Function call failed: return value was -100102 (Case 2)

Location: wmi.cpp:62 (Init)



Call stack:



Init (wmi.cpp:62)

    pLoc = 

        m_pInterface = 0x00000033





ModuleInit (module_init.cpp:47)

    initState = 0x00F0971C -> 4294867266 (0xFFFE7942)

    init = 0x00DF5DD0 -> (Init)



wmi_GetClassInstances (wmi.cpp:108)

    className = 0x00EB6494 -> "Win32_SoundDevice"

    instances = 0x012FE7BC -> (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >)

    pEnum = 

        m_pInterface = 0x015E8AA8 -> 

            (IUnknown)





    query = [200] 

        13056

        12334

        14645

        54 ('6')

        0

        0

        0

        0

        0

        0

        15

        0 ...

    pObj = 

        m_pInterface = 0x012FE5EC -> 

            (IUnknown)





    instance = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT >)

    numReturned = 19857454 (0x012F002E)

    name = 0x012FE790 -> [8] { 17160, 224, 25748, 235, 59324, 303, 17948, 26783 }

    value = 

        vt = 50509 (0xC54D)

        wReserved1 = 13668 (0x3564)

        wReserved2 = 16064 (0x3EC0)

        wReserved3 = 350 (0x015E)

        llVal = 85541867221935972 (0x012FE7E0012FE764)

        lVal = 19916644 (0x012FE764)

        bVal = 100 (0x64)

        iVal = 59236 (0xE764)

        fltVal = 0.000000 (0x012FE764)

        dblVal = 5.81572e-303 (0x012FE7E0012FE764)

        boolVal = 59236 (0xE764)

        scode = 19916644 (0x012FE764)

        cyVal = { Lo = 19916644 (0x012FE764), Hi = 19916768 (0x012FE7E0), int64 = 85541867221935972 (0x012FE7E0012FE764) }

        date = 5.81572e-303 (0x012FE7E0012FE764)

        bstrVal = 0x012FE764 -> [8] { 0, 0, 9, 0, 2, 0, 0, 0 }

        punkVal = 0x012FE764 (see above)

        pdispVal = 0x012FE764 (see above)

        parray = 0x012FE764 (see above)

        pbVal = 0x012FE764 (see above)

        piVal = 0x012FE764 (see above)

        plVal = 0x012FE764 (see above)

        pllVal = 0x012FE764 (see above)

        pfltVal = 0x012FE764 (see above)

        pdblVal = 0x012FE764 (see above)

        pboolVal = 0x012FE764 (see above)

        pscode = 0x012FE764 (see above)

        pcyVal = 0x012FE764 (see above)

        pdate = 0x012FE764 (see above)

        pbstrVal = 0x012FE764 (see above)

        ppunkVal = 0x012FE764 (see above)

        ppdispVal = 0x012FE764 (see above)

        pparray = 0x012FE764 (see above)

        pvarVal = 0x012FE764 (see above)

        byref = 0x012FE764 (see above)

        cVal = 100 ('d')

        uiVal = 59236 (0xE764)

        ulVal = 19916644 (0x012FE764)

        ullVal = 85541867221935972 (0x012FE7E0012FE764)

        intVal = 19916644 (0x012FE764)

        uintVal = 19916644 (0x012FE764)

        pdecVal = 0x012FE764 (see above)

        pcVal = 0x012FE764 (see above)

        puiVal = 0x012FE764 (see above)

        pulVal = 0x012FE764 (see above)

        pullVal = 0x012FE764 (see above)

        pintVal = 0x012FE764 (see above)

        puintVal = 0x012FE764 (see above)

        pvRecord = 0x012FE764 (see above)

        pRecInfo = 0x012FE7E0 -> 

            (IUnknown)



        decVal = 

            wReserved = 50509 (0xC54D)

            scale = "d5>^d////"

            sign = 53 (0x35)

            signscale = 13668 (0x3564)

            Hi32 = 22953664 (0x015E3EC0)

            Lo32 = 19916644 (0x012FE764)

            Mid32 = 19916768 (0x012FE7E0)

