{
	"genericName": "Living Conditions",
	"description": "Units garrisoned in barracks heal over time.",
	"cost": {"food": 500, "wood": 0, "stone": 0, "metal": 250},
	"requirements": {"tech": "phase_town"},
	"requirementsTooltip": "Unlocked in Town Phase.",
	"icon": "bandage.png",
	"researchTime": 40,
	"tooltip": "Units gain health over time while garrisoned in barracks.",
	"modifications": [{"value": "GarrisonHolder/BuffHeal", "add": 1}],
	"affects": ["Barracks", "Stables"],
	"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
}
