tag: 1599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 794 last x: 406 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 3.29278 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3461 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3462 Footprint: Minimap: active: true x: 410 z: 782 Obstruction: active: true moving: false control group: 3462 control group 2: 0 tag: 1607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 782 last x: 410 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 0.99697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3462 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3463 Footprint: Minimap: active: true x: 418 z: 782 Obstruction: active: true moving: false control group: 3463 control group 2: 0 tag: 1623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 782 last x: 418 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 5.85821 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3463 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3464 Footprint: Minimap: active: true x: 466 z: 786 Obstruction: active: true moving: false control group: 3464 control group 2: 0 tag: 1839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 786 last x: 466 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 0.28125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3464 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3465 Footprint: Minimap: active: true x: 470 z: 818 Obstruction: active: true moving: false control group: 3465 control group 2: 0 tag: 1863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 818 last x: 470 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 0.62806 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3465 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3466 Footprint: Minimap: active: true x: 494 z: 826 Obstruction: active: true moving: false control group: 3466 control group 2: 0 tag: 2005 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 826 last x: 494 last y diff: 0 last z: 826 territory: 0 rot x: 0 rot y: 3.33474 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3466 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3467 Footprint: Minimap: active: true x: 502 z: 822 Obstruction: active: true moving: false control group: 3467 control group 2: 0 tag: 2077 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 822 last x: 502 last y diff: 0 last z: 822 territory: 0 rot x: 0 rot y: 5.92811 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3467 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3468 Footprint: Minimap: active: true x: 506 z: 818 Obstruction: active: true moving: false control group: 3468 control group 2: 0 tag: 2103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 818 last x: 506 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 2.103 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3468 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3469 Footprint: Minimap: active: true x: 506 z: 802 Obstruction: active: true moving: false control group: 3469 control group 2: 0 tag: 2099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 802 last x: 506 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 3.64734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3469 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3470 Footprint: Minimap: active: true x: 506 z: 814 Obstruction: active: true moving: false control group: 3470 control group 2: 0 tag: 2101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 814 last x: 506 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 5.10532 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3470 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3471 Footprint: Minimap: active: true x: 498 z: 782 Obstruction: active: true moving: false control group: 3471 control group 2: 0 tag: 2025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 782 last x: 498 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 4.69198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3471 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3472 Footprint: Minimap: active: true x: 502 z: 774 Obstruction: active: true moving: false control group: 3472 control group 2: 0 tag: 2067 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 774 last x: 502 last y diff: 0 last z: 774 territory: 0 rot x: 0 rot y: 2.79181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3472 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3473 Footprint: Minimap: active: true x: 502 z: 782 Obstruction: active: true moving: false control group: 3473 control group 2: 0 tag: 2069 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 782 last x: 502 last y diff: 0 last z: 782 territory: 0 rot x: 0 rot y: 0.72785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3473 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3474 Footprint: Minimap: active: true x: 510 z: 794 Obstruction: active: true moving: false control group: 3474 control group 2: 0 tag: 2147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 794 last x: 510 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 0.52802 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3474 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3475 Footprint: Minimap: active: true x: 510 z: 798 Obstruction: active: true moving: false control group: 3475 control group 2: 0 tag: 2149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 798 last x: 510 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 0.7156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3475 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3476 Footprint: Minimap: active: true x: 438 z: 786 Obstruction: active: true moving: false control group: 3476 control group 2: 0 tag: 1695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 786 last x: 438 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 1.6745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3476 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3477 Footprint: Minimap: active: true x: 450 z: 794 Obstruction: active: true moving: false control group: 3477 control group 2: 0 tag: 1751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 794 last x: 450 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 1.65151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3477 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3478 Footprint: Minimap: active: true x: 418 z: 786 Obstruction: active: true moving: false control group: 3478 control group 2: 0 tag: 1625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 786 last x: 418 last y diff: 0 last z: 786 territory: 0 rot x: 0 rot y: 3.36944 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3478 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3479 Footprint: Minimap: active: true x: 474 z: 814 Obstruction: active: true moving: false control group: 3479 control group 2: 0 tag: 1875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 814 last x: 474 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 2.79392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3479 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3480 Footprint: Minimap: active: true x: 478 z: 798 Obstruction: active: true moving: false control group: 3480 control group 2: 0 tag: 1899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 798 last x: 478 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 3.73171 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3480 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3481 Footprint: Minimap: active: true x: 486 z: 798 Obstruction: active: true moving: false control group: 3481 control group 2: 0 tag: 1947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 798 last x: 486 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 0.93683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3481 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3482 Footprint: Minimap: active: true x: 482 z: 814 Obstruction: active: true moving: false control group: 3482 control group 2: 0 tag: 1923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 814 last x: 482 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 0.04137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3482 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3483 Footprint: Minimap: active: true x: 498 z: 818 Obstruction: active: true moving: false control group: 3483 control group 2: 0 tag: 2033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 818 last x: 498 last y diff: 0 last z: 818 territory: 0 rot x: 0 rot y: 5.83947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3483 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3484 Footprint: Minimap: active: true x: 502 z: 814 Obstruction: active: true moving: false control group: 3484 control group 2: 0 tag: 2075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 814 last x: 502 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 4.34578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3484 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3485 Footprint: Minimap: active: true x: 502 z: 806 Obstruction: active: true moving: false control group: 3485 control group 2: 0 tag: 2073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 806 last x: 502 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 2.90769 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3485 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3486 Footprint: Minimap: active: true x: 498 z: 794 Obstruction: active: true moving: false control group: 3486 control group 2: 0 tag: 2027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 794 last x: 498 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 2.14248 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3486 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3487 Footprint: Minimap: active: true x: 502 z: 794 Obstruction: active: true moving: false control group: 3487 control group 2: 0 tag: 2071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 794 last x: 502 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 1.64087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3487 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3488 Footprint: Minimap: active: true x: 450 z: 790 Obstruction: active: true moving: false control group: 3488 control group 2: 0 tag: 1749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 790 last x: 450 last y diff: 0 last z: 790 territory: 0 rot x: 0 rot y: 2.10676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3488 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3489 Footprint: Minimap: active: true x: 490 z: 798 Obstruction: active: true moving: false control group: 3489 control group 2: 0 tag: 1971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 798 last x: 490 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 4.03597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3489 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3490 Footprint: Minimap: active: true x: 494 z: 794 Obstruction: active: true moving: false control group: 3490 control group 2: 0 tag: 1997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 794 last x: 494 last y diff: 0 last z: 794 territory: 0 rot x: 0 rot y: 1.53568 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3490 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3491 Footprint: Minimap: active: true x: 494 z: 798 Obstruction: active: true moving: false control group: 3491 control group 2: 0 tag: 1999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 798 last x: 494 last y diff: 0 last z: 798 territory: 0 rot x: 0 rot y: 3.85193 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3491 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3492 Footprint: Minimap: active: true x: 482 z: 810 Obstruction: active: true moving: false control group: 3492 control group 2: 0 tag: 1921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 810 last x: 482 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 0.52433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3492 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3493 Footprint: Minimap: active: true x: 494 z: 810 Obstruction: active: true moving: false control group: 3493 control group 2: 0 tag: 2001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 810 last x: 494 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 6.03745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3493 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3494 Footprint: Minimap: active: true x: 494 z: 814 Obstruction: active: true moving: false control group: 3494 control group 2: 0 tag: 2003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 814 last x: 494 last y diff: 0 last z: 814 territory: 0 rot x: 0 rot y: 3.59453 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3494 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3495 Footprint: Minimap: active: true x: 498 z: 810 Obstruction: active: true moving: false control group: 3495 control group 2: 0 tag: 2031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 810 last x: 498 last y diff: 0 last z: 810 territory: 0 rot x: 0 rot y: 2.97219 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3495 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3496 Footprint: Minimap: active: true x: 498 z: 802 Obstruction: active: true moving: false control group: 3496 control group 2: 0 tag: 2029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 802 last x: 498 last y diff: 0 last z: 802 territory: 0 rot x: 0 rot y: 4.23755 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3496 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3497 Footprint: Minimap: active: true x: 486 z: 806 Obstruction: active: true moving: false control group: 3497 control group 2: 0 tag: 1949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 806 last x: 486 last y diff: 0 last z: 806 territory: 0 rot x: 0 rot y: 6.26381 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3497 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3498 Footprint: Minimap: active: true x: 222 z: 690 Obstruction: active: true moving: false control group: 3498 control group 2: 0 tag: 1323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 690 last x: 222 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 3.50686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3498 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3499 Footprint: Minimap: active: true x: 190 z: 686 Obstruction: active: true moving: false control group: 3499 control group 2: 0 tag: 1209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 686 last x: 190 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 3.7976 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3499 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3500 Footprint: Minimap: active: true x: 198 z: 686 Obstruction: active: true moving: false control group: 3500 control group 2: 0 tag: 1237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 686 last x: 198 last y diff: 0 last z: 686 territory: 0 rot x: 0 rot y: 3.35886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3500 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3501 Footprint: Minimap: active: true x: 238 z: 694 Obstruction: active: true moving: false control group: 3501 control group 2: 0 tag: 1397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 694 last x: 238 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 3.71961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3501 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3502 Footprint: Minimap: active: true x: 242 z: 690 Obstruction: active: true moving: false control group: 3502 control group 2: 0 tag: 1421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 242 y: 0 z: 690 last x: 242 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 1.35807 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3502 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3503 Footprint: Minimap: active: true x: 234 z: 726 Obstruction: active: true moving: false control group: 3503 control group 2: 0 tag: 1377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 726 last x: 234 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 3.38607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3503 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3504 Footprint: Minimap: active: true x: 238 z: 726 Obstruction: active: true moving: false control group: 3504 control group 2: 0 tag: 1407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 726 last x: 238 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 4.0927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3504 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3505 Footprint: Minimap: active: true x: 246 z: 726 Obstruction: active: true moving: false control group: 3505 control group 2: 0 tag: 1433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 246 y: 0 z: 726 last x: 246 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 5.56084 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3505 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3506 Footprint: Minimap: active: true x: 254 z: 726 Obstruction: active: true moving: false control group: 3506 control group 2: 0 tag: 1479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 726 last x: 254 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 0.77183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3506 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3507 Footprint: Minimap: active: true x: 170 z: 714 Obstruction: active: true moving: false control group: 3507 control group 2: 0 tag: 1139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 714 last x: 170 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 5.59093 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3507 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3508 Footprint: Minimap: active: true x: 170 z: 718 Obstruction: active: true moving: false control group: 3508 control group 2: 0 tag: 1141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 718 last x: 170 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 3.5761 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3508 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3509 Footprint: Minimap: active: true x: 178 z: 682 Obstruction: active: true moving: false control group: 3509 control group 2: 0 tag: 1173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 682 last x: 178 last y diff: 0 last z: 682 territory: 0 rot x: 0 rot y: 5.47507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3509 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3510 Footprint: Minimap: active: true x: 206 z: 726 Obstruction: active: true moving: false control group: 3510 control group 2: 0 tag: 1265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 726 last x: 206 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 2.05402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3510 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3511 Footprint: Minimap: active: true x: 182 z: 730 Obstruction: active: true moving: false control group: 3511 control group 2: 0 tag: 1187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 730 last x: 182 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 4.99796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3511 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3512 Footprint: Minimap: active: true x: 182 z: 734 Obstruction: active: true moving: false control group: 3512 control group 2: 0 tag: 1189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 734 last x: 182 last y diff: 0 last z: 734 territory: 0 rot x: 0 rot y: 2.36234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3512 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3513 Footprint: Minimap: active: true x: 270 z: 710 Obstruction: active: true moving: false control group: 3513 control group 2: 0 tag: 1515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 270 y: 0 z: 710 last x: 270 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 1.14417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3513 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3514 Footprint: Minimap: active: true x: 274 z: 702 Obstruction: active: true moving: false control group: 3514 control group 2: 0 tag: 1523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 274 y: 0 z: 702 last x: 274 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 2.6412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3514 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3515 Footprint: Minimap: active: true x: 222 z: 694 Obstruction: active: true moving: false control group: 3515 control group 2: 0 tag: 1325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 694 last x: 222 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 0.8724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3515 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3516 Footprint: Minimap: active: true x: 190 z: 690 Obstruction: active: true moving: false control group: 3516 control group 2: 0 tag: 1211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 690 last x: 190 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 5.219 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3516 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3517 Footprint: Minimap: active: true x: 238 z: 698 Obstruction: active: true moving: false control group: 3517 control group 2: 0 tag: 1399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 698 last x: 238 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 3.34641 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3517 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3518 Footprint: Minimap: active: true x: 250 z: 694 Obstruction: active: true moving: false control group: 3518 control group 2: 0 tag: 1453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 694 last x: 250 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 5.22666 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3518 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3519 Footprint: Minimap: active: true x: 262 z: 694 Obstruction: active: true moving: false control group: 3519 control group 2: 0 tag: 1499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 694 last x: 262 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 6.0549 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3519 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3520 Footprint: Minimap: active: true x: 250 z: 722 Obstruction: active: true moving: false control group: 3520 control group 2: 0 tag: 1459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 722 last x: 250 last y diff: 0 last z: 722 territory: 0 rot x: 0 rot y: 3.52071 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3520 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3521 Footprint: Minimap: active: true x: 254 z: 722 Obstruction: active: true moving: false control group: 3521 control group 2: 0 tag: 1477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 722 last x: 254 last y diff: 0 last z: 722 territory: 0 rot x: 0 rot y: 5.56933 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3521 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3522 Footprint: Minimap: active: true x: 218 z: 730 Obstruction: active: true moving: false control group: 3522 control group 2: 0 tag: 1309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 730 last x: 218 last y diff: 0 last z: 730 territory: 0 rot x: 0 rot y: 2.84995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3522 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3523 Footprint: Minimap: active: true x: 222 z: 726 Obstruction: active: true moving: false control group: 3523 control group 2: 0 tag: 1329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 726 last x: 222 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 4.09507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3523 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3524 Footprint: Minimap: active: true x: 178 z: 710 Obstruction: active: true moving: false control group: 3524 control group 2: 0 tag: 1175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 710 last x: 178 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 0.55588 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3524 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3525 Footprint: Minimap: active: true x: 186 z: 726 Obstruction: active: true moving: false control group: 3525 control group 2: 0 tag: 1203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 726 last x: 186 last y diff: 0 last z: 726 territory: 0 rot x: 0 rot y: 3.23067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3525 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3526 Footprint: Minimap: active: true x: 266 z: 706 Obstruction: active: true moving: false control group: 3526 control group 2: 0 tag: 1509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 706 last x: 266 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 2.25202 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3526 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3527 Footprint: Minimap: active: true x: 266 z: 714 Obstruction: active: true moving: false control group: 3527 control group 2: 0 tag: 1511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266 y: 0 z: 714 last x: 266 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 0.0052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3527 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3528 Footprint: Minimap: active: true x: 218 z: 698 Obstruction: active: true moving: false control group: 3528 control group 2: 0 tag: 1301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 698 last x: 218 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 1.43285 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3528 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3529 Footprint: Minimap: active: true x: 182 z: 690 Obstruction: active: true moving: false control group: 3529 control group 2: 0 tag: 1183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 690 last x: 182 last y diff: 0 last z: 690 territory: 0 rot x: 0 rot y: 0.06444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3529 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3530 Footprint: Minimap: active: true x: 194 z: 694 Obstruction: active: true moving: false control group: 3530 control group 2: 0 tag: 1223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 694 last x: 194 last y diff: 0 last z: 694 territory: 0 rot x: 0 rot y: 5.53864 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3530 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3531 Footprint: Minimap: active: true x: 238 z: 702 Obstruction: active: true moving: false control group: 3531 control group 2: 0 tag: 1401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 702 last x: 238 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 3.78801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3531 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3532 Footprint: Minimap: active: true x: 250 z: 702 Obstruction: active: true moving: false control group: 3532 control group 2: 0 tag: 1455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 702 last x: 250 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 1.18862 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3532 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3533 Footprint: Minimap: active: true x: 250 z: 718 Obstruction: active: true moving: false control group: 3533 control group 2: 0 tag: 1457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 250 y: 0 z: 718 last x: 250 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 4.13912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3533 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3534 Footprint: Minimap: active: true x: 258 z: 718 Obstruction: active: true moving: false control group: 3534 control group 2: 0 tag: 1491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 718 last x: 258 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 2.7165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3534 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3535 Footprint: Minimap: active: true x: 178 z: 714 Obstruction: active: true moving: false control group: 3535 control group 2: 0 tag: 1177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 714 last x: 178 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 5.5674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3535 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3536 Footprint: Minimap: active: true x: 178 z: 718 Obstruction: active: true moving: false control group: 3536 control group 2: 0 tag: 1179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 718 last x: 178 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 3.12533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3536 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3537 Footprint: Minimap: active: true x: 178 z: 722 Obstruction: active: true moving: false control group: 3537 control group 2: 0 tag: 1181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 178 y: 0 z: 722 last x: 178 last y diff: 0 last z: 722 territory: 0 rot x: 0 rot y: 2.37485 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3537 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3538 Footprint: Minimap: active: true x: 182 z: 706 Obstruction: active: true moving: false control group: 3538 control group 2: 0 tag: 1185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 706 last x: 182 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 0.03745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3538 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3539 Footprint: Minimap: active: true x: 186 z: 722 Obstruction: active: true moving: false control group: 3539 control group 2: 0 tag: 1201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 722 last x: 186 last y diff: 0 last z: 722 territory: 0 rot x: 0 rot y: 4.0101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3539 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3540 Footprint: Minimap: active: true x: 190 z: 718 Obstruction: active: true moving: false control group: 3540 control group 2: 0 tag: 1213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 718 last x: 190 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 5.91605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3540 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3541 Footprint: Minimap: active: true x: 194 z: 718 Obstruction: active: true moving: false control group: 3541 control group 2: 0 tag: 1229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 718 last x: 194 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 2.44039 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3541 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3542 Footprint: Minimap: active: true x: 198 z: 718 Obstruction: active: true moving: false control group: 3542 control group 2: 0 tag: 1239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 718 last x: 198 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 2.17234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3542 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3543 Footprint: Minimap: active: true x: 214 z: 718 Obstruction: active: true moving: false control group: 3543 control group 2: 0 tag: 1289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 718 last x: 214 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 0.5635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3543 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3544 Footprint: Minimap: active: true x: 262 z: 702 Obstruction: active: true moving: false control group: 3544 control group 2: 0 tag: 1501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 262 y: 0 z: 702 last x: 262 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 0.51203 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3544 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3545 Footprint: Minimap: active: true x: 202 z: 698 Obstruction: active: true moving: false control group: 3545 control group 2: 0 tag: 1249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 698 last x: 202 last y diff: 0 last z: 698 territory: 0 rot x: 0 rot y: 1.92812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3545 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3546 Footprint: Minimap: active: true x: 226 z: 706 Obstruction: active: true moving: false control group: 3546 control group 2: 0 tag: 1343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 706 last x: 226 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 1.07357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3546 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3547 Footprint: Minimap: active: true x: 230 z: 706 Obstruction: active: true moving: false control group: 3547 control group 2: 0 tag: 1357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 230 y: 0 z: 706 last x: 230 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 0.71682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3547 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3548 Footprint: Minimap: active: true x: 238 z: 706 Obstruction: active: true moving: false control group: 3548 control group 2: 0 tag: 1403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 706 last x: 238 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 1.68142 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3548 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3549 Footprint: Minimap: active: true x: 254 z: 702 Obstruction: active: true moving: false control group: 3549 control group 2: 0 tag: 1473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 702 last x: 254 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 4.57715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3549 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3550 Footprint: Minimap: active: true x: 254 z: 706 Obstruction: active: true moving: false control group: 3550 control group 2: 0 tag: 1475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 254 y: 0 z: 706 last x: 254 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 4.67853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3550 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3551 Footprint: Minimap: active: true x: 258 z: 702 Obstruction: active: true moving: false control group: 3551 control group 2: 0 tag: 1489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 258 y: 0 z: 702 last x: 258 last y diff: 0 last z: 702 territory: 0 rot x: 0 rot y: 5.80979 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3551 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3552 Footprint: Minimap: active: true x: 218 z: 714 Obstruction: active: true moving: false control group: 3552 control group 2: 0 tag: 1305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 714 last x: 218 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 3.24744 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3552 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3553 Footprint: Minimap: active: true x: 218 z: 718 Obstruction: active: true moving: false control group: 3553 control group 2: 0 tag: 1307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 718 last x: 218 last y diff: 0 last z: 718 territory: 0 rot x: 0 rot y: 1.46235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3553 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3554 Footprint: Minimap: active: true x: 222 z: 714 Obstruction: active: true moving: false control group: 3554 control group 2: 0 tag: 1327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 222 y: 0 z: 714 last x: 222 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 3.97907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3554 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3555 Footprint: Minimap: active: true x: 186 z: 706 Obstruction: active: true moving: false control group: 3555 control group 2: 0 tag: 1197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 706 last x: 186 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 3.6027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3555 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3556 Footprint: Minimap: active: true x: 186 z: 714 Obstruction: active: true moving: false control group: 3556 control group 2: 0 tag: 1199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 714 last x: 186 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 3.47182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3556 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3557 Footprint: Minimap: active: true x: 202 z: 714 Obstruction: active: true moving: false control group: 3557 control group 2: 0 tag: 1253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 714 last x: 202 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 5.491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3557 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3558 Footprint: Minimap: active: true x: 214 z: 714 Obstruction: active: true moving: false control group: 3558 control group 2: 0 tag: 1287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 714 last x: 214 last y diff: 0 last z: 714 territory: 0 rot x: 0 rot y: 4.10653 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3558 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3559 Footprint: Minimap: active: true x: 206 z: 706 Obstruction: active: true moving: false control group: 3559 control group 2: 0 tag: 1261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 706 last x: 206 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 1.70809 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3559 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3560 Footprint: Minimap: active: true x: 214 z: 706 Obstruction: active: true moving: false control group: 3560 control group 2: 0 tag: 1285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214 y: 0 z: 706 last x: 214 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 5.1375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3560 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3561 Footprint: Minimap: active: true x: 218 z: 706 Obstruction: active: true moving: false control group: 3561 control group 2: 0 tag: 1303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218 y: 0 z: 706 last x: 218 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 6.13787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3561 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3562 Footprint: Minimap: active: true x: 226 z: 710 Obstruction: active: true moving: false control group: 3562 control group 2: 0 tag: 1345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 226 y: 0 z: 710 last x: 226 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 4.03965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3562 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3563 Footprint: Minimap: active: true x: 234 z: 710 Obstruction: active: true moving: false control group: 3563 control group 2: 0 tag: 1375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 234 y: 0 z: 710 last x: 234 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 6.1001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3563 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3564 Footprint: Minimap: active: true x: 238 z: 710 Obstruction: active: true moving: false control group: 3564 control group 2: 0 tag: 1405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 238 y: 0 z: 710 last x: 238 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 5.59842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3564 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3565 Footprint: Minimap: active: true x: 194 z: 710 Obstruction: active: true moving: false control group: 3565 control group 2: 0 tag: 1227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 710 last x: 194 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 0.20122 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3565 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3566 Footprint: Minimap: active: true x: 202 z: 710 Obstruction: active: true moving: false control group: 3566 control group 2: 0 tag: 1251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 202 y: 0 z: 710 last x: 202 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 0.90415 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3566 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3567 Footprint: Minimap: active: true x: 206 z: 710 Obstruction: active: true moving: false control group: 3567 control group 2: 0 tag: 1263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 206 y: 0 z: 710 last x: 206 last y diff: 0 last z: 710 territory: 0 rot x: 0 rot y: 0.15917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3567 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3568 Footprint: Minimap: active: true x: 194 z: 706 Obstruction: active: true moving: false control group: 3568 control group 2: 0 tag: 1225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 706 last x: 194 last y diff: 0 last z: 706 territory: 0 rot x: 0 rot y: 2.09035 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3568 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3569 Footprint: Minimap: active: true x: 750 z: 902 Obstruction: active: true moving: false control group: 3569 control group 2: 0 tag: 3323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 902 last x: 750 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 1.10383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3569 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3570 Footprint: Minimap: active: true x: 758 z: 894 Obstruction: active: true moving: false control group: 3570 control group 2: 0 tag: 3377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 894 last x: 758 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 0.57892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3570 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3571 Footprint: Minimap: active: true x: 762 z: 890 Obstruction: active: true moving: false control group: 3571 control group 2: 0 tag: 3395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 890 last x: 762 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 5.45658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3571 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3572 Footprint: Minimap: active: true x: 766 z: 874 Obstruction: active: true moving: false control group: 3572 control group 2: 0 tag: 3417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 874 last x: 766 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 3.13677 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3572 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3573 Footprint: Minimap: active: true x: 766 z: 878 Obstruction: active: true moving: false control group: 3573 control group 2: 0 tag: 3419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 878 last x: 766 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 4.46586 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3573 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3574 Footprint: Minimap: active: true x: 742 z: 906 Obstruction: active: true moving: false control group: 3574 control group 2: 0 tag: 3267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 906 last x: 742 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 1.90902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3574 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3575 Footprint: Minimap: active: true x: 742 z: 914 Obstruction: active: true moving: false control group: 3575 control group 2: 0 tag: 3269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 914 last x: 742 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 3.11042 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3575 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3576 Footprint: Minimap: active: true x: 774 z: 882 Obstruction: active: true moving: false control group: 3576 control group 2: 0 tag: 3445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 882 last x: 774 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 1.89025 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3576 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3577 Footprint: Minimap: active: true x: 726 z: 890 Obstruction: active: true moving: false control group: 3577 control group 2: 0 tag: 3167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 890 last x: 726 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 4.98102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3577 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3578 Footprint: Minimap: active: true x: 730 z: 890 Obstruction: active: true moving: false control group: 3578 control group 2: 0 tag: 3191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 890 last x: 730 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 2.64785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3578 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3579 Footprint: Minimap: active: true x: 734 z: 882 Obstruction: active: true moving: false control group: 3579 control group 2: 0 tag: 3207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 882 last x: 734 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 4.17792 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3579 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3580 Footprint: Minimap: active: true x: 762 z: 862 Obstruction: active: true moving: false control group: 3580 control group 2: 0 tag: 3391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 862 last x: 762 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 0.01188 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3580 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3581 Footprint: Minimap: active: true x: 738 z: 878 Obstruction: active: true moving: false control group: 3581 control group 2: 0 tag: 3231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 878 last x: 738 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 3.0115 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3581 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3582 Footprint: Minimap: active: true x: 718 z: 922 Obstruction: active: true moving: false control group: 3582 control group 2: 0 tag: 3139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 922 last x: 718 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.7342 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3582 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3583 Footprint: Minimap: active: true x: 718 z: 902 Obstruction: active: true moving: false control group: 3583 control group 2: 0 tag: 3133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 902 last x: 718 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 3.06426 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3583 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3584 Footprint: Minimap: active: true x: 718 z: 906 Obstruction: active: true moving: false control group: 3584 control group 2: 0 tag: 3135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 906 last x: 718 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 1.78631 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3584 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3585 Footprint: Minimap: active: true x: 698 z: 910 Obstruction: active: true moving: false control group: 3585 control group 2: 0 tag: 3095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 698 y: 0 z: 910 last x: 698 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 2.78132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3585 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3586 Footprint: Minimap: active: true x: 742 z: 854 Obstruction: active: true moving: false control group: 3586 control group 2: 0 tag: 3263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 854 last x: 742 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 2.389 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3586 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3587 Footprint: Minimap: active: true x: 734 z: 918 Obstruction: active: true moving: false control group: 3587 control group 2: 0 tag: 3211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 918 last x: 734 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 6.06392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3587 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3588 Footprint: Minimap: active: true x: 766 z: 886 Obstruction: active: true moving: false control group: 3588 control group 2: 0 tag: 3421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 886 last x: 766 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 3.61995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3588 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3589 Footprint: Minimap: active: true x: 762 z: 870 Obstruction: active: true moving: false control group: 3589 control group 2: 0 tag: 3393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 870 last x: 762 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 5.36814 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3589 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3590 Footprint: Minimap: active: true x: 738 z: 902 Obstruction: active: true moving: false control group: 3590 control group 2: 0 tag: 3237 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 902 last x: 738 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 5.54984 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3590 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3591 Footprint: Minimap: active: true x: 738 z: 906 Obstruction: active: true moving: false control group: 3591 control group 2: 0 tag: 3239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 906 last x: 738 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 1.01056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3591 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3592 Footprint: Minimap: active: true x: 738 z: 882 Obstruction: active: true moving: false control group: 3592 control group 2: 0 tag: 3233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 882 last x: 738 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 4.31273 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3592 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3593 Footprint: Minimap: active: true x: 742 z: 882 Obstruction: active: true moving: false control group: 3593 control group 2: 0 tag: 3265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 882 last x: 742 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 4.26423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3593 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3594 Footprint: Minimap: active: true x: 718 z: 914 Obstruction: active: true moving: false control group: 3594 control group 2: 0 tag: 3137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 914 last x: 718 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 4.82659 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3594 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3595 Footprint: Minimap: active: true x: 726 z: 914 Obstruction: active: true moving: false control group: 3595 control group 2: 0 tag: 3171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 914 last x: 726 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 5.14322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3595 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3596 Footprint: Minimap: active: true x: 706 z: 910 Obstruction: active: true moving: false control group: 3596 control group 2: 0 tag: 3107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 706 y: 0 z: 910 last x: 706 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 2.78673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3596 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3597 Footprint: Minimap: active: true x: 750 z: 858 Obstruction: active: true moving: false control group: 3597 control group 2: 0 tag: 3317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 858 last x: 750 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 3.67501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3597 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3598 Footprint: Minimap: active: true x: 738 z: 898 Obstruction: active: true moving: false control group: 3598 control group 2: 0 tag: 3235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 898 last x: 738 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 3.80895 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3598 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3599 Footprint: Minimap: active: true x: 746 z: 890 Obstruction: active: true moving: false control group: 3599 control group 2: 0 tag: 3295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 890 last x: 746 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 2.01986 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3599 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3600 Footprint: Minimap: active: true x: 750 z: 886 Obstruction: active: true moving: false control group: 3600 control group 2: 0 tag: 3321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 886 last x: 750 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 4.74294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3600 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3601 Footprint: Minimap: active: true x: 754 z: 886 Obstruction: active: true moving: false control group: 3601 control group 2: 0 tag: 3355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 886 last x: 754 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 4.70138 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3601 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3602 Footprint: Minimap: active: true x: 754 z: 882 Obstruction: active: true moving: false control group: 3602 control group 2: 0 tag: 3353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 882 last x: 754 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 6.08999 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3602 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3603 Footprint: Minimap: active: true x: 758 z: 870 Obstruction: active: true moving: false control group: 3603 control group 2: 0 tag: 3375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 870 last x: 758 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 1.8685 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3603 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3604 Footprint: Minimap: active: true x: 734 z: 902 Obstruction: active: true moving: false control group: 3604 control group 2: 0 tag: 3209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 902 last x: 734 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 2.49282 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3604 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3605 Footprint: Minimap: active: true x: 750 z: 862 Obstruction: active: true moving: false control group: 3605 control group 2: 0 tag: 3319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 862 last x: 750 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 5.2289 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3605 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3606 Footprint: Minimap: active: true x: 754 z: 870 Obstruction: active: true moving: false control group: 3606 control group 2: 0 tag: 3349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 870 last x: 754 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 3.8106 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3606 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3607 Footprint: Minimap: active: true x: 746 z: 866 Obstruction: active: true moving: false control group: 3607 control group 2: 0 tag: 3291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 866 last x: 746 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 3.16018 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3607 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3608 Footprint: Minimap: active: true x: 746 z: 882 Obstruction: active: true moving: false control group: 3608 control group 2: 0 tag: 3293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 882 last x: 746 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 4.76034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3608 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3609 Footprint: Minimap: active: true x: 726 z: 910 Obstruction: active: true moving: false control group: 3609 control group 2: 0 tag: 3169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 910 last x: 726 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 2.90902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3609 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3610 Footprint: Minimap: active: true x: 730 z: 910 Obstruction: active: true moving: false control group: 3610 control group 2: 0 tag: 3193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 910 last x: 730 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 5.2435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3610 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3611 Footprint: Minimap: active: true x: 754 z: 878 Obstruction: active: true moving: false control group: 3611 control group 2: 0 tag: 3351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 878 last x: 754 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 0.25664 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3611 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3612 Footprint: Minimap: active: true x: 778 z: 1086 Obstruction: active: true moving: false control group: 3612 control group 2: 0 tag: 3457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1086 last x: 778 last y diff: 0 last z: 1086 territory: 0 rot x: 0 rot y: 1.9796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3612 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3613 Footprint: Minimap: active: true x: 766 z: 1074 Obstruction: active: true moving: false control group: 3613 control group 2: 0 tag: 3423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1074 last x: 766 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 5.39399 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3613 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3614 Footprint: Minimap: active: true x: 782 z: 1090 Obstruction: active: true moving: false control group: 3614 control group 2: 0 tag: 3469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1090 last x: 782 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 1.2207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3614 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3615 Footprint: Minimap: active: true x: 786 z: 1090 Obstruction: active: true moving: false control group: 3615 control group 2: 0 tag: 3499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1090 last x: 786 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 5.8814 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3615 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3616 Footprint: Minimap: active: true x: 790 z: 1082 Obstruction: active: true moving: false control group: 3616 control group 2: 0 tag: 3519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1082 last x: 790 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 1.94506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3616 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3617 Footprint: Minimap: active: true x: 794 z: 1078 Obstruction: active: true moving: false control group: 3617 control group 2: 0 tag: 3547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1078 last x: 794 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.65761 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3617 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3618 Footprint: Minimap: active: true x: 790 z: 1090 Obstruction: active: true moving: false control group: 3618 control group 2: 0 tag: 3521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1090 last x: 790 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 1.15275 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3618 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3619 Footprint: Minimap: active: true x: 794 z: 1090 Obstruction: active: true moving: false control group: 3619 control group 2: 0 tag: 3549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1090 last x: 794 last y diff: 0 last z: 1090 territory: 5 rot x: 0 rot y: 1.51067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3619 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3620 Footprint: Minimap: active: true x: 798 z: 1090 Obstruction: active: true moving: false control group: 3620 control group 2: 0 tag: 3575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1090 last x: 798 last y diff: 0 last z: 1090 territory: 5 rot x: 0 rot y: 0.53383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3620 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3621 Footprint: Minimap: active: true x: 802 z: 1090 Obstruction: active: true moving: false control group: 3621 control group 2: 0 tag: 3593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 1090 last x: 802 last y diff: 0 last z: 1090 territory: 5 rot x: 0 rot y: 5.07554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3621 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3622 Footprint: Minimap: active: true x: 794 z: 1070 Obstruction: active: true moving: false control group: 3622 control group 2: 0 tag: 3545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1070 last x: 794 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 5.84585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3622 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3623 Footprint: Minimap: active: true x: 750 z: 1078 Obstruction: active: true moving: false control group: 3623 control group 2: 0 tag: 3327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1078 last x: 750 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 3.0267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3623 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3624 Footprint: Minimap: active: true x: 758 z: 1078 Obstruction: active: true moving: false control group: 3624 control group 2: 0 tag: 3379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1078 last x: 758 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 3.2294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3624 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3625 Footprint: Minimap: active: true x: 742 z: 1074 Obstruction: active: true moving: false control group: 3625 control group 2: 0 tag: 3271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1074 last x: 742 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 0.6805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3625 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3626 Footprint: Minimap: active: true x: 746 z: 1074 Obstruction: active: true moving: false control group: 3626 control group 2: 0 tag: 3297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1074 last x: 746 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 5.41678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3626 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3627 Footprint: Minimap: active: true x: 750 z: 1074 Obstruction: active: true moving: false control group: 3627 control group 2: 0 tag: 3325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1074 last x: 750 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 0.73581 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3627 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3628 Footprint: Minimap: active: true x: 742 z: 1078 Obstruction: active: true moving: false control group: 3628 control group 2: 0 tag: 3273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1078 last x: 742 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 2.96253 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3628 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3629 Footprint: Minimap: active: true x: 810 z: 1054 Obstruction: active: true moving: false control group: 3629 control group 2: 0 tag: 3621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 1054 last x: 810 last y diff: 0 last z: 1054 territory: 5 rot x: 0 rot y: 5.86983 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3629 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3630 Footprint: Minimap: active: true x: 810 z: 1058 Obstruction: active: true moving: false control group: 3630 control group 2: 0 tag: 3623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 1058 last x: 810 last y diff: 0 last z: 1058 territory: 5 rot x: 0 rot y: 3.53774 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3630 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3631 Footprint: Minimap: active: true x: 818 z: 1058 Obstruction: active: true moving: false control group: 3631 control group 2: 0 tag: 3647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 1058 last x: 818 last y diff: 0 last z: 1058 territory: 5 rot x: 0 rot y: 0.39661 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3631 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3632 Footprint: Minimap: active: true x: 822 z: 1062 Obstruction: active: true moving: false control group: 3632 control group 2: 0 tag: 3661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 1062 last x: 822 last y diff: 0 last z: 1062 territory: 5 rot x: 0 rot y: 1.5534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3632 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3633 Footprint: Minimap: active: true x: 830 z: 1074 Obstruction: active: true moving: false control group: 3633 control group 2: 0 tag: 3679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 830 y: 0 z: 1074 last x: 830 last y diff: 0 last z: 1074 territory: 5 rot x: 0 rot y: 4.54049 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3633 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3634 Footprint: Minimap: active: true x: 834 z: 1078 Obstruction: active: true moving: false control group: 3634 control group 2: 0 tag: 3687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 1078 last x: 834 last y diff: 0 last z: 1078 territory: 5 rot x: 0 rot y: 2.8955 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3634 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3635 Footprint: Minimap: active: true x: 834 z: 1082 Obstruction: active: true moving: false control group: 3635 control group 2: 0 tag: 3689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 1082 last x: 834 last y diff: 0 last z: 1082 territory: 5 rot x: 0 rot y: 2.01516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3635 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3636 Footprint: Minimap: active: true x: 818 z: 1094 Obstruction: active: true moving: false control group: 3636 control group 2: 0 tag: 3653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 1094 last x: 818 last y diff: 0 last z: 1094 territory: 5 rot x: 0 rot y: 2.36612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3636 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3637 Footprint: Minimap: active: true x: 826 z: 1094 Obstruction: active: true moving: false control group: 3637 control group 2: 0 tag: 3673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 1094 last x: 826 last y diff: 0 last z: 1094 territory: 5 rot x: 0 rot y: 2.90052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3637 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3638 Footprint: Minimap: active: true x: 838 z: 1090 Obstruction: active: true moving: false control group: 3638 control group 2: 0 tag: 3701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 1090 last x: 838 last y diff: 0 last z: 1090 territory: 5 rot x: 0 rot y: 2.97132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3638 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3639 Footprint: Minimap: active: true x: 838 z: 1086 Obstruction: active: true moving: false control group: 3639 control group 2: 0 tag: 3699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 838 y: 0 z: 1086 last x: 838 last y diff: 0 last z: 1086 territory: 5 rot x: 0 rot y: 3.0196 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3639 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3640 Footprint: Minimap: active: true x: 842 z: 1086 Obstruction: active: true moving: false control group: 3640 control group 2: 0 tag: 3709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 1086 last x: 842 last y diff: 0 last z: 1086 territory: 5 rot x: 0 rot y: 0.87978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3640 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3641 Footprint: Minimap: active: true x: 798 z: 1074 Obstruction: active: true moving: false control group: 3641 control group 2: 0 tag: 3571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1074 last x: 798 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 6.13602 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3641 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3642 Footprint: Minimap: active: true x: 798 z: 1078 Obstruction: active: true moving: false control group: 3642 control group 2: 0 tag: 3573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1078 last x: 798 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 0.2956 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3642 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3643 Footprint: Minimap: active: true x: 806 z: 1086 Obstruction: active: true moving: false control group: 3643 control group 2: 0 tag: 3603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 1086 last x: 806 last y diff: 0 last z: 1086 territory: 5 rot x: 0 rot y: 2.6421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3643 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3644 Footprint: Minimap: active: true x: 810 z: 1086 Obstruction: active: true moving: false control group: 3644 control group 2: 0 tag: 3627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 1086 last x: 810 last y diff: 0 last z: 1086 territory: 5 rot x: 0 rot y: 3.82354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3644 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3645 Footprint: Minimap: active: true x: 810 z: 1066 Obstruction: active: true moving: false control group: 3645 control group 2: 0 tag: 3625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 1066 last x: 810 last y diff: 0 last z: 1066 territory: 5 rot x: 0 rot y: 4.34948 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3645 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3646 Footprint: Minimap: active: true x: 822 z: 1082 Obstruction: active: true moving: false control group: 3646 control group 2: 0 tag: 3663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 1082 last x: 822 last y diff: 0 last z: 1082 territory: 5 rot x: 0 rot y: 4.82065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3646 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3647 Footprint: Minimap: active: true x: 802 z: 1078 Obstruction: active: true moving: false control group: 3647 control group 2: 0 tag: 3591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 1078 last x: 802 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 1.55565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3647 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3648 Footprint: Minimap: active: true x: 814 z: 1070 Obstruction: active: true moving: false control group: 3648 control group 2: 0 tag: 3639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 1070 last x: 814 last y diff: 0 last z: 1070 territory: 5 rot x: 0 rot y: 3.41717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3648 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3649 Footprint: Minimap: active: true x: 814 z: 1074 Obstruction: active: true moving: false control group: 3649 control group 2: 0 tag: 3641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 1074 last x: 814 last y diff: 0 last z: 1074 territory: 5 rot x: 0 rot y: 5.66211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tamarix.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3649 actor: "flora/trees/tamarix.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3650 Footprint: Minimap: active: true x: 818 z: 1070 Obstruction: active: true moving: false control group: 3650 control group 2: 0 tag: 3649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 1070 last x: 818 last y diff: 0 last z: 1070 territory: 5 rot x: 0 rot y: 3.63376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3650 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3651 Footprint: Minimap: active: true x: 818 z: 1074 Obstruction: active: true moving: false control group: 3651 control group 2: 0 tag: 3651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 1074 last x: 818 last y diff: 0 last z: 1074 territory: 5 rot x: 0 rot y: 5.25469 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/carob.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3651 actor: "flora/trees/carob.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3652 Footprint: Minimap: active: true x: 1101.47883 z: 1082.39512 Obstruction: active: true moving: false control group: 3652 control group 2: 0 tag: 701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1101.47883 y: 0 z: 1082.39512 last x: 1101.47883 last y diff: 0 last z: 1082.39512 territory: 0 rot x: 0 rot y: 1.30059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_greek.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3652 actor: "geology/metalmine_granite_greek.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3653 Footprint: Minimap: active: true x: 1107.00008 z: 1088.24141 Obstruction: active: true moving: false control group: 3653 control group 2: 0 tag: 703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1107.00008 y: 0 z: 1088.24141 last x: 1107.00008 last y diff: 0 last z: 1088.24141 territory: 0 rot x: 0 rot y: 0.70087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_greek.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3653 actor: "geology/metalmine_granite_greek.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3654 Footprint: Minimap: active: true x: 1103.6564 z: 1082.12713 Obstruction: active: true moving: false control group: 3654 control group 2: 0 tag: 705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1103.6564 y: 0 z: 1082.12713 last x: 1103.6564 last y diff: 0 last z: 1082.12713 territory: 0 rot x: 0 rot y: -4.16533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_greek.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3654 actor: "geology/metalmine_granite_greek.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3656 Footprint: Minimap: active: true x: 218.41733 z: 1206.82422 Obstruction: active: true moving: false control group: 3656 control group 2: 0 tag: 707 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 218.41733 y: 0 z: 1206.82422 last x: 218.41733 last y diff: 0 last z: 1206.82422 territory: 0 rot x: 0 rot y: -1.68644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3656 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3657 Footprint: Minimap: active: true x: 217.99485 z: 1206.00005 Obstruction: active: true moving: false control group: 3657 control group 2: 0 tag: 709 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 217.99485 y: 0 z: 1206.00005 last x: 217.99485 last y diff: 0 last z: 1206.00005 territory: 0 rot x: 0 rot y: -4.35853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3657 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3658 Footprint: Minimap: active: true x: 214.8364 z: 1210.32538 Obstruction: active: true moving: false control group: 3658 control group 2: 0 tag: 711 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 214.8364 y: 0 z: 1210.32538 last x: 214.8364 last y diff: 0 last z: 1210.32538 territory: 0 rot x: 0 rot y: 0.72959 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3658 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3659 Footprint: Minimap: active: true x: 221.33968 z: 1208.14744 Obstruction: active: true moving: false control group: 3659 control group 2: 0 tag: 713 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 221.33968 y: 0 z: 1208.14744 last x: 221.33968 last y diff: 0 last z: 1208.14744 territory: 0 rot x: 0 rot y: 0.54838 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3659 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3661 Footprint: Minimap: active: true x: 996.46293 z: 1283.00853 Obstruction: active: true moving: false control group: 3661 control group 2: 0 tag: 715 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 996.46293 y: 0 z: 1283.00853 last x: 996.46293 last y diff: 0 last z: 1283.00853 territory: 0 rot x: 0 rot y: -4.62352 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3661 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3662 Footprint: Minimap: active: true x: 1000.0271 z: 1291.96386 Obstruction: active: true moving: false control group: 3662 control group 2: 0 tag: 717 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1000.0271 y: 0 z: 1291.96386 last x: 1000.0271 last y diff: 0 last z: 1291.96386 territory: 0 rot x: 0 rot y: -3.34092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3662 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3663 Footprint: Minimap: active: true x: 1001.67827 z: 1296.76044 Obstruction: active: true moving: false control group: 3663 control group 2: 0 tag: 719 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1001.67827 y: 0 z: 1296.76044 last x: 1001.67827 last y diff: 0 last z: 1296.76044 territory: 0 rot x: 0 rot y: 0.1933 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3663 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3664 Footprint: Minimap: active: true x: 1002.43837 z: 1289.37824 Obstruction: active: true moving: false control group: 3664 control group 2: 0 tag: 721 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002.43837 y: 0 z: 1289.37824 last x: 1002.43837 last y diff: 0 last z: 1289.37824 territory: 0 rot x: 0 rot y: -0.85917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3664 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3665 Footprint: Minimap: active: true x: 753.89893 z: 1479.81972 Obstruction: active: true moving: false control group: 3665 control group 2: 0 tag: 723 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 753.89893 y: 0 z: 1479.81972 last x: 753.89893 last y diff: 0 last z: 1479.81972 territory: 0 rot x: 0 rot y: -0.94123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3665 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3666 Footprint: Minimap: active: true x: 755.49546 z: 1479.55988 Obstruction: active: true moving: false control group: 3666 control group 2: 0 tag: 725 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 755.49546 y: 0 z: 1479.55988 last x: 755.49546 last y diff: 0 last z: 1479.55988 territory: 0 rot x: 0 rot y: 1.52848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3666 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3667 Footprint: Minimap: active: true x: 752.57277 z: 1479.34021 Obstruction: active: true moving: false control group: 3667 control group 2: 0 tag: 727 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 752.57277 y: 0 z: 1479.34021 last x: 752.57277 last y diff: 0 last z: 1479.34021 territory: 0 rot x: 0 rot y: -0.94706 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3667 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3669 Footprint: Minimap: active: true x: 394.77274 z: 605.88492 Obstruction: active: true moving: false control group: 3669 control group 2: 0 tag: 729 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394.77274 y: 0 z: 605.88492 last x: 394.77274 last y diff: 0 last z: 605.88492 territory: 0 rot x: 0 rot y: 0.3126 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3669 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3670 Footprint: Minimap: active: true x: 391.05388 z: 605.39467 Obstruction: active: true moving: false control group: 3670 control group 2: 0 tag: 731 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 391.05388 y: 0 z: 605.39467 last x: 391.05388 last y diff: 0 last z: 605.39467 territory: 0 rot x: 0 rot y: 1.44137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3670 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3671 Footprint: Minimap: active: true x: 393.68833 z: 609.89435 Obstruction: active: true moving: false control group: 3671 control group 2: 0 tag: 733 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 393.68833 y: 0 z: 609.89435 last x: 393.68833 last y diff: 0 last z: 609.89435 territory: 0 rot x: 0 rot y: -1.05076 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3671 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3672 Footprint: Minimap: active: true x: 397.6695 z: 613.49428 Obstruction: active: true moving: false control group: 3672 control group 2: 0 tag: 735 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 397.6695 y: 0 z: 613.49428 last x: 397.6695 last y diff: 0 last z: 613.49428 territory: 0 rot x: 0 rot y: -1.7993 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3672 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3673 Footprint: Minimap: active: true x: 1237.50605 z: 696.84803 Obstruction: active: true moving: false control group: 3673 control group 2: 0 tag: 737 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1237.50605 y: 0 z: 696.84803 last x: 1237.50605 last y diff: 0 last z: 696.84803 territory: 0 rot x: 0 rot y: -3.23678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3673 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3674 Footprint: Minimap: active: true x: 1237.38074 z: 695.29845 Obstruction: active: true moving: false control group: 3674 control group 2: 0 tag: 739 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1237.38074 y: 0 z: 695.29845 last x: 1237.38074 last y diff: 0 last z: 695.29845 territory: 0 rot x: 0 rot y: -3.36771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3674 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3675 Footprint: Minimap: active: true x: 1240.48386 z: 695.4334 Obstruction: active: true moving: false control group: 3675 control group 2: 0 tag: 741 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1240.48386 y: 0 z: 695.4334 last x: 1240.48386 last y diff: 0 last z: 695.4334 territory: 0 rot x: 0 rot y: -4.0224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3675 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3678 Decay: Footprint: Minimap: active: true x: 1397.62171 z: 994.77065 Obstruction: active: true moving: false control group: 3678 control group 2: 0 tag: 752 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1397.62171 y: 0 z: 994.77065 last x: 1397.62171 last y diff: 0 last z: 994.77065 territory: 0 rot x: 0 rot y: -1.85315 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1404.83953 goal z: 996.35238 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3678 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7146, "losRangeQuery": 348, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3679 Decay: Footprint: Minimap: active: true x: 1401.21637 z: 1012.43226 Obstruction: active: true moving: true control group: 3679 control group 2: 0 tag: 754 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1401.21637 y: 0 z: 1012.43226 last x: 1401.61168 last y diff: 0 last z: 1013.3508 territory: 0 rot x: 0 rot y: -2.66898 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 2 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1397.26778 waypoint z: 1008.1567 length: 2 waypoint x: 1398.87763 waypoint z: 1007.18406 waypoint x: 1400.32444 waypoint z: 1010.35975 type: 2 goal x: 1402.24618 goal z: 1014.57787 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3679 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7300, "losRangeQuery": 349, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3680 Decay: Footprint: Minimap: active: true x: 1437.58544 z: 1025.19957 Obstruction: active: true moving: false control group: 3680 control group 2: 0 tag: 756 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1437.58544 y: 0 z: 1025.19957 last x: 1437.58544 last y diff: 0 last z: 1025.19957 territory: 0 rot x: 0 rot y: 0.6324 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1433.94481 goal z: 1019.79694 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3680 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6890, "losRangeQuery": 350, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3681 Decay: Footprint: Minimap: active: true x: 1425.87967 z: 983.0348 Obstruction: active: true moving: false control group: 3681 control group 2: 0 tag: 758 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1425.87967 y: 0 z: 983.0348 last x: 1425.87967 last y diff: 0 last z: 983.0348 territory: 0 rot x: 0 rot y: -2.16973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1425.54026 goal z: 982.70098 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3681 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6680, "losRangeQuery": 351, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3682 Decay: Footprint: Minimap: active: true x: 1436.29152 z: 1008.89708 Obstruction: active: true moving: false control group: 3682 control group 2: 0 tag: 760 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1436.29152 y: 0 z: 1008.89708 last x: 1436.29152 last y diff: 0 last z: 1008.89708 territory: 0 rot x: 0 rot y: 2.29055 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1436.41985 goal z: 1009.03039 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3682 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6788, "losRangeQuery": 352, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3683 Decay: Footprint: Minimap: active: true x: 1415.6056 z: 1013.99285 Obstruction: active: true moving: false control group: 3683 control group 2: 0 tag: 762 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1415.6056 y: 0 z: 1013.99285 last x: 1415.6056 last y diff: 0 last z: 1013.99285 territory: 0 rot x: 0 rot y: 2.62333 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1412.7199 goal z: 1019.85318 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3683 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6566, "losRangeQuery": 353, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3684 Decay: Footprint: Minimap: active: true x: 800.3154 z: 1017.30103 Obstruction: active: true moving: false control group: 3684 control group 2: 0 tag: 764 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 800.3154 y: 0 z: 1017.30103 last x: 800.3154 last y diff: 0 last z: 1017.30103 territory: 5 rot x: 0 rot y: -2.4947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 802.78971 goal z: 1020.83495 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3684 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6025, "losRangeQuery": 354, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3685 Decay: Footprint: Minimap: active: true x: 804.14692 z: 996.11937 Obstruction: active: true moving: false control group: 3685 control group 2: 0 tag: 766 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 804.14692 y: 0 z: 996.11937 last x: 804.14692 last y diff: 0 last z: 996.11937 territory: 5 rot x: 0 rot y: 1.3347 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 798.85906 goal z: 995.24466 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3685 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7242, "losRangeQuery": 355, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3686 Decay: Footprint: Minimap: active: true x: 806.75622 z: 995.21287 Obstruction: active: true moving: false control group: 3686 control group 2: 0 tag: 768 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806.75622 y: 0 z: 995.21287 last x: 806.75622 last y diff: 0 last z: 995.21287 territory: 5 rot x: 0 rot y: 2.46488 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 804.83175 goal z: 997.75548 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3686 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6925, "losRangeQuery": 356, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3687 Decay: Footprint: Minimap: active: true x: 813.54381 z: 985.42765 Obstruction: active: true moving: false control group: 3687 control group 2: 0 tag: 770 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 813.54381 y: 0 z: 985.42765 last x: 813.54381 last y diff: 0 last z: 985.42765 territory: 5 rot x: 0 rot y: 2.87917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 812.07454 goal z: 992.75326 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3687 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7158, "losRangeQuery": 357, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3688 Decay: Footprint: Minimap: active: true x: 836.65333 z: 1002.70199 Obstruction: active: true moving: false control group: 3688 control group 2: 0 tag: 772 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 836.65333 y: 0 z: 1002.70199 last x: 836.65333 last y diff: 0 last z: 1002.70199 territory: 5 rot x: 0 rot y: 1.68352 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 837.0187 goal z: 1002.52143 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3688 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5945, "losRangeQuery": 358, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3689 Decay: Footprint: Minimap: active: true x: 840.58869 z: 975.38727 Obstruction: active: true moving: false control group: 3689 control group 2: 0 tag: 774 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 840.58869 y: 0 z: 975.38727 last x: 840.58869 last y diff: 0 last z: 975.38727 territory: 5 rot x: 0 rot y: 2.43862 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 837.27881 goal z: 979.47329 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3689 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5761, "losRangeQuery": 359, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3693 Decay: Footprint: Minimap: active: true x: 535.3963 z: 1302.33169 Obstruction: active: true moving: false control group: 3693 control group 2: 0 tag: 776 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 535.3963 y: 0 z: 1302.33169 last x: 535.3963 last y diff: 0 last z: 1302.33169 territory: 0 rot x: 0 rot y: 0.8608 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 531.13051 goal z: 1298.81312 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3693 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6550, "losRangeQuery": 360, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3694 Decay: Footprint: Minimap: active: true x: 546.71647 z: 1269.79261 Obstruction: active: true moving: false control group: 3694 control group 2: 0 tag: 778 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546.71647 y: 0 z: 1269.79261 last x: 546.71647 last y diff: 0 last z: 1269.79261 territory: 0 rot x: 0 rot y: 2.35463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 544.12903 goal z: 1272.36973 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3694 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6451, "losRangeQuery": 361, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3695 Decay: Footprint: Minimap: active: true x: 544.88164 z: 1286.55039 Obstruction: active: true moving: false control group: 3695 control group 2: 0 tag: 780 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 544.88164 y: 0 z: 1286.55039 last x: 544.88164 last y diff: 0 last z: 1286.55039 territory: 0 rot x: 0 rot y: -0.26365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 545.3609 goal z: 1284.17408 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3695 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5579, "losRangeQuery": 362, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3696 Decay: Footprint: Minimap: active: true x: 536.39202 z: 1288.34736 Obstruction: active: true moving: false control group: 3696 control group 2: 0 tag: 782 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 536.39202 y: 0 z: 1288.34736 last x: 536.39202 last y diff: 0 last z: 1288.34736 territory: 0 rot x: 0 rot y: 0.98946 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 530.88204 goal z: 1285.1101 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3696 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7180, "losRangeQuery": 363, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3697 Decay: Footprint: Minimap: active: true x: 526.36207 z: 1287.97942 Obstruction: active: true moving: false control group: 3697 control group 2: 0 tag: 784 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526.36207 y: 0 z: 1287.97942 last x: 526.36207 last y diff: 0 last z: 1287.97942 territory: 0 rot x: 0 rot y: 2.38886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 522.58674 goal z: 1292.08239 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3697 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6140, "losRangeQuery": 364, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3699 Decay: Footprint: Minimap: active: true x: 1111.05202 z: 1053.33996 Obstruction: active: true moving: true control group: 3699 control group 2: 0 tag: 786 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1111.05202 y: 0 z: 1053.33996 last x: 1110.9758 last y diff: 0 last z: 1054.33704 territory: 0 rot x: 0 rot y: 3.03005 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1111.56942 waypoint z: 1046.57262 length: 1 waypoint x: 1111.56942 waypoint z: 1046.57262 type: 2 goal x: 1110.95003 goal z: 1054.67414 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3699 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7323, "losRangeQuery": 365, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3700 Decay: Footprint: Minimap: active: true x: 1107.84273 z: 1048.802 Obstruction: active: true moving: false control group: 3700 control group 2: 0 tag: 788 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1107.84273 y: 0 z: 1048.802 last x: 1107.84273 last y diff: 0 last z: 1048.802 territory: 0 rot x: 0 rot y: 2.59183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1102.33248 goal z: 1054.75622 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3700 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5849, "losRangeQuery": 366, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3701 Decay: Footprint: Minimap: active: true x: 1114.26861 z: 1048.36445 Obstruction: active: true moving: false control group: 3701 control group 2: 0 tag: 790 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114.26861 y: 0 z: 1048.36445 last x: 1114.26861 last y diff: 0 last z: 1048.36445 territory: 0 rot x: 0 rot y: 0.39501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1106.25178 goal z: 1048.01719 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3701 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6167, "losRangeQuery": 367, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3702 Decay: Footprint: Minimap: active: true x: 1094.09437 z: 1065.55011 Obstruction: active: true moving: false control group: 3702 control group 2: 0 tag: 792 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094.09437 y: 0 z: 1065.55011 last x: 1094.09437 last y diff: 0 last z: 1065.55011 territory: 0 rot x: 0 rot y: -2.0914 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1097.91082 goal z: 1067.44193 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3702 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7142, "losRangeQuery": 368, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3703 Decay: Footprint: Minimap: active: true x: 1077.56588 z: 1060.09585 Obstruction: active: true moving: false control group: 3703 control group 2: 0 tag: 794 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1077.56588 y: 0 z: 1060.09585 last x: 1077.56588 last y diff: 0 last z: 1060.09585 territory: 0 rot x: 0 rot y: -2.06591 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1084.42307 goal z: 1063.25194 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3703 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7140, "losRangeQuery": 369, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3704 Decay: Footprint: Minimap: active: true x: 1094.86898 z: 1079.03145 Obstruction: active: true moving: true control group: 3704 control group 2: 0 tag: 796 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094.86898 y: 0 z: 1079.03145 last x: 1095.7938 last y diff: 0 last z: 1078.65105 territory: 0 rot x: 0 rot y: -1.113 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1089.58074 waypoint z: 1081.20664 length: 1 waypoint x: 1089.58074 waypoint z: 1081.20664 type: 2 goal x: 1097.09511 goal z: 1078.1158 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3704 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7301, "losRangeQuery": 370, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3707 Decay: Footprint: Minimap: active: true x: 1630.64754 z: 1433.835 Obstruction: active: true moving: false control group: 3707 control group 2: 0 tag: 798 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630.64754 y: 0 z: 1433.835 last x: 1630.64754 last y diff: 0 last z: 1433.835 territory: 0 rot x: 0 rot y: -1.3966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1635.91135 goal z: 1433.1784 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3707 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6400, "losRangeQuery": 371, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3708 Decay: Footprint: Minimap: active: true x: 1629.69364 z: 1454.78954 Obstruction: active: true moving: false control group: 3708 control group 2: 0 tag: 800 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1629.69364 y: 0 z: 1454.78954 last x: 1629.69364 last y diff: 0 last z: 1454.78954 territory: 0 rot x: 0 rot y: 3.02706 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1629.43422 goal z: 1458.08819 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3708 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5368, "losRangeQuery": 372, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3709 Decay: Footprint: Minimap: active: true x: 1607.97402 z: 1427.98711 Obstruction: active: true moving: false control group: 3709 control group 2: 0 tag: 802 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1607.97402 y: 0 z: 1427.98711 last x: 1607.97402 last y diff: 0 last z: 1427.98711 territory: 0 rot x: 0 rot y: 0.96564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1602.45301 goal z: 1424.52706 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3709 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6648, "losRangeQuery": 373, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3710 Decay: Footprint: Minimap: active: true x: 1629.1731 z: 1421.64634 Obstruction: active: true moving: true control group: 3710 control group 2: 0 tag: 804 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1629.1731 y: 0 z: 1421.64634 last x: 1628.3113 last y diff: 0 last z: 1422.15358 territory: 0 rot x: 0 rot y: 2.15281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 2 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1629.99894 waypoint z: 1421.16025 length: 1 waypoint x: 1629.99894 waypoint z: 1421.16025 type: 2 goal x: 1622.99616 goal z: 1425.28197 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3710 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7196, "losRangeQuery": 374, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3711 Decay: Footprint: Minimap: active: true x: 1621.81098 z: 1443.21415 Obstruction: active: true moving: false control group: 3711 control group 2: 0 tag: 806 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1621.81098 y: 0 z: 1443.21415 last x: 1621.81098 last y diff: 0 last z: 1443.21415 territory: 0 rot x: 0 rot y: -1.9947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1624.99115 goal z: 1444.01207 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3711 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6903, "losRangeQuery": 375, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3712 Decay: Footprint: Minimap: active: true x: 1624.89133 z: 1470.4013 Obstruction: active: true moving: false control group: 3712 control group 2: 0 tag: 808 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1624.89133 y: 0 z: 1470.4013 last x: 1624.89133 last y diff: 0 last z: 1470.4013 territory: 0 rot x: 0 rot y: -0.36779 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1626.71401 goal z: 1464.43874 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3712 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5101, "losRangeQuery": 376, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3713 Decay: Footprint: Minimap: active: true x: 1609.5788 z: 1417.357 Obstruction: active: true moving: false control group: 3713 control group 2: 0 tag: 810 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1609.5788 y: 0 z: 1417.357 last x: 1609.5788 last y diff: 0 last z: 1417.357 territory: 0 rot x: 0 rot y: -2.11876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1610.84815 goal z: 1417.97901 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3713 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6745, "losRangeQuery": 377, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3720 Decay: Footprint: Minimap: active: true x: 368.89368 z: 578.52094 Obstruction: active: true moving: false control group: 3720 control group 2: 0 tag: 812 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 368.89368 y: 0 z: 578.52094 last x: 368.89368 last y diff: 0 last z: 578.52094 territory: 0 rot x: 0 rot y: -1.51124 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 375.16968 goal z: 578.27358 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3720 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6213, "losRangeQuery": 378, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3721 Decay: Footprint: Minimap: active: true x: 362.73847 z: 580.2228 Obstruction: active: true moving: false control group: 3721 control group 2: 0 tag: 814 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 362.73847 y: 0 z: 580.2228 last x: 362.73847 last y diff: 0 last z: 580.2228 territory: 0 rot x: 0 rot y: -0.73372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 366.1107 goal z: 576.37539 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3721 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5925, "losRangeQuery": 379, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3722 Decay: Footprint: Minimap: active: true x: 363.33574 z: 597.05291 Obstruction: active: true moving: false control group: 3722 control group 2: 0 tag: 816 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 363.33574 y: 0 z: 597.05291 last x: 363.33574 last y diff: 0 last z: 597.05291 territory: 0 rot x: 0 rot y: 2.55965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 361.57027 goal z: 600.05286 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3722 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6789, "losRangeQuery": 380, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3723 Decay: Footprint: Minimap: active: true x: 379.9716 z: 574.12636 Obstruction: active: true moving: false control group: 3723 control group 2: 0 tag: 818 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 379.9716 y: 0 z: 574.12636 last x: 379.9716 last y diff: 0 last z: 574.12636 territory: 0 rot x: 0 rot y: 2.7684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 378.03893 goal z: 580.32854 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3723 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5633, "losRangeQuery": 381, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3724 Decay: Footprint: Minimap: active: true x: 377.26087 z: 577.27227 Obstruction: active: true moving: false control group: 3724 control group 2: 0 tag: 820 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 377.26087 y: 0 z: 577.27227 last x: 377.26087 last y diff: 0 last z: 577.27227 territory: 0 rot x: 0 rot y: 1.49967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 370.80776 goal z: 576.96612 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3724 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6808, "losRangeQuery": 382, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3727 Decay: Footprint: Minimap: active: true x: 1027.84914 z: 871.21715 Obstruction: active: true moving: false control group: 3727 control group 2: 0 tag: 822 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1027.84914 y: 0 z: 871.21715 last x: 1027.84914 last y diff: 0 last z: 871.21715 territory: 0 rot x: 0 rot y: -1.08252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1027.37545 goal z: 871.42956 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3727 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5558, "losRangeQuery": 383, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3728 Decay: Footprint: Minimap: active: true x: 1055.87252 z: 826.20078 Obstruction: active: true moving: false control group: 3728 control group 2: 0 tag: 824 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1055.87252 y: 0 z: 826.20078 last x: 1055.87252 last y diff: 0 last z: 826.20078 territory: 0 rot x: 0 rot y: 2.35227 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1053.50709 goal z: 828.99523 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3728 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6500, "losRangeQuery": 384, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3729 Decay: Footprint: Minimap: active: true x: 1056.55021 z: 870.5086 Obstruction: active: true moving: false control group: 3729 control group 2: 0 tag: 826 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1056.55021 y: 0 z: 870.5086 last x: 1056.55021 last y diff: 0 last z: 870.5086 territory: 0 rot x: 0 rot y: -1.59733 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1056.99465 goal z: 870.5089 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3729 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6700, "losRangeQuery": 385, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3730 Decay: Footprint: Minimap: active: true x: 1034.64141 z: 871.11281 Obstruction: active: true moving: false control group: 3730 control group 2: 0 tag: 828 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034.64141 y: 0 z: 871.11281 last x: 1034.64141 last y diff: 0 last z: 871.11281 territory: 0 rot x: 0 rot y: -0.5001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1037.33017 goal z: 865.35601 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3730 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6271, "losRangeQuery": 386, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3731 Decay: Footprint: Minimap: active: true x: 1043.26465 z: 843.10132 Obstruction: active: true moving: false control group: 3731 control group 2: 0 tag: 830 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1043.26465 y: 0 z: 843.10132 last x: 1043.26465 last y diff: 0 last z: 843.10132 territory: 0 rot x: 0 rot y: -2.9244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1044.05617 goal z: 848.2608 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3731 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5910, "losRangeQuery": 387, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3732 Decay: Footprint: Minimap: active: true x: 1053.65355 z: 849.86103 Obstruction: active: true moving: false control group: 3732 control group 2: 0 tag: 832 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1053.65355 y: 0 z: 849.86103 last x: 1053.65355 last y diff: 0 last z: 849.86103 territory: 0 rot x: 0 rot y: 2.81113 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1054.01497 goal z: 850.22902 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3732 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6941, "losRangeQuery": 388, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3733 Decay: Footprint: Minimap: active: true x: 1053.17101 z: 836.42414 Obstruction: active: true moving: false control group: 3733 control group 2: 0 tag: 834 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1053.17101 y: 0 z: 836.42414 last x: 1053.17101 last y diff: 0 last z: 836.42414 territory: 0 rot x: 0 rot y: 2.82396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1047.72425 goal z: 842.40899 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3733 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7055, "losRangeQuery": 389, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3734 Decay: Footprint: Minimap: active: true x: 1276.35631 z: 714.2266 Obstruction: active: true moving: false control group: 3734 control group 2: 0 tag: 836 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1276.35631 y: 0 z: 714.2266 last x: 1276.35631 last y diff: 0 last z: 714.2266 territory: 0 rot x: 0 rot y: 1.24402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1271.37674 goal z: 712.7454 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3734 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5606, "losRangeQuery": 390, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3735 Decay: Footprint: Minimap: active: true x: 1274.79992 z: 708.59926 Obstruction: active: true moving: false control group: 3735 control group 2: 0 tag: 838 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274.79992 y: 0 z: 708.59926 last x: 1274.79992 last y diff: 0 last z: 708.59926 territory: 0 rot x: 0 rot y: 2.21212 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1269.44242 goal z: 712.29567 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3735 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7246, "losRangeQuery": 391, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3736 Decay: Footprint: Minimap: active: true x: 1261.13898 z: 697.39554 Obstruction: active: true moving: false control group: 3736 control group 2: 0 tag: 840 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1261.13898 y: 0 z: 697.39554 last x: 1261.13898 last y diff: 0 last z: 697.39554 territory: 0 rot x: 0 rot y: -0.40455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1263.22564 goal z: 691.37937 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3736 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6474, "losRangeQuery": 392, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3737 Decay: Footprint: Minimap: active: true x: 1245.22027 z: 686.17762 Obstruction: active: true moving: false control group: 3737 control group 2: 0 tag: 842 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1245.22027 y: 0 z: 686.17762 last x: 1245.22027 last y diff: 0 last z: 686.17762 territory: 0 rot x: 0 rot y: -2.87467 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1246.6904 goal z: 693.35929 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3737 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6022, "losRangeQuery": 393, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3738 Decay: Footprint: Minimap: active: true x: 1264.55326 z: 690.379 Obstruction: active: true moving: false control group: 3738 control group 2: 0 tag: 844 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1264.55326 y: 0 z: 690.379 last x: 1264.55326 last y diff: 0 last z: 690.379 territory: 0 rot x: 0 rot y: -2.62702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1266.193 goal z: 694.3386 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3738 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6416, "losRangeQuery": 394, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3739 Decay: Footprint: Minimap: active: true x: 1259.38663 z: 707.71998 Obstruction: active: true moving: false control group: 3739 control group 2: 0 tag: 846 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1259.38663 y: 0 z: 707.71998 last x: 1259.38663 last y diff: 0 last z: 707.71998 territory: 0 rot x: 0 rot y: -0.72698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1263.6009 goal z: 702.82801 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3739 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6990, "losRangeQuery": 395, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3740 Decay: Footprint: Minimap: active: true x: 195.74518 z: 505.4336 Obstruction: active: true moving: false control group: 3740 control group 2: 0 tag: 848 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 195.74518 y: 0 z: 505.4336 last x: 195.74518 last y diff: 0 last z: 505.4336 territory: 0 rot x: 0 rot y: -2.72684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 196.24906 goal z: 506.83811 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3740 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6746, "losRangeQuery": 396, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3741 Decay: Footprint: Minimap: active: true x: 189.11434 z: 526.75428 Obstruction: active: true moving: true control group: 3741 control group 2: 0 tag: 850 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 189.11434 y: 0 z: 526.75428 last x: 188.30514 last y diff: 0 last z: 526.16675 territory: 0 rot x: 0 rot y: 0.91005 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 193.60195 waypoint z: 530.01252 length: 1 waypoint x: 193.60195 waypoint z: 530.01252 type: 2 goal x: 187.027 goal z: 525.23876 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3741 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7302, "losRangeQuery": 397, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3742 Decay: Footprint: Minimap: active: true x: 175.58556 z: 516.69291 Obstruction: active: true moving: false control group: 3742 control group 2: 0 tag: 852 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 175.58556 y: 0 z: 516.69291 last x: 175.58556 last y diff: 0 last z: 516.69291 territory: 0 rot x: 0 rot y: -0.81003 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 178.84084 goal z: 514.12374 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3742 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5805, "losRangeQuery": 398, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3743 Decay: Footprint: Minimap: active: true x: 181.83294 z: 523.94326 Obstruction: active: true moving: false control group: 3743 control group 2: 0 tag: 854 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 181.83294 y: 0 z: 523.94326 last x: 181.83294 last y diff: 0 last z: 523.94326 territory: 0 rot x: 0 rot y: -0.04363 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 182.04656 goal z: 516.46319 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3743 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5126, "losRangeQuery": 399, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3744 Decay: Footprint: Minimap: active: true x: 197.87467 z: 517.21778 Obstruction: active: true moving: true control group: 3744 control group 2: 0 tag: 856 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 197.87467 y: 0 z: 517.21778 last x: 197.09946 last y diff: 0 last z: 516.5861 territory: 0 rot x: 0 rot y: 0.86553 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 201.36094 waypoint z: 520.05855 length: 1 waypoint x: 201.36094 waypoint z: 520.05855 type: 2 goal x: 195.06222 goal z: 514.92606 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3744 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7279, "losRangeQuery": 400, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3745 Decay: Footprint: Minimap: active: true x: 456.34966 z: 425.98601 Obstruction: active: true moving: false control group: 3745 control group 2: 0 tag: 858 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 456.34966 y: 0 z: 425.98601 last x: 456.34966 last y diff: 0 last z: 425.98601 territory: 0 rot x: 0 rot y: -2.28048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 457.86908 goal z: 427.23821 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3745 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6616, "losRangeQuery": 401, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3746 Decay: Footprint: Minimap: active: true x: 472.37691 z: 398.82294 Obstruction: active: true moving: false control group: 3746 control group 2: 0 tag: 860 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 472.37691 y: 0 z: 398.82294 last x: 472.37691 last y diff: 0 last z: 398.82294 territory: 0 rot x: 0 rot y: 1.51232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 464.62649 goal z: 398.52323 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3746 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6527, "losRangeQuery": 402, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3747 Decay: Footprint: Minimap: active: true x: 871.41317 z: 1620.35026 Obstruction: active: true moving: false control group: 3747 control group 2: 0 tag: 862 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 871.41317 y: 0 z: 1620.35026 last x: 871.41317 last y diff: 0 last z: 1620.35026 territory: 0 rot x: 0 rot y: 2.02764 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 871.43438 goal z: 1620.06353 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3747 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6591, "losRangeQuery": 403, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3748 Decay: Footprint: Minimap: active: true x: 893.02813 z: 1587.84534 Obstruction: active: true moving: false control group: 3748 control group 2: 0 tag: 864 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 893.02813 y: 0 z: 1587.84534 last x: 893.02813 last y diff: 0 last z: 1587.84534 territory: 0 rot x: 0 rot y: -2.28145 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 894.3571 goal z: 1588.94332 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3748 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7284, "losRangeQuery": 404, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3751 Decay: Footprint: Minimap: active: true x: 491.3711 z: 1213.45922 Obstruction: active: true moving: false control group: 3751 control group 2: 0 tag: 866 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 491.3711 y: 0 z: 1213.45922 last x: 491.3711 last y diff: 0 last z: 1213.45922 territory: 0 rot x: 0 rot y: -2.6671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 492.08416 goal z: 1215.10674 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3751 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5826, "losRangeQuery": 405, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3752 Decay: Footprint: Minimap: active: true x: 466.76232 z: 1197.50934 Obstruction: active: true moving: false control group: 3752 control group 2: 0 tag: 868 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466.76232 y: 0 z: 1197.50934 last x: 466.76232 last y diff: 0 last z: 1197.50934 territory: 0 rot x: 0 rot y: 0.48392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 467.06432 goal z: 1197.29748 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3752 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7161, "losRangeQuery": 406, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3753 Decay: Footprint: Minimap: active: true x: 557.11336 z: 927.2819 Obstruction: active: true moving: false control group: 3753 control group 2: 0 tag: 870 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 557.11336 y: 0 z: 927.2819 last x: 557.11336 last y diff: 0 last z: 927.2819 territory: 6 rot x: 0 rot y: -1.01015 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 564.16272 goal z: 923.36928 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3753 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5986, "losRangeQuery": 407, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3754 Decay: Footprint: Minimap: active: true x: 554.85947 z: 897.06125 Obstruction: active: true moving: false control group: 3754 control group 2: 0 tag: 872 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554.85947 y: 0 z: 897.06125 last x: 554.85947 last y diff: 0 last z: 897.06125 territory: 6 rot x: 0 rot y: -1.57212 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 562.80561 goal z: 897.18984 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3754 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7163, "losRangeQuery": 408, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3755 Decay: Footprint: Minimap: active: true x: 562.54921 z: 906.4976 Obstruction: active: true moving: false control group: 3755 control group 2: 0 tag: 874 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 562.54921 y: 0 z: 906.4976 last x: 562.54921 last y diff: 0 last z: 906.4976 territory: 6 rot x: 0 rot y: -1.38646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 564.25795 goal z: 906.27041 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3755 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5159, "losRangeQuery": 409, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3756 Decay: Footprint: Minimap: active: true x: 796.38062 z: 946.69716 Obstruction: active: true moving: false control group: 3756 control group 2: 0 tag: 876 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 796.38062 y: 0 z: 946.69716 last x: 796.38062 last y diff: 0 last z: 946.69716 territory: 0 rot x: 0 rot y: 0.8518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 792.7959 goal z: 943.67125 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3756 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7283, "losRangeQuery": 410, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3757 Decay: Footprint: Minimap: active: true x: 791.84426 z: 955.631 Obstruction: active: true moving: false control group: 3757 control group 2: 0 tag: 878 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 791.84426 y: 0 z: 955.631 last x: 791.84426 last y diff: 0 last z: 955.631 territory: 5 rot x: 0 rot y: 0.74881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 787.3945 goal z: 950.74621 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3757 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7053, "losRangeQuery": 411, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3758 Decay: Footprint: Minimap: active: true x: 286.2698 z: 471.19848 Obstruction: active: true moving: false control group: 3758 control group 2: 0 tag: 880 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 286.2698 y: 0 z: 471.19848 last x: 286.2698 last y diff: 0 last z: 471.19848 territory: 0 rot x: 0 rot y: -1.13907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 292.28978 goal z: 468.84562 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3758 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6824, "losRangeQuery": 412, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3759 Decay: Footprint: Minimap: active: true x: 278.31574 z: 456.07534 Obstruction: active: true moving: false control group: 3759 control group 2: 0 tag: 882 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 278.31574 y: 0 z: 456.07534 last x: 278.31574 last y diff: 0 last z: 456.07534 territory: 0 rot x: 0 rot y: 0.25037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 278.41749 goal z: 456.41195 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3759 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6943, "losRangeQuery": 413, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3760 Decay: Footprint: Minimap: active: true x: 271.12513 z: 466.53847 Obstruction: active: true moving: false control group: 3760 control group 2: 0 tag: 884 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 271.12513 y: 0 z: 466.53847 last x: 271.12513 last y diff: 0 last z: 466.53847 territory: 0 rot x: 0 rot y: 1.75535 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 267.94803 goal z: 466.96142 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3760 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6637, "losRangeQuery": 414, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3761 Decay: Footprint: Minimap: active: true x: 557.53666 z: 961.64672 Obstruction: active: true moving: false control group: 3761 control group 2: 0 tag: 886 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 557.53666 y: 0 z: 961.64672 last x: 557.53666 last y diff: 0 last z: 961.64672 territory: 6 rot x: 0 rot y: -0.51674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 559.08214 goal z: 958.49402 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3761 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6047, "losRangeQuery": 415, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3762 Decay: Footprint: Minimap: active: true x: 578.62328 z: 964.82415 Obstruction: active: true moving: false control group: 3762 control group 2: 0 tag: 888 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578.62328 y: 0 z: 964.82415 last x: 578.62328 last y diff: 0 last z: 964.82415 territory: 6 rot x: 0 rot y: 1.24781 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 575.69636 goal z: 971.91578 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3762 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7268, "losRangeQuery": 416, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3763 Decay: Footprint: Minimap: active: true x: 534.61266 z: 1149.65255 Obstruction: active: true moving: true control group: 3763 control group 2: 0 tag: 890 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534.61266 y: 0 z: 1149.65255 last x: 535.17388 last y diff: 0 last z: 1151.0436 territory: 0 rot x: 0 rot y: -2.69004 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 533.45414 waypoint z: 1146.781 length: 1 waypoint x: 533.45414 waypoint z: 1146.781 type: 2 goal x: 536.49415 goal z: 1154.3161 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3763 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7280, "losRangeQuery": 417, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3764 Decay: Footprint: Minimap: active: true x: 537.21389 z: 1128.02808 Obstruction: active: true moving: false control group: 3764 control group 2: 0 tag: 892 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 537.21389 y: 0 z: 1128.02808 last x: 537.21389 last y diff: 0 last z: 1128.02808 territory: 6 rot x: 0 rot y: -2.12763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 537.54465 goal z: 1127.997 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3764 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6902, "losRangeQuery": 418, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3765 Decay: Footprint: Minimap: active: true x: 546.24381 z: 1141.95638 Obstruction: active: true moving: false control group: 3765 control group 2: 0 tag: 894 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546.24381 y: 0 z: 1141.95638 last x: 546.24381 last y diff: 0 last z: 1141.95638 territory: 0 rot x: 0 rot y: 2.84903 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 545.47165 goal z: 1145.33002 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3765 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6365, "losRangeQuery": 419, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3766 Decay: Footprint: Minimap: active: true x: 729.87342 z: 837.53374 Obstruction: active: true moving: false control group: 3766 control group 2: 0 tag: 896 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 729.87342 y: 0 z: 837.53374 last x: 729.87342 last y diff: 0 last z: 837.53374 territory: 0 rot x: 0 rot y: 0.9094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 723.3413 goal z: 832.78286 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3766 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5367, "losRangeQuery": 420, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3767 Decay: Footprint: Minimap: active: true x: 724.94834 z: 832.79383 Obstruction: active: true moving: false control group: 3767 control group 2: 0 tag: 898 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.94834 y: 0 z: 832.79383 last x: 724.94834 last y diff: 0 last z: 832.79383 territory: 0 rot x: 0 rot y: 2.30951 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 729.54296 goal z: 839.27393 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3767 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6968, "losRangeQuery": 421, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3768 Decay: Footprint: Minimap: active: true x: 334.45102 z: 1145.03206 Obstruction: active: true moving: false control group: 3768 control group 2: 0 tag: 900 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 334.45102 y: 0 z: 1145.03206 last x: 334.45102 last y diff: 0 last z: 1145.03206 territory: 0 rot x: 0 rot y: 1.97977 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 336.09672 goal z: 1152.41085 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3768 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6904, "losRangeQuery": 422, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3769 Decay: Footprint: Minimap: active: true x: 328.63114 z: 1133.25152 Obstruction: active: true moving: false control group: 3769 control group 2: 0 tag: 902 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 328.63114 y: 0 z: 1133.25152 last x: 328.63114 last y diff: 0 last z: 1133.25152 territory: 0 rot x: 0 rot y: 0.8217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 323.90024 goal z: 1128.9384 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3769 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7198, "losRangeQuery": 423, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3770 Decay: Footprint: Minimap: active: true x: 1124.60518 z: 985.36614 Obstruction: active: true moving: true control group: 3770 control group 2: 0 tag: 904 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1124.60518 y: 0 z: 985.36614 last x: 1124.83561 last y diff: 0 last z: 985.67513 territory: 0 rot x: 0 rot y: -2.47059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1129.56514 waypoint z: 979.46795 length: 1 waypoint x: 1129.56514 waypoint z: 979.46795 type: 2 goal x: 1124.33576 goal z: 985.68653 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3770 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7218, "losRangeQuery": 424, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3771 Decay: Footprint: Minimap: active: true x: 1108.8502 z: 984.95304 Obstruction: active: true moving: false control group: 3771 control group 2: 0 tag: 906 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1108.8502 y: 0 z: 984.95304 last x: 1108.8502 last y diff: 0 last z: 984.95304 territory: 0 rot x: 0 rot y: -0.6417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1113.29694 goal z: 978.51435 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3771 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7203, "losRangeQuery": 425, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3772 Decay: Footprint: Minimap: active: true x: 1129.08117 z: 978.12371 Obstruction: active: true moving: false control group: 3772 control group 2: 0 tag: 908 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1129.08117 y: 0 z: 978.12371 last x: 1129.08117 last y diff: 0 last z: 978.12371 territory: 0 rot x: 0 rot y: 1.09377 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1125.87163 goal z: 976.7239 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3772 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5825, "losRangeQuery": 426, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3773 Decay: Footprint: Minimap: active: true x: 764.50301 z: 1365.18548 Obstruction: active: true moving: false control group: 3773 control group 2: 0 tag: 910 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 764.50301 y: 0 z: 1365.18548 last x: 764.50301 last y diff: 0 last z: 1365.18548 territory: 0 rot x: 0 rot y: -0.74927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 769.54029 goal z: 1359.66198 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3773 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5632, "losRangeQuery": 427, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3774 Decay: Footprint: Minimap: active: true x: 785.81275 z: 1345.55056 Obstruction: active: true moving: false control group: 3774 control group 2: 0 tag: 912 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 785.81275 y: 0 z: 1345.55056 last x: 785.81275 last y diff: 0 last z: 1345.55056 territory: 0 rot x: 0 rot y: 0.96732 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 779.41248 goal z: 1341.55764 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3774 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6861, "losRangeQuery": 428, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3775 Decay: Footprint: Minimap: active: true x: 764.4976 z: 1325.18317 Obstruction: active: true moving: true control group: 3775 control group 2: 0 tag: 914 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 764.4976 y: 0 z: 1325.18317 last x: 764.59693 last y diff: 0 last z: 1326.17821 territory: 0 rot x: 0 rot y: -2.99901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 763.81827 waypoint z: 1318.37903 length: 1 waypoint x: 763.81827 waypoint z: 1318.37903 type: 2 goal x: 764.62545 goal z: 1326.46386 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3775 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7324, "losRangeQuery": 429, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3777 Decay: Footprint: Minimap: active: true x: 797.67234 z: 560.76963 Obstruction: active: true moving: false control group: 3777 control group 2: 0 tag: 916 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 797.67234 y: 0 z: 560.76963 last x: 797.67234 last y diff: 0 last z: 560.76963 territory: 0 rot x: 0 rot y: -0.43647 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 798.54308 goal z: 558.50651 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3777 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6969, "losRangeQuery": 430, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3778 Decay: Footprint: Minimap: active: true x: 797.49431 z: 548.58104 Obstruction: active: true moving: false control group: 3778 control group 2: 0 tag: 918 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 797.49431 y: 0 z: 548.58104 last x: 797.49431 last y diff: 0 last z: 548.58104 territory: 0 rot x: 0 rot y: -0.97037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 800.27854 goal z: 546.80277 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3778 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5715, "losRangeQuery": 431, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3779 Decay: Footprint: Minimap: active: true x: 788.37017 z: 545.05422 Obstruction: active: true moving: false control group: 3779 control group 2: 0 tag: 920 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 788.37017 y: 0 z: 545.05422 last x: 788.37017 last y diff: 0 last z: 545.05422 territory: 0 rot x: 0 rot y: -0.89509 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 788.12656 goal z: 544.65836 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3779 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6593, "losRangeQuery": 432, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3781 Decay: Footprint: Minimap: active: true x: 609.12417 z: 992.17501 Obstruction: active: true moving: false control group: 3781 control group 2: 0 tag: 922 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 609.12417 y: 0 z: 992.17501 last x: 609.12417 last y diff: 0 last z: 992.17501 territory: 6 rot x: 0 rot y: -0.29429 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 610.52321 goal z: 986.10561 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3781 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7287, "losRangeQuery": 433, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3782 Decay: Footprint: Minimap: active: true x: 617.67716 z: 1011.39621 Obstruction: active: true moving: false control group: 3782 control group 2: 0 tag: 924 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 617.67716 y: 0 z: 1011.39621 last x: 617.67716 last y diff: 0 last z: 1011.39621 territory: 6 rot x: 0 rot y: -0.43502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 620.30124 goal z: 1004.54441 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3782 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7309, "losRangeQuery": 434, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3783 Decay: Footprint: Minimap: active: true x: 615.32058 z: 1000.93137 Obstruction: active: true moving: false control group: 3783 control group 2: 0 tag: 926 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 615.32058 y: 0 z: 1000.93137 last x: 615.32058 last y diff: 0 last z: 1000.93137 territory: 6 rot x: 0 rot y: 1.01398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 614.98807 goal z: 1001.40505 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3783 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6308, "losRangeQuery": 435, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3786 Decay: Footprint: Minimap: active: true x: 239.0231 z: 633.44082 Obstruction: active: true moving: false control group: 3786 control group 2: 0 tag: 928 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 239.0231 y: 0 z: 633.44082 last x: 239.0231 last y diff: 0 last z: 633.44082 territory: 0 rot x: 0 rot y: 0.00728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 239.2851 goal z: 633.13874 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3786 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7077, "losRangeQuery": 436, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3789 Decay: Footprint: Minimap: active: true x: 1170.47504 z: 1109.04201 Obstruction: active: true moving: true control group: 3789 control group 2: 0 tag: 930 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170.47504 y: 0 z: 1109.04201 last x: 1168.9779 last y diff: 0 last z: 1109.13463 territory: 0 rot x: 0 rot y: 1.66233 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 3 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1170.61387 waypoint z: 1109.03342 length: 1 waypoint x: 1170.61387 waypoint z: 1109.03342 type: 2 goal x: 1162.50417 goal z: 1109.53507 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3789 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7235, "losRangeQuery": 437, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3790 Decay: Footprint: Minimap: active: true x: 809.09693 z: 1048.03693 Obstruction: active: true moving: true control group: 3790 control group 2: 0 tag: 932 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 809.09693 y: 0 z: 1048.03693 last x: 807.6128 last y diff: 0 last z: 1048.25451 territory: 5 rot x: 0 rot y: 1.77164 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 812.5679 waypoint z: 1047.52808 length: 1 waypoint x: 812.5679 waypoint z: 1047.52808 type: 2 goal x: 804.52858 goal z: 1048.70662 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 3790 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7157, "losRangeQuery": 438, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3791 Decay: Footprint: Minimap: active: true x: 796.74044 z: 1010.14974 Obstruction: active: true moving: false control group: 3791 control group 2: 0 tag: 934 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 796.74044 y: 0 z: 1010.14974 last x: 796.74044 last y diff: 0 last z: 1010.14974 territory: 5 rot x: 0 rot y: -0.12505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 797.27981 goal z: 1003.91253 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3791 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5559, "losRangeQuery": 439, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3792 Decay: Footprint: Minimap: active: true x: 1283.01821 z: 920.5743 Obstruction: active: true moving: false control group: 3792 control group 2: 0 tag: 936 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1283.01821 y: 0 z: 920.5743 last x: 1283.01821 last y diff: 0 last z: 920.5743 territory: 0 rot x: 0 rot y: -0.64853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1287.57174 goal z: 914.09864 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3792 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6031, "losRangeQuery": 440, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3793 Decay: Footprint: Minimap: active: true x: 1236.2748 z: 962.21175 Obstruction: active: true moving: false control group: 3793 control group 2: 0 tag: 938 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1236.2748 y: 0 z: 962.21175 last x: 1236.2748 last y diff: 0 last z: 962.21175 territory: 0 rot x: 0 rot y: -2.35441 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1238.75583 goal z: 964.68146 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3793 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6747, "losRangeQuery": 441, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3794 Decay: Footprint: Minimap: active: true x: 1541.15964 z: 1549.52271 Obstruction: active: true moving: false control group: 3794 control group 2: 0 tag: 940 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1541.15964 y: 0 z: 1549.52271 last x: 1541.15964 last y diff: 0 last z: 1549.52271 territory: 0 rot x: 0 rot y: 2.32331 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1539.72997 goal z: 1550.83747 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/goat.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 3794 actor: "fauna/goat.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7328, "losRangeQuery": 442, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 3795 Footprint: Minimap: active: true x: 436.55523 z: 678.6129 Obstruction: active: true moving: false control group: 3795 control group 2: 0 tag: 743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 436.55523 y: 0 z: 678.6129 last x: 436.55523 last y diff: 0 last z: 678.6129 territory: 0 rot x: 0 rot y: -1.23246 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3795 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3796 Footprint: Minimap: active: true x: 432.00162 z: 675.07261 Obstruction: active: true moving: false control group: 3796 control group 2: 0 tag: 745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 432.00162 y: 0 z: 675.07261 last x: 432.00162 last y diff: 0 last z: 675.07261 territory: 0 rot x: 0 rot y: -3.15644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3796 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3797 Footprint: Minimap: active: true x: 435.92618 z: 665.84916 Obstruction: active: true moving: false control group: 3797 control group 2: 0 tag: 747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 435.92618 y: 0 z: 665.84916 last x: 435.92618 last y diff: 0 last z: 665.84916 territory: 0 rot x: 0 rot y: -3.75402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3797 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3798 Footprint: Minimap: active: true x: 570.45742 z: 1216.55805 Obstruction: active: true moving: false control group: 3798 control group 2: 0 tag: 749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 570.45742 y: 0 z: 1216.55805 last x: 570.45742 last y diff: 0 last z: 1216.55805 territory: 0 rot x: 0 rot y: -4.70205 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3798 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3799 Footprint: Minimap: active: true x: 575.02556 z: 1217.55593 Obstruction: active: true moving: false control group: 3799 control group 2: 0 tag: 751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 575.02556 y: 0 z: 1217.55593 last x: 575.02556 last y diff: 0 last z: 1217.55593 territory: 0 rot x: 0 rot y: -2.02654 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/mediterranean_cypress.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3799 actor: "flora/trees/mediterranean_cypress.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3802 Footprint: Minimap: active: true x: 510.38543 z: 1349.11886 Obstruction: active: true moving: false control group: 3802 control group 2: 0 tag: 753 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510.38543 y: 0 z: 1349.11886 last x: 510.38543 last y diff: 0 last z: 1349.11886 territory: 0 rot x: 0 rot y: -1.555 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/olive.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3802 actor: "flora/trees/olive.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 400, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3803 Footprint: Minimap: active: true x: 528.01134 z: 1352.58613 Obstruction: active: true moving: false control group: 3803 control group 2: 0 tag: 755 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 528.01134 y: 0 z: 1352.58613 last x: 528.01134 last y diff: 0 last z: 1352.58613 territory: 0 rot x: 0 rot y: -0.83455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/olive.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3803 actor: "flora/trees/olive.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 400, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3807 Footprint: Minimap: active: true x: 624.34168 z: 893.32412 Obstruction: active: true moving: false control group: 3807 control group 2: 0 tag: 757 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 624.34168 y: 0 z: 893.32412 last x: 624.34168 last y diff: 0 last z: 893.32412 territory: 0 rot x: 0 rot y: 0.37214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/olive.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3807 actor: "flora/trees/olive.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 400, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3808 Footprint: Minimap: active: true x: 628.16439 z: 901.15629 Obstruction: active: true moving: false control group: 3808 control group 2: 0 tag: 759 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 628.16439 y: 0 z: 901.15629 last x: 628.16439 last y diff: 0 last z: 901.15629 territory: 0 rot x: 0 rot y: -4.49773 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/olive.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3808 actor: "flora/trees/olive.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 400, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3809 Footprint: Minimap: active: true x: 630.2461 z: 897.1867 Obstruction: active: true moving: false control group: 3809 control group 2: 0 tag: 761 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630.2461 y: 0 z: 897.1867 last x: 630.2461 last y diff: 0 last z: 897.1867 territory: 0 rot x: 0 rot y: -1.47336 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/olive.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3809 actor: "flora/trees/olive.