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Villager
The
villager is the worker unit for the Edain and performs
all manual chores that arise in everyday Edainic life,
from tilling fields to producing leather and wool and
also mining for mineral deposits. They build all kinds
of structures from Great Halls, Homesteads and Tanneries
to military buildings like Armouries, Barracks and Strongholds.
The Edainic Villagers can be trained much faster than
their elven counterparts, due to an upgrade called “Three
Houses of the Atani” which basically reflects their
large numbers as they entered the wide reaches of Beleriand,
where they became the closest allies of the Noldor in
the First Age of the Sun.
Abilities:
Attack (Melee), Repair, Build, Hunt, Gather, Garrison
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Scout
The Scout has the important roles of an explorer
and of a surveyor. Riding on one of the sturdy horses
originally bred in the Vales of Anduin, they are not
quite as nimble as the Noldorin Scouts, but their tireless
beasts always finish their journey regardless the distance.
Using their “Survey” skill they can increase their line
of sight and thus spotting otherwise obscured details
far earlier (such as enemy troops) but this also forces
them to stand still. Scouts can also gain the ability
to Hunt after the upgrade “Art of the Hunt” is researched
at the Great Hall, which adds nicely to the food resources.
Abilities: Attack (Melee), Hunt, Survey
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Banner-bearer
Carrying
high the banners of the Houses of the Edain, the Banner-bearers
are an important part of any military formation. When
grouped with a Captain and other military units the
player can access the advanced formations which TLA
offers. Each formation gives a different bonus to the
grouped units and additionally the Banner-bearer raises
the Morale of his assigned formation. When not grouped,
a Banner-bearer just boosts the Morale in a given area;
multiple Banner-bearers can combine their effect on
Morale, but only up to a certain fixed value. Each Banner-bearer
also has his “Rally Troops” skill that further boosts
Morale in his area for a limited time. They lack any
kind of offensive capabilities, so it is sensible to
protect them from harm.
Abilities:
Rally Troops
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Herald
The Diplomatic System in TLA requires special units
– in this case the Herald. Heralds are mounted on swift
horses and are trusted vassals of Edainic Lords. They
are well learned in other languages and manners have
acquired the art of negotiating with other civilisations.
Heralds must be used in order to make diplomatic contact
and to establish an Embassy at any foreign civilisation
with a friendly enough relationship level. An Embassy
lets you make direct diplomatic contact with another
civilisation without the need of sending an additional
Herald. When tasked with a mission the Herald becomes
invulnerable until completed, but it's generally not
advisable and possibly harmful to one’s own foreign
relations to attack Heralds of other civilisations.
Abilities:
Conduct Diplomacy, Establish Embassy
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Guard
Guards are among the most important units at the beginning
of any game. They are cheap and fast to train and may
prove vital to protecting your settlements and territorial
interests. The player can assign them to patrol their
buildings, Caravans and Work Carts or manually defined
“Guard Areas”. Armed with a spear, a shield, light armor
and a flowing cape they are a common sight in every settlement
and form the backbone of the Edainic military. Although
they are not among the elite troops they still perform
a very important strategic role in defending and securing
the homeland of the Edain.
Abilities: Attack (Melee), Guard, Patrol, Garrison
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Spearman
The Spearmen of the Edain are the front-line version
of the Guard unit – they are more heavily armoured and
wield a deadly spear and a large shield. They are best
used in defensive formations against swift-moving enemy
forces or as shock troops against tight enemy formations.
Spearmen usually form the backbone of any army the Edain
can field and they also excel as garrison of any kind
of fortification.
Abilities:
Attack (Melee), Garrison
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The
Last Alliance | Wildfire
Games | 0 A.D.
| Rome At War
The TLA Site Design and Original Content is reserved for Wildfire
Games. 2002-2004. If you would like to use original artwork or other
content from this site, please contact Adam
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Last Alliance is protected under the fair use clause of the United
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