Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Breakpoint) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set) ==================================== SVN Revision: 17960 Engine Version: 0.0.20 System info: (generated 2016-04-27 23:01:49 UTC) OS : Win8.1 (6.3.9200) CPU : x86, Intel Core i5-6200U @ 2.30GHz (1x2x2), 2.40 GHz Memory : 8192 MiB; 4200 MiB free Graphics Card : Intel Intel(R) HD Graphics 520 OpenGL Drivers : 4.4.0 - Build 20.19.15.4331; nvoglv32.dll (10.18.13.5384) Video Mode : 1366x768:32 Sound Card : Intel(R) Display Audio; Realtek High Definition Audio; Sound Drivers : OpenGL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_ARB_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_cl_event GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_EXT_shader_integer_mix GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_ARB_fragment_shader_interlock GL_ARB_clip_control GL_EXT_shader_framebuffer_fetch GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_binding GL_ARB_texture_view GL_ARB_fragment_layer_viewport GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_query_buffer_object GL_EXT_polygon_offset_clamp GL_ARB_clear_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_debug_output GL_ARB_enhanced_layouts GL_KHR_debug GL_ARB_arrays_of_arrays GL_ARB_texture_query_levels GL_ARB_invalidate_subdata GL_ARB_clear_buffer_object GL_AMD_depth_clamp_separate GL_ARB_shader_stencil_export GL_INTEL_map_texture GL_INTEL_conservative_rasterization GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_robustness GL_ARB_robust_buffer_access_behavior GL_EXT_texture_sRGB_decode GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_ARB_copy_image GL_KHR_blend_equation_advanced GL_EXT_direct_state_access GL_ARB_stencil_texturing GL_ARB_texture_stencil8 GL_ARB_explicit_uniform_location GL_INTEL_multi_rate_fragment_shader GL_ARB_multi_bind GL_ARB_indirect_parameters SMBIOS: [Bios] vendor: "American Megatrends Inc." version: "X555UF.203" startSegment: F000 releaseDate: "09/04/2015" flags: pci|upgradable|shadowing|boot_cd|selectable_boot|socketed_rom|edd|int13d|int13e|int13f|int5|int9|int14|int17 vendorFlags: 1 flags1: acpi|usb_legacy|smart_battery flags2: bios_boot|targeted_content_distribution|uefi size: 5.875 MiB [System] manufacturer: "ASUSTeK COMPUTER INC." productName: "X555UF" version: "1.0" serialNumber: "F9N0CV884012402" uuid0: 514009A13183E768 uuid1: C79BFDCE76CBC8A0 wakeUpType: power_switch skuNumber: "ASUS-NotebookSKU" family: "X" [Baseboard] manufacturer: "ASUSTeK COMPUTER INC." product: "X555UF" version: "1.0" serialNumber: "BSN12345678901234567" assetTag: "ATN12345678901234567" flags: motherboard|replaceable location: "MIDDLE" hChassis: 3 type: motherboard [Chassis] manufacturer: "ASUSTeK COMPUTER INC." type: notebook version: "1.0" serialNumber: "F9N0CV884012402" assetTag: "ATN12345678901234567" state: ok powerState: ok thermalState: ok securityStatus: none numPowerCords: 1 [Processor] socket: "U3E1" type: CPU family: 205 manufacturer: "Intel(R) Corporation" id: BFEBFBFF000406E3 version: "Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz" voltage: 10 dV externalClockFrequency: 100 MHz maxFrequency: 2800 MHz bootFrequency: 2700 MHz status: enabled upgrade: other hL1: 14 hL2: 15 hL3: 16 coresPerPackage: 2 enabledCores: 2 logicalPerPackage: 4 flags: x64|multi_core|ht|execute_protection|enhanced_virtualization|power_control family2: 205 populated: true [Cache] designation: "L1 Cache" configuration: enabled supportedFlags: synchronous currentFlags: synchronous ecc: parity type: data associativity: A8 level: 1 location: internal mode: write_back maxSize: 64 KiB installedSize: 64 KiB [Cache] designation: "L1 Cache" configuration: enabled supportedFlags: synchronous currentFlags: synchronous ecc: parity type: instruction associativity: A8 level: 1 location: internal mode: write_back maxSize: 64 KiB installedSize: 64 KiB [Cache] designation: "L2 Cache" configuration: enabled supportedFlags: synchronous currentFlags: synchronous ecc: single_bit type: unified associativity: A4 level: 2 location: internal mode: write_back maxSize: 512 KiB installedSize: 512 KiB [Cache] designation: "L3 Cache" configuration: enabled supportedFlags: synchronous currentFlags: synchronous ecc: multiple_bit type: unified associativity: A12 level: 3 location: internal mode: write_back maxSize: 3 MiB installedSize: 3 MiB [OnBoardDevices] type: video description: " VGA" enabled: true [MemoryArray] location: motherboard use: system ecc: none numDevices: 2 maxCapacity: 16 GiB [MemoryDevice] hMemoryArray: 18 totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "ChannelA-DIMM0" bank: "BANK 0" type: DDR3 typeFlags: synchronous speed: 1600 MHz manufacturer: "SK Hynix" serialNumber: "00000000" assetTag: "9876543210" partNumber: "HMT451S6CFR6A-PB" configuredSpeed: 1600 MHz size: 4 GiB rank: 2 [MemoryDevice] hMemoryArray: 18 totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "ChannelB-DIMM0" bank: "BANK 2" type: DDR3 typeFlags: synchronous speed: 1600 MHz manufacturer: "Samsung" serialNumber: "14982356" assetTag: "9876543210" partNumber: "M471B5173EB0-YK0" configuredSpeed: 1600 MHz size: 4 GiB rank: 1 [MemoryArrayMappedAddress] hMemoryArray: 18 partitionWidth: 2 endAddress: 1FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 19 hMemoryArrayMappedAddress: 21 interleavePosition: 1 interleavedDataDepth: 1 endAddress: FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 20 hMemoryArrayMappedAddress: 21 interleavePosition: 2 interleavedDataDepth: 1 startAddress: 100000000 endAddress: 1FFFFFC00 [SystemBoot] status: no_error ==================================== Main log: (unavailable) ====================================