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 400, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3813 Footprint: Position: in world: true x: 831.71564 y: 0 z: 1173.40365 last x: 831.71564 last y diff: 0 last z: 1173.40365 territory: 0 rot x: 0 rot y: -3.46343 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3813 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3814 Footprint: Position: in world: true x: 688.46891 y: 0 z: 946.909 last x: 688.46891 last y diff: 0 last z: 946.909 territory: 0 rot x: 0 rot y: -1.01531 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3814 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3815 Footprint: Position: in world: true x: 688.17162 y: 0 z: 946.70788 last x: 688.17162 last y diff: 0 last z: 946.70788 territory: 0 rot x: 0 rot y: -3.41808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3815 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3816 Footprint: Position: in world: true x: 688.96969 y: 0 z: 946.09618 last x: 688.96969 last y diff: 0 last z: 946.09618 territory: 0 rot x: 0 rot y: 0.1923 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3816 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3817 Footprint: Position: in world: true x: 1476.80178 y: 0 z: 1156.56936 last x: 1476.80178 last y diff: 0 last z: 1156.56936 territory: 0 rot x: 0 rot y: -0.34525 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3817 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3818 Footprint: Position: in world: true x: 1479.68592 y: 0 z: 1152.05295 last x: 1479.68592 last y diff: 0 last z: 1152.05295 territory: 0 rot x: 0 rot y: 1.33408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3818 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3819 Footprint: Position: in world: true x: 404.46459 y: 0 z: 592.51041 last x: 404.46459 last y diff: 0 last z: 592.51041 territory: 0 rot x: 0 rot y: -1.00152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3819 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3820 Footprint: Position: in world: true x: 406.11898 y: 0 z: 590.0314 last x: 406.11898 last y diff: 0 last z: 590.0314 territory: 0 rot x: 0 rot y: -4.00287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3820 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3821 Footprint: Position: in world: true x: 484.13697 y: 0 z: 1182.21541 last x: 484.13697 last y diff: 0 last z: 1182.21541 territory: 0 rot x: 0 rot y: -3.58182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3821 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3822 Footprint: Position: in world: true x: 1274.65337 y: 0 z: 959.46737 last x: 1274.65337 last y diff: 0 last z: 959.46737 territory: 0 rot x: 0 rot y: -0.50243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3822 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3823 Footprint: Position: in world: true x: 1275.90726 y: 0 z: 963.62337 last x: 1275.90726 last y diff: 0 last z: 963.62337 territory: 0 rot x: 0 rot y: 0.3111 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3823 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3824 Footprint: Position: in world: true x: 186.72327 y: 0 z: 558.43828 last x: 186.72327 last y diff: 0 last z: 558.43828 territory: 0 rot x: 0 rot y: -4.24881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3824 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3825 Footprint: Position: in world: true x: 186.10843 y: 0 z: 557.95281 last x: 186.10843 last y diff: 0 last z: 557.95281 territory: 0 rot x: 0 rot y: -2.89071 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3825 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3826 Footprint: Position: in world: true x: 747.68104 y: 0 z: 974.81926 last x: 747.68104 last y diff: 0 last z: 974.81926 territory: 0 rot x: 0 rot y: -0.59815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3826 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3827 Footprint: Position: in world: true x: 751.00283 y: 0 z: 973.5061 last x: 751.00283 last y diff: 0 last z: 973.5061 territory: 0 rot x: 0 rot y: -0.22501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3827 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3828 Footprint: Position: in world: true x: 394.64245 y: 0 z: 656.57616 last x: 394.64245 last y diff: 0 last z: 656.57616 territory: 0 rot x: 0 rot y: 0.56833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3828 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3829 Footprint: Position: in world: true x: 394.31608 y: 0 z: 656.852 last x: 394.31608 last y diff: 0 last z: 656.852 territory: 0 rot x: 0 rot y: -1.55662 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3829 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3830 Footprint: Position: in world: true x: 1426.33301 y: 0 z: 1360.6803 last x: 1426.33301 last y diff: 0 last z: 1360.6803 territory: 0 rot x: 0 rot y: -3.58445 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3830 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3831 Footprint: Position: in world: true x: 825.75893 y: 0 z: 1022.97385 last x: 825.75893 last y diff: 0 last z: 1022.97385 territory: 5 rot x: 0 rot y: -3.94301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3831 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3832 Footprint: Position: in world: true x: 826.78603 y: 0 z: 1022.5565 last x: 826.78603 last y diff: 0 last z: 1022.5565 territory: 5 rot x: 0 rot y: -0.90111 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3832 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3833 Footprint: Position: in world: true x: 589.86417 y: 0 z: 1240.93136 last x: 589.86417 last y diff: 0 last z: 1240.93136 territory: 0 rot x: 0 rot y: -2.91315 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3833 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3834 Footprint: Position: in world: true x: 601.00844 y: 0 z: 1265.88363 last x: 601.00844 last y diff: 0 last z: 1265.88363 territory: 0 rot x: 0 rot y: 0.23108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3834 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3835 Footprint: Position: in world: true x: 1561.90288 y: 0 z: 625.72892 last x: 1561.90288 last y diff: 0 last z: 625.72892 territory: 0 rot x: 0 rot y: -0.7237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3835 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3836 Footprint: Position: in world: true x: 335.01053 y: 0 z: 688.26203 last x: 335.01053 last y diff: 0 last z: 688.26203 territory: 0 rot x: 0 rot y: -1.89185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3836 actor: "geology/stone_granite_greek_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3837 Footprint: Position: in world: true x: 334.62423 y: 0 z: 689.66977 last x: 334.62423 last y diff: 0 last z: 689.66977 territory: 0 rot x: 0 rot y: 1.43429 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3837 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3838 Footprint: Position: in world: true x: 332.45917 y: 0 z: 691.57207 last x: 332.45917 last y diff: 0 last z: 691.57207 territory: 0 rot x: 0 rot y: -0.9689 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3838 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3839 Footprint: Position: in world: true x: 330.1285 y: 0 z: 690.09404 last x: 330.1285 last y diff: 0 last z: 690.09404 territory: 0 rot x: 0 rot y: -4.20687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3839 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3840 Footprint: Position: in world: true x: 319.40236 y: 0 z: 1190.65066 last x: 319.40236 last y diff: 0 last z: 1190.65066 territory: 0 rot x: 0 rot y: 1.52735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3840 actor: "geology/stone_granite_greek_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3841 Footprint: Position: in world: true x: 317.42566 y: 0 z: 1190.9199 last x: 317.42566 last y diff: 0 last z: 1190.9199 territory: 0 rot x: 0 rot y: -4.41041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3841 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3842 Footprint: Position: in world: true x: 1507.94881 y: 0 z: 1603.90613 last x: 1507.94881 last y diff: 0 last z: 1603.90613 territory: 0 rot x: 0 rot y: -0.23069 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3842 actor: "geology/stone_granite_greek_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3843 Footprint: Position: in world: true x: 1507.9718 y: 0 z: 1603.88685 last x: 1507.9718 last y diff: 0 last z: 1603.88685 territory: 0 rot x: 0 rot y: 0.79668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3843 actor: "geology/stone_granite_greek_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3844 Footprint: Position: in world: true x: 1508.70469 y: 0 z: 1599.45278 last x: 1508.70469 last y diff: 0 last z: 1599.45278 territory: 0 rot x: 0 rot y: -0.57274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3844 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3845 Footprint: Position: in world: true x: 646.0585 y: 0 z: 929.08065 last x: 646.0585 last y diff: 0 last z: 929.08065 territory: 0 rot x: 0 rot y: 1.20528 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3845 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3846 Footprint: Position: in world: true x: 542.03298 y: 0 z: 1288.81069 last x: 542.03298 last y diff: 0 last z: 1288.81069 territory: 0 rot x: 0 rot y: 1.4314 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3846 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3847 Footprint: Position: in world: true x: 1591.40621 y: 0 z: 1320.46946 last x: 1591.40621 last y diff: 0 last z: 1320.46946 territory: 0 rot x: 0 rot y: 1.67818 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3847 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3848 Footprint: Position: in world: true x: 1404.26186 y: 0 z: 1060.21879 last x: 1404.26186 last y diff: 0 last z: 1060.21879 territory: 0 rot x: 0 rot y: 1.74866 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3848 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3849 Footprint: Position: in world: true x: 551.75702 y: 0 z: 1193.21668 last x: 551.75702 last y diff: 0 last z: 1193.21668 territory: 0 rot x: 0 rot y: 1.91369 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3849 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3850 Footprint: Position: in world: true x: 326.13352 y: 0 z: 722.08593 last x: 326.13352 last y diff: 0 last z: 722.08593 territory: 0 rot x: 0 rot y: 1.53255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3850 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3851 Footprint: Position: in world: true x: 1475.84107 y: 0 z: 1071.56582 last x: 1475.84107 last y diff: 0 last z: 1071.56582 territory: 0 rot x: 0 rot y: 1.76214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3851 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3852 Footprint: Position: in world: true x: 1471.90429 y: 0 z: 1071.37981 last x: 1471.90429 last y diff: 0 last z: 1071.37981 territory: 0 rot x: 0 rot y: 1.2247 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3852 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3853 Footprint: Position: in world: true x: 1033.35158 y: 0 z: 1052.04288 last x: 1033.35158 last y diff: 0 last z: 1052.04288 territory: 0 rot x: 0 rot y: 1.4321 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3853 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3854 Footprint: Position: in world: true x: 1032.67368 y: 0 z: 866.50594 last x: 1032.67368 last y diff: 0 last z: 866.50594 territory: 0 rot x: 0 rot y: 1.63074 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3854 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3869 Footprint: Position: in world: true x: 1108.3383 y: 0 z: 1147.39425 last x: 1108.3383 last y diff: 0 last z: 1147.39425 territory: 0 rot x: 0 rot y: 1.43267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3869 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3870 Footprint: Position: in world: true x: 1110.17406 y: 0 z: 1146.75513 last x: 1110.17406 last y diff: 0 last z: 1146.75513 territory: 0 rot x: 0 rot y: 1.89428 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3870 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3871 Footprint: Position: in world: true x: 1108.83275 y: 0 z: 1147.8856 last x: 1108.83275 last y diff: 0 last z: 1147.8856 territory: 0 rot x: 0 rot y: 1.6283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3871 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3872 Footprint: Position: in world: true x: 1107.0448 y: 0 z: 1142.5124 last x: 1107.0448 last y diff: 0 last z: 1142.5124 territory: 0 rot x: 0 rot y: 1.87044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3872 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3873 Footprint: Position: in world: true x: 1108.04688 y: 0 z: 1149.11825 last x: 1108.04688 last y diff: 0 last z: 1149.11825 territory: 0 rot x: 0 rot y: 1.70551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3873 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3874 Footprint: Position: in world: true x: 1105.30431 y: 0 z: 1143.32053 last x: 1105.30431 last y diff: 0 last z: 1143.32053 territory: 0 rot x: 0 rot y: 1.94452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3874 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3875 Footprint: Position: in world: true x: 1110.8578 y: 0 z: 1140.834 last x: 1110.8578 last y diff: 0 last z: 1140.834 territory: 0 rot x: 0 rot y: 1.53946 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3875 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3876 Footprint: Position: in world: true x: 1111.96918 y: 0 z: 1151.44613 last x: 1111.96918 last y diff: 0 last z: 1151.44613 territory: 0 rot x: 0 rot y: 1.50712 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3876 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3877 Footprint: Position: in world: true x: 850.75355 y: 0 z: 970.5922 last x: 850.75355 last y diff: 0 last z: 970.5922 territory: 5 rot x: 0 rot y: 1.20913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3877 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3878 Footprint: Position: in world: true x: 852.65322 y: 0 z: 963.45626 last x: 852.65322 last y diff: 0 last z: 963.45626 territory: 5 rot x: 0 rot y: 1.45911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3878 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3879 Footprint: Position: in world: true x: 849.62725 y: 0 z: 964.39647 last x: 849.62725 last y diff: 0 last z: 964.39647 territory: 5 rot x: 0 rot y: 1.95191 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3879 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3880 Footprint: Position: in world: true x: 848.63678 y: 0 z: 976.9241 last x: 848.63678 last y diff: 0 last z: 976.9241 territory: 5 rot x: 0 rot y: 1.4286 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3880 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3886 Footprint: Position: in world: true x: 1558.89538 y: 0 z: 616.53469 last x: 1558.89538 last y diff: 0 last z: 616.53469 territory: 0 rot x: 0 rot y: 1.30614 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3886 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3887 Footprint: Position: in world: true x: 1559.09627 y: 0 z: 620.0438 last x: 1559.09627 last y diff: 0 last z: 620.0438 territory: 0 rot x: 0 rot y: 1.6857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3887 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3888 Footprint: Position: in world: true x: 1561.06798 y: 0 z: 620.42994 last x: 1561.06798 last y diff: 0 last z: 620.42994 territory: 0 rot x: 0 rot y: 1.71471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3888 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3889 Footprint: Position: in world: true x: 1557.35492 y: 0 z: 617.5782 last x: 1557.35492 last y diff: 0 last z: 617.5782 territory: 0 rot x: 0 rot y: 1.68361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3889 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3890 Footprint: Position: in world: true x: 285.10987 y: 0 z: 551.30878 last x: 285.10987 last y diff: 0 last z: 551.30878 territory: 0 rot x: 0 rot y: 1.94605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3890 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3891 Footprint: Position: in world: true x: 286.83794 y: 0 z: 555.87206 last x: 286.83794 last y diff: 0 last z: 555.87206 territory: 0 rot x: 0 rot y: 1.69855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3891 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3892 Footprint: Position: in world: true x: 282.35021 y: 0 z: 552.13813 last x: 282.35021 last y diff: 0 last z: 552.13813 territory: 0 rot x: 0 rot y: 1.68023 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3892 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3893 Footprint: Position: in world: true x: 289.92563 y: 0 z: 553.52924 last x: 289.92563 last y diff: 0 last z: 553.52924 territory: 0 rot x: 0 rot y: 1.77285 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3893 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3894 Footprint: Position: in world: true x: 289.5382 y: 0 z: 555.56215 last x: 289.5382 last y diff: 0 last z: 555.56215 territory: 0 rot x: 0 rot y: 1.94858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3894 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3895 Footprint: Position: in world: true x: 290.79583 y: 0 z: 559.28788 last x: 290.79583 last y diff: 0 last z: 559.28788 territory: 0 rot x: 0 rot y: 1.80367 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3895 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3896 Footprint: Position: in world: true x: 1593.47675 y: 0 z: 454.9367 last x: 1593.47675 last y diff: 0 last z: 454.9367 territory: 1 rot x: 0 rot y: 1.5502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3896 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3897 Footprint: Position: in world: true x: 1588.93825 y: 0 z: 457.8921 last x: 1588.93825 last y diff: 0 last z: 457.8921 territory: 1 rot x: 0 rot y: 1.23559 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3897 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3898 Footprint: Position: in world: true x: 1592.3523 y: 0 z: 453.50588 last x: 1592.3523 last y diff: 0 last z: 453.50588 territory: 1 rot x: 0 rot y: 1.72341 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3898 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3899 Footprint: Position: in world: true x: 1593.605 y: 0 z: 453.62719 last x: 1593.605 last y diff: 0 last z: 453.62719 territory: 1 rot x: 0 rot y: 1.45023 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3899 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3900 Footprint: Position: in world: true x: 1589.431 y: 0 z: 456.16796 last x: 1589.431 last y diff: 0 last z: 456.16796 territory: 1 rot x: 0 rot y: 1.48752 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3900 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3903 Footprint: Position: in world: true x: 1330.9783 y: 0 z: 889.69228 last x: 1330.9783 last y diff: 0 last z: 889.69228 territory: 0 rot x: 0 rot y: 1.91555 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3903 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3904 Footprint: Position: in world: true x: 1325.35547 y: 0 z: 885.07447 last x: 1325.35547 last y diff: 0 last z: 885.07447 territory: 0 rot x: 0 rot y: 1.86117 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3904 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3905 Footprint: Position: in world: true x: 1331.15041 y: 0 z: 895.99474 last x: 1331.15041 last y diff: 0 last z: 895.99474 territory: 0 rot x: 0 rot y: 1.83066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3905 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3906 Footprint: Position: in world: true x: 1331.03968 y: 0 z: 893.65188 last x: 1331.03968 last y diff: 0 last z: 893.65188 territory: 0 rot x: 0 rot y: 1.79175 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3906 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3914 Footprint: Position: in world: true x: 459.8275 y: 0 z: 1098.481 last x: 459.8275 last y diff: 0 last z: 1098.481 territory: 6 rot x: 0 rot y: 1.72135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3914 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3915 Footprint: Position: in world: true x: 463.54682 y: 0 z: 1096.80047 last x: 463.54682 last y diff: 0 last z: 1096.80047 territory: 6 rot x: 0 rot y: 1.19083 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3915 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3916 Footprint: Position: in world: true x: 457.36698 y: 0 z: 1097.27712 last x: 457.36698 last y diff: 0 last z: 1097.27712 territory: 6 rot x: 0 rot y: 1.44951 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3916 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3917 Footprint: Position: in world: true x: 463.162 y: 0 z: 1100.02332 last x: 463.162 last y diff: 0 last z: 1100.02332 territory: 6 rot x: 0 rot y: 1.45966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3917 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3918 Footprint: Position: in world: true x: 462.12092 y: 0 z: 1100.8042 last x: 462.12092 last y diff: 0 last z: 1100.8042 territory: 6 rot x: 0 rot y: 1.89112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3918 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3919 Footprint: Position: in world: true x: 456.0753 y: 0 z: 1098.0624 last x: 456.0753 last y diff: 0 last z: 1098.0624 territory: 6 rot x: 0 rot y: 1.91454 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3919 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3920 Footprint: Position: in world: true x: 1290.20682 y: 0 z: 998.70803 last x: 1290.20682 last y diff: 0 last z: 998.70803 territory: 0 rot x: 0 rot y: 1.47036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3920 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3921 Footprint: Position: in world: true x: 1294.17466 y: 0 z: 1006.37212 last x: 1294.17466 last y diff: 0 last z: 1006.37212 territory: 0 rot x: 0 rot y: 1.75637 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3921 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3922 Footprint: Position: in world: true x: 1289.13721 y: 0 z: 1000.57807 last x: 1289.13721 last y diff: 0 last z: 1000.57807 territory: 0 rot x: 0 rot y: 1.82657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3922 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3923 Footprint: Position: in world: true x: 1287.59704 y: 0 z: 1002.10274 last x: 1287.59704 last y diff: 0 last z: 1002.10274 territory: 0 rot x: 0 rot y: 1.79984 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3923 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3924 Footprint: Position: in world: true x: 1299.5834 y: 0 z: 1002.57787 last x: 1299.5834 last y diff: 0 last z: 1002.57787 territory: 0 rot x: 0 rot y: 1.25028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3924 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3925 Footprint: Position: in world: true x: 834.03994 y: 0 z: 1059.22455 last x: 834.03994 last y diff: 0 last z: 1059.22455 territory: 5 rot x: 0 rot y: 1.38181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3925 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3926 Footprint: Position: in world: true x: 833.70551 y: 0 z: 1058.11513 last x: 833.70551 last y diff: 0 last z: 1058.11513 territory: 5 rot x: 0 rot y: 1.41224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3926 actor: "props/flora/grass_soft_small_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3927 Footprint: Position: in world: true x: 836.36979 y: 0 z: 1058.40296 last x: 836.36979 last y diff: 0 last z: 1058.40296 territory: 5 rot x: 0 rot y: 1.74683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3927 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3928 Footprint: Position: in world: true x: 832.84638 y: 0 z: 1057.74608 last x: 832.84638 last y diff: 0 last z: 1057.74608 territory: 5 rot x: 0 rot y: 1.71673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3928 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3929 Footprint: Position: in world: true x: 837.12647 y: 0 z: 1062.13871 last x: 837.12647 last y diff: 0 last z: 1062.13871 territory: 5 rot x: 0 rot y: 1.32538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3929 actor: "props/flora/grass_soft_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3931 Footprint: Position: in world: true x: 1024.90597 y: 0 z: 1232.5312 last x: 1024.90597 last y diff: 0 last z: 1232.5312 territory: 0 rot x: 0 rot y: -0.78916 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3931 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3932 Footprint: Position: in world: true x: 1029.82866 y: 0 z: 1225.57024 last x: 1029.82866 last y diff: 0 last z: 1225.57024 territory: 0 rot x: 0 rot y: 1.45022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3932 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3933 Footprint: Position: in world: true x: 1029.4381 y: 0 z: 1228.15476 last x: 1029.4381 last y diff: 0 last z: 1228.15476 territory: 0 rot x: 0 rot y: -4.06908 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3933 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3934 Footprint: Position: in world: true x: 760.04758 y: 0 z: 558.46886 last x: 760.04758 last y diff: 0 last z: 558.46886 territory: 0 rot x: 0 rot y: -1.79363 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3934 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3935 Footprint: Position: in world: true x: 760.41671 y: 0 z: 553.53083 last x: 760.41671 last y diff: 0 last z: 553.53083 territory: 0 rot x: 0 rot y: 1.12771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3935 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3936 Footprint: Position: in world: true x: 761.82557 y: 0 z: 554.32557 last x: 761.82557 last y diff: 0 last z: 554.32557 territory: 0 rot x: 0 rot y: -1.37073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3936 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3938 Footprint: Position: in world: true x: 792.35965 y: 0 z: 1386.96752 last x: 792.35965 last y diff: 0 last z: 1386.96752 territory: 0 rot x: 0 rot y: -3.25687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3938 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3939 Footprint: Position: in world: true x: 791.8419 y: 0 z: 1388.72071 last x: 791.8419 last y diff: 0 last z: 1388.72071 territory: 0 rot x: 0 rot y: -1.60863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3939 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3940 Footprint: Position: in world: true x: 797.05889 y: 0 z: 1386.89788 last x: 797.05889 last y diff: 0 last z: 1386.89788 territory: 0 rot x: 0 rot y: -2.45951 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3940 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3941 Footprint: Position: in world: true x: 661.2572 y: 0 z: 1281.51911 last x: 661.2572 last y diff: 0 last z: 1281.51911 territory: 0 rot x: 0 rot y: -2.98089 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3941 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3942 Footprint: Position: in world: true x: 658.715 y: 0 z: 1282.66031 last x: 658.715 last y diff: 0 last z: 1282.66031 territory: 0 rot x: 0 rot y: -1.63711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3942 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3943 Footprint: Position: in world: true x: 664.61284 y: 0 z: 1280.43352 last x: 664.61284 last y diff: 0 last z: 1280.43352 territory: 0 rot x: 0 rot y: -3.26198 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3943 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3944 Footprint: Position: in world: true x: 660.56197 y: 0 z: 1281.52839 last x: 660.56197 last y diff: 0 last z: 1281.52839 territory: 0 rot x: 0 rot y: 1.09701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3944 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3948 Footprint: Position: in world: true x: 989.10991 y: 0 z: 1169.82808 last x: 989.10991 last y diff: 0 last z: 1169.82808 territory: 0 rot x: 0 rot y: 0.49328 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3948 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3949 Footprint: Position: in world: true x: 990.42962 y: 0 z: 1168.03435 last x: 990.42962 last y diff: 0 last z: 1168.03435 territory: 0 rot x: 0 rot y: -0.23591 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3949 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3950 Footprint: Position: in world: true x: 989.95014 y: 0 z: 1168.8694 last x: 989.95014 last y diff: 0 last z: 1168.8694 territory: 0 rot x: 0 rot y: -0.84778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3950 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3951 Footprint: Position: in world: true x: 885.96375 y: 0 z: 1124.47509 last x: 885.96375 last y diff: 0 last z: 1124.47509 territory: 5 rot x: 0 rot y: -3.1937 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3951 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3952 Footprint: Position: in world: true x: 884.71152 y: 0 z: 1125.47654 last x: 884.71152 last y diff: 0 last z: 1125.47654 territory: 5 rot x: 0 rot y: 1.35331 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3952 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3953 Footprint: Position: in world: true x: 887.22492 y: 0 z: 1124.15926 last x: 887.22492 last y diff: 0 last z: 1124.15926 territory: 5 rot x: 0 rot y: -0.67417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3953 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3954 Footprint: Position: in world: true x: 1197.41343 y: 0 z: 954.51153 last x: 1197.41343 last y diff: 0 last z: 954.51153 territory: 0 rot x: 0 rot y: 1.44397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3954 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3955 Footprint: Position: in world: true x: 1192.97817 y: 0 z: 953.46563 last x: 1192.97817 last y diff: 0 last z: 953.46563 territory: 0 rot x: 0 rot y: -1.8046 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3955 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3956 Footprint: Position: in world: true x: 1193.78193 y: 0 z: 954.02335 last x: 1193.78193 last y diff: 0 last z: 954.02335 territory: 0 rot x: 0 rot y: 0.45473 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3956 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3958 Footprint: Position: in world: true x: 1462.00263 y: 0 z: 1162.5651 last x: 1462.00263 last y diff: 0 last z: 1162.5651 territory: 0 rot x: 0 rot y: -2.70446 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3958 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3959 Footprint: Position: in world: true x: 1457.92614 y: 0 z: 1163.93006 last x: 1457.92614 last y diff: 0 last z: 1163.93006 territory: 0 rot x: 0 rot y: -0.09763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3959 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3960 Footprint: Position: in world: true x: 139.31218 y: 0 z: 1171.57621 last x: 139.31218 last y diff: 0 last z: 1171.57621 territory: 0 rot x: 0 rot y: -0.20853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3960 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3961 Footprint: Position: in world: true x: 141.81014 y: 0 z: 1169.97472 last x: 141.81014 last y diff: 0 last z: 1169.97472 territory: 0 rot x: 0 rot y: 1.22768 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3961 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3962 Footprint: Position: in world: true x: 138.5334 y: 0 z: 1171.23241 last x: 138.5334 last y diff: 0 last z: 1171.23241 territory: 0 rot x: 0 rot y: -3.92885 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3962 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3963 Footprint: Position: in world: true x: 137.06518 y: 0 z: 1171.11965 last x: 137.06518 last y diff: 0 last z: 1171.11965 territory: 0 rot x: 0 rot y: -1.66082 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3963 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3964 Footprint: Position: in world: true x: 140.04166 y: 0 z: 1172.09202 last x: 140.04166 last y diff: 0 last z: 1172.09202 territory: 0 rot x: 0 rot y: -0.89913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3964 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3966 Footprint: Position: in world: true x: 873.17724 y: 0 z: 1222.14348 last x: 873.17724 last y diff: 0 last z: 1222.14348 territory: 0 rot x: 0 rot y: -1.50107 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3966 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3967 Footprint: Position: in world: true x: 872.16593 y: 0 z: 1223.27604 last x: 872.16593 last y diff: 0 last z: 1223.27604 territory: 0 rot x: 0 rot y: -3.65232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3967 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3968 Footprint: Position: in world: true x: 875.09916 y: 0 z: 1221.07438 last x: 875.09916 last y diff: 0 last z: 1221.07438 territory: 0 rot x: 0 rot y: -0.45742 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3968 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3969 Footprint: Position: in world: true x: 872.52128 y: 0 z: 1223.24198 last x: 872.52128 last y diff: 0 last z: 1223.24198 territory: 0 rot x: 0 rot y: 0.57935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3969 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3970 Footprint: Position: in world: true x: 872.20015 y: 0 z: 1221.28714 last x: 872.20015 last y diff: 0 last z: 1221.28714 territory: 0 rot x: 0 rot y: 0.34234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3970 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3975 Footprint: Position: in world: true x: 396.39556 y: 0 z: 806.80726 last x: 396.39556 last y diff: 0 last z: 806.80726 territory: 0 rot x: 0 rot y: -3.08735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3975 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3976 Footprint: Position: in world: true x: 391.53542 y: 0 z: 811.78771 last x: 391.53542 last y diff: 0 last z: 811.78771 territory: 0 rot x: 0 rot y: -4.04398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3976 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3977 Footprint: Position: in world: true x: 393.4284 y: 0 z: 810.44729 last x: 393.4284 last y diff: 0 last z: 810.44729 territory: 0 rot x: 0 rot y: 0.48884 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3977 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3978 Footprint: Position: in world: true x: 392.7035 y: 0 z: 807.87746 last x: 392.7035 last y diff: 0 last z: 807.87746 territory: 0 rot x: 0 rot y: -2.95383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3978 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3979 Footprint: Position: in world: true x: 230.9583 y: 0 z: 286.07593 last x: 230.9583 last y diff: 0 last z: 286.07593 territory: 0 rot x: 0 rot y: 1.56171 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3979 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3980 Footprint: Position: in world: true x: 229.93137 y: 0 z: 286.22191 last x: 229.93137 last y diff: 0 last z: 286.22191 territory: 0 rot x: 0 rot y: 1.56449 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3980 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3981 Footprint: Position: in world: true x: 231.77694 y: 0 z: 286.99738 last x: 231.77694 last y diff: 0 last z: 286.99738 territory: 0 rot x: 0 rot y: -3.96702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3981 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3982 Footprint: Position: in world: true x: 1635.95978 y: 0 z: 409.10785 last x: 1635.95978 last y diff: 0 last z: 409.10785 territory: 1 rot x: 0 rot y: -0.62151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3982 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3983 Footprint: Position: in world: true x: 1632.56737 y: 0 z: 411.29632 last x: 1632.56737 last y diff: 0 last z: 411.29632 territory: 1 rot x: 0 rot y: 1.26725 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3983 actor: "props/flora/bush_medit_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3984 Footprint: Position: in world: true x: 1631.47213 y: 0 z: 410.65835 last x: 1631.47213 last y diff: 0 last z: 410.65835 territory: 1 rot x: 0 rot y: 0.08585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3984 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3985 Footprint: Position: in world: true x: 1632.34351 y: 0 z: 409.65107 last x: 1632.34351 last y diff: 0 last z: 409.65107 territory: 1 rot x: 0 rot y: 1.09365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3985 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3986 Footprint: Position: in world: true x: 1633.9252 y: 0 z: 411.71424 last x: 1633.9252 last y diff: 0 last z: 411.71424 territory: 1 rot x: 0 rot y: 1.488 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_me_lush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3986 actor: "props/flora/bush_medit_me_lush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3987 Footprint: Minimap: active: true x: 755.97097 z: 1698.42385 Obstruction: active: true moving: false control group: 3987 control group 2: 0 tag: 763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 755.97097 y: 0 z: 1698.42385 last x: 755.97097 last y diff: 0 last z: 1698.42385 territory: 0 rot x: 0 rot y: -3.7533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_alpine_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3987 actor: "geology/metalmine_alpine_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3988 Footprint: Minimap: active: true x: 498.97779 z: 1613.92232 Obstruction: active: true moving: false control group: 3988 control group 2: 0 tag: 765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498.97779 y: 0 z: 1613.92232 last x: 498.97779 last y diff: 0 last z: 1613.92232 territory: 0 rot x: 0 rot y: 0.61634 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_alpine_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3988 actor: "geology/metalmine_alpine_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3989 Footprint: Minimap: active: true x: 491.62304 z: 1770.62678 Obstruction: active: true moving: false control group: 3989 control group 2: 0 tag: 767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 491.62304 y: 0 z: 1770.62678 last x: 491.62304 last y diff: 0 last z: 1770.62678 territory: 0 rot x: 0 rot y: -1.32674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_alpine_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3989 actor: "geology/metalmine_alpine_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3990 Footprint: Minimap: active: true x: 514 z: 1654 Obstruction: active: true moving: false control group: 3990 control group 2: 0 tag: 2193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 1654 last x: 514 last y diff: 0 last z: 1654 territory: 0 rot x: 0 rot y: 5.51342 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3990 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3991 Footprint: Minimap: active: true x: 554 z: 1646 Obstruction: active: true moving: false control group: 3991 control group 2: 0 tag: 2457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 1646 last x: 554 last y diff: 0 last z: 1646 territory: 0 rot x: 0 rot y: 2.70833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3991 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3992 Footprint: Minimap: active: true x: 554 z: 1634 Obstruction: active: true moving: false control group: 3992 control group 2: 0 tag: 2455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554 y: 0 z: 1634 last x: 554 last y diff: 0 last z: 1634 territory: 0 rot x: 0 rot y: 3.92342 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3992 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3993 Footprint: Minimap: active: true x: 506 z: 1642 Obstruction: active: true moving: false control group: 3993 control group 2: 0 tag: 2113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1642 last x: 506 last y diff: 0 last z: 1642 territory: 0 rot x: 0 rot y: 1.01684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3993 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3994 Footprint: Minimap: active: true x: 506 z: 1650 Obstruction: active: true moving: false control group: 3994 control group 2: 0 tag: 2115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1650 last x: 506 last y diff: 0 last z: 1650 territory: 0 rot x: 0 rot y: 0.02295 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3994 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3995 Footprint: Minimap: active: true x: 518 z: 1678 Obstruction: active: true moving: false control group: 3995 control group 2: 0 tag: 2231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 1678 last x: 518 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 2.21354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3995 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3996 Footprint: Minimap: active: true x: 530 z: 1682 Obstruction: active: true moving: false control group: 3996 control group 2: 0 tag: 2335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 1682 last x: 530 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 3.68981 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3996 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3997 Footprint: Minimap: active: true x: 534 z: 1686 Obstruction: active: true moving: false control group: 3997 control group 2: 0 tag: 2365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 1686 last x: 534 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 5.91388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3997 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3998 Footprint: Minimap: active: true x: 542 z: 1690 Obstruction: active: true moving: false control group: 3998 control group 2: 0 tag: 2411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 1690 last x: 542 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 5.7476 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3998 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 3999 Footprint: Minimap: active: true x: 514 z: 1634 Obstruction: active: true moving: false control group: 3999 control group 2: 0 tag: 2189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 1634 last x: 514 last y diff: 0 last z: 1634 territory: 0 rot x: 0 rot y: 3.23121 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 3999 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4000 Footprint: Minimap: active: true x: 526 z: 1630 Obstruction: active: true moving: false control group: 4000 control group 2: 0 tag: 2295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 1630 last x: 526 last y diff: 0 last z: 1630 territory: 0 rot x: 0 rot y: 3.5625 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4000 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4001 Footprint: Minimap: active: true x: 518 z: 1662 Obstruction: active: true moving: false control group: 4001 control group 2: 0 tag: 2225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 1662 last x: 518 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 3.20606 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4001 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4002 Footprint: Minimap: active: true x: 518 z: 1670 Obstruction: active: true moving: false control group: 4002 control group 2: 0 tag: 2227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 1670 last x: 518 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 0.98401 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4002 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4003 Footprint: Minimap: active: true x: 518 z: 1674 Obstruction: active: true moving: false control group: 4003 control group 2: 0 tag: 2229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 518 y: 0 z: 1674 last x: 518 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 4.58632 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4003 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4004 Footprint: Minimap: active: true x: 550 z: 1650 Obstruction: active: true moving: false control group: 4004 control group 2: 0 tag: 2443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 1650 last x: 550 last y diff: 0 last z: 1650 territory: 0 rot x: 0 rot y: 2.3121 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4004 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4005 Footprint: Minimap: active: true x: 550 z: 1654 Obstruction: active: true moving: false control group: 4005 control group 2: 0 tag: 2445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 1654 last x: 550 last y diff: 0 last z: 1654 territory: 0 rot x: 0 rot y: 1.26474 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4005 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4006 Footprint: Minimap: active: true x: 546 z: 1654 Obstruction: active: true moving: false control group: 4006 control group 2: 0 tag: 2425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 1654 last x: 546 last y diff: 0 last z: 1654 territory: 0 rot x: 0 rot y: 0.79978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4006 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4007 Footprint: Minimap: active: true x: 546 z: 1670 Obstruction: active: true moving: false control group: 4007 control group 2: 0 tag: 2427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 1670 last x: 546 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 1.98024 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4007 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4008 Footprint: Minimap: active: true x: 510 z: 1646 Obstruction: active: true moving: false control group: 4008 control group 2: 0 tag: 2151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 510 y: 0 z: 1646 last x: 510 last y diff: 0 last z: 1646 territory: 0 rot x: 0 rot y: 5.55292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4008 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4009 Footprint: Minimap: active: true x: 530 z: 1674 Obstruction: active: true moving: false control group: 4009 control group 2: 0 tag: 2331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 1674 last x: 530 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 5.58433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4009 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4010 Footprint: Minimap: active: true x: 530 z: 1678 Obstruction: active: true moving: false control group: 4010 control group 2: 0 tag: 2333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 530 y: 0 z: 1678 last x: 530 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 2.64771 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4010 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4011 Footprint: Minimap: active: true x: 534 z: 1678 Obstruction: active: true moving: false control group: 4011 control group 2: 0 tag: 2363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 1678 last x: 534 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 4.77816 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4011 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4012 Footprint: Minimap: active: true x: 542 z: 1678 Obstruction: active: true moving: false control group: 4012 control group 2: 0 tag: 2409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 1678 last x: 542 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 1.34673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4012 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4013 Footprint: Minimap: active: true x: 546 z: 1678 Obstruction: active: true moving: false control group: 4013 control group 2: 0 tag: 2431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 1678 last x: 546 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 2.35918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4013 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4014 Footprint: Minimap: active: true x: 550 z: 1674 Obstruction: active: true moving: false control group: 4014 control group 2: 0 tag: 2447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550 y: 0 z: 1674 last x: 550 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 4.05674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4014 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4015 Footprint: Minimap: active: true x: 514 z: 1646 Obstruction: active: true moving: false control group: 4015 control group 2: 0 tag: 2191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 1646 last x: 514 last y diff: 0 last z: 1646 territory: 0 rot x: 0 rot y: 6.02256 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4015 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4016 Footprint: Minimap: active: true x: 522 z: 1658 Obstruction: active: true moving: false control group: 4016 control group 2: 0 tag: 2271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1658 last x: 522 last y diff: 0 last z: 1658 territory: 0 rot x: 0 rot y: 3.70522 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4016 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4017 Footprint: Minimap: active: true x: 522 z: 1666 Obstruction: active: true moving: false control group: 4017 control group 2: 0 tag: 2273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1666 last x: 522 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 3.10843 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4017 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4018 Footprint: Minimap: active: true x: 546 z: 1650 Obstruction: active: true moving: false control group: 4018 control group 2: 0 tag: 2423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 1650 last x: 546 last y diff: 0 last z: 1650 territory: 0 rot x: 0 rot y: 0.90288 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4018 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4019 Footprint: Minimap: active: true x: 542 z: 1654 Obstruction: active: true moving: false control group: 4019 control group 2: 0 tag: 2405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 1654 last x: 542 last y diff: 0 last z: 1654 territory: 0 rot x: 0 rot y: 1.97324 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4019 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4020 Footprint: Minimap: active: true x: 542 z: 1662 Obstruction: active: true moving: false control group: 4020 control group 2: 0 tag: 2407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 1662 last x: 542 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 5.78089 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4020 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4021 Footprint: Minimap: active: true x: 546 z: 1674 Obstruction: active: true moving: false control group: 4021 control group 2: 0 tag: 2429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 546 y: 0 z: 1674 last x: 546 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 5.64368 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4021 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4022 Footprint: Minimap: active: true x: 526 z: 1670 Obstruction: active: true moving: false control group: 4022 control group 2: 0 tag: 2303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 1670 last x: 526 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 2.88576 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4022 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4023 Footprint: Minimap: active: true x: 534 z: 1674 Obstruction: active: true moving: false control group: 4023 control group 2: 0 tag: 2361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 1674 last x: 534 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 5.06492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4023 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4024 Footprint: Minimap: active: true x: 538 z: 1674 Obstruction: active: true moving: false control group: 4024 control group 2: 0 tag: 2385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 1674 last x: 538 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 2.5759 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4024 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4025 Footprint: Minimap: active: true x: 522 z: 1642 Obstruction: active: true moving: false control group: 4025 control group 2: 0 tag: 2269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1642 last x: 522 last y diff: 0 last z: 1642 territory: 0 rot x: 0 rot y: 0.49775 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4025 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4026 Footprint: Minimap: active: true x: 526 z: 1642 Obstruction: active: true moving: false control group: 4026 control group 2: 0 tag: 2297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 1642 last x: 526 last y diff: 0 last z: 1642 territory: 0 rot x: 0 rot y: 5.20414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4026 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4027 Footprint: Minimap: active: true x: 534 z: 1642 Obstruction: active: true moving: false control group: 4027 control group 2: 0 tag: 2355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 1642 last x: 534 last y diff: 0 last z: 1642 territory: 0 rot x: 0 rot y: 3.41391 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4027 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4028 Footprint: Minimap: active: true x: 526 z: 1658 Obstruction: active: true moving: false control group: 4028 control group 2: 0 tag: 2299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 1658 last x: 526 last y diff: 0 last z: 1658 territory: 0 rot x: 0 rot y: 2.86261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4028 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4029 Footprint: Minimap: active: true x: 526 z: 1662 Obstruction: active: true moving: false control group: 4029 control group 2: 0 tag: 2301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526 y: 0 z: 1662 last x: 526 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 3.77445 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4029 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4030 Footprint: Minimap: active: true x: 542 z: 1642 Obstruction: active: true moving: false control group: 4030 control group 2: 0 tag: 2401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 1642 last x: 542 last y diff: 0 last z: 1642 territory: 0 rot x: 0 rot y: 0.10346 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4030 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4031 Footprint: Minimap: active: true x: 542 z: 1646 Obstruction: active: true moving: false control group: 4031 control group 2: 0 tag: 2403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 542 y: 0 z: 1646 last x: 542 last y diff: 0 last z: 1646 territory: 0 rot x: 0 rot y: 5.79578 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4031 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4032 Footprint: Minimap: active: true x: 538 z: 1650 Obstruction: active: true moving: false control group: 4032 control group 2: 0 tag: 2379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 1650 last x: 538 last y diff: 0 last z: 1650 territory: 0 rot x: 0 rot y: 4.90883 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4032 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4033 Footprint: Minimap: active: true x: 538 z: 1666 Obstruction: active: true moving: false control group: 4033 control group 2: 0 tag: 2381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 1666 last x: 538 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 3.33736 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4033 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4034 Footprint: Minimap: active: true x: 538 z: 1670 Obstruction: active: true moving: false control group: 4034 control group 2: 0 tag: 2383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538 y: 0 z: 1670 last x: 538 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 0.72393 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4034 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4035 Footprint: Minimap: active: true x: 534 z: 1646 Obstruction: active: true moving: false control group: 4035 control group 2: 0 tag: 2357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 1646 last x: 534 last y diff: 0 last z: 1646 territory: 0 rot x: 0 rot y: 0.68796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4035 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4036 Footprint: Minimap: active: true x: 534 z: 1650 Obstruction: active: true moving: false control group: 4036 control group 2: 0 tag: 2359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 534 y: 0 z: 1650 last x: 534 last y diff: 0 last z: 1650 territory: 0 rot x: 0 rot y: 2.74045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4036 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4037 Footprint: Minimap: active: true x: 642 z: 1718 Obstruction: active: true moving: false control group: 4037 control group 2: 0 tag: 2765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1718 last x: 642 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 4.51705 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4037 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4038 Footprint: Minimap: active: true x: 650 z: 1730 Obstruction: active: true moving: false control group: 4038 control group 2: 0 tag: 2831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1730 last x: 650 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 1.92315 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4038 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4039 Footprint: Minimap: active: true x: 658 z: 1722 Obstruction: active: true moving: false control group: 4039 control group 2: 0 tag: 2919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1722 last x: 658 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 3.35912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4039 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4040 Footprint: Minimap: active: true x: 658 z: 1718 Obstruction: active: true moving: false control group: 4040 control group 2: 0 tag: 2917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1718 last x: 658 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 2.2344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4040 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4041 Footprint: Minimap: active: true x: 662 z: 1702 Obstruction: active: true moving: false control group: 4041 control group 2: 0 tag: 2951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 662 y: 0 z: 1702 last x: 662 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 2.38244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4041 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4042 Footprint: Minimap: active: true x: 670 z: 1682 Obstruction: active: true moving: false control group: 4042 control group 2: 0 tag: 2997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1682 last x: 670 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 4.97019 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4042 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4043 Footprint: Minimap: active: true x: 650 z: 1734 Obstruction: active: true moving: false control group: 4043 control group 2: 0 tag: 2833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1734 last x: 650 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 1.79245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4043 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4044 Footprint: Minimap: active: true x: 682 z: 1682 Obstruction: active: true moving: false control group: 4044 control group 2: 0 tag: 3043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1682 last x: 682 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 5.56548 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4044 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4045 Footprint: Minimap: active: true x: 674 z: 1686 Obstruction: active: true moving: false control group: 4045 control group 2: 0 tag: 3013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674 y: 0 z: 1686 last x: 674 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 3.15148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4045 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4046 Footprint: Minimap: active: true x: 678 z: 1690 Obstruction: active: true moving: false control group: 4046 control group 2: 0 tag: 3031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1690 last x: 678 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 1.9989 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4046 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4047 Footprint: Minimap: active: true x: 678 z: 1698 Obstruction: active: true moving: false control group: 4047 control group 2: 0 tag: 3033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 678 y: 0 z: 1698 last x: 678 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 4.48813 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4047 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4048 Footprint: Minimap: active: true x: 682 z: 1706 Obstruction: active: true moving: false control group: 4048 control group 2: 0 tag: 3045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 682 y: 0 z: 1706 last x: 682 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 1.0486 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4048 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4049 Footprint: Minimap: active: true x: 646 z: 1710 Obstruction: active: true moving: false control group: 4049 control group 2: 0 tag: 2799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1710 last x: 646 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 1.90625 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4049 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4050 Footprint: Minimap: active: true x: 646 z: 1714 Obstruction: active: true moving: false control group: 4050 control group 2: 0 tag: 2801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1714 last x: 646 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 1.16619 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4050 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4051 Footprint: Minimap: active: true x: 670 z: 1698 Obstruction: active: true moving: false control group: 4051 control group 2: 0 tag: 3001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1698 last x: 670 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 1.76159 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4051 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4052 Footprint: Minimap: active: true x: 646 z: 1698 Obstruction: active: true moving: false control group: 4052 control group 2: 0 tag: 2797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1698 last x: 646 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 3.1168 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4052 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4053 Footprint: Minimap: active: true x: 654 z: 1698 Obstruction: active: true moving: false control group: 4053 control group 2: 0 tag: 2881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 654 y: 0 z: 1698 last x: 654 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 2.88811 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4053 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4054 Footprint: Minimap: active: true x: 670 z: 1686 Obstruction: active: true moving: false control group: 4054 control group 2: 0 tag: 2999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670 y: 0 z: 1686 last x: 670 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 3.54355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4054 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4055 Footprint: Minimap: active: true x: 650 z: 1710 Obstruction: active: true moving: false control group: 4055 control group 2: 0 tag: 2829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1710 last x: 650 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 5.86031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4055 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4056 Footprint: Minimap: active: true x: 658 z: 1690 Obstruction: active: true moving: false control group: 4056 control group 2: 0 tag: 2915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 658 y: 0 z: 1690 last x: 658 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 2.42928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4056 actor: "flora/trees/tree_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4057 Footprint: Minimap: active: true x: 922 z: 1754 Obstruction: active: true moving: false control group: 4057 control group 2: 0 tag: 4181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1754 last x: 922 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 3.00405 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4057 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4058 Footprint: Minimap: active: true x: 938 z: 1762 Obstruction: active: true moving: false control group: 4058 control group 2: 0 tag: 4259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 1762 last x: 938 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 4.93207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4058 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4059 Footprint: Minimap: active: true x: 942 z: 1774 Obstruction: active: true moving: false control group: 4059 control group 2: 0 tag: 4277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 942 y: 0 z: 1774 last x: 942 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 1.49952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4059 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4060 Footprint: Minimap: active: true x: 902 z: 1754 Obstruction: active: true moving: false control group: 4060 control group 2: 0 tag: 4079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1754 last x: 902 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 1.9928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4060 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4061 Footprint: Minimap: active: true x: 894 z: 1778 Obstruction: active: true moving: false control group: 4061 control group 2: 0 tag: 4035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1778 last x: 894 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 2.2506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4061 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4062 Footprint: Minimap: active: true x: 882 z: 1754 Obstruction: active: true moving: false control group: 4062 control group 2: 0 tag: 3933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1754 last x: 882 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 1.82926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4062 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4063 Footprint: Minimap: active: true x: 894 z: 1734 Obstruction: active: true moving: false control group: 4063 control group 2: 0 tag: 4023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1734 last x: 894 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 5.20104 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4063 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4064 Footprint: Minimap: active: true x: 898 z: 1738 Obstruction: active: true moving: false control group: 4064 control group 2: 0 tag: 4059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1738 last x: 898 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 0.85517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4064 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4065 Footprint: Minimap: active: true x: 886 z: 1722 Obstruction: active: true moving: false control group: 4065 control group 2: 0 tag: 3961 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1722 last x: 886 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 4.52858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4065 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4066 Footprint: Minimap: active: true x: 898 z: 1714 Obstruction: active: true moving: false control group: 4066 control group 2: 0 tag: 4057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1714 last x: 898 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 5.95403 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4066 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4067 Footprint: Minimap: active: true x: 914 z: 1714 Obstruction: active: true moving: false control group: 4067 control group 2: 0 tag: 4145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1714 last x: 914 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 1.6435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4067 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4068 Footprint: Minimap: active: true x: 914 z: 1718 Obstruction: active: true moving: false control group: 4068 control group 2: 0 tag: 4147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1718 last x: 914 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 0.16601 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4068 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4069 Footprint: Minimap: active: true x: 874 z: 1742 Obstruction: active: true moving: false control group: 4069 control group 2: 0 tag: 3873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1742 last x: 874 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 0.31202 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4069 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4070 Footprint: Minimap: active: true x: 874 z: 1746 Obstruction: active: true moving: false control group: 4070 control group 2: 0 tag: 3875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1746 last x: 874 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 0.55475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4070 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4071 Footprint: Minimap: active: true x: 870 z: 1778 Obstruction: active: true moving: false control group: 4071 control group 2: 0 tag: 3853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1778 last x: 870 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 2.8029 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4071 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4072 Footprint: Minimap: active: true x: 874 z: 1778 Obstruction: active: true moving: false control group: 4072 control group 2: 0 tag: 3877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1778 last x: 874 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 4.75219 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4072 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4073 Footprint: Minimap: active: true x: 914 z: 1758 Obstruction: active: true moving: false control group: 4073 control group 2: 0 tag: 4149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1758 last x: 914 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 2.23772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4073 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4074 Footprint: Minimap: active: true x: 926 z: 1758 Obstruction: active: true moving: false control group: 4074 control group 2: 0 tag: 4201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1758 last x: 926 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 2.45272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4074 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4075 Footprint: Minimap: active: true x: 930 z: 1766 Obstruction: active: true moving: false control group: 4075 control group 2: 0 tag: 4215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1766 last x: 930 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 0.61808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4075 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4076 Footprint: Minimap: active: true x: 938 z: 1774 Obstruction: active: true moving: false control group: 4076 control group 2: 0 tag: 4261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 1774 last x: 938 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 3.74762 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4076 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4077 Footprint: Minimap: active: true x: 938 z: 1778 Obstruction: active: true moving: false control group: 4077 control group 2: 0 tag: 4263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 938 y: 0 z: 1778 last x: 938 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 5.23755 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4077 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4078 Footprint: Minimap: active: true x: 910 z: 1754 Obstruction: active: true moving: false control group: 4078 control group 2: 0 tag: 4117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1754 last x: 910 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 1.9355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4078 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4079 Footprint: Minimap: active: true x: 890 z: 1742 Obstruction: active: true moving: false control group: 4079 control group 2: 0 tag: 3991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1742 last x: 890 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 0.54561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4079 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4080 Footprint: Minimap: active: true x: 894 z: 1742 Obstruction: active: true moving: false control group: 4080 control group 2: 0 tag: 4025 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1742 last x: 894 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 0.1774 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4080 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4081 Footprint: Minimap: active: true x: 890 z: 1774 Obstruction: active: true moving: false control group: 4081 control group 2: 0 tag: 3995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1774 last x: 890 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 2.77353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4081 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4082 Footprint: Minimap: active: true x: 894 z: 1774 Obstruction: active: true moving: false control group: 4082 control group 2: 0 tag: 4033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1774 last x: 894 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 6.08817 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4082 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4083 Footprint: Minimap: active: true x: 890 z: 1770 Obstruction: active: true moving: false control group: 4083 control group 2: 0 tag: 3993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1770 last x: 890 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 0.11199 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4083 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4084 Footprint: Minimap: active: true x: 894 z: 1762 Obstruction: active: true moving: false control group: 4084 control group 2: 0 tag: 4027 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1762 last x: 894 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 3.97637 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4084 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4085 Footprint: Minimap: active: true x: 894 z: 1766 Obstruction: active: true moving: false control group: 4085 control group 2: 0 tag: 4029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1766 last x: 894 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 5.29375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4085 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4086 Footprint: Minimap: active: true x: 894 z: 1770 Obstruction: active: true moving: false control group: 4086 control group 2: 0 tag: 4031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1770 last x: 894 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 0.59394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4086 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4087 Footprint: Minimap: active: true x: 890 z: 1726 Obstruction: active: true moving: false control group: 4087 control group 2: 0 tag: 3985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1726 last x: 890 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 0.21116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4087 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4088 Footprint: Minimap: active: true x: 890 z: 1730 Obstruction: active: true moving: false control group: 4088 control group 2: 0 tag: 3987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1730 last x: 890 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 0.23008 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4088 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4089 Footprint: Minimap: active: true x: 890 z: 1738 Obstruction: active: true moving: false control group: 4089 control group 2: 0 tag: 3989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1738 last x: 890 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 2.95937 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4089 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4090 Footprint: Minimap: active: true x: 910 z: 1730 Obstruction: active: true moving: false control group: 4090 control group 2: 0 tag: 4115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1730 last x: 910 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 2.26294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4090 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4091 Footprint: Minimap: active: true x: 882 z: 1738 Obstruction: active: true moving: false control group: 4091 control group 2: 0 tag: 3931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1738 last x: 882 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 3.86777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4091 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4092 Footprint: Minimap: active: true x: 902 z: 1718 Obstruction: active: true moving: false control group: 4092 control group 2: 0 tag: 4077 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1718 last x: 902 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 2.97942 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4092 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4093 Footprint: Minimap: active: true x: 910 z: 1722 Obstruction: active: true moving: false control group: 4093 control group 2: 0 tag: 4113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1722 last x: 910 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 3.36223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4093 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4094 Footprint: Minimap: active: true x: 910 z: 1762 Obstruction: active: true moving: false control group: 4094 control group 2: 0 tag: 4119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1762 last x: 910 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 3.9312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4094 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4095 Footprint: Minimap: active: true x: 922 z: 1762 Obstruction: active: true moving: false control group: 4095 control group 2: 0 tag: 4183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1762 last x: 922 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 2.22608 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4095 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4096 Footprint: Minimap: active: true x: 922 z: 1770 Obstruction: active: true moving: false control group: 4096 control group 2: 0 tag: 4185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1770 last x: 922 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 0.93683 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4096 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4097 Footprint: Minimap: active: true x: 926 z: 1770 Obstruction: active: true moving: false control group: 4097 control group 2: 0 tag: 4203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1770 last x: 926 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 4.31199 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4097 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4098 Footprint: Minimap: active: true x: 930 z: 1770 Obstruction: active: true moving: false control group: 4098 control group 2: 0 tag: 4217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1770 last x: 930 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 0.64412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4098 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4099 Footprint: Minimap: active: true x: 930 z: 1774 Obstruction: active: true moving: false control group: 4099 control group 2: 0 tag: 4219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1774 last x: 930 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 4.73026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4099 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4100 Footprint: Minimap: active: true x: 934 z: 1778 Obstruction: active: true moving: false control group: 4100 control group 2: 0 tag: 4235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 1778 last x: 934 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 5.6711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4100 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4101 Footprint: Minimap: active: true x: 906 z: 1762 Obstruction: active: true moving: false control group: 4101 control group 2: 0 tag: 4099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1762 last x: 906 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 0.86733 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4101 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4102 Footprint: Minimap: active: true x: 906 z: 1778 Obstruction: active: true moving: false control group: 4102 control group 2: 0 tag: 4101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1778 last x: 906 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 5.33008 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4102 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4103 Footprint: Minimap: active: true x: 922 z: 1778 Obstruction: active: true moving: false control group: 4103 control group 2: 0 tag: 4189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1778 last x: 922 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 0.64487 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4103 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4104 Footprint: Minimap: active: true x: 902 z: 1762 Obstruction: active: true moving: false control group: 4104 control group 2: 0 tag: 4081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1762 last x: 902 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 4.49181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4104 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4105 Footprint: Minimap: active: true x: 898 z: 1770 Obstruction: active: true moving: false control group: 4105 control group 2: 0 tag: 4061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1770 last x: 898 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 6.08237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4105 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4106 Footprint: Minimap: active: true x: 910 z: 1766 Obstruction: active: true moving: false control group: 4106 control group 2: 0 tag: 4121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1766 last x: 910 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 4.79978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4106 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4107 Footprint: Minimap: active: true x: 918 z: 1766 Obstruction: active: true moving: false control group: 4107 control group 2: 0 tag: 4163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1766 last x: 918 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 0.32523 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4107 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4108 Footprint: Minimap: active: true x: 918 z: 1774 Obstruction: active: true moving: false control group: 4108 control group 2: 0 tag: 4165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1774 last x: 918 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 5.44982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4108 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4109 Footprint: Minimap: active: true x: 922 z: 1774 Obstruction: active: true moving: false control group: 4109 control group 2: 0 tag: 4187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1774 last x: 922 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 4.92023 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4109 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4110 Footprint: Minimap: active: true x: 902 z: 1766 Obstruction: active: true moving: false control group: 4110 control group 2: 0 tag: 4083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1766 last x: 902 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 4.01824 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4110 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4111 Decay: Footprint: Minimap: active: true x: 431.36731 z: 1777.48826 Obstruction: active: true moving: false control group: 4111 control group 2: 0 tag: 942 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 431.36731 y: 0 z: 1777.48826 last x: 431.36731 last y diff: 0 last z: 1777.48826 territory: 0 rot x: 0 rot y: 0.44092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 431.83028 goal z: 1777.40522 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4111 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6208, "losRangeQuery": 443, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4112 Decay: Footprint: Minimap: active: true x: 451.09072 z: 1738.09398 Obstruction: active: true moving: false control group: 4112 control group 2: 0 tag: 944 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 451.09072 y: 0 z: 1738.09398 last x: 451.09072 last y diff: 0 last z: 1738.09398 territory: 0 rot x: 0 rot y: 0.62838 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 447.1684 goal z: 1732.21097 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4112 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7063, "losRangeQuery": 444, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4113 Decay: Footprint: Minimap: active: true x: 433.91355 z: 1754.52627 Obstruction: active: true moving: false control group: 4113 control group 2: 0 tag: 946 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 433.91355 y: 0 z: 1754.52627 last x: 433.91355 last y diff: 0 last z: 1754.52627 territory: 0 rot x: 0 rot y: 2.67864 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 433.5153 goal z: 1754.05927 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4113 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6807, "losRangeQuery": 445, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4114 Decay: Footprint: Minimap: active: true x: 466.88756 z: 1738.65726 Obstruction: active: true moving: false control group: 4114 control group 2: 0 tag: 948 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466.88756 y: 0 z: 1738.65726 last x: 466.88756 last y diff: 0 last z: 1738.65726 territory: 0 rot x: 0 rot y: 1.64881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 463.18822 goal z: 1738.85058 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4114 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6269, "losRangeQuery": 446, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4115 Decay: Footprint: Minimap: active: true x: 454.89528 z: 1771.34838 Obstruction: active: true moving: false control group: 4115 control group 2: 0 tag: 950 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454.89528 y: 0 z: 1771.34838 last x: 454.89528 last y diff: 0 last z: 1771.34838 territory: 0 rot x: 0 rot y: -0.33996 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 456.71642 goal z: 1764.75445 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4115 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6455, "losRangeQuery": 447, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4117 Decay: Footprint: Minimap: active: true x: 487.53496 z: 1511.46821 Obstruction: active: true moving: false control group: 4117 control group 2: 0 tag: 952 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 487.53496 y: 0 z: 1511.46821 last x: 487.53496 last y diff: 0 last z: 1511.46821 territory: 0 rot x: 0 rot y: -2.58376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 489.1938 goal z: 1514.48046 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4117 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6211, "losRangeQuery": 448, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4118 Decay: Footprint: Minimap: active: true x: 487.5636 z: 1530.80364 Obstruction: active: true moving: false control group: 4118 control group 2: 0 tag: 954 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 487.5636 y: 0 z: 1530.80364 last x: 487.5636 last y diff: 0 last z: 1530.80364 territory: 0 rot x: 0 rot y: 1.21052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 480.93706 goal z: 1528.83136 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4118 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5948, "losRangeQuery": 449, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4119 Decay: Footprint: Minimap: active: true x: 446.79278 z: 1555.34932 Obstruction: active: true moving: false control group: 4119 control group 2: 0 tag: 956 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446.79278 y: 0 z: 1555.34932 last x: 446.79278 last y diff: 0 last z: 1555.34932 territory: 0 rot x: 0 rot y: -0.91036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 452.51703 goal z: 1551.19645 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4119 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7057, "losRangeQuery": 450, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4120 Decay: Footprint: Minimap: active: true x: 467.71277 z: 1493.69665 Obstruction: active: true moving: false control group: 4120 control group 2: 0 tag: 958 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 467.71277 y: 0 z: 1493.69665 last x: 467.71277 last y diff: 0 last z: 1493.69665 territory: 0 rot x: 0 rot y: 1.2673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 464.38492 goal z: 1492.89962 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf_snow.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4120 actor: "fauna/wolf_snow.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6722, "losRangeQuery": 451, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4121 Decay: Footprint: Minimap: active: true x: 690.06981 z: 1725.88917 Obstruction: active: true moving: false control group: 4121 control group 2: 0 tag: 960 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 690.06981 y: 0 z: 1725.88917 last x: 690.06981 last y diff: 0 last z: 1725.88917 territory: 0 rot x: 0 rot y: -3.09939 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 690.25503 goal z: 1732.59665 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4121 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5760, "losRangeQuery": 452, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4122 Decay: Footprint: Minimap: active: true x: 670.9128 z: 1713.81415 Obstruction: active: true moving: true control group: 4122 control group 2: 0 tag: 962 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 670.9128 y: 0 z: 1713.81415 last x: 667.96302 last y diff: 0 last z: 1715.17844 territory: 0 rot x: 0 rot y: 2.06756 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.5 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 672.09649 waypoint z: 1713.26668 length: 1 waypoint x: 672.09649 waypoint z: 1713.26668 type: 2 goal x: 664.72185 goal z: 1716.67748 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4122 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7175, "losRangeQuery": 453, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4123 Decay: Footprint: Minimap: active: true x: 679.19875 z: 1715.34118 Obstruction: active: true moving: false control group: 4123 control group 2: 0 tag: 964 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 679.19875 y: 0 z: 1715.34118 last x: 679.19875 last y diff: 0 last z: 1715.34118 territory: 0 rot x: 0 rot y: 0.69312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 677.11876 goal z: 1712.7072 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4123 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6992, "losRangeQuery": 454, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4124 Decay: Footprint: Minimap: active: true x: 437.19341 z: 1487.80851 Obstruction: active: true moving: false control group: 4124 control group 2: 0 tag: 966 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 437.19341 y: 0 z: 1487.80851 last x: 437.19341 last y diff: 0 last z: 1487.80851 territory: 0 rot x: 0 rot y: 2.51485 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 436.7671 goal z: 1487.93606 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4124 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6636, "losRangeQuery": 455, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4125 Decay: Footprint: Minimap: active: true x: 380.5867 z: 1532.88172 Obstruction: active: true moving: true control group: 4125 control group 2: 0 tag: 968 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 380.5867 y: 0 z: 1532.88172 last x: 378.76027 last y diff: 0 last z: 1535.56995 territory: 0 rot x: 0 rot y: 2.50612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49994 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 381.37223 waypoint z: 1531.72553 length: 1 waypoint x: 381.37223 waypoint z: 1531.72553 type: 2 goal x: 376.80616 goal z: 1538.44616 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4125 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7233, "losRangeQuery": 456, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4126 Decay: Footprint: Minimap: active: true x: 501.62958 z: 1647.11509 Obstruction: active: true moving: true control group: 4126 control group 2: 0 tag: 970 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 501.62958 y: 0 z: 1647.11509 last x: 504.615 last y diff: 0 last z: 1645.83065 territory: 0 rot x: 0 rot y: -1.09829 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 497.5016 waypoint z: 1648.8911 length: 1 waypoint x: 497.5016 waypoint z: 1648.8911 type: 2 goal x: 504.9653 goal z: 1645.67994 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/muskox.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4126 actor: "fauna/muskox.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7321, "losRangeQuery": 457, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4127 Decay: Footprint: Minimap: active: true x: 491.1402 z: 1622.3499 Obstruction: active: true moving: false control group: 4127 control group 2: 0 tag: 972 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 491.1402 y: 0 z: 1622.3499 last x: 491.1402 last y diff: 0 last z: 1622.3499 territory: 0 rot x: 0 rot y: 0.38648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 490.00863 goal z: 1618.88213 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/muskox.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4127 actor: "fauna/muskox.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6521, "losRangeQuery": 458, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4128 Decay: Footprint: Minimap: active: true x: 475.92128 z: 1614.34845 Obstruction: active: true moving: false control group: 4128 control group 2: 0 tag: 974 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 475.92128 y: 0 z: 1614.34845 last x: 475.92128 last y diff: 0 last z: 1614.34845 territory: 0 rot x: 0 rot y: -2.5237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 479.60538 goal z: 1620.03006 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/muskox.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4128 actor: "fauna/muskox.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6505, "losRangeQuery": 459, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4129 Decay: Footprint: Minimap: active: true x: 486.57726 z: 1627.3864 Obstruction: active: true moving: false control group: 4129 control group 2: 0 tag: 976 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486.57726 y: 0 z: 1627.3864 last x: 486.57726 last y diff: 0 last z: 1627.3864 territory: 0 rot x: 0 rot y: -0.77729 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 489.3066 goal z: 1624.59997 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/muskox.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4129 actor: "fauna/muskox.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6827, "losRangeQuery": 460, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4130 Decay: Footprint: Minimap: active: true x: 468.99088 z: 1636.36043 Obstruction: active: true moving: false control group: 4130 control group 2: 0 tag: 978 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 468.99088 y: 0 z: 1636.36043 last x: 468.99088 last y diff: 0 last z: 1636.36043 territory: 0 rot x: 0 rot y: -3.10734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 469.07074 goal z: 1639.94292 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/muskox.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4130 actor: "fauna/muskox.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6088, "losRangeQuery": 461, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4131 Decay: Footprint: Minimap: active: true x: 554.09989 z: 1577.30843 Obstruction: active: true moving: false control group: 4131 control group 2: 0 tag: 980 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 554.09989 y: 0 z: 1577.30843 last x: 554.09989 last y diff: 0 last z: 1577.30843 territory: 0 rot x: 0 rot y: -1.85738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 557.44802 goal z: 1578.05555 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4131 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6384, "losRangeQuery": 462, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4132 Decay: Footprint: Minimap: active: true x: 585.35563 z: 1748.905 Obstruction: active: true moving: true control group: 4132 control group 2: 0 tag: 982 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 585.35563 y: 0 z: 1748.905 last x: 582.65973 last y diff: 0 last z: 1747.08988 territory: 0 rot x: 0 rot y: 0.93876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.5 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 586.32361 waypoint z: 1749.55674 length: 1 waypoint x: 586.32361 waypoint z: 1749.55674 type: 2 goal x: 579.58367 goal z: 1745.0188 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4132 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7234, "losRangeQuery": 463, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4134 Decay: Footprint: Minimap: active: true x: 583.66071 z: 1481.5015 Obstruction: active: true moving: false control group: 4134 control group 2: 0 tag: 984 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 583.66071 y: 0 z: 1481.5015 last x: 583.66071 last y diff: 0 last z: 1481.5015 territory: 0 rot x: 0 rot y: -2.6086 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 585.20807 goal z: 1484.51438 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/wolf.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4134 actor: "fauna/wolf.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7185, "losRangeQuery": 464, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4135 Footprint: Minimap: active: true x: 526.60222 z: 1517.37238 Obstruction: active: true moving: false control group: 4135 control group 2: 0 tag: 769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 526.60222 y: 0 z: 1517.37238 last x: 526.60222 last y diff: 0 last z: 1517.37238 territory: 0 rot x: 0 rot y: -2.65488 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4135 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4136 Footprint: Minimap: active: true x: 538.85698 z: 1530.94332 Obstruction: active: true moving: false control group: 4136 control group 2: 0 tag: 771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 538.85698 y: 0 z: 1530.94332 last x: 538.85698 last y diff: 0 last z: 1530.94332 territory: 0 rot x: 0 rot y: -0.16784 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/pine_w.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4136 actor: "flora/trees/pine_w.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4137 Footprint: Position: in world: true x: 568.20205 y: 0 z: 1719.25503 last x: 568.20205 last y diff: 0 last z: 1719.25503 territory: 0 rot x: 0 rot y: 0.69532 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4137 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4138 Footprint: Position: in world: true x: 566.77523 y: 0 z: 1716.36025 last x: 566.77523 last y diff: 0 last z: 1716.36025 territory: 0 rot x: 0 rot y: 0.03269 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4138 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4139 Footprint: Position: in world: true x: 540.94414 y: 0 z: 1490.28827 last x: 540.94414 last y diff: 0 last z: 1490.28827 territory: 0 rot x: 0 rot y: -4.48288 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4139 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4140 Footprint: Position: in world: true x: 548.07122 y: 0 z: 1608.11635 last x: 548.07122 last y diff: 0 last z: 1608.11635 territory: 0 rot x: 0 rot y: -1.61094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4140 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4141 Footprint: Position: in world: true x: 598.4957 y: 0 z: 1468.0254 last x: 598.4957 last y diff: 0 last z: 1468.0254 territory: 0 rot x: 0 rot y: -1.65137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4141 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4142 Footprint: Position: in world: true x: 597.69205 y: 0 z: 1469.53341 last x: 597.69205 last y diff: 0 last z: 1469.53341 territory: 0 rot x: 0 rot y: -1.47156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4142 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4143 Footprint: Position: in world: true x: 539.32732 y: 0 z: 1698.41678 last x: 539.32732 last y diff: 0 last z: 1698.41678 territory: 0 rot x: 0 rot y: -3.42338 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4143 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4144 Footprint: Position: in world: true x: 536.34093 y: 0 z: 1473.16015 last x: 536.34093 last y diff: 0 last z: 1473.16015 territory: 0 rot x: 0 rot y: 1.45632 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4144 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4145 Footprint: Position: in world: true x: 755.24148 y: 0 z: 1767.30646 last x: 755.24148 last y diff: 0 last z: 1767.30646 territory: 0 rot x: 0 rot y: 0.8523 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4145 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4146 Footprint: Position: in world: true x: 759.49672 y: 0 z: 1762.09632 last x: 759.49672 last y diff: 0 last z: 1762.09632 territory: 0 rot x: 0 rot y: -2.60155 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4146 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4147 Footprint: Position: in world: true x: 552.02387 y: 0 z: 1549.56011 last x: 552.02387 last y diff: 0 last z: 1549.56011 territory: 0 rot x: 0 rot y: -3.87224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4147 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4148 Footprint: Position: in world: true x: 552.14354 y: 0 z: 1545.62835 last x: 552.14354 last y diff: 0 last z: 1545.62835 territory: 0 rot x: 0 rot y: -2.4905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4148 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4149 Footprint: Position: in world: true x: 553.13535 y: 0 z: 1550.73398 last x: 553.13535 last y diff: 0 last z: 1550.73398 territory: 0 rot x: 0 rot y: -4.68548 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4149 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4150 Footprint: Position: in world: true x: 772.93111 y: 0 z: 1779.03997 last x: 772.93111 last y diff: 0 last z: 1779.03997 territory: 0 rot x: 0 rot y: 0.58574 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4150 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4151 Footprint: Position: in world: true x: 773.275 y: 0 z: 1775.32818 last x: 773.275 last y diff: 0 last z: 1775.32818 territory: 0 rot x: 0 rot y: -3.70072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4151 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4152 Footprint: Position: in world: true x: 735.87317 y: 0 z: 1765.70836 last x: 735.87317 last y diff: 0 last z: 1765.70836 territory: 0 rot x: 0 rot y: -2.19768 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4152 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4153 Footprint: Position: in world: true x: 735.90996 y: 0 z: 1760.60917 last x: 735.90996 last y diff: 0 last z: 1760.60917 territory: 0 rot x: 0 rot y: -3.69901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4153 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4154 Footprint: Position: in world: true x: 586.51255 y: 0 z: 1404.39152 last x: 586.51255 last y diff: 0 last z: 1404.39152 territory: 0 rot x: 0 rot y: -0.3377 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4154 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4155 Footprint: Position: in world: true x: 585.59467 y: 0 z: 1404.42884 last x: 585.59467 last y diff: 0 last z: 1404.42884 territory: 0 rot x: 0 rot y: -2.33996 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4155 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4156 Footprint: Position: in world: true x: 587.83483 y: 0 z: 1404.95275 last x: 587.83483 last y diff: 0 last z: 1404.95275 territory: 0 rot x: 0 rot y: -1.84324 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4156 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4157 Footprint: Position: in world: true x: 676.87653 y: 0 z: 1729.16233 last x: 676.87653 last y diff: 0 last z: 1729.16233 territory: 0 rot x: 0 rot y: -1.47156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4157 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4158 Footprint: Position: in world: true x: 678.28682 y: 0 z: 1729.31791 last x: 678.28682 last y diff: 0 last z: 1729.31791 territory: 0 rot x: 0 rot y: 1.47962 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4158 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4159 Footprint: Position: in world: true x: 680.46456 y: 0 z: 1725.97886 last x: 680.46456 last y diff: 0 last z: 1725.97886 territory: 0 rot x: 0 rot y: -1.79177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4159 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4160 Footprint: Position: in world: true x: 608.2828 y: 0 z: 1417.61278 last x: 608.2828 last y diff: 0 last z: 1417.61278 territory: 0 rot x: 0 rot y: -1.76157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4160 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4161 Footprint: Position: in world: true x: 608.00803 y: 0 z: 1415.85224 last x: 608.00803 last y diff: 0 last z: 1415.85224 territory: 0 rot x: 0 rot y: -2.48224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4161 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4162 Footprint: Position: in world: true x: 608.52442 y: 0 z: 1413.95685 last x: 608.52442 last y diff: 0 last z: 1413.95685 territory: 0 rot x: 0 rot y: 0.6881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4162 actor: "geology/stone_granite_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4163 Footprint: Position: in world: true x: 454.04514 y: 0 z: 1753.6887 last x: 454.04514 last y diff: 0 last z: 1753.6887 territory: 0 rot x: 0 rot y: 1.84183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4163 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4164 Footprint: Position: in world: true x: 594.83667 y: 0 z: 1477.73609 last x: 594.83667 last y diff: 0 last z: 1477.73609 territory: 0 rot x: 0 rot y: 1.52311 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4164 actor: "props/flora/grass_field_parched_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4165 Footprint: Position: in world: true x: 594.30521 y: 0 z: 1477.63021 last x: 594.30521 last y diff: 0 last z: 1477.63021 territory: 0 rot x: 0 rot y: 1.75057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4165 actor: "props/flora/grass_field_parched_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4166 Footprint: Position: in world: true x: 593.68371 y: 0 z: 1471.66256 last x: 593.68371 last y diff: 0 last z: 1471.66256 territory: 0 rot x: 0 rot y: 1.36068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4166 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4167 Footprint: Position: in world: true x: 601.2537 y: 0 z: 1477.51633 last x: 601.2537 last y diff: 0 last z: 1477.51633 territory: 0 rot x: 0 rot y: 1.75445 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4167 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4168 Footprint: Position: in world: true x: 592.31934 y: 0 z: 1483.13366 last x: 592.31934 last y diff: 0 last z: 1483.13366 territory: 0 rot x: 0 rot y: 1.61028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4168 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4169 Footprint: Position: in world: true x: 539.80918 y: 0 z: 1701.75171 last x: 539.80918 last y diff: 0 last z: 1701.75171 territory: 0 rot x: 0 rot y: 1.85569 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4169 actor: "props/flora/grass_field_parched_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4170 Footprint: Position: in world: true x: 544.05427 y: 0 z: 1700.79403 last x: 544.05427 last y diff: 0 last z: 1700.79403 territory: 0 rot x: 0 rot y: 1.86796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4170 actor: "props/flora/grass_field_parched_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4171 Footprint: Position: in world: true x: 542.3544 y: 0 z: 1700.43631 last x: 542.3544 last y diff: 0 last z: 1700.43631 territory: 0 rot x: 0 rot y: 1.23433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4171 actor: "props/flora/grass_field_parched_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4172 Footprint: Position: in world: true x: 541.54319 y: 0 z: 1707.00005 last x: 541.54319 last y diff: 0 last z: 1707.00005 territory: 0 rot x: 0 rot y: 1.60743 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4172 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4173 Footprint: Position: in world: true x: 546.39988 y: 0 z: 1700.5597 last x: 546.39988 last y diff: 0 last z: 1700.5597 territory: 0 rot x: 0 rot y: 1.54006 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4173 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4174 Footprint: Position: in world: true x: 542.5666 y: 0 z: 1705.9583 last x: 542.5666 last y diff: 0 last z: 1705.9583 territory: 0 rot x: 0 rot y: 1.86243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4174 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4175 Footprint: Position: in world: true x: 546.3018 y: 0 z: 1704.08436 last x: 546.3018 last y diff: 0 last z: 1704.08436 territory: 0 rot x: 0 rot y: 1.71396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4175 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4176 Footprint: Position: in world: true x: 893.908 y: 0 z: 1702.048 last x: 893.908 last y diff: 0 last z: 1702.048 territory: 0 rot x: 0 rot y: 1.5948 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4176 actor: "props/flora/grass_field_parched_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4177 Footprint: Position: in world: true x: 893.4206 y: 0 z: 1699.39739 last x: 893.4206 last y diff: 0 last z: 1699.39739 territory: 0 rot x: 0 rot y: 1.71926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_parched_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4177 actor: "props/flora/grass_field_parched_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4178 Footprint: Position: in world: true x: 890.23704 y: 0 z: 1699.9572 last x: 890.23704 last y diff: 0 last z: 1699.9572 territory: 0 rot x: 0 rot y: 1.21108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4178 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4179 Footprint: Position: in world: true x: 897.77891 y: 0 z: 1699.56841 last x: 897.77891 last y diff: 0 last z: 1699.56841 territory: 0 rot x: 0 rot y: 1.70305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4179 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4180 Footprint: Position: in world: true x: 892.21792 y: 0 z: 1697.70655 last x: 892.21792 last y diff: 0 last z: 1697.70655 territory: 0 rot x: 0 rot y: 1.76244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_dry_tuft_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4180 actor: "props/flora/grass_soft_dry_tuft_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4181 Footprint: Position: in world: true x: 735.87443 y: 0 z: 1765.98995 last x: 735.87443 last y diff: 0 last z: 1765.98995 territory: 0 rot x: 0 rot y: 0.13596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4181 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4182 Footprint: Position: in world: true x: 733.809 y: 0 z: 1765.93918 last x: 733.809 last y diff: 0 last z: 1765.93918 territory: 0 rot x: 0 rot y: -2.91799 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4182 actor: "props/flora/bush_medit_sm.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4183 Footprint: Position: in world: true x: 731.17591 y: 0 z: 1769.7225 last x: 731.17591 last y diff: 0 last z: 1769.7225 territory: 0 rot x: 0 rot y: -1.85038 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4183 actor: "props/flora/bush_medit_sm.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4184 Footprint: Position: in world: true x: 598.90481 y: 0 z: 1425.9643 last x: 598.90481 last y diff: 0 last z: 1425.9643 territory: 0 rot x: 0 rot y: -0.89437 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4184 actor: "props/flora/bush_medit_sm.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4185 Footprint: Position: in world: true x: 596.52216 y: 0 z: 1424.53983 last x: 596.52216 last y diff: 0 last z: 1424.53983 territory: 0 rot x: 0 rot y: -0.59159 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4185 actor: "props/flora/bush_medit_sm.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4186 Footprint: Position: in world: true x: 422.17116 y: 0 z: 1557.91207 last x: 422.17116 last y diff: 0 last z: 1557.91207 territory: 0 rot x: 0 rot y: -2.9167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4186 actor: "props/flora/bush_medit_sm.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4187 Footprint: Position: in world: true x: 421.94774 y: 0 z: 1562.4522 last x: 421.94774 last y diff: 0 last z: 1562.4522 territory: 0 rot x: 0 rot y: -0.42865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_medit_sm.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4187 actor: "props/flora/bush_medit_sm.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4188 Footprint: Minimap: active: true x: 1731.00145 z: 1437.05648 Obstruction: active: true moving: false control group: 4188 control group 2: 0 tag: 773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1731.00145 y: 0 z: 1437.05648 last x: 1731.00145 last y diff: 0 last z: 1437.05648 territory: 0 rot x: 0 rot y: -0.34267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_alpine_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4188 actor: "geology/metalmine_alpine_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4189 Footprint: Minimap: active: true x: 1229.00579 z: 1329.69626 Obstruction: active: true moving: false control group: 4189 control group 2: 0 tag: 775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1229.00579 y: 0 z: 1329.69626 last x: 1229.00579 last y diff: 0 last z: 1329.69626 territory: 0 rot x: 0 rot y: -1.97823 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_alpine_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4189 actor: "geology/stonemine_alpine_a.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4190 Footprint: Minimap: active: true x: 1226.15723 z: 1330.5412 Obstruction: active: true moving: false control group: 4190 control group 2: 0 tag: 777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226.15723 y: 0 z: 1330.5412 last x: 1226.15723 last y diff: 0 last z: 1330.5412 territory: 0 rot x: 0 rot y: -2.22263 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_alpine_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4190 actor: "geology/stonemine_alpine_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4191 Footprint: Minimap: active: true x: 1646.65917 z: 1731.13048 Obstruction: active: true moving: false control group: 4191 control group 2: 0 tag: 779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1646.65917 y: 0 z: 1731.13048 last x: 1646.65917 last y diff: 0 last z: 1731.13048 territory: 0 rot x: 0 rot y: 1.25998 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_alpine_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4191 actor: "geology/stonemine_alpine_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4192 Footprint: Minimap: active: true x: 1366 z: 998 Obstruction: active: true moving: false control group: 4192 control group 2: 0 tag: 6971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 998 last x: 1366 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 6.00251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4192 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4193 Footprint: Minimap: active: true x: 1374 z: 998 Obstruction: active: true moving: false control group: 4193 control group 2: 0 tag: 7023 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 998 last x: 1374 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 2.08802 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4193 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4194 Footprint: Minimap: active: true x: 1366 z: 1010 Obstruction: active: true moving: false control group: 4194 control group 2: 0 tag: 6973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 1010 last x: 1366 last y diff: 0 last z: 1010 territory: 0 rot x: 0 rot y: 1.58442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4194 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4195 Footprint: Minimap: active: true x: 1386 z: 1014 Obstruction: active: true moving: false control group: 4195 control group 2: 0 tag: 7119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 1014 last x: 1386 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 5.32718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4195 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4196 Footprint: Minimap: active: true x: 1362 z: 1002 Obstruction: active: true moving: false control group: 4196 control group 2: 0 tag: 6933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1002 last x: 1362 last y diff: 0 last z: 1002 territory: 0 rot x: 0 rot y: 5.7201 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4196 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4197 Footprint: Minimap: active: true x: 1382 z: 982 Obstruction: active: true moving: false control group: 4197 control group 2: 0 tag: 7083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 982 last x: 1382 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 0.27044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4197 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4198 Footprint: Minimap: active: true x: 1390 z: 998 Obstruction: active: true moving: false control group: 4198 control group 2: 0 tag: 7143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 998 last x: 1390 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 5.51507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4198 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4199 Footprint: Minimap: active: true x: 1394 z: 998 Obstruction: active: true moving: false control group: 4199 control group 2: 0 tag: 7167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 998 last x: 1394 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 2.57042 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4199 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4200 Footprint: Minimap: active: true x: 1366 z: 978 Obstruction: active: true moving: false control group: 4200 control group 2: 0 tag: 6967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 978 last x: 1366 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 4.41555 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4200 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4201 Footprint: Minimap: active: true x: 1366 z: 986 Obstruction: active: true moving: false control group: 4201 control group 2: 0 tag: 6969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 986 last x: 1366 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 5.33304 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4201 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4202 Footprint: Minimap: active: true x: 1334 z: 998 Obstruction: active: true moving: false control group: 4202 control group 2: 0 tag: 6781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 998 last x: 1334 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 1.06888 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4202 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4203 Footprint: Minimap: active: true x: 1334 z: 1002 Obstruction: active: true moving: false control group: 4203 control group 2: 0 tag: 6783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 1002 last x: 1334 last y diff: 0 last z: 1002 territory: 0 rot x: 0 rot y: 5.76017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4203 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4204 Footprint: Minimap: active: true x: 1342 z: 978 Obstruction: active: true moving: false control group: 4204 control group 2: 0 tag: 6817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1342 y: 0 z: 978 last x: 1342 last y diff: 0 last z: 978 territory: 0 rot x: 0 rot y: 5.27172 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4204 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4205 Footprint: Minimap: active: true x: 1354 z: 982 Obstruction: active: true moving: false control group: 4205 control group 2: 0 tag: 6863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 982 last x: 1354 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 5.90598 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4205 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4206 Footprint: Minimap: active: true x: 1358 z: 982 Obstruction: active: true moving: false control group: 4206 control group 2: 0 tag: 6893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 982 last x: 1358 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 6.16964 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4206 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4207 Footprint: Minimap: active: true x: 1366 z: 974 Obstruction: active: true moving: false control group: 4207 control group 2: 0 tag: 6965 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 974 last x: 1366 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 5.63895 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4207 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4208 Footprint: Minimap: active: true x: 1330 z: 998 Obstruction: active: true moving: false control group: 4208 control group 2: 0 tag: 6757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 998 last x: 1330 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 5.10906 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4208 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4209 Footprint: Minimap: active: true x: 1366 z: 1026 Obstruction: active: true moving: false control group: 4209 control group 2: 0 tag: 6975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 1026 last x: 1366 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 3.844 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4209 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4210 Footprint: Minimap: active: true x: 1370 z: 1026 Obstruction: active: true moving: false control group: 4210 control group 2: 0 tag: 7001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1026 last x: 1370 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 4.04824 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4210 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4211 Footprint: Minimap: active: true x: 1370 z: 1038 Obstruction: active: true moving: false control group: 4211 control group 2: 0 tag: 7003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1038 last x: 1370 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 2.03551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4211 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4212 Footprint: Minimap: active: true x: 1386 z: 1042 Obstruction: active: true moving: false control group: 4212 control group 2: 0 tag: 7127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 1042 last x: 1386 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 1.9909 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4212 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4213 Footprint: Minimap: active: true x: 1394 z: 1042 Obstruction: active: true moving: false control group: 4213 control group 2: 0 tag: 7177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1042 last x: 1394 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 4.18975 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4213 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4214 Footprint: Minimap: active: true x: 1398 z: 1034 Obstruction: active: true moving: false control group: 4214 control group 2: 0 tag: 7217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1034 last x: 1398 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 0.99143 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4214 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4215 Footprint: Minimap: active: true x: 1338 z: 1018 Obstruction: active: true moving: false control group: 4215 control group 2: 0 tag: 6803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 1018 last x: 1338 last y diff: 0 last z: 1018 territory: 0 rot x: 0 rot y: 1.65653 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4215 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4216 Footprint: Minimap: active: true x: 1358 z: 1034 Obstruction: active: true moving: false control group: 4216 control group 2: 0 tag: 6901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1034 last x: 1358 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 4.24056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4216 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4217 Footprint: Minimap: active: true x: 1366 z: 1042 Obstruction: active: true moving: false control group: 4217 control group 2: 0 tag: 6977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 1042 last x: 1366 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 3.63483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4217 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4218 Footprint: Minimap: active: true x: 1398 z: 998 Obstruction: active: true moving: false control group: 4218 control group 2: 0 tag: 7213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 998 last x: 1398 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 2.37525 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4218 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4219 Footprint: Minimap: active: true x: 1402 z: 998 Obstruction: active: true moving: false control group: 4219 control group 2: 0 tag: 7249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 998 last x: 1402 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 4.05152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4219 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4220 Footprint: Minimap: active: true x: 1406 z: 1002 Obstruction: active: true moving: false control group: 4220 control group 2: 0 tag: 7299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1002 last x: 1406 last y diff: 0 last z: 1002 territory: 0 rot x: 0 rot y: 0.39921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4220 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4221 Footprint: Minimap: active: true x: 1410 z: 1002 Obstruction: active: true moving: false control group: 4221 control group 2: 0 tag: 7345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1002 last x: 1410 last y diff: 0 last z: 1002 territory: 0 rot x: 0 rot y: 4.36355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4221 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4222 Footprint: Minimap: active: true x: 1410 z: 1010 Obstruction: active: true moving: false control group: 4222 control group 2: 0 tag: 7347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1010 last x: 1410 last y diff: 0 last z: 1010 territory: 0 rot x: 0 rot y: 5.84452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4222 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4223 Footprint: Minimap: active: true x: 1326 z: 986 Obstruction: active: true moving: false control group: 4223 control group 2: 0 tag: 6737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 986 last x: 1326 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 1.9884 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4223 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4224 Footprint: Minimap: active: true x: 1338 z: 982 Obstruction: active: true moving: false control group: 4224 control group 2: 0 tag: 6801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 982 last x: 1338 last y diff: 0 last z: 982 territory: 0 rot x: 0 rot y: 2.68227 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4224 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4225 Footprint: Minimap: active: true x: 1326 z: 1014 Obstruction: active: true moving: false control group: 4225 control group 2: 0 tag: 6739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 1014 last x: 1326 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 2.34221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4225 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4226 Footprint: Minimap: active: true x: 1334 z: 1006 Obstruction: active: true moving: false control group: 4226 control group 2: 0 tag: 6785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 1006 last x: 1334 last y diff: 0 last z: 1006 territory: 0 rot x: 0 rot y: 0.52211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4226 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4227 Footprint: Minimap: active: true x: 1318 z: 994 Obstruction: active: true moving: false control group: 4227 control group 2: 0 tag: 6673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 994 last x: 1318 last y diff: 0 last z: 994 territory: 0 rot x: 0 rot y: 2.75293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4227 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4228 Footprint: Minimap: active: true x: 1318 z: 998 Obstruction: active: true moving: false control group: 4228 control group 2: 0 tag: 6675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 998 last x: 1318 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 4.44135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4228 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4229 Footprint: Minimap: active: true x: 1314 z: 1006 Obstruction: active: true moving: false control group: 4229 control group 2: 0 tag: 6649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 1006 last x: 1314 last y diff: 0 last z: 1006 territory: 0 rot x: 0 rot y: 5.71271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4229 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4230 Footprint: Minimap: active: true x: 1322 z: 1010 Obstruction: active: true moving: false control group: 4230 control group 2: 0 tag: 6705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1010 last x: 1322 last y diff: 0 last z: 1010 territory: 0 rot x: 0 rot y: 4.06106 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4230 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4231 Footprint: Minimap: active: true x: 1330 z: 1022 Obstruction: active: true moving: false control group: 4231 control group 2: 0 tag: 6759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 1022 last x: 1330 last y diff: 0 last z: 1022 territory: 0 rot x: 0 rot y: 0.15935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4231 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4232 Footprint: Minimap: active: true x: 1394 z: 986 Obstruction: active: true moving: false control group: 4232 control group 2: 0 tag: 7163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 986 last x: 1394 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 4.20353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4232 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4233 Footprint: Minimap: active: true x: 1394 z: 990 Obstruction: active: true moving: false control group: 4233 control group 2: 0 tag: 7165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 990 last x: 1394 last y diff: 0 last z: 990 territory: 0 rot x: 0 rot y: 6.1045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4233 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4234 Footprint: Minimap: active: true x: 1378 z: 994 Obstruction: active: true moving: false control group: 4234 control group 2: 0 tag: 7045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 994 last x: 1378 last y diff: 0 last z: 994 territory: 0 rot x: 0 rot y: 2.2512 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4234 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4235 Footprint: Minimap: active: true x: 1378 z: 1002 Obstruction: active: true moving: false control group: 4235 control group 2: 0 tag: 7047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1002 last x: 1378 last y diff: 0 last z: 1002 territory: 0 rot x: 0 rot y: 0.66456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4235 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4236 Footprint: Minimap: active: true x: 1370 z: 1014 Obstruction: active: true moving: false control group: 4236 control group 2: 0 tag: 6997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1014 last x: 1370 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 3.58918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4236 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4237 Footprint: Minimap: active: true x: 1370 z: 1018 Obstruction: active: true moving: false control group: 4237 control group 2: 0 tag: 6999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1018 last x: 1370 last y diff: 0 last z: 1018 territory: 0 rot x: 0 rot y: 5.5555 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4237 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4238 Footprint: Minimap: active: true x: 1386 z: 1022 Obstruction: active: true moving: false control group: 4238 control group 2: 0 tag: 7121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 1022 last x: 1386 last y diff: 0 last z: 1022 territory: 0 rot x: 0 rot y: 4.84986 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4238 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4239 Footprint: Minimap: active: true x: 1358 z: 998 Obstruction: active: true moving: false control group: 4239 control group 2: 0 tag: 6895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 998 last x: 1358 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 0.86785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4239 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4240 Footprint: Minimap: active: true x: 1358 z: 1006 Obstruction: active: true moving: false control group: 4240 control group 2: 0 tag: 6897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1006 last x: 1358 last y diff: 0 last z: 1006 territory: 0 rot x: 0 rot y: 1.49366 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4240 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4241 Footprint: Minimap: active: true x: 1358 z: 1014 Obstruction: active: true moving: false control group: 4241 control group 2: 0 tag: 6899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1014 last x: 1358 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 2.86258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4241 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4242 Footprint: Minimap: active: true x: 1382 z: 994 Obstruction: active: true moving: false control group: 4242 control group 2: 0 tag: 7085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 994 last x: 1382 last y diff: 0 last z: 994 territory: 0 rot x: 0 rot y: 1.30257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4242 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4243 Footprint: Minimap: active: true x: 1390 z: 990 Obstruction: active: true moving: false control group: 4243 control group 2: 0 tag: 7141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 990 last x: 1390 last y diff: 0 last z: 990 territory: 0 rot x: 0 rot y: 2.84298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4243 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4244 Footprint: Minimap: active: true x: 1382 z: 998 Obstruction: active: true moving: false control group: 4244 control group 2: 0 tag: 7087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 998 last x: 1382 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 2.91395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4244 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4245 Footprint: Minimap: active: true x: 1398 z: 1010 Obstruction: active: true moving: false control group: 4245 control group 2: 0 tag: 7215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1010 last x: 1398 last y diff: 0 last z: 1010 territory: 0 rot x: 0 rot y: 5.34441 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4245 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4246 Footprint: Minimap: active: true x: 1370 z: 974 Obstruction: active: true moving: false control group: 4246 control group 2: 0 tag: 6995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 974 last x: 1370 last y diff: 0 last z: 974 territory: 0 rot x: 0 rot y: 3.96782 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4246 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4247 Footprint: Minimap: active: true x: 1350 z: 994 Obstruction: active: true moving: false control group: 4247 control group 2: 0 tag: 6843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 994 last x: 1350 last y diff: 0 last z: 994 territory: 0 rot x: 0 rot y: 0.77767 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4247 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4248 Footprint: Minimap: active: true x: 1350 z: 998 Obstruction: active: true moving: false control group: 4248 control group 2: 0 tag: 6845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 998 last x: 1350 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 5.18325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4248 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4249 Footprint: Minimap: active: true x: 1350 z: 1002 Obstruction: active: true moving: false control group: 4249 control group 2: 0 tag: 6847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 1002 last x: 1350 last y diff: 0 last z: 1002 territory: 0 rot x: 0 rot y: 4.1116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4249 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4250 Footprint: Minimap: active: true x: 1350 z: 1006 Obstruction: active: true moving: false control group: 4250 control group 2: 0 tag: 6849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 1006 last x: 1350 last y diff: 0 last z: 1006 territory: 0 rot x: 0 rot y: 6.10648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4250 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4251 Footprint: Minimap: active: true x: 1350 z: 986 Obstruction: active: true moving: false control group: 4251 control group 2: 0 tag: 6841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 986 last x: 1350 last y diff: 0 last z: 986 territory: 0 rot x: 0 rot y: 3.2963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4251 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4252 Footprint: Minimap: active: true x: 1402 z: 1018 Obstruction: active: true moving: false control group: 4252 control group 2: 0 tag: 7253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1018 last x: 1402 last y diff: 0 last z: 1018 territory: 0 rot x: 0 rot y: 3.48745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4252 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4253 Footprint: Minimap: active: true x: 1362 z: 1022 Obstruction: active: true moving: false control group: 4253 control group 2: 0 tag: 6935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1022 last x: 1362 last y diff: 0 last z: 1022 territory: 0 rot x: 0 rot y: 3.89092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4253 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4254 Footprint: Minimap: active: true x: 1378 z: 1030 Obstruction: active: true moving: false control group: 4254 control group 2: 0 tag: 7049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1030 last x: 1378 last y diff: 0 last z: 1030 territory: 0 rot x: 0 rot y: 0.45701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4254 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4255 Footprint: Minimap: active: true x: 1386 z: 1030 Obstruction: active: true moving: false control group: 4255 control group 2: 0 tag: 7125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 1030 last x: 1386 last y diff: 0 last z: 1030 territory: 0 rot x: 0 rot y: 3.28231 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4255 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4256 Footprint: Minimap: active: true x: 1394 z: 1030 Obstruction: active: true moving: false control group: 4256 control group 2: 0 tag: 7175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1030 last x: 1394 last y diff: 0 last z: 1030 territory: 0 rot x: 0 rot y: 2.81095 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4256 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4257 Footprint: Minimap: active: true x: 1354 z: 1018 Obstruction: active: true moving: false control group: 4257 control group 2: 0 tag: 6867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1018 last x: 1354 last y diff: 0 last z: 1018 territory: 0 rot x: 0 rot y: 0.09475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4257 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4258 Footprint: Minimap: active: true x: 1354 z: 1022 Obstruction: active: true moving: false control group: 4258 control group 2: 0 tag: 6869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1022 last x: 1354 last y diff: 0 last z: 1022 territory: 0 rot x: 0 rot y: 2.86376 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4258 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4259 Footprint: Minimap: active: true x: 1354 z: 1026 Obstruction: active: true moving: false control group: 4259 control group 2: 0 tag: 6871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1026 last x: 1354 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 4.39538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4259 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4260 Footprint: Minimap: active: true x: 1402 z: 1002 Obstruction: active: true moving: false control group: 4260 control group 2: 0 tag: 7251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1002 last x: 1402 last y diff: 0 last z: 1002 territory: 0 rot x: 0 rot y: 1.6071 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4260 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4261 Footprint: Minimap: active: true x: 1406 z: 1006 Obstruction: active: true moving: false control group: 4261 control group 2: 0 tag: 7301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1006 last x: 1406 last y diff: 0 last z: 1006 territory: 0 rot x: 0 rot y: 2.40442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4261 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4262 Footprint: Minimap: active: true x: 1322 z: 990 Obstruction: active: true moving: false control group: 4262 control group 2: 0 tag: 6703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 990 last x: 1322 last y diff: 0 last z: 990 territory: 0 rot x: 0 rot y: 0.85152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4262 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4263 Footprint: Minimap: active: true x: 1382 z: 1026 Obstruction: active: true moving: false control group: 4263 control group 2: 0 tag: 7089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 1026 last x: 1382 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 4.93387 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4263 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4264 Footprint: Minimap: active: true x: 1386 z: 1026 Obstruction: active: true moving: false control group: 4264 control group 2: 0 tag: 7123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 1026 last x: 1386 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 4.96001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4264 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4265 Footprint: Minimap: active: true x: 1394 z: 1018 Obstruction: active: true moving: false control group: 4265 control group 2: 0 tag: 7169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1018 last x: 1394 last y diff: 0 last z: 1018 territory: 0 rot x: 0 rot y: 4.28296 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4265 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4266 Footprint: Minimap: active: true x: 1394 z: 1022 Obstruction: active: true moving: false control group: 4266 control group 2: 0 tag: 7171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1022 last x: 1394 last y diff: 0 last z: 1022 territory: 0 rot x: 0 rot y: 2.63062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4266 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4267 Footprint: Minimap: active: true x: 1394 z: 1026 Obstruction: active: true moving: false control group: 4267 control group 2: 0 tag: 7173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1026 last x: 1394 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 1.22988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4267 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4268 Footprint: Minimap: active: true x: 1354 z: 998 Obstruction: active: true moving: false control group: 4268 control group 2: 0 tag: 6865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 998 last x: 1354 last y diff: 0 last z: 998 territory: 0 rot x: 0 rot y: 0.49906 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4268 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4269 Footprint: Minimap: active: true x: 1346 z: 1010 Obstruction: active: true moving: false control group: 4269 control group 2: 0 tag: 6825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346 y: 0 z: 1010 last x: 1346 last y diff: 0 last z: 1010 territory: 0 rot x: 0 rot y: 3.54622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4269 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4270 Footprint: Minimap: active: true x: 1350 z: 1010 Obstruction: active: true moving: false control group: 4270 control group 2: 0 tag: 6851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 1010 last x: 1350 last y diff: 0 last z: 1010 territory: 0 rot x: 0 rot y: 1.98218 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4270 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4271 Footprint: Minimap: active: true x: 1390 z: 1030 Obstruction: active: true moving: false control group: 4271 control group 2: 0 tag: 7145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1030 last x: 1390 last y diff: 0 last z: 1030 territory: 0 rot x: 0 rot y: 3.22178 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4271 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4272 Footprint: Minimap: active: true x: 1346 z: 1014 Obstruction: active: true moving: false control group: 4272 control group 2: 0 tag: 6827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346 y: 0 z: 1014 last x: 1346 last y diff: 0 last z: 1014 territory: 0 rot x: 0 rot y: 1.08855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4272 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4273 Footprint: Minimap: active: true x: 1618 z: 1734 Obstruction: active: true moving: false control group: 4273 control group 2: 0 tag: 8387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 1734 last x: 1618 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 5.42057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4273 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4274 Footprint: Minimap: active: true x: 1618 z: 1742 Obstruction: active: true moving: false control group: 4274 control group 2: 0 tag: 8389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 1742 last x: 1618 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 4.60271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4274 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4275 Footprint: Minimap: active: true x: 1626 z: 1738 Obstruction: active: true moving: false control group: 4275 control group 2: 0 tag: 8417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 1738 last x: 1626 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 3.3491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4275 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4276 Footprint: Minimap: active: true x: 1626 z: 1742 Obstruction: active: true moving: false control group: 4276 control group 2: 0 tag: 8419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 1742 last x: 1626 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 1.75422 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4276 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4277 Footprint: Minimap: active: true x: 1630 z: 1746 Obstruction: active: true moving: false control group: 4277 control group 2: 0 tag: 8439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 1746 last x: 1630 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 3.5872 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4277 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4278 Footprint: Minimap: active: true x: 1618 z: 1722 Obstruction: active: true moving: false control group: 4278 control group 2: 0 tag: 8383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 1722 last x: 1618 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 2.68468 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4278 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4279 Footprint: Minimap: active: true x: 1618 z: 1726 Obstruction: active: true moving: false control group: 4279 control group 2: 0 tag: 8385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 1726 last x: 1618 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 6.21493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4279 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4280 Footprint: Minimap: active: true x: 1634 z: 1726 Obstruction: active: true moving: false control group: 4280 control group 2: 0 tag: 8453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 1726 last x: 1634 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 4.63082 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4280 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4281 Footprint: Minimap: active: true x: 1638 z: 1738 Obstruction: active: true moving: false control group: 4281 control group 2: 0 tag: 8471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 1738 last x: 1638 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 0.22704 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4281 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4282 Footprint: Minimap: active: true x: 1642 z: 1738 Obstruction: active: true moving: false control group: 4282 control group 2: 0 tag: 8487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642 y: 0 z: 1738 last x: 1642 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 4.44938 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4282 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4283 Footprint: Minimap: active: true x: 1638 z: 1770 Obstruction: active: true moving: false control group: 4283 control group 2: 0 tag: 8475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 1770 last x: 1638 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 3.18026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4283 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4284 Footprint: Minimap: active: true x: 1642 z: 1722 Obstruction: active: true moving: false control group: 4284 control group 2: 0 tag: 8485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642 y: 0 z: 1722 last x: 1642 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 3.43537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4284 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4285 Footprint: Minimap: active: true x: 1654 z: 1726 Obstruction: active: true moving: false control group: 4285 control group 2: 0 tag: 8539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 1726 last x: 1654 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 0.25161 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4285 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4286 Footprint: Minimap: active: true x: 1670 z: 1750 Obstruction: active: true moving: false control group: 4286 control group 2: 0 tag: 8635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 1750 last x: 1670 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 4.32624 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4286 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4287 Footprint: Minimap: active: true x: 1670 z: 1754 Obstruction: active: true moving: false control group: 4287 control group 2: 0 tag: 8637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 1754 last x: 1670 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 4.97057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4287 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4288 Footprint: Minimap: active: true x: 1622 z: 1710 Obstruction: active: true moving: false control group: 4288 control group 2: 0 tag: 8397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1622 y: 0 z: 1710 last x: 1622 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 4.77303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4288 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4289 Footprint: Minimap: active: true x: 1626 z: 1710 Obstruction: active: true moving: false control group: 4289 control group 2: 0 tag: 8415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 1710 last x: 1626 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 0.52999 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4289 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4290 Footprint: Minimap: active: true x: 1650 z: 1722 Obstruction: active: true moving: false control group: 4290 control group 2: 0 tag: 8519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 1722 last x: 1650 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 2.86728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4290 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4291 Footprint: Minimap: active: true x: 1658 z: 1698 Obstruction: active: true moving: false control group: 4291 control group 2: 0 tag: 8561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 1698 last x: 1658 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 3.50239 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4291 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4292 Footprint: Minimap: active: true x: 1658 z: 1702 Obstruction: active: true moving: false control group: 4292 control group 2: 0 tag: 8563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 1702 last x: 1658 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 5.357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4292 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4293 Footprint: Minimap: active: true x: 1674 z: 1710 Obstruction: active: true moving: false control group: 4293 control group 2: 0 tag: 8655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 1710 last x: 1674 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 5.44878 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4293 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4294 Footprint: Minimap: active: true x: 1638 z: 1690 Obstruction: active: true moving: false control group: 4294 control group 2: 0 tag: 8469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 1690 last x: 1638 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 2.9907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4294 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4295 Footprint: Minimap: active: true x: 1646 z: 1690 Obstruction: active: true moving: false control group: 4295 control group 2: 0 tag: 8495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1646 y: 0 z: 1690 last x: 1646 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 0.18229 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4295 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4296 Footprint: Minimap: active: true x: 1650 z: 1694 Obstruction: active: true moving: false control group: 4296 control group 2: 0 tag: 8513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 1694 last x: 1650 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 2.89585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4296 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4297 Footprint: Minimap: active: true x: 1674 z: 1770 Obstruction: active: true moving: false control group: 4297 control group 2: 0 tag: 8659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 1770 last x: 1674 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 3.16613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4297 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4298 Footprint: Minimap: active: true x: 1678 z: 1770 Obstruction: active: true moving: false control group: 4298 control group 2: 0 tag: 8673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1678 y: 0 z: 1770 last x: 1678 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 2.755 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4298 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4299 Footprint: Minimap: active: true x: 1678 z: 1730 Obstruction: active: true moving: false control group: 4299 control group 2: 0 tag: 8671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1678 y: 0 z: 1730 last x: 1678 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 0.08323 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4299 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4300 Footprint: Minimap: active: true x: 1682 z: 1742 Obstruction: active: true moving: false control group: 4300 control group 2: 0 tag: 8679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1682 y: 0 z: 1742 last x: 1682 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 4.82862 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4300 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4301 Footprint: Minimap: active: true x: 1626 z: 1698 Obstruction: active: true moving: false control group: 4301 control group 2: 0 tag: 8411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 1698 last x: 1626 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 0.79925 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4301 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4302 Footprint: Minimap: active: true x: 1626 z: 1706 Obstruction: active: true moving: false control group: 4302 control group 2: 0 tag: 8413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1626 y: 0 z: 1706 last x: 1626 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 2.96956 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4302 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4303 Footprint: Minimap: active: true x: 1682 z: 1778 Obstruction: active: true moving: false control group: 4303 control group 2: 0 tag: 8681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1682 y: 0 z: 1778 last x: 1682 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 0.41678 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4303 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4304 Footprint: Minimap: active: true x: 1630 z: 1742 Obstruction: active: true moving: false control group: 4304 control group 2: 0 tag: 8437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 1742 last x: 1630 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 5.21096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4304 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4305 Footprint: Minimap: active: true x: 1630 z: 1722 Obstruction: active: true moving: false control group: 4305 control group 2: 0 tag: 8435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 1722 last x: 1630 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 1.29691 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4305 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4306 Footprint: Minimap: active: true x: 1634 z: 1738 Obstruction: active: true moving: false control group: 4306 control group 2: 0 tag: 8455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 1738 last x: 1634 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 2.37494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4306 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4307 Footprint: Minimap: active: true x: 1638 z: 1742 Obstruction: active: true moving: false control group: 4307 control group 2: 0 tag: 8473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1638 y: 0 z: 1742 last x: 1638 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 3.45517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4307 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4308 Footprint: Minimap: active: true x: 1642 z: 1774 Obstruction: active: true moving: false control group: 4308 control group 2: 0 tag: 8489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642 y: 0 z: 1774 last x: 1642 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 3.22709 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4308 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4309 Footprint: Minimap: active: true x: 1658 z: 1742 Obstruction: active: true moving: false control group: 4309 control group 2: 0 tag: 8567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 1742 last x: 1658 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 1.59725 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4309 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4310 Footprint: Minimap: active: true x: 1658 z: 1722 Obstruction: active: true moving: false control group: 4310 control group 2: 0 tag: 8565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 1722 last x: 1658 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 4.86835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4310 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4311 Footprint: Minimap: active: true x: 1666 z: 1746 Obstruction: active: true moving: false control group: 4311 control group 2: 0 tag: 8609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 1746 last x: 1666 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 2.15271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4311 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4312 Footprint: Minimap: active: true x: 1666 z: 1754 Obstruction: active: true moving: false control group: 4312 control group 2: 0 tag: 8611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 1754 last x: 1666 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 3.8539 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4312 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4313 Footprint: Minimap: active: true x: 1646 z: 1714 Obstruction: active: true moving: false control group: 4313 control group 2: 0 tag: 8499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1646 y: 0 z: 1714 last x: 1646 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 1.44776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4313 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4314 Footprint: Minimap: active: true x: 1650 z: 1714 Obstruction: active: true moving: false control group: 4314 control group 2: 0 tag: 8517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 1714 last x: 1650 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 2.81598 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4314 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4315 Footprint: Minimap: active: true x: 1654 z: 1714 Obstruction: active: true moving: false control group: 4315 control group 2: 0 tag: 8537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 1714 last x: 1654 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 2.22909 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4315 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4316 Footprint: Minimap: active: true x: 1666 z: 1726 Obstruction: active: true moving: false control group: 4316 control group 2: 0 tag: 8607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 1726 last x: 1666 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 1.02747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4316 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4317 Footprint: Minimap: active: true x: 1666 z: 1770 Obstruction: active: true moving: false control group: 4317 control group 2: 0 tag: 8613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 1770 last x: 1666 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 0.15851 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4317 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4318 Footprint: Minimap: active: true x: 1666 z: 1774 Obstruction: active: true moving: false control group: 4318 control group 2: 0 tag: 8615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1666 y: 0 z: 1774 last x: 1666 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 1.18433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4318 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4319 Footprint: Minimap: active: true x: 1674 z: 1734 Obstruction: active: true moving: false control group: 4319 control group 2: 0 tag: 8657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1674 y: 0 z: 1734 last x: 1674 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 1.22686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4319 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4320 Footprint: Minimap: active: true x: 1634 z: 1698 Obstruction: active: true moving: false control group: 4320 control group 2: 0 tag: 8451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1634 y: 0 z: 1698 last x: 1634 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 4.86176 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4320 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4321 Footprint: Minimap: active: true x: 1654 z: 1750 Obstruction: active: true moving: false control group: 4321 control group 2: 0 tag: 8541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 1750 last x: 1654 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 2.63175 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4321 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4322 Footprint: Minimap: active: true x: 1662 z: 1718 Obstruction: active: true moving: false control group: 4322 control group 2: 0 tag: 8583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 1718 last x: 1662 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 4.9512 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4322 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4323 Footprint: Minimap: active: true x: 1662 z: 1750 Obstruction: active: true moving: false control group: 4323 control group 2: 0 tag: 8585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 1750 last x: 1662 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 0.32245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4323 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4324 Footprint: Minimap: active: true x: 1662 z: 1754 Obstruction: active: true moving: false control group: 4324 control group 2: 0 tag: 8587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 1754 last x: 1662 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 2.5742 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4324 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4325 Footprint: Minimap: active: true x: 1662 z: 1766 Obstruction: active: true moving: false control group: 4325 control group 2: 0 tag: 8589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 1766 last x: 1662 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 4.98423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4325 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4326 Footprint: Minimap: active: true x: 1646 z: 1702 Obstruction: active: true moving: false control group: 4326 control group 2: 0 tag: 8497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1646 y: 0 z: 1702 last x: 1646 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 4.85537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4326 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4327 Footprint: Minimap: active: true x: 1650 z: 1706 Obstruction: active: true moving: false control group: 4327 control group 2: 0 tag: 8515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 1706 last x: 1650 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 2.1325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4327 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4328 Footprint: Minimap: active: true x: 1650 z: 1778 Obstruction: active: true moving: false control group: 4328 control group 2: 0 tag: 8525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 1778 last x: 1650 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 5.79011 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4328 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4329 Footprint: Minimap: active: true x: 1654 z: 1778 Obstruction: active: true moving: false control group: 4329 control group 2: 0 tag: 8547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 1778 last x: 1654 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 3.67692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4329 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4330 Footprint: Minimap: active: true x: 1662 z: 1774 Obstruction: active: true moving: false control group: 4330 control group 2: 0 tag: 8591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1662 y: 0 z: 1774 last x: 1662 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 3.77276 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4330 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4331 Footprint: Minimap: active: true x: 1670 z: 1778 Obstruction: active: true moving: false control group: 4331 control group 2: 0 tag: 8639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1670 y: 0 z: 1778 last x: 1670 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 0.66938 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4331 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4332 Footprint: Minimap: active: true x: 1650 z: 1766 Obstruction: active: true moving: false control group: 4332 control group 2: 0 tag: 8521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 1766 last x: 1650 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 4.71584 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4332 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4333 Footprint: Minimap: active: true x: 1650 z: 1770 Obstruction: active: true moving: false control group: 4333 control group 2: 0 tag: 8523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1650 y: 0 z: 1770 last x: 1650 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 3.64182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4333 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4334 Footprint: Minimap: active: true x: 1658 z: 1766 Obstruction: active: true moving: false control group: 4334 control group 2: 0 tag: 8569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 1766 last x: 1658 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 4.40134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4334 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4335 Footprint: Minimap: active: true x: 1658 z: 1770 Obstruction: active: true moving: false control group: 4335 control group 2: 0 tag: 8571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 1770 last x: 1658 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 1.03032 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4335 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4336 Footprint: Minimap: active: true x: 1658 z: 1778 Obstruction: active: true moving: false control group: 4336 control group 2: 0 tag: 8573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1658 y: 0 z: 1778 last x: 1658 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 5.86185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4336 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4337 Footprint: Minimap: active: true x: 1654 z: 1758 Obstruction: active: true moving: false control group: 4337 control group 2: 0 tag: 8543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 1758 last x: 1654 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 1.72487 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4337 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4338 Footprint: Minimap: active: true x: 1654 z: 1766 Obstruction: active: true moving: false control group: 4338 control group 2: 0 tag: 8545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654 y: 0 z: 1766 last x: 1654 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 4.81252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4338 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4339 Footprint: Minimap: active: true x: 1302 z: 866 Obstruction: active: true moving: false control group: 4339 control group 2: 0 tag: 6571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 866 last x: 1302 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 4.1134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4339 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4340 Footprint: Minimap: active: true x: 1310 z: 858 Obstruction: active: true moving: false control group: 4340 control group 2: 0 tag: 6619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 858 last x: 1310 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 0.63624 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4340 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4341 Footprint: Minimap: active: true x: 1318 z: 854 Obstruction: active: true moving: false control group: 4341 control group 2: 0 tag: 6669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 854 last x: 1318 last y diff: 0 last z: 854 territory: 0 rot x: 0 rot y: 4.65217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4341 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4342 Footprint: Minimap: active: true x: 1314 z: 882 Obstruction: active: true moving: false control group: 4342 control group 2: 0 tag: 6639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 882 last x: 1314 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 5.5983 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4342 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4343 Footprint: Minimap: active: true x: 1322 z: 858 Obstruction: active: true moving: false control group: 4343 control group 2: 0 tag: 6695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 858 last x: 1322 last y diff: 0 last z: 858 territory: 0 rot x: 0 rot y: 5.68993 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4343 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4344 Footprint: Minimap: active: true x: 1334 z: 874 Obstruction: active: true moving: false control group: 4344 control group 2: 0 tag: 6775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 874 last x: 1334 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 2.30059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4344 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4345 Footprint: Minimap: active: true x: 1334 z: 882 Obstruction: active: true moving: false control group: 4345 control group 2: 0 tag: 6777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 882 last x: 1334 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 0.94034 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4345 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4346 Footprint: Minimap: active: true x: 1330 z: 886 Obstruction: active: true moving: false control group: 4346 control group 2: 0 tag: 6753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 886 last x: 1330 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 2.54545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4346 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4347 Footprint: Minimap: active: true x: 1334 z: 890 Obstruction: active: true moving: false control group: 4347 control group 2: 0 tag: 6779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 890 last x: 1334 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 0.79833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4347 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4348 Footprint: Minimap: active: true x: 1338 z: 894 Obstruction: active: true moving: false control group: 4348 control group 2: 0 tag: 6797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 894 last x: 1338 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 2.85161 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4348 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4349 Footprint: Minimap: active: true x: 1330 z: 906 Obstruction: active: true moving: false control group: 4349 control group 2: 0 tag: 6755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 906 last x: 1330 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 3.14489 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4349 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4350 Footprint: Minimap: active: true x: 1338 z: 898 Obstruction: active: true moving: false control group: 4350 control group 2: 0 tag: 6799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 898 last x: 1338 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 2.96966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4350 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4351 Footprint: Minimap: active: true x: 1314 z: 890 Obstruction: active: true moving: false control group: 4351 control group 2: 0 tag: 6643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 890 last x: 1314 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 6.27601 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4351 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4352 Footprint: Minimap: active: true x: 1314 z: 894 Obstruction: active: true moving: false control group: 4352 control group 2: 0 tag: 6645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 894 last x: 1314 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 0.58727 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4352 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4353 Footprint: Minimap: active: true x: 1322 z: 910 Obstruction: active: true moving: false control group: 4353 control group 2: 0 tag: 6701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 910 last x: 1322 last y diff: 0 last z: 910 territory: 0 rot x: 0 rot y: 4.90853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4353 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4354 Footprint: Minimap: active: true x: 1306 z: 906 Obstruction: active: true moving: false control group: 4354 control group 2: 0 tag: 6591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 906 last x: 1306 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 0.16935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4354 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4355 Footprint: Minimap: active: true x: 1306 z: 914 Obstruction: active: true moving: false control group: 4355 control group 2: 0 tag: 6593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 914 last x: 1306 last y diff: 0 last z: 914 territory: 0 rot x: 0 rot y: 4.94756 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4355 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4356 Footprint: Minimap: active: true x: 1306 z: 898 Obstruction: active: true moving: false control group: 4356 control group 2: 0 tag: 6589 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 898 last x: 1306 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 3.73288 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4356 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4357 Footprint: Minimap: active: true x: 1310 z: 906 Obstruction: active: true moving: false control group: 4357 control group 2: 0 tag: 6623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 906 last x: 1310 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 3.28559 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4357 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4358 Footprint: Minimap: active: true x: 1314 z: 922 Obstruction: active: true moving: false control group: 4358 control group 2: 0 tag: 6647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 922 last x: 1314 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 2.46982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4358 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4359 Footprint: Minimap: active: true x: 1290 z: 902 Obstruction: active: true moving: false control group: 4359 control group 2: 0 tag: 6517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 902 last x: 1290 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 2.96564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4359 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4360 Footprint: Minimap: active: true x: 1294 z: 902 Obstruction: active: true moving: false control group: 4360 control group 2: 0 tag: 6537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1294 y: 0 z: 902 last x: 1294 last y diff: 0 last z: 902 territory: 0 rot x: 0 rot y: 2.75921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4360 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4361 Footprint: Minimap: active: true x: 1298 z: 922 Obstruction: active: true moving: false control group: 4361 control group 2: 0 tag: 6553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1298 y: 0 z: 922 last x: 1298 last y diff: 0 last z: 922 territory: 0 rot x: 0 rot y: 4.25908 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4361 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4362 Footprint: Minimap: active: true x: 1278 z: 898 Obstruction: active: true moving: false control group: 4362 control group 2: 0 tag: 6437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 898 last x: 1278 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 1.78657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4362 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4363 Footprint: Minimap: active: true x: 1290 z: 898 Obstruction: active: true moving: false control group: 4363 control group 2: 0 tag: 6515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 898 last x: 1290 last y diff: 0 last z: 898 territory: 0 rot x: 0 rot y: 3.59461 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4363 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4364 Footprint: Minimap: active: true x: 1282 z: 886 Obstruction: active: true moving: false control group: 4364 control group 2: 0 tag: 6459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 886 last x: 1282 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 4.0106 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4364 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4365 Footprint: Minimap: active: true x: 1314 z: 886 Obstruction: active: true moving: false control group: 4365 control group 2: 0 tag: 6641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 886 last x: 1314 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 0.6598 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4365 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4366 Footprint: Minimap: active: true x: 1274 z: 894 Obstruction: active: true moving: false control group: 4366 control group 2: 0 tag: 6409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 894 last x: 1274 last y diff: 0 last z: 894 territory: 0 rot x: 0 rot y: 3.27614 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4366 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4367 Footprint: Minimap: active: true x: 1282 z: 882 Obstruction: active: true moving: false control group: 4367 control group 2: 0 tag: 6457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 882 last x: 1282 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 4.07235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4367 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4368 Footprint: Minimap: active: true x: 1310 z: 870 Obstruction: active: true moving: false control group: 4368 control group 2: 0 tag: 6621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 870 last x: 1310 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 3.34812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4368 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4369 Footprint: Minimap: active: true x: 1326 z: 870 Obstruction: active: true moving: false control group: 4369 control group 2: 0 tag: 6735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 870 last x: 1326 last y diff: 0 last z: 870 territory: 0 rot x: 0 rot y: 4.9467 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4369 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4370 Footprint: Minimap: active: true x: 1334 z: 862 Obstruction: active: true moving: false control group: 4370 control group 2: 0 tag: 6773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 862 last x: 1334 last y diff: 0 last z: 862 territory: 0 rot x: 0 rot y: 5.95058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4370 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4371 Footprint: Minimap: active: true x: 1298 z: 874 Obstruction: active: true moving: false control group: 4371 control group 2: 0 tag: 6549 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1298 y: 0 z: 874 last x: 1298 last y diff: 0 last z: 874 territory: 0 rot x: 0 rot y: 2.72475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4371 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4372 Footprint: Minimap: active: true x: 1322 z: 906 Obstruction: active: true moving: false control group: 4372 control group 2: 0 tag: 6699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 906 last x: 1322 last y diff: 0 last z: 906 territory: 0 rot x: 0 rot y: 5.42475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4372 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4373 Footprint: Minimap: active: true x: 1306 z: 918 Obstruction: active: true moving: false control group: 4373 control group 2: 0 tag: 6595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 918 last x: 1306 last y diff: 0 last z: 918 territory: 0 rot x: 0 rot y: 0.5397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4373 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4374 Footprint: Minimap: active: true x: 1294 z: 890 Obstruction: active: true moving: false control group: 4374 control group 2: 0 tag: 6535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1294 y: 0 z: 890 last x: 1294 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 5.39936 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4374 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4375 Footprint: Minimap: active: true x: 1318 z: 866 Obstruction: active: true moving: false control group: 4375 control group 2: 0 tag: 6671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 866 last x: 1318 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 0.325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4375 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4376 Footprint: Minimap: active: true x: 1322 z: 866 Obstruction: active: true moving: false control group: 4376 control group 2: 0 tag: 6697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 866 last x: 1322 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 0.817 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4376 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4377 Footprint: Minimap: active: true x: 1326 z: 866 Obstruction: active: true moving: false control group: 4377 control group 2: 0 tag: 6733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 866 last x: 1326 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 0.75301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4377 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4378 Footprint: Minimap: active: true x: 1306 z: 878 Obstruction: active: true moving: false control group: 4378 control group 2: 0 tag: 6581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 878 last x: 1306 last y diff: 0 last z: 878 territory: 0 rot x: 0 rot y: 1.30604 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4378 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4379 Footprint: Minimap: active: true x: 1306 z: 882 Obstruction: active: true moving: false control group: 4379 control group 2: 0 tag: 6583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 882 last x: 1306 last y diff: 0 last z: 882 territory: 0 rot x: 0 rot y: 4.47043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4379 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4380 Footprint: Minimap: active: true x: 1306 z: 886 Obstruction: active: true moving: false control group: 4380 control group 2: 0 tag: 6585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 886 last x: 1306 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 4.3947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4380 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4381 Footprint: Minimap: active: true x: 1306 z: 890 Obstruction: active: true moving: false control group: 4381 control group 2: 0 tag: 6587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 890 last x: 1306 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 2.31162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4381 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4382 Footprint: Minimap: active: true x: 1330 z: 866 Obstruction: active: true moving: false control group: 4382 control group 2: 0 tag: 6751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 866 last x: 1330 last y diff: 0 last z: 866 territory: 0 rot x: 0 rot y: 1.38982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4382 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4383 Footprint: Minimap: active: true x: 1302 z: 890 Obstruction: active: true moving: false control group: 4383 control group 2: 0 tag: 6573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302 y: 0 z: 890 last x: 1302 last y diff: 0 last z: 890 territory: 0 rot x: 0 rot y: 2.25432 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4383 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4384 Footprint: Minimap: active: true x: 1298 z: 886 Obstruction: active: true moving: false control group: 4384 control group 2: 0 tag: 6551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1298 y: 0 z: 886 last x: 1298 last y diff: 0 last z: 886 territory: 0 rot x: 0 rot y: 3.09502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4384 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4385 Footprint: Minimap: active: true x: 1402 z: 1106 Obstruction: active: true moving: false control group: 4385 control group 2: 0 tag: 7255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1106 last x: 1402 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 5.3102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4385 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4386 Footprint: Minimap: active: true x: 1406 z: 1110 Obstruction: active: true moving: false control group: 4386 control group 2: 0 tag: 7303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1110 last x: 1406 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 0.31437 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4386 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4387 Footprint: Minimap: active: true x: 1414 z: 1102 Obstruction: active: true moving: false control group: 4387 control group 2: 0 tag: 7397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1102 last x: 1414 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 4.55672 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4387 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4388 Footprint: Minimap: active: true x: 1418 z: 1098 Obstruction: active: true moving: false control group: 4388 control group 2: 0 tag: 7429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1098 last x: 1418 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 1.86002 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4388 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4389 Footprint: Minimap: active: true x: 1430 z: 1106 Obstruction: active: true moving: false control group: 4389 control group 2: 0 tag: 7527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1106 last x: 1430 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 0.5072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4389 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4390 Footprint: Minimap: active: true x: 1430 z: 1110 Obstruction: active: true moving: false control group: 4390 control group 2: 0 tag: 7529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1110 last x: 1430 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 6.2014 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4390 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4391 Footprint: Minimap: active: true x: 1430 z: 1114 Obstruction: active: true moving: false control group: 4391 control group 2: 0 tag: 7531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1114 last x: 1430 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 5.58147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4391 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4392 Footprint: Minimap: active: true x: 1390 z: 1122 Obstruction: active: true moving: false control group: 4392 control group 2: 0 tag: 7147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1122 last x: 1390 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 0.71418 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4392 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4393 Footprint: Minimap: active: true x: 1382 z: 1106 Obstruction: active: true moving: false control group: 4393 control group 2: 0 tag: 7091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 1106 last x: 1382 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 2.80857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4393 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4394 Footprint: Minimap: active: true x: 1434 z: 1098 Obstruction: active: true moving: false control group: 4394 control group 2: 0 tag: 7545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1434 y: 0 z: 1098 last x: 1434 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 0.9068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4394 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4395 Footprint: Minimap: active: true x: 1378 z: 1106 Obstruction: active: true moving: false