            Lo64 = 85541867221935972 (0x012FE7E0012FE764)







win_get_snd_info (wsnd.cpp:130)

    instances = (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >)

    names = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >)

    versionList = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

    dlls = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >)



WriteSystemInfo (util.cpp:87)

    cpuClock = 1.30406e-076 (0x302E33333FF78BE1)

    driverInfo = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

    smbios = (unsupported basic_string<char,char_traits<char> >)

    un = 

        sysname = "596 ms"

        nodename = [16] { 82 ('R'), 12, 11, 10, 0, 0, 0, 15, 0, 0, 0, 0, 244, 14, 11, 250 }

        release = [9] { 236, 127, 80 ('P'), 0, 0, 92 ('\'), 1, 0, 0 }

        version = [16] { 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 56 ('8'), 82 ('R'), 12, 11, 192, 244 }

        machine = [9] { 14, 11, 152, 70 ('F'), 159, 104 ('h'), 152, 199, 152 }



    pathname = 

        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

        separator = 40 ('(')



    cardName = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

    LINE_81_ = 

        m_t0 = 1.47176 (0x3FF78C518D43436A)

        m_description = 0x00E8EF30 -> "write_sys_info"



    seconds = 3471768657958767585 (0x302E33333FF78BE1)

    timestampBuf = [100] 

        32 (' ')

        0

        0

        0

        31

        0

        32 (' ')

        0

        15

        0

        40 ('(')

        0 ...



InitGraphics (gamesetup.cpp:1029)

    args = (unavailable)

    flags = (unavailable)

    profilerGPUEnable = (bool)0x2F

    setup_vmode = true 

    context = "y[wH[w"

    buf = [500] 

        10

        0

        62408

        303

        62476

        303

        62439

        303

        62409

        303

        0

        257 ...

    context = "y[wH[w"

    context = "y[wH[w"

    rq = 

        mContext = 0xFFFFFFFE -> (JSContext)



    setup_gui = (bool)0xCA

    data = 

        { 

                (js::ValueOperations<JS::Rooted<JS::Value> >)

 }

        stack = 0x012FEB9C -> 0x00000050

        prev = 0x775F67B0 -> 

            (js::RootedBase<void *>)

            stack = 0x8B55FF8B -> (unavailable - internal error)



            prev = 0x1475FFEC -> 

                (js::RootedBase<void *>)

                stack = (unavailable - internal error)



                prev = (unavailable - internal error)



                ptr = (unavailable - internal error)





            ptr = 0xFF1075FF



        ptr = 

            data = 

                asBits = -6823195514 (0xFFFFFFFE694E4C86)

                s = { payload = 

                        i32 = 1766739078 (0x694E4C86)

                        u32 = 1766739078 (0x694E4C86)

                        boo = 1766739078 (0x694E4C86)

                        str = 0x694E4C86 -> (JSString)

                        sym = 0x694E4C86 (see above)

                        obj = 0x694E4C86 (see above)

                        cell = 0x694E4C86 (see above)

                        ptr = 0x694E4C86 (see above)

                        why = 1766739078

                        word = 1766739078 (0x694E4C86)

                        uintptr = 1766739078 (0x694E4C86)

, tag = -2 }

                asDouble = -1.#QNAN (0xFFFFFFFE694E4C86)

                asPtr = 0x694E4C86 (see above)







    scriptInterface = (shared_ptr<ScriptInterface>)

    e = 0x694E4E56 -> 

        

            

                

                    (exception)

                    m_msg = (unavailable - internal error)













