Class: Attack

Attack

new Attack()

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Members

bonusesSchema :string

Type:
  • string
Properties:
Name Type Description
Defines number the Schema of the Attack Bonuses.
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Methods

GetFullAttackRange()

Get the full range of attack using all available attack types.
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GetPreference()

Returns null if we have no preference or the lowest index of a preferred class.
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PerformAttack()

Attack the target entity. This should only be called after a successful range check, and should only be called after GetTimers().repeat msec has passed since the last call to PerformAttack.
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