control group: 4395 control group 2: 0 tag: 7051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1106 last x: 1378 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 1.07767 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4395 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4396 Footprint: Minimap: active: true x: 1378 z: 1110 Obstruction: active: true moving: false control group: 4396 control group 2: 0 tag: 7053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1110 last x: 1378 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 4.99541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4396 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4397 Footprint: Minimap: active: true x: 1398 z: 1110 Obstruction: active: true moving: false control group: 4397 control group 2: 0 tag: 7219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1110 last x: 1398 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 1.66051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4397 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4398 Footprint: Minimap: active: true x: 1406 z: 1114 Obstruction: active: true moving: false control group: 4398 control group 2: 0 tag: 7305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1114 last x: 1406 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 4.59347 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4398 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4399 Footprint: Minimap: active: true x: 1418 z: 1114 Obstruction: active: true moving: false control group: 4399 control group 2: 0 tag: 7431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1114 last x: 1418 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 2.80929 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4399 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4400 Footprint: Minimap: active: true x: 1426 z: 1102 Obstruction: active: true moving: false control group: 4400 control group 2: 0 tag: 7481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1102 last x: 1426 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 3.44788 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4400 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4401 Footprint: Minimap: active: true x: 1430 z: 1102 Obstruction: active: true moving: false control group: 4401 control group 2: 0 tag: 7525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1102 last x: 1430 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 6.21871 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4401 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4402 Footprint: Minimap: active: true x: 1426 z: 1118 Obstruction: active: true moving: false control group: 4402 control group 2: 0 tag: 7483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1118 last x: 1426 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 1.70232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4402 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4403 Footprint: Minimap: active: true x: 1394 z: 1118 Obstruction: active: true moving: false control group: 4403 control group 2: 0 tag: 7183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1118 last x: 1394 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 2.47564 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4403 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4404 Footprint: Minimap: active: true x: 1394 z: 1110 Obstruction: active: true moving: false control group: 4404 control group 2: 0 tag: 7179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1110 last x: 1394 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 5.06887 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4404 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4405 Footprint: Minimap: active: true x: 1382 z: 1110 Obstruction: active: true moving: false control group: 4405 control group 2: 0 tag: 7093 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 1110 last x: 1382 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 2.98053 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4405 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4406 Footprint: Minimap: active: true x: 1406 z: 1130 Obstruction: active: true moving: false control group: 4406 control group 2: 0 tag: 7311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1130 last x: 1406 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 5.57422 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4406 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4407 Footprint: Minimap: active: true x: 1410 z: 1134 Obstruction: active: true moving: false control group: 4407 control group 2: 0 tag: 7355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1134 last x: 1410 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 2.65693 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4407 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4408 Footprint: Minimap: active: true x: 1394 z: 1114 Obstruction: active: true moving: false control group: 4408 control group 2: 0 tag: 7181 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1114 last x: 1394 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 0.3299 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4408 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4409 Footprint: Minimap: active: true x: 1410 z: 1118 Obstruction: active: true moving: false control group: 4409 control group 2: 0 tag: 7349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1118 last x: 1410 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 2.22614 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4409 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4410 Footprint: Minimap: active: true x: 1406 z: 1126 Obstruction: active: true moving: false control group: 4410 control group 2: 0 tag: 7309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1126 last x: 1406 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 4.696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4410 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4411 Footprint: Minimap: active: true x: 1410 z: 1130 Obstruction: active: true moving: false control group: 4411 control group 2: 0 tag: 7353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1130 last x: 1410 last y diff: 0 last z: 1130 territory: 0 rot x: 0 rot y: 0.05646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4411 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4412 Footprint: Minimap: active: true x: 1410 z: 1122 Obstruction: active: true moving: false control group: 4412 control group 2: 0 tag: 7351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1122 last x: 1410 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 2.8388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4412 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4413 Footprint: Minimap: active: true x: 1406 z: 1122 Obstruction: active: true moving: false control group: 4413 control group 2: 0 tag: 7307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1122 last x: 1406 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 2.50011 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4413 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4414 Footprint: Minimap: active: true x: 1426 z: 1438 Obstruction: active: true moving: false control group: 4414 control group 2: 0 tag: 7487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1438 last x: 1426 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 2.05721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4414 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4415 Footprint: Minimap: active: true x: 1406 z: 1426 Obstruction: active: true moving: false control group: 4415 control group 2: 0 tag: 7315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1426 last x: 1406 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 0.51102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4415 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4416 Footprint: Minimap: active: true x: 1410 z: 1426 Obstruction: active: true moving: false control group: 4416 control group 2: 0 tag: 7357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1426 last x: 1410 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 6.15201 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4416 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4417 Footprint: Minimap: active: true x: 1382 z: 1430 Obstruction: active: true moving: false control group: 4417 control group 2: 0 tag: 7097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 1430 last x: 1382 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 1.32644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4417 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4418 Footprint: Minimap: active: true x: 1390 z: 1426 Obstruction: active: true moving: false control group: 4418 control group 2: 0 tag: 7149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1426 last x: 1390 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 1.16865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4418 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4419 Footprint: Minimap: active: true x: 1390 z: 1434 Obstruction: active: true moving: false control group: 4419 control group 2: 0 tag: 7151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1434 last x: 1390 last y diff: 0 last z: 1434 territory: 0 rot x: 0 rot y: 4.1371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4419 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4420 Footprint: Minimap: active: true x: 1426 z: 1470 Obstruction: active: true moving: false control group: 4420 control group 2: 0 tag: 7493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1470 last x: 1426 last y diff: 0 last z: 1470 territory: 2 rot x: 0 rot y: 4.7983 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4420 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4421 Footprint: Minimap: active: true x: 1430 z: 1466 Obstruction: active: true moving: false control group: 4421 control group 2: 0 tag: 7537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1466 last x: 1430 last y diff: 0 last z: 1466 territory: 2 rot x: 0 rot y: 5.84524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4421 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4422 Footprint: Minimap: active: true x: 1430 z: 1458 Obstruction: active: true moving: false control group: 4422 control group 2: 0 tag: 7535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1458 last x: 1430 last y diff: 0 last z: 1458 territory: 0 rot x: 0 rot y: 2.58397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4422 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4423 Footprint: Minimap: active: true x: 1402 z: 1426 Obstruction: active: true moving: false control group: 4423 control group 2: 0 tag: 7263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1426 last x: 1402 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 1.1526 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4423 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4424 Footprint: Minimap: active: true x: 1394 z: 1426 Obstruction: active: true moving: false control group: 4424 control group 2: 0 tag: 7185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1426 last x: 1394 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 4.28374 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4424 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4425 Footprint: Minimap: active: true x: 1386 z: 1462 Obstruction: active: true moving: false control group: 4425 control group 2: 0 tag: 7131 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386 y: 0 z: 1462 last x: 1386 last y diff: 0 last z: 1462 territory: 2 rot x: 0 rot y: 1.02303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4425 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4426 Footprint: Minimap: active: true x: 1382 z: 1454 Obstruction: active: true moving: false control group: 4426 control group 2: 0 tag: 7099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 1454 last x: 1382 last y diff: 0 last z: 1454 territory: 2 rot x: 0 rot y: 2.2447 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4426 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4427 Footprint: Minimap: active: true x: 1430 z: 1430 Obstruction: active: true moving: false control group: 4427 control group 2: 0 tag: 7533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1430 last x: 1430 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 2.97672 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4427 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4428 Footprint: Minimap: active: true x: 1358 z: 1442 Obstruction: active: true moving: false control group: 4428 control group 2: 0 tag: 6907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1442 last x: 1358 last y diff: 0 last z: 1442 territory: 2 rot x: 0 rot y: 4.17428 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4428 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4429 Footprint: Minimap: active: true x: 1362 z: 1442 Obstruction: active: true moving: false control group: 4429 control group 2: 0 tag: 6941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1442 last x: 1362 last y diff: 0 last z: 1442 territory: 2 rot x: 0 rot y: 3.0797 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4429 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4430 Footprint: Minimap: active: true x: 1358 z: 1450 Obstruction: active: true moving: false control group: 4430 control group 2: 0 tag: 6909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1450 last x: 1358 last y diff: 0 last z: 1450 territory: 2 rot x: 0 rot y: 4.27977 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4430 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4431 Footprint: Minimap: active: true x: 1398 z: 1486 Obstruction: active: true moving: false control group: 4431 control group 2: 0 tag: 7235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1486 last x: 1398 last y diff: 0 last z: 1486 territory: 2 rot x: 0 rot y: 3.84357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4431 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4432 Footprint: Minimap: active: true x: 1422 z: 1438 Obstruction: active: true moving: false control group: 4432 control group 2: 0 tag: 7453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1438 last x: 1422 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 4.1509 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4432 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4433 Footprint: Minimap: active: true x: 1426 z: 1430 Obstruction: active: true moving: false control group: 4433 control group 2: 0 tag: 7485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1430 last x: 1426 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 2.79627 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4433 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4434 Footprint: Minimap: active: true x: 1422 z: 1442 Obstruction: active: true moving: false control group: 4434 control group 2: 0 tag: 7455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1442 last x: 1422 last y diff: 0 last z: 1442 territory: 0 rot x: 0 rot y: 2.32148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4434 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4435 Footprint: Minimap: active: true x: 1426 z: 1454 Obstruction: active: true moving: false control group: 4435 control group 2: 0 tag: 7489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1454 last x: 1426 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 5.00115 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4435 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4436 Footprint: Minimap: active: true x: 1426 z: 1458 Obstruction: active: true moving: false control group: 4436 control group 2: 0 tag: 7491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1458 last x: 1426 last y diff: 0 last z: 1458 territory: 0 rot x: 0 rot y: 2.03414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4436 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4437 Footprint: Minimap: active: true x: 1418 z: 1426 Obstruction: active: true moving: false control group: 4437 control group 2: 0 tag: 7433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1426 last x: 1418 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 4.80114 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4437 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4438 Footprint: Minimap: active: true x: 1378 z: 1438 Obstruction: active: true moving: false control group: 4438 control group 2: 0 tag: 7059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1438 last x: 1378 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 2.72353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4438 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4439 Footprint: Minimap: active: true x: 1390 z: 1438 Obstruction: active: true moving: false control group: 4439 control group 2: 0 tag: 7153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1438 last x: 1390 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 4.7931 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4439 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4440 Footprint: Minimap: active: true x: 1394 z: 1438 Obstruction: active: true moving: false control group: 4440 control group 2: 0 tag: 7187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1438 last x: 1394 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 4.79647 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4440 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4441 Footprint: Minimap: active: true x: 1410 z: 1470 Obstruction: active: true moving: false control group: 4441 control group 2: 0 tag: 7365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1470 last x: 1410 last y diff: 0 last z: 1470 territory: 2 rot x: 0 rot y: 1.97152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4441 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4442 Footprint: Minimap: active: true x: 1398 z: 1430 Obstruction: active: true moving: false control group: 4442 control group 2: 0 tag: 7225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1430 last x: 1398 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 5.8387 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4442 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4443 Footprint: Minimap: active: true x: 1390 z: 1466 Obstruction: active: true moving: false control group: 4443 control group 2: 0 tag: 7157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1466 last x: 1390 last y diff: 0 last z: 1466 territory: 2 rot x: 0 rot y: 5.67844 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4443 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4444 Footprint: Minimap: active: true x: 1390 z: 1474 Obstruction: active: true moving: false control group: 4444 control group 2: 0 tag: 7159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1474 last x: 1390 last y diff: 0 last z: 1474 territory: 2 rot x: 0 rot y: 4.54702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4444 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4445 Footprint: Minimap: active: true x: 1362 z: 1446 Obstruction: active: true moving: false control group: 4445 control group 2: 0 tag: 6943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1446 last x: 1362 last y diff: 0 last z: 1446 territory: 2 rot x: 0 rot y: 3.24381 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4445 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4446 Footprint: Minimap: active: true x: 1402 z: 1478 Obstruction: active: true moving: false control group: 4446 control group 2: 0 tag: 7267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1478 last x: 1402 last y diff: 0 last z: 1478 territory: 2 rot x: 0 rot y: 2.3316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4446 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4447 Footprint: Minimap: active: true x: 1406 z: 1474 Obstruction: active: true moving: false control group: 4447 control group 2: 0 tag: 7325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1474 last x: 1406 last y diff: 0 last z: 1474 territory: 2 rot x: 0 rot y: 5.12363 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4447 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4448 Footprint: Minimap: active: true x: 1418 z: 1450 Obstruction: active: true moving: false control group: 4448 control group 2: 0 tag: 7435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1450 last x: 1418 last y diff: 0 last z: 1450 territory: 0 rot x: 0 rot y: 1.9521 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4448 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4449 Footprint: Minimap: active: true x: 1422 z: 1458 Obstruction: active: true moving: false control group: 4449 control group 2: 0 tag: 7457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1458 last x: 1422 last y diff: 0 last z: 1458 territory: 0 rot x: 0 rot y: 4.14965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4449 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4450 Footprint: Minimap: active: true x: 1398 z: 1434 Obstruction: active: true moving: false control group: 4450 control group 2: 0 tag: 7227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1434 last x: 1398 last y diff: 0 last z: 1434 territory: 0 rot x: 0 rot y: 2.45575 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4450 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4451 Footprint: Minimap: active: true x: 1390 z: 1442 Obstruction: active: true moving: false control group: 4451 control group 2: 0 tag: 7155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1390 y: 0 z: 1442 last x: 1390 last y diff: 0 last z: 1442 territory: 0 rot x: 0 rot y: 3.42255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4451 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4452 Footprint: Minimap: active: true x: 1398 z: 1442 Obstruction: active: true moving: false control group: 4452 control group 2: 0 tag: 7229 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1442 last x: 1398 last y diff: 0 last z: 1442 territory: 0 rot x: 0 rot y: 2.30518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4452 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4453 Footprint: Minimap: active: true x: 1406 z: 1466 Obstruction: active: true moving: false control group: 4453 control group 2: 0 tag: 7321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1466 last x: 1406 last y diff: 0 last z: 1466 territory: 2 rot x: 0 rot y: 3.78344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4453 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4454 Footprint: Minimap: active: true x: 1406 z: 1470 Obstruction: active: true moving: false control group: 4454 control group 2: 0 tag: 7323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1470 last x: 1406 last y diff: 0 last z: 1470 territory: 2 rot x: 0 rot y: 0.54081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4454 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4455 Footprint: Minimap: active: true x: 1410 z: 1462 Obstruction: active: true moving: false control group: 4455 control group 2: 0 tag: 7363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1462 last x: 1410 last y diff: 0 last z: 1462 territory: 2 rot x: 0 rot y: 1.50199 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4455 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4456 Footprint: Minimap: active: true x: 1414 z: 1462 Obstruction: active: true moving: false control group: 4456 control group 2: 0 tag: 7405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1462 last x: 1414 last y diff: 0 last z: 1462 territory: 2 rot x: 0 rot y: 0.37829 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4456 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4457 Footprint: Minimap: active: true x: 1418 z: 1458 Obstruction: active: true moving: false control group: 4457 control group 2: 0 tag: 7439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1458 last x: 1418 last y diff: 0 last z: 1458 territory: 0 rot x: 0 rot y: 5.27794 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4457 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4458 Footprint: Minimap: active: true x: 1394 z: 1454 Obstruction: active: true moving: false control group: 4458 control group 2: 0 tag: 7189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1454 last x: 1394 last y diff: 0 last z: 1454 territory: 2 rot x: 0 rot y: 4.8435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4458 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4459 Footprint: Minimap: active: true x: 1394 z: 1462 Obstruction: active: true moving: false control group: 4459 control group 2: 0 tag: 7191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1462 last x: 1394 last y diff: 0 last z: 1462 territory: 2 rot x: 0 rot y: 5.65262 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4459 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4460 Footprint: Minimap: active: true x: 1394 z: 1466 Obstruction: active: true moving: false control group: 4460 control group 2: 0 tag: 7193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1466 last x: 1394 last y diff: 0 last z: 1466 territory: 2 rot x: 0 rot y: 4.06003 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4460 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4461 Footprint: Minimap: active: true x: 1394 z: 1470 Obstruction: active: true moving: false control group: 4461 control group 2: 0 tag: 7195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1470 last x: 1394 last y diff: 0 last z: 1470 territory: 2 rot x: 0 rot y: 1.02872 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4461 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4462 Footprint: Minimap: active: true x: 1394 z: 1478 Obstruction: active: true moving: false control group: 4462 control group 2: 0 tag: 7197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1394 y: 0 z: 1478 last x: 1394 last y diff: 0 last z: 1478 territory: 2 rot x: 0 rot y: 1.48072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4462 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4463 Footprint: Minimap: active: true x: 1370 z: 1442 Obstruction: active: true moving: false control group: 4463 control group 2: 0 tag: 7007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1442 last x: 1370 last y diff: 0 last z: 1442 territory: 2 rot x: 0 rot y: 5.19053 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4463 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4464 Footprint: Minimap: active: true x: 1398 z: 1470 Obstruction: active: true moving: false control group: 4464 control group 2: 0 tag: 7231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1470 last x: 1398 last y diff: 0 last z: 1470 territory: 2 rot x: 0 rot y: 3.10705 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4464 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4465 Footprint: Minimap: active: true x: 1398 z: 1474 Obstruction: active: true moving: false control group: 4465 control group 2: 0 tag: 7233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1398 y: 0 z: 1474 last x: 1398 last y diff: 0 last z: 1474 territory: 2 rot x: 0 rot y: 1.26786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4465 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4466 Footprint: Minimap: active: true x: 1414 z: 1454 Obstruction: active: true moving: false control group: 4466 control group 2: 0 tag: 7401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1454 last x: 1414 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 0.22936 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4466 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4467 Footprint: Minimap: active: true x: 1418 z: 1454 Obstruction: active: true moving: false control group: 4467 control group 2: 0 tag: 7437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1454 last x: 1418 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 4.2701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4467 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4468 Footprint: Minimap: active: true x: 1406 z: 1438 Obstruction: active: true moving: false control group: 4468 control group 2: 0 tag: 7317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1438 last x: 1406 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 3.6759 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4468 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4469 Footprint: Minimap: active: true x: 1402 z: 1458 Obstruction: active: true moving: false control group: 4469 control group 2: 0 tag: 7265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1458 last x: 1402 last y diff: 0 last z: 1458 territory: 2 rot x: 0 rot y: 5.39904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4469 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4470 Footprint: Minimap: active: true x: 1410 z: 1458 Obstruction: active: true moving: false control group: 4470 control group 2: 0 tag: 7361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1458 last x: 1410 last y diff: 0 last z: 1458 territory: 2 rot x: 0 rot y: 0.90546 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4470 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4471 Footprint: Minimap: active: true x: 1414 z: 1458 Obstruction: active: true moving: false control group: 4471 control group 2: 0 tag: 7403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1458 last x: 1414 last y diff: 0 last z: 1458 territory: 2 rot x: 0 rot y: 1.68914 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4471 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4472 Footprint: Minimap: active: true x: 1410 z: 1454 Obstruction: active: true moving: false control group: 4472 control group 2: 0 tag: 7359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1454 last x: 1410 last y diff: 0 last z: 1454 territory: 0 rot x: 0 rot y: 2.25399 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4472 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4473 Footprint: Minimap: active: true x: 1406 z: 1442 Obstruction: active: true moving: false control group: 4473 control group 2: 0 tag: 7319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1406 y: 0 z: 1442 last x: 1406 last y diff: 0 last z: 1442 territory: 0 rot x: 0 rot y: 0.58239 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4473 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4474 Footprint: Minimap: active: true x: 1766 z: 1734 Obstruction: active: true moving: false control group: 4474 control group 2: 0 tag: 9039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1766 y: 0 z: 1734 last x: 1766 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 2.53075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4474 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4475 Footprint: Minimap: active: true x: 1762 z: 1774 Obstruction: active: true moving: false control group: 4475 control group 2: 0 tag: 9037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 1774 last x: 1762 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 3.02079 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4475 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4476 Footprint: Minimap: active: true x: 1766 z: 1766 Obstruction: active: true moving: false control group: 4476 control group 2: 0 tag: 9047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1766 y: 0 z: 1766 last x: 1766 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 4.97274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4476 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4477 Footprint: Minimap: active: true x: 1742 z: 1750 Obstruction: active: true moving: false control group: 4477 control group 2: 0 tag: 8927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 1750 last x: 1742 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 4.21671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4477 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4478 Footprint: Minimap: active: true x: 1742 z: 1754 Obstruction: active: true moving: false control group: 4478 control group 2: 0 tag: 8929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1742 y: 0 z: 1754 last x: 1742 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 1.60402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4478 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4479 Footprint: Minimap: active: true x: 1746 z: 1742 Obstruction: active: true moving: false control group: 4479 control group 2: 0 tag: 8949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 1742 last x: 1746 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 3.44738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4479 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4480 Footprint: Minimap: active: true x: 1746 z: 1762 Obstruction: active: true moving: false control group: 4480 control group 2: 0 tag: 8953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 1762 last x: 1746 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 0.48945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4480 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4481 Footprint: Minimap: active: true x: 1778 z: 1730 Obstruction: active: true moving: false control group: 4481 control group 2: 0 tag: 9053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1778 y: 0 z: 1730 last x: 1778 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 0.41387 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4481 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4482 Footprint: Minimap: active: true x: 1754 z: 1726 Obstruction: active: true moving: false control group: 4482 control group 2: 0 tag: 8993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 1726 last x: 1754 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 3.76381 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4482 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4483 Footprint: Minimap: active: true x: 1758 z: 1726 Obstruction: active: true moving: false control group: 4483 control group 2: 0 tag: 9015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 1726 last x: 1758 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 2.78655 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4483 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4484 Footprint: Minimap: active: true x: 1778 z: 1734 Obstruction: active: true moving: false control group: 4484 control group 2: 0 tag: 9055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1778 y: 0 z: 1734 last x: 1778 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 3.99006 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4484 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4485 Footprint: Minimap: active: true x: 1778 z: 1738 Obstruction: active: true moving: false control group: 4485 control group 2: 0 tag: 9057 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1778 y: 0 z: 1738 last x: 1778 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 5.21125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4485 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4486 Footprint: Minimap: active: true x: 1750 z: 1766 Obstruction: active: true moving: false control group: 4486 control group 2: 0 tag: 8975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 1766 last x: 1750 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 2.06727 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4486 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4487 Footprint: Minimap: active: true x: 1746 z: 1750 Obstruction: active: true moving: false control group: 4487 control group 2: 0 tag: 8951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 1750 last x: 1746 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 1.2383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4487 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4488 Footprint: Minimap: active: true x: 1750 z: 1734 Obstruction: active: true moving: false control group: 4488 control group 2: 0 tag: 8969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 1734 last x: 1750 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 5.07772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4488 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4489 Footprint: Minimap: active: true x: 1750 z: 1738 Obstruction: active: true moving: false control group: 4489 control group 2: 0 tag: 8971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 1738 last x: 1750 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 4.88459 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4489 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4490 Footprint: Minimap: active: true x: 1750 z: 1754 Obstruction: active: true moving: false control group: 4490 control group 2: 0 tag: 8973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1750 y: 0 z: 1754 last x: 1750 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 2.42833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4490 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4491 Footprint: Minimap: active: true x: 1746 z: 1726 Obstruction: active: true moving: false control group: 4491 control group 2: 0 tag: 8947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1746 y: 0 z: 1726 last x: 1746 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 0.13973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4491 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4492 Footprint: Minimap: active: true x: 1758 z: 1734 Obstruction: active: true moving: false control group: 4492 control group 2: 0 tag: 9017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 1734 last x: 1758 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 2.2975 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4492 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4493 Footprint: Minimap: active: true x: 1762 z: 1746 Obstruction: active: true moving: false control group: 4493 control group 2: 0 tag: 9029 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 1746 last x: 1762 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 2.53463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4493 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4494 Footprint: Minimap: active: true x: 1766 z: 1746 Obstruction: active: true moving: false control group: 4494 control group 2: 0 tag: 9041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1766 y: 0 z: 1746 last x: 1766 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 0.82992 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4494 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4495 Footprint: Minimap: active: true x: 1778 z: 1746 Obstruction: active: true moving: false control group: 4495 control group 2: 0 tag: 9059 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1778 y: 0 z: 1746 last x: 1778 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 3.01452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4495 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4496 Footprint: Minimap: active: true x: 1762 z: 1758 Obstruction: active: true moving: false control group: 4496 control group 2: 0 tag: 9035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 1758 last x: 1762 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 1.30628 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4496 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4497 Footprint: Minimap: active: true x: 1766 z: 1758 Obstruction: active: true moving: false control group: 4497 control group 2: 0 tag: 9045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1766 y: 0 z: 1758 last x: 1766 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 3.23076 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4497 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4498 Footprint: Minimap: active: true x: 1770 z: 1758 Obstruction: active: true moving: false control group: 4498 control group 2: 0 tag: 9049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1770 y: 0 z: 1758 last x: 1770 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 1.21758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4498 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4499 Footprint: Minimap: active: true x: 1754 z: 1750 Obstruction: active: true moving: false control group: 4499 control group 2: 0 tag: 8995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1754 y: 0 z: 1750 last x: 1754 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 2.25483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4499 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4500 Footprint: Minimap: active: true x: 1758 z: 1750 Obstruction: active: true moving: false control group: 4500 control group 2: 0 tag: 9019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 1750 last x: 1758 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 5.85969 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4500 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4501 Footprint: Minimap: active: true x: 1762 z: 1750 Obstruction: active: true moving: false control group: 4501 control group 2: 0 tag: 9031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 1750 last x: 1762 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 2.02305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4501 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4502 Footprint: Minimap: active: true x: 1766 z: 1750 Obstruction: active: true moving: false control group: 4502 control group 2: 0 tag: 9043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1766 y: 0 z: 1750 last x: 1766 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 6.13205 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4502 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4503 Footprint: Minimap: active: true x: 1774 z: 1750 Obstruction: active: true moving: false control group: 4503 control group 2: 0 tag: 9051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1774 y: 0 z: 1750 last x: 1774 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 1.24906 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4503 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4504 Footprint: Minimap: active: true x: 1778 z: 1750 Obstruction: active: true moving: false control group: 4504 control group 2: 0 tag: 9061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1778 y: 0 z: 1750 last x: 1778 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 5.21863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4504 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4505 Footprint: Minimap: active: true x: 1758 z: 1754 Obstruction: active: true moving: false control group: 4505 control group 2: 0 tag: 9021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1758 y: 0 z: 1754 last x: 1758 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 0.3647 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4505 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4506 Footprint: Minimap: active: true x: 1762 z: 1754 Obstruction: active: true moving: false control group: 4506 control group 2: 0 tag: 9033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1762 y: 0 z: 1754 last x: 1762 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 2.54935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4506 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4507 Footprint: Minimap: active: true x: 1778 z: 1758 Obstruction: active: true moving: false control group: 4507 control group 2: 0 tag: 9063 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1778 y: 0 z: 1758 last x: 1778 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 5.27434 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4507 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4508 Footprint: Minimap: active: true x: 1290 z: 1402 Obstruction: active: true moving: false control group: 4508 control group 2: 0 tag: 6521 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 1402 last x: 1290 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 1.18764 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4508 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4509 Footprint: Minimap: active: true x: 1290 z: 1418 Obstruction: active: true moving: false control group: 4509 control group 2: 0 tag: 6523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 1418 last x: 1290 last y diff: 0 last z: 1418 territory: 0 rot x: 0 rot y: 5.39403 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4509 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4510 Footprint: Minimap: active: true x: 1282 z: 1378 Obstruction: active: true moving: false control group: 4510 control group 2: 0 tag: 6469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1378 last x: 1282 last y diff: 0 last z: 1378 territory: 0 rot x: 0 rot y: 1.94721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4510 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4511 Footprint: Minimap: active: true x: 1294 z: 1434 Obstruction: active: true moving: false control group: 4511 control group 2: 0 tag: 6539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1294 y: 0 z: 1434 last x: 1294 last y diff: 0 last z: 1434 territory: 0 rot x: 0 rot y: 5.16742 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4511 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4512 Footprint: Minimap: active: true x: 1250 z: 1406 Obstruction: active: true moving: false control group: 4512 control group 2: 0 tag: 6281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1406 last x: 1250 last y diff: 0 last z: 1406 territory: 0 rot x: 0 rot y: 4.64812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4512 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4513 Footprint: Minimap: active: true x: 1254 z: 1402 Obstruction: active: true moving: false control group: 4513 control group 2: 0 tag: 6299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1402 last x: 1254 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 1.27022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4513 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4514 Footprint: Minimap: active: true x: 1246 z: 1414 Obstruction: active: true moving: false control group: 4514 control group 2: 0 tag: 6263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1414 last x: 1246 last y diff: 0 last z: 1414 territory: 0 rot x: 0 rot y: 3.33478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4514 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4515 Footprint: Minimap: active: true x: 1254 z: 1414 Obstruction: active: true moving: false control group: 4515 control group 2: 0 tag: 6301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1414 last x: 1254 last y diff: 0 last z: 1414 territory: 0 rot x: 0 rot y: 2.74436 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4515 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4516 Footprint: Minimap: active: true x: 1254 z: 1418 Obstruction: active: true moving: false control group: 4516 control group 2: 0 tag: 6303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1418 last x: 1254 last y diff: 0 last z: 1418 territory: 0 rot x: 0 rot y: 1.85157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4516 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4517 Footprint: Minimap: active: true x: 1258 z: 1422 Obstruction: active: true moving: false control group: 4517 control group 2: 0 tag: 6327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1422 last x: 1258 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 0.86033 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4517 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4518 Footprint: Minimap: active: true x: 1254 z: 1394 Obstruction: active: true moving: false control group: 4518 control group 2: 0 tag: 6297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1394 last x: 1254 last y diff: 0 last z: 1394 territory: 0 rot x: 0 rot y: 2.26131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4518 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4519 Footprint: Minimap: active: true x: 1258 z: 1394 Obstruction: active: true moving: false control group: 4519 control group 2: 0 tag: 6325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1394 last x: 1258 last y diff: 0 last z: 1394 territory: 0 rot x: 0 rot y: 3.83524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4519 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4520 Footprint: Minimap: active: true x: 1262 z: 1438 Obstruction: active: true moving: false control group: 4520 control group 2: 0 tag: 6347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1438 last x: 1262 last y diff: 0 last z: 1438 territory: 0 rot x: 0 rot y: 3.31566 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4520 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4521 Footprint: Minimap: active: true x: 1286 z: 1406 Obstruction: active: true moving: false control group: 4521 control group 2: 0 tag: 6491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1406 last x: 1286 last y diff: 0 last z: 1406 territory: 0 rot x: 0 rot y: 4.96781 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4521 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4522 Footprint: Minimap: active: true x: 1286 z: 1414 Obstruction: active: true moving: false control group: 4522 control group 2: 0 tag: 6493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1414 last x: 1286 last y diff: 0 last z: 1414 territory: 0 rot x: 0 rot y: 5.51148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4522 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4523 Footprint: Minimap: active: true x: 1286 z: 1418 Obstruction: active: true moving: false control group: 4523 control group 2: 0 tag: 6495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1418 last x: 1286 last y diff: 0 last z: 1418 territory: 0 rot x: 0 rot y: 3.46097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4523 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4524 Footprint: Minimap: active: true x: 1286 z: 1422 Obstruction: active: true moving: false control group: 4524 control group 2: 0 tag: 6497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1422 last x: 1286 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 4.25243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4524 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4525 Footprint: Minimap: active: true x: 1290 z: 1430 Obstruction: active: true moving: false control group: 4525 control group 2: 0 tag: 6525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 1430 last x: 1290 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 5.55831 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4525 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4526 Footprint: Minimap: active: true x: 1290 z: 1434 Obstruction: active: true moving: false control group: 4526 control group 2: 0 tag: 6527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 1434 last x: 1290 last y diff: 0 last z: 1434 territory: 0 rot x: 0 rot y: 4.33692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4526 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4527 Footprint: Minimap: active: true x: 1262 z: 1422 Obstruction: active: true moving: false control group: 4527 control group 2: 0 tag: 6343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1422 last x: 1262 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 5.61716 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4527 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4528 Footprint: Minimap: active: true x: 1262 z: 1426 Obstruction: active: true moving: false control group: 4528 control group 2: 0 tag: 6345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1426 last x: 1262 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 4.10749 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4528 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4529 Footprint: Minimap: active: true x: 1278 z: 1402 Obstruction: active: true moving: false control group: 4529 control group 2: 0 tag: 6445 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1402 last x: 1278 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 3.95626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4529 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4530 Footprint: Minimap: active: true x: 1282 z: 1402 Obstruction: active: true moving: false control group: 4530 control group 2: 0 tag: 6471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1402 last x: 1282 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 2.49518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4530 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4531 Footprint: Minimap: active: true x: 1282 z: 1426 Obstruction: active: true moving: false control group: 4531 control group 2: 0 tag: 6473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1426 last x: 1282 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 5.07251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4531 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4532 Footprint: Minimap: active: true x: 1286 z: 1430 Obstruction: active: true moving: false control group: 4532 control group 2: 0 tag: 6499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1430 last x: 1286 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 3.82741 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4532 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4533 Footprint: Minimap: active: true x: 1270 z: 1394 Obstruction: active: true moving: false control group: 4533 control group 2: 0 tag: 6381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1394 last x: 1270 last y diff: 0 last z: 1394 territory: 0 rot x: 0 rot y: 6.03562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4533 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4534 Footprint: Minimap: active: true x: 1286 z: 1434 Obstruction: active: true moving: false control group: 4534 control group 2: 0 tag: 6501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1434 last x: 1286 last y diff: 0 last z: 1434 territory: 0 rot x: 0 rot y: 3.05855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4534 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4535 Footprint: Minimap: active: true x: 1262 z: 1406 Obstruction: active: true moving: false control group: 4535 control group 2: 0 tag: 6341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1406 last x: 1262 last y diff: 0 last z: 1406 territory: 0 rot x: 0 rot y: 2.80868 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4535 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4536 Footprint: Minimap: active: true x: 1266 z: 1414 Obstruction: active: true moving: false control group: 4536 control group 2: 0 tag: 6357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1414 last x: 1266 last y diff: 0 last z: 1414 territory: 0 rot x: 0 rot y: 5.00622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4536 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4537 Footprint: Minimap: active: true x: 1266 z: 1422 Obstruction: active: true moving: false control group: 4537 control group 2: 0 tag: 6359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1422 last x: 1266 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 2.71213 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4537 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4538 Footprint: Minimap: active: true x: 1266 z: 1426 Obstruction: active: true moving: false control group: 4538 control group 2: 0 tag: 6361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1426 last x: 1266 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 0.2097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4538 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4539 Footprint: Minimap: active: true x: 1266 z: 1430 Obstruction: active: true moving: false control group: 4539 control group 2: 0 tag: 6363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1430 last x: 1266 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 2.08169 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4539 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4540 Footprint: Minimap: active: true x: 1266 z: 1398 Obstruction: active: true moving: false control group: 4540 control group 2: 0 tag: 6355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1398 last x: 1266 last y diff: 0 last z: 1398 territory: 0 rot x: 0 rot y: 3.36472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4540 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4541 Footprint: Minimap: active: true x: 1278 z: 1410 Obstruction: active: true moving: false control group: 4541 control group 2: 0 tag: 6447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1410 last x: 1278 last y diff: 0 last z: 1410 territory: 0 rot x: 0 rot y: 1.25786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4541 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4542 Footprint: Minimap: active: true x: 1278 z: 1426 Obstruction: active: true moving: false control group: 4542 control group 2: 0 tag: 6449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1426 last x: 1278 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 3.91192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4542 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4543 Footprint: Minimap: active: true x: 1270 z: 1418 Obstruction: active: true moving: false control group: 4543 control group 2: 0 tag: 6385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1418 last x: 1270 last y diff: 0 last z: 1418 territory: 0 rot x: 0 rot y: 4.00002 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4543 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4544 Footprint: Minimap: active: true x: 1270 z: 1422 Obstruction: active: true moving: false control group: 4544 control group 2: 0 tag: 6387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1422 last x: 1270 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 5.19037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4544 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4545 Footprint: Minimap: active: true x: 1270 z: 1426 Obstruction: active: true moving: false control group: 4545 control group 2: 0 tag: 6389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1426 last x: 1270 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 2.96967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4545 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4546 Footprint: Minimap: active: true x: 1270 z: 1402 Obstruction: active: true moving: false control group: 4546 control group 2: 0 tag: 6383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1402 last x: 1270 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 1.87304 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4546 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4547 Footprint: Minimap: active: true x: 1274 z: 1426 Obstruction: active: true moving: false control group: 4547 control group 2: 0 tag: 6417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1426 last x: 1274 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 5.82042 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4547 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4548 Footprint: Minimap: active: true x: 1258 z: 1282 Obstruction: active: true moving: false control group: 4548 control group 2: 0 tag: 6321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1282 last x: 1258 last y diff: 0 last z: 1282 territory: 0 rot x: 0 rot y: 0.133 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4548 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4549 Footprint: Minimap: active: true x: 1262 z: 1290 Obstruction: active: true moving: false control group: 4549 control group 2: 0 tag: 6339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1290 last x: 1262 last y diff: 0 last z: 1290 territory: 0 rot x: 0 rot y: 2.57772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4549 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4550 Footprint: Minimap: active: true x: 1242 z: 1274 Obstruction: active: true moving: false control group: 4550 control group 2: 0 tag: 6251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 1274 last x: 1242 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 0.49463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4550 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4551 Footprint: Minimap: active: true x: 1250 z: 1270 Obstruction: active: true moving: false control group: 4551 control group 2: 0 tag: 6279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1270 last x: 1250 last y diff: 0 last z: 1270 territory: 0 rot x: 0 rot y: 2.72303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4551 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4552 Footprint: Minimap: active: true x: 1282 z: 1290 Obstruction: active: true moving: false control group: 4552 control group 2: 0 tag: 6467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1290 last x: 1282 last y diff: 0 last z: 1290 territory: 0 rot x: 0 rot y: 4.46784 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4552 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4553 Footprint: Minimap: active: true x: 1282 z: 1274 Obstruction: active: true moving: false control group: 4553 control group 2: 0 tag: 6465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1274 last x: 1282 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 6.0297 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4553 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4554 Footprint: Minimap: active: true x: 1286 z: 1266 Obstruction: active: true moving: false control group: 4554 control group 2: 0 tag: 6487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1266 last x: 1286 last y diff: 0 last z: 1266 territory: 0 rot x: 0 rot y: 2.68577 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4554 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4555 Footprint: Minimap: active: true x: 1278 z: 1250 Obstruction: active: true moving: false control group: 4555 control group 2: 0 tag: 6439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1250 last x: 1278 last y diff: 0 last z: 1250 territory: 0 rot x: 0 rot y: 6.25664 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4555 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4556 Footprint: Minimap: active: true x: 1286 z: 1286 Obstruction: active: true moving: false control group: 4556 control group 2: 0 tag: 6489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1286 y: 0 z: 1286 last x: 1286 last y diff: 0 last z: 1286 territory: 0 rot x: 0 rot y: 1.53876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4556 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4557 Footprint: Minimap: active: true x: 1290 z: 1286 Obstruction: active: true moving: false control group: 4557 control group 2: 0 tag: 6519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 1286 last x: 1290 last y diff: 0 last z: 1286 territory: 0 rot x: 0 rot y: 2.85296 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4557 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4558 Footprint: Minimap: active: true x: 1226 z: 1294 Obstruction: active: true moving: false control group: 4558 control group 2: 0 tag: 6203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 1294 last x: 1226 last y diff: 0 last z: 1294 territory: 0 rot x: 0 rot y: 5.64106 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4558 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4559 Footprint: Minimap: active: true x: 1282 z: 1246 Obstruction: active: true moving: false control group: 4559 control group 2: 0 tag: 6461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1246 last x: 1282 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 5.18506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4559 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4560 Footprint: Minimap: active: true x: 1254 z: 1310 Obstruction: active: true moving: false control group: 4560 control group 2: 0 tag: 6295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1310 last x: 1254 last y diff: 0 last z: 1310 territory: 0 rot x: 0 rot y: 0.61425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4560 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4561 Footprint: Minimap: active: true x: 1258 z: 1314 Obstruction: active: true moving: false control group: 4561 control group 2: 0 tag: 6323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1314 last x: 1258 last y diff: 0 last z: 1314 territory: 0 rot x: 0 rot y: 3.85944 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4561 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4562 Footprint: Minimap: active: true x: 1218 z: 1286 Obstruction: active: true moving: false control group: 4562 control group 2: 0 tag: 6165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 1286 last x: 1218 last y diff: 0 last z: 1286 territory: 0 rot x: 0 rot y: 0.29949 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4562 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4563 Footprint: Minimap: active: true x: 1218 z: 1294 Obstruction: active: true moving: false control group: 4563 control group 2: 0 tag: 6167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 1294 last x: 1218 last y diff: 0 last z: 1294 territory: 0 rot x: 0 rot y: 2.15403 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4563 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4564 Footprint: Minimap: active: true x: 1258 z: 1270 Obstruction: active: true moving: false control group: 4564 control group 2: 0 tag: 6317 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1270 last x: 1258 last y diff: 0 last z: 1270 territory: 0 rot x: 0 rot y: 4.2717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4564 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4565 Footprint: Minimap: active: true x: 1258 z: 1274 Obstruction: active: true moving: false control group: 4565 control group 2: 0 tag: 6319 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1274 last x: 1258 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 0.05456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4565 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4566 Footprint: Minimap: active: true x: 1262 z: 1278 Obstruction: active: true moving: false control group: 4566 control group 2: 0 tag: 6337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1278 last x: 1262 last y diff: 0 last z: 1278 territory: 0 rot x: 0 rot y: 4.98139 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4566 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4567 Footprint: Minimap: active: true x: 1266 z: 1282 Obstruction: active: true moving: false control group: 4567 control group 2: 0 tag: 6353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1282 last x: 1266 last y diff: 0 last z: 1282 territory: 0 rot x: 0 rot y: 2.50396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4567 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4568 Footprint: Minimap: active: true x: 1270 z: 1282 Obstruction: active: true moving: false control group: 4568 control group 2: 0 tag: 6379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1282 last x: 1270 last y diff: 0 last z: 1282 territory: 0 rot x: 0 rot y: 0.81408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4568 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4569 Footprint: Minimap: active: true x: 1274 z: 1282 Obstruction: active: true moving: false control group: 4569 control group 2: 0 tag: 6415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1282 last x: 1274 last y diff: 0 last z: 1282 territory: 0 rot x: 0 rot y: 1.81028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4569 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4570 Footprint: Minimap: active: true x: 1270 z: 1262 Obstruction: active: true moving: false control group: 4570 control group 2: 0 tag: 6373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1262 last x: 1270 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 4.13772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4570 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4571 Footprint: Minimap: active: true x: 1270 z: 1266 Obstruction: active: true moving: false control group: 4571 control group 2: 0 tag: 6375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1266 last x: 1270 last y diff: 0 last z: 1266 territory: 0 rot x: 0 rot y: 6.20458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4571 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4572 Footprint: Minimap: active: true x: 1282 z: 1262 Obstruction: active: true moving: false control group: 4572 control group 2: 0 tag: 6463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1262 last x: 1282 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 0.12163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4572 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4573 Footprint: Minimap: active: true x: 1278 z: 1274 Obstruction: active: true moving: false control group: 4573 control group 2: 0 tag: 6441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1274 last x: 1278 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 2.21697 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4573 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4574 Footprint: Minimap: active: true x: 1278 z: 1278 Obstruction: active: true moving: false control group: 4574 control group 2: 0 tag: 6443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1278 last x: 1278 last y diff: 0 last z: 1278 territory: 0 rot x: 0 rot y: 0.71367 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4574 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4575 Footprint: Minimap: active: true x: 1262 z: 1274 Obstruction: active: true moving: false control group: 4575 control group 2: 0 tag: 6335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1274 last x: 1262 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 2.68027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4575 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4576 Footprint: Minimap: active: true x: 1266 z: 1270 Obstruction: active: true moving: false control group: 4576 control group 2: 0 tag: 6351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1270 last x: 1266 last y diff: 0 last z: 1270 territory: 0 rot x: 0 rot y: 4.15407 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4576 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4577 Footprint: Minimap: active: true x: 1274 z: 1266 Obstruction: active: true moving: false control group: 4577 control group 2: 0 tag: 6411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1266 last x: 1274 last y diff: 0 last z: 1266 territory: 0 rot x: 0 rot y: 1.92476 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4577 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4578 Footprint: Minimap: active: true x: 1274 z: 1270 Obstruction: active: true moving: false control group: 4578 control group 2: 0 tag: 6413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1270 last x: 1274 last y diff: 0 last z: 1270 territory: 0 rot x: 0 rot y: 3.53386 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4578 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4579 Footprint: Minimap: active: true x: 1270 z: 1274 Obstruction: active: true moving: false control group: 4579 control group 2: 0 tag: 6377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1274 last x: 1270 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 4.2751 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4579 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4580 Footprint: Minimap: active: true x: 1486 z: 1562 Obstruction: active: true moving: false control group: 4580 control group 2: 0 tag: 7921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 1562 last x: 1486 last y diff: 0 last z: 1562 territory: 2 rot x: 0 rot y: 5.05047 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4580 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4581 Footprint: Minimap: active: true x: 1494 z: 1570 Obstruction: active: true moving: false control group: 4581 control group 2: 0 tag: 7955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 1570 last x: 1494 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 3.7543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4581 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4582 Footprint: Minimap: active: true x: 1510 z: 1566 Obstruction: active: true moving: false control group: 4582 control group 2: 0 tag: 8011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1510 y: 0 z: 1566 last x: 1510 last y diff: 0 last z: 1566 territory: 0 rot x: 0 rot y: 6.25065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4582 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4583 Footprint: Minimap: active: true x: 1494 z: 1546 Obstruction: active: true moving: false control group: 4583 control group 2: 0 tag: 7949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 1546 last x: 1494 last y diff: 0 last z: 1546 territory: 0 rot x: 0 rot y: 5.16358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4583 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4584 Footprint: Minimap: active: true x: 1474 z: 1526 Obstruction: active: true moving: false control group: 4584 control group 2: 0 tag: 7829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1526 last x: 1474 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 4.28815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4584 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4585 Footprint: Minimap: active: true x: 1494 z: 1562 Obstruction: active: true moving: false control group: 4585 control group 2: 0 tag: 7953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 1562 last x: 1494 last y diff: 0 last z: 1562 territory: 0 rot x: 0 rot y: 0.91062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4585 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4586 Footprint: Minimap: active: true x: 1494 z: 1558 Obstruction: active: true moving: false control group: 4586 control group 2: 0 tag: 7951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1494 y: 0 z: 1558 last x: 1494 last y diff: 0 last z: 1558 territory: 0 rot x: 0 rot y: 3.56316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4586 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4587 Footprint: Minimap: active: true x: 1506 z: 1574 Obstruction: active: true moving: false control group: 4587 control group 2: 0 tag: 7999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1506 y: 0 z: 1574 last x: 1506 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 3.63715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4587 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4588 Footprint: Minimap: active: true x: 1502 z: 1550 Obstruction: active: true moving: false control group: 4588 control group 2: 0 tag: 7985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 1550 last x: 1502 last y diff: 0 last z: 1550 territory: 0 rot x: 0 rot y: 1.9802 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4588 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4589 Footprint: Minimap: active: true x: 1498 z: 1550 Obstruction: active: true moving: false control group: 4589 control group 2: 0 tag: 7967 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 1550 last x: 1498 last y diff: 0 last z: 1550 territory: 0 rot x: 0 rot y: 5.7003 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4589 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4590 Footprint: Minimap: active: true x: 1498 z: 1558 Obstruction: active: true moving: false control group: 4590 control group 2: 0 tag: 7969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 1558 last x: 1498 last y diff: 0 last z: 1558 territory: 0 rot x: 0 rot y: 0.36605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4590 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4591 Footprint: Minimap: active: true x: 1502 z: 1586 Obstruction: active: true moving: false control group: 4591 control group 2: 0 tag: 7989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 1586 last x: 1502 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 1.54043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4591 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4592 Footprint: Minimap: active: true x: 1502 z: 1578 Obstruction: active: true moving: false control group: 4592 control group 2: 0 tag: 7987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1502 y: 0 z: 1578 last x: 1502 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 1.06043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4592 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4593 Footprint: Minimap: active: true x: 1498 z: 1562 Obstruction: active: true moving: false control group: 4593 control group 2: 0 tag: 7971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1498 y: 0 z: 1562 last x: 1498 last y diff: 0 last z: 1562 territory: 0 rot x: 0 rot y: 4.66137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4593 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4594 Footprint: Minimap: active: true x: 1158 z: 1094 Obstruction: active: true moving: false control group: 4594 control group 2: 0 tag: 5819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1094 last x: 1158 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 2.77707 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4594 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4595 Footprint: Minimap: active: true x: 1170 z: 1114 Obstruction: active: true moving: false control group: 4595 control group 2: 0 tag: 5919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1114 last x: 1170 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 6.00869 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4595 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4596 Footprint: Minimap: active: true x: 1134 z: 1114 Obstruction: active: true moving: false control group: 4596 control group 2: 0 tag: 5637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1114 last x: 1134 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 0.43912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4596 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4597 Footprint: Minimap: active: true x: 1118 z: 1126 Obstruction: active: true moving: false control group: 4597 control group 2: 0 tag: 5505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1126 last x: 1118 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 1.03689 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4597 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4598 Footprint: Minimap: active: true x: 1126 z: 1122 Obstruction: active: true moving: false control group: 4598 control group 2: 0 tag: 5559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1122 last x: 1126 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 3.98244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4598 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4599 Footprint: Minimap: active: true x: 1126 z: 1126 Obstruction: active: true moving: false control group: 4599 control group 2: 0 tag: 5561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1126 last x: 1126 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 1.4097 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4599 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4600 Footprint: Minimap: active: true x: 1126 z: 1114 Obstruction: active: true moving: false control group: 4600 control group 2: 0 tag: 5557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1114 last x: 1126 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 5.78512 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4600 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4601 Footprint: Minimap: active: true x: 1162 z: 1134 Obstruction: active: true moving: false control group: 4601 control group 2: 0 tag: 5855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1134 last x: 1162 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 5.64647 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4601 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4602 Footprint: Minimap: active: true x: 1114 z: 1106 Obstruction: active: true moving: false control group: 4602 control group 2: 0 tag: 5481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1106 last x: 1114 last y diff: 0 last z: 1106 territory: 0 rot x: 0 rot y: 5.71682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4602 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4603 Footprint: Minimap: active: true x: 1118 z: 1114 Obstruction: active: true moving: false control group: 4603 control group 2: 0 tag: 5503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1114 last x: 1118 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 3.06104 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4603 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4604 Footprint: Minimap: active: true x: 1122 z: 1098 Obstruction: active: true moving: false control group: 4604 control group 2: 0 tag: 5531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1098 last x: 1122 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 0.71708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4604 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4605 Footprint: Minimap: active: true x: 1146 z: 1158 Obstruction: active: true moving: false control group: 4605 control group 2: 0 tag: 5727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1158 last x: 1146 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 1.6943 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4605 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4606 Footprint: Minimap: active: true x: 1138 z: 1090 Obstruction: active: true moving: false control group: 4606 control group 2: 0 tag: 5663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1090 last x: 1138 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 5.18747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4606 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4607 Footprint: Minimap: active: true x: 1138 z: 1098 Obstruction: active: true moving: false control group: 4607 control group 2: 0 tag: 5665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1098 last x: 1138 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 2.23911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4607 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4608 Footprint: Minimap: active: true x: 1142 z: 1090 Obstruction: active: true moving: false control group: 4608 control group 2: 0 tag: 5687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1090 last x: 1142 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 1.00129 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4608 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4609 Footprint: Minimap: active: true x: 1146 z: 1090 Obstruction: active: true moving: false control group: 4609 control group 2: 0 tag: 5721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1090 last x: 1146 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 3.64301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4609 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4610 Footprint: Minimap: active: true x: 1150 z: 1090 Obstruction: active: true moving: false control group: 4610 control group 2: 0 tag: 5743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1090 last x: 1150 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 3.793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4610 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4611 Footprint: Minimap: active: true x: 1154 z: 1090 Obstruction: active: true moving: false control group: 4611 control group 2: 0 tag: 5779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1090 last x: 1154 last y diff: 0 last z: 1090 territory: 0 rot x: 0 rot y: 0.18146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4611 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4612 Footprint: Minimap: active: true x: 1162 z: 1146 Obstruction: active: true moving: false control group: 4612 control group 2: 0 tag: 5857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1146 last x: 1162 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 4.62917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4612 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4613 Footprint: Minimap: active: true x: 1166 z: 1162 Obstruction: active: true moving: false control group: 4613 control group 2: 0 tag: 5887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1162 last x: 1166 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 6.13418 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4613 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4614 Footprint: Minimap: active: true x: 1158 z: 1170 Obstruction: active: true moving: false control group: 4614 control group 2: 0 tag: 5829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1170 last x: 1158 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 2.92933 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4614 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4615 Footprint: Minimap: active: true x: 1170 z: 1174 Obstruction: active: true moving: false control group: 4615 control group 2: 0 tag: 5921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1174 last x: 1170 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 4.61294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4615 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4616 Footprint: Minimap: active: true x: 1118 z: 1094 Obstruction: active: true moving: false control group: 4616 control group 2: 0 tag: 5501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1094 last x: 1118 last y diff: 0 last z: 1094 territory: 0 rot x: 0 rot y: 1.91182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4616 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4617 Footprint: Minimap: active: true x: 1122 z: 1082 Obstruction: active: true moving: false control group: 4617 control group 2: 0 tag: 5529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1082 last x: 1122 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 6.04827 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4617 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4618 Footprint: Minimap: active: true x: 1130 z: 1070 Obstruction: active: true moving: false control group: 4618 control group 2: 0 tag: 5599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1070 last x: 1130 last y diff: 0 last z: 1070 territory: 0 rot x: 0 rot y: 3.83024 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4618 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4619 Footprint: Minimap: active: true x: 1130 z: 1074 Obstruction: active: true moving: false control group: 4619 control group 2: 0 tag: 5601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1074 last x: 1130 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 2.26746 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4619 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4620 Footprint: Minimap: active: true x: 1134 z: 1074 Obstruction: active: true moving: false control group: 4620 control group 2: 0 tag: 5629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1074 last x: 1134 last y diff: 0 last z: 1074 territory: 0 rot x: 0 rot y: 4.54615 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4620 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4621 Footprint: Minimap: active: true x: 1134 z: 1078 Obstruction: active: true moving: false control group: 4621 control group 2: 0 tag: 5631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1078 last x: 1134 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 4.5421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4621 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4622 Footprint: Minimap: active: true x: 1134 z: 1082 Obstruction: active: true moving: false control group: 4622 control group 2: 0 tag: 5633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1082 last x: 1134 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 3.25577 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4622 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4623 Footprint: Minimap: active: true x: 1114 z: 1150 Obstruction: active: true moving: false control group: 4623 control group 2: 0 tag: 5483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1150 last x: 1114 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 5.95884 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4623 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4624 Footprint: Minimap: active: true x: 1114 z: 1154 Obstruction: active: true moving: false control group: 4624 control group 2: 0 tag: 5485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1154 last x: 1114 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 4.81795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4624 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4625 Footprint: Minimap: active: true x: 1118 z: 1154 Obstruction: active: true moving: false control group: 4625 control group 2: 0 tag: 5507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1154 last x: 1118 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 2.86834 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4625 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4626 Footprint: Minimap: active: true x: 1118 z: 1158 Obstruction: active: true moving: false control group: 4626 control group 2: 0 tag: 5509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1158 last x: 1118 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 2.5396 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4626 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4627 Footprint: Minimap: active: true x: 1126 z: 1162 Obstruction: active: true moving: false control group: 4627 control group 2: 0 tag: 5565 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1162 last x: 1126 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 0.09696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4627 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4628 Footprint: Minimap: active: true x: 1166 z: 1178 Obstruction: active: true moving: false control group: 4628 control group 2: 0 tag: 5891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1178 last x: 1166 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 4.78129 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4628 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4629 Footprint: Minimap: active: true x: 1166 z: 1174 Obstruction: active: true moving: false control group: 4629 control group 2: 0 tag: 5889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1174 last x: 1166 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 0.3193 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4629 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4630 Footprint: Minimap: active: true x: 1154 z: 1098 Obstruction: active: true moving: false control group: 4630 control group 2: 0 tag: 5781 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1098 last x: 1154 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 5.10547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4630 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4631 Footprint: Minimap: active: true x: 1154 z: 1102 Obstruction: active: true moving: false control group: 4631 control group 2: 0 tag: 5783 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1102 last x: 1154 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 2.37 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4631 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4632 Footprint: Minimap: active: true x: 1154 z: 1110 Obstruction: active: true moving: false control group: 4632 control group 2: 0 tag: 5785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1110 last x: 1154 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 1.9618 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4632 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4633 Footprint: Minimap: active: true x: 1162 z: 1118 Obstruction: active: true moving: false control group: 4633 control group 2: 0 tag: 5853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1118 last x: 1162 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 0.2028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4633 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4634 Footprint: Minimap: active: true x: 1134 z: 1118 Obstruction: active: true moving: false control group: 4634 control group 2: 0 tag: 5639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1118 last x: 1134 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 0.10755 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4634 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4635 Footprint: Minimap: active: true x: 1142 z: 1110 Obstruction: active: true moving: false control group: 4635 control group 2: 0 tag: 5689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1110 last x: 1142 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 4.1711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4635 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4636 Footprint: Minimap: active: true x: 1142 z: 1118 Obstruction: active: true moving: false control group: 4636 control group 2: 0 tag: 5691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1118 last x: 1142 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 4.8382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4636 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4637 Footprint: Minimap: active: true x: 1158 z: 1142 Obstruction: active: true moving: false control group: 4637 control group 2: 0 tag: 5825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1142 last x: 1158 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 2.222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4637 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4638 Footprint: Minimap: active: true x: 1126 z: 1098 Obstruction: active: true moving: false control group: 4638 control group 2: 0 tag: 5555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1098 last x: 1126 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 6.26098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4638 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4639 Footprint: Minimap: active: true x: 1142 z: 1150 Obstruction: active: true moving: false control group: 4639 control group 2: 0 tag: 5701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1150 last x: 1142 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 0.9779 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4639 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4640 Footprint: Minimap: active: true x: 1150 z: 1154 Obstruction: active: true moving: false control group: 4640 control group 2: 0 tag: 5755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1154 last x: 1150 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 4.43206 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4640 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4641 Footprint: Minimap: active: true x: 1158 z: 1154 Obstruction: active: true moving: false control group: 4641 control group 2: 0 tag: 5827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1154 last x: 1158 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 2.79708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4641 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4642 Footprint: Minimap: active: true x: 1134 z: 1098 Obstruction: active: true moving: false control group: 4642 control group 2: 0 tag: 5635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1098 last x: 1134 last y diff: 0 last z: 1098 territory: 0 rot x: 0 rot y: 2.55333 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4642 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4643 Footprint: Minimap: active: true x: 1150 z: 1102 Obstruction: active: true moving: false control group: 4643 control group 2: 0 tag: 5745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1102 last x: 1150 last y diff: 0 last z: 1102 territory: 0 rot x: 0 rot y: 2.2357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4643 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4644 Footprint: Minimap: active: true x: 1130 z: 1082 Obstruction: active: true moving: false control group: 4644 control group 2: 0 tag: 5605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1082 last x: 1130 last y diff: 0 last z: 1082 territory: 0 rot x: 0 rot y: 0.93151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4644 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4645 Footprint: Minimap: active: true x: 1130 z: 1078 Obstruction: active: true moving: false control group: 4645 control group 2: 0 tag: 5603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1078 last x: 1130 last y diff: 0 last z: 1078 territory: 0 rot x: 0 rot y: 4.50896 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4645 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4646 Footprint: Minimap: active: true x: 1122 z: 1142 Obstruction: active: true moving: false control group: 4646 control group 2: 0 tag: 5533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1142 last x: 1122 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 0.62295 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4646 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4647 Footprint: Minimap: active: true x: 1122 z: 1154 Obstruction: active: true moving: false control group: 4647 control group 2: 0 tag: 5537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1154 last x: 1122 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 5.24184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4647 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4648 Footprint: Minimap: active: true x: 1150 z: 1114 Obstruction: active: true moving: false control group: 4648 control group 2: 0 tag: 5747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1114 last x: 1150 last y diff: 0 last z: 1114 territory: 0 rot x: 0 rot y: 1.48705 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4648 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4649 Footprint: Minimap: active: true x: 1158 z: 1118 Obstruction: active: true moving: false control group: 4649 control group 2: 0 tag: 5821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1118 last x: 1158 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 4.80501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4649 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4650 Footprint: Minimap: active: true x: 1134 z: 1122 Obstruction: active: true moving: false control group: 4650 control group 2: 0 tag: 5641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1122 last x: 1134 last y diff: 0 last z: 1122 territory: 0 rot x: 0 rot y: 1.41974 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4650 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4651 Footprint: Minimap: active: true x: 1146 z: 1110 Obstruction: active: true moving: false control group: 4651 control group 2: 0 tag: 5723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1110 last x: 1146 last y diff: 0 last z: 1110 territory: 0 rot x: 0 rot y: 3.1713 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4651 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4652 Footprint: Minimap: active: true x: 1158 z: 1126 Obstruction: active: true moving: false control group: 4652 control group 2: 0 tag: 5823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1126 last x: 1158 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 4.244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4652 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4653 Footprint: Minimap: active: true x: 1154 z: 1134 Obstruction: active: true moving: false control group: 4653 control group 2: 0 tag: 5789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1134 last x: 1154 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 0.95842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4653 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4654 Footprint: Minimap: active: true x: 1154 z: 1138 Obstruction: active: true moving: false control group: 4654 control group 2: 0 tag: 5791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1138 last x: 1154 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 4.86826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4654 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4655 Footprint: Minimap: active: true x: 1154 z: 1142 Obstruction: active: true moving: false control group: 4655 control group 2: 0 tag: 5793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1142 last x: 1154 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 3.7382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4655 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4656 Footprint: Minimap: active: true x: 1130 z: 1146 Obstruction: active: true moving: false control group: 4656 control group 2: 0 tag: 5607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1146 last x: 1130 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 2.23063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4656 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4657 Footprint: Minimap: active: true x: 1130 z: 1150 Obstruction: active: true moving: false control group: 4657 control group 2: 0 tag: 5609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1150 last x: 1130 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 3.96744 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4657 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4658 Footprint: Minimap: active: true x: 1134 z: 1146 Obstruction: active: true moving: false control group: 4658 control group 2: 0 tag: 5643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1146 last x: 1134 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 0.32325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4658 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4659 Footprint: Minimap: active: true x: 1138 z: 1146 Obstruction: active: true moving: false control group: 4659 control group 2: 0 tag: 5667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1146 last x: 1138 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 0.53748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4659 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4660 Footprint: Minimap: active: true x: 1142 z: 1146 Obstruction: active: true moving: false control group: 4660 control group 2: 0 tag: 5699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1146 last x: 1142 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 3.3777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4660 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4661 Footprint: Minimap: active: true x: 1122 z: 1146 Obstruction: active: true moving: false control group: 4661 control group 2: 0 tag: 5535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1146 last x: 1122 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 5.93722 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4661 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4662 Footprint: Minimap: active: true x: 1126 z: 1146 Obstruction: active: true moving: false control group: 4662 control group 2: 0 tag: 5563 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1146 last x: 1126 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 3.84565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4662 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4663 Footprint: Minimap: active: true x: 1150 z: 1118 Obstruction: active: true moving: false control group: 4663 control group 2: 0 tag: 5749 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1118 last x: 1150 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 1.03336 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4663 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4664 Footprint: Minimap: active: true x: 1154 z: 1118 Obstruction: active: true moving: false control group: 4664 control group 2: 0 tag: 5787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1118 last x: 1154 last y diff: 0 last z: 1118 territory: 0 rot x: 0 rot y: 4.3467 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4664 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4665 Footprint: Minimap: active: true x: 1142 z: 1126 Obstruction: active: true moving: false control group: 4665 control group 2: 0 tag: 5693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1126 last x: 1142 last y diff: 0 last z: 1126 territory: 0 rot x: 0 rot y: 4.29244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4665 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4666 Footprint: Minimap: active: true x: 1150 z: 1134 Obstruction: active: true moving: false control group: 4666 control group 2: 0 tag: 5751 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1134 last x: 1150 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 2.44765 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4666 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4667 Footprint: Minimap: active: true x: 1150 z: 1142 Obstruction: active: true moving: false control group: 4667 control group 2: 0 tag: 5753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1142 last x: 1150 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 1.58658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4667 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4668 Footprint: Minimap: active: true x: 1146 z: 1142 Obstruction: active: true moving: false control group: 4668 control group 2: 0 tag: 5725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1142 last x: 1146 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 4.13691 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4668 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4669 Footprint: Minimap: active: true x: 1142 z: 1134 Obstruction: active: true moving: false control group: 4669 control group 2: 0 tag: 5695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1134 last x: 1142 last y diff: 0 last z: 1134 territory: 0 rot x: 0 rot y: 1.44681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4669 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4670 Footprint: Minimap: active: true x: 1142 z: 1138 Obstruction: active: true moving: false control group: 4670 control group 2: 0 tag: 5697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1138 last x: 1142 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 5.48646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4670 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4671 Footprint: Minimap: active: true x: 1562 z: 1230 Obstruction: active: true moving: false control group: 4671 control group 2: 0 tag: 8145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 1230 last x: 1562 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 4.20113 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4671 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4672 Footprint: Minimap: active: true x: 1562 z: 1242 Obstruction: active: true moving: false control group: 4672 control group 2: 0 tag: 8147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 1242 last x: 1562 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 5.58185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4672 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4673 Footprint: Minimap: active: true x: 1574 z: 1238 Obstruction: active: true moving: false control group: 4673 control group 2: 0 tag: 8191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 1238 last x: 1574 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 0.6494 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4673 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4674 Footprint: Minimap: active: true x: 1574 z: 1258 Obstruction: active: true moving: false control group: 4674 control group 2: 0 tag: 8193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 1258 last x: 1574 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 3.24016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4674 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4675 Footprint: Minimap: active: true x: 1586 z: 1230 Obstruction: active: true moving: false control group: 4675 control group 2: 0 tag: 8261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 1230 last x: 1586 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 3.29271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4675 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4676 Footprint: Minimap: active: true x: 1578 z: 1246 Obstruction: active: true moving: false control group: 4676 control group 2: 0 tag: 8215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 1246 last x: 1578 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 2.85936 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4676 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4677 Footprint: Minimap: active: true x: 1586 z: 1246 Obstruction: active: true moving: false control group: 4677 control group 2: 0 tag: 8263 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 1246 last x: 1586 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 4.39158 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4677 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4678 Footprint: Minimap: active: true x: 1566 z: 1226 Obstruction: active: true moving: false control group: 4678 control group 2: 0 tag: 8161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 1226 last x: 1566 last y diff: 0 last z: 1226 territory: 0 rot x: 0 rot y: 4.43166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4678 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4679 Footprint: Minimap: active: true x: 1582 z: 1262 Obstruction: active: true moving: false control group: 4679 control group 2: 0 tag: 8239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1582 y: 0 z: 1262 last x: 1582 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 0.31334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4679 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4680 Footprint: Minimap: active: true x: 1586 z: 1262 Obstruction: active: true moving: false control group: 4680 control group 2: 0 tag: 8265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 1262 last x: 1586 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 1.11995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4680 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4681 Footprint: Minimap: active: true x: 1590 z: 1262 Obstruction: active: true moving: false control group: 4681 control group 2: 0 tag: 8289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 1262 last x: 1590 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 4.95604 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4681 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4682 Footprint: Minimap: active: true x: 1598 z: 1238 Obstruction: active: true moving: false control group: 4682 control group 2: 0 tag: 8321 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 1238 last x: 1598 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 4.27228 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4682 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4683 Footprint: Minimap: active: true x: 1590 z: 1258 Obstruction: active: true moving: false control group: 4683 control group 2: 0 tag: 8287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1590 y: 0 z: 1258 last x: 1590 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 3.87787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4683 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4684 Footprint: Minimap: active: true x: 1554 z: 1254 Obstruction: active: true moving: false control group: 4684 control group 2: 0 tag: 8111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1554 y: 0 z: 1254 last x: 1554 last y diff: 0 last z: 1254 territory: 0 rot x: 0 rot y: 4.64013 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4684 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4685 Footprint: Minimap: active: true x: 1546 z: 1218 Obstruction: active: true moving: false control group: 4685 control group 2: 0 tag: 8079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1546 y: 0 z: 1218 last x: 1546 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 4.79543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4685 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4686 Footprint: Minimap: active: true x: 1558 z: 1206 Obstruction: active: true moving: false control group: 4686 control group 2: 0 tag: 8123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1558 y: 0 z: 1206 last x: 1558 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 2.59305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4686 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4687 Footprint: Minimap: active: true x: 1574 z: 1214 Obstruction: active: true moving: false control group: 4687 control group 2: 0 tag: 8189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 1214 last x: 1574 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 0.51595 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4687 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4688 Footprint: Minimap: active: true x: 1578 z: 1214 Obstruction: active: true moving: false control group: 4688 control group 2: 0 tag: 8213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 1214 last x: 1578 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 2.17928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4688 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4689 Footprint: Minimap: active: true x: 1594 z: 1234 Obstruction: active: true moving: false control group: 4689 control group 2: 0 tag: 8303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1594 y: 0 z: 1234 last x: 1594 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 1.9292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4689 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4690 Footprint: Minimap: active: true x: 1554 z: 1202 Obstruction: active: true moving: false control group: 4690 control group 2: 0 tag: 8109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1554 y: 0 z: 1202 last x: 1554 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 5.12681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4690 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4691 Footprint: Minimap: active: true x: 1610 z: 1258 Obstruction: active: true moving: false control group: 4691 control group 2: 0 tag: 8363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1610 y: 0 z: 1258 last x: 1610 last y diff: 0 last z: 1258 territory: 0 rot x: 0 rot y: 1.92597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4691 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4692 Footprint: Minimap: active: true x: 1610 z: 1262 Obstruction: active: true moving: false control group: 4692 control group 2: 0 tag: 8365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1610 y: 0 z: 1262 last x: 1610 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 1.72358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4692 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4693 Footprint: Minimap: active: true x: 1598 z: 1274 Obstruction: active: true moving: false control group: 4693 control group 2: 0 tag: 8323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1598 y: 0 z: 1274 last x: 1598 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 6.00481 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4693 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4694 Footprint: Minimap: active: true x: 1602 z: 1274 Obstruction: active: true moving: false control group: 4694 control group 2: 0 tag: 8341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 1274 last x: 1602 last y diff: 0 last z: 1274 territory: 0 rot x: 0 rot y: 2.51484 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4694 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4695 Footprint: Minimap: active: true x: 1622 z: 1246 Obstruction: active: true moving: false control group: 4695 control group 2: 0 tag: 8395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1622 y: 0 z: 1246 last x: 1622 last y diff: 0 last z: 1246 territory: 0 rot x: 0 rot y: 3.0865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4695 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4696 Footprint: Minimap: active: true x: 1630 z: 1242 Obstruction: active: true moving: false control group: 4696 control group 2: 0 tag: 8433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1630 y: 0 z: 1242 last x: 1630 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 6.00412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4696 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4697 Footprint: Minimap: active: true x: 1614 z: 1238 Obstruction: active: true moving: false control group: 4697 control group 2: 0 tag: 8371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1614 y: 0 z: 1238 last x: 1614 last y diff: 0 last z: 1238 territory: 0 rot x: 0 rot y: 2.7011 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4697 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4698 Footprint: Minimap: active: true x: 1578 z: 1210 Obstruction: active: true moving: false control group: 4698 control group 2: 0 tag: 8211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1578 y: 0 z: 1210 last x: 1578 last y diff: 0 last z: 1210 territory: 0 rot x: 0 rot y: 3.80982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4698 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4699 Footprint: Minimap: active: true x: 1586 z: 1218 Obstruction: active: true moving: false control group: 4699 control group 2: 0 tag: 8259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1586 y: 0 z: 1218 last x: 1586 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 3.72107 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4699 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4700 Footprint: Minimap: active: true x: 1574 z: 1190 Obstruction: active: true moving: false control group: 4700 control group 2: 0 tag: 8187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1574 y: 0 z: 1190 last x: 1574 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 4.09449 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4700 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4701 Footprint: Minimap: active: true x: 1562 z: 1226 Obstruction: active: true moving: false control group: 4701 control group 2: 0 tag: 8143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 1226 last x: 1562 last y diff: 0 last z: 1226 territory: 0 rot x: 0 rot y: 4.50478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4701 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4702 Footprint: Minimap: active: true x: 1562 z: 1218 Obstruction: active: true moving: false control group: 4702 control group 2: 0 tag: 8139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 1218 last x: 1562 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 1.52765 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4702 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4703 Footprint: Minimap: active: true x: 1562 z: 1222 Obstruction: active: true moving: false control group: 4703 control group 2: 0 tag: 8141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 1222 last x: 1562 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 4.77332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4703 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4704 Footprint: Minimap: active: true x: 1602 z: 1250 Obstruction: active: true moving: false control group: 4704 control group 2: 0 tag: 8337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 1250 last x: 1602 last y diff: 0 last z: 1250 territory: 0 rot x: 0 rot y: 4.7157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4704 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4705 Footprint: Minimap: active: true x: 1594 z: 1254 Obstruction: active: true moving: false control group: 4705 control group 2: 0 tag: 8305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1594 y: 0 z: 1254 last x: 1594 last y diff: 0 last z: 1254 territory: 0 rot x: 0 rot y: 2.5511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4705 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4706 Footprint: Minimap: active: true x: 1602 z: 1262 Obstruction: active: true moving: false control group: 4706 control group 2: 0 tag: 8339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1602 y: 0 z: 1262 last x: 1602 last y diff: 0 last z: 1262 territory: 0 rot x: 0 rot y: 2.07551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4706 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4707 Footprint: Minimap: active: true x: 1610 z: 1242 Obstruction: active: true moving: false control group: 4707 control group 2: 0 tag: 8361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1610 y: 0 z: 1242 last x: 1610 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 0.33045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4707 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4708 Footprint: Minimap: active: true x: 1618 z: 1242 Obstruction: active: true moving: false control group: 4708 control group 2: 0 tag: 8381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1618 y: 0 z: 1242 last x: 1618 last y diff: 0 last z: 1242 territory: 0 rot x: 0 rot y: 4.36738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4708 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4709 Footprint: Minimap: active: true x: 1562 z: 1198 Obstruction: active: true moving: false control group: 4709 control group 2: 0 tag: 8137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1562 y: 0 z: 1198 last x: 1562 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 1.52855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/acacia.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4709 actor: "flora/trees/acacia.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4710 Footprint: Minimap: active: true x: 1606 z: 1270 Obstruction: active: true moving: false control group: 4710 control group 2: 0 tag: 8355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1606 y: 0 z: 1270 last x: 1606 last y diff: 0 last z: 1270 territory: 0 rot x: 0 rot y: 1.52477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4710 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4711 Footprint: Minimap: active: true x: 1570 z: 1202 Obstruction: active: true moving: false control group: 4711 control group 2: 0 tag: 8173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1570 y: 0 z: 1202 last x: 1570 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 6.15297 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4711 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4712 Footprint: Minimap: active: true x: 1566 z: 1202 Obstruction: active: true moving: false control group: 4712 control group 2: 0 tag: 8159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1566 y: 0 z: 1202 last x: 1566 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 3.80066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4712 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4713 Footprint: Minimap: active: true x: 1570 z: 1206 Obstruction: active: true moving: false control group: 4713 control group 2: 0 tag: 8175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1570 y: 0 z: 1206 last x: 1570 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 0.75785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/lumbardypoplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4713 actor: "flora/trees/lumbardypoplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4716 Footprint: Minimap: active: true x: 1449.85718 z: 1134.29931 Obstruction: active: true moving: false control group: 4716 control group 2: 0 tag: 781 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1449.85718 y: 0 z: 1134.29931 last x: 1449.85718 last y diff: 0 last z: 1134.29931 territory: 0 rot x: 0 rot y: 0.26568 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4716 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4717 Footprint: Minimap: active: true x: 1440.61474 z: 1136.98742 Obstruction: active: true moving: false control group: 4717 control group 2: 0 tag: 783 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1440.61474 y: 0 z: 1136.98742 last x: 1440.61474 last y diff: 0 last z: 1136.98742 territory: 0 rot x: 0 rot y: 0.62235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4717 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4718 Footprint: Minimap: active: true x: 1446.09322 z: 1139.55538 Obstruction: active: true moving: false control group: 4718 control group 2: 0 tag: 785 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446.09322 y: 0 z: 1139.55538 last x: 1446.09322 last y diff: 0 last z: 1139.55538 territory: 0 rot x: 0 rot y: -3.16688 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4718 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4719 Footprint: Minimap: active: true x: 1449.66314 z: 1133.88213 Obstruction: active: true moving: false control group: 4719 control group 2: 0 tag: 787 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1449.66314 y: 0 z: 1133.88213 last x: 1449.66314 last y diff: 0 last z: 1133.88213 territory: 0 rot x: 0 rot y: 1.292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4719 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4720 Footprint: Minimap: active: true x: 1442.5324 z: 1139.5559 Obstruction: active: true moving: false control group: 4720 control group 2: 0 tag: 789 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442.5324 y: 0 z: 1139.5559 last x: 1442.5324 last y diff: 0 last z: 1139.5559 territory: 0 rot x: 0 rot y: -4.58451 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4720 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4724 Footprint: Minimap: active: true x: 1775.2762 z: 1212.17106 Obstruction: active: true moving: false control group: 4724 control group 2: 0 tag: 791 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1775.2762 y: 0 z: 1212.17106 last x: 1775.2762 last y diff: 0 last z: 1212.17106 territory: 0 rot x: 0 rot y: -3.45974 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/forage_grapes.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4724 actor: "props/flora/forage_grapes.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4728 Decay: Footprint: Minimap: active: true x: 1106.47884 z: 1198.43587 Obstruction: active: true moving: false control group: 4728 control group 2: 0 tag: 986 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106.47884 y: 0 z: 1198.43587 last x: 1106.47884 last y diff: 0 last z: 1198.43587 territory: 0 rot x: 0 rot y: 0.00565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1106.4522 goal z: 1191.01124 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4728 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 4978, "losRangeQuery": 465, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4729 Decay: Footprint: Minimap: active: true x: 1090.18628 z: 1174.8758 Obstruction: active: true moving: false control group: 4729 control group 2: 0 tag: 988 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090.18628 y: 0 z: 1174.8758 last x: 1090.18628 last y diff: 0 last z: 1174.8758 territory: 0 rot x: 0 rot y: -3.05193 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1090.39158 goal z: 1178.26731 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4729 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6552, "losRangeQuery": 466, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4730 Decay: Footprint: Minimap: active: true x: 1115.84916 z: 1196.25762 Obstruction: active: true moving: false control group: 4730 control group 2: 0 tag: 990 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1115.84916 y: 0 z: 1196.25762 last x: 1115.84916 last y diff: 0 last z: 1196.25762 territory: 0 rot x: 0 rot y: 2.15996 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1109.4252 goal z: 1200.1131 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4730 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7271, "losRangeQuery": 467, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4731 Decay: Footprint: Minimap: active: true x: 1071.88605 z: 1176.21381 Obstruction: active: true moving: false control group: 4731 control group 2: 0 tag: 992 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1071.88605 y: 0 z: 1176.21381 last x: 1071.88605 last y diff: 0 last z: 1176.21381 territory: 0 rot x: 0 rot y: -2.25954 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1075.29734 goal z: 1178.87745 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4731 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6991, "losRangeQuery": 468, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4732 Decay: Footprint: Minimap: active: true x: 1094.38701 z: 1206.8744 Obstruction: active: true moving: true control group: 4732 control group 2: 0 tag: 994 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094.38701 y: 0 z: 1206.8744 last x: 1093.44193 last y diff: 0 last z: 1206.54757 territory: 0 rot x: 0 rot y: 1.16717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1098.77076 waypoint z: 1208.39039 length: 1 waypoint x: 1098.77076 waypoint z: 1208.39039 type: 2 goal x: 1091.09191 goal z: 1205.73488 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4732 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7276, "losRangeQuery": 469, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4737 Decay: Footprint: Minimap: active: true x: 1336.12977 z: 1035.01719 Obstruction: active: true moving: false control group: 4737 control group 2: 0 tag: 996 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1336.12977 y: 0 z: 1035.01719 last x: 1336.12977 last y diff: 0 last z: 1035.01719 territory: 0 rot x: 0 rot y: 2.5606 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1334.35567 goal z: 1038.0395 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4737 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5509, "losRangeQuery": 470, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4738 Decay: Footprint: Minimap: active: true x: 1318.17087 z: 1021.5874 Obstruction: active: true moving: false control group: 4738 control group 2: 0 tag: 998 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318.17087 y: 0 z: 1021.5874 last x: 1318.17087 last y diff: 0 last z: 1021.5874 territory: 0 rot x: 0 rot y: -2.41279 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1319.85119 goal z: 1023.52866 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4738 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6268, "losRangeQuery": 471, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4739 Decay: Footprint: Minimap: active: true x: 1304.82863 z: 1011.92235 Obstruction: active: true moving: false control group: 4739 control group 2: 0 tag: 1000 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1304.82863 y: 0 z: 1011.92235 last x: 1304.82863 last y diff: 0 last z: 1011.92235 territory: 0 rot x: 0 rot y: -2.04394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1309.7538 goal z: 1014.04528 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4739 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7020, "losRangeQuery": 472, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4740 Decay: Footprint: Minimap: active: true x: 1319.7587 z: 1025.16462 Obstruction: active: true moving: false control group: 4740 control group 2: 0 tag: 1002 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1319.7587 y: 0 z: 1025.16462 last x: 1319.7587 last y diff: 0 last z: 1025.16462 territory: 0 rot x: 0 rot y: 2.03753 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1318.49376 goal z: 1025.69933 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4740 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6829, "losRangeQuery": 473, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4741 Decay: Footprint: Minimap: active: true x: 1318.92315 z: 1049.01563 Obstruction: active: true moving: false control group: 4741 control group 2: 0 tag: 1004 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318.92315 y: 0 z: 1049.01563 last x: 1318.92315 last y diff: 0 last z: 1049.01563 territory: 0 rot x: 0 rot y: 0.36817 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1317.06698 goal z: 1042.84818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4741 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7241, "losRangeQuery": 474, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4742 Decay: Footprint: Minimap: active: true x: 1318.3401 z: 1018.8549 Obstruction: active: true moving: false control group: 4742 control group 2: 0 tag: 1006 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318.3401 y: 0 z: 1018.8549 last x: 1318.3401 last y diff: 0 last z: 1018.8549 territory: 0 rot x: 0 rot y: 2.38913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1316.71784 goal z: 1020.6192 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4742 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6644, "losRangeQuery": 475, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4743 Decay: Footprint: Minimap: active: true x: 1056.82708 z: 1311.3407 Obstruction: active: true moving: false control group: 4743 control group 2: 0 tag: 1008 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1056.82708 y: 0 z: 1311.3407 last x: 1056.82708 last y diff: 0 last z: 1311.3407 territory: 0 rot x: 0 rot y: 2.98287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1057.03666 goal z: 1311.38715 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4743 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7281, "losRangeQuery": 476, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4744 Decay: Footprint: Minimap: active: true x: 1035.90737 z: 1303.7278 Obstruction: active: true moving: false control group: 4744 control group 2: 0 tag: 1010 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1035.90737 y: 0 z: 1303.7278 last x: 1035.90737 last y diff: 0 last z: 1303.7278 territory: 0 rot x: 0 rot y: 0.92135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1033.08178 goal z: 1301.73595 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4744 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6141, "losRangeQuery": 477, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4745 Decay: Footprint: Minimap: active: true x: 1020.5022 z: 1318.1465 Obstruction: active: true moving: false control group: 4745 control group 2: 0 tag: 1012 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1020.5022 y: 0 z: 1318.1465 last x: 1020.5022 last y diff: 0 last z: 1318.1465 territory: 0 rot x: 0 rot y: -0.27814 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1021.86458 goal z: 1311.81449 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4745 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6765, "losRangeQuery": 478, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4746 Decay: Footprint: Minimap: active: true x: 1039.42449 z: 1303.10006 Obstruction: active: true moving: false control group: 4746 control group 2: 0 tag: 1014 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1039.42449 y: 0 z: 1303.10006 last x: 1039.42449 last y diff: 0 last z: 1303.10006 territory: 0 rot x: 0 rot y: 1.05263 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1035.78252 goal z: 1301.30729 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4746 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5784, "losRangeQuery": 479, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4747 Decay: Footprint: Minimap: active: true x: 1216.00652 z: 1416.54992 Obstruction: active: true moving: false control group: 4747 control group 2: 0 tag: 1016 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1216.00652 y: 0 z: 1416.54992 last x: 1216.00652 last y diff: 0 last z: 1416.54992 territory: 0 rot x: 0 rot y: 2.16285 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1213.90299 goal z: 1417.82232 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4747 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5132, "losRangeQuery": 480, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4748 Decay: Footprint: Minimap: active: true x: 1241.89287 z: 1434.14422 Obstruction: active: true moving: false control group: 4748 control group 2: 0 tag: 1018 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1241.89287 y: 0 z: 1434.14422 last x: 1241.89287 last y diff: 0 last z: 1434.14422 territory: 0 rot x: 0 rot y: -2.70478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1243.80585 goal z: 1439.11027 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4748 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6478, "losRangeQuery": 481, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4749 Decay: Footprint: Minimap: active: true x: 1204.69971 z: 1418.71587 Obstruction: active: true moving: false control group: 4749 control group 2: 0 tag: 1020 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1204.69971 y: 0 z: 1418.71587 last x: 1204.69971 last y diff: 0 last z: 1418.71587 territory: 0 rot x: 0 rot y: 2.35299 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1202.53051 goal z: 1420.86736 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4749 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7078, "losRangeQuery": 482, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4750 Decay: Footprint: Minimap: active: true x: 1241.1002 z: 1438.99251 Obstruction: active: true moving: false control group: 4750 control group 2: 0 tag: 1022 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1241.1002 y: 0 z: 1438.99251 last x: 1241.1002 last y diff: 0 last z: 1438.99251 territory: 0 rot x: 0 rot y: -2.34807 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1244.74958 goal z: 1442.5672 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4750 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6728, "losRangeQuery": 483, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4751 Decay: Footprint: Minimap: active: true x: 1219.32345 z: 1429.94986 Obstruction: active: true moving: false control group: 4751 control group 2: 0 tag: 1024 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1219.32345 y: 0 z: 1429.94986 last x: 1219.32345 last y diff: 0 last z: 1429.94986 territory: 0 rot x: 0 rot y: 0.29453 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1218.32093 goal z: 1425.60512 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4751 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6523, "losRangeQuery": 484, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4752 Decay: Footprint: Minimap: active: true x: 1221.19538 z: 1454.40653 Obstruction: active: true moving: true control group: 4752 control group 2: 0 tag: 1026 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1221.19538 y: 0 z: 1454.40653 last x: 1220.26352 last y diff: 0 last z: 1454.76935 territory: 0 rot x: 0 rot y: 2.01101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1224.64995 waypoint z: 1453.06147 length: 1 waypoint x: 1224.64995 waypoint z: 1453.06147 type: 2 goal x: 1217.07853 goal z: 1456.0094 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4752 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7095, "losRangeQuery": 485, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4753 Decay: Footprint: Minimap: active: true x: 1234.76001 z: 1408.30787 Obstruction: active: true moving: false control group: 4753 control group 2: 0 tag: 1028 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234.76001 y: 0 z: 1408.30787 last x: 1234.76001 last y diff: 0 last z: 1408.30787 territory: 0 rot x: 0 rot y: 2.39287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1233.19851 goal z: 1410.02234 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4753 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6122, "losRangeQuery": 486, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4757 Decay: Footprint: Minimap: active: true x: 1686.51499 z: 1143.01931 Obstruction: active: true moving: false control group: 4757 control group 2: 0 tag: 1030 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1686.51499 y: 0 z: 1143.01931 last x: 1686.51499 last y diff: 0 last z: 1143.01931 territory: 0 rot x: 0 rot y: 0.82317 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1683.36709 goal z: 1140.16028 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4757 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6681, "losRangeQuery": 487, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4758 Decay: Footprint: Minimap: active: true x: 1696.25495 z: 1145.6622 Obstruction: active: true moving: false control group: 4758 control group 2: 0 tag: 1032 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1696.25495 y: 0 z: 1145.6622 last x: 1696.25495 last y diff: 0 last z: 1145.6622 territory: 0 rot x: 0 rot y: 2.36696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1691.8782 goal z: 1150.16057 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4758 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6723, "losRangeQuery": 488, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4759 Decay: Footprint: Minimap: active: true x: 1702.75937 z: 1182.07816 Obstruction: active: true moving: false control group: 4759 control group 2: 0 tag: 1034 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1702.75937 y: 0 z: 1182.07816 last x: 1702.75937 last y diff: 0 last z: 1182.07816 territory: 0 rot x: 0 rot y: 1.14397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1695.70676 goal z: 1179.2887 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4759 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7017, "losRangeQuery": 489, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4760 Decay: Footprint: Minimap: active: true x: 1694.49816 z: 1117.38163 Obstruction: active: true moving: false control group: 4760 control group 2: 0 tag: 1036 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1694.49816 y: 0 z: 1117.38163 last x: 1694.49816 last y diff: 0 last z: 1117.38163 territory: 0 rot x: 0 rot y: 2.62728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1691.27266 goal z: 1124.00765 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4760 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6768, "losRangeQuery": 490, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4761 Decay: Footprint: Minimap: active: true x: 1695.87813 z: 1136.40758 Obstruction: active: true moving: false control group: 4761 control group 2: 0 tag: 1038 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1695.87813 y: 0 z: 1136.40758 last x: 1695.87813 last y diff: 0 last z: 1136.40758 territory: 0 rot x: 0 rot y: 1.04944 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1692.78855 goal z: 1134.87269 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4761 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5215, "losRangeQuery": 491, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4766 Decay: Footprint: Minimap: active: true x: 1412.85055 z: 1080.22172 Obstruction: active: true moving: false control group: 4766 control group 2: 0 tag: 1040 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1412.85055 y: 0 z: 1080.22172 last x: 1412.85055 last y diff: 0 last z: 1080.22172 territory: 0 rot x: 0 rot y: -0.41094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1412.90719 goal z: 1080.65238 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4766 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6499, "losRangeQuery": 492, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4767 Decay: Footprint: Minimap: active: true x: 1407.20632 z: 1084.75953 Obstruction: active: true moving: false control group: 4767 control group 2: 0 tag: 1042 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1407.20632 y: 0 z: 1084.75953 last x: 1407.20632 last y diff: 0 last z: 1084.75953 territory: 0 rot x: 0 rot y: -0.73324 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1410.70833 goal z: 1080.7591 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4767 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7182, "losRangeQuery": 493, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4768 Decay: Footprint: Minimap: active: true x: 1404.53353 z: 1082.76656 Obstruction: active: true moving: false control group: 4768 control group 2: 0 tag: 1044 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1404.53353 y: 0 z: 1082.76656 last x: 1404.53353 last y diff: 0 last z: 1082.76656 territory: 0 rot x: 0 rot y: -0.61783 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1407.49895 goal z: 1078.19234 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4768 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5266, "losRangeQuery": 494, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4769 Decay: Footprint: Minimap: active: true x: 1427.31112 z: 1075.27707 Obstruction: active: true moving: true control group: 4769 control group 2: 0 tag: 1046 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1427.31112 y: 0 z: 1075.27707 last x: 1426.63045 last y diff: 0 last z: 1075.1001 territory: 0 rot x: 0 rot y: 1.24668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1432.70179 waypoint z: 1080.44571 length: 1 waypoint x: 1432.70179 waypoint z: 1080.44571 type: 2 goal x: 1426.83692 goal z: 1074.82241 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4769 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7177, "losRangeQuery": 495, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4770 Decay: Footprint: Minimap: active: true x: 1415.976 z: 1077.42663 Obstruction: active: true moving: true control group: 4770 control group 2: 0 tag: 1048 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1415.976 y: 0 z: 1077.42663 last x: 1416.88529 last y diff: 0 last z: 1077.84278 territory: 0 rot x: 0 rot y: -2.064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1410.45849 waypoint z: 1074.90145 length: 1 waypoint x: 1410.45849 waypoint z: 1074.90145 type: 2 goal x: 1417.84792 goal z: 1078.28333 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4770 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7304, "losRangeQuery": 496, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4771 Decay: Footprint: Minimap: active: true x: 1014.40587 z: 1001.06286 Obstruction: active: true moving: false control group: 4771 control group 2: 0 tag: 1050 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014.40587 y: 0 z: 1001.06286 last x: 1014.40587 last y diff: 0 last z: 1001.06286 territory: 5 rot x: 0 rot y: -2.4398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1014.70061 goal z: 1001.23684 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4771 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7270, "losRangeQuery": 497, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4772 Decay: Footprint: Minimap: active: true x: 1061.86123 z: 1033.98626 Obstruction: active: true moving: false control group: 4772 control group 2: 0 tag: 1052 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1061.86123 y: 0 z: 1033.98626 last x: 1061.86123 last y diff: 0 last z: 1033.98626 territory: 0 rot x: 0 rot y: 0.1717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1061.51618 goal z: 1033.51458 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4772 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6421, "losRangeQuery": 498, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4773 Decay: Footprint: Minimap: active: true x: 1059.73527 z: 1005.82442 Obstruction: active: true moving: false control group: 4773 control group 2: 0 tag: 1054 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1059.73527 y: 0 z: 1005.82442 last x: 1059.73527 last y diff: 0 last z: 1005.82442 territory: 0 rot x: 0 rot y: 2.07493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1054.7574 goal z: 1008.177 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4773 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6942, "losRangeQuery": 499, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4774 Decay: Footprint: Minimap: active: true x: 1560.41889 z: 990.9241 Obstruction: active: true moving: false control group: 4774 control group 2: 0 tag: 1056 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1560.41889 y: 0 z: 990.9241 last x: 1560.41889 last y diff: 0 last z: 990.9241 territory: 0 rot x: 0 rot y: -0.60726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1560.51784 goal z: 991.3606 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4774 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6118, "losRangeQuery": 500, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4775 Decay: Footprint: Minimap: active: true x: 1567.72767 z: 970.65946 Obstruction: active: true moving: false control group: 4775 control group 2: 0 tag: 1058 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1567.72767 y: 0 z: 970.65946 last x: 1567.72767 last y diff: 0 last z: 970.65946 territory: 0 rot x: 0 rot y: -0.54371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1571.47622 goal z: 963.57786 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4775 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6726, "losRangeQuery": 501, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4776 Decay: Footprint: Minimap: active: true x: 1689.17034 z: 1240.09836 Obstruction: active: true moving: false control group: 4776 control group 2: 0 tag: 1060 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1689.17034 y: 0 z: 1240.09836 last x: 1689.17034 last y diff: 0 last z: 1240.09836 territory: 0 rot x: 0 rot y: 0.43924 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1687.27454 goal z: 1235.21427 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4776 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 4889, "losRangeQuery": 502, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4778 Decay: Footprint: Minimap: active: true x: 1414.69013 z: 927.04285 Obstruction: active: true moving: false control group: 4778 control group 2: 0 tag: 1062 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414.69013 y: 0 z: 927.04285 last x: 1414.69013 last y diff: 0 last z: 927.04285 territory: 0 rot x: 0 rot y: 0.65305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1412.87038 goal z: 924.52355 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4778 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5969, "losRangeQuery": 503, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4779 Decay: Footprint: Minimap: active: true x: 1418.36641 z: 927.43418 Obstruction: active: true moving: false control group: 4779 control group 2: 0 tag: 1064 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418.36641 y: 0 z: 927.43418 last x: 1418.36641 last y diff: 0 last z: 927.43418 territory: 0 rot x: 0 rot y: 0.6478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1415.15784 goal z: 922.86225 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4779 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7227, "losRangeQuery": 504, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4780 Decay: Footprint: Minimap: active: true x: 1448.6774 z: 943.8895 Obstruction: active: true moving: false control group: 4780 control group 2: 0 tag: 1066 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1448.6774 y: 0 z: 943.8895 last x: 1448.6774 last y diff: 0 last z: 943.8895 territory: 0 rot x: 0 rot y: -2.2177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1453.13933 goal z: 947.01365 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4780 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6386, "losRangeQuery": 505, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4781 Decay: Footprint: Minimap: active: true x: 1522.18085 z: 1164.88266 Obstruction: active: true moving: false control group: 4781 control group 2: 0 tag: 1068 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1522.18085 y: 0 z: 1164.88266 last x: 1522.18085 last y diff: 0 last z: 1164.88266 territory: 0 rot x: 0 rot y: 2.34534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1520.1988 goal z: 1166.81061 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4781 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6399, "losRangeQuery": 506, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4782 Decay: Footprint: Minimap: active: true x: 1501.2758 z: 1185.10651 Obstruction: active: true moving: false control group: 4782 control group 2: 0 tag: 1070 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1501.2758 y: 0 z: 1185.10651 last x: 1501.2758 last y diff: 0 last z: 1185.10651 territory: 0 rot x: 0 rot y: -1.17745 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1508.83222 goal z: 1182.58198 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4782 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5737, "losRangeQuery": 507, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4783 Decay: Footprint: Minimap: active: true x: 1088.42411 z: 1124.98653 Obstruction: active: true moving: false control group: 4783 control group 2: 0 tag: 1072 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1088.42411 y: 0 z: 1124.98653 last x: 1088.42411 last y diff: 0 last z: 1124.98653 territory: 0 rot x: 0 rot y: 0.27413 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1081.55733 goal z: 1127.28573 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4783 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5389, "losRangeQuery": 508, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4784 Decay: Footprint: Minimap: active: true x: 1094.4984 z: 1129.34514 Obstruction: active: true moving: false control group: 4784 control group 2: 0 tag: 1074 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094.4984 y: 0 z: 1129.34514 last x: 1094.4984 last y diff: 0 last z: 1129.34514 territory: 0 rot x: 0 rot y: -0.58783 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1094.89815 goal z: 1129.37789 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4784 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5679, "losRangeQuery": 509, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4785 Decay: Footprint: Minimap: active: true x: 1119.87943 z: 1112.73824 Obstruction: active: true moving: true control group: 4785 control group 2: 0 tag: 1076 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1119.87943 y: 0 z: 1112.73824 last x: 1119.02718 last y diff: 0 last z: 1110.38805 territory: 0 rot x: 0 rot y: 0.41805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 4.99988 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1119.787 waypoint z: 1118.23641 length: 1 waypoint x: 1121.6064 waypoint z: 1117.84612 type: 2 goal x: 1119.00405 goal z: 1110.14911 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4785 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7317, "losRangeQuery": 510, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4792 Decay: Footprint: Minimap: active: true x: 1188.35207 z: 1379.73421 Obstruction: active: true moving: false control group: 4792 control group 2: 0 tag: 1078 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1188.35207 y: 0 z: 1379.73421 last x: 1188.35207 last y diff: 0 last z: 1379.73421 territory: 0 rot x: 0 rot y: -0.6369 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1191.96892 goal z: 1374.43042 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4792 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6785, "losRangeQuery": 511, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4793 Decay: Footprint: Minimap: active: true x: 1185.039 z: 1342.10717 Obstruction: active: true moving: false control group: 4793 control group 2: 0 tag: 1080 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1185.039 y: 0 z: 1342.10717 last x: 1185.039 last y diff: 0 last z: 1342.10717 territory: 0 rot x: 0 rot y: 2.47847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1181.28348 goal z: 1347.2478 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4793 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6070, "losRangeQuery": 512, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4794 Decay: Footprint: Minimap: active: true x: 1183.97527 z: 1350.52347 Obstruction: active: true moving: false control group: 4794 control group 2: 0 tag: 1082 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1183.97527 y: 0 z: 1350.52347 last x: 1183.97527 last y diff: 0 last z: 1350.52347 territory: 0 rot x: 0 rot y: 0.41622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1182.95104 goal z: 1347.68641 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4794 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6007, "losRangeQuery": 513, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4795 Decay: Footprint: Minimap: active: true x: 1169.23572 z: 1363.65162 Obstruction: active: true moving: false control group: 4795 control group 2: 0 tag: 1084 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1169.23572 y: 0 z: 1363.65162 last x: 1169.23572 last y diff: 0 last z: 1363.65162 territory: 0 rot x: 0 rot y: -1.14997 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1175.9976 goal z: 1361.17717 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4795 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6002, "losRangeQuery": 514, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4796 Decay: Footprint: Minimap: active: true x: 1201.8764 z: 1335.36397 Obstruction: active: true moving: true control group: 4796 control group 2: 0 tag: 1086 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1201.8764 y: 0 z: 1335.36397 last x: 1202.54126 last y diff: 0 last z: 1334.61702 territory: 0 rot x: 0 rot y: -0.73977 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1197.52623 waypoint z: 1340.25113 length: 1 waypoint x: 1197.52623 waypoint z: 1340.25113 type: 2 goal x: 1202.92841 goal z: 1334.18209 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4796 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7154, "losRangeQuery": 515, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4797 Decay: Footprint: Minimap: active: true x: 1180.50931 z: 1348.19651 Obstruction: active: true moving: false control group: 4797 control group 2: 0 tag: 1088 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1180.50931 y: 0 z: 1348.19651 last x: 1180.50931 last y diff: 0 last z: 1348.19651 territory: 0 rot x: 0 rot y: -1.82493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1184.93113 goal z: 1348.65784 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4797 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5127, "losRangeQuery": 516, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4800 Decay: Footprint: Minimap: active: true x: 1531.86149 z: 1508.55533 Obstruction: active: true moving: false control group: 4800 control group 2: 0 tag: 1090 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1531.86149 y: 0 z: 1508.55533 last x: 1531.86149 last y diff: 0 last z: 1508.55533 territory: 0 rot x: 0 rot y: -1.3136 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1539.1179 goal z: 1507.13451 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4800 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6526, "losRangeQuery": 517, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4801 Decay: Footprint: Minimap: active: true x: 1558.79975 z: 1506.6029 Obstruction: active: true moving: false control group: 4801 control group 2: 0 tag: 1092 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1558.79975 y: 0 z: 1506.6029 last x: 1558.79975 last y diff: 0 last z: 1506.6029 territory: 0 rot x: 0 rot y: -2.75434 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1559.04647 goal z: 1507.04822 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4801 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6027, "losRangeQuery": 518, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4802 Decay: Footprint: Minimap: active: true x: 1549.3379 z: 1487.92701 Obstruction: active: true moving: false control group: 4802 control group 2: 0 tag: 1094 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1549.3379 y: 0 z: 1487.92701 last x: 1549.3379 last y diff: 0 last z: 1487.92701 territory: 0 rot x: 0 rot y: -2.26645 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1549.81897 goal z: 1488.27663 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4802 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6701, "losRangeQuery": 519, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4803 Decay: Footprint: Minimap: active: true x: 1542.83643 z: 1503.39782 Obstruction: active: true moving: false control group: 4803 control group 2: 0 tag: 1096 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1542.83643 y: 0 z: 1503.39782 last x: 1542.83643 last y diff: 0 last z: 1503.39782 territory: 0 rot x: 0 rot y: 1.1961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1535.89156 goal z: 1501.22213 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4803 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6029, "losRangeQuery": 520, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4804 Decay: Footprint: Minimap: active: true x: 1302.94304 z: 925.39103 Obstruction: active: true moving: false control group: 4804 control group 2: 0 tag: 1098 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1302.94304 y: 0 z: 925.39103 last x: 1302.94304 last y diff: 0 last z: 925.39103 territory: 0 rot x: 0 rot y: 2.97254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1302.08361 goal z: 932.5175 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4804 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5086, "losRangeQuery": 521, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4805 Decay: Footprint: Minimap: active: true x: 1285.91314 z: 966.90207 Obstruction: active: true moving: false control group: 4805 control group 2: 0 tag: 1100 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1285.91314 y: 0 z: 966.90207 last x: 1285.91314 last y diff: 0 last z: 966.90207 territory: 0 rot x: 0 rot y: -1.88839 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1293.05308 goal z: 968.7114 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4805 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6702, "losRangeQuery": 522, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4806 Decay: Footprint: Minimap: active: true x: 1307.02576 z: 939.15088 Obstruction: active: true moving: false control group: 4806 control group 2: 0 tag: 1102 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1307.02576 y: 0 z: 939.15088 last x: 1307.02576 last y diff: 0 last z: 939.15088 territory: 0 rot x: 0 rot y: 0.86716 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1302.70986 goal z: 935.64873 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4806 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6594, "losRangeQuery": 523, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4807 Decay: Footprint: Minimap: active: true x: 1317.14496 z: 949.45301 Obstruction: active: true moving: false control group: 4807 control group 2: 0 tag: 1104 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1317.14496 y: 0 z: 949.45301 last x: 1317.14496 last y diff: 0 last z: 949.45301 territory: 0 rot x: 0 rot y: -0.05358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1317.3375 goal z: 943.99886 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4807 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5063, "losRangeQuery": 524, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4808 Decay: Footprint: Minimap: active: true x: 1320.06051 z: 952.80253 Obstruction: active: true moving: true control group: 4808 control group 2: 0 tag: 1106 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1320.06051 y: 0 z: 952.80253 last x: 1319.08455 last y diff: 0 last z: 953.0205 territory: 0 rot x: 0 rot y: 1.85758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1323.64571 waypoint z: 952.0018 length: 1 waypoint x: 1323.64571 waypoint z: 952.0018 type: 2 goal x: 1315.71589 goal z: 953.77282 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4808 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7264, "losRangeQuery": 525, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4809 Decay: Footprint: Minimap: active: true x: 1306.22632 z: 944.38642 Obstruction: active: true moving: false control group: 4809 control group 2: 0 tag: 1108 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306.22632 y: 0 z: 944.38642 last x: 1306.22632 last y diff: 0 last z: 944.38642 territory: 0 rot x: 0 rot y: -1.35016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1310.32775 goal z: 943.71622 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4809 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5888, "losRangeQuery": 526, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4810 Decay: Footprint: Minimap: active: true x: 1642.45751 z: 1137.8315 Obstruction: active: true moving: true control group: 4810 control group 2: 0 tag: 1110 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1642.45751 y: 0 z: 1137.8315 last x: 1641.72777 last y diff: 0 last z: 1138.51522 territory: 0 rot x: 0 rot y: 2.33063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 1.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1645.124 waypoint z: 1135.33313 length: 1 waypoint x: 1645.124 waypoint z: 1135.33313 type: 2 goal x: 1639.19471 goal z: 1140.88854 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 2 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 4810 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7099, "losRangeQuery": 527, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4811 Decay: Footprint: Minimap: active: true x: 1654.3474 z: 1123.94101 Obstruction: active: true moving: false control group: 4811 control group 2: 0 tag: 1112 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1654.3474 y: 0 z: 1123.94101 last x: 1654.3474 last y diff: 0 last z: 1123.94101 territory: 0 rot x: 0 rot y: 2.26307 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1650.2782 goal z: 1127.14744 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4811 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5488, "losRangeQuery": 528, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4812 Decay: Footprint: Minimap: active: true x: 1617.79159 z: 1124.35108 Obstruction: active: true moving: false control group: 4812 control group 2: 0 tag: 1114 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1617.79159 y: 0 z: 1124.35108 last x: 1617.79159 last y diff: 0 last z: 1124.35108 territory: 0 rot x: 0 rot y: -2.38744 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1620.0805 goal z: 1126.82964 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4812 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6662, "losRangeQuery": 529, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4813 Decay: Footprint: Minimap: active: true x: 1657.20891 z: 1121.26003 Obstruction: active: true moving: false control group: 4813 control group 2: 0 tag: 1116 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1657.20891 y: 0 z: 1121.26003 last x: 1657.20891 last y diff: 0 last z: 1121.26003 territory: 0 rot x: 0 rot y: -2.318 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1652.3196 goal z: 1127.65595 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4813 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7034, "losRangeQuery": 530, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4814 Decay: Footprint: Minimap: active: true x: 1637.23523 z: 1144.44585 Obstruction: active: true moving: false control group: 4814 control group 2: 0 tag: 1118 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1637.23523 y: 0 z: 1144.44585 last x: 1637.23523 last y diff: 0 last z: 1144.44585 territory: 0 rot x: 0 rot y: -1.65691 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1638.55996 goal z: 1144.5227 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4814 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7061, "losRangeQuery": 531, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4815 Decay: Footprint: Minimap: active: true x: 1324.05292 z: 916.4836 Obstruction: active: true moving: false control group: 4815 control group 2: 0 tag: 1120 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1324.05292 y: 0 z: 916.4836 last x: 1324.05292 last y diff: 0 last z: 916.4836 territory: 0 rot x: 0 rot y: -0.28222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1325.63308 goal z: 909.26793 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4815 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6988, "losRangeQuery": 532, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4816 Decay: Footprint: Minimap: active: true x: 1338.22085 z: 926.37717 Obstruction: active: true moving: false control group: 4816 control group 2: 0 tag: 1122 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338.22085 y: 0 z: 926.37717 last x: 1338.22085 last y diff: 0 last z: 926.37717 territory: 0 rot x: 0 rot y: 0.5809 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1338.2899 goal z: 926.76131 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4816 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6568, "losRangeQuery": 533, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4817 Decay: Footprint: Minimap: active: true x: 1331.35267 z: 917.3568 Obstruction: active: true moving: false control group: 4817 control group 2: 0 tag: 1124 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1331.35267 y: 0 z: 917.3568 last x: 1331.35267 last y diff: 0 last z: 917.3568 territory: 0 rot x: 0 rot y: -0.29795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1332.7601 goal z: 911.34347 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4817 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6422, "losRangeQuery": 534, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4818 Decay: Footprint: Minimap: active: true x: 1358.64827 z: 911.60282 Obstruction: active: true moving: false control group: 4818 control group 2: 0 tag: 1126 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358.64827 y: 0 z: 911.60282 last x: 1358.64827 last y diff: 0 last z: 911.60282 territory: 0 rot x: 0 rot y: -2.00777 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1365.51885 goal z: 914.25075 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4818 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5264, "losRangeQuery": 535, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4819 Decay: Footprint: Minimap: active: true x: 1337.61301 z: 909.25646 Obstruction: active: true moving: false control group: 4819 control group 2: 0 tag: 1128 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1337.61301 y: 0 z: 909.25646 last x: 1337.61301 last y diff: 0 last z: 909.25646 territory: 0 rot x: 0 rot y: 1.03217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1332.00361 goal z: 906.32912 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4819 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6473, "losRangeQuery": 536, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4820 Decay: Footprint: Minimap: active: true x: 1777.95846 z: 1258.83431 Obstruction: active: true moving: false control group: 4820 control group 2: 0 tag: 1130 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1777.95846 y: 0 z: 1258.83431 last x: 1777.95846 last y diff: 0 last z: 1258.83431 territory: 0 rot x: 0 rot y: 2.3112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 2 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1773.74976 goal z: 1262.58672 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/deer.