RunGameOrAtlas (main.cpp:525)

    argc = 1 (0x00000001)

    argv = 0x03240008 -> 0x03240028 -> "C:\Users\David\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"

    replayFile = (unsupported basic_string<char,char_traits<char> >)

    scriptEngine = 

        (Singleton<ScriptEngine>)

        m_Runtimes = (unsupported list<JSRuntime const * >)



    args = 

        m_Args = (unsupported vector<pair<CStr8,CStr8> >)

        m_Arg0 = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 92 ('\')





    res = 0 (0x0000000000000000)

    paths = 

        m_root = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 520



        m_rdata = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 512



        m_gameData = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 2



        m_userData = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 0



        m_config = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 1



        m_cache = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 63576



        m_logs = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 36056





    replay = 

        m_Stream = 0x00000004



    mod = 

        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

        separator = 12542



    zip = 

        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

        separator = 4



    mods = (unsupported vector<CStr8 >)

    paths = 

        m_root = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 520



        m_rdata = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 512



        m_gameData = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 2



        m_userData = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 0



        m_config = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 1



        m_cache = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 63576



        m_logs = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 36056





    builder = 

        m_VFS = (shared_ptr<IVFS>)

        m_Files = (unsupported vector<Path >)

        m_TempDir = 

            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)

            separator = 32 (' ')



        m_NumBaseMods = 11865256 (0x00B50CA8)





SDL_main (main.cpp:567)

    argc = 1 (0x00000001)

    argv = 0x03240008 (see above)



main_utf8 (sdl_windows_main.c:126)

    argc = 1 (0x00000001)

    argv = 0x03240008 (see above)



wmain (sdl_windows_main.c:151)

    argc = 1 (0x00000001)

    wargv = 0x015DA628 -> 0x015DA630 -> 67 (0x0043)

    wenvp = 0x015DA4D8 -> 6952 (0x1B28)

    argv = 0x03240008 (see above)

    retval = 0 (0x00000000)

    i = 1 (0x00000001)



CallStartupWithinTryBlock (wseh.cpp:364)

    ret = 14430528 (0x00DC3140)



RtlSubscribeWnfStateChangeNotification (:0)



RtlSubscribeWnfStateChangeNotification (:0)





errno = 0 (No error reported here)

OS error = 0 (no error code was set)




====================================

SVN Revision: 18898

Engine Version: 0.0.21

System info:

(generated 2017-04-10 14:00:03 UTC)



OS             : Win8.1  (6.3.9200)

CPU            : x86,         Intel Core i3-2100 @ 3.10GHz (1x2x2), 3.09 GHz

Memory         : 4096 MiB; 1520 MiB free

Graphics Card  : NVIDIA GeForce GTX 1050/PCIe/SSE2

OpenGL Drivers : 4.5.0 NVIDIA 381.65; nvoglv32.dll (22.21.13.8165)

Video Mode     : 1024x768:32

Sound Card     : 

Sound Drivers  : 



OpenGL Extensions: 

