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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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  • Latest updates

  • Newest Posts

    • This what Chat  From Chat GPT bot: Ah, I'm sorry! There seems to have been a mix-up. The Maurya dynasty had only nine known kings. However, if you are interested in prominent figures or leaders associated with the Maurya dynasty, I can mention some other relevant characters. Apart from the kings, there are figures like Chanakya, who was a sage, philosopher, economist and political strategist who played a crucial role in the founding of the Maurya Empire. There is also Ashoka's empress consort, Devi, who played a significant role in his reign. If you're looking for leaders in the broader sense, we could also talk about governors and military commanders who played a crucial role in the expansion and stability of the Maurya Empire. Just tell me what kind of leaders or figures you're looking for and I'll be happy to help! _--------- Devi is good choice. https://en.m.wikipedia.org/wiki/Devi_(wife_of_Ashoka)   But we can expand more the list according chat GPT.
    • I don't like that it's going to be a suicide unit. Sound suitable for a trash unit. ----Which by the way gave me an idea for a suicide unit.----- Chariots were considered elite.  
    • Yeah, Scythed Chariots could be a melee suicide unit, basically. Brit and Maur chariots are basically missile platforms. We can figure something else out for those, like that old Briton video I posted a while back.
    • I think this idea could be fun and cool, but IMO it would have to be a unique chariot unit, like the scythed chariots for pers and/or seles. it would make a lot of sense for pers since they already have a champ cav archer anyway. Then other chariots like the maury ones or briton ones should just inherit the chariot mixin as they currently do in svn.
    • I made another "campaign map" after long time. I choose 235 B.C. for this map, because for me it's a crucial year for the "Ellenistic world" and its evolution. The civ you can choose are: Macedonians, Seleucids, Ptolemaics, Maurya, Parthians(Persians), Armenia(Iberians), Sarmatians(Britons), Aksum(Kushites) Ellenisticeng.pmp Ellenisticeng.xml
    • I like this idea best. Just as long as you don't have to change weapons it for 6 seconds (upgrade implementation) like a persian immortal xD. Right click = attack based on distance to enemy Ctrl right click = forced melee attack I like this idea second best. @wowgetoffyourcellphone Of the suggested options in this thread or elsewhere that you are aware of, which ones are currently (or easily) implementable?  Maybe once we know these we could vote on what people like?
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