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4820 actor: "fauna/deer.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7018, "losRangeQuery": 537, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4828 Decay: Footprint: Minimap: active: true x: 1192.7386 z: 989.0141 Obstruction: active: true moving: false control group: 4828 control group 2: 0 tag: 1132 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1192.7386 y: 0 z: 989.0141 last x: 1192.7386 last y diff: 0 last z: 989.0141 territory: 0 rot x: 0 rot y: 0.85726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1190.34328 goal z: 987.02034 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4828 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7267, "losRangeQuery": 538, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4829 Decay: Footprint: Minimap: active: true x: 1197.79105 z: 973.83103 Obstruction: active: true moving: false control group: 4829 control group 2: 0 tag: 1134 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1197.79105 y: 0 z: 973.83103 last x: 1197.79105 last y diff: 0 last z: 973.83103 territory: 0 rot x: 0 rot y: -2.56905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1200.53467 goal z: 978.61464 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4829 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6638, "losRangeQuery": 539, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4830 Decay: Footprint: Minimap: active: true x: 1482.02782 z: 1086.17597 Obstruction: active: true moving: false control group: 4830 control group 2: 0 tag: 1136 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482.02782 y: 0 z: 1086.17597 last x: 1482.02782 last y diff: 0 last z: 1086.17597 territory: 0 rot x: 0 rot y: -1.87922 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1481.74798 goal z: 1085.68465 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4830 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5532, "losRangeQuery": 540, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4831 Decay: Footprint: Minimap: active: true x: 1475.5289 z: 1080.06801 Obstruction: active: true moving: false control group: 4831 control group 2: 0 tag: 1138 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1475.5289 y: 0 z: 1080.06801 last x: 1475.5289 last y diff: 0 last z: 1080.06801 territory: 0 rot x: 0 rot y: -2.21344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1480.0733 goal z: 1083.21442 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4831 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5850, "losRangeQuery": 541, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4832 Decay: Footprint: Minimap: active: true x: 266.971 z: 481.03641 Obstruction: active: true moving: false control group: 4832 control group 2: 0 tag: 1140 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 266.971 y: 0 z: 481.03641 last x: 266.971 last y diff: 0 last z: 481.03641 territory: 0 rot x: 0 rot y: -2.39107 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 270.62412 goal z: 485.02907 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4832 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6569, "losRangeQuery": 542, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4833 Decay: Footprint: Minimap: active: true x: 291.43073 z: 497.98433 Obstruction: active: true moving: false control group: 4833 control group 2: 0 tag: 1142 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 291.43073 y: 0 z: 497.98433 last x: 291.43073 last y diff: 0 last z: 497.98433 territory: 0 rot x: 0 rot y: -1.2802 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 299.03258 goal z: 496.25861 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/horse_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 4833 actor: "fauna/horse_a.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6028, "losRangeQuery": 543, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 4834 Footprint: Minimap: active: true x: 1391.20379 z: 1401.3302 Obstruction: active: true moving: false control group: 4834 control group 2: 0 tag: 793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1391.20379 y: 0 z: 1401.3302 last x: 1391.20379 last y diff: 0 last z: 1401.3302 territory: 0 rot x: 0 rot y: 0.85705 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4834 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4835 Footprint: Minimap: active: true x: 1381.97707 z: 1393.59063 Obstruction: active: true moving: false control group: 4835 control group 2: 0 tag: 795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1381.97707 y: 0 z: 1393.59063 last x: 1381.97707 last y diff: 0 last z: 1393.59063 territory: 0 rot x: 0 rot y: -4.15629 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/poplar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4835 actor: "flora/trees/poplar.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4836 Footprint: Minimap: active: true x: 1183.19332 z: 964.21592 Obstruction: active: true moving: false control group: 4836 control group 2: 0 tag: 797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1183.19332 y: 0 z: 964.21592 last x: 1183.19332 last y diff: 0 last z: 964.21592 territory: 0 rot x: 0 rot y: -0.28316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4836 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4837 Footprint: Minimap: active: true x: 1182.40061 z: 963.51432 Obstruction: active: true moving: false control group: 4837 control group 2: 0 tag: 799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182.40061 y: 0 z: 963.51432 last x: 1182.40061 last y diff: 0 last z: 963.51432 territory: 0 rot x: 0 rot y: 0.41189 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/tree_tropic.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4837 actor: "flora/trees/tree_tropic.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4838 Footprint: Position: in world: true x: 1510.1992 y: 0 z: 1487.79973 last x: 1510.1992 last y diff: 0 last z: 1487.79973 territory: 0 rot x: 0 rot y: -1.79433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4838 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4839 Footprint: Position: in world: true x: 1509.37922 y: 0 z: 1487.94466 last x: 1509.37922 last y diff: 0 last z: 1487.94466 territory: 0 rot x: 0 rot y: 0.00058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4839 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4840 Footprint: Position: in world: true x: 1140.04253 y: 0 z: 1035.91541 last x: 1140.04253 last y diff: 0 last z: 1035.91541 territory: 0 rot x: 0 rot y: -0.73081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4840 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4841 Footprint: Position: in world: true x: 1142.16436 y: 0 z: 1190.56568 last x: 1142.16436 last y diff: 0 last z: 1190.56568 territory: 0 rot x: 0 rot y: -1.12128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4841 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4842 Footprint: Position: in world: true x: 1141.41762 y: 0 z: 1190.71526 last x: 1141.41762 last y diff: 0 last z: 1190.71526 territory: 0 rot x: 0 rot y: 0.74631 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4842 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4843 Footprint: Position: in world: true x: 1400.4761 y: 0 z: 918.82816 last x: 1400.4761 last y diff: 0 last z: 918.82816 territory: 0 rot x: 0 rot y: -0.0973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4843 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4844 Footprint: Position: in world: true x: 1669.63306 y: 0 z: 1097.91518 last x: 1669.63306 last y diff: 0 last z: 1097.91518 territory: 0 rot x: 0 rot y: -4.29827 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4844 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4845 Footprint: Position: in world: true x: 1670.07401 y: 0 z: 1100.02085 last x: 1670.07401 last y diff: 0 last z: 1100.02085 territory: 0 rot x: 0 rot y: -3.79894 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4845 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4846 Footprint: Position: in world: true x: 1494.65796 y: 0 z: 1158.99561 last x: 1494.65796 last y diff: 0 last z: 1158.99561 territory: 0 rot x: 0 rot y: -1.7066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4846 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4847 Footprint: Position: in world: true x: 1495.0965 y: 0 z: 1159.64475 last x: 1495.0965 last y diff: 0 last z: 1159.64475 territory: 0 rot x: 0 rot y: 0.5813 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4847 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4848 Footprint: Position: in world: true x: 1593.91976 y: 0 z: 1170.7565 last x: 1593.91976 last y diff: 0 last z: 1170.7565 territory: 0 rot x: 0 rot y: -1.17808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4848 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4849 Footprint: Position: in world: true x: 1083.24714 y: 0 z: 1226.56795 last x: 1083.24714 last y diff: 0 last z: 1226.56795 territory: 0 rot x: 0 rot y: -3.52157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4849 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4850 Footprint: Position: in world: true x: 1082.00036 y: 0 z: 1225.99874 last x: 1082.00036 last y diff: 0 last z: 1225.99874 territory: 0 rot x: 0 rot y: -3.75203 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4850 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4851 Footprint: Position: in world: true x: 1230.90734 y: 0 z: 943.9128 last x: 1230.90734 last y diff: 0 last z: 943.9128 territory: 0 rot x: 0 rot y: 0.44768 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4851 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4852 Footprint: Position: in world: true x: 1691.47417 y: 0 z: 1319.76505 last x: 1691.47417 last y diff: 0 last z: 1319.76505 territory: 0 rot x: 0 rot y: 0.05237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4852 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4853 Footprint: Position: in world: true x: 1691.67522 y: 0 z: 1319.94666 last x: 1691.67522 last y diff: 0 last z: 1319.94666 territory: 0 rot x: 0 rot y: -1.13884 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4853 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4854 Footprint: Position: in world: true x: 1623.81482 y: 0 z: 1126.46158 last x: 1623.81482 last y diff: 0 last z: 1126.46158 territory: 0 rot x: 0 rot y: -1.02001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4854 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4855 Footprint: Position: in world: true x: 1547.61869 y: 0 z: 1527.99749 last x: 1547.61869 last y diff: 0 last z: 1527.99749 territory: 0 rot x: 0 rot y: -2.82375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4855 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4856 Footprint: Position: in world: true x: 1665.24282 y: 0 z: 1286.16196 last x: 1665.24282 last y diff: 0 last z: 1286.16196 territory: 0 rot x: 0 rot y: -3.17463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4856 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4857 Footprint: Position: in world: true x: 1666.01703 y: 0 z: 1286.02953 last x: 1666.01703 last y diff: 0 last z: 1286.02953 territory: 0 rot x: 0 rot y: -1.09455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4857 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4858 Footprint: Position: in world: true x: 949.09105 y: 0 z: 1094.80561 last x: 949.09105 last y diff: 0 last z: 1094.80561 territory: 5 rot x: 0 rot y: -2.0056 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4858 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4859 Footprint: Position: in world: true x: 955.80878 y: 0 z: 1093.40604 last x: 955.80878 last y diff: 0 last z: 1093.40604 territory: 5 rot x: 0 rot y: -4.34084 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4859 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4860 Footprint: Position: in world: true x: 954.74883 y: 0 z: 1096.0668 last x: 954.74883 last y diff: 0 last z: 1096.0668 territory: 5 rot x: 0 rot y: -3.90491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4860 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4861 Footprint: Position: in world: true x: 1447.2568 y: 0 z: 1048.85322 last x: 1447.2568 last y diff: 0 last z: 1048.85322 territory: 0 rot x: 0 rot y: 0.27738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4861 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4862 Footprint: Position: in world: true x: 1445.47475 y: 0 z: 1048.97863 last x: 1445.47475 last y diff: 0 last z: 1048.97863 territory: 0 rot x: 0 rot y: -3.95296 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4862 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4863 Footprint: Position: in world: true x: 1692.43906 y: 0 z: 1774.64545 last x: 1692.43906 last y diff: 0 last z: 1774.64545 territory: 0 rot x: 0 rot y: 1.15543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4863 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4864 Footprint: Position: in world: true x: 1692.18851 y: 0 z: 1775.10067 last x: 1692.18851 last y diff: 0 last z: 1775.10067 territory: 0 rot x: 0 rot y: -4.49561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4864 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4865 Footprint: Position: in world: true x: 1564.06653 y: 0 z: 1177.82525 last x: 1564.06653 last y diff: 0 last z: 1177.82525 territory: 0 rot x: 0 rot y: -0.8384 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4865 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4866 Footprint: Position: in world: true x: 1726.10738 y: 0 z: 1765.96734 last x: 1726.10738 last y diff: 0 last z: 1765.96734 territory: 0 rot x: 0 rot y: -4.35546 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4866 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4867 Footprint: Position: in world: true x: 1724.31182 y: 0 z: 1766.49502 last x: 1724.31182 last y diff: 0 last z: 1766.49502 territory: 0 rot x: 0 rot y: -3.89274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4867 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4868 Footprint: Position: in world: true x: 1726.14257 y: 0 z: 1764.74251 last x: 1726.14257 last y diff: 0 last z: 1764.74251 territory: 0 rot x: 0 rot y: -3.91613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4868 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4869 Footprint: Position: in world: true x: 1239.27872 y: 0 z: 1437.85477 last x: 1239.27872 last y diff: 0 last z: 1437.85477 territory: 0 rot x: 0 rot y: 0.96793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4869 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4870 Footprint: Position: in world: true x: 1237.20058 y: 0 z: 1437.15876 last x: 1237.20058 last y diff: 0 last z: 1437.15876 territory: 0 rot x: 0 rot y: 0.616 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4870 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4871 Footprint: Position: in world: true x: 1236.37606 y: 0 z: 1439.70768 last x: 1236.37606 last y diff: 0 last z: 1439.70768 territory: 0 rot x: 0 rot y: 0.12801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4871 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4872 Footprint: Position: in world: true x: 1162.48884 y: 0 z: 1070.49556 last x: 1162.48884 last y diff: 0 last z: 1070.49556 territory: 0 rot x: 0 rot y: 0.66205 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4872 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4873 Footprint: Position: in world: true x: 1159.62244 y: 0 z: 1377.64716 last x: 1159.62244 last y diff: 0 last z: 1377.64716 territory: 0 rot x: 0 rot y: 0.58181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4873 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4874 Footprint: Position: in world: true x: 1157.68635 y: 0 z: 1382.09607 last x: 1157.68635 last y diff: 0 last z: 1382.09607 territory: 0 rot x: 0 rot y: -0.7385 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4874 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4875 Footprint: Position: in world: true x: 1159.17176 y: 0 z: 1374.63727 last x: 1159.17176 last y diff: 0 last z: 1374.63727 territory: 0 rot x: 0 rot y: 0.11536 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4875 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4876 Footprint: Position: in world: true x: 292.9187 y: 0 z: 504.15221 last x: 292.9187 last y diff: 0 last z: 504.15221 territory: 0 rot x: 0 rot y: -2.54181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4876 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4877 Footprint: Position: in world: true x: 291.6247 y: 0 z: 502.37861 last x: 291.6247 last y diff: 0 last z: 502.37861 territory: 0 rot x: 0 rot y: -0.6294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4877 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4878 Footprint: Position: in world: true x: 1685.32338 y: 0 z: 1715.10114 last x: 1685.32338 last y diff: 0 last z: 1715.10114 territory: 0 rot x: 0 rot y: -0.11895 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4878 actor: "geology/stone_granite_greek_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4879 Footprint: Position: in world: true x: 1685.99811 y: 0 z: 1717.90026 last x: 1685.99811 last y diff: 0 last z: 1717.90026 territory: 0 rot x: 0 rot y: -4.30655 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4879 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4880 Footprint: Position: in world: true x: 1685.06846 y: 0 z: 1718.28911 last x: 1685.06846 last y diff: 0 last z: 1718.28911 territory: 0 rot x: 0 rot y: -2.74383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_greek_small.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4880 actor: "geology/stone_granite_greek_small.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4881 Footprint: Position: in world: true x: 1722.45658 y: 0 z: 1181.67652 last x: 1722.45658 last y diff: 0 last z: 1181.67652 territory: 0 rot x: 0 rot y: 1.35859 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4881 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4882 Footprint: Position: in world: true x: 1350.29084 y: 0 z: 1413.16323 last x: 1350.29084 last y diff: 0 last z: 1413.16323 territory: 0 rot x: 0 rot y: 1.3895 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4882 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4883 Footprint: Position: in world: true x: 1349.23395 y: 0 z: 1413.76758 last x: 1349.23395 last y diff: 0 last z: 1413.76758 territory: 0 rot x: 0 rot y: 1.23583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4883 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4884 Footprint: Position: in world: true x: 1327.02501 y: 0 z: 946.5792 last x: 1327.02501 last y diff: 0 last z: 946.5792 territory: 0 rot x: 0 rot y: 1.32665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4884 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4885 Footprint: Position: in world: true x: 1325.97724 y: 0 z: 946.09893 last x: 1325.97724 last y diff: 0 last z: 946.09893 territory: 0 rot x: 0 rot y: 1.5133 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4885 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4886 Footprint: Position: in world: true x: 1630.0672 y: 0 z: 1120.60834 last x: 1630.0672 last y diff: 0 last z: 1120.60834 territory: 0 rot x: 0 rot y: 1.68726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4886 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4887 Footprint: Position: in world: true x: 1114.63831 y: 0 z: 1205.30683 last x: 1114.63831 last y diff: 0 last z: 1205.30683 territory: 0 rot x: 0 rot y: 1.78182 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4887 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4888 Footprint: Position: in world: true x: 1732.06341 y: 0 z: 1108.11191 last x: 1732.06341 last y diff: 0 last z: 1108.11191 territory: 0 rot x: 0 rot y: 1.44112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4888 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4889 Footprint: Position: in world: true x: 1377.1537 y: 0 z: 1060.84757 last x: 1377.1537 last y diff: 0 last z: 1060.84757 territory: 0 rot x: 0 rot y: 1.86863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4889 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4890 Footprint: Position: in world: true x: 1091.17544 y: 0 z: 1048.93516 last x: 1091.17544 last y diff: 0 last z: 1048.93516 territory: 0 rot x: 0 rot y: 1.33312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4890 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4891 Footprint: Position: in world: true x: 1729.22709 y: 0 z: 1443.87285 last x: 1729.22709 last y diff: 0 last z: 1443.87285 territory: 0 rot x: 0 rot y: 1.81531 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4891 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4892 Footprint: Position: in world: true x: 1316.13015 y: 0 z: 1434.52361 last x: 1316.13015 last y diff: 0 last z: 1434.52361 territory: 0 rot x: 0 rot y: 1.19561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4892 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4893 Footprint: Position: in world: true x: 1023.78698 y: 0 z: 1036.32409 last x: 1023.78698 last y diff: 0 last z: 1036.32409 territory: 5 rot x: 0 rot y: 1.6386 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4893 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4894 Footprint: Position: in world: true x: 1422.34537 y: 0 z: 1029.9598 last x: 1422.34537 last y diff: 0 last z: 1029.9598 territory: 0 rot x: 0 rot y: 1.51165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4894 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4895 Footprint: Position: in world: true x: 1421.97214 y: 0 z: 1030.026 last x: 1421.97214 last y diff: 0 last z: 1030.026 territory: 0 rot x: 0 rot y: 1.61298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4895 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4896 Footprint: Position: in world: true x: 1082.50338 y: 0 z: 1179.87307 last x: 1082.50338 last y diff: 0 last z: 1179.87307 territory: 0 rot x: 0 rot y: 1.27561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4896 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4897 Footprint: Position: in world: true x: 1081.34485 y: 0 z: 1183.38128 last x: 1081.34485 last y diff: 0 last z: 1183.38128 territory: 0 rot x: 0 rot y: 1.38442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4897 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4898 Footprint: Position: in world: true x: 1080.53512 y: 0 z: 1185.86266 last x: 1080.53512 last y diff: 0 last z: 1185.86266 territory: 0 rot x: 0 rot y: 1.53026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4898 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4899 Footprint: Position: in world: true x: 1082.59627 y: 0 z: 1183.2497 last x: 1082.59627 last y diff: 0 last z: 1183.2497 territory: 0 rot x: 0 rot y: 1.83107 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4899 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4900 Footprint: Position: in world: true x: 1083.93467 y: 0 z: 1183.63378 last x: 1083.93467 last y diff: 0 last z: 1183.63378 territory: 0 rot x: 0 rot y: 1.72291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4900 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4902 Footprint: Position: in world: true x: 1184.8326 y: 0 z: 1327.24427 last x: 1184.8326 last y diff: 0 last z: 1327.24427 territory: 0 rot x: 0 rot y: 1.28461 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4902 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4903 Footprint: Position: in world: true x: 1185.46857 y: 0 z: 1325.25741 last x: 1185.46857 last y diff: 0 last z: 1325.25741 territory: 0 rot x: 0 rot y: 1.41236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4903 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4904 Footprint: Position: in world: true x: 1183.90767 y: 0 z: 1326.44483 last x: 1183.90767 last y diff: 0 last z: 1326.44483 territory: 0 rot x: 0 rot y: 1.58184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4904 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4905 Footprint: Position: in world: true x: 1184.47768 y: 0 z: 1322.77514 last x: 1184.47768 last y diff: 0 last z: 1322.77514 territory: 0 rot x: 0 rot y: 1.92194 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4905 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4906 Footprint: Position: in world: true x: 1186.99225 y: 0 z: 1325.2975 last x: 1186.99225 last y diff: 0 last z: 1325.2975 territory: 0 rot x: 0 rot y: 1.59417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4906 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4907 Footprint: Position: in world: true x: 1452.32805 y: 0 z: 1028.40635 last x: 1452.32805 last y diff: 0 last z: 1028.40635 territory: 0 rot x: 0 rot y: 1.77909 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4907 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4908 Footprint: Position: in world: true x: 1455.03914 y: 0 z: 1033.49552 last x: 1455.03914 last y diff: 0 last z: 1033.49552 territory: 0 rot x: 0 rot y: 1.34354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4908 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4909 Footprint: Position: in world: true x: 1448.94085 y: 0 z: 1028.45632 last x: 1448.94085 last y diff: 0 last z: 1028.45632 territory: 0 rot x: 0 rot y: 1.33283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4909 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4910 Footprint: Position: in world: true x: 1448.48241 y: 0 z: 1033.69166 last x: 1448.48241 last y diff: 0 last z: 1033.69166 territory: 0 rot x: 0 rot y: 1.52872 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4910 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4911 Footprint: Position: in world: true x: 1118.00068 y: 0 z: 1293.2882 last x: 1118.00068 last y diff: 0 last z: 1293.2882 territory: 0 rot x: 0 rot y: 1.63135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4911 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4912 Footprint: Position: in world: true x: 1118.15687 y: 0 z: 1292.69016 last x: 1118.15687 last y diff: 0 last z: 1292.69016 territory: 0 rot x: 0 rot y: 1.66007 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4912 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4913 Footprint: Position: in world: true x: 1118.79036 y: 0 z: 1294.5577 last x: 1118.79036 last y diff: 0 last z: 1294.5577 territory: 0 rot x: 0 rot y: 1.27463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4913 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4914 Footprint: Position: in world: true x: 1117.18488 y: 0 z: 1290.40786 last x: 1117.18488 last y diff: 0 last z: 1290.40786 territory: 0 rot x: 0 rot y: 1.6878 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4914 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4915 Footprint: Position: in world: true x: 1120.49044 y: 0 z: 1299.23517 last x: 1120.49044 last y diff: 0 last z: 1299.23517 territory: 0 rot x: 0 rot y: 1.84736 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4915 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4916 Footprint: Position: in world: true x: 1027.45574 y: 0 z: 1021.94106 last x: 1027.45574 last y diff: 0 last z: 1021.94106 territory: 5 rot x: 0 rot y: 1.6732 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4916 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4917 Footprint: Position: in world: true x: 1031.34621 y: 0 z: 1013.25272 last x: 1031.34621 last y diff: 0 last z: 1013.25272 territory: 5 rot x: 0 rot y: 1.6867 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4917 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4918 Footprint: Position: in world: true x: 1028.95508 y: 0 z: 1013.61727 last x: 1028.95508 last y diff: 0 last z: 1013.61727 territory: 5 rot x: 0 rot y: 1.35978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4918 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4919 Footprint: Position: in world: true x: 1032.22333 y: 0 z: 1013.01438 last x: 1032.22333 last y diff: 0 last z: 1013.01438 territory: 5 rot x: 0 rot y: 1.50835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4919 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4920 Footprint: Position: in world: true x: 1024.90714 y: 0 z: 1018.7545 last x: 1024.90714 last y diff: 0 last z: 1018.7545 territory: 5 rot x: 0 rot y: 1.5906 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4920 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4921 Footprint: Position: in world: true x: 1326.4564 y: 0 z: 1467.70897 last x: 1326.4564 last y diff: 0 last z: 1467.70897 territory: 2 rot x: 0 rot y: 1.4 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4921 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4922 Footprint: Position: in world: true x: 1324.27913 y: 0 z: 1466.30065 last x: 1324.27913 last y diff: 0 last z: 1466.30065 territory: 2 rot x: 0 rot y: 1.54296 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4922 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4923 Footprint: Position: in world: true x: 1328.63964 y: 0 z: 1461.53808 last x: 1328.63964 last y diff: 0 last z: 1461.53808 territory: 2 rot x: 0 rot y: 1.58129 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4923 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4924 Footprint: Position: in world: true x: 1326.47391 y: 0 z: 1459.54525 last x: 1326.47391 last y diff: 0 last z: 1459.54525 territory: 2 rot x: 0 rot y: 1.68014 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4924 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4925 Footprint: Position: in world: true x: 1330.45339 y: 0 z: 1469.95115 last x: 1330.45339 last y diff: 0 last z: 1469.95115 territory: 2 rot x: 0 rot y: 1.52051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4925 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4926 Footprint: Position: in world: true x: 1323.68706 y: 0 z: 1469.44585 last x: 1323.68706 last y diff: 0 last z: 1469.44585 territory: 2 rot x: 0 rot y: 1.5929 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4926 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4927 Footprint: Position: in world: true x: 1331.42441 y: 0 z: 1466.18308 last x: 1331.42441 last y diff: 0 last z: 1466.18308 territory: 2 rot x: 0 rot y: 1.29511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4927 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4928 Footprint: Position: in world: true x: 1762.53026 y: 0 z: 1301.4148 last x: 1762.53026 last y diff: 0 last z: 1301.4148 territory: 0 rot x: 0 rot y: 1.89243 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4928 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4929 Footprint: Position: in world: true x: 1763.61399 y: 0 z: 1299.436 last x: 1763.61399 last y diff: 0 last z: 1299.436 territory: 0 rot x: 0 rot y: 1.80835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4929 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4930 Footprint: Position: in world: true x: 1762.24407 y: 0 z: 1306.55114 last x: 1762.24407 last y diff: 0 last z: 1306.55114 territory: 0 rot x: 0 rot y: 1.70701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4930 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4931 Footprint: Position: in world: true x: 1768.99666 y: 0 z: 1295.68662 last x: 1768.99666 last y diff: 0 last z: 1295.68662 territory: 0 rot x: 0 rot y: 1.45148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4931 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4932 Footprint: Position: in world: true x: 1329.20449 y: 0 z: 1504.87725 last x: 1329.20449 last y diff: 0 last z: 1504.87725 territory: 2 rot x: 0 rot y: 1.2693 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4932 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4933 Footprint: Position: in world: true x: 1331.55506 y: 0 z: 1505.51505 last x: 1331.55506 last y diff: 0 last z: 1505.51505 territory: 2 rot x: 0 rot y: 1.87475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4933 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4934 Footprint: Position: in world: true x: 1322.91498 y: 0 z: 1508.65627 last x: 1322.91498 last y diff: 0 last z: 1508.65627 territory: 2 rot x: 0 rot y: 1.85897 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4934 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4935 Footprint: Position: in world: true x: 1328.90078 y: 0 z: 1505.35961 last x: 1328.90078 last y diff: 0 last z: 1505.35961 territory: 2 rot x: 0 rot y: 1.53109 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4935 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4936 Footprint: Position: in world: true x: 1006.0696 y: 0 z: 1040.12046 last x: 1006.0696 last y diff: 0 last z: 1040.12046 territory: 0 rot x: 0 rot y: 1.2875 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4936 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4937 Footprint: Position: in world: true x: 997.98418 y: 0 z: 1045.50135 last x: 997.98418 last y diff: 0 last z: 1045.50135 territory: 5 rot x: 0 rot y: 1.92107 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4937 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4938 Footprint: Position: in world: true x: 999.80201 y: 0 z: 1037.56563 last x: 999.80201 last y diff: 0 last z: 1037.56563 territory: 5 rot x: 0 rot y: 1.6071 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4938 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4939 Footprint: Position: in world: true x: 997.71746 y: 0 z: 1039.90969 last x: 997.71746 last y diff: 0 last z: 1039.90969 territory: 5 rot x: 0 rot y: 1.66704 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4939 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4940 Footprint: Position: in world: true x: 1426.982 y: 0 z: 1015.11948 last x: 1426.982 last y diff: 0 last z: 1015.11948 territory: 0 rot x: 0 rot y: 1.5044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4940 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4941 Footprint: Position: in world: true x: 1427.81176 y: 0 z: 1013.99198 last x: 1427.81176 last y diff: 0 last z: 1013.99198 territory: 0 rot x: 0 rot y: 1.75008 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4941 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4942 Footprint: Position: in world: true x: 1427.178 y: 0 z: 1015.92667 last x: 1427.178 last y diff: 0 last z: 1015.92667 territory: 0 rot x: 0 rot y: 1.62443 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_medit_flowering_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4942 actor: "props/flora/grass_medit_flowering_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4943 Footprint: Position: in world: true x: 1424.89415 y: 0 z: 1013.10363 last x: 1424.89415 last y diff: 0 last z: 1013.10363 territory: 0 rot x: 0 rot y: 1.28844 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4943 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4944 Footprint: Position: in world: true x: 1430.36776 y: 0 z: 1012.86271 last x: 1430.36776 last y diff: 0 last z: 1012.86271 territory: 0 rot x: 0 rot y: 1.21062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_field_bloom_short.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4944 actor: "props/flora/grass_field_bloom_short.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4945 Footprint: Position: in world: true x: 1654.03348 y: 0 z: 1032.12197 last x: 1654.03348 last y diff: 0 last z: 1032.12197 territory: 0 rot x: 0 rot y: -3.59487 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4945 actor: "props/flora/bush_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4946 Footprint: Position: in world: true x: 1653.7667 y: 0 z: 1028.17287 last x: 1653.7667 last y diff: 0 last z: 1028.17287 territory: 0 rot x: 0 rot y: -4.10325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4946 actor: "props/flora/bush_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4947 Footprint: Position: in world: true x: 1652.24265 y: 0 z: 1032.89225 last x: 1652.24265 last y diff: 0 last z: 1032.89225 territory: 0 rot x: 0 rot y: 0.47197 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4947 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4948 Footprint: Position: in world: true x: 1142.09261 y: 0 z: 1287.39536 last x: 1142.09261 last y diff: 0 last z: 1287.39536 territory: 0 rot x: 0 rot y: -0.30272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4948 actor: "props/flora/bush_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4949 Footprint: Position: in world: true x: 1139.55224 y: 0 z: 1285.79044 last x: 1139.55224 last y diff: 0 last z: 1285.79044 territory: 0 rot x: 0 rot y: -2.55793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4949 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4950 Footprint: Position: in world: true x: 1136.63781 y: 0 z: 1285.00942 last x: 1136.63781 last y diff: 0 last z: 1285.00942 territory: 0 rot x: 0 rot y: -4.30983 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4950 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4951 Footprint: Position: in world: true x: 1140.02121 y: 0 z: 1291.1902 last x: 1140.02121 last y diff: 0 last z: 1291.1902 territory: 0 rot x: 0 rot y: -0.52292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4951 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4952 Footprint: Position: in world: true x: 1289.42945 y: 0 z: 1490.56418 last x: 1289.42945 last y diff: 0 last z: 1490.56418 territory: 2 rot x: 0 rot y: -3.90221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4952 actor: "props/flora/bush_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4953 Footprint: Position: in world: true x: 1291.3074 y: 0 z: 1492.2074 last x: 1291.3074 last y diff: 0 last z: 1492.2074 territory: 2 rot x: 0 rot y: -0.35122 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4953 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4954 Footprint: Position: in world: true x: 1288.03307 y: 0 z: 1490.79456 last x: 1288.03307 last y diff: 0 last z: 1490.79456 territory: 2 rot x: 0 rot y: -2.99006 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4954 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4955 Footprint: Position: in world: true x: 1288.12287 y: 0 z: 1484.4298 last x: 1288.12287 last y diff: 0 last z: 1484.4298 territory: 2 rot x: 0 rot y: -1.73996 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4955 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4956 Footprint: Position: in world: true x: 1546.14675 y: 0 z: 1064.44257 last x: 1546.14675 last y diff: 0 last z: 1064.44257 territory: 0 rot x: 0 rot y: 0.72292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4956 actor: "props/flora/bush_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4957 Footprint: Position: in world: true x: 1541.23014 y: 0 z: 1063.40935 last x: 1541.23014 last y diff: 0 last z: 1063.40935 territory: 0 rot x: 0 rot y: -3.189 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4957 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4958 Footprint: Position: in world: true x: 1545.57155 y: 0 z: 1069.39744 last x: 1545.57155 last y diff: 0 last z: 1069.39744 territory: 0 rot x: 0 rot y: 1.26165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4958 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4959 Footprint: Position: in world: true x: 1546.29522 y: 0 z: 1065.24556 last x: 1546.29522 last y diff: 0 last z: 1065.24556 territory: 0 rot x: 0 rot y: 0.76134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4959 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4960 Footprint: Position: in world: true x: 1518.49088 y: 0 z: 1116.36158 last x: 1518.49088 last y diff: 0 last z: 1116.36158 territory: 0 rot x: 0 rot y: -3.62618 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4960 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4961 Footprint: Position: in world: true x: 1521.28757 y: 0 z: 1117.35831 last x: 1521.28757 last y diff: 0 last z: 1117.35831 territory: 0 rot x: 0 rot y: -1.24384 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4961 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4962 Footprint: Position: in world: true x: 1446.29473 y: 0 z: 1445.12861 last x: 1446.29473 last y diff: 0 last z: 1445.12861 territory: 0 rot x: 0 rot y: 1.43694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_dry_a.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4962 actor: "props/flora/bush_dry_a.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4963 Footprint: Position: in world: true x: 1441.7714 y: 0 z: 1449.26482 last x: 1441.7714 last y diff: 0 last z: 1449.26482 territory: 0 rot x: 0 rot y: -2.88567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4963 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4964 Footprint: Position: in world: true x: 1445.37833 y: 0 z: 1446.58336 last x: 1445.37833 last y diff: 0 last z: 1446.58336 territory: 0 rot x: 0 rot y: -0.65751 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4964 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4965 Footprint: Position: in world: true x: 1446.0731 y: 0 z: 1444.8784 last x: 1446.0731 last y diff: 0 last z: 1444.8784 territory: 0 rot x: 0 rot y: -1.2815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_highlands.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4965 actor: "props/flora/bush_highlands.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4967 Footprint: Minimap: active: true x: 1043.22445 z: 1386.4491 Obstruction: active: true moving: false control group: 4967 control group 2: 0 tag: 801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1043.22445 y: 0 z: 1386.4491 last x: 1043.22445 last y diff: 0 last z: 1386.4491 territory: 0 rot x: 0 rot y: -2.96903 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4967 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4968 Footprint: Minimap: active: true x: 569.85384 z: 1254.09815 Obstruction: active: true moving: false control group: 4968 control group 2: 0 tag: 803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 569.85384 y: 0 z: 1254.09815 last x: 569.85384 last y diff: 0 last z: 1254.09815 territory: 0 rot x: 0 rot y: -2.79932 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4968 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4969 Footprint: Minimap: active: true x: 1476.78655 z: 1638.53222 Obstruction: active: true moving: false control group: 4969 control group 2: 0 tag: 805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1476.78655 y: 0 z: 1638.53222 last x: 1476.78655 last y diff: 0 last z: 1638.53222 territory: 0 rot x: 0 rot y: -1.35897 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4969 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4970 Footprint: Minimap: active: true x: 183.58825 z: 1146.35965 Obstruction: active: true moving: false control group: 4970 control group 2: 0 tag: 807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 183.58825 y: 0 z: 1146.35965 last x: 183.58825 last y diff: 0 last z: 1146.35965 territory: 0 rot x: 0 rot y: -4.40821 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4970 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4971 Footprint: Minimap: active: true x: 1151.21061 z: 1500.9652 Obstruction: active: true moving: false control group: 4971 control group 2: 0 tag: 809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1151.21061 y: 0 z: 1500.9652 last x: 1151.21061 last y diff: 0 last z: 1500.9652 territory: 0 rot x: 0 rot y: -1.39164 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4971 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4972 Footprint: Minimap: active: true x: 1201.75669 z: 1394.37916 Obstruction: active: true moving: false control group: 4972 control group 2: 0 tag: 811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1201.75669 y: 0 z: 1394.37916 last x: 1201.75669 last y diff: 0 last z: 1394.37916 territory: 0 rot x: 0 rot y: -3.03676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_temperate_slabs.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4972 actor: "geology/metalmine_temperate_slabs.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4973 Footprint: Minimap: active: true x: 345.51354 z: 1150.68857 Obstruction: active: true moving: false control group: 4973 control group 2: 0 tag: 813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 345.51354 y: 0 z: 1150.68857 last x: 345.51354 last y diff: 0 last z: 1150.68857 territory: 0 rot x: 0 rot y: -4.04372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4973 actor: "geology/stonemine_temperate_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4974 Footprint: Minimap: active: true x: 703.22588 z: 1156.47162 Obstruction: active: true moving: false control group: 4974 control group 2: 0 tag: 815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 703.22588 y: 0 z: 1156.47162 last x: 703.22588 last y diff: 0 last z: 1156.47162 territory: 0 rot x: 0 rot y: -2.58245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4974 actor: "geology/stonemine_temperate_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4975 Footprint: Minimap: active: true x: 705.26992 z: 1334.26755 Obstruction: active: true moving: false control group: 4975 control group 2: 0 tag: 817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 705.26992 y: 0 z: 1334.26755 last x: 705.26992 last y diff: 0 last z: 1334.26755 territory: 0 rot x: 0 rot y: -1.22181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4975 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4976 Footprint: Minimap: active: true x: 721.66108 z: 1333.44376 Obstruction: active: true moving: false control group: 4976 control group 2: 0 tag: 819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 721.66108 y: 0 z: 1333.44376 last x: 721.66108 last y diff: 0 last z: 1333.44376 territory: 0 rot x: 0 rot y: -0.43181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4976 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4977 Footprint: Minimap: active: true x: 720.79567 z: 1330.60276 Obstruction: active: true moving: false control group: 4977 control group 2: 0 tag: 821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 720.79567 y: 0 z: 1330.60276 last x: 720.79567 last y diff: 0 last z: 1330.60276 territory: 0 rot x: 0 rot y: 1.03623 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_temperate_quarry.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4977 actor: "geology/stonemine_temperate_quarry.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 5000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4978 Footprint: Minimap: active: true x: 1063.8884 z: 1566.92377 Obstruction: active: true moving: false control group: 4978 control group 2: 0 tag: 823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1063.8884 y: 0 z: 1566.92377 last x: 1063.8884 last y diff: 0 last z: 1566.92377 territory: 0 rot x: 0 rot y: -3.48412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4978 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4979 Footprint: Minimap: active: true x: 1062.94866 z: 1568.16836 Obstruction: active: true moving: false control group: 4979 control group 2: 0 tag: 825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062.94866 y: 0 z: 1568.16836 last x: 1062.94866 last y diff: 0 last z: 1568.16836 territory: 0 rot x: 0 rot y: -0.98624 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4979 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4980 Footprint: Minimap: active: true x: 1052.7517 z: 1564.55158 Obstruction: active: true moving: false control group: 4980 control group 2: 0 tag: 827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1052.7517 y: 0 z: 1564.55158 last x: 1052.7517 last y diff: 0 last z: 1564.55158 territory: 0 rot x: 0 rot y: -1.73505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stonemine_granite.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4980 actor: "geology/stonemine_granite.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "stone", "specific": "rock" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4981 Footprint: Minimap: active: true x: 1138 z: 1510 Obstruction: active: true moving: false control group: 4981 control group 2: 0 tag: 5669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1510 last x: 1138 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 6.27627 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4981 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4982 Footprint: Minimap: active: true x: 1146 z: 1514 Obstruction: active: true moving: false control group: 4982 control group 2: 0 tag: 5729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1514 last x: 1146 last y diff: 0 last z: 1514 territory: 0 rot x: 0 rot y: 1.55007 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4982 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4983 Footprint: Minimap: active: true x: 1154 z: 1518 Obstruction: active: true moving: false control group: 4983 control group 2: 0 tag: 5797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1518 last x: 1154 last y diff: 0 last z: 1518 territory: 0 rot x: 0 rot y: 3.35174 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4983 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4984 Footprint: Minimap: active: true x: 1162 z: 1506 Obstruction: active: true moving: false control group: 4984 control group 2: 0 tag: 5863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1506 last x: 1162 last y diff: 0 last z: 1506 territory: 0 rot x: 0 rot y: 5.24202 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4984 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4985 Footprint: Minimap: active: true x: 1162 z: 1514 Obstruction: active: true moving: false control group: 4985 control group 2: 0 tag: 5865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1514 last x: 1162 last y diff: 0 last z: 1514 territory: 0 rot x: 0 rot y: 4.49874 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4985 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4986 Footprint: Minimap: active: true x: 1122 z: 1502 Obstruction: active: true moving: false control group: 4986 control group 2: 0 tag: 5539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1502 last x: 1122 last y diff: 0 last z: 1502 territory: 0 rot x: 0 rot y: 1.47472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4986 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4987 Footprint: Minimap: active: true x: 1126 z: 1498 Obstruction: active: true moving: false control group: 4987 control group 2: 0 tag: 5567 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1498 last x: 1126 last y diff: 0 last z: 1498 territory: 0 rot x: 0 rot y: 6.10036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4987 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4988 Footprint: Minimap: active: true x: 1130 z: 1498 Obstruction: active: true moving: false control group: 4988 control group 2: 0 tag: 5611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1498 last x: 1130 last y diff: 0 last z: 1498 territory: 0 rot x: 0 rot y: 2.88932 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4988 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4989 Footprint: Minimap: active: true x: 1106 z: 1526 Obstruction: active: true moving: false control group: 4989 control group 2: 0 tag: 5449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1526 last x: 1106 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 3.59076 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4989 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4990 Footprint: Minimap: active: true x: 1114 z: 1526 Obstruction: active: true moving: false control group: 4990 control group 2: 0 tag: 5487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1526 last x: 1114 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 1.53289 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4990 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4991 Footprint: Minimap: active: true x: 1110 z: 1534 Obstruction: active: true moving: false control group: 4991 control group 2: 0 tag: 5469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1534 last x: 1110 last y diff: 0 last z: 1534 territory: 0 rot x: 0 rot y: 2.60503 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4991 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4992 Footprint: Minimap: active: true x: 1110 z: 1542 Obstruction: active: true moving: false control group: 4992 control group 2: 0 tag: 5471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1542 last x: 1110 last y diff: 0 last z: 1542 territory: 0 rot x: 0 rot y: 2.573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4992 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4993 Footprint: Minimap: active: true x: 1142 z: 1554 Obstruction: active: true moving: false control group: 4993 control group 2: 0 tag: 5707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1554 last x: 1142 last y diff: 0 last z: 1554 territory: 0 rot x: 0 rot y: 1.7681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4993 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4994 Footprint: Minimap: active: true x: 1170 z: 1542 Obstruction: active: true moving: false control group: 4994 control group 2: 0 tag: 5939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1542 last x: 1170 last y diff: 0 last z: 1542 territory: 0 rot x: 0 rot y: 3.20612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4994 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4995 Footprint: Minimap: active: true x: 1166 z: 1510 Obstruction: active: true moving: false control group: 4995 control group 2: 0 tag: 5903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1510 last x: 1166 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 2.5618 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4995 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4996 Footprint: Minimap: active: true x: 1170 z: 1510 Obstruction: active: true moving: false control group: 4996 control group 2: 0 tag: 5931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1510 last x: 1170 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 5.484 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4996 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4997 Footprint: Minimap: active: true x: 1174 z: 1510 Obstruction: active: true moving: false control group: 4997 control group 2: 0 tag: 5953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 1510 last x: 1174 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 4.91811 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4997 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4998 Footprint: Minimap: active: true x: 1174 z: 1542 Obstruction: active: true moving: false control group: 4998 control group 2: 0 tag: 5959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 1542 last x: 1174 last y diff: 0 last z: 1542 territory: 0 rot x: 0 rot y: 6.10528 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4998 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 4999 Footprint: Minimap: active: true x: 1174 z: 1534 Obstruction: active: true moving: false control group: 4999 control group 2: 0 tag: 5957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 1534 last x: 1174 last y diff: 0 last z: 1534 territory: 0 rot x: 0 rot y: 2.95354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4999 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5000 Footprint: Minimap: active: true x: 1150 z: 1562 Obstruction: active: true moving: false control group: 5000 control group 2: 0 tag: 5765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1562 last x: 1150 last y diff: 0 last z: 1562 territory: 0 rot x: 0 rot y: 0.15705 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5000 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5001 Footprint: Minimap: active: true x: 1162 z: 1558 Obstruction: active: true moving: false control group: 5001 control group 2: 0 tag: 5867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1558 last x: 1162 last y diff: 0 last z: 1558 territory: 0 rot x: 0 rot y: 5.99468 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5001 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5002 Footprint: Minimap: active: true x: 1162 z: 1562 Obstruction: active: true moving: false control group: 5002 control group 2: 0 tag: 5869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1562 last x: 1162 last y diff: 0 last z: 1562 territory: 0 rot x: 0 rot y: 6.04282 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5002 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5003 Footprint: Minimap: active: true x: 1178 z: 1510 Obstruction: active: true moving: false control group: 5003 control group 2: 0 tag: 5983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1510 last x: 1178 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 5.29188 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5003 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5004 Footprint: Minimap: active: true x: 1182 z: 1510 Obstruction: active: true moving: false control group: 5004 control group 2: 0 tag: 5995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 1510 last x: 1182 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 0.84607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5004 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5005 Footprint: Minimap: active: true x: 1182 z: 1522 Obstruction: active: true moving: false control group: 5005 control group 2: 0 tag: 5999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 1522 last x: 1182 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 3.23176 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5005 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5006 Footprint: Minimap: active: true x: 1182 z: 1518 Obstruction: active: true moving: false control group: 5006 control group 2: 0 tag: 5997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 1518 last x: 1182 last y diff: 0 last z: 1518 territory: 0 rot x: 0 rot y: 0.28628 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5006 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5007 Footprint: Minimap: active: true x: 1142 z: 1518 Obstruction: active: true moving: false control group: 5007 control group 2: 0 tag: 5703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1518 last x: 1142 last y diff: 0 last z: 1518 territory: 0 rot x: 0 rot y: 1.2747 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5007 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5008 Footprint: Minimap: active: true x: 1154 z: 1522 Obstruction: active: true moving: false control group: 5008 control group 2: 0 tag: 5799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1522 last x: 1154 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 1.0973 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5008 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5009 Footprint: Minimap: active: true x: 1130 z: 1506 Obstruction: active: true moving: false control group: 5009 control group 2: 0 tag: 5613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1506 last x: 1130 last y diff: 0 last z: 1506 territory: 0 rot x: 0 rot y: 1.66698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5009 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5010 Footprint: Minimap: active: true x: 1130 z: 1514 Obstruction: active: true moving: false control group: 5010 control group 2: 0 tag: 5615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1514 last x: 1130 last y diff: 0 last z: 1514 territory: 0 rot x: 0 rot y: 4.4156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5010 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5011 Footprint: Minimap: active: true x: 1166 z: 1514 Obstruction: active: true moving: false control group: 5011 control group 2: 0 tag: 5905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1514 last x: 1166 last y diff: 0 last z: 1514 territory: 0 rot x: 0 rot y: 1.86309 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5011 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5012 Footprint: Minimap: active: true x: 1118 z: 1522 Obstruction: active: true moving: false control group: 5012 control group 2: 0 tag: 5511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1522 last x: 1118 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 0.75614 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5012 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5013 Footprint: Minimap: active: true x: 1122 z: 1510 Obstruction: active: true moving: false control group: 5013 control group 2: 0 tag: 5541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1510 last x: 1122 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 2.95093 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5013 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5014 Footprint: Minimap: active: true x: 1126 z: 1502 Obstruction: active: true moving: false control group: 5014 control group 2: 0 tag: 5569 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1502 last x: 1126 last y diff: 0 last z: 1502 territory: 0 rot x: 0 rot y: 5.76873 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5014 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5015 Footprint: Minimap: active: true x: 1126 z: 1554 Obstruction: active: true moving: false control group: 5015 control group 2: 0 tag: 5581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1554 last x: 1126 last y diff: 0 last z: 1554 territory: 0 rot x: 0 rot y: 1.87325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5015 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5016 Footprint: Minimap: active: true x: 1134 z: 1550 Obstruction: active: true moving: false control group: 5016 control group 2: 0 tag: 5649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1550 last x: 1134 last y diff: 0 last z: 1550 territory: 0 rot x: 0 rot y: 4.45301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5016 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5017 Footprint: Minimap: active: true x: 1138 z: 1550 Obstruction: active: true moving: false control group: 5017 control group 2: 0 tag: 5671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1138 y: 0 z: 1550 last x: 1138 last y diff: 0 last z: 1550 territory: 0 rot x: 0 rot y: 6.24935 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5017 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5018 Footprint: Minimap: active: true x: 1150 z: 1554 Obstruction: active: true moving: false control group: 5018 control group 2: 0 tag: 5763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1554 last x: 1150 last y diff: 0 last z: 1554 territory: 0 rot x: 0 rot y: 5.78664 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5018 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5019 Footprint: Minimap: active: true x: 1170 z: 1530 Obstruction: active: true moving: false control group: 5019 control group 2: 0 tag: 5935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1530 last x: 1170 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 0.44605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5019 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5020 Footprint: Minimap: active: true x: 1170 z: 1534 Obstruction: active: true moving: false control group: 5020 control group 2: 0 tag: 5937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1534 last x: 1170 last y diff: 0 last z: 1534 territory: 0 rot x: 0 rot y: 1.33687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5020 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5021 Footprint: Minimap: active: true x: 1174 z: 1526 Obstruction: active: true moving: false control group: 5021 control group 2: 0 tag: 5955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 1526 last x: 1174 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 3.1273 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5021 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5022 Footprint: Minimap: active: true x: 1130 z: 1522 Obstruction: active: true moving: false control group: 5022 control group 2: 0 tag: 5617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1522 last x: 1130 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 1.88221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5022 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5023 Footprint: Minimap: active: true x: 1150 z: 1526 Obstruction: active: true moving: false control group: 5023 control group 2: 0 tag: 5757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1526 last x: 1150 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 3.04928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5023 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5024 Footprint: Minimap: active: true x: 1158 z: 1526 Obstruction: active: true moving: false control group: 5024 control group 2: 0 tag: 5833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1526 last x: 1158 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 0.99479 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5024 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5025 Footprint: Minimap: active: true x: 1126 z: 1510 Obstruction: active: true moving: false control group: 5025 control group 2: 0 tag: 5571 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1510 last x: 1126 last y diff: 0 last z: 1510 territory: 0 rot x: 0 rot y: 0.72471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5025 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5026 Footprint: Minimap: active: true x: 1126 z: 1514 Obstruction: active: true moving: false control group: 5026 control group 2: 0 tag: 5573 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1514 last x: 1126 last y diff: 0 last z: 1514 territory: 0 rot x: 0 rot y: 1.27186 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5026 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5027 Footprint: Minimap: active: true x: 1166 z: 1522 Obstruction: active: true moving: false control group: 5027 control group 2: 0 tag: 5907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1522 last x: 1166 last y diff: 0 last z: 1522 territory: 0 rot x: 0 rot y: 1.6999 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5027 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5028 Footprint: Minimap: active: true x: 1122 z: 1518 Obstruction: active: true moving: false control group: 5028 control group 2: 0 tag: 5543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1518 last x: 1122 last y diff: 0 last z: 1518 territory: 0 rot x: 0 rot y: 6.06583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5028 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5029 Footprint: Minimap: active: true x: 1122 z: 1530 Obstruction: active: true moving: false control group: 5029 control group 2: 0 tag: 5545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1122 y: 0 z: 1530 last x: 1122 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 0.51478 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5029 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5030 Footprint: Minimap: active: true x: 1130 z: 1546 Obstruction: active: true moving: false control group: 5030 control group 2: 0 tag: 5625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1546 last x: 1130 last y diff: 0 last z: 1546 territory: 0 rot x: 0 rot y: 3.67269 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5030 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5031 Footprint: Minimap: active: true x: 1134 z: 1546 Obstruction: active: true moving: false control group: 5031 control group 2: 0 tag: 5647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1546 last x: 1134 last y diff: 0 last z: 1546 territory: 0 rot x: 0 rot y: 5.69051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5031 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5032 Footprint: Minimap: active: true x: 1146 z: 1546 Obstruction: active: true moving: false control group: 5032 control group 2: 0 tag: 5733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1546 last x: 1146 last y diff: 0 last z: 1546 territory: 0 rot x: 0 rot y: 5.34446 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5032 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5033 Footprint: Minimap: active: true x: 1154 z: 1550 Obstruction: active: true moving: false control group: 5033 control group 2: 0 tag: 5801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1550 last x: 1154 last y diff: 0 last z: 1550 territory: 0 rot x: 0 rot y: 1.10686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5033 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5034 Footprint: Minimap: active: true x: 1126 z: 1542 Obstruction: active: true moving: false control group: 5034 control group 2: 0 tag: 5579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1542 last x: 1126 last y diff: 0 last z: 1542 territory: 0 rot x: 0 rot y: 3.21668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5034 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5035 Footprint: Minimap: active: true x: 1166 z: 1534 Obstruction: active: true moving: false control group: 5035 control group 2: 0 tag: 5911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1534 last x: 1166 last y diff: 0 last z: 1534 territory: 0 rot x: 0 rot y: 4.1362 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5035 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5036 Footprint: Minimap: active: true x: 1166 z: 1530 Obstruction: active: true moving: false control group: 5036 control group 2: 0 tag: 5909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1530 last x: 1166 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 5.09726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5036 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5037 Footprint: Minimap: active: true x: 1170 z: 1526 Obstruction: active: true moving: false control group: 5037 control group 2: 0 tag: 5933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1526 last x: 1170 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 1.27456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5037 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5038 Footprint: Minimap: active: true x: 1126 z: 1526 Obstruction: active: true moving: false control group: 5038 control group 2: 0 tag: 5575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1526 last x: 1126 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 3.37081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5038 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5039 Footprint: Minimap: active: true x: 1130 z: 1526 Obstruction: active: true moving: false control group: 5039 control group 2: 0 tag: 5619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1526 last x: 1130 last y diff: 0 last z: 1526 territory: 0 rot x: 0 rot y: 3.12008 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5039 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5040 Footprint: Minimap: active: true x: 1134 z: 1530 Obstruction: active: true moving: false control group: 5040 control group 2: 0 tag: 5645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1134 y: 0 z: 1530 last x: 1134 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 1.33178 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5040 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5041 Footprint: Minimap: active: true x: 1146 z: 1530 Obstruction: active: true moving: false control group: 5041 control group 2: 0 tag: 5731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1146 y: 0 z: 1530 last x: 1146 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 1.297 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5041 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5042 Footprint: Minimap: active: true x: 1158 z: 1530 Obstruction: active: true moving: false control group: 5042 control group 2: 0 tag: 5835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1530 last x: 1158 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 3.35306 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5042 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5043 Footprint: Minimap: active: true x: 1126 z: 1530 Obstruction: active: true moving: false control group: 5043 control group 2: 0 tag: 5577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1126 y: 0 z: 1530 last x: 1126 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 4.73517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5043 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5044 Footprint: Minimap: active: true x: 1150 z: 1542 Obstruction: active: true moving: false control group: 5044 control group 2: 0 tag: 5761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1542 last x: 1150 last y diff: 0 last z: 1542 territory: 0 rot x: 0 rot y: 3.29818 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5044 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5045 Footprint: Minimap: active: true x: 1130 z: 1538 Obstruction: active: true moving: false control group: 5045 control group 2: 0 tag: 5623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1538 last x: 1130 last y diff: 0 last z: 1538 territory: 0 rot x: 0 rot y: 3.67048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5045 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5046 Footprint: Minimap: active: true x: 1150 z: 1534 Obstruction: active: true moving: false control group: 5046 control group 2: 0 tag: 5759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150 y: 0 z: 1534 last x: 1150 last y diff: 0 last z: 1534 territory: 0 rot x: 0 rot y: 3.95147 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5046 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5047 Footprint: Minimap: active: true x: 1130 z: 1530 Obstruction: active: true moving: false control group: 5047 control group 2: 0 tag: 5621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1130 y: 0 z: 1530 last x: 1130 last y diff: 0 last z: 1530 territory: 0 rot x: 0 rot y: 6.0848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5047 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5048 Footprint: Minimap: active: true x: 1142 z: 1538 Obstruction: active: true moving: false control group: 5048 control group 2: 0 tag: 5705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142 y: 0 z: 1538 last x: 1142 last y diff: 0 last z: 1538 territory: 0 rot x: 0 rot y: 6.05402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5048 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5049 Footprint: Minimap: active: true x: 1358 z: 1738 Obstruction: active: true moving: false control group: 5049 control group 2: 0 tag: 6911 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1738 last x: 1358 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 1.67219 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5049 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5050 Footprint: Minimap: active: true x: 1310 z: 1746 Obstruction: active: true moving: false control group: 5050 control group 2: 0 tag: 6625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 1746 last x: 1310 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 0.37397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5050 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5051 Footprint: Minimap: active: true x: 1306 z: 1758 Obstruction: active: true moving: false control group: 5051 control group 2: 0 tag: 6599 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 1758 last x: 1306 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 5.47805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5051 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5052 Footprint: Minimap: active: true x: 1322 z: 1734 Obstruction: active: true moving: false control group: 5052 control group 2: 0 tag: 6707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1734 last x: 1322 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 2.61512 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5052 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5053 Footprint: Minimap: active: true x: 1374 z: 1766 Obstruction: active: true moving: false control group: 5053 control group 2: 0 tag: 7033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 1766 last x: 1374 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 2.49416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5053 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5054 Footprint: Minimap: active: true x: 1382 z: 1750 Obstruction: active: true moving: false control group: 5054 control group 2: 0 tag: 7101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1382 y: 0 z: 1750 last x: 1382 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 4.38543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5054 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5055 Footprint: Minimap: active: true x: 1306 z: 1742 Obstruction: active: true moving: false control group: 5055 control group 2: 0 tag: 6597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1306 y: 0 z: 1742 last x: 1306 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 2.02213 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5055 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5056 Footprint: Minimap: active: true x: 1314 z: 1734 Obstruction: active: true moving: false control group: 5056 control group 2: 0 tag: 6651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 1734 last x: 1314 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 0.0314 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5056 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5057 Footprint: Minimap: active: true x: 1334 z: 1730 Obstruction: active: true moving: false control group: 5057 control group 2: 0 tag: 6787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 1730 last x: 1334 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 4.21035 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5057 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5058 Footprint: Minimap: active: true x: 1362 z: 1738 Obstruction: active: true moving: false control group: 5058 control group 2: 0 tag: 6945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1738 last x: 1362 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 0.44245 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5058 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5059 Footprint: Minimap: active: true x: 1370 z: 1742 Obstruction: active: true moving: false control group: 5059 control group 2: 0 tag: 7009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1742 last x: 1370 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 3.36063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5059 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5060 Footprint: Minimap: active: true x: 1354 z: 1746 Obstruction: active: true moving: false control group: 5060 control group 2: 0 tag: 6875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1746 last x: 1354 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 2.60415 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5060 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5061 Footprint: Minimap: active: true x: 1362 z: 1746 Obstruction: active: true moving: false control group: 5061 control group 2: 0 tag: 6947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1746 last x: 1362 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 2.10337 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5061 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5062 Footprint: Minimap: active: true x: 1330 z: 1778 Obstruction: active: true moving: false control group: 5062 control group 2: 0 tag: 6771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 1778 last x: 1330 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 5.81308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5062 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5063 Footprint: Minimap: active: true x: 1338 z: 1778 Obstruction: active: true moving: false control group: 5063 control group 2: 0 tag: 6811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 1778 last x: 1338 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 3.56191 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5063 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5064 Footprint: Minimap: active: true x: 1346 z: 1778 Obstruction: active: true moving: false control group: 5064 control group 2: 0 tag: 6833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346 y: 0 z: 1778 last x: 1346 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 4.37308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5064 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5065 Footprint: Minimap: active: true x: 1350 z: 1778 Obstruction: active: true moving: false control group: 5065 control group 2: 0 tag: 6859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 1778 last x: 1350 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 0.22507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5065 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5066 Footprint: Minimap: active: true x: 1366 z: 1774 Obstruction: active: true moving: false control group: 5066 control group 2: 0 tag: 6983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 1774 last x: 1366 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 2.93099 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5066 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5067 Footprint: Minimap: active: true x: 1366 z: 1778 Obstruction: active: true moving: false control group: 5067 control group 2: 0 tag: 6985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 1778 last x: 1366 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 3.9556 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5067 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5068 Footprint: Minimap: active: true x: 1314 z: 1766 Obstruction: active: true moving: false control group: 5068 control group 2: 0 tag: 6653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 1766 last x: 1314 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 2.19417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5068 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5069 Footprint: Minimap: active: true x: 1314 z: 1770 Obstruction: active: true moving: false control group: 5069 control group 2: 0 tag: 6655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1314 y: 0 z: 1770 last x: 1314 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 4.67309 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5069 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5070 Footprint: Minimap: active: true x: 1310 z: 1778 Obstruction: active: true moving: false control group: 5070 control group 2: 0 tag: 6627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1310 y: 0 z: 1778 last x: 1310 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 4.33915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5070 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5071 Footprint: Minimap: active: true x: 1318 z: 1750 Obstruction: active: true moving: false control group: 5071 control group 2: 0 tag: 6679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 1750 last x: 1318 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 0.6249 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5071 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5072 Footprint: Minimap: active: true x: 1334 z: 1734 Obstruction: active: true moving: false control group: 5072 control group 2: 0 tag: 6789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 1734 last x: 1334 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 5.00907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5072 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5073 Footprint: Minimap: active: true x: 1334 z: 1746 Obstruction: active: true moving: false control group: 5073 control group 2: 0 tag: 6791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1334 y: 0 z: 1746 last x: 1334 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 0.64028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5073 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5074 Footprint: Minimap: active: true x: 1318 z: 1738 Obstruction: active: true moving: false control group: 5074 control group 2: 0 tag: 6677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 1738 last x: 1318 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 6.04244 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5074 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5075 Footprint: Minimap: active: true x: 1322 z: 1738 Obstruction: active: true moving: false control group: 5075 control group 2: 0 tag: 6709 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1738 last x: 1322 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 0.7039 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5075 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5076 Footprint: Minimap: active: true x: 1330 z: 1738 Obstruction: active: true moving: false control group: 5076 control group 2: 0 tag: 6761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 1738 last x: 1330 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 2.54221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5076 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5077 Footprint: Minimap: active: true x: 1374 z: 1754 Obstruction: active: true moving: false control group: 5077 control group 2: 0 tag: 7031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1374 y: 0 z: 1754 last x: 1374 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 2.15952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5077 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5078 Footprint: Minimap: active: true x: 1378 z: 1746 Obstruction: active: true moving: false control group: 5078 control group 2: 0 tag: 7061 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1378 y: 0 z: 1746 last x: 1378 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 0.316 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5078 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5079 Footprint: Minimap: active: true x: 1370 z: 1746 Obstruction: active: true moving: false control group: 5079 control group 2: 0 tag: 7011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1746 last x: 1370 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 2.53428 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5079 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5080 Footprint: Minimap: active: true x: 1354 z: 1750 Obstruction: active: true moving: false control group: 5080 control group 2: 0 tag: 6877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1750 last x: 1354 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 2.48552 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5080 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5081 Footprint: Minimap: active: true x: 1362 z: 1750 Obstruction: active: true moving: false control group: 5081 control group 2: 0 tag: 6949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1750 last x: 1362 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 1.61329 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5081 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5082 Footprint: Minimap: active: true x: 1330 z: 1774 Obstruction: active: true moving: false control group: 5082 control group 2: 0 tag: 6769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 1774 last x: 1330 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 0.32966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5082 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5083 Footprint: Minimap: active: true x: 1346 z: 1774 Obstruction: active: true moving: false control group: 5083 control group 2: 0 tag: 6831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346 y: 0 z: 1774 last x: 1346 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 2.44663 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5083 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5084 Footprint: Minimap: active: true x: 1354 z: 1778 Obstruction: active: true moving: false control group: 5084 control group 2: 0 tag: 6881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1778 last x: 1354 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 0.71227 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5084 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5085 Footprint: Minimap: active: true x: 1358 z: 1778 Obstruction: active: true moving: false control group: 5085 control group 2: 0 tag: 6921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1778 last x: 1358 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 0.61176 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5085 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5086 Footprint: Minimap: active: true x: 1362 z: 1766 Obstruction: active: true moving: false control group: 5086 control group 2: 0 tag: 6953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1766 last x: 1362 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 0.40816 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5086 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5087 Footprint: Minimap: active: true x: 1362 z: 1770 Obstruction: active: true moving: false control group: 5087 control group 2: 0 tag: 6955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1770 last x: 1362 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 3.79883 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5087 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5088 Footprint: Minimap: active: true x: 1318 z: 1770 Obstruction: active: true moving: false control group: 5088 control group 2: 0 tag: 6681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1318 y: 0 z: 1770 last x: 1318 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 0.99622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5088 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5089 Footprint: Minimap: active: true x: 1322 z: 1750 Obstruction: active: true moving: false control group: 5089 control group 2: 0 tag: 6711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1750 last x: 1322 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 2.2779 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5089 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5090 Footprint: Minimap: active: true x: 1322 z: 1754 Obstruction: active: true moving: false control group: 5090 control group 2: 0 tag: 6713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1754 last x: 1322 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 5.2561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5090 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5091 Footprint: Minimap: active: true x: 1322 z: 1758 Obstruction: active: true moving: false control group: 5091 control group 2: 0 tag: 6715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1758 last x: 1322 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 0.63085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5091 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5092 Footprint: Minimap: active: true x: 1322 z: 1762 Obstruction: active: true moving: false control group: 5092 control group 2: 0 tag: 6717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1762 last x: 1322 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 3.56743 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5092 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5093 Footprint: Minimap: active: true x: 1330 z: 1746 Obstruction: active: true moving: false control group: 5093 control group 2: 0 tag: 6763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 1746 last x: 1330 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 4.12156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5093 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5094 Footprint: Minimap: active: true x: 1366 z: 1762 Obstruction: active: true moving: false control group: 5094 control group 2: 0 tag: 6981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1366 y: 0 z: 1762 last x: 1366 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 1.41694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5094 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5095 Footprint: Minimap: active: true x: 1370 z: 1758 Obstruction: active: true moving: false control group: 5095 control group 2: 0 tag: 7015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1758 last x: 1370 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 5.53089 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5095 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5096 Footprint: Minimap: active: true x: 1370 z: 1750 Obstruction: active: true moving: false control group: 5096 control group 2: 0 tag: 7013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1370 y: 0 z: 1750 last x: 1370 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 3.52044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5096 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5097 Footprint: Minimap: active: true x: 1346 z: 1754 Obstruction: active: true moving: false control group: 5097 control group 2: 0 tag: 6829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1346 y: 0 z: 1754 last x: 1346 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 3.91416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5097 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5098 Footprint: Minimap: active: true x: 1358 z: 1754 Obstruction: active: true moving: false control group: 5098 control group 2: 0 tag: 6913 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1754 last x: 1358 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 3.26667 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5098 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5099 Footprint: Minimap: active: true x: 1322 z: 1770 Obstruction: active: true moving: false control group: 5099 control group 2: 0 tag: 6721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1770 last x: 1322 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 1.66431 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5099 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5100 Footprint: Minimap: active: true x: 1326 z: 1770 Obstruction: active: true moving: false control group: 5100 control group 2: 0 tag: 6747 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 1770 last x: 1326 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 1.39646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5100 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5101 Footprint: Minimap: active: true x: 1354 z: 1770 Obstruction: active: true moving: false control group: 5101 control group 2: 0 tag: 6879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1354 y: 0 z: 1770 last x: 1354 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 2.02932 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5101 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5102 Footprint: Minimap: active: true x: 1358 z: 1774 Obstruction: active: true moving: false control group: 5102 control group 2: 0 tag: 6919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1774 last x: 1358 last y diff: 0 last z: 1774 territory: 0 rot x: 0 rot y: 4.96218 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5102 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5103 Footprint: Minimap: active: true x: 1358 z: 1762 Obstruction: active: true moving: false control group: 5103 control group 2: 0 tag: 6917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1762 last x: 1358 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 0.52991 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5103 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5104 Footprint: Minimap: active: true x: 1322 z: 1766 Obstruction: active: true moving: false control group: 5104 control group 2: 0 tag: 6719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1322 y: 0 z: 1766 last x: 1322 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 1.93567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5104 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5105 Footprint: Minimap: active: true x: 1326 z: 1758 Obstruction: active: true moving: false control group: 5105 control group 2: 0 tag: 6741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 1758 last x: 1326 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 1.11211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5105 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5106 Footprint: Minimap: active: true x: 1326 z: 1762 Obstruction: active: true moving: false control group: 5106 control group 2: 0 tag: 6743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 1762 last x: 1326 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 3.4253 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5106 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5107 Footprint: Minimap: active: true x: 1326 z: 1766 Obstruction: active: true moving: false control group: 5107 control group 2: 0 tag: 6745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1326 y: 0 z: 1766 last x: 1326 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 5.13842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5107 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5108 Footprint: Minimap: active: true x: 1330 z: 1754 Obstruction: active: true moving: false control group: 5108 control group 2: 0 tag: 6765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 1754 last x: 1330 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 4.48269 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5108 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5109 Footprint: Minimap: active: true x: 1362 z: 1758 Obstruction: active: true moving: false control group: 5109 control group 2: 0 tag: 6951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1362 y: 0 z: 1758 last x: 1362 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 0.1434 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5109 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5110 Footprint: Minimap: active: true x: 1338 z: 1758 Obstruction: active: true moving: false control group: 5110 control group 2: 0 tag: 6805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 1758 last x: 1338 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 2.49598 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5110 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5111 Footprint: Minimap: active: true x: 1350 z: 1758 Obstruction: active: true moving: false control group: 5111 control group 2: 0 tag: 6855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 1758 last x: 1350 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 4.20983 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5111 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5112 Footprint: Minimap: active: true x: 1358 z: 1758 Obstruction: active: true moving: false control group: 5112 control group 2: 0 tag: 6915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1358 y: 0 z: 1758 last x: 1358 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 0.53304 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5112 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5113 Footprint: Minimap: active: true x: 1338 z: 1766 Obstruction: active: true moving: false control group: 5113 control group 2: 0 tag: 6809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 1766 last x: 1338 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 3.44748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5113 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5114 Footprint: Minimap: active: true x: 1342 z: 1766 Obstruction: active: true moving: false control group: 5114 control group 2: 0 tag: 6819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1342 y: 0 z: 1766 last x: 1342 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 2.06641 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5114 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5115 Footprint: Minimap: active: true x: 1350 z: 1766 Obstruction: active: true moving: false control group: 5115 control group 2: 0 tag: 6857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1350 y: 0 z: 1766 last x: 1350 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 1.82334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5115 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5116 Footprint: Minimap: active: true x: 1330 z: 1758 Obstruction: active: true moving: false control group: 5116 control group 2: 0 tag: 6767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1330 y: 0 z: 1758 last x: 1330 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 0.35412 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5116 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5117 Footprint: Minimap: active: true x: 1338 z: 1762 Obstruction: active: true moving: false control group: 5117 control group 2: 0 tag: 6807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1338 y: 0 z: 1762 last x: 1338 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 5.90255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5117 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5118 Footprint: Minimap: active: true x: 1250 z: 1714 Obstruction: active: true moving: false control group: 5118 control group 2: 0 tag: 6293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1714 last x: 1250 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 3.6021 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5118 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5119 Footprint: Minimap: active: true x: 1246 z: 1718 Obstruction: active: true moving: false control group: 5119 control group 2: 0 tag: 6277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1718 last x: 1246 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 4.0758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5119 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5120 Footprint: Minimap: active: true x: 1266 z: 1686 Obstruction: active: true moving: false control group: 5120 control group 2: 0 tag: 6369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1686 last x: 1266 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 0.93928 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5120 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5121 Footprint: Minimap: active: true x: 1266 z: 1690 Obstruction: active: true moving: false control group: 5121 control group 2: 0 tag: 6371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1690 last x: 1266 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 4.846 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5121 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5122 Footprint: Minimap: active: true x: 1274 z: 1682 Obstruction: active: true moving: false control group: 5122 control group 2: 0 tag: 6425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1682 last x: 1274 last y diff: 0 last z: 1682 territory: 2 rot x: 0 rot y: 4.44257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5122 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5123 Footprint: Minimap: active: true x: 1278 z: 1678 Obstruction: active: true moving: false control group: 5123 control group 2: 0 tag: 6453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1678 last x: 1278 last y diff: 0 last z: 1678 territory: 2 rot x: 0 rot y: 1.60096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5123 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5124 Footprint: Minimap: active: true x: 1226 z: 1710 Obstruction: active: true moving: false control group: 5124 control group 2: 0 tag: 6209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 1710 last x: 1226 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 0.71833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5124 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5125 Footprint: Minimap: active: true x: 1230 z: 1714 Obstruction: active: true moving: false control group: 5125 control group 2: 0 tag: 6223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 1714 last x: 1230 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 2.63009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5125 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5126 Footprint: Minimap: active: true x: 1194 z: 1710 Obstruction: active: true moving: false control group: 5126 control group 2: 0 tag: 6043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1194 y: 0 z: 1710 last x: 1194 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 2.64661 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5126 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5127 Footprint: Minimap: active: true x: 1202 z: 1702 Obstruction: active: true moving: false control group: 5127 control group 2: 0 tag: 6073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202 y: 0 z: 1702 last x: 1202 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 1.52857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5127 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5128 Footprint: Minimap: active: true x: 1206 z: 1694 Obstruction: active: true moving: false control group: 5128 control group 2: 0 tag: 6097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 1694 last x: 1206 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 1.89914 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5128 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5129 Footprint: Minimap: active: true x: 1210 z: 1686 Obstruction: active: true moving: false control group: 5129 control group 2: 0 tag: 6121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 1686 last x: 1210 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 3.88772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5129 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5130 Footprint: Minimap: active: true x: 1206 z: 1722 Obstruction: active: true moving: false control group: 5130 control group 2: 0 tag: 6101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 1722 last x: 1206 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 5.17608 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5130 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5131 Footprint: Minimap: active: true x: 1210 z: 1718 Obstruction: active: true moving: false control group: 5131 control group 2: 0 tag: 6125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 1718 last x: 1210 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 5.60943 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5131 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5132 Footprint: Minimap: active: true x: 1238 z: 1662 Obstruction: active: true moving: false control group: 5132 control group 2: 0 tag: 6239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 1662 last x: 1238 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 3.77764 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5132 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5133 Footprint: Minimap: active: true x: 1238 z: 1670 Obstruction: active: true moving: false control group: 5133 control group 2: 0 tag: 6241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 1670 last x: 1238 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 5.61527 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5133 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5134 Footprint: Minimap: active: true x: 1246 z: 1662 Obstruction: active: true moving: false control group: 5134 control group 2: 0 tag: 6265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1662 last x: 1246 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 3.94703 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5134 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5135 Footprint: Minimap: active: true x: 1218 z: 1670 Obstruction: active: true moving: false control group: 5135 control group 2: 0 tag: 6169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 1670 last x: 1218 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 2.34327 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5135 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5136 Footprint: Minimap: active: true x: 1210 z: 1682 Obstruction: active: true moving: false control group: 5136 control group 2: 0 tag: 6119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 1682 last x: 1210 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 4.36408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5136 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5137 Footprint: Minimap: active: true x: 1254 z: 1654 Obstruction: active: true moving: false control group: 5137 control group 2: 0 tag: 6305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1654 last x: 1254 last y diff: 0 last z: 1654 territory: 2 rot x: 0 rot y: 4.24058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5137 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5138 Footprint: Minimap: active: true x: 1270 z: 1654 Obstruction: active: true moving: false control group: 5138 control group 2: 0 tag: 6391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1654 last x: 1270 last y diff: 0 last z: 1654 territory: 2 rot x: 0 rot y: 5.40883 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5138 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5139 Footprint: Minimap: active: true x: 1274 z: 1654 Obstruction: active: true moving: false control group: 5139 control group 2: 0 tag: 6419 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1654 last x: 1274 last y diff: 0 last z: 1654 territory: 2 rot x: 0 rot y: 0.90107 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5139 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5140 Footprint: Minimap: active: true x: 1290 z: 1662 Obstruction: active: true moving: false control group: 5140 control group 2: 0 tag: 6529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1290 y: 0 z: 1662 last x: 1290 last y diff: 0 last z: 1662 territory: 2 rot x: 0 rot y: 0.68395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5140 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 40, "gatherers": [ [], [], [ 156, 6834, 158, 6833, 155, 6832, 157, 6808 ], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5141 Footprint: Minimap: active: true x: 1234 z: 1726 Obstruction: active: true moving: false control group: 5141 control group 2: 0 tag: 6235 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 1726 last x: 1234 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 2.50701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5141 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5142 Footprint: Minimap: active: true x: 1250 z: 1654 Obstruction: active: true moving: false control group: 5142 control group 2: 0 tag: 6283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1654 last x: 1250 last y diff: 0 last z: 1654 territory: 2 rot x: 0 rot y: 3.5682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5142 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5143 Footprint: Minimap: active: true x: 1246 z: 1710 Obstruction: active: true moving: false control group: 5143 control group 2: 0 tag: 6275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1710 last x: 1246 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 1.08172 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5143 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5144 Footprint: Minimap: active: true x: 1258 z: 1694 Obstruction: active: true moving: false control group: 5144 control group 2: 0 tag: 6333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1694 last x: 1258 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 5.62374 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5144 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5145 Footprint: Minimap: active: true x: 1242 z: 1718 Obstruction: active: true moving: false control group: 5145 control group 2: 0 tag: 6261 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 1718 last x: 1242 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 4.14606 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5145 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5146 Footprint: Minimap: active: true x: 1270 z: 1682 Obstruction: active: true moving: false control group: 5146 control group 2: 0 tag: 6399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1682 last x: 1270 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 5.7058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5146 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5147 Footprint: Minimap: active: true x: 1282 z: 1666 Obstruction: active: true moving: false control group: 5147 control group 2: 0 tag: 6475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1282 y: 0 z: 1666 last x: 1282 last y diff: 0 last z: 1666 territory: 2 rot x: 0 rot y: 0.05332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5147 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5148 Footprint: Minimap: active: true x: 1218 z: 1706 Obstruction: active: true moving: false control group: 5148 control group 2: 0 tag: 6175 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 1706 last x: 1218 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 2.78963 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5148 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5149 Footprint: Minimap: active: true x: 1222 z: 1706 Obstruction: active: true moving: false control group: 5149 control group 2: 0 tag: 6195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 1706 last x: 1222 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 5.59212 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5149 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5150 Footprint: Minimap: active: true x: 1214 z: 1706 Obstruction: active: true moving: false control group: 5150 control group 2: 0 tag: 6149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 1706 last x: 1214 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 1.06312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5150 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5151 Footprint: Minimap: active: true x: 1210 z: 1698 Obstruction: active: true moving: false control group: 5151 control group 2: 0 tag: 6123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1210 y: 0 z: 1698 last x: 1210 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 5.22463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5151 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5152 Footprint: Minimap: active: true x: 1242 z: 1674 Obstruction: active: true moving: false control group: 5152 control group 2: 0 tag: 6253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 1674 last x: 1242 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 5.43456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5152 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5153 Footprint: Minimap: active: true x: 1246 z: 1666 Obstruction: active: true moving: false control group: 5153 control group 2: 0 tag: 6267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1666 last x: 1246 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 5.50231 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5153 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5154 Footprint: Minimap: active: true x: 1250 z: 1666 Obstruction: active: true moving: false control group: 5154 control group 2: 0 tag: 6285 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1666 last x: 1250 last y diff: 0 last z: 1666 territory: 2 rot x: 0 rot y: 2.5095 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5154 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5155 Footprint: Minimap: active: true x: 1258 z: 1658 Obstruction: active: true moving: false control group: 5155 control group 2: 0 tag: 6329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1658 last x: 1258 last y diff: 0 last z: 1658 territory: 2 rot x: 0 rot y: 5.06446 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5155 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5156 Footprint: Minimap: active: true x: 1266 z: 1658 Obstruction: active: true moving: false control group: 5156 control group 2: 0 tag: 6365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1658 last x: 1266 last y diff: 0 last z: 1658 territory: 2 rot x: 0 rot y: 1.97187 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5156 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5157 Footprint: Minimap: active: true x: 1242 z: 1706 Obstruction: active: true moving: false control group: 5157 control group 2: 0 tag: 6259 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 1706 last x: 1242 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 2.06281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5157 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5158 Footprint: Minimap: active: true x: 1250 z: 1690 Obstruction: active: true moving: false control group: 5158 control group 2: 0 tag: 6291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1690 last x: 1250 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 4.89782 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5158 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5159 Footprint: Minimap: active: true x: 1254 z: 1686 Obstruction: active: true moving: false control group: 5159 control group 2: 0 tag: 6315 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1686 last x: 1254 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 1.9229 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5159 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5160 Footprint: Minimap: active: true x: 1238 z: 1710 Obstruction: active: true moving: false control group: 5160 control group 2: 0 tag: 6247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 1710 last x: 1238 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 3.70641 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5160 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5161 Footprint: Minimap: active: true x: 1238 z: 1714 Obstruction: active: true moving: false control group: 5161 control group 2: 0 tag: 6249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 1714 last x: 1238 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 6.03158 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5161 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5162 Footprint: Minimap: active: true x: 1258 z: 1678 Obstruction: active: true moving: false control group: 5162 control group 2: 0 tag: 6331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1258 y: 0 z: 1678 last x: 1258 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 1.04845 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5162 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5163 Footprint: Minimap: active: true x: 1266 z: 1678 Obstruction: active: true moving: false control group: 5163 control group 2: 0 tag: 6367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266 y: 0 z: 1678 last x: 1266 last y diff: 0 last z: 1678 territory: 2 rot x: 0 rot y: 5.05398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5163 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5164 Footprint: Minimap: active: true x: 1270 z: 1670 Obstruction: active: true moving: false control group: 5164 control group 2: 0 tag: 6397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1670 last x: 1270 last y diff: 0 last z: 1670 territory: 2 rot x: 0 rot y: 0.22184 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5164 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5165 Footprint: Minimap: active: true x: 1274 z: 1662 Obstruction: active: true moving: false control group: 5165 control group 2: 0 tag: 6421 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1662 last x: 1274 last y diff: 0 last z: 1662 territory: 2 rot x: 0 rot y: 1.83291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5165 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5166 Footprint: Minimap: active: true x: 1274 z: 1666 Obstruction: active: true moving: false control group: 5166 control group 2: 0 tag: 6423 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1274 y: 0 z: 1666 last x: 1274 last y diff: 0 last z: 1666 territory: 2 rot x: 0 rot y: 5.5808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5166 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5167 Footprint: Minimap: active: true x: 1278 z: 1662 Obstruction: active: true moving: false control group: 5167 control group 2: 0 tag: 6451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1278 y: 0 z: 1662 last x: 1278 last y diff: 0 last z: 1662 territory: 2 rot x: 0 rot y: 6.06167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5167 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 105, "gatherers": [ [], [], [ 6763, 6761, 6800, 6762, 6802, 6801 ], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5168 Footprint: Minimap: active: true x: 1214 z: 1702 Obstruction: active: true moving: false control group: 5168 control group 2: 0 tag: 6147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214 y: 0 z: 1702 last x: 1214 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 4.27303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5168 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5169 Footprint: Minimap: active: true x: 1218 z: 1702 Obstruction: active: true moving: false control group: 5169 control group 2: 0 tag: 6173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 1702 last x: 1218 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 2.0753 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5169 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5170 Footprint: Minimap: active: true x: 1222 z: 1702 Obstruction: active: true moving: false control group: 5170 control group 2: 0 tag: 6193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 1702 last x: 1222 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 4.74144 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5170 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5171 Footprint: Minimap: active: true x: 1226 z: 1702 Obstruction: active: true moving: false control group: 5171 control group 2: 0 tag: 6207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 1702 last x: 1226 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 3.20626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5171 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5172 Footprint: Minimap: active: true x: 1230 z: 1702 Obstruction: active: true moving: false control group: 5172 control group 2: 0 tag: 6221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 1702 last x: 1230 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 0.61927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5172 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5173 Footprint: Minimap: active: true x: 1206 z: 1710 Obstruction: active: true moving: false control group: 5173 control group 2: 0 tag: 6099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206 y: 0 z: 1710 last x: 1206 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 1.21435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5173 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5174 Footprint: Minimap: active: true x: 1218 z: 1694 Obstruction: active: true moving: false control group: 5174 control group 2: 0 tag: 6171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1218 y: 0 z: 1694 last x: 1218 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 2.7355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5174 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5175 Footprint: Minimap: active: true x: 1230 z: 1678 Obstruction: active: true moving: false control group: 5175 control group 2: 0 tag: 6217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 1678 last x: 1230 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 0.19529 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5175 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5176 Footprint: Minimap: active: true x: 1246 z: 1670 Obstruction: active: true moving: false control group: 5176 control group 2: 0 tag: 6269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1670 last x: 1246 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 2.56328 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5176 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5177 Footprint: Minimap: active: true x: 1246 z: 1674 Obstruction: active: true moving: false control group: 5177 control group 2: 0 tag: 6271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1674 last x: 1246 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 4.76522 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5177 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5178 Footprint: Minimap: active: true x: 1250 z: 1670 Obstruction: active: true moving: false control group: 5178 control group 2: 0 tag: 6287 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1670 last x: 1250 last y diff: 0 last z: 1670 territory: 2 rot x: 0 rot y: 2.2719 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5178 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5179 Footprint: Minimap: active: true x: 1254 z: 1670 Obstruction: active: true moving: false control group: 5179 control group 2: 0 tag: 6307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1670 last x: 1254 last y diff: 0 last z: 1670 territory: 2 rot x: 0 rot y: 3.84163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5179 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5180 Footprint: Minimap: active: true x: 1270 z: 1662 Obstruction: active: true moving: false control group: 5180 control group 2: 0 tag: 6393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1662 last x: 1270 last y diff: 0 last z: 1662 territory: 2 rot x: 0 rot y: 0.74996 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5180 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5181 Footprint: Minimap: active: true x: 1242 z: 1690 Obstruction: active: true moving: false control group: 5181 control group 2: 0 tag: 6255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 1690 last x: 1242 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 3.5308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5181 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5182 Footprint: Minimap: active: true x: 1242 z: 1698 Obstruction: active: true moving: false control group: 5182 control group 2: 0 tag: 6257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1242 y: 0 z: 1698 last x: 1242 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 1.64087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5182 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5183 Footprint: Minimap: active: true x: 1238 z: 1698 Obstruction: active: true moving: false control group: 5183 control group 2: 0 tag: 6245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 1698 last x: 1238 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 4.2274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5183 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5184 Footprint: Minimap: active: true x: 1250 z: 1682 Obstruction: active: true moving: false control group: 5184 control group 2: 0 tag: 6289 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1250 y: 0 z: 1682 last x: 1250 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 5.42292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5184 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5185 Footprint: Minimap: active: true x: 1254 z: 1682 Obstruction: active: true moving: false control group: 5185 control group 2: 0 tag: 6313 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1682 last x: 1254 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 2.27083 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5185 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5186 Footprint: Minimap: active: true x: 1254 z: 1674 Obstruction: active: true moving: false control group: 5186 control group 2: 0 tag: 6309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1674 last x: 1254 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 2.17473 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5186 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5187 Footprint: Minimap: active: true x: 1254 z: 1678 Obstruction: active: true moving: false control group: 5187 control group 2: 0 tag: 6311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1254 y: 0 z: 1678 last x: 1254 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 0.65598 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5187 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5188 Footprint: Minimap: active: true x: 1262 z: 1670 Obstruction: active: true moving: false control group: 5188 control group 2: 0 tag: 6349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262 y: 0 z: 1670 last x: 1262 last y diff: 0 last z: 1670 territory: 2 rot x: 0 rot y: 3.43545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5188 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5189 Footprint: Minimap: active: true x: 1270 z: 1666 Obstruction: active: true moving: false control group: 5189 control group 2: 0 tag: 6395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1270 y: 0 z: 1666 last x: 1270 last y diff: 0 last z: 1666 territory: 2 rot x: 0 rot y: 4.67482 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5189 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5190 Footprint: Minimap: active: true x: 1234 z: 1698 Obstruction: active: true moving: false control group: 5190 control group 2: 0 tag: 6233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1234 y: 0 z: 1698 last x: 1234 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 2.62073 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5190 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5191 Footprint: Minimap: active: true x: 1222 z: 1682 Obstruction: active: true moving: false control group: 5191 control group 2: 0 tag: 6189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 1682 last x: 1222 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 0.99262 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5191 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5192 Footprint: Minimap: active: true x: 1222 z: 1686 Obstruction: active: true moving: false control group: 5192 control group 2: 0 tag: 6191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1222 y: 0 z: 1686 last x: 1222 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 5.0685 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5192 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5193 Footprint: Minimap: active: true x: 1246 z: 1682 Obstruction: active: true moving: false control group: 5193 control group 2: 0 tag: 6273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1246 y: 0 z: 1682 last x: 1246 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 4.39881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5193 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5194 Footprint: Minimap: active: true x: 1238 z: 1686 Obstruction: active: true moving: false control group: 5194 control group 2: 0 tag: 6243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1238 y: 0 z: 1686 last x: 1238 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 4.4329 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5194 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5195 Footprint: Minimap: active: true x: 1230 z: 1694 Obstruction: active: true moving: false control group: 5195 control group 2: 0 tag: 6219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1230 y: 0 z: 1694 last x: 1230 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 5.09893 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5195 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5196 Footprint: Minimap: active: true x: 1226 z: 1690 Obstruction: active: true moving: false control group: 5196 control group 2: 0 tag: 6205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1226 y: 0 z: 1690 last x: 1226 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 4.37607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5196 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5197 Footprint: Minimap: active: true x: 198 z: 1214 Obstruction: active: true moving: false control group: 5197 control group 2: 0 tag: 1241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 198 y: 0 z: 1214 last x: 198 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 1.32424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5197 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5198 Footprint: Minimap: active: true x: 170 z: 1218 Obstruction: active: true moving: false control group: 5198 control group 2: 0 tag: 1153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1218 last x: 170 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 4.42652 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5198 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5199 Footprint: Minimap: active: true x: 182 z: 1218 Obstruction: active: true moving: false control group: 5199 control group 2: 0 tag: 1195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 1218 last x: 182 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 0.62139 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5199 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5200 Footprint: Minimap: active: true x: 182 z: 1190 Obstruction: active: true moving: false control group: 5200 control group 2: 0 tag: 1191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 1190 last x: 182 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 3.35836 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5200 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5201 Footprint: Minimap: active: true x: 182 z: 1198 Obstruction: active: true moving: false control group: 5201 control group 2: 0 tag: 1193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 182 y: 0 z: 1198 last x: 182 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 0.30398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5201 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5202 Footprint: Minimap: active: true x: 186 z: 1190 Obstruction: active: true moving: false control group: 5202 control group 2: 0 tag: 1205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 186 y: 0 z: 1190 last x: 186 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 5.53431 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5202 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5203 Footprint: Minimap: active: true x: 170 z: 1190 Obstruction: active: true moving: false control group: 5203 control group 2: 0 tag: 1149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1190 last x: 170 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 4.47905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5203 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5204 Footprint: Minimap: active: true x: 174 z: 1198 Obstruction: active: true moving: false control group: 5204 control group 2: 0 tag: 1169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1198 last x: 174 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 2.70768 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5204 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5205 Footprint: Minimap: active: true x: 162 z: 1194 Obstruction: active: true moving: false control group: 5205 control group 2: 0 tag: 1121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 1194 last x: 162 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 4.93274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5205 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5206 Footprint: Minimap: active: true x: 158 z: 1186 Obstruction: active: true moving: false control group: 5206 control group 2: 0 tag: 1113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 1186 last x: 158 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 0.07981 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5206 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5207 Footprint: Minimap: active: true x: 158 z: 1194 Obstruction: active: true moving: false control group: 5207 control group 2: 0 tag: 1115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 158 y: 0 z: 1194 last x: 158 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 2.12554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5207 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5208 Footprint: Minimap: active: true x: 162 z: 1174 Obstruction: active: true moving: false control group: 5208 control group 2: 0 tag: 1119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 1174 last x: 162 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 6.09156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5208 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5209 Footprint: Minimap: active: true x: 150 z: 1198 Obstruction: active: true moving: false control group: 5209 control group 2: 0 tag: 1091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 1198 last x: 150 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 0.32805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5209 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5210 Footprint: Minimap: active: true x: 166 z: 1162 Obstruction: active: true moving: false control group: 5210 control group 2: 0 tag: 1135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 1162 last x: 166 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 2.45846 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5210 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5211 Footprint: Minimap: active: true x: 150 z: 1218 Obstruction: active: true moving: false control group: 5211 control group 2: 0 tag: 1093 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 150 y: 0 z: 1218 last x: 150 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 4.32815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5211 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5212 Footprint: Minimap: active: true x: 154 z: 1218 Obstruction: active: true moving: false control group: 5212 control group 2: 0 tag: 1105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 1218 last x: 154 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 2.91636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5212 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5213 Footprint: Minimap: active: true x: 170 z: 1162 Obstruction: active: true moving: false control group: 5213 control group 2: 0 tag: 1143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1162 last x: 170 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 2.59687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5213 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5214 Footprint: Minimap: active: true x: 194 z: 1206 Obstruction: active: true moving: false control group: 5214 control group 2: 0 tag: 1231 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 194 y: 0 z: 1206 last x: 194 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 4.79445 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5214 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5215 Footprint: Minimap: active: true x: 166 z: 1206 Obstruction: active: true moving: false control group: 5215 control group 2: 0 tag: 1137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 166 y: 0 z: 1206 last x: 166 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 1.18282 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5215 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5216 Footprint: Minimap: active: true x: 190 z: 1214 Obstruction: active: true moving: false control group: 5216 control group 2: 0 tag: 1215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 190 y: 0 z: 1214 last x: 190 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 5.98905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5216 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5217 Footprint: Minimap: active: true x: 174 z: 1186 Obstruction: active: true moving: false control group: 5217 control group 2: 0 tag: 1167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1186 last x: 174 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 6.1801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5217 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5218 Footprint: Minimap: active: true x: 170 z: 1202 Obstruction: active: true moving: false control group: 5218 control group 2: 0 tag: 1151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1202 last x: 170 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 2.08912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5218 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5219 Footprint: Minimap: active: true x: 154 z: 1198 Obstruction: active: true moving: false control group: 5219 control group 2: 0 tag: 1103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 154 y: 0 z: 1198 last x: 154 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 2.50551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5219 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5220 Footprint: Minimap: active: true x: 170 z: 1174 Obstruction: active: true moving: false control group: 5220 control group 2: 0 tag: 1147 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1174 last x: 170 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 4.43586 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5220 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5221 Footprint: Minimap: active: true x: 174 z: 1166 Obstruction: active: true moving: false control group: 5221 control group 2: 0 tag: 1159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1166 last x: 174 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 6.04361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5221 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5222 Footprint: Minimap: active: true x: 174 z: 1170 Obstruction: active: true moving: false control group: 5222 control group 2: 0 tag: 1161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1170 last x: 174 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 5.37334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5222 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5223 Footprint: Minimap: active: true x: 174 z: 1178 Obstruction: active: true moving: false control group: 5223 control group 2: 0 tag: 1163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1178 last x: 174 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 3.24997 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5223 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5224 Footprint: Minimap: active: true x: 174 z: 1182 Obstruction: active: true moving: false control group: 5224 control group 2: 0 tag: 1165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 174 y: 0 z: 1182 last x: 174 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 1.21433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5224 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5225 Footprint: Minimap: active: true x: 170 z: 1166 Obstruction: active: true moving: false control group: 5225 control group 2: 0 tag: 1145 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 170 y: 0 z: 1166 last x: 170 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 0.37345 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5225 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5226 Footprint: Minimap: active: true x: 162 z: 1206 Obstruction: active: true moving: false control group: 5226 control group 2: 0 tag: 1123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 162 y: 0 z: 1206 last x: 162 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 2.9462 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5226 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5227 Footprint: Minimap: active: true x: 446 z: 982 Obstruction: active: true moving: false control group: 5227 control group 2: 0 tag: 1729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 982 last x: 446 last y diff: 0 last z: 982 territory: 6 rot x: 0 rot y: 2.01775 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5227 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 72, "gatherers": [ [], [], [], [], [], [], [ 6845 ], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5228 Footprint: Minimap: active: true x: 430 z: 990 Obstruction: active: true moving: false control group: 5228 control group 2: 0 tag: 1665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 990 last x: 430 last y diff: 0 last z: 990 territory: 6 rot x: 0 rot y: 2.31804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5228 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 56, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5229 Footprint: Minimap: active: true x: 458 z: 970 Obstruction: active: true moving: false control group: 5229 control group 2: 0 tag: 1797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 970 last x: 458 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 1.70682 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5229 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5230 Footprint: Minimap: active: true x: 410 z: 950 Obstruction: active: true moving: false control group: 5230 control group 2: 0 tag: 1609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 950 last x: 410 last y diff: 0 last z: 950 territory: 6 rot x: 0 rot y: 1.12021 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5230 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5231 Footprint: Minimap: active: true x: 414 z: 942 Obstruction: active: true moving: false control group: 5231 control group 2: 0 tag: 1615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 942 last x: 414 last y diff: 0 last z: 942 territory: 6 rot x: 0 rot y: 3.02991 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5231 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5232 Footprint: Minimap: active: true x: 422 z: 942 Obstruction: active: true moving: false control group: 5232 control group 2: 0 tag: 1635 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 942 last x: 422 last y diff: 0 last z: 942 territory: 6 rot x: 0 rot y: 5.56502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5232 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5233 Footprint: Minimap: active: true x: 426 z: 942 Obstruction: active: true moving: false control group: 5233 control group 2: 0 tag: 1641 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 942 last x: 426 last y diff: 0 last z: 942 territory: 6 rot x: 0 rot y: 5.8791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5233 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5234 Footprint: Minimap: active: true x: 446 z: 946 Obstruction: active: true moving: false control group: 5234 control group 2: 0 tag: 1725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 946 last x: 446 last y diff: 0 last z: 946 territory: 6 rot x: 0 rot y: 4.54102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5234 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5235 Footprint: Minimap: active: true x: 450 z: 946 Obstruction: active: true moving: false control group: 5235 control group 2: 0 tag: 1753 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 946 last x: 450 last y diff: 0 last z: 946 territory: 6 rot x: 0 rot y: 2.90955 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5235 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5236 Footprint: Minimap: active: true x: 458 z: 938 Obstruction: active: true moving: false control group: 5236 control group 2: 0 tag: 1795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 938 last x: 458 last y diff: 0 last z: 938 territory: 6 rot x: 0 rot y: 1.94085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5236 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5237 Footprint: Minimap: active: true x: 462 z: 946 Obstruction: active: true moving: false control group: 5237 control group 2: 0 tag: 1817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 946 last x: 462 last y diff: 0 last z: 946 territory: 6 rot x: 0 rot y: 5.2575 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5237 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5238 Footprint: Minimap: active: true x: 430 z: 942 Obstruction: active: true moving: false control group: 5238 control group 2: 0 tag: 1653 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 942 last x: 430 last y diff: 0 last z: 942 territory: 6 rot x: 0 rot y: 0.7141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5238 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5239 Footprint: Minimap: active: true x: 434 z: 942 Obstruction: active: true moving: false control group: 5239 control group 2: 0 tag: 1673 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 942 last x: 434 last y diff: 0 last z: 942 territory: 6 rot x: 0 rot y: 0.23441 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5239 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5240 Footprint: Minimap: active: true x: 406 z: 978 Obstruction: active: true moving: false control group: 5240 control group 2: 0 tag: 1605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 978 last x: 406 last y diff: 0 last z: 978 territory: 6 rot x: 0 rot y: 4.67722 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5240 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5241 Footprint: Minimap: active: true x: 410 z: 978 Obstruction: active: true moving: false control group: 5241 control group 2: 0 tag: 1613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 978 last x: 410 last y diff: 0 last z: 978 territory: 6 rot x: 0 rot y: 1.78037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5241 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5242 Footprint: Minimap: active: true x: 390 z: 962 Obstruction: active: true moving: false control group: 5242 control group 2: 0 tag: 1593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 390 y: 0 z: 962 last x: 390 last y diff: 0 last z: 962 territory: 6 rot x: 0 rot y: 2.4677 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5242 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5243 Footprint: Minimap: active: true x: 394 z: 978 Obstruction: active: true moving: false control group: 5243 control group 2: 0 tag: 1595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 394 y: 0 z: 978 last x: 394 last y diff: 0 last z: 978 territory: 6 rot x: 0 rot y: 3.19222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5243 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5244 Footprint: Minimap: active: true x: 402 z: 954 Obstruction: active: true moving: false control group: 5244 control group 2: 0 tag: 1597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 402 y: 0 z: 954 last x: 402 last y diff: 0 last z: 954 territory: 6 rot x: 0 rot y: 1.87038 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5244 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5245 Footprint: Minimap: active: true x: 426 z: 986 Obstruction: active: true moving: false control group: 5245 control group 2: 0 tag: 1649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 986 last x: 426 last y diff: 0 last z: 986 territory: 6 rot x: 0 rot y: 0.11535 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5245 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5246 Footprint: Minimap: active: true x: 430 z: 986 Obstruction: active: true moving: false control group: 5246 control group 2: 0 tag: 1663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 986 last x: 430 last y diff: 0 last z: 986 territory: 6 rot x: 0 rot y: 1.82923 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5246 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5247 Footprint: Minimap: active: true x: 462 z: 958 Obstruction: active: true moving: false control group: 5247 control group 2: 0 tag: 1819 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 958 last x: 462 last y diff: 0 last z: 958 territory: 6 rot x: 0 rot y: 5.22133 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5247 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5248 Footprint: Minimap: active: true x: 426 z: 982 Obstruction: active: true moving: false control group: 5248 control group 2: 0 tag: 1647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 982 last x: 426 last y diff: 0 last z: 982 territory: 6 rot x: 0 rot y: 5.98523 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5248 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5249 Footprint: Minimap: active: true x: 414 z: 946 Obstruction: active: true moving: false control group: 5249 control group 2: 0 tag: 1617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 946 last x: 414 last y diff: 0 last z: 946 territory: 6 rot x: 0 rot y: 1.66004 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5249 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5250 Footprint: Minimap: active: true x: 418 z: 946 Obstruction: active: true moving: false control group: 5250 control group 2: 0 tag: 1627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 946 last x: 418 last y diff: 0 last z: 946 territory: 6 rot x: 0 rot y: 3.54226 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5250 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5251 Footprint: Minimap: active: true x: 438 z: 946 Obstruction: active: true moving: false control group: 5251 control group 2: 0 tag: 1697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 946 last x: 438 last y diff: 0 last z: 946 territory: 6 rot x: 0 rot y: 0.28872 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5251 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5252 Footprint: Minimap: active: true x: 466 z: 942 Obstruction: active: true moving: false control group: 5252 control group 2: 0 tag: 1845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 942 last x: 466 last y diff: 0 last z: 942 territory: 6 rot x: 0 rot y: 2.20675 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5252 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5253 Footprint: Minimap: active: true x: 466 z: 946 Obstruction: active: true moving: false control group: 5253 control group 2: 0 tag: 1847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 946 last x: 466 last y diff: 0 last z: 946 territory: 6 rot x: 0 rot y: 5.60085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5253 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5254 Footprint: Minimap: active: true x: 410 z: 974 Obstruction: active: true moving: false control group: 5254 control group 2: 0 tag: 1611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 410 y: 0 z: 974 last x: 410 last y diff: 0 last z: 974 territory: 6 rot x: 0 rot y: 1.59232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5254 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5255 Footprint: Minimap: active: true x: 406 z: 962 Obstruction: active: true moving: false control group: 5255 control group 2: 0 tag: 1601 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 962 last x: 406 last y diff: 0 last z: 962 territory: 6 rot x: 0 rot y: 2.97988 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5255 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5257 Footprint: Minimap: active: true x: 438 z: 978 Obstruction: active: true moving: false control group: 5257 control group 2: 0 tag: 1703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 978 last x: 438 last y diff: 0 last z: 978 territory: 6 rot x: 0 rot y: 1.02308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5257 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 38, "gatherers": [ [], [], [], [], [], [], [ 6829, 374, 372, 373, 6782, 6839, 6810 ], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5258 Footprint: Minimap: active: true x: 430 z: 978 Obstruction: active: true moving: false control group: 5258 control group 2: 0 tag: 1661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 978 last x: 430 last y diff: 0 last z: 978 territory: 6 rot x: 0 rot y: 0.48658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5258 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 185, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5259 Footprint: Minimap: active: true x: 426 z: 950 Obstruction: active: true moving: false control group: 5259 control group 2: 0 tag: 1643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 950 last x: 426 last y diff: 0 last z: 950 territory: 6 rot x: 0 rot y: 4.98888 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5259 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5260 Footprint: Minimap: active: true x: 434 z: 950 Obstruction: active: true moving: false control group: 5260 control group 2: 0 tag: 1675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 950 last x: 434 last y diff: 0 last z: 950 territory: 6 rot x: 0 rot y: 5.615 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5260 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5261 Footprint: Minimap: active: true x: 434 z: 954 Obstruction: active: true moving: false control group: 5261 control group 2: 0 tag: 1677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 954 last x: 434 last y diff: 0 last z: 954 territory: 6 rot x: 0 rot y: 2.9737 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5261 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5262 Footprint: Minimap: active: true x: 438 z: 954 Obstruction: active: true moving: false control group: 5262 control group 2: 0 tag: 1699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 954 last x: 438 last y diff: 0 last z: 954 territory: 6 rot x: 0 rot y: 5.21444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5262 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5263 Footprint: Minimap: active: true x: 406 z: 970 Obstruction: active: true moving: false control group: 5263 control group 2: 0 tag: 1603 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 406 y: 0 z: 970 last x: 406 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 3.85141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5263 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5264 Footprint: Minimap: active: true x: 414 z: 970 Obstruction: active: true moving: false control group: 5264 control group 2: 0 tag: 1621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 970 last x: 414 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 0.13614 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5264 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5265 Footprint: Minimap: active: true x: 422 z: 974 Obstruction: active: true moving: false control group: 5265 control group 2: 0 tag: 1639 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 974 last x: 422 last y diff: 0 last z: 974 territory: 6 rot x: 0 rot y: 2.47941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5265 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5266 Footprint: Minimap: active: true x: 430 z: 974 Obstruction: active: true moving: false control group: 5266 control group 2: 0 tag: 1659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 974 last x: 430 last y diff: 0 last z: 974 territory: 6 rot x: 0 rot y: 4.43023 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5266 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5267 Footprint: Minimap: active: true x: 434 z: 974 Obstruction: active: true moving: false control group: 5267 control group 2: 0 tag: 1681 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 974 last x: 434 last y diff: 0 last z: 974 territory: 6 rot x: 0 rot y: 4.59276 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5267 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 175, "gatherers": [ [], [], [], [], [], [], [ 375, 6817 ], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5268 Footprint: Minimap: active: true x: 434 z: 970 Obstruction: active: true moving: false control group: 5268 control group 2: 0 tag: 1679 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 970 last x: 434 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 3.08385 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5268 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5269 Footprint: Minimap: active: true x: 442 z: 966 Obstruction: active: true moving: false control group: 5269 control group 2: 0 tag: 1713 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 966 last x: 442 last y diff: 0 last z: 966 territory: 6 rot x: 0 rot y: 3.3033 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5269 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5270 Footprint: Minimap: active: true x: 446 z: 962 Obstruction: active: true moving: false control group: 5270 control group 2: 0 tag: 1727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 962 last x: 446 last y diff: 0 last z: 962 territory: 6 rot x: 0 rot y: 0.96187 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5270 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5271 Footprint: Minimap: active: true x: 450 z: 958 Obstruction: active: true moving: false control group: 5271 control group 2: 0 tag: 1755 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 958 last x: 450 last y diff: 0 last z: 958 territory: 6 rot x: 0 rot y: 3.43424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5271 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5272 Footprint: Minimap: active: true x: 418 z: 962 Obstruction: active: true moving: false control group: 5272 control group 2: 0 tag: 1629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 962 last x: 418 last y diff: 0 last z: 962 territory: 6 rot x: 0 rot y: 1.76894 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5272 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5273 Footprint: Minimap: active: true x: 422 z: 954 Obstruction: active: true moving: false control group: 5273 control group 2: 0 tag: 1637 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 422 y: 0 z: 954 last x: 422 last y diff: 0 last z: 954 territory: 6 rot x: 0 rot y: 2.87876 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5273 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5274 Footprint: Minimap: active: true x: 430 z: 954 Obstruction: active: true moving: false control group: 5274 control group 2: 0 tag: 1655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 954 last x: 430 last y diff: 0 last z: 954 territory: 6 rot x: 0 rot y: 1.99903 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5274 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5275 Footprint: Minimap: active: true x: 414 z: 966 Obstruction: active: true moving: false control group: 5275 control group 2: 0 tag: 1619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 414 y: 0 z: 966 last x: 414 last y diff: 0 last z: 966 territory: 6 rot x: 0 rot y: 3.44912 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5275 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5276 Footprint: Minimap: active: true x: 426 z: 966 Obstruction: active: true moving: false control group: 5276 control group 2: 0 tag: 1645 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 966 last x: 426 last y diff: 0 last z: 966 territory: 6 rot x: 0 rot y: 3.10573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5276 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5277 Footprint: Minimap: active: true x: 430 z: 970 Obstruction: active: true moving: false control group: 5277 control group 2: 0 tag: 1657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 970 last x: 430 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 0.44585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5277 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5278 Footprint: Minimap: active: true x: 438 z: 962 Obstruction: active: true moving: false control group: 5278 control group 2: 0 tag: 1701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 438 y: 0 z: 962 last x: 438 last y diff: 0 last z: 962 territory: 6 rot x: 0 rot y: 2.59551 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5278 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5279 Footprint: Minimap: active: true x: 1478 z: 1754 Obstruction: active: true moving: false control group: 5279 control group 2: 0 tag: 7875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 1754 last x: 1478 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 0.0646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5279 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5280 Footprint: Minimap: active: true x: 1482 z: 1742 Obstruction: active: true moving: false control group: 5280 control group 2: 0 tag: 7903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 1742 last x: 1482 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 5.14504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5280 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5281 Footprint: Minimap: active: true x: 1446 z: 1738 Obstruction: active: true moving: false control group: 5281 control group 2: 0 tag: 7607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 1738 last x: 1446 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 0.56643 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5281 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5282 Footprint: Minimap: active: true x: 1446 z: 1742 Obstruction: active: true moving: false control group: 5282 control group 2: 0 tag: 7609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1446 y: 0 z: 1742 last x: 1446 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 5.53451 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5282 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5283 Footprint: Minimap: active: true x: 1442 z: 1722 Obstruction: active: true moving: false control group: 5283 control group 2: 0 tag: 7587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 1722 last x: 1442 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 1.16433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5283 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5284 Footprint: Minimap: active: true x: 1470 z: 1778 Obstruction: active: true moving: false control group: 5284 control group 2: 0 tag: 7817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1778 last x: 1470 last y diff: 0 last z: 1778 territory: 0 rot x: 0 rot y: 0.27053 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5284 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5285 Footprint: Minimap: active: true x: 1458 z: 1710 Obstruction: active: true moving: false control group: 5285 control group 2: 0 tag: 7689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 1710 last x: 1458 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 0.85505 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5285 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5286 Footprint: Minimap: active: true x: 1466 z: 1706 Obstruction: active: true moving: false control group: 5286 control group 2: 0 tag: 7759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 1706 last x: 1466 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 0.58477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5286 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5287 Footprint: Minimap: active: true x: 1474 z: 1698 Obstruction: active: true moving: false control group: 5287 control group 2: 0 tag: 7831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1698 last x: 1474 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 4.69832 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5287 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5288 Footprint: Minimap: active: true x: 1490 z: 1706 Obstruction: active: true moving: false control group: 5288 control group 2: 0 tag: 7933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1490 y: 0 z: 1706 last x: 1490 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 3.58703 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5288 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5289 Footprint: Minimap: active: true x: 1486 z: 1726 Obstruction: active: true moving: false control group: 5289 control group 2: 0 tag: 7923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1486 y: 0 z: 1726 last x: 1486 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 2.49643 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5289 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5290 Footprint: Minimap: active: true x: 1482 z: 1690 Obstruction: active: true moving: false control group: 5290 control group 2: 0 tag: 7901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1482 y: 0 z: 1690 last x: 1482 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 2.5626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5290 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5291 Footprint: Minimap: active: true x: 1474 z: 1746 Obstruction: active: true moving: false control group: 5291 control group 2: 0 tag: 7841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1746 last x: 1474 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 0.93841 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5291 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5292 Footprint: Minimap: active: true x: 1474 z: 1750 Obstruction: active: true moving: false control group: 5292 control group 2: 0 tag: 7843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1750 last x: 1474 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 3.17132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5292 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5293 Footprint: Minimap: active: true x: 1478 z: 1758 Obstruction: active: true moving: false control group: 5293 control group 2: 0 tag: 7877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 1758 last x: 1478 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 0.53318 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5293 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5294 Footprint: Minimap: active: true x: 1454 z: 1738 Obstruction: active: true moving: false control group: 5294 control group 2: 0 tag: 7665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 1738 last x: 1454 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 2.34443 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5294 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5295 Footprint: Minimap: active: true x: 1454 z: 1762 Obstruction: active: true moving: false control group: 5295 control group 2: 0 tag: 7667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 1762 last x: 1454 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 1.09687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5295 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5296 Footprint: Minimap: active: true x: 1462 z: 1762 Obstruction: active: true moving: false control group: 5296 control group 2: 0 tag: 7729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 1762 last x: 1462 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 