GL_AMD_multi_draw_indirect

GL_AMD_seamless_cubemap_per_texture

GL_AMD_vertex_shader_viewport_index

GL_AMD_vertex_shader_layer

GL_ARB_arrays_of_arrays

GL_ARB_base_instance

GL_ARB_bindless_texture

GL_ARB_blend_func_extended

GL_ARB_buffer_storage

GL_ARB_clear_buffer_object

GL_ARB_clear_texture

GL_ARB_clip_control

GL_ARB_color_buffer_float

GL_ARB_compatibility

GL_ARB_compressed_texture_pixel_storage

GL_ARB_conservative_depth

GL_ARB_compute_shader

GL_ARB_compute_variable_group_size

GL_ARB_conditional_render_inverted

GL_ARB_copy_buffer

GL_ARB_copy_image

GL_ARB_cull_distance

GL_ARB_debug_output

GL_ARB_depth_buffer_float

GL_ARB_depth_clamp

GL_ARB_depth_texture

GL_ARB_derivative_control

GL_ARB_direct_state_access

GL_ARB_draw_buffers

GL_ARB_draw_buffers_blend

GL_ARB_draw_indirect

GL_ARB_draw_elements_base_vertex

GL_ARB_draw_instanced

GL_ARB_enhanced_layouts

GL_ARB_ES2_compatibility

GL_ARB_ES3_compatibility

GL_ARB_ES3_1_compatibility

GL_ARB_ES3_2_compatibility

GL_ARB_explicit_attrib_location

GL_ARB_explicit_uniform_location

GL_ARB_fragment_coord_conventions

GL_ARB_fragment_layer_viewport

GL_ARB_fragment_program

GL_ARB_fragment_program_shadow

GL_ARB_fragment_shader

GL_ARB_fragment_shader_interlock

GL_ARB_framebuffer_no_attachments

GL_ARB_framebuffer_object

GL_ARB_framebuffer_sRGB

GL_ARB_geometry_shader4

GL_ARB_get_program_binary

GL_ARB_get_texture_sub_image

GL_ARB_gl_spirv

GL_ARB_gpu_shader5

GL_ARB_gpu_shader_fp64

GL_ARB_gpu_shader_int64

GL_ARB_half_float_pixel

GL_ARB_half_float_vertex

GL_ARB_imaging

GL_ARB_indirect_parameters

GL_ARB_instanced_arrays

GL_ARB_internalformat_query

GL_ARB_internalformat_query2

GL_ARB_invalidate_subdata

GL_ARB_map_buffer_alignment

GL_ARB_map_buffer_range

GL_ARB_multi_bind

GL_ARB_multi_draw_indirect

GL_ARB_multisample

GL_ARB_multitexture

GL_ARB_occlusion_query

GL_ARB_occlusion_query2

GL_ARB_parallel_shader_compile

GL_ARB_pipeline_statistics_query

GL_ARB_pixel_buffer_object

GL_ARB_point_parameters

GL_ARB_point_sprite

GL_ARB_post_depth_coverage

GL_ARB_program_interface_query

GL_ARB_provoking_vertex

GL_ARB_query_buffer_object

GL_ARB_robust_buffer_access_behavior

GL_ARB_robustness

GL_ARB_sample_locations

GL_ARB_sample_shading

GL_ARB_sampler_objects

GL_ARB_seamless_cube_map

GL_ARB_seamless_cubemap_per_texture

GL_ARB_separate_shader_objects

GL_ARB_shader_atomic_counter_ops

GL_ARB_shader_atomic_counters

GL_ARB_shader_ballot

GL_ARB_shader_bit_encoding

GL_ARB_shader_clock

GL_ARB_shader_draw_parameters

GL_ARB_shader_group_vote

GL_ARB_shader_image_load_store

GL_ARB_shader_image_size

GL_ARB_shader_objects

GL_ARB_shader_precision

GL_ARB_shader_storage_buffer_object

GL_ARB_shader_subroutine

GL_ARB_shader_texture_image_samples

GL_ARB_shader_texture_lod

GL_ARB_shading_language_100

GL_ARB_shader_viewport_layer_array

GL_ARB_shading_language_420pack

GL_ARB_shading_language_include

GL_ARB_shading_language_packing

GL_ARB_shadow

GL_ARB_sparse_buffer

GL_ARB_sparse_texture

GL_ARB_sparse_texture2

GL_ARB_sparse_texture_clamp

GL_ARB_stencil_texturing

GL_ARB_sync

GL_ARB_tessellation_shader

GL_ARB_texture_barrier

GL_ARB_texture_border_clamp

GL_ARB_texture_buffer_object

