I'm new here and read already a lot (but far from all). So far I think it's only possible to play conquest/skirmish, right?
What I would like to see is some more modes, I wrote some ideas down, bacisly much is 'taken' from the AoE series.
A mode much like 'Age of Kings', where the player have one special or unique unit, like a king or queen for example. Once that unit is killed
the game ends. So basicly if you are loosing in absolute power (less resources, less upgrades, etc. than your enemy) you still make a chance
by killing his king/queen
Once a wonder is build, the enemy team have a certain amount of time (pe. 25 minutes) to destroy the building, otherwise they loose.
Wonders should be EXTREMELY expensive and take a lot of time to build. (to balance the game)
Makes it a VERY interesting mode if two wonders are build at the same time (you will have to defend your own, but also attack the enemy wonder)
Varying of the amount of players, there are some relics across the map that cannot be destroyed. Since I saw the temple (currently) didn't have a function yet it can be used for the following:
You are able to make priests (which should be quite expensive, weak and slow), than only priests would be able to take the relics from the ground.
After the have taken the relic the go back to their temple where the relic is put, getting the player an amount of recourses every pe 5 seconds (thanks to the relic).
Let's say we play with 2, then there should be 2+1=3 relics in the total game, or with 4 players 4+1=5. There should always be one more relic than players because than people will
attack the one with 2 relics quicker (but bacisly he is the stronger one, because he earns two times the amount of free resources for the 2players example)
So aside conquest, I would recommend these other 3 modes, I realy like the relics mode
Anyway I created a poll so we can see what the community likes the most!
EDIT: thinking about a 'hardcore' mode, combining the above 3 modes in one game.
Would be extremely difficult to control, but a lot of fun for hardcore RTS gamers (like me)
You can loose by two different causes (getting your king/queen killed, not been able to destroy the enemy his wonder).
So you can't focus on only collecting relics or gathering resources for a wonder. You must manage all these different things
and prevent your enemy from killing your unique unit.
EDIT2: Please if you vote, comment to this thread, say why you like or not like a certain mode.
Edited by Devenox, 05 January 2012 - 04:44 PM.