1.29072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5296 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5297 Footprint: Minimap: active: true x: 1470 z: 1766 Obstruction: active: true moving: false control group: 5297 control group 2: 0 tag: 7815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1766 last x: 1470 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 1.83231 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5297 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5298 Footprint: Minimap: active: true x: 1478 z: 1766 Obstruction: active: true moving: false control group: 5298 control group 2: 0 tag: 7879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 1766 last x: 1478 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 1.95374 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5298 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5299 Footprint: Minimap: active: true x: 1466 z: 1770 Obstruction: active: true moving: false control group: 5299 control group 2: 0 tag: 7771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 1770 last x: 1466 last y diff: 0 last z: 1770 territory: 0 rot x: 0 rot y: 3.84987 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5299 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5300 Footprint: Minimap: active: true x: 1470 z: 1706 Obstruction: active: true moving: false control group: 5300 control group 2: 0 tag: 7795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1706 last x: 1470 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 1.2219 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5300 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5301 Footprint: Minimap: active: true x: 1470 z: 1714 Obstruction: active: true moving: false control group: 5301 control group 2: 0 tag: 7797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1714 last x: 1470 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 4.41861 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5301 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5302 Footprint: Minimap: active: true x: 1470 z: 1738 Obstruction: active: true moving: false control group: 5302 control group 2: 0 tag: 7807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1738 last x: 1470 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 3.43218 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5302 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5303 Footprint: Minimap: active: true x: 1470 z: 1746 Obstruction: active: true moving: false control group: 5303 control group 2: 0 tag: 7809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1746 last x: 1470 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 3.68213 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5303 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5304 Footprint: Minimap: active: true x: 1470 z: 1758 Obstruction: active: true moving: false control group: 5304 control group 2: 0 tag: 7811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1758 last x: 1470 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 5.16765 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5304 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5305 Footprint: Minimap: active: true x: 1470 z: 1762 Obstruction: active: true moving: false control group: 5305 control group 2: 0 tag: 7813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1762 last x: 1470 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 0.08594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5305 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5306 Footprint: Minimap: active: true x: 1474 z: 1762 Obstruction: active: true moving: false control group: 5306 control group 2: 0 tag: 7845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1762 last x: 1474 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 3.8491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5306 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5307 Footprint: Minimap: active: true x: 1474 z: 1734 Obstruction: active: true moving: false control group: 5307 control group 2: 0 tag: 7839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1734 last x: 1474 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 5.54462 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5307 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5308 Footprint: Minimap: active: true x: 1478 z: 1730 Obstruction: active: true moving: false control group: 5308 control group 2: 0 tag: 7873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 1730 last x: 1478 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 3.82471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5308 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5309 Footprint: Minimap: active: true x: 1454 z: 1726 Obstruction: active: true moving: false control group: 5309 control group 2: 0 tag: 7661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 1726 last x: 1454 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 3.50878 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5309 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5310 Footprint: Minimap: active: true x: 1454 z: 1730 Obstruction: active: true moving: false control group: 5310 control group 2: 0 tag: 7663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1454 y: 0 z: 1730 last x: 1454 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 3.11861 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5310 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5311 Footprint: Minimap: active: true x: 1458 z: 1734 Obstruction: active: true moving: false control group: 5311 control group 2: 0 tag: 7691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 1734 last x: 1458 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 0.38927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5311 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5312 Footprint: Minimap: active: true x: 1458 z: 1738 Obstruction: active: true moving: false control group: 5312 control group 2: 0 tag: 7693 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 1738 last x: 1458 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 6.06501 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5312 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5313 Footprint: Minimap: active: true x: 1458 z: 1742 Obstruction: active: true moving: false control group: 5313 control group 2: 0 tag: 7695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 1742 last x: 1458 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 5.9668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5313 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5314 Footprint: Minimap: active: true x: 1458 z: 1746 Obstruction: active: true moving: false control group: 5314 control group 2: 0 tag: 7697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1458 y: 0 z: 1746 last x: 1458 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 4.5308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5314 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5315 Footprint: Minimap: active: true x: 1462 z: 1758 Obstruction: active: true moving: false control group: 5315 control group 2: 0 tag: 7727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 1758 last x: 1462 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 5.00628 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5315 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5316 Footprint: Minimap: active: true x: 1466 z: 1758 Obstruction: active: true moving: false control group: 5316 control group 2: 0 tag: 7769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 1758 last x: 1466 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 4.38353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5316 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5317 Footprint: Minimap: active: true x: 1462 z: 1726 Obstruction: active: true moving: false control group: 5317 control group 2: 0 tag: 7717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 1726 last x: 1462 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 1.48348 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5317 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5318 Footprint: Minimap: active: true x: 1466 z: 1722 Obstruction: active: true moving: false control group: 5318 control group 2: 0 tag: 7761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 1722 last x: 1466 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 6.1217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5318 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5319 Footprint: Minimap: active: true x: 1470 z: 1718 Obstruction: active: true moving: false control group: 5319 control group 2: 0 tag: 7799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1718 last x: 1470 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 4.24134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5319 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5320 Footprint: Minimap: active: true x: 1474 z: 1714 Obstruction: active: true moving: false control group: 5320 control group 2: 0 tag: 7833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1714 last x: 1474 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 2.36922 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5320 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5321 Footprint: Minimap: active: true x: 1474 z: 1718 Obstruction: active: true moving: false control group: 5321 control group 2: 0 tag: 7835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1718 last x: 1474 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 3.97854 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5321 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5322 Footprint: Minimap: active: true x: 1478 z: 1710 Obstruction: active: true moving: false control group: 5322 control group 2: 0 tag: 7871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1478 y: 0 z: 1710 last x: 1478 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 5.37098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5322 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5323 Footprint: Minimap: active: true x: 1466 z: 1742 Obstruction: active: true moving: false control group: 5323 control group 2: 0 tag: 7765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 1742 last x: 1466 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 3.20911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5323 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5324 Footprint: Minimap: active: true x: 1466 z: 1750 Obstruction: active: true moving: false control group: 5324 control group 2: 0 tag: 7767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 1750 last x: 1466 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 3.37104 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5324 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5325 Footprint: Minimap: active: true x: 1470 z: 1726 Obstruction: active: true moving: false control group: 5325 control group 2: 0 tag: 7803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1726 last x: 1470 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 1.70414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5325 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5326 Footprint: Minimap: active: true x: 1470 z: 1730 Obstruction: active: true moving: false control group: 5326 control group 2: 0 tag: 7805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1730 last x: 1470 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 2.2096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5326 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5327 Footprint: Minimap: active: true x: 1474 z: 1726 Obstruction: active: true moving: false control group: 5327 control group 2: 0 tag: 7837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1474 y: 0 z: 1726 last x: 1474 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 3.22463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5327 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5328 Footprint: Minimap: active: true x: 1462 z: 1742 Obstruction: active: true moving: false control group: 5328 control group 2: 0 tag: 7719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 1742 last x: 1462 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 4.2154 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5328 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5329 Footprint: Minimap: active: true x: 1462 z: 1746 Obstruction: active: true moving: false control group: 5329 control group 2: 0 tag: 7721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 1746 last x: 1462 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 4.02945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5329 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5330 Footprint: Minimap: active: true x: 1462 z: 1750 Obstruction: active: true moving: false control group: 5330 control group 2: 0 tag: 7723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 1750 last x: 1462 last y diff: 0 last z: 1750 territory: 0 rot x: 0 rot y: 1.4125 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5330 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5331 Footprint: Minimap: active: true x: 1462 z: 1754 Obstruction: active: true moving: false control group: 5331 control group 2: 0 tag: 7725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1462 y: 0 z: 1754 last x: 1462 last y diff: 0 last z: 1754 territory: 0 rot x: 0 rot y: 2.92823 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5331 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5332 Footprint: Minimap: active: true x: 1466 z: 1726 Obstruction: active: true moving: false control group: 5332 control group 2: 0 tag: 7763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1466 y: 0 z: 1726 last x: 1466 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 6.1504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5332 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5333 Footprint: Minimap: active: true x: 1470 z: 1722 Obstruction: active: true moving: false control group: 5333 control group 2: 0 tag: 7801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1470 y: 0 z: 1722 last x: 1470 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 5.6036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5333 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5334 Footprint: Minimap: active: true x: 878 z: 1358 Obstruction: active: true moving: false control group: 5334 control group 2: 0 tag: 3891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1358 last x: 878 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 5.97909 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5334 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5335 Footprint: Minimap: active: true x: 878 z: 1366 Obstruction: active: true moving: false control group: 5335 control group 2: 0 tag: 3893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1366 last x: 878 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 5.2909 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5335 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5336 Footprint: Minimap: active: true x: 882 z: 1362 Obstruction: active: true moving: false control group: 5336 control group 2: 0 tag: 3919 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1362 last x: 882 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 0.87031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5336 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5337 Footprint: Minimap: active: true x: 882 z: 1366 Obstruction: active: true moving: false control group: 5337 control group 2: 0 tag: 3921 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1366 last x: 882 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 0.25016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5337 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5338 Footprint: Minimap: active: true x: 914 z: 1326 Obstruction: active: true moving: false control group: 5338 control group 2: 0 tag: 4133 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1326 last x: 914 last y diff: 0 last z: 1326 territory: 0 rot x: 0 rot y: 1.57425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5338 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5339 Footprint: Minimap: active: true x: 914 z: 1330 Obstruction: active: true moving: false control group: 5339 control group 2: 0 tag: 4135 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1330 last x: 914 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 1.62807 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5339 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5340 Footprint: Minimap: active: true x: 854 z: 1350 Obstruction: active: true moving: false control group: 5340 control group 2: 0 tag: 3765 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1350 last x: 854 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 5.81087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5340 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5341 Footprint: Minimap: active: true x: 858 z: 1354 Obstruction: active: true moving: false control group: 5341 control group 2: 0 tag: 3787 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1354 last x: 858 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 3.03098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5341 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5342 Footprint: Minimap: active: true x: 886 z: 1318 Obstruction: active: true moving: false control group: 5342 control group 2: 0 tag: 3945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1318 last x: 886 last y diff: 0 last z: 1318 territory: 0 rot x: 0 rot y: 4.59783 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5342 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5343 Footprint: Minimap: active: true x: 894 z: 1322 Obstruction: active: true moving: false control group: 5343 control group 2: 0 tag: 4013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1322 last x: 894 last y diff: 0 last z: 1322 territory: 0 rot x: 0 rot y: 2.62142 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5343 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5344 Footprint: Minimap: active: true x: 914 z: 1358 Obstruction: active: true moving: false control group: 5344 control group 2: 0 tag: 4143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1358 last x: 914 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 3.80825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5344 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5345 Footprint: Minimap: active: true x: 922 z: 1362 Obstruction: active: true moving: false control group: 5345 control group 2: 0 tag: 4179 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1362 last x: 922 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 1.90856 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5345 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5346 Footprint: Minimap: active: true x: 906 z: 1378 Obstruction: active: true moving: false control group: 5346 control group 2: 0 tag: 4095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1378 last x: 906 last y diff: 0 last z: 1378 territory: 0 rot x: 0 rot y: 3.6111 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5346 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5347 Footprint: Minimap: active: true x: 926 z: 1358 Obstruction: active: true moving: false control group: 5347 control group 2: 0 tag: 4199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1358 last x: 926 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 5.50048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5347 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5348 Footprint: Minimap: active: true x: 930 z: 1350 Obstruction: active: true moving: false control group: 5348 control group 2: 0 tag: 4213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1350 last x: 930 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 4.91335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5348 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5349 Footprint: Minimap: active: true x: 930 z: 1334 Obstruction: active: true moving: false control group: 5349 control group 2: 0 tag: 4209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1334 last x: 930 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 3.30826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5349 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5350 Footprint: Minimap: active: true x: 934 z: 1334 Obstruction: active: true moving: false control group: 5350 control group 2: 0 tag: 4233 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 934 y: 0 z: 1334 last x: 934 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 4.3829 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5350 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5351 Footprint: Minimap: active: true x: 846 z: 1338 Obstruction: active: true moving: false control group: 5351 control group 2: 0 tag: 3717 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 1338 last x: 846 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 3.87371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5351 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5352 Footprint: Minimap: active: true x: 846 z: 1346 Obstruction: active: true moving: false control group: 5352 control group 2: 0 tag: 3719 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 1346 last x: 846 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 3.735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5352 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5353 Footprint: Minimap: active: true x: 850 z: 1342 Obstruction: active: true moving: false control group: 5353 control group 2: 0 tag: 3735 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1342 last x: 850 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 5.43612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5353 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5354 Footprint: Minimap: active: true x: 858 z: 1330 Obstruction: active: true moving: false control group: 5354 control group 2: 0 tag: 3785 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1330 last x: 858 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 5.1491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5354 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5355 Footprint: Minimap: active: true x: 866 z: 1350 Obstruction: active: true moving: false control group: 5355 control group 2: 0 tag: 3827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1350 last x: 866 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 0.32859 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5355 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5356 Footprint: Minimap: active: true x: 866 z: 1354 Obstruction: active: true moving: false control group: 5356 control group 2: 0 tag: 3829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1354 last x: 866 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 1.57151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5356 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5357 Footprint: Minimap: active: true x: 874 z: 1350 Obstruction: active: true moving: false control group: 5357 control group 2: 0 tag: 3865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1350 last x: 874 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 4.9215 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5357 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5358 Footprint: Minimap: active: true x: 878 z: 1350 Obstruction: active: true moving: false control group: 5358 control group 2: 0 tag: 3889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1350 last x: 878 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 2.19217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5358 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5359 Footprint: Minimap: active: true x: 886 z: 1354 Obstruction: active: true moving: false control group: 5359 control group 2: 0 tag: 3953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1354 last x: 886 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 0.95102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5359 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5360 Footprint: Minimap: active: true x: 886 z: 1358 Obstruction: active: true moving: false control group: 5360 control group 2: 0 tag: 3955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1358 last x: 886 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 2.72466 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5360 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5361 Footprint: Minimap: active: true x: 862 z: 1330 Obstruction: active: true moving: false control group: 5361 control group 2: 0 tag: 3803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1330 last x: 862 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 4.51194 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5361 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5362 Footprint: Minimap: active: true x: 874 z: 1330 Obstruction: active: true moving: false control group: 5362 control group 2: 0 tag: 3863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1330 last x: 874 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 3.37272 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5362 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5363 Footprint: Minimap: active: true x: 894 z: 1326 Obstruction: active: true moving: false control group: 5363 control group 2: 0 tag: 4015 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1326 last x: 894 last y diff: 0 last z: 1326 territory: 0 rot x: 0 rot y: 4.88482 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5363 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5364 Footprint: Minimap: active: true x: 902 z: 1326 Obstruction: active: true moving: false control group: 5364 control group 2: 0 tag: 4071 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1326 last x: 902 last y diff: 0 last z: 1326 territory: 0 rot x: 0 rot y: 0.93718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5364 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5365 Footprint: Minimap: active: true x: 902 z: 1330 Obstruction: active: true moving: false control group: 5365 control group 2: 0 tag: 4073 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1330 last x: 902 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 5.9211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5365 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5366 Footprint: Minimap: active: true x: 910 z: 1334 Obstruction: active: true moving: false control group: 5366 control group 2: 0 tag: 4109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1334 last x: 910 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 3.82743 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5366 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5367 Footprint: Minimap: active: true x: 910 z: 1338 Obstruction: active: true moving: false control group: 5367 control group 2: 0 tag: 4111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 910 y: 0 z: 1338 last x: 910 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 0.42646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5367 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5368 Footprint: Minimap: active: true x: 914 z: 1338 Obstruction: active: true moving: false control group: 5368 control group 2: 0 tag: 4137 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1338 last x: 914 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 4.90131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5368 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5369 Footprint: Minimap: active: true x: 926 z: 1338 Obstruction: active: true moving: false control group: 5369 control group 2: 0 tag: 4197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 926 y: 0 z: 1338 last x: 926 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 0.11834 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5369 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5370 Footprint: Minimap: active: true x: 854 z: 1346 Obstruction: active: true moving: false control group: 5370 control group 2: 0 tag: 3763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1346 last x: 854 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 3.72185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5370 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5371 Footprint: Minimap: active: true x: 890 z: 1326 Obstruction: active: true moving: false control group: 5371 control group 2: 0 tag: 3971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1326 last x: 890 last y diff: 0 last z: 1326 territory: 0 rot x: 0 rot y: 5.19228 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5371 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5372 Footprint: Minimap: active: true x: 914 z: 1354 Obstruction: active: true moving: false control group: 5372 control group 2: 0 tag: 4141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1354 last x: 914 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 4.82758 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5372 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5373 Footprint: Minimap: active: true x: 890 z: 1370 Obstruction: active: true moving: false control group: 5373 control group 2: 0 tag: 3981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1370 last x: 890 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 2.49303 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5373 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5374 Footprint: Minimap: active: true x: 898 z: 1370 Obstruction: active: true moving: false control group: 5374 control group 2: 0 tag: 4053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1370 last x: 898 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 0.60882 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5374 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5375 Footprint: Minimap: active: true x: 854 z: 1334 Obstruction: active: true moving: false control group: 5375 control group 2: 0 tag: 3761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1334 last x: 854 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 5.52428 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5375 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5376 Footprint: Minimap: active: true x: 866 z: 1346 Obstruction: active: true moving: false control group: 5376 control group 2: 0 tag: 3825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1346 last x: 866 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 4.80062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5376 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5377 Footprint: Minimap: active: true x: 870 z: 1346 Obstruction: active: true moving: false control group: 5377 control group 2: 0 tag: 3841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1346 last x: 870 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 2.41042 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5377 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5378 Footprint: Minimap: active: true x: 878 z: 1346 Obstruction: active: true moving: false control group: 5378 control group 2: 0 tag: 3887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1346 last x: 878 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 5.8607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5378 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5379 Footprint: Minimap: active: true x: 882 z: 1346 Obstruction: active: true moving: false control group: 5379 control group 2: 0 tag: 3917 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1346 last x: 882 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 1.19008 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5379 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5380 Footprint: Minimap: active: true x: 886 z: 1350 Obstruction: active: true moving: false control group: 5380 control group 2: 0 tag: 3951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1350 last x: 886 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 4.32795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5380 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5381 Footprint: Minimap: active: true x: 890 z: 1366 Obstruction: active: true moving: false control group: 5381 control group 2: 0 tag: 3979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1366 last x: 890 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 0.57325 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5381 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5382 Footprint: Minimap: active: true x: 870 z: 1334 Obstruction: active: true moving: false control group: 5382 control group 2: 0 tag: 3837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1334 last x: 870 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 4.97599 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5382 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5383 Footprint: Minimap: active: true x: 878 z: 1330 Obstruction: active: true moving: false control group: 5383 control group 2: 0 tag: 3883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1330 last x: 878 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 5.55587 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5383 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5384 Footprint: Minimap: active: true x: 882 z: 1330 Obstruction: active: true moving: false control group: 5384 control group 2: 0 tag: 3915 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1330 last x: 882 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 0.8138 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5384 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5385 Footprint: Minimap: active: true x: 906 z: 1342 Obstruction: active: true moving: false control group: 5385 control group 2: 0 tag: 4089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1342 last x: 906 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 0.88068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5385 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5386 Footprint: Minimap: active: true x: 918 z: 1342 Obstruction: active: true moving: false control group: 5386 control group 2: 0 tag: 4159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1342 last x: 918 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 3.1252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5386 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5387 Footprint: Minimap: active: true x: 922 z: 1342 Obstruction: active: true moving: false control group: 5387 control group 2: 0 tag: 4177 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 922 y: 0 z: 1342 last x: 922 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 5.48847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5387 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5388 Footprint: Minimap: active: true x: 930 z: 1342 Obstruction: active: true moving: false control group: 5388 control group 2: 0 tag: 4211 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 930 y: 0 z: 1342 last x: 930 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 5.10792 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5388 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5389 Footprint: Minimap: active: true x: 862 z: 1342 Obstruction: active: true moving: false control group: 5389 control group 2: 0 tag: 3807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1342 last x: 862 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 0.24778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5389 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5390 Footprint: Minimap: active: true x: 886 z: 1330 Obstruction: active: true moving: false control group: 5390 control group 2: 0 tag: 3947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1330 last x: 886 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 5.07061 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5390 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5391 Footprint: Minimap: active: true x: 906 z: 1362 Obstruction: active: true moving: false control group: 5391 control group 2: 0 tag: 4091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1362 last x: 906 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 0.91964 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5391 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5392 Footprint: Minimap: active: true x: 906 z: 1366 Obstruction: active: true moving: false control group: 5392 control group 2: 0 tag: 4093 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1366 last x: 906 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 4.2686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5392 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5393 Footprint: Minimap: active: true x: 918 z: 1350 Obstruction: active: true moving: false control group: 5393 control group 2: 0 tag: 4161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 918 y: 0 z: 1350 last x: 918 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 0.24224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5393 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5394 Footprint: Minimap: active: true x: 894 z: 1366 Obstruction: active: true moving: false control group: 5394 control group 2: 0 tag: 4019 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1366 last x: 894 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 4.24561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5394 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5395 Footprint: Minimap: active: true x: 862 z: 1338 Obstruction: active: true moving: false control group: 5395 control group 2: 0 tag: 3805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1338 last x: 862 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 2.7493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5395 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5396 Footprint: Minimap: active: true x: 866 z: 1338 Obstruction: active: true moving: false control group: 5396 control group 2: 0 tag: 3823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1338 last x: 866 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 2.59493 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5396 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5397 Footprint: Minimap: active: true x: 886 z: 1342 Obstruction: active: true moving: false control group: 5397 control group 2: 0 tag: 3949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1342 last x: 886 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 4.0077 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5397 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5398 Footprint: Minimap: active: true x: 890 z: 1342 Obstruction: active: true moving: false control group: 5398 control group 2: 0 tag: 3977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1342 last x: 890 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 6.24744 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5398 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5399 Footprint: Minimap: active: true x: 894 z: 1350 Obstruction: active: true moving: false control group: 5399 control group 2: 0 tag: 4017 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1350 last x: 894 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 2.83259 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5399 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5400 Footprint: Minimap: active: true x: 870 z: 1338 Obstruction: active: true moving: false control group: 5400 control group 2: 0 tag: 3839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1338 last x: 870 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 5.93825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5400 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5401 Footprint: Minimap: active: true x: 878 z: 1338 Obstruction: active: true moving: false control group: 5401 control group 2: 0 tag: 3885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1338 last x: 878 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 2.40688 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5401 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5402 Footprint: Minimap: active: true x: 890 z: 1334 Obstruction: active: true moving: false control group: 5402 control group 2: 0 tag: 3973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1334 last x: 890 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 2.006 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5402 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5403 Footprint: Minimap: active: true x: 914 z: 1346 Obstruction: active: true moving: false control group: 5403 control group 2: 0 tag: 4139 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 914 y: 0 z: 1346 last x: 914 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 3.41922 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5403 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5404 Footprint: Minimap: active: true x: 902 z: 1358 Obstruction: active: true moving: false control group: 5404 control group 2: 0 tag: 4075 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 902 y: 0 z: 1358 last x: 902 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 2.95607 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5404 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5405 Footprint: Minimap: active: true x: 898 z: 1362 Obstruction: active: true moving: false control group: 5405 control group 2: 0 tag: 4051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1362 last x: 898 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 1.62673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5405 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5406 Footprint: Minimap: active: true x: 890 z: 1338 Obstruction: active: true moving: false control group: 5406 control group 2: 0 tag: 3975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1338 last x: 890 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 1.3049 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5406 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5407 Footprint: Minimap: active: true x: 898 z: 1342 Obstruction: active: true moving: false control group: 5407 control group 2: 0 tag: 4049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1342 last x: 898 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 3.30782 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5407 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5408 Footprint: Minimap: active: true x: 790 z: 1414 Obstruction: active: true moving: false control group: 5408 control group 2: 0 tag: 3539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1414 last x: 790 last y diff: 0 last z: 1414 territory: 0 rot x: 0 rot y: 5.29429 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5408 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5409 Footprint: Minimap: active: true x: 790 z: 1422 Obstruction: active: true moving: false control group: 5409 control group 2: 0 tag: 3541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1422 last x: 790 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 1.24729 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5409 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5410 Footprint: Minimap: active: true x: 794 z: 1402 Obstruction: active: true moving: false control group: 5410 control group 2: 0 tag: 3559 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1402 last x: 794 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 0.86661 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5410 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5411 Footprint: Minimap: active: true x: 814 z: 1402 Obstruction: active: true moving: false control group: 5411 control group 2: 0 tag: 3643 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 814 y: 0 z: 1402 last x: 814 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 0.58648 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5411 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5412 Footprint: Minimap: active: true x: 810 z: 1398 Obstruction: active: true moving: false control group: 5412 control group 2: 0 tag: 3629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 1398 last x: 810 last y diff: 0 last z: 1398 territory: 0 rot x: 0 rot y: 0.68993 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5412 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5413 Footprint: Minimap: active: true x: 782 z: 1394 Obstruction: active: true moving: false control group: 5413 control group 2: 0 tag: 3487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1394 last x: 782 last y diff: 0 last z: 1394 territory: 0 rot x: 0 rot y: 0.82442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5413 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5414 Footprint: Minimap: active: true x: 782 z: 1398 Obstruction: active: true moving: false control group: 5414 control group 2: 0 tag: 3489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1398 last x: 782 last y diff: 0 last z: 1398 territory: 0 rot x: 0 rot y: 2.82943 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5414 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5415 Footprint: Minimap: active: true x: 794 z: 1382 Obstruction: active: true moving: false control group: 5415 control group 2: 0 tag: 3557 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1382 last x: 794 last y diff: 0 last z: 1382 territory: 0 rot x: 0 rot y: 4.13378 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5415 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5416 Footprint: Minimap: active: true x: 810 z: 1426 Obstruction: active: true moving: false control group: 5416 control group 2: 0 tag: 3631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 1426 last x: 810 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 4.70534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5416 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5417 Footprint: Minimap: active: true x: 810 z: 1430 Obstruction: active: true moving: false control group: 5417 control group 2: 0 tag: 3633 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 810 y: 0 z: 1430 last x: 810 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 2.91872 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5417 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5418 Footprint: Minimap: active: true x: 822 z: 1410 Obstruction: active: true moving: false control group: 5418 control group 2: 0 tag: 3665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 1410 last x: 822 last y diff: 0 last z: 1410 territory: 0 rot x: 0 rot y: 3.30837 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5418 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5419 Footprint: Minimap: active: true x: 822 z: 1430 Obstruction: active: true moving: false control group: 5419 control group 2: 0 tag: 3671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 1430 last x: 822 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 0.55098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5419 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5420 Footprint: Minimap: active: true x: 826 z: 1414 Obstruction: active: true moving: false control group: 5420 control group 2: 0 tag: 3675 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826 y: 0 z: 1414 last x: 826 last y diff: 0 last z: 1414 territory: 0 rot x: 0 rot y: 3.95554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5420 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5421 Footprint: Minimap: active: true x: 778 z: 1426 Obstruction: active: true moving: false control group: 5421 control group 2: 0 tag: 3463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1426 last x: 778 last y diff: 0 last z: 1426 territory: 0 rot x: 0 rot y: 4.56971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5421 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5422 Footprint: Minimap: active: true x: 778 z: 1430 Obstruction: active: true moving: false control group: 5422 control group 2: 0 tag: 3465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1430 last x: 778 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 5.35169 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5422 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5423 Footprint: Minimap: active: true x: 798 z: 1410 Obstruction: active: true moving: false control group: 5423 control group 2: 0 tag: 3583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1410 last x: 798 last y diff: 0 last z: 1410 territory: 0 rot x: 0 rot y: 5.58091 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5423 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5424 Footprint: Minimap: active: true x: 798 z: 1414 Obstruction: active: true moving: false control group: 5424 control group 2: 0 tag: 3585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1414 last x: 798 last y diff: 0 last z: 1414 territory: 0 rot x: 0 rot y: 4.9659 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5424 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5425 Footprint: Minimap: active: true x: 806 z: 1422 Obstruction: active: true moving: false control group: 5425 control group 2: 0 tag: 3613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 1422 last x: 806 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 3.2166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5425 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5426 Footprint: Minimap: active: true x: 818 z: 1418 Obstruction: active: true moving: false control group: 5426 control group 2: 0 tag: 3657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 1418 last x: 818 last y diff: 0 last z: 1418 territory: 0 rot x: 0 rot y: 5.1836 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5426 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5427 Footprint: Minimap: active: true x: 822 z: 1422 Obstruction: active: true moving: false control group: 5427 control group 2: 0 tag: 3669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 1422 last x: 822 last y diff: 0 last z: 1422 territory: 0 rot x: 0 rot y: 0.2649 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5427 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5428 Footprint: Minimap: active: true x: 822 z: 1418 Obstruction: active: true moving: false control group: 5428 control group 2: 0 tag: 3667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 822 y: 0 z: 1418 last x: 822 last y diff: 0 last z: 1418 territory: 0 rot x: 0 rot y: 4.0106 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5428 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5429 Footprint: Minimap: active: true x: 782 z: 1430 Obstruction: active: true moving: false control group: 5429 control group 2: 0 tag: 3491 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1430 last x: 782 last y diff: 0 last z: 1430 territory: 0 rot x: 0 rot y: 4.76433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5429 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5430 Footprint: Minimap: active: true x: 782 z: 1434 Obstruction: active: true moving: false control group: 5430 control group 2: 0 tag: 3493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1434 last x: 782 last y diff: 0 last z: 1434 territory: 0 rot x: 0 rot y: 1.5639 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5430 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5431 Footprint: Minimap: active: true x: 1062 z: 1730 Obstruction: active: true moving: false control group: 5431 control group 2: 0 tag: 5279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1730 last x: 1062 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 4.71122 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5431 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5432 Footprint: Minimap: active: true x: 1062 z: 1734 Obstruction: active: true moving: false control group: 5432 control group 2: 0 tag: 5281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1734 last x: 1062 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 0.9808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5432 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5433 Footprint: Minimap: active: true x: 1066 z: 1730 Obstruction: active: true moving: false control group: 5433 control group 2: 0 tag: 5309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1730 last x: 1066 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 4.21361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5433 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5434 Footprint: Minimap: active: true x: 1074 z: 1730 Obstruction: active: true moving: false control group: 5434 control group 2: 0 tag: 5351 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1730 last x: 1074 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 5.46305 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5434 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5435 Footprint: Minimap: active: true x: 1082 z: 1738 Obstruction: active: true moving: false control group: 5435 control group 2: 0 tag: 5373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1738 last x: 1082 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 1.05227 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5435 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5436 Footprint: Minimap: active: true x: 1050 z: 1738 Obstruction: active: true moving: false control group: 5436 control group 2: 0 tag: 5207 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1738 last x: 1050 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 4.57197 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5436 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5437 Footprint: Minimap: active: true x: 1050 z: 1746 Obstruction: active: true moving: false control group: 5437 control group 2: 0 tag: 5209 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1746 last x: 1050 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 0.23748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5437 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5438 Footprint: Minimap: active: true x: 1102 z: 1726 Obstruction: active: true moving: false control group: 5438 control group 2: 0 tag: 5443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1726 last x: 1102 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 5.03608 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5438 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5439 Footprint: Minimap: active: true x: 1106 z: 1726 Obstruction: active: true moving: false control group: 5439 control group 2: 0 tag: 5461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1726 last x: 1106 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 4.32294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5439 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5440 Footprint: Minimap: active: true x: 1094 z: 1730 Obstruction: active: true moving: false control group: 5440 control group 2: 0 tag: 5415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1730 last x: 1094 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 2.51252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5440 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5441 Footprint: Minimap: active: true x: 1106 z: 1722 Obstruction: active: true moving: false control group: 5441 control group 2: 0 tag: 5459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1722 last x: 1106 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 2.22283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5441 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5442 Footprint: Minimap: active: true x: 1118 z: 1706 Obstruction: active: true moving: false control group: 5442 control group 2: 0 tag: 5517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1706 last x: 1118 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 0.89394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5442 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5443 Footprint: Minimap: active: true x: 1026 z: 1726 Obstruction: active: true moving: false control group: 5443 control group 2: 0 tag: 4897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1726 last x: 1026 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 3.00532 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5443 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5444 Footprint: Minimap: active: true x: 1026 z: 1698 Obstruction: active: true moving: false control group: 5444 control group 2: 0 tag: 4895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1698 last x: 1026 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 2.83674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5444 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5445 Footprint: Minimap: active: true x: 1026 z: 1738 Obstruction: active: true moving: false control group: 5445 control group 2: 0 tag: 4899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1738 last x: 1026 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 1.76471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5445 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5446 Footprint: Minimap: active: true x: 1030 z: 1758 Obstruction: active: true moving: false control group: 5446 control group 2: 0 tag: 4953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1758 last x: 1030 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 3.6057 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5446 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5447 Footprint: Minimap: active: true x: 1042 z: 1758 Obstruction: active: true moving: false control group: 5447 control group 2: 0 tag: 5123 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1758 last x: 1042 last y diff: 0 last z: 1758 territory: 0 rot x: 0 rot y: 3.88857 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5447 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5448 Footprint: Minimap: active: true x: 1042 z: 1762 Obstruction: active: true moving: false control group: 5448 control group 2: 0 tag: 5125 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1762 last x: 1042 last y diff: 0 last z: 1762 territory: 0 rot x: 0 rot y: 1.97605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5448 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5449 Footprint: Minimap: active: true x: 1026 z: 1742 Obstruction: active: true moving: false control group: 5449 control group 2: 0 tag: 4901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1742 last x: 1026 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 2.87572 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5449 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5450 Footprint: Minimap: active: true x: 1046 z: 1670 Obstruction: active: true moving: false control group: 5450 control group 2: 0 tag: 5159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1670 last x: 1046 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 5.59842 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5450 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5451 Footprint: Minimap: active: true x: 1046 z: 1674 Obstruction: active: true moving: false control group: 5451 control group 2: 0 tag: 5161 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1674 last x: 1046 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 4.59156 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5451 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5452 Footprint: Minimap: active: true x: 1050 z: 1670 Obstruction: active: true moving: false control group: 5452 control group 2: 0 tag: 5197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1670 last x: 1050 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 1.8045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5452 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5453 Footprint: Minimap: active: true x: 1022 z: 1694 Obstruction: active: true moving: false control group: 5453 control group 2: 0 tag: 4851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1694 last x: 1022 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 2.277 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5453 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5454 Footprint: Minimap: active: true x: 1042 z: 1766 Obstruction: active: true moving: false control group: 5454 control group 2: 0 tag: 5127 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1766 last x: 1042 last y diff: 0 last z: 1766 territory: 0 rot x: 0 rot y: 5.47408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5454 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5455 Footprint: Minimap: active: true x: 1094 z: 1658 Obstruction: active: true moving: false control group: 5455 control group 2: 0 tag: 5405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1658 last x: 1094 last y diff: 0 last z: 1658 territory: 0 rot x: 0 rot y: 0.19188 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5455 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5456 Footprint: Minimap: active: true x: 1098 z: 1662 Obstruction: active: true moving: false control group: 5456 control group 2: 0 tag: 5425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 1662 last x: 1098 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 5.42507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5456 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5457 Footprint: Minimap: active: true x: 1106 z: 1670 Obstruction: active: true moving: false control group: 5457 control group 2: 0 tag: 5451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1670 last x: 1106 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 3.731 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5457 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5458 Footprint: Minimap: active: true x: 1110 z: 1674 Obstruction: active: true moving: false control group: 5458 control group 2: 0 tag: 5473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1674 last x: 1110 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 3.49605 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5458 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5459 Footprint: Minimap: active: true x: 1118 z: 1694 Obstruction: active: true moving: false control group: 5459 control group 2: 0 tag: 5515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1694 last x: 1118 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 2.3499 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5459 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5460 Footprint: Minimap: active: true x: 1018 z: 1670 Obstruction: active: true moving: false control group: 5460 control group 2: 0 tag: 4805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1670 last x: 1018 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 2.92911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5460 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5461 Footprint: Minimap: active: true x: 1022 z: 1662 Obstruction: active: true moving: false control group: 5461 control group 2: 0 tag: 4849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1662 last x: 1022 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 4.88111 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5461 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5462 Footprint: Minimap: active: true x: 1042 z: 1662 Obstruction: active: true moving: false control group: 5462 control group 2: 0 tag: 5099 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1662 last x: 1042 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 0.3628 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5462 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5463 Footprint: Minimap: active: true x: 1046 z: 1662 Obstruction: active: true moving: false control group: 5463 control group 2: 0 tag: 5155 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1662 last x: 1046 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 4.54801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5463 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5464 Footprint: Minimap: active: true x: 1046 z: 1666 Obstruction: active: true moving: false control group: 5464 control group 2: 0 tag: 5157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1666 last x: 1046 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 3.88741 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5464 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5465 Footprint: Minimap: active: true x: 1002 z: 1678 Obstruction: active: true moving: false control group: 5465 control group 2: 0 tag: 4665 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 1678 last x: 1002 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 6.13294 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5465 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5466 Footprint: Minimap: active: true x: 1086 z: 1658 Obstruction: active: true moving: false control group: 5466 control group 2: 0 tag: 5375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1658 last x: 1086 last y diff: 0 last z: 1658 territory: 0 rot x: 0 rot y: 1.34437 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5466 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5467 Footprint: Minimap: active: true x: 1090 z: 1658 Obstruction: active: true moving: false control group: 5467 control group 2: 0 tag: 5389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1658 last x: 1090 last y diff: 0 last z: 1658 territory: 0 rot x: 0 rot y: 2.2741 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5467 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5468 Footprint: Minimap: active: true x: 1002 z: 1694 Obstruction: active: true moving: false control group: 5468 control group 2: 0 tag: 4667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 1694 last x: 1002 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 1.7675 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5468 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5469 Footprint: Minimap: active: true x: 1118 z: 1678 Obstruction: active: true moving: false control group: 5469 control group 2: 0 tag: 5513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118 y: 0 z: 1678 last x: 1118 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 5.29548 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5469 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5470 Footprint: Minimap: active: true x: 1074 z: 1726 Obstruction: active: true moving: false control group: 5470 control group 2: 0 tag: 5349 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1726 last x: 1074 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 5.13816 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5470 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5471 Footprint: Minimap: active: true x: 1078 z: 1726 Obstruction: active: true moving: false control group: 5471 control group 2: 0 tag: 5365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1726 last x: 1078 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 3.21804 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5471 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5472 Footprint: Minimap: active: true x: 1078 z: 1730 Obstruction: active: true moving: false control group: 5472 control group 2: 0 tag: 5367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1730 last x: 1078 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 0.75748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5472 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5473 Footprint: Minimap: active: true x: 1086 z: 1730 Obstruction: active: true moving: false control group: 5473 control group 2: 0 tag: 5387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1730 last x: 1086 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 0.23546 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5473 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5474 Footprint: Minimap: active: true x: 1046 z: 1738 Obstruction: active: true moving: false control group: 5474 control group 2: 0 tag: 5171 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1738 last x: 1046 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 2.32461 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5474 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5475 Footprint: Minimap: active: true x: 1046 z: 1746 Obstruction: active: true moving: false control group: 5475 control group 2: 0 tag: 5173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1746 last x: 1046 last y diff: 0 last z: 1746 territory: 0 rot x: 0 rot y: 4.71526 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5475 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5476 Footprint: Minimap: active: true x: 1090 z: 1726 Obstruction: active: true moving: false control group: 5476 control group 2: 0 tag: 5401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1726 last x: 1090 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 4.21064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5476 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5477 Footprint: Minimap: active: true x: 1106 z: 1710 Obstruction: active: true moving: false control group: 5477 control group 2: 0 tag: 5457 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1710 last x: 1106 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 1.06537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5477 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5478 Footprint: Minimap: active: true x: 1110 z: 1702 Obstruction: active: true moving: false control group: 5478 control group 2: 0 tag: 5477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1702 last x: 1110 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 3.14867 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5478 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5479 Footprint: Minimap: active: true x: 1034 z: 1714 Obstruction: active: true moving: false control group: 5479 control group 2: 0 tag: 5001 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1714 last x: 1034 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 1.88216 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5479 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5480 Footprint: Minimap: active: true x: 1030 z: 1738 Obstruction: active: true moving: false control group: 5480 control group 2: 0 tag: 4949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1738 last x: 1030 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 4.31833 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5480 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5481 Footprint: Minimap: active: true x: 1030 z: 1694 Obstruction: active: true moving: false control group: 5481 control group 2: 0 tag: 4947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1694 last x: 1030 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 0.30355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5481 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5482 Footprint: Minimap: active: true x: 1038 z: 1702 Obstruction: active: true moving: false control group: 5482 control group 2: 0 tag: 5047 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1702 last x: 1038 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 4.32168 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5482 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5483 Footprint: Minimap: active: true x: 1038 z: 1710 Obstruction: active: true moving: false control group: 5483 control group 2: 0 tag: 5049 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1710 last x: 1038 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 5.23475 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5483 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5484 Footprint: Minimap: active: true x: 1030 z: 1742 Obstruction: active: true moving: false control group: 5484 control group 2: 0 tag: 4951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1742 last x: 1030 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 1.7931 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5484 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5485 Footprint: Minimap: active: true x: 1042 z: 1674 Obstruction: active: true moving: false control group: 5485 control group 2: 0 tag: 5101 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1674 last x: 1042 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 4.64068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5485 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5486 Footprint: Minimap: active: true x: 1050 z: 1682 Obstruction: active: true moving: false control group: 5486 control group 2: 0 tag: 5199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1682 last x: 1050 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 4.07686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5486 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5487 Footprint: Minimap: active: true x: 1058 z: 1670 Obstruction: active: true moving: false control group: 5487 control group 2: 0 tag: 5245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1670 last x: 1058 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 2.89945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5487 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5488 Footprint: Minimap: active: true x: 1058 z: 1678 Obstruction: active: true moving: false control group: 5488 control group 2: 0 tag: 5247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1678 last x: 1058 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 6.18757 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5488 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5489 Footprint: Minimap: active: true x: 1094 z: 1670 Obstruction: active: true moving: false control group: 5489 control group 2: 0 tag: 5407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1670 last x: 1094 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 5.8763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5489 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5490 Footprint: Minimap: active: true x: 1098 z: 1670 Obstruction: active: true moving: false control group: 5490 control group 2: 0 tag: 5427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 1670 last x: 1098 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 1.72979 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5490 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5491 Footprint: Minimap: active: true x: 1098 z: 1674 Obstruction: active: true moving: false control group: 5491 control group 2: 0 tag: 5429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 1674 last x: 1098 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 4.00887 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5491 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5492 Footprint: Minimap: active: true x: 1110 z: 1698 Obstruction: active: true moving: false control group: 5492 control group 2: 0 tag: 5475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1110 y: 0 z: 1698 last x: 1110 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 0.57293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5492 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5493 Footprint: Minimap: active: true x: 1114 z: 1690 Obstruction: active: true moving: false control group: 5493 control group 2: 0 tag: 5489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114 y: 0 z: 1690 last x: 1114 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 5.52799 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5493 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5494 Footprint: Minimap: active: true x: 1026 z: 1666 Obstruction: active: true moving: false control group: 5494 control group 2: 0 tag: 4891 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1666 last x: 1026 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 6.27715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5494 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5495 Footprint: Minimap: active: true x: 1038 z: 1666 Obstruction: active: true moving: false control group: 5495 control group 2: 0 tag: 5037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1666 last x: 1038 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 3.40314 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5495 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5496 Footprint: Minimap: active: true x: 1058 z: 1662 Obstruction: active: true moving: false control group: 5496 control group 2: 0 tag: 5243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1662 last x: 1058 last y diff: 0 last z: 1662 territory: 0 rot x: 0 rot y: 5.65886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5496 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5497 Footprint: Minimap: active: true x: 1062 z: 1658 Obstruction: active: true moving: false control group: 5497 control group 2: 0 tag: 5267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1658 last x: 1062 last y diff: 0 last z: 1658 territory: 0 rot x: 0 rot y: 0.88796 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5497 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5498 Footprint: Minimap: active: true x: 1010 z: 1694 Obstruction: active: true moving: false control group: 5498 control group 2: 0 tag: 4733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 1694 last x: 1010 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 2.17626 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5498 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5499 Footprint: Minimap: active: true x: 1054 z: 1722 Obstruction: active: true moving: false control group: 5499 control group 2: 0 tag: 5227 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 1722 last x: 1054 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 3.08233 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5499 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5500 Footprint: Minimap: active: true x: 1058 z: 1722 Obstruction: active: true moving: false control group: 5500 control group 2: 0 tag: 5257 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1722 last x: 1058 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 6.0822 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5500 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5501 Footprint: Minimap: active: true x: 1078 z: 1722 Obstruction: active: true moving: false control group: 5501 control group 2: 0 tag: 5363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1722 last x: 1078 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 5.54571 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5501 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5502 Footprint: Minimap: active: true x: 1082 z: 1722 Obstruction: active: true moving: false control group: 5502 control group 2: 0 tag: 5371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1722 last x: 1082 last y diff: 0 last z: 1722 territory: 0 rot x: 0 rot y: 5.79351 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5502 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5503 Footprint: Minimap: active: true x: 1086 z: 1726 Obstruction: active: true moving: false control group: 5503 control group 2: 0 tag: 5385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1726 last x: 1086 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 4.83094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5503 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5504 Footprint: Minimap: active: true x: 1046 z: 1730 Obstruction: active: true moving: false control group: 5504 control group 2: 0 tag: 5169 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1730 last x: 1046 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 4.16445 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5504 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5505 Footprint: Minimap: active: true x: 1050 z: 1726 Obstruction: active: true moving: false control group: 5505 control group 2: 0 tag: 5205 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1726 last x: 1050 last y diff: 0 last z: 1726 territory: 0 rot x: 0 rot y: 3.50007 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5505 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5506 Footprint: Minimap: active: true x: 1042 z: 1730 Obstruction: active: true moving: false control group: 5506 control group 2: 0 tag: 5115 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1730 last x: 1042 last y diff: 0 last z: 1730 territory: 0 rot x: 0 rot y: 4.9886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5506 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5507 Footprint: Minimap: active: true x: 1042 z: 1734 Obstruction: active: true moving: false control group: 5507 control group 2: 0 tag: 5117 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1734 last x: 1042 last y diff: 0 last z: 1734 territory: 0 rot x: 0 rot y: 5.98942 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5507 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5508 Footprint: Minimap: active: true x: 1042 z: 1738 Obstruction: active: true moving: false control group: 5508 control group 2: 0 tag: 5119 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1738 last x: 1042 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 2.1656 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5508 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5509 Footprint: Minimap: active: true x: 1042 z: 1742 Obstruction: active: true moving: false control group: 5509 control group 2: 0 tag: 5121 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1742 last x: 1042 last y diff: 0 last z: 1742 territory: 0 rot x: 0 rot y: 2.00794 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5509 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5510 Footprint: Minimap: active: true x: 1102 z: 1706 Obstruction: active: true moving: false control group: 5510 control group 2: 0 tag: 5441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1706 last x: 1102 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 5.62911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5510 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5511 Footprint: Minimap: active: true x: 1106 z: 1698 Obstruction: active: true moving: false control group: 5511 control group 2: 0 tag: 5453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1698 last x: 1106 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 0.15992 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5511 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5512 Footprint: Minimap: active: true x: 1106 z: 1702 Obstruction: active: true moving: false control group: 5512 control group 2: 0 tag: 5455 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1106 y: 0 z: 1702 last x: 1106 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 3.52858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5512 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5513 Footprint: Minimap: active: true x: 1034 z: 1738 Obstruction: active: true moving: false control group: 5513 control group 2: 0 tag: 5003 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1738 last x: 1034 last y diff: 0 last z: 1738 territory: 0 rot x: 0 rot y: 0.45765 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5513 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5514 Footprint: Minimap: active: true x: 1038 z: 1714 Obstruction: active: true moving: false control group: 5514 control group 2: 0 tag: 5051 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1714 last x: 1038 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 1.35222 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5514 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5515 Footprint: Minimap: active: true x: 1038 z: 1718 Obstruction: active: true moving: false control group: 5515 control group 2: 0 tag: 5053 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1718 last x: 1038 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 6.12116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5515 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5516 Footprint: Minimap: active: true x: 1038 z: 1690 Obstruction: active: true moving: false control group: 5516 control group 2: 0 tag: 5045 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1690 last x: 1038 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 0.14074 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5516 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5517 Footprint: Minimap: active: true x: 1042 z: 1690 Obstruction: active: true moving: false control group: 5517 control group 2: 0 tag: 5103 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1690 last x: 1042 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 0.9193 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5517 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5518 Footprint: Minimap: active: true x: 1042 z: 1694 Obstruction: active: true moving: false control group: 5518 control group 2: 0 tag: 5105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1694 last x: 1042 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 4.96355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5518 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5519 Footprint: Minimap: active: true x: 1042 z: 1698 Obstruction: active: true moving: false control group: 5519 control group 2: 0 tag: 5107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1698 last x: 1042 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 4.15094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5519 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5520 Footprint: Minimap: active: true x: 1042 z: 1702 Obstruction: active: true moving: false control group: 5520 control group 2: 0 tag: 5109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1702 last x: 1042 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 0.1954 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5520 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5521 Footprint: Minimap: active: true x: 1042 z: 1706 Obstruction: active: true moving: false control group: 5521 control group 2: 0 tag: 5111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1706 last x: 1042 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 5.78933 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5521 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5522 Footprint: Minimap: active: true x: 1042 z: 1714 Obstruction: active: true moving: false control group: 5522 control group 2: 0 tag: 5113 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1714 last x: 1042 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 1.90516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5522 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5523 Footprint: Minimap: active: true x: 1038 z: 1670 Obstruction: active: true moving: false control group: 5523 control group 2: 0 tag: 5039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1670 last x: 1038 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 3.28414 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5523 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5524 Footprint: Minimap: active: true x: 1038 z: 1678 Obstruction: active: true moving: false control group: 5524 control group 2: 0 tag: 5041 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1678 last x: 1038 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 4.81792 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5524 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5525 Footprint: Minimap: active: true x: 1038 z: 1682 Obstruction: active: true moving: false control group: 5525 control group 2: 0 tag: 5043 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1682 last x: 1038 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 3.26346 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5525 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5526 Footprint: Minimap: active: true x: 1046 z: 1686 Obstruction: active: true moving: false control group: 5526 control group 2: 0 tag: 5163 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1686 last x: 1046 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 0.28008 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5526 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5527 Footprint: Minimap: active: true x: 1054 z: 1686 Obstruction: active: true moving: false control group: 5527 control group 2: 0 tag: 5223 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 1686 last x: 1054 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 0.9731 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5527 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5528 Footprint: Minimap: active: true x: 1058 z: 1686 Obstruction: active: true moving: false control group: 5528 control group 2: 0 tag: 5249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1686 last x: 1058 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 3.11744 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5528 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5529 Footprint: Minimap: active: true x: 1062 z: 1666 Obstruction: active: true moving: false control group: 5529 control group 2: 0 tag: 5269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1666 last x: 1062 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 0.31373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5529 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5530 Footprint: Minimap: active: true x: 1062 z: 1686 Obstruction: active: true moving: false control group: 5530 control group 2: 0 tag: 5271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1686 last x: 1062 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 5.4791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5530 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5531 Footprint: Minimap: active: true x: 1026 z: 1686 Obstruction: active: true moving: false control group: 5531 control group 2: 0 tag: 4893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1686 last x: 1026 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 5.40304 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5531 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5532 Footprint: Minimap: active: true x: 1090 z: 1674 Obstruction: active: true moving: false control group: 5532 control group 2: 0 tag: 5391 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1674 last x: 1090 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 4.75387 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5532 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5533 Footprint: Minimap: active: true x: 1094 z: 1678 Obstruction: active: true moving: false control group: 5533 control group 2: 0 tag: 5409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1678 last x: 1094 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 0.24805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5533 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5534 Footprint: Minimap: active: true x: 1018 z: 1682 Obstruction: active: true moving: false control group: 5534 control group 2: 0 tag: 4807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1682 last x: 1018 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 0.82247 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5534 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5535 Footprint: Minimap: active: true x: 1030 z: 1674 Obstruction: active: true moving: false control group: 5535 control group 2: 0 tag: 4943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1674 last x: 1030 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 5.79805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5535 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5536 Footprint: Minimap: active: true x: 1030 z: 1678 Obstruction: active: true moving: false control group: 5536 control group 2: 0 tag: 4945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1678 last x: 1030 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 4.39295 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5536 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5537 Footprint: Minimap: active: true x: 1034 z: 1666 Obstruction: active: true moving: false control group: 5537 control group 2: 0 tag: 4995 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1666 last x: 1034 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 0.47112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5537 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5538 Footprint: Minimap: active: true x: 1078 z: 1666 Obstruction: active: true moving: false control group: 5538 control group 2: 0 tag: 5353 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1666 last x: 1078 last y diff: 0 last z: 1666 territory: 0 rot x: 0 rot y: 5.39271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5538 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5539 Footprint: Minimap: active: true x: 1074 z: 1718 Obstruction: active: true moving: false control group: 5539 control group 2: 0 tag: 5347 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1718 last x: 1074 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 0.32114 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5539 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5540 Footprint: Minimap: active: true x: 1086 z: 1714 Obstruction: active: true moving: false control group: 5540 control group 2: 0 tag: 5383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1714 last x: 1086 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 4.40037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5540 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5541 Footprint: Minimap: active: true x: 1090 z: 1714 Obstruction: active: true moving: false control group: 5541 control group 2: 0 tag: 5399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1714 last x: 1090 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 2.5539 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5541 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5542 Footprint: Minimap: active: true x: 1098 z: 1710 Obstruction: active: true moving: false control group: 5542 control group 2: 0 tag: 5433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 1710 last x: 1098 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 2.09847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5542 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5543 Footprint: Minimap: active: true x: 1098 z: 1706 Obstruction: active: true moving: false control group: 5543 control group 2: 0 tag: 5431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1098 y: 0 z: 1706 last x: 1098 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 3.11715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5543 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5544 Footprint: Minimap: active: true x: 1102 z: 1698 Obstruction: active: true moving: false control group: 5544 control group 2: 0 tag: 5439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1698 last x: 1102 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 2.68566 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5544 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5545 Footprint: Minimap: active: true x: 1046 z: 1702 Obstruction: active: true moving: false control group: 5545 control group 2: 0 tag: 5165 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1702 last x: 1046 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 0.4668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5545 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5546 Footprint: Minimap: active: true x: 1046 z: 1718 Obstruction: active: true moving: false control group: 5546 control group 2: 0 tag: 5167 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1718 last x: 1046 last y diff: 0 last z: 1718 territory: 0 rot x: 0 rot y: 0.60344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5546 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5547 Footprint: Minimap: active: true x: 1034 z: 1678 Obstruction: active: true moving: false control group: 5547 control group 2: 0 tag: 4997 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1678 last x: 1034 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 1.47353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5547 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5548 Footprint: Minimap: active: true x: 1034 z: 1682 Obstruction: active: true moving: false control group: 5548 control group 2: 0 tag: 4999 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1682 last x: 1034 last y diff: 0 last z: 1682 territory: 0 rot x: 0 rot y: 2.4239 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5548 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5549 Footprint: Minimap: active: true x: 1066 z: 1670 Obstruction: active: true moving: false control group: 5549 control group 2: 0 tag: 5297 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1670 last x: 1066 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 1.32235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5549 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5550 Footprint: Minimap: active: true x: 1066 z: 1678 Obstruction: active: true moving: false control group: 5550 control group 2: 0 tag: 5299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1678 last x: 1066 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 3.27596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5550 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5551 Footprint: Minimap: active: true x: 1066 z: 1690 Obstruction: active: true moving: false control group: 5551 control group 2: 0 tag: 5301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1690 last x: 1066 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 2.08617 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5551 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5552 Footprint: Minimap: active: true x: 1086 z: 1674 Obstruction: active: true moving: false control group: 5552 control group 2: 0 tag: 5377 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1674 last x: 1086 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 0.81785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5552 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5553 Footprint: Minimap: active: true x: 1086 z: 1678 Obstruction: active: true moving: false control group: 5553 control group 2: 0 tag: 5379 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1678 last x: 1086 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 4.06225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5553 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5554 Footprint: Minimap: active: true x: 1102 z: 1686 Obstruction: active: true moving: false control group: 5554 control group 2: 0 tag: 5437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1102 y: 0 z: 1686 last x: 1102 last y diff: 0 last z: 1686 territory: 0 rot x: 0 rot y: 1.06786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5554 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5555 Footprint: Minimap: active: true x: 1074 z: 1670 Obstruction: active: true moving: false control group: 5555 control group 2: 0 tag: 5341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1670 last x: 1074 last y diff: 0 last z: 1670 territory: 0 rot x: 0 rot y: 3.57268 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5555 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5556 Footprint: Minimap: active: true x: 1058 z: 1714 Obstruction: active: true moving: false control group: 5556 control group 2: 0 tag: 5255 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1714 last x: 1058 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 2.3772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5556 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5557 Footprint: Minimap: active: true x: 1062 z: 1714 Obstruction: active: true moving: false control group: 5557 control group 2: 0 tag: 5277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1714 last x: 1062 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 4.66787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5557 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5558 Footprint: Minimap: active: true x: 1066 z: 1714 Obstruction: active: true moving: false control group: 5558 control group 2: 0 tag: 5307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1714 last x: 1066 last y diff: 0 last z: 1714 territory: 0 rot x: 0 rot y: 2.61001 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5558 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5559 Footprint: Minimap: active: true x: 1090 z: 1706 Obstruction: active: true moving: false control group: 5559 control group 2: 0 tag: 5397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1706 last x: 1090 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 5.8189 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5559 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5560 Footprint: Minimap: active: true x: 1094 z: 1698 Obstruction: active: true moving: false control group: 5560 control group 2: 0 tag: 5413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1698 last x: 1094 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 4.48203 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5560 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5561 Footprint: Minimap: active: true x: 1050 z: 1694 Obstruction: active: true moving: false control group: 5561 control group 2: 0 tag: 5201 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1694 last x: 1050 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 1.77335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5561 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5562 Footprint: Minimap: active: true x: 1050 z: 1710 Obstruction: active: true moving: false control group: 5562 control group 2: 0 tag: 5203 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1710 last x: 1050 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 6.12966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5562 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5563 Footprint: Minimap: active: true x: 1054 z: 1694 Obstruction: active: true moving: false control group: 5563 control group 2: 0 tag: 5225 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 1694 last x: 1054 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 3.61326 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5563 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5564 Footprint: Minimap: active: true x: 1070 z: 1674 Obstruction: active: true moving: false control group: 5564 control group 2: 0 tag: 5327 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 1674 last x: 1070 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 1.73157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5564 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5565 Footprint: Minimap: active: true x: 1078 z: 1674 Obstruction: active: true moving: false control group: 5565 control group 2: 0 tag: 5355 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1674 last x: 1078 last y diff: 0 last z: 1674 territory: 0 rot x: 0 rot y: 5.59978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5565 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5566 Footprint: Minimap: active: true x: 1078 z: 1678 Obstruction: active: true moving: false control group: 5566 control group 2: 0 tag: 5357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1678 last x: 1078 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 1.07915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5566 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5567 Footprint: Minimap: active: true x: 1082 z: 1678 Obstruction: active: true moving: false control group: 5567 control group 2: 0 tag: 5369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1082 y: 0 z: 1678 last x: 1082 last y diff: 0 last z: 1678 territory: 0 rot x: 0 rot y: 1.39155 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5567 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5568 Footprint: Minimap: active: true x: 1058 z: 1710 Obstruction: active: true moving: false control group: 5568 control group 2: 0 tag: 5253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1710 last x: 1058 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 0.30915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5568 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5569 Footprint: Minimap: active: true x: 1066 z: 1710 Obstruction: active: true moving: false control group: 5569 control group 2: 0 tag: 5305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1710 last x: 1066 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 5.56846 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5569 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5570 Footprint: Minimap: active: true x: 1074 z: 1710 Obstruction: active: true moving: false control group: 5570 control group 2: 0 tag: 5345 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1710 last x: 1074 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 4.31127 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5570 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5571 Footprint: Minimap: active: true x: 1078 z: 1710 Obstruction: active: true moving: false control group: 5571 control group 2: 0 tag: 5361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1710 last x: 1078 last y diff: 0 last z: 1710 territory: 0 rot x: 0 rot y: 0.1127 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5571 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5572 Footprint: Minimap: active: true x: 1090 z: 1702 Obstruction: active: true moving: false control group: 5572 control group 2: 0 tag: 5395 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1702 last x: 1090 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 5.33968 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5572 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5573 Footprint: Minimap: active: true x: 1090 z: 1694 Obstruction: active: true moving: false control group: 5573 control group 2: 0 tag: 5393 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090 y: 0 z: 1694 last x: 1090 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 1.29563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5573 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5574 Footprint: Minimap: active: true x: 1094 z: 1694 Obstruction: active: true moving: false control group: 5574 control group 2: 0 tag: 5411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094 y: 0 z: 1694 last x: 1094 last y diff: 0 last z: 1694 territory: 0 rot x: 0 rot y: 0.09992 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5574 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5575 Footprint: Minimap: active: true x: 1058 z: 1698 Obstruction: active: true moving: false control group: 5575 control group 2: 0 tag: 5251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1698 last x: 1058 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 2.7999 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5575 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5576 Footprint: Minimap: active: true x: 1070 z: 1698 Obstruction: active: true moving: false control group: 5576 control group 2: 0 tag: 5329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 1698 last x: 1070 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 5.76436 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5576 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5577 Footprint: Minimap: active: true x: 1074 z: 1690 Obstruction: active: true moving: false control group: 5577 control group 2: 0 tag: 5343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1690 last x: 1074 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 1.35984 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5577 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5578 Footprint: Minimap: active: true x: 1062 z: 1706 Obstruction: active: true moving: false control group: 5578 control group 2: 0 tag: 5275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1706 last x: 1062 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 2.86612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5578 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5579 Footprint: Minimap: active: true x: 1066 z: 1706 Obstruction: active: true moving: false control group: 5579 control group 2: 0 tag: 5303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1706 last x: 1066 last y diff: 0 last z: 1706 territory: 0 rot x: 0 rot y: 5.04699 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5579 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5580 Footprint: Minimap: active: true x: 1086 z: 1698 Obstruction: active: true moving: false control group: 5580 control group 2: 0 tag: 5381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1086 y: 0 z: 1698 last x: 1086 last y diff: 0 last z: 1698 territory: 0 rot x: 0 rot y: 5.17808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5580 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5581 Footprint: Minimap: active: true x: 1062 z: 1702 Obstruction: active: true moving: false control group: 5581 control group 2: 0 tag: 5273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1062 y: 0 z: 1702 last x: 1062 last y diff: 0 last z: 1702 territory: 0 rot x: 0 rot y: 1.22635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5581 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5582 Footprint: Minimap: active: true x: 1078 z: 1690 Obstruction: active: true moving: false control group: 5582 control group 2: 0 tag: 5359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078 y: 0 z: 1690 last x: 1078 last y diff: 0 last z: 1690 territory: 0 rot x: 0 rot y: 2.5394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5582 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5583 Footprint: Minimap: active: true x: 746 z: 1190 Obstruction: active: true moving: false control group: 5583 control group 2: 0 tag: 3305 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1190 last x: 746 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 4.41927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5583 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5584 Footprint: Minimap: active: true x: 754 z: 1190 Obstruction: active: true moving: false control group: 5584 control group 2: 0 tag: 3361 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1190 last x: 754 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 6.02533 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5584 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5585 Footprint: Minimap: active: true x: 754 z: 1202 Obstruction: active: true moving: false control group: 5585 control group 2: 0 tag: 3363 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1202 last x: 754 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 1.08657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5585 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5586 Footprint: Minimap: active: true x: 758 z: 1194 Obstruction: active: true moving: false control group: 5586 control group 2: 0 tag: 3383 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1194 last x: 758 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 3.67128 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5586 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5587 Footprint: Minimap: active: true x: 782 z: 1186 Obstruction: active: true moving: false control group: 5587 control group 2: 0 tag: 3475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1186 last x: 782 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 6.06763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5587 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5588 Footprint: Minimap: active: true x: 786 z: 1186 Obstruction: active: true moving: false control group: 5588 control group 2: 0 tag: 3505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1186 last x: 786 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 0.56264 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5588 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5589 Footprint: Minimap: active: true x: 790 z: 1178 Obstruction: active: true moving: false control group: 5589 control group 2: 0 tag: 3525 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1178 last x: 790 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 2.1793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5589 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5590 Footprint: Minimap: active: true x: 790 z: 1186 Obstruction: active: true moving: false control group: 5590 control group 2: 0 tag: 3527 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1186 last x: 790 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 6.0696 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5590 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5591 Footprint: Minimap: active: true x: 762 z: 1154 Obstruction: active: true moving: false control group: 5591 control group 2: 0 tag: 3397 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1154 last x: 762 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 4.11435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5591 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5592 Footprint: Minimap: active: true x: 774 z: 1154 Obstruction: active: true moving: false control group: 5592 control group 2: 0 tag: 3447 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1154 last x: 774 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 1.30062 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5592 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5593 Footprint: Minimap: active: true x: 742 z: 1190 Obstruction: active: true moving: false control group: 5593 control group 2: 0 tag: 3279 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1190 last x: 742 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 4.79546 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5593 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5594 Footprint: Minimap: active: true x: 738 z: 1190 Obstruction: active: true moving: false control group: 5594 control group 2: 0 tag: 3245 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1190 last x: 738 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 1.51102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5594 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5595 Footprint: Minimap: active: true x: 762 z: 1226 Obstruction: active: true moving: false control group: 5595 control group 2: 0 tag: 3409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1226 last x: 762 last y diff: 0 last z: 1226 territory: 0 rot x: 0 rot y: 4.11132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5595 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5596 Footprint: Minimap: active: true x: 774 z: 1230 Obstruction: active: true moving: false control group: 5596 control group 2: 0 tag: 3451 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1230 last x: 774 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 1.08754 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5596 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5597 Footprint: Minimap: active: true x: 782 z: 1230 Obstruction: active: true moving: false control group: 5597 control group 2: 0 tag: 3483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1230 last x: 782 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 3.57503 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5597 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5598 Footprint: Minimap: active: true x: 782 z: 1234 Obstruction: active: true moving: false control group: 5598 control group 2: 0 tag: 3485 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1234 last x: 782 last y diff: 0 last z: 1234 territory: 0 rot x: 0 rot y: 0.97423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5598 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5599 Footprint: Minimap: active: true x: 786 z: 1230 Obstruction: active: true moving: false control group: 5599 control group 2: 0 tag: 3517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1230 last x: 786 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 4.22402 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5599 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5600 Footprint: Minimap: active: true x: 790 z: 1230 Obstruction: active: true moving: false control group: 5600 control group 2: 0 tag: 3537 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1230 last x: 790 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 4.50965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5600 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5601 Footprint: Minimap: active: true x: 806 z: 1202 Obstruction: active: true moving: false control group: 5601 control group 2: 0 tag: 3611 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 1202 last x: 806 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 1.29068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5601 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5602 Footprint: Minimap: active: true x: 726 z: 1178 Obstruction: active: true moving: false control group: 5602 control group 2: 0 tag: 3173 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 726 y: 0 z: 1178 last x: 726 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 4.00896 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5602 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5603 Footprint: Minimap: active: true x: 730 z: 1186 Obstruction: active: true moving: false control group: 5603 control group 2: 0 tag: 3199 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1186 last x: 730 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 2.03901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5603 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5604 Footprint: Minimap: active: true x: 734 z: 1150 Obstruction: active: true moving: false control group: 5604 control group 2: 0 tag: 3213 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1150 last x: 734 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 1.10421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5604 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5605 Footprint: Minimap: active: true x: 806 z: 1178 Obstruction: active: true moving: false control group: 5605 control group 2: 0 tag: 3605 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 1178 last x: 806 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 5.20492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5605 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5606 Footprint: Minimap: active: true x: 818 z: 1194 Obstruction: active: true moving: false control group: 5606 control group 2: 0 tag: 3655 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 818 y: 0 z: 1194 last x: 818 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 2.4077 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5606 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5607 Footprint: Minimap: active: true x: 786 z: 1170 Obstruction: active: true moving: false control group: 5607 control group 2: 0 tag: 3503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1170 last x: 786 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 2.8989 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5607 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5608 Footprint: Minimap: active: true x: 798 z: 1174 Obstruction: active: true moving: false control group: 5608 control group 2: 0 tag: 3577 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1174 last x: 798 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 6.13178 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5608 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5609 Footprint: Minimap: active: true x: 790 z: 1166 Obstruction: active: true moving: false control group: 5609 control group 2: 0 tag: 3523 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1166 last x: 790 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 3.9438 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5609 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5610 Footprint: Minimap: active: true x: 802 z: 1178 Obstruction: active: true moving: false control group: 5610 control group 2: 0 tag: 3595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 1178 last x: 802 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 4.15209 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5610 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5611 Footprint: Minimap: active: true x: 786 z: 1166 Obstruction: active: true moving: false control group: 5611 control group 2: 0 tag: 3501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1166 last x: 786 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 3.21714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5611 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5612 Footprint: Minimap: active: true x: 718 z: 1162 Obstruction: active: true moving: false control group: 5612 control group 2: 0 tag: 3141 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 1162 last x: 718 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 0.61214 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5612 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5613 Footprint: Minimap: active: true x: 718 z: 1166 Obstruction: active: true moving: false control group: 5613 control group 2: 0 tag: 3143 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 718 y: 0 z: 1166 last x: 718 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 5.45806 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5613 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5614 Footprint: Minimap: active: true x: 722 z: 1154 Obstruction: active: true moving: false control group: 5614 control group 2: 0 tag: 3157 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 1154 last x: 722 last y diff: 0 last z: 1154 territory: 0 rot x: 0 rot y: 0.55485 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5614 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5615 Footprint: Minimap: active: true x: 742 z: 1214 Obstruction: active: true moving: false control group: 5615 control group 2: 0 tag: 3281 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1214 last x: 742 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 4.00835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5615 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5616 Footprint: Minimap: active: true x: 750 z: 1206 Obstruction: active: true moving: false control group: 5616 control group 2: 0 tag: 3335 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1206 last x: 750 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 0.86286 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5616 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5617 Footprint: Minimap: active: true x: 750 z: 1230 Obstruction: active: true moving: false control group: 5617 control group 2: 0 tag: 3341 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1230 last x: 750 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 6.01662 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5617 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5618 Footprint: Minimap: active: true x: 754 z: 1230 Obstruction: active: true moving: false control group: 5618 control group 2: 0 tag: 3367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1230 last x: 754 last y diff: 0 last z: 1230 territory: 0 rot x: 0 rot y: 3.51082 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5618 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5619 Footprint: Minimap: active: true x: 742 z: 1186 Obstruction: active: true moving: false control group: 5619 control group 2: 0 tag: 3277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1186 last x: 742 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 1.1858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5619 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5620 Footprint: Minimap: active: true x: 746 z: 1186 Obstruction: active: true moving: false control group: 5620 control group 2: 0 tag: 3303 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1186 last x: 746 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 5.86312 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5620 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5621 Footprint: Minimap: active: true x: 758 z: 1190 Obstruction: active: true moving: false control group: 5621 control group 2: 0 tag: 3381 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1190 last x: 758 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 1.62955 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5621 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5622 Footprint: Minimap: active: true x: 762 z: 1194 Obstruction: active: true moving: false control group: 5622 control group 2: 0 tag: 3403 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1194 last x: 762 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 0.32824 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5622 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5623 Footprint: Minimap: active: true x: 758 z: 1210 Obstruction: active: true moving: false control group: 5623 control group 2: 0 tag: 3385 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1210 last x: 758 last y diff: 0 last z: 1210 territory: 0 rot x: 0 rot y: 5.60335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5623 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5624 Footprint: Minimap: active: true x: 766 z: 1206 Obstruction: active: true moving: false control group: 5624 control group 2: 0 tag: 3427 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1206 last x: 766 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 0.74993 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5624 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5625 Footprint: Minimap: active: true x: 778 z: 1174 Obstruction: active: true moving: false control group: 5625 control group 2: 0 tag: 3459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1174 last x: 778 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 2.78772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5625 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5626 Footprint: Minimap: active: true x: 794 z: 1190 Obstruction: active: true moving: false control group: 5626 control group 2: 0 tag: 3551 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1190 last x: 794 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 3.72681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5626 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5627 Footprint: Minimap: active: true x: 754 z: 1158 Obstruction: active: true moving: false control group: 5627 control group 2: 0 tag: 3357 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1158 last x: 754 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 0.95498 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5627 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5628 Footprint: Minimap: active: true x: 762 z: 1162 Obstruction: active: true moving: false control group: 5628 control group 2: 0 tag: 3399 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1162 last x: 762 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 3.3433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5628 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5629 Footprint: Minimap: active: true x: 742 z: 1158 Obstruction: active: true moving: false control group: 5629 control group 2: 0 tag: 3275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1158 last x: 742 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 2.82726 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5629 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5630 Footprint: Minimap: active: true x: 734 z: 1186 Obstruction: active: true moving: false control group: 5630 control group 2: 0 tag: 3217 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1186 last x: 734 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 3.69405 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5630 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5631 Footprint: Minimap: active: true x: 782 z: 1170 Obstruction: active: true moving: false control group: 5631 control group 2: 0 tag: 3473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1170 last x: 782 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 1.88401 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5631 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5632 Footprint: Minimap: active: true x: 758 z: 1222 Obstruction: active: true moving: false control group: 5632 control group 2: 0 tag: 3387 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1222 last x: 758 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 0.05953 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5632 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5633 Footprint: Minimap: active: true x: 786 z: 1226 Obstruction: active: true moving: false control group: 5633 control group 2: 0 tag: 3515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1226 last x: 786 last y diff: 0 last z: 1226 territory: 0 rot x: 0 rot y: 2.60634 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5633 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5634 Footprint: Minimap: active: true x: 786 z: 1222 Obstruction: active: true moving: false control group: 5634 control group 2: 0 tag: 3513 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1222 last x: 786 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 4.2236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5634 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5635 Footprint: Minimap: active: true x: 798 z: 1218 Obstruction: active: true moving: false control group: 5635 control group 2: 0 tag: 3581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1218 last x: 798 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 1.18473 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5635 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5636 Footprint: Minimap: active: true x: 798 z: 1202 Obstruction: active: true moving: false control group: 5636 control group 2: 0 tag: 3579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 798 y: 0 z: 1202 last x: 798 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 2.97599 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5636 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5637 Footprint: Minimap: active: true x: 802 z: 1198 Obstruction: active: true moving: false control group: 5637 control group 2: 0 tag: 3597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 802 y: 0 z: 1198 last x: 802 last y diff: 0 last z: 1198 territory: 0 rot x: 0 rot y: 4.13903 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5637 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5638 Footprint: Minimap: active: true x: 730 z: 1178 Obstruction: active: true moving: false control group: 5638 control group 2: 0 tag: 3197 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1178 last x: 730 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 4.77054 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5638 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5639 Footprint: Minimap: active: true x: 730 z: 1158 Obstruction: active: true moving: false control group: 5639 control group 2: 0 tag: 3195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 730 y: 0 z: 1158 last x: 730 last y diff: 0 last z: 1158 territory: 0 rot x: 0 rot y: 0.26767 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5639 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5640 Footprint: Minimap: active: true x: 806 z: 1190 Obstruction: active: true moving: false control group: 5640 control group 2: 0 tag: 3607 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 1190 last x: 806 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 3.52608 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5640 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5641 Footprint: Minimap: active: true x: 806 z: 1194 Obstruction: active: true moving: false control group: 5641 control group 2: 0 tag: 3609 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 806 y: 0 z: 1194 last x: 806 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 3.3691 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5641 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5642 Footprint: Minimap: active: true x: 782 z: 1166 Obstruction: active: true moving: false control group: 5642 control group 2: 0 tag: 3471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1166 last x: 782 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 1.34433 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5642 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5643 Footprint: Minimap: active: true x: 722 z: 1162 Obstruction: active: true moving: false control group: 5643 control group 2: 0 tag: 3159 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 722 y: 0 z: 1162 last x: 722 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 0.34015 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5643 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5644 Footprint: Minimap: active: true x: 746 z: 1222 Obstruction: active: true moving: false control group: 5644 control group 2: 0 tag: 3307 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1222 last x: 746 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 5.65117 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5644 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5645 Footprint: Minimap: active: true x: 750 z: 1214 Obstruction: active: true moving: false control group: 5645 control group 2: 0 tag: 3337 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1214 last x: 750 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 5.30021 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5645 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5646 Footprint: Minimap: active: true x: 762 z: 1186 Obstruction: active: true moving: false control group: 5646 control group 2: 0 tag: 3401 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1186 last x: 762 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 3.30712 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5646 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5647 Footprint: Minimap: active: true x: 762 z: 1214 Obstruction: active: true moving: false control group: 5647 control group 2: 0 tag: 3405 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1214 last x: 762 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 3.33135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5647 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5648 Footprint: Minimap: active: true x: 766 z: 1214 Obstruction: active: true moving: false control group: 5648 control group 2: 0 tag: 3429 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1214 last x: 766 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 3.31911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5648 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5649 Footprint: Minimap: active: true x: 770 z: 1190 Obstruction: active: true moving: false control group: 5649 control group 2: 0 tag: 3439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1190 last x: 770 last y diff: 0 last z: 1190 territory: 0 rot x: 0 rot y: 0.22371 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5649 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5650 Footprint: Minimap: active: true x: 770 z: 1206 Obstruction: active: true moving: false control group: 5650 control group 2: 0 tag: 3441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1206 last x: 770 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 2.68848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5650 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5651 Footprint: Minimap: active: true x: 770 z: 1170 Obstruction: active: true moving: false control group: 5651 control group 2: 0 tag: 3433 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1170 last x: 770 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 1.48211 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5651 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5652 Footprint: Minimap: active: true x: 770 z: 1182 Obstruction: active: true moving: false control group: 5652 control group 2: 0 tag: 3435 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1182 last x: 770 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 2.69658 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5652 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5653 Footprint: Minimap: active: true x: 770 z: 1186 Obstruction: active: true moving: false control group: 5653 control group 2: 0 tag: 3437 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1186 last x: 770 last y diff: 0 last z: 1186 territory: 0 rot x: 0 rot y: 0.99537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5653 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5654 Footprint: Minimap: active: true x: 786 z: 1194 Obstruction: active: true moving: false control group: 5654 control group 2: 0 tag: 3507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1194 last x: 786 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 1.618 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5654 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5655 Footprint: Minimap: active: true x: 790 z: 1194 Obstruction: active: true moving: false control group: 5655 control group 2: 0 tag: 3529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1194 last x: 790 last y diff: 0 last z: 1194 territory: 0 rot x: 0 rot y: 4.71023 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5655 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5656 Footprint: Minimap: active: true x: 746 z: 1162 Obstruction: active: true moving: false control group: 5656 control group 2: 0 tag: 3299 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1162 last x: 746 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 3.12504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5656 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5657 Footprint: Minimap: active: true x: 754 z: 1218 Obstruction: active: true moving: false control group: 5657 control group 2: 0 tag: 3365 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1218 last x: 754 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 2.68004 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5657 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5658 Footprint: Minimap: active: true x: 762 z: 1218 Obstruction: active: true moving: false control group: 5658 control group 2: 0 tag: 3407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1218 last x: 762 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 0.85146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5658 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5659 Footprint: Minimap: active: true x: 782 z: 1222 Obstruction: active: true moving: false control group: 5659 control group 2: 0 tag: 3481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1222 last x: 782 last y diff: 0 last z: 1222 territory: 0 rot x: 0 rot y: 5.53904 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5659 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5660 Footprint: Minimap: active: true x: 790 z: 1214 Obstruction: active: true moving: false control group: 5660 control group 2: 0 tag: 3535 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1214 last x: 790 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 3.81354 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5660 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5661 Footprint: Minimap: active: true x: 794 z: 1206 Obstruction: active: true moving: false control group: 5661 control group 2: 0 tag: 3553 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1206 last x: 794 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 5.8791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5661 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5662 Footprint: Minimap: active: true x: 794 z: 1210 Obstruction: active: true moving: false control group: 5662 control group 2: 0 tag: 3555 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 794 y: 0 z: 1210 last x: 794 last y diff: 0 last z: 1210 territory: 0 rot x: 0 rot y: 4.27123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5662 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5663 Footprint: Minimap: active: true x: 738 z: 1174 Obstruction: active: true moving: false control group: 5663 control group 2: 0 tag: 3243 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1174 last x: 738 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 5.68702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5663 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5664 Footprint: Minimap: active: true x: 734 z: 1162 Obstruction: active: true moving: false control group: 5664 control group 2: 0 tag: 3215 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 734 y: 0 z: 1162 last x: 734 last y diff: 0 last z: 1162 territory: 0 rot x: 0 rot y: 0.32576 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5664 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5665 Footprint: Minimap: active: true x: 750 z: 1218 Obstruction: active: true moving: false control group: 5665 control group 2: 0 tag: 3339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1218 last x: 750 last y diff: 0 last z: 1218 territory: 0 rot x: 0 rot y: 0.69291 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5665 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5666 Footprint: Minimap: active: true x: 750 z: 1178 Obstruction: active: true moving: false control group: 5666 control group 2: 0 tag: 3333 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1178 last x: 750 last y diff: 0 last z: 1178 territory: 0 rot x: 0 rot y: 2.19971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5666 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5667 Footprint: Minimap: active: true x: 766 z: 1182 Obstruction: active: true moving: false control group: 5667 control group 2: 0 tag: 3425 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1182 last x: 766 last y diff: 0 last z: 1182 territory: 0 rot x: 0 rot y: 0.0169 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5667 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5668 Footprint: Minimap: active: true x: 774 z: 1206 Obstruction: active: true moving: false control group: 5668 control group 2: 0 tag: 3449 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1206 last x: 774 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 0.55326 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5668 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5669 Footprint: Minimap: active: true x: 750 z: 1166 Obstruction: active: true moving: false control group: 5669 control group 2: 0 tag: 3329 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1166 last x: 750 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 3.5063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5669 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5670 Footprint: Minimap: active: true x: 754 z: 1166 Obstruction: active: true moving: false control group: 5670 control group 2: 0 tag: 3359 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1166 last x: 754 last y diff: 0 last z: 1166 territory: 0 rot x: 0 rot y: 5.62267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5670 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5671 Footprint: Minimap: active: true x: 782 z: 1214 Obstruction: active: true moving: false control group: 5671 control group 2: 0 tag: 3479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1214 last x: 782 last y diff: 0 last z: 1214 territory: 0 rot x: 0 rot y: 0.43416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5671 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5672 Footprint: Minimap: active: true x: 786 z: 1210 Obstruction: active: true moving: false control group: 5672 control group 2: 0 tag: 3511 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1210 last x: 786 last y diff: 0 last z: 1210 territory: 0 rot x: 0 rot y: 4.27446 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5672 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5673 Footprint: Minimap: active: true x: 790 z: 1202 Obstruction: active: true moving: false control group: 5673 control group 2: 0 tag: 3531 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1202 last x: 790 last y diff: 0 last z: 1202 territory: 0 rot x: 0 rot y: 3.59153 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5673 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5674 Footprint: Minimap: active: true x: 790 z: 1206 Obstruction: active: true moving: false control group: 5674 control group 2: 0 tag: 3533 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 790 y: 0 z: 1206 last x: 790 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 5.91567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5674 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5675 Footprint: Minimap: active: true x: 738 z: 1170 Obstruction: active: true moving: false control group: 5675 control group 2: 0 tag: 3241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1170 last x: 738 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 1.9123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5675 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5676 Footprint: Minimap: active: true x: 746 z: 1174 Obstruction: active: true moving: false control group: 5676 control group 2: 0 tag: 3301 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1174 last x: 746 last y diff: 0 last z: 1174 territory: 0 rot x: 0 rot y: 4.8121 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5676 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5677 Footprint: Minimap: active: true x: 778 z: 1210 Obstruction: active: true moving: false control group: 5677 control group 2: 0 tag: 3461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 778 y: 0 z: 1210 last x: 778 last y diff: 0 last z: 1210 territory: 0 rot x: 0 rot y: 3.6067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5677 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5678 Footprint: Minimap: active: true x: 750 z: 1170 Obstruction: active: true moving: false control group: 5678 control group 2: 0 tag: 3331 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1170 last x: 750 last y diff: 0 last z: 1170 territory: 0 rot x: 0 rot y: 2.94776 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5678 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5679 Footprint: Minimap: active: true x: 782 z: 1206 Obstruction: active: true moving: false control group: 5679 control group 2: 0 tag: 3477 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 782 y: 0 z: 1206 last x: 782 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 0.50622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5679 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5680 Footprint: Minimap: active: true x: 786 z: 1206 Obstruction: active: true moving: false control group: 5680 control group 2: 0 tag: 3509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 786 y: 0 z: 1206 last x: 786 last y diff: 0 last z: 1206 territory: 0 rot x: 0 rot y: 5.65435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5680 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5681 Footprint: Minimap: active: true x: 882 z: 1610 Obstruction: active: true moving: false control group: 5681 control group 2: 0 tag: 3927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1610 last x: 882 last y diff: 0 last z: 1610 territory: 0 rot x: 0 rot y: 0.72086 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5681 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5682 Footprint: Minimap: active: true x: 882 z: 1614 Obstruction: active: true moving: false control group: 5682 control group 2: 0 tag: 3929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1614 last x: 882 last y diff: 0 last z: 1614 territory: 0 rot x: 0 rot y: 0.18471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5682 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5683 Footprint: Minimap: active: true x: 890 z: 1598 Obstruction: active: true moving: false control group: 5683 control group 2: 0 tag: 3983 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 890 y: 0 z: 1598 last x: 890 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 1.93892 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5683 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5684 Footprint: Minimap: active: true x: 906 z: 1610 Obstruction: active: true moving: false control group: 5684 control group 2: 0 tag: 4097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 906 y: 0 z: 1610 last x: 906 last y diff: 0 last z: 1610 territory: 0 rot x: 0 rot y: 1.09932 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5684 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5685 Footprint: Minimap: active: true x: 870 z: 1602 Obstruction: active: true moving: false control group: 5685 control group 2: 0 tag: 3847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1602 last x: 870 last y diff: 0 last z: 1602 territory: 0 rot x: 0 rot y: 1.90273 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5685 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5686 Footprint: Minimap: active: true x: 870 z: 1606 Obstruction: active: true moving: false control group: 5686 control group 2: 0 tag: 3849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1606 last x: 870 last y diff: 0 last z: 1606 territory: 0 rot x: 0 rot y: 1.62435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5686 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5687 Footprint: Minimap: active: true x: 870 z: 1610 Obstruction: active: true moving: false control group: 5687 control group 2: 0 tag: 3851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1610 last x: 870 last y diff: 0 last z: 1610 territory: 0 rot x: 0 rot y: 2.60994 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5687 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5688 Footprint: Minimap: active: true x: 878 z: 1602 Obstruction: active: true moving: false control group: 5688 control group 2: 0 tag: 3899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1602 last x: 878 last y diff: 0 last z: 1602 territory: 0 rot x: 0 rot y: 6.11786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5688 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5689 Footprint: Minimap: active: true x: 874 z: 1622 Obstruction: active: true moving: false control group: 5689 control group 2: 0 tag: 3871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1622 last x: 874 last y diff: 0 last z: 1622 territory: 0 rot x: 0 rot y: 0.12385 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5689 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5690 Footprint: Minimap: active: true x: 878 z: 1626 Obstruction: active: true moving: false control group: 5690 control group 2: 0 tag: 3903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1626 last x: 878 last y diff: 0 last z: 1626 territory: 0 rot x: 0 rot y: 3.51792 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5690 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5691 Footprint: Minimap: active: true x: 878 z: 1590 Obstruction: active: true moving: false control group: 5691 control group 2: 0 tag: 3897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1590 last x: 878 last y diff: 0 last z: 1590 territory: 0 rot x: 0 rot y: 4.78443 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5691 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5692 Footprint: Minimap: active: true x: 882 z: 1598 Obstruction: active: true moving: false control group: 5692 control group 2: 0 tag: 3923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1598 last x: 882 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 0.56662 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5692 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5693 Footprint: Minimap: active: true x: 886 z: 1594 Obstruction: active: true moving: false control group: 5693 control group 2: 0 tag: 3959 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1594 last x: 886 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 2.29731 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5693 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5694 Footprint: Minimap: active: true x: 886 z: 1578 Obstruction: active: true moving: false control group: 5694 control group 2: 0 tag: 3957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 886 y: 0 z: 1578 last x: 886 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 6.246 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5694 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5695 Footprint: Minimap: active: true x: 894 z: 1594 Obstruction: active: true moving: false control group: 5695 control group 2: 0 tag: 4021 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 894 y: 0 z: 1594 last x: 894 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 2.80016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5695 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5696 Footprint: Minimap: active: true x: 858 z: 1622 Obstruction: active: true moving: false control group: 5696 control group 2: 0 tag: 3799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1622 last x: 858 last y diff: 0 last z: 1622 territory: 0 rot x: 0 rot y: 0.46048 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5696 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5697 Footprint: Minimap: active: true x: 862 z: 1622 Obstruction: active: true moving: false control group: 5697 control group 2: 0 tag: 3817 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1622 last x: 862 last y diff: 0 last z: 1622 territory: 0 rot x: 0 rot y: 3.76807 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5697 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5698 Footprint: Minimap: active: true x: 850 z: 1622 Obstruction: active: true moving: false control group: 5698 control group 2: 0 tag: 3745 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1622 last x: 850 last y diff: 0 last z: 1622 territory: 0 rot x: 0 rot y: 4.35686 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5698 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5699 Footprint: Minimap: active: true x: 854 z: 1634 Obstruction: active: true moving: false control group: 5699 control group 2: 0 tag: 3777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1634 last x: 854 last y diff: 0 last z: 1634 territory: 0 rot x: 0 rot y: 4.00142 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5699 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5700 Footprint: Minimap: active: true x: 878 z: 1578 Obstruction: active: true moving: false control group: 5700 control group 2: 0 tag: 3895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1578 last x: 878 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 1.6752 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5700 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5701 Footprint: Minimap: active: true x: 858 z: 1602 Obstruction: active: true moving: false control group: 5701 control group 2: 0 tag: 3797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1602 last x: 858 last y diff: 0 last z: 1602 territory: 0 rot x: 0 rot y: 5.48095 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5701 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5702 Footprint: Minimap: active: true x: 898 z: 1626 Obstruction: active: true moving: false control group: 5702 control group 2: 0 tag: 4055 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 898 y: 0 z: 1626 last x: 898 last y diff: 0 last z: 1626 territory: 0 rot x: 0 rot y: 1.69068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5702 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5703 Footprint: Minimap: active: true x: 850 z: 1618 Obstruction: active: true moving: false control group: 5703 control group 2: 0 tag: 3743 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1618 last x: 850 last y diff: 0 last z: 1618 territory: 0 rot x: 0 rot y: 1.54418 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5703 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5704 Footprint: Minimap: active: true x: 850 z: 1590 Obstruction: active: true moving: false control group: 5704 control group 2: 0 tag: 3739 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1590 last x: 850 last y diff: 0 last z: 1590 territory: 0 rot x: 0 rot y: 6.0166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5704 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5705 Footprint: Minimap: active: true x: 850 z: 1598 Obstruction: active: true moving: false control group: 5705 control group 2: 0 tag: 3741 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1598 last x: 850 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 2.55593 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5705 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5706 Footprint: Minimap: active: true x: 834 z: 1610 Obstruction: active: true moving: false control group: 5706 control group 2: 0 tag: 3691 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834 y: 0 z: 1610 last x: 834 last y diff: 0 last z: 1610 territory: 0 rot x: 0 rot y: 0.28695 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5706 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5707 Footprint: Minimap: active: true x: 842 z: 1606 Obstruction: active: true moving: false control group: 5707 control group 2: 0 tag: 3711 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 842 y: 0 z: 1606 last x: 842 last y diff: 0 last z: 1606 territory: 0 rot x: 0 rot y: 3.36388 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5707 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5708 Footprint: Minimap: active: true x: 846 z: 1574 Obstruction: active: true moving: false control group: 5708 control group 2: 0 tag: 3721 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 1574 last x: 846 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 3.88085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5708 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5709 Footprint: Minimap: active: true x: 850 z: 1570 Obstruction: active: true moving: false control group: 5709 control group 2: 0 tag: 3737 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 850 y: 0 z: 1570 last x: 850 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 5.34284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5709 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5710 Footprint: Minimap: active: true x: 858 z: 1562 Obstruction: active: true moving: false control group: 5710 control group 2: 0 tag: 3789 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1562 last x: 858 last y diff: 0 last z: 1562 territory: 0 rot x: 0 rot y: 5.72814 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5710 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5711 Footprint: Minimap: active: true x: 858 z: 1566 Obstruction: active: true moving: false control group: 5711 control group 2: 0 tag: 3791 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1566 last x: 858 last y diff: 0 last z: 1566 territory: 0 rot x: 0 rot y: 0.09137 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5711 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5712 Footprint: Minimap: active: true x: 878 z: 1614 Obstruction: active: true moving: false control group: 5712 control group 2: 0 tag: 3901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 878 y: 0 z: 1614 last x: 878 last y diff: 0 last z: 1614 territory: 0 rot x: 0 rot y: 2.9005 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5712 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5713 Footprint: Minimap: active: true x: 882 z: 1606 Obstruction: active: true moving: false control group: 5713 control group 2: 0 tag: 3925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 882 y: 0 z: 1606 last x: 882 last y diff: 0 last z: 1606 territory: 0 rot x: 0 rot y: 5.48688 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5713 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5714 Footprint: Minimap: active: true x: 874 z: 1614 Obstruction: active: true moving: false control group: 5714 control group 2: 0 tag: 3869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1614 last x: 874 last y diff: 0 last z: 1614 territory: 0 rot x: 0 rot y: 1.33368 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5714 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5715 Footprint: Minimap: active: true x: 862 z: 1618 Obstruction: active: true moving: false control group: 5715 control group 2: 0 tag: 3815 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1618 last x: 862 last y diff: 0 last z: 1618 territory: 0 rot x: 0 rot y: 5.30886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5715 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5716 Footprint: Minimap: active: true x: 870 z: 1586 Obstruction: active: true moving: false control group: 5716 control group 2: 0 tag: 3845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1586 last x: 870 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 0.33965 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5716 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5717 Footprint: Minimap: active: true x: 874 z: 1586 Obstruction: active: true moving: false control group: 5717 control group 2: 0 tag: 3867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 874 y: 0 z: 1586 last x: 874 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 4.80364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5717 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5718 Footprint: Minimap: active: true x: 862 z: 1594 Obstruction: active: true moving: false control group: 5718 control group 2: 0 tag: 3813 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1594 last x: 862 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 2.5825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5718 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5719 Footprint: Minimap: active: true x: 854 z: 1602 Obstruction: active: true moving: false control group: 5719 control group 2: 0 tag: 3773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1602 last x: 854 last y diff: 0 last z: 1602 territory: 0 rot x: 0 rot y: 0.86643 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5719 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5720 Footprint: Minimap: active: true x: 854 z: 1618 Obstruction: active: true moving: false control group: 5720 control group 2: 0 tag: 3775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1618 last x: 854 last y diff: 0 last z: 1618 territory: 0 rot x: 0 rot y: 4.58028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5720 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5721 Footprint: Minimap: active: true x: 854 z: 1598 Obstruction: active: true moving: false control group: 5721 control group 2: 0 tag: 3771 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1598 last x: 854 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 3.02941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5721 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5722 Footprint: Minimap: active: true x: 870 z: 1578 Obstruction: active: true moving: false control group: 5722 control group 2: 0 tag: 3843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 870 y: 0 z: 1578 last x: 870 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 1.37301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5722 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5723 Footprint: Minimap: active: true x: 846 z: 1614 Obstruction: active: true moving: false control group: 5723 control group 2: 0 tag: 3725 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 1614 last x: 846 last y diff: 0 last z: 1614 territory: 0 rot x: 0 rot y: 0.43094 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5723 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5724 Footprint: Minimap: active: true x: 854 z: 1578 Obstruction: active: true moving: false control group: 5724 control group 2: 0 tag: 3769 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1578 last x: 854 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 6.09298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5724 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5725 Footprint: Minimap: active: true x: 858 z: 1582 Obstruction: active: true moving: false control group: 5725 control group 2: 0 tag: 3795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1582 last x: 858 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 1.65665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5725 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5726 Footprint: Minimap: active: true x: 846 z: 1610 Obstruction: active: true moving: false control group: 5726 control group 2: 0 tag: 3723 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 846 y: 0 z: 1610 last x: 846 last y diff: 0 last z: 1610 territory: 0 rot x: 0 rot y: 6.03458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5726 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5727 Footprint: Minimap: active: true x: 854 z: 1574 Obstruction: active: true moving: false control group: 5727 control group 2: 0 tag: 3767 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854 y: 0 z: 1574 last x: 854 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 0.22887 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5727 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5728 Footprint: Minimap: active: true x: 862 z: 1574 Obstruction: active: true moving: false control group: 5728 control group 2: 0 tag: 3809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1574 last x: 862 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 1.0661 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5728 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5729 Footprint: Minimap: active: true x: 866 z: 1578 Obstruction: active: true moving: false control group: 5729 control group 2: 0 tag: 3831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 866 y: 0 z: 1578 last x: 866 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 3.16065 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5729 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5730 Footprint: Minimap: active: true x: 858 z: 1570 Obstruction: active: true moving: false control group: 5730 control group 2: 0 tag: 3793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 858 y: 0 z: 1570 last x: 858 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 3.76751 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5730 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5731 Footprint: Minimap: active: true x: 862 z: 1586 Obstruction: active: true moving: false control group: 5731 control group 2: 0 tag: 3811 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 862 y: 0 z: 1586 last x: 862 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 1.60395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5731 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5732 Footprint: Minimap: active: true x: 462 z: 1094 Obstruction: active: true moving: false control group: 5732 control group 2: 0 tag: 1823 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 1094 last x: 462 last y diff: 0 last z: 1094 territory: 6 rot x: 0 rot y: 4.60631 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5732 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5733 Footprint: Minimap: active: true x: 454 z: 1106 Obstruction: active: true moving: false control group: 5733 control group 2: 0 tag: 1777 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 1106 last x: 454 last y diff: 0 last z: 1106 territory: 6 rot x: 0 rot y: 1.79812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5733 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5734 Footprint: Minimap: active: true x: 458 z: 1106 Obstruction: active: true moving: false control group: 5734 control group 2: 0 tag: 1803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1106 last x: 458 last y diff: 0 last z: 1106 territory: 6 rot x: 0 rot y: 3.12185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5734 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5735 Footprint: Minimap: active: true x: 430 z: 1090 Obstruction: active: true moving: false control group: 5735 control group 2: 0 tag: 1671 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1090 last x: 430 last y diff: 0 last z: 1090 territory: 6 rot x: 0 rot y: 2.01812 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5735 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5736 Footprint: Minimap: active: true x: 454 z: 1114 Obstruction: active: true moving: false control group: 5736 control group 2: 0 tag: 1779 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 1114 last x: 454 last y diff: 0 last z: 1114 territory: 6 rot x: 0 rot y: 4.09298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5736 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5737 Footprint: Minimap: active: true x: 426 z: 1082 Obstruction: active: true moving: false control group: 5737 control group 2: 0 tag: 1651 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 426 y: 0 z: 1082 last x: 426 last y diff: 0 last z: 1082 territory: 6 rot x: 0 rot y: 4.62713 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5737 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5738 Footprint: Minimap: active: true x: 470 z: 1110 Obstruction: active: true moving: false control group: 5738 control group 2: 0 tag: 1867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 1110 last x: 470 last y diff: 0 last z: 1110 territory: 6 rot x: 0 rot y: 3.59177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5738 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5739 Footprint: Minimap: active: true x: 474 z: 1106 Obstruction: active: true moving: false control group: 5739 control group 2: 0 tag: 1879 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 1106 last x: 474 last y diff: 0 last z: 1106 territory: 6 rot x: 0 rot