GL_ARB_texture_buffer_object_rgb32

GL_ARB_texture_buffer_range

GL_ARB_texture_compression

GL_ARB_texture_compression_bptc

GL_ARB_texture_compression_rgtc

GL_ARB_texture_cube_map

GL_ARB_texture_cube_map_array

GL_ARB_texture_env_add

GL_ARB_texture_env_combine

GL_ARB_texture_env_crossbar

GL_ARB_texture_env_dot3

GL_ARB_texture_filter_minmax

GL_ARB_texture_float

GL_ARB_texture_gather

GL_ARB_texture_mirror_clamp_to_edge

GL_ARB_texture_mirrored_repeat

GL_ARB_texture_multisample

GL_ARB_texture_non_power_of_two

GL_ARB_texture_query_levels

GL_ARB_texture_query_lod

GL_ARB_texture_rectangle

GL_ARB_texture_rg

GL_ARB_texture_rgb10_a2ui

GL_ARB_texture_stencil8

GL_ARB_texture_storage

GL_ARB_texture_storage_multisample

GL_ARB_texture_swizzle

GL_ARB_texture_view

GL_ARB_timer_query

GL_ARB_transform_feedback2

GL_ARB_transform_feedback3

GL_ARB_transform_feedback_instanced

GL_ARB_transform_feedback_overflow_query

GL_ARB_transpose_matrix

GL_ARB_uniform_buffer_object

GL_ARB_vertex_array_bgra

GL_ARB_vertex_array_object

GL_ARB_vertex_attrib_64bit

GL_ARB_vertex_attrib_binding

GL_ARB_vertex_buffer_object

GL_ARB_vertex_program

GL_ARB_vertex_shader

GL_ARB_vertex_type_10f_11f_11f_rev

GL_ARB_vertex_type_2_10_10_10_rev

GL_ARB_viewport_array

GL_ARB_window_pos

GL_ATI_draw_buffers

GL_ATI_texture_float

GL_ATI_texture_mirror_once

GL_S3_s3tc

GL_EXT_texture_env_add

GL_EXT_abgr

GL_EXT_bgra

GL_EXT_bindable_uniform

GL_EXT_blend_color

GL_EXT_blend_equation_separate

GL_EXT_blend_func_separate

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_compiled_vertex_array

GL_EXT_Cg_shader

GL_EXT_depth_bounds_test

GL_EXT_direct_state_access

GL_EXT_draw_buffers2

GL_EXT_draw_instanced

GL_EXT_draw_range_elements

GL_EXT_fog_coord

GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample

GL_EXTX_framebuffer_mixed_formats

GL_EXT_framebuffer_multisample_blit_scaled

GL_EXT_framebuffer_object

GL_EXT_framebuffer_sRGB

GL_EXT_geometry_shader4

GL_EXT_gpu_program_parameters

GL_EXT_gpu_shader4

GL_EXT_multi_draw_arrays

GL_EXT_packed_depth_stencil

GL_EXT_packed_float

GL_EXT_packed_pixels

GL_EXT_pixel_buffer_object

GL_EXT_point_parameters

GL_EXT_polygon_offset_clamp

GL_EXT_post_depth_coverage

GL_EXT_provoking_vertex

GL_EXT_raster_multisample

GL_EXT_rescale_normal

GL_EXT_secondary_color

GL_EXT_separate_shader_objects

GL_EXT_separate_specular_color

GL_EXT_shader_image_load_formatted

GL_EXT_shader_image_load_store

GL_EXT_shader_integer_mix

GL_EXT_shadow_funcs

GL_EXT_sparse_texture2

GL_EXT_stencil_two_side

GL_EXT_stencil_wrap

GL_EXT_texture3D

GL_EXT_texture_array

GL_EXT_texture_buffer_object

GL_EXT_texture_compression_dxt1

GL_EXT_texture_compression_latc

GL_EXT_texture_compression_rgtc

GL_EXT_texture_compression_s3tc

GL_EXT_texture_cube_map

GL_EXT_texture_edge_clamp

GL_EXT_texture_env_combine

GL_EXT_texture_env_dot3

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_filter_minmax

GL_EXT_texture_integer

GL_EXT_texture_lod

GL_EXT_texture_lod_bias

GL_EXT_texture_mirror_clamp

GL_EXT_texture_object

GL_EXT_texture_shared_exponent

GL_EXT_texture_sRGB

GL_EXT_texture_sRGB_decode

GL_EXT_texture_storage

GL_EXT_texture_swizzle

GL_EXT_timer_query

GL_EXT_transform_feedback2

