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Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.
Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
The mod is great. It allows for quicker improvements that players want. I'm just saying that, at least for a26, the mod represents a large portion of all regular users and therefore has replaced vanilla as the 'true' a26.
I would love to see it back for a27.
Of course i'm afraid to add 20 new upgrades.
Besides, I don't see much point. Have a lot of little upgrades it useless. You might as well have the effects of these improvements automatically if you deem them necessary, without upgrade.
The interest of the upgrade of forge it to have a forge. We have already few upgrade in barack and stables.
if you eat too much resource with "4" additional technology, less resource for P3, make champion, do a new CC and get your fist in fortress.
An interesting point could be the creation of final choice upgrades at free cost. But not many. The neophyte must be able to retain the technology tree.
I would like to stress that so far only the rice field and regicide fixes have been committed. Nothing from the mod itself.
A possibility is for the mod to be rebased for A27 and continue to exist as standalone.
We have not decided what to do yet because there is too little activity on the other side.
Only three people are active. One is working on a new Atlas, the other on Vulkan, and the last one is working on some minor art fixes.
It's on the FAQ page. In short, the page says:
For a general overview on the ELO rating system(s), Wikipedia offers a good explanation.
As you will notice by looking into elo.py, the adjustment of a player's rating mostly depends on the difference between that player and their opponent. The stronger your opponent is, the more your rating will increase in case of victory. Similarly, the weaker your opponent is, the more your rating will decrease in case of defeat.
Therefore, having played hundred of games does not say much on the player's ELO rating. Winning/losing "quality" games is what affects the rating most.