Posted 22 March 2012 - 11:11 AM
Posted 22 March 2012 - 09:41 PM
Wildfire Games Programmer
Contact me: ben [at] wildfiregames [dot] com
Posted 22 March 2012 - 10:31 PM
Yeah, the same thing happens on other OSes, as a symptom of not having proper mod support in Atlas. One thing you can do to save maps: extract the public.zip in 0ad.app/Contents/Resources/data/mods/public, then you'll be able to save maps inside there. That's bad behavior though, we shouldn't write anything inside the app bundle, but currently there's no other choice.
For me it works fine. I have installed alpha 9 (had alpha 8 before and reinstalled) and the SVN version somewhere else. I manually added the directories
like said here (it's somehow hidden IMO).
It works with both, Alpha 9 and SVN version. Don't know it this helps in this case and which folder it is exactly for Mac...
Edited by FeXoR, 23 March 2012 - 08:56 AM.
Florian Finke [aka FeXoR]
Wildfire Games Random Maps