GL_EXT_vertex_array

GL_EXT_vertex_array_bgra

GL_EXT_vertex_attrib_64bit

GL_EXT_window_rectangles

GL_EXT_import_sync_object

GL_IBM_rasterpos_clip

GL_IBM_texture_mirrored_repeat

GL_KHR_context_flush_control

GL_KHR_debug

GL_KHR_no_error

GL_KHR_robust_buffer_access_behavior

GL_KHR_robustness

GL_KTX_buffer_region

GL_NV_alpha_to_coverage_dither_control

GL_NV_bindless_multi_draw_indirect

GL_NV_bindless_multi_draw_indirect_count

GL_NV_bindless_texture

GL_NV_blend_equation_advanced

GL_NV_blend_equation_advanced_coherent

GL_NVX_blend_equation_advanced_multi_draw_buffers

GL_NV_blend_square

GL_NV_clip_space_w_scaling

GL_NV_command_list

GL_NV_compute_program5

GL_NV_conditional_render

GL_NV_conservative_raster

GL_NV_conservative_raster_dilate

GL_NV_conservative_raster_pre_snap_triangles

GL_NV_copy_depth_to_color

GL_NV_copy_image

GL_NV_depth_buffer_float

GL_NV_depth_clamp

GL_NV_draw_texture

GL_NV_draw_vulkan_image

GL_NV_ES1_1_compatibility

GL_NV_ES3_1_compatibility

GL_NV_explicit_multisample

GL_NV_fence

GL_NV_fill_rectangle

GL_NV_float_buffer

GL_NV_fog_distance

GL_NV_fragment_coverage_to_color

GL_NV_fragment_program

GL_NV_fragment_program_option

GL_NV_fragment_program2

GL_NV_fragment_shader_interlock

GL_NV_framebuffer_mixed_samples

GL_NV_framebuffer_multisample_coverage

GL_NV_geometry_shader4

GL_NV_geometry_shader_passthrough

GL_NV_gpu_program4

GL_NV_internalformat_sample_query

GL_NV_gpu_program4_1

GL_NV_gpu_program5

GL_NV_gpu_program5_mem_extended

GL_NV_gpu_program_fp64

GL_NV_gpu_shader5

GL_NV_half_float

GL_NV_light_max_exponent

GL_NV_multisample_coverage

GL_NV_multisample_filter_hint

GL_NV_occlusion_query

GL_NV_packed_depth_stencil

GL_NV_parameter_buffer_object

GL_NV_parameter_buffer_object2

GL_NV_path_rendering

GL_NV_path_rendering_shared_edge

GL_NV_pixel_data_range

GL_NV_point_sprite

GL_NV_primitive_restart

GL_NV_register_combiners

GL_NV_register_combiners2

GL_NV_sample_locations

GL_NV_sample_mask_override_coverage

GL_NV_shader_atomic_counters

GL_NV_shader_atomic_float

GL_NV_shader_atomic_float64

GL_NV_shader_atomic_fp16_vector

GL_NV_shader_atomic_int64

GL_NV_shader_buffer_load

GL_NV_shader_storage_buffer_object

GL_NV_stereo_view_rendering

GL_NV_texgen_reflection

GL_NV_texture_barrier

GL_NV_texture_compression_vtc

GL_NV_texture_env_combine4

GL_NV_texture_multisample

GL_NV_texture_rectangle

GL_NV_texture_shader

GL_NV_texture_shader2

GL_NV_texture_shader3

GL_NV_transform_feedback

GL_NV_transform_feedback2

GL_NV_uniform_buffer_unified_memory

GL_NV_vertex_array_range

GL_NV_vertex_array_range2

GL_NV_vertex_attrib_integer_64bit

GL_NV_vertex_buffer_unified_memory

GL_NV_vertex_program

GL_NV_vertex_program1_1

GL_NV_vertex_program2

GL_NV_vertex_program2_option

GL_NV_vertex_program3

GL_NV_viewport_array2

GL_NV_viewport_swizzle

GL_NVX_conditional_render

GL_NVX_gpu_memory_info

GL_NVX_multigpu_info

GL_NVX_nvenc_interop

GL_NV_shader_thread_group

GL_NV_shader_thread_shuffle

GL_KHR_blend_equation_advanced

GL_KHR_blend_equation_advanced_coherent

GL_SGIS_generate_mipmap

GL_SGIS_texture_lod

GL_SGIX_depth_texture

GL_SGIX_shadow

GL_SUN_slice_accum

GL_WIN_swap_hint

WGL_EXT_swap_control 



SMBIOS: 



