This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.
Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.
Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
I think there are some big things we can do to promote 0ad, but there are some issues we need to tackle first. For one I am concerned ddos would become a bigger issue if the player count drastically increased. I think if we have a successful naval overhaul, performance improvements, and a really fun slate of balanced civs, that promoting the game could be very successful. In the past people have been very turned off by performance issues.
I find that its not too much of a problem when you have plenty of mod hosts and plenty of vanilla hosts. I occasionally join 0ad in my morning in Pacific time and find it to be devoid of community mod hosts. I think this is because the main promoters of the mod play in my afternoon time and haven't been there in the morning to hype it up.
I am thinking it would just be part of the popup message that plays just when you join 0ad lobby, so it would not be too annoying.
i think we're just players of online games, it's hard for publishers to give us ideas like this because everyone gives an opinion they won't be able to listen to them unless the opinion is supported by a large number of people. So let's have fun, be it casual online games, have fun
Per Latest supported Visual C++ Redistributable downloads | Microsoft Learn at least, platform toolset v143 (from VS2022) is still compatible with Windows Vista and newer, and per Which SDK do I need to ensure Windows 7 compatibility in Visual Studio C++ 2017 - Stack Overflow, the Windows 10 SDK can still build apps for Windows 7 given the right compiler flags - so it at least sounds like an appropriately motivated individual could upgrade the code / build system without losing compatibility (and unblock use of newer language features).