y: 5.99782 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5739 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5740 Footprint: Minimap: active: true x: 474 z: 1110 Obstruction: active: true moving: false control group: 5740 control group 2: 0 tag: 1881 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 1110 last x: 474 last y diff: 0 last z: 1110 territory: 6 rot x: 0 rot y: 0.48171 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5740 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5741 Footprint: Minimap: active: true x: 482 z: 1098 Obstruction: active: true moving: false control group: 5741 control group 2: 0 tag: 1925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 1098 last x: 482 last y diff: 0 last z: 1098 territory: 6 rot x: 0 rot y: 1.70223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5741 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5742 Footprint: Minimap: active: true x: 458 z: 1122 Obstruction: active: true moving: false control group: 5742 control group 2: 0 tag: 1807 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1122 last x: 458 last y diff: 0 last z: 1122 territory: 6 rot x: 0 rot y: 0.34418 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5742 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5743 Footprint: Minimap: active: true x: 458 z: 1126 Obstruction: active: true moving: false control group: 5743 control group 2: 0 tag: 1809 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1126 last x: 458 last y diff: 0 last z: 1126 territory: 6 rot x: 0 rot y: 3.4022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5743 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5744 Footprint: Minimap: active: true x: 462 z: 1130 Obstruction: active: true moving: false control group: 5744 control group 2: 0 tag: 1829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 1130 last x: 462 last y diff: 0 last z: 1130 territory: 6 rot x: 0 rot y: 1.48252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5744 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5745 Footprint: Minimap: active: true x: 462 z: 1122 Obstruction: active: true moving: false control group: 5745 control group 2: 0 tag: 1825 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 1122 last x: 462 last y diff: 0 last z: 1122 territory: 6 rot x: 0 rot y: 0.70124 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5745 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5746 Footprint: Minimap: active: true x: 470 z: 1122 Obstruction: active: true moving: false control group: 5746 control group 2: 0 tag: 1869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 1122 last x: 470 last y diff: 0 last z: 1122 territory: 6 rot x: 0 rot y: 6.2278 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5746 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5747 Footprint: Minimap: active: true x: 442 z: 1066 Obstruction: active: true moving: false control group: 5747 control group 2: 0 tag: 1715 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 442 y: 0 z: 1066 last x: 442 last y diff: 0 last z: 1066 territory: 6 rot x: 0 rot y: 2.37691 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5747 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5748 Footprint: Minimap: active: true x: 478 z: 1134 Obstruction: active: true moving: false control group: 5748 control group 2: 0 tag: 1903 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 1134 last x: 478 last y diff: 0 last z: 1134 territory: 6 rot x: 0 rot y: 3.2813 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5748 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5749 Footprint: Minimap: active: true x: 466 z: 1066 Obstruction: active: true moving: false control group: 5749 control group 2: 0 tag: 1849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 1066 last x: 466 last y diff: 0 last z: 1066 territory: 6 rot x: 0 rot y: 0.09662 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5749 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5750 Footprint: Minimap: active: true x: 474 z: 1078 Obstruction: active: true moving: false control group: 5750 control group 2: 0 tag: 1877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 1078 last x: 474 last y diff: 0 last z: 1078 territory: 6 rot x: 0 rot y: 3.70318 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5750 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5751 Footprint: Minimap: active: true x: 466 z: 1134 Obstruction: active: true moving: false control group: 5751 control group 2: 0 tag: 1855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 1134 last x: 466 last y diff: 0 last z: 1134 territory: 6 rot x: 0 rot y: 1.77878 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5751 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5752 Footprint: Minimap: active: true x: 474 z: 1138 Obstruction: active: true moving: false control group: 5752 control group 2: 0 tag: 1883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 1138 last x: 474 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 3.4848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5752 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5753 Footprint: Minimap: active: true x: 482 z: 1134 Obstruction: active: true moving: false control group: 5753 control group 2: 0 tag: 1931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 1134 last x: 482 last y diff: 0 last z: 1134 territory: 6 rot x: 0 rot y: 1.66916 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5753 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5754 Footprint: Minimap: active: true x: 490 z: 1122 Obstruction: active: true moving: false control group: 5754 control group 2: 0 tag: 1979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 1122 last x: 490 last y diff: 0 last z: 1122 territory: 6 rot x: 0 rot y: 6.0511 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5754 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5755 Footprint: Minimap: active: true x: 434 z: 1054 Obstruction: active: true moving: false control group: 5755 control group 2: 0 tag: 1685 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 1054 last x: 434 last y diff: 0 last z: 1054 territory: 6 rot x: 0 rot y: 2.5165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5755 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5756 Footprint: Minimap: active: true x: 446 z: 1054 Obstruction: active: true moving: false control group: 5756 control group 2: 0 tag: 1731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 1054 last x: 446 last y diff: 0 last z: 1054 territory: 6 rot x: 0 rot y: 0.70141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5756 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5757 Footprint: Minimap: active: true x: 486 z: 1090 Obstruction: active: true moving: false control group: 5757 control group 2: 0 tag: 1951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 1090 last x: 486 last y diff: 0 last z: 1090 territory: 6 rot x: 0 rot y: 1.96355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5757 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5758 Footprint: Minimap: active: true x: 466 z: 1150 Obstruction: active: true moving: false control group: 5758 control group 2: 0 tag: 1857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 1150 last x: 466 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 3.13131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5758 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5759 Footprint: Minimap: active: true x: 430 z: 1066 Obstruction: active: true moving: false control group: 5759 control group 2: 0 tag: 1667 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1066 last x: 430 last y diff: 0 last z: 1066 territory: 6 rot x: 0 rot y: 1.10801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5759 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5760 Footprint: Minimap: active: true x: 498 z: 1114 Obstruction: active: true moving: false control group: 5760 control group 2: 0 tag: 2039 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 1114 last x: 498 last y diff: 0 last z: 1114 territory: 6 rot x: 0 rot y: 2.86344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5760 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5761 Footprint: Minimap: active: true x: 470 z: 1150 Obstruction: active: true moving: false control group: 5761 control group 2: 0 tag: 1873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 1150 last x: 470 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 0.50101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5761 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5762 Footprint: Minimap: active: true x: 474 z: 1150 Obstruction: active: true moving: false control group: 5762 control group 2: 0 tag: 1887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 1150 last x: 474 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 5.76676 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5762 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5763 Footprint: Minimap: active: true x: 478 z: 1150 Obstruction: active: true moving: false control group: 5763 control group 2: 0 tag: 1909 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 1150 last x: 478 last y diff: 0 last z: 1150 territory: 0 rot x: 0 rot y: 5.872 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5763 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5764 Footprint: Minimap: active: true x: 486 z: 1142 Obstruction: active: true moving: false control group: 5764 control group 2: 0 tag: 1957 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 1142 last x: 486 last y diff: 0 last z: 1142 territory: 6 rot x: 0 rot y: 3.02613 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5764 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5765 Footprint: Minimap: active: true x: 498 z: 1110 Obstruction: active: true moving: false control group: 5765 control group 2: 0 tag: 2037 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 1110 last x: 498 last y diff: 0 last z: 1110 territory: 6 rot x: 0 rot y: 5.40688 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5765 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5766 Footprint: Minimap: active: true x: 502 z: 1110 Obstruction: active: true moving: false control group: 5766 control group 2: 0 tag: 2083 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 1110 last x: 502 last y diff: 0 last z: 1110 territory: 6 rot x: 0 rot y: 4.13636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5766 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5767 Footprint: Minimap: active: true x: 490 z: 1082 Obstruction: active: true moving: false control group: 5767 control group 2: 0 tag: 1973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 1082 last x: 490 last y diff: 0 last z: 1082 territory: 6 rot x: 0 rot y: 2.74308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5767 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5768 Footprint: Minimap: active: true x: 506 z: 1086 Obstruction: active: true moving: false control group: 5768 control group 2: 0 tag: 2105 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1086 last x: 506 last y diff: 0 last z: 1086 territory: 6 rot x: 0 rot y: 0.39594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5768 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5769 Footprint: Minimap: active: true x: 418 z: 1070 Obstruction: active: true moving: false control group: 5769 control group 2: 0 tag: 1631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 418 y: 0 z: 1070 last x: 418 last y diff: 0 last z: 1070 territory: 6 rot x: 0 rot y: 4.86567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5769 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5770 Footprint: Minimap: active: true x: 514 z: 1086 Obstruction: active: true moving: false control group: 5770 control group 2: 0 tag: 2183 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 1086 last x: 514 last y diff: 0 last z: 1086 territory: 6 rot x: 0 rot y: 3.69231 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5770 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5771 Footprint: Minimap: active: true x: 522 z: 1106 Obstruction: active: true moving: false control group: 5771 control group 2: 0 tag: 2267 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1106 last x: 522 last y diff: 0 last z: 1106 territory: 6 rot x: 0 rot y: 4.46537 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5771 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5772 Footprint: Minimap: active: true x: 522 z: 1094 Obstruction: active: true moving: false control group: 5772 control group 2: 0 tag: 2265 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 522 y: 0 z: 1094 last x: 522 last y diff: 0 last z: 1094 territory: 6 rot x: 0 rot y: 4.51926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5772 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5773 Footprint: Minimap: active: true x: 446 z: 1102 Obstruction: active: true moving: false control group: 5773 control group 2: 0 tag: 1733 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 446 y: 0 z: 1102 last x: 446 last y diff: 0 last z: 1102 territory: 6 rot x: 0 rot y: 4.71421 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5773 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5774 Footprint: Minimap: active: true x: 450 z: 1106 Obstruction: active: true moving: false control group: 5774 control group 2: 0 tag: 1761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 1106 last x: 450 last y diff: 0 last z: 1106 territory: 6 rot x: 0 rot y: 3.47175 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5774 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5775 Footprint: Minimap: active: true x: 466 z: 1090 Obstruction: active: true moving: false control group: 5775 control group 2: 0 tag: 1853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 1090 last x: 466 last y diff: 0 last z: 1090 territory: 6 rot x: 0 rot y: 4.5918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5775 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5776 Footprint: Minimap: active: true x: 434 z: 1078 Obstruction: active: true moving: false control group: 5776 control group 2: 0 tag: 1687 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 1078 last x: 434 last y diff: 0 last z: 1078 territory: 6 rot x: 0 rot y: 1.14907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5776 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5777 Footprint: Minimap: active: true x: 434 z: 1082 Obstruction: active: true moving: false control group: 5777 control group 2: 0 tag: 1689 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 434 y: 0 z: 1082 last x: 434 last y diff: 0 last z: 1082 territory: 6 rot x: 0 rot y: 0.39235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5777 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5778 Footprint: Minimap: active: true x: 454 z: 1078 Obstruction: active: true moving: false control group: 5778 control group 2: 0 tag: 1775 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 1078 last x: 454 last y diff: 0 last z: 1078 territory: 6 rot x: 0 rot y: 0.14309 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5778 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5779 Footprint: Minimap: active: true x: 458 z: 1078 Obstruction: active: true moving: false control group: 5779 control group 2: 0 tag: 1801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1078 last x: 458 last y diff: 0 last z: 1078 territory: 6 rot x: 0 rot y: 1.71781 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5779 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5780 Footprint: Minimap: active: true x: 458 z: 1114 Obstruction: active: true moving: false control group: 5780 control group 2: 0 tag: 1805 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1114 last x: 458 last y diff: 0 last z: 1114 territory: 6 rot x: 0 rot y: 0.79748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5780 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5781 Footprint: Minimap: active: true x: 430 z: 1078 Obstruction: active: true moving: false control group: 5781 control group 2: 0 tag: 1669 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 430 y: 0 z: 1078 last x: 430 last y diff: 0 last z: 1078 territory: 6 rot x: 0 rot y: 5.78046 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5781 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5782 Footprint: Minimap: active: true x: 486 z: 1094 Obstruction: active: true moving: false control group: 5782 control group 2: 0 tag: 1953 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 1094 last x: 486 last y diff: 0 last z: 1094 territory: 6 rot x: 0 rot y: 4.94309 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5782 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5783 Footprint: Minimap: active: true x: 486 z: 1098 Obstruction: active: true moving: false control group: 5783 control group 2: 0 tag: 1955 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 486 y: 0 z: 1098 last x: 486 last y diff: 0 last z: 1098 territory: 6 rot x: 0 rot y: 3.07868 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5783 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5784 Footprint: Minimap: active: true x: 462 z: 1126 Obstruction: active: true moving: false control group: 5784 control group 2: 0 tag: 1827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 1126 last x: 462 last y diff: 0 last z: 1126 territory: 6 rot x: 0 rot y: 3.40043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5784 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5785 Footprint: Minimap: active: true x: 478 z: 1118 Obstruction: active: true moving: false control group: 5785 control group 2: 0 tag: 1901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 1118 last x: 478 last y diff: 0 last z: 1118 territory: 6 rot x: 0 rot y: 2.10204 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5785 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5786 Footprint: Minimap: active: true x: 478 z: 1138 Obstruction: active: true moving: false control group: 5786 control group 2: 0 tag: 1905 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 1138 last x: 478 last y diff: 0 last z: 1138 territory: 0 rot x: 0 rot y: 0.70092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5786 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5787 Footprint: Minimap: active: true x: 466 z: 1074 Obstruction: active: true moving: false control group: 5787 control group 2: 0 tag: 1851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 466 y: 0 z: 1074 last x: 466 last y diff: 0 last z: 1074 territory: 6 rot x: 0 rot y: 2.63633 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5787 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5788 Footprint: Minimap: active: true x: 470 z: 1074 Obstruction: active: true moving: false control group: 5788 control group 2: 0 tag: 1865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 1074 last x: 470 last y diff: 0 last z: 1074 territory: 6 rot x: 0 rot y: 5.4401 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5788 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5789 Footprint: Minimap: active: true x: 470 z: 1142 Obstruction: active: true moving: false control group: 5789 control group 2: 0 tag: 1871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 470 y: 0 z: 1142 last x: 470 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 0.4636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5789 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5790 Footprint: Minimap: active: true x: 478 z: 1142 Obstruction: active: true moving: false control group: 5790 control group 2: 0 tag: 1907 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 478 y: 0 z: 1142 last x: 478 last y diff: 0 last z: 1142 territory: 0 rot x: 0 rot y: 1.84267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5790 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5791 Footprint: Minimap: active: true x: 450 z: 1062 Obstruction: active: true moving: false control group: 5791 control group 2: 0 tag: 1757 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 1062 last x: 450 last y diff: 0 last z: 1062 territory: 6 rot x: 0 rot y: 3.4968 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5791 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5792 Footprint: Minimap: active: true x: 490 z: 1090 Obstruction: active: true moving: false control group: 5792 control group 2: 0 tag: 1975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 1090 last x: 490 last y diff: 0 last z: 1090 territory: 6 rot x: 0 rot y: 2.79424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5792 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5793 Footprint: Minimap: active: true x: 474 z: 1146 Obstruction: active: true moving: false control group: 5793 control group 2: 0 tag: 1885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 474 y: 0 z: 1146 last x: 474 last y diff: 0 last z: 1146 territory: 0 rot x: 0 rot y: 1.23977 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5793 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5794 Footprint: Minimap: active: true x: 494 z: 1090 Obstruction: active: true moving: false control group: 5794 control group 2: 0 tag: 2007 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 1090 last x: 494 last y diff: 0 last z: 1090 territory: 6 rot x: 0 rot y: 4.10235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5794 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5795 Footprint: Minimap: active: true x: 506 z: 1090 Obstruction: active: true moving: false control group: 5795 control group 2: 0 tag: 2107 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1090 last x: 506 last y diff: 0 last z: 1090 territory: 6 rot x: 0 rot y: 3.28098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5795 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5796 Footprint: Minimap: active: true x: 514 z: 1090 Obstruction: active: true moving: false control group: 5796 control group 2: 0 tag: 2185 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 1090 last x: 514 last y diff: 0 last z: 1090 territory: 6 rot x: 0 rot y: 0.52944 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5796 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5797 Footprint: Minimap: active: true x: 450 z: 1070 Obstruction: active: true moving: false control group: 5797 control group 2: 0 tag: 1759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 450 y: 0 z: 1070 last x: 450 last y diff: 0 last z: 1070 territory: 6 rot x: 0 rot y: 5.77944 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5797 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5798 Footprint: Minimap: active: true x: 454 z: 1074 Obstruction: active: true moving: false control group: 5798 control group 2: 0 tag: 1773 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 454 y: 0 z: 1074 last x: 454 last y diff: 0 last z: 1074 territory: 6 rot x: 0 rot y: 2.67545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5798 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5799 Footprint: Minimap: active: true x: 458 z: 1074 Obstruction: active: true moving: false control group: 5799 control group 2: 0 tag: 1799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 458 y: 0 z: 1074 last x: 458 last y diff: 0 last z: 1074 territory: 6 rot x: 0 rot y: 0.75873 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5799 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5800 Footprint: Minimap: active: true x: 462 z: 1074 Obstruction: active: true moving: false control group: 5800 control group 2: 0 tag: 1821 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 462 y: 0 z: 1074 last x: 462 last y diff: 0 last z: 1074 territory: 6 rot x: 0 rot y: 3.11847 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5800 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5801 Footprint: Minimap: active: true x: 482 z: 1110 Obstruction: active: true moving: false control group: 5801 control group 2: 0 tag: 1927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 1110 last x: 482 last y diff: 0 last z: 1110 territory: 6 rot x: 0 rot y: 6.09336 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5801 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5802 Footprint: Minimap: active: true x: 482 z: 1114 Obstruction: active: true moving: false control group: 5802 control group 2: 0 tag: 1929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 482 y: 0 z: 1114 last x: 482 last y diff: 0 last z: 1114 territory: 6 rot x: 0 rot y: 0.98264 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5802 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5803 Footprint: Minimap: active: true x: 490 z: 1102 Obstruction: active: true moving: false control group: 5803 control group 2: 0 tag: 1977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 490 y: 0 z: 1102 last x: 490 last y diff: 0 last z: 1102 territory: 6 rot x: 0 rot y: 4.67228 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5803 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5804 Footprint: Minimap: active: true x: 494 z: 1094 Obstruction: active: true moving: false control group: 5804 control group 2: 0 tag: 2009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 1094 last x: 494 last y diff: 0 last z: 1094 territory: 6 rot x: 0 rot y: 2.93966 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5804 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5805 Footprint: Minimap: active: true x: 494 z: 1098 Obstruction: active: true moving: false control group: 5805 control group 2: 0 tag: 2011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 1098 last x: 494 last y diff: 0 last z: 1098 territory: 6 rot x: 0 rot y: 5.19442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5805 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5806 Footprint: Minimap: active: true x: 494 z: 1102 Obstruction: active: true moving: false control group: 5806 control group 2: 0 tag: 2013 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 494 y: 0 z: 1102 last x: 494 last y diff: 0 last z: 1102 territory: 6 rot x: 0 rot y: 0.55007 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5806 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5807 Footprint: Minimap: active: true x: 498 z: 1102 Obstruction: active: true moving: false control group: 5807 control group 2: 0 tag: 2035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 498 y: 0 z: 1102 last x: 498 last y diff: 0 last z: 1102 territory: 6 rot x: 0 rot y: 1.77398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5807 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5808 Footprint: Minimap: active: true x: 502 z: 1102 Obstruction: active: true moving: false control group: 5808 control group 2: 0 tag: 2081 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 1102 last x: 502 last y diff: 0 last z: 1102 territory: 6 rot x: 0 rot y: 1.03464 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5808 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5809 Footprint: Minimap: active: true x: 506 z: 1102 Obstruction: active: true moving: false control group: 5809 control group 2: 0 tag: 2111 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1102 last x: 506 last y diff: 0 last z: 1102 territory: 6 rot x: 0 rot y: 0.59044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5809 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5810 Footprint: Minimap: active: true x: 514 z: 1098 Obstruction: active: true moving: false control group: 5810 control group 2: 0 tag: 2187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 514 y: 0 z: 1098 last x: 514 last y diff: 0 last z: 1098 territory: 6 rot x: 0 rot y: 5.6901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5810 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5811 Footprint: Minimap: active: true x: 502 z: 1098 Obstruction: active: true moving: false control group: 5811 control group 2: 0 tag: 2079 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 502 y: 0 z: 1098 last x: 502 last y diff: 0 last z: 1098 territory: 6 rot x: 0 rot y: 5.50855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5811 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5812 Footprint: Minimap: active: true x: 506 z: 1098 Obstruction: active: true moving: false control group: 5812 control group 2: 0 tag: 2109 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 506 y: 0 z: 1098 last x: 506 last y diff: 0 last z: 1098 territory: 6 rot x: 0 rot y: 0.40908 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5812 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5813 Footprint: Minimap: active: true x: 606 z: 1026 Obstruction: active: true moving: false control group: 5813 control group 2: 0 tag: 2547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 1026 last x: 606 last y diff: 0 last z: 1026 territory: 6 rot x: 0 rot y: 4.57134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5813 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5814 Footprint: Minimap: active: true x: 622 z: 1002 Obstruction: active: true moving: false control group: 5814 control group 2: 0 tag: 2613 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1002 last x: 622 last y diff: 0 last z: 1002 territory: 6 rot x: 0 rot y: 2.37986 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5814 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5815 Footprint: Minimap: active: true x: 622 z: 1018 Obstruction: active: true moving: false control group: 5815 control group 2: 0 tag: 2615 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1018 last x: 622 last y diff: 0 last z: 1018 territory: 6 rot x: 0 rot y: 3.1437 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5815 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5816 Footprint: Minimap: active: true x: 634 z: 1010 Obstruction: active: true moving: false control group: 5816 control group 2: 0 tag: 2695 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1010 last x: 634 last y diff: 0 last z: 1010 territory: 6 rot x: 0 rot y: 0.49123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5816 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5817 Footprint: Minimap: active: true x: 634 z: 1014 Obstruction: active: true moving: false control group: 5817 control group 2: 0 tag: 2697 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1014 last x: 634 last y diff: 0 last z: 1014 territory: 6 rot x: 0 rot y: 0.40207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5817 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5818 Footprint: Minimap: active: true x: 618 z: 1038 Obstruction: active: true moving: false control group: 5818 control group 2: 0 tag: 2593 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1038 last x: 618 last y diff: 0 last z: 1038 territory: 6 rot x: 0 rot y: 2.62986 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5818 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5819 Footprint: Minimap: active: true x: 626 z: 1046 Obstruction: active: true moving: false control group: 5819 control group 2: 0 tag: 2647 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1046 last x: 626 last y diff: 0 last z: 1046 territory: 6 rot x: 0 rot y: 5.2718 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5819 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5820 Footprint: Minimap: active: true x: 626 z: 1050 Obstruction: active: true moving: false control group: 5820 control group 2: 0 tag: 2649 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 626 y: 0 z: 1050 last x: 626 last y diff: 0 last z: 1050 territory: 6 rot x: 0 rot y: 5.71293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5820 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5821 Footprint: Minimap: active: true x: 618 z: 1054 Obstruction: active: true moving: false control group: 5821 control group 2: 0 tag: 2595 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1054 last x: 618 last y diff: 0 last z: 1054 territory: 6 rot x: 0 rot y: 1.95067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5821 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5822 Footprint: Minimap: active: true x: 642 z: 1038 Obstruction: active: true moving: false control group: 5822 control group 2: 0 tag: 2763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1038 last x: 642 last y diff: 0 last z: 1038 territory: 0 rot x: 0 rot y: 2.0522 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5822 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5823 Footprint: Minimap: active: true x: 646 z: 1034 Obstruction: active: true moving: false control group: 5823 control group 2: 0 tag: 2795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 646 y: 0 z: 1034 last x: 646 last y diff: 0 last z: 1034 territory: 0 rot x: 0 rot y: 2.86022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5823 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5824 Footprint: Minimap: active: true x: 650 z: 1026 Obstruction: active: true moving: false control group: 5824 control group 2: 0 tag: 2827 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650 y: 0 z: 1026 last x: 650 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 1.06814 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5824 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5825 Footprint: Minimap: active: true x: 618 z: 990 Obstruction: active: true moving: false control group: 5825 control group 2: 0 tag: 2591 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 990 last x: 618 last y diff: 0 last z: 990 territory: 6 rot x: 0 rot y: 4.22622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5825 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5826 Footprint: Minimap: active: true x: 606 z: 986 Obstruction: active: true moving: false control group: 5826 control group 2: 0 tag: 2545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 606 y: 0 z: 986 last x: 606 last y diff: 0 last z: 986 territory: 6 rot x: 0 rot y: 2.44585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5826 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5827 Footprint: Minimap: active: true x: 614 z: 986 Obstruction: active: true moving: false control group: 5827 control group 2: 0 tag: 2575 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 614 y: 0 z: 986 last x: 614 last y diff: 0 last z: 986 territory: 6 rot x: 0 rot y: 5.45989 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5827 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5828 Footprint: Minimap: active: true x: 590 z: 986 Obstruction: active: true moving: false control group: 5828 control group 2: 0 tag: 2495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 986 last x: 590 last y diff: 0 last z: 986 territory: 6 rot x: 0 rot y: 0.7037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5828 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5829 Footprint: Minimap: active: true x: 602 z: 982 Obstruction: active: true moving: false control group: 5829 control group 2: 0 tag: 2529 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 602 y: 0 z: 982 last x: 602 last y diff: 0 last z: 982 territory: 6 rot x: 0 rot y: 5.39361 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5829 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5830 Footprint: Minimap: active: true x: 590 z: 970 Obstruction: active: true moving: false control group: 5830 control group 2: 0 tag: 2493 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 970 last x: 590 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 4.76064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5830 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5831 Footprint: Minimap: active: true x: 618 z: 1058 Obstruction: active: true moving: false control group: 5831 control group 2: 0 tag: 2597 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 618 y: 0 z: 1058 last x: 618 last y diff: 0 last z: 1058 territory: 6 rot x: 0 rot y: 5.06023 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5831 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5832 Footprint: Minimap: active: true x: 590 z: 1018 Obstruction: active: true moving: false control group: 5832 control group 2: 0 tag: 2501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1018 last x: 590 last y diff: 0 last z: 1018 territory: 6 rot x: 0 rot y: 5.99556 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5832 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5833 Footprint: Minimap: active: true x: 578 z: 970 Obstruction: active: true moving: false control group: 5833 control group 2: 0 tag: 2463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 970 last x: 578 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 2.8703 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5833 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5834 Footprint: Minimap: active: true x: 578 z: 974 Obstruction: active: true moving: false control group: 5834 control group 2: 0 tag: 2465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 974 last x: 578 last y diff: 0 last z: 974 territory: 6 rot x: 0 rot y: 1.92331 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5834 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5835 Footprint: Minimap: active: true x: 582 z: 970 Obstruction: active: true moving: false control group: 5835 control group 2: 0 tag: 2469 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 970 last x: 582 last y diff: 0 last z: 970 territory: 6 rot x: 0 rot y: 1.83472 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5835 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5836 Footprint: Minimap: active: true x: 574 z: 986 Obstruction: active: true moving: false control group: 5836 control group 2: 0 tag: 2459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 986 last x: 574 last y diff: 0 last z: 986 territory: 6 rot x: 0 rot y: 2.84249 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5836 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5837 Footprint: Minimap: active: true x: 578 z: 986 Obstruction: active: true moving: false control group: 5837 control group 2: 0 tag: 2467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 578 y: 0 z: 986 last x: 578 last y diff: 0 last z: 986 territory: 6 rot x: 0 rot y: 5.31554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5837 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5838 Footprint: Minimap: active: true x: 582 z: 978 Obstruction: active: true moving: false control group: 5838 control group 2: 0 tag: 2471 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 978 last x: 582 last y diff: 0 last z: 978 territory: 6 rot x: 0 rot y: 4.01829 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5838 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5839 Footprint: Minimap: active: true x: 582 z: 982 Obstruction: active: true moving: false control group: 5839 control group 2: 0 tag: 2473 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 982 last x: 582 last y diff: 0 last z: 982 territory: 6 rot x: 0 rot y: 1.32694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5839 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5840 Footprint: Minimap: active: true x: 574 z: 1002 Obstruction: active: true moving: false control group: 5840 control group 2: 0 tag: 2461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 574 y: 0 z: 1002 last x: 574 last y diff: 0 last z: 1002 territory: 6 rot x: 0 rot y: 1.74714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5840 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5841 Footprint: Minimap: active: true x: 634 z: 1022 Obstruction: active: true moving: false control group: 5841 control group 2: 0 tag: 2699 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1022 last x: 634 last y diff: 0 last z: 1022 territory: 6 rot x: 0 rot y: 1.51674 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5841 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5842 Footprint: Minimap: active: true x: 622 z: 1034 Obstruction: active: true moving: false control group: 5842 control group 2: 0 tag: 2619 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1034 last x: 622 last y diff: 0 last z: 1034 territory: 6 rot x: 0 rot y: 1.75351 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5842 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5843 Footprint: Minimap: active: true x: 638 z: 1042 Obstruction: active: true moving: false control group: 5843 control group 2: 0 tag: 2729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1042 last x: 638 last y diff: 0 last z: 1042 territory: 0 rot x: 0 rot y: 1.36237 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5843 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5844 Footprint: Minimap: active: true x: 638 z: 1046 Obstruction: active: true moving: false control group: 5844 control group 2: 0 tag: 2731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 638 y: 0 z: 1046 last x: 638 last y diff: 0 last z: 1046 territory: 0 rot x: 0 rot y: 0.8513 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5844 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5845 Footprint: Minimap: active: true x: 586 z: 978 Obstruction: active: true moving: false control group: 5845 control group 2: 0 tag: 2481 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 978 last x: 586 last y diff: 0 last z: 978 territory: 6 rot x: 0 rot y: 5.87507 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5845 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5846 Footprint: Minimap: active: true x: 590 z: 1002 Obstruction: active: true moving: false control group: 5846 control group 2: 0 tag: 2497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1002 last x: 590 last y diff: 0 last z: 1002 territory: 6 rot x: 0 rot y: 1.64608 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5846 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5847 Footprint: Minimap: active: true x: 594 z: 1002 Obstruction: active: true moving: false control group: 5847 control group 2: 0 tag: 2505 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1002 last x: 594 last y diff: 0 last z: 1002 territory: 6 rot x: 0 rot y: 3.9947 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5847 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5848 Footprint: Minimap: active: true x: 586 z: 974 Obstruction: active: true moving: false control group: 5848 control group 2: 0 tag: 2479 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 974 last x: 586 last y diff: 0 last z: 974 territory: 6 rot x: 0 rot y: 6.26046 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5848 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5849 Footprint: Minimap: active: true x: 594 z: 1014 Obstruction: active: true moving: false control group: 5849 control group 2: 0 tag: 2509 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1014 last x: 594 last y diff: 0 last z: 1014 territory: 6 rot x: 0 rot y: 0.79583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5849 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5850 Footprint: Minimap: active: true x: 598 z: 1014 Obstruction: active: true moving: false control group: 5850 control group 2: 0 tag: 2519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1014 last x: 598 last y diff: 0 last z: 1014 territory: 6 rot x: 0 rot y: 2.00121 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5850 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5851 Footprint: Minimap: active: true x: 582 z: 990 Obstruction: active: true moving: false control group: 5851 control group 2: 0 tag: 2475 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 582 y: 0 z: 990 last x: 582 last y diff: 0 last z: 990 territory: 6 rot x: 0 rot y: 3.50235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5851 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5852 Footprint: Minimap: active: true x: 630 z: 1026 Obstruction: active: true moving: false control group: 5852 control group 2: 0 tag: 2677 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630 y: 0 z: 1026 last x: 630 last y diff: 0 last z: 1026 territory: 6 rot x: 0 rot y: 5.163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5852 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5853 Footprint: Minimap: active: true x: 634 z: 1026 Obstruction: active: true moving: false control group: 5853 control group 2: 0 tag: 2701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 634 y: 0 z: 1026 last x: 634 last y diff: 0 last z: 1026 territory: 6 rot x: 0 rot y: 2.27878 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5853 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5854 Footprint: Minimap: active: true x: 642 z: 1026 Obstruction: active: true moving: false control group: 5854 control group 2: 0 tag: 2761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642 y: 0 z: 1026 last x: 642 last y diff: 0 last z: 1026 territory: 0 rot x: 0 rot y: 2.99888 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5854 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5855 Footprint: Minimap: active: true x: 622 z: 1030 Obstruction: active: true moving: false control group: 5855 control group 2: 0 tag: 2617 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 622 y: 0 z: 1030 last x: 622 last y diff: 0 last z: 1030 territory: 6 rot x: 0 rot y: 2.71874 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5855 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5856 Footprint: Minimap: active: true x: 598 z: 1010 Obstruction: active: true moving: false control group: 5856 control group 2: 0 tag: 2517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 598 y: 0 z: 1010 last x: 598 last y diff: 0 last z: 1010 territory: 6 rot x: 0 rot y: 0.98255 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5856 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5857 Footprint: Minimap: active: true x: 594 z: 1006 Obstruction: active: true moving: false control group: 5857 control group 2: 0 tag: 2507 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594 y: 0 z: 1006 last x: 594 last y diff: 0 last z: 1006 territory: 6 rot x: 0 rot y: 4.80053 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/european_beech.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5857 actor: "flora/trees/european_beech.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5858 Footprint: Minimap: active: true x: 586 z: 1006 Obstruction: active: true moving: false control group: 5858 control group 2: 0 tag: 2483 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 586 y: 0 z: 1006 last x: 586 last y diff: 0 last z: 1006 territory: 6 rot x: 0 rot y: 2.56492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5858 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5859 Footprint: Minimap: active: true x: 590 z: 1006 Obstruction: active: true moving: false control group: 5859 control group 2: 0 tag: 2499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 590 y: 0 z: 1006 last x: 590 last y diff: 0 last z: 1006 territory: 6 rot x: 0 rot y: 3.02477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5859 actor: "flora/trees/oak_large.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 300, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5860 Footprint: Minimap: active: true x: 1018 z: 1594 Obstruction: active: true moving: false control group: 5860 control group 2: 0 tag: 4803 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1594 last x: 1018 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 3.72806 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5860 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5861 Footprint: Minimap: active: true x: 1026 z: 1594 Obstruction: active: true moving: false control group: 5861 control group 2: 0 tag: 4889 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1594 last x: 1026 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 4.98824 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5861 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5862 Footprint: Minimap: active: true x: 982 z: 1610 Obstruction: active: true moving: false control group: 5862 control group 2: 0 tag: 4489 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 1610 last x: 982 last y diff: 0 last z: 1610 territory: 0 rot x: 0 rot y: 3.97063 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5862 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5863 Footprint: Minimap: active: true x: 1030 z: 1574 Obstruction: active: true moving: false control group: 5863 control group 2: 0 tag: 4941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1574 last x: 1030 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 3.03574 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5863 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5864 Footprint: Minimap: active: true x: 1038 z: 1574 Obstruction: active: true moving: false control group: 5864 control group 2: 0 tag: 5035 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1574 last x: 1038 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 4.67611 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5864 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5865 Footprint: Minimap: active: true x: 1046 z: 1590 Obstruction: active: true moving: false control group: 5865 control group 2: 0 tag: 5153 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1590 last x: 1046 last y diff: 0 last z: 1590 territory: 0 rot x: 0 rot y: 2.74308 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5865 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5866 Footprint: Minimap: active: true x: 1050 z: 1590 Obstruction: active: true moving: false control group: 5866 control group 2: 0 tag: 5195 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1590 last x: 1050 last y diff: 0 last z: 1590 territory: 0 rot x: 0 rot y: 1.63338 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5866 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5867 Footprint: Minimap: active: true x: 1010 z: 1558 Obstruction: active: true moving: false control group: 5867 control group 2: 0 tag: 4729 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 1558 last x: 1010 last y diff: 0 last z: 1558 territory: 0 rot x: 0 rot y: 5.03734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5867 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5868 Footprint: Minimap: active: true x: 1022 z: 1574 Obstruction: active: true moving: false control group: 5868 control group 2: 0 tag: 4847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1574 last x: 1022 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 5.99442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5868 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5869 Footprint: Minimap: active: true x: 970 z: 1582 Obstruction: active: true moving: false control group: 5869 control group 2: 0 tag: 4417 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970 y: 0 z: 1582 last x: 970 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 4.45717 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5869 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5870 Footprint: Minimap: active: true x: 978 z: 1574 Obstruction: active: true moving: false control group: 5870 control group 2: 0 tag: 4459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 1574 last x: 978 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 2.56806 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5870 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5871 Footprint: Minimap: active: true x: 978 z: 1582 Obstruction: active: true moving: false control group: 5871 control group 2: 0 tag: 4461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 1582 last x: 978 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 1.8541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5871 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5872 Footprint: Minimap: active: true x: 986 z: 1574 Obstruction: active: true moving: false control group: 5872 control group 2: 0 tag: 4515 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 1574 last x: 986 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 5.29635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5872 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5873 Footprint: Minimap: active: true x: 1042 z: 1566 Obstruction: active: true moving: false control group: 5873 control group 2: 0 tag: 5093 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1566 last x: 1042 last y diff: 0 last z: 1566 territory: 0 rot x: 0 rot y: 2.22585 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5873 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5874 Footprint: Minimap: active: true x: 1042 z: 1574 Obstruction: active: true moving: false control group: 5874 control group 2: 0 tag: 5095 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1574 last x: 1042 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 0.47178 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5874 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5875 Footprint: Minimap: active: true x: 1050 z: 1578 Obstruction: active: true moving: false control group: 5875 control group 2: 0 tag: 5191 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1578 last x: 1050 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 5.1349 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5875 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5876 Footprint: Minimap: active: true x: 990 z: 1566 Obstruction: active: true moving: false control group: 5876 control group 2: 0 tag: 4539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 1566 last x: 990 last y diff: 0 last z: 1566 territory: 0 rot x: 0 rot y: 0.67112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5876 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5877 Footprint: Minimap: active: true x: 998 z: 1550 Obstruction: active: true moving: false control group: 5877 control group 2: 0 tag: 4621 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 1550 last x: 998 last y diff: 0 last z: 1550 territory: 0 rot x: 0 rot y: 3.22129 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5877 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5878 Footprint: Minimap: active: true x: 1002 z: 1546 Obstruction: active: true moving: false control group: 5878 control group 2: 0 tag: 4657 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 1546 last x: 1002 last y diff: 0 last z: 1546 territory: 0 rot x: 0 rot y: 0.80298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5878 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5879 Footprint: Minimap: active: true x: 1006 z: 1554 Obstruction: active: true moving: false control group: 5879 control group 2: 0 tag: 4701 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 1554 last x: 1006 last y diff: 0 last z: 1554 territory: 0 rot x: 0 rot y: 2.03064 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5879 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5880 Footprint: Minimap: active: true x: 998 z: 1594 Obstruction: active: true moving: false control group: 5880 control group 2: 0 tag: 4629 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 1594 last x: 998 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 3.89121 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5880 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5881 Footprint: Minimap: active: true x: 998 z: 1598 Obstruction: active: true moving: false control group: 5881 control group 2: 0 tag: 4631 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 1598 last x: 998 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 4.11341 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5881 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5882 Footprint: Minimap: active: true x: 1034 z: 1586 Obstruction: active: true moving: false control group: 5882 control group 2: 0 tag: 4993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1586 last x: 1034 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 1.94468 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5882 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5883 Footprint: Minimap: active: true x: 990 z: 1598 Obstruction: active: true moving: false control group: 5883 control group 2: 0 tag: 4545 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 1598 last x: 990 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 2.96534 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5883 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5884 Footprint: Minimap: active: true x: 990 z: 1602 Obstruction: active: true moving: false control group: 5884 control group 2: 0 tag: 4547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 1602 last x: 990 last y diff: 0 last z: 1602 territory: 0 rot x: 0 rot y: 5.09711 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5884 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5885 Footprint: Minimap: active: true x: 994 z: 1598 Obstruction: active: true moving: false control group: 5885 control group 2: 0 tag: 4587 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 1598 last x: 994 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 3.11614 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5885 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5886 Footprint: Minimap: active: true x: 978 z: 1610 Obstruction: active: true moving: false control group: 5886 control group 2: 0 tag: 4463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978 y: 0 z: 1610 last x: 978 last y diff: 0 last z: 1610 territory: 0 rot x: 0 rot y: 3.51116 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5886 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5887 Footprint: Minimap: active: true x: 974 z: 1590 Obstruction: active: true moving: false control group: 5887 control group 2: 0 tag: 4439 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 1590 last x: 974 last y diff: 0 last z: 1590 territory: 0 rot x: 0 rot y: 5.34656 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5887 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5888 Footprint: Minimap: active: true x: 974 z: 1598 Obstruction: active: true moving: false control group: 5888 control group 2: 0 tag: 4441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 974 y: 0 z: 1598 last x: 974 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 4.40967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5888 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5889 Footprint: Minimap: active: true x: 1026 z: 1582 Obstruction: active: true moving: false control group: 5889 control group 2: 0 tag: 4887 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1582 last x: 1026 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 5.05167 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5889 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5890 Footprint: Minimap: active: true x: 1042 z: 1578 Obstruction: active: true moving: false control group: 5890 control group 2: 0 tag: 5097 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1578 last x: 1042 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 5.61022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5890 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5891 Footprint: Minimap: active: true x: 1006 z: 1562 Obstruction: active: true moving: false control group: 5891 control group 2: 0 tag: 4703 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 1562 last x: 1006 last y diff: 0 last z: 1562 territory: 0 rot x: 0 rot y: 0.93102 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5891 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5892 Footprint: Minimap: active: true x: 1006 z: 1570 Obstruction: active: true moving: false control group: 5892 control group 2: 0 tag: 4705 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 1570 last x: 1006 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 2.72562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5892 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5893 Footprint: Minimap: active: true x: 1018 z: 1574 Obstruction: active: true moving: false control group: 5893 control group 2: 0 tag: 4797 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1574 last x: 1018 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 1.4814 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5893 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5894 Footprint: Minimap: active: true x: 990 z: 1570 Obstruction: active: true moving: false control group: 5894 control group 2: 0 tag: 4541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 1570 last x: 990 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 0.86702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5894 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5895 Footprint: Minimap: active: true x: 990 z: 1578 Obstruction: active: true moving: false control group: 5895 control group 2: 0 tag: 4543 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990 y: 0 z: 1578 last x: 990 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 3.07251 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5895 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5896 Footprint: Minimap: active: true x: 1046 z: 1578 Obstruction: active: true moving: false control group: 5896 control group 2: 0 tag: 5151 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1578 last x: 1046 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 4.05694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5896 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5897 Footprint: Minimap: active: true x: 1050 z: 1582 Obstruction: active: true moving: false control group: 5897 control group 2: 0 tag: 5193 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1582 last x: 1050 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 4.08805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5897 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5898 Footprint: Minimap: active: true x: 994 z: 1570 Obstruction: active: true moving: false control group: 5898 control group 2: 0 tag: 4579 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 1570 last x: 994 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 1.52999 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5898 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5899 Footprint: Minimap: active: true x: 998 z: 1558 Obstruction: active: true moving: false control group: 5899 control group 2: 0 tag: 4623 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 1558 last x: 998 last y diff: 0 last z: 1558 territory: 0 rot x: 0 rot y: 3.15365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5899 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5900 Footprint: Minimap: active: true x: 1002 z: 1558 Obstruction: active: true moving: false control group: 5900 control group 2: 0 tag: 4659 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 1558 last x: 1002 last y diff: 0 last z: 1558 territory: 0 rot x: 0 rot y: 1.1163 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5900 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5901 Footprint: Minimap: active: true x: 994 z: 1590 Obstruction: active: true moving: false control group: 5901 control group 2: 0 tag: 4585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 1590 last x: 994 last y diff: 0 last z: 1590 territory: 0 rot x: 0 rot y: 2.9408 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5901 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5902 Footprint: Minimap: active: true x: 1002 z: 1586 Obstruction: active: true moving: false control group: 5902 control group 2: 0 tag: 4663 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 1586 last x: 1002 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 4.43915 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5902 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5903 Footprint: Minimap: active: true x: 1010 z: 1586 Obstruction: active: true moving: false control group: 5903 control group 2: 0 tag: 4731 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 1586 last x: 1010 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 4.7253 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5903 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5904 Footprint: Minimap: active: true x: 1018 z: 1586 Obstruction: active: true moving: false control group: 5904 control group 2: 0 tag: 4801 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1586 last x: 1018 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 5.60627 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5904 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5905 Footprint: Minimap: active: true x: 986 z: 1594 Obstruction: active: true moving: false control group: 5905 control group 2: 0 tag: 4517 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 1594 last x: 986 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 0.43891 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5905 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5906 Footprint: Minimap: active: true x: 986 z: 1598 Obstruction: active: true moving: false control group: 5906 control group 2: 0 tag: 4519 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 986 y: 0 z: 1598 last x: 986 last y diff: 0 last z: 1598 territory: 0 rot x: 0 rot y: 2.39455 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5906 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5907 Footprint: Minimap: active: true x: 1002 z: 1570 Obstruction: active: true moving: false control group: 5907 control group 2: 0 tag: 4661 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1002 y: 0 z: 1570 last x: 1002 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 3.84508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5907 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5908 Footprint: Minimap: active: true x: 1006 z: 1574 Obstruction: active: true moving: false control group: 5908 control group 2: 0 tag: 4707 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1006 y: 0 z: 1574 last x: 1006 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 3.60694 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5908 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5909 Footprint: Minimap: active: true x: 1014 z: 1578 Obstruction: active: true moving: false control group: 5909 control group 2: 0 tag: 4761 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 1578 last x: 1014 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 4.36477 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5909 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5910 Footprint: Minimap: active: true x: 1014 z: 1582 Obstruction: active: true moving: false control group: 5910 control group 2: 0 tag: 4763 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 1582 last x: 1014 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 6.22333 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5910 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5911 Footprint: Minimap: active: true x: 1018 z: 1582 Obstruction: active: true moving: false control group: 5911 control group 2: 0 tag: 4799 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1582 last x: 1018 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 5.15622 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5911 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5912 Footprint: Minimap: active: true x: 982 z: 1590 Obstruction: active: true moving: false control group: 5912 control group 2: 0 tag: 4487 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 982 y: 0 z: 1590 last x: 982 last y diff: 0 last z: 1590 territory: 0 rot x: 0 rot y: 3.59112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5912 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5913 Footprint: Minimap: active: true x: 994 z: 1574 Obstruction: active: true moving: false control group: 5913 control group 2: 0 tag: 4581 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 1574 last x: 994 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 4.60271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5913 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5914 Footprint: Minimap: active: true x: 994 z: 1578 Obstruction: active: true moving: false control group: 5914 control group 2: 0 tag: 4583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 994 y: 0 z: 1578 last x: 994 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 3.69425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5914 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5915 Footprint: Minimap: active: true x: 998 z: 1570 Obstruction: active: true moving: false control group: 5915 control group 2: 0 tag: 4625 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 1570 last x: 998 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 3.32659 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5915 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5916 Footprint: Minimap: active: true x: 998 z: 1586 Obstruction: active: true moving: false control group: 5916 control group 2: 0 tag: 4627 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 998 y: 0 z: 1586 last x: 998 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 6.04615 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5916 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5917 Footprint: Minimap: active: true x: 1154 z: 1362 Obstruction: active: true moving: false control group: 5917 control group 2: 0 tag: 5795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1154 y: 0 z: 1362 last x: 1154 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 3.36529 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5917 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5918 Footprint: Minimap: active: true x: 1162 z: 1342 Obstruction: active: true moving: false control group: 5918 control group 2: 0 tag: 5859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1342 last x: 1162 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 3.90131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5918 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5919 Footprint: Minimap: active: true x: 1166 z: 1362 Obstruction: active: true moving: false control group: 5919 control group 2: 0 tag: 5897 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1362 last x: 1166 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 3.1046 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5919 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5920 Footprint: Minimap: active: true x: 1166 z: 1346 Obstruction: active: true moving: false control group: 5920 control group 2: 0 tag: 5893 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1346 last x: 1166 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 5.72728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5920 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5921 Footprint: Minimap: active: true x: 1170 z: 1350 Obstruction: active: true moving: false control group: 5921 control group 2: 0 tag: 5923 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1350 last x: 1170 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 1.47248 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5921 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5922 Footprint: Minimap: active: true x: 1178 z: 1350 Obstruction: active: true moving: false control group: 5922 control group 2: 0 tag: 5969 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1350 last x: 1178 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 4.03743 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5922 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5923 Footprint: Minimap: active: true x: 1170 z: 1374 Obstruction: active: true moving: false control group: 5923 control group 2: 0 tag: 5925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1374 last x: 1170 last y diff: 0 last z: 1374 territory: 0 rot x: 0 rot y: 2.11554 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5923 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5924 Footprint: Minimap: active: true x: 1186 z: 1350 Obstruction: active: true moving: false control group: 5924 control group 2: 0 tag: 6009 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 1350 last x: 1186 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 2.21895 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5924 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5925 Footprint: Minimap: active: true x: 1174 z: 1394 Obstruction: active: true moving: false control group: 5925 control group 2: 0 tag: 5947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 1394 last x: 1174 last y diff: 0 last z: 1394 territory: 0 rot x: 0 rot y: 2.39425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5925 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5926 Footprint: Minimap: active: true x: 1178 z: 1386 Obstruction: active: true moving: false control group: 5926 control group 2: 0 tag: 5981 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1386 last x: 1178 last y diff: 0 last z: 1386 territory: 0 rot x: 0 rot y: 0.0571 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5926 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5927 Footprint: Minimap: active: true x: 1182 z: 1386 Obstruction: active: true moving: false control group: 5927 control group 2: 0 tag: 5993 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 1386 last x: 1182 last y diff: 0 last z: 1386 territory: 0 rot x: 0 rot y: 3.42045 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5927 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5928 Footprint: Minimap: active: true x: 1186 z: 1378 Obstruction: active: true moving: false control group: 5928 control group 2: 0 tag: 6011 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1186 y: 0 z: 1378 last x: 1186 last y diff: 0 last z: 1378 territory: 0 rot x: 0 rot y: 0.12925 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5928 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5929 Footprint: Minimap: active: true x: 1162 z: 1406 Obstruction: active: true moving: false control group: 5929 control group 2: 0 tag: 5861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1162 y: 0 z: 1406 last x: 1162 last y diff: 0 last z: 1406 territory: 0 rot x: 0 rot y: 5.45031 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5929 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5930 Footprint: Minimap: active: true x: 1166 z: 1406 Obstruction: active: true moving: false control group: 5930 control group 2: 0 tag: 5901 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1406 last x: 1166 last y diff: 0 last z: 1406 territory: 0 rot x: 0 rot y: 1.60499 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5930 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5931 Footprint: Minimap: active: true x: 1174 z: 1406 Obstruction: active: true moving: false control group: 5931 control group 2: 0 tag: 5951 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 1406 last x: 1174 last y diff: 0 last z: 1406 territory: 0 rot x: 0 rot y: 5.07775 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5931 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5932 Footprint: Minimap: active: true x: 1158 z: 1354 Obstruction: active: true moving: false control group: 5932 control group 2: 0 tag: 5831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1158 y: 0 z: 1354 last x: 1158 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 4.06496 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5932 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5933 Footprint: Minimap: active: true x: 1166 z: 1358 Obstruction: active: true moving: false control group: 5933 control group 2: 0 tag: 5895 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1358 last x: 1166 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 0.95765 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5933 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5934 Footprint: Minimap: active: true x: 1178 z: 1354 Obstruction: active: true moving: false control group: 5934 control group 2: 0 tag: 5971 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1354 last x: 1178 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 1.11786 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5934 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5935 Footprint: Minimap: active: true x: 1182 z: 1354 Obstruction: active: true moving: false control group: 5935 control group 2: 0 tag: 5991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1182 y: 0 z: 1354 last x: 1182 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 4.3858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5935 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5936 Footprint: Minimap: active: true x: 1170 z: 1394 Obstruction: active: true moving: false control group: 5936 control group 2: 0 tag: 5927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1394 last x: 1170 last y diff: 0 last z: 1394 territory: 0 rot x: 0 rot y: 5.15561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5936 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5937 Footprint: Minimap: active: true x: 1178 z: 1378 Obstruction: active: true moving: false control group: 5937 control group 2: 0 tag: 5979 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1378 last x: 1178 last y diff: 0 last z: 1378 territory: 0 rot x: 0 rot y: 0.83506 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5937 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5938 Footprint: Minimap: active: true x: 1174 z: 1402 Obstruction: active: true moving: false control group: 5938 control group 2: 0 tag: 5949 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1174 y: 0 z: 1402 last x: 1174 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 0.543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5938 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5939 Footprint: Minimap: active: true x: 1166 z: 1402 Obstruction: active: true moving: false control group: 5939 control group 2: 0 tag: 5899 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1166 y: 0 z: 1402 last x: 1166 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 0.58693 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5939 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5940 Footprint: Minimap: active: true x: 1170 z: 1402 Obstruction: active: true moving: false control group: 5940 control group 2: 0 tag: 5929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1170 y: 0 z: 1402 last x: 1170 last y diff: 0 last z: 1402 territory: 0 rot x: 0 rot y: 2.20258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5940 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5941 Footprint: Minimap: active: true x: 1178 z: 1362 Obstruction: active: true moving: false control group: 5941 control group 2: 0 tag: 5973 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1362 last x: 1178 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 0.1903 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5941 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5942 Footprint: Minimap: active: true x: 1178 z: 1366 Obstruction: active: true moving: false control group: 5942 control group 2: 0 tag: 5975 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1366 last x: 1178 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 1.08036 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5942 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5943 Footprint: Minimap: active: true x: 1178 z: 1370 Obstruction: active: true moving: false control group: 5943 control group 2: 0 tag: 5977 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1178 y: 0 z: 1370 last x: 1178 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 1.8525 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5943 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5944 Footprint: Minimap: active: true x: 738 z: 1562 Obstruction: active: true moving: false control group: 5944 control group 2: 0 tag: 3247 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1562 last x: 738 last y diff: 0 last z: 1562 territory: 0 rot x: 0 rot y: 1.29322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5944 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5945 Footprint: Minimap: active: true x: 738 z: 1566 Obstruction: active: true moving: false control group: 5945 control group 2: 0 tag: 3249 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1566 last x: 738 last y diff: 0 last z: 1566 territory: 0 rot x: 0 rot y: 6.08941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5945 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5946 Footprint: Minimap: active: true x: 738 z: 1570 Obstruction: active: true moving: false control group: 5946 control group 2: 0 tag: 3251 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1570 last x: 738 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 2.00664 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5946 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5947 Footprint: Minimap: active: true x: 738 z: 1578 Obstruction: active: true moving: false control group: 5947 control group 2: 0 tag: 3253 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 738 y: 0 z: 1578 last x: 738 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 4.71908 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5947 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5948 Footprint: Minimap: active: true x: 754 z: 1570 Obstruction: active: true moving: false control group: 5948 control group 2: 0 tag: 3369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1570 last x: 754 last y diff: 0 last z: 1570 territory: 0 rot x: 0 rot y: 3.58254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5948 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5949 Footprint: Minimap: active: true x: 762 z: 1574 Obstruction: active: true moving: false control group: 5949 control group 2: 0 tag: 3411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1574 last x: 762 last y diff: 0 last z: 1574 territory: 0 rot x: 0 rot y: 0.99454 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5949 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5950 Footprint: Minimap: active: true x: 762 z: 1582 Obstruction: active: true moving: false control group: 5950 control group 2: 0 tag: 3413 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1582 last x: 762 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 4.92731 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5950 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5951 Footprint: Minimap: active: true x: 766 z: 1586 Obstruction: active: true moving: false control group: 5951 control group 2: 0 tag: 3431 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 766 y: 0 z: 1586 last x: 766 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 4.32157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5951 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5952 Footprint: Minimap: active: true x: 770 z: 1586 Obstruction: active: true moving: false control group: 5952 control group 2: 0 tag: 3443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 770 y: 0 z: 1586 last x: 770 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 6.05573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5952 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5953 Footprint: Minimap: active: true x: 774 z: 1586 Obstruction: active: true moving: false control group: 5953 control group 2: 0 tag: 3453 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 774 y: 0 z: 1586 last x: 774 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 5.67853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5953 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5954 Footprint: Minimap: active: true x: 742 z: 1582 Obstruction: active: true moving: false control group: 5954 control group 2: 0 tag: 3283 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 742 y: 0 z: 1582 last x: 742 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 1.17627 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5954 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5955 Footprint: Minimap: active: true x: 746 z: 1582 Obstruction: active: true moving: false control group: 5955 control group 2: 0 tag: 3311 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1582 last x: 746 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 5.6981 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5955 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5956 Footprint: Minimap: active: true x: 758 z: 1594 Obstruction: active: true moving: false control group: 5956 control group 2: 0 tag: 3389 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 758 y: 0 z: 1594 last x: 758 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 5.48708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5956 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5957 Footprint: Minimap: active: true x: 762 z: 1594 Obstruction: active: true moving: false control group: 5957 control group 2: 0 tag: 3415 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 762 y: 0 z: 1594 last x: 762 last y diff: 0 last z: 1594 territory: 0 rot x: 0 rot y: 5.33831 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5957 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5958 Footprint: Minimap: active: true x: 746 z: 1578 Obstruction: active: true moving: false control group: 5958 control group 2: 0 tag: 3309 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 746 y: 0 z: 1578 last x: 746 last y diff: 0 last z: 1578 territory: 0 rot x: 0 rot y: 0.73766 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5958 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5959 Footprint: Minimap: active: true x: 750 z: 1582 Obstruction: active: true moving: false control group: 5959 control group 2: 0 tag: 3343 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 750 y: 0 z: 1582 last x: 750 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 0.50171 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5959 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5960 Footprint: Minimap: active: true x: 754 z: 1582 Obstruction: active: true moving: false control group: 5960 control group 2: 0 tag: 3371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1582 last x: 754 last y diff: 0 last z: 1582 territory: 0 rot x: 0 rot y: 2.74541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5960 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5961 Footprint: Minimap: active: true x: 754 z: 1586 Obstruction: active: true moving: false control group: 5961 control group 2: 0 tag: 3373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754 y: 0 z: 1586 last x: 754 last y diff: 0 last z: 1586 territory: 0 rot x: 0 rot y: 3.71708 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5961 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5962 Footprint: Minimap: active: true x: 1426 z: 1654 Obstruction: active: true moving: false control group: 5962 control group 2: 0 tag: 7503 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1654 last x: 1426 last y diff: 0 last z: 1654 territory: 2 rot x: 0 rot y: 1.62539 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5962 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5963 Footprint: Minimap: active: true x: 1402 z: 1650 Obstruction: active: true moving: false control group: 5963 control group 2: 0 tag: 7275 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1650 last x: 1402 last y diff: 0 last z: 1650 territory: 2 rot x: 0 rot y: 5.94764 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5963 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5964 Footprint: Minimap: active: true x: 1402 z: 1658 Obstruction: active: true moving: false control group: 5964 control group 2: 0 tag: 7277 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1658 last x: 1402 last y diff: 0 last z: 1658 territory: 2 rot x: 0 rot y: 4.79651 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5964 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5965 Footprint: Minimap: active: true x: 1438 z: 1638 Obstruction: active: true moving: false control group: 5965 control group 2: 0 tag: 7561 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1438 y: 0 z: 1638 last x: 1438 last y diff: 0 last z: 1638 territory: 2 rot x: 0 rot y: 1.82821 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5965 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5966 Footprint: Minimap: active: true x: 1442 z: 1638 Obstruction: active: true moving: false control group: 5966 control group 2: 0 tag: 7585 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 1638 last x: 1442 last y diff: 0 last z: 1638 territory: 2 rot x: 0 rot y: 4.2423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5966 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5967 Footprint: Minimap: active: true x: 1442 z: 1634 Obstruction: active: true moving: false control group: 5967 control group 2: 0 tag: 7583 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1442 y: 0 z: 1634 last x: 1442 last y diff: 0 last z: 1634 territory: 2 rot x: 0 rot y: 1.63337 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5967 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5968 Footprint: Minimap: active: true x: 1410 z: 1610 Obstruction: active: true moving: false control group: 5968 control group 2: 0 tag: 7367 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1610 last x: 1410 last y diff: 0 last z: 1610 territory: 2 rot x: 0 rot y: 0.47187 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5968 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 166, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5969 Footprint: Minimap: active: true x: 1422 z: 1610 Obstruction: active: true moving: false control group: 5969 control group 2: 0 tag: 7459 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1610 last x: 1422 last y diff: 0 last z: 1610 territory: 2 rot x: 0 rot y: 4.89792 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5969 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5970 Footprint: Minimap: active: true x: 1426 z: 1610 Obstruction: active: true moving: false control group: 5970 control group 2: 0 tag: 7495 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1610 last x: 1426 last y diff: 0 last z: 1610 territory: 2 rot x: 0 rot y: 3.97043 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5970 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5971 Footprint: Minimap: active: true x: 1430 z: 1614 Obstruction: active: true moving: false control group: 5971 control group 2: 0 tag: 7539 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1614 last x: 1430 last y diff: 0 last z: 1614 territory: 2 rot x: 0 rot y: 5.42177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5971 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5972 Footprint: Minimap: active: true x: 1434 z: 1622 Obstruction: active: true moving: false control group: 5972 control group 2: 0 tag: 7547 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1434 y: 0 z: 1622 last x: 1434 last y diff: 0 last z: 1622 territory: 2 rot x: 0 rot y: 2.80343 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5972 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5973 Footprint: Minimap: active: true x: 1418 z: 1654 Obstruction: active: true moving: false control group: 5973 control group 2: 0 tag: 7443 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1654 last x: 1418 last y diff: 0 last z: 1654 territory: 2 rot x: 0 rot y: 5.72407 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5973 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5974 Footprint: Minimap: active: true x: 1422 z: 1650 Obstruction: active: true moving: false control group: 5974 control group 2: 0 tag: 7467 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1650 last x: 1422 last y diff: 0 last z: 1650 territory: 2 rot x: 0 rot y: 3.9855 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5974 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5975 Footprint: Minimap: active: true x: 1402 z: 1630 Obstruction: active: true moving: false control group: 5975 control group 2: 0 tag: 7269 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1630 last x: 1402 last y diff: 0 last z: 1630 territory: 2 rot x: 0 rot y: 1.77486 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5975 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5976 Footprint: Minimap: active: true x: 1426 z: 1614 Obstruction: active: true moving: false control group: 5976 control group 2: 0 tag: 7497 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1614 last x: 1426 last y diff: 0 last z: 1614 territory: 2 rot x: 0 rot y: 5.93134 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5976 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5977 Footprint: Minimap: active: true x: 1430 z: 1618 Obstruction: active: true moving: false control group: 5977 control group 2: 0 tag: 7541 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430 y: 0 z: 1618 last x: 1430 last y diff: 0 last z: 1618 territory: 2 rot x: 0 rot y: 4.20395 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5977 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5978 Footprint: Minimap: active: true x: 1410 z: 1650 Obstruction: active: true moving: false control group: 5978 control group 2: 0 tag: 7375 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1650 last x: 1410 last y diff: 0 last z: 1650 territory: 2 rot x: 0 rot y: 3.00383 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5978 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5979 Footprint: Minimap: active: true x: 1414 z: 1650 Obstruction: active: true moving: false control group: 5979 control group 2: 0 tag: 7411 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1650 last x: 1414 last y diff: 0 last z: 1650 territory: 2 rot x: 0 rot y: 0.54531 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5979 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5980 Footprint: Minimap: active: true x: 1422 z: 1642 Obstruction: active: true moving: false control group: 5980 control group 2: 0 tag: 7465 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1642 last x: 1422 last y diff: 0 last z: 1642 territory: 2 rot x: 0 rot y: 2.46906 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5980 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5981 Footprint: Minimap: active: true x: 1422 z: 1638 Obstruction: active: true moving: false control group: 5981 control group 2: 0 tag: 7463 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1638 last x: 1422 last y diff: 0 last z: 1638 territory: 2 rot x: 0 rot y: 0.64258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5981 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5982 Footprint: Minimap: active: true x: 1402 z: 1642 Obstruction: active: true moving: false control group: 5982 control group 2: 0 tag: 7273 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1642 last x: 1402 last y diff: 0 last z: 1642 territory: 2 rot x: 0 rot y: 5.84681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5982 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5983 Footprint: Minimap: active: true x: 1426 z: 1634 Obstruction: active: true moving: false control group: 5983 control group 2: 0 tag: 7501 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1634 last x: 1426 last y diff: 0 last z: 1634 territory: 2 rot x: 0 rot y: 4.21287 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5983 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5984 Footprint: Minimap: active: true x: 1410 z: 1626 Obstruction: active: true moving: false control group: 5984 control group 2: 0 tag: 7369 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1626 last x: 1410 last y diff: 0 last z: 1626 territory: 2 rot x: 0 rot y: 4.91112 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5984 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5985 Footprint: Minimap: active: true x: 1410 z: 1630 Obstruction: active: true moving: false control group: 5985 control group 2: 0 tag: 7371 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1630 last x: 1410 last y diff: 0 last z: 1630 territory: 2 rot x: 0 rot y: 0.06882 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5985 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5986 Footprint: Minimap: active: true x: 1422 z: 1618 Obstruction: active: true moving: false control group: 5986 control group 2: 0 tag: 7461 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1422 y: 0 z: 1618 last x: 1422 last y diff: 0 last z: 1618 territory: 2 rot x: 0 rot y: 2.41285 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5986 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5987 Footprint: Minimap: active: true x: 1402 z: 1638 Obstruction: active: true moving: false control group: 5987 control group 2: 0 tag: 7271 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1402 y: 0 z: 1638 last x: 1402 last y diff: 0 last z: 1638 territory: 2 rot x: 0 rot y: 5.818 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5987 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5988 Footprint: Minimap: active: true x: 1426 z: 1630 Obstruction: active: true moving: false control group: 5988 control group 2: 0 tag: 7499 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1426 y: 0 z: 1630 last x: 1426 last y diff: 0 last z: 1630 territory: 2 rot x: 0 rot y: 6.21207 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5988 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5989 Footprint: Minimap: active: true x: 1414 z: 1638 Obstruction: active: true moving: false control group: 5989 control group 2: 0 tag: 7409 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1638 last x: 1414 last y diff: 0 last z: 1638 territory: 2 rot x: 0 rot y: 5.08675 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5989 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5990 Footprint: Minimap: active: true x: 1418 z: 1634 Obstruction: active: true moving: false control group: 5990 control group 2: 0 tag: 7441 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1418 y: 0 z: 1634 last x: 1418 last y diff: 0 last z: 1634 territory: 2 rot x: 0 rot y: 3.1801 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5990 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5991 Footprint: Minimap: active: true x: 1410 z: 1638 Obstruction: active: true moving: false control group: 5991 control group 2: 0 tag: 7373 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1410 y: 0 z: 1638 last x: 1410 last y diff: 0 last z: 1638 territory: 2 rot x: 0 rot y: 1.77375 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5991 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5992 Footprint: Minimap: active: true x: 1414 z: 1634 Obstruction: active: true moving: false control group: 5992 control group 2: 0 tag: 7407 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414 y: 0 z: 1634 last x: 1414 last y diff: 0 last z: 1634 territory: 2 rot x: 0 rot y: 1.7591 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5992 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5993 Footprint: Minimap: active: true x: 1018 z: 1342 Obstruction: active: true moving: false control group: 5993 control group 2: 0 tag: 4793 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1342 last x: 1018 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 6.06817 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5993 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5994 Footprint: Minimap: active: true x: 1026 z: 1342 Obstruction: active: true moving: false control group: 5994 control group 2: 0 tag: 4883 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1342 last x: 1026 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 3.68052 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5994 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5995 Footprint: Minimap: active: true x: 1026 z: 1350 Obstruction: active: true moving: false control group: 5995 control group 2: 0 tag: 4885 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1026 y: 0 z: 1350 last x: 1026 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 2.94596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5995 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5996 Footprint: Minimap: active: true x: 1010 z: 1366 Obstruction: active: true moving: false control group: 5996 control group 2: 0 tag: 4727 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1010 y: 0 z: 1366 last x: 1010 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 3.52482 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5996 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5997 Footprint: Minimap: active: true x: 1018 z: 1370 Obstruction: active: true moving: false control group: 5997 control group 2: 0 tag: 4795 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018 y: 0 z: 1370 last x: 1018 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 0.3927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5997 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5998 Footprint: Minimap: active: true x: 1014 z: 1346 Obstruction: active: true moving: false control group: 5998 control group 2: 0 tag: 4759 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1014 y: 0 z: 1346 last x: 1014 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 6.03177 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5998 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 5999 Footprint: Minimap: active: true x: 1022 z: 1374 Obstruction: active: true moving: false control group: 5999 control group 2: 0 tag: 4845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1374 last x: 1022 last y diff: 0 last z: 1374 territory: 0 rot x: 0 rot y: 4.65767 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5999 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6000 Footprint: Minimap: active: true x: 1038 z: 1370 Obstruction: active: true moving: false control group: 6000 control group 2: 0 tag: 5033 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1370 last x: 1038 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 1.93049 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6000 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6001 Footprint: Minimap: active: true x: 1042 z: 1370 Obstruction: active: true moving: false control group: 6001 control group 2: 0 tag: 5091 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1370 last x: 1042 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 0.54558 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6001 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6002 Footprint: Minimap: active: true x: 1058 z: 1350 Obstruction: active: true moving: false control group: 6002 control group 2: 0 tag: 5239 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1350 last x: 1058 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 0.49372 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6002 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6003 Footprint: Minimap: active: true x: 1030 z: 1374 Obstruction: active: true moving: false control group: 6003 control group 2: 0 tag: 4939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1374 last x: 1030 last y diff: 0 last z: 1374 territory: 0 rot x: 0 rot y: 3.20151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6003 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6004 Footprint: Minimap: active: true x: 1030 z: 1330 Obstruction: active: true moving: false control group: 6004 control group 2: 0 tag: 4925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1330 last x: 1030 last y diff: 0 last z: 1330 territory: 0 rot x: 0 rot y: 5.03591 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6004 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6005 Footprint: Minimap: active: true x: 1066 z: 1362 Obstruction: active: true moving: false control group: 6005 control group 2: 0 tag: 5291 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1362 last x: 1066 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 6.07547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6005 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6006 Footprint: Minimap: active: true x: 1074 z: 1366 Obstruction: active: true moving: false control group: 6006 control group 2: 0 tag: 5339 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1074 y: 0 z: 1366 last x: 1074 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 0.7049 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6006 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6007 Footprint: Minimap: active: true x: 1054 z: 1334 Obstruction: active: true moving: false control group: 6007 control group 2: 0 tag: 5219 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 1334 last x: 1054 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 3.10328 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6007 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6008 Footprint: Minimap: active: true x: 1022 z: 1338 Obstruction: active: true moving: false control group: 6008 control group 2: 0 tag: 4837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1338 last x: 1022 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 1.68 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6008 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6009 Footprint: Minimap: active: true x: 1030 z: 1354 Obstruction: active: true moving: false control group: 6009 control group 2: 0 tag: 4929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1354 last x: 1030 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 4.1714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6009 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6010 Footprint: Minimap: active: true x: 1030 z: 1358 Obstruction: active: true moving: false control group: 6010 control group 2: 0 tag: 4931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1358 last x: 1030 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 0.24398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6010 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6011 Footprint: Minimap: active: true x: 1022 z: 1362 Obstruction: active: true moving: false control group: 6011 control group 2: 0 tag: 4839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1362 last x: 1022 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 0.0087 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6011 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6012 Footprint: Minimap: active: true x: 1030 z: 1362 Obstruction: active: true moving: false control group: 6012 control group 2: 0 tag: 4933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1362 last x: 1030 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 6.21967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6012 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6013 Footprint: Minimap: active: true x: 1022 z: 1366 Obstruction: active: true moving: false control group: 6013 control group 2: 0 tag: 4841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1366 last x: 1022 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 2.66834 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6013 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6014 Footprint: Minimap: active: true x: 1022 z: 1370 Obstruction: active: true moving: false control group: 6014 control group 2: 0 tag: 4843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1022 y: 0 z: 1370 last x: 1022 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 1.00115 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6014 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6015 Footprint: Minimap: active: true x: 1030 z: 1370 Obstruction: active: true moving: false control group: 6015 control group 2: 0 tag: 4937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1370 last x: 1030 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 5.85364 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6015 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6016 Footprint: Minimap: active: true x: 1038 z: 1366 Obstruction: active: true moving: false control group: 6016 control group 2: 0 tag: 5031 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1038 y: 0 z: 1366 last x: 1038 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 2.15835 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6016 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6017 Footprint: Minimap: active: true x: 1042 z: 1366 Obstruction: active: true moving: false control group: 6017 control group 2: 0 tag: 5089 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1366 last x: 1042 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 4.82456 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6017 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6018 Footprint: Minimap: active: true x: 1054 z: 1358 Obstruction: active: true moving: false control group: 6018 control group 2: 0 tag: 5221 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054 y: 0 z: 1358 last x: 1054 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 4.96637 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6018 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6019 Footprint: Minimap: active: true x: 1058 z: 1362 Obstruction: active: true moving: false control group: 6019 control group 2: 0 tag: 5241 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1058 y: 0 z: 1362 last x: 1058 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 6.17792 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6019 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6020 Footprint: Minimap: active: true x: 1030 z: 1334 Obstruction: active: true moving: false control group: 6020 control group 2: 0 tag: 4927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1334 last x: 1030 last y diff: 0 last z: 1334 territory: 0 rot x: 0 rot y: 3.08594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6020 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6021 Footprint: Minimap: active: true x: 1070 z: 1370 Obstruction: active: true moving: false control group: 6021 control group 2: 0 tag: 5323 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 1370 last x: 1070 last y diff: 0 last z: 1370 territory: 0 rot x: 0 rot y: 0.4015 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6021 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6022 Footprint: Minimap: active: true x: 1066 z: 1378 Obstruction: active: true moving: false control group: 6022 control group 2: 0 tag: 5295 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1378 last x: 1066 last y diff: 0 last z: 1378 territory: 0 rot x: 0 rot y: 2.60901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6022 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6023 Footprint: Minimap: active: true x: 1070 z: 1378 Obstruction: active: true moving: false control group: 6023 control group 2: 0 tag: 5325 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1070 y: 0 z: 1378 last x: 1070 last y diff: 0 last z: 1378 territory: 0 rot x: 0 rot y: 5.8135 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6023 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6024 Footprint: Minimap: active: true x: 1034 z: 1338 Obstruction: active: true moving: false control group: 6024 control group 2: 0 tag: 4985 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1338 last x: 1034 last y diff: 0 last z: 1338 territory: 0 rot x: 0 rot y: 5.02183 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6024 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6025 Footprint: Minimap: active: true x: 1034 z: 1342 Obstruction: active: true moving: false control group: 6025 control group 2: 0 tag: 4987 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1342 last x: 1034 last y diff: 0 last z: 1342 territory: 0 rot x: 0 rot y: 3.10755 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6025 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6026 Footprint: Minimap: active: true x: 1034 z: 1350 Obstruction: active: true moving: false control group: 6026 control group 2: 0 tag: 4989 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1350 last x: 1034 last y diff: 0 last z: 1350 territory: 0 rot x: 0 rot y: 5.05236 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6026 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6027 Footprint: Minimap: active: true x: 1034 z: 1362 Obstruction: active: true moving: false control group: 6027 control group 2: 0 tag: 4991 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1034 y: 0 z: 1362 last x: 1034 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 4.10132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6027 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6028 Footprint: Minimap: active: true x: 1030 z: 1366 Obstruction: active: true moving: false control group: 6028 control group 2: 0 tag: 4935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1030 y: 0 z: 1366 last x: 1030 last y diff: 0 last z: 1366 territory: 0 rot x: 0 rot y: 1.24987 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6028 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6029 Footprint: Minimap: active: true x: 1046 z: 1362 Obstruction: active: true moving: false control group: 6029 control group 2: 0 tag: 5149 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1046 y: 0 z: 1362 last x: 1046 last y diff: 0 last z: 1362 territory: 0 rot x: 0 rot y: 3.75216 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6029 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6030 Footprint: Minimap: active: true x: 1050 z: 1346 Obstruction: active: true moving: false control group: 6030 control group 2: 0 tag: 5187 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1346 last x: 1050 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 5.17547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6030 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6031 Footprint: Minimap: active: true x: 1050 z: 1358 Obstruction: active: true moving: false control group: 6031 control group 2: 0 tag: 5189 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1050 y: 0 z: 1358 last x: 1050 last y diff: 0 last z: 1358 territory: 0 rot x: 0 rot y: 4.62787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6031 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6032 Footprint: Minimap: active: true x: 1066 z: 1374 Obstruction: active: true moving: false control group: 6032 control group 2: 0 tag: 5293 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1066 y: 0 z: 1374 last x: 1066 last y diff: 0 last z: 1374 territory: 0 rot x: 0 rot y: 3.88544 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6032 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6033 Footprint: Minimap: active: true x: 1042 z: 1346 Obstruction: active: true moving: false control group: 6033 control group 2: 0 tag: 5085 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1346 last x: 1042 last y diff: 0 last z: 1346 territory: 0 rot x: 0 rot y: 5.48514 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6033 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6034 Footprint: Minimap: active: true x: 1042 z: 1354 Obstruction: active: true moving: false control group: 6034 control group 2: 0 tag: 5087 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1042 y: 0 z: 1354 last x: 1042 last y diff: 0 last z: 1354 territory: 0 rot x: 0 rot y: 0.36471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6034 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6035 Footprint: Minimap: active: true x: 760.81827 z: 1290.04384 Obstruction: active: true moving: false control group: 6035 control group 2: 0 tag: 829 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 760.81827 y: 0 z: 1290.04384 last x: 760.81827 last y diff: 0 last z: 1290.04384 territory: 0 rot x: 0 rot y: -2.87925 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6035 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6036 Footprint: Minimap: active: true x: 756.61995 z: 1288.7102 Obstruction: active: true moving: false control group: 6036 control group 2: 0 tag: 831 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 756.61995 y: 0 z: 1288.7102 last x: 756.61995 last y diff: 0 last z: 1288.7102 territory: 0 rot x: 0 rot y: -3.644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6036 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6037 Footprint: Minimap: active: true x: 1135.47916 z: 1443.9393 Obstruction: active: true moving: false control group: 6037 control group 2: 0 tag: 833 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1135.47916 y: 0 z: 1443.9393 last x: 1135.47916 last y diff: 0 last z: 1443.9393 territory: 0 rot x: 0 rot y: 1.35051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6037 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6038 Footprint: Minimap: active: true x: 1133.47757 z: 1436.84545 Obstruction: active: true moving: false control group: 6038 control group 2: 0 tag: 835 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1133.47757 y: 0 z: 1436.84545 last x: 1133.47757 last y diff: 0 last z: 1436.84545 territory: 0 rot x: 0 rot y: -2.27378 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6038 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6039 Footprint: Minimap: active: true x: 1150.75815 z: 1439.83207 Obstruction: active: true moving: false control group: 6039 control group 2: 0 tag: 837 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1150.75815 y: 0 z: 1439.83207 last x: 1150.75815 last y diff: 0 last z: 1439.83207 territory: 0 rot x: 0 rot y: 0.38572 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6039 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6040 Footprint: Minimap: active: true x: 920.39264 z: 1606.29058 Obstruction: active: true moving: false control group: 6040 control group 2: 0 tag: 839 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 920.39264 y: 0 z: 1606.29058 last x: 920.39264 last y diff: 0 last z: 1606.29058 territory: 0 rot x: 0 rot y: -1.30265 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6040 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6041 Footprint: Minimap: active: true x: 928.27184 z: 1607.96645 Obstruction: active: true moving: false control group: 6041 control group 2: 0 tag: 841 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 928.27184 y: 0 z: 1607.96645 last x: 928.27184 last y diff: 0 last z: 1607.96645 territory: 0 rot x: 0 rot y: 0.50924 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6041 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6042 Footprint: Minimap: active: true x: 929.25818 z: 1609.69712 Obstruction: active: true moving: false control group: 6042 control group 2: 0 tag: 843 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 929.25818 y: 0 z: 1609.69712 last x: 929.25818 last y diff: 0 last z: 1609.69712 territory: 0 rot x: 0 rot y: -4.70702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6042 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6043 Footprint: Minimap: active: true x: 823.29572 z: 1168.08292 Obstruction: active: true moving: false control group: 6043 control group 2: 0 tag: 845 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 823.29572 y: 0 z: 1168.08292 last x: 823.29572 last y diff: 0 last z: 1168.08292 territory: 0 rot x: 0 rot y: -3.12917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6043 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6044 Footprint: Minimap: active: true x: 832.42527 z: 1178.83312 Obstruction: active: true moving: false control group: 6044 control group 2: 0 tag: 847 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 832.42527 y: 0 z: 1178.83312 last x: 832.42527 last y diff: 0 last z: 1178.83312 territory: 0 rot x: 0 rot y: -0.71224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6044 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6045 Footprint: Minimap: active: true x: 826.37456 z: 1170.71288 Obstruction: active: true moving: false control group: 6045 control group 2: 0 tag: 849 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 826.37456 y: 0 z: 1170.71288 last x: 826.37456 last y diff: 0 last z: 1170.71288 territory: 0 rot x: 0 rot y: 1.2899 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6045 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6046 Footprint: Minimap: active: true x: 819.9245 z: 1163.0015 Obstruction: active: true moving: false control group: 6046 control group 2: 0 tag: 851 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 819.9245 y: 0 z: 1163.0015 last x: 819.9245 last y diff: 0 last z: 1163.0015 territory: 0 rot x: 0 rot y: -4.0041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6046 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6047 Footprint: Minimap: active: true x: 823.47098 z: 1168.31084 Obstruction: active: true moving: false control group: 6047 control group 2: 0 tag: 853 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 823.47098 y: 0 z: 1168.31084 last x: 823.47098 last y diff: 0 last z: 1168.31084 territory: 0 rot x: 0 rot y: 1.12967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6047 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6048 Footprint: Minimap: active: true x: 346.3932 z: 974.37032 Obstruction: active: true moving: false control group: 6048 control group 2: 0 tag: 855 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 346.3932 y: 0 z: 974.37032 last x: 346.3932 last y diff: 0 last z: 974.37032 territory: 0 rot x: 0 rot y: -2.98444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6048 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6049 Footprint: Minimap: active: true x: 333.9273 z: 965.13871 Obstruction: active: true moving: false control group: 6049 control group 2: 0 tag: 857 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 333.9273 y: 0 z: 965.13871 last x: 333.9273 last y diff: 0 last z: 965.13871 territory: 0 rot x: 0 rot y: 1.44146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6049 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6050 Footprint: Minimap: active: true x: 1401.8849 z: 1767.14484 Obstruction: active: true moving: false control group: 6050 control group 2: 0 tag: 859 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1401.8849 y: 0 z: 1767.14484 last x: 1401.8849 last y diff: 0 last z: 1767.14484 territory: 0 rot x: 0 rot y: 0.62522 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6050 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6051 Footprint: Minimap: active: true x: 1396.00458 z: 1756.3229 Obstruction: active: true moving: false control group: 6051 control group 2: 0 tag: 861 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1396.00458 y: 0 z: 1756.3229 last x: 1396.00458 last y diff: 0 last z: 1756.3229 territory: 0 rot x: 0 rot y: 0.73223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6051 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6052 Footprint: Minimap: active: true x: 1403.31865 z: 1763.08182 Obstruction: active: true moving: false control group: 6052 control group 2: 0 tag: 863 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1403.31865 y: 0 z: 1763.08182 last x: 1403.31865 last y diff: 0 last z: 1763.08182 territory: 0 rot x: 0 rot y: -1.62989 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6052 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6053 Footprint: Minimap: active: true x: 1395.53187 z: 1773.22231 Obstruction: active: true moving: false control group: 6053 control group 2: 0 tag: 865 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1395.53187 y: 0 z: 1773.22231 last x: 1395.53187 last y diff: 0 last z: 1773.22231 territory: 0 rot x: 0 rot y: -4.5206 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6053 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6054 Footprint: Minimap: active: true x: 628.61043 z: 1181.11515 Obstruction: active: true moving: false control group: 6054 control group 2: 0 tag: 867 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 628.61043 y: 0 z: 1181.11515 last x: 628.61043 last y diff: 0 last z: 1181.11515 territory: 0 rot x: 0 rot y: -0.85532 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6054 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6055 Footprint: Minimap: active: true x: 630.90944 z: 1177.77976 Obstruction: active: true moving: false control group: 6055 control group 2: 0 tag: 869 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 630.90944 y: 0 z: 1177.77976 last x: 630.90944 last y diff: 0 last z: 1177.77976 territory: 0 rot x: 0 rot y: -0.0283 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6055 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6056 Footprint: Minimap: active: true x: 625.85116 z: 1192.16767 Obstruction: active: true moving: false control group: 6056 control group 2: 0 tag: 871 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 625.85116 y: 0 z: 1192.16767 last x: 625.85116 last y diff: 0 last z: 1192.16767 territory: 0 rot x: 0 rot y: -3.98449 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6056 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6057 Footprint: Minimap: active: true x: 550.89605 z: 1148.65017 Obstruction: active: true moving: false control group: 6057 control group 2: 0 tag: 873 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 550.89605 y: 0 z: 1148.65017 last x: 550.89605 last y diff: 0 last z: 1148.65017 territory: 0 rot x: 0 rot y: -3.25248 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6057 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6058 Footprint: Minimap: active: true x: 541.768 z: 1151.8599 Obstruction: active: true moving: false control group: 6058 control group 2: 0 tag: 875 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 541.768 y: 0 z: 1151.8599 last x: 541.768 last y diff: 0 last z: 1151.8599 territory: 0 rot x: 0 rot y: -3.45646 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6058 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6059 Footprint: Minimap: active: true x: 547.80266 z: 1153.82264 Obstruction: active: true moving: false control group: 6059 control group 2: 0 tag: 877 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 547.80266 y: 0 z: 1153.82264 last x: 547.80266 last y diff: 0 last z: 1153.82264 territory: 0 rot x: 0 rot y: -2.4931 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch-roll" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/metalmine_granite_temperate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6059 actor: "geology/metalmine_granite_temperate.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 1000, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "metal", "specific": "ore" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6060 Footprint: Minimap: active: true x: 760.06135 z: 1133.49787 Obstruction: active: true moving: false control group: 6060 control group 2: 0 tag: 879 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 760.06135 y: 0 z: 1133.49787 last x: 760.06135 last y diff: 0 last z: 1133.49787 territory: 0 rot x: 0 rot y: -2.20392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6060 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6061 Footprint: Minimap: active: true x: 761.10477 z: 1137.43673 Obstruction: active: true moving: false control group: 6061 control group 2: 0 tag: 881 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 761.10477 y: 0 z: 1137.43673 last x: 761.10477 last y diff: 0 last z: 1137.43673 territory: 0 rot x: 0 rot y: -2.36292 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6061 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6062 Footprint: Minimap: active: true x: 759.90677 z: 1135.06081 Obstruction: active: true moving: false control group: 6062 control group 2: 0 tag: 883 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 759.90677 y: 0 z: 1135.06081 last x: 759.90677 last y diff: 0 last z: 1135.06081 territory: 0 rot x: 0 rot y: -3.2498 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6062 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6063 Footprint: Minimap: active: true x: 764.49968 z: 1137.84455 Obstruction: active: true moving: false control group: 6063 control group 2: 0 tag: 885 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 764.49968 y: 0 z: 1137.84455 last x: 764.49968 last y diff: 0 last z: 1137.84455 territory: 0 rot x: 0 rot y: -3.53336 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6063 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6064 Footprint: Minimap: active: true x: 382.59623 z: 920.24495 Obstruction: active: true moving: false control group: 6064 control group 2: 0 tag: 887 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382.59623 y: 0 z: 920.24495 last x: 382.59623 last y diff: 0 last z: 920.24495 territory: 0 rot x: 0 rot y: 1.47545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6064 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6065 Footprint: Minimap: active: true x: 379.91323 z: 920.01806 Obstruction: active: true moving: false control group: 6065 control group 2: 0 tag: 889 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 379.91323 y: 0 z: 920.01806 last x: 379.91323 last y diff: 0 last z: 920.01806 territory: 0 rot x: 0 rot y: -3.15865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6065 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6066 Footprint: Minimap: active: true x: 380.10431 z: 921.45525 Obstruction: active: true moving: false control group: 6066 control group 2: 0 tag: 891 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 380.10431 y: 0 z: 921.45525 last x: 380.10431 last y diff: 0 last z: 921.45525 territory: 0 rot x: 0 rot y: -3.1728 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6066 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6067 Footprint: Minimap: active: true x: 387.3397 z: 925.8045 Obstruction: active: true moving: false control group: 6067 control group 2: 0 tag: 893 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 387.3397 y: 0 z: 925.8045 last x: 387.3397 last y diff: 0 last z: 925.8045 territory: 0 rot x: 0 rot y: 1.54136 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6067 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6071 Footprint: Minimap: active: true x: 990.44053 z: 1099.60563 Obstruction: active: true moving: false control group: 6071 control group 2: 0 tag: 895 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 990.44053 y: 0 z: 1099.60563 last x: 990.44053 last y diff: 0 last z: 1099.60563 territory: 5 rot x: 0 rot y: -2.94124 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6071 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6072 Footprint: Minimap: active: true x: 989.35897 z: 1099.53805 Obstruction: active: true moving: false control group: 6072 control group 2: 0 tag: 897 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 989.35897 y: 0 z: 1099.53805 last x: 989.35897 last y diff: 0 last z: 1099.53805 territory: 5 rot x: 0 rot y: -3.74926 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6072 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6073 Footprint: Minimap: active: true x: 991.24663 z: 1097.48911 Obstruction: active: true moving: false control group: 6073 control group 2: 0 tag: 899 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 991.24663 y: 0 z: 1097.48911 last x: 991.24663 last y diff: 0 last z: 1097.48911 territory: 5 rot x: 0 rot y: 0.46274 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6073 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6074 Footprint: Minimap: active: true x: 1202.0929 z: 1462.13218 Obstruction: active: true moving: false control group: 6074 control group 2: 0 tag: 901 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1202.0929 y: 0 z: 1462.13218 last x: 1202.0929 last y diff: 0 last z: 1462.13218 territory: 0 rot x: 0 rot y: 0.55588 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6074 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6075 Footprint: Minimap: active: true x: 1205.28402 z: 1458.57674 Obstruction: active: true moving: false control group: 6075 control group 2: 0 tag: 903 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1205.28402 y: 0 z: 1458.57674 last x: 1205.28402 last y diff: 0 last z: 1458.57674 territory: 0 rot x: 0 rot y: -1.11558 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6075 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6076 Footprint: Minimap: active: true x: 1201.25284 z: 1458.04159 Obstruction: active: true moving: false control group: 6076 control group 2: 0 tag: 905 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1201.25284 y: 0 z: 1458.04159 last x: 1201.25284 last y diff: 0 last z: 1458.04159 territory: 0 rot x: 0 rot y: 0.28574 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6076 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6077 Footprint: Minimap: active: true x: 1201.03307 z: 1460.4425 Obstruction: active: true moving: false control group: 6077 control group 2: 0 tag: 907 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1201.03307 y: 0 z: 1460.4425 last x: 1201.03307 last y diff: 0 last z: 1460.4425 territory: 0 rot x: 0 rot y: -3.61535 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6077 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6078 Footprint: Minimap: active: true x: 956.55292 z: 1628.75782 Obstruction: active: true moving: false control group: 6078 control group 2: 0 tag: 909 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 956.55292 y: 0 z: 1628.75782 last x: 956.55292 last y diff: 0 last z: 1628.75782 territory: 0 rot x: 0 rot y: -1.65517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6078 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6079 Footprint: Minimap: active: true x: 958.19935 z: 1624.19295 Obstruction: active: true moving: false control group: 6079 control group 2: 0 tag: 911 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 958.19935 y: 0 z: 1624.19295 last x: 958.19935 last y diff: 0 last z: 1624.19295 territory: 0 rot x: 0 rot y: 0.03649 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6079 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6080 Footprint: Minimap: active: true x: 964.49445 z: 1625.45426 Obstruction: active: true moving: false control group: 6080 control group 2: 0 tag: 913 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 964.49445 y: 0 z: 1625.45426 last x: 964.49445 last y diff: 0 last z: 1625.45426 territory: 0 rot x: 0 rot y: 0.16913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6080 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6081 Footprint: Minimap: active: true x: 954.72893 z: 1617.98069 Obstruction: active: true moving: false control group: 6081 control group 2: 0 tag: 915 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 954.72893 y: 0 z: 1617.98069 last x: 954.72893 last y diff: 0 last z: 1617.98069 territory: 0 rot x: 0 rot y: -0.44076 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6081 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6082 Footprint: Minimap: active: true x: 364.19434 z: 1090.29671 Obstruction: active: true moving: false control group: 6082 control group 2: 0 tag: 917 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 364.19434 y: 0 z: 1090.29671 last x: 364.19434 last y diff: 0 last z: 1090.29671 territory: 0 rot x: 0 rot y: 0.88463 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6082 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6083 Footprint: Minimap: active: true x: 358.60146 z: 1084.87708 Obstruction: active: true moving: false control group: 6083 control group 2: 0 tag: 919 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 358.60146 y: 0 z: 1084.87708 last x: 358.60146 last y diff: 0 last z: 1084.87708 territory: 0 rot x: 0 rot y: -0.63152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6083 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6084 Footprint: Minimap: active: true x: 367.51139 z: 1086.683 Obstruction: active: true moving: false control group: 6084 control group 2: 0 tag: 921 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 367.51139 y: 0 z: 1086.683 last x: 367.51139 last y diff: 0 last z: 1086.683 territory: 0 rot x: 0 rot y: -2.34734 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6084 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6085 Footprint: Minimap: active: true x: 361.95614 z: 1082.27935 Obstruction: active: true moving: false control group: 6085 control group 2: 0 tag: 923 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 361.95614 y: 0 z: 1082.27935 last x: 361.95614 last y diff: 0 last z: 1082.27935 territory: 0 rot x: 0 rot y: -3.25441 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/berry_bush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6085 actor: "props/flora/berry_bush.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6086 Decay: Footprint: Minimap: active: true x: 1139.75223 z: 1603.31064 Obstruction: active: true moving: false control group: 6086 control group 2: 0 tag: 1144 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1139.75223 y: 0 z: 1603.31064 last x: 1139.75223 last y diff: 0 last z: 1603.31064 territory: 0 rot x: 0 rot y: 0.13524 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1139.3161 goal z: 1598.68052 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6086 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6663, "losRangeQuery": 544, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6087 Decay: Footprint: Minimap: active: true x: 1123.51192 z: 1563.95347 Obstruction: active: true moving: false control group: 6087 control group 2: 0 tag: 1146 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1123.51192 y: 0 z: 1563.95347 last x: 1123.51192 last y diff: 0 last z: 1563.95347 territory: 0 rot x: 0 rot y: -2.65766 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1126.11979 goal z: 1569.81043 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6087 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7244, "losRangeQuery": 545, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6088 Decay: Footprint: Minimap: active: true x: 1118.94431 z: 1606.89664 Obstruction: active: true moving: false control group: 6088 control group 2: 0 tag: 1148 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1118.94431 y: 0 z: 1606.89664 last x: 1118.94431 last y diff: 0 last z: 1606.89664 territory: 0 rot x: 0 rot y: 0.35074 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1118.44053 goal z: 1605.14415 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6088 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6477, "losRangeQuery": 546, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6089 Decay: Footprint: Minimap: active: true x: 1148.59719 z: 1567.94443 Obstruction: active: true moving: false control group: 6089 control group 2: 0 tag: 1150 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1148.59719 y: 0 z: 1567.94443 last x: 1148.59719 last y diff: 0 last z: 1567.94443 territory: 0 rot x: 0 rot y: 1.28466 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1143.97481 goal z: 1566.91486 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6089 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6334, "losRangeQuery": 547, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6090 Decay: Footprint: Minimap: active: true x: 1132.78235 z: 1597.40531 Obstruction: active: true moving: false control group: 6090 control group 2: 0 tag: 1152 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1132.78235 y: 0 z: 1597.40531 last x: 1132.78235 last y diff: 0 last z: 1597.40531 territory: 0 rot x: 0 rot y: 2.18192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1126.11207 goal z: 1601.65288 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6090 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5490, "losRangeQuery": 548, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6091 Decay: Footprint: Minimap: active: true x: 650.73284 z: 1173.21363 Obstruction: active: true moving: false control group: 6091 control group 2: 0 tag: 1154 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 650.73284 y: 0 z: 1173.21363 last x: 650.73284 last y diff: 0 last z: 1173.21363 territory: 0 rot x: 0 rot y: -1.11532 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 655.19491 goal z: 1171.39133 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6091 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7330, "losRangeQuery": 549, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6092 Decay: Footprint: Minimap: active: true x: 661.93412 z: 1171.5085 Obstruction: active: true moving: false control group: 6092 control group 2: 0 tag: 1156 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 661.93412 y: 0 z: 1171.5085 last x: 661.93412 last y diff: 0 last z: 1171.5085 territory: 0 rot x: 0 rot y: 1.13227 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 660.04572 goal z: 1170.7771 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6092 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6647, "losRangeQuery": 550, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6093 Decay: Footprint: Minimap: active: true x: 649.38265 z: 1162.3655 Obstruction: active: true moving: true control group: 6093 control group 2: 0 tag: 1158 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 649.38265 y: 0 z: 1162.3655 last x: 650.41704 last y diff: 0 last z: 1163.45177 territory: 0 rot x: 0 rot y: -2.3754 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 646.11083 waypoint z: 1158.92957 length: 1 waypoint x: 646.11083 waypoint z: 1158.92957 type: 2 goal x: 651.71398 goal z: 1164.81376 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6093 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7303, "losRangeQuery": 551, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6094 Decay: Footprint: Minimap: active: true x: 642.64185 z: 1170.03351 Obstruction: active: true moving: false control group: 6094 control group 2: 0 tag: 1160 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 642.64185 y: 0 z: 1170.03351 last x: 642.64185 last y diff: 0 last z: 1170.03351 territory: 0 rot x: 0 rot y: 0.51452 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 639.85087 goal z: 1164.30344 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6094 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7200, "losRangeQuery": 552, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6095 Decay: Footprint: Minimap: active: true x: 648.63344 z: 1178.4783 Obstruction: active: true moving: true control group: 6095 control group 2: 0 tag: 1162 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 648.63344 y: 0 z: 1178.4783 last x: 648.56882 last y diff: 0 last z: 1178.5372 territory: 0 rot x: 0 rot y: 2.31983 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 656.1815 waypoint z: 1177.36115 length: 1 waypoint x: 656.1815 waypoint z: 1177.36115 type: 2 goal x: 648.14394 goal z: 1178.55074 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6095 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7221, "losRangeQuery": 553, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6100 Decay: Footprint: Minimap: active: true x: 1089.86522 z: 1584.2768 Obstruction: active: true moving: false control group: 6100 control group 2: 0 tag: 1164 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1089.86522 y: 0 z: 1584.2768 last x: 1089.86522 last y diff: 0 last z: 1584.2768 territory: 0 rot x: 0 rot y: 0.33602 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1087.75223 goal z: 1576.5114 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6100 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6850, "losRangeQuery": 554, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6101 Decay: Footprint: Minimap: active: true x: 1078.89344 z: 1626.98736 Obstruction: active: true moving: false control group: 6101 control group 2: 0 tag: 1166 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1078.89344 y: 0 z: 1626.98736 last x: 1078.89344 last y diff: 0 last z: 1626.98736 territory: 0 rot x: 0 rot y: -0.7252 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1082.2427 goal z: 1623.08175 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6101 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6310, "losRangeQuery": 555, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6102 Decay: Footprint: Minimap: active: true x: 1090.19944 z: 1580.07038 Obstruction: active: true moving: false control group: 6102 control group 2: 0 tag: 1168 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1090.19944 y: 0 z: 1580.07038 last x: 1090.19944 last y diff: 0 last z: 1580.07038 territory: 0 rot x: 0 rot y: -2.31772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1090.16271 goal z: 1580.47086 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6102 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6026, "losRangeQuery": 556, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6103 Decay: Footprint: Minimap: active: true x: 1099.8489 z: 1610.39728 Obstruction: active: true moving: false control group: 6103 control group 2: 0 tag: 1170 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1099.8489 y: 0 z: 1610.39728 last x: 1099.8489 last y diff: 0 last z: 1610.39728 territory: 0 rot x: 0 rot y: 0.87311 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1099.75065 goal z: 1610.57584 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6103 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5676, "losRangeQuery": 557, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6104 Decay: Footprint: Minimap: active: true x: 1083.26491 z: 1572.41855 Obstruction: active: true moving: false control group: 6104 control group 2: 0 tag: 1172 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1083.26491 y: 0 z: 1572.41855 last x: 1083.26491 last y diff: 0 last z: 1572.41855 territory: 0 rot x: 0 rot y: 2.80854 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1081.98566 goal z: 1577.17258 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6104 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7326, "losRangeQuery": 558, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6105 Decay: Footprint: Minimap: active: true x: 1087.28904 z: 1611.35756 Obstruction: active: true moving: true control group: 6105 control group 2: 0 tag: 1174 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1087.28904 y: 0 z: 1611.35756 last x: 1088.74611 last y diff: 0 last z: 1611.71378 territory: 0 rot x: 0 rot y: -1.87938 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1085.45951 waypoint z: 1610.91027 length: 1 waypoint x: 1085.45951 waypoint z: 1610.91027 type: 2 goal x: 1093.35221 goal z: 1612.83985 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6105 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7261, "losRangeQuery": 559, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6112 Decay: Footprint: Minimap: active: true x: 753.29911 z: 1234.58371 Obstruction: active: true moving: false control group: 6112 control group 2: 0 tag: 1176 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 753.29911 y: 0 z: 1234.58371 last x: 753.29911 last y diff: 0 last z: 1234.58371 territory: 0 rot x: 0 rot y: 2.00394 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 745.96003 goal z: 1237.37795 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6112 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5234, "losRangeQuery": 560, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6113 Decay: Footprint: Minimap: active: true x: 754.01236 z: 1244.60996 Obstruction: active: true moving: false control group: 6113 control group 2: 0 tag: 1178 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 754.01236 y: 0 z: 1244.60996 last x: 754.01236 last y diff: 0 last z: 1244.60996 territory: 0 rot x: 0 rot y: 0.68387 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 753.00425 goal z: 1243.30245 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6113 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7079, "losRangeQuery": 561, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6114 Decay: Footprint: Minimap: active: true x: 735.67505 z: 1241.29638 Obstruction: active: true moving: false control group: 6114 control group 2: 0 tag: 1180 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 735.67505 y: 0 z: 1241.29638 last x: 735.67505 last y diff: 0 last z: 1241.29638 territory: 0 rot x: 0 rot y: -2.29491 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 735.26154 goal z: 1241.34617 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6114 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6770, "losRangeQuery": 562, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6115 Decay: Footprint: Minimap: active: true x: 751.94286 z: 1254.97161 Obstruction: active: true moving: false control group: 6115 control group 2: 0 tag: 1182 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 751.94286 y: 0 z: 1254.97161 last x: 751.94286 last y diff: 0 last z: 1254.97161 territory: 0 rot x: 0 rot y: -1.01238 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 756.1675 goal z: 1252.64132 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6115 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6502, "losRangeQuery": 563, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6116 Decay: Footprint: Minimap: active: true x: 717.55288 z: 1264.14368 Obstruction: active: true moving: false control group: 6116 control group 2: 0 tag: 1184 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 717.55288 y: 0 z: 1264.14368 last x: 717.55288 last y diff: 0 last z: 1264.14368 territory: 0 rot x: 0 rot y: -0.20411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 718.0213 goal z: 1261.00664 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6116 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7075, "losRangeQuery": 564, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6117 Decay: Footprint: Minimap: active: true x: 710.28347 z: 1253.7597 Obstruction: active: true moving: false control group: 6117 control group 2: 0 tag: 1186 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 710.28347 y: 0 z: 1253.7597 last x: 710.28347 last y diff: 0 last z: 1253.7597 territory: 0 rot x: 0 rot y: -2.38692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 715.78832 goal z: 1259.71297 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6117 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6995, "losRangeQuery": 565, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6124 Decay: Footprint: Minimap: active: true x: 1383.5361 z: 1656.20023 Obstruction: active: true moving: false control group: 6124 control group 2: 0 tag: 1188 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1383.5361 y: 0 z: 1656.20023 last x: 1383.5361 last y diff: 0 last z: 1656.20023 territory: 2 rot x: 0 rot y: -1.84813 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1383.48102 goal z: 1656.04198 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6124 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6506, "losRangeQuery": 566, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6125 Decay: Footprint: Minimap: active: true x: 1385.00274 z: 1662.20952 Obstruction: active: true moving: true control group: 6125 control group 2: 0 tag: 1190 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1385.00274 y: 0 z: 1662.20952 last x: 1386.40543 last y diff: 0 last z: 1661.67808 territory: 2 rot x: 0 rot y: -1.1392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1379.24105 waypoint z: 1664.39257 length: 1 waypoint x: 1379.24105 waypoint z: 1664.39257 type: 2 goal x: 1386.83896 goal z: 1661.51381 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6125 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7072, "losRangeQuery": 567, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6126 Decay: Footprint: Minimap: active: true x: 1386.92872 z: 1649.95215 Obstruction: active: true moving: false control group: 6126 control group 2: 0 tag: 1192 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1386.92872 y: 0 z: 1649.95215 last x: 1386.92872 last y diff: 0 last z: 1649.95215 territory: 2 rot x: 0 rot y: 1.12295 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1382.49477 goal z: 1648.18375 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6126 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6212, "losRangeQuery": 568, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6127 Decay: Footprint: Minimap: active: true x: 1383.58198 z: 1645.06348 Obstruction: active: true moving: false control group: 6127 control group 2: 0 tag: 1194 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1383.58198 y: 0 z: 1645.06348 last x: 1383.58198 last y diff: 0 last z: 1645.06348 territory: 2 rot x: 0 rot y: -0.30982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1384.05985 goal z: 1643.1184 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6127 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6792, "losRangeQuery": 569, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6128 Decay: Footprint: Minimap: active: true x: 1411.15575 z: 1652.63753 Obstruction: active: true moving: false control group: 6128 control group 2: 0 tag: 1196 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1411.15575 y: 0 z: 1652.63753 last x: 1411.15575 last y diff: 0 last z: 1652.63753 territory: 2 rot x: 0 rot y: -0.34563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1412.21537 goal z: 1649.56347 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6128 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6048, "losRangeQuery": 570, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6129 Decay: Footprint: Minimap: active: true x: 1035.53574 z: 1645.62308 Obstruction: active: true moving: false control group: 6129 control group 2: 0 tag: 1198 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1035.53574 y: 0 z: 1645.62308 last x: 1035.53574 last y diff: 0 last z: 1645.62308 territory: 0 rot x: 0 rot y: 1.31492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1033.661 goal z: 1645.25823 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6129 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7183, "losRangeQuery": 571, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6130 Decay: Footprint: Minimap: active: true x: 1029.46251 z: 1646.7468 Obstruction: active: true moving: false control group: 6130 control group 2: 0 tag: 1200 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1029.46251 y: 0 z: 1646.7468 last x: 1029.46251 last y diff: 0 last z: 1646.7468 territory: 0 rot x: 0 rot y: 1.1049 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1024.95911 goal z: 1644.86149 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6130 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7184, "losRangeQuery": 572, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6131 Decay: Footprint: Minimap: active: true x: 1051.17116 z: 1622.92905 Obstruction: active: true moving: false control group: 6131 control group 2: 0 tag: 1202 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1051.17116 y: 0 z: 1622.92905 last x: 1051.17116 last y diff: 0 last z: 1622.92905 territory: 0 rot x: 0 rot y: 1.07567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1043.9252 goal z: 1619.59362 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6131 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6252, "losRangeQuery": 573, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6132 Decay: Footprint: Minimap: active: true x: 1024.62443 z: 1651.9191 Obstruction: active: true moving: true control group: 6132 control group 2: 0 tag: 1204 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1024.62443 y: 0 z: 1651.9191 last x: 1024.48058 last y diff: 0 last z: 1651.63918 territory: 0 rot x: 0 rot y: 0.53322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1028.04206 waypoint z: 1644.82142 length: 1 waypoint x: 1028.04206 waypoint z: 1644.82142 type: 2 goal x: 1024.51711 goal z: 1652.14197 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6132 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7107, "losRangeQuery": 574, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6133 Decay: Footprint: Minimap: active: true x: 1054.40477 z: 1657.37308 Obstruction: active: true moving: false control group: 6133 control group 2: 0 tag: 1206 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1054.40477 y: 0 z: 1657.37308 last x: 1054.40477 last y diff: 0 last z: 1657.37308 territory: 0 rot x: 0 rot y: -0.97529 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1056.1789 goal z: 1656.28974 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6133 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7060, "losRangeQuery": 575, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6134 Decay: Footprint: Minimap: active: true x: 1417.11741 z: 1712.7942 Obstruction: active: true moving: false control group: 6134 control group 2: 0 tag: 1208 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1417.11741 y: 0 z: 1712.7942 last x: 1417.11741 last y diff: 0 last z: 1712.7942 territory: 0 rot x: 0 rot y: -0.85123 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1420.90702 goal z: 1709.59064 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6134 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6231, "losRangeQuery": 576, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6135 Decay: Footprint: Minimap: active: true x: 1449.79546 z: 1707.55175 Obstruction: active: true moving: false control group: 6135 control group 2: 0 tag: 1210 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1449.79546 y: 0 z: 1707.55175 last x: 1449.79546 last y diff: 0 last z: 1707.55175 territory: 0 rot x: 0 rot y: -2.8165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1450.66895 goal z: 1710.89882 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6135 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6830, "losRangeQuery": 577, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6136 Decay: Footprint: Minimap: active: true x: 1437.4644 z: 1750.15201 Obstruction: active: true moving: false control group: 6136 control group 2: 0 tag: 1212 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1437.4644 y: 0 z: 1750.15201 last x: 1437.4644 last y diff: 0 last z: 1750.15201 territory: 0 rot x: 0 rot y: -2.33869 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1440.12235 goal z: 1752.694 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6136 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6767, "losRangeQuery": 578, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6137 Decay: Footprint: Minimap: active: true x: 1420.57345 z: 1688.15766 Obstruction: active: true moving: false control group: 6137 control group 2: 0 tag: 1214 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1420.57345 y: 0 z: 1688.15766 last x: 1420.57345 last y diff: 0 last z: 1688.15766 territory: 0 rot x: 0 rot y: -2.36565 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1420.92551 goal z: 1687.87815 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6137 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7019, "losRangeQuery": 579, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6138 Decay: Footprint: Minimap: active: true x: 1430.03888 z: 1723.32432 Obstruction: active: true moving: false control group: 6138 control group 2: 0 tag: 1216 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1430.03888 y: 0 z: 1723.32432 last x: 1430.03888 last y diff: 0 last z: 1723.32432 territory: 0 rot x: 0 rot y: 0.28927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1430.42177 goal z: 1723.5197 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6138 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6270, "losRangeQuery": 580, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6139 Decay: Footprint: Minimap: active: true x: 1424.04865 z: 1734.18931 Obstruction: active: true moving: false control group: 6139 control group 2: 0 tag: 1218 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1424.04865 y: 0 z: 1734.18931 last x: 1424.04865 last y diff: 0 last z: 1734.18931 territory: 0 rot x: 0 rot y: 2.42684 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1422.83631 goal z: 1735.64127 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6139 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6144, "losRangeQuery": 581, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6140 Decay: Footprint: Minimap: active: true x: 1520.01473 z: 1651.01738 Obstruction: active: true moving: false control group: 6140 control group 2: 0 tag: 1220 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1520.01473 y: 0 z: 1651.01738 last x: 1520.01473 last y diff: 0 last z: 1651.01738 territory: 0 rot x: 0 rot y: -2.45806 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1524.8498 goal z: 1657.29346 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6140 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6826, "losRangeQuery": 582, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6141 Decay: Footprint: Minimap: active: true x: 1518.44426 z: 1653.57982 Obstruction: active: true moving: false control group: 6141 control group 2: 0 tag: 1222 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1518.44426 y: 0 z: 1653.57982 last x: 1518.44426 last y diff: 0 last z: 1653.57982 territory: 0 rot x: 0 rot y: -0.73186 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1522.4489 goal z: 1648.98908 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6141 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5907, "losRangeQuery": 583, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6142 Decay: Footprint: Minimap: active: true x: 1512.00521 z: 1663.90761 Obstruction: active: true moving: false control group: 6142 control group 2: 0 tag: 1224 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1512.00521 y: 0 z: 1663.90761 last x: 1512.00521 last y diff: 0 last z: 1663.90761 territory: 0 rot x: 0 rot y: -0.52175 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1514.06156 goal z: 1659.77279 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6142 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6247, "losRangeQuery": 584, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6143 Decay: Footprint: Minimap: active: true x: 1525.42583 z: 1653.66048 Obstruction: active: true moving: false control group: 6143 control group 2: 0 tag: 1226 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1525.42583 y: 0 z: 1653.66048 last x: 1525.42583 last y diff: 0 last z: 1653.66048 territory: 0 rot x: 0 rot y: -0.27547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1525.84333 goal z: 1653.23212 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6143 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5865, "losRangeQuery": 585, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6144 Decay: Footprint: Minimap: active: true x: 1508.68801 z: 1682.02694 Obstruction: active: true moving: false control group: 6144 control group 2: 0 tag: 1228 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1508.68801 y: 0 z: 1682.02694 last x: 1508.68801 last y diff: 0 last z: 1682.02694 territory: 0 rot x: 0 rot y: -0.93516 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1513.70005 goal z: 1678.62015 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6144 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5944, "losRangeQuery": 586, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6148 Decay: Footprint: Minimap: active: true x: 1163.29084 z: 1674.72571 Obstruction: active: true moving: false control group: 6148 control group 2: 0 tag: 1236 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1163.29084 y: 0 z: 1674.72571 last x: 1163.29084 last y diff: 0 last z: 1674.72571 territory: 0 rot x: 0 rot y: 0.31025 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1161.61994 goal z: 1667.93625 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6148 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6613, "losRangeQuery": 590, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6149 Decay: Footprint: Minimap: active: true x: 1114.53191 z: 1644.08356 Obstruction: active: true moving: false control group: 6149 control group 2: 0 tag: 1238 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1114.53191 y: 0 z: 1644.08356 last x: 1114.53191 last y diff: 0 last z: 1644.08356 territory: 0 rot x: 0 rot y: -0.9185 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1114.56804 goal z: 1643.75484 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6149 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6556, "losRangeQuery": 591, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6150 Decay: Footprint: Minimap: active: true x: 1203.8163 z: 1623.38625 Obstruction: active: true moving: false control group: 6150 control group 2: 0 tag: 1240 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1203.8163 y: 0 z: 1623.38625 last x: 1203.8163 last y diff: 0 last z: 1623.38625 territory: 0 rot x: 0 rot y: -1.52311 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1210.5791 goal z: 1623.17444 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6150 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7124, "losRangeQuery": 592, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6151 Decay: Footprint: Minimap: active: true x: 1200.21746 z: 1692.19928 Obstruction: active: true moving: false control group: 6151 control group 2: 0 tag: 1242 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1200.21746 y: 0 z: 1692.19928 last x: 1200.21746 last y diff: 0 last z: 1692.19928 territory: 0 rot x: 0 rot y: 2.67724 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1199.99396 goal z: 1692.05434 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6151 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6361, "losRangeQuery": 593, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6152 Decay: Footprint: Minimap: active: true x: 1140.65679 z: 1650.0617 Obstruction: active: true moving: true control group: 6152 control group 2: 0 tag: 1244 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1140.65679 y: 0 z: 1650.0617 last x: 1137.40911 last y diff: 0 last z: 1650.1844 territory: 0 rot x: 0 rot y: 1.62798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1145.14023 waypoint z: 1649.89231 length: 1 waypoint x: 1145.14023 waypoint z: 1649.89231 type: 2 goal x: 1137.02099 goal z: 1650.19906 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6152 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7318, "losRangeQuery": 594, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6153 Decay: Footprint: Minimap: active: true x: 1214.57903 z: 1616.16503 Obstruction: active: true moving: false control group: 6153 control group 2: 0 tag: 1246 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1214.57903 y: 0 z: 1616.16503 last x: 1214.57903 last y diff: 0 last z: 1616.16503 territory: 0 rot x: 0 rot y: -1.94805 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1221.14913 goal z: 1618.24169 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6153 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5327, "losRangeQuery": 595, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6154 Decay: Footprint: Minimap: active: true x: 1196.93108 z: 1588.55271 Obstruction: active: true moving: false control group: 6154 control group 2: 0 tag: 1248 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1196.93108 y: 0 z: 1588.55271 last x: 1196.93108 last y diff: 0 last z: 1588.55271 territory: 0 rot x: 0 rot y: 1.29773 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1193.30517 goal z: 1587.7897 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6154 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7123, "losRangeQuery": 596, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6155 Decay: Footprint: Minimap: active: true x: 869.37807 z: 1382.12085 Obstruction: active: true moving: false control group: 6155 control group 2: 0 tag: 1250 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 869.37807 y: 0 z: 1382.12085 last x: 869.37807 last y diff: 0 last z: 1382.12085 territory: 0 rot x: 0 rot y: 0.8791 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 863.91062 goal z: 1377.8187 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6155 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6069, "losRangeQuery": 597, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6156 Decay: Footprint: Minimap: active: true x: 875.32033 z: 1389.30037 Obstruction: active: true moving: true control group: 6156 control group 2: 0 tag: 1252 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 875.32033 y: 0 z: 1389.30037 last x: 874.52059 last y diff: 0 last z: 1389.94828 territory: 0 rot x: 0 rot y: 2.27382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 883.17077 waypoint z: 1390.63524 length: 1 waypoint x: 883.17077 waypoint z: 1390.63524 type: 2 goal x: 875.16042 goal z: 1389.27318 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6156 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7224, "losRangeQuery": 598, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6157 Decay: Footprint: Minimap: active: true x: 869.28779 z: 1387.59842 Obstruction: active: true moving: false control group: 6157 control group 2: 0 tag: 1254 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 869.28779 y: 0 z: 1387.59842 last x: 869.28779 last y diff: 0 last z: 1387.59842 territory: 0 rot x: 0 rot y: 0.50385 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 866.44001 goal z: 1381.66771 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6157 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6383, "losRangeQuery": 599, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6160 Decay: Footprint: Minimap: active: true x: 152.60022 z: 1209.74326 Obstruction: active: true moving: true control group: 6160 control group 2: 0 tag: 1256 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 152.60022 y: 0 z: 1209.74326 last x: 151.49527 last y diff: 0 last z: 1210.56222 territory: 0 rot x: 0 rot y: 2.23945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 157.7886 waypoint z: 1204.149 length: 1 waypoint x: 157.7886 waypoint z: 1204.149 type: 2 goal x: 152.26339 goal z: 1210.10645 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6160 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7104, "losRangeQuery": 600, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6161 Decay: Footprint: Minimap: active: true x: 135.43213 z: 1197.8945 Obstruction: active: true moving: false control group: 6161 control group 2: 0 tag: 1258 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 135.43213 y: 0 z: 1197.8945 last x: 135.43213 last y diff: 0 last z: 1197.8945 territory: 0 rot x: 0 rot y: -1.0844 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 138.48571 goal z: 1196.52485 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6161 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6209, "losRangeQuery": 601, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6162 Decay: Footprint: Minimap: active: true x: 163.80169 z: 1209.22092 Obstruction: active: true moving: false control group: 6162 control group 2: 0 tag: 1260 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 163.80169 y: 