[Bios]

  vendor: "Intel Corp."

  version: "BEH6110H.86A.0016.2011.0118.1128"

  startSegment: F000

  releaseDate: "01/18/2011"

  flags: pci|upgradable|shadowing|boot_cd|selectable_boot|socketed_rom|edd|int13d|int13e|int13f|int5|int9|int14|int17

  vendorFlags: 5

  flags1: acpi|usb_legacy

  flags2: bios_boot|targeted_content_distribution

  size: 1024 KiB



[System]

  uuid0: E0111E84B4FF4B03

  uuid1: 303050545050338B

  wakeUpType: power_switch



[Baseboard]

  manufacturer: "Intel Corporation"

  product: "DH61WW"

  version: "AAG23116-203"

  serialNumber: "BTWW121011AX"

  flags: motherboard|replaceable

  hChassis: 3

  type: motherboard



[Chassis]

  type: desktop

  state: ok

  powerState: ok

  thermalState: ok

  securityStatus: none

  numPowerCords: 1



[Processor]

  socket: "LGA1155 CPU 1"

  type: CPU

  family: 206

  manufacturer: "Intel Corporation"

  id: BFEBFBFF000206A7

  version: "Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz"

  voltage: 17 dV

  externalClockFrequency: 100 MHz

  maxFrequency: 4000 MHz

  bootFrequency: 3100 MHz

  status: enabled

  upgrade: socket_1156

  hL1: 5

  hL2: 6

  hL3: 7

  coresPerPackage: 2

  enabledCores: 1

  logicalPerPackage: 2

  flags: x64

  family2: 206

  populated: true



[Cache]

  designation: "L1-Cache"

  configuration: enabled

  supportedFlags: other

  currentFlags: other

  ecc: none

  type: unified

  associativity: A8

  level: 1

  location: internal

  mode: write_back

  maxSize: 32 KiB

  installedSize: 32 KiB



[Cache]

  designation: "L2-Cache"

  configuration: enabled

  supportedFlags: other

  currentFlags: other

  ecc: none

  type: unified

  associativity: A8

  level: 2

  location: internal

  mode: varies

  maxSize: 512 KiB

  installedSize: 512 KiB



[Cache]

  designation: "L3-Cache"

  configuration: enabled

  supportedFlags: other

  currentFlags: other

  ecc: none

  type: unified

  associativity: other

  level: 3

  location: internal

  mode: unknown

  maxSize: 3 MiB

  installedSize: 3 MiB



[PortConnector]

  internalDesignator: "J1A1"

  internalConnectorType: none

  externalDesignator: "PS2Mouse"

  externalConnectorType: ps2

  portType: mouse



[PortConnector]

  internalDesignator: "J1A1"

  internalConnectorType: none

  externalDesignator: "Keyboard"

  externalConnectorType: ps2

  portType: keyboard



[PortConnector]

  internalDesignator: "J2A1"

  internalConnectorType: none

  externalDesignator: "TV Out"

  externalConnectorType: mini_centronics_14

  portType: other



[PortConnector]

  internalDesignator: "J2A2A"

  internalConnectorType: none

  externalDesignator: "COM A"

  externalConnectorType: db9_pin_male

  portType: serial_16550a



[PortConnector]

  internalDesignator: "J2A2B"

  internalConnectorType: none

  externalDesignator: "Video"

  externalConnectorType: db15_pin_female

  portType: video



[PortConnector]

  internalDesignator: "J3A1"

  internalConnectorType: none

  externalDesignator: "USB1"

  externalConnectorType: access_bus_usb

  portType: usb



[PortConnector]

  internalDesignator: "J3A1"

  internalConnectorType: none

  externalDesignator: "USB2"

  externalConnectorType: access_bus_usb

  portType: usb



[PortConnector]

  internalDesignator: "J3A1"

  internalConnectorType: none

  externalDesignator: "USB3"

  externalConnectorType: access_bus_usb

  portType: usb



[PortConnector]

  internalDesignator: "J9A1 - TPM HDR"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J9C1 - PCIE DOCKING CONN"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J2B3 - CPU FAN"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J6C2 - EXT HDMI"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J3C1 - GMCH FAN"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J1D1 - ITP"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J9E2 - MDC INTPSR"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J9E4 - MDC INTPSR"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J9E3 - LPC HOT DOCKING"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J9E1 - SCAN MATRIX"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J9G1 - LPC SIDE BAND"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J8F1 - UNIFIED"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J6F1 - LVDS"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J2F1 - LAI FAN"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J2G1 - GFX VID"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[PortConnector]

  internalDesignator: "J1G6 - AC JACK"

  internalConnectorType: other

  externalConnectorType: none

  portType: other



[SystemSlot]

  designation: "PCIe_X16"

  type: pcie

  busWidth: x16

  usage: in_use

  length: _long

  flags1: v3_3|shared

  flags2: pme

  deviceNumber: 1



[SystemSlot]

  designation: "PCI Slot"

  type: pci

  busWidth: _32

  usage: in_use

  length: _short

  id: 5

  flags1: v3_3|shared

  flags2: pme

  busNumber: 2



[SystemSlot]

  designation: "PCIeSlot"

  type: pcie_x1

  busWidth: x1

  usage: available

  length: _short

  id: 4

  flags1: v3_3|shared

  flags2: pme

  deviceNumber: 28

  functionNumber: 2



[SystemSlot]

  designation: "PCIeSlot"

  type: pcie_x1

  busWidth: x1

  usage: available

  length: _short

  id: 3

  flags1: v3_3|shared

  flags2: pme

  deviceNumber: 28

  functionNumber: 4



[OnBoardDevices]

  type: video

  description: "Intel(R) HD Graphics Device"

  enabled: false



[OnBoardDevices]

  type: ethernet

  description: "Intel(R) 82579V Gigabit Network Device"

  enabled: true



[OnBoardDevices]

  type: sound

  description: "Intel(R) High Definition Audio Device"

  enabled: true



[MemoryArray]

  location: motherboard

  use: system

  ecc: none

  numDevices: 2

  maxCapacity: 8 GiB



[MemoryDevice]

  hMemoryArray: 39

  totalWidth: 64 bits

  dataWidth: 64 bits

  formFactor: DIMM

  locator: "DIMM1"

  bank: "Channel A DIMM 0"

  type: DDR3

  typeFlags: synchronous

  speed: 1333 MHz

  manufacturer: "Kingston"

  serialNumber: "1B3E0D79"

  assetTag: "A1_AssetTagNum0"

  partNumber: "99U5403-034.A00G"

  size: 4 GiB

  rank: 2



[MemoryDevice]

  hMemoryArray: 39

  totalWidth: 64 bits

  dataWidth: 64 bits

  formFactor: DIMM

  locator: "DIMM2"

  bank: "Channel B DIMM 0"

  type: unknown

  typeFlags: synchronous

  manufacturer: "A1_Manufacturer1"

  serialNumber: "A1_SerNum1"

  assetTag: "A1_AssetTagNum1"

  partNumber: "Array1_PartNumber1"



[MemoryArrayMappedAddress]

  hMemoryArray: 39

  partitionWidth: 1

  endAddress: FFFFFC00



[MemoryDeviceMappedAddress]

  hMemoryDevice: 42

  hMemoryArrayMappedAddress: 41

  partitionRowPosition: 1

  endAddress: FFFFFC00



[SystemBoot]

  status: no_error



[OnboardDevices2]

  referenceDesignation: "Intel(R) HD Graphics Device"

  type: video

  instance: 1

  enabled: false

  deviceNumber: 2



[OnboardDevices2]

  referenceDesignation: "Intel(R) 82579V Gigabit Network Device"

  type: ethernet

  instance: 1

  enabled: true

  deviceNumber: 25



[OnboardDevices2]

  referenceDesignation: "Intel(R) High Definition Audio Device"

  type: sound

  instance: 1

  enabled: true

  deviceNumber: 27





====================================

Main log:

(unavailable)

====================================