0 z: 1209.22092 last x: 163.80169 last y diff: 0 last z: 1209.22092 territory: 0 rot x: 0 rot y: 1.38787 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 164.13259 goal z: 1209.43273 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6162 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7247, "losRangeQuery": 602, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6163 Decay: Footprint: Minimap: active: true x: 1311.25295 z: 1737.14834 Obstruction: active: true moving: false control group: 6163 control group 2: 0 tag: 1262 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1311.25295 y: 0 z: 1737.14834 last x: 1311.25295 last y diff: 0 last z: 1737.14834 territory: 0 rot x: 0 rot y: 1.29688 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1311.54931 goal z: 1737.55097 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6163 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6385, "losRangeQuery": 603, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6164 Decay: Footprint: Minimap: active: true x: 1287.24051 z: 1705.61194 Obstruction: active: true moving: false control group: 6164 control group 2: 0 tag: 1264 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1287.24051 y: 0 z: 1705.61194 last x: 1287.24051 last y diff: 0 last z: 1705.61194 territory: 0 rot x: 0 rot y: -2.36347 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1289.74393 goal z: 1708.16221 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6164 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5463, "losRangeQuery": 604, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6165 Decay: Footprint: Minimap: active: true x: 1329.14538 z: 1733.18224 Obstruction: active: true moving: false control group: 6165 control group 2: 0 tag: 1266 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1329.14538 y: 0 z: 1733.18224 last x: 1329.14538 last y diff: 0 last z: 1733.18224 territory: 0 rot x: 0 rot y: -2.32795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1329.25548 goal z: 1733.43816 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6165 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7059, "losRangeQuery": 605, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6166 Decay: Footprint: Minimap: active: true x: 674.2749 z: 1199.38648 Obstruction: active: true moving: false control group: 6166 control group 2: 0 tag: 1268 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 674.2749 y: 0 z: 1199.38648 last x: 674.2749 last y diff: 0 last z: 1199.38648 territory: 0 rot x: 0 rot y: -0.71679 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 678.68924 goal z: 1194.12681 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6166 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6023, "losRangeQuery": 606, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6167 Decay: Footprint: Minimap: active: true x: 683.8638 z: 1163.74927 Obstruction: active: true moving: false control group: 6167 control group 2: 0 tag: 1270 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 683.8638 y: 0 z: 1163.74927 last x: 683.8638 last y diff: 0 last z: 1163.74927 territory: 0 rot x: 0 rot y: 2.93088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 682.83092 goal z: 1170.41642 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6167 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7062, "losRangeQuery": 607, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6168 Decay: Footprint: Minimap: active: true x: 686.25838 z: 1194.29801 Obstruction: active: true moving: false control group: 6168 control group 2: 0 tag: 1272 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 686.25838 y: 0 z: 1194.29801 last x: 686.25838 last y diff: 0 last z: 1194.29801 territory: 0 rot x: 0 rot y: -1.93514 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 686.49764 goal z: 1194.18651 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6168 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6504, "losRangeQuery": 608, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6169 Decay: Footprint: Minimap: active: true x: 1043.51333 z: 1374.34296 Obstruction: active: true moving: false control group: 6169 control group 2: 0 tag: 1274 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1043.51333 y: 0 z: 1374.34296 last x: 1043.51333 last y diff: 0 last z: 1374.34296 territory: 0 rot x: 0 rot y: 0.87391 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1041.15543 goal z: 1372.00092 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6169 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6685, "losRangeQuery": 609, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6170 Decay: Footprint: Minimap: active: true x: 1015.72338 z: 1397.62478 Obstruction: active: true moving: false control group: 6170 control group 2: 0 tag: 1276 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1015.72338 y: 0 z: 1397.62478 last x: 1015.72338 last y diff: 0 last z: 1397.62478 territory: 0 rot x: 0 rot y: -0.5941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1016.0714 goal z: 1397.90235 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6170 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6210, "losRangeQuery": 610, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6171 Decay: Footprint: Minimap: active: true x: 1020.46784 z: 1340.89663 Obstruction: active: true moving: false control group: 6171 control group 2: 0 tag: 1278 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1020.46784 y: 0 z: 1340.89663 last x: 1020.46784 last y diff: 0 last z: 1340.89663 territory: 0 rot x: 0 rot y: 0.81032 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1017.91118 goal z: 1338.49717 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6171 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6939, "losRangeQuery": 611, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6172 Decay: Footprint: Minimap: active: true x: 1142.74144 z: 1751.81965 Obstruction: active: true moving: false control group: 6172 control group 2: 0 tag: 1280 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1142.74144 y: 0 z: 1751.81965 last x: 1142.74144 last y diff: 0 last z: 1751.81965 territory: 0 rot x: 0 rot y: 0.30353 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1141.129 goal z: 1745.08727 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6172 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6989, "losRangeQuery": 612, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6173 Decay: Footprint: Minimap: active: true x: 1137.36956 z: 1728.45446 Obstruction: active: true moving: false control group: 6173 control group 2: 0 tag: 1282 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1137.36956 y: 0 z: 1728.45446 last x: 1137.36956 last y diff: 0 last z: 1728.45446 territory: 0 rot x: 0 rot y: 2.83594 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1137.55135 goal z: 1728.68192 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6173 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7282, "losRangeQuery": 613, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6174 Decay: Footprint: Minimap: active: true x: 724.20334 z: 1141.58465 Obstruction: active: true moving: false control group: 6174 control group 2: 0 tag: 1284 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 724.20334 y: 0 z: 1141.58465 last x: 724.20334 last y diff: 0 last z: 1141.58465 territory: 0 rot x: 0 rot y: 0.91631 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 724.43213 goal z: 1141.87746 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6174 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7243, "losRangeQuery": 614, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6175 Decay: Footprint: Minimap: active: true x: 702.18824 z: 1146.97591 Obstruction: active: true moving: false control group: 6175 control group 2: 0 tag: 1286 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 702.18824 y: 0 z: 1146.97591 last x: 702.18824 last y diff: 0 last z: 1146.97591 territory: 0 rot x: 0 rot y: -0.68956 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 701.88437 goal z: 1147.4052 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6175 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6454, "losRangeQuery": 615, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6176 Decay: Footprint: Minimap: active: true x: 1262.56418 z: 1726.74274 Obstruction: active: true moving: false control group: 6176 control group 2: 0 tag: 1288 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1262.56418 y: 0 z: 1726.74274 last x: 1262.56418 last y diff: 0 last z: 1726.74274 territory: 0 rot x: 0 rot y: 0.90645 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1263.03447 goal z: 1726.56962 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6176 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6926, "losRangeQuery": 616, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6177 Decay: Footprint: Minimap: active: true x: 1256.21853 z: 1701.42042 Obstruction: active: true moving: false control group: 6177 control group 2: 0 tag: 1290 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1256.21853 y: 0 z: 1701.42042 last x: 1256.21853 last y diff: 0 last z: 1701.42042 territory: 0 rot x: 0 rot y: 1.18899 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1256.57883 goal z: 1701.19941 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6177 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6832, "losRangeQuery": 617, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6178 Decay: Footprint: Minimap: active: true x: 909.16303 z: 1463.83779 Obstruction: active: true moving: false control group: 6178 control group 2: 0 tag: 1292 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 909.16303 y: 0 z: 1463.83779 last x: 909.16303 last y diff: 0 last z: 1463.83779 territory: 0 rot x: 0 rot y: -2.46482 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 913.35608 goal z: 1469.37693 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6178 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6927, "losRangeQuery": 618, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6179 Decay: Footprint: Minimap: active: true x: 896.82277 z: 1504.01813 Obstruction: active: true moving: false control group: 6179 control group 2: 0 tag: 1294 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 896.82277 y: 0 z: 1504.01813 last x: 896.82277 last y diff: 0 last z: 1504.01813 territory: 0 rot x: 0 rot y: 0.61033 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 896.41077 goal z: 1504.3162 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6179 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6103, "losRangeQuery": 619, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6180 Decay: Footprint: Minimap: active: true x: 261.12952 z: 1280.3761 Obstruction: active: true moving: false control group: 6180 control group 2: 0 tag: 1296 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 261.12952 y: 0 z: 1280.3761 last x: 261.12952 last y diff: 0 last z: 1280.3761 territory: 0 rot x: 0 rot y: -0.64357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 265.06273 goal z: 1274.70897 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6180 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5068, "losRangeQuery": 620, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6181 Decay: Footprint: Minimap: active: true x: 269.82648 z: 1262.30709 Obstruction: active: true moving: false control group: 6181 control group 2: 0 tag: 1298 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 269.82648 y: 0 z: 1262.30709 last x: 269.82648 last y diff: 0 last z: 1262.30709 territory: 0 rot x: 0 rot y: 0.3543 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 269.74621 goal z: 1262.12307 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6181 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6030, "losRangeQuery": 621, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6182 Decay: Footprint: Minimap: active: true x: 233.88817 z: 1253.08954 Obstruction: active: true moving: true control group: 6182 control group 2: 0 tag: 1300 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 233.88817 y: 0 z: 1253.08954 last x: 231.87482 last y diff: 0 last z: 1255.6408 territory: 0 rot x: 0 rot y: 2.44874 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 236.56548 waypoint z: 1249.69693 length: 1 waypoint x: 236.56548 waypoint z: 1249.69693 type: 2 goal x: 231.53203 goal z: 1256.07517 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6182 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7319, "losRangeQuery": 622, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6184 Decay: Footprint: Minimap: active: true x: 831.1642 z: 1320.05352 Obstruction: active: true moving: false control group: 6184 control group 2: 0 tag: 1302 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 831.1642 y: 0 z: 1320.05352 last x: 831.1642 last y diff: 0 last z: 1320.05352 territory: 0 rot x: 0 rot y: 1.00216 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 825.86963 goal z: 1317.04928 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6184 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6419, "losRangeQuery": 623, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6185 Decay: Footprint: Minimap: active: true x: 816.74268 z: 1310.4172 Obstruction: active: true moving: false control group: 6185 control group 2: 0 tag: 1304 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 816.74268 y: 0 z: 1310.4172 last x: 816.74268 last y diff: 0 last z: 1310.4172 territory: 0 rot x: 0 rot y: 2.01633 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 812.13592 goal z: 1312.24117 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6185 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5370, "losRangeQuery": 624, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6186 Decay: Footprint: Minimap: active: true x: 824.28112 z: 1319.11725 Obstruction: active: true moving: false control group: 6186 control group 2: 0 tag: 1306 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 824.28112 y: 0 z: 1319.11725 last x: 824.28112 last y diff: 0 last z: 1319.11725 territory: 0 rot x: 0 rot y: -2.44127 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 826.47634 goal z: 1321.8459 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6186 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7269, "losRangeQuery": 625, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6187 Decay: Footprint: Minimap: active: true x: 1000.23531 z: 1472.68735 Obstruction: active: true moving: false control group: 6187 control group 2: 0 tag: 1308 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1000.23531 y: 0 z: 1472.68735 last x: 1000.23531 last y diff: 0 last z: 1472.68735 territory: 0 rot x: 0 rot y: -0.61886 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1002.1664 goal z: 1469.71674 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6187 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7033, "losRangeQuery": 626, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6188 Decay: Footprint: Minimap: active: true x: 959.54363 z: 1471.68477 Obstruction: active: true moving: false control group: 6188 control group 2: 0 tag: 1310 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 959.54363 y: 0 z: 1471.68477 last x: 959.54363 last y diff: 0 last z: 1471.68477 territory: 0 rot x: 0 rot y: -3.05662 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 959.64365 goal z: 1473.43361 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6188 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6704, "losRangeQuery": 627, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6189 Decay: Footprint: Minimap: active: true x: 970.5839 z: 1474.96679 Obstruction: active: true moving: false control group: 6189 control group 2: 0 tag: 1312 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 970.5839 y: 0 z: 1474.96679 last x: 970.5839 last y diff: 0 last z: 1474.96679 territory: 0 rot x: 0 rot y: 2.52334 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 967.1013 goal z: 1480.3324 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6189 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 4805, "losRangeQuery": 628, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6190 Decay: Footprint: Minimap: active: true x: 382.63672 z: 908.71721 Obstruction: active: true moving: false control group: 6190 control group 2: 0 tag: 1314 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 382.63672 y: 0 z: 908.71721 last x: 382.63672 last y diff: 0 last z: 908.71721 territory: 0 rot x: 0 rot y: -2.0014 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 382.68807 goal z: 908.27088 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6190 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5163, "losRangeQuery": 629, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6191 Decay: Footprint: Minimap: active: true x: 407.92031 z: 900.69474 Obstruction: active: true moving: false control group: 6191 control group 2: 0 tag: 1316 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 407.92031 y: 0 z: 900.69474 last x: 407.92031 last y diff: 0 last z: 900.69474 territory: 0 rot x: 0 rot y: -1.95562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 412.64965 goal z: 902.2293 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6191 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7265, "losRangeQuery": 630, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6192 Decay: Footprint: Minimap: active: true x: 816.31142 z: 1590.9809 Obstruction: active: true moving: false control group: 6192 control group 2: 0 tag: 1318 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 816.31142 y: 0 z: 1590.9809 last x: 816.31142 last y diff: 0 last z: 1590.9809 territory: 0 rot x: 0 rot y: -0.89234 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 817.9634 goal z: 1589.72486 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6192 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7076, "losRangeQuery": 631, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6193 Decay: Footprint: Minimap: active: true x: 805.5092 z: 1589.82299 Obstruction: active: true moving: false control group: 6193 control group 2: 0 tag: 1320 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 805.5092 y: 0 z: 1589.82299 last x: 805.5092 last y diff: 0 last z: 1589.82299 territory: 0 rot x: 0 rot y: -2.92591 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 806.05777 goal z: 1593.26963 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6193 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7202, "losRangeQuery": 632, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6194 Decay: Footprint: Minimap: active: true x: 588.83368 z: 1133.77195 Obstruction: active: true moving: false control group: 6194 control group 2: 0 tag: 1322 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 588.83368 y: 0 z: 1133.77195 last x: 588.83368 last y diff: 0 last z: 1133.77195 territory: 0 rot x: 0 rot y: -0.2415 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 589.11118 goal z: 1132.24436 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6194 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6248, "losRangeQuery": 633, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6195 Decay: Footprint: Minimap: active: true x: 607.0344 z: 1136.26 Obstruction: active: true moving: false control group: 6195 control group 2: 0 tag: 1324 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 607.0344 y: 0 z: 1136.26 last x: 607.0344 last y diff: 0 last z: 1136.26 territory: 0 rot x: 0 rot y: -2.56978 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 606.61757 goal z: 1135.8631 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6195 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6863, "losRangeQuery": 634, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6196 Decay: Footprint: Minimap: active: true x: 594.8181 z: 1137.12822 Obstruction: active: true moving: false control group: 6196 control group 2: 0 tag: 1326 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 594.8181 y: 0 z: 1137.12822 last x: 594.8181 last y diff: 0 last z: 1137.12822 territory: 0 rot x: 0 rot y: -0.51903 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 595.66292 goal z: 1135.41616 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6196 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5464, "losRangeQuery": 635, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6197 Decay: Footprint: Minimap: active: true x: 443.25399 z: 915.65383 Obstruction: active: true moving: false control group: 6197 control group 2: 0 tag: 1328 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 443.25399 y: 0 z: 915.65383 last x: 443.25399 last y diff: 0 last z: 915.65383 territory: 6 rot x: 0 rot y: 2.96161 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 442.22886 goal z: 923.5766 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6197 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6232, "losRangeQuery": 636, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6198 Decay: Footprint: Minimap: active: true x: 456.06057 z: 931.04691 Obstruction: active: true moving: false control group: 6198 control group 2: 0 tag: 1330 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 456.06057 y: 0 z: 931.04691 last x: 456.06057 last y diff: 0 last z: 931.04691 territory: 6 rot x: 0 rot y: 2.2573 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 450.04014 goal z: 935.72065 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6198 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6087, "losRangeQuery": 637, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6199 Decay: Footprint: Minimap: active: true x: 451.2501 z: 940.45284 Obstruction: active: true moving: false control group: 6199 control group 2: 0 tag: 1332 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 451.2501 y: 0 z: 940.45284 last x: 451.2501 last y diff: 0 last z: 940.45284 territory: 6 rot x: 0 rot y: 0.9526 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 449.81411 goal z: 939.52091 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6199 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5538, "losRangeQuery": 638, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6200 Decay: Footprint: Minimap: active: true x: 854.42919 z: 1535.68297 Obstruction: active: true moving: false control group: 6200 control group 2: 0 tag: 1334 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 854.42919 y: 0 z: 1535.68297 last x: 854.42919 last y diff: 0 last z: 1535.68297 territory: 0 rot x: 0 rot y: 1.93561 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 851.08268 goal z: 1536.69527 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6200 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6436, "losRangeQuery": 639, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6201 Decay: Footprint: Minimap: active: true x: 834.16022 z: 1563.07393 Obstruction: active: true moving: false control group: 6201 control group 2: 0 tag: 1336 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 834.16022 y: 0 z: 1563.07393 last x: 834.16022 last y diff: 0 last z: 1563.07393 territory: 0 rot x: 0 rot y: -0.70037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 838.31891 goal z: 1557.90526 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6201 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6418, "losRangeQuery": 640, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6202 Decay: Footprint: Minimap: active: true x: 856.97353 z: 1552.51374 Obstruction: active: true moving: false control group: 6202 control group 2: 0 tag: 1338 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 856.97353 y: 0 z: 1552.51374 last x: 856.97353 last y diff: 0 last z: 1552.51374 territory: 0 rot x: 0 rot y: -2.16655 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 856.63335 goal z: 1552.4948 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6202 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6417, "losRangeQuery": 641, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6203 Decay: Footprint: Minimap: active: true x: 1061.54519 z: 1371.65024 Obstruction: active: true moving: true control group: 6203 control group 2: 0 tag: 1340 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1061.54519 y: 0 z: 1371.65024 last x: 1062.07763 last y diff: 0 last z: 1370.80622 territory: 0 rot x: 0 rot y: -0.60763 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 1.99585 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1061.54567 waypoint z: 1374.03756 length: 0 type: 2 goal x: 1069.49679 goal z: 1372.36321 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6203 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7219, "losRangeQuery": 642, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6204 Decay: Footprint: Minimap: active: true x: 1094.72184 z: 1367.77128 Obstruction: active: true moving: false control group: 6204 control group 2: 0 tag: 1342 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1094.72184 y: 0 z: 1367.77128 last x: 1094.72184 last y diff: 0 last z: 1367.77128 territory: 0 rot x: 0 rot y: 1.42962 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1094.84675 goal z: 1367.69909 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6204 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6168, "losRangeQuery": 643, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6205 Decay: Footprint: Minimap: active: true x: 1243.10862 z: 1469.62224 Obstruction: active: true moving: false control group: 6205 control group 2: 0 tag: 1344 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1243.10862 y: 0 z: 1469.62224 last x: 1243.10862 last y diff: 0 last z: 1469.62224 territory: 0 rot x: 0 rot y: 2.81547 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1242.2402 goal z: 1472.93648 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6205 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7058, "losRangeQuery": 644, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6206 Decay: Footprint: Minimap: active: true x: 1239.35163 z: 1478.07428 Obstruction: active: true moving: false control group: 6206 control group 2: 0 tag: 1346 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1239.35163 y: 0 z: 1478.07428 last x: 1239.35163 last y diff: 0 last z: 1478.07428 territory: 0 rot x: 0 rot y: 0.84664 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1237.7935 goal z: 1476.74154 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6206 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6684, "losRangeQuery": 645, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6207 Decay: Footprint: Minimap: active: true x: 1266.13619 z: 1463.85701 Obstruction: active: true moving: false control group: 6207 control group 2: 0 tag: 1348 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1266.13619 y: 0 z: 1463.85701 last x: 1266.13619 last y diff: 0 last z: 1463.85701 territory: 0 rot x: 0 rot y: 2.89373 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1265.28031 goal z: 1468.42515 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6207 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6612, "losRangeQuery": 646, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6208 Decay: Footprint: Minimap: active: true x: 1391.71628 z: 1519.75712 Obstruction: active: true moving: false control group: 6208 control group 2: 0 tag: 1350 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1391.71628 y: 0 z: 1519.75712 last x: 1391.71628 last y diff: 0 last z: 1519.75712 territory: 2 rot x: 0 rot y: 2.35286 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1389.17438 goal z: 1522.27753 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6208 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6476, "losRangeQuery": 647, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6209 Decay: Footprint: Minimap: active: true x: 1393.52607 z: 1511.07648 Obstruction: active: true moving: true control group: 6209 control group 2: 0 tag: 1352 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1393.52607 y: 0 z: 1511.07648 last x: 1394.65648 last y diff: 0 last z: 1510.0905 territory: 2 rot x: 0 rot y: -0.83901 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 3 current speed: 2.99997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1390.11925 waypoint z: 1514.04801 length: 1 waypoint x: 1390.11925 waypoint z: 1514.04801 type: 2 goal x: 1396.24238 goal z: 1508.70725 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/pig1.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 3 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6209 actor: "fauna/pig1.xml" AIProxy: Armour: object: { "invulnerable": false } Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Looter: RangeVisualization: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7178, "losRangeQuery": 648, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6212 Decay: Footprint: Minimap: active: true x: 935.01986 z: 1373.04648 Obstruction: active: true moving: true control group: 6212 control group 2: 0 tag: 1358 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 935.01986 y: 0 z: 1373.04648 last x: 932.02785 last y diff: 0 last z: 1371.77747 territory: 0 rot x: 0 rot y: 1.103 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 6.49997 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 936.2886 waypoint z: 1373.5846 length: 1 waypoint x: 936.2886 waypoint z: 1373.5846 type: 2 goal x: 928.80837 goal z: 1370.41198 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6212 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7236, "losRangeQuery": 651, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6213 Decay: Footprint: Minimap: active: true x: 1206.9749 z: 1579.99659 Obstruction: active: true moving: false control group: 6213 control group 2: 0 tag: 1360 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1206.9749 y: 0 z: 1579.99659 last x: 1206.9749 last y diff: 0 last z: 1579.99659 territory: 0 rot x: 0 rot y: -2.55596 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1208.93065 goal z: 1583.2866 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6213 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7032, "losRangeQuery": 652, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6214 Decay: Footprint: Minimap: active: true x: 1219.20488 z: 1613.9817 Obstruction: active: true moving: true control group: 6214 control group 2: 0 tag: 1362 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1219.20488 y: 0 z: 1613.9817 last x: 1218.8392 last y diff: 0 last z: 1612.7268 territory: 0 rot x: 0 rot y: 0.35447 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: true facePointAfterMove: false tries: 0 length: 1 waypoint x: 1214.8886 waypoint z: 1620.55266 length: 1 waypoint x: 1214.8886 waypoint z: 1620.55266 type: 2 goal x: 1219.34951 goal z: 1613.76153 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "walk" anim once: false anim speed: 6.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6214 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.ROAMING", "timer": 7155, "losRangeQuery": 653, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6215 Decay: Footprint: Minimap: active: true x: 529.79331 z: 1377.07107 Obstruction: active: true moving: false control group: 6215 control group 2: 0 tag: 1364 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 529.79331 y: 0 z: 1377.07107 last x: 529.79331 last y diff: 0 last z: 1377.07107 territory: 0 rot x: 0 rot y: -0.49144 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 531.36417 goal z: 1373.62078 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6215 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6766, "losRangeQuery": 654, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6216 Decay: Footprint: Minimap: active: true x: 500.85383 z: 1367.26893 Obstruction: active: true moving: false control group: 6216 control group 2: 0 tag: 1366 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 500.85383 y: 0 z: 1367.26893 last x: 500.85383 last y diff: 0 last z: 1367.26893 territory: 0 rot x: 0 rot y: 0.80514 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 495.67954 goal z: 1362.3483 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6216 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 7143, "losRangeQuery": 655, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6217 Decay: Footprint: Minimap: active: true x: 696.1696 z: 1298.58631 Obstruction: active: true moving: false control group: 6217 control group 2: 0 tag: 1368 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 696.1696 y: 0 z: 1298.58631 last x: 696.1696 last y diff: 0 last z: 1298.58631 territory: 0 rot x: 0 rot y: 1.7002 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 696.07616 goal z: 1298.95255 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6217 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6363, "losRangeQuery": 656, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6218 Decay: Footprint: Minimap: active: true x: 905.13241 z: 1513.77607 Obstruction: active: true moving: false control group: 6218 control group 2: 0 tag: 1370 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 905.13241 y: 0 z: 1513.77607 last x: 905.13241 last y diff: 0 last z: 1513.77607 territory: 0 rot x: 0 rot y: 0.92591 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 902.14518 goal z: 1511.69542 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6218 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6475, "losRangeQuery": 657, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6219 Decay: Footprint: Minimap: active: true x: 1018.78681 z: 1270.32485 Obstruction: active: true moving: false control group: 6219 control group 2: 0 tag: 1372 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1018.78681 y: 0 z: 1270.32485 last x: 1018.78681 last y diff: 0 last z: 1270.32485 territory: 0 rot x: 0 rot y: 2.02401 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1018.55871 goal z: 1270.26938 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6219 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 5000, "losRangeQuery": 658, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6220 Decay: Footprint: Minimap: active: true x: 1377.66208 z: 1722.15754 Obstruction: active: true moving: false control group: 6220 control group 2: 0 tag: 1374 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1377.66208 y: 0 z: 1722.15754 last x: 1377.66208 last y diff: 0 last z: 1722.15754 territory: 0 rot x: 0 rot y: -1.06051 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1383.97533 goal z: 1719.11973 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6220 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6724, "losRangeQuery": 659, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6221 Decay: Footprint: Minimap: active: true x: 1343.65027 z: 1723.74074 Obstruction: active: true moving: false control group: 6221 control group 2: 0 tag: 1376 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1343.65027 y: 0 z: 1723.74074 last x: 1343.65027 last y diff: 0 last z: 1723.74074 territory: 0 rot x: 0 rot y: -2.29181 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 8 target max range: 8 speed: 6.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 2 goal x: 1346.56974 goal z: 1726.2177 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 8.125 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "feeding" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "feeding" seed: 6221 actor: "fauna/boar.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 0, "populationBonus": 0 } Garrisonable: Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "ANIMAL.FEEDING", "timer": 6900, "losRangeQuery": 660, "fsmReenter": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6222 Footprint: Minimap: active: true x: 883.4294 z: 1398.33071 Obstruction: active: true moving: false control group: 6222 control group 2: 0 tag: 925 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 883.4294 y: 0 z: 1398.33071 last x: 883.4294 last y diff: 0 last z: 1398.33071 territory: 0 rot x: 0 rot y: 0.65595 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6222 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6223 Footprint: Minimap: active: true x: 881.38334 z: 1399.19225 Obstruction: active: true moving: false control group: 6223 control group 2: 0 tag: 927 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 881.38334 y: 0 z: 1399.19225 last x: 881.38334 last y diff: 0 last z: 1399.19225 territory: 0 rot x: 0 rot y: -4.56794 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6223 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6224 Footprint: Minimap: active: true x: 863.92136 z: 1389.84162 Obstruction: active: true moving: false control group: 6224 control group 2: 0 tag: 929 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 863.92136 y: 0 z: 1389.84162 last x: 863.92136 last y diff: 0 last z: 1389.84162 territory: 0 rot x: 0 rot y: -1.32224 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6224 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6225 Footprint: Minimap: active: true x: 1289.31725 z: 1723.44335 Obstruction: active: true moving: false control group: 6225 control group 2: 0 tag: 931 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1289.31725 y: 0 z: 1723.44335 last x: 1289.31725 last y diff: 0 last z: 1723.44335 territory: 0 rot x: 0 rot y: 0.73751 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6225 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6226 Footprint: Minimap: active: true x: 1291.75541 z: 1717.27733 Obstruction: active: true moving: false control group: 6226 control group 2: 0 tag: 933 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1291.75541 y: 0 z: 1717.27733 last x: 1291.75541 last y diff: 0 last z: 1717.27733 territory: 0 rot x: 0 rot y: 1.34081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_new.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6226 actor: "flora/trees/oak_new.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6227 Footprint: Minimap: active: true x: 280.34179 z: 1101.65125 Obstruction: active: true moving: false control group: 6227 control group 2: 0 tag: 935 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 280.34179 y: 0 z: 1101.65125 last x: 280.34179 last y diff: 0 last z: 1101.65125 territory: 0 rot x: 0 rot y: 1.39638 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6227 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6228 Footprint: Minimap: active: true x: 265.42469 z: 1093.83455 Obstruction: active: true moving: false control group: 6228 control group 2: 0 tag: 937 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 265.42469 y: 0 z: 1093.83455 last x: 265.42469 last y diff: 0 last z: 1093.83455 territory: 0 rot x: 0 rot y: 1.38088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6228 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6229 Footprint: Minimap: active: true x: 273.18642 z: 1102.64861 Obstruction: active: true moving: false control group: 6229 control group 2: 0 tag: 939 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 273.18642 y: 0 z: 1102.64861 last x: 273.18642 last y diff: 0 last z: 1102.64861 territory: 0 rot x: 0 rot y: -3.94785 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6229 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6230 Footprint: Minimap: active: true x: 1253.198 z: 1608.8889 Obstruction: active: true moving: false control group: 6230 control group 2: 0 tag: 941 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1253.198 y: 0 z: 1608.8889 last x: 1253.198 last y diff: 0 last z: 1608.8889 territory: 2 rot x: 0 rot y: -4.25232 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6230 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6231 Footprint: Minimap: active: true x: 1271.96698 z: 1604.66459 Obstruction: active: true moving: false control group: 6231 control group 2: 0 tag: 943 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1271.96698 y: 0 z: 1604.66459 last x: 1271.96698 last y diff: 0 last z: 1604.66459 territory: 2 rot x: 0 rot y: -4.06759 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6231 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6232 Footprint: Minimap: active: true x: 1264.49163 z: 1592.56026 Obstruction: active: true moving: false control group: 6232 control group 2: 0 tag: 945 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1264.49163 y: 0 z: 1592.56026 last x: 1264.49163 last y diff: 0 last z: 1592.56026 territory: 2 rot x: 0 rot y: -1.95037 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6232 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6233 Footprint: Minimap: active: true x: 1269.98565 z: 1593.38422 Obstruction: active: true moving: false control group: 6233 control group 2: 0 tag: 947 flags: 15 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1269.98565 y: 0 z: 1593.38422 last x: 1269.98565 last y diff: 0 last z: 1593.38422 territory: 2 rot x: 0 rot y: -0.33825 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/oak_dead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6233 actor: "flora/trees/oak_dead.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 200, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "wood", "specific": "tree" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6234 Footprint: Minimap: active: true x: 1016.2621 z: 1156.45572 Obstruction: active: true moving: false control group: 6234 control group 2: 0 tag: 949 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1016.2621 y: 0 z: 1156.45572 last x: 1016.2621 last y diff: 0 last z: 1156.45572 territory: 0 rot x: 0 rot y: -1.71735 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6234 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Identity: ResourceSupply: object: { "amount": 400, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6237 Footprint: Minimap: active: true x: 978.44205 z: 1413.10726 Obstruction: active: true moving: false control group: 6237 control group 2: 0 tag: 951 flags: 6 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 978.44205 y: 0 z: 1413.10726 last x: 978.44205 last y diff: 0 last z: 1413.10726 territory: 0 rot x: 0 rot y: -3.40085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "flora/trees/apple_bloom.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6237 actor: "flora/trees/apple_bloom.xml" AIProxy: Fogging: object: { "activated": false, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, false ] } Identity: ResourceSupply: object: { "amount": 400, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "fruit" } } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6238 Footprint: Position: in world: true x: 1475.21975 y: 0 z: 1670.00324 last x: 1475.21975 last y diff: 0 last z: 1670.00324 territory: 0 rot x: 0 rot y: -4.5522 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6238 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6239 Footprint: Position: in world: true x: 1473.81179 y: 0 z: 1669.29227 last x: 1473.81179 last y diff: 0 last z: 1669.29227 territory: 0 rot x: 0 rot y: -2.0476 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6239 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6240 Footprint: Position: in world: true x: 273.71193 y: 0 z: 1133.75596 last x: 273.71193 last y diff: 0 last z: 1133.75596 territory: 0 rot x: 0 rot y: -3.5285 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6240 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6241 Footprint: Position: in world: true x: 177.81875 y: 0 z: 1124.09133 last x: 177.81875 last y diff: 0 last z: 1124.09133 territory: 0 rot x: 0 rot y: 0.05474 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6241 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6242 Footprint: Position: in world: true x: 457.6958 y: 0 z: 916.75515 last x: 457.6958 last y diff: 0 last z: 916.75515 territory: 6 rot x: 0 rot y: 0.58425 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6242 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6243 Footprint: Position: in world: true x: 651.2811 y: 0 z: 1087.78258 last x: 651.2811 last y diff: 0 last z: 1087.78258 territory: 0 rot x: 0 rot y: -1.64962 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6243 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6244 Footprint: Position: in world: true x: 910.27915 y: 0 z: 1560.14727 last x: 910.27915 last y diff: 0 last z: 1560.14727 territory: 0 rot x: 0 rot y: -2.64165 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6244 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6245 Footprint: Position: in world: true x: 1035.11857 y: 0 z: 1633.43905 last x: 1035.11857 last y diff: 0 last z: 1633.43905 territory: 0 rot x: 0 rot y: -1.24285 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6245 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6246 Footprint: Position: in world: true x: 1033.56814 y: 0 z: 1636.04403 last x: 1033.56814 last y diff: 0 last z: 1636.04403 territory: 0 rot x: 0 rot y: 1.38254 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6246 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6247 Footprint: Position: in world: true x: 480.60582 y: 0 z: 905.8714 last x: 480.60582 last y diff: 0 last z: 905.8714 territory: 6 rot x: 0 rot y: -3.51603 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6247 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6248 Footprint: Position: in world: true x: 482.90078 y: 0 z: 905.77277 last x: 482.90078 last y diff: 0 last z: 905.77277 territory: 6 rot x: 0 rot y: -0.12133 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6248 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6249 Footprint: Position: in world: true x: 817.71074 y: 0 z: 1647.98932 last x: 817.71074 last y diff: 0 last z: 1647.98932 territory: 0 rot x: 0 rot y: -0.10624 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6249 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6250 Footprint: Position: in world: true x: 625.6668 y: 0 z: 1269.89837 last x: 625.6668 last y diff: 0 last z: 1269.89837 territory: 0 rot x: 0 rot y: 1.06022 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6250 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6251 Footprint: Position: in world: true x: 842.35387 y: 0 z: 1317.84704 last x: 842.35387 last y diff: 0 last z: 1317.84704 territory: 0 rot x: 0 rot y: -2.7654 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6251 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6252 Footprint: Position: in world: true x: 841.59298 y: 0 z: 1317.61834 last x: 841.59298 last y diff: 0 last z: 1317.61834 territory: 0 rot x: 0 rot y: 0.2881 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6252 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6253 Footprint: Position: in world: true x: 710.69088 y: 0 z: 1313.50748 last x: 710.69088 last y diff: 0 last z: 1313.50748 territory: 0 rot x: 0 rot y: -3.25098 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6253 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6254 Footprint: Position: in world: true x: 711.02413 y: 0 z: 1312.30051 last x: 711.02413 last y diff: 0 last z: 1312.30051 territory: 0 rot x: 0 rot y: -1.24317 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6254 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6255 Footprint: Position: in world: true x: 1109.91387 y: 0 z: 1597.93895 last x: 1109.91387 last y diff: 0 last z: 1597.93895 territory: 0 rot x: 0 rot y: -2.30848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6255 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6256 Footprint: Position: in world: true x: 288.55564 y: 0 z: 1192.77652 last x: 288.55564 last y diff: 0 last z: 1192.77652 territory: 0 rot x: 0 rot y: -0.13146 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6256 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6257 Footprint: Position: in world: true x: 291.06307 y: 0 z: 1193.64774 last x: 291.06307 last y diff: 0 last z: 1193.64774 territory: 0 rot x: 0 rot y: -2.56026 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6257 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6258 Footprint: Position: in world: true x: 1088.38752 y: 0 z: 1571.10631 last x: 1088.38752 last y diff: 0 last z: 1571.10631 territory: 0 rot x: 0 rot y: -2.63677 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6258 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6259 Footprint: Position: in world: true x: 1123.78678 y: 0 z: 1417.0234 last x: 1123.78678 last y diff: 0 last z: 1417.0234 territory: 0 rot x: 0 rot y: -4.6644 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6259 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6260 Footprint: Position: in world: true x: 1117.57134 y: 0 z: 1770.9657 last x: 1117.57134 last y diff: 0 last z: 1770.9657 territory: 0 rot x: 0 rot y: -0.06597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6260 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6261 Footprint: Position: in world: true x: 1117.36487 y: 0 z: 1770.17785 last x: 1117.36487 last y diff: 0 last z: 1770.17785 territory: 0 rot x: 0 rot y: -4.11759 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6261 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6262 Footprint: Position: in world: true x: 849.98194 y: 0 z: 1198.0015 last x: 849.98194 last y diff: 0 last z: 1198.0015 territory: 0 rot x: 0 rot y: 0.863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6262 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6263 Footprint: Position: in world: true x: 851.10364 y: 0 z: 1198.11496 last x: 851.10364 last y diff: 0 last z: 1198.11496 territory: 0 rot x: 0 rot y: -3.98568 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6263 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6264 Footprint: Position: in world: true x: 961.91172 y: 0 z: 1254.41266 last x: 961.91172 last y diff: 0 last z: 1254.41266 territory: 0 rot x: 0 rot y: -0.70423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6264 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6265 Footprint: Position: in world: true x: 721.461 y: 0 z: 1335.56705 last x: 721.461 last y diff: 0 last z: 1335.56705 territory: 0 rot x: 0 rot y: -3.6044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6265 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6266 Footprint: Position: in world: true x: 968.09211 y: 0 z: 1350.77691 last x: 968.09211 last y diff: 0 last z: 1350.77691 territory: 0 rot x: 0 rot y: 0.44497 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6266 actor: "geology/stone_granite_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6267 Footprint: Position: in world: true x: 969.84464 y: 0 z: 1348.90691 last x: 969.84464 last y diff: 0 last z: 1348.90691 territory: 0 rot x: 0 rot y: -1.34458 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6267 actor: "geology/stone_granite_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6268 Footprint: Position: in world: true x: 966.73055 y: 0 z: 1350.28347 last x: 966.73055 last y diff: 0 last z: 1350.28347 territory: 0 rot x: 0 rot y: -0.66695 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6268 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6269 Footprint: Position: in world: true x: 972.04888 y: 0 z: 1352.1367 last x: 972.04888 last y diff: 0 last z: 1352.1367 territory: 0 rot x: 0 rot y: -2.92284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6269 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6270 Footprint: Position: in world: true x: 609.2533 y: 0 z: 1266.21064 last x: 609.2533 last y diff: 0 last z: 1266.21064 territory: 0 rot x: 0 rot y: -1.746 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6270 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6271 Footprint: Position: in world: true x: 608.09884 y: 0 z: 1267.30257 last x: 608.09884 last y diff: 0 last z: 1267.30257 territory: 0 rot x: 0 rot y: -3.87424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6271 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6272 Footprint: Position: in world: true x: 1076.25158 y: 0 z: 1754.08944 last x: 1076.25158 last y diff: 0 last z: 1754.08944 territory: 0 rot x: 0 rot y: -1.02324 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6272 actor: "geology/stone_granite_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6273 Footprint: Position: in world: true x: 1073.15842 y: 0 z: 1756.23937 last x: 1073.15842 last y diff: 0 last z: 1756.23937 territory: 0 rot x: 0 rot y: -4.1164 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6273 actor: "geology/stone_granite_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6274 Footprint: Position: in world: true x: 1073.90888 y: 0 z: 1757.59337 last x: 1073.90888 last y diff: 0 last z: 1757.59337 territory: 0 rot x: 0 rot y: -0.54017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6274 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6275 Footprint: Position: in world: true x: 425.1408 y: 0 z: 1015.78977 last x: 425.1408 last y diff: 0 last z: 1015.78977 territory: 6 rot x: 0 rot y: -3.69741 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6275 actor: "geology/stone_granite_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6276 Footprint: Position: in world: true x: 428.89489 y: 0 z: 1010.82857 last x: 428.89489 last y diff: 0 last z: 1010.82857 territory: 6 rot x: 0 rot y: 0.71241 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6276 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6277 Footprint: Position: in world: true x: 429.12781 y: 0 z: 1016.87409 last x: 429.12781 last y diff: 0 last z: 1016.87409 territory: 6 rot x: 0 rot y: -3.90654 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6277 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6278 Footprint: Position: in world: true x: 391.70643 y: 0 z: 850.58388 last x: 391.70643 last y diff: 0 last z: 850.58388 territory: 0 rot x: 0 rot y: -3.1929 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6278 actor: "geology/stone_granite_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6279 Footprint: Position: in world: true x: 396.1056 y: 0 z: 846.72371 last x: 396.1056 last y diff: 0 last z: 846.72371 territory: 0 rot x: 0 rot y: -0.35085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6279 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6280 Footprint: Position: in world: true x: 398.17588 y: 0 z: 848.59534 last x: 398.17588 last y diff: 0 last z: 848.59534 territory: 0 rot x: 0 rot y: -4.5451 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6280 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6281 Footprint: Position: in world: true x: 1339.95235 y: 0 z: 1716.83043 last x: 1339.95235 last y diff: 0 last z: 1716.83043 territory: 0 rot x: 0 rot y: -2.0032 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "geology/stone_granite_med.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6281 actor: "geology/stone_granite_med.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6282 Footprint: Position: in world: true x: 273.62444 y: 0 z: 1221.46653 last x: 273.62444 last y diff: 0 last z: 1221.46653 territory: 0 rot x: 0 rot y: 1.42798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6282 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6283 Footprint: Position: in world: true x: 887.6294 y: 0 z: 1097.30285 last x: 887.6294 last y diff: 0 last z: 1097.30285 territory: 5 rot x: 0 rot y: 1.831 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6283 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6284 Footprint: Position: in world: true x: 532.08997 y: 0 z: 1148.3408 last x: 532.08997 last y diff: 0 last z: 1148.3408 territory: 0 rot x: 0 rot y: 1.44108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6284 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6285 Footprint: Position: in world: true x: 646.35837 y: 0 z: 1219.15244 last x: 646.35837 last y diff: 0 last z: 1219.15244 territory: 0 rot x: 0 rot y: 1.333 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6285 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6287 Footprint: Position: in world: true x: 816.90316 y: 0 z: 1452.19993 last x: 816.90316 last y diff: 0 last z: 1452.19993 territory: 0 rot x: 0 rot y: 1.27521 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6287 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6288 Footprint: Position: in world: true x: 970.69523 y: 0 z: 1232.33957 last x: 970.69523 last y diff: 0 last z: 1232.33957 territory: 0 rot x: 0 rot y: 1.20154 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6288 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6289 Footprint: Position: in world: true x: 916.4703 y: 0 z: 1649.39579 last x: 916.4703 last y diff: 0 last z: 1649.39579 territory: 0 rot x: 0 rot y: 1.86016 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6289 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6290 Footprint: Position: in world: true x: 917.11474 y: 0 z: 1643.87725 last x: 917.11474 last y diff: 0 last z: 1643.87725 territory: 0 rot x: 0 rot y: 1.54601 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6290 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6291 Footprint: Position: in world: true x: 917.12957 y: 0 z: 1650.91185 last x: 917.12957 last y diff: 0 last z: 1650.91185 territory: 0 rot x: 0 rot y: 1.30748 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6291 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6292 Footprint: Position: in world: true x: 916.5955 y: 0 z: 1642.73411 last x: 916.5955 last y diff: 0 last z: 1642.73411 territory: 0 rot x: 0 rot y: 1.20957 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6292 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6293 Footprint: Position: in world: true x: 913.3175 y: 0 z: 1639.71651 last x: 913.3175 last y diff: 0 last z: 1639.71651 territory: 0 rot x: 0 rot y: 1.41945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6293 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6294 Footprint: Position: in world: true x: 357.62266 y: 0 z: 934.4448 last x: 357.62266 last y diff: 0 last z: 934.4448 territory: 0 rot x: 0 rot y: 1.23778 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6294 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6295 Footprint: Position: in world: true x: 362.11498 y: 0 z: 937.89243 last x: 362.11498 last y diff: 0 last z: 937.89243 territory: 0 rot x: 0 rot y: 1.54722 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6295 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6296 Footprint: Position: in world: true x: 361.02894 y: 0 z: 932.10671 last x: 361.02894 last y diff: 0 last z: 932.10671 territory: 0 rot x: 0 rot y: 1.24392 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6296 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6297 Footprint: Position: in world: true x: 363.56023 y: 0 z: 930.88784 last x: 363.56023 last y diff: 0 last z: 930.88784 territory: 0 rot x: 0 rot y: 1.793 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6297 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6298 Footprint: Position: in world: true x: 361.48922 y: 0 z: 938.28113 last x: 361.48922 last y diff: 0 last z: 938.28113 territory: 0 rot x: 0 rot y: 1.35921 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6298 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6299 Footprint: Position: in world: true x: 367.65664 y: 0 z: 931.89637 last x: 367.65664 last y diff: 0 last z: 931.89637 territory: 0 rot x: 0 rot y: 1.7448 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6299 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6300 Footprint: Position: in world: true x: 470.40833 y: 0 z: 832.32227 last x: 470.40833 last y diff: 0 last z: 832.32227 territory: 0 rot x: 0 rot y: 1.30774 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6300 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6301 Footprint: Position: in world: true x: 474.89417 y: 0 z: 832.33371 last x: 474.89417 last y diff: 0 last z: 832.33371 territory: 0 rot x: 0 rot y: 1.75861 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6301 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6302 Footprint: Position: in world: true x: 475.54458 y: 0 z: 834.40201 last x: 475.54458 last y diff: 0 last z: 834.40201 territory: 0 rot x: 0 rot y: 1.44195 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6302 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6303 Footprint: Position: in world: true x: 477.0592 y: 0 z: 833.30126 last x: 477.0592 last y diff: 0 last z: 833.30126 territory: 0 rot x: 0 rot y: 1.50831 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6303 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6304 Footprint: Position: in world: true x: 467.95998 y: 0 z: 828.1545 last x: 467.95998 last y diff: 0 last z: 828.1545 territory: 0 rot x: 0 rot y: 1.56612 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6304 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6305 Footprint: Position: in world: true x: 272.21981 y: 0 z: 1052.94665 last x: 272.21981 last y diff: 0 last z: 1052.94665 territory: 0 rot x: 0 rot y: 1.8327 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6305 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6306 Footprint: Position: in world: true x: 270.4876 y: 0 z: 1051.23594 last x: 270.4876 last y diff: 0 last z: 1051.23594 territory: 0 rot x: 0 rot y: 1.65227 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6306 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6307 Footprint: Position: in world: true x: 270.82055 y: 0 z: 1053.57821 last x: 270.82055 last y diff: 0 last z: 1053.57821 territory: 0 rot x: 0 rot y: 1.44803 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6307 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6308 Footprint: Position: in world: true x: 269.54317 y: 0 z: 1054.59722 last x: 269.54317 last y diff: 0 last z: 1054.59722 territory: 0 rot x: 0 rot y: 1.95652 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6308 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6309 Footprint: Position: in world: true x: 272.64925 y: 0 z: 1054.25507 last x: 272.64925 last y diff: 0 last z: 1054.25507 territory: 0 rot x: 0 rot y: 1.26092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6309 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6310 Footprint: Position: in world: true x: 1129.62948 y: 0 z: 1303.11835 last x: 1129.62948 last y diff: 0 last z: 1303.11835 territory: 0 rot x: 0 rot y: 1.49967 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6310 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6311 Footprint: Position: in world: true x: 1127.61548 y: 0 z: 1305.35306 last x: 1127.61548 last y diff: 0 last z: 1305.35306 territory: 0 rot x: 0 rot y: 1.95961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6311 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6312 Footprint: Position: in world: true x: 1128.50185 y: 0 z: 1308.05068 last x: 1128.50185 last y diff: 0 last z: 1308.05068 territory: 0 rot x: 0 rot y: 1.21937 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6312 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6313 Footprint: Position: in world: true x: 1129.8965 y: 0 z: 1305.7665 last x: 1129.8965 last y diff: 0 last z: 1305.7665 territory: 0 rot x: 0 rot y: 1.42058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6313 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6314 Footprint: Position: in world: true x: 1121.38624 y: 0 z: 1306.36672 last x: 1121.38624 last y diff: 0 last z: 1306.36672 territory: 0 rot x: 0 rot y: 1.37601 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6314 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6315 Footprint: Position: in world: true x: 1119.72419 y: 0 z: 1307.62108 last x: 1119.72419 last y diff: 0 last z: 1307.62108 territory: 0 rot x: 0 rot y: 1.29653 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6315 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6316 Footprint: Position: in world: true x: 1138.66454 y: 0 z: 1737.64472 last x: 1138.66454 last y diff: 0 last z: 1737.64472 territory: 0 rot x: 0 rot y: 1.33266 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6316 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6317 Footprint: Position: in world: true x: 1135.9618 y: 0 z: 1737.73783 last x: 1135.9618 last y diff: 0 last z: 1737.73783 territory: 0 rot x: 0 rot y: 1.77009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6317 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6318 Footprint: Position: in world: true x: 1141.58318 y: 0 z: 1735.80037 last x: 1141.58318 last y diff: 0 last z: 1735.80037 territory: 0 rot x: 0 rot y: 1.77028 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6318 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6319 Footprint: Position: in world: true x: 1132.12743 y: 0 z: 1738.32161 last x: 1132.12743 last y diff: 0 last z: 1738.32161 territory: 0 rot x: 0 rot y: 1.83298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6319 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6320 Footprint: Position: in world: true x: 1178.0185 y: 0 z: 1613.95762 last x: 1178.0185 last y diff: 0 last z: 1613.95762 territory: 0 rot x: 0 rot y: 1.5866 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6320 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6321 Footprint: Position: in world: true x: 1174.97356 y: 0 z: 1618.62063 last x: 1174.97356 last y diff: 0 last z: 1618.62063 territory: 0 rot x: 0 rot y: 1.39393 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6321 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6322 Footprint: Position: in world: true x: 1174.3703 y: 0 z: 1614.02369 last x: 1174.3703 last y diff: 0 last z: 1614.02369 territory: 0 rot x: 0 rot y: 1.22101 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6322 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6323 Footprint: Position: in world: true x: 1173.27894 y: 0 z: 1610.28995 last x: 1173.27894 last y diff: 0 last z: 1610.28995 territory: 0 rot x: 0 rot y: 1.73075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6323 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6324 Footprint: Position: in world: true x: 1262.28963 y: 0 z: 1561.69509 last x: 1262.28963 last y diff: 0 last z: 1561.69509 territory: 2 rot x: 0 rot y: 1.8714 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6324 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6325 Footprint: Position: in world: true x: 1265.52213 y: 0 z: 1560.41471 last x: 1265.52213 last y diff: 0 last z: 1560.41471 territory: 2 rot x: 0 rot y: 1.59668 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6325 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6326 Footprint: Position: in world: true x: 1257.5058 y: 0 z: 1562.24569 last x: 1257.5058 last y diff: 0 last z: 1562.24569 territory: 2 rot x: 0 rot y: 1.45508 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6326 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6327 Footprint: Position: in world: true x: 1259.40963 y: 0 z: 1565.24636 last x: 1259.40963 last y diff: 0 last z: 1565.24636 territory: 2 rot x: 0 rot y: 1.61092 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6327 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6328 Footprint: Position: in world: true x: 1258.83727 y: 0 z: 1562.04828 last x: 1258.83727 last y diff: 0 last z: 1562.04828 territory: 2 rot x: 0 rot y: 1.70633 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6328 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6329 Footprint: Position: in world: true x: 161.32616 y: 0 z: 1119.71488 last x: 161.32616 last y diff: 0 last z: 1119.71488 territory: 0 rot x: 0 rot y: 1.32358 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6329 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6330 Footprint: Position: in world: true x: 162.28574 y: 0 z: 1123.55201 last x: 162.28574 last y diff: 0 last z: 1123.55201 territory: 0 rot x: 0 rot y: 1.70687 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6330 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6331 Footprint: Position: in world: true x: 168.46273 y: 0 z: 1122.66639 last x: 168.46273 last y diff: 0 last z: 1122.66639 territory: 0 rot x: 0 rot y: 1.24338 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6331 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6332 Footprint: Position: in world: true x: 163.84818 y: 0 z: 1118.18932 last x: 163.84818 last y diff: 0 last z: 1118.18932 territory: 0 rot x: 0 rot y: 1.35808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6332 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6333 Footprint: Position: in world: true x: 1058.88656 y: 0 z: 1317.49025 last x: 1058.88656 last y diff: 0 last z: 1317.49025 territory: 0 rot x: 0 rot y: 1.38013 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6333 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6334 Footprint: Position: in world: true x: 1058.15694 y: 0 z: 1317.30514 last x: 1058.15694 last y diff: 0 last z: 1317.30514 territory: 0 rot x: 0 rot y: 1.70972 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6334 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6335 Footprint: Position: in world: true x: 1062.91918 y: 0 z: 1314.71976 last x: 1062.91918 last y diff: 0 last z: 1314.71976 territory: 0 rot x: 0 rot y: 1.87281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6335 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6336 Footprint: Position: in world: true x: 1061.76984 y: 0 z: 1321.8011 last x: 1061.76984 last y diff: 0 last z: 1321.8011 territory: 0 rot x: 0 rot y: 1.65545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6336 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6337 Footprint: Position: in world: true x: 1061.54409 y: 0 z: 1322.33655 last x: 1061.54409 last y diff: 0 last z: 1322.33655 territory: 0 rot x: 0 rot y: 1.296 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6337 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6338 Footprint: Position: in world: true x: 858.33175 y: 0 z: 1489.1515 last x: 858.33175 last y diff: 0 last z: 1489.1515 territory: 0 rot x: 0 rot y: 1.76301 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6338 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6339 Footprint: Position: in world: true x: 857.75695 y: 0 z: 1486.7372 last x: 857.75695 last y diff: 0 last z: 1486.7372 territory: 0 rot x: 0 rot y: 1.33242 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6339 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6340 Footprint: Position: in world: true x: 858.25684 y: 0 z: 1489.67544 last x: 858.25684 last y diff: 0 last z: 1489.67544 territory: 0 rot x: 0 rot y: 1.71221 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6340 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6341 Footprint: Position: in world: true x: 864.09325 y: 0 z: 1486.63424 last x: 864.09325 last y diff: 0 last z: 1486.63424 territory: 0 rot x: 0 rot y: 1.84946 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6341 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6342 Footprint: Position: in world: true x: 863.96633 y: 0 z: 1486.71128 last x: 863.96633 last y diff: 0 last z: 1486.71128 territory: 0 rot x: 0 rot y: 1.50416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6342 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6343 Footprint: Position: in world: true x: 862.42132 y: 0 z: 1481.67083 last x: 862.42132 last y diff: 0 last z: 1481.67083 territory: 0 rot x: 0 rot y: 1.79438 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6343 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6344 Footprint: Position: in world: true x: 642.16803 y: 0 z: 1186.79073 last x: 642.16803 last y diff: 0 last z: 1186.79073 territory: 0 rot x: 0 rot y: 1.5961 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6344 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6345 Footprint: Position: in world: true x: 642.0502 y: 0 z: 1189.5738 last x: 642.0502 last y diff: 0 last z: 1189.5738 territory: 0 rot x: 0 rot y: 1.51275 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6345 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6346 Footprint: Position: in world: true x: 636.03341 y: 0 z: 1187.43886 last x: 636.03341 last y diff: 0 last z: 1187.43886 territory: 0 rot x: 0 rot y: 1.9154 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6346 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6347 Footprint: Position: in world: true x: 645.98592 y: 0 z: 1188.48307 last x: 645.98592 last y diff: 0 last z: 1188.48307 territory: 0 rot x: 0 rot y: 1.62084 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6347 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6348 Footprint: Position: in world: true x: 935.93847 y: 0 z: 1568.70508 last x: 935.93847 last y diff: 0 last z: 1568.70508 territory: 0 rot x: 0 rot y: 1.63411 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6348 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6349 Footprint: Position: in world: true x: 935.29104 y: 0 z: 1567.68659 last x: 935.29104 last y diff: 0 last z: 1567.68659 territory: 0 rot x: 0 rot y: 1.8992 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6349 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6350 Footprint: Position: in world: true x: 934.89692 y: 0 z: 1567.12916 last x: 934.89692 last y diff: 0 last z: 1567.12916 territory: 0 rot x: 0 rot y: 1.69471 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6350 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6351 Footprint: Position: in world: true x: 940.00118 y: 0 z: 1573.17585 last x: 940.00118 last y diff: 0 last z: 1573.17585 territory: 0 rot x: 0 rot y: 1.56753 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6351 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6352 Footprint: Position: in world: true x: 934.22124 y: 0 z: 1566.2175 last x: 934.22124 last y diff: 0 last z: 1566.2175 territory: 0 rot x: 0 rot y: 1.24428 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6352 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6353 Footprint: Position: in world: true x: 667.88703 y: 0 z: 1238.38706 last x: 667.88703 last y diff: 0 last z: 1238.38706 territory: 0 rot x: 0 rot y: 1.74798 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6353 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6354 Footprint: Position: in world: true x: 672.58176 y: 0 z: 1241.06487 last x: 672.58176 last y diff: 0 last z: 1241.06487 territory: 0 rot x: 0 rot y: 1.67492 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6354 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6355 Footprint: Position: in world: true x: 672.46491 y: 0 z: 1239.51212 last x: 672.46491 last y diff: 0 last z: 1239.51212 territory: 0 rot x: 0 rot y: 1.26444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6355 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6356 Footprint: Position: in world: true x: 671.8909 y: 0 z: 1247.08272 last x: 671.8909 last y diff: 0 last z: 1247.08272 territory: 0 rot x: 0 rot y: 1.56131 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6356 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6357 Footprint: Position: in world: true x: 670.03383 y: 0 z: 1245.72435 last x: 670.03383 last y diff: 0 last z: 1245.72435 territory: 0 rot x: 0 rot y: 1.6815 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6357 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6358 Footprint: Position: in world: true x: 666.16648 y: 0 z: 1242.73705 last x: 666.16648 last y diff: 0 last z: 1242.73705 territory: 0 rot x: 0 rot y: 1.85468 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6358 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6359 Footprint: Position: in world: true x: 385.11571 y: 0 z: 992.58846 last x: 385.11571 last y diff: 0 last z: 992.58846 territory: 6 rot x: 0 rot y: 1.72223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6359 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6360 Footprint: Position: in world: true x: 387.2202 y: 0 z: 991.60941 last x: 387.2202 last y diff: 0 last z: 991.60941 territory: 6 rot x: 0 rot y: 1.31261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6360 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6361 Footprint: Position: in world: true x: 381.85854 y: 0 z: 991.76647 last x: 381.85854 last y diff: 0 last z: 991.76647 territory: 6 rot x: 0 rot y: 1.43096 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6361 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6362 Footprint: Position: in world: true x: 382.12665 y: 0 z: 997.5624 last x: 382.12665 last y diff: 0 last z: 997.5624 territory: 6 rot x: 0 rot y: 1.50934 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6362 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6363 Footprint: Position: in world: true x: 1229.61893 y: 0 z: 1511.48055 last x: 1229.61893 last y diff: 0 last z: 1511.48055 territory: 0 rot x: 0 rot y: 1.51877 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6363 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6364 Footprint: Position: in world: true x: 1226.62572 y: 0 z: 1510.82633 last x: 1226.62572 last y diff: 0 last z: 1510.82633 territory: 0 rot x: 0 rot y: 1.5927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6364 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6365 Footprint: Position: in world: true x: 1228.38396 y: 0 z: 1512.95102 last x: 1228.38396 last y diff: 0 last z: 1512.95102 territory: 0 rot x: 0 rot y: 1.86342 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6365 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6366 Footprint: Position: in world: true x: 1231.95646 y: 0 z: 1507.4643 last x: 1231.95646 last y diff: 0 last z: 1507.4643 territory: 0 rot x: 0 rot y: 1.49666 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6366 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6367 Footprint: Position: in world: true x: 1219.73623 y: 0 z: 1510.69822 last x: 1219.73623 last y diff: 0 last z: 1510.69822 territory: 0 rot x: 0 rot y: 1.78945 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6367 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6368 Footprint: Position: in world: true x: 1103.58776 y: 0 z: 1421.9991 last x: 1103.58776 last y diff: 0 last z: 1421.9991 territory: 0 rot x: 0 rot y: 1.92545 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6368 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6369 Footprint: Position: in world: true x: 1103.4738 y: 0 z: 1418.40146 last x: 1103.4738 last y diff: 0 last z: 1418.40146 territory: 0 rot x: 0 rot y: 1.4917 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6369 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6370 Footprint: Position: in world: true x: 1101.89258 y: 0 z: 1425.53289 last x: 1101.89258 last y diff: 0 last z: 1425.53289 territory: 0 rot x: 0 rot y: 1.2449 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6370 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6371 Footprint: Position: in world: true x: 1104.5607 y: 0 z: 1424.93033 last x: 1104.5607 last y diff: 0 last z: 1424.93033 territory: 0 rot x: 0 rot y: 1.63657 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6371 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6372 Footprint: Position: in world: true x: 963.5958 y: 0 z: 1331.08303 last x: 963.5958 last y diff: 0 last z: 1331.08303 territory: 0 rot x: 0 rot y: 1.8959 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6372 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6373 Footprint: Position: in world: true x: 968.66482 y: 0 z: 1333.45072 last x: 968.66482 last y diff: 0 last z: 1333.45072 territory: 0 rot x: 0 rot y: 1.91088 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6373 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6374 Footprint: Position: in world: true x: 959.8318 y: 0 z: 1329.3136 last x: 959.8318 last y diff: 0 last z: 1329.3136 territory: 0 rot x: 0 rot y: 1.24517 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6374 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6375 Footprint: Position: in world: true x: 969.19442 y: 0 z: 1326.96245 last x: 969.19442 last y diff: 0 last z: 1326.96245 territory: 0 rot x: 0 rot y: 1.81923 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6375 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6376 Footprint: Position: in world: true x: 969.43866 y: 0 z: 1329.65052 last x: 969.43866 last y diff: 0 last z: 1329.65052 territory: 0 rot x: 0 rot y: 1.68357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6376 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6377 Footprint: Position: in world: true x: 901.14173 y: 0 z: 1398.02747 last x: 901.14173 last y diff: 0 last z: 1398.02747 territory: 0 rot x: 0 rot y: 1.89667 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6377 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6378 Footprint: Position: in world: true x: 901.7879 y: 0 z: 1397.85633 last x: 901.7879 last y diff: 0 last z: 1397.85633 territory: 0 rot x: 0 rot y: 1.2085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large_tall.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6378 actor: "props/flora/grass_soft_large_tall.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6379 Footprint: Position: in world: true x: 898.70908 y: 0 z: 1395.6387 last x: 898.70908 last y diff: 0 last z: 1395.6387 territory: 0 rot x: 0 rot y: 1.5911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6379 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6380 Footprint: Position: in world: true x: 896.85241 y: 0 z: 1395.54438 last x: 896.85241 last y diff: 0 last z: 1395.54438 territory: 0 rot x: 0 rot y: 1.4907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6380 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6381 Footprint: Position: in world: true x: 903.46853 y: 0 z: 1393.33077 last x: 903.46853 last y diff: 0 last z: 1393.33077 territory: 0 rot x: 0 rot y: 1.25922 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6381 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6382 Footprint: Position: in world: true x: 899.36998 y: 0 z: 1395.84491 last x: 899.36998 last y diff: 0 last z: 1395.84491 territory: 0 rot x: 0 rot y: 1.67235 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/grass_soft_large.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6382 actor: "props/flora/grass_soft_large.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6383 Footprint: Position: in world: true x: 919.31557 y: 0 z: 1293.67803 last x: 919.31557 last y diff: 0 last z: 1293.67803 territory: 0 rot x: 0 rot y: 0.04195 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6383 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6384 Footprint: Position: in world: true x: 1015.40247 y: 0 z: 1611.40084 last x: 1015.40247 last y diff: 0 last z: 1611.40084 territory: 0 rot x: 0 rot y: -2.02715 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6384 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6385 Footprint: Position: in world: true x: 1013.70516 y: 0 z: 1615.0983 last x: 1013.70516 last y diff: 0 last z: 1615.0983 territory: 0 rot x: 0 rot y: 1.08382 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6385 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6386 Footprint: Position: in world: true x: 837.96244 y: 0 z: 1541.40026 last x: 837.96244 last y diff: 0 last z: 1541.40026 territory: 0 rot x: 0 rot y: 0.54822 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6386 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6387 Footprint: Position: in world: true x: 838.01027 y: 0 z: 1543.16698 last x: 838.01027 last y diff: 0 last z: 1543.16698 territory: 0 rot x: 0 rot y: 1.51795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6387 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6388 Footprint: Position: in world: true x: 842.09131 y: 0 z: 1544.0102 last x: 842.09131 last y diff: 0 last z: 1544.0102 territory: 0 rot x: 0 rot y: 1.24253 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6388 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6389 Footprint: Position: in world: true x: 629.56997 y: 0 z: 1229.12652 last x: 629.56997 last y diff: 0 last z: 1229.12652 territory: 0 rot x: 0 rot y: -2.83059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6389 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6390 Footprint: Position: in world: true x: 1447.38961 y: 0 z: 1500.05318 last x: 1447.38961 last y diff: 0 last z: 1500.05318 territory: 2 rot x: 0 rot y: 0.70044 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6390 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6391 Footprint: Position: in world: true x: 1447.90102 y: 0 z: 1494.03125 last x: 1447.90102 last y diff: 0 last z: 1494.03125 territory: 2 rot x: 0 rot y: -4.52009 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6391 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6392 Footprint: Position: in world: true x: 1449.59148 y: 0 z: 1494.52053 last x: 1449.59148 last y diff: 0 last z: 1494.52053 territory: 2 rot x: 0 rot y: 0.32927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6392 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6393 Footprint: Position: in world: true x: 853.9831 y: 0 z: 1549.99415 last x: 853.9831 last y diff: 0 last z: 1549.99415 territory: 0 rot x: 0 rot y: -3.6738 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6393 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6394 Footprint: Position: in world: true x: 853.6655 y: 0 z: 1551.73992 last x: 853.6655 last y diff: 0 last z: 1551.73992 territory: 0 rot x: 0 rot y: -3.31397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6394 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6395 Footprint: Position: in world: true x: 850.37583 y: 0 z: 1550.3561 last x: 850.37583 last y diff: 0 last z: 1550.3561 territory: 0 rot x: 0 rot y: 0.08701 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6395 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6396 Footprint: Position: in world: true x: 1218.55079 y: 0 z: 1636.25463 last x: 1218.55079 last y diff: 0 last z: 1636.25463 territory: 0 rot x: 0 rot y: 0.07145 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6396 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6397 Footprint: Position: in world: true x: 1211.09273 y: 0 z: 1640.30301 last x: 1211.09273 last y diff: 0 last z: 1640.30301 territory: 0 rot x: 0 rot y: -4.6862 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6397 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6398 Footprint: Position: in world: true x: 497.95427 y: 0 z: 923.55544 last x: 497.95427 last y diff: 0 last z: 923.55544 territory: 6 rot x: 0 rot y: -3.15651 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6398 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6399 Footprint: Position: in world: true x: 500.03454 y: 0 z: 924.64373 last x: 500.03454 last y diff: 0 last z: 924.64373 territory: 6 rot x: 0 rot y: -4.23162 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6399 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6400 Footprint: Position: in world: true x: 496.77802 y: 0 z: 923.95858 last x: 496.77802 last y diff: 0 last z: 923.95858 territory: 6 rot x: 0 rot y: -3.16808 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6400 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6401 Footprint: Position: in world: true x: 497.81806 y: 0 z: 925.96805 last x: 497.81806 last y diff: 0 last z: 925.96805 territory: 6 rot x: 0 rot y: -3.53483 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6401 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6402 Footprint: Position: in world: true x: 864.1251 y: 0 z: 1270.5323 last x: 864.1251 last y diff: 0 last z: 1270.5323 territory: 0 rot x: 0 rot y: -3.53971 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6402 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6403 Footprint: Position: in world: true x: 859.74158 y: 0 z: 1273.97756 last x: 859.74158 last y diff: 0 last z: 1273.97756 territory: 0 rot x: 0 rot y: -2.27671 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6403 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6404 Footprint: Position: in world: true x: 861.44665 y: 0 z: 1273.80718 last x: 861.44665 last y diff: 0 last z: 1273.80718 territory: 0 rot x: 0 rot y: -2.69941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6404 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6405 Footprint: Position: in world: true x: 859.45873 y: 0 z: 1278.18989 last x: 859.45873 last y diff: 0 last z: 1278.18989 territory: 0 rot x: 0 rot y: -3.58068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6405 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6406 Footprint: Position: in world: true x: 579.0951 y: 0 z: 1152.37847 last x: 579.0951 last y diff: 0 last z: 1152.37847 territory: 0 rot x: 0 rot y: -2.86954 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6406 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6407 Footprint: Position: in world: true x: 712.0881 y: 0 z: 1197.9504 last x: 712.0881 last y diff: 0 last z: 1197.9504 territory: 0 rot x: 0 rot y: -2.7752 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6407 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6408 Footprint: Position: in world: true x: 715.08941 y: 0 z: 1195.26572 last x: 715.08941 last y diff: 0 last z: 1195.26572 territory: 0 rot x: 0 rot y: -3.57108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6408 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6409 Footprint: Position: in world: true x: 715.57744 y: 0 z: 1198.29375 last x: 715.57744 last y diff: 0 last z: 1198.29375 territory: 0 rot x: 0 rot y: -1.5583 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6409 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6410 Footprint: Position: in world: true x: 661.74207 y: 0 z: 1194.10553 last x: 661.74207 last y diff: 0 last z: 1194.10553 territory: 0 rot x: 0 rot y: -4.15831 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6410 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6411 Footprint: Position: in world: true x: 660.77945 y: 0 z: 1192.74691 last x: 660.77945 last y diff: 0 last z: 1192.74691 territory: 0 rot x: 0 rot y: -1.17997 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6411 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6412 Footprint: Position: in world: true x: 661.98801 y: 0 z: 1194.52183 last x: 661.98801 last y diff: 0 last z: 1194.52183 territory: 0 rot x: 0 rot y: -0.95322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6412 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6413 Footprint: Position: in world: true x: 662.24927 y: 0 z: 1193.8418 last x: 662.24927 last y diff: 0 last z: 1193.8418 territory: 0 rot x: 0 rot y: 0.21415 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6413 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6414 Footprint: Position: in world: true x: 774.48575 y: 0 z: 1110.73568 last x: 774.48575 last y diff: 0 last z: 1110.73568 territory: 0 rot x: 0 rot y: 0.53341 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6414 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6415 Footprint: Position: in world: true x: 775.46441 y: 0 z: 1105.87723 last x: 775.46441 last y diff: 0 last z: 1105.87723 territory: 0 rot x: 0 rot y: -1.43795 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6415 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6416 Footprint: Position: in world: true x: 780.13746 y: 0 z: 1111.74878 last x: 780.13746 last y diff: 0 last z: 1111.74878 territory: 0 rot x: 0 rot y: -3.24067 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6416 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6417 Footprint: Position: in world: true x: 778.55361 y: 0 z: 1107.92106 last x: 778.55361 last y diff: 0 last z: 1107.92106 territory: 0 rot x: 0 rot y: 0.22143 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6417 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6418 Footprint: Position: in world: true x: 778.07184 y: 0 z: 1110.30564 last x: 778.07184 last y diff: 0 last z: 1110.30564 territory: 0 rot x: 0 rot y: -0.22802 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6418 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6419 Footprint: Position: in world: true x: 137.76587 y: 0 z: 1112.03246 last x: 137.76587 last y diff: 0 last z: 1112.03246 territory: 0 rot x: 0 rot y: -0.72953 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6419 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6420 Footprint: Position: in world: true x: 139.04104 y: 0 z: 1112.91655 last x: 139.04104 last y diff: 0 last z: 1112.91655 territory: 0 rot x: 0 rot y: 0.99982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6420 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6421 Footprint: Position: in world: true x: 138.77384 y: 0 z: 1112.64992 last x: 138.77384 last y diff: 0 last z: 1112.64992 territory: 0 rot x: 0 rot y: -2.19397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6421 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6422 Footprint: Position: in world: true x: 137.99556 y: 0 z: 1113.98717 last x: 137.99556 last y diff: 0 last z: 1113.98717 territory: 0 rot x: 0 rot y: -0.5871 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6422 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6423 Footprint: Position: in world: true x: 1206.89235 y: 0 z: 1469.99967 last x: 1206.89235 last y diff: 0 last z: 1469.99967 territory: 0 rot x: 0 rot y: 0.04673 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6423 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6424 Footprint: Position: in world: true x: 1210.24235 y: 0 z: 1464.39982 last x: 1210.24235 last y diff: 0 last z: 1464.39982 territory: 0 rot x: 0 rot y: -3.8839 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6424 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6425 Footprint: Position: in world: true x: 1214.0937 y: 0 z: 1432.49138 last x: 1214.0937 last y diff: 0 last z: 1432.49138 territory: 0 rot x: 0 rot y: -3.01368 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6425 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6426 Footprint: Position: in world: true x: 1220.30475 y: 0 z: 1432.63683 last x: 1220.30475 last y diff: 0 last z: 1432.63683 territory: 0 rot x: 0 rot y: -4.37636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6426 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6427 Footprint: Position: in world: true x: 1216.93071 y: 0 z: 1427.50004 last x: 1216.93071 last y diff: 0 last z: 1427.50004 territory: 0 rot x: 0 rot y: -0.0307 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6427 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6428 Footprint: Position: in world: true x: 684.27405 y: 0 z: 1097.46167 last x: 684.27405 last y diff: 0 last z: 1097.46167 territory: 0 rot x: 0 rot y: -3.45293 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6428 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6429 Footprint: Position: in world: true x: 688.43308 y: 0 z: 1101.40207 last x: 688.43308 last y diff: 0 last z: 1101.40207 territory: 0 rot x: 0 rot y: -0.89863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6429 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6430 Footprint: Position: in world: true x: 685.9927 y: 0 z: 1102.01615 last x: 685.9927 last y diff: 0 last z: 1102.01615 territory: 0 rot x: 0 rot y: -3.44152 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6430 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6433 Footprint: Position: in world: true x: 1026.45232 y: 0 z: 1126.29288 last x: 1026.45232 last y diff: 0 last z: 1126.29288 territory: 0 rot x: 0 rot y: 1.4896 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6433 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6434 Footprint: Position: in world: true x: 1029.2759 y: 0 z: 1119.42885 last x: 1029.2759 last y diff: 0 last z: 1119.42885 territory: 0 rot x: 0 rot y: -1.7954 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6434 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6435 Footprint: Position: in world: true x: 1025.46038 y: 0 z: 1123.25194 last x: 1025.46038 last y diff: 0 last z: 1123.25194 territory: 0 rot x: 0 rot y: -0.38369 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6435 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6436 Footprint: Position: in world: true x: 989.2277 y: 0 z: 1397.73758 last x: 989.2277 last y diff: 0 last z: 1397.73758 territory: 0 rot x: 0 rot y: 1.19451 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6436 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6437 Footprint: Position: in world: true x: 982.92486 y: 0 z: 1399.47442 last x: 982.92486 last y diff: 0 last z: 1399.47442 territory: 0 rot x: 0 rot y: -2.54148 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6437 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6438 Footprint: Position: in world: true x: 1089.23125 y: 0 z: 1519.68371 last x: 1089.23125 last y diff: 0 last z: 1519.68371 territory: 0 rot x: 0 rot y: -2.51313 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6438 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6439 Footprint: Position: in world: true x: 1086.46847 y: 0 z: 1520.65491 last x: 1086.46847 last y diff: 0 last z: 1520.65491 territory: 0 rot x: 0 rot y: 0.99952 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6439 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6440 Footprint: Position: in world: true x: 1089.3696 y: 0 z: 1517.67745 last x: 1089.3696 last y diff: 0 last z: 1517.67745 territory: 0 rot x: 0 rot y: -0.6367 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6440 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6441 Footprint: Position: in world: true x: 843.22162 y: 0 z: 1585.72521 last x: 843.22162 last y diff: 0 last z: 1585.72521 territory: 0 rot x: 0 rot y: -0.27298 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6441 actor: "props/flora/bush_tempe_b.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6442 Footprint: Position: in world: true x: 839.47724 y: 0 z: 1585.52906 last x: 839.47724 last y diff: 0 last z: 1585.52906 territory: 0 rot x: 0 rot y: -0.39606 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6442 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6443 Footprint: Position: in world: true x: 949.14606 y: 0 z: 1388.74875 last x: 949.14606 last y diff: 0 last z: 1388.74875 territory: 0 rot x: 0 rot y: -1.28281 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6443 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6444 Footprint: Position: in world: true x: 950.15523 y: 0 z: 1390.56397 last x: 950.15523 last y diff: 0 last z: 1390.56397 territory: 0 rot x: 0 rot y: -4.29081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: Vision: VisualActor: base actor: "props/flora/bush_tempe_underbrush.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6444 actor: "props/flora/bush_tempe_underbrush.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6445 Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1347 z: 1571.5 Obstruction: active: true moving: false control group: 6445 control group 2: 0 tag: 9065 flags: 0 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1347 y: 0 z: 1571.5 last x: 1347 last y diff: 0 last z: 1571.5 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/seleucids/civic_center.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 150 actor: "structures/seleucids/civic_center.xml" Identity: Mirage: object: { "player": 1, "parent": 150, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 2500, 0, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6446 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.75 z: 869.9375 Obstruction: active: true moving: false control group: 6446 control group 2: 0 tag: 9067 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.75 y: 0 z: 869.9375 last x: 1683.75 last y diff: 0 last z: 869.9375 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "structures/iberians/civil_centre.xml" Identity: Mirage: object: { "player": 1, "parent": 195, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 2500, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6447 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1650.2996 z: 814.24421 Obstruction: active: true moving: false control group: 6447 control group 2: 0 tag: 9069 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1650.2996 y: 0 z: 814.24421 last x: 1650.2996 last y diff: 0 last z: 814.24421 territory: 3 rot x: 0 rot y: 4.02332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 205 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 205, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6448 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1636.94744 z: 830.45284 Obstruction: active: true moving: false control group: 6448 control group 2: 0 tag: 9071 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1636.94744 y: 0 z: 830.45284 last x: 1636.94744 last y diff: 0 last z: 830.45284 territory: 3 rot x: 0 rot y: 0.49692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 206 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 206, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6449 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.39332 z: 805.19593 Obstruction: active: true moving: false control group: 6449 control group 2: 0 tag: 9073 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.39332 y: 0 z: 805.19593 last x: 1683.39332 last y diff: 0 last z: 805.19593 territory: 3 rot x: 0 rot y: 2.79365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 207 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 207, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6450 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1663.65175 z: 798.03556 Obstruction: active: true moving: false control group: 6450 control group 2: 0 tag: 9075 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1663.65175 y: 0 z: 798.03556 last x: 1663.65175 last y diff: 0 last z: 798.03556 territory: 3 rot x: 0 rot y: 0.2669 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 208 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 208, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6451 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1720.23618 z: 824.54422 Obstruction: active: true moving: false control group: 6451 control group 2: 0 tag: 9077 flags: 0 length: 3 tag: 9079 tag: 9081 tag: 9083 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1720.23618 y: 0 z: 824.54422 last x: 1720.23618 last y diff: 0 last z: 824.54422 territory: 3 rot x: 0 rot y: -0.6192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 209 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 1, "parent": 209, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6452 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1703.13488 z: 812.3563 Obstruction: active: true moving: false control group: 6452 control group 2: 0 tag: 9085 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1703.13488 y: 0 z: 812.3563 last x: 1703.13488 last y diff: 0 last z: 812.3563 territory: 3 rot x: 0 rot y: -0.48357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 210 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 210, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6453 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1753.27831 z: 850.40291 Obstruction: active: true moving: false control group: 6453 control group 2: 0 tag: 9087 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1753.27831 y: 0 z: 850.40291 last x: 1753.27831 last y diff: 0 last z: 850.40291 territory: 3 rot x: 0 rot y: 2.43271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 211 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 211, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6454 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1737.33748 z: 836.73214 Obstruction: active: true moving: false control group: 6454 control group 2: 0 tag: 9089 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1737.33748 y: 0 z: 836.73214 last x: 1737.33748 last y diff: 0 last z: 836.73214 territory: 3 rot x: 0 rot y: -0.66404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 212 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 212, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6455 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1759.95592 z: 882.92026 Obstruction: active: true moving: false control group: 6455 control group 2: 0 tag: 9091 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1759.95592 y: 0 z: 882.92026 last x: 1759.95592 last y diff: 0 last z: 882.92026 territory: 3 rot x: 0 rot y: 1.11397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 213 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 213, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6456 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1769.21914 z: 864.07369 Obstruction: active: true moving: false control group: 6456 control group 2: 0 tag: 9093 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1769.21914 y: 0 z: 864.07369 last x: 1769.21914 last y diff: 0 last z: 864.07369 territory: 3 rot x: 0 rot y: -1.36826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 214 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 214, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6457 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1740.88044 z: 920.33344 Obstruction: active: true moving: false control group: 6457 control group 2: 0 tag: 9095 flags: 0 length: 3 tag: 9097 tag: 9099 tag: 9101 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1740.88044 y: 0 z: 920.33344 last x: 1740.88044 last y diff: 0 last z: 920.33344 territory: 3 rot x: 0 rot y: -2.05698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 215 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 1, "parent": 215, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6458 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1750.69271 z: 901.76682 Obstruction: active: true moving: false control group: 6458 control group 2: 0 tag: 9103 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1750.69271 y: 0 z: 901.76682 last x: 1750.69271 last y diff: 0 last z: 901.76682 territory: 3 rot x: 0 rot y: -2.0423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 216 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 216, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6459 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.28487 z: 935.89097 Obstruction: active: true moving: false control group: 6459 control group 2: 0 tag: 9105 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.28487 y: 0 z: 935.89097 last x: 1710.28487 last y diff: 0 last z: 935.89097 territory: 3 rot x: 0 rot y: 6.13941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 217 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 217, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6460 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1731.06817 z: 938.90006 Obstruction: active: true moving: false control group: 6460 control group 2: 0 tag: 9107 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1731.06817 y: 0 z: 938.90006 last x: 1731.06817 last y diff: 0 last z: 938.90006 territory: 3 rot x: 0 rot y: -2.67118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 218 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 218, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6461 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1668.52593 z: 931.87098 Obstruction: active: true moving: false control group: 6461 control group 2: 0 tag: 9109 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1668.52593 y: 0 z: 931.87098 last x: 1668.52593 last y diff: 0 last z: 931.87098 territory: 3 rot x: 0 rot y: 6.23504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 219 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 219, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6462 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1689.50158 z: 932.88189 Obstruction: active: true moving: false control group: 6462 control group 2: 0 tag: 9111 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1689.50158 y: 0 z: 932.88189 last x: 1689.50158 last y diff: 0 last z: 932.88189 territory: 3 rot x: 0 rot y: 3.04563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 220 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 220, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6463 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1628.63498 z: 921.73801 Obstruction: active: true moving: false control group: 6463 control group 2: 0 tag: 9113 flags: 0 length: 3 tag: 9115 tag: 9117 tag: 9119 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1628.63498 y: 0 z: 921.73801 last x: 1628.63498 last y diff: 0 last z: 921.73801 territory: 3 rot x: 0 rot y: 2.69225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 221 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 1, "parent": 221, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6464 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1647.55027 z: 930.86008 Obstruction: active: true moving: false control group: 6464 control group 2: 0 tag: 9121 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1647.55027 y: 0 z: 930.86008 last x: 1647.55027 last y diff: 0 last z: 930.86008 territory: 3 rot x: 0 rot y: 2.89284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 222 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 222, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6465 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1599.31534 z: 894.37453 Obstruction: active: true moving: false control group: 6465 control group 2: 0 tag: 9123 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1599.31534 y: 0 z: 894.37453 last x: 1599.31534 last y diff: 0 last z: 894.37453 territory: 3 rot x: 0 rot y: 5.23075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 223 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 223, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6466 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1609.7197 z: 912.61594 Obstruction: active: true moving: false control group: 6466 control group 2: 0 tag: 9125 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1609.7197 y: 0 z: 912.61594 last x: 1609.7197 last y diff: 0 last z: 912.61594 territory: 3 rot x: 0 rot y: 2.3907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 224 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 224, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6467 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1592.44689 z: 855.43294 Obstruction: active: true moving: false control group: 6467 control group 2: 0 tag: 9127 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1592.44689 y: 0 z: 855.43294 last x: 1592.44689 last y diff: 0 last z: 855.43294 territory: 3 rot x: 0 rot y: 4.54322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 225 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 1, "parent": 225, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6468 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1588.91097 z: 876.13312 Obstruction: active: true moving: false control group: 6468 control group 2: 0 tag: 9129 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1588.91097 y: 0 z: 876.13312 last x: 1588.91097 last y diff: 0 last z: 876.13312 territory: 3 rot x: 0 rot y: 1.74538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 226 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 226, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6469 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1616.46512 z: 832.59281 Obstruction: active: true moving: false control group: 6469 control group 2: 0 tag: 9131 flags: 0 length: 3 tag: 9133 tag: 9135 tag: 9137 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1616.46512 y: 0 z: 832.59281 last x: 1616.46512 last y diff: 0 last z: 832.59281 territory: 3 rot x: 0 rot y: 0.1041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 227 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 1, "parent": 227, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6470 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1595.98281 z: 834.73276 Obstruction: active: true moving: false control group: 6470 control group 2: 0 tag: 9139 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1595.98281 y: 0 z: 834.73276 last x: 1595.98281 last y diff: 0 last z: 834.73276 territory: 3 rot x: 0 rot y: 0.76027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 228 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 1, "parent": 228, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6471 Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 392.875 z: 168.375 Obstruction: active: true moving: false control group: 6471 control group 2: 0 tag: 9141 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 392.875 y: 0 z: 168.375 last x: 392.875 last y diff: 0 last z: 168.375 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/mauryans/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 320 actor: "structures/mauryans/civil_centre.xml" Identity: Mirage: object: { "player": 1, "parent": 320, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 2500, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6472 Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 505.125 z: 1010.25 Obstruction: active: true moving: false control group: 6472 control group 2: 0 tag: 9143 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 505.125 y: 0 z: 1010.25 last x: 505.125 last y diff: 0 last z: 1010.25 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/persians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 367 actor: "structures/persians/civil_centre.xml" Identity: Mirage: object: { "player": 1, "parent": 367, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 0, 2500 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6473 Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 898 z: 1010.25 Obstruction: active: true moving: false control group: 6473 control group 2: 0 tag: 9145 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 898 y: 0 z: 1010.25 last x: 898 last y diff: 0 last z: 1010.25 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/romans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 409 actor: "structures/romans/civic_centre.xml" Identity: Mirage: object: { "player": 1, "parent": 409, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 2500, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6474 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.75 z: 869.9375 Obstruction: active: true moving: false control group: 6474 control group 2: 0 tag: 9147 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.75 y: 0 z: 869.9375 last x: 1683.75 last y diff: 0 last z: 869.9375 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "structures/iberians/civil_centre.xml" Identity: Mirage: object: { "player": 2, "parent": 195, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 2500, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6475 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1650.2996 z: 814.24421 Obstruction: active: true moving: false control group: 6475 control group 2: 0 tag: 9149 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1650.2996 y: 0 z: 814.24421 last x: 1650.2996 last y diff: 0 last z: 814.24421 territory: 3 rot x: 0 rot y: 4.02332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 205 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 205, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6476 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1636.94744 z: 830.45284 Obstruction: active: true moving: false control group: 6476 control group 2: 0 tag: 9151 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1636.94744 y: 0 z: 830.45284 last x: 1636.94744 last y diff: 0 last z: 830.45284 territory: 3 rot x: 0 rot y: 0.49692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 206 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 206, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6477 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.39332 z: 805.19593 Obstruction: active: true moving: false control group: 6477 control group 2: 0 tag: 9153 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.39332 y: 0 z: 805.19593 last x: 1683.39332 last y diff: 0 last z: 805.19593 territory: 3 rot x: 0 rot y: 2.79365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 207 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 207, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6478 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1663.65175 z: 798.03556 Obstruction: active: true moving: false control group: 6478 control group 2: 0 tag: 9155 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1663.65175 y: 0 z: 798.03556 last x: 1663.65175 last y diff: 0 last z: 798.03556 territory: 3 rot x: 0 rot y: 0.2669 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 208 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 208, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6479 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1720.23618 z: 824.54422 Obstruction: active: true moving: false control group: 6479 control group 2: 0 tag: 9157 flags: 0 length: 3 tag: 9159 tag: 9161 tag: 9163 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1720.23618 y: 0 z: 824.54422 last x: 1720.23618 last y diff: 0 last z: 824.54422 territory: 3 rot x: 0 rot y: -0.6192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 209 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 2, "parent": 209, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6480 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1703.13488 z: 812.3563 Obstruction: active: true moving: false control group: 6480 control group 2: 0 tag: 9165 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1703.13488 y: 0 z: 812.3563 last x: 1703.13488 last y diff: 0 last z: 812.3563 territory: 3 rot x: 0 rot y: -0.48357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 210 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 210, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6481 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1753.27831 z: 850.40291 Obstruction: active: true moving: false control group: 6481 control group 2: 0 tag: 9167 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1753.27831 y: 0 z: 850.40291 last x: 1753.27831 last y diff: 0 last z: 850.40291 territory: 3 rot x: 0 rot y: 2.43271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 211 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 211, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6482 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1737.33748 z: 836.73214 Obstruction: active: true moving: false control group: 6482 control group 2: 0 tag: 9169 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1737.33748 y: 0 z: 836.73214 last x: 1737.33748 last y diff: 0 last z: 836.73214 territory: 3 rot x: 0 rot y: -0.66404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 212 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 212, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6483 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1759.95592 z: 882.92026 Obstruction: active: true moving: false control group: 6483 control group 2: 0 tag: 9171 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1759.95592 y: 0 z: 882.92026 last x: 1759.95592 last y diff: 0 last z: 882.92026 territory: 3 rot x: 0 rot y: 1.11397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 213 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 213, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6484 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1769.21914 z: 864.07369 Obstruction: active: true moving: false control group: 6484 control group 2: 0 tag: 9173 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1769.21914 y: 0 z: 864.07369 last x: 1769.21914 last y diff: 0 last z: 864.07369 territory: 3 rot x: 0 rot y: -1.36826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 214 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 214, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6485 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1740.88044 z: 920.33344 Obstruction: active: true moving: false control group: 6485 control group 2: 0 tag: 9175 flags: 0 length: 3 tag: 9177 tag: 9179 tag: 9181 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1740.88044 y: 0 z: 920.33344 last x: 1740.88044 last y diff: 0 last z: 920.33344 territory: 3 rot x: 0 rot y: -2.05698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 215 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 2, "parent": 215, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6486 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1750.69271 z: 901.76682 Obstruction: active: true moving: false control group: 6486 control group 2: 0 tag: 9183 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1750.69271 y: 0 z: 901.76682 last x: 1750.69271 last y diff: 0 last z: 901.76682 territory: 3 rot x: 0 rot y: -2.0423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 216 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 216, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6487 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.28487 z: 935.89097 Obstruction: active: true moving: false control group: 6487 control group 2: 0 tag: 9185 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.28487 y: 0 z: 935.89097 last x: 1710.28487 last y diff: 0 last z: 935.89097 territory: 3 rot x: 0 rot y: 6.13941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 217 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 217, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6488 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1731.06817 z: 938.90006 Obstruction: active: true moving: false control group: 6488 control group 2: 0 tag: 9187 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1731.06817 y: 0 z: 938.90006 last x: 1731.06817 last y diff: 0 last z: 938.90006 territory: 3 rot x: 0 rot y: -2.67118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 218 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 218, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6489 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1668.52593 z: 931.87098 Obstruction: active: true moving: false control group: 6489 control group 2: 0 tag: 9189 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1668.52593 y: 0 z: 931.87098 last x: 1668.52593 last y diff: 0 last z: 931.87098 territory: 3 rot x: 0 rot y: 6.23504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 219 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 219, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6490 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1689.50158 z: 932.88189 Obstruction: active: true moving: false control group: 6490 control group 2: 0 tag: 9191 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1689.50158 y: 0 z: 932.88189 last x: 1689.50158 last y diff: 0 last z: 932.88189 territory: 3 rot x: 0 rot y: 3.04563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 220 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 220, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6491 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1628.63498 z: 921.73801 Obstruction: active: true moving: false control group: 6491 control group 2: 0 tag: 9193 flags: 0 length: 3 tag: 9195 tag: 9197 tag: 9199 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1628.63498 y: 0 z: 921.73801 last x: 1628.63498 last y diff: 0 last z: 921.73801 territory: 3 rot x: 0 rot y: 2.69225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 221 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 2, "parent": 221, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6492 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1647.55027 z: 930.86008 Obstruction: active: true moving: false control group: 6492 control group 2: 0 tag: 9201 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1647.55027 y: 0 z: 930.86008 last x: 1647.55027 last y diff: 0 last z: 930.86008 territory: 3 rot x: 0 rot y: 2.89284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 222 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 222, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6493 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1599.31534 z: 894.37453 Obstruction: active: true moving: false control group: 6493 control group 2: 0 tag: 9203 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1599.31534 y: 0 z: 894.37453 last x: 1599.31534 last y diff: 0 last z: 894.37453 territory: 3 rot x: 0 rot y: 5.23075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 223 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 223, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6494 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1609.7197 z: 912.61594 Obstruction: active: true moving: false control group: 6494 control group 2: 0 tag: 9205 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1609.7197 y: 0 z: 912.61594 last x: 1609.7197 last y diff: 0 last z: 912.61594 territory: 3 rot x: 0 rot y: 2.3907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 224 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 224, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6495 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1592.44689 z: 855.43294 Obstruction: active: true moving: false control group: 6495 control group 2: 0 tag: 9207 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1592.44689 y: 0 z: 855.43294 last x: 1592.44689 last y diff: 0 last z: 855.43294 territory: 3 rot x: 0 rot y: 4.54322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 225 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 2, "parent": 225, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6496 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1588.91097 z: 876.13312 Obstruction: active: true moving: false control group: 6496 control group 2: 0 tag: 9209 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1588.91097 y: 0 z: 876.13312 last x: 1588.91097 last y diff: 0 last z: 876.13312 territory: 3 rot x: 0 rot y: 1.74538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 226 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 226, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6497 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1616.46512 z: 832.59281 Obstruction: active: true moving: false control group: 6497 control group 2: 0 tag: 9211 flags: 0 length: 3 tag: 9213 tag: 9215 tag: 9217 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1616.46512 y: 0 z: 832.59281 last x: 1616.46512 last y diff: 0 last z: 832.59281 territory: 3 rot x: 0 rot y: 0.1041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 227 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 2, "parent": 227, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6498 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1595.98281 z: 834.73276 Obstruction: active: true moving: false control group: 6498 control group 2: 0 tag: 9219 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1595.98281 y: 0 z: 834.73276 last x: 1595.98281 last y diff: 0 last z: 834.73276 territory: 3 rot x: 0 rot y: 0.76027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 228 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 2, "parent": 228, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6499 Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.375 z: 420.9375 Obstruction: active: true moving: false control group: 6499 control group 2: 0 tag: 9221 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.375 y: 0 z: 420.9375 last x: 1515.375 last y diff: 0 last z: 420.9375 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "structures/spartans/civic_centre.xml" Identity: Mirage: object: { "player": 2, "parent": 264, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 2750, 0, 0, 0, 0, 0 ], "maxCapturePoints": 2750, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6500 Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 392.875 z: 168.375 Obstruction: active: true moving: false control group: 6500 control group 2: 0 tag: 9223 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 392.875 y: 0 z: 168.375 last x: 392.875 last y diff: 0 last z: 168.375 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/mauryans/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 320 actor: "structures/mauryans/civil_centre.xml" Identity: Mirage: object: { "player": 2, "parent": 320, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 2500, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6501 Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 505.125 z: 1010.25 Obstruction: active: true moving: false control group: 6501 control group 2: 0 tag: 9225 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 505.125 y: 0 z: 1010.25 last x: 505.125 last y diff: 0 last z: 1010.25 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/persians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 367 actor: "structures/persians/civil_centre.xml" Identity: Mirage: object: { "player": 2, "parent": 367, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 0, 2500 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6502 Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 898 z: 1010.25 Obstruction: active: true moving: false control group: 6502 control group 2: 0 tag: 9227 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 898 y: 0 z: 1010.25 last x: 898 last y diff: 0 last z: 1010.25 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/romans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 409 actor: "structures/romans/civic_centre.xml" Identity: Mirage: object: { "player": 2, "parent": 409, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 2500, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6503 Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1347 z: 1571.5 Obstruction: active: true moving: false control group: 6503 control group 2: 0 tag: 9229 flags: 0 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1347 y: 0 z: 1571.5 last x: 1347 last y diff: 0 last z: 1571.5 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/seleucids/civic_center.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 150 actor: "structures/seleucids/civic_center.xml" Identity: Mirage: object: { "player": 3, "parent": 150, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 2500, 0, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6504 Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.375 z: 420.9375 Obstruction: active: true moving: false control group: 6504 control group 2: 0 tag: 9231 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.375 y: 0 z: 420.9375 last x: 1515.375 last y diff: 0 last z: 420.9375 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "structures/spartans/civic_centre.xml" Identity: Mirage: object: { "player": 3, "parent": 264, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 2750, 0, 0, 0, 0, 0 ], "maxCapturePoints": 2750, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6505 Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 392.875 z: 168.375 Obstruction: active: true moving: false control group: 6505 control group 2: 0 tag: 9233 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 392.875 y: 0 z: 168.375 last x: 392.875 last y diff: 0 last z: 168.375 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/mauryans/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 320 actor: "structures/mauryans/civil_centre.xml" Identity: Mirage: object: { "player": 3, "parent": 320, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 2500, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6506 Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 505.125 z: 1010.25 Obstruction: active: true moving: false control group: 6506 control group 2: 0 tag: 9235 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 505.125 y: 0 z: 1010.25 last x: 505.125 last y diff: 0 last z: 1010.25 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/persians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 367 actor: "structures/persians/civil_centre.xml" Identity: Mirage: object: { "player": 3, "parent": 367, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 0, 2500 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6507 Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 898 z: 1010.25 Obstruction: active: true moving: false control group: 6507 control group 2: 0 tag: 9237 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 898 y: 0 z: 1010.25 last x: 898 last y diff: 0 last z: 1010.25 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/romans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 409 actor: "structures/romans/civic_centre.xml" Identity: Mirage: object: { "player": 3, "parent": 409, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 2500, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6508 Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1347 z: 1571.5 Obstruction: active: true moving: false control group: 6508 control group 2: 0 tag: 9239 flags: 0 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1347 y: 0 z: 1571.5 last x: 1347 last y diff: 0 last z: 1571.5 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/seleucids/civic_center.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 150 actor: "structures/seleucids/civic_center.xml" Identity: Mirage: object: { "player": 4, "parent": 150, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 2500, 0, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6509 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.75 z: 869.9375 Obstruction: active: true moving: false control group: 6509 control group 2: 0 tag: 9241 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.75 y: 0 z: 869.9375 last x: 1683.75 last y diff: 0 last z: 869.9375 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "structures/iberians/civil_centre.xml" Identity: Mirage: object: { "player": 4, "parent": 195, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 2500, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6510 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1650.2996 z: 814.24421 Obstruction: active: true moving: false control group: 6510 control group 2: 0 tag: 9243 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1650.2996 y: 0 z: 814.24421 last x: 1650.2996 last y diff: 0 last z: 814.24421 territory: 3 rot x: 0 rot y: 4.02332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 205 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 205, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6511 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1636.94744 z: 830.45284 Obstruction: active: true moving: false control group: 6511 control group 2: 0 tag: 9245 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1636.94744 y: 0 z: 830.45284 last x: 1636.94744 last y diff: 0 last z: 830.45284 territory: 3 rot x: 0 rot y: 0.49692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 206 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 206, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6512 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.39332 z: 805.19593 Obstruction: active: true moving: false control group: 6512 control group 2: 0 tag: 9247 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.39332 y: 0 z: 805.19593 last x: 1683.39332 last y diff: 0 last z: 805.19593 territory: 3 rot x: 0 rot y: 2.79365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 207 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 207, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6513 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1663.65175 z: 798.03556 Obstruction: active: true moving: false control group: 6513 control group 2: 0 tag: 9249 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1663.65175 y: 0 z: 798.03556 last x: 1663.65175 last y diff: 0 last z: 798.03556 territory: 3 rot x: 0 rot y: 0.2669 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 208 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 208, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6514 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1720.23618 z: 824.54422 Obstruction: active: true moving: false control group: 6514 control group 2: 0 tag: 9251 flags: 0 length: 3 tag: 9253 tag: 9255 tag: 9257 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1720.23618 y: 0 z: 824.54422 last x: 1720.23618 last y diff: 0 last z: 824.54422 territory: 3 rot x: 0 rot y: -0.6192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 209 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 4, "parent": 209, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6515 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1703.13488 z: 812.3563 Obstruction: active: true moving: false control group: 6515 control group 2: 0 tag: 9259 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1703.13488 y: 0 z: 812.3563 last x: 1703.13488 last y diff: 0 last z: 812.3563 territory: 3 rot x: 0 rot y: -0.48357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 210 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 210, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6516 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1753.27831 z: 850.40291 Obstruction: active: true moving: false control group: 6516 control group 2: 0 tag: 9261 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1753.27831 y: 0 z: 850.40291 last x: 1753.27831 last y diff: 0 last z: 850.40291 territory: 3 rot x: 0 rot y: 2.43271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 211 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 211, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6517 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1737.33748 z: 836.73214 Obstruction: active: true moving: false control group: 6517 control group 2: 0 tag: 9263 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1737.33748 y: 0 z: 836.73214 last x: 1737.33748 last y diff: 0 last z: 836.73214 territory: 3 rot x: 0 rot y: -0.66404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 212 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 212, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6518 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1759.95592 z: 882.92026 Obstruction: active: true moving: false control group: 6518 control group 2: 0 tag: 9265 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1759.95592 y: 0 z: 882.92026 last x: 1759.95592 last y diff: 0 last z: 882.92026 territory: 3 rot x: 0 rot y: 1.11397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 213 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 213, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6519 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1769.21914 z: 864.07369 Obstruction: active: true moving: false control group: 6519 control group 2: 0 tag: 9267 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1769.21914 y: 0 z: 864.07369 last x: 1769.21914 last y diff: 0 last z: 864.07369 territory: 3 rot x: 0 rot y: -1.36826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 214 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 214, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6520 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1740.88044 z: 920.33344 Obstruction: active: true moving: false control group: 6520 control group 2: 0 tag: 9269 flags: 0 length: 3 tag: 9271 tag: 9273 tag: 9275 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1740.88044 y: 0 z: 920.33344 last x: 1740.88044 last y diff: 0 last z: 920.33344 territory: 3 rot x: 0 rot y: -2.05698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 215 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 4, "parent": 215, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6521 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1750.69271 z: 901.76682 Obstruction: active: true moving: false control group: 6521 control group 2: 0 tag: 9277 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1750.69271 y: 0 z: 901.76682 last x: 1750.69271 last y diff: 0 last z: 901.76682 territory: 3 rot x: 0 rot y: -2.0423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 216 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 216, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6522 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.28487 z: 935.89097 Obstruction: active: true moving: false control group: 6522 control group 2: 0 tag: 9279 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.28487 y: 0 z: 935.89097 last x: 1710.28487 last y diff: 0 last z: 935.89097 territory: 3 rot x: 0 rot y: 6.13941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 217 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 217, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6523 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1731.06817 z: 938.90006 Obstruction: active: true moving: false control group: 6523 control group 2: 0 tag: 9281 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1731.06817 y: 0 z: 938.90006 last x: 1731.06817 last y diff: 0 last z: 938.90006 territory: 3 rot x: 0 rot y: -2.67118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 218 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 218, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6524 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1668.52593 z: 931.87098 Obstruction: active: true moving: false control group: 6524 control group 2: 0 tag: 9283 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1668.52593 y: 0 z: 931.87098 last x: 1668.52593 last y diff: 0 last z: 931.87098 territory: 3 rot x: 0 rot y: 6.23504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 219 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 219, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6525 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1689.50158 z: 932.88189 Obstruction: active: true moving: false control group: 6525 control group 2: 0 tag: 9285 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1689.50158 y: 0 z: 932.88189 last x: 1689.50158 last y diff: 0 last z: 932.88189 territory: 3 rot x: 0 rot y: 3.04563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 220 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 220, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6526 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1628.63498 z: 921.73801 Obstruction: active: true moving: false control group: 6526 control group 2: 0 tag: 9287 flags: 0 length: 3 tag: 9289 tag: 9291 tag: 9293 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1628.63498 y: 0 z: 921.73801 last x: 1628.63498 last y diff: 0 last z: 921.73801 territory: 3 rot x: 0 rot y: 2.69225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 221 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 4, "parent": 221, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6527 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1647.55027 z: 930.86008 Obstruction: active: true moving: false control group: 6527 control group 2: 0 tag: 9295 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1647.55027 y: 0 z: 930.86008 last x: 1647.55027 last y diff: 0 last z: 930.86008 territory: 3 rot x: 0 rot y: 2.89284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 222 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 222, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6528 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1599.31534 z: 894.37453 Obstruction: active: true moving: false control group: 6528 control group 2: 0 tag: 9297 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1599.31534 y: 0 z: 894.37453 last x: 1599.31534 last y diff: 0 last z: 894.37453 territory: 3 rot x: 0 rot y: 5.23075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 223 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 223, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6529 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1609.7197 z: 912.61594 Obstruction: active: true moving: false control group: 6529 control group 2: 0 tag: 9299 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1609.7197 y: 0 z: 912.61594 last x: 1609.7197 last y diff: 0 last z: 912.61594 territory: 3 rot x: 0 rot y: 2.3907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 224 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 224, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6530 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1592.44689 z: 855.43294 Obstruction: active: true moving: false control group: 6530 control group 2: 0 tag: 9301 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1592.44689 y: 0 z: 855.43294 last x: 1592.44689 last y diff: 0 last z: 855.43294 territory: 3 rot x: 0 rot y: 4.54322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 225 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 4, "parent": 225, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6531 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1588.91097 z: 876.13312 Obstruction: active: true moving: false control group: 6531 control group 2: 0 tag: 9303 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1588.91097 y: 0 z: 876.13312 last x: 1588.91097 last y diff: 0 last z: 876.13312 territory: 3 rot x: 0 rot y: 1.74538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 226 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 226, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6532 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1616.46512 z: 832.59281 Obstruction: active: true moving: false control group: 6532 control group 2: 0 tag: 9305 flags: 0 length: 3 tag: 9307 tag: 9309 tag: 9311 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1616.46512 y: 0 z: 832.59281 last x: 1616.46512 last y diff: 0 last z: 832.59281 territory: 3 rot x: 0 rot y: 0.1041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 227 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 4, "parent": 227, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6533 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1595.98281 z: 834.73276 Obstruction: active: true moving: false control group: 6533 control group 2: 0 tag: 9313 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1595.98281 y: 0 z: 834.73276 last x: 1595.98281 last y diff: 0 last z: 834.73276 territory: 3 rot x: 0 rot y: 0.76027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 228 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 4, "parent": 228, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6534 Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.375 z: 420.9375 Obstruction: active: true moving: false control group: 6534 control group 2: 0 tag: 9315 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.375 y: 0 z: 420.9375 last x: 1515.375 last y diff: 0 last z: 420.9375 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "structures/spartans/civic_centre.xml" Identity: Mirage: object: { "player": 4, "parent": 264, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 2750, 0, 0, 0, 0, 0 ], "maxCapturePoints": 2750, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6535 Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 505.125 z: 1010.25 Obstruction: active: true moving: false control group: 6535 control group 2: 0 tag: 9317 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 505.125 y: 0 z: 1010.25 last x: 505.125 last y diff: 0 last z: 1010.25 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/persians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 367 actor: "structures/persians/civil_centre.xml" Identity: Mirage: object: { "player": 4, "parent": 367, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 0, 2500 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6536 Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 898 z: 1010.25 Obstruction: active: true moving: false control group: 6536 control group 2: 0 tag: 9319 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 898 y: 0 z: 1010.25 last x: 898 last y diff: 0 last z: 1010.25 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/romans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 409 actor: "structures/romans/civic_centre.xml" Identity: Mirage: object: { "player": 4, "parent": 409, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 2500, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6537 Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1347 z: 1571.5 Obstruction: active: true moving: false control group: 6537 control group 2: 0 tag: 9321 flags: 0 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1347 y: 0 z: 1571.5 last x: 1347 last y diff: 0 last z: 1571.5 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/seleucids/civic_center.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 150 actor: "structures/seleucids/civic_center.xml" Identity: Mirage: object: { "player": 5, "parent": 150, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 2500, 0, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6538 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.75 z: 869.9375 Obstruction: active: true moving: false control group: 6538 control group 2: 0 tag: 9323 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.75 y: 0 z: 869.9375 last x: 1683.75 last y diff: 0 last z: 869.9375 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "structures/iberians/civil_centre.xml" Identity: Mirage: object: { "player": 5, "parent": 195, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 2500, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6539 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1650.2996 z: 814.24421 Obstruction: active: true moving: false control group: 6539 control group 2: 0 tag: 9325 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1650.2996 y: 0 z: 814.24421 last x: 1650.2996 last y diff: 0 last z: 814.24421 territory: 3 rot x: 0 rot y: 4.02332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 205 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 205, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6540 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1636.94744 z: 830.45284 Obstruction: active: true moving: false control group: 6540 control group 2: 0 tag: 9327 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1636.94744 y: 0 z: 830.45284 last x: 1636.94744 last y diff: 0 last z: 830.45284 territory: 3 rot x: 0 rot y: 0.49692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 206 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 206, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6541 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.39332 z: 805.19593 Obstruction: active: true moving: false control group: 6541 control group 2: 0 tag: 9329 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.39332 y: 0 z: 805.19593 last x: 1683.39332 last y diff: 0 last z: 805.19593 territory: 3 rot x: 0 rot y: 2.79365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 207 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 207, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6542 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1663.65175 z: 798.03556 Obstruction: active: true moving: false control group: 6542 control group 2: 0 tag: 9331 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1663.65175 y: 0 z: 798.03556 last x: 1663.65175 last y diff: 0 last z: 798.03556 territory: 3 rot x: 0 rot y: 0.2669 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 208 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 208, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6543 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1720.23618 z: 824.54422 Obstruction: active: true moving: false control group: 6543 control group 2: 0 tag: 9333 flags: 0 length: 3 tag: 9335 tag: 9337 tag: 9339 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1720.23618 y: 0 z: 824.54422 last x: 1720.23618 last y diff: 0 last z: 824.54422 territory: 3 rot x: 0 rot y: -0.6192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 209 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 5, "parent": 209, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6544 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1703.13488 z: 812.3563 Obstruction: active: true moving: false control group: 6544 control group 2: 0 tag: 9341 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1703.13488 y: 0 z: 812.3563 last x: 1703.13488 last y diff: 0 last z: 812.3563 territory: 3 rot x: 0 rot y: -0.48357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 210 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 210, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6545 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1753.27831 z: 850.40291 Obstruction: active: true moving: false control group: 6545 control group 2: 0 tag: 9343 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1753.27831 y: 0 z: 850.40291 last x: 1753.27831 last y diff: 0 last z: 850.40291 territory: 3 rot x: 0 rot y: 2.43271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 211 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 211, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6546 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1737.33748 z: 836.73214 Obstruction: active: true moving: false control group: 6546 control group 2: 0 tag: 9345 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1737.33748 y: 0 z: 836.73214 last x: 1737.33748 last y diff: 0 last z: 836.73214 territory: 3 rot x: 0 rot y: -0.66404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 212 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 212, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6547 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1759.95592 z: 882.92026 Obstruction: active: true moving: false control group: 6547 control group 2: 0 tag: 9347 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1759.95592 y: 0 z: 882.92026 last x: 1759.95592 last y diff: 0 last z: 882.92026 territory: 3 rot x: 0 rot y: 1.11397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 213 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 213, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6548 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1769.21914 z: 864.07369 Obstruction: active: true moving: false control group: 6548 control group 2: 0 tag: 9349 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1769.21914 y: 0 z: 864.07369 last x: 1769.21914 last y diff: 0 last z: 864.07369 territory: 3 rot x: 0 rot y: -1.36826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 214 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 214, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6549 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1740.88044 z: 920.33344 Obstruction: active: true moving: false control group: 6549 control group 2: 0 tag: 9351 flags: 0 length: 3 tag: 9353 tag: 9355 tag: 9357 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1740.88044 y: 0 z: 920.33344 last x: 1740.88044 last y diff: 0 last z: 920.33344 territory: 3 rot x: 0 rot y: -2.05698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 215 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 5, "parent": 215, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6550 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1750.69271 z: 901.76682 Obstruction: active: true moving: false control group: 6550 control group 2: 0 tag: 9359 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1750.69271 y: 0 z: 901.76682 last x: 1750.69271 last y diff: 0 last z: 901.76682 territory: 3 rot x: 0 rot y: -2.0423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 216 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 216, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6551 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.28487 z: 935.89097 Obstruction: active: true moving: false control group: 6551 control group 2: 0 tag: 9361 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.28487 y: 0 z: 935.89097 last x: 1710.28487 last y diff: 0 last z: 935.89097 territory: 3 rot x: 0 rot y: 6.13941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 217 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 217, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6552 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1731.06817 z: 938.90006 Obstruction: active: true moving: false control group: 6552 control group 2: 0 tag: 9363 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1731.06817 y: 0 z: 938.90006 last x: 1731.06817 last y diff: 0 last z: 938.90006 territory: 3 rot x: 0 rot y: -2.67118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 218 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 218, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6553 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1668.52593 z: 931.87098 Obstruction: active: true moving: false control group: 6553 control group 2: 0 tag: 9365 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1668.52593 y: 0 z: 931.87098 last x: 1668.52593 last y diff: 0 last z: 931.87098 territory: 3 rot x: 0 rot y: 6.23504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 219 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 219, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6554 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1689.50158 z: 932.88189 Obstruction: active: true moving: false control group: 6554 control group 2: 0 tag: 9367 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1689.50158 y: 0 z: 932.88189 last x: 1689.50158 last y diff: 0 last z: 932.88189 territory: 3 rot x: 0 rot y: 3.04563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 220 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 220, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6555 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1628.63498 z: 921.73801 Obstruction: active: true moving: false control group: 6555 control group 2: 0 tag: 9369 flags: 0 length: 3 tag: 9371 tag: 9373 tag: 9375 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1628.63498 y: 0 z: 921.73801 last x: 1628.63498 last y diff: 0 last z: 921.73801 territory: 3 rot x: 0 rot y: 2.69225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 221 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 5, "parent": 221, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6556 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1647.55027 z: 930.86008 Obstruction: active: true moving: false control group: 6556 control group 2: 0 tag: 9377 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1647.55027 y: 0 z: 930.86008 last x: 1647.55027 last y diff: 0 last z: 930.86008 territory: 3 rot x: 0 rot y: 2.89284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 222 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 222, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6557 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1599.31534 z: 894.37453 Obstruction: active: true moving: false control group: 6557 control group 2: 0 tag: 9379 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1599.31534 y: 0 z: 894.37453 last x: 1599.31534 last y diff: 0 last z: 894.37453 territory: 3 rot x: 0 rot y: 5.23075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 223 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 223, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6558 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1609.7197 z: 912.61594 Obstruction: active: true moving: false control group: 6558 control group 2: 0 tag: 9381 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1609.7197 y: 0 z: 912.61594 last x: 1609.7197 last y diff: 0 last z: 912.61594 territory: 3 rot x: 0 rot y: 2.3907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 224 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 224, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6559 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1592.44689 z: 855.43294 Obstruction: active: true moving: false control group: 6559 control group 2: 0 tag: 9383 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1592.44689 y: 0 z: 855.43294 last x: 1592.44689 last y diff: 0 last z: 855.43294 territory: 3 rot x: 0 rot y: 4.54322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 225 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 5, "parent": 225, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6560 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1588.91097 z: 876.13312 Obstruction: active: true moving: false control group: 6560 control group 2: 0 tag: 9385 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1588.91097 y: 0 z: 876.13312 last x: 1588.91097 last y diff: 0 last z: 876.13312 territory: 3 rot x: 0 rot y: 1.74538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 226 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 226, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6561 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1616.46512 z: 832.59281 Obstruction: active: true moving: false control group: 6561 control group 2: 0 tag: 9387 flags: 0 length: 3 tag: 9389 tag: 9391 tag: 9393 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1616.46512 y: 0 z: 832.59281 last x: 1616.46512 last y diff: 0 last z: 832.59281 territory: 3 rot x: 0 rot y: 0.1041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 227 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 5, "parent": 227, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6562 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1595.98281 z: 834.73276 Obstruction: active: true moving: false control group: 6562 control group 2: 0 tag: 9395 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1595.98281 y: 0 z: 834.73276 last x: 1595.98281 last y diff: 0 last z: 834.73276 territory: 3 rot x: 0 rot y: 0.76027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 228 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 5, "parent": 228, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6563 Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.375 z: 420.9375 Obstruction: active: true moving: false control group: 6563 control group 2: 0 tag: 9397 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.375 y: 0 z: 420.9375 last x: 1515.375 last y diff: 0 last z: 420.9375 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "structures/spartans/civic_centre.xml" Identity: Mirage: object: { "player": 5, "parent": 264, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 2750, 0, 0, 0, 0, 0 ], "maxCapturePoints": 2750, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6564 Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 392.875 z: 168.375 Obstruction: active: true moving: false control group: 6564 control group 2: 0 tag: 9399 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 392.875 y: 0 z: 168.375 last x: 392.875 last y diff: 0 last z: 168.375 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/mauryans/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 320 actor: "structures/mauryans/civil_centre.xml" Identity: Mirage: object: { "player": 5, "parent": 320, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 2500, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6565 Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 505.125 z: 1010.25 Obstruction: active: true moving: false control group: 6565 control group 2: 0 tag: 9401 flags: 0 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 505.125 y: 0 z: 1010.25 last x: 505.125 last y diff: 0 last z: 1010.25 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/persians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 367 actor: "structures/persians/civil_centre.xml" Identity: Mirage: object: { "player": 5, "parent": 367, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 0, 2500 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6566 Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1347 z: 1571.5 Obstruction: active: true moving: false control group: 6566 control group 2: 0 tag: 9403 flags: 0 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1347 y: 0 z: 1571.5 last x: 1347 last y diff: 0 last z: 1571.5 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/seleucids/civic_center.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 150 actor: "structures/seleucids/civic_center.xml" Identity: Mirage: object: { "player": 6, "parent": 150, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 2500, 0, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6567 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.75 z: 869.9375 Obstruction: active: true moving: false control group: 6567 control group 2: 0 tag: 9405 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.75 y: 0 z: 869.9375 last x: 1683.75 last y diff: 0 last z: 869.9375 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 195 actor: "structures/iberians/civil_centre.xml" Identity: Mirage: object: { "player": 6, "parent": 195, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 2500, 0, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6568 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1650.2996 z: 814.24421 Obstruction: active: true moving: false control group: 6568 control group 2: 0 tag: 9407 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1650.2996 y: 0 z: 814.24421 last x: 1650.2996 last y diff: 0 last z: 814.24421 territory: 3 rot x: 0 rot y: 4.02332 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 205 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 205, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6569 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1636.94744 z: 830.45284 Obstruction: active: true moving: false control group: 6569 control group 2: 0 tag: 9409 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1636.94744 y: 0 z: 830.45284 last x: 1636.94744 last y diff: 0 last z: 830.45284 territory: 3 rot x: 0 rot y: 0.49692 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 206 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 206, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6570 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1683.39332 z: 805.19593 Obstruction: active: true moving: false control group: 6570 control group 2: 0 tag: 9411 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1683.39332 y: 0 z: 805.19593 last x: 1683.39332 last y diff: 0 last z: 805.19593 territory: 3 rot x: 0 rot y: 2.79365 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 207 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 207, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6571 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1663.65175 z: 798.03556 Obstruction: active: true moving: false control group: 6571 control group 2: 0 tag: 9413 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1663.65175 y: 0 z: 798.03556 last x: 1663.65175 last y diff: 0 last z: 798.03556 territory: 3 rot x: 0 rot y: 0.2669 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 208 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 208, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6572 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1720.23618 z: 824.54422 Obstruction: active: true moving: false control group: 6572 control group 2: 0 tag: 9415 flags: 0 length: 3 tag: 9417 tag: 9419 tag: 9421 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1720.23618 y: 0 z: 824.54422 last x: 1720.23618 last y diff: 0 last z: 824.54422 territory: 3 rot x: 0 rot y: -0.6192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 209 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 6, "parent": 209, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6573 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1703.13488 z: 812.3563 Obstruction: active: true moving: false control group: 6573 control group 2: 0 tag: 9423 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1703.13488 y: 0 z: 812.3563 last x: 1703.13488 last y diff: 0 last z: 812.3563 territory: 3 rot x: 0 rot y: -0.48357 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 210 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 210, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6574 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1753.27831 z: 850.40291 Obstruction: active: true moving: false control group: 6574 control group 2: 0 tag: 9425 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1753.27831 y: 0 z: 850.40291 last x: 1753.27831 last y diff: 0 last z: 850.40291 territory: 3 rot x: 0 rot y: 2.43271 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 211 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 211, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6575 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1737.33748 z: 836.73214 Obstruction: active: true moving: false control group: 6575 control group 2: 0 tag: 9427 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1737.33748 y: 0 z: 836.73214 last x: 1737.33748 last y diff: 0 last z: 836.73214 territory: 3 rot x: 0 rot y: -0.66404 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 212 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 212, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6576 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1759.95592 z: 882.92026 Obstruction: active: true moving: false control group: 6576 control group 2: 0 tag: 9429 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1759.95592 y: 0 z: 882.92026 last x: 1759.95592 last y diff: 0 last z: 882.92026 territory: 3 rot x: 0 rot y: 1.11397 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 213 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 213, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6577 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1769.21914 z: 864.07369 Obstruction: active: true moving: false control group: 6577 control group 2: 0 tag: 9431 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1769.21914 y: 0 z: 864.07369 last x: 1769.21914 last y diff: 0 last z: 864.07369 territory: 3 rot x: 0 rot y: -1.36826 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 214 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 214, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6578 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1740.88044 z: 920.33344 Obstruction: active: true moving: false control group: 6578 control group 2: 0 tag: 9433 flags: 0 length: 3 tag: 9435 tag: 9437 tag: 9439 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1740.88044 y: 0 z: 920.33344 last x: 1740.88044 last y diff: 0 last z: 920.33344 territory: 3 rot x: 0 rot y: -2.05698 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 215 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 6, "parent": 215, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6579 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1750.69271 z: 901.76682 Obstruction: active: true moving: false control group: 6579 control group 2: 0 tag: 9441 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1750.69271 y: 0 z: 901.76682 last x: 1750.69271 last y diff: 0 last z: 901.76682 territory: 3 rot x: 0 rot y: -2.0423 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 216 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 216, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6580 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.28487 z: 935.89097 Obstruction: active: true moving: false control group: 6580 control group 2: 0 tag: 9443 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.28487 y: 0 z: 935.89097 last x: 1710.28487 last y diff: 0 last z: 935.89097 territory: 3 rot x: 0 rot y: 6.13941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 217 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 217, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6581 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1731.06817 z: 938.90006 Obstruction: active: true moving: false control group: 6581 control group 2: 0 tag: 9445 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1731.06817 y: 0 z: 938.90006 last x: 1731.06817 last y diff: 0 last z: 938.90006 territory: 3 rot x: 0 rot y: -2.67118 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 218 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 218, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6582 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1668.52593 z: 931.87098 Obstruction: active: true moving: false control group: 6582 control group 2: 0 tag: 9447 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1668.52593 y: 0 z: 931.87098 last x: 1668.52593 last y diff: 0 last z: 931.87098 territory: 3 rot x: 0 rot y: 6.23504 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 219 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 219, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6583 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1689.50158 z: 932.88189 Obstruction: active: true moving: false control group: 6583 control group 2: 0 tag: 9449 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1689.50158 y: 0 z: 932.88189 last x: 1689.50158 last y diff: 0 last z: 932.88189 territory: 3 rot x: 0 rot y: 3.04563 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 220 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 220, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6584 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1628.63498 z: 921.73801 Obstruction: active: true moving: false control group: 6584 control group 2: 0 tag: 9451 flags: 0 length: 3 tag: 9453 tag: 9455 tag: 9457 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1628.63498 y: 0 z: 921.73801 last x: 1628.63498 last y diff: 0 last z: 921.73801 territory: 3 rot x: 0 rot y: 2.69225 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 221 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 6, "parent": 221, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6585 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1647.55027 z: 930.86008 Obstruction: active: true moving: false control group: 6585 control group 2: 0 tag: 9459 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1647.55027 y: 0 z: 930.86008 last x: 1647.55027 last y diff: 0 last z: 930.86008 territory: 3 rot x: 0 rot y: 2.89284 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 222 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 222, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6586 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1599.31534 z: 894.37453 Obstruction: active: true moving: false control group: 6586 control group 2: 0 tag: 9461 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1599.31534 y: 0 z: 894.37453 last x: 1599.31534 last y diff: 0 last z: 894.37453 territory: 3 rot x: 0 rot y: 5.23075 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 223 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 223, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6587 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1609.7197 z: 912.61594 Obstruction: active: true moving: false control group: 6587 control group 2: 0 tag: 9463 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1609.7197 y: 0 z: 912.61594 last x: 1609.7197 last y diff: 0 last z: 912.61594 territory: 3 rot x: 0 rot y: 2.3907 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 224 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 224, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6588 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1592.44689 z: 855.43294 Obstruction: active: true moving: false control group: 6588 control group 2: 0 tag: 9465 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1592.44689 y: 0 z: 855.43294 last x: 1592.44689 last y diff: 0 last z: 855.43294 territory: 3 rot x: 0 rot y: 4.54322 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_long.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 225 actor: "structures/iberians/wall_long.xml" Identity: Mirage: object: { "player": 6, "parent": 225, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6589 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1588.91097 z: 876.13312 Obstruction: active: true moving: false control group: 6589 control group 2: 0 tag: 9467 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1588.91097 y: 0 z: 876.13312 last x: 1588.91097 last y diff: 0 last z: 876.13312 territory: 3 rot x: 0 rot y: 1.74538 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 226 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 226, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6590 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1616.46512 z: 832.59281 Obstruction: active: true moving: false control group: 6590 control group 2: 0 tag: 9469 flags: 0 length: 3 tag: 9471 tag: 9473 tag: 9475 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1616.46512 y: 0 z: 832.59281 last x: 1616.46512 last y diff: 0 last z: 832.59281 territory: 3 rot x: 0 rot y: 0.1041 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_gate.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 227 actor: "structures/iberians/wall_gate.xml" Identity: Mirage: object: { "player": 6, "parent": 227, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6591 Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1595.98281 z: 834.73276 Obstruction: active: true moving: false control group: 6591 control group 2: 0 tag: 9477 flags: 0 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1595.98281 y: 0 z: 834.73276 last x: 1595.98281 last y diff: 0 last z: 834.73276 territory: 3 rot x: 0 rot y: 0.76027 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/iberians/wall_tower.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 228 actor: "structures/iberians/wall_tower.xml" Identity: Mirage: object: { "player": 6, "parent": 228, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 4000, "hitpoints": 4000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 1200, 0, 0, 0 ], "maxCapturePoints": 1200, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6592 Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1515.375 z: 420.9375 Obstruction: active: true moving: false control group: 6592 control group 2: 0 tag: 9479 flags: 0 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1515.375 y: 0 z: 420.9375 last x: 1515.375 last y diff: 0 last z: 420.9375 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/spartans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 264 actor: "structures/spartans/civic_centre.xml" Identity: Mirage: object: { "player": 6, "parent": 264, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3300.0000000000005, "hitpoints": 3300.0000000000005, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 2750, 0, 0, 0, 0, 0 ], "maxCapturePoints": 2750, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6593 Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 392.875 z: 168.375 Obstruction: active: true moving: false control group: 6593 control group 2: 0 tag: 9481 flags: 0 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 392.875 y: 0 z: 168.375 last x: 392.875 last y diff: 0 last z: 168.375 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/mauryans/civil_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 320 actor: "structures/mauryans/civil_centre.xml" Identity: Mirage: object: { "player": 6, "parent": 320, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 2500, 0, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6594 Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 898 z: 1010.25 Obstruction: active: true moving: false control group: 6594 control group 2: 0 tag: 9483 flags: 0 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 898 y: 0 z: 1010.25 last x: 898 last y diff: 0 last z: 1010.25 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "structures/romans/civic_centre.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 409 actor: "structures/romans/civic_centre.xml" Identity: Mirage: object: { "player": 6, "parent": 409, "miragedIids": {}, "buildPercentage": 0, "numBuilders": 0, "maxHitpoints": 3000, "hitpoints": 3000, "repairable": true, "unhealable": true, "undeletable": false, "capturePoints": [ 0, 0, 0, 0, 0, 2500, 0 ], "maxCapturePoints": 2500, "maxAmount": null, "amount": null, "type": null, "isInfinite": null, "killBeforeGather": null, "maxGatherers": null, "numGatherers": null, "traders": null, "marketType": null, "internationalBonus": null } StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6607 Footprint: Minimap: active: true x: 957.23885 z: 1058.43456 Obstruction: active: true moving: false control group: 6607 control group 2: 0 tag: 9509 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 957.23885 y: 0 z: 1058.43456 last x: 957.23885 last y diff: 0 last z: 1058.43456 territory: 5 rot x: 0 rot y: -2.16442 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6211 actor: "fauna/boar.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 20, "gatherers": [ [], [], [], [], [], [ 418 ], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6612 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1382.95057 z: 1567.89235 Obstruction: active: true moving: false control group: 6612 control group 2: 0 tag: 1378 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1382.95057 y: 0 z: 1567.89235 last x: 1382.95057 last y diff: 0 last z: 1567.89235 territory: 2 rot x: 0 rot y: 2.24941 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 161 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1385.97675 goal z: 1565.59063 goal u x: -0.10451 goal u z: -0.99457 goal v x: 0.99457 goal v z: -0.10451 goal hw: 3.25 goal hh: 3.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6612 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1297 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 161, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1385.9767456054688, "y": 23.4971923828125, "z": 1565.5906219482422 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 161, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1385.9767456054688, "y": 23.4971923828125, "z": 1565.5906219482422 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7090, "losRangeQuery": 1298, "fsmReenter": false, "gatheringTarget": 161 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6613 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 499.8751 z: 224.66848 Obstruction: active: true moving: false control group: 6613 control group 2: 0 tag: 1380 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 499.8751 y: 0 z: 224.66848 last x: 499.8751 last y diff: 0 last z: 224.66848 territory: 4 rot x: 0 rot y: 0.96567 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1158 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 502 goal z: 226 goal u x: 0.3875 goal u z: 0.92225 goal v x: -0.92225 goal v z: 0.3875 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6613 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1299 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7254, "losRangeQuery": 1300, "fsmReenter": false, "gatheringTarget": 1158 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6614 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 494.40488 z: 997.97922 Obstruction: active: true moving: false control group: 6614 control group 2: 0 tag: 1382 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 494.40488 y: 0 z: 997.97922 last x: 494.40488 last y diff: 0 last z: 997.97922 territory: 6 rot x: 0 rot y: -2.40299 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 367 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 505.125 goal z: 1010.25 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.25 goal hh: 16.25 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 6614 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1301 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 487.19696044921875, "z": 990.7708740234375 }, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7197, "losRangeQuery": 1302, "fsmReenter": true, "gatheringTarget": 6682 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6621 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 865.5 z: 1040.5 Obstruction: active: true moving: true control group: 6621 control group 2: 0 tag: 1384 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 865.5 y: 0 z: 1040.5 last x: 865.3931 last y diff: 0 last z: 1040.67345 territory: 5 rot x: 0 rot y: 2.54261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 409 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0.40748 moving: true facePointAfterMove: true tries: 0 length: 4 waypoint x: 885.5 waypoint z: 1026.5 waypoint x: 878 waypoint z: 1031 waypoint x: 873.25 waypoint z: 1034.25 waypoint x: 870.375 waypoint z: 1036.375 length: 2 waypoint x: 870.375 waypoint z: 1036.375 waypoint x: 868.33753 waypoint z: 1037.33753 type: 3 goal x: 898 goal z: 1010.25 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 19.75 goal hh: 19.75 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 12.75 anim name: "carry_wood" anim once: false anim speed: 0.40748 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_wood" seed: 6621 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 409, "force": false } }, { "type": "Gather", "data": { "target": 439, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 869.1640777587891, "y": 27.0108642578125, "z": 1043.1534576416016 }, "force": false, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 409, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1303, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6625 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 434.12085 z: 997.82673 Obstruction: active: true moving: false control group: 6598 control group 2: 0 tag: 9537 flags: 15 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 434.12085 y: 0 z: 997.82673 last x: 434.12085 last y diff: 0 last z: 997.82673 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 5500 actor: "structures/persians/storehouse.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 0, 0, 300 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 2, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6627 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1415.90992 z: 1580.09144 Obstruction: active: true moving: false control group: 6595 control group 2: 0 tag: 9541 flags: 15 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1415.90992 y: 0 z: 1580.09144 last x: 1415.90992 last y diff: 0 last z: 1580.09144 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 56503 actor: "structures/seleucids/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 300, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 10 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/sele_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6629 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1727.45179 z: 899.46436 Obstruction: active: true moving: false control group: 6596 control group 2: 0 tag: 9545 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1727.45179 y: 0 z: 899.46436 last x: 1727.45179 last y diff: 0 last z: 899.46436 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8430 actor: "structures/iberians/storehouse.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 300, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 2, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6636 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 504.27561 z: 226.12198 Obstruction: active: true moving: false control group: 6636 control group 2: 0 tag: 1386 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 504.27561 y: 0 z: 226.12198 last x: 504.27561 last y diff: 0 last z: 226.12198 territory: 4 rot x: 0 rot y: -1.65072 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1158 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 502 goal z: 226 goal u x: 0.3875 goal u z: 0.92225 goal v x: -0.92225 goal v z: 0.3875 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6636 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1304 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6851, "losRangeQuery": 1305, "fsmReenter": false, "gatheringTarget": 1158 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6637 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 503.5 z: 988.5 Obstruction: active: true moving: false control group: 6637 control group 2: 0 tag: 1388 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 503.5 y: 0 z: 988.5 last x: 503.5 last y diff: 0 last z: 988.5 territory: 6 rot x: 0 rot y: -1.55918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6624 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 486.10672 goal z: 988.6297 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.78333 goal hh: 12.78333 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 6637 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [ 6869 ], "isApplied": true, "rangeQuery": 1306 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7263, "losRangeQuery": 1307, "fsmReenter": true, "gatheringTarget": 6682 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6648 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1546.3307 z: 438.95383 Obstruction: active: true moving: false control group: 6601 control group 2: 0 tag: 9577 flags: 15 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1546.3307 y: 0 z: 438.95383 last x: 1546.3307 last y diff: 0 last z: 438.95383 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/hellenes/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 2761 actor: "structures/hellenes/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 330, "cp": [ 0, 330, 0, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 10 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/spart_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6649 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 495.12034 z: 201.13498 Obstruction: active: true moving: false control group: 6597 control group 2: 0 tag: 9579 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 495.12034 y: 0 z: 201.13498 last x: 495.12034 last y diff: 0 last z: 201.13498 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 57933 actor: "structures/mauryans/storehouse.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 3, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6652 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 871.5 z: 1040.5 Obstruction: active: true moving: false control group: 6652 control group 2: 0 tag: 1390 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 871.5 y: 0 z: 1040.5 last x: 871.5 last y diff: 0 last z: 1040.5 territory: 5 rot x: 0 rot y: -1.21885 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 437 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 868.74946 goal z: 1041.29426 goal u x: -0.56884 goal u z: 0.82297 goal v x: -0.82297 goal v z: -0.56884 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6652 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 437, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 868.7494506835938, "y": 27.010040283203125, "z": 1041.2942504882812 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 437, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 868.7494506835938, "y": 27.010040283203125, "z": 1041.2942504882812 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6875, "losRangeQuery": 1308, "fsmReenter": false, "gatheringTarget": 437 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6656 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 500.34238 z: 227.34885 Obstruction: active: true moving: false control group: 6656 control group 2: 0 tag: 1392 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 500.34238 y: 0 z: 227.34885 last x: 500.34238 last y diff: 0 last z: 227.34885 territory: 4 rot x: 0 rot y: 2.27555 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 1158 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 502 goal z: 226 goal u x: 0.3875 goal u z: 0.92225 goal v x: -0.92225 goal v z: 0.3875 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6656 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1309 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6812, "losRangeQuery": 1310, "fsmReenter": false, "gatheringTarget": 1158 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6657 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 502.2546 z: 987.44631 Obstruction: active: true moving: false control group: 6657 control group 2: 0 tag: 1394 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 502.2546 y: 0 z: 987.44631 last x: 502.2546 last y diff: 0 last z: 987.44631 territory: 6 rot x: 0 rot y: -1.46355 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6682 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 486.10672 goal z: 988.6297 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.25 goal hh: 12.25 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 6657 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1311 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 8 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6484, "losRangeQuery": 1312, "fsmReenter": false, "gatheringTarget": 6682 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6661 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1373.89867 z: 1571.58716 Obstruction: active: true moving: true control group: 6661 control group 2: 0 tag: 1396 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1373.89867 y: 0 z: 1571.58716 last x: 1378.49137 last y diff: 0 last z: 1570.3749 territory: 2 rot x: 0 rot y: -1.24277 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 150 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 1369.99091 waypoint z: 1571.50051 length: 3 waypoint x: 1368.83735 waypoint z: 1572.65401 waypoint x: 1368.5506 waypoint z: 1572.38514 waypoint x: 1370.87555 waypoint z: 1572.38514 type: 3 goal x: 1347 goal z: 1571.5 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.25 goal hh: 16.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_food" anim run threshold: 12.75 anim name: "carry_food" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_food" seed: 6661 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1313 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 150, "force": false } }, { "type": "Gather", "data": { "target": 161, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1385.9767456054688, "y": 23.4971923828125, "z": 1565.5906219482422 }, "force": false, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 150, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1314, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6662 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1368.56803 z: 1570.07755 Obstruction: active: true moving: true control group: 6662 control group 2: 0 tag: 1398 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1368.56803 y: 0 z: 1570.07755 last x: 1368.55932 last y diff: 0 last z: 1570.06885 territory: 2 rot x: 0 rot y: 1.8927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 161 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 1383.02063 waypoint z: 1568.55915 length: 2 waypoint x: 1383.08407 waypoint z: 1569.16263 waypoint x: 1372.7362 waypoint z: 1570.42469 type: 3 goal x: 1385.97675 goal z: 1565.59063 goal u x: -0.10451 goal u z: -0.99457 goal v x: 0.99457 goal v z: -0.10451 goal hw: 3.25 goal hh: 3.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6662 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1315 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 161, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1385.9767456054688, "y": 23.4971923828125, "z": 1565.5906219482422 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 161, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1385.9767456054688, "y": 23.4971923828125, "z": 1565.5906219482422 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1316, "fsmReenter": false, "gatheringTarget": 161 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6663 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1382.68874 z: 1565.40067 Obstruction: active: true moving: false control group: 6663 control group 2: 0 tag: 1400 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1382.68874 y: 0 z: 1565.40067 last x: 1382.68874 last y diff: 0 last z: 1565.40067 territory: 2 rot x: 0 rot y: 1.48502 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 161 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1385.97675 goal z: 1565.59063 goal u x: -0.10451 goal u z: -0.99457 goal v x: 0.99457 goal v z: -0.10451 goal hw: 3.25 goal hh: 3.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6663 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1317 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 5 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 161, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1385.9767456054688, "y": 23.4971923828125, "z": 1565.5906219482422 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 161, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1385.9767456054688, "y": 23.4971923828125, "z": 1565.5906219482422 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7131, "losRangeQuery": 1318, "fsmReenter": false, "gatheringTarget": 161 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6664 Footprint: Minimap: active: true x: 1414.6272 z: 506.7023 Obstruction: active: true moving: false control group: 6664 control group 2: 0 tag: 9597 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1414.6272 y: 0 z: 506.7023 last x: 1414.6272 last y diff: 0 last z: 506.7023 territory: 0 rot x: 0 rot y: -1.1424 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 2536 actor: "fauna/camel.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 148, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6667 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 394.3964 z: 225.2826 Obstruction: active: true moving: false control group: 6617 control group 2: 0 tag: 9603 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 394.3964 y: 0 z: 225.2826 last x: 394.3964 last y diff: 0 last z: 225.2826 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/farmstead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 39857 actor: "structures/mauryans/farmstead.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 3, "queue": [ { "id": 2, "player": 4, "count": 1, "technologyTemplate": "gather_farming_plows", "resources": { "food": 0, "wood": 200, "stone": 0, "metal": 100 }, "productionStarted": true, "timeTotal": 40000, "timeRemaining": 13000 } ], "timer": 7334, "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6669 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 502.52424 z: 223.55538 Obstruction: active: true moving: true control group: 6669 control group 2: 0 tag: 1402 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 502.52424 y: 0 z: 223.55538 last x: 500.27645 last y diff: 0 last z: 220.07874 territory: 4 rot x: 0 rot y: 0.61681 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 1158 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 8.27997 moving: true facePointAfterMove: true tries: 0 length: 0 length: 1 waypoint x: 502.52514 waypoint z: 223.555 type: 3 goal x: 502 goal z: 226 goal u x: 0.3875 goal u z: 0.92225 goal v x: -0.92225 goal v z: 0.3875 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "walk" anim once: false anim speed: 8.27997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6669 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1319 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 1158, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_tall", "lastPos": { "x": 502, "y": 28.633148193359375, "z": 226 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1320, "fsmReenter": false, "gatheringTarget": 1158 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6670 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 501.1031 z: 986.29473 Obstruction: active: true moving: false control group: 6670 control group 2: 0 tag: 1404 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 501.1031 y: 0 z: 986.29473 last x: 501.1031 last y diff: 0 last z: 986.29473 territory: 6 rot x: 0 rot y: -1.35918 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6682 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 486.10672 goal z: 988.6297 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.25 goal hh: 12.25 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 6670 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1321 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6598, "losRangeQuery": 1322, "fsmReenter": false, "gatheringTarget": 6682 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6671 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 937.96367 z: 948.72835 Obstruction: active: true moving: true control group: 6671 control group 2: 0 tag: 1406 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 937.96367 y: 0 z: 948.72835 last x: 940.85386 last y diff: 0 last z: 951.6214 territory: 5 rot x: 0 rot y: 0.68119 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 3278 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: true facePointAfterMove: true tries: 0 length: 0 length: 1 waypoint x: 940.47741 waypoint z: 951.53223 type: 3 goal x: 942 goal z: 954 goal u x: -0.23053 goal u z: 0.97327 goal v x: -0.97327 goal v z: -0.23053 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6671 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1323, "fsmReenter": false, "gatheringTarget": 3278 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6672 Footprint: Minimap: active: true x: 1434.86095 z: 1601.84302 Obstruction: active: true moving: false control group: 6672 control group 2: 0 tag: 9607 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1434.86095 y: 0 z: 1601.84302 last x: 1434.86095 last y diff: 0 last z: 1601.84302 territory: 2 rot x: 0 rot y: -2.8435 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6147 actor: "fauna/boar.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 100, "gatherers": [ [], [], [ 159 ], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6674 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1547.45739 z: 364.90874 Obstruction: active: true moving: false control group: 6674 control group 2: 0 tag: 1408 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1547.45739 y: 0 z: 364.90874 last x: 1547.45739 last y diff: 0 last z: 364.90874 territory: 1 rot x: 0 rot y: -1.05068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 302 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1545.49074 goal z: 365.88233 goal u x: -0.99555 goal u z: 0.09481 goal v x: -0.09481 goal v z: -0.99555 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6674 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7091, "losRangeQuery": 1324, "fsmReenter": false, "gatheringTarget": 302 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6675 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1540.47066 z: 351.51786 Obstruction: active: true moving: false control group: 6675 control group 2: 0 tag: 1410 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1540.47066 y: 0 z: 351.51786 last x: 1540.47066 last y diff: 0 last z: 351.51786 territory: 1 rot x: 0 rot y: -2.16858 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 642 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1538 goal z: 350 goal u x: 0.97283 goal u z: -0.2324 goal v x: 0.2324 goal v z: 0.97283 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6675 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 642, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1538, "y": 29.418472290039062, "z": 350 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 642, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1538, "y": 29.418472290039062, "z": 350 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7313, "losRangeQuery": 1325, "fsmReenter": false, "gatheringTarget": 642 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6676 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1554.99607 z: 351.98522 Obstruction: active: true moving: true control group: 6676 control group 2: 0 tag: 1412 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1554.99607 y: 0 z: 351.98522 last x: 1559.90711 last y diff: 0 last z: 347.35444 territory: 1 rot x: 0 rot y: -0.80848 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 302 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 13.49997 moving: true facePointAfterMove: true tries: 0 length: 4 waypoint x: 1547.5 waypoint z: 363.5 waypoint x: 1549 waypoint z: 360 waypoint x: 1551.75 waypoint z: 356.25 waypoint x: 1554.625 waypoint z: 352.875 length: 2 waypoint x: 1554.625 waypoint z: 352.875 waypoint x: 1554.71232 waypoint z: 352.25277 type: 3 goal x: 1545.49074 goal z: 365.88233 goal u x: -0.99555 goal u z: 0.09481 goal v x: -0.09481 goal v z: -0.99555 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 18.75 anim name: "walk" anim once: false anim speed: 13.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6676 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1326, "fsmReenter": false, "gatheringTarget": 302 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6677 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1551.35936 z: 358.43152 Obstruction: active: true moving: true control group: 6677 control group 2: 0 tag: 1414 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1551.35936 y: 0 z: 358.43152 last x: 1555.8748 last y diff: 0 last z: 353.41524 territory: 1 rot x: 0 rot y: -0.74415 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 302 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 13.49845 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1547.5 waypoint z: 363.5 waypoint x: 1550 waypoint z: 360 length: 0 type: 3 goal x: 1545.49074 goal z: 365.88233 goal u x: -0.99555 goal u z: 0.09481 goal v x: -0.09481 goal v z: -0.99555 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 18.75 anim name: "walk" anim once: false anim speed: 13.49845 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6677 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 302, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 1545.490737915039, "y": 28.741546630859375, "z": 365.88232421875 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1327, "fsmReenter": false, "gatheringTarget": 302 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6678 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1547.58936 z: 337.88651 Obstruction: active: true moving: false control group: 6678 control group 2: 0 tag: 1416 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1547.58936 y: 0 z: 337.88651 last x: 1547.58936 last y diff: 0 last z: 337.88651 territory: 1 rot x: 0 rot y: 1.50017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 638 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1550 goal z: 338 goal u x: -0.87401 goal u z: 0.48676 goal v x: -0.48676 goal v z: -0.87401 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6678 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7092, "losRangeQuery": 1328, "fsmReenter": false, "gatheringTarget": 638 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6680 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 875.11097 z: 1076.76917 Obstruction: active: true moving: false control group: 6635 control group 2: 0 tag: 9613 flags: 15 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 875.11097 y: 0 z: 1076.76917 last x: 875.11097 last y diff: 0 last z: 1076.76917 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/romans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 58125 actor: "structures/romans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 0, 300, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 10 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/rome_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6681 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1738.75525 z: 885.04554 Obstruction: active: true moving: false control group: 6623 control group 2: 0 tag: 9615 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1738.75525 y: 0 z: 885.04554 last x: 1738.75525 last y diff: 0 last z: 885.04554 territory: 3 rot x: 0 rot y: 3.927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64236 actor: "structures/iberians/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 300, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/iber_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6682 Decay: Footprint: Minimap: active: true x: 486.10672 z: 988.6297 Obstruction: active: true moving: false control group: 6624 control group 2: 0 tag: 9617 flags: 6 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 486.10672 y: 0 z: 988.6297 last x: 486.10672 last y diff: 0 last z: 988.6297 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 62914 actor: "structures/plot_field_medit.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 500, "cp": [ 0, 0, 0, 0, 0, 0, 500 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceSupply: object: { "amount": null, "gatherers": [ [], [], [], [], [], [], [ 6657, 6670, 6684, 6614, 6637 ], [] ], "infinite": true, "cachedType": { "generic": "food", "specific": "grain" } } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6683 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 401.482 z: 124.61567 Obstruction: active: true moving: false control group: 6683 control group 2: 0 tag: 1418 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 401.482 y: 0 z: 124.61567 last x: 401.482 last y diff: 0 last z: 124.61567 territory: 4 rot x: 0 rot y: -2.67356 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 352 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 400.34897 goal z: 121.9461 goal u x: 0.92748 goal u z: 0.37478 goal v x: -0.37478 goal v z: 0.92748 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6683 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1329 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 6 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 352, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 400.3489685058594, "y": 28.738510131835938, "z": 121.94609069824219 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 352, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 400.3489685058594, "y": 28.738510131835938, "z": 121.94609069824219 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6978, "losRangeQuery": 1330, "fsmReenter": false, "gatheringTarget": 352 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6684 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 502.44913 z: 989.93532 Obstruction: active: true moving: false control group: 6684 control group 2: 0 tag: 1420 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 502.44913 y: 0 z: 989.93532 last x: 502.44913 last y diff: 0 last z: 989.93532 territory: 6 rot x: 0 rot y: -1.68702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 367 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 505.125 goal z: 1010.25 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.25 goal hh: 16.25 maxdist: 0 Vision: VisualActor: base actor: "units/persians/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 6684 actor: "units/persians/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 6 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1331 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6682, "type": { "generic": "food", "specific": "grain" }, "template": "structures/pers_field", "lastPos": { "x": 486.1067199707031, "y": 25.2608642578125, "z": 988.6296997070312 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6633, "losRangeQuery": 1332, "fsmReenter": true, "gatheringTarget": 6682 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6685 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1708.17692 z: 1023.32061 Obstruction: active: true moving: true control group: 6685 control group 2: 0 tag: 1422 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1708.17692 y: 0 z: 1023.32061 last x: 1705.75478 last y diff: 0 last z: 1014.91253 territory: 3 rot x: 0 rot y: 0.35132 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.5 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1050.2909 length: 1 waypoint x: 1711.31574 waypoint z: 1034.21654 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6685 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0.2799999999999997 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "lastAttacked": 128250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1333, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6686 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1708.68201 z: 1019.07879 Obstruction: active: true moving: true control group: 6686 control group 2: 0 tag: 1424 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1708.68201 y: 0 z: 1019.07879 last x: 1708.68201 last y diff: 0 last z: 1019.07879 territory: 0 rot x: 0 rot y: 0.1108 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.49997 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1053.7909 length: 3 waypoint x: 1711.31574 waypoint z: 1053.7909 waypoint x: 1709.5377 waypoint z: 1035.90429 waypoint x: 1709.3394 waypoint z: 1022.15813 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6686 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 3.2400000000000007 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "lastAttacked": 142250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1334, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6687 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1711.18316 z: 1028.17991 Obstruction: active: true moving: true control group: 6687 control group 2: 0 tag: 1426 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1711.18316 y: 0 z: 1028.17991 last x: 1711.07076 last y diff: 0 last z: 1019.43064 territory: 0 rot x: 0 rot y: 0.01995 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.49997 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1052.7909 length: 1 waypoint x: 1711.31574 waypoint z: 1038.5 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6687 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 3.24 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "lastAttacked": 142250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1335, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6688 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1699.5 z: 1015.18602 Obstruction: active: true moving: true control group: 6688 control group 2: 0 tag: 1428 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1699.5 y: 0 z: 1015.18602 last x: 1699.5 last y diff: 0 last z: 1023.93602 territory: 0 rot x: 0 rot y: 3.1416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6788 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 17.5 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 1699.5 waypoint z: 1009.5 length: 1 waypoint x: 1699.5 waypoint z: 1009.5 type: 3 goal x: 1698.95923 goal z: 999.37195 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.25 goal hh: 7.25 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_meat" anim run threshold: 22.75 anim name: "carry_meat" anim once: false anim speed: 17.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_meat" seed: 6688 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 10 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 20 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 6788, "force": false } }, { "type": "Gather", "data": { "target": 6742, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1702.5, "y": 27.0108642578125, "z": 1055.2760009765625 }, "force": false, "initPos": { "x": 1698.0896759033203, "y": 27.010040283203125, "z": 1085.0399322509766 }, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 6788, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1702.59326171875, "z": 1125.803955078125 }, "workOrders": [ { "type": "Gather", "data": { "target": 6693, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 1716.086441040039, "y": 35.78004455566406, "z": 877.3521728515625 }, "force": false } } ], "lastAttacked": 80000, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1336, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": true } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6694 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 940.89313 z: 955.84495 Obstruction: active: true moving: false control group: 6694 control group 2: 0 tag: 1430 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 940.89313 y: 0 z: 955.84495 last x: 940.89313 last y diff: 0 last z: 955.84495 territory: 5 rot x: 0 rot y: 2.55257 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 3278 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 942 goal z: 954 goal u x: -0.23053 goal u z: 0.97327 goal v x: -0.97327 goal v z: -0.23053 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6694 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7230, "losRangeQuery": 1337, "fsmReenter": false, "gatheringTarget": 3278 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6695 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1559.96229 z: 449.6168 Obstruction: active: true moving: false control group: 6610 control group 2: 0 tag: 9629 flags: 15 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1559.96229 y: 0 z: 449.6168 last x: 1559.96229 last y diff: 0 last z: 449.6168 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/hellenes/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 8896 actor: "structures/hellenes/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 330, "cp": [ 0, 330, 0, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 10 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 1320, "hitpoints": 1320, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/spart_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6697 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1377.36466 z: 1565.7744 Obstruction: active: true moving: true control group: 6697 control group 2: 0 tag: 1432 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1377.36466 y: 0 z: 1565.7744 last x: 1373.61301 last y diff: 0 last z: 1568.68775 territory: 2 rot x: 0 rot y: 2.25742 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 163 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 0 length: 1 waypoint x: 1381.68316 waypoint z: 1562.42086 type: 3 goal x: 1384.74457 goal z: 1558.99247 goal u x: -0.99843 goal u z: 0.05646 goal v x: -0.05646 goal v z: -0.99843 goal hw: 3.25 goal hh: 3.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "walk" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6697 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1338 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 163, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1384.7445678710938, "y": 23.499267578125, "z": 1558.9924621582031 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 163, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1384.7445678710938, "y": 23.499267578125, "z": 1558.9924621582031 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1339, "fsmReenter": false, "gatheringTarget": 163 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6698 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1381.61393 z: 1561.19675 Obstruction: active: true moving: false control group: 6698 control group 2: 0 tag: 1434 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1381.61393 y: 0 z: 1561.19675 last x: 1381.61393 last y diff: 0 last z: 1561.19675 territory: 2 rot x: 0 rot y: 2.21982 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 163 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1384.74457 goal z: 1558.99247 goal u x: -0.99843 goal u z: 0.05646 goal v x: -0.05646 goal v z: -0.99843 goal hw: 3.25 goal hh: 3.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6698 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1340 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 163, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1384.7445678710938, "y": 23.499267578125, "z": 1558.9924621582031 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 163, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1384.7445678710938, "y": 23.499267578125, "z": 1558.9924621582031 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7044, "losRangeQuery": 1341, "fsmReenter": false, "gatheringTarget": 163 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6699 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1381.5447 z: 1559.97252 Obstruction: active: true moving: false control group: 6699 control group 2: 0 tag: 1436 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1381.5447 y: 0 z: 1559.97252 last x: 1381.5447 last y diff: 0 last z: 1559.97252 territory: 2 rot x: 0 rot y: 1.93911 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 163 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1384.74457 goal z: 1558.99247 goal u x: -0.99843 goal u z: 0.05646 goal v x: -0.05646 goal v z: -0.99843 goal hw: 3.25 goal hh: 3.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6699 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1342 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 163, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1384.7445678710938, "y": 23.499267578125, "z": 1558.9924621582031 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 163, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_berry", "lastPos": { "x": 1384.7445678710938, "y": 23.499267578125, "z": 1558.9924621582031 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7152, "losRangeQuery": 1343, "fsmReenter": false, "gatheringTarget": 163 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6701 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 394.83806 z: 131.91018 Obstruction: active: true moving: true control group: 6701 control group 2: 0 tag: 1438 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 394.83806 y: 0 z: 131.91018 last x: 397.63187 last y diff: 0 last z: 128.06868 territory: 4 rot x: 0 rot y: -0.66141 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 320 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 3 waypoint x: 390.5 waypoint z: 143.5 waypoint x: 390.5 waypoint z: 139 waypoint x: 393.5 waypoint z: 133.75 length: 0 type: 3 goal x: 392.875 goal z: 168.375 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 19.25 goal hh: 16.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 12.75 anim name: "carry_wood" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_wood" seed: 6701 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1344 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 15 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 320, "force": false } }, { "type": "Gather", "data": { "target": 352, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 400.3489685058594, "y": 28.738510131835938, "z": 121.94609069824219 }, "force": false, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 320, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1345, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6703 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 350.03211 z: 255.16056 Obstruction: active: true moving: false control group: 6630 control group 2: 0 tag: 9653 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 350.03211 y: 0 z: 255.16056 last x: 350.03211 last y diff: 0 last z: 255.16056 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 34502 actor: "structures/mauryans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 2, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6705 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 864.7222 z: 1019.99553 Obstruction: active: true moving: false control group: 6705 control group 2: 0 tag: 1440 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 864.7222 y: 0 z: 1019.99553 last x: 864.7222 last y diff: 0 last z: 1019.99553 territory: 5 rot x: 0 rot y: -0.41968 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 423 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 863.88328 goal z: 1022.29671 goal u x: -0.68545 goal u z: 0.72873 goal v x: -0.72873 goal v z: -0.68545 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6705 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1346 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7045, "losRangeQuery": 1347, "fsmReenter": false, "gatheringTarget": 423 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6706 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 534.03794 z: 955.68094 Obstruction: active: true moving: false control group: 6706 control group 2: 0 tag: 1442 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 534.03794 y: 0 z: 955.68094 last x: 534.03794 last y diff: 0 last z: 955.68094 territory: 6 rot x: 0 rot y: 1.51058 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 0 goal x: 538.57587 goal z: 955.86188 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6706 actor: "units/persians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 538.5758666992188, "z": 955.8618774414062 }, "workOrders": [], "lastAttacked": 77500, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losRangeQuery": 1348, "fsmReenter": false, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6711 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1428.45691 z: 1553.42786 Obstruction: active: true moving: false control group: 6633 control group 2: 0 tag: 9665 flags: 15 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1428.45691 y: 0 z: 1553.42786 last x: 1428.45691 last y diff: 0 last z: 1553.42786 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/barracks.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 9178 actor: "structures/seleucids/barracks.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 500, "cp": [ 0, 0, 500, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 4, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/sele_infantry_spearman_b", "units/sele_infantry_pikeman_b", "units/sele_infantry_javelinist_b", "units/sele_cavalry_javelinist_b", "units/sele_cavalry_archer_b" ] } RallyPoint: object: { "pos": [ { "x": 1293.77880859375, "z": 1672.12109375 } ], "data": [ { "command": "build", "target": 6806 } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6714 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1567.3219 z: 343.80442 Obstruction: active: true moving: false control group: 6615 control group 2: 0 tag: 9671 flags: 15 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1567.3219 y: 0 z: 343.80442 last x: 1567.3219 last y diff: 0 last z: 343.80442 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/hellenes/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 64515 actor: "structures/hellenes/storehouse.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 330, "cp": [ 0, 330, 0, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 880.0000000000001, "hitpoints": 880.0000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 2, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6716 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 397.92536 z: 123.17852 Obstruction: active: true moving: false control group: 6716 control group 2: 0 tag: 1444 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 397.92536 y: 0 z: 123.17852 last x: 397.92536 last y diff: 0 last z: 123.17852 territory: 4 rot x: 0 rot y: 2.10032 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 352 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 400.34897 goal z: 121.9461 goal u x: 0.92748 goal u z: 0.37478 goal v x: -0.37478 goal v z: 0.92748 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6716 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1349 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 352, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 400.3489685058594, "y": 28.738510131835938, "z": 121.94609069824219 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 352, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 400.3489685058594, "y": 28.738510131835938, "z": 121.94609069824219 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6775, "losRangeQuery": 1350, "fsmReenter": false, "gatheringTarget": 352 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6717 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 370.40864 z: 259.01728 Obstruction: active: true moving: false control group: 6638 control group 2: 0 tag: 9675 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 370.40864 y: 0 z: 259.01728 last x: 370.40864 last y diff: 0 last z: 259.01728 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28999 actor: "structures/mauryans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6718 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 867.06518 z: 1022.19933 Obstruction: active: true moving: false control group: 6718 control group 2: 0 tag: 1446 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 867.06518 y: 0 z: 1022.19933 last x: 867.06518 last y diff: 0 last z: 1022.19933 territory: 5 rot x: 0 rot y: -1.52416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 423 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 863.88328 goal z: 1022.29671 goal u x: -0.68545 goal u z: 0.72873 goal v x: -0.72873 goal v z: -0.68545 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6718 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1351 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6958, "losRangeQuery": 1352, "fsmReenter": false, "gatheringTarget": 423 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6720 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1745.75196 z: 873.82795 Obstruction: active: true moving: false control group: 6645 control group 2: 0 tag: 9679 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1745.75196 y: 0 z: 873.82795 last x: 1745.75196 last y diff: 0 last z: 873.82795 territory: 3 rot x: 0 rot y: 3.927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33838 actor: "structures/iberians/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 300, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/iber_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6724 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1710.62795 z: 1020.40792 Obstruction: active: true moving: true control group: 6724 control group 2: 0 tag: 1448 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1710.62795 y: 0 z: 1020.40792 last x: 1711.11013 last y diff: 0 last z: 1011.67122 territory: 3 rot x: 0 rot y: -0.08217 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.49997 moving: true facePointAfterMove: true tries: 0 length: 3 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1050.2909 waypoint x: 1710.40787 waypoint z: 1024.39545 length: 1 waypoint x: 1710.40787 waypoint z: 1024.39545 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6724 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 6.48 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "lastAttacked": 142750, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1353, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6725 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1700.55597 z: 1049.85792 Obstruction: active: true moving: false control group: 6725 control group 2: 0 tag: 1450 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1700.55597 y: 0 z: 1049.85792 last x: 1700.55625 last y diff: 0 last z: 1044.08368 territory: 0 rot x: 0 rot y: 0.72811 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6742 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1702.5 goal z: 1052.10801 goal u x: -1 goal u z: -0.00005 goal v x: 0.00005 goal v z: -1 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_meat" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_meat" seed: 6725 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 10 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6742, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1702.5, "y": 27.0108642578125, "z": 1052.1080017089844 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6742, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1702.5, "y": 27.0108642578125, "z": 1052.1080017089844 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1732.48583984375, "z": 1017.5104370117188 }, "workOrders": [], "lastAttacked": 142250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7337, "losRangeQuery": 1354, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false, "gatheringTarget": 6742 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6728 Footprint: Minimap: active: true x: 1425.31701 z: 1624.22941 Obstruction: active: true moving: false control group: 6728 control group 2: 0 tag: 9699 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1425.31701 y: 0 z: 1624.22941 last x: 1425.31701 last y diff: 0 last z: 1624.22941 territory: 2 rot x: 0 rot y: 2.58059 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/boar.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 6145 actor: "fauna/boar.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 150, "gatherers": [ [], [], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6729 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 402.04871 z: 123.21317 Obstruction: active: true moving: false control group: 6729 control group 2: 0 tag: 1452 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 402.04871 y: 0 z: 123.21317 last x: 402.04871 last y diff: 0 last z: 123.21317 territory: 4 rot x: 0 rot y: -2.24166 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 352 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 400.34897 goal z: 121.9461 goal u x: 0.92748 goal u z: 0.37478 goal v x: -0.37478 goal v z: 0.92748 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6729 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1355 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 352, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 400.3489685058594, "y": 28.738510131835938, "z": 121.94609069824219 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 352, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 400.3489685058594, "y": 28.738510131835938, "z": 121.94609069824219 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7189, "losRangeQuery": 1356, "fsmReenter": false, "gatheringTarget": 352 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6730 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 1083.23655 z: 205.76346 Obstruction: active: true moving: true control group: 6730 control group 2: 0 tag: 1454 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 1083.23655 y: 0 z: 205.76346 last x: 1089.42386 last y diff: 0 last z: 199.57615 territory: 0 rot x: 0 rot y: -0.78541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.50037 moving: true facePointAfterMove: true tries: 0 length: 126 waypoint x: 539.6886 waypoint z: 945.53541 waypoint x: 537.5943 waypoint z: 942.01771 waypoint x: 532.54715 waypoint z: 936.25886 waypoint x: 529.02358 waypoint z: 932.37943 waypoint x: 511.7618 waypoint z: 914.93972 waypoint x: 499.63091 waypoint z: 902.71987 waypoint x: 491.06547 waypoint z: 894.10994 waypoint x: 485.28274 waypoint z: 888.30498 waypoint x: 481.39138 waypoint z: 884.4025 waypoint x: 476.9457 waypoint z: 879.95125 waypoint x: 473.72286 waypoint z: 876.72564 waypoint x: 471.11144 waypoint z: 874.11283 waypoint x: 467.30573 waypoint z: 870.30642 waypoint x: 463.90287 waypoint z: 866.90322 waypoint x: 459.70144 waypoint z: 862.70162 waypoint x: 457.10073 waypoint z: 860.10082 waypoint x: 452.30037 waypoint z: 855.30042 waypoint x: 449.4002 waypoint z: 852.40021 waypoint x: 446.45011 waypoint z: 849.45011 waypoint x: 443.47506 waypoint z: 846.47506 waypoint x: 440.98754 waypoint z: 843.98754 waypoint x: 434.24378 waypoint z: 837.24378 waypoint x: 429.8719 waypoint z: 832.8719 waypoint x: 425.18595 waypoint z: 828.18595 waypoint x: 422.34298 waypoint z: 825.34298 waypoint x: 417.4215 waypoint z: 820.4215 waypoint x: 414.46076 waypoint z: 817.46076 waypoint x: 411.48038 waypoint z: 814.48038 waypoint x: 407.9902 waypoint z: 810.9902 waypoint x: 404.74511 waypoint z: 807.74511 waypoint x: 402.12256 waypoint z: 805.12256 waypoint x: 399.31128 waypoint z: 802.31128 waypoint x: 396.40564 waypoint z: 799.40564 waypoint x: 392.45282 waypoint z: 795.45282 waypoint x: 389.97641 waypoint z: 792.97641 waypoint x: 385.73821 waypoint z: 788.73821 waypoint x: 381.11912 waypoint z: 784.11912 waypoint x: 377.30956 waypoint z: 780.30956 waypoint x: 373.4048 waypoint z: 776.4048 waypoint x: 367.9524 waypoint z: 770.9524 waypoint x: 363.2262 waypoint z: 766.2262 waypoint x: 358.8631 waypoint z: 761.8631 waypoint x: 354.5 waypoint z: 757.5 waypoint x: 354.5 waypoint z: 753.5 waypoint x: 348 waypoint z: 745 waypoint x: 341.75 waypoint z: 737.75 waypoint x: 336.625 waypoint z: 732.125 waypoint x: 331.5625 waypoint z: 726.8125 waypoint x: 327.03125 waypoint z: 722.15625 waypoint x: 322.5 waypoint z: 717.5 waypoint x: 322.5 waypoint z: 697.5 waypoint x: 319 waypoint z: 684 waypoint x: 316.75 waypoint z: 676.75 waypoint x: 310.125 waypoint z: 667.625 waypoint x: 306.3125 waypoint z: 662.5625 waypoint x: 302.5 waypoint z: 657.5 waypoint x: 302.5 waypoint z: 579.5 waypoint x: 300 waypoint z: 538 waypoint x: 293.25 waypoint z: 511.75 waypoint x: 286.5 waypoint z: 485.5 waypoint x: 286.5 waypoint z: 469.5 waypoint x: 291 waypoint z: 457 waypoint x: 295.5 waypoint z: 444.5 waypoint x: 298 waypoint z: 442 waypoint x: 300.75 waypoint z: 439.75 waypoint x: 305.5 waypoint z: 436.5 waypoint x: 309 waypoint z: 435 waypoint x: 312.5 waypoint z: 433.5 waypoint x: 316 waypoint z: 433 waypoint x: 320.5 waypoint z: 431.5 waypoint x: 345 waypoint z: 431.5 waypoint x: 358.25 waypoint z: 430.5 waypoint x: 372.375 waypoint z: 422.5 waypoint x: 386.5 waypoint z: 414.5 waypoint x: 396.5 waypoint z: 414.5 waypoint x: 403 waypoint z: 413 waypoint x: 406.75 waypoint z: 411.75 waypoint x: 410.5 waypoint z: 410.5 waypoint x: 473.5 waypoint z: 410.5 waypoint x: 506.5 waypoint z: 409 waypoint x: 539.5 waypoint z: 407.5 waypoint x: 710.5 waypoint z: 407.5 waypoint x: 799.5 waypoint z: 404 waypoint x: 846 waypoint z: 400.25 waypoint x: 871.25 waypoint z: 396.375 waypoint x: 885.875 waypoint z: 392.4375 waypoint x: 895.1875 waypoint z: 388.46875 waypoint x: 901.84375 waypoint z: 384.48438 waypoint x: 907.67188 waypoint z: 379.9922 waypoint x: 912.08594 waypoint z: 376.2461 waypoint x: 916.79297 waypoint z: 371.87305 waypoint x: 923.14649 waypoint z: 365.68653 waypoint x: 927.82325 waypoint z: 361.09327 waypoint x: 934.66163 waypoint z: 354.29664 waypoint x: 941.58082 waypoint z: 347.39832 waypoint x: 947.54041 waypoint z: 341.44916 waypoint x: 952.52021 waypoint z: 336.47458 waypoint x: 956.51011 waypoint z: 332.4873 waypoint x: 960.50506 waypoint z: 328.49366 waypoint x: 967.00252 waypoint z: 321.99683 waypoint x: 971.75126 waypoint z: 317.24842 waypoint x: 976.12563 waypoint z: 312.87421 waypoint x: 984.81281 waypoint z: 304.18711 waypoint x: 990.65641 waypoint z: 298.34356 waypoint x: 996.07821 waypoint z: 292.92179 waypoint x: 1000.2891 waypoint z: 288.7109 waypoint x: 1004.39455 waypoint z: 284.60546 waypoint x: 1008.44727 waypoint z: 280.55274 waypoint x: 1012.47364 waypoint z: 276.52637 waypoint x: 1016.98682 waypoint z: 272.01319 waypoint x: 1020.74341 waypoint z: 268.2566 waypoint x: 1024.62171 waypoint z: 264.3783 waypoint x: 1028.56086 waypoint z: 260.43915 waypoint x: 1032.53043 waypoint z: 256.46958 waypoint x: 1039.01522 waypoint z: 249.9848 waypoint x: 1044.2576 waypoint z: 244.74241 waypoint x: 1048.3788 waypoint z: 240.62121 waypoint x: 1052.9394 waypoint z: 236.06061 waypoint x: 1055.7197 waypoint z: 233.28031 waypoint x: 1059.60985 waypoint z: 229.39016 waypoint x: 1062.55492 waypoint z: 226.44509 waypoint x: 1065.52746 waypoint z: 223.47255 waypoint x: 1069.51372 waypoint z: 219.48629 waypoint x: 1073.00686 waypoint z: 215.99315 waypoint x: 1077.25342 waypoint z: 211.74659 waypoint x: 1080.87671 waypoint z: 208.1233 length: 0 type: 0 goal x: 539.6886 goal z: 945.53541 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_meat" anim run threshold: 22.75 anim name: "carry_meat" anim once: false anim speed: 17.50037 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_meat" seed: 6730 actor: "units/persians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 10 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 539.6885986328125, "z": 945.535400390625, "force": true } } ], "order": { "type": "Walk", "data": { "x": 539.6885986328125, "z": 945.535400390625, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 539.6885986328125, "z": 945.535400390625 }, "workOrders": [ { "type": "Gather", "data": { "target": 6723, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_chicken", "lastPos": { "x": 489.75238037109375, "y": 25.69049072265625, "z": 981.6811828613281 }, "force": false, "autoharvest": true } } ], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1357, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6731 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 870.02422 z: 1016.93403 Obstruction: active: true moving: true control group: 6731 control group 2: 0 tag: 1456 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 870.02422 y: 0 z: 1016.93403 last x: 873.3906 last y diff: 0 last z: 1013.58292 territory: 5 rot x: 0 rot y: -0.78721 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 423 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 866.12182 waypoint z: 1021.312 length: 2 waypoint x: 865.86863 waypoint z: 1021.07386 waypoint x: 865.9027 waypoint z: 1021.03685 type: 3 goal x: 863.88328 goal z: 1022.29671 goal u x: -0.68545 goal u z: 0.72873 goal v x: -0.72873 goal v z: -0.68545 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "walk" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6731 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1358 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1359, "fsmReenter": false, "gatheringTarget": 423 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6735 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1551.58623 z: 339.46402 Obstruction: active: true moving: false control group: 6735 control group 2: 0 tag: 1458 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1551.58623 y: 0 z: 339.46402 last x: 1551.58623 last y diff: 0 last z: 339.46402 territory: 1 rot x: 0 rot y: -2.32474 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 638 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1550 goal z: 338 goal u x: -0.87401 goal u z: 0.48676 goal v x: -0.48676 goal v z: -0.87401 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6735 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7190, "losRangeQuery": 1360, "fsmReenter": false, "gatheringTarget": 638 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6736 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1558.21956 z: 336.58562 Obstruction: active: true moving: false control group: 6736 control group 2: 0 tag: 1460 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1558.21956 y: 0 z: 336.58562 last x: 1558.21956 last y diff: 0 last z: 336.58562 territory: 1 rot x: 0 rot y: -3.01865 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 639 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1558 goal z: 334 goal u x: 0.67765 goal u z: 0.73598 goal v x: -0.73598 goal v z: 0.67765 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6736 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 639, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1558, "y": 27.96466064453125, "z": 334 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 639, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1558, "y": 27.96466064453125, "z": 334 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7296, "losRangeQuery": 1361, "fsmReenter": false, "gatheringTarget": 639 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6737 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1559.42751 z: 335.47342 Obstruction: active: true moving: false control group: 6737 control group 2: 0 tag: 1462 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1559.42751 y: 0 z: 335.47342 last x: 1559.42751 last y diff: 0 last z: 335.47342 territory: 1 rot x: 0 rot y: -2.36863 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 639 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1558 goal z: 334 goal u x: 0.67765 goal u z: 0.73598 goal v x: -0.73598 goal v z: 0.67765 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6737 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 639, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1558, "y": 27.96466064453125, "z": 334 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 639, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1558, "y": 27.96466064453125, "z": 334 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6854, "losRangeQuery": 1362, "fsmReenter": false, "gatheringTarget": 639 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6738 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1552.78957 z: 338.79389 Obstruction: active: true moving: false control group: 6738 control group 2: 0 tag: 1464 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1552.78957 y: 0 z: 338.79389 last x: 1552.78957 last y diff: 0 last z: 338.79389 territory: 1 rot x: 0 rot y: -1.9188 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 638 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1550 goal z: 338 goal u x: -0.87401 goal u z: 0.48676 goal v x: -0.48676 goal v z: -0.87401 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6738 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 638, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1550, "y": 28.90216064453125, "z": 338 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7191, "losRangeQuery": 1363, "fsmReenter": false, "gatheringTarget": 638 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6739 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1560.75094 z: 334.25487 Obstruction: active: true moving: false control group: 6739 control group 2: 0 tag: 1466 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1560.75094 y: 0 z: 334.25487 last x: 1560.75094 last y diff: 0 last z: 334.25487 territory: 1 rot x: 0 rot y: -1.70398 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 639 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1558 goal z: 334 goal u x: 0.67765 goal u z: 0.73598 goal v x: -0.73598 goal v z: 0.67765 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6739 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 639, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1558, "y": 27.96466064453125, "z": 334 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 639, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_senegal_date_palm", "lastPos": { "x": 1558, "y": 27.96466064453125, "z": 334 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7255, "losRangeQuery": 1364, "fsmReenter": false, "gatheringTarget": 639 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6740 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 385.16083 z: 269.48047 Obstruction: active: true moving: false control group: 6640 control group 2: 0 tag: 9715 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 385.16083 y: 0 z: 269.48047 last x: 385.16083 last y diff: 0 last z: 269.48047 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 27728 actor: "structures/mauryans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6741 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 398.00124 z: 118.66665 Obstruction: active: true moving: false control group: 6741 control group 2: 0 tag: 1468 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 398.00124 y: 0 z: 118.66665 last x: 398.00124 last y diff: 0 last z: 118.66665 territory: 4 rot x: 0 rot y: -2.86344 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 349 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 397.3911 goal z: 115.83121 goal u x: -0.84038 goal u z: -0.54276 goal v x: 0.54276 goal v z: -0.84038 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6741 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1365 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 349, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 397.39109802246094, "y": 28.766769409179688, "z": 115.83120727539062 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 349, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_cretan_date_palm_short", "lastPos": { "x": 397.39109802246094, "y": 28.766769409179688, "z": 115.83120727539062 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6801, "losRangeQuery": 1366, "fsmReenter": false, "gatheringTarget": 349 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6742 Footprint: Minimap: active: true x: 1702.5 z: 1052.10801 Obstruction: active: true moving: false control group: 6742 control group 2: 0 tag: 9717 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1702.5 y: 0 z: 1052.10801 last x: 1702.5 last y diff: 0 last z: 1052.10801 territory: 0 rot x: 0 rot y: 3.1416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 2581 actor: "fauna/camel.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 20, "gatherers": [ [], [], [], [ 6725 ], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6745 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 409.83466 z: 1017.83808 Obstruction: active: true moving: false control group: 6704 control group 2: 0 tag: 9721 flags: 15 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 409.83466 y: 0 z: 1017.83808 last x: 409.83466 last y diff: 0 last z: 1017.83808 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/persians/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 44999 actor: "structures/persians/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 0, 0, 300 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 10 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/pers_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6746 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 862.67348 z: 1020.29744 Obstruction: active: true moving: false control group: 6746 control group 2: 0 tag: 1470 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 862.67348 y: 0 z: 1020.29744 last x: 862.67348 last y diff: 0 last z: 1020.29744 territory: 5 rot x: 0 rot y: 0.5922 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 423 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 863.88328 goal z: 1022.29671 goal u x: -0.68545 goal u z: 0.72873 goal v x: -0.72873 goal v z: -0.68545 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/romans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6746 actor: "units/romans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 5 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1367 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 3 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 423, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 863.8832702636719, "y": 27.122467041015625, "z": 1022.2967071533203 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7213, "losRangeQuery": 1368, "fsmReenter": false, "gatheringTarget": 423 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6750 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 537.4134 z: 957.02436 Obstruction: active: true moving: false control group: 6750 control group 2: 0 tag: 1472 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 537.4134 y: 0 z: 957.02436 last x: 537.4134 last y diff: 0 last z: 957.02436 territory: 6 rot x: 0 rot y: 2.3562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 0 goal x: 538.57587 goal z: 955.86188 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6750 actor: "units/persians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 538.5758666992188, "z": 955.8618774414062 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losRangeQuery": 1369, "fsmReenter": false, "attackTimers": { "prepare": 0, "repeat": 1000 }, "oldAttackType": "Slaughter", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6754 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1751.88392 z: 864.04505 Obstruction: active: true moving: false control group: 6653 control group 2: 0 tag: 9751 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1751.88392 y: 0 z: 864.04505 last x: 1751.88392 last y diff: 0 last z: 864.04505 territory: 3 rot x: 0 rot y: 3.927 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 33539 actor: "structures/iberians/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 300, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/iber_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6755 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1360.33802 z: 1558.16613 Obstruction: active: true moving: false control group: 6755 control group 2: 0 tag: 1474 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1360.33802 y: 0 z: 1558.16613 last x: 1360.33802 last y diff: 0 last z: 1558.16613 territory: 2 rot x: 0 rot y: 2.45003 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6775 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1367.96839 goal z: 1548.46485 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.25 goal hh: 12.25 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_grain" anim once: false anim speed: 1 sound group: "resource/farming/farm.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_grain" seed: 6755 actor: "units/seleucids/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 2 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1370 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "grain" }, "baseSpeed": 1, "rates": { "food.fruit": 1, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.7 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6775, "type": { "generic": "food", "specific": "grain" }, "template": "structures/sele_field", "lastPos": { "x": 1367.9683837890625, "y": 23.5, "z": 1548.46484375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6374, "losRangeQuery": 1371, "fsmReenter": false, "gatheringTarget": 6775 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6756 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 383.44454 z: 212.5119 Obstruction: active: true moving: false control group: 6756 control group 2: 0 tag: 1476 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 383.44454 y: 0 z: 212.5119 last x: 383.44454 last y diff: 0 last z: 212.5119 territory: 4 rot x: 0 rot y: -2.78597 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 334 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 382.55045 goal z: 209.4568 goal u x: -0.8776 goal u z: -0.48023 goal v x: 0.48023 goal v z: -0.8776 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6756 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1372 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 7 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7132, "losRangeQuery": 1373, "fsmReenter": false, "gatheringTarget": 334 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6758 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1711.11854 z: 1015.75731 Obstruction: active: true moving: true control group: 6758 control group 2: 0 tag: 1478 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1711.11854 y: 0 z: 1015.75731 last x: 1709.58814 last y diff: 0 last z: 1007.2292 territory: 3 rot x: 0 rot y: 0.23902 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.32868 moving: true facePointAfterMove: true tries: 0 length: 3 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1050.2909 waypoint x: 1710.40787 waypoint z: 1024.39545 length: 3 waypoint x: 1710.40787 waypoint z: 1024.39545 waypoint x: 1711.23124 waypoint z: 1018.4157 waypoint x: 1711.23124 waypoint z: 1016.09075 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.32868 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6758 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 7.039999999999999 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "lastAttacked": 142250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1374, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6759 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1712.02591 z: 1009.11593 Obstruction: active: true moving: true control group: 6759 control group 2: 0 tag: 1480 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1712.02591 y: 0 z: 1009.11593 last x: 1710.5 last y diff: 0 last z: 1000.5 territory: 3 rot x: 0 rot y: 0.23635 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.49997 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1050.7909 length: 4 waypoint x: 1711.31574 waypoint z: 1039.05071 waypoint x: 1712.23324 waypoint z: 1020.59311 waypoint x: 1712.2726 waypoint z: 1012.8337 waypoint x: 1712.2726 waypoint z: 1010.50875 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6759 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 6.48 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "lastAttacked": 128750, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1375, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6761 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1279.58812 z: 1664.27981 Obstruction: active: true moving: false control group: 6761 control group 2: 0 tag: 1482 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1279.58812 y: 0 z: 1664.27981 last x: 1279.58812 last y diff: 0 last z: 1664.27981 territory: 2 rot x: 0 rot y: -2.49665 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5167 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1278 goal z: 1662 goal u x: 0.97573 goal u z: 0.21982 goal v x: -0.21982 goal v z: 0.97573 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6761 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7170, "losRangeQuery": 1376, "fsmReenter": false, "gatheringTarget": 5167 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6762 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1280.30141 z: 1661.11364 Obstruction: active: true moving: false control group: 6762 control group 2: 0 tag: 1484 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1280.30141 y: 0 z: 1661.11364 last x: 1280.30141 last y diff: 0 last z: 1661.11364 territory: 2 rot x: 0 rot y: -1.13405 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5167 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1278 goal z: 1662 goal u x: 0.97573 goal u z: 0.21982 goal v x: -0.21982 goal v z: 0.97573 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6762 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7297, "losRangeQuery": 1377, "fsmReenter": false, "gatheringTarget": 5167 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6763 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1279.99581 z: 1662.47017 Obstruction: active: true moving: false control group: 6763 control group 2: 0 tag: 1486 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1279.99581 y: 0 z: 1662.47017 last x: 1279.99581 last y diff: 0 last z: 1662.47017 territory: 2 rot x: 0 rot y: -1.8703 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5167 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1278 goal z: 1662 goal u x: 0.97573 goal u z: 0.21982 goal v x: -0.21982 goal v z: 0.97573 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6763 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7047, "losRangeQuery": 1378, "fsmReenter": false, "gatheringTarget": 5167 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6766 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1471.37827 z: 474.62517 Obstruction: active: true moving: true control group: 6766 control group 2: 0 tag: 1488 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1471.37827 y: 0 z: 474.62517 last x: 1477.5646 last y diff: 0 last z: 468.43703 territory: 1 rot x: 0 rot y: -0.7853 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 8 speed: 17.5 current speed: 17.50013 moving: true facePointAfterMove: true tries: 0 length: 10 waypoint x: 1435.5 waypoint z: 512.5 waypoint x: 1438.5 waypoint z: 508.5 waypoint x: 1442.5 waypoint z: 504 waypoint x: 1446.5 waypoint z: 499.75 waypoint x: 1450 waypoint z: 496.125 waypoint x: 1453.75 waypoint z: 492.3125 waypoint x: 1458.125 waypoint z: 487.90625 waypoint x: 1462.3125 waypoint z: 483.70313 waypoint x: 1466.40625 waypoint z: 479.60157 waypoint x: 1469.95313 waypoint z: 476.05079 length: 0 type: 1 goal x: 1430.00591 goal z: 518.89528 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 7.875 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.50013 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6766 actor: "units/spartans/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 10 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1430.0059051513672, "y": 23.5, "z": 518.8952789306641 }, "force": false, "initPos": { "x": 1444.5733489990234, "y": 23.505020141601562, "z": 511.6649475097656 }, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6784, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1430.0059051513672, "y": 23.5, "z": 518.8952789306641 }, "force": false, "initPos": { "x": 1444.5733489990234, "y": 23.505020141601562, "z": 511.6649475097656 }, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "lastAttacked": 105000, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1379, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false, "gatheringTarget": 6784 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6767 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 870.08204 z: 1039.72225 Obstruction: active: true moving: false control group: 6767 control group 2: 0 tag: 1490 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 870.08204 y: 0 z: 1039.72225 last x: 870.08204 last y diff: 0 last z: 1039.72225 territory: 5 rot x: 0 rot y: -0.72068 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 437 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 868.74946 goal z: 1041.29426 goal u x: -0.56884 goal u z: 0.82297 goal v x: -0.82297 goal v z: -0.56884 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6767 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 437, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 868.7494506835938, "y": 27.010040283203125, "z": 1041.2942504882812 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 437, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 868.7494506835938, "y": 27.010040283203125, "z": 1041.2942504882812 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7006, "losRangeQuery": 1380, "fsmReenter": false, "gatheringTarget": 437 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6768 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 375.2978 z: 192.65697 Obstruction: active: true moving: true control group: 6768 control group 2: 0 tag: 1492 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 375.2978 y: 0 z: 192.65697 last x: 378.10271 last y diff: 0 last z: 196.49036 territory: 4 rot x: 0 rot y: -2.47788 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6867 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 5 waypoint x: 370.5 waypoint z: 163.5 waypoint x: 367.5 waypoint z: 165.5 waypoint x: 367.5 waypoint z: 176.5 waypoint x: 371.5 waypoint z: 186 waypoint x: 375 waypoint z: 192.25 length: 0 type: 3 goal x: 370.58191 goal z: 146.31556 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.78333 goal hh: 12.78333 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_food" anim run threshold: 12.75 anim name: "carry_food" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_food" seed: 6768 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1381 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 6 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losRangeQuery": 1382, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6769 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 537.4134 z: 954.69941 Obstruction: active: true moving: false control group: 6769 control group 2: 0 tag: 1494 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 537.4134 y: 0 z: 954.69941 last x: 537.4134 last y diff: 0 last z: 954.69941 territory: 6 rot x: 0 rot y: 0.78541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 0 goal x: 538.57587 goal z: 955.86188 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/persians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6769 actor: "units/persians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 538.5758666992188, "z": 955.8618774414062 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losRangeQuery": 1383, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6772 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 410.67179 z: 268.50223 Obstruction: active: true moving: false control group: 6646 control group 2: 0 tag: 9795 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 410.67179 y: 0 z: 268.50223 last x: 410.67179 last y diff: 0 last z: 268.50223 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 525 actor: "structures/mauryans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6775 Decay: Footprint: Minimap: active: true x: 1367.96839 z: 1548.46485 Obstruction: active: true moving: false control group: 6732 control group 2: 0 tag: 9801 flags: 6 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1367.96839 y: 0 z: 1548.46485 last x: 1367.96839 last y diff: 0 last z: 1548.46485 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_medit.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 18937 actor: "structures/plot_field_medit.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 500, "cp": [ 0, 0, 500, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceSupply: object: { "amount": null, "gatherers": [ [], [], [ 151, 6755, 152, 154, 153 ], [], [], [], [], [] ], "infinite": true, "cachedType": { "generic": "food", "specific": "grain" } } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6776 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 961.09943 z: 1014.11677 Obstruction: active: true moving: false control group: 6654 control group 2: 0 tag: 9819 flags: 15 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 961.09943 y: 0 z: 1014.11677 last x: 961.09943 last y diff: 0 last z: 1014.11677 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/romans/barracks.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4542 actor: "structures/romans/barracks.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 500, "cp": [ 0, 0, 0, 0, 0, 500, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 2000, "hitpoints": 2000, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 6, "queue": [ { "id": 4, "player": 5, "unitTemplate": "units/rome_infantry_swordsman_b", "count": 1, "resources": { "food": 50, "metal": 10, "stone": 0, "wood": 40 }, "population": 1, "productionStarted": true, "timeTotal": 10000, "timeRemaining": 2000, "neededSlots": 0 }, { "id": 5, "player": 5, "unitTemplate": "units/rome_infantry_swordsman_b", "count": 1, "resources": { "food": 50, "metal": 10, "stone": 0, "wood": 40 }, "population": 1, "productionStarted": false, "timeTotal": 10000, "timeRemaining": 10000 } ], "timer": 7335, "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/rome_infantry_spearman_b", "units/rome_infantry_swordsman_b", "units/rome_infantry_javelinist_b", "units/rome_cavalry_spearman_b", "units/rome_cavalry_javelinist_b", "units/rome_champion_infantry_barracks", "units/rome_champion_cavalry_barracks" ] } RallyPoint: object: { "pos": [ { "x": 954, "z": 954 } ], "data": [ { "command": "gather", "resourceType": { "generic": "wood", "specific": "tree" }, "resourceTemplate": "gaia/flora_tree_carob" } ] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6777 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 869.5 z: 1038.5 Obstruction: active: true moving: false control group: 6777 control group 2: 0 tag: 1496 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 869.5 y: 0 z: 1038.5 last x: 869.5 last y diff: 0 last z: 1038.5 territory: 5 rot x: 0 rot y: -0.33262 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 437 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 868.74946 goal z: 1041.29426 goal u x: -0.56884 goal u z: 0.82297 goal v x: -0.82297 goal v z: -0.56884 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6777 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 1 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 437, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 868.7494506835938, "y": 27.010040283203125, "z": 1041.2942504882812 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 437, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 868.7494506835938, "y": 27.010040283203125, "z": 1041.2942504882812 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7256, "losRangeQuery": 1384, "fsmReenter": false, "gatheringTarget": 437 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6781 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 377.53145 z: 194.50985 Obstruction: active: true moving: true control group: 6781 control group 2: 0 tag: 1498 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 377.53145 y: 0 z: 194.50985 last x: 380.65558 last y diff: 0 last z: 198.02298 territory: 4 rot x: 0 rot y: -2.40223 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6867 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 9.40262 moving: true facePointAfterMove: true tries: 0 length: 5 waypoint x: 370.5 waypoint z: 163.5 waypoint x: 367.5 waypoint z: 165.5 waypoint x: 367.5 waypoint z: 176 waypoint x: 372 waypoint z: 185.75 waypoint x: 375.75 waypoint z: 192.125 length: 0 type: 3 goal x: 370.58191 goal z: 146.31556 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.78333 goal hh: 12.78333 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "walk" anim once: false anim speed: 9.40262 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6781 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1385 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losRangeQuery": 1386, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6782 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 438.04572 z: 980.43001 Obstruction: active: true moving: false control group: 6782 control group 2: 0 tag: 1500 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 438.04572 y: 0 z: 980.43001 last x: 438.04572 last y diff: 0 last z: 980.43001 territory: 6 rot x: 0 rot y: -3.11258 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5257 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 438 goal z: 978 goal u x: 0.52091 goal u z: -0.85409 goal v x: 0.85409 goal v z: 0.52091 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6782 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 3 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7192, "losRangeQuery": 1387, "fsmReenter": false, "gatheringTarget": 5257 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6784 Footprint: Minimap: active: true x: 1428.76902 z: 519.8848 Obstruction: active: true moving: false control group: 6784 control group 2: 0 tag: 9837 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1428.76902 y: 0 z: 519.8848 last x: 1428.76902 last y diff: 0 last z: 519.8848 territory: 1 rot x: 0 rot y: -0.87267 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 2538 actor: "fauna/camel.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 120, "gatherers": [ [], [ 6766 ], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6785 Decay: Footprint: Obstruction: active: true moving: false control group: 6785 control group 2: 0 tag: 9875 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1652.59681 y: 0 z: 900.43885 last x: 1652.59681 last y diff: 0 last z: 900.43885 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_4x4.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 64167 actor: "structures/fndn_4x4.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Foundation: object: { "committed": true, "builders": [ 197, 199, 200 ], "buildMultiplier": 0.7192230933248641, "previewEntity": 6796, "buildTimePenalty": 0.7, "finalTemplateName": "structures/iber_barracks", "owner": 3, "costs": { "food": 0, "metal": 0, "stone": 200, "wood": 100 }, "maxProgress": 0.5898374589114006, "initialised": true } Health: object: { "maxHitpoints": 2000, "hitpoints": 1179.6749178228013, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "mediumdamage" } Identity: RallyPoint: object: { "pos": [], "data": [] } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6788 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1698.95923 z: 999.37195 Obstruction: active: true moving: false control group: 6710 control group 2: 0 tag: 9861 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1698.95923 y: 0 z: 999.37195 last x: 1698.95923 last y diff: 0 last z: 999.37195 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/farmstead.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 25441 actor: "structures/iberians/farmstead.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 300, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 900, "hitpoints": 900, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6790 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1698.5 z: 1029.13823 Obstruction: active: true moving: true control group: 6790 control group 2: 0 tag: 1502 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1698.5 y: 0 z: 1029.13823 last x: 1698.5 last y diff: 0 last z: 1037.88823 territory: 0 rot x: 0 rot y: 3.1416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6788 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 17.5 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 1698.5 waypoint z: 1009.5 length: 0 type: 3 goal x: 1698.95923 goal z: 999.37195 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.25 goal hh: 7.25 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_meat" anim run threshold: 22.75 anim name: "carry_meat" anim once: false anim speed: 17.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_meat" seed: 6790 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 6.76 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 20 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 6788, "force": false } }, { "type": "Gather", "data": { "target": 6822, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1689.3746490478516, "y": 27.077346801757812, "z": 1098.8819427490234 }, "force": false, "initPos": { "x": 1689.3932342529297, "y": 27.0108642578125, "z": 1087.6860046386719 }, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 6788, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1690.5633544921875, "z": 1107.8818359375 }, "workOrders": [], "lastAttacked": 131250, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1388, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6791 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1690.30517 z: 1098.21839 Obstruction: active: true moving: true control group: 6791 control group 2: 0 tag: 1504 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1690.30517 y: 0 z: 1098.21839 last x: 1690.30517 last y diff: 0 last z: 1098.21839 territory: 0 rot x: 0 rot y: -0.46085 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6788 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 0 moving: true facePointAfterMove: true tries: 0 length: 2 waypoint x: 1698.5 waypoint z: 1009.5 waypoint x: 1698.5 waypoint z: 1050 length: 2 waypoint x: 1698.5 waypoint z: 1062.21839 waypoint x: 1690.30825 waypoint z: 1097.05895 type: 3 goal x: 1698.95923 goal z: 999.37195 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.25 goal hh: 7.25 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_meat" anim run threshold: 22.75 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6791 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 3.24 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 20 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 6788, "force": false } }, { "type": "Gather", "data": { "target": 6822, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1689.3746490478516, "y": 27.077346801757812, "z": 1098.8819427490234 }, "force": false, "initPos": { "x": 1689.3873748779297, "y": 27.002120971679688, "z": 1091.2139892578125 }, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 6788, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1690.5633544921875, "z": 1107.8818359375 }, "workOrders": [], "lastAttacked": 131500, "stance": "aggressive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1389, "fsmReenter": false, "attackTimers": { "prepare": 750, "repeat": 1250 }, "oldAttackType": "Ranged", "resyncAnimation": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6793 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 384.0803 z: 211.35004 Obstruction: active: true moving: false control group: 6793 control group 2: 0 tag: 1506 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 384.0803 y: 0 z: 211.35004 last x: 384.0803 last y diff: 0 last z: 211.35004 territory: 4 rot x: 0 rot y: -2.43958 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 334 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 382.55045 goal z: 209.4568 goal u x: -0.8776 goal u z: -0.48023 goal v x: 0.48023 goal v z: -0.8776 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6793 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1390 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7314, "losRangeQuery": 1391, "fsmReenter": false, "gatheringTarget": 334 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6794 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 439.30896 z: 984.544 Obstruction: active: true moving: true control group: 6794 control group 2: 0 tag: 1508 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 439.30896 y: 0 z: 984.544 last x: 441.1986 last y diff: 0 last z: 981.07735 territory: 6 rot x: 0 rot y: -0.55417 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6625 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 7.8964 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 434.12108 waypoint z: 986.86182 length: 1 waypoint x: 435.55365 waypoint z: 988.29447 type: 3 goal x: 434.12085 goal z: 997.82673 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.75 goal hh: 7.75 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 11.75 anim name: "carry_wood" anim once: false anim speed: 7.8964 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_wood" seed: 6794 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 6625, "force": false } }, { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 6625, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1392, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6795 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 940.15503 z: 952.89313 Obstruction: active: true moving: false control group: 6795 control group 2: 0 tag: 1510 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 940.15503 y: 0 z: 952.89313 last x: 940.15503 last y diff: 0 last z: 952.89313 territory: 5 rot x: 0 rot y: 0.9818 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 3278 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 942 goal z: 954 goal u x: -0.23053 goal u z: 0.97327 goal v x: -0.97327 goal v z: -0.23053 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6795 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 8 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6877, "losRangeQuery": 1393, "fsmReenter": false, "gatheringTarget": 3278 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6796 Footprint: Ownership: owner: 3 Position: in world: true x: 1652.59681 y: 0 z: 900.43885 last x: 1652.59681 last y diff: 0 last z: 900.43885 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0.58985 anchor: "upright" turret parent: 0 VisualActor: base actor: "structures/iberians/barracks.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 64167 actor: "structures/iberians/barracks.xml" - id: 6800 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1278.14452 z: 1664.1343 Obstruction: active: true moving: false control group: 6800 control group 2: 0 tag: 1512 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1278.14452 y: 0 z: 1664.1343 last x: 1278.14452 last y diff: 0 last z: 1664.1343 territory: 2 rot x: 0 rot y: -3.04197 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5167 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1278 goal z: 1662 goal u x: 0.97573 goal u z: 0.21982 goal v x: -0.21982 goal v z: 0.97573 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6800 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7215, "losRangeQuery": 1394, "fsmReenter": false, "gatheringTarget": 5167 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6801 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1279.09572 z: 1660.14512 Obstruction: active: true moving: false control group: 6801 control group 2: 0 tag: 1514 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1279.09572 y: 0 z: 1660.14512 last x: 1279.0955 last y diff: 0 last z: 1660.14506 territory: 2 rot x: 0 rot y: -0.58335 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5167 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1278 goal z: 1662 goal u x: 0.97573 goal u z: 0.21982 goal v x: -0.21982 goal v z: 0.97573 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6801 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7338, "losRangeQuery": 1395, "fsmReenter": false, "gatheringTarget": 5167 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6802 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1276.7886 z: 1663.82882 Obstruction: active: true moving: false control group: 6802 control group 2: 0 tag: 1516 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1276.7886 y: 0 z: 1663.82882 last x: 1276.7886 last y diff: 0 last z: 1663.82882 territory: 2 rot x: 0 rot y: 2.5157 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5167 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1278 goal z: 1662 goal u x: 0.97573 goal u z: 0.21982 goal v x: -0.21982 goal v z: 0.97573 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6802 actor: "units/persians/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5167, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1278, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7298, "losRangeQuery": 1396, "fsmReenter": false, "gatheringTarget": 5167 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6806 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1293.77881 z: 1672.1211 Obstruction: active: true moving: false control group: 6764 control group 2: 0 tag: 9897 flags: 15 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1293.77881 y: 0 z: 1672.1211 last x: 1293.77881 last y diff: 0 last z: 1672.1211 territory: 2 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/seleucids/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28341 actor: "structures/seleucids/storehouse.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 300, 0, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, true, false, false, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6807 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 433.52894 z: 261.25388 Obstruction: active: true moving: false control group: 6774 control group 2: 0 tag: 9899 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 433.52894 y: 0 z: 261.25388 last x: 433.52894 last y diff: 0 last z: 261.25388 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 22330 actor: "structures/mauryans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6808 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1287.17179 z: 1661.77622 Obstruction: active: true moving: true control group: 6808 control group 2: 0 tag: 1518 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1287.17179 y: 0 z: 1661.77622 last x: 1287.0437 last y diff: 0 last z: 1662.56238 territory: 2 rot x: 0 rot y: 2.92151 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 5140 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 1.59305 moving: true facePointAfterMove: true tries: 0 length: 0 length: 1 waypoint x: 1287.17072 waypoint z: 1661.77491 type: 3 goal x: 1290 goal z: 1662 goal u x: 0.77547 goal u z: -0.63207 goal v x: 0.63207 goal v z: 0.77547 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 11.75 anim name: "walk" anim once: false anim speed: 1.59305 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6808 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1397, "fsmReenter": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6809 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 382.34408 z: 213.67437 Obstruction: active: true moving: true control group: 6809 control group 2: 0 tag: 1520 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 382.34408 y: 0 z: 213.67437 last x: 385.18758 last y diff: 0 last z: 211.351 territory: 4 rot x: 0 rot y: -0.86448 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 334 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 7.34397 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 384.3349 waypoint z: 210.88476 length: 3 waypoint x: 382.06087 waypoint z: 211.75474 waypoint x: 382.28206 waypoint z: 211.34942 waypoint x: 382.28206 waypoint z: 213.67437 type: 3 goal x: 382.55045 goal z: 209.4568 goal u x: -0.8776 goal u z: -0.48023 goal v x: 0.48023 goal v z: -0.8776 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_food" anim run threshold: 12.75 anim name: "carry_food" anim once: false anim speed: 7.34397 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_food" seed: 6809 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1398 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false } } ], "order": { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1399, "fsmReenter": false, "gatheringTarget": 334 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6810 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 435.19985 z: 987.94063 Obstruction: active: true moving: true control group: 6810 control group 2: 0 tag: 1522 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 435.19985 y: 0 z: 987.94063 last x: 438.0905 last y diff: 0 last z: 985.05773 territory: 6 rot x: 0 rot y: 2.79636 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 5257 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 438.683 waypoint z: 980.8187 length: 4 waypoint x: 439.83613 waypoint z: 978.92798 waypoint x: 440.37067 waypoint z: 979.25416 waypoint x: 440.37067 waypoint z: 981.57911 waypoint x: 438.14649 waypoint z: 983.38152 type: 3 goal x: 438 goal z: 978 goal u x: 0.52091 goal u z: -0.85409 goal v x: 0.85409 goal v z: 0.52091 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 11.75 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6810 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1400, "fsmReenter": false, "gatheringTarget": 5257 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6813 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 939.53222 z: 955.52259 Obstruction: active: true moving: false control group: 6813 control group 2: 0 tag: 1524 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 939.53222 y: 0 z: 955.52259 last x: 939.53222 last y diff: 0 last z: 955.52259 territory: 5 rot x: 0 rot y: 2.17017 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 3278 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 942 goal z: 954 goal u x: -0.23053 goal u z: 0.97327 goal v x: -0.97327 goal v z: -0.23053 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6813 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7339, "losRangeQuery": 1401, "fsmReenter": false, "gatheringTarget": 3278 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6815 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 943.88686 z: 954.88138 Obstruction: active: true moving: false control group: 6815 control group 2: 0 tag: 1526 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 943.88686 y: 0 z: 954.88138 last x: 943.88686 last y diff: 0 last z: 954.88138 territory: 5 rot x: 0 rot y: 2.03313 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 3279 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 946 goal z: 954 goal u x: -0.65587 goal u z: 0.75547 goal v x: -0.75547 goal v z: -0.65587 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6815 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 3279, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_carob", "lastPos": { "x": 946, "y": 37.75543212890625, "z": 954 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3279, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_carob", "lastPos": { "x": 946, "y": 37.75543212890625, "z": 954 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6915, "losRangeQuery": 1402, "fsmReenter": false, "gatheringTarget": 3279 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6816 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 371.64693 z: 187.4692 Obstruction: active: true moving: true control group: 6816 control group 2: 0 tag: 1528 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 371.64693 y: 0 z: 187.4692 last x: 373.87333 last y diff: 0 last z: 191.66511 territory: 4 rot x: 0 rot y: -2.59705 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6867 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 4 waypoint x: 370.5 waypoint z: 163.5 waypoint x: 367.5 waypoint z: 165.5 waypoint x: 367.5 waypoint z: 177 waypoint x: 371 waypoint z: 186.25 length: 0 type: 3 goal x: 370.58191 goal z: 146.31556 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.78333 goal hh: 12.78333 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_food" anim run threshold: 12.75 anim name: "carry_food" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_food" seed: 6816 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1403 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 9 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losRangeQuery": 1404, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6817 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 434.21911 z: 976.09125 Obstruction: active: true moving: false control group: 6817 control group 2: 0 tag: 1530 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 434.21911 y: 0 z: 976.09125 last x: 434.21911 last y diff: 0 last z: 976.09125 territory: 6 rot x: 0 rot y: -2.99262 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5267 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 434 goal z: 974 goal u x: -0.11942 goal u z: 0.99292 goal v x: -0.99292 goal v z: -0.11942 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6817 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 5 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5267, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 434, "y": 23.5, "z": 974 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5267, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 434, "y": 23.5, "z": 974 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7094, "losRangeQuery": 1405, "fsmReenter": false, "gatheringTarget": 5267 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6819 Decay: Footprint: Minimap: active: true x: 871.8855 z: 992.96766 Obstruction: active: true moving: false control group: 6757 control group 2: 0 tag: 9917 flags: 6 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 871.8855 y: 0 z: 992.96766 last x: 871.8855 last y diff: 0 last z: 992.96766 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_temp.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24546 actor: "structures/plot_field_temp.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 500, "cp": [ 0, 0, 0, 0, 0, 500, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 250, "hitpoints": 250, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceSupply: object: { "amount": null, "gatherers": [ [], [], [], [], [], [ 411, 412 ], [], [] ], "infinite": true, "cachedType": { "generic": "food", "specific": "grain" } } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6820 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1691.47072 z: 1098.22143 Obstruction: active: true moving: false control group: 6820 control group 2: 0 tag: 1532 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1691.47072 y: 0 z: 1098.22143 last x: 1691.47072 last y diff: 0 last z: 1098.22143 territory: 0 rot x: 0 rot y: -0.75905 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6822 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1689.37203 goal z: 1100.46593 goal u x: 0.99999 goal u z: 0.00261 goal v x: -0.00261 goal v z: 0.99999 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_meat" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_meat" seed: 6820 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6822, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1689.3720245361328, "y": 27.115341186523438, "z": 1100.4659271240234 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6822, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1689.3720245361328, "y": 27.115341186523438, "z": 1100.4659271240234 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1690.5633544921875, "z": 1107.8818359375 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7232, "losRangeQuery": 1406, "fsmReenter": false, "gatheringTarget": 6822 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6821 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1689.13967 z: 1098.21535 Obstruction: active: true moving: false control group: 6821 control group 2: 0 tag: 1534 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1689.13967 y: 0 z: 1098.21535 last x: 1689.13967 last y diff: 0 last z: 1098.21535 territory: 0 rot x: 0 rot y: 0.14702 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6822 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1689.37203 goal z: 1100.46593 goal u x: 0.99999 goal u z: 0.00261 goal v x: -0.00261 goal v z: 0.99999 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_meat" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_meat" seed: 6821 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 2 }, "lastCarriedType": { "generic": "food", "specific": "meat" }, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 6822, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1689.3720245361328, "y": 27.115341186523438, "z": 1100.4659271240234 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 6822, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1689.3720245361328, "y": 27.115341186523438, "z": 1100.4659271240234 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1690.5633544921875, "z": 1107.8818359375 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7315, "losRangeQuery": 1407, "fsmReenter": false, "gatheringTarget": 6822 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6822 Footprint: Minimap: active: true x: 1689.37203 z: 1100.46593 Obstruction: active: true moving: false control group: 6822 control group 2: 0 tag: 9919 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1689.37203 y: 0 z: 1100.46593 last x: 1689.37203 last y diff: 0 last z: 1100.46593 territory: 0 rot x: 0 rot y: -0.00261 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 2582 actor: "fauna/camel.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 26, "gatherers": [ [], [], [], [ 6820, 6821 ], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6823 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 885.66028 z: 1088.92579 Obstruction: active: true moving: false control group: 6786 control group 2: 0 tag: 9921 flags: 15 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 885.66028 y: 0 z: 1088.92579 last x: 885.66028 last y diff: 0 last z: 1088.92579 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/romans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 36813 actor: "structures/romans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 0, 300, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 10 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 1200, "hitpoints": 1200, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/rome_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6824 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 939.83243 z: 954.25512 Obstruction: active: true moving: false control group: 6824 control group 2: 0 tag: 1536 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 939.83243 y: 0 z: 954.25512 last x: 939.83243 last y diff: 0 last z: 954.25512 territory: 5 rot x: 0 rot y: 1.73621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 3278 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 942 goal z: 954 goal u x: -0.23053 goal u z: 0.97327 goal v x: -0.97327 goal v z: -0.23053 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6824 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3278, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 942, "y": 37.67390441894531, "z": 954 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7113, "losRangeQuery": 1408, "fsmReenter": false, "gatheringTarget": 3278 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6827 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1719.0818 z: 969.85444 Obstruction: active: true moving: false control group: 6713 control group 2: 0 tag: 9935 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1719.0818 y: 0 z: 969.85444 last x: 1719.0818 last y diff: 0 last z: 969.85444 territory: 3 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 53948 actor: "structures/iberians/storehouse.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 300, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6828 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 384.71569 z: 210.1889 Obstruction: active: true moving: false control group: 6828 control group 2: 0 tag: 1538 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 384.71569 y: 0 z: 210.1889 last x: 384.71569 last y diff: 0 last z: 210.1889 territory: 4 rot x: 0 rot y: -1.96772 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 334 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 382.55045 goal z: 209.4568 goal u x: -0.8776 goal u z: -0.48023 goal v x: 0.48023 goal v z: -0.8776 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_food" anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6828 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1409 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 4 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7258, "losRangeQuery": 1410, "fsmReenter": false, "gatheringTarget": 334 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6829 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 436.51476 z: 976.49668 Obstruction: active: true moving: false control group: 6829 control group 2: 0 tag: 1540 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 436.51476 y: 0 z: 976.49668 last x: 436.51476 last y diff: 0 last z: 976.49668 territory: 6 rot x: 0 rot y: 0.78066 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5257 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 438 goal z: 978 goal u x: 0.52091 goal u z: -0.85409 goal v x: 0.85409 goal v z: 0.52091 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6829 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 9 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6934, "losRangeQuery": 1411, "fsmReenter": false, "gatheringTarget": 5257 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6830 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 948.70945 z: 955.40307 Obstruction: active: true moving: false control group: 6830 control group 2: 0 tag: 1542 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 948.70945 y: 0 z: 955.40307 last x: 948.70945 last y diff: 0 last z: 955.40307 territory: 5 rot x: 0 rot y: 0.52149 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 3308 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 950 goal z: 958 goal u x: 0.94819 goal u z: 0.31864 goal v x: -0.31864 goal v z: 0.94819 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6830 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 7 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 3308, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 950, "y": 37.008148193359375, "z": 958 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 3308, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_tamarix", "lastPos": { "x": 950, "y": 37.008148193359375, "z": 958 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 6917, "losRangeQuery": 1412, "fsmReenter": false, "gatheringTarget": 3308 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6831 Decay: Footprint: Obstruction: active: true moving: false control group: 6831 control group 2: 0 tag: 9987 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 454.12403 y: 0 z: 178.7255 last x: 454.12403 last y diff: 0 last z: 178.7255 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_3x3.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 32807 actor: "structures/fndn_3x3.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Foundation: object: { "committed": true, "builders": [ 330 ], "buildMultiplier": 1, "previewEntity": 6863, "buildTimePenalty": 0.7, "finalTemplateName": "structures/maur_house", "owner": 4, "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 75 }, "maxProgress": 0.60125, "initialised": true } Health: object: { "maxHitpoints": 800, "hitpoints": 480.99999999999994, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "mediumdamage" } Identity: RallyPoint: object: { "pos": [], "data": [] } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6832 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1288.20617 z: 1663.04528 Obstruction: active: true moving: false control group: 6832 control group 2: 0 tag: 1544 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1288.20617 y: 0 z: 1663.04528 last x: 1288.20617 last y diff: 0 last z: 1663.04528 territory: 2 rot x: 0 rot y: 2.14913 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5140 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1290 goal z: 1662 goal u x: 0.77547 goal u z: -0.63207 goal v x: 0.63207 goal v z: 0.77547 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6832 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 2 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7216, "losRangeQuery": 1413, "fsmReenter": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6833 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1290.81785 z: 1659.75731 Obstruction: active: true moving: false control group: 6833 control group 2: 0 tag: 1546 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1290.81785 y: 0 z: 1659.75731 last x: 1290.81785 last y diff: 0 last z: 1659.75731 territory: 2 rot x: 0 rot y: -0.41977 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5140 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1290 goal z: 1662 goal u x: 0.77547 goal u z: -0.63207 goal v x: 0.63207 goal v z: 0.77547 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6833 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7114, "losRangeQuery": 1414, "fsmReenter": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6834 Decay: Footprint: Minimap: r: 86 g: 180 b: 31 active: true x: 1285.37151 z: 1667.27768 Obstruction: active: true moving: true control group: 6834 control group 2: 0 tag: 1548 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 2 Position: in world: true x: 1285.37151 y: 0 z: 1667.27768 last x: 1283.74288 last y diff: 0 last z: 1671.20324 territory: 2 rot x: 0 rot y: 2.68099 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 5140 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 8.49997 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 1292.88541 waypoint z: 1662.29397 length: 2 waypoint x: 1287.414 waypoint z: 1661.462 waypoint x: 1287.66002 waypoint z: 1661.7616 type: 3 goal x: 1290 goal z: 1662 goal u x: 0.77547 goal u z: -0.63207 goal v x: 0.63207 goal v z: 0.77547 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/seleucids/thureophoros_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 11.75 anim name: "walk" anim once: false anim speed: 8.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6834 actor: "units/seleucids/thureophoros_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 110.00000000000001, "hitpoints": 110.00000000000001, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false } } ], "order": { "type": "Gather", "data": { "target": 5140, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_dead", "lastPos": { "x": 1290, "y": 25.2608642578125, "z": 1662 }, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1415, "fsmReenter": false, "gatheringTarget": 5140 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6835 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 442.64206 z: 235.58323 Obstruction: active: true moving: false control group: 6797 control group 2: 0 tag: 9947 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 442.64206 y: 0 z: 235.58323 last x: 442.64206 last y diff: 0 last z: 235.58323 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 35643 actor: "structures/mauryans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6836 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 874.06746 z: 1039.56383 Obstruction: active: true moving: false control group: 6836 control group 2: 0 tag: 1550 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 874.06746 y: 0 z: 1039.56383 last x: 874.06746 last y diff: 0 last z: 1039.56383 territory: 5 rot x: 0 rot y: -0.33489 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 450 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 873.47094 goal z: 1041.76552 goal u x: -0.75365 goal u z: -0.65795 goal v x: 0.65795 goal v z: -0.75365 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6836 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 450, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 873.4709320068359, "y": 27.010040283203125, "z": 1041.7655181884766 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 450, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "lastPos": { "x": 873.4709320068359, "y": 27.010040283203125, "z": 1041.7655181884766 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7316, "losRangeQuery": 1416, "fsmReenter": false, "gatheringTarget": 450 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6838 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 371.46833 z: 189.88688 Obstruction: active: true moving: true control group: 6838 control group 2: 0 tag: 1552 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 371.46833 y: 0 z: 189.88688 last x: 373.72446 last y diff: 0 last z: 194.0506 territory: 4 rot x: 0 rot y: -2.58957 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6867 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 9.5 current speed: 9.47138 moving: true facePointAfterMove: true tries: 0 length: 4 waypoint x: 370.5 waypoint z: 163.5 waypoint x: 367.5 waypoint z: 165.5 waypoint x: 367.5 waypoint z: 178 waypoint x: 370 waypoint z: 186.75 length: 0 type: 3 goal x: 370.58191 goal z: 146.31556 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 12.78333 goal hh: 12.78333 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_food" anim run threshold: 12.75 anim name: "carry_food" anim once: false anim speed: 9.47138 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_food" seed: 6838 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1417 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6867, "autocontinue": true, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.REPAIR.APPROACHING", "losRangeQuery": 1418, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6839 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 439.2082 z: 980.41663 Obstruction: active: true moving: true control group: 6839 control group 2: 0 tag: 1554 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 439.2082 y: 0 z: 980.41663 last x: 437.07296 last y diff: 0 last z: 983.80422 territory: 6 rot x: 0 rot y: 2.5343 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 5257 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 8.00873 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 438.04523 waypoint z: 980.42971 length: 2 waypoint x: 439.51474 waypoint z: 979.45493 waypoint x: 439.2082 waypoint z: 979.26754 type: 3 goal x: 438 goal z: 978 goal u x: 0.52091 goal u z: -0.85409 goal v x: 0.85409 goal v z: 0.52091 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 11.75 anim name: "walk" anim once: false anim speed: 8.00873 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6839 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5257, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 438, "y": 23.483688354492188, "z": 978 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.APPROACHING", "losRangeQuery": 1419, "fsmReenter": false, "gatheringTarget": 5257 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6841 Decay: Footprint: Obstruction: active: true moving: false control group: 6841 control group 2: 0 tag: 9985 flags: 15 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 514.52222 y: 0 z: 960.60657 last x: 514.52222 last y diff: 0 last z: 960.60657 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_3x3.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "scaffold" key: "health" value: "mediumdamage" seed: 46712 actor: "structures/fndn_3x3.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, false, true ] } Foundation: object: { "committed": true, "builders": [ 371, 369, 368, 370 ], "buildMultiplier": 0.6597539553864471, "previewEntity": 6862, "buildTimePenalty": 0.7, "finalTemplateName": "structures/pers_storehouse", "owner": 6, "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 100 }, "maxProgress": 0.5128442640247998, "initialised": true } Health: object: { "maxHitpoints": 800, "hitpoints": 410.27541121983984, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "mediumdamage" } Identity: Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6842 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 958.04027 z: 955.58054 Obstruction: active: true moving: true control group: 6842 control group 2: 0 tag: 1556 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 958.04027 y: 0 z: 955.58054 last x: 960.16454 last y diff: 0 last z: 959.82906 territory: 5 rot x: 0 rot y: -2.618 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 6855 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 5 waypoint x: 941.5 waypoint z: 945.5 waypoint x: 946 waypoint z: 945.5 waypoint x: 951.25 waypoint z: 948.5 waypoint x: 956.5 waypoint z: 951.5 waypoint x: 958 waypoint z: 955.5 length: 0 type: 3 goal x: 930.88843 goal z: 944.83863 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.75 goal hh: 7.75 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_wood" anim run threshold: 12.75 anim name: "carry_wood" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "carry_wood" seed: 6842 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 10 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "ReturnResource", "data": { "target": 6855, "force": false } }, { "type": "Gather", "data": { "target": 3307, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_carob", "lastPos": { "x": 958, "y": 36.30705261230469, "z": 962 }, "force": false, "autoharvest": true } } ], "order": { "type": "ReturnResource", "data": { "target": 6855, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.RETURNRESOURCE.APPROACHING", "losRangeQuery": 1420, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6844 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 385.60555 z: 208.5627 Obstruction: active: true moving: false control group: 6844 control group 2: 0 tag: 1558 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 385.60555 y: 0 z: 208.5627 last x: 385.60555 last y diff: 0 last z: 208.5627 territory: 4 rot x: 0 rot y: -1.21518 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 334 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 382.55045 goal z: 209.4568 goal u x: -0.8776 goal u z: -0.48023 goal v x: 0.48023 goal v z: -0.8776 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 1 key: "walk" value: "carry_food" anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6844 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1421 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 12 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7259, "losRangeQuery": 1422, "fsmReenter": false, "gatheringTarget": 334 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6845 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 443.26444 z: 981.03673 Obstruction: active: true moving: false control group: 6845 control group 2: 0 tag: 1560 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 443.26444 y: 0 z: 981.03673 last x: 443.26444 last y diff: 0 last z: 981.03673 territory: 6 rot x: 0 rot y: 1.16173 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 5227 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 8.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 446 goal z: 982 goal u x: -0.43227 goal u z: -0.90217 goal v x: 0.90217 goal v z: -0.43227 goal hw: 2.05 goal hh: 2.05 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_tree" anim once: false anim speed: 1 sound group: "resource/lumbering/lumbering.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_tree" seed: 6845 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": { "wood": 4 }, "lastCarriedType": { "generic": "wood", "specific": "tree" }, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 5227, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 446, "y": 23.502716064453125, "z": 982 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 5227, "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "lastPos": { "x": 446, "y": 23.502716064453125, "z": 982 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7115, "losRangeQuery": 1423, "fsmReenter": false, "gatheringTarget": 5227 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6846 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1707.65816 z: 1021.07847 Obstruction: active: true moving: true control group: 6846 control group 2: 0 tag: 1562 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1707.65816 y: 0 z: 1021.07847 last x: 1706.53452 last y diff: 0 last z: 1012.42141 territory: 3 rot x: 0 rot y: 0.18049 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 17.5 current speed: 17.45936 moving: true facePointAfterMove: true tries: 0 length: 3 waypoint x: 1711.13147 waypoint z: 1100.0818 waypoint x: 1711.31574 waypoint z: 1055.7909 waypoint x: 1709.40787 waypoint z: 1031.64545 length: 1 waypoint x: 1709.40787 waypoint z: 1031.64545 type: 0 goal x: 1711.13147 goal z: 1100.0818 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 22.75 anim name: "walk" anim once: false anim speed: 17.45936 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6846 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, { "type": "Gather", "data": { "target": 2583, "type": { "generic": "food", "specific": "meat" }, "template": "gaia/fauna_camel", "lastPos": { "x": 1709.693832397461, "y": 27.010040283203125, "z": 1069.4495239257812 }, "force": true } } ], "order": { "type": "Walk", "data": { "x": 1711.1314697265625, "z": 1100.081787109375, "force": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1711.1314697265625, "z": 1100.081787109375 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.WALKING", "losRangeQuery": 1424, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6847 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1703.41456 z: 1005.17408 Obstruction: active: true moving: false control group: 6847 control group 2: 0 tag: 1564 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1703.41456 y: 0 z: 1005.17408 last x: 1703.41456 last y diff: 0 last z: 1005.17408 territory: 3 rot x: 0 rot y: -2.45931 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6788 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 17.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1698.95923 goal z: 999.37195 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 7.25 goal hh: 7.25 maxdist: 0 Vision: VisualActor: base actor: "units/iberians/cavalry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 6847 actor: "units/iberians/cavalry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 120, "hitpoints": 120, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.meat": 5, "treasure": 1 }, "capacities": { "food": 20, "metal": 20, "stone": 20, "wood": 20 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [], "formationController": 0, "isGarrisoned": false, "isIdle": true, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1749.8902587890625, "z": 1009.35400390625 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.IDLE", "losRangeQuery": 1425, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6848 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 445.06385 z: 207.85703 Obstruction: active: true moving: false control group: 6805 control group 2: 0 tag: 9957 flags: 15 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 445.06385 y: 0 z: 207.85703 last x: 445.06385 last y diff: 0 last z: 207.85703 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 24284 actor: "structures/mauryans/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 300, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/maur_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6849 Footprint: Minimap: active: true x: 943.51336 z: 1012.56287 Obstruction: active: true moving: false control group: 6849 control group 2: 0 tag: 9959 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 943.51336 y: 0 z: 1012.56287 last x: 943.51336 last y diff: 0 last z: 1012.56287 territory: 5 rot x: 0 rot y: -0.444 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 427 actor: "fauna/chicken.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 20, "gatherers": [ [], [], [], [], [], [ 410, 413 ], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6850 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1575.41457 z: 420.31083 Obstruction: active: true moving: false control group: 6850 control group 2: 0 tag: 1566 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1575.41457 y: 0 z: 420.31083 last x: 1575.41457 last y diff: 0 last z: 420.31083 territory: 1 rot x: 0 rot y: -0.00005 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6856 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1575.41431 goal z: 432.73771 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.78333 goal hh: 8.78333 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 6850 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 6865, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1558.767578125, "z": 390.0145263671875 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7028, "losRangeQuery": 1426, "fsmReenter": false, "repairTarget": 6856 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6851 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1573.10505 z: 422.62024 Obstruction: active: true moving: false control group: 6851 control group 2: 0 tag: 1568 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1573.10505 y: 0 z: 422.62024 last x: 1573.10505 last y diff: 0 last z: 422.62024 territory: 1 rot x: 0 rot y: 0.29192 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6856 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1575.41431 goal z: 432.73771 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.78333 goal hh: 8.78333 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 6851 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 6865, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1558.767578125, "z": 390.0145263671875 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7116, "losRangeQuery": 1427, "fsmReenter": false, "repairTarget": 6856 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6852 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1574.26081 z: 421.46453 Obstruction: active: true moving: false control group: 6852 control group 2: 0 tag: 1570 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1574.26081 y: 0 z: 421.46453 last x: 1574.26081 last y diff: 0 last z: 421.46453 territory: 1 rot x: 0 rot y: 0.14582 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6856 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1575.41431 goal z: 432.73771 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.78333 goal hh: 8.78333 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 6852 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 6865, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1558.767578125, "z": 390.0145263671875 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7070, "losRangeQuery": 1428, "fsmReenter": false, "repairTarget": 6856 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6853 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1576.9279 z: 421.82422 Obstruction: active: true moving: false control group: 6853 control group 2: 0 tag: 1572 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1576.9279 y: 0 z: 421.82422 last x: 1576.9279 last y diff: 0 last z: 421.82422 territory: 1 rot x: 0 rot y: -0.19133 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6856 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1575.41431 goal z: 432.73771 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.78333 goal hh: 8.78333 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 6853 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 6865, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1558.767578125, "z": 390.0145263671875 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7117, "losRangeQuery": 1429, "fsmReenter": false, "repairTarget": 6856 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6854 Decay: Footprint: Minimap: r: 150 g: 20 b: 20 active: true x: 1578.0883 z: 422.98467 Obstruction: active: true moving: false control group: 6854 control group 2: 0 tag: 1574 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1578.0883 y: 0 z: 422.98467 last x: 1578.0883 last y diff: 0 last z: 422.98467 territory: 1 rot x: 0 rot y: -0.33802 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 6856 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2.8 speed: 13.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 1575.41431 goal z: 432.73771 goal u x: -0.7074 goal u z: -0.70743 goal v x: 0.70743 goal v z: -0.7074 goal hw: 8.78333 goal hh: 8.78333 maxdist: 0 Vision: VisualActor: base actor: "units/spartans/infantry_javelinist_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "build" anim once: false anim speed: 1 sound group: "resource/construction/con_wood.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "build" seed: 6854 actor: "units/spartans/infantry_javelinist_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 50, "hitpoints": 50, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, { "type": "Repair", "data": { "target": 6865, "autocontinue": true, "force": true } } ], "order": { "type": "Repair", "data": { "target": 6856, "autocontinue": true, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "heldPosition": { "x": 1558.767578125, "z": 390.0145263671875 }, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.REPAIR.REPAIRING", "timer": 7134, "losRangeQuery": 1430, "fsmReenter": false, "repairTarget": 6856 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6855 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 930.88843 z: 944.83863 Obstruction: active: true moving: false control group: 6799 control group 2: 0 tag: 9961 flags: 15 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 930.88843 y: 0 z: 944.83863 last x: 930.88843 last y diff: 0 last z: 944.83863 territory: 5 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/romans/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 58077 actor: "structures/romans/storehouse.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 0, 0, 300, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, false, true, false ] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } ResourceDropsite: object: { "sharable": true, "shared": true } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6856 Decay: Footprint: Obstruction: active: true moving: false control group: 6856 control group 2: 0 tag: 9989 flags: 15 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1575.41431 y: 0 z: 432.73771 last x: 1575.41431 last y diff: 0 last z: 432.73771 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_3x3.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 14652 actor: "structures/fndn_3x3.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Foundation: object: { "committed": true, "builders": [ 6850, 6852, 6851, 6853, 6854 ], "buildMultiplier": 0.6170338627200092, "previewEntity": 6864, "buildTimePenalty": 0.7, "finalTemplateName": "structures/spart_house", "owner": 1, "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 150 }, "maxProgress": 0.329021539891746, "initialised": true } Health: object: { "maxHitpoints": 1320, "hitpoints": 434.30843265710473, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "heavydamage" } Identity: RallyPoint: object: { "pos": [], "data": [] } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6857 Decay: Footprint: Minimap: r: 50 g: 170 b: 170 active: true x: 856.5 z: 1034.8582 Obstruction: active: true moving: true control group: 6857 control group 2: 0 tag: 1576 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 5 Position: in world: true x: 856.5 y: 0 z: 1034.8582 last x: 857.1571 last y diff: 0 last z: 1030.2002 territory: 5 rot x: 0 rot y: -0.19422 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 9.5 current speed: 9.40821 moving: true facePointAfterMove: true tries: 0 length: 1 waypoint x: 856.5 waypoint z: 1042.5 length: 0 type: 0 goal x: 857.5091 goal z: 1044.51511 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/romans/infantry_swordsman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "walk" anim once: false anim speed: 9.40821 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6857 actor: "units/romans/infantry_swordsman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.75 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "x": 857.5090942382812, "z": 1044.5151062011719, "force": false } } ], "order": { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_poplar_lombardy", "x": 857.5090942382812, "z": 1044.5151062011719, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.WALKING", "losRangeQuery": 1431, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6858 Decay: Footprint: Minimap: r: 21 g: 55 b: 149 active: true x: 1672.19336 z: 911.08552 Obstruction: active: true moving: false control group: 6826 control group 2: 0 tag: 9981 flags: 15 OverlayRenderer: Ownership: owner: 3 Position: in world: true x: 1672.19336 y: 0 z: 911.08552 last x: 1672.19336 last y diff: 0 last z: 911.08552 territory: 3 rot x: 0 rot y: 3.1416 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: TerritoryInfluence: Vision: VisualActor: base actor: "structures/iberians/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 16772 actor: "structures/iberians/house.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } BuildingAI: object: { "currentRound": 0, "archersGarrisoned": 0, "arrowsLeft": 0, "targetUnits": [] } Capturable: object: { "maxCp": 300, "cp": [ 0, 0, 0, 300, 0, 0, 0 ], "timer": 0 } Cost: object: { "populationCost": 0, "populationBonus": 5 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, true, false, false, false ] } GarrisonHolder: object: { "entities": [], "allowGarrisoning": {}, "visibleGarrisonPoints": [] } Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 800, "hitpoints": 800, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "alive" } Identity: Loot: ProductionQueue: object: { "nextID": 1, "queue": [], "paused": false, "entityCache": [], "spawnNotified": false, "entitiesList": [ "units/iber_support_female_citizen_house" ] } RallyPoint: object: { "pos": [], "data": [] } RangeVisualization: Repairable: object: { "builders": [], "buildMultiplier": 1, "repairTimeRatio": 2 } Sound: StatusBars: object: { "auraSources": {} } TerritoryDecay: object: { "decaying": false, "connectedNeighbours": [], "territoryOwnership": false } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6859 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 384.2223 z: 207.80578 Obstruction: active: true moving: false control group: 6859 control group 2: 0 tag: 1578 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 384.2223 y: 0 z: 207.80578 last x: 384.2223 last y diff: 0 last z: 207.80578 territory: 4 rot x: 0 rot y: -0.79033 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 0 path state: 0 pass class: "default" ticket: 0 target entity: 334 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 2 speed: 9.5 current speed: 0 moving: false facePointAfterMove: true tries: 0 length: 0 length: 0 type: 3 goal x: 382.55045 goal z: 209.4568 goal u x: -0.8776 goal u z: -0.48023 goal v x: 0.48023 goal v z: -0.8776 goal hw: 2.25 goal hh: 2.25 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "gather_fruit" anim once: false anim speed: 1 sound group: "resource/foraging/forage_leaves.xml" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "gather_fruit" seed: 6859 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1432 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": { "food": 1 }, "lastCarriedType": { "generic": "food", "specific": "fruit" }, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } } ], "order": { "type": "Gather", "data": { "target": 334, "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "lastPos": { "x": 382.5504455566406, "y": 31.290267944335938, "z": 209.456787109375 }, "force": false, "autoharvest": true } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.GATHERING", "timer": 7299, "losRangeQuery": 1433, "fsmReenter": false, "gatheringTarget": 334 } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6860 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 446.07763 z: 984.5 Obstruction: active: true moving: true control group: 6860 control group 2: 0 tag: 1580 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 446.07763 y: 0 z: 984.5 last x: 450.32763 last y diff: 0 last z: 984.5 territory: 6 rot x: 0 rot y: -1.57081 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 8.5 current speed: 8.5 moving: true facePointAfterMove: true tries: 0 length: 4 waypoint x: 434 waypoint z: 978 waypoint x: 436.5 waypoint z: 980.5 waypoint x: 440 waypoint z: 982 waypoint x: 444.5 waypoint z: 984.5 length: 0 type: 0 goal x: 434 goal z: 978 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 11.75 anim name: "walk" anim once: false anim speed: 8.5 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6860 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 0.5, "food.grain": 0.25, "food.meat": 1, "metal.ore": 0.5, "stone.rock": 0.5, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8624999999999999 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "x": 434, "z": 978, "force": false } } ], "order": { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "x": 434, "z": 978, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.WALKING", "losRangeQuery": 1434, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6861 Footprint: Minimap: active: true x: 1489.53367 z: 416.48525 Obstruction: active: true moving: false control group: 6861 control group 2: 0 tag: 9983 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 1489.53367 y: 0 z: 416.48525 last x: 1489.53367 last y diff: 0 last z: 416.48525 territory: 1 rot x: 0 rot y: 2.53878 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: VisualActor: base actor: "fauna/chicken.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 286 actor: "fauna/chicken.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 5, "gatherers": [ [], [ 273 ], [], [], [], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6862 Footprint: Ownership: owner: 6 Position: in world: true x: 514.52222 y: 0 z: 960.60657 last x: 514.52222 last y diff: 0 last z: 960.60657 territory: 6 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0.51285 anchor: "upright" turret parent: 0 VisualActor: base actor: "structures/persians/storehouse.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 46712 actor: "structures/persians/storehouse.xml" - id: 6863 Footprint: Ownership: owner: 4 Position: in world: true x: 454.12403 y: 0 z: 178.7255 last x: 454.12403 last y diff: 0 last z: 178.7255 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0.60126 anchor: "upright" turret parent: 0 VisualActor: base actor: "structures/mauryans/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 32807 actor: "structures/mauryans/house.xml" - id: 6864 Footprint: Ownership: owner: 1 Position: in world: true x: 1575.41431 y: 0 z: 432.73771 last x: 1575.41431 last y diff: 0 last z: 432.73771 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0.32903 anchor: "upright" turret parent: 0 VisualActor: base actor: "structures/hellenes/house.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "scaffold" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "scaffold" seed: 14652 actor: "structures/hellenes/house.xml" - id: 6865 Decay: Footprint: Obstruction: active: true moving: false control group: 6865 control group 2: 0 tag: 9991 flags: 6 OverlayRenderer: Ownership: owner: 1 Position: in world: true x: 1494.82105 y: 0 z: 398.82526 last x: 1494.82105 last y diff: 0 last z: 398.82526 territory: 1 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/fndn_5x5.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 28621 actor: "structures/fndn_5x5.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, true, false, false, false, false, false ] } Foundation: object: { "committed": false, "builders": [], "buildMultiplier": 1, "previewEntity": 0, "buildTimePenalty": 0.7, "finalTemplateName": "structures/spart_barracks", "owner": 1, "costs": { "food": 0, "metal": 0, "stone": 150, "wood": 150 }, "maxProgress": 0, "initialised": true } Health: object: { "maxHitpoints": 2200, "hitpoints": 1.1, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "heavydamage" } Identity: RallyPoint: object: { "pos": [], "data": [] } Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6866 Footprint: Minimap: active: true x: 279.48343 z: 240.3161 Obstruction: active: true moving: false control group: 6866 control group 2: 0 tag: 9993 flags: 0 OverlayRenderer: Ownership: owner: 0 Position: in world: true x: 279.48343 y: 0 z: 240.3161 last x: 279.48343 last y diff: 0 last z: 240.3161 territory: 0 rot x: 0 rot y: -0.79679 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "pitch" turret parent: 0 Selectable: VisualActor: base actor: "fauna/camel.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "death" anim once: true anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "death" seed: 2588 actor: "fauna/camel.xml" AIProxy: Identity: ResourceSupply: object: { "amount": 188, "gatherers": [ [], [], [], [], [ 329 ], [], [], [] ], "infinite": false, "cachedType": { "generic": "food", "specific": "meat" } } StatusBars: object: { "auraSources": {} } - id: 6867 Decay: Footprint: Obstruction: active: true moving: false control group: 6867 control group 2: 0 tag: 9995 flags: 6 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 370.58191 y: 0 z: 146.31556 last x: 370.58191 last y diff: 0 last z: 146.31556 territory: 4 rot x: 0 rot y: 2.35621 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 RallyPointRenderer: Selectable: Vision: VisualActor: base actor: "structures/plot_field_found.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "idle" seed: 4844 actor: "structures/plot_field_found.xml" AIProxy: Armour: object: { "invulnerable": false } BuildRestrictions: object: { "territories": [ "own" ] } Cost: object: { "populationCost": 0, "populationBonus": 0 } Fogging: object: { "activated": true, "mirages": [ 0, 0, 0, 0, 0, 0, 0 ], "miraged": [ false, false, false, false, false, false, false ], "seen": [ false, false, false, false, true, false, false ] } Foundation: object: { "committed": false, "builders": [], "buildMultiplier": 1, "previewEntity": 0, "buildTimePenalty": 0.7, "finalTemplateName": "structures/maur_field", "owner": 4, "costs": { "food": 0, "metal": 0, "stone": 0, "wood": 100 }, "maxProgress": 0, "initialised": true } Health: object: { "maxHitpoints": 250, "hitpoints": 1, "regenRate": 0, "idleRegenRate": 0, "undeletable": false, "damageVariant": "heavydamage" } Identity: Sound: StatusBars: object: { "auraSources": {} } Visibility: object: { "retainInFog": true, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } - id: 6868 Decay: Footprint: Minimap: r: 231 g: 200 b: 5 active: true x: 416.66471 z: 164.66471 Obstruction: active: true moving: true control group: 6868 control group 2: 0 tag: 1582 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 4 Position: in world: true x: 416.66471 y: 0 z: 164.66471 last x: 413.30596 last y diff: 0 last z: 161.30596 territory: 4 rot x: 0 rot y: 0.78541 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 9.5 current speed: 9.49997 moving: true facePointAfterMove: true tries: 0 length: 9 waypoint x: 387.34078 waypoint z: 210.56753 waypoint x: 387.42038 waypoint z: 206.53377 waypoint x: 389.4602 waypoint z: 202.5169 waypoint x: 391.9801 waypoint z: 199.00846 waypoint x: 394.24004 waypoint z: 196.25423 waypoint x: 401.37002 waypoint z: 188.87713 waypoint x: 409.435 waypoint z: 180.68857 waypoint x: 417.5 waypoint z: 172.5 waypoint x: 417.5 waypoint z: 165.5 length: 0 type: 0 goal x: 387.34078 goal z: 210.56753 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/mauryans/female_citizen.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 12.75 anim name: "walk" anim once: false anim speed: 9.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6868 actor: "units/mauryans/female_citizen.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Auras: object: { "auras": { "units/female_inspiration": { "type": "range", "radius": 10, "affects": [ "Citizen Soldier" ], "modifications": [ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], "auraName": "Inspiration", "auraDescription": "+10% build rate and gather rate for citizen soldiers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay": { "lineTexture": "outline_border.png", "lineTextureMask": "outline_border_mask.png", "lineThickness": 0.075 } } }, "affectedPlayers": { "units/female_inspiration": [ 4 ] }, "units/female_inspiration": { "targetUnits": [], "isApplied": true, "rangeQuery": 1435 } } Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 25, "hitpoints": 25, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1, "rates": { "food.fruit": 1.5, "food.grain": 0.5, "food.meat": 1, "metal.ore": 0.35, "stone.rock": 0.35, "stone.ruins": 2, "treasure": 1, "wood.ruins": 5, "wood.tree": 0.8049999999999999 }, "capacities": { "food": 15, "metal": 15, "stone": 15, "wood": 15 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "GatherNearPosition", "data": { "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "x": 387.3407745361328, "z": 210.56752014160156, "force": false } } ], "order": { "type": "GatherNearPosition", "data": { "type": { "generic": "food", "specific": "fruit" }, "template": "gaia/flora_bush_grapes", "x": 387.3407745361328, "z": 210.56752014160156, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "passive", "fsmStateName": "INDIVIDUAL.GATHER.WALKING", "losRangeQuery": 1436, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 6869 Decay: Footprint: Minimap: r: 160 g: 80 b: 200 active: true x: 509.70096 z: 987.70096 Obstruction: active: true moving: true control group: 6869 control group 2: 0 tag: 1584 flags: 5 clearance: 0.8 OverlayRenderer: Ownership: owner: 6 Position: in world: true x: 509.70096 y: 0 z: 987.70096 last x: 512.70617 last y diff: 0 last z: 990.70617 territory: 6 rot x: 0 rot y: -2.3562 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Selectable: UnitMotion: state: 3 path state: 3 pass class: "default" ticket: 0 target entity: 0 target pos x: 0 target pos y: 0 target offset x: 0 target offset y: 0 target min range: 0 target max range: 0 speed: 8.5 current speed: 8.49997 moving: true facePointAfterMove: true tries: 0 length: 8 waypoint x: 434 waypoint z: 978 waypoint x: 436.5 waypoint z: 980.5 waypoint x: 440 waypoint z: 982 waypoint x: 444.5 waypoint z: 984.5 waypoint x: 475.5 waypoint z: 984.5 waypoint x: 492 waypoint z: 985.5 waypoint x: 500.75 waypoint z: 986.5 waypoint x: 509.5 waypoint z: 987.5 length: 0 type: 0 goal x: 434 goal z: 978 goal u x: 0 goal u z: 0 goal v x: 0 goal v z: 0 goal hw: 0 goal hh: 0 maxdist: 0 Vision: VisualActor: base actor: "units/persians/infantry_spearman_b.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 11.75 anim name: "walk" anim once: false anim speed: 8.49997 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 1 key: "animation" value: "walk" seed: 6869 actor: "units/persians/infantry_spearman_b.xml" AIProxy: Armour: object: { "invulnerable": false } Attack: Builder: Cost: object: { "populationCost": 1, "populationBonus": 0 } Garrisonable: Guard: object: { "entities": [] } Health: object: { "maxHitpoints": 100, "hitpoints": 100, "regenRate": 0, "idleRegenRate": 0, "undeletable": false } Identity: Loot: Looter: Promotion: object: { "currentXp": 0 } RangeVisualization: ResourceGatherer: object: { "carrying": {}, "baseSpeed": 1.1, "rates": { "food.fruit": 0.55, "food.grain": 0.275, "food.meat": 1.1, "metal.ore": 0.55, "stone.rock": 0.55, "stone.ruins": 2.2, "treasure": 1.1, "wood.ruins": 5.5, "wood.tree": 0.94875 }, "capacities": { "food": 10, "metal": 10, "stone": 10, "wood": 10 } } Sound: StatusBars: object: { "auraSources": {} } UnitAI: object: { "orderQueue": [ { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "x": 434, "z": 978, "force": false } } ], "order": { "type": "GatherNearPosition", "data": { "type": { "generic": "wood", "specific": "tree" }, "template": "gaia/flora_tree_oak_new", "x": 434, "z": 978, "force": false } }, "formationController": 0, "isGarrisoned": false, "isIdle": false, "lastFormationTemplate": "formations/null", "finishedOrder": false, "workOrders": [], "stance": "aggressive", "fsmStateName": "INDIVIDUAL.GATHER.WALKING", "losRangeQuery": 1437, "fsmReenter": false } Visibility: object: { "retainInFog": false, "alwaysVisible": false, "corpse": false, "preview": false, "activated": false } VisionSharing: object: { "activated": false, "spyId": 0 } - id: 536870913 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "iber" seed: 536870913 actor: "props/special/common/waypoint_flag.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false } - id: 536870916 type: local Position: in world: false territory: -1 rot x: 0 rot y: 0 rot z: 0 altitude: 0 relative: true floating: false constructionprogress: 0 anchor: "upright" turret parent: 0 Vision: VisualActor: base actor: "props/special/common/waypoint_flag.xml" r: 1 g: 1 b: 1 length: 0 anim run threshold: 0 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 anim sync offset time: 0 length: 2 key: "animation" value: "idle" key: "civ" value: "iber" seed: 536870916 actor: "props/special/common/waypoint_flag.xml" Visibility: object: { "retainInFog": true, "alwaysVisible": true, "corpse": false, "